xm_api.c revision 4b7ccad6829d11c07f1ceac3b3d12f8aec9e640b
1/* $Id: xm_api.c,v 1.30 2001/11/06 16:01:19 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.5
6 *
7 * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28/*
29 * This file contains the implementations of all the XMesa* functions.
30 *
31 *
32 * NOTES:
33 *
34 * The window coordinate system origin (0,0) is in the lower-left corner
35 * of the window.  X11's window coordinate origin is in the upper-left
36 * corner of the window.  Therefore, most drawing functions in this
37 * file have to flip Y coordinates.
38 *
39 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
40 * in support for the MIT Shared Memory extension.  If enabled, when you
41 * use an Ximage for the back buffer in double buffered mode, the "swap"
42 * operation will be faster.  You must also link with -lXext.
43 *
44 * Byte swapping:  If the Mesa host and the X display use a different
45 * byte order then there's some trickiness to be aware of when using
46 * XImages.  The byte ordering used for the XImage is that of the X
47 * display, not the Mesa host.
48 * The color-to-pixel encoding for True/DirectColor must be done
49 * according to the display's visual red_mask, green_mask, and blue_mask.
50 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
51 * do byte swapping if needed.  If one wants to directly "poke" the pixel
52 * into the XImage's buffer then the pixel must be byte swapped first.  In
53 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
54 * and use XPutPixel everywhere except in the implementation of
55 * glClear(GL_COLOR_BUFFER_BIT).  We want this function to be fast so
56 * instead of using XPutPixel we "poke" our values after byte-swapping
57 * the clear pixel value if needed.
58 *
59 */
60
61#ifdef __CYGWIN__
62#undef WIN32
63#undef __WIN32__
64#endif
65
66#include "glxheader.h"
67#include "GL/xmesa.h"
68#include "xmesaP.h"
69#include "context.h"
70#include "extensions.h"
71#include "glthread.h"
72#include "matrix.h"
73#include "mem.h"
74#include "mmath.h"
75#include "mtypes.h"
76#ifdef HAVE_CONFIG_H
77#include "conf.h"
78#endif
79#include "macros.h"
80#include "texformat.h"
81#include "texstore.h"
82#include "swrast/swrast.h"
83#include "swrast_setup/swrast_setup.h"
84#include "array_cache/acache.h"
85#include "tnl/tnl.h"
86
87#ifndef GLX_NONE_EXT
88#define GLX_NONE_EXT 0x8000
89#endif
90
91
92/*
93 * Global X driver lock
94 */
95_glthread_Mutex _xmesa_lock;
96
97
98
99/*
100 * Lookup tables for HPCR pixel format:
101 */
102static short hpcr_rgbTbl[3][256] = {
103{
104 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
105 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
106 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
107 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
108 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
109 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
110 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
111 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
112112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
113128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
114144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
115160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
116176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
117192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
118208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
119224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
120},
121{
122 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
123 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
124 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
125 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
126 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
127 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
128 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
129 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
130112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
131128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
132144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
133160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
134176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
135192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
136208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
137224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
138},
139{
140 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
141 40,  40,  41,  41,  42,  42,  43,  43,  44,  44,  45,  45,  46,  46,  47,  47,
142 48,  48,  49,  49,  50,  50,  51,  51,  52,  52,  53,  53,  54,  54,  55,  55,
143 56,  56,  57,  57,  58,  58,  59,  59,  60,  60,  61,  61,  62,  62,  63,  63,
144 64,  64,  65,  65,  66,  66,  67,  67,  68,  68,  69,  69,  70,  70,  71,  71,
145 72,  72,  73,  73,  74,  74,  75,  75,  76,  76,  77,  77,  78,  78,  79,  79,
146 80,  80,  81,  81,  82,  82,  83,  83,  84,  84,  85,  85,  86,  86,  87,  87,
147 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
148 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
149112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
150128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
151144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
152160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
153176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
154192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
155208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
156}
157};
158
159
160
161/**********************************************************************/
162/*****                     X Utility Functions                    *****/
163/**********************************************************************/
164
165
166/*
167 * X/Mesa error reporting function:
168 */
169static void error( const char *msg )
170{
171   if (getenv("MESA_DEBUG"))
172      fprintf( stderr, "X/Mesa error: %s\n", msg );
173}
174
175
176/*
177 * Return the host's byte order as LSBFirst or MSBFirst ala X.
178 */
179#ifndef XFree86Server
180static int host_byte_order( void )
181{
182   int i = 1;
183   char *cptr = (char *) &i;
184   return (*cptr==1) ? LSBFirst : MSBFirst;
185}
186#endif
187
188
189/*
190 * Error handling.
191 */
192#ifndef XFree86Server
193static int mesaXErrorFlag = 0;
194
195static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event )
196{
197   (void) dpy;
198   (void) event;
199   mesaXErrorFlag = 1;
200   return 0;
201}
202#endif
203
204
205/*
206 * Check if the X Shared Memory extension is available.
207 * Return:  0 = not available
208 *          1 = shared XImage support available
209 *          2 = shared Pixmap support available also
210 */
211#ifndef XFree86Server
212static int check_for_xshm( XMesaDisplay *display )
213{
214#ifdef USE_XSHM
215   int major, minor, ignore;
216   Bool pixmaps;
217
218   if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
219      if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
220	 return (pixmaps==True) ? 2 : 1;
221      }
222      else {
223	 return 0;
224      }
225   }
226   else {
227      return 0;
228   }
229#else
230   /* Can't compile XSHM support */
231   return 0;
232#endif
233}
234#endif
235
236
237/*
238 * Return the width and height of the given drawable.
239 */
240static void get_drawable_size( XMesaDisplay *dpy, XMesaDrawable d,
241                               unsigned int *width, unsigned int *height)
242{
243#ifdef XFree86Server
244    (void) dpy;
245    *width = d->width;
246    *height = d->height;
247#else
248   Window root;
249   int x, y;
250   unsigned int bw, depth;
251
252   _glthread_LOCK_MUTEX(_xmesa_lock);
253   XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth );
254   _glthread_UNLOCK_MUTEX(_xmesa_lock);
255#endif
256}
257
258
259/*
260 * Apply gamma correction to an intensity value in [0..max].  Return the
261 * new intensity value.
262 */
263static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max )
264{
265   if (gamma == 1.0) {
266      return value;
267   }
268   else {
269      double x = (double) value / (double) max;
270      return IROUND_POS((GLfloat) max * pow(x, 1.0F/gamma));
271   }
272}
273
274
275
276/*
277 * Return the true number of bits per pixel for XImages.
278 * For example, if we request a 24-bit deep visual we may actually need/get
279 * 32bpp XImages.  This function returns the appropriate bpp.
280 * Input:  dpy - the X display
281 *         visinfo - desribes the visual to be used for XImages
282 * Return:  true number of bits per pixel for XImages
283 */
284#define GET_BITS_PER_PIXEL(xmv) bits_per_pixel(xmv)
285
286#ifdef XFree86Server
287
288static int bits_per_pixel( XMesaVisual xmv )
289{
290   XMesaVisualInfo visinfo = xmv->visinfo;
291   const int depth = visinfo->nplanes;
292   int i;
293   for (i = 0; i < screenInfo.numPixmapFormats; i++) {
294      if (screenInfo.formats[i].depth == depth)
295         return screenInfo.formats[i].bitsPerPixel;
296   }
297   return depth;  /* should never get here, but this should be safe */
298}
299
300#else
301
302static int bits_per_pixel( XMesaVisual xmv )
303{
304   XMesaDisplay *dpy = xmv->display;
305   XMesaVisualInfo visinfo = xmv->visinfo;
306   XMesaImage *img;
307   int bitsPerPixel;
308   /* Create a temporary XImage */
309   img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
310		       ZPixmap, 0,           /*format, offset*/
311		       (char*) MALLOC(8),    /*data*/
312		       1, 1,                 /*width, height*/
313		       32,                   /*bitmap_pad*/
314		       0                     /*bytes_per_line*/
315                     );
316   assert(img);
317   /* grab the bits/pixel value */
318   bitsPerPixel = img->bits_per_pixel;
319   /* free the XImage */
320   FREE( img->data );
321   img->data = NULL;
322   XMesaDestroyImage( img );
323   return bitsPerPixel;
324}
325#endif
326
327
328
329/*
330 * Determine if a given X window ID is valid (window exists).
331 * Do this by calling XGetWindowAttributes() for the window and
332 * checking if we catch an X error.
333 * Input:  dpy - the display
334 *         win - the window to check for existance
335 * Return:  GL_TRUE - window exists
336 *          GL_FALSE - window doesn't exist
337 */
338#ifndef XFree86Server
339static GLboolean WindowExistsFlag;
340
341static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
342{
343   (void) dpy;
344   if (xerr->error_code == BadWindow) {
345      WindowExistsFlag = GL_FALSE;
346   }
347   return 0;
348}
349
350static GLboolean window_exists( XMesaDisplay *dpy, Window win )
351{
352   XWindowAttributes wa;
353   int (*old_handler)( XMesaDisplay*, XErrorEvent* );
354   WindowExistsFlag = GL_TRUE;
355   old_handler = XSetErrorHandler(window_exists_err_handler);
356   XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
357   XSetErrorHandler(old_handler);
358   return WindowExistsFlag;
359}
360#endif
361
362
363
364/**********************************************************************/
365/*****                Linked list of XMesaBuffers                 *****/
366/**********************************************************************/
367
368static XMesaBuffer XMesaBufferList = NULL;
369
370
371/* Allocate a new XMesaBuffer, add to linked list */
372static XMesaBuffer alloc_xmesa_buffer(void)
373{
374   XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
375   if (b) {
376      b->Next = XMesaBufferList;
377      XMesaBufferList = b;
378   }
379   return b;
380}
381
382
383/*
384 * Find an XMesaBuffer by matching X display and colormap but NOT matching
385 * the notThis buffer.
386 */
387static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy,
388                                     XMesaColormap cmap,
389                                     XMesaBuffer notThis)
390{
391   XMesaBuffer b;
392   for (b=XMesaBufferList; b; b=b->Next) {
393      if (b->display==dpy && b->cmap==cmap && b!=notThis) {
394         return b;
395      }
396   }
397   return NULL;
398}
399
400
401/*
402 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap
403 * entries.
404 */
405static void free_xmesa_buffer(int client, XMesaBuffer buffer)
406{
407   XMesaBuffer prev = NULL, b;
408   (void) client;
409   for (b=XMesaBufferList; b; b=b->Next) {
410      if (b==buffer) {
411         /* unlink bufer from list */
412         if (prev)
413            prev->Next = buffer->Next;
414         else
415            XMesaBufferList = buffer->Next;
416         /* Check to free X colors */
417         if (buffer->num_alloced>0) {
418            /* If no other buffer uses this X colormap then free the colors. */
419            if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) {
420#ifdef XFree86Server
421               (void)FreeColors(buffer->cmap, client,
422				buffer->num_alloced, buffer->alloced_colors,
423				0);
424#else
425               XFreeColors(buffer->display, buffer->cmap,
426                           buffer->alloced_colors, buffer->num_alloced, 0);
427#endif
428            }
429         }
430
431         _mesa_free_framebuffer_data(&buffer->mesa_buffer);
432         FREE(buffer);
433
434         return;
435      }
436      /* continue search */
437      prev = b;
438   }
439   /* buffer not found in XMesaBufferList */
440   _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n");
441}
442
443
444/* Copy X color table stuff from one XMesaBuffer to another. */
445static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src)
446{
447   MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table));
448   MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r));
449   MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g));
450   MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b));
451   dst->num_alloced = src->num_alloced;
452   MEMCPY(dst->alloced_colors, src->alloced_colors,
453          sizeof(src->alloced_colors));
454}
455
456
457
458/**********************************************************************/
459/*****                   Misc Private Functions                   *****/
460/**********************************************************************/
461
462
463/*
464 * Return number of bits set in n.
465 */
466static int bitcount( unsigned long n )
467{
468   int bits;
469   for (bits=0; n>0; n=n>>1) {
470      if (n&1) {
471         bits++;
472      }
473   }
474   return bits;
475}
476
477
478
479/*
480 * Allocate a shared memory XImage back buffer for the given XMesaBuffer.
481 * Return:  GL_TRUE if success, GL_FALSE if error
482 */
483#ifndef XFree86Server
484static GLboolean alloc_shm_back_buffer( XMesaBuffer b )
485{
486#ifdef USE_XSHM
487   /*
488    * We have to do a _lot_ of error checking here to be sure we can
489    * really use the XSHM extension.  It seems different servers trigger
490    * errors at different points if the extension won't work.  Therefore
491    * we have to be very careful...
492    */
493   GC gc;
494   int (*old_handler)( XMesaDisplay *, XErrorEvent * );
495
496   b->backimage = XShmCreateImage( b->xm_visual->display,
497                                   b->xm_visual->visinfo->visual,
498                                   b->xm_visual->visinfo->depth,
499				   ZPixmap, NULL, &b->shminfo,
500				   b->width, b->height );
501   if (b->backimage == NULL) {
502      error("alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.");
503      b->shm = 0;
504      return GL_FALSE;
505   }
506
507   b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line
508			     * b->backimage->height, IPC_CREAT|0777 );
509   if (b->shminfo.shmid < 0) {
510      if (getenv("MESA_DEBUG"))
511          perror("alloc_back_buffer");
512      XDestroyImage( b->backimage );
513      b->backimage = NULL;
514      error("alloc_back_buffer: Shared memory error (shmget), disabling.");
515      b->shm = 0;
516      return GL_FALSE;
517   }
518
519   b->shminfo.shmaddr = b->backimage->data
520                      = (char*)shmat( b->shminfo.shmid, 0, 0 );
521   if (b->shminfo.shmaddr == (char *) -1) {
522      if (getenv("MESA_DEBUG"))
523          perror("alloc_back_buffer");
524      XDestroyImage( b->backimage );
525      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
526      b->backimage = NULL;
527      error("alloc_back_buffer: Shared memory error (shmat), disabling.");
528      b->shm = 0;
529      return GL_FALSE;
530   }
531
532   b->shminfo.readOnly = False;
533   mesaXErrorFlag = 0;
534   old_handler = XSetErrorHandler( mesaHandleXError );
535   /* This may trigger the X protocol error we're ready to catch: */
536   XShmAttach( b->xm_visual->display, &b->shminfo );
537   XSync( b->xm_visual->display, False );
538
539   if (mesaXErrorFlag) {
540      /* we are on a remote display, this error is normal, don't print it */
541      XFlush( b->xm_visual->display );
542      mesaXErrorFlag = 0;
543      XDestroyImage( b->backimage );
544      shmdt( b->shminfo.shmaddr );
545      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
546      b->backimage = NULL;
547      b->shm = 0;
548      (void) XSetErrorHandler( old_handler );
549      return GL_FALSE;
550   }
551
552   shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */
553
554   /* Finally, try an XShmPutImage to be really sure the extension works */
555   gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL );
556   XShmPutImage( b->xm_visual->display, b->frontbuffer, gc,
557		 b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False );
558   XSync( b->xm_visual->display, False );
559   XFreeGC( b->xm_visual->display, gc );
560   (void) XSetErrorHandler( old_handler );
561   if (mesaXErrorFlag) {
562      XFlush( b->xm_visual->display );
563      mesaXErrorFlag = 0;
564      XDestroyImage( b->backimage );
565      shmdt( b->shminfo.shmaddr );
566      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
567      b->backimage = NULL;
568      b->shm = 0;
569      return GL_FALSE;
570   }
571
572   if (b->backimage) {
573      int height = b->backimage->height;
574      /* Needed by PIXELADDR1 macro */
575      b->ximage_width1 = b->backimage->bytes_per_line;
576      b->ximage_origin1 = (GLubyte *) b->backimage->data
577                        + b->ximage_width1 * (height-1);
578      /* Needed by PIXELADDR2 macro */
579      b->ximage_width2 = b->backimage->bytes_per_line / 2;
580      b->ximage_origin2 = (GLushort *) b->backimage->data
581                        + b->ximage_width2 * (height-1);
582      /* Needed by PIXELADDR3 macro */
583      b->ximage_width3 = b->backimage->bytes_per_line;
584      b->ximage_origin3 = (GLubyte *) b->backimage->data
585                        + b->ximage_width3 * (height-1);
586      /* Needed by PIXELADDR4 macro */
587      b->ximage_width4 = b->backimage->width;
588      b->ximage_origin4 = (GLuint *) b->backimage->data
589                        + b->ximage_width4 * (height-1);
590   }
591
592   return GL_TRUE;
593#else
594   /* Can't compile XSHM support */
595   return GL_FALSE;
596#endif
597}
598#endif
599
600
601
602/*
603 * Setup an off-screen pixmap or Ximage to use as the back buffer.
604 * Input:  b - the X/Mesa buffer
605 */
606void xmesa_alloc_back_buffer( XMesaBuffer b )
607{
608   if (b->db_state==BACK_XIMAGE) {
609      /* Deallocate the old backimage, if any */
610      if (b->backimage) {
611#if defined(USE_XSHM) && !defined(XFree86Server)
612	 if (b->shm) {
613	    XShmDetach( b->xm_visual->display, &b->shminfo );
614	    XDestroyImage( b->backimage );
615	    shmdt( b->shminfo.shmaddr );
616	 }
617	 else
618#endif
619	   XMesaDestroyImage( b->backimage );
620	 b->backimage = NULL;
621      }
622
623      /* Allocate new back buffer */
624#ifdef XFree86Server
625      {
626	 /* Allocate a regular XImage for the back buffer. */
627	 b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
628					 b->width, b->height, NULL);
629#else
630      if (b->shm==0
631	  || alloc_shm_back_buffer(b)==GL_FALSE
632	  ) {
633	 /* Allocate a regular XImage for the back buffer. */
634	 b->backimage = XCreateImage( b->xm_visual->display,
635                                      b->xm_visual->visinfo->visual,
636                                      GET_VISUAL_DEPTH(b->xm_visual),
637				      ZPixmap, 0,   /* format, offset */
638				      NULL, b->width, b->height,
639				      8, 0 );  /* pad, bytes_per_line */
640#endif
641	 if (!b->backimage) {
642	    error("alloc_back_buffer: XCreateImage failed.");
643	 }
644         b->backimage->data = (char *) MALLOC( b->backimage->height
645                                             * b->backimage->bytes_per_line );
646         if (!b->backimage->data) {
647            error("alloc_back_buffer: MALLOC failed.");
648            XMesaDestroyImage( b->backimage );
649            b->backimage = NULL;
650         }
651      }
652      b->backpixmap = None;
653   }
654   else if (b->db_state==BACK_PIXMAP) {
655      XMesaPixmap old_pixmap = b->backpixmap;
656      /* Free the old back pixmap */
657      if (b->backpixmap) {
658	 XMesaFreePixmap( b->xm_visual->display, b->backpixmap );
659      }
660      /* Allocate new back pixmap */
661      b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer,
662					 b->width, b->height,
663					 GET_VISUAL_DEPTH(b->xm_visual) );
664      b->backimage = NULL;
665      /* update other references to backpixmap */
666      if (b->buffer==(XMesaDrawable)old_pixmap) {
667	 b->buffer = (XMesaDrawable)b->backpixmap;
668      }
669   }
670}
671
672
673
674/*
675 * A replacement for XAllocColor.  This function should never
676 * fail to allocate a color.  When XAllocColor fails, we return
677 * the nearest matching color.  If we have to allocate many colors
678 * this function isn't too efficient; the XQueryColors() could be
679 * done just once.
680 * Written by Michael Pichler, Brian Paul, Mark Kilgard
681 * Input:  dpy - X display
682 *         cmap - X colormap
683 *         cmapSize - size of colormap
684 * In/Out: color - the XColor struct
685 * Output:  exact - 1=exact color match, 0=closest match
686 *          alloced - 1=XAlloc worked, 0=XAlloc failed
687 */
688static void
689noFaultXAllocColor( int client,
690                    XMesaDisplay *dpy,
691                    XMesaColormap cmap,
692                    int cmapSize,
693                    XMesaColor *color,
694                    int *exact, int *alloced )
695{
696#ifdef XFree86Server
697   Pixel *ppixIn;
698   xrgb *ctable;
699#else
700   /* we'll try to cache ctable for better remote display performance */
701   static Display *prevDisplay = NULL;
702   static XMesaColormap prevCmap = 0;
703   static int prevCmapSize = 0;
704   static XMesaColor *ctable = NULL;
705#endif
706   XMesaColor subColor;
707   int i, bestmatch;
708   double mindist;       /* 3*2^16^2 exceeds long int precision. */
709
710   (void) client;
711
712   /* First try just using XAllocColor. */
713#ifdef XFree86Server
714   if (AllocColor(cmap,
715		  &color->red, &color->green, &color->blue,
716		  &color->pixel,
717		  client) == Success) {
718#else
719   if (XAllocColor(dpy, cmap, color)) {
720#endif
721      *exact = 1;
722      *alloced = 1;
723      return;
724   }
725
726   /* Alloc failed, search for closest match */
727
728   /* Retrieve color table entries. */
729   /* XXX alloca candidate. */
730#ifdef XFree86Server
731   ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
732   ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
733   for (i = 0; i < cmapSize; i++) {
734      ppixIn[i] = i;
735   }
736   QueryColors(cmap, cmapSize, ppixIn, ctable);
737#else
738   if (prevDisplay != dpy || prevCmap != cmap
739       || prevCmapSize != cmapSize || !ctable) {
740      /* free previously cached color table */
741      if (ctable)
742         FREE(ctable);
743      /* Get the color table from X */
744      ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor));
745      assert(ctable);
746      for (i = 0; i < cmapSize; i++) {
747         ctable[i].pixel = i;
748      }
749      XQueryColors(dpy, cmap, ctable, cmapSize);
750      prevDisplay = dpy;
751      prevCmap = cmap;
752      prevCmapSize = cmapSize;
753   }
754#endif
755
756   /* Find best match. */
757   bestmatch = -1;
758   mindist = 0.0;
759   for (i = 0; i < cmapSize; i++) {
760      double dr = 0.30 * ((double) color->red - (double) ctable[i].red);
761      double dg = 0.59 * ((double) color->green - (double) ctable[i].green);
762      double db = 0.11 * ((double) color->blue - (double) ctable[i].blue);
763      double dist = dr * dr + dg * dg + db * db;
764      if (bestmatch < 0 || dist < mindist) {
765         bestmatch = i;
766         mindist = dist;
767      }
768   }
769
770   /* Return result. */
771   subColor.red   = ctable[bestmatch].red;
772   subColor.green = ctable[bestmatch].green;
773   subColor.blue  = ctable[bestmatch].blue;
774   /* Try to allocate the closest match color.  This should only
775    * fail if the cell is read/write.  Otherwise, we're incrementing
776    * the cell's reference count.
777    */
778#ifdef XFree86Server
779   if (AllocColor(cmap,
780		  &subColor.red, &subColor.green, &subColor.blue,
781		  &subColor.pixel,
782		  client) == Success) {
783#else
784   if (XAllocColor(dpy, cmap, &subColor)) {
785#endif
786      *alloced = 1;
787   }
788   else {
789      /* do this to work around a problem reported by Frank Ortega */
790      subColor.pixel = (unsigned long) bestmatch;
791      subColor.red   = ctable[bestmatch].red;
792      subColor.green = ctable[bestmatch].green;
793      subColor.blue  = ctable[bestmatch].blue;
794      subColor.flags = DoRed | DoGreen | DoBlue;
795      *alloced = 0;
796   }
797#ifdef XFree86Server
798   FREE(ppixIn);
799   FREE(ctable);
800#else
801   /* don't free table, save it for next time */
802#endif
803
804   *color = subColor;
805   *exact = 0;
806}
807
808
809
810
811/*
812 * Do setup for PF_GRAYSCALE pixel format.
813 * Note that buffer may be NULL.
814 */
815static GLboolean setup_grayscale( int client, XMesaVisual v,
816                                  XMesaBuffer buffer, XMesaColormap cmap )
817{
818   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
819      return GL_FALSE;
820   }
821
822   if (buffer) {
823      XMesaBuffer prevBuffer;
824
825      if (!cmap) {
826         return GL_FALSE;
827      }
828
829      prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
830      if (prevBuffer &&
831          (buffer->xm_visual->mesa_visual.rgbMode ==
832           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
833         /* Copy colormap stuff from previous XMesaBuffer which uses same
834          * X colormap.  Do this to avoid time spent in noFaultXAllocColor.
835          */
836         copy_colortable_info(buffer, prevBuffer);
837      }
838      else {
839         /* Allocate 256 shades of gray */
840         int gray;
841         int colorsfailed = 0;
842         for (gray=0;gray<256;gray++) {
843            GLint r = gamma_adjust( v->RedGamma,   gray, 255 );
844            GLint g = gamma_adjust( v->GreenGamma, gray, 255 );
845            GLint b = gamma_adjust( v->BlueGamma,  gray, 255 );
846            int exact, alloced;
847            XMesaColor xcol;
848            xcol.red   = (r << 8) | r;
849            xcol.green = (g << 8) | g;
850            xcol.blue  = (b << 8) | b;
851            noFaultXAllocColor( client, v->display,
852                                cmap, GET_COLORMAP_SIZE(v),
853                                &xcol, &exact, &alloced );
854            if (!exact) {
855               colorsfailed++;
856            }
857            if (alloced) {
858               assert(buffer->num_alloced<256);
859               buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
860               buffer->num_alloced++;
861            }
862
863            /*OLD
864            assert(gray < 576);
865            buffer->color_table[gray*3+0] = xcol.pixel;
866            buffer->color_table[gray*3+1] = xcol.pixel;
867            buffer->color_table[gray*3+2] = xcol.pixel;
868            assert(xcol.pixel < 65536);
869            buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
870            buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
871            buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
872            */
873            buffer->color_table[gray] = xcol.pixel;
874            assert(xcol.pixel < 65536);
875            buffer->pixel_to_r[xcol.pixel] = gray;
876            buffer->pixel_to_g[xcol.pixel] = gray;
877            buffer->pixel_to_b[xcol.pixel] = gray;
878         }
879
880         if (colorsfailed && getenv("MESA_DEBUG")) {
881            fprintf( stderr,
882                  "Note: %d out of 256 needed colors do not match exactly.\n",
883                  colorsfailed );
884         }
885      }
886   }
887
888   v->dithered_pf = PF_GRAYSCALE;
889   v->undithered_pf = PF_GRAYSCALE;
890   return GL_TRUE;
891}
892
893
894
895/*
896 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
897 * or 8-bit TrueColor visual visual.  We try to allocate a palette of 225
898 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
899 * color.  While this function was originally designed just for 8-bit
900 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
901 * Dithering code contributed by Bob Mercier.
902 */
903static GLboolean setup_dithered_color( int client, XMesaVisual v,
904                                       XMesaBuffer buffer, XMesaColormap cmap )
905{
906   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
907      return GL_FALSE;
908   }
909
910   if (buffer) {
911      XMesaBuffer prevBuffer;
912
913      if (!cmap) {
914         return GL_FALSE;
915      }
916
917      prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
918      if (prevBuffer &&
919          (buffer->xm_visual->mesa_visual.rgbMode ==
920           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
921         /* Copy colormap stuff from previous, matching XMesaBuffer.
922          * Do this to avoid time spent in noFaultXAllocColor.
923          */
924         copy_colortable_info(buffer, prevBuffer);
925      }
926      else {
927         /* Allocate X colors and initialize color_table[], red_table[], etc */
928         int r, g, b, i;
929         int colorsfailed = 0;
930         for (r = 0; r < _R; r++) {
931            for (g = 0; g < _G; g++) {
932               for (b = 0; b < _B; b++) {
933                  XMesaColor xcol;
934                  int exact, alloced;
935                  xcol.red  =gamma_adjust(v->RedGamma,   r*65535/(_R-1),65535);
936                  xcol.green=gamma_adjust(v->GreenGamma, g*65535/(_G-1),65535);
937                  xcol.blue =gamma_adjust(v->BlueGamma,  b*65535/(_B-1),65535);
938                  noFaultXAllocColor( client, v->display,
939                                      cmap, GET_COLORMAP_SIZE(v),
940                                      &xcol, &exact, &alloced );
941                  if (!exact) {
942                     colorsfailed++;
943                  }
944                  if (alloced) {
945                     assert(buffer->num_alloced<256);
946                     buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
947                     buffer->num_alloced++;
948                  }
949                  i = _MIX( r, g, b );
950                  assert(i < 576);
951                  buffer->color_table[i] = xcol.pixel;
952                  assert(xcol.pixel < 65536);
953                  buffer->pixel_to_r[xcol.pixel] = r * 255 / (_R-1);
954                  buffer->pixel_to_g[xcol.pixel] = g * 255 / (_G-1);
955                  buffer->pixel_to_b[xcol.pixel] = b * 255 / (_B-1);
956               }
957            }
958         }
959
960         if (colorsfailed && getenv("MESA_DEBUG")) {
961            fprintf( stderr,
962                  "Note: %d out of %d needed colors do not match exactly.\n",
963                  colorsfailed, _R*_G*_B );
964         }
965      }
966   }
967
968   v->dithered_pf = PF_DITHER;
969   v->undithered_pf = PF_LOOKUP;
970   return GL_TRUE;
971}
972
973
974/*
975 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
976 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
977 * Special dithering tables have to be initialized.
978 */
979static void setup_8bit_hpcr( XMesaVisual v )
980{
981   /* HP Color Recovery contributed by:  Alex De Bruyn (ad@lms.be)
982    * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
983    * on the root window AND the colormap obtainable by XGetRGBColormaps
984    * for that atom must be set on the window.  (see also tkInitWindow)
985    * If that colormap is not set, the output will look stripy.
986    */
987
988   /* Setup color tables with gamma correction */
989   int i;
990   double g;
991
992   g = 1.0 / v->RedGamma;
993   for (i=0; i<256; i++) {
994      GLint red = IROUND_POS(255.0 * pow( hpcr_rgbTbl[0][i]/255.0, g ));
995      v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 );
996   }
997
998   g = 1.0 / v->GreenGamma;
999   for (i=0; i<256; i++) {
1000      GLint green = IROUND_POS(255.0 * pow( hpcr_rgbTbl[1][i]/255.0, g ));
1001      v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 );
1002   }
1003
1004   g = 1.0 / v->BlueGamma;
1005   for (i=0; i<256; i++) {
1006      GLint blue = IROUND_POS(255.0 * pow( hpcr_rgbTbl[2][i]/255.0, g ));
1007      v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 );
1008   }
1009   v->undithered_pf = PF_HPCR;  /* can't really disable dithering for now */
1010   v->dithered_pf = PF_HPCR;
1011
1012   /* which method should I use to clear */
1013   /* GL_FALSE: keep the ordinary method  */
1014   /* GL_TRUE : clear with dither pattern */
1015   v->hpcr_clear_flag = getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE;
1016
1017   if (v->hpcr_clear_flag) {
1018      v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
1019                                               DefaultRootWindow(v->display),
1020                                               16, 2, 8);
1021#ifndef XFree86Server
1022      v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
1023                                       0, 0, 16, 2, AllPlanes, ZPixmap);
1024#endif
1025   }
1026}
1027
1028
1029/*
1030 * Setup RGB rendering for a window with a True/DirectColor visual.
1031 */
1032static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer,
1033                             XMesaColormap cmap )
1034{
1035   unsigned long rmask, gmask, bmask;
1036   (void) buffer;
1037   (void) cmap;
1038
1039   /* Compute red multiplier (mask) and bit shift */
1040   v->rshift = 0;
1041   rmask = GET_REDMASK(v);
1042   while ((rmask & 1)==0) {
1043      v->rshift++;
1044      rmask = rmask >> 1;
1045   }
1046
1047   /* Compute green multiplier (mask) and bit shift */
1048   v->gshift = 0;
1049   gmask = GET_GREENMASK(v);
1050   while ((gmask & 1)==0) {
1051      v->gshift++;
1052      gmask = gmask >> 1;
1053   }
1054
1055   /* Compute blue multiplier (mask) and bit shift */
1056   v->bshift = 0;
1057   bmask = GET_BLUEMASK(v);
1058   while ((bmask & 1)==0) {
1059      v->bshift++;
1060      bmask = bmask >> 1;
1061   }
1062
1063   /*
1064    * Compute component-to-pixel lookup tables and dithering kernel
1065    */
1066   {
1067      static GLubyte kernel[16] = {
1068          0*16,  8*16,  2*16, 10*16,
1069         12*16,  4*16, 14*16,  6*16,
1070          3*16, 11*16,  1*16,  9*16,
1071         15*16,  7*16, 13*16,  5*16,
1072      };
1073      GLint rBits = bitcount(rmask);
1074      GLint gBits = bitcount(gmask);
1075      GLint bBits = bitcount(bmask);
1076      GLint maxBits;
1077      GLuint i;
1078
1079      /* convert pixel components in [0,_mask] to RGB values in [0,255] */
1080      for (i=0; i<=rmask; i++)
1081         v->PixelToR[i] = (unsigned char) ((i * 255) / rmask);
1082      for (i=0; i<=gmask; i++)
1083         v->PixelToG[i] = (unsigned char) ((i * 255) / gmask);
1084      for (i=0; i<=bmask; i++)
1085         v->PixelToB[i] = (unsigned char) ((i * 255) / bmask);
1086
1087      /* convert RGB values from [0,255] to pixel components */
1088
1089      for (i=0;i<256;i++) {
1090         GLint r = gamma_adjust(v->RedGamma,   i, 255);
1091         GLint g = gamma_adjust(v->GreenGamma, i, 255);
1092         GLint b = gamma_adjust(v->BlueGamma,  i, 255);
1093         v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
1094         v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
1095         v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
1096      }
1097      /* overflow protection */
1098      for (i=256;i<512;i++) {
1099         v->RtoPixel[i] = v->RtoPixel[255];
1100         v->GtoPixel[i] = v->GtoPixel[255];
1101         v->BtoPixel[i] = v->BtoPixel[255];
1102      }
1103
1104      /* setup dithering kernel */
1105      maxBits = rBits;
1106      if (gBits > maxBits)  maxBits = gBits;
1107      if (bBits > maxBits)  maxBits = bBits;
1108      for (i=0;i<16;i++) {
1109         v->Kernel[i] = kernel[i] >> maxBits;
1110      }
1111
1112      v->undithered_pf = PF_TRUECOLOR;
1113      v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_TRUEDITHER : PF_TRUECOLOR;
1114   }
1115
1116   /*
1117    * Now check for TrueColor visuals which we can optimize.
1118    */
1119   if (   GET_REDMASK(v)  ==0x0000ff
1120       && GET_GREENMASK(v)==0x00ff00
1121       && GET_BLUEMASK(v) ==0xff0000
1122       && CHECK_BYTE_ORDER(v)
1123       && v->BitsPerPixel==32
1124       && sizeof(GLuint)==4
1125       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1126      /* common 32 bpp config used on SGI, Sun */
1127      v->undithered_pf = v->dithered_pf = PF_8A8B8G8R;
1128   }
1129   else if (GET_REDMASK(v)  ==0xff0000
1130       &&   GET_GREENMASK(v)==0x00ff00
1131       &&   GET_BLUEMASK(v) ==0x0000ff
1132       && CHECK_BYTE_ORDER(v)
1133       && v->BitsPerPixel==32
1134       && sizeof(GLuint)==4
1135       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1136      /* common 32 bpp config used on Linux, HP, IBM */
1137      v->undithered_pf = v->dithered_pf = PF_8R8G8B;
1138   }
1139   else if (GET_REDMASK(v)  ==0xff0000
1140       &&   GET_GREENMASK(v)==0x00ff00
1141       &&   GET_BLUEMASK(v) ==0x0000ff
1142       && CHECK_BYTE_ORDER(v)
1143       && v->BitsPerPixel==24
1144       && sizeof(GLuint)==4
1145       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1146      /* common packed 24 bpp config used on Linux */
1147      v->undithered_pf = v->dithered_pf = PF_8R8G8B24;
1148   }
1149   else if (GET_REDMASK(v)  ==0xf800
1150       &&   GET_GREENMASK(v)==0x07e0
1151       &&   GET_BLUEMASK(v) ==0x001f
1152       && CHECK_BYTE_ORDER(v)
1153       && v->BitsPerPixel==16
1154       && sizeof(GLushort)==2
1155       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1156      /* 5-6-5 color weight on common PC VGA boards */
1157      v->undithered_pf = PF_5R6G5B;
1158      v->dithered_pf = PF_DITHER_5R6G5B;
1159   }
1160   else if (GET_REDMASK(v)  ==0xe0
1161       &&   GET_GREENMASK(v)==0x1c
1162       &&   GET_BLUEMASK(v) ==0x03
1163       && CHECK_FOR_HPCR(v)) {
1164      setup_8bit_hpcr( v );
1165   }
1166}
1167
1168
1169
1170/*
1171 * Setup RGB rendering for a window with a monochrome visual.
1172 */
1173static void setup_monochrome( XMesaVisual v, XMesaBuffer b )
1174{
1175   (void) b;
1176   v->dithered_pf = v->undithered_pf = PF_1BIT;
1177   /* if black=1 then we must flip pixel values */
1178   v->bitFlip = (GET_BLACK_PIXEL(v) != 0);
1179}
1180
1181
1182
1183/*
1184 * When a context is "made current" for the first time, we can finally
1185 * finish initializing the context's visual and buffer information.
1186 * Input:  v - the XMesaVisual to initialize
1187 *         b - the XMesaBuffer to initialize (may be NULL)
1188 *         rgb_flag - TRUE = RGBA mode, FALSE = color index mode
1189 *         window - the window/pixmap we're rendering into
1190 *         cmap - the colormap associated with the window/pixmap
1191 * Return:  GL_TRUE=success, GL_FALSE=failure
1192 */
1193static GLboolean initialize_visual_and_buffer( int client,
1194                                               XMesaVisual v,
1195                                               XMesaBuffer b,
1196                                               GLboolean rgb_flag,
1197                                               XMesaDrawable window,
1198                                               XMesaColormap cmap
1199                                             )
1200{
1201#ifndef XFree86Server
1202   XGCValues gcvalues;
1203#endif
1204
1205   if (b) {
1206      assert(b->xm_visual == v);
1207   }
1208
1209   /* Save true bits/pixel */
1210   v->BitsPerPixel = GET_BITS_PER_PIXEL(v);
1211   assert(v->BitsPerPixel > 0);
1212
1213
1214   if (rgb_flag==GL_FALSE) {
1215      /* COLOR-INDEXED WINDOW:
1216       * Even if the visual is TrueColor or DirectColor we treat it as
1217       * being color indexed.  This is weird but might be useful to someone.
1218       */
1219      v->dithered_pf = v->undithered_pf = PF_INDEX;
1220      v->index_bits = GET_VISUAL_DEPTH(v);
1221   }
1222   else {
1223      /* RGB WINDOW:
1224       * We support RGB rendering into almost any kind of visual.
1225       */
1226      int xclass;
1227      xclass = GET_VISUAL_CLASS(v);
1228      if (xclass==TrueColor || xclass==DirectColor) {
1229	 setup_truecolor( v, b, cmap );
1230      }
1231      else if (xclass==StaticGray && GET_VISUAL_DEPTH(v)==1) {
1232	 setup_monochrome( v, b );
1233      }
1234      else if (xclass==GrayScale || xclass==StaticGray) {
1235         if (!setup_grayscale( client, v, b, cmap )) {
1236            return GL_FALSE;
1237         }
1238      }
1239      else if ((xclass==PseudoColor || xclass==StaticColor)
1240               && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) {
1241	 if (!setup_dithered_color( client, v, b, cmap )) {
1242            return GL_FALSE;
1243         }
1244      }
1245      else {
1246	 error("XMesa: RGB mode rendering not supported in given visual.");
1247	 return GL_FALSE;
1248      }
1249      v->index_bits = 0;
1250
1251      if (getenv("MESA_NO_DITHER")) {
1252	 v->dithered_pf = v->undithered_pf;
1253      }
1254   }
1255
1256
1257   /*
1258    * If MESA_INFO env var is set print out some debugging info
1259    * which can help Brian figure out what's going on when a user
1260    * reports bugs.
1261    */
1262   if (getenv("MESA_INFO")) {
1263      fprintf(stderr, "X/Mesa visual = %p\n", (void *) v);
1264      fprintf(stderr, "X/Mesa dithered pf = %u\n", v->dithered_pf);
1265      fprintf(stderr, "X/Mesa undithered pf = %u\n", v->undithered_pf);
1266      fprintf(stderr, "X/Mesa level = %d\n", v->level);
1267      fprintf(stderr, "X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
1268      fprintf(stderr, "X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
1269   }
1270
1271   if (b && window) {
1272      /* Do window-specific initializations */
1273
1274      /* Window dimensions */
1275      unsigned int w, h;
1276      get_drawable_size( v->display, window, &w, &h );
1277      b->width = w;
1278      b->height = h;
1279
1280      b->frontbuffer = window;
1281
1282      /* Setup for single/double buffering */
1283      if (v->mesa_visual.doubleBufferMode) {
1284         /* Double buffered */
1285#ifndef XFree86Server
1286         b->shm = check_for_xshm( v->display );
1287#endif
1288         xmesa_alloc_back_buffer( b );
1289         if (b->db_state==BACK_PIXMAP) {
1290            b->buffer = (XMesaDrawable)b->backpixmap;
1291         }
1292         else {
1293            b->buffer = XIMAGE;
1294         }
1295      }
1296      else {
1297         /* Single Buffered */
1298         b->buffer = b->frontbuffer;
1299      }
1300
1301      /* X11 graphics contexts */
1302#ifdef XFree86Server
1303      b->gc = CreateScratchGC(v->display, window->depth);
1304#else
1305      b->gc = XCreateGC( v->display, window, 0, NULL );
1306#endif
1307      XMesaSetFunction( v->display, b->gc, GXcopy );
1308
1309      /*
1310       * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1311       * Patch contributed by Michael Pichler May 15, 1995.
1312       */
1313#ifdef XFree86Server
1314      b->cleargc = CreateScratchGC(v->display, window->depth);
1315      {
1316	  CARD32 v[1];
1317	  v[0] = FALSE;
1318	  dixChangeGC(NullClient, b->cleargc, GCGraphicsExposures, v, NULL);
1319      }
1320#else
1321      gcvalues.graphics_exposures = False;
1322      b->cleargc = XCreateGC( v->display, window,
1323                              GCGraphicsExposures, &gcvalues);
1324#endif
1325      XMesaSetFunction( v->display, b->cleargc, GXcopy );
1326      /*
1327       * Set fill style and tile pixmap once for all for HPCR stuff
1328       * (instead of doing it each time in clear_color_HPCR_pixmap())
1329       * Initialize whole stuff
1330       * Patch contributed by Jacques Leroy March 8, 1998.
1331       */
1332      if (v->hpcr_clear_flag && b->buffer!=XIMAGE) {
1333	int i;
1334	for (i=0; i<16; i++)
1335        {
1336	   XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0);
1337	   XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0);
1338        }
1339        XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap,
1340		      b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
1341	XMesaSetFillStyle( v->display, b->cleargc, FillTiled);
1342	XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap );
1343      }
1344
1345      /* Initialize the row buffer XImage for use in write_color_span() */
1346#ifdef XFree86Server
1347      b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1,
1348				     (char *)MALLOC(MAX_WIDTH*4));
1349#else
1350      b->rowimage = XCreateImage( v->display,
1351                                  v->visinfo->visual,
1352                                  v->visinfo->depth,
1353                                  ZPixmap, 0,           /*format, offset*/
1354                                  (char*) MALLOC(MAX_WIDTH*4),  /*data*/
1355                                  MAX_WIDTH, 1,         /*width, height*/
1356                                  32,                   /*bitmap_pad*/
1357                                  0                     /*bytes_per_line*/ );
1358#endif
1359   }
1360
1361   return GL_TRUE;
1362}
1363
1364
1365
1366/*
1367 * Convert an RGBA color to a pixel value.
1368 */
1369unsigned long
1370xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a,
1371                      GLuint pixelFormat)
1372{
1373   switch (pixelFormat) {
1374      case PF_INDEX:
1375         return 0;
1376      case PF_TRUECOLOR:
1377         {
1378            unsigned long p;
1379            PACK_TRUECOLOR( p, r, g, b );
1380            return p;
1381         }
1382      case PF_8A8B8G8R:
1383         return PACK_8A8B8G8R( r, g, b, a );
1384      case PF_8R8G8B:
1385         /* fall through */
1386      case PF_8R8G8B24:
1387         return PACK_8R8G8B( r, g, b );
1388      case PF_5R6G5B:
1389         return PACK_5R6G5B( r, g, b );
1390      case PF_DITHER:
1391         {
1392            DITHER_SETUP;
1393            return DITHER( 1, 0, r, g, b );
1394         }
1395      case PF_1BIT:
1396         /* 382 = (3*255)/2 */
1397         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
1398      case PF_HPCR:
1399         return DITHER_HPCR(1, 1, r, g, b);
1400      case PF_LOOKUP:
1401         {
1402            LOOKUP_SETUP;
1403            return LOOKUP( r, g, b );
1404         }
1405      case PF_GRAYSCALE:
1406         return GRAY_RGB( r, g, b );
1407      case PF_TRUEDITHER:
1408         /* fall through */
1409      case PF_DITHER_5R6G5B:
1410         {
1411            unsigned long p;
1412            PACK_TRUEDITHER(p, 1, 0, r, g, b);
1413            return p;
1414         }
1415      default:
1416         _mesa_problem(NULL, "Bad pixel format in xmesa_color_to_pixel");
1417   }
1418   return 0;
1419}
1420
1421
1422/**********************************************************************/
1423/*****                       Public Functions                     *****/
1424/**********************************************************************/
1425
1426
1427/*
1428 * Create a new X/Mesa visual.
1429 * Input:  display - X11 display
1430 *         visinfo - an XVisualInfo pointer
1431 *         rgb_flag - GL_TRUE = RGB mode,
1432 *                    GL_FALSE = color index mode
1433 *         alpha_flag - alpha buffer requested?
1434 *         db_flag - GL_TRUE = double-buffered,
1435 *                   GL_FALSE = single buffered
1436 *         stereo_flag - stereo visual?
1437 *         ximage_flag - GL_TRUE = use an XImage for back buffer,
1438 *                       GL_FALSE = use an off-screen pixmap for back buffer
1439 *         depth_size - requested bits/depth values, or zero
1440 *         stencil_size - requested bits/stencil values, or zero
1441 *         accum_red_size - requested bits/red accum values, or zero
1442 *         accum_green_size - requested bits/green accum values, or zero
1443 *         accum_blue_size - requested bits/blue accum values, or zero
1444 *         accum_alpha_size - requested bits/alpha accum values, or zero
1445 *         num_samples - number of samples/pixel if multisampling, or zero
1446 *         level - visual level, usually 0
1447 *         visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
1448 * Return;  a new XMesaVisual or 0 if error.
1449 */
1450XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
1451                               XMesaVisualInfo visinfo,
1452                               GLboolean rgb_flag,
1453                               GLboolean alpha_flag,
1454                               GLboolean db_flag,
1455                               GLboolean stereo_flag,
1456                               GLboolean ximage_flag,
1457                               GLint depth_size,
1458                               GLint stencil_size,
1459                               GLint accum_red_size,
1460                               GLint accum_green_size,
1461                               GLint accum_blue_size,
1462                               GLint accum_alpha_size,
1463                               GLint num_samples,
1464                               GLint level,
1465                               GLint visualCaveat )
1466{
1467   char *gamma;
1468   XMesaVisual v;
1469   GLint red_bits, green_bits, blue_bits, alpha_bits;
1470
1471   /* For debugging only */
1472   if (getenv("MESA_XSYNC")) {
1473      /* This makes debugging X easier.
1474       * In your debugger, set a breakpoint on _XError to stop when an
1475       * X protocol error is generated.
1476       */
1477#ifdef XFree86Server
1478      /* NOT_NEEDED */
1479#else
1480      XSynchronize( display, 1 );
1481#endif
1482   }
1483
1484   v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
1485   if (!v) {
1486      return NULL;
1487   }
1488
1489   /*
1490    * In the X server, NULL is passed in for the display.  It will have
1491    * to be set before using this visual.  See XMesaSetVisualDisplay()
1492    * below.
1493    */
1494   v->display = display;
1495
1496   /* Save a copy of the XVisualInfo struct because the user may XFREE()
1497    * the struct but we may need some of the information contained in it
1498    * at a later time.
1499    */
1500#ifdef XFree86Server
1501   v->visinfo = visinfo;
1502#else
1503   v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
1504   if(!v->visinfo) {
1505      FREE(v);
1506      return NULL;
1507   }
1508   MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
1509
1510   /* Save a copy of the pointer now so we can find this visual again
1511    * if we need to search for it in find_glx_visual().
1512    */
1513   v->vishandle = visinfo;
1514#endif
1515
1516#ifdef XFree86Server
1517   /* Initialize the depth of the screen */
1518   {
1519       PixmapFormatRec *format;
1520
1521       for (format = screenInfo.formats;
1522	    format->depth != display->rootDepth;
1523	    format++)
1524	   ;
1525       v->screen_depth = format->bitsPerPixel;
1526   }
1527#endif
1528
1529   /* check for MESA_GAMMA environment variable */
1530   gamma = getenv("MESA_GAMMA");
1531   if (gamma) {
1532      v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
1533      sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
1534      if (v->RedGamma<=0.0)    v->RedGamma = 1.0;
1535      if (v->GreenGamma<=0.0)  v->GreenGamma = v->RedGamma;
1536      if (v->BlueGamma<=0.0)   v->BlueGamma = v->RedGamma;
1537   }
1538   else {
1539      v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
1540   }
1541
1542   v->ximage_flag = ximage_flag;
1543   v->level = level;
1544   v->VisualCaveat = visualCaveat;
1545
1546   (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 );
1547
1548   {
1549      int xclass;
1550      xclass = GET_VISUAL_CLASS(v);
1551      if (xclass==TrueColor || xclass==DirectColor) {
1552         red_bits   = bitcount(GET_REDMASK(v));
1553         green_bits = bitcount(GET_GREENMASK(v));
1554         blue_bits  = bitcount(GET_BLUEMASK(v));
1555         alpha_bits = 0;
1556      }
1557      else {
1558         /* this is an approximation */
1559         int depth;
1560         depth = GET_VISUAL_DEPTH(v);
1561         red_bits = depth / 3;
1562         depth -= red_bits;
1563         green_bits = depth / 2;
1564         depth -= green_bits;
1565         blue_bits = depth;
1566         alpha_bits = 0;
1567         assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
1568      }
1569   }
1570
1571   if (alpha_flag && alpha_bits == 0)
1572      alpha_bits = 8;
1573
1574   _mesa_initialize_visual( &v->mesa_visual,
1575                            rgb_flag, db_flag, stereo_flag,
1576                            red_bits, green_bits,
1577                            blue_bits, alpha_bits,
1578                            v->index_bits,
1579                            depth_size,
1580                            stencil_size,
1581                            accum_red_size, accum_green_size,
1582                            accum_blue_size, accum_alpha_size,
1583                            0 );
1584   return v;
1585}
1586
1587
1588void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v )
1589{
1590    v->display = dpy;
1591}
1592
1593
1594void XMesaDestroyVisual( XMesaVisual v )
1595{
1596#ifndef XFree86Server
1597   FREE(v->visinfo);
1598#endif
1599   FREE(v);
1600}
1601
1602
1603
1604/*
1605 * Create a new XMesaContext.
1606 * Input:  v - XMesaVisual
1607 *         share_list - another XMesaContext with which to share display
1608 *                      lists or NULL if no sharing is wanted.
1609 * Return:  an XMesaContext or NULL if error.
1610 */
1611XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
1612{
1613   XMesaContext c;
1614   GLcontext *ctx;
1615   GLboolean direct = GL_TRUE; /* XXXX */
1616   /* NOT_DONE: should this be GL_FALSE??? */
1617   static GLboolean firstTime = GL_TRUE;
1618
1619   if (firstTime) {
1620      _glthread_INIT_MUTEX(_xmesa_lock);
1621      firstTime = GL_FALSE;
1622   }
1623
1624   c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
1625   if (!c) {
1626      return NULL;
1627   }
1628
1629   ctx = c->gl_ctx = _mesa_create_context( &v->mesa_visual,
1630                      share_list ? share_list->gl_ctx : (GLcontext *) NULL,
1631                      (void *) c, direct );
1632   if (!c->gl_ctx) {
1633      FREE(c);
1634      return NULL;
1635   }
1636
1637   _mesa_enable_sw_extensions(ctx);
1638   _mesa_enable_1_3_extensions(ctx);
1639
1640   if (CHECK_BYTE_ORDER(v)) {
1641      c->swapbytes = GL_FALSE;
1642   }
1643   else {
1644      c->swapbytes = GL_TRUE;
1645   }
1646
1647   c->xm_visual = v;
1648   c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
1649   c->display = v->display;
1650   c->pixelformat = v->dithered_pf;      /* Dithering is enabled by default */
1651
1652   ctx->Driver.UpdateState = xmesa_update_state;
1653
1654   /* Initialize the software rasterizer and helper modules.
1655    */
1656   _swrast_CreateContext( ctx );
1657   _ac_CreateContext( ctx );
1658   _tnl_CreateContext( ctx );
1659   _swsetup_CreateContext( ctx );
1660
1661   xmesa_register_swrast_functions( ctx );
1662
1663   /* Set up some constant pointers:
1664    */
1665   xmesa_init_pointers( ctx );
1666
1667
1668   /* Run the config file
1669    */
1670   _mesa_read_config_file( ctx );
1671
1672
1673   return c;
1674}
1675
1676
1677
1678
1679void XMesaDestroyContext( XMesaContext c )
1680{
1681#ifdef FX
1682   if (c->xm_buffer && c->xm_buffer->FXctx)
1683      fxMesaDestroyContext(c->xm_buffer->FXctx);
1684#endif
1685   if (c->gl_ctx) {
1686      _swsetup_DestroyContext( c->gl_ctx );
1687      _swrast_DestroyContext( c->gl_ctx );
1688      _tnl_DestroyContext( c->gl_ctx );
1689      _ac_DestroyContext( c->gl_ctx );
1690      _mesa_destroy_context( c->gl_ctx );
1691   }
1692
1693   /*
1694    * XXX This code should really go away because the ancilliary data
1695    * associated with a window/pixmap should not go away just because
1696    * a context is destroyed.
1697    */
1698#if 0
1699   /* Destroy any buffers which are using this context.  If we don't
1700    * we may have dangling references.  Hmm, maybe we should just
1701    * set the buffer's context pointer to NULL instead of deleting it?
1702    * Let's see if we get any bug reports...
1703    * This contributed by Doug Rabson <dfr@calcaphon.com>
1704    */
1705   {
1706      XMesaBuffer b, next;
1707      for (b = XMesaBufferList; b; b = next) {
1708         next = b->Next;
1709         if (!b->pixmap_flag) {
1710#ifndef XFree86Server
1711            XSync(b->display, False);
1712#endif
1713            if (b->xm_context == c) {
1714               /* found a context created for this context */
1715               XMesaDestroyBuffer( b );
1716            }
1717         }
1718      }
1719   }
1720#endif
1721
1722   FREE( c );
1723}
1724
1725
1726
1727/*
1728 * XXX this isn't a public function!  It's a hack for the 3Dfx driver.
1729 * Create a new XMesaBuffer from an X window.
1730 * Input:  v - the XMesaVisual
1731 *         w - the window
1732 *         c - the context
1733 * Return:  new XMesaBuffer or NULL if error
1734 */
1735XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w,
1736                                      XMesaContext c )
1737{
1738#ifndef XFree86Server
1739   XWindowAttributes attr;
1740#endif
1741#ifdef FX
1742   char *fxEnvVar;
1743#endif
1744   int client = 0;
1745
1746   XMesaBuffer b = alloc_xmesa_buffer();
1747   if (!b) {
1748      return NULL;
1749   }
1750
1751   (void) c;
1752
1753#ifdef XFree86Server
1754   client = CLIENT_ID(((XMesaDrawable)w)->id);
1755#endif
1756
1757   assert(v);
1758
1759#ifdef XFree86Server
1760   if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) {
1761#else
1762   XGetWindowAttributes( v->display, w, &attr );
1763
1764   if (GET_VISUAL_DEPTH(v) != attr.depth) {
1765#endif
1766      if (getenv("MESA_DEBUG")) {
1767         fprintf(stderr, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n");
1768      }
1769      return NULL;
1770   }
1771
1772   b->xm_context = NULL; /* Associate no context with this buffer */
1773
1774   b->xm_visual = v;
1775   b->pixmap_flag = GL_FALSE;
1776   b->display = v->display;
1777#ifdef XFree86Server
1778   b->cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
1779#else
1780   if (attr.colormap) {
1781      b->cmap = attr.colormap;
1782   }
1783   else {
1784      if (getenv("MESA_DEBUG")) {
1785         fprintf(stderr, "Window %u has no colormap!\n", (unsigned int) w);
1786      }
1787      /* this is weird, a window w/out a colormap!? */
1788      /* OK, let's just allocate a new one and hope for the best */
1789      b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1790   }
1791#endif
1792
1793   /* determine back buffer implementation */
1794   if (v->mesa_visual.doubleBufferMode) {
1795      if (v->ximage_flag) {
1796	 b->db_state = BACK_XIMAGE;
1797      }
1798      else {
1799	 b->db_state = BACK_PIXMAP;
1800      }
1801   }
1802   else {
1803      b->db_state = 0;
1804   }
1805
1806   _mesa_initialize_framebuffer(&b->mesa_buffer,
1807                                &v->mesa_visual,
1808                                v->mesa_visual.depthBits > 0,
1809                                v->mesa_visual.stencilBits > 0,
1810                                v->mesa_visual.accumRedBits > 0,
1811                                v->mesa_visual.alphaBits > 0 );
1812
1813   if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode,
1814                                      (XMesaDrawable)w, b->cmap )) {
1815      free_xmesa_buffer(client, b);
1816      return NULL;
1817   }
1818
1819#ifdef FX
1820   fxEnvVar = getenv("MESA_GLX_FX");
1821   if (fxEnvVar) {
1822     if (fxEnvVar[0]!='d') {
1823       int attribs[100];
1824       int numAttribs = 0;
1825       int hw;
1826       if (v->mesa_visual.depthBits > 0) {
1827	 attribs[numAttribs++] = FXMESA_DEPTH_SIZE;
1828	 attribs[numAttribs++] = 1;
1829       }
1830       if (v->mesa_visual.doubleBufferMode) {
1831	 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER;
1832       }
1833       if (v->mesa_visual.accumRedBits > 0) {
1834	 attribs[numAttribs++] = FXMESA_ACCUM_SIZE;
1835	 attribs[numAttribs++] = v->mesa_visual.accumRedBits;
1836       }
1837       if (v->mesa_visual.stencilBits > 0) {
1838         attribs[numAttribs++] = FXMESA_STENCIL_SIZE;
1839         attribs[numAttribs++] = v->mesa_visual.stencilBits;
1840       }
1841       if (v->mesa_visual.alphaBits > 0) {
1842         attribs[numAttribs++] = FXMESA_ALPHA_SIZE;
1843         attribs[numAttribs++] = 1;
1844       }
1845       if (c->gl_ctx) {
1846#define FXMESA_SHARE_CONTEXT 990099  /* keep in sync with fxapi.c! */
1847         attribs[numAttribs++] = FXMESA_SHARE_CONTEXT;
1848         attribs[numAttribs++] = (int) c->gl_ctx;
1849       }
1850       attribs[numAttribs++] = FXMESA_NONE;
1851
1852       if ((hw = fxQueryHardware())==GR_SSTTYPE_VOODOO) {
1853         b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs);
1854         if ((v->undithered_pf!=PF_INDEX) && (b->backimage)) {
1855	   b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE;
1856	   if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
1857	     b->FXwindowHack = b->FXctx ? GL_TRUE : GL_FALSE;
1858	   else
1859	     b->FXwindowHack = GL_FALSE;
1860         }
1861       }
1862       else {
1863         if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
1864	   b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE,
1865					  GR_REFRESH_75Hz, attribs);
1866         else
1867	   b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs);
1868         b->FXisHackUsable = GL_FALSE;
1869         b->FXwindowHack = GL_FALSE;
1870       }
1871       /*
1872       fprintf(stderr,
1873               "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1874               hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack);
1875       */
1876     }
1877   }
1878   else {
1879      fprintf(stderr,"WARNING: This Mesa Library includes the Glide driver but\n");
1880      fprintf(stderr,"         you have not defined the MESA_GLX_FX env. var.\n");
1881      fprintf(stderr,"         (check the README.3DFX file for more information).\n\n");
1882      fprintf(stderr,"         you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1883   }
1884#endif
1885
1886   return b;
1887}
1888
1889
1890XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w )
1891{
1892   return XMesaCreateWindowBuffer2( v, w, NULL );
1893}
1894
1895
1896/*
1897 * Create a new XMesaBuffer from an X pixmap.
1898 * Input:  v - the XMesaVisual
1899 *         p - the pixmap
1900 *         cmap - the colormap, may be 0 if using a TrueColor or DirectColor
1901 *                visual for the pixmap
1902 * Return:  new XMesaBuffer or NULL if error
1903 */
1904XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
1905				     XMesaPixmap p, XMesaColormap cmap )
1906{
1907   int client = 0;
1908   XMesaBuffer b = alloc_xmesa_buffer();
1909   if (!b) {
1910      return NULL;
1911   }
1912
1913
1914#ifdef XFree86Server
1915   client = CLIENT_ID(((XMesaDrawable)p)->id);
1916#endif
1917
1918   assert(v);
1919
1920   b->xm_context = NULL; /* Associate no context with this buffer */
1921
1922   b->xm_visual = v;
1923   b->pixmap_flag = GL_TRUE;
1924   b->display = v->display;
1925   b->cmap = cmap;
1926
1927   /* determine back buffer implementation */
1928   if (v->mesa_visual.doubleBufferMode) {
1929      if (v->ximage_flag) {
1930	 b->db_state = BACK_XIMAGE;
1931      }
1932      else {
1933	 b->db_state = BACK_PIXMAP;
1934      }
1935   }
1936   else {
1937      b->db_state = 0;
1938   }
1939
1940   _mesa_initialize_framebuffer(&b->mesa_buffer,
1941                                &v->mesa_visual,
1942                                v->mesa_visual.depthBits > 0,
1943                                v->mesa_visual.stencilBits > 0,
1944                                v->mesa_visual.accumRedBits +
1945                                v->mesa_visual.accumGreenBits +
1946                                v->mesa_visual.accumBlueBits > 0,
1947                                v->mesa_visual.alphaBits > 0 );
1948
1949   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1950				     (XMesaDrawable)p, cmap)) {
1951      free_xmesa_buffer(client, b);
1952      return NULL;
1953   }
1954
1955   return b;
1956}
1957
1958
1959
1960#if 0 /* not done */
1961XMesaBuffer XMesaCreatePBuffer( XMesaVisual v, XMesaColormap cmap,
1962                                unsigned int width, unsigned int height )
1963{
1964   int client = 0;
1965   XMesaBuffer b = alloc_xmesa_buffer();
1966   if (!b) {
1967      return NULL;
1968   }
1969
1970   b->xm_context = NULL; /* Associate no context with this buffer */
1971
1972   b->xm_visual = v;
1973   b->pbuffer_flag = GL_TRUE;
1974   b->display = v->display;
1975   b->cmap = cmap;
1976
1977   /* determine back buffer implementation */
1978   if (v->mesa_visual.doubleBufferMode) {
1979      if (v->ximage_flag) {
1980	 b->db_state = BACK_XIMAGE;
1981      }
1982      else {
1983	 b->db_state = BACK_PIXMAP;
1984      }
1985   }
1986   else {
1987      b->db_state = 0;
1988   }
1989
1990   _mesa_initialize_framebuffer(&b->mesa_buffer,
1991                                &v->mesa_visual,
1992                                v->mesa_visual.depthBits > 0,
1993                                v->mesa_visual.stencilBits > 0,
1994                                v->mesa_visual.accumRedBits +
1995                                v->mesa_visual.accumGreenBits +
1996                                v->mesa_visual.accumBlueBits > 0,
1997                                v->mesa_visual.alphaBits > 0 );
1998
1999   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
2000				     0, cmap)) {
2001      free_xmesa_buffer(client, b);
2002      return NULL;
2003   }
2004
2005   return b;
2006}
2007#endif
2008
2009
2010
2011/*
2012 * Deallocate an XMesaBuffer structure and all related info.
2013 */
2014void XMesaDestroyBuffer( XMesaBuffer b )
2015{
2016   int client = 0;
2017
2018#ifdef XFree86Server
2019   if (b->frontbuffer)
2020       client = CLIENT_ID(b->frontbuffer->id);
2021#endif
2022
2023   if (b->gc)  XMesaFreeGC( b->xm_visual->display, b->gc );
2024   if (b->cleargc)  XMesaFreeGC( b->xm_visual->display, b->cleargc );
2025
2026   if (b->backimage) {
2027#if defined(USE_XSHM) && !defined(XFree86Server)
2028       if (b->shm) {
2029	   XShmDetach( b->xm_visual->display, &b->shminfo );
2030	   XDestroyImage( b->backimage );
2031	   shmdt( b->shminfo.shmaddr );
2032       }
2033       else
2034#endif
2035	   XMesaDestroyImage( b->backimage );
2036   }
2037   if (b->backpixmap) {
2038      XMesaFreePixmap( b->xm_visual->display, b->backpixmap );
2039      if (b->xm_visual->hpcr_clear_flag) {
2040	XMesaFreePixmap( b->xm_visual->display,
2041			 b->xm_visual->hpcr_clear_pixmap );
2042	XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage );
2043      }
2044   }
2045   if (b->rowimage) {
2046      FREE( b->rowimage->data );
2047      b->rowimage->data = NULL;
2048      XMesaDestroyImage( b->rowimage );
2049   }
2050
2051   if (b->xm_context)
2052      b->xm_context->xm_buffer = NULL;
2053
2054   free_xmesa_buffer(client, b);
2055}
2056
2057
2058
2059/*
2060 * Bind buffer b to context c and make c the current rendering context.
2061 */
2062GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
2063{
2064   return XMesaMakeCurrent2( c, b, b );
2065}
2066
2067
2068/*
2069 * Bind buffer b to context c and make c the current rendering context.
2070 */
2071GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
2072                             XMesaBuffer readBuffer )
2073{
2074   if (c) {
2075      if (!drawBuffer || !readBuffer)
2076         return GL_FALSE;  /* must specify buffers! */
2077
2078#ifdef FX
2079      if (drawBuffer->FXctx) {
2080         fxMesaMakeCurrent(drawBuffer->FXctx);
2081
2082         /* Disassociate drawBuffer's current context from drawBuffer */
2083         if (drawBuffer->xm_context)
2084            drawBuffer->xm_context->xm_buffer = NULL;
2085
2086         /* Disassociate old buffer from this context */
2087         if (c->xm_buffer)
2088            c->xm_buffer->xm_context = NULL;
2089
2090         /* Associate the context with this buffer */
2091         drawBuffer->xm_context = c;
2092
2093         c->xm_buffer = drawBuffer;
2094         c->xm_read_buffer = readBuffer;
2095         c->use_read_buffer = (drawBuffer != readBuffer);
2096
2097         return GL_TRUE;
2098      }
2099#endif
2100      if (c->gl_ctx == _mesa_get_current_context()
2101          && c->xm_buffer == drawBuffer
2102          && c->xm_read_buffer == readBuffer
2103          && c->xm_buffer->wasCurrent) {
2104         /* same context and buffer, do nothing */
2105         return GL_TRUE;
2106      }
2107
2108      /* Disassociate drawBuffer's current context from drawBuffer */
2109      if (drawBuffer->xm_context)
2110         drawBuffer->xm_context->xm_buffer = NULL;
2111
2112      /* Disassociate old buffer with this context */
2113      if (c->xm_buffer)
2114	  c->xm_buffer->xm_context = NULL;
2115
2116      drawBuffer->xm_context = c; /* Associate the context with this buffer */
2117
2118      c->xm_buffer = drawBuffer;
2119      c->xm_read_buffer = readBuffer;
2120      c->use_read_buffer = (drawBuffer != readBuffer);
2121
2122      _mesa_make_current2(c->gl_ctx,
2123                          &drawBuffer->mesa_buffer,
2124                          &readBuffer->mesa_buffer);
2125
2126      if (c->gl_ctx->Viewport.Width == 0) {
2127	 /* initialize viewport to window size */
2128	 _mesa_Viewport( 0, 0, drawBuffer->width, drawBuffer->height );
2129	 c->gl_ctx->Scissor.Width = drawBuffer->width;
2130	 c->gl_ctx->Scissor.Height = drawBuffer->height;
2131      }
2132
2133      if (c->xm_visual->mesa_visual.rgbMode) {
2134         /*
2135          * Must recompute and set these pixel values because colormap
2136          * can be different for different windows.
2137          */
2138         c->clearpixel = xmesa_color_to_pixel( c,
2139                                               c->clearcolor[0],
2140                                               c->clearcolor[1],
2141                                               c->clearcolor[2],
2142                                               c->clearcolor[3],
2143                                               c->xm_visual->undithered_pf);
2144         XMesaSetForeground(c->display, c->xm_buffer->cleargc, c->clearpixel);
2145      }
2146
2147      /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
2148      c->xm_buffer->wasCurrent = GL_TRUE;
2149   }
2150   else {
2151      /* Detach */
2152      _mesa_make_current2( NULL, NULL, NULL );
2153   }
2154   return GL_TRUE;
2155}
2156
2157
2158/*
2159 * Unbind the context c from its buffer.
2160 */
2161GLboolean XMesaUnbindContext( XMesaContext c )
2162{
2163   /* A no-op for XFree86 integration purposes */
2164   return GL_TRUE;
2165}
2166
2167
2168XMesaContext XMesaGetCurrentContext( void )
2169{
2170   GET_CURRENT_CONTEXT(ctx);
2171   if (ctx) {
2172      XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
2173      return xmesa;
2174   }
2175   else {
2176      return 0;
2177   }
2178}
2179
2180
2181XMesaBuffer XMesaGetCurrentBuffer( void )
2182{
2183   GET_CURRENT_CONTEXT(ctx);
2184   if (ctx) {
2185      XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
2186      return xmesa->xm_buffer;
2187   }
2188   else {
2189      return 0;
2190   }
2191}
2192
2193
2194/* New in Mesa 3.1 */
2195XMesaBuffer XMesaGetCurrentReadBuffer( void )
2196{
2197   GET_CURRENT_CONTEXT(ctx);
2198   if (ctx) {
2199      XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
2200      return xmesa->xm_buffer;
2201   }
2202   else {
2203      return 0;
2204   }
2205}
2206
2207
2208GLboolean XMesaForceCurrent(XMesaContext c)
2209{
2210   if (c) {
2211      if (c->gl_ctx != _mesa_get_current_context()) {
2212	 _mesa_make_current(c->gl_ctx, &c->xm_buffer->mesa_buffer);
2213      }
2214   }
2215   else {
2216      _mesa_make_current(NULL, NULL);
2217   }
2218   return GL_TRUE;
2219}
2220
2221
2222GLboolean XMesaLoseCurrent(XMesaContext c)
2223{
2224   (void) c;
2225   _mesa_make_current(NULL, NULL);
2226   return GL_TRUE;
2227}
2228
2229
2230/*
2231 * Switch 3Dfx support hack between window and full-screen mode.
2232 */
2233GLboolean XMesaSetFXmode( GLint mode )
2234{
2235#ifdef FX
2236   const char *fx = getenv("MESA_GLX_FX");
2237   if (fx && fx[0] != 'd') {
2238      GET_CURRENT_CONTEXT(ctx);
2239      GrHwConfiguration hw;
2240      if (!FX_grSstQueryHardware(&hw)) {
2241         /*fprintf(stderr, "!grSstQueryHardware\n");*/
2242         return GL_FALSE;
2243      }
2244      if (hw.num_sst < 1) {
2245         /*fprintf(stderr, "hw.num_sst < 1\n");*/
2246         return GL_FALSE;
2247      }
2248      if (ctx) {
2249         XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
2250         if (mode == XMESA_FX_WINDOW) {
2251	    if (xmesa->xm_buffer->FXisHackUsable) {
2252	       FX_grSstControl(GR_CONTROL_DEACTIVATE);
2253	       xmesa->xm_buffer->FXwindowHack = GL_TRUE;
2254	       return GL_TRUE;
2255	    }
2256	 }
2257	 else if (mode == XMESA_FX_FULLSCREEN) {
2258	    FX_grSstControl(GR_CONTROL_ACTIVATE);
2259	    xmesa->xm_buffer->FXwindowHack = GL_FALSE;
2260	    return GL_TRUE;
2261	 }
2262	 else {
2263	    /* Error: Bad mode value */
2264	 }
2265      }
2266   }
2267   /*fprintf(stderr, "fallthrough\n");*/
2268#else
2269   (void) mode;
2270#endif
2271   return GL_FALSE;
2272}
2273
2274
2275
2276#ifdef FX
2277/*
2278 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2279 */
2280static void FXgetImage( XMesaBuffer b )
2281{
2282   static unsigned short pixbuf[MAX_WIDTH];
2283   GLuint x, y;
2284   int xpos, ypos;
2285   XMesaWindow root;
2286   unsigned int bw, depth, width, height;
2287   XMesaContext xmesa = (XMesaContext) b->xm_context->gl_ctx->DriverCtx;
2288
2289   assert(xmesa->xm_buffer->FXctx);
2290
2291#ifdef XFree86Server
2292   x = b->frontbuffer->x;
2293   y = b->frontbuffer->y;
2294   width = b->frontbuffer->width;
2295   height = b->frontbuffer->height;
2296   depth = b->frontbuffer->depth;
2297#else
2298   XGetGeometry( xmesa->xm_visual->display, b->frontbuffer,
2299                 &root, &xpos, &ypos, &width, &height, &bw, &depth);
2300#endif
2301   if (b->width != width || b->height != height) {
2302      b->width = MIN2((int)width, xmesa->xm_buffer->FXctx->width);
2303      b->height = MIN2((int)height, xmesa->xm_buffer->FXctx->height);
2304      if (b->width & 1)
2305         b->width--;  /* prevent odd width */
2306      xmesa_alloc_back_buffer( b );
2307   }
2308
2309   grLfbWriteColorFormat(GR_COLORFORMAT_ARGB);
2310   if (xmesa->xm_visual->undithered_pf==PF_5R6G5B) {
2311      /* Special case: 16bpp RGB */
2312      grLfbReadRegion( GR_BUFFER_FRONTBUFFER,       /* src buffer */
2313                       0, xmesa->xm_buffer->FXctx->height - b->height,  /*pos*/
2314                       b->width, b->height,         /* size */
2315                       b->width * sizeof(GLushort), /* stride */
2316                       b->backimage->data);         /* dest buffer */
2317   }
2318   else if (xmesa->xm_visual->dithered_pf==PF_DITHER
2319	    && GET_VISUAL_DEPTH(xmesa->xm_visual)==8) {
2320      /* Special case: 8bpp RGB */
2321      for (y=0;y<b->height;y++) {
2322         GLubyte *ptr = (GLubyte*) xmesa->xm_buffer->backimage->data
2323                        + xmesa->xm_buffer->backimage->bytes_per_line * y;
2324         XDITHER_SETUP(y);
2325
2326         /* read row from 3Dfx frame buffer */
2327         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2328                          0, xmesa->xm_buffer->FXctx->height-(b->height-y),
2329                          b->width, 1,
2330                          0,
2331                          pixbuf );
2332
2333         /* write to XImage back buffer */
2334         for (x=0;x<b->width;x++) {
2335            GLubyte r = (pixbuf[x] & 0xf800) >> 8;
2336            GLubyte g = (pixbuf[x] & 0x07e0) >> 3;
2337            GLubyte b = (pixbuf[x] & 0x001f) << 3;
2338            *ptr++ = XDITHER( x, r, g, b);
2339         }
2340      }
2341   }
2342   else {
2343      /* General case: slow! */
2344      for (y=0;y<b->height;y++) {
2345         /* read row from 3Dfx frame buffer */
2346         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2347                          0, xmesa->xm_buffer->FXctx->height-(b->height-y),
2348                          b->width, 1,
2349                          0,
2350                          pixbuf );
2351
2352         /* write to XImage back buffer */
2353         for (x=0;x<b->width;x++) {
2354            XMesaPutPixel(b->backimage,x,y,
2355			  xmesa_color_to_pixel(xmesa,
2356					       (pixbuf[x] & 0xf800) >> 8,
2357					       (pixbuf[x] & 0x07e0) >> 3,
2358					       (pixbuf[x] & 0x001f) << 3,
2359					       0xff, xmesa->pixelformat));
2360         }
2361      }
2362   }
2363   grLfbWriteColorFormat(GR_COLORFORMAT_ABGR);
2364}
2365#endif
2366
2367
2368/*
2369 * Copy the back buffer to the front buffer.  If there's no back buffer
2370 * this is a no-op.
2371 */
2372void XMesaSwapBuffers( XMesaBuffer b )
2373{
2374   GET_CURRENT_CONTEXT(ctx);
2375
2376   /* If we're swapping the buffer associated with the current context
2377    * we have to flush any pending rendering commands first.
2378    */
2379   if (b->xm_context && b->xm_context->gl_ctx == ctx)
2380      _mesa_swapbuffers(ctx);
2381
2382   if (b->db_state) {
2383#ifdef FX
2384      if (b->FXctx) {
2385         fxMesaSwapBuffers();
2386
2387         if (b->FXwindowHack)
2388            FXgetImage(b);
2389         else
2390            return;
2391      }
2392#endif
2393     if (b->backimage) {
2394	 /* Copy Ximage from host's memory to server's window */
2395#if defined(USE_XSHM) && !defined(XFree86Server)
2396	 if (b->shm) {
2397            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2398	    XShmPutImage( b->xm_visual->display, b->frontbuffer,
2399			  b->cleargc,
2400			  b->backimage, 0, 0,
2401			  0, 0, b->width, b->height, False );
2402            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2403	 }
2404	 else
2405#endif
2406         {
2407            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2408            XMesaPutImage( b->xm_visual->display, b->frontbuffer,
2409			   b->cleargc,
2410			   b->backimage, 0, 0,
2411			   0, 0, b->width, b->height );
2412            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2413         }
2414      }
2415      else {
2416	 /* Copy pixmap to window on server */
2417         /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2418	 XMesaCopyArea( b->xm_visual->display,
2419			b->backpixmap,   /* source drawable */
2420			b->frontbuffer,  /* dest. drawable */
2421			b->cleargc,
2422			0, 0, b->width, b->height,  /* source region */
2423			0, 0                 /* dest region */
2424		      );
2425         /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2426      }
2427   }
2428#if !defined(XFree86Server)
2429   XSync( b->xm_visual->display, False );
2430#endif
2431}
2432
2433
2434
2435/*
2436 * Copy sub-region of back buffer to front buffer
2437 */
2438void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
2439{
2440   GET_CURRENT_CONTEXT(ctx);
2441
2442   /* If we're swapping the buffer associated with the current context
2443    * we have to flush any pending rendering commands first.
2444    */
2445   if (b->xm_context->gl_ctx == ctx)
2446      _mesa_swapbuffers(ctx);
2447
2448   if (b->db_state) {
2449      int yTop = b->height - y - height;
2450#ifdef FX
2451      if (b->FXctx) {
2452         fxMesaSwapBuffers();
2453         if (b->FXwindowHack)
2454            FXgetImage(b);
2455         else
2456            return;
2457      }
2458#endif
2459      if (b->backimage) {
2460         /* Copy Ximage from host's memory to server's window */
2461#if defined(USE_XSHM) && !defined(XFree86Server)
2462         if (b->shm) {
2463            /* XXX assuming width and height aren't too large! */
2464            XShmPutImage( b->xm_visual->display, b->frontbuffer,
2465                          b->cleargc,
2466                          b->backimage, x, yTop,
2467                          x, yTop, width, height, False );
2468            /* wait for finished event??? */
2469         }
2470         else
2471#endif
2472         {
2473            /* XXX assuming width and height aren't too large! */
2474            XMesaPutImage( b->xm_visual->display, b->frontbuffer,
2475			   b->cleargc,
2476			   b->backimage, x, yTop,
2477			   x, yTop, width, height );
2478         }
2479      }
2480      else {
2481         /* Copy pixmap to window on server */
2482         XMesaCopyArea( b->xm_visual->display,
2483			b->backpixmap,           /* source drawable */
2484			b->frontbuffer,          /* dest. drawable */
2485			b->cleargc,
2486			x, yTop, width, height,  /* source region */
2487			x, yTop                  /* dest region */
2488                      );
2489      }
2490   }
2491}
2492
2493
2494/*
2495 * Return a pointer to the XMesa backbuffer Pixmap or XImage.  This function
2496 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2497 * back buffer directly.
2498 * Output:  pixmap - pointer to back buffer's Pixmap, or 0
2499 *          ximage - pointer to back buffer's XImage, or NULL
2500 * Return:  GL_TRUE = context is double buffered
2501 *          GL_FALSE = context is single buffered
2502 */
2503GLboolean XMesaGetBackBuffer( XMesaBuffer b,
2504                              XMesaPixmap *pixmap,
2505                              XMesaImage **ximage )
2506{
2507   if (b->db_state) {
2508      if (pixmap)  *pixmap = b->backpixmap;
2509      if (ximage)  *ximage = b->backimage;
2510      return GL_TRUE;
2511   }
2512   else {
2513      *pixmap = 0;
2514      *ximage = NULL;
2515      return GL_FALSE;
2516   }
2517}
2518
2519
2520/*
2521 * Return the depth buffer associated with an XMesaBuffer.
2522 * Input:  b - the XMesa buffer handle
2523 * Output:  width, height - size of buffer in pixels
2524 *          bytesPerValue - bytes per depth value (2 or 4)
2525 *          buffer - pointer to depth buffer values
2526 * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
2527 */
2528GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
2529                               GLint *bytesPerValue, void **buffer )
2530{
2531   if (!b->mesa_buffer.DepthBuffer) {
2532      *width = 0;
2533      *height = 0;
2534      *bytesPerValue = 0;
2535      *buffer = 0;
2536      return GL_FALSE;
2537   }
2538   else {
2539      *width = b->mesa_buffer.Width;
2540      *height = b->mesa_buffer.Height;
2541      *bytesPerValue = sizeof(GLdepth);
2542      *buffer = b->mesa_buffer.DepthBuffer;
2543      return GL_TRUE;
2544   }
2545}
2546
2547
2548void XMesaFlush( XMesaContext c )
2549{
2550   if (c && c->xm_visual) {
2551#ifdef XFree86Server
2552      /* NOT_NEEDED */
2553#else
2554      XSync( c->xm_visual->display, False );
2555#endif
2556   }
2557}
2558
2559
2560
2561const char *XMesaGetString( XMesaContext c, int name )
2562{
2563   (void) c;
2564   if (name==XMESA_VERSION) {
2565      return "3.5";
2566   }
2567   else if (name==XMESA_EXTENSIONS) {
2568      return "";
2569   }
2570   else {
2571      return NULL;
2572   }
2573}
2574
2575
2576
2577XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
2578{
2579   XMesaBuffer b;
2580   for (b=XMesaBufferList; b; b=b->Next) {
2581      if (b->frontbuffer==d && b->display==dpy) {
2582         return b;
2583      }
2584   }
2585   return NULL;
2586}
2587
2588
2589
2590/*
2591 * Look for XMesaBuffers whose X window has been destroyed.
2592 * Deallocate any such XMesaBuffers.
2593 */
2594void XMesaGarbageCollect( void )
2595{
2596   XMesaBuffer b, next;
2597   for (b=XMesaBufferList; b; b=next) {
2598      next = b->Next;
2599      if (!b->pixmap_flag) {
2600#ifdef XFree86Server
2601	 /* NOT_NEEDED */
2602#else
2603         XSync(b->display, False);
2604         if (!window_exists( b->display, b->frontbuffer )) {
2605            /* found a dead window, free the ancillary info */
2606            XMesaDestroyBuffer( b );
2607         }
2608#endif
2609      }
2610   }
2611}
2612
2613
2614void XMesaReset( void )
2615{
2616    while (XMesaBufferList)
2617	XMesaDestroyBuffer(XMesaBufferList);
2618
2619    XMesaBufferList = NULL;
2620}
2621
2622
2623unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
2624                                GLfloat red, GLfloat green,
2625                                GLfloat blue, GLfloat alpha )
2626{
2627   GLint r = (GLint) (red   * 255.0F);
2628   GLint g = (GLint) (green * 255.0F);
2629   GLint b = (GLint) (blue  * 255.0F);
2630   GLint a = (GLint) (alpha * 255.0F);
2631
2632   switch (xmesa->pixelformat) {
2633      case PF_INDEX:
2634         return 0;
2635      case PF_TRUECOLOR:
2636         {
2637            unsigned long p;
2638            PACK_TRUECOLOR( p, r, g, b );
2639            return p;
2640         }
2641      case PF_8A8B8G8R:
2642         return PACK_8A8B8G8R( r, g, b, a );
2643      case PF_8R8G8B:
2644         return PACK_8R8G8B( r, g, b );
2645      case PF_5R6G5B:
2646         return PACK_5R6G5B( r, g, b );
2647      case PF_DITHER:
2648         {
2649            DITHER_SETUP;
2650            return DITHER( x, y, r, g, b );
2651         }
2652      case PF_1BIT:
2653         /* 382 = (3*255)/2 */
2654         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
2655      case PF_HPCR:
2656         return DITHER_HPCR(x, y, r, g, b);
2657      case PF_LOOKUP:
2658         {
2659            LOOKUP_SETUP;
2660            return LOOKUP( r, g, b );
2661         }
2662      case PF_GRAYSCALE:
2663         return GRAY_RGB( r, g, b );
2664      case PF_DITHER_5R6G5B:
2665         /* fall through */
2666      case PF_TRUEDITHER:
2667         {
2668            unsigned long p;
2669            PACK_TRUEDITHER(p, x, y, r, g, b);
2670            return p;
2671         }
2672      default:
2673         _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor");
2674   }
2675   return 0;
2676}
2677
2678
2679