xm_api.c revision 33143303feaf84afbef2e63ac0adab2d70b3c344
1/* $Id: xm_api.c,v 1.20 2001/04/10 15:25:45 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.5 6 * 7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28/* 29 * This file contains the implementations of all the XMesa* functions. 30 * 31 * 32 * NOTES: 33 * 34 * The window coordinate system origin (0,0) is in the lower-left corner 35 * of the window. X11's window coordinate origin is in the upper-left 36 * corner of the window. Therefore, most drawing functions in this 37 * file have to flip Y coordinates. 38 * 39 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 40 * in support for the MIT Shared Memory extension. If enabled, when you 41 * use an Ximage for the back buffer in double buffered mode, the "swap" 42 * operation will be faster. You must also link with -lXext. 43 * 44 * Byte swapping: If the Mesa host and the X display use a different 45 * byte order then there's some trickiness to be aware of when using 46 * XImages. The byte ordering used for the XImage is that of the X 47 * display, not the Mesa host. 48 * The color-to-pixel encoding for True/DirectColor must be done 49 * according to the display's visual red_mask, green_mask, and blue_mask. 50 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 51 * do byte swapping if needed. If one wants to directly "poke" the pixel 52 * into the XImage's buffer then the pixel must be byte swapped first. In 53 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format 54 * and use XPutPixel everywhere except in the implementation of 55 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so 56 * instead of using XPutPixel we "poke" our values after byte-swapping 57 * the clear pixel value if needed. 58 * 59 */ 60 61#ifdef __CYGWIN__ 62#undef WIN32 63#undef __WIN32__ 64#endif 65 66#include "glxheader.h" 67#include "GL/xmesa.h" 68#include "xmesaP.h" 69#include "context.h" 70#include "extensions.h" 71#include "glthread.h" 72#include "matrix.h" 73#include "mem.h" 74#include "mmath.h" 75#include "mtypes.h" 76#ifdef HAVE_CONFIG_H 77#include "conf.h" 78#endif 79#include "macros.h" 80#include "swrast/swrast.h" 81#include "swrast_setup/swrast_setup.h" 82#include "array_cache/acache.h" 83#include "tnl/tnl.h" 84 85#ifndef GLX_NONE_EXT 86#define GLX_NONE_EXT 0x8000 87#endif 88 89 90/* 91 * Global X driver lock 92 */ 93_glthread_Mutex _xmesa_lock; 94 95 96 97/* 98 * Lookup tables for HPCR pixel format: 99 */ 100static short hpcr_rgbTbl[3][256] = { 101{ 102 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 103 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 104 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 105 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 106 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 107 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 108 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 109 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 110112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 111128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 112144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 113160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 114176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 115192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 116208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 117224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 118}, 119{ 120 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 121 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 122 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 123 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 124 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 125 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 126 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 127 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 128112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 129128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 130144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 131160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 132176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 133192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 134208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 135224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 136}, 137{ 138 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 139 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 140 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 141 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, 142 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 143 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 144 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87, 145 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 146 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 147112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 148128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 149144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 150160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 151176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 152192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 153208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223 154} 155}; 156 157 158 159/**********************************************************************/ 160/***** X Utility Functions *****/ 161/**********************************************************************/ 162 163 164/* 165 * X/Mesa error reporting function: 166 */ 167static void error( const char *msg ) 168{ 169 if (getenv("MESA_DEBUG")) 170 fprintf( stderr, "X/Mesa error: %s\n", msg ); 171} 172 173 174/* 175 * Return the host's byte order as LSBFirst or MSBFirst ala X. 176 */ 177#ifndef XFree86Server 178static int host_byte_order( void ) 179{ 180 int i = 1; 181 char *cptr = (char *) &i; 182 return (*cptr==1) ? LSBFirst : MSBFirst; 183} 184#endif 185 186 187/* 188 * Error handling. 189 */ 190#ifndef XFree86Server 191static int mesaXErrorFlag = 0; 192 193static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event ) 194{ 195 (void) dpy; 196 (void) event; 197 mesaXErrorFlag = 1; 198 return 0; 199} 200#endif 201 202 203/* 204 * Check if the X Shared Memory extension is available. 205 * Return: 0 = not available 206 * 1 = shared XImage support available 207 * 2 = shared Pixmap support available also 208 */ 209#ifndef XFree86Server 210static int check_for_xshm( XMesaDisplay *display ) 211{ 212#ifdef USE_XSHM 213 int major, minor, ignore; 214 Bool pixmaps; 215 216 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 217 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 218 return (pixmaps==True) ? 2 : 1; 219 } 220 else { 221 return 0; 222 } 223 } 224 else { 225 return 0; 226 } 227#else 228 /* Can't compile XSHM support */ 229 return 0; 230#endif 231} 232#endif 233 234 235/* 236 * Return the width and height of the given drawable. 237 */ 238static void get_drawable_size( XMesaDisplay *dpy, XMesaDrawable d, 239 unsigned int *width, unsigned int *height) 240{ 241#ifdef XFree86Server 242 (void) dpy; 243 *width = d->width; 244 *height = d->height; 245#else 246 Window root; 247 int x, y; 248 unsigned int bw, depth; 249 250 _glthread_LOCK_MUTEX(_xmesa_lock); 251 XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth ); 252 _glthread_UNLOCK_MUTEX(_xmesa_lock); 253#endif 254} 255 256 257/* 258 * Apply gamma correction to an intensity value in [0..max]. Return the 259 * new intensity value. 260 */ 261static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max ) 262{ 263 if (gamma == 1.0) { 264 return value; 265 } 266 else { 267 double x = (double) value / (double) max; 268 return IROUND_POS((GLfloat) max * pow(x, 1.0F/gamma)); 269 } 270} 271 272 273 274/* 275 * Return the true number of bits per pixel for XImages. 276 * For example, if we request a 24-bit deep visual we may actually need/get 277 * 32bpp XImages. This function returns the appropriate bpp. 278 * Input: dpy - the X display 279 * visinfo - desribes the visual to be used for XImages 280 * Return: true number of bits per pixel for XImages 281 */ 282#define GET_BITS_PER_PIXEL(xmv) bits_per_pixel(xmv) 283 284#ifdef XFree86Server 285 286static int bits_per_pixel( XMesaVisual xmv ) 287{ 288 XMesaVisualInfo visinfo = xmv->visinfo; 289 const int depth = visinfo->nplanes; 290 int i; 291 for (i = 0; i < screenInfo.numPixmapFormats; i++) { 292 if (screenInfo.formats[i].depth == depth) 293 return screenInfo.formats[i].bitsPerPixel; 294 } 295 return depth; /* should never get here, but this should be safe */ 296} 297 298#else 299 300static int bits_per_pixel( XMesaVisual xmv ) 301{ 302 XMesaDisplay *dpy = xmv->display; 303 XMesaVisualInfo visinfo = xmv->visinfo; 304 XMesaImage *img; 305 int bitsPerPixel; 306 /* Create a temporary XImage */ 307 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 308 ZPixmap, 0, /*format, offset*/ 309 (char*) MALLOC(8), /*data*/ 310 1, 1, /*width, height*/ 311 32, /*bitmap_pad*/ 312 0 /*bytes_per_line*/ 313 ); 314 assert(img); 315 /* grab the bits/pixel value */ 316 bitsPerPixel = img->bits_per_pixel; 317 /* free the XImage */ 318 FREE( img->data ); 319 img->data = NULL; 320 XMesaDestroyImage( img ); 321 return bitsPerPixel; 322} 323#endif 324 325 326 327/* 328 * Determine if a given X window ID is valid (window exists). 329 * Do this by calling XGetWindowAttributes() for the window and 330 * checking if we catch an X error. 331 * Input: dpy - the display 332 * win - the window to check for existance 333 * Return: GL_TRUE - window exists 334 * GL_FALSE - window doesn't exist 335 */ 336#ifndef XFree86Server 337static GLboolean WindowExistsFlag; 338 339static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) 340{ 341 (void) dpy; 342 if (xerr->error_code == BadWindow) { 343 WindowExistsFlag = GL_FALSE; 344 } 345 return 0; 346} 347 348static GLboolean window_exists( XMesaDisplay *dpy, Window win ) 349{ 350 XWindowAttributes wa; 351 int (*old_handler)( XMesaDisplay*, XErrorEvent* ); 352 WindowExistsFlag = GL_TRUE; 353 old_handler = XSetErrorHandler(window_exists_err_handler); 354 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 355 XSetErrorHandler(old_handler); 356 return WindowExistsFlag; 357} 358#endif 359 360 361 362/**********************************************************************/ 363/***** Linked list of XMesaBuffers *****/ 364/**********************************************************************/ 365 366static XMesaBuffer XMesaBufferList = NULL; 367 368 369/* Allocate a new XMesaBuffer, add to linked list */ 370static XMesaBuffer alloc_xmesa_buffer(void) 371{ 372 XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 373 if (b) { 374 b->Next = XMesaBufferList; 375 XMesaBufferList = b; 376 } 377 return b; 378} 379 380 381/* 382 * Find an XMesaBuffer by matching X display and colormap but NOT matching 383 * the notThis buffer. 384 */ 385static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy, 386 XMesaColormap cmap, 387 XMesaBuffer notThis) 388{ 389 XMesaBuffer b; 390 for (b=XMesaBufferList; b; b=b->Next) { 391 if (b->display==dpy && b->cmap==cmap && b!=notThis) { 392 return b; 393 } 394 } 395 return NULL; 396} 397 398 399/* 400 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap 401 * entries. 402 */ 403static void free_xmesa_buffer(int client, XMesaBuffer buffer) 404{ 405 XMesaBuffer prev = NULL, b; 406 (void) client; 407 for (b=XMesaBufferList; b; b=b->Next) { 408 if (b==buffer) { 409 /* unlink bufer from list */ 410 if (prev) 411 prev->Next = buffer->Next; 412 else 413 XMesaBufferList = buffer->Next; 414 /* Check to free X colors */ 415 if (buffer->num_alloced>0) { 416 /* If no other buffer uses this X colormap then free the colors. */ 417 if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) { 418#ifdef XFree86Server 419 (void)FreeColors(buffer->cmap, client, 420 buffer->num_alloced, buffer->alloced_colors, 421 0); 422#else 423 XFreeColors(buffer->display, buffer->cmap, 424 buffer->alloced_colors, buffer->num_alloced, 0); 425#endif 426 } 427 } 428 FREE(buffer); 429 return; 430 } 431 /* continue search */ 432 prev = b; 433 } 434 /* buffer not found in XMesaBufferList */ 435 _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n"); 436} 437 438 439/* Copy X color table stuff from one XMesaBuffer to another. */ 440static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) 441{ 442 MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); 443 MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); 444 MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); 445 MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); 446 dst->num_alloced = src->num_alloced; 447 MEMCPY(dst->alloced_colors, src->alloced_colors, 448 sizeof(src->alloced_colors)); 449} 450 451 452 453/**********************************************************************/ 454/***** Misc Private Functions *****/ 455/**********************************************************************/ 456 457 458/* 459 * Return number of bits set in n. 460 */ 461static int bitcount( unsigned long n ) 462{ 463 int bits; 464 for (bits=0; n>0; n=n>>1) { 465 if (n&1) { 466 bits++; 467 } 468 } 469 return bits; 470} 471 472 473 474/* 475 * Allocate a shared memory XImage back buffer for the given XMesaBuffer. 476 * Return: GL_TRUE if success, GL_FALSE if error 477 */ 478#ifndef XFree86Server 479static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) 480{ 481#ifdef USE_XSHM 482 /* 483 * We have to do a _lot_ of error checking here to be sure we can 484 * really use the XSHM extension. It seems different servers trigger 485 * errors at different points if the extension won't work. Therefore 486 * we have to be very careful... 487 */ 488 GC gc; 489 int (*old_handler)( XMesaDisplay *, XErrorEvent * ); 490 491 b->backimage = XShmCreateImage( b->xm_visual->display, 492 b->xm_visual->visinfo->visual, 493 b->xm_visual->visinfo->depth, 494 ZPixmap, NULL, &b->shminfo, 495 b->width, b->height ); 496 if (b->backimage == NULL) { 497 error("alloc_back_buffer: Shared memory error (XShmCreateImage), disabling."); 498 b->shm = 0; 499 return GL_FALSE; 500 } 501 502 b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line 503 * b->backimage->height, IPC_CREAT|0777 ); 504 if (b->shminfo.shmid < 0) { 505 if (getenv("MESA_DEBUG")) 506 perror("alloc_back_buffer"); 507 XDestroyImage( b->backimage ); 508 b->backimage = NULL; 509 error("alloc_back_buffer: Shared memory error (shmget), disabling."); 510 b->shm = 0; 511 return GL_FALSE; 512 } 513 514 b->shminfo.shmaddr = b->backimage->data 515 = (char*)shmat( b->shminfo.shmid, 0, 0 ); 516 if (b->shminfo.shmaddr == (char *) -1) { 517 if (getenv("MESA_DEBUG")) 518 perror("alloc_back_buffer"); 519 XDestroyImage( b->backimage ); 520 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 521 b->backimage = NULL; 522 error("alloc_back_buffer: Shared memory error (shmat), disabling."); 523 b->shm = 0; 524 return GL_FALSE; 525 } 526 527 b->shminfo.readOnly = False; 528 mesaXErrorFlag = 0; 529 old_handler = XSetErrorHandler( mesaHandleXError ); 530 /* This may trigger the X protocol error we're ready to catch: */ 531 XShmAttach( b->xm_visual->display, &b->shminfo ); 532 XSync( b->xm_visual->display, False ); 533 534 if (mesaXErrorFlag) { 535 /* we are on a remote display, this error is normal, don't print it */ 536 XFlush( b->xm_visual->display ); 537 mesaXErrorFlag = 0; 538 XDestroyImage( b->backimage ); 539 shmdt( b->shminfo.shmaddr ); 540 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 541 b->backimage = NULL; 542 b->shm = 0; 543 (void) XSetErrorHandler( old_handler ); 544 return GL_FALSE; 545 } 546 547 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */ 548 549 /* Finally, try an XShmPutImage to be really sure the extension works */ 550 gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL ); 551 XShmPutImage( b->xm_visual->display, b->frontbuffer, gc, 552 b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); 553 XSync( b->xm_visual->display, False ); 554 XFreeGC( b->xm_visual->display, gc ); 555 (void) XSetErrorHandler( old_handler ); 556 if (mesaXErrorFlag) { 557 XFlush( b->xm_visual->display ); 558 mesaXErrorFlag = 0; 559 XDestroyImage( b->backimage ); 560 shmdt( b->shminfo.shmaddr ); 561 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 562 b->backimage = NULL; 563 b->shm = 0; 564 return GL_FALSE; 565 } 566 567 if (b->backimage) { 568 int height = b->backimage->height; 569 /* Needed by PIXELADDR1 macro */ 570 b->ximage_width1 = b->backimage->bytes_per_line; 571 b->ximage_origin1 = (GLubyte *) b->backimage->data 572 + b->ximage_width1 * (height-1); 573 /* Needed by PIXELADDR2 macro */ 574 b->ximage_width2 = b->backimage->bytes_per_line / 2; 575 b->ximage_origin2 = (GLushort *) b->backimage->data 576 + b->ximage_width2 * (height-1); 577 /* Needed by PIXELADDR3 macro */ 578 b->ximage_width3 = b->backimage->bytes_per_line; 579 b->ximage_origin3 = (GLubyte *) b->backimage->data 580 + b->ximage_width3 * (height-1); 581 /* Needed by PIXELADDR4 macro */ 582 b->ximage_width4 = b->backimage->width; 583 b->ximage_origin4 = (GLuint *) b->backimage->data 584 + b->ximage_width4 * (height-1); 585 } 586 587 return GL_TRUE; 588#else 589 /* Can't compile XSHM support */ 590 return GL_FALSE; 591#endif 592} 593#endif 594 595 596 597/* 598 * Setup an off-screen pixmap or Ximage to use as the back buffer. 599 * Input: b - the X/Mesa buffer 600 */ 601void xmesa_alloc_back_buffer( XMesaBuffer b ) 602{ 603 if (b->db_state==BACK_XIMAGE) { 604 /* Deallocate the old backimage, if any */ 605 if (b->backimage) { 606#if defined(USE_XSHM) && !defined(XFree86Server) 607 if (b->shm) { 608 XShmDetach( b->xm_visual->display, &b->shminfo ); 609 XDestroyImage( b->backimage ); 610 shmdt( b->shminfo.shmaddr ); 611 } 612 else 613#endif 614 XMesaDestroyImage( b->backimage ); 615 b->backimage = NULL; 616 } 617 618 /* Allocate new back buffer */ 619#ifdef XFree86Server 620 { 621 /* Allocate a regular XImage for the back buffer. */ 622 b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel, 623 b->width, b->height, NULL); 624#else 625 if (b->shm==0 626 || alloc_shm_back_buffer(b)==GL_FALSE 627 ) { 628 /* Allocate a regular XImage for the back buffer. */ 629 b->backimage = XCreateImage( b->xm_visual->display, 630 b->xm_visual->visinfo->visual, 631 GET_VISUAL_DEPTH(b->xm_visual), 632 ZPixmap, 0, /* format, offset */ 633 NULL, b->width, b->height, 634 8, 0 ); /* pad, bytes_per_line */ 635#endif 636 if (!b->backimage) { 637 error("alloc_back_buffer: XCreateImage failed."); 638 } 639 b->backimage->data = (char *) MALLOC( b->backimage->height 640 * b->backimage->bytes_per_line ); 641 if (!b->backimage->data) { 642 error("alloc_back_buffer: MALLOC failed."); 643 XMesaDestroyImage( b->backimage ); 644 b->backimage = NULL; 645 } 646 } 647 b->backpixmap = None; 648 } 649 else if (b->db_state==BACK_PIXMAP) { 650 XMesaPixmap old_pixmap = b->backpixmap; 651 /* Free the old back pixmap */ 652 if (b->backpixmap) { 653 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 654 } 655 /* Allocate new back pixmap */ 656 b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer, 657 b->width, b->height, 658 GET_VISUAL_DEPTH(b->xm_visual) ); 659 b->backimage = NULL; 660 /* update other references to backpixmap */ 661 if (b->buffer==(XMesaDrawable)old_pixmap) { 662 b->buffer = (XMesaDrawable)b->backpixmap; 663 } 664 } 665} 666 667 668 669/* 670 * A replacement for XAllocColor. This function should never 671 * fail to allocate a color. When XAllocColor fails, we return 672 * the nearest matching color. If we have to allocate many colors 673 * this function isn't too efficient; the XQueryColors() could be 674 * done just once. 675 * Written by Michael Pichler, Brian Paul, Mark Kilgard 676 * Input: dpy - X display 677 * cmap - X colormap 678 * cmapSize - size of colormap 679 * In/Out: color - the XColor struct 680 * Output: exact - 1=exact color match, 0=closest match 681 * alloced - 1=XAlloc worked, 0=XAlloc failed 682 */ 683static void 684noFaultXAllocColor( int client, 685 XMesaDisplay *dpy, 686 XMesaColormap cmap, 687 int cmapSize, 688 XMesaColor *color, 689 int *exact, int *alloced ) 690{ 691#ifdef XFree86Server 692 Pixel *ppixIn; 693 xrgb *ctable; 694#else 695 /* we'll try to cache ctable for better remote display performance */ 696 static Display *prevDisplay = NULL; 697 static XMesaColormap prevCmap = 0; 698 static int prevCmapSize = 0; 699 static XMesaColor *ctable = NULL; 700#endif 701 XMesaColor subColor; 702 int i, bestmatch; 703 double mindist; /* 3*2^16^2 exceeds long int precision. */ 704 705 (void) client; 706 707 /* First try just using XAllocColor. */ 708#ifdef XFree86Server 709 if (AllocColor(cmap, 710 &color->red, &color->green, &color->blue, 711 &color->pixel, 712 client) == Success) { 713#else 714 if (XAllocColor(dpy, cmap, color)) { 715#endif 716 *exact = 1; 717 *alloced = 1; 718 return; 719 } 720 721 /* Alloc failed, search for closest match */ 722 723 /* Retrieve color table entries. */ 724 /* XXX alloca candidate. */ 725#ifdef XFree86Server 726 ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); 727 ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); 728 for (i = 0; i < cmapSize; i++) { 729 ppixIn[i] = i; 730 } 731 QueryColors(cmap, cmapSize, ppixIn, ctable); 732#else 733 if (prevDisplay != dpy || prevCmap != cmap 734 || prevCmapSize != cmapSize || !ctable) { 735 /* free previously cached color table */ 736 if (ctable) 737 FREE(ctable); 738 /* Get the color table from X */ 739 ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); 740 assert(ctable); 741 for (i = 0; i < cmapSize; i++) { 742 ctable[i].pixel = i; 743 } 744 XQueryColors(dpy, cmap, ctable, cmapSize); 745 prevDisplay = dpy; 746 prevCmap = cmap; 747 prevCmapSize = cmapSize; 748 } 749#endif 750 751 /* Find best match. */ 752 bestmatch = -1; 753 mindist = 0.0; 754 for (i = 0; i < cmapSize; i++) { 755 double dr = 0.30 * ((double) color->red - (double) ctable[i].red); 756 double dg = 0.59 * ((double) color->green - (double) ctable[i].green); 757 double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); 758 double dist = dr * dr + dg * dg + db * db; 759 if (bestmatch < 0 || dist < mindist) { 760 bestmatch = i; 761 mindist = dist; 762 } 763 } 764 765 /* Return result. */ 766 subColor.red = ctable[bestmatch].red; 767 subColor.green = ctable[bestmatch].green; 768 subColor.blue = ctable[bestmatch].blue; 769 /* Try to allocate the closest match color. This should only 770 * fail if the cell is read/write. Otherwise, we're incrementing 771 * the cell's reference count. 772 */ 773#ifdef XFree86Server 774 if (AllocColor(cmap, 775 &subColor.red, &subColor.green, &subColor.blue, 776 &subColor.pixel, 777 client) == Success) { 778#else 779 if (XAllocColor(dpy, cmap, &subColor)) { 780#endif 781 *alloced = 1; 782 } 783 else { 784 /* do this to work around a problem reported by Frank Ortega */ 785 subColor.pixel = (unsigned long) bestmatch; 786 subColor.red = ctable[bestmatch].red; 787 subColor.green = ctable[bestmatch].green; 788 subColor.blue = ctable[bestmatch].blue; 789 subColor.flags = DoRed | DoGreen | DoBlue; 790 *alloced = 0; 791 } 792#ifdef XFree86Server 793 FREE(ppixIn); 794 FREE(ctable); 795#else 796 /* don't free table, save it for next time */ 797#endif 798 799 *color = subColor; 800 *exact = 0; 801} 802 803 804 805 806/* 807 * Do setup for PF_GRAYSCALE pixel format. 808 * Note that buffer may be NULL. 809 */ 810static GLboolean setup_grayscale( int client, XMesaVisual v, 811 XMesaBuffer buffer, XMesaColormap cmap ) 812{ 813 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 814 return GL_FALSE; 815 } 816 817 if (buffer) { 818 XMesaBuffer prevBuffer; 819 820 if (!cmap) { 821 return GL_FALSE; 822 } 823 824 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 825 if (prevBuffer && 826 (buffer->xm_visual->gl_visual->rgbMode == 827 prevBuffer->xm_visual->gl_visual->rgbMode)) { 828 /* Copy colormap stuff from previous XMesaBuffer which uses same 829 * X colormap. Do this to avoid time spent in noFaultXAllocColor. 830 */ 831 copy_colortable_info(buffer, prevBuffer); 832 } 833 else { 834 /* Allocate 256 shades of gray */ 835 int gray; 836 int colorsfailed = 0; 837 for (gray=0;gray<256;gray++) { 838 GLint r = gamma_adjust( v->RedGamma, gray, 255 ); 839 GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); 840 GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); 841 int exact, alloced; 842 XMesaColor xcol; 843 xcol.red = (r << 8) | r; 844 xcol.green = (g << 8) | g; 845 xcol.blue = (b << 8) | b; 846 noFaultXAllocColor( client, v->display, 847 cmap, GET_COLORMAP_SIZE(v), 848 &xcol, &exact, &alloced ); 849 if (!exact) { 850 colorsfailed++; 851 } 852 if (alloced) { 853 assert(buffer->num_alloced<256); 854 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 855 buffer->num_alloced++; 856 } 857 858 /*OLD 859 assert(gray < 576); 860 buffer->color_table[gray*3+0] = xcol.pixel; 861 buffer->color_table[gray*3+1] = xcol.pixel; 862 buffer->color_table[gray*3+2] = xcol.pixel; 863 assert(xcol.pixel < 65536); 864 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; 865 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; 866 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; 867 */ 868 buffer->color_table[gray] = xcol.pixel; 869 assert(xcol.pixel < 65536); 870 buffer->pixel_to_r[xcol.pixel] = gray; 871 buffer->pixel_to_g[xcol.pixel] = gray; 872 buffer->pixel_to_b[xcol.pixel] = gray; 873 } 874 875 if (colorsfailed && getenv("MESA_DEBUG")) { 876 fprintf( stderr, 877 "Note: %d out of 256 needed colors do not match exactly.\n", 878 colorsfailed ); 879 } 880 } 881 } 882 883 v->dithered_pf = PF_GRAYSCALE; 884 v->undithered_pf = PF_GRAYSCALE; 885 return GL_TRUE; 886} 887 888 889 890/* 891 * Setup RGB rendering for a window with a PseudoColor, StaticColor, 892 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 893 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB 894 * color. While this function was originally designed just for 8-bit 895 * visuals, it has also proven to work from 4-bit up to 16-bit visuals. 896 * Dithering code contributed by Bob Mercier. 897 */ 898static GLboolean setup_dithered_color( int client, XMesaVisual v, 899 XMesaBuffer buffer, XMesaColormap cmap ) 900{ 901 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 902 return GL_FALSE; 903 } 904 905 if (buffer) { 906 XMesaBuffer prevBuffer; 907 908 if (!cmap) { 909 return GL_FALSE; 910 } 911 912 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 913 if (prevBuffer && 914 (buffer->xm_visual->gl_visual->rgbMode == 915 prevBuffer->xm_visual->gl_visual->rgbMode)) { 916 /* Copy colormap stuff from previous, matching XMesaBuffer. 917 * Do this to avoid time spent in noFaultXAllocColor. 918 */ 919 copy_colortable_info(buffer, prevBuffer); 920 } 921 else { 922 /* Allocate X colors and initialize color_table[], red_table[], etc */ 923 int r, g, b, i; 924 int colorsfailed = 0; 925 for (r = 0; r < _R; r++) { 926 for (g = 0; g < _G; g++) { 927 for (b = 0; b < _B; b++) { 928 XMesaColor xcol; 929 int exact, alloced; 930 xcol.red =gamma_adjust(v->RedGamma, r*65535/(_R-1),65535); 931 xcol.green=gamma_adjust(v->GreenGamma, g*65535/(_G-1),65535); 932 xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(_B-1),65535); 933 noFaultXAllocColor( client, v->display, 934 cmap, GET_COLORMAP_SIZE(v), 935 &xcol, &exact, &alloced ); 936 if (!exact) { 937 colorsfailed++; 938 } 939 if (alloced) { 940 assert(buffer->num_alloced<256); 941 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 942 buffer->num_alloced++; 943 } 944 i = _MIX( r, g, b ); 945 assert(i < 576); 946 buffer->color_table[i] = xcol.pixel; 947 assert(xcol.pixel < 65536); 948 buffer->pixel_to_r[xcol.pixel] = r * 255 / (_R-1); 949 buffer->pixel_to_g[xcol.pixel] = g * 255 / (_G-1); 950 buffer->pixel_to_b[xcol.pixel] = b * 255 / (_B-1); 951 } 952 } 953 } 954 955 if (colorsfailed && getenv("MESA_DEBUG")) { 956 fprintf( stderr, 957 "Note: %d out of %d needed colors do not match exactly.\n", 958 colorsfailed, _R*_G*_B ); 959 } 960 } 961 } 962 963 v->dithered_pf = PF_DITHER; 964 v->undithered_pf = PF_LOOKUP; 965 return GL_TRUE; 966} 967 968 969/* 970 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode. 971 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer. 972 * Special dithering tables have to be initialized. 973 */ 974static void setup_8bit_hpcr( XMesaVisual v ) 975{ 976 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be) 977 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined 978 * on the root window AND the colormap obtainable by XGetRGBColormaps 979 * for that atom must be set on the window. (see also tkInitWindow) 980 * If that colormap is not set, the output will look stripy. 981 */ 982 983 /* Setup color tables with gamma correction */ 984 int i; 985 double g; 986 987 g = 1.0 / v->RedGamma; 988 for (i=0; i<256; i++) { 989 GLint red = IROUND_POS(255.0 * pow( hpcr_rgbTbl[0][i]/255.0, g )); 990 v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 ); 991 } 992 993 g = 1.0 / v->GreenGamma; 994 for (i=0; i<256; i++) { 995 GLint green = IROUND_POS(255.0 * pow( hpcr_rgbTbl[1][i]/255.0, g )); 996 v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 ); 997 } 998 999 g = 1.0 / v->BlueGamma; 1000 for (i=0; i<256; i++) { 1001 GLint blue = IROUND_POS(255.0 * pow( hpcr_rgbTbl[2][i]/255.0, g )); 1002 v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 ); 1003 } 1004 v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */ 1005 v->dithered_pf = PF_HPCR; 1006 1007 /* which method should I use to clear */ 1008 /* GL_FALSE: keep the ordinary method */ 1009 /* GL_TRUE : clear with dither pattern */ 1010 v->hpcr_clear_flag = getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE; 1011 1012 if (v->hpcr_clear_flag) { 1013 v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display, 1014 DefaultRootWindow(v->display), 1015 16, 2, 8); 1016#ifndef XFree86Server 1017 v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap, 1018 0, 0, 16, 2, AllPlanes, ZPixmap); 1019#endif 1020 } 1021} 1022 1023 1024/* 1025 * Setup RGB rendering for a window with a True/DirectColor visual. 1026 */ 1027static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer, 1028 XMesaWindow window, XMesaColormap cmap ) 1029{ 1030 unsigned long rmask, gmask, bmask; 1031 (void) buffer; 1032 (void) window; 1033 (void) cmap; 1034 1035 /* Compute red multiplier (mask) and bit shift */ 1036 v->rshift = 0; 1037 rmask = GET_REDMASK(v); 1038 while ((rmask & 1)==0) { 1039 v->rshift++; 1040 rmask = rmask >> 1; 1041 } 1042 1043 /* Compute green multiplier (mask) and bit shift */ 1044 v->gshift = 0; 1045 gmask = GET_GREENMASK(v); 1046 while ((gmask & 1)==0) { 1047 v->gshift++; 1048 gmask = gmask >> 1; 1049 } 1050 1051 /* Compute blue multiplier (mask) and bit shift */ 1052 v->bshift = 0; 1053 bmask = GET_BLUEMASK(v); 1054 while ((bmask & 1)==0) { 1055 v->bshift++; 1056 bmask = bmask >> 1; 1057 } 1058 1059 /* 1060 * Compute component-to-pixel lookup tables and dithering kernel 1061 */ 1062 { 1063 static GLubyte kernel[16] = { 1064 0*16, 8*16, 2*16, 10*16, 1065 12*16, 4*16, 14*16, 6*16, 1066 3*16, 11*16, 1*16, 9*16, 1067 15*16, 7*16, 13*16, 5*16, 1068 }; 1069 GLint rBits = bitcount(rmask); 1070 GLint gBits = bitcount(gmask); 1071 GLint bBits = bitcount(bmask); 1072 GLint maxBits; 1073 GLuint i; 1074 1075 /* convert pixel components in [0,_mask] to RGB values in [0,255] */ 1076 for (i=0; i<=rmask; i++) 1077 v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); 1078 for (i=0; i<=gmask; i++) 1079 v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); 1080 for (i=0; i<=bmask; i++) 1081 v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); 1082 1083 /* convert RGB values from [0,255] to pixel components */ 1084 1085 for (i=0;i<256;i++) { 1086 GLint r = gamma_adjust(v->RedGamma, i, 255); 1087 GLint g = gamma_adjust(v->GreenGamma, i, 255); 1088 GLint b = gamma_adjust(v->BlueGamma, i, 255); 1089 v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; 1090 v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; 1091 v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; 1092 } 1093 /* overflow protection */ 1094 for (i=256;i<512;i++) { 1095 v->RtoPixel[i] = v->RtoPixel[255]; 1096 v->GtoPixel[i] = v->GtoPixel[255]; 1097 v->BtoPixel[i] = v->BtoPixel[255]; 1098 } 1099 1100 /* setup dithering kernel */ 1101 maxBits = rBits; 1102 if (gBits > maxBits) maxBits = gBits; 1103 if (bBits > maxBits) maxBits = bBits; 1104 for (i=0;i<16;i++) { 1105 v->Kernel[i] = kernel[i] >> maxBits; 1106 } 1107 1108 v->undithered_pf = PF_TRUECOLOR; 1109 v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_TRUEDITHER : PF_TRUECOLOR; 1110 } 1111 1112 /* 1113 * Now check for TrueColor visuals which we can optimize. 1114 */ 1115 if ( GET_REDMASK(v) ==0x0000ff 1116 && GET_GREENMASK(v)==0x00ff00 1117 && GET_BLUEMASK(v) ==0xff0000 1118 && CHECK_BYTE_ORDER(v) 1119 && v->BitsPerPixel==32 1120 && sizeof(GLuint)==4 1121 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1122 /* common 32 bpp config used on SGI, Sun */ 1123 v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; 1124 } 1125 else if (GET_REDMASK(v) ==0xff0000 1126 && GET_GREENMASK(v)==0x00ff00 1127 && GET_BLUEMASK(v) ==0x0000ff 1128 && CHECK_BYTE_ORDER(v) 1129 && v->BitsPerPixel==32 1130 && sizeof(GLuint)==4 1131 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1132 /* common 32 bpp config used on Linux, HP, IBM */ 1133 v->undithered_pf = v->dithered_pf = PF_8R8G8B; 1134 } 1135 else if (GET_REDMASK(v) ==0xff0000 1136 && GET_GREENMASK(v)==0x00ff00 1137 && GET_BLUEMASK(v) ==0x0000ff 1138 && CHECK_BYTE_ORDER(v) 1139 && v->BitsPerPixel==24 1140 && sizeof(GLuint)==4 1141 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1142 /* common packed 24 bpp config used on Linux */ 1143 v->undithered_pf = v->dithered_pf = PF_8R8G8B24; 1144 } 1145 else if (GET_REDMASK(v) ==0xf800 1146 && GET_GREENMASK(v)==0x07e0 1147 && GET_BLUEMASK(v) ==0x001f 1148 && CHECK_BYTE_ORDER(v) 1149 && v->BitsPerPixel==16 1150 && sizeof(GLushort)==2 1151 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1152 /* 5-6-5 color weight on common PC VGA boards */ 1153 v->undithered_pf = PF_5R6G5B; 1154 v->dithered_pf = PF_DITHER_5R6G5B; 1155 } 1156 else if (GET_REDMASK(v) ==0xe0 1157 && GET_GREENMASK(v)==0x1c 1158 && GET_BLUEMASK(v) ==0x03 1159 && CHECK_FOR_HPCR(v)) { 1160 setup_8bit_hpcr( v ); 1161 } 1162} 1163 1164 1165 1166/* 1167 * Setup RGB rendering for a window with a monochrome visual. 1168 */ 1169static void setup_monochrome( XMesaVisual v, XMesaBuffer b ) 1170{ 1171 (void) b; 1172 v->dithered_pf = v->undithered_pf = PF_1BIT; 1173 /* if black=1 then we must flip pixel values */ 1174 v->bitFlip = (GET_BLACK_PIXEL(v) != 0); 1175} 1176 1177 1178 1179/* 1180 * When a context is "made current" for the first time, we can finally 1181 * finish initializing the context's visual and buffer information. 1182 * Input: v - the XMesaVisual to initialize 1183 * b - the XMesaBuffer to initialize (may be NULL) 1184 * rgb_flag - TRUE = RGBA mode, FALSE = color index mode 1185 * window - the window/pixmap we're rendering into 1186 * cmap - the colormap associated with the window/pixmap 1187 * Return: GL_TRUE=success, GL_FALSE=failure 1188 */ 1189static GLboolean initialize_visual_and_buffer( int client, 1190 XMesaVisual v, 1191 XMesaBuffer b, 1192 GLboolean rgb_flag, 1193 XMesaDrawable window, 1194 XMesaColormap cmap 1195 ) 1196{ 1197#ifndef XFree86Server 1198 XGCValues gcvalues; 1199#endif 1200 1201 if (b) { 1202 assert(b->xm_visual == v); 1203 } 1204 1205 /* Save true bits/pixel */ 1206 v->BitsPerPixel = GET_BITS_PER_PIXEL(v); 1207 assert(v->BitsPerPixel > 0); 1208 1209 1210 if (rgb_flag==GL_FALSE) { 1211 /* COLOR-INDEXED WINDOW: 1212 * Even if the visual is TrueColor or DirectColor we treat it as 1213 * being color indexed. This is weird but might be useful to someone. 1214 */ 1215 v->dithered_pf = v->undithered_pf = PF_INDEX; 1216 v->index_bits = GET_VISUAL_DEPTH(v); 1217 } 1218 else { 1219 /* RGB WINDOW: 1220 * We support RGB rendering into almost any kind of visual. 1221 */ 1222 int xclass; 1223 xclass = GET_VISUAL_CLASS(v); 1224 if (xclass==TrueColor || xclass==DirectColor) { 1225 setup_truecolor( v, b, (XMesaWindow)window, cmap ); 1226 } 1227 else if (xclass==StaticGray && GET_VISUAL_DEPTH(v)==1) { 1228 setup_monochrome( v, b ); 1229 } 1230 else if (xclass==GrayScale || xclass==StaticGray) { 1231 if (!setup_grayscale( client, v, b, cmap )) { 1232 return GL_FALSE; 1233 } 1234 } 1235 else if ((xclass==PseudoColor || xclass==StaticColor) 1236 && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { 1237 if (!setup_dithered_color( client, v, b, cmap )) { 1238 return GL_FALSE; 1239 } 1240 } 1241 else { 1242 error("XMesa: RGB mode rendering not supported in given visual."); 1243 return GL_FALSE; 1244 } 1245 v->index_bits = 0; 1246 1247 if (getenv("MESA_NO_DITHER")) { 1248 v->dithered_pf = v->undithered_pf; 1249 } 1250 } 1251 1252 1253 /* 1254 * If MESA_INFO env var is set print out some debugging info 1255 * which can help Brian figure out what's going on when a user 1256 * reports bugs. 1257 */ 1258 if (getenv("MESA_INFO")) { 1259 fprintf(stderr, "X/Mesa visual = %p\n", v); 1260 fprintf(stderr, "X/Mesa dithered pf = %u\n", v->dithered_pf); 1261 fprintf(stderr, "X/Mesa undithered pf = %u\n", v->undithered_pf); 1262 fprintf(stderr, "X/Mesa level = %d\n", v->level); 1263 fprintf(stderr, "X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 1264 fprintf(stderr, "X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 1265 } 1266 1267 if (b && window) { 1268 /* Do window-specific initializations */ 1269 1270 /* Window dimensions */ 1271 unsigned int w, h; 1272 get_drawable_size( v->display, window, &w, &h ); 1273 b->width = w; 1274 b->height = h; 1275 1276 b->frontbuffer = window; 1277 1278 assert( v->gl_visual ); 1279 1280 /* Setup for single/double buffering */ 1281 if (v->gl_visual->doubleBufferMode) { 1282 /* Double buffered */ 1283#ifndef XFree86Server 1284 b->shm = check_for_xshm( v->display ); 1285#endif 1286 xmesa_alloc_back_buffer( b ); 1287 if (b->db_state==BACK_PIXMAP) { 1288 b->buffer = (XMesaDrawable)b->backpixmap; 1289 } 1290 else { 1291 b->buffer = XIMAGE; 1292 } 1293 } 1294 else { 1295 /* Single Buffered */ 1296 b->buffer = b->frontbuffer; 1297 } 1298 1299 /* X11 graphics contexts */ 1300#ifdef XFree86Server 1301 b->gc = CreateScratchGC(v->display, window->depth); 1302#else 1303 b->gc = XCreateGC( v->display, window, 0, NULL ); 1304#endif 1305 XMesaSetFunction( v->display, b->gc, GXcopy ); 1306 1307 /* 1308 * Don't generate Graphics Expose/NoExpose events in swapbuffers(). 1309 * Patch contributed by Michael Pichler May 15, 1995. 1310 */ 1311#ifdef XFree86Server 1312 b->cleargc = CreateScratchGC(v->display, window->depth); 1313 { 1314 CARD32 v[1]; 1315 v[0] = FALSE; 1316 dixChangeGC(NullClient, b->cleargc, GCGraphicsExposures, v, NULL); 1317 } 1318#else 1319 gcvalues.graphics_exposures = False; 1320 b->cleargc = XCreateGC( v->display, window, 1321 GCGraphicsExposures, &gcvalues); 1322#endif 1323 XMesaSetFunction( v->display, b->cleargc, GXcopy ); 1324 /* 1325 * Set fill style and tile pixmap once for all for HPCR stuff 1326 * (instead of doing it each time in clear_color_HPCR_pixmap()) 1327 * Initialize whole stuff 1328 * Patch contributed by Jacques Leroy March 8, 1998. 1329 */ 1330 if (v->hpcr_clear_flag && b->buffer!=XIMAGE) { 1331 int i; 1332 for (i=0; i<16; i++) 1333 { 1334 XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0); 1335 XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0); 1336 } 1337 XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap, 1338 b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); 1339 XMesaSetFillStyle( v->display, b->cleargc, FillTiled); 1340 XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap ); 1341 } 1342 1343 /* Initialize the row buffer XImage for use in write_color_span() */ 1344#ifdef XFree86Server 1345 b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, 1346 (char *)MALLOC(MAX_WIDTH*4)); 1347#else 1348 b->rowimage = XCreateImage( v->display, 1349 v->visinfo->visual, 1350 v->visinfo->depth, 1351 ZPixmap, 0, /*format, offset*/ 1352 (char*) MALLOC(MAX_WIDTH*4), /*data*/ 1353 MAX_WIDTH, 1, /*width, height*/ 1354 32, /*bitmap_pad*/ 1355 0 /*bytes_per_line*/ ); 1356#endif 1357 } 1358 1359 return GL_TRUE; 1360} 1361 1362 1363 1364/* 1365 * Convert an RGBA color to a pixel value. 1366 */ 1367unsigned long 1368xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a, 1369 GLuint pixelFormat) 1370{ 1371 switch (pixelFormat) { 1372 case PF_INDEX: 1373 return 0; 1374 case PF_TRUECOLOR: 1375 { 1376 unsigned long p; 1377 PACK_TRUECOLOR( p, r, g, b ); 1378 return p; 1379 } 1380 case PF_8A8B8G8R: 1381 return PACK_8A8B8G8R( r, g, b, a ); 1382 case PF_8R8G8B: 1383 /* fall through */ 1384 case PF_8R8G8B24: 1385 return PACK_8R8G8B( r, g, b ); 1386 case PF_5R6G5B: 1387 return PACK_5R6G5B( r, g, b ); 1388 case PF_DITHER: 1389 { 1390 DITHER_SETUP; 1391 return DITHER( 1, 0, r, g, b ); 1392 } 1393 case PF_1BIT: 1394 /* 382 = (3*255)/2 */ 1395 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 1396 case PF_HPCR: 1397 return DITHER_HPCR(1, 1, r, g, b); 1398 case PF_LOOKUP: 1399 { 1400 LOOKUP_SETUP; 1401 return LOOKUP( r, g, b ); 1402 } 1403 case PF_GRAYSCALE: 1404 return GRAY_RGB( r, g, b ); 1405 case PF_TRUEDITHER: 1406 /* fall through */ 1407 case PF_DITHER_5R6G5B: 1408 { 1409 unsigned long p; 1410 PACK_TRUEDITHER(p, 1, 0, r, g, b); 1411 return p; 1412 } 1413 default: 1414 _mesa_problem(NULL, "Bad pixel format in xmesa_color_to_pixel"); 1415 } 1416 return 0; 1417} 1418 1419 1420/**********************************************************************/ 1421/***** Public Functions *****/ 1422/**********************************************************************/ 1423 1424 1425/* 1426 * Create a new X/Mesa visual. 1427 * Input: display - X11 display 1428 * visinfo - an XVisualInfo pointer 1429 * rgb_flag - GL_TRUE = RGB mode, 1430 * GL_FALSE = color index mode 1431 * alpha_flag - alpha buffer requested? 1432 * db_flag - GL_TRUE = double-buffered, 1433 * GL_FALSE = single buffered 1434 * stereo_flag - stereo visual? 1435 * ximage_flag - GL_TRUE = use an XImage for back buffer, 1436 * GL_FALSE = use an off-screen pixmap for back buffer 1437 * depth_size - requested bits/depth values, or zero 1438 * stencil_size - requested bits/stencil values, or zero 1439 * accum_red_size - requested bits/red accum values, or zero 1440 * accum_green_size - requested bits/green accum values, or zero 1441 * accum_blue_size - requested bits/blue accum values, or zero 1442 * accum_alpha_size - requested bits/alpha accum values, or zero 1443 * num_samples - number of samples/pixel if multisampling, or zero 1444 * level - visual level, usually 0 1445 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT 1446 * Return; a new XMesaVisual or 0 if error. 1447 */ 1448XMesaVisual XMesaCreateVisual( XMesaDisplay *display, 1449 XMesaVisualInfo visinfo, 1450 GLboolean rgb_flag, 1451 GLboolean alpha_flag, 1452 GLboolean db_flag, 1453 GLboolean stereo_flag, 1454 GLboolean ximage_flag, 1455 GLint depth_size, 1456 GLint stencil_size, 1457 GLint accum_red_size, 1458 GLint accum_green_size, 1459 GLint accum_blue_size, 1460 GLint accum_alpha_size, 1461 GLint num_samples, 1462 GLint level, 1463 GLint visualCaveat ) 1464{ 1465 char *gamma; 1466 XMesaVisual v; 1467 GLint red_bits, green_bits, blue_bits, alpha_bits; 1468 1469 /* For debugging only */ 1470 if (getenv("MESA_XSYNC")) { 1471 /* This makes debugging X easier. 1472 * In your debugger, set a breakpoint on _XError to stop when an 1473 * X protocol error is generated. 1474 */ 1475#ifdef XFree86Server 1476 /* NOT_NEEDED */ 1477#else 1478 XSynchronize( display, 1 ); 1479#endif 1480 } 1481 1482 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 1483 if (!v) { 1484 return NULL; 1485 } 1486 1487 /* 1488 * In the X server, NULL is passed in for the display. It will have 1489 * to be set before using this visual. See XMesaSetVisualDisplay() 1490 * below. 1491 */ 1492 v->display = display; 1493 1494 /* Save a copy of the XVisualInfo struct because the user may XFREE() 1495 * the struct but we may need some of the information contained in it 1496 * at a later time. 1497 */ 1498#ifdef XFree86Server 1499 v->visinfo = visinfo; 1500#else 1501 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 1502 if(!v->visinfo) { 1503 FREE(v); 1504 return NULL; 1505 } 1506 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); 1507 1508 /* Save a copy of the pointer now so we can find this visual again 1509 * if we need to search for it in find_glx_visual(). 1510 */ 1511 v->vishandle = visinfo; 1512#endif 1513 1514#ifdef XFree86Server 1515 /* Initialize the depth of the screen */ 1516 { 1517 PixmapFormatRec *format; 1518 1519 for (format = screenInfo.formats; 1520 format->depth != display->rootDepth; 1521 format++) 1522 ; 1523 v->screen_depth = format->bitsPerPixel; 1524 } 1525#endif 1526 1527 /* check for MESA_GAMMA environment variable */ 1528 gamma = getenv("MESA_GAMMA"); 1529 if (gamma) { 1530 v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; 1531 sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); 1532 if (v->RedGamma<=0.0) v->RedGamma = 1.0; 1533 if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; 1534 if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; 1535 } 1536 else { 1537 v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; 1538 } 1539 1540 v->ximage_flag = ximage_flag; 1541 v->level = level; 1542 v->VisualCaveat = visualCaveat; 1543 1544 (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); 1545 1546 { 1547 int xclass; 1548 xclass = GET_VISUAL_CLASS(v); 1549 if (xclass==TrueColor || xclass==DirectColor) { 1550 red_bits = bitcount(GET_REDMASK(v)); 1551 green_bits = bitcount(GET_GREENMASK(v)); 1552 blue_bits = bitcount(GET_BLUEMASK(v)); 1553 alpha_bits = 0; 1554 } 1555 else { 1556 /* this is an approximation */ 1557 int depth; 1558 depth = GET_VISUAL_DEPTH(v); 1559 red_bits = depth / 3; 1560 depth -= red_bits; 1561 green_bits = depth / 2; 1562 depth -= green_bits; 1563 blue_bits = depth; 1564 alpha_bits = 0; 1565 assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); 1566 } 1567 } 1568 1569 if (alpha_flag && alpha_bits == 0) 1570 alpha_bits = 8; 1571 1572 v->gl_visual = _mesa_create_visual( rgb_flag, db_flag, stereo_flag, 1573 red_bits, green_bits, 1574 blue_bits, alpha_bits, 1575 v->index_bits, 1576 depth_size, 1577 stencil_size, 1578 accum_red_size, accum_green_size, 1579 accum_blue_size, accum_alpha_size, 1580 0 ); 1581 if (!v->gl_visual) { 1582#ifndef XFree86Server 1583 FREE(v->visinfo); 1584#endif 1585 FREE(v); 1586 return NULL; 1587 } 1588 1589 return v; 1590} 1591 1592 1593void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) 1594{ 1595 v->display = dpy; 1596} 1597 1598 1599void XMesaDestroyVisual( XMesaVisual v ) 1600{ 1601 _mesa_destroy_visual( v->gl_visual ); 1602#ifndef XFree86Server 1603 FREE(v->visinfo); 1604#endif 1605 FREE(v); 1606} 1607 1608 1609 1610/* 1611 * Create a new XMesaContext. 1612 * Input: v - XMesaVisual 1613 * share_list - another XMesaContext with which to share display 1614 * lists or NULL if no sharing is wanted. 1615 * Return: an XMesaContext or NULL if error. 1616 */ 1617XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 1618{ 1619 XMesaContext c; 1620 GLcontext *ctx; 1621 GLboolean direct = GL_TRUE; /* XXXX */ 1622 /* NOT_DONE: should this be GL_FALSE??? */ 1623 static GLboolean firstTime = GL_TRUE; 1624 1625 if (firstTime) { 1626 _glthread_INIT_MUTEX(_xmesa_lock); 1627 firstTime = GL_FALSE; 1628 } 1629 1630 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 1631 if (!c) { 1632 return NULL; 1633 } 1634 1635 ctx = c->gl_ctx = _mesa_create_context( v->gl_visual, 1636 share_list ? share_list->gl_ctx : (GLcontext *) NULL, 1637 (void *) c, direct ); 1638 if (!c->gl_ctx) { 1639 FREE(c); 1640 return NULL; 1641 } 1642 1643 _mesa_enable_sw_extensions(ctx); 1644 1645 if (CHECK_BYTE_ORDER(v)) { 1646 c->swapbytes = GL_FALSE; 1647 } 1648 else { 1649 c->swapbytes = GL_TRUE; 1650 } 1651 1652 c->xm_visual = v; 1653 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 1654 c->display = v->display; 1655 c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ 1656 1657 ctx->Driver.UpdateState = xmesa_update_state; 1658 1659#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) 1660 c->driContextPriv = driContextPriv; 1661#endif 1662 1663 /* Initialize the software rasterizer and helper modules. 1664 */ 1665 _swrast_CreateContext( ctx ); 1666 _ac_CreateContext( ctx ); 1667 _tnl_CreateContext( ctx ); 1668 _swsetup_CreateContext( ctx ); 1669 1670 xmesa_register_swrast_functions( ctx ); 1671 1672 /* Set up some constant pointers: 1673 */ 1674 xmesa_init_pointers( ctx ); 1675 1676 1677 /* Run the config file 1678 */ 1679 _mesa_context_initialize( ctx ); 1680 1681 1682 return c; 1683} 1684 1685 1686 1687 1688void XMesaDestroyContext( XMesaContext c ) 1689{ 1690#ifdef FX 1691 if (c->xm_buffer && c->xm_buffer->FXctx) 1692 fxMesaDestroyContext(c->xm_buffer->FXctx); 1693#endif 1694 if (c->gl_ctx) { 1695 _swsetup_DestroyContext( c->gl_ctx ); 1696 _swrast_DestroyContext( c->gl_ctx ); 1697 _tnl_DestroyContext( c->gl_ctx ); 1698 _ac_DestroyContext( c->gl_ctx ); 1699 _mesa_destroy_context( c->gl_ctx ); 1700 } 1701 1702 /* Disassociate old buffer with this context */ 1703 if (c->xm_buffer) 1704 c->xm_buffer->xm_context = NULL; 1705 1706 /* Destroy any buffers which are using this context. If we don't 1707 * we may have dangling references. Hmm, maybe we should just 1708 * set the buffer's context pointer to NULL instead of deleting it? 1709 * Let's see if we get any bug reports... 1710 * This contributed by Doug Rabson <dfr@calcaphon.com> 1711 */ 1712 { 1713 XMesaBuffer b, next; 1714 for (b = XMesaBufferList; b; b = next) { 1715 next = b->Next; 1716 if (!b->pixmap_flag) { 1717#ifndef XFree86Server 1718 XSync(b->display, False); 1719#endif 1720 if (b->xm_context == c) { 1721 /* found a context created for this context */ 1722 XMesaDestroyBuffer( b ); 1723 } 1724 } 1725 } 1726 } 1727 1728 FREE( c ); 1729} 1730 1731 1732 1733/* 1734 * XXX this isn't a public function! It's a hack for the 3Dfx driver. 1735 * Create a new XMesaBuffer from an X window. 1736 * Input: v - the XMesaVisual 1737 * w - the window 1738 * c - the context 1739 * Return: new XMesaBuffer or NULL if error 1740 */ 1741XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, 1742 XMesaContext c ) 1743{ 1744#ifndef XFree86Server 1745 XWindowAttributes attr; 1746#endif 1747#ifdef FX 1748 char *fxEnvVar; 1749#endif 1750 int client = 0; 1751 1752 XMesaBuffer b = alloc_xmesa_buffer(); 1753 if (!b) { 1754 return NULL; 1755 } 1756 1757 (void) c; 1758 1759#ifdef XFree86Server 1760 client = CLIENT_ID(((XMesaDrawable)w)->id); 1761#endif 1762 1763 assert(v); 1764 1765#ifdef XFree86Server 1766 if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { 1767#else 1768 XGetWindowAttributes( v->display, w, &attr ); 1769 1770 if (GET_VISUAL_DEPTH(v) != attr.depth) { 1771#endif 1772 if (getenv("MESA_DEBUG")) { 1773 fprintf(stderr, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n"); 1774 } 1775 return NULL; 1776 } 1777 1778 b->xm_context = NULL; /* Associate no context with this buffer */ 1779 1780 b->xm_visual = v; 1781 b->pixmap_flag = GL_FALSE; 1782 b->display = v->display; 1783#ifdef XFree86Server 1784 b->cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); 1785#else 1786 if (attr.colormap) { 1787 b->cmap = attr.colormap; 1788 } 1789 else { 1790 if (getenv("MESA_DEBUG")) { 1791 fprintf(stderr, "Window %u has no colormap!\n", (unsigned int) w); 1792 } 1793 /* this is weird, a window w/out a colormap!? */ 1794 /* OK, let's just allocate a new one and hope for the best */ 1795 b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 1796 } 1797#endif 1798 1799 /* determine back buffer implementation */ 1800 if (v->gl_visual->doubleBufferMode) { 1801 if (v->ximage_flag) { 1802 b->db_state = BACK_XIMAGE; 1803 } 1804 else { 1805 b->db_state = BACK_PIXMAP; 1806 } 1807 } 1808 else { 1809 b->db_state = 0; 1810 } 1811 1812 b->gl_buffer = _mesa_create_framebuffer( v->gl_visual, 1813 v->gl_visual->depthBits > 0, 1814 v->gl_visual->stencilBits > 0, 1815 v->gl_visual->accumRedBits > 0, 1816 v->gl_visual->alphaBits > 0 ); 1817 if (!b->gl_buffer) { 1818 free_xmesa_buffer(client, b); 1819 return NULL; 1820 } 1821 1822 if (!initialize_visual_and_buffer( client, v, b, v->gl_visual->rgbMode, 1823 (XMesaDrawable)w, b->cmap )) { 1824 _mesa_destroy_framebuffer( b->gl_buffer ); 1825 free_xmesa_buffer(client, b); 1826 return NULL; 1827 } 1828 1829#ifdef FX 1830 fxEnvVar = getenv("MESA_GLX_FX"); 1831 if (fxEnvVar) { 1832 if (fxEnvVar[0]!='d') { 1833 int attribs[100]; 1834 int numAttribs = 0; 1835 int hw; 1836 if (v->gl_visual->depthBits > 0) { 1837 attribs[numAttribs++] = FXMESA_DEPTH_SIZE; 1838 attribs[numAttribs++] = 1; 1839 } 1840 if (v->gl_visual->doubleBufferMode) { 1841 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; 1842 } 1843 if (v->gl_visual->accumRedBits > 0) { 1844 attribs[numAttribs++] = FXMESA_ACCUM_SIZE; 1845 attribs[numAttribs++] = v->gl_visual->accumRedBits; 1846 } 1847 if (v->gl_visual->stencilBits > 0) { 1848 attribs[numAttribs++] = FXMESA_STENCIL_SIZE; 1849 attribs[numAttribs++] = v->gl_visual->stencilBits; 1850 } 1851 if (v->gl_visual->alphaBits > 0) { 1852 attribs[numAttribs++] = FXMESA_ALPHA_SIZE; 1853 attribs[numAttribs++] = 1; 1854 } 1855 if (c->gl_ctx) { 1856#define FXMESA_SHARE_CONTEXT 990099 /* keep in sync with fxapi.c! */ 1857 attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; 1858 attribs[numAttribs++] = (int) c->gl_ctx; 1859 } 1860 attribs[numAttribs++] = FXMESA_NONE; 1861 1862 if ((hw = fxQueryHardware())==GR_SSTTYPE_VOODOO) { 1863 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1864 if ((v->undithered_pf!=PF_INDEX) && (b->backimage)) { 1865 b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; 1866 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1867 b->FXwindowHack = b->FXctx ? GL_TRUE : GL_FALSE; 1868 else 1869 b->FXwindowHack = GL_FALSE; 1870 } 1871 } 1872 else { 1873 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1874 b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, 1875 GR_REFRESH_75Hz, attribs); 1876 else 1877 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1878 b->FXisHackUsable = GL_FALSE; 1879 b->FXwindowHack = GL_FALSE; 1880 } 1881 /* 1882 fprintf(stderr, 1883 "voodoo %d, wid %d height %d hack: usable %d active %d\n", 1884 hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack); 1885 */ 1886 } 1887 } 1888 else { 1889 fprintf(stderr,"WARNING: This Mesa Library includes the Glide driver but\n"); 1890 fprintf(stderr," you have not defined the MESA_GLX_FX env. var.\n"); 1891 fprintf(stderr," (check the README.3DFX file for more information).\n\n"); 1892 fprintf(stderr," you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); 1893 } 1894#endif 1895 1896#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) 1897 b->driDrawPriv = driDrawPriv; 1898#endif 1899 1900 return b; 1901} 1902 1903 1904XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w ) 1905{ 1906 return XMesaCreateWindowBuffer2( v, w, NULL ); 1907} 1908 1909 1910/* 1911 * Create a new XMesaBuffer from an X pixmap. 1912 * Input: v - the XMesaVisual 1913 * p - the pixmap 1914 * cmap - the colormap, may be 0 if using a TrueColor or DirectColor 1915 * visual for the pixmap 1916 * Return: new XMesaBuffer or NULL if error 1917 */ 1918XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, 1919 XMesaPixmap p, XMesaColormap cmap ) 1920{ 1921 int client = 0; 1922 XMesaBuffer b = alloc_xmesa_buffer(); 1923 if (!b) { 1924 return NULL; 1925 } 1926 1927 1928#ifdef XFree86Server 1929 client = CLIENT_ID(((XMesaDrawable)p)->id); 1930#endif 1931 1932 assert(v); 1933 1934 b->xm_context = NULL; /* Associate no context with this buffer */ 1935 1936 b->xm_visual = v; 1937 b->pixmap_flag = GL_TRUE; 1938 b->display = v->display; 1939 b->cmap = cmap; 1940 1941 /* determine back buffer implementation */ 1942 if (v->gl_visual->doubleBufferMode) { 1943 if (v->ximage_flag) { 1944 b->db_state = BACK_XIMAGE; 1945 } 1946 else { 1947 b->db_state = BACK_PIXMAP; 1948 } 1949 } 1950 else { 1951 b->db_state = 0; 1952 } 1953 1954 b->gl_buffer = _mesa_create_framebuffer( v->gl_visual, 1955 v->gl_visual->depthBits > 0, 1956 v->gl_visual->stencilBits > 0, 1957 v->gl_visual->accumRedBits + 1958 v->gl_visual->accumGreenBits + 1959 v->gl_visual->accumBlueBits > 0, 1960 v->gl_visual->alphaBits > 0 ); 1961 if (!b->gl_buffer) { 1962 free_xmesa_buffer(client, b); 1963 return NULL; 1964 } 1965 1966 if (!initialize_visual_and_buffer(client, v, b, v->gl_visual->rgbMode, 1967 (XMesaDrawable)p, cmap)) { 1968 _mesa_destroy_framebuffer( b->gl_buffer ); 1969 free_xmesa_buffer(client, b); 1970 return NULL; 1971 } 1972 1973#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) 1974 b->driDrawPriv = driDrawPriv; 1975#endif 1976 1977 return b; 1978} 1979 1980 1981 1982/* 1983 * Deallocate an XMesaBuffer structure and all related info. 1984 */ 1985void XMesaDestroyBuffer( XMesaBuffer b ) 1986{ 1987 int client = 0; 1988 1989#ifdef XFree86Server 1990 if (b->frontbuffer) 1991 client = CLIENT_ID(b->frontbuffer->id); 1992#endif 1993 1994 if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); 1995 if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); 1996 1997 if (b->backimage) { 1998#if defined(USE_XSHM) && !defined(XFree86Server) 1999 if (b->shm) { 2000 XShmDetach( b->xm_visual->display, &b->shminfo ); 2001 XDestroyImage( b->backimage ); 2002 shmdt( b->shminfo.shmaddr ); 2003 } 2004 else 2005#endif 2006 XMesaDestroyImage( b->backimage ); 2007 } 2008 if (b->backpixmap) { 2009 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 2010 if (b->xm_visual->hpcr_clear_flag) { 2011 XMesaFreePixmap( b->xm_visual->display, 2012 b->xm_visual->hpcr_clear_pixmap ); 2013 XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage ); 2014 } 2015 } 2016 if (b->rowimage) { 2017 FREE( b->rowimage->data ); 2018 b->rowimage->data = NULL; 2019 XMesaDestroyImage( b->rowimage ); 2020 } 2021 2022 if (b->xm_context) 2023 b->xm_context->xm_buffer = NULL; 2024 2025 _mesa_destroy_framebuffer( b->gl_buffer ); 2026 free_xmesa_buffer(client, b); 2027} 2028 2029 2030 2031/* 2032 * Bind buffer b to context c and make c the current rendering context. 2033 */ 2034GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) 2035{ 2036 return XMesaMakeCurrent2( c, b, b ); 2037} 2038 2039 2040/* 2041 * Bind buffer b to context c and make c the current rendering context. 2042 */ 2043GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 2044 XMesaBuffer readBuffer ) 2045{ 2046 if (c) { 2047 if (!drawBuffer || !readBuffer) 2048 return GL_FALSE; /* must specify buffers! */ 2049 2050#ifdef FX 2051 if (drawBuffer->FXctx) { 2052 fxMesaMakeCurrent(drawBuffer->FXctx); 2053 2054 /* Disassociate old buffer from this context */ 2055 if (c->xm_buffer) 2056 c->xm_buffer->xm_context = NULL; 2057 2058 /* Associate the context with this buffer */ 2059 drawBuffer->xm_context = c; 2060 2061 c->xm_buffer = drawBuffer; 2062 c->xm_read_buffer = readBuffer; 2063 c->use_read_buffer = (drawBuffer != readBuffer); 2064 2065 return GL_TRUE; 2066 } 2067#endif 2068 if (c->gl_ctx == _mesa_get_current_context() 2069 && c->xm_buffer == drawBuffer 2070 && c->xm_read_buffer == readBuffer 2071 && c->xm_buffer->wasCurrent) { 2072 /* same context and buffer, do nothing */ 2073 return GL_TRUE; 2074 } 2075 2076 /* Disassociate old buffer with this context */ 2077 if (c->xm_buffer) 2078 c->xm_buffer->xm_context = NULL; 2079 drawBuffer->xm_context = c; /* Associate the context with this buffer */ 2080 2081 c->xm_buffer = drawBuffer; 2082 c->xm_read_buffer = readBuffer; 2083 c->use_read_buffer = (drawBuffer != readBuffer); 2084 2085 _mesa_make_current2(c->gl_ctx, drawBuffer->gl_buffer, readBuffer->gl_buffer); 2086 2087 if (c->gl_ctx->Viewport.Width == 0) { 2088 /* initialize viewport to window size */ 2089 _mesa_Viewport( 0, 0, drawBuffer->width, drawBuffer->height ); 2090 c->gl_ctx->Scissor.Width = drawBuffer->width; 2091 c->gl_ctx->Scissor.Height = drawBuffer->height; 2092 } 2093 2094 if (c->xm_visual->gl_visual->rgbMode) { 2095 /* 2096 * Must recompute and set these pixel values because colormap 2097 * can be different for different windows. 2098 */ 2099 c->clearpixel = xmesa_color_to_pixel( c, 2100 c->clearcolor[0], 2101 c->clearcolor[1], 2102 c->clearcolor[2], 2103 c->clearcolor[3], 2104 c->xm_visual->undithered_pf); 2105 XMesaSetForeground(c->display, c->xm_buffer->cleargc, c->clearpixel); 2106 } 2107 2108 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 2109 c->xm_buffer->wasCurrent = GL_TRUE; 2110 } 2111 else { 2112 /* Detach */ 2113 _mesa_make_current2( NULL, NULL, NULL ); 2114 } 2115 return GL_TRUE; 2116} 2117 2118 2119/* 2120 * Unbind the context c from its buffer. 2121 */ 2122GLboolean XMesaUnbindContext( XMesaContext c ) 2123{ 2124 /* A no-op for XFree86 integration purposes */ 2125 return GL_TRUE; 2126} 2127 2128 2129XMesaContext XMesaGetCurrentContext( void ) 2130{ 2131 GET_CURRENT_CONTEXT(ctx); 2132 if (ctx) { 2133 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2134 return xmesa; 2135 } 2136 else { 2137 return 0; 2138 } 2139} 2140 2141 2142XMesaBuffer XMesaGetCurrentBuffer( void ) 2143{ 2144 GET_CURRENT_CONTEXT(ctx); 2145 if (ctx) { 2146 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2147 return xmesa->xm_buffer; 2148 } 2149 else { 2150 return 0; 2151 } 2152} 2153 2154 2155/* New in Mesa 3.1 */ 2156XMesaBuffer XMesaGetCurrentReadBuffer( void ) 2157{ 2158 GET_CURRENT_CONTEXT(ctx); 2159 if (ctx) { 2160 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2161 return xmesa->xm_buffer; 2162 } 2163 else { 2164 return 0; 2165 } 2166} 2167 2168 2169GLboolean XMesaForceCurrent(XMesaContext c) 2170{ 2171 if (c) { 2172 if (c->gl_ctx != _mesa_get_current_context()) { 2173 _mesa_make_current(c->gl_ctx, c->xm_buffer->gl_buffer); 2174 } 2175 } 2176 else { 2177 _mesa_make_current(NULL, NULL); 2178 } 2179 return GL_TRUE; 2180} 2181 2182 2183GLboolean XMesaLoseCurrent(XMesaContext c) 2184{ 2185 (void) c; 2186 _mesa_make_current(NULL, NULL); 2187 return GL_TRUE; 2188} 2189 2190 2191/* 2192 * Switch 3Dfx support hack between window and full-screen mode. 2193 */ 2194GLboolean XMesaSetFXmode( GLint mode ) 2195{ 2196#ifdef FX 2197 const char *fx = getenv("MESA_GLX_FX"); 2198 if (fx && fx[0] != 'd') { 2199 GET_CURRENT_CONTEXT(ctx); 2200 GrHwConfiguration hw; 2201 if (!FX_grSstQueryHardware(&hw)) { 2202 /*fprintf(stderr, "!grSstQueryHardware\n");*/ 2203 return GL_FALSE; 2204 } 2205 if (hw.num_sst < 1) { 2206 /*fprintf(stderr, "hw.num_sst < 1\n");*/ 2207 return GL_FALSE; 2208 } 2209 if (ctx) { 2210 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2211 if (mode == XMESA_FX_WINDOW) { 2212 if (xmesa->xm_buffer->FXisHackUsable) { 2213 FX_grSstControl(GR_CONTROL_DEACTIVATE); 2214 xmesa->xm_buffer->FXwindowHack = GL_TRUE; 2215 return GL_TRUE; 2216 } 2217 } 2218 else if (mode == XMESA_FX_FULLSCREEN) { 2219 FX_grSstControl(GR_CONTROL_ACTIVATE); 2220 xmesa->xm_buffer->FXwindowHack = GL_FALSE; 2221 return GL_TRUE; 2222 } 2223 else { 2224 /* Error: Bad mode value */ 2225 } 2226 } 2227 } 2228 /*fprintf(stderr, "fallthrough\n");*/ 2229#else 2230 (void) mode; 2231#endif 2232 return GL_FALSE; 2233} 2234 2235 2236 2237#ifdef FX 2238/* 2239 * Read image from VooDoo frame buffer into X/Mesa's back XImage. 2240 */ 2241static void FXgetImage( XMesaBuffer b ) 2242{ 2243 static unsigned short pixbuf[MAX_WIDTH]; 2244 GLuint x, y; 2245 int xpos, ypos; 2246 XMesaWindow root; 2247 unsigned int bw, depth, width, height; 2248 XMesaContext xmesa = (XMesaContext) b->xm_context->gl_ctx->DriverCtx; 2249 2250 assert(xmesa->xm_buffer->FXctx); 2251 2252#ifdef XFree86Server 2253 x = b->frontbuffer->x; 2254 y = b->frontbuffer->y; 2255 width = b->frontbuffer->width; 2256 height = b->frontbuffer->height; 2257 depth = b->frontbuffer->depth; 2258#else 2259 XGetGeometry( xmesa->xm_visual->display, b->frontbuffer, 2260 &root, &xpos, &ypos, &width, &height, &bw, &depth); 2261#endif 2262 if (b->width != width || b->height != height) { 2263 b->width = MIN2((int)width, xmesa->xm_buffer->FXctx->width); 2264 b->height = MIN2((int)height, xmesa->xm_buffer->FXctx->height); 2265 if (b->width & 1) 2266 b->width--; /* prevent odd width */ 2267 xmesa_alloc_back_buffer( b ); 2268 } 2269 2270 grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); 2271 if (xmesa->xm_visual->undithered_pf==PF_5R6G5B) { 2272 /* Special case: 16bpp RGB */ 2273 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ 2274 0, xmesa->xm_buffer->FXctx->height - b->height, /*pos*/ 2275 b->width, b->height, /* size */ 2276 b->width * sizeof(GLushort), /* stride */ 2277 b->backimage->data); /* dest buffer */ 2278 } 2279 else if (xmesa->xm_visual->dithered_pf==PF_DITHER 2280 && GET_VISUAL_DEPTH(xmesa->xm_visual)==8) { 2281 /* Special case: 8bpp RGB */ 2282 for (y=0;y<b->height;y++) { 2283 GLubyte *ptr = (GLubyte*) xmesa->xm_buffer->backimage->data 2284 + xmesa->xm_buffer->backimage->bytes_per_line * y; 2285 XDITHER_SETUP(y); 2286 2287 /* read row from 3Dfx frame buffer */ 2288 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2289 0, xmesa->xm_buffer->FXctx->height-(b->height-y), 2290 b->width, 1, 2291 0, 2292 pixbuf ); 2293 2294 /* write to XImage back buffer */ 2295 for (x=0;x<b->width;x++) { 2296 GLubyte r = (pixbuf[x] & 0xf800) >> 8; 2297 GLubyte g = (pixbuf[x] & 0x07e0) >> 3; 2298 GLubyte b = (pixbuf[x] & 0x001f) << 3; 2299 *ptr++ = XDITHER( x, r, g, b); 2300 } 2301 } 2302 } 2303 else { 2304 /* General case: slow! */ 2305 for (y=0;y<b->height;y++) { 2306 /* read row from 3Dfx frame buffer */ 2307 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2308 0, xmesa->xm_buffer->FXctx->height-(b->height-y), 2309 b->width, 1, 2310 0, 2311 pixbuf ); 2312 2313 /* write to XImage back buffer */ 2314 for (x=0;x<b->width;x++) { 2315 XMesaPutPixel(b->backimage,x,y, 2316 xmesa_color_to_pixel(xmesa, 2317 (pixbuf[x] & 0xf800) >> 8, 2318 (pixbuf[x] & 0x07e0) >> 3, 2319 (pixbuf[x] & 0x001f) << 3, 2320 0xff, xmesa->pixelformat)); 2321 } 2322 } 2323 } 2324 grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); 2325} 2326#endif 2327 2328 2329/* 2330 * Copy the back buffer to the front buffer. If there's no back buffer 2331 * this is a no-op. 2332 */ 2333void XMesaSwapBuffers( XMesaBuffer b ) 2334{ 2335 GET_CURRENT_CONTEXT(ctx); 2336 2337 /* If we're swapping the buffer associated with the current context 2338 * we have to flush any pending rendering commands first. 2339 */ 2340 if (b->xm_context && b->xm_context->gl_ctx == ctx) 2341 _mesa_swapbuffers(ctx); 2342 2343 if (b->db_state) { 2344#ifdef FX 2345 if (b->FXctx) { 2346 fxMesaSwapBuffers(); 2347 2348 if (b->FXwindowHack) 2349 FXgetImage(b); 2350 else 2351 return; 2352 } 2353#endif 2354 if (b->backimage) { 2355 /* Copy Ximage from host's memory to server's window */ 2356#if defined(USE_XSHM) && !defined(XFree86Server) 2357 if (b->shm) { 2358 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2359 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2360 b->cleargc, 2361 b->backimage, 0, 0, 2362 0, 0, b->width, b->height, False ); 2363 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2364 } 2365 else 2366#endif 2367 { 2368#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) 2369 XMesaDriSwapBuffers( b ); 2370#else 2371 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2372 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2373 b->cleargc, 2374 b->backimage, 0, 0, 2375 0, 0, b->width, b->height ); 2376 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2377#endif 2378 } 2379 } 2380 else { 2381 /* Copy pixmap to window on server */ 2382 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2383 XMesaCopyArea( b->xm_visual->display, 2384 b->backpixmap, /* source drawable */ 2385 b->frontbuffer, /* dest. drawable */ 2386 b->cleargc, 2387 0, 0, b->width, b->height, /* source region */ 2388 0, 0 /* dest region */ 2389 ); 2390 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2391 } 2392 } 2393#if !defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) 2394 XSync( b->xm_visual->display, False ); 2395#endif 2396} 2397 2398 2399 2400/* 2401 * Copy sub-region of back buffer to front buffer 2402 */ 2403void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 2404{ 2405 GET_CURRENT_CONTEXT(ctx); 2406 2407 /* If we're swapping the buffer associated with the current context 2408 * we have to flush any pending rendering commands first. 2409 */ 2410 if (b->xm_context->gl_ctx == ctx) 2411 _mesa_swapbuffers(ctx); 2412 2413 if (b->db_state) { 2414 int yTop = b->height - y - height; 2415#ifdef FX 2416 if (b->FXctx) { 2417 fxMesaSwapBuffers(); 2418 if (b->FXwindowHack) 2419 FXgetImage(b); 2420 else 2421 return; 2422 } 2423#endif 2424 if (b->backimage) { 2425 /* Copy Ximage from host's memory to server's window */ 2426#if defined(USE_XSHM) && !defined(XFree86Server) 2427 if (b->shm) { 2428 /* XXX assuming width and height aren't too large! */ 2429 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2430 b->cleargc, 2431 b->backimage, x, yTop, 2432 x, yTop, width, height, False ); 2433 /* wait for finished event??? */ 2434 } 2435 else 2436#endif 2437 { 2438 /* XXX assuming width and height aren't too large! */ 2439 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2440 b->cleargc, 2441 b->backimage, x, yTop, 2442 x, yTop, width, height ); 2443 } 2444 } 2445 else { 2446 /* Copy pixmap to window on server */ 2447 XMesaCopyArea( b->xm_visual->display, 2448 b->backpixmap, /* source drawable */ 2449 b->frontbuffer, /* dest. drawable */ 2450 b->cleargc, 2451 x, yTop, width, height, /* source region */ 2452 x, yTop /* dest region */ 2453 ); 2454 } 2455 } 2456} 2457 2458 2459/* 2460 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function 2461 * is a way to get "under the hood" of X/Mesa so one can manipulate the 2462 * back buffer directly. 2463 * Output: pixmap - pointer to back buffer's Pixmap, or 0 2464 * ximage - pointer to back buffer's XImage, or NULL 2465 * Return: GL_TRUE = context is double buffered 2466 * GL_FALSE = context is single buffered 2467 */ 2468GLboolean XMesaGetBackBuffer( XMesaBuffer b, 2469 XMesaPixmap *pixmap, 2470 XMesaImage **ximage ) 2471{ 2472 if (b->db_state) { 2473 if (pixmap) *pixmap = b->backpixmap; 2474 if (ximage) *ximage = b->backimage; 2475 return GL_TRUE; 2476 } 2477 else { 2478 *pixmap = 0; 2479 *ximage = NULL; 2480 return GL_FALSE; 2481 } 2482} 2483 2484 2485/* 2486 * Return the depth buffer associated with an XMesaBuffer. 2487 * Input: b - the XMesa buffer handle 2488 * Output: width, height - size of buffer in pixels 2489 * bytesPerValue - bytes per depth value (2 or 4) 2490 * buffer - pointer to depth buffer values 2491 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 2492 */ 2493GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, 2494 GLint *bytesPerValue, void **buffer ) 2495{ 2496 if ((!b->gl_buffer) || (!b->gl_buffer->DepthBuffer)) { 2497 *width = 0; 2498 *height = 0; 2499 *bytesPerValue = 0; 2500 *buffer = 0; 2501 return GL_FALSE; 2502 } 2503 else { 2504 *width = b->gl_buffer->Width; 2505 *height = b->gl_buffer->Height; 2506 *bytesPerValue = sizeof(GLdepth); 2507 *buffer = b->gl_buffer->DepthBuffer; 2508 return GL_TRUE; 2509 } 2510} 2511 2512 2513void XMesaFlush( XMesaContext c ) 2514{ 2515 if (c && c->xm_visual) { 2516#ifdef XFree86Server 2517 /* NOT_NEEDED */ 2518#else 2519 XSync( c->xm_visual->display, False ); 2520#endif 2521 } 2522} 2523 2524 2525 2526const char *XMesaGetString( XMesaContext c, int name ) 2527{ 2528 (void) c; 2529 if (name==XMESA_VERSION) { 2530 return "3.1"; 2531 } 2532 else if (name==XMESA_EXTENSIONS) { 2533 return ""; 2534 } 2535 else { 2536 return NULL; 2537 } 2538} 2539 2540 2541 2542XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) 2543{ 2544 XMesaBuffer b; 2545 for (b=XMesaBufferList; b; b=b->Next) { 2546 if (b->frontbuffer==d && b->display==dpy) { 2547 return b; 2548 } 2549 } 2550 return NULL; 2551} 2552 2553 2554 2555/* 2556 * Look for XMesaBuffers whose X window has been destroyed. 2557 * Deallocate any such XMesaBuffers. 2558 */ 2559void XMesaGarbageCollect( void ) 2560{ 2561 XMesaBuffer b, next; 2562 for (b=XMesaBufferList; b; b=next) { 2563 next = b->Next; 2564 if (!b->pixmap_flag) { 2565#ifdef XFree86Server 2566 /* NOT_NEEDED */ 2567#else 2568 XSync(b->display, False); 2569 if (!window_exists( b->display, b->frontbuffer )) { 2570 /* found a dead window, free the ancillary info */ 2571 XMesaDestroyBuffer( b ); 2572 } 2573#endif 2574 } 2575 } 2576} 2577 2578 2579void XMesaReset( void ) 2580{ 2581 while (XMesaBufferList) 2582 XMesaDestroyBuffer(XMesaBufferList); 2583 2584 XMesaBufferList = NULL; 2585} 2586 2587 2588unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, 2589 GLfloat red, GLfloat green, 2590 GLfloat blue, GLfloat alpha ) 2591{ 2592 GLint r = (GLint) (red * 255.0F); 2593 GLint g = (GLint) (green * 255.0F); 2594 GLint b = (GLint) (blue * 255.0F); 2595 GLint a = (GLint) (alpha * 255.0F); 2596 2597 switch (xmesa->pixelformat) { 2598 case PF_INDEX: 2599 return 0; 2600 case PF_TRUECOLOR: 2601 { 2602 unsigned long p; 2603 PACK_TRUECOLOR( p, r, g, b ); 2604 return p; 2605 } 2606 case PF_8A8B8G8R: 2607 return PACK_8A8B8G8R( r, g, b, a ); 2608 case PF_8R8G8B: 2609 return PACK_8R8G8B( r, g, b ); 2610 case PF_5R6G5B: 2611 return PACK_5R6G5B( r, g, b ); 2612 case PF_DITHER: 2613 { 2614 DITHER_SETUP; 2615 return DITHER( x, y, r, g, b ); 2616 } 2617 case PF_1BIT: 2618 /* 382 = (3*255)/2 */ 2619 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 2620 case PF_HPCR: 2621 return DITHER_HPCR(x, y, r, g, b); 2622 case PF_LOOKUP: 2623 { 2624 LOOKUP_SETUP; 2625 return LOOKUP( r, g, b ); 2626 } 2627 case PF_GRAYSCALE: 2628 return GRAY_RGB( r, g, b ); 2629 case PF_DITHER_5R6G5B: 2630 /* fall through */ 2631 case PF_TRUEDITHER: 2632 { 2633 unsigned long p; 2634 PACK_TRUEDITHER(p, x, y, r, g, b); 2635 return p; 2636 } 2637 default: 2638 _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); 2639 } 2640 return 0; 2641} 2642 2643 2644