xm_api.c revision 3fd88089c03f2dbe634ba2611955c6d0a6b2ccd5
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5.2 4 * 5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \file xm_api.c 27 * 28 * All the XMesa* API functions. 29 * 30 * 31 * NOTES: 32 * 33 * The window coordinate system origin (0,0) is in the lower-left corner 34 * of the window. X11's window coordinate origin is in the upper-left 35 * corner of the window. Therefore, most drawing functions in this 36 * file have to flip Y coordinates. 37 * 38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 39 * in support for the MIT Shared Memory extension. If enabled, when you 40 * use an Ximage for the back buffer in double buffered mode, the "swap" 41 * operation will be faster. You must also link with -lXext. 42 * 43 * Byte swapping: If the Mesa host and the X display use a different 44 * byte order then there's some trickiness to be aware of when using 45 * XImages. The byte ordering used for the XImage is that of the X 46 * display, not the Mesa host. 47 * The color-to-pixel encoding for True/DirectColor must be done 48 * according to the display's visual red_mask, green_mask, and blue_mask. 49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 50 * do byte swapping if needed. If one wants to directly "poke" the pixel 51 * into the XImage's buffer then the pixel must be byte swapped first. In 52 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format 53 * and use XPutPixel everywhere except in the implementation of 54 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so 55 * instead of using XPutPixel we "poke" our values after byte-swapping 56 * the clear pixel value if needed. 57 * 58 */ 59 60#ifdef __CYGWIN__ 61#undef WIN32 62#undef __WIN32__ 63#endif 64 65#include "glxheader.h" 66#include "GL/xmesa.h" 67#include "xmesaP.h" 68#include "context.h" 69#include "extensions.h" 70#include "framebuffer.h" 71#include "glthread.h" 72#include "imports.h" 73#include "macros.h" 74#include "renderbuffer.h" 75#include "swrast/swrast.h" 76#include "swrast_setup/swrast_setup.h" 77#include "vbo/vbo.h" 78#include "tnl/tnl.h" 79#include "tnl/t_context.h" 80#include "tnl/t_pipeline.h" 81#include "drivers/common/driverfuncs.h" 82 83/** 84 * Global X driver lock 85 */ 86_glthread_Mutex _xmesa_lock; 87 88 89 90/** 91 * Lookup tables for HPCR pixel format: 92 */ 93static short hpcr_rgbTbl[3][256] = { 94{ 95 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 96 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 97 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 98 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 99 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 100 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 101 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 102 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 103112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 104128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 105144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 106160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 107176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 108192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 109208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 110224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 111}, 112{ 113 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 114 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 115 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 116 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 117 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 118 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 119 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 120 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 121112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 122128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 123144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 124160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 125176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 126192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 127208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 128224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 129}, 130{ 131 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 132 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 133 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 134 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, 135 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 136 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 137 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87, 138 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 139 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 140112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 141128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 142144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 143160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 144176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 145192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 146208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223 147} 148}; 149 150 151 152/**********************************************************************/ 153/***** X Utility Functions *****/ 154/**********************************************************************/ 155 156 157/** 158 * Return the host's byte order as LSBFirst or MSBFirst ala X. 159 */ 160#ifndef XFree86Server 161static int host_byte_order( void ) 162{ 163 int i = 1; 164 char *cptr = (char *) &i; 165 return (*cptr==1) ? LSBFirst : MSBFirst; 166} 167#endif 168 169 170/** 171 * Check if the X Shared Memory extension is available. 172 * Return: 0 = not available 173 * 1 = shared XImage support available 174 * 2 = shared Pixmap support available also 175 */ 176static int check_for_xshm( XMesaDisplay *display ) 177{ 178#if defined(USE_XSHM) && !defined(XFree86Server) 179 int major, minor, ignore; 180 Bool pixmaps; 181 182 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 183 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 184 return (pixmaps==True) ? 2 : 1; 185 } 186 else { 187 return 0; 188 } 189 } 190 else { 191 return 0; 192 } 193#else 194 /* No XSHM support */ 195 return 0; 196#endif 197} 198 199 200/** 201 * Apply gamma correction to an intensity value in [0..max]. Return the 202 * new intensity value. 203 */ 204static GLint 205gamma_adjust( GLfloat gamma, GLint value, GLint max ) 206{ 207 if (gamma == 1.0) { 208 return value; 209 } 210 else { 211 double x = (double) value / (double) max; 212 return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma)); 213 } 214} 215 216 217 218/** 219 * Return the true number of bits per pixel for XImages. 220 * For example, if we request a 24-bit deep visual we may actually need/get 221 * 32bpp XImages. This function returns the appropriate bpp. 222 * Input: dpy - the X display 223 * visinfo - desribes the visual to be used for XImages 224 * Return: true number of bits per pixel for XImages 225 */ 226static int 227bits_per_pixel( XMesaVisual xmv ) 228{ 229#ifdef XFree86Server 230 const int depth = xmv->nplanes; 231 int i; 232 assert(depth > 0); 233 for (i = 0; i < screenInfo.numPixmapFormats; i++) { 234 if (screenInfo.formats[i].depth == depth) 235 return screenInfo.formats[i].bitsPerPixel; 236 } 237 return depth; /* should never get here, but this should be safe */ 238#else 239 XMesaDisplay *dpy = xmv->display; 240 XMesaVisualInfo visinfo = xmv->visinfo; 241 XMesaImage *img; 242 int bitsPerPixel; 243 /* Create a temporary XImage */ 244 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 245 ZPixmap, 0, /*format, offset*/ 246 (char*) MALLOC(8), /*data*/ 247 1, 1, /*width, height*/ 248 32, /*bitmap_pad*/ 249 0 /*bytes_per_line*/ 250 ); 251 assert(img); 252 /* grab the bits/pixel value */ 253 bitsPerPixel = img->bits_per_pixel; 254 /* free the XImage */ 255 _mesa_free( img->data ); 256 img->data = NULL; 257 XMesaDestroyImage( img ); 258 return bitsPerPixel; 259#endif 260} 261 262 263 264/* 265 * Determine if a given X window ID is valid (window exists). 266 * Do this by calling XGetWindowAttributes() for the window and 267 * checking if we catch an X error. 268 * Input: dpy - the display 269 * win - the window to check for existance 270 * Return: GL_TRUE - window exists 271 * GL_FALSE - window doesn't exist 272 */ 273#ifndef XFree86Server 274static GLboolean WindowExistsFlag; 275 276static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) 277{ 278 (void) dpy; 279 if (xerr->error_code == BadWindow) { 280 WindowExistsFlag = GL_FALSE; 281 } 282 return 0; 283} 284 285static GLboolean window_exists( XMesaDisplay *dpy, Window win ) 286{ 287 XWindowAttributes wa; 288 int (*old_handler)( XMesaDisplay*, XErrorEvent* ); 289 WindowExistsFlag = GL_TRUE; 290 old_handler = XSetErrorHandler(window_exists_err_handler); 291 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 292 XSetErrorHandler(old_handler); 293 return WindowExistsFlag; 294} 295#endif 296 297 298 299/** 300 * Return the size of the window (or pixmap) that corresponds to the 301 * given XMesaBuffer. 302 * \param width returns width in pixels 303 * \param height returns height in pixels 304 */ 305void 306xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b, 307 GLuint *width, GLuint *height) 308{ 309#ifdef XFree86Server 310 *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH); 311 *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT); 312#else 313 Window root; 314 Status stat; 315 int xpos, ypos; 316 unsigned int w, h, bw, depth; 317 318 _glthread_LOCK_MUTEX(_xmesa_lock); 319 XSync(b->xm_visual->display, 0); /* added for Chromium */ 320 stat = XGetGeometry(dpy, b->frontxrb->pixmap, &root, &xpos, &ypos, 321 &w, &h, &bw, &depth); 322 _glthread_UNLOCK_MUTEX(_xmesa_lock); 323 324 if (stat) { 325 *width = w; 326 *height = h; 327 } 328 else { 329 /* probably querying a window that's recently been destroyed */ 330 _mesa_warning(NULL, "XGetGeometry failed!\n"); 331 *width = *height = 1; 332 } 333#endif 334} 335 336 337 338/**********************************************************************/ 339/***** Linked list of XMesaBuffers *****/ 340/**********************************************************************/ 341 342XMesaBuffer XMesaBufferList = NULL; 343 344 345/** 346 * Allocate a new XMesaBuffer object which corresponds to the given drawable. 347 * Note that XMesaBuffer is derived from GLframebuffer. 348 * The new XMesaBuffer will not have any size (Width=Height=0). 349 * 350 * \param d the corresponding X drawable (window or pixmap) 351 * \param type either WINDOW, PIXMAP or PBUFFER, describing d 352 * \param vis the buffer's visual 353 * \param cmap the window's colormap, if known. 354 * \return new XMesaBuffer or NULL if any problem 355 */ 356static XMesaBuffer 357create_xmesa_buffer(XMesaDrawable d, BufferType type, 358 XMesaVisual vis, XMesaColormap cmap) 359{ 360 XMesaBuffer b; 361 362 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); 363 364 b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 365 if (!b) 366 return NULL; 367 368 b->display = vis->display; 369 b->xm_visual = vis; 370 b->type = type; 371 b->cmap = cmap; 372 373 _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual); 374 b->mesa_buffer.Delete = xmesa_delete_framebuffer; 375 376 /* 377 * Front renderbuffer 378 */ 379 b->frontxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_FALSE); 380 if (!b->frontxrb) { 381 _mesa_free(b); 382 return NULL; 383 } 384 b->frontxrb->Parent = b; 385 b->frontxrb->drawable = d; 386 b->frontxrb->pixmap = (XMesaPixmap) d; 387 _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT, 388 &b->frontxrb->Base); 389 390 /* 391 * Back renderbuffer 392 */ 393 if (vis->mesa_visual.doubleBufferMode) { 394 b->backxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_TRUE); 395 if (!b->backxrb) { 396 /* XXX free front xrb too */ 397 _mesa_free(b); 398 return NULL; 399 } 400 b->backxrb->Parent = b; 401 /* determine back buffer implementation */ 402 b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP; 403 404 _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT, 405 &b->backxrb->Base); 406 } 407 408 /* 409 * Software alpha planes 410 */ 411 if (vis->mesa_visual.alphaBits > 0 412 && vis->undithered_pf != PF_8A8B8G8R 413 && vis->undithered_pf != PF_8A8R8G8B) { 414 /* Visual has alpha, but pixel format doesn't support it. 415 * We'll use an alpha renderbuffer wrapper. 416 */ 417 b->swAlpha = GL_TRUE; 418 } 419 else { 420 b->swAlpha = GL_FALSE; 421 } 422 423 /* 424 * Other renderbuffer (depth, stencil, etc) 425 */ 426 _mesa_add_soft_renderbuffers(&b->mesa_buffer, 427 GL_FALSE, /* color */ 428 vis->mesa_visual.haveDepthBuffer, 429 vis->mesa_visual.haveStencilBuffer, 430 vis->mesa_visual.haveAccumBuffer, 431 b->swAlpha, 432 vis->mesa_visual.numAuxBuffers > 0 ); 433 434 /* insert buffer into linked list */ 435 b->Next = XMesaBufferList; 436 XMesaBufferList = b; 437 438 return b; 439} 440 441 442/** 443 * Find an XMesaBuffer by matching X display and colormap but NOT matching 444 * the notThis buffer. 445 */ 446XMesaBuffer 447xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis) 448{ 449 XMesaBuffer b; 450 for (b=XMesaBufferList; b; b=b->Next) { 451 if (b->display==dpy && b->cmap==cmap && b!=notThis) { 452 return b; 453 } 454 } 455 return NULL; 456} 457 458 459/** 460 * Remove buffer from linked list, delete if no longer referenced. 461 */ 462static void 463xmesa_free_buffer(XMesaBuffer buffer) 464{ 465 XMesaBuffer prev = NULL, b; 466 467 for (b = XMesaBufferList; b; b = b->Next) { 468 if (b == buffer) { 469 struct gl_framebuffer *fb = &buffer->mesa_buffer; 470 471 /* unlink buffer from list */ 472 if (prev) 473 prev->Next = buffer->Next; 474 else 475 XMesaBufferList = buffer->Next; 476 477 /* mark as delete pending */ 478 fb->DeletePending = GL_TRUE; 479 480 /* Since the X window for the XMesaBuffer is going away, we don't 481 * want to dereference this pointer in the future. 482 */ 483 b->frontxrb->drawable = 0; 484 485 /* Unreference. If count = zero we'll really delete the buffer */ 486 _mesa_unreference_framebuffer(&fb); 487 488 return; 489 } 490 /* continue search */ 491 prev = b; 492 } 493 /* buffer not found in XMesaBufferList */ 494 _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n"); 495} 496 497 498/** 499 * Copy X color table stuff from one XMesaBuffer to another. 500 */ 501static void 502copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) 503{ 504 MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); 505 MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); 506 MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); 507 MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); 508 dst->num_alloced = src->num_alloced; 509 MEMCPY(dst->alloced_colors, src->alloced_colors, 510 sizeof(src->alloced_colors)); 511} 512 513 514 515/**********************************************************************/ 516/***** Misc Private Functions *****/ 517/**********************************************************************/ 518 519 520/** 521 * A replacement for XAllocColor. This function should never 522 * fail to allocate a color. When XAllocColor fails, we return 523 * the nearest matching color. If we have to allocate many colors 524 * this function isn't too efficient; the XQueryColors() could be 525 * done just once. 526 * Written by Michael Pichler, Brian Paul, Mark Kilgard 527 * Input: dpy - X display 528 * cmap - X colormap 529 * cmapSize - size of colormap 530 * In/Out: color - the XColor struct 531 * Output: exact - 1=exact color match, 0=closest match 532 * alloced - 1=XAlloc worked, 0=XAlloc failed 533 */ 534static void 535noFaultXAllocColor( int client, 536 XMesaDisplay *dpy, 537 XMesaColormap cmap, 538 int cmapSize, 539 XMesaColor *color, 540 int *exact, int *alloced ) 541{ 542#ifdef XFree86Server 543 Pixel *ppixIn; 544 xrgb *ctable; 545#else 546 /* we'll try to cache ctable for better remote display performance */ 547 static Display *prevDisplay = NULL; 548 static XMesaColormap prevCmap = 0; 549 static int prevCmapSize = 0; 550 static XMesaColor *ctable = NULL; 551#endif 552 XMesaColor subColor; 553 int i, bestmatch; 554 double mindist; /* 3*2^16^2 exceeds long int precision. */ 555 556 (void) client; 557 558 /* First try just using XAllocColor. */ 559#ifdef XFree86Server 560 if (AllocColor(cmap, 561 &color->red, &color->green, &color->blue, 562 &color->pixel, 563 client) == Success) 564#else 565 if (XAllocColor(dpy, cmap, color)) 566#endif 567 { 568 *exact = 1; 569 *alloced = 1; 570 return; 571 } 572 573 /* Alloc failed, search for closest match */ 574 575 /* Retrieve color table entries. */ 576 /* XXX alloca candidate. */ 577#ifdef XFree86Server 578 ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); 579 ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); 580 for (i = 0; i < cmapSize; i++) { 581 ppixIn[i] = i; 582 } 583 QueryColors(cmap, cmapSize, ppixIn, ctable); 584#else 585 if (prevDisplay != dpy || prevCmap != cmap 586 || prevCmapSize != cmapSize || !ctable) { 587 /* free previously cached color table */ 588 if (ctable) 589 _mesa_free(ctable); 590 /* Get the color table from X */ 591 ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); 592 assert(ctable); 593 for (i = 0; i < cmapSize; i++) { 594 ctable[i].pixel = i; 595 } 596 XQueryColors(dpy, cmap, ctable, cmapSize); 597 prevDisplay = dpy; 598 prevCmap = cmap; 599 prevCmapSize = cmapSize; 600 } 601#endif 602 603 /* Find best match. */ 604 bestmatch = -1; 605 mindist = 0.0; 606 for (i = 0; i < cmapSize; i++) { 607 double dr = 0.30 * ((double) color->red - (double) ctable[i].red); 608 double dg = 0.59 * ((double) color->green - (double) ctable[i].green); 609 double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); 610 double dist = dr * dr + dg * dg + db * db; 611 if (bestmatch < 0 || dist < mindist) { 612 bestmatch = i; 613 mindist = dist; 614 } 615 } 616 617 /* Return result. */ 618 subColor.red = ctable[bestmatch].red; 619 subColor.green = ctable[bestmatch].green; 620 subColor.blue = ctable[bestmatch].blue; 621 /* Try to allocate the closest match color. This should only 622 * fail if the cell is read/write. Otherwise, we're incrementing 623 * the cell's reference count. 624 */ 625#ifdef XFree86Server 626 if (AllocColor(cmap, 627 &subColor.red, &subColor.green, &subColor.blue, 628 &subColor.pixel, 629 client) == Success) { 630#else 631 if (XAllocColor(dpy, cmap, &subColor)) { 632#endif 633 *alloced = 1; 634 } 635 else { 636 /* do this to work around a problem reported by Frank Ortega */ 637 subColor.pixel = (unsigned long) bestmatch; 638 subColor.red = ctable[bestmatch].red; 639 subColor.green = ctable[bestmatch].green; 640 subColor.blue = ctable[bestmatch].blue; 641 subColor.flags = DoRed | DoGreen | DoBlue; 642 *alloced = 0; 643 } 644#ifdef XFree86Server 645 _mesa_free(ppixIn); 646 _mesa_free(ctable); 647#else 648 /* don't free table, save it for next time */ 649#endif 650 651 *color = subColor; 652 *exact = 0; 653} 654 655 656 657/** 658 * Do setup for PF_GRAYSCALE pixel format. 659 * Note that buffer may be NULL. 660 */ 661static GLboolean 662setup_grayscale(int client, XMesaVisual v, 663 XMesaBuffer buffer, XMesaColormap cmap) 664{ 665 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 666 return GL_FALSE; 667 } 668 669 if (buffer) { 670 XMesaBuffer prevBuffer; 671 672 if (!cmap) { 673 return GL_FALSE; 674 } 675 676 prevBuffer = xmesa_find_buffer(v->display, cmap, buffer); 677 if (prevBuffer && 678 (buffer->xm_visual->mesa_visual.rgbMode == 679 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 680 /* Copy colormap stuff from previous XMesaBuffer which uses same 681 * X colormap. Do this to avoid time spent in noFaultXAllocColor. 682 */ 683 copy_colortable_info(buffer, prevBuffer); 684 } 685 else { 686 /* Allocate 256 shades of gray */ 687 int gray; 688 int colorsfailed = 0; 689 for (gray=0;gray<256;gray++) { 690 GLint r = gamma_adjust( v->RedGamma, gray, 255 ); 691 GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); 692 GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); 693 int exact, alloced; 694 XMesaColor xcol; 695 xcol.red = (r << 8) | r; 696 xcol.green = (g << 8) | g; 697 xcol.blue = (b << 8) | b; 698 noFaultXAllocColor( client, v->display, 699 cmap, GET_COLORMAP_SIZE(v), 700 &xcol, &exact, &alloced ); 701 if (!exact) { 702 colorsfailed++; 703 } 704 if (alloced) { 705 assert(buffer->num_alloced<256); 706 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 707 buffer->num_alloced++; 708 } 709 710 /*OLD 711 assert(gray < 576); 712 buffer->color_table[gray*3+0] = xcol.pixel; 713 buffer->color_table[gray*3+1] = xcol.pixel; 714 buffer->color_table[gray*3+2] = xcol.pixel; 715 assert(xcol.pixel < 65536); 716 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; 717 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; 718 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; 719 */ 720 buffer->color_table[gray] = xcol.pixel; 721 assert(xcol.pixel < 65536); 722 buffer->pixel_to_r[xcol.pixel] = gray; 723 buffer->pixel_to_g[xcol.pixel] = gray; 724 buffer->pixel_to_b[xcol.pixel] = gray; 725 } 726 727 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { 728 _mesa_warning(NULL, 729 "Note: %d out of 256 needed colors do not match exactly.\n", 730 colorsfailed ); 731 } 732 } 733 } 734 735 v->dithered_pf = PF_Grayscale; 736 v->undithered_pf = PF_Grayscale; 737 return GL_TRUE; 738} 739 740 741 742/** 743 * Setup RGB rendering for a window with a PseudoColor, StaticColor, 744 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 745 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB 746 * color. While this function was originally designed just for 8-bit 747 * visuals, it has also proven to work from 4-bit up to 16-bit visuals. 748 * Dithering code contributed by Bob Mercier. 749 */ 750static GLboolean 751setup_dithered_color(int client, XMesaVisual v, 752 XMesaBuffer buffer, XMesaColormap cmap) 753{ 754 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 755 return GL_FALSE; 756 } 757 758 if (buffer) { 759 XMesaBuffer prevBuffer; 760 761 if (!cmap) { 762 return GL_FALSE; 763 } 764 765 prevBuffer = xmesa_find_buffer(v->display, cmap, buffer); 766 if (prevBuffer && 767 (buffer->xm_visual->mesa_visual.rgbMode == 768 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 769 /* Copy colormap stuff from previous, matching XMesaBuffer. 770 * Do this to avoid time spent in noFaultXAllocColor. 771 */ 772 copy_colortable_info(buffer, prevBuffer); 773 } 774 else { 775 /* Allocate X colors and initialize color_table[], red_table[], etc */ 776 int r, g, b, i; 777 int colorsfailed = 0; 778 for (r = 0; r < DITH_R; r++) { 779 for (g = 0; g < DITH_G; g++) { 780 for (b = 0; b < DITH_B; b++) { 781 XMesaColor xcol; 782 int exact, alloced; 783 xcol.red =gamma_adjust(v->RedGamma, r*65535/(DITH_R-1),65535); 784 xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535); 785 xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(DITH_B-1),65535); 786 noFaultXAllocColor( client, v->display, 787 cmap, GET_COLORMAP_SIZE(v), 788 &xcol, &exact, &alloced ); 789 if (!exact) { 790 colorsfailed++; 791 } 792 if (alloced) { 793 assert(buffer->num_alloced<256); 794 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 795 buffer->num_alloced++; 796 } 797 i = DITH_MIX( r, g, b ); 798 assert(i < 576); 799 buffer->color_table[i] = xcol.pixel; 800 assert(xcol.pixel < 65536); 801 buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1); 802 buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1); 803 buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1); 804 } 805 } 806 } 807 808 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { 809 _mesa_warning(NULL, 810 "Note: %d out of %d needed colors do not match exactly.\n", 811 colorsfailed, DITH_R * DITH_G * DITH_B ); 812 } 813 } 814 } 815 816 v->dithered_pf = PF_Dither; 817 v->undithered_pf = PF_Lookup; 818 return GL_TRUE; 819} 820 821 822/** 823 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode. 824 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer. 825 * Special dithering tables have to be initialized. 826 */ 827static void 828setup_8bit_hpcr(XMesaVisual v) 829{ 830 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be) 831 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined 832 * on the root window AND the colormap obtainable by XGetRGBColormaps 833 * for that atom must be set on the window. (see also tkInitWindow) 834 * If that colormap is not set, the output will look stripy. 835 */ 836 837 /* Setup color tables with gamma correction */ 838 int i; 839 double g; 840 841 g = 1.0 / v->RedGamma; 842 for (i=0; i<256; i++) { 843 GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g )); 844 v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 ); 845 } 846 847 g = 1.0 / v->GreenGamma; 848 for (i=0; i<256; i++) { 849 GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g )); 850 v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 ); 851 } 852 853 g = 1.0 / v->BlueGamma; 854 for (i=0; i<256; i++) { 855 GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g )); 856 v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 ); 857 } 858 v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */ 859 v->dithered_pf = PF_HPCR; 860 861 /* which method should I use to clear */ 862 /* GL_FALSE: keep the ordinary method */ 863 /* GL_TRUE : clear with dither pattern */ 864 v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE; 865 866 if (v->hpcr_clear_flag) { 867 v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display, 868 DefaultRootWindow(v->display), 869 16, 2, 8); 870#ifndef XFree86Server 871 v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap, 872 0, 0, 16, 2, AllPlanes, ZPixmap); 873#endif 874 } 875} 876 877 878/** 879 * Setup RGB rendering for a window with a True/DirectColor visual. 880 */ 881static void 882setup_truecolor(XMesaVisual v, XMesaBuffer buffer, XMesaColormap cmap) 883{ 884 unsigned long rmask, gmask, bmask; 885 (void) buffer; 886 (void) cmap; 887 888 /* Compute red multiplier (mask) and bit shift */ 889 v->rshift = 0; 890 rmask = GET_REDMASK(v); 891 while ((rmask & 1)==0) { 892 v->rshift++; 893 rmask = rmask >> 1; 894 } 895 896 /* Compute green multiplier (mask) and bit shift */ 897 v->gshift = 0; 898 gmask = GET_GREENMASK(v); 899 while ((gmask & 1)==0) { 900 v->gshift++; 901 gmask = gmask >> 1; 902 } 903 904 /* Compute blue multiplier (mask) and bit shift */ 905 v->bshift = 0; 906 bmask = GET_BLUEMASK(v); 907 while ((bmask & 1)==0) { 908 v->bshift++; 909 bmask = bmask >> 1; 910 } 911 912 /* 913 * Compute component-to-pixel lookup tables and dithering kernel 914 */ 915 { 916 static GLubyte kernel[16] = { 917 0*16, 8*16, 2*16, 10*16, 918 12*16, 4*16, 14*16, 6*16, 919 3*16, 11*16, 1*16, 9*16, 920 15*16, 7*16, 13*16, 5*16, 921 }; 922 GLint rBits = _mesa_bitcount(rmask); 923 GLint gBits = _mesa_bitcount(gmask); 924 GLint bBits = _mesa_bitcount(bmask); 925 GLint maxBits; 926 GLuint i; 927 928 /* convert pixel components in [0,_mask] to RGB values in [0,255] */ 929 for (i=0; i<=rmask; i++) 930 v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); 931 for (i=0; i<=gmask; i++) 932 v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); 933 for (i=0; i<=bmask; i++) 934 v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); 935 936 /* convert RGB values from [0,255] to pixel components */ 937 938 for (i=0;i<256;i++) { 939 GLint r = gamma_adjust(v->RedGamma, i, 255); 940 GLint g = gamma_adjust(v->GreenGamma, i, 255); 941 GLint b = gamma_adjust(v->BlueGamma, i, 255); 942 v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; 943 v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; 944 v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; 945 } 946 /* overflow protection */ 947 for (i=256;i<512;i++) { 948 v->RtoPixel[i] = v->RtoPixel[255]; 949 v->GtoPixel[i] = v->GtoPixel[255]; 950 v->BtoPixel[i] = v->BtoPixel[255]; 951 } 952 953 /* setup dithering kernel */ 954 maxBits = rBits; 955 if (gBits > maxBits) maxBits = gBits; 956 if (bBits > maxBits) maxBits = bBits; 957 for (i=0;i<16;i++) { 958 v->Kernel[i] = kernel[i] >> maxBits; 959 } 960 961 v->undithered_pf = PF_Truecolor; 962 v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor; 963 } 964 965 /* 966 * Now check for TrueColor visuals which we can optimize. 967 */ 968 if ( GET_REDMASK(v) ==0x0000ff 969 && GET_GREENMASK(v)==0x00ff00 970 && GET_BLUEMASK(v) ==0xff0000 971 && CHECK_BYTE_ORDER(v) 972 && v->BitsPerPixel==32 973 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 974 /* common 32 bpp config used on SGI, Sun */ 975 v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; /* ABGR */ 976 } 977 else if (GET_REDMASK(v) == 0xff0000 978 && GET_GREENMASK(v)== 0x00ff00 979 && GET_BLUEMASK(v) == 0x0000ff 980 && CHECK_BYTE_ORDER(v) 981 && v->RedGamma == 1.0 && v->GreenGamma == 1.0 && v->BlueGamma == 1.0){ 982 if (v->BitsPerPixel==32) { 983 /* if 32 bpp, and visual indicates 8 bpp alpha channel */ 984 if (GET_VISUAL_DEPTH(v) == 32 && v->mesa_visual.alphaBits == 8) 985 v->undithered_pf = v->dithered_pf = PF_8A8R8G8B; /* ARGB */ 986 else 987 v->undithered_pf = v->dithered_pf = PF_8R8G8B; /* xRGB */ 988 } 989 else if (v->BitsPerPixel == 24) { 990 v->undithered_pf = v->dithered_pf = PF_8R8G8B24; /* RGB */ 991 } 992 } 993 else if (GET_REDMASK(v) ==0xf800 994 && GET_GREENMASK(v)==0x07e0 995 && GET_BLUEMASK(v) ==0x001f 996 && CHECK_BYTE_ORDER(v) 997 && v->BitsPerPixel==16 998 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 999 /* 5-6-5 RGB */ 1000 v->undithered_pf = PF_5R6G5B; 1001 v->dithered_pf = PF_Dither_5R6G5B; 1002 } 1003 else if (GET_REDMASK(v) ==0xe0 1004 && GET_GREENMASK(v)==0x1c 1005 && GET_BLUEMASK(v) ==0x03 1006 && CHECK_FOR_HPCR(v)) { 1007 /* 8-bit HP color recovery */ 1008 setup_8bit_hpcr( v ); 1009 } 1010} 1011 1012 1013 1014/** 1015 * Setup RGB rendering for a window with a monochrome visual. 1016 */ 1017static void 1018setup_monochrome( XMesaVisual v, XMesaBuffer b ) 1019{ 1020 (void) b; 1021 v->dithered_pf = v->undithered_pf = PF_1Bit; 1022 /* if black=1 then we must flip pixel values */ 1023 v->bitFlip = (GET_BLACK_PIXEL(v) != 0); 1024} 1025 1026 1027 1028/** 1029 * When a context is bound for the first time, we can finally finish 1030 * initializing the context's visual and buffer information. 1031 * \param v the XMesaVisual to initialize 1032 * \param b the XMesaBuffer to initialize (may be NULL) 1033 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode 1034 * \param window the window/pixmap we're rendering into 1035 * \param cmap the colormap associated with the window/pixmap 1036 * \return GL_TRUE=success, GL_FALSE=failure 1037 */ 1038static GLboolean 1039initialize_visual_and_buffer(int client, XMesaVisual v, XMesaBuffer b, 1040 GLboolean rgb_flag, XMesaDrawable window, 1041 XMesaColormap cmap) 1042{ 1043 ASSERT(!b || b->xm_visual == v); 1044 1045 /* Save true bits/pixel */ 1046 v->BitsPerPixel = bits_per_pixel(v); 1047 assert(v->BitsPerPixel > 0); 1048 1049 if (rgb_flag == GL_FALSE) { 1050 /* COLOR-INDEXED WINDOW: 1051 * Even if the visual is TrueColor or DirectColor we treat it as 1052 * being color indexed. This is weird but might be useful to someone. 1053 */ 1054 v->dithered_pf = v->undithered_pf = PF_Index; 1055 v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v); 1056 } 1057 else { 1058 /* RGB WINDOW: 1059 * We support RGB rendering into almost any kind of visual. 1060 */ 1061 const int xclass = v->mesa_visual.visualType; 1062 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { 1063 setup_truecolor( v, b, cmap ); 1064 } 1065 else if (xclass == GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v) == 1) { 1066 setup_monochrome( v, b ); 1067 } 1068 else if (xclass == GLX_GRAY_SCALE || xclass == GLX_STATIC_GRAY) { 1069 if (!setup_grayscale( client, v, b, cmap )) { 1070 return GL_FALSE; 1071 } 1072 } 1073 else if ((xclass == GLX_PSEUDO_COLOR || xclass == GLX_STATIC_COLOR) 1074 && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { 1075 if (!setup_dithered_color( client, v, b, cmap )) { 1076 return GL_FALSE; 1077 } 1078 } 1079 else { 1080 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n"); 1081 return GL_FALSE; 1082 } 1083 v->mesa_visual.indexBits = 0; 1084 1085 if (_mesa_getenv("MESA_NO_DITHER")) { 1086 v->dithered_pf = v->undithered_pf; 1087 } 1088 } 1089 1090 1091 /* 1092 * If MESA_INFO env var is set print out some debugging info 1093 * which can help Brian figure out what's going on when a user 1094 * reports bugs. 1095 */ 1096 if (_mesa_getenv("MESA_INFO")) { 1097 _mesa_printf("X/Mesa visual = %p\n", (void *) v); 1098 _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf); 1099 _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf); 1100 _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level); 1101 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 1102 _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 1103 } 1104 1105 if (b && window) { 1106 /* Do window-specific initializations */ 1107 1108 /* these should have been set in create_xmesa_buffer */ 1109 ASSERT(b->frontxrb->drawable == window); 1110 ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window); 1111 1112 /* Setup for single/double buffering */ 1113 if (v->mesa_visual.doubleBufferMode) { 1114 /* Double buffered */ 1115 b->shm = check_for_xshm( v->display ); 1116 } 1117 1118 /* X11 graphics contexts */ 1119#ifdef XFree86Server 1120 b->gc = CreateScratchGC(v->display, window->depth); 1121#else 1122 b->gc = XCreateGC( v->display, window, 0, NULL ); 1123#endif 1124 XMesaSetFunction( v->display, b->gc, GXcopy ); 1125 1126 /* cleargc - for glClear() */ 1127#ifdef XFree86Server 1128 b->cleargc = CreateScratchGC(v->display, window->depth); 1129#else 1130 b->cleargc = XCreateGC( v->display, window, 0, NULL ); 1131#endif 1132 XMesaSetFunction( v->display, b->cleargc, GXcopy ); 1133 1134 /* 1135 * Don't generate Graphics Expose/NoExpose events in swapbuffers(). 1136 * Patch contributed by Michael Pichler May 15, 1995. 1137 */ 1138#ifdef XFree86Server 1139 b->swapgc = CreateScratchGC(v->display, window->depth); 1140 { 1141 CARD32 v[1]; 1142 v[0] = FALSE; 1143 dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL); 1144 } 1145#else 1146 { 1147 XGCValues gcvalues; 1148 gcvalues.graphics_exposures = False; 1149 b->swapgc = XCreateGC(v->display, window, 1150 GCGraphicsExposures, &gcvalues); 1151 } 1152#endif 1153 XMesaSetFunction( v->display, b->swapgc, GXcopy ); 1154 /* 1155 * Set fill style and tile pixmap once for all for HPCR stuff 1156 * (instead of doing it each time in clear_color_HPCR_pixmap()) 1157 * Initialize whole stuff 1158 * Patch contributed by Jacques Leroy March 8, 1998. 1159 */ 1160 if (v->hpcr_clear_flag && b->backxrb && b->backxrb->pixmap) { 1161 int i; 1162 for (i = 0; i < 16; i++) { 1163 XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0); 1164 XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0); 1165 } 1166 XMesaPutImage(b->display, (XMesaDrawable) v->hpcr_clear_pixmap, 1167 b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); 1168 XMesaSetFillStyle( v->display, b->cleargc, FillTiled); 1169 XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap ); 1170 } 1171 1172 /* Initialize the row buffer XImage for use in write_color_span() */ 1173#ifdef XFree86Server 1174 b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, 1175 (char *)MALLOC(MAX_WIDTH*4)); 1176#else 1177 b->rowimage = XCreateImage( v->display, 1178 v->visinfo->visual, 1179 v->visinfo->depth, 1180 ZPixmap, 0, /*format, offset*/ 1181 (char*) MALLOC(MAX_WIDTH*4), /*data*/ 1182 MAX_WIDTH, 1, /*width, height*/ 1183 32, /*bitmap_pad*/ 1184 0 /*bytes_per_line*/ ); 1185#endif 1186 if (!b->rowimage) 1187 return GL_FALSE; 1188 } 1189 1190 return GL_TRUE; 1191} 1192 1193 1194 1195/* 1196 * Convert an RGBA color to a pixel value. 1197 */ 1198unsigned long 1199xmesa_color_to_pixel(GLcontext *ctx, 1200 GLubyte r, GLubyte g, GLubyte b, GLubyte a, 1201 GLuint pixelFormat) 1202{ 1203 XMesaContext xmesa = XMESA_CONTEXT(ctx); 1204 switch (pixelFormat) { 1205 case PF_Index: 1206 return 0; 1207 case PF_Truecolor: 1208 { 1209 unsigned long p; 1210 PACK_TRUECOLOR( p, r, g, b ); 1211 return p; 1212 } 1213 case PF_8A8B8G8R: 1214 return PACK_8A8B8G8R( r, g, b, a ); 1215 case PF_8A8R8G8B: 1216 return PACK_8A8R8G8B( r, g, b, a ); 1217 case PF_8R8G8B: 1218 /* fall through */ 1219 case PF_8R8G8B24: 1220 return PACK_8R8G8B( r, g, b ); 1221 case PF_5R6G5B: 1222 return PACK_5R6G5B( r, g, b ); 1223 case PF_Dither: 1224 { 1225 DITHER_SETUP; 1226 return DITHER( 1, 0, r, g, b ); 1227 } 1228 case PF_1Bit: 1229 /* 382 = (3*255)/2 */ 1230 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 1231 case PF_HPCR: 1232 return DITHER_HPCR(1, 1, r, g, b); 1233 case PF_Lookup: 1234 { 1235 LOOKUP_SETUP; 1236 return LOOKUP( r, g, b ); 1237 } 1238 case PF_Grayscale: 1239 return GRAY_RGB( r, g, b ); 1240 case PF_Dither_True: 1241 /* fall through */ 1242 case PF_Dither_5R6G5B: 1243 { 1244 unsigned long p; 1245 PACK_TRUEDITHER(p, 1, 0, r, g, b); 1246 return p; 1247 } 1248 default: 1249 _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel"); 1250 } 1251 return 0; 1252} 1253 1254 1255#define NUM_VISUAL_TYPES 6 1256 1257/** 1258 * Convert an X visual type to a GLX visual type. 1259 * 1260 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) 1261 * to be converted. 1262 * \return If \c visualType is a valid X visual type, a GLX visual type will 1263 * be returned. Otherwise \c GLX_NONE will be returned. 1264 * 1265 * \note 1266 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the 1267 * DRI CVS tree. 1268 */ 1269static GLint 1270xmesa_convert_from_x_visual_type( int visualType ) 1271{ 1272 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { 1273 GLX_STATIC_GRAY, GLX_GRAY_SCALE, 1274 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, 1275 GLX_TRUE_COLOR, GLX_DIRECT_COLOR 1276 }; 1277 1278 return ( (unsigned) visualType < NUM_VISUAL_TYPES ) 1279 ? glx_visual_types[ visualType ] : GLX_NONE; 1280} 1281 1282 1283/**********************************************************************/ 1284/***** Public Functions *****/ 1285/**********************************************************************/ 1286 1287 1288/* 1289 * Create a new X/Mesa visual. 1290 * Input: display - X11 display 1291 * visinfo - an XVisualInfo pointer 1292 * rgb_flag - GL_TRUE = RGB mode, 1293 * GL_FALSE = color index mode 1294 * alpha_flag - alpha buffer requested? 1295 * db_flag - GL_TRUE = double-buffered, 1296 * GL_FALSE = single buffered 1297 * stereo_flag - stereo visual? 1298 * ximage_flag - GL_TRUE = use an XImage for back buffer, 1299 * GL_FALSE = use an off-screen pixmap for back buffer 1300 * depth_size - requested bits/depth values, or zero 1301 * stencil_size - requested bits/stencil values, or zero 1302 * accum_red_size - requested bits/red accum values, or zero 1303 * accum_green_size - requested bits/green accum values, or zero 1304 * accum_blue_size - requested bits/blue accum values, or zero 1305 * accum_alpha_size - requested bits/alpha accum values, or zero 1306 * num_samples - number of samples/pixel if multisampling, or zero 1307 * level - visual level, usually 0 1308 * visualCaveat - ala the GLX extension, usually GLX_NONE 1309 * Return; a new XMesaVisual or 0 if error. 1310 */ 1311XMesaVisual XMesaCreateVisual( XMesaDisplay *display, 1312 XMesaVisualInfo visinfo, 1313 GLboolean rgb_flag, 1314 GLboolean alpha_flag, 1315 GLboolean db_flag, 1316 GLboolean stereo_flag, 1317 GLboolean ximage_flag, 1318 GLint depth_size, 1319 GLint stencil_size, 1320 GLint accum_red_size, 1321 GLint accum_green_size, 1322 GLint accum_blue_size, 1323 GLint accum_alpha_size, 1324 GLint num_samples, 1325 GLint level, 1326 GLint visualCaveat ) 1327{ 1328 char *gamma; 1329 XMesaVisual v; 1330 GLint red_bits, green_bits, blue_bits, alpha_bits; 1331 1332#ifndef XFree86Server 1333 /* For debugging only */ 1334 if (_mesa_getenv("MESA_XSYNC")) { 1335 /* This makes debugging X easier. 1336 * In your debugger, set a breakpoint on _XError to stop when an 1337 * X protocol error is generated. 1338 */ 1339 XSynchronize( display, 1 ); 1340 } 1341#endif 1342 1343 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 1344 if (!v) { 1345 return NULL; 1346 } 1347 1348 v->display = display; 1349 1350 /* Save a copy of the XVisualInfo struct because the user may X_mesa_free() 1351 * the struct but we may need some of the information contained in it 1352 * at a later time. 1353 */ 1354#ifndef XFree86Server 1355 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 1356 if(!v->visinfo) { 1357 _mesa_free(v); 1358 return NULL; 1359 } 1360 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); 1361#endif 1362 1363 /* check for MESA_GAMMA environment variable */ 1364 gamma = _mesa_getenv("MESA_GAMMA"); 1365 if (gamma) { 1366 v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; 1367 sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); 1368 if (v->RedGamma<=0.0) v->RedGamma = 1.0; 1369 if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; 1370 if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; 1371 } 1372 else { 1373 v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; 1374 } 1375 1376 v->ximage_flag = ximage_flag; 1377 1378#ifdef XFree86Server 1379 /* We could calculate these values by ourselves. nplanes is either the sum 1380 * of the red, green, and blue bits or the number index bits. 1381 * ColormapEntries is either (1U << index_bits) or 1382 * (1U << max(redBits, greenBits, blueBits)). 1383 */ 1384 assert(visinfo->nplanes > 0); 1385 v->nplanes = visinfo->nplanes; 1386 v->ColormapEntries = visinfo->ColormapEntries; 1387 1388 v->mesa_visual.redMask = visinfo->redMask; 1389 v->mesa_visual.greenMask = visinfo->greenMask; 1390 v->mesa_visual.blueMask = visinfo->blueMask; 1391 v->mesa_visual.visualID = visinfo->vid; 1392 v->mesa_visual.screen = 0; /* FIXME: What should be done here? */ 1393#else 1394 v->mesa_visual.redMask = visinfo->red_mask; 1395 v->mesa_visual.greenMask = visinfo->green_mask; 1396 v->mesa_visual.blueMask = visinfo->blue_mask; 1397 v->mesa_visual.visualID = visinfo->visualid; 1398 v->mesa_visual.screen = visinfo->screen; 1399#endif 1400 1401#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus)) 1402 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class); 1403#else 1404 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); 1405#endif 1406 1407 v->mesa_visual.visualRating = visualCaveat; 1408 1409 if (alpha_flag) 1410 v->mesa_visual.alphaBits = 8; 1411 1412 (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); 1413 1414 { 1415 const int xclass = v->mesa_visual.visualType; 1416 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { 1417 red_bits = _mesa_bitcount(GET_REDMASK(v)); 1418 green_bits = _mesa_bitcount(GET_GREENMASK(v)); 1419 blue_bits = _mesa_bitcount(GET_BLUEMASK(v)); 1420 } 1421 else { 1422 /* this is an approximation */ 1423 int depth; 1424 depth = GET_VISUAL_DEPTH(v); 1425 red_bits = depth / 3; 1426 depth -= red_bits; 1427 green_bits = depth / 2; 1428 depth -= green_bits; 1429 blue_bits = depth; 1430 alpha_bits = 0; 1431 assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); 1432 } 1433 alpha_bits = v->mesa_visual.alphaBits; 1434 } 1435 1436 _mesa_initialize_visual( &v->mesa_visual, 1437 rgb_flag, db_flag, stereo_flag, 1438 red_bits, green_bits, 1439 blue_bits, alpha_bits, 1440 v->mesa_visual.indexBits, 1441 depth_size, 1442 stencil_size, 1443 accum_red_size, accum_green_size, 1444 accum_blue_size, accum_alpha_size, 1445 0 ); 1446 1447 /* XXX minor hack */ 1448 v->mesa_visual.level = level; 1449 return v; 1450} 1451 1452 1453void XMesaDestroyVisual( XMesaVisual v ) 1454{ 1455#ifndef XFree86Server 1456 _mesa_free(v->visinfo); 1457#endif 1458 _mesa_free(v); 1459} 1460 1461 1462 1463/** 1464 * Create a new XMesaContext. 1465 * \param v the XMesaVisual 1466 * \param share_list another XMesaContext with which to share display 1467 * lists or NULL if no sharing is wanted. 1468 * \return an XMesaContext or NULL if error. 1469 */ 1470XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 1471{ 1472 static GLboolean firstTime = GL_TRUE; 1473 XMesaContext c; 1474 GLcontext *mesaCtx; 1475 struct dd_function_table functions; 1476 TNLcontext *tnl; 1477 1478 if (firstTime) { 1479 _glthread_INIT_MUTEX(_xmesa_lock); 1480 firstTime = GL_FALSE; 1481 } 1482 1483 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ 1484 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 1485 if (!c) 1486 return NULL; 1487 1488 mesaCtx = &(c->mesa); 1489 1490 /* initialize with default driver functions, then plug in XMesa funcs */ 1491 _mesa_init_driver_functions(&functions); 1492 xmesa_init_driver_functions(v, &functions); 1493 if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual, 1494 share_list ? &(share_list->mesa) : (GLcontext *) NULL, 1495 &functions, (void *) c)) { 1496 _mesa_free(c); 1497 return NULL; 1498 } 1499 1500 _mesa_enable_sw_extensions(mesaCtx); 1501 _mesa_enable_1_3_extensions(mesaCtx); 1502 _mesa_enable_1_4_extensions(mesaCtx); 1503 _mesa_enable_1_5_extensions(mesaCtx); 1504 _mesa_enable_2_0_extensions(mesaCtx); 1505#if ENABLE_EXT_texure_compression_s3tc 1506 if (c->Mesa_DXTn) { 1507 _mesa_enable_extension(mesaCtx, "GL_EXT_texture_compression_s3tc"); 1508 _mesa_enable_extension(mesaCtx, "GL_S3_s3tc"); 1509 } 1510 _mesa_enable_extension(mesaCtx, "GL_3DFX_texture_compression_FXT1"); 1511#endif 1512#if ENABLE_EXT_timer_query 1513 _mesa_enable_extension(mesaCtx, "GL_EXT_timer_query"); 1514#endif 1515 1516#ifdef XFree86Server 1517 /* If we're running in the X server, do bounds checking to prevent 1518 * segfaults and server crashes! 1519 */ 1520 mesaCtx->Const.CheckArrayBounds = GL_TRUE; 1521#endif 1522 1523 /* finish up xmesa context initializations */ 1524 c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE; 1525 c->xm_visual = v; 1526 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 1527 c->display = v->display; 1528 c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ 1529 1530 /* Initialize the software rasterizer and helper modules. 1531 */ 1532 if (!_swrast_CreateContext( mesaCtx ) || 1533 !_vbo_CreateContext( mesaCtx ) || 1534 !_tnl_CreateContext( mesaCtx ) || 1535 !_swsetup_CreateContext( mesaCtx )) { 1536 _mesa_free_context_data(&c->mesa); 1537 _mesa_free(c); 1538 return NULL; 1539 } 1540 1541 /* tnl setup */ 1542 tnl = TNL_CONTEXT(mesaCtx); 1543 tnl->Driver.RunPipeline = _tnl_run_pipeline; 1544 /* swrast setup */ 1545 xmesa_register_swrast_functions( mesaCtx ); 1546 _swsetup_Wakeup(mesaCtx); 1547 1548 return c; 1549} 1550 1551 1552 1553void XMesaDestroyContext( XMesaContext c ) 1554{ 1555 GLcontext *mesaCtx = &c->mesa; 1556#ifdef FX 1557 XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer); 1558 1559 if (xmbuf && xmbuf->FXctx) 1560 fxMesaDestroyContext(xmbuf->FXctx); 1561#endif 1562 _swsetup_DestroyContext( mesaCtx ); 1563 _swrast_DestroyContext( mesaCtx ); 1564 _tnl_DestroyContext( mesaCtx ); 1565 _vbo_DestroyContext( mesaCtx ); 1566 _mesa_free_context_data( mesaCtx ); 1567 _mesa_free( c ); 1568} 1569 1570 1571 1572/** 1573 * Private function for creating an XMesaBuffer which corresponds to an 1574 * X window or pixmap. 1575 * \param v the window's XMesaVisual 1576 * \param w the window we're wrapping 1577 * \param c context used to initialize the buffer if 3Dfx mode in use. 1578 * \return new XMesaBuffer or NULL if error 1579 */ 1580XMesaBuffer 1581XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c) 1582{ 1583#ifndef XFree86Server 1584 XWindowAttributes attr; 1585#endif 1586#ifdef FX 1587 char *fxEnvVar; 1588#endif 1589 int client = 0; 1590 XMesaBuffer b; 1591 XMesaColormap cmap; 1592 1593 assert(v); 1594 assert(w); 1595 (void) c; 1596 1597 /* Check that window depth matches visual depth */ 1598#ifdef XFree86Server 1599 client = CLIENT_ID(((XMesaDrawable)w)->id); 1600 1601 if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { 1602 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", 1603 GET_VISUAL_DEPTH(v), ((XMesaDrawable) w)->depth); 1604 return NULL; 1605 } 1606#else 1607 XGetWindowAttributes( v->display, w, &attr ); 1608 1609 if (GET_VISUAL_DEPTH(v) != attr.depth) { 1610 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", 1611 GET_VISUAL_DEPTH(v), attr.depth); 1612 return NULL; 1613 } 1614#endif 1615 1616 /* Find colormap */ 1617#ifdef XFree86Server 1618 cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); 1619#else 1620 if (attr.colormap) { 1621 cmap = attr.colormap; 1622 } 1623 else { 1624 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); 1625 /* this is weird, a window w/out a colormap!? */ 1626 /* OK, let's just allocate a new one and hope for the best */ 1627 cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 1628 } 1629#endif 1630 1631 b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap); 1632 if (!b) 1633 return NULL; 1634 1635 if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, 1636 (XMesaDrawable) w, cmap )) { 1637 xmesa_free_buffer(b); 1638 return NULL; 1639 } 1640 1641#ifdef FX 1642 fxEnvVar = _mesa_getenv("MESA_GLX_FX"); 1643 if (fxEnvVar) { 1644 if (fxEnvVar[0]!='d') { 1645 int attribs[100]; 1646 int numAttribs = 0; 1647 int hw; 1648 if (v->mesa_visual.depthBits > 0) { 1649 attribs[numAttribs++] = FXMESA_DEPTH_SIZE; 1650 attribs[numAttribs++] = v->mesa_visual.depthBits; 1651 } 1652 if (v->mesa_visual.doubleBufferMode) { 1653 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; 1654 } 1655 if (v->mesa_visual.accumRedBits > 0) { 1656 attribs[numAttribs++] = FXMESA_ACCUM_SIZE; 1657 attribs[numAttribs++] = v->mesa_visual.accumRedBits; 1658 } 1659 if (v->mesa_visual.stencilBits > 0) { 1660 attribs[numAttribs++] = FXMESA_STENCIL_SIZE; 1661 attribs[numAttribs++] = v->mesa_visual.stencilBits; 1662 } 1663 if (v->mesa_visual.alphaBits > 0) { 1664 attribs[numAttribs++] = FXMESA_ALPHA_SIZE; 1665 attribs[numAttribs++] = v->mesa_visual.alphaBits; 1666 } 1667 if (1) { 1668 attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; 1669 attribs[numAttribs++] = (int) &(c->mesa); 1670 } 1671 attribs[numAttribs++] = FXMESA_NONE; 1672 1673 /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */ 1674 hw = fxMesaSelectCurrentBoard(0); 1675 1676 /* if these fail, there's a new bug somewhere */ 1677 ASSERT(b->mesa_buffer.Width > 0); 1678 ASSERT(b->mesa_buffer.Height > 0); 1679 1680 if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) { 1681 b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, 1682 b->mesa_buffer.Height, attribs); 1683 if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) { 1684 b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; 1685 if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) { 1686 b->FXwindowHack = GL_TRUE; 1687 FX_grSstControl(GR_CONTROL_DEACTIVATE); 1688 } 1689 else { 1690 b->FXwindowHack = GL_FALSE; 1691 } 1692 } 1693 } 1694 else { 1695 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1696 b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, 1697 GR_REFRESH_75Hz, attribs); 1698 else 1699 b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, 1700 b->mesa_buffer.Height, attribs); 1701 b->FXisHackUsable = GL_FALSE; 1702 b->FXwindowHack = GL_FALSE; 1703 } 1704 /* 1705 fprintf(stderr, 1706 "voodoo %d, wid %d height %d hack: usable %d active %d\n", 1707 hw, b->mesa_buffer.Width, b->mesa_buffer.Height, 1708 b->FXisHackUsable, b->FXwindowHack); 1709 */ 1710 } 1711 } 1712 else { 1713 _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n"); 1714 _mesa_warning(NULL, " you have not defined the MESA_GLX_FX env. var.\n"); 1715 _mesa_warning(NULL, " (check the README.3DFX file for more information).\n\n"); 1716 _mesa_warning(NULL, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); 1717 } 1718#endif 1719 1720 return b; 1721} 1722 1723 1724XMesaBuffer 1725XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) 1726{ 1727 return XMesaCreateWindowBuffer2( v, w, NULL ); 1728} 1729 1730 1731/** 1732 * Create a new XMesaBuffer from an X pixmap. 1733 * 1734 * \param v the XMesaVisual 1735 * \param p the pixmap 1736 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or 1737 * \c GLX_DIRECT_COLOR visual for the pixmap 1738 * \returns new XMesaBuffer or NULL if error 1739 */ 1740XMesaBuffer 1741XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap) 1742{ 1743 int client = 0; 1744 XMesaBuffer b; 1745 1746 assert(v); 1747 1748 b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap); 1749 if (!b) 1750 return NULL; 1751 1752#ifdef XFree86Server 1753 client = CLIENT_ID(((XMesaDrawable)p)->id); 1754#endif 1755 1756 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1757 (XMesaDrawable) p, cmap)) { 1758 xmesa_free_buffer(b); 1759 return NULL; 1760 } 1761 1762 return b; 1763} 1764 1765 1766 1767XMesaBuffer 1768XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, 1769 unsigned int width, unsigned int height) 1770{ 1771#ifdef XFree86Server 1772 return 0; 1773#else 1774 int client = 0; 1775 XMesaWindow root; 1776 XMesaDrawable drawable; /* X Pixmap Drawable */ 1777 XMesaBuffer b; 1778 1779 /* allocate pixmap for front buffer */ 1780 root = RootWindow( v->display, v->visinfo->screen ); 1781 drawable = XCreatePixmap(v->display, root, width, height, 1782 v->visinfo->depth); 1783 if (!drawable) 1784 return NULL; 1785 1786 b = create_xmesa_buffer(drawable, PBUFFER, v, cmap); 1787 if (!b) 1788 return NULL; 1789 1790 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1791 drawable, cmap)) { 1792 xmesa_free_buffer(b); 1793 return NULL; 1794 } 1795 1796 return b; 1797#endif 1798} 1799 1800 1801 1802/* 1803 * Deallocate an XMesaBuffer structure and all related info. 1804 */ 1805void 1806XMesaDestroyBuffer(XMesaBuffer b) 1807{ 1808 xmesa_free_buffer(b); 1809} 1810 1811 1812/** 1813 * Query the current window size and update the corresponding GLframebuffer 1814 * and all attached renderbuffers. 1815 * Called when: 1816 * 1. the first time a buffer is bound to a context. 1817 * 2. from glViewport to poll for window size changes 1818 * 3. from the XMesaResizeBuffers() API function. 1819 * Note: it's possible (and legal) for xmctx to be NULL. That can happen 1820 * when resizing a buffer when no rendering context is bound. 1821 */ 1822void 1823xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) 1824{ 1825 GLuint width, height; 1826 xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height); 1827 if (drawBuffer->mesa_buffer.Width != width || 1828 drawBuffer->mesa_buffer.Height != height) { 1829 GLcontext *ctx = xmctx ? &xmctx->mesa : NULL; 1830 _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height); 1831 } 1832 drawBuffer->mesa_buffer.Initialized = GL_TRUE; /* XXX TEMPORARY? */ 1833} 1834 1835 1836/* 1837 * Bind buffer b to context c and make c the current rendering context. 1838 */ 1839GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) 1840{ 1841 return XMesaMakeCurrent2( c, b, b ); 1842} 1843 1844 1845/* 1846 * Bind buffer b to context c and make c the current rendering context. 1847 */ 1848GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 1849 XMesaBuffer readBuffer ) 1850{ 1851 if (c) { 1852 if (!drawBuffer || !readBuffer) 1853 return GL_FALSE; /* must specify buffers! */ 1854 1855#ifdef FX 1856 if (drawBuffer->FXctx) { 1857 fxMesaMakeCurrent(drawBuffer->FXctx); 1858 1859 c->xm_buffer = drawBuffer; 1860 1861 return GL_TRUE; 1862 } 1863#endif 1864 if (&(c->mesa) == _mesa_get_current_context() 1865 && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer 1866 && c->mesa.ReadBuffer == &readBuffer->mesa_buffer 1867 && XMESA_BUFFER(c->mesa.DrawBuffer)->wasCurrent) { 1868 /* same context and buffer, do nothing */ 1869 return GL_TRUE; 1870 } 1871 1872 c->xm_buffer = drawBuffer; 1873 1874 /* Call this periodically to detect when the user has begun using 1875 * GL rendering from multiple threads. 1876 */ 1877 _glapi_check_multithread(); 1878 1879 xmesa_check_and_update_buffer_size(c, drawBuffer); 1880 if (readBuffer != drawBuffer) 1881 xmesa_check_and_update_buffer_size(c, readBuffer); 1882 1883 _mesa_make_current(&(c->mesa), 1884 &drawBuffer->mesa_buffer, 1885 &readBuffer->mesa_buffer); 1886 1887 if (c->xm_visual->mesa_visual.rgbMode) { 1888 /* 1889 * Must recompute and set these pixel values because colormap 1890 * can be different for different windows. 1891 */ 1892 c->clearpixel = xmesa_color_to_pixel( &c->mesa, 1893 c->clearcolor[0], 1894 c->clearcolor[1], 1895 c->clearcolor[2], 1896 c->clearcolor[3], 1897 c->xm_visual->undithered_pf); 1898 XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); 1899 } 1900 1901 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 1902 drawBuffer->wasCurrent = GL_TRUE; 1903 } 1904 else { 1905 /* Detach */ 1906 _mesa_make_current( NULL, NULL, NULL ); 1907 } 1908 return GL_TRUE; 1909} 1910 1911 1912/* 1913 * Unbind the context c from its buffer. 1914 */ 1915GLboolean XMesaUnbindContext( XMesaContext c ) 1916{ 1917 /* A no-op for XFree86 integration purposes */ 1918 return GL_TRUE; 1919} 1920 1921 1922XMesaContext XMesaGetCurrentContext( void ) 1923{ 1924 GET_CURRENT_CONTEXT(ctx); 1925 if (ctx) { 1926 XMesaContext xmesa = XMESA_CONTEXT(ctx); 1927 return xmesa; 1928 } 1929 else { 1930 return 0; 1931 } 1932} 1933 1934 1935XMesaBuffer XMesaGetCurrentBuffer( void ) 1936{ 1937 GET_CURRENT_CONTEXT(ctx); 1938 if (ctx) { 1939 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); 1940 return xmbuf; 1941 } 1942 else { 1943 return 0; 1944 } 1945} 1946 1947 1948/* New in Mesa 3.1 */ 1949XMesaBuffer XMesaGetCurrentReadBuffer( void ) 1950{ 1951 GET_CURRENT_CONTEXT(ctx); 1952 if (ctx) { 1953 return XMESA_BUFFER(ctx->ReadBuffer); 1954 } 1955 else { 1956 return 0; 1957 } 1958} 1959 1960 1961GLboolean XMesaForceCurrent(XMesaContext c) 1962{ 1963 if (c) { 1964#ifdef XGLServer 1965 _glapi_set_dispatch(c->mesa.CurrentDispatch); 1966#endif 1967 1968 if (&(c->mesa) != _mesa_get_current_context()) { 1969 _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer); 1970 } 1971 } 1972 else { 1973 _mesa_make_current(NULL, NULL, NULL); 1974 } 1975 return GL_TRUE; 1976} 1977 1978 1979GLboolean XMesaLoseCurrent(XMesaContext c) 1980{ 1981 (void) c; 1982 _mesa_make_current(NULL, NULL, NULL); 1983 return GL_TRUE; 1984} 1985 1986 1987GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask ) 1988{ 1989 _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask); 1990 return GL_TRUE; 1991} 1992 1993 1994/* 1995 * Switch 3Dfx support hack between window and full-screen mode. 1996 */ 1997GLboolean XMesaSetFXmode( GLint mode ) 1998{ 1999#ifdef FX 2000 const char *fx = _mesa_getenv("MESA_GLX_FX"); 2001 if (fx && fx[0] != 'd') { 2002 GET_CURRENT_CONTEXT(ctx); 2003 GrHwConfiguration hw; 2004 if (!FX_grSstQueryHardware(&hw)) { 2005 /*fprintf(stderr, "!grSstQueryHardware\n");*/ 2006 return GL_FALSE; 2007 } 2008 if (hw.num_sst < 1) { 2009 /*fprintf(stderr, "hw.num_sst < 1\n");*/ 2010 return GL_FALSE; 2011 } 2012 if (ctx) { 2013 /* [dBorca] Hack alert: 2014 * oh, this is sooo wrong: ctx above is 2015 * really an fxMesaContext, not an XMesaContext 2016 */ 2017 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); 2018 if (mode == XMESA_FX_WINDOW) { 2019 if (xmbuf->FXisHackUsable) { 2020 FX_grSstControl(GR_CONTROL_DEACTIVATE); 2021 xmbuf->FXwindowHack = GL_TRUE; 2022 return GL_TRUE; 2023 } 2024 } 2025 else if (mode == XMESA_FX_FULLSCREEN) { 2026 FX_grSstControl(GR_CONTROL_ACTIVATE); 2027 xmbuf->FXwindowHack = GL_FALSE; 2028 return GL_TRUE; 2029 } 2030 else { 2031 /* Error: Bad mode value */ 2032 } 2033 } 2034 } 2035 /*fprintf(stderr, "fallthrough\n");*/ 2036#else 2037 (void) mode; 2038#endif 2039 return GL_FALSE; 2040} 2041 2042 2043 2044#ifdef FX 2045/* 2046 * Read image from VooDoo frame buffer into X/Mesa's back XImage. 2047 */ 2048static void FXgetImage( XMesaBuffer b ) 2049{ 2050 GET_CURRENT_CONTEXT(ctx); 2051 static unsigned short pixbuf[MAX_WIDTH]; 2052 GLuint x, y; 2053 GLuint width, height; 2054 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2055 2056#ifdef XFree86Server 2057 x = b->frontxrb->pixmap->x; 2058 y = b->frontxrb->pixmap->y; 2059 width = b->frontxrb->pixmap->width; 2060 height = b->frontxrb->pixmap->height; 2061 depth = b->frontxrb->pixmap->depth; 2062#else 2063 xmesa_get_window_size(b->display, b, &width, &height); 2064 x = y = 0; 2065#endif 2066 if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) { 2067 b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width); 2068 b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height); 2069 if (b->mesa_buffer.Width & 1) 2070 b->mesa_buffer.Width--; /* prevent odd width */ 2071 } 2072 2073 /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */ 2074 /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */ 2075 if (b->xm_visual->undithered_pf==PF_5R6G5B) { 2076 /* Special case: 16bpp RGB */ 2077 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ 2078 0, b->FXctx->height - b->mesa_buffer.Height, /*pos*/ 2079 b->mesa_buffer.Width, b->mesa_buffer.Height, /* size */ 2080 b->mesa_buffer.Width * sizeof(GLushort), /* stride */ 2081 b->backxrb->ximage->data); /* dest buffer */ 2082 } 2083 else if (b->xm_visual->dithered_pf==PF_Dither 2084 && GET_VISUAL_DEPTH(b->xm_visual)==8) { 2085 /* Special case: 8bpp RGB */ 2086 for (y=0;y<b->mesa_buffer.Height;y++) { 2087 GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data 2088 + b->backxrb->ximage->bytes_per_line * y; 2089 XDITHER_SETUP(y); 2090 2091 /* read row from 3Dfx frame buffer */ 2092 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2093 0, b->FXctx->height-(b->mesa_buffer.Height-y), 2094 b->mesa_buffer.Width, 1, 2095 0, 2096 pixbuf ); 2097 2098 /* write to XImage back buffer */ 2099 for (x=0;x<b->mesa_buffer.Width;x++) { 2100 GLubyte r = (pixbuf[x] & 0xf800) >> 8; 2101 GLubyte g = (pixbuf[x] & 0x07e0) >> 3; 2102 GLubyte b = (pixbuf[x] & 0x001f) << 3; 2103 *ptr++ = XDITHER( x, r, g, b); 2104 } 2105 } 2106 } 2107 else { 2108 /* General case: slow! */ 2109 for (y=0;y<b->mesa_buffer.Height;y++) { 2110 /* read row from 3Dfx frame buffer */ 2111 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2112 0, b->FXctx->height-(b->mesa_buffer.Height-y), 2113 b->mesa_buffer.Width, 1, 2114 0, 2115 pixbuf ); 2116 2117 /* write to XImage back buffer */ 2118 for (x=0;x<b->mesa_buffer.Width;x++) { 2119 XMesaPutPixel(b->backxrb->ximage,x,y, 2120 xmesa_color_to_pixel(ctx, 2121 (pixbuf[x] & 0xf800) >> 8, 2122 (pixbuf[x] & 0x07e0) >> 3, 2123 (pixbuf[x] & 0x001f) << 3, 2124 0xff, 2125 b->xm_visual->undithered_pf)); 2126 } 2127 } 2128 } 2129 /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */ 2130} 2131#endif 2132 2133 2134/* 2135 * Copy the back buffer to the front buffer. If there's no back buffer 2136 * this is a no-op. 2137 */ 2138void XMesaSwapBuffers( XMesaBuffer b ) 2139{ 2140 GET_CURRENT_CONTEXT(ctx); 2141 2142 if (!b->backxrb) { 2143 /* single buffered */ 2144 return; 2145 } 2146 2147 /* If we're swapping the buffer associated with the current context 2148 * we have to flush any pending rendering commands first. 2149 */ 2150 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 2151 _mesa_notifySwapBuffers(ctx); 2152 2153 if (b->db_mode) { 2154#ifdef FX 2155 if (b->FXctx) { 2156 fxMesaSwapBuffers(); 2157 2158 if (b->FXwindowHack) 2159 FXgetImage(b); 2160 else 2161 return; 2162 } 2163#endif 2164 if (b->backxrb->ximage) { 2165 /* Copy Ximage (back buf) from client memory to server window */ 2166#if defined(USE_XSHM) && !defined(XFree86Server) 2167 if (b->shm) { 2168 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2169 XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, 2170 b->swapgc, 2171 b->backxrb->ximage, 0, 0, 2172 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, 2173 False ); 2174 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2175 } 2176 else 2177#endif 2178 { 2179 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2180 XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, 2181 b->swapgc, 2182 b->backxrb->ximage, 0, 0, 2183 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height ); 2184 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2185 } 2186 } 2187 else if (b->backxrb->pixmap) { 2188 /* Copy pixmap (back buf) to window (front buf) on server */ 2189 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2190 XMesaCopyArea( b->xm_visual->display, 2191 b->backxrb->pixmap, /* source drawable */ 2192 b->frontxrb->drawable, /* dest. drawable */ 2193 b->swapgc, 2194 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, 2195 0, 0 /* dest region */ 2196 ); 2197 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2198 } 2199 2200 if (b->swAlpha) 2201 _mesa_copy_soft_alpha_renderbuffers(ctx, &b->mesa_buffer); 2202 } 2203#if !defined(XFree86Server) 2204 XSync( b->xm_visual->display, False ); 2205#endif 2206} 2207 2208 2209 2210/* 2211 * Copy sub-region of back buffer to front buffer 2212 */ 2213void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 2214{ 2215 GET_CURRENT_CONTEXT(ctx); 2216 2217 /* If we're swapping the buffer associated with the current context 2218 * we have to flush any pending rendering commands first. 2219 */ 2220 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 2221 _mesa_notifySwapBuffers(ctx); 2222 2223 if (!b->backxrb) { 2224 /* single buffered */ 2225 return; 2226 } 2227 2228 if (b->db_mode) { 2229 int yTop = b->mesa_buffer.Height - y - height; 2230#ifdef FX 2231 if (b->FXctx) { 2232 fxMesaSwapBuffers(); 2233 if (b->FXwindowHack) 2234 FXgetImage(b); 2235 else 2236 return; 2237 } 2238#endif 2239 if (b->backxrb->ximage) { 2240 /* Copy Ximage from host's memory to server's window */ 2241#if defined(USE_XSHM) && !defined(XFree86Server) 2242 if (b->shm) { 2243 /* XXX assuming width and height aren't too large! */ 2244 XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, 2245 b->swapgc, 2246 b->backxrb->ximage, x, yTop, 2247 x, yTop, width, height, False ); 2248 /* wait for finished event??? */ 2249 } 2250 else 2251#endif 2252 { 2253 /* XXX assuming width and height aren't too large! */ 2254 XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, 2255 b->swapgc, 2256 b->backxrb->ximage, x, yTop, 2257 x, yTop, width, height ); 2258 } 2259 } 2260 else { 2261 /* Copy pixmap to window on server */ 2262 XMesaCopyArea( b->xm_visual->display, 2263 b->backxrb->pixmap, /* source drawable */ 2264 b->frontxrb->drawable, /* dest. drawable */ 2265 b->swapgc, 2266 x, yTop, width, height, /* source region */ 2267 x, yTop /* dest region */ 2268 ); 2269 } 2270 } 2271} 2272 2273 2274/* 2275 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function 2276 * is a way to get "under the hood" of X/Mesa so one can manipulate the 2277 * back buffer directly. 2278 * Output: pixmap - pointer to back buffer's Pixmap, or 0 2279 * ximage - pointer to back buffer's XImage, or NULL 2280 * Return: GL_TRUE = context is double buffered 2281 * GL_FALSE = context is single buffered 2282 */ 2283#ifndef XFree86Server 2284GLboolean XMesaGetBackBuffer( XMesaBuffer b, 2285 XMesaPixmap *pixmap, 2286 XMesaImage **ximage ) 2287{ 2288 if (b->db_mode) { 2289 if (pixmap) 2290 *pixmap = b->backxrb->pixmap; 2291 if (ximage) 2292 *ximage = b->backxrb->ximage; 2293 return GL_TRUE; 2294 } 2295 else { 2296 *pixmap = 0; 2297 *ximage = NULL; 2298 return GL_FALSE; 2299 } 2300} 2301#endif /* XFree86Server */ 2302 2303 2304/* 2305 * Return the depth buffer associated with an XMesaBuffer. 2306 * Input: b - the XMesa buffer handle 2307 * Output: width, height - size of buffer in pixels 2308 * bytesPerValue - bytes per depth value (2 or 4) 2309 * buffer - pointer to depth buffer values 2310 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 2311 */ 2312GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, 2313 GLint *bytesPerValue, void **buffer ) 2314{ 2315 struct gl_renderbuffer *rb 2316 = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer; 2317 if (!rb || !rb->Data) { 2318 *width = 0; 2319 *height = 0; 2320 *bytesPerValue = 0; 2321 *buffer = 0; 2322 return GL_FALSE; 2323 } 2324 else { 2325 *width = b->mesa_buffer.Width; 2326 *height = b->mesa_buffer.Height; 2327 *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16 2328 ? sizeof(GLushort) : sizeof(GLuint); 2329 *buffer = rb->Data; 2330 return GL_TRUE; 2331 } 2332} 2333 2334 2335void XMesaFlush( XMesaContext c ) 2336{ 2337 if (c && c->xm_visual) { 2338#ifdef XFree86Server 2339 /* NOT_NEEDED */ 2340#else 2341 XSync( c->xm_visual->display, False ); 2342#endif 2343 } 2344} 2345 2346 2347 2348const char *XMesaGetString( XMesaContext c, int name ) 2349{ 2350 (void) c; 2351 if (name==XMESA_VERSION) { 2352 return "5.0"; 2353 } 2354 else if (name==XMESA_EXTENSIONS) { 2355 return ""; 2356 } 2357 else { 2358 return NULL; 2359 } 2360} 2361 2362 2363 2364XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) 2365{ 2366 XMesaBuffer b; 2367 for (b=XMesaBufferList; b; b=b->Next) { 2368 if (b->frontxrb->drawable == d && b->display == dpy) { 2369 return b; 2370 } 2371 } 2372 return NULL; 2373} 2374 2375 2376/** 2377 * Free/destroy all XMesaBuffers associated with given display. 2378 */ 2379void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy) 2380{ 2381 XMesaBuffer b, next; 2382 for (b = XMesaBufferList; b; b = next) { 2383 next = b->Next; 2384 if (b->display == dpy) { 2385 xmesa_free_buffer(b); 2386 } 2387 } 2388} 2389 2390 2391/* 2392 * Look for XMesaBuffers whose X window has been destroyed. 2393 * Deallocate any such XMesaBuffers. 2394 */ 2395void XMesaGarbageCollect( void ) 2396{ 2397 XMesaBuffer b, next; 2398 for (b=XMesaBufferList; b; b=next) { 2399 next = b->Next; 2400 if (b->display && b->frontxrb->drawable && b->type == WINDOW) { 2401#ifdef XFree86Server 2402 /* NOT_NEEDED */ 2403#else 2404 XSync(b->display, False); 2405 if (!window_exists( b->display, b->frontxrb->drawable )) { 2406 /* found a dead window, free the ancillary info */ 2407 XMesaDestroyBuffer( b ); 2408 } 2409#endif 2410 } 2411 } 2412} 2413 2414 2415unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, 2416 GLfloat red, GLfloat green, 2417 GLfloat blue, GLfloat alpha ) 2418{ 2419 GLcontext *ctx = &xmesa->mesa; 2420 GLint r = (GLint) (red * 255.0F); 2421 GLint g = (GLint) (green * 255.0F); 2422 GLint b = (GLint) (blue * 255.0F); 2423 GLint a = (GLint) (alpha * 255.0F); 2424 2425 switch (xmesa->pixelformat) { 2426 case PF_Index: 2427 return 0; 2428 case PF_Truecolor: 2429 { 2430 unsigned long p; 2431 PACK_TRUECOLOR( p, r, g, b ); 2432 return p; 2433 } 2434 case PF_8A8B8G8R: 2435 return PACK_8A8B8G8R( r, g, b, a ); 2436 case PF_8A8R8G8B: 2437 return PACK_8A8R8G8B( r, g, b, a ); 2438 case PF_8R8G8B: 2439 return PACK_8R8G8B( r, g, b ); 2440 case PF_5R6G5B: 2441 return PACK_5R6G5B( r, g, b ); 2442 case PF_Dither: 2443 { 2444 DITHER_SETUP; 2445 return DITHER( x, y, r, g, b ); 2446 } 2447 case PF_1Bit: 2448 /* 382 = (3*255)/2 */ 2449 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 2450 case PF_HPCR: 2451 return DITHER_HPCR(x, y, r, g, b); 2452 case PF_Lookup: 2453 { 2454 LOOKUP_SETUP; 2455 return LOOKUP( r, g, b ); 2456 } 2457 case PF_Grayscale: 2458 return GRAY_RGB( r, g, b ); 2459 case PF_Dither_5R6G5B: 2460 /* fall through */ 2461 case PF_Dither_True: 2462 { 2463 unsigned long p; 2464 PACK_TRUEDITHER(p, x, y, r, g, b); 2465 return p; 2466 } 2467 default: 2468 _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); 2469 } 2470 return 0; 2471} 2472 2473 2474/* 2475 * This is typically called when the window size changes and we need 2476 * to reallocate the buffer's back/depth/stencil/accum buffers. 2477 */ 2478void 2479XMesaResizeBuffers( XMesaBuffer b ) 2480{ 2481 GET_CURRENT_CONTEXT(ctx); 2482 XMesaContext xmctx = XMESA_CONTEXT(ctx); 2483 if (!xmctx) 2484 return; 2485 xmesa_check_and_update_buffer_size(xmctx, b); 2486} 2487 2488