xm_api.c revision 507167d7e2cf3bc64d1c112d927efeb1baa3b495
1f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson/* 2f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * Mesa 3-D graphics library 3f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * Version: 6.5.2 4f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 5f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 6f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 7f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * Permission is hereby granted, free of charge, to any person obtaining a 8f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * copy of this software and associated documentation files (the "Software"), 9f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * to deal in the Software without restriction, including without limitation 10f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * and/or sell copies of the Software, and to permit persons to whom the 12f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * Software is furnished to do so, subject to the following conditions: 13f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 14f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * The above copyright notice and this permission notice shall be included 15f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * in all copies or substantial portions of the Software. 16f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 17f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson */ 24f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 25f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson/** 26f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * \file xm_api.c 27f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 28f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * All the XMesa* API functions. 29f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 30f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 31dfd8b8327b93660601d016cdc6f29f433b45a8d8Alexander Gutkin * NOTES: 32f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 33f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * The window coordinate system origin (0,0) is in the lower-left corner 34f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * of the window. X11's window coordinate origin is in the upper-left 35f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * corner of the window. Therefore, most drawing functions in this 36f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * file have to flip Y coordinates. 37f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 38f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 39f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * in support for the MIT Shared Memory extension. If enabled, when you 40f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * use an Ximage for the back buffer in double buffered mode, the "swap" 41f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * operation will be faster. You must also link with -lXext. 42f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 43f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * Byte swapping: If the Mesa host and the X display use a different 44f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * byte order then there's some trickiness to be aware of when using 45f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * XImages. The byte ordering used for the XImage is that of the X 46f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * display, not the Mesa host. 47f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * The color-to-pixel encoding for True/DirectColor must be done 48f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * according to the display's visual red_mask, green_mask, and blue_mask. 49f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 50f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * do byte swapping if needed. If one wants to directly "poke" the pixel 51f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * into the XImage's buffer then the pixel must be byte swapped first. In 52f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format 53f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * and use XPutPixel everywhere except in the implementation of 54f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so 55f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * instead of using XPutPixel we "poke" our values after byte-swapping 56f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * the clear pixel value if needed. 57f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * 58f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson */ 59f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 60f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#ifdef __CYGWIN__ 61f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#undef WIN32 62f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#undef __WIN32__ 63f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#endif 64f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 65f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "glxheader.h" 66f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "GL/xmesa.h" 67f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "xmesaP.h" 68f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "context.h" 69f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "extensions.h" 70f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "framebuffer.h" 71f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "glthread.h" 72f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "imports.h" 73f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "macros.h" 74f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "renderbuffer.h" 75f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "swrast/swrast.h" 76f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "swrast_setup/swrast_setup.h" 77f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "array_cache/acache.h" 78f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "tnl/tnl.h" 79f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "tnl/t_context.h" 80f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "tnl/t_pipeline.h" 81f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include "drivers/common/driverfuncs.h" 82f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 83f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#ifdef XFree86Server 84f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#include <GL/glxtokens.h> 85f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson#endif 86f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 87f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson/** 88f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * Global X driver lock 89f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson */ 90f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson_glthread_Mutex _xmesa_lock; 91f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 92f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 93f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 94f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson/** 95f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson * Lookup tables for HPCR pixel format: 96f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson */ 97f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodsonstatic short hpcr_rgbTbl[3][256] = { 98f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson{ 99f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 100f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 101f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 102f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 103f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 104f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 105f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 106f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 107f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 108f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 109f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 110f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 111f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 112f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 113f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 114f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 115f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson}, 116f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson{ 117f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 118f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 119f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 120f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 121f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 122f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 123f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 124f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 125f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 126f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 127f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 128f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 129f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 130f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 131f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 132f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 133f4c12fce1ee58e670f9c3fce46c40296ba9ee8a2Ian Hodson}, 134{ 135 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 136 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 137 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 138 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, 139 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 140 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 141 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87, 142 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 143 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 144112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 145128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 146144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 147160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 148176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 149192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 150208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223 151} 152}; 153 154 155 156/**********************************************************************/ 157/***** X Utility Functions *****/ 158/**********************************************************************/ 159 160 161/** 162 * Return the host's byte order as LSBFirst or MSBFirst ala X. 163 */ 164#ifndef XFree86Server 165static int host_byte_order( void ) 166{ 167 int i = 1; 168 char *cptr = (char *) &i; 169 return (*cptr==1) ? LSBFirst : MSBFirst; 170} 171#endif 172 173 174/** 175 * Check if the X Shared Memory extension is available. 176 * Return: 0 = not available 177 * 1 = shared XImage support available 178 * 2 = shared Pixmap support available also 179 */ 180static int check_for_xshm( XMesaDisplay *display ) 181{ 182#if defined(XFree86Server) 183 return 0; 184#elif defined(USE_XSHM) 185 int major, minor, ignore; 186 Bool pixmaps; 187 188 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 189 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 190 return (pixmaps==True) ? 2 : 1; 191 } 192 else { 193 return 0; 194 } 195 } 196 else { 197 return 0; 198 } 199#else 200 /* No XSHM support */ 201 return 0; 202#endif 203} 204 205 206/** 207 * Apply gamma correction to an intensity value in [0..max]. Return the 208 * new intensity value. 209 */ 210static GLint 211gamma_adjust( GLfloat gamma, GLint value, GLint max ) 212{ 213 if (gamma == 1.0) { 214 return value; 215 } 216 else { 217 double x = (double) value / (double) max; 218 return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma)); 219 } 220} 221 222 223 224/** 225 * Return the true number of bits per pixel for XImages. 226 * For example, if we request a 24-bit deep visual we may actually need/get 227 * 32bpp XImages. This function returns the appropriate bpp. 228 * Input: dpy - the X display 229 * visinfo - desribes the visual to be used for XImages 230 * Return: true number of bits per pixel for XImages 231 */ 232static int 233bits_per_pixel( XMesaVisual xmv ) 234{ 235#ifdef XFree86Server 236 const int depth = xmv->nplanes; 237 int i; 238 assert(depth > 0); 239 for (i = 0; i < screenInfo.numPixmapFormats; i++) { 240 if (screenInfo.formats[i].depth == depth) 241 return screenInfo.formats[i].bitsPerPixel; 242 } 243 return depth; /* should never get here, but this should be safe */ 244#else 245 XMesaDisplay *dpy = xmv->display; 246 XMesaVisualInfo visinfo = xmv->visinfo; 247 XMesaImage *img; 248 int bitsPerPixel; 249 /* Create a temporary XImage */ 250 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 251 ZPixmap, 0, /*format, offset*/ 252 (char*) MALLOC(8), /*data*/ 253 1, 1, /*width, height*/ 254 32, /*bitmap_pad*/ 255 0 /*bytes_per_line*/ 256 ); 257 assert(img); 258 /* grab the bits/pixel value */ 259 bitsPerPixel = img->bits_per_pixel; 260 /* free the XImage */ 261 _mesa_free( img->data ); 262 img->data = NULL; 263 XMesaDestroyImage( img ); 264 return bitsPerPixel; 265#endif 266} 267 268 269 270/* 271 * Determine if a given X window ID is valid (window exists). 272 * Do this by calling XGetWindowAttributes() for the window and 273 * checking if we catch an X error. 274 * Input: dpy - the display 275 * win - the window to check for existance 276 * Return: GL_TRUE - window exists 277 * GL_FALSE - window doesn't exist 278 */ 279#ifndef XFree86Server 280static GLboolean WindowExistsFlag; 281 282static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) 283{ 284 (void) dpy; 285 if (xerr->error_code == BadWindow) { 286 WindowExistsFlag = GL_FALSE; 287 } 288 return 0; 289} 290 291static GLboolean window_exists( XMesaDisplay *dpy, Window win ) 292{ 293 XWindowAttributes wa; 294 int (*old_handler)( XMesaDisplay*, XErrorEvent* ); 295 WindowExistsFlag = GL_TRUE; 296 old_handler = XSetErrorHandler(window_exists_err_handler); 297 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 298 XSetErrorHandler(old_handler); 299 return WindowExistsFlag; 300} 301#endif 302 303 304 305/** 306 * Return the size of the window (or pixmap) that corresponds to the 307 * given XMesaBuffer. 308 * \param width returns width in pixels 309 * \param height returns height in pixels 310 */ 311void 312xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b, 313 GLuint *width, GLuint *height) 314{ 315#ifdef XFree86Server 316 *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH); 317 *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT); 318#else 319 Window root; 320 Status stat; 321 int xpos, ypos; 322 unsigned int w, h, bw, depth; 323 324 _glthread_LOCK_MUTEX(_xmesa_lock); 325 XSync(b->xm_visual->display, 0); /* added for Chromium */ 326 stat = XGetGeometry(dpy, b->frontxrb->pixmap, &root, &xpos, &ypos, 327 &w, &h, &bw, &depth); 328 _glthread_UNLOCK_MUTEX(_xmesa_lock); 329 330 if (stat) { 331 *width = w; 332 *height = h; 333 } 334 else { 335 /* probably querying a window that's recently been destroyed */ 336 _mesa_warning(NULL, "XGetGeometry failed!\n"); 337 *width = *height = 1; 338 } 339#endif 340} 341 342 343 344/**********************************************************************/ 345/***** Linked list of XMesaBuffers *****/ 346/**********************************************************************/ 347 348static XMesaBuffer XMesaBufferList = NULL; 349 350 351/** 352 * Allocate a new XMesaBuffer object which corresponds to the given drawable. 353 * Note that XMesaBuffer is derived from GLframebuffer. 354 * The new XMesaBuffer will not have any size (Width=Height=0). 355 * 356 * \param d the corresponding X drawable (window or pixmap) 357 * \param type either WINDOW, PIXMAP or PBUFFER, describing d 358 * \param vis the buffer's visual 359 * \param cmap the window's colormap, if known. 360 * \return new XMesaBuffer or NULL if any problem 361 */ 362static XMesaBuffer 363create_xmesa_buffer(XMesaDrawable d, BufferType type, 364 XMesaVisual vis, XMesaColormap cmap) 365{ 366 GLboolean swAlpha; 367 XMesaBuffer b; 368 369 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); 370 371 b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 372 if (!b) 373 return NULL; 374 375 b->display = vis->display; 376 b->xm_visual = vis; 377 b->type = type; 378 b->cmap = cmap; 379 380 _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual); 381 382 /* 383 * Front renderbuffer 384 */ 385 b->frontxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, 386 GL_FALSE); 387 if (!b->frontxrb) { 388 _mesa_free(b); 389 return NULL; 390 } 391 b->frontxrb->Parent = b; 392 b->frontxrb->drawable = d; 393 b->frontxrb->pixmap = (XMesaPixmap) d; 394 _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT, 395 &b->frontxrb->Base); 396 397 /* 398 * Back renderbuffer 399 */ 400 if (vis->mesa_visual.doubleBufferMode) { 401 b->backxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, 402 GL_TRUE); 403 if (!b->backxrb) { 404 /* XXX free front xrb too */ 405 _mesa_free(b); 406 return NULL; 407 } 408 b->backxrb->Parent = b; 409 /* determine back buffer implementation */ 410 b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP; 411 412 _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT, 413 &b->backxrb->Base); 414 } 415 416 /* 417 * Software alpha planes 418 */ 419 if (vis->mesa_visual.alphaBits > 0 420 && vis->undithered_pf != PF_8A8B8G8R 421 && vis->undithered_pf != PF_8A8R8G8B) { 422 /* Visual has alpha, but pixel format doesn't support it. 423 * We'll use an alpha renderbuffer wrapper. 424 */ 425 swAlpha = GL_TRUE; 426 } 427 else { 428 swAlpha = GL_FALSE; 429 } 430 431 /* 432 * Other renderbuffer (depth, stencil, etc) 433 */ 434 _mesa_add_soft_renderbuffers(&b->mesa_buffer, 435 GL_FALSE, /* color */ 436 vis->mesa_visual.haveDepthBuffer, 437 vis->mesa_visual.haveStencilBuffer, 438 vis->mesa_visual.haveAccumBuffer, 439 swAlpha, 440 vis->mesa_visual.numAuxBuffers > 0 ); 441 442 /* insert buffer into linked list */ 443 b->Next = XMesaBufferList; 444 XMesaBufferList = b; 445 446 return b; 447} 448 449 450/** 451 * Find an XMesaBuffer by matching X display and colormap but NOT matching 452 * the notThis buffer. 453 */ 454static XMesaBuffer 455find_xmesa_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis) 456{ 457 XMesaBuffer b; 458 for (b=XMesaBufferList; b; b=b->Next) { 459 if (b->display==dpy && b->cmap==cmap && b!=notThis) { 460 return b; 461 } 462 } 463 return NULL; 464} 465 466 467/** 468 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap 469 * entries. 470 */ 471static void 472free_xmesa_buffer(int client, XMesaBuffer buffer) 473{ 474 XMesaBuffer prev = NULL, b; 475 (void) client; 476 for (b=XMesaBufferList; b; b=b->Next) { 477 if (b==buffer) { 478 /* unlink bufer from list */ 479 if (prev) 480 prev->Next = buffer->Next; 481 else 482 XMesaBufferList = buffer->Next; 483 /* Check to free X colors */ 484 if (buffer->num_alloced>0) { 485 /* If no other buffer uses this X colormap then free the colors. */ 486 if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) { 487#ifdef XFree86Server 488 (void)FreeColors(buffer->cmap, client, 489 buffer->num_alloced, buffer->alloced_colors, 490 0); 491#else 492 XFreeColors(buffer->display, buffer->cmap, 493 buffer->alloced_colors, buffer->num_alloced, 0); 494#endif 495 } 496 } 497 498 _mesa_free_framebuffer_data(&buffer->mesa_buffer); 499 _mesa_free(buffer); 500 501 return; 502 } 503 /* continue search */ 504 prev = b; 505 } 506 /* buffer not found in XMesaBufferList */ 507 _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n"); 508} 509 510 511/** 512 * Copy X color table stuff from one XMesaBuffer to another. 513 */ 514static void 515copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) 516{ 517 MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); 518 MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); 519 MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); 520 MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); 521 dst->num_alloced = src->num_alloced; 522 MEMCPY(dst->alloced_colors, src->alloced_colors, 523 sizeof(src->alloced_colors)); 524} 525 526 527 528/**********************************************************************/ 529/***** Misc Private Functions *****/ 530/**********************************************************************/ 531 532 533/** 534 * A replacement for XAllocColor. This function should never 535 * fail to allocate a color. When XAllocColor fails, we return 536 * the nearest matching color. If we have to allocate many colors 537 * this function isn't too efficient; the XQueryColors() could be 538 * done just once. 539 * Written by Michael Pichler, Brian Paul, Mark Kilgard 540 * Input: dpy - X display 541 * cmap - X colormap 542 * cmapSize - size of colormap 543 * In/Out: color - the XColor struct 544 * Output: exact - 1=exact color match, 0=closest match 545 * alloced - 1=XAlloc worked, 0=XAlloc failed 546 */ 547static void 548noFaultXAllocColor( int client, 549 XMesaDisplay *dpy, 550 XMesaColormap cmap, 551 int cmapSize, 552 XMesaColor *color, 553 int *exact, int *alloced ) 554{ 555#ifdef XFree86Server 556 Pixel *ppixIn; 557 xrgb *ctable; 558#else 559 /* we'll try to cache ctable for better remote display performance */ 560 static Display *prevDisplay = NULL; 561 static XMesaColormap prevCmap = 0; 562 static int prevCmapSize = 0; 563 static XMesaColor *ctable = NULL; 564#endif 565 XMesaColor subColor; 566 int i, bestmatch; 567 double mindist; /* 3*2^16^2 exceeds long int precision. */ 568 569 (void) client; 570 571 /* First try just using XAllocColor. */ 572#ifdef XFree86Server 573 if (AllocColor(cmap, 574 &color->red, &color->green, &color->blue, 575 &color->pixel, 576 client) == Success) 577#else 578 if (XAllocColor(dpy, cmap, color)) 579#endif 580 { 581 *exact = 1; 582 *alloced = 1; 583 return; 584 } 585 586 /* Alloc failed, search for closest match */ 587 588 /* Retrieve color table entries. */ 589 /* XXX alloca candidate. */ 590#ifdef XFree86Server 591 ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); 592 ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); 593 for (i = 0; i < cmapSize; i++) { 594 ppixIn[i] = i; 595 } 596 QueryColors(cmap, cmapSize, ppixIn, ctable); 597#else 598 if (prevDisplay != dpy || prevCmap != cmap 599 || prevCmapSize != cmapSize || !ctable) { 600 /* free previously cached color table */ 601 if (ctable) 602 _mesa_free(ctable); 603 /* Get the color table from X */ 604 ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); 605 assert(ctable); 606 for (i = 0; i < cmapSize; i++) { 607 ctable[i].pixel = i; 608 } 609 XQueryColors(dpy, cmap, ctable, cmapSize); 610 prevDisplay = dpy; 611 prevCmap = cmap; 612 prevCmapSize = cmapSize; 613 } 614#endif 615 616 /* Find best match. */ 617 bestmatch = -1; 618 mindist = 0.0; 619 for (i = 0; i < cmapSize; i++) { 620 double dr = 0.30 * ((double) color->red - (double) ctable[i].red); 621 double dg = 0.59 * ((double) color->green - (double) ctable[i].green); 622 double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); 623 double dist = dr * dr + dg * dg + db * db; 624 if (bestmatch < 0 || dist < mindist) { 625 bestmatch = i; 626 mindist = dist; 627 } 628 } 629 630 /* Return result. */ 631 subColor.red = ctable[bestmatch].red; 632 subColor.green = ctable[bestmatch].green; 633 subColor.blue = ctable[bestmatch].blue; 634 /* Try to allocate the closest match color. This should only 635 * fail if the cell is read/write. Otherwise, we're incrementing 636 * the cell's reference count. 637 */ 638#ifdef XFree86Server 639 if (AllocColor(cmap, 640 &subColor.red, &subColor.green, &subColor.blue, 641 &subColor.pixel, 642 client) == Success) { 643#else 644 if (XAllocColor(dpy, cmap, &subColor)) { 645#endif 646 *alloced = 1; 647 } 648 else { 649 /* do this to work around a problem reported by Frank Ortega */ 650 subColor.pixel = (unsigned long) bestmatch; 651 subColor.red = ctable[bestmatch].red; 652 subColor.green = ctable[bestmatch].green; 653 subColor.blue = ctable[bestmatch].blue; 654 subColor.flags = DoRed | DoGreen | DoBlue; 655 *alloced = 0; 656 } 657#ifdef XFree86Server 658 _mesa_free(ppixIn); 659 _mesa_free(ctable); 660#else 661 /* don't free table, save it for next time */ 662#endif 663 664 *color = subColor; 665 *exact = 0; 666} 667 668 669 670/** 671 * Do setup for PF_GRAYSCALE pixel format. 672 * Note that buffer may be NULL. 673 */ 674static GLboolean 675setup_grayscale(int client, XMesaVisual v, 676 XMesaBuffer buffer, XMesaColormap cmap) 677{ 678 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 679 return GL_FALSE; 680 } 681 682 if (buffer) { 683 XMesaBuffer prevBuffer; 684 685 if (!cmap) { 686 return GL_FALSE; 687 } 688 689 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 690 if (prevBuffer && 691 (buffer->xm_visual->mesa_visual.rgbMode == 692 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 693 /* Copy colormap stuff from previous XMesaBuffer which uses same 694 * X colormap. Do this to avoid time spent in noFaultXAllocColor. 695 */ 696 copy_colortable_info(buffer, prevBuffer); 697 } 698 else { 699 /* Allocate 256 shades of gray */ 700 int gray; 701 int colorsfailed = 0; 702 for (gray=0;gray<256;gray++) { 703 GLint r = gamma_adjust( v->RedGamma, gray, 255 ); 704 GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); 705 GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); 706 int exact, alloced; 707 XMesaColor xcol; 708 xcol.red = (r << 8) | r; 709 xcol.green = (g << 8) | g; 710 xcol.blue = (b << 8) | b; 711 noFaultXAllocColor( client, v->display, 712 cmap, GET_COLORMAP_SIZE(v), 713 &xcol, &exact, &alloced ); 714 if (!exact) { 715 colorsfailed++; 716 } 717 if (alloced) { 718 assert(buffer->num_alloced<256); 719 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 720 buffer->num_alloced++; 721 } 722 723 /*OLD 724 assert(gray < 576); 725 buffer->color_table[gray*3+0] = xcol.pixel; 726 buffer->color_table[gray*3+1] = xcol.pixel; 727 buffer->color_table[gray*3+2] = xcol.pixel; 728 assert(xcol.pixel < 65536); 729 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; 730 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; 731 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; 732 */ 733 buffer->color_table[gray] = xcol.pixel; 734 assert(xcol.pixel < 65536); 735 buffer->pixel_to_r[xcol.pixel] = gray; 736 buffer->pixel_to_g[xcol.pixel] = gray; 737 buffer->pixel_to_b[xcol.pixel] = gray; 738 } 739 740 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { 741 _mesa_warning(NULL, 742 "Note: %d out of 256 needed colors do not match exactly.\n", 743 colorsfailed ); 744 } 745 } 746 } 747 748 v->dithered_pf = PF_Grayscale; 749 v->undithered_pf = PF_Grayscale; 750 return GL_TRUE; 751} 752 753 754 755/** 756 * Setup RGB rendering for a window with a PseudoColor, StaticColor, 757 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 758 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB 759 * color. While this function was originally designed just for 8-bit 760 * visuals, it has also proven to work from 4-bit up to 16-bit visuals. 761 * Dithering code contributed by Bob Mercier. 762 */ 763static GLboolean 764setup_dithered_color(int client, XMesaVisual v, 765 XMesaBuffer buffer, XMesaColormap cmap) 766{ 767 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 768 return GL_FALSE; 769 } 770 771 if (buffer) { 772 XMesaBuffer prevBuffer; 773 774 if (!cmap) { 775 return GL_FALSE; 776 } 777 778 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 779 if (prevBuffer && 780 (buffer->xm_visual->mesa_visual.rgbMode == 781 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 782 /* Copy colormap stuff from previous, matching XMesaBuffer. 783 * Do this to avoid time spent in noFaultXAllocColor. 784 */ 785 copy_colortable_info(buffer, prevBuffer); 786 } 787 else { 788 /* Allocate X colors and initialize color_table[], red_table[], etc */ 789 int r, g, b, i; 790 int colorsfailed = 0; 791 for (r = 0; r < DITH_R; r++) { 792 for (g = 0; g < DITH_G; g++) { 793 for (b = 0; b < DITH_B; b++) { 794 XMesaColor xcol; 795 int exact, alloced; 796 xcol.red =gamma_adjust(v->RedGamma, r*65535/(DITH_R-1),65535); 797 xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535); 798 xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(DITH_B-1),65535); 799 noFaultXAllocColor( client, v->display, 800 cmap, GET_COLORMAP_SIZE(v), 801 &xcol, &exact, &alloced ); 802 if (!exact) { 803 colorsfailed++; 804 } 805 if (alloced) { 806 assert(buffer->num_alloced<256); 807 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 808 buffer->num_alloced++; 809 } 810 i = DITH_MIX( r, g, b ); 811 assert(i < 576); 812 buffer->color_table[i] = xcol.pixel; 813 assert(xcol.pixel < 65536); 814 buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1); 815 buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1); 816 buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1); 817 } 818 } 819 } 820 821 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { 822 _mesa_warning(NULL, 823 "Note: %d out of %d needed colors do not match exactly.\n", 824 colorsfailed, DITH_R * DITH_G * DITH_B ); 825 } 826 } 827 } 828 829 v->dithered_pf = PF_Dither; 830 v->undithered_pf = PF_Lookup; 831 return GL_TRUE; 832} 833 834 835/** 836 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode. 837 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer. 838 * Special dithering tables have to be initialized. 839 */ 840static void 841setup_8bit_hpcr(XMesaVisual v) 842{ 843 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be) 844 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined 845 * on the root window AND the colormap obtainable by XGetRGBColormaps 846 * for that atom must be set on the window. (see also tkInitWindow) 847 * If that colormap is not set, the output will look stripy. 848 */ 849 850 /* Setup color tables with gamma correction */ 851 int i; 852 double g; 853 854 g = 1.0 / v->RedGamma; 855 for (i=0; i<256; i++) { 856 GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g )); 857 v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 ); 858 } 859 860 g = 1.0 / v->GreenGamma; 861 for (i=0; i<256; i++) { 862 GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g )); 863 v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 ); 864 } 865 866 g = 1.0 / v->BlueGamma; 867 for (i=0; i<256; i++) { 868 GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g )); 869 v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 ); 870 } 871 v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */ 872 v->dithered_pf = PF_HPCR; 873 874 /* which method should I use to clear */ 875 /* GL_FALSE: keep the ordinary method */ 876 /* GL_TRUE : clear with dither pattern */ 877 v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE; 878 879 if (v->hpcr_clear_flag) { 880 v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display, 881 DefaultRootWindow(v->display), 882 16, 2, 8); 883#ifndef XFree86Server 884 v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap, 885 0, 0, 16, 2, AllPlanes, ZPixmap); 886#endif 887 } 888} 889 890 891/** 892 * Setup RGB rendering for a window with a True/DirectColor visual. 893 */ 894static void 895setup_truecolor(XMesaVisual v, XMesaBuffer buffer, XMesaColormap cmap) 896{ 897 unsigned long rmask, gmask, bmask; 898 (void) buffer; 899 (void) cmap; 900 901 /* Compute red multiplier (mask) and bit shift */ 902 v->rshift = 0; 903 rmask = GET_REDMASK(v); 904 while ((rmask & 1)==0) { 905 v->rshift++; 906 rmask = rmask >> 1; 907 } 908 909 /* Compute green multiplier (mask) and bit shift */ 910 v->gshift = 0; 911 gmask = GET_GREENMASK(v); 912 while ((gmask & 1)==0) { 913 v->gshift++; 914 gmask = gmask >> 1; 915 } 916 917 /* Compute blue multiplier (mask) and bit shift */ 918 v->bshift = 0; 919 bmask = GET_BLUEMASK(v); 920 while ((bmask & 1)==0) { 921 v->bshift++; 922 bmask = bmask >> 1; 923 } 924 925 /* 926 * Compute component-to-pixel lookup tables and dithering kernel 927 */ 928 { 929 static GLubyte kernel[16] = { 930 0*16, 8*16, 2*16, 10*16, 931 12*16, 4*16, 14*16, 6*16, 932 3*16, 11*16, 1*16, 9*16, 933 15*16, 7*16, 13*16, 5*16, 934 }; 935 GLint rBits = _mesa_bitcount(rmask); 936 GLint gBits = _mesa_bitcount(gmask); 937 GLint bBits = _mesa_bitcount(bmask); 938 GLint maxBits; 939 GLuint i; 940 941 /* convert pixel components in [0,_mask] to RGB values in [0,255] */ 942 for (i=0; i<=rmask; i++) 943 v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); 944 for (i=0; i<=gmask; i++) 945 v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); 946 for (i=0; i<=bmask; i++) 947 v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); 948 949 /* convert RGB values from [0,255] to pixel components */ 950 951 for (i=0;i<256;i++) { 952 GLint r = gamma_adjust(v->RedGamma, i, 255); 953 GLint g = gamma_adjust(v->GreenGamma, i, 255); 954 GLint b = gamma_adjust(v->BlueGamma, i, 255); 955 v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; 956 v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; 957 v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; 958 } 959 /* overflow protection */ 960 for (i=256;i<512;i++) { 961 v->RtoPixel[i] = v->RtoPixel[255]; 962 v->GtoPixel[i] = v->GtoPixel[255]; 963 v->BtoPixel[i] = v->BtoPixel[255]; 964 } 965 966 /* setup dithering kernel */ 967 maxBits = rBits; 968 if (gBits > maxBits) maxBits = gBits; 969 if (bBits > maxBits) maxBits = bBits; 970 for (i=0;i<16;i++) { 971 v->Kernel[i] = kernel[i] >> maxBits; 972 } 973 974 v->undithered_pf = PF_Truecolor; 975 v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor; 976 } 977 978 /* 979 * Now check for TrueColor visuals which we can optimize. 980 */ 981 if ( GET_REDMASK(v) ==0x0000ff 982 && GET_GREENMASK(v)==0x00ff00 983 && GET_BLUEMASK(v) ==0xff0000 984 && CHECK_BYTE_ORDER(v) 985 && v->BitsPerPixel==32 986 && sizeof(GLuint)==4 987 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 988 /* common 32 bpp config used on SGI, Sun */ 989 v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; 990 } 991 else if (GET_REDMASK(v) ==0xff0000 992 && GET_GREENMASK(v)==0x00ff00 993 && GET_BLUEMASK(v) ==0x0000ff 994 && CHECK_BYTE_ORDER(v) 995 && v->BitsPerPixel==32 996 && sizeof(GLuint)==4 997 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 998 /* common 32 bpp config used on Linux, HP, IBM */ 999 if (GET_VISUAL_DEPTH(v)==32) 1000 v->undithered_pf = v->dithered_pf = PF_8A8R8G8B; 1001 else 1002 v->undithered_pf = v->dithered_pf = PF_8R8G8B; 1003 } 1004 else if (GET_REDMASK(v) ==0xff0000 1005 && GET_GREENMASK(v)==0x00ff00 1006 && GET_BLUEMASK(v) ==0x0000ff 1007 && CHECK_BYTE_ORDER(v) 1008 && v->BitsPerPixel==24 1009 && sizeof(GLuint)==4 1010 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1011 /* common packed 24 bpp config used on Linux */ 1012 v->undithered_pf = v->dithered_pf = PF_8R8G8B24; 1013 } 1014 else if (GET_REDMASK(v) ==0xf800 1015 && GET_GREENMASK(v)==0x07e0 1016 && GET_BLUEMASK(v) ==0x001f 1017 && CHECK_BYTE_ORDER(v) 1018 && v->BitsPerPixel==16 1019 && sizeof(GLushort)==2 1020 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1021 /* 5-6-5 color weight on common PC VGA boards */ 1022 v->undithered_pf = PF_5R6G5B; 1023 v->dithered_pf = PF_Dither_5R6G5B; 1024 } 1025 else if (GET_REDMASK(v) ==0xe0 1026 && GET_GREENMASK(v)==0x1c 1027 && GET_BLUEMASK(v) ==0x03 1028 && CHECK_FOR_HPCR(v)) { 1029 setup_8bit_hpcr( v ); 1030 } 1031} 1032 1033 1034 1035/** 1036 * Setup RGB rendering for a window with a monochrome visual. 1037 */ 1038static void 1039setup_monochrome( XMesaVisual v, XMesaBuffer b ) 1040{ 1041 (void) b; 1042 v->dithered_pf = v->undithered_pf = PF_1Bit; 1043 /* if black=1 then we must flip pixel values */ 1044 v->bitFlip = (GET_BLACK_PIXEL(v) != 0); 1045} 1046 1047 1048 1049/** 1050 * When a context is bound for the first time, we can finally finish 1051 * initializing the context's visual and buffer information. 1052 * \param v the XMesaVisual to initialize 1053 * \param b the XMesaBuffer to initialize (may be NULL) 1054 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode 1055 * \param window the window/pixmap we're rendering into 1056 * \param cmap the colormap associated with the window/pixmap 1057 * \return GL_TRUE=success, GL_FALSE=failure 1058 */ 1059static GLboolean 1060initialize_visual_and_buffer(int client, XMesaVisual v, XMesaBuffer b, 1061 GLboolean rgb_flag, XMesaDrawable window, 1062 XMesaColormap cmap) 1063{ 1064 ASSERT(!b || b->xm_visual == v); 1065 1066 /* Save true bits/pixel */ 1067 v->BitsPerPixel = bits_per_pixel(v); 1068 assert(v->BitsPerPixel > 0); 1069 1070 if (rgb_flag == GL_FALSE) { 1071 /* COLOR-INDEXED WINDOW: 1072 * Even if the visual is TrueColor or DirectColor we treat it as 1073 * being color indexed. This is weird but might be useful to someone. 1074 */ 1075 v->dithered_pf = v->undithered_pf = PF_Index; 1076 v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v); 1077 } 1078 else { 1079 /* RGB WINDOW: 1080 * We support RGB rendering into almost any kind of visual. 1081 */ 1082 const int xclass = v->mesa_visual.visualType; 1083 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { 1084 setup_truecolor( v, b, cmap ); 1085 } 1086 else if (xclass == GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v) == 1) { 1087 setup_monochrome( v, b ); 1088 } 1089 else if (xclass == GLX_GRAY_SCALE || xclass == GLX_STATIC_GRAY) { 1090 if (!setup_grayscale( client, v, b, cmap )) { 1091 return GL_FALSE; 1092 } 1093 } 1094 else if ((xclass == GLX_PSEUDO_COLOR || xclass == GLX_STATIC_COLOR) 1095 && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { 1096 if (!setup_dithered_color( client, v, b, cmap )) { 1097 return GL_FALSE; 1098 } 1099 } 1100 else { 1101 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n"); 1102 return GL_FALSE; 1103 } 1104 v->mesa_visual.indexBits = 0; 1105 1106 if (_mesa_getenv("MESA_NO_DITHER")) { 1107 v->dithered_pf = v->undithered_pf; 1108 } 1109 } 1110 1111 1112 /* 1113 * If MESA_INFO env var is set print out some debugging info 1114 * which can help Brian figure out what's going on when a user 1115 * reports bugs. 1116 */ 1117 if (_mesa_getenv("MESA_INFO")) { 1118 _mesa_printf("X/Mesa visual = %p\n", (void *) v); 1119 _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf); 1120 _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf); 1121 _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level); 1122 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 1123 _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 1124 } 1125 1126 if (b && window) { 1127 /* Do window-specific initializations */ 1128 1129 /* these should have been set in create_xmesa_buffer */ 1130 ASSERT(b->frontxrb->drawable == window); 1131 ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window); 1132 1133 /* Setup for single/double buffering */ 1134 if (v->mesa_visual.doubleBufferMode) { 1135 /* Double buffered */ 1136 b->shm = check_for_xshm( v->display ); 1137 } 1138 1139 /* X11 graphics contexts */ 1140#ifdef XFree86Server 1141 b->gc = CreateScratchGC(v->display, window->depth); 1142#else 1143 b->gc = XCreateGC( v->display, window, 0, NULL ); 1144#endif 1145 XMesaSetFunction( v->display, b->gc, GXcopy ); 1146 1147 /* cleargc - for glClear() */ 1148#ifdef XFree86Server 1149 b->cleargc = CreateScratchGC(v->display, window->depth); 1150#else 1151 b->cleargc = XCreateGC( v->display, window, 0, NULL ); 1152#endif 1153 XMesaSetFunction( v->display, b->cleargc, GXcopy ); 1154 1155 /* 1156 * Don't generate Graphics Expose/NoExpose events in swapbuffers(). 1157 * Patch contributed by Michael Pichler May 15, 1995. 1158 */ 1159#ifdef XFree86Server 1160 b->swapgc = CreateScratchGC(v->display, window->depth); 1161 { 1162 CARD32 v[1]; 1163 v[0] = FALSE; 1164 dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL); 1165 } 1166#else 1167 { 1168 XGCValues gcvalues; 1169 gcvalues.graphics_exposures = False; 1170 b->swapgc = XCreateGC(v->display, window, 1171 GCGraphicsExposures, &gcvalues); 1172 } 1173#endif 1174 XMesaSetFunction( v->display, b->swapgc, GXcopy ); 1175 /* 1176 * Set fill style and tile pixmap once for all for HPCR stuff 1177 * (instead of doing it each time in clear_color_HPCR_pixmap()) 1178 * Initialize whole stuff 1179 * Patch contributed by Jacques Leroy March 8, 1998. 1180 */ 1181 if (v->hpcr_clear_flag && b->backxrb && b->backxrb->pixmap) { 1182 int i; 1183 for (i = 0; i < 16; i++) { 1184 XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0); 1185 XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0); 1186 } 1187 XMesaPutImage(b->display, (XMesaDrawable) v->hpcr_clear_pixmap, 1188 b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); 1189 XMesaSetFillStyle( v->display, b->cleargc, FillTiled); 1190 XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap ); 1191 } 1192 1193 /* Initialize the row buffer XImage for use in write_color_span() */ 1194#ifdef XFree86Server 1195 b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, 1196 (char *)MALLOC(MAX_WIDTH*4)); 1197#else 1198 b->rowimage = XCreateImage( v->display, 1199 v->visinfo->visual, 1200 v->visinfo->depth, 1201 ZPixmap, 0, /*format, offset*/ 1202 (char*) MALLOC(MAX_WIDTH*4), /*data*/ 1203 MAX_WIDTH, 1, /*width, height*/ 1204 32, /*bitmap_pad*/ 1205 0 /*bytes_per_line*/ ); 1206#endif 1207 if (!b->rowimage) 1208 return GL_FALSE; 1209 } 1210 1211 return GL_TRUE; 1212} 1213 1214 1215 1216/* 1217 * Convert an RGBA color to a pixel value. 1218 */ 1219unsigned long 1220xmesa_color_to_pixel(GLcontext *ctx, 1221 GLubyte r, GLubyte g, GLubyte b, GLubyte a, 1222 GLuint pixelFormat) 1223{ 1224 XMesaContext xmesa = XMESA_CONTEXT(ctx); 1225 switch (pixelFormat) { 1226 case PF_Index: 1227 return 0; 1228 case PF_Truecolor: 1229 { 1230 unsigned long p; 1231 PACK_TRUECOLOR( p, r, g, b ); 1232 return p; 1233 } 1234 case PF_8A8B8G8R: 1235 return PACK_8A8B8G8R( r, g, b, a ); 1236 case PF_8A8R8G8B: 1237 return PACK_8A8R8G8B( r, g, b, a ); 1238 case PF_8R8G8B: 1239 /* fall through */ 1240 case PF_8R8G8B24: 1241 return PACK_8R8G8B( r, g, b ); 1242 case PF_5R6G5B: 1243 return PACK_5R6G5B( r, g, b ); 1244 case PF_Dither: 1245 { 1246 DITHER_SETUP; 1247 return DITHER( 1, 0, r, g, b ); 1248 } 1249 case PF_1Bit: 1250 /* 382 = (3*255)/2 */ 1251 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 1252 case PF_HPCR: 1253 return DITHER_HPCR(1, 1, r, g, b); 1254 case PF_Lookup: 1255 { 1256 LOOKUP_SETUP; 1257 return LOOKUP( r, g, b ); 1258 } 1259 case PF_Grayscale: 1260 return GRAY_RGB( r, g, b ); 1261 case PF_Dither_True: 1262 /* fall through */ 1263 case PF_Dither_5R6G5B: 1264 { 1265 unsigned long p; 1266 PACK_TRUEDITHER(p, 1, 0, r, g, b); 1267 return p; 1268 } 1269 default: 1270 _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel"); 1271 } 1272 return 0; 1273} 1274 1275 1276#define NUM_VISUAL_TYPES 6 1277 1278/** 1279 * Convert an X visual type to a GLX visual type. 1280 * 1281 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) 1282 * to be converted. 1283 * \return If \c visualType is a valid X visual type, a GLX visual type will 1284 * be returned. Otherwise \c GLX_NONE will be returned. 1285 * 1286 * \note 1287 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the 1288 * DRI CVS tree. 1289 */ 1290static GLint 1291xmesa_convert_from_x_visual_type( int visualType ) 1292{ 1293 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { 1294 GLX_STATIC_GRAY, GLX_GRAY_SCALE, 1295 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, 1296 GLX_TRUE_COLOR, GLX_DIRECT_COLOR 1297 }; 1298 1299 return ( (unsigned) visualType < NUM_VISUAL_TYPES ) 1300 ? glx_visual_types[ visualType ] : GLX_NONE; 1301} 1302 1303 1304/**********************************************************************/ 1305/***** Public Functions *****/ 1306/**********************************************************************/ 1307 1308 1309/* 1310 * Create a new X/Mesa visual. 1311 * Input: display - X11 display 1312 * visinfo - an XVisualInfo pointer 1313 * rgb_flag - GL_TRUE = RGB mode, 1314 * GL_FALSE = color index mode 1315 * alpha_flag - alpha buffer requested? 1316 * db_flag - GL_TRUE = double-buffered, 1317 * GL_FALSE = single buffered 1318 * stereo_flag - stereo visual? 1319 * ximage_flag - GL_TRUE = use an XImage for back buffer, 1320 * GL_FALSE = use an off-screen pixmap for back buffer 1321 * depth_size - requested bits/depth values, or zero 1322 * stencil_size - requested bits/stencil values, or zero 1323 * accum_red_size - requested bits/red accum values, or zero 1324 * accum_green_size - requested bits/green accum values, or zero 1325 * accum_blue_size - requested bits/blue accum values, or zero 1326 * accum_alpha_size - requested bits/alpha accum values, or zero 1327 * num_samples - number of samples/pixel if multisampling, or zero 1328 * level - visual level, usually 0 1329 * visualCaveat - ala the GLX extension, usually GLX_NONE 1330 * Return; a new XMesaVisual or 0 if error. 1331 */ 1332XMesaVisual XMesaCreateVisual( XMesaDisplay *display, 1333 XMesaVisualInfo visinfo, 1334 GLboolean rgb_flag, 1335 GLboolean alpha_flag, 1336 GLboolean db_flag, 1337 GLboolean stereo_flag, 1338 GLboolean ximage_flag, 1339 GLint depth_size, 1340 GLint stencil_size, 1341 GLint accum_red_size, 1342 GLint accum_green_size, 1343 GLint accum_blue_size, 1344 GLint accum_alpha_size, 1345 GLint num_samples, 1346 GLint level, 1347 GLint visualCaveat ) 1348{ 1349 char *gamma; 1350 XMesaVisual v; 1351 GLint red_bits, green_bits, blue_bits, alpha_bits; 1352 1353#ifndef XFree86Server 1354 /* For debugging only */ 1355 if (_mesa_getenv("MESA_XSYNC")) { 1356 /* This makes debugging X easier. 1357 * In your debugger, set a breakpoint on _XError to stop when an 1358 * X protocol error is generated. 1359 */ 1360 XSynchronize( display, 1 ); 1361 } 1362#endif 1363 1364 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 1365 if (!v) { 1366 return NULL; 1367 } 1368 1369 /* 1370 * In the X server, NULL is passed in for the display. It will have 1371 * to be set before using this visual. See XMesaSetVisualDisplay() 1372 * below. 1373 */ 1374 v->display = display; 1375 1376 /* Save a copy of the XVisualInfo struct because the user may X_mesa_free() 1377 * the struct but we may need some of the information contained in it 1378 * at a later time. 1379 */ 1380#ifndef XFree86Server 1381 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 1382 if(!v->visinfo) { 1383 _mesa_free(v); 1384 return NULL; 1385 } 1386 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); 1387#endif 1388 1389 /* check for MESA_GAMMA environment variable */ 1390 gamma = _mesa_getenv("MESA_GAMMA"); 1391 if (gamma) { 1392 v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; 1393 sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); 1394 if (v->RedGamma<=0.0) v->RedGamma = 1.0; 1395 if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; 1396 if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; 1397 } 1398 else { 1399 v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; 1400 } 1401 1402 v->ximage_flag = ximage_flag; 1403 1404#ifdef XFree86Server 1405 /* We could calculate these values by ourselves. nplanes is either the sum 1406 * of the red, green, and blue bits or the number index bits. 1407 * ColormapEntries is either (1U << index_bits) or 1408 * (1U << max(redBits, greenBits, blueBits)). 1409 */ 1410 assert(visinfo->nplanes > 0); 1411 v->nplanes = visinfo->nplanes; 1412 v->ColormapEntries = visinfo->ColormapEntries; 1413 1414 v->mesa_visual.redMask = visinfo->redMask; 1415 v->mesa_visual.greenMask = visinfo->greenMask; 1416 v->mesa_visual.blueMask = visinfo->blueMask; 1417 v->mesa_visual.visualID = visinfo->vid; 1418 v->mesa_visual.screen = 0; /* FIXME: What should be done here? */ 1419#else 1420 v->mesa_visual.redMask = visinfo->red_mask; 1421 v->mesa_visual.greenMask = visinfo->green_mask; 1422 v->mesa_visual.blueMask = visinfo->blue_mask; 1423 v->mesa_visual.visualID = visinfo->visualid; 1424 v->mesa_visual.screen = visinfo->screen; 1425#endif 1426 1427#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus)) 1428 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class); 1429#else 1430 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); 1431#endif 1432 1433 v->mesa_visual.visualRating = visualCaveat; 1434 1435 (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); 1436 1437 { 1438 const int xclass = v->mesa_visual.visualType; 1439 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { 1440 red_bits = _mesa_bitcount(GET_REDMASK(v)); 1441 green_bits = _mesa_bitcount(GET_GREENMASK(v)); 1442 blue_bits = _mesa_bitcount(GET_BLUEMASK(v)); 1443 alpha_bits = 0; 1444 } 1445 else { 1446 /* this is an approximation */ 1447 int depth; 1448 depth = GET_VISUAL_DEPTH(v); 1449 red_bits = depth / 3; 1450 depth -= red_bits; 1451 green_bits = depth / 2; 1452 depth -= green_bits; 1453 blue_bits = depth; 1454 alpha_bits = 0; 1455 assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); 1456 } 1457 } 1458 1459 if (alpha_flag && alpha_bits == 0) 1460 alpha_bits = 8; 1461 1462 _mesa_initialize_visual( &v->mesa_visual, 1463 rgb_flag, db_flag, stereo_flag, 1464 red_bits, green_bits, 1465 blue_bits, alpha_bits, 1466 v->mesa_visual.indexBits, 1467 depth_size, 1468 stencil_size, 1469 accum_red_size, accum_green_size, 1470 accum_blue_size, accum_alpha_size, 1471 0 ); 1472 1473 /* XXX minor hack */ 1474 v->mesa_visual.level = level; 1475 return v; 1476} 1477 1478 1479void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) 1480{ 1481 v->display = dpy; 1482} 1483 1484 1485void XMesaDestroyVisual( XMesaVisual v ) 1486{ 1487#ifndef XFree86Server 1488 _mesa_free(v->visinfo); 1489#endif 1490 _mesa_free(v); 1491} 1492 1493 1494 1495/** 1496 * Create a new XMesaContext. 1497 * \param v the XMesaVisual 1498 * \param share_list another XMesaContext with which to share display 1499 * lists or NULL if no sharing is wanted. 1500 * \return an XMesaContext or NULL if error. 1501 */ 1502XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 1503{ 1504 static GLboolean firstTime = GL_TRUE; 1505 XMesaContext c; 1506 GLcontext *mesaCtx; 1507 struct dd_function_table functions; 1508 TNLcontext *tnl; 1509 1510 if (firstTime) { 1511 _glthread_INIT_MUTEX(_xmesa_lock); 1512 firstTime = GL_FALSE; 1513 } 1514 1515 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ 1516 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 1517 if (!c) 1518 return NULL; 1519 1520 mesaCtx = &(c->mesa); 1521 1522 /* initialize with default driver functions, then plug in XMesa funcs */ 1523 _mesa_init_driver_functions(&functions); 1524 xmesa_init_driver_functions(v, &functions); 1525 if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual, 1526 share_list ? &(share_list->mesa) : (GLcontext *) NULL, 1527 &functions, (void *) c)) { 1528 _mesa_free(c); 1529 return NULL; 1530 } 1531 1532 _mesa_enable_sw_extensions(mesaCtx); 1533 _mesa_enable_1_3_extensions(mesaCtx); 1534 _mesa_enable_1_4_extensions(mesaCtx); 1535 _mesa_enable_1_5_extensions(mesaCtx); 1536 _mesa_enable_2_0_extensions(mesaCtx); 1537#if ENABLE_EXT_texure_compression_s3tc 1538 if (c->Mesa_DXTn) { 1539 _mesa_enable_extension(mesaCtx, "GL_EXT_texture_compression_s3tc"); 1540 _mesa_enable_extension(mesaCtx, "GL_S3_s3tc"); 1541 } 1542 _mesa_enable_extension(mesaCtx, "GL_3DFX_texture_compression_FXT1"); 1543#endif 1544#if ENABLE_EXT_timer_query 1545 _mesa_enable_extension(mesaCtx, "GL_EXT_timer_query"); 1546#endif 1547 1548#ifdef XFree86Server 1549 /* If we're running in the X server, do bounds checking to prevent 1550 * segfaults and server crashes! 1551 */ 1552 mesaCtx->Const.CheckArrayBounds = GL_TRUE; 1553#endif 1554 1555 /* finish up xmesa context initializations */ 1556 c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE; 1557 c->xm_visual = v; 1558 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 1559 c->display = v->display; 1560 c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ 1561 1562 /* Initialize the software rasterizer and helper modules. 1563 */ 1564 if (!_swrast_CreateContext( mesaCtx ) || 1565 !_ac_CreateContext( mesaCtx ) || 1566 !_tnl_CreateContext( mesaCtx ) || 1567 !_swsetup_CreateContext( mesaCtx )) { 1568 _mesa_free_context_data(&c->mesa); 1569 _mesa_free(c); 1570 return NULL; 1571 } 1572 1573 /* tnl setup */ 1574 tnl = TNL_CONTEXT(mesaCtx); 1575 tnl->Driver.RunPipeline = _tnl_run_pipeline; 1576 /* swrast setup */ 1577 xmesa_register_swrast_functions( mesaCtx ); 1578 _swsetup_Wakeup(mesaCtx); 1579 1580 return c; 1581} 1582 1583 1584 1585void XMesaDestroyContext( XMesaContext c ) 1586{ 1587 GLcontext *mesaCtx = &c->mesa; 1588#ifdef FX 1589 XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer); 1590 1591 if (xmbuf && xmbuf->FXctx) 1592 fxMesaDestroyContext(xmbuf->FXctx); 1593#endif 1594 _swsetup_DestroyContext( mesaCtx ); 1595 _swrast_DestroyContext( mesaCtx ); 1596 _tnl_DestroyContext( mesaCtx ); 1597 _ac_DestroyContext( mesaCtx ); 1598 _mesa_free_context_data( mesaCtx ); 1599 _mesa_free( c ); 1600} 1601 1602 1603 1604/** 1605 * Private function for creating an XMesaBuffer which corresponds to an 1606 * X window or pixmap. 1607 * \param v the window's XMesaVisual 1608 * \param w the window we're wrapping 1609 * \param c context used to initialize the buffer if 3Dfx mode in use. 1610 * \return new XMesaBuffer or NULL if error 1611 */ 1612XMesaBuffer 1613XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c) 1614{ 1615#ifndef XFree86Server 1616 XWindowAttributes attr; 1617#endif 1618#ifdef FX 1619 char *fxEnvVar; 1620#endif 1621 int client = 0; 1622 XMesaBuffer b; 1623 XMesaColormap cmap; 1624 1625 assert(v); 1626 assert(w); 1627 (void) c; 1628 1629 /* Check that window depth matches visual depth */ 1630#ifdef XFree86Server 1631 client = CLIENT_ID(((XMesaDrawable)w)->id); 1632 1633 if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { 1634 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", 1635 GET_VISUAL_DEPTH(v), ((XMesaDrawable) w)->depth); 1636 return NULL; 1637 } 1638#else 1639 XGetWindowAttributes( v->display, w, &attr ); 1640 1641 if (GET_VISUAL_DEPTH(v) != attr.depth) { 1642 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", 1643 GET_VISUAL_DEPTH(v), attr.depth); 1644 return NULL; 1645 } 1646#endif 1647 1648 /* Find colormap */ 1649#ifdef XFree86Server 1650 cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); 1651#else 1652 if (attr.colormap) { 1653 cmap = attr.colormap; 1654 } 1655 else { 1656 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); 1657 /* this is weird, a window w/out a colormap!? */ 1658 /* OK, let's just allocate a new one and hope for the best */ 1659 cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 1660 } 1661#endif 1662 1663 b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap); 1664 if (!b) 1665 return NULL; 1666 1667 if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, 1668 (XMesaDrawable) w, cmap )) { 1669 free_xmesa_buffer(client, b); 1670 return NULL; 1671 } 1672 1673#ifdef FX 1674 fxEnvVar = _mesa_getenv("MESA_GLX_FX"); 1675 if (fxEnvVar) { 1676 if (fxEnvVar[0]!='d') { 1677 int attribs[100]; 1678 int numAttribs = 0; 1679 int hw; 1680 if (v->mesa_visual.depthBits > 0) { 1681 attribs[numAttribs++] = FXMESA_DEPTH_SIZE; 1682 attribs[numAttribs++] = v->mesa_visual.depthBits; 1683 } 1684 if (v->mesa_visual.doubleBufferMode) { 1685 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; 1686 } 1687 if (v->mesa_visual.accumRedBits > 0) { 1688 attribs[numAttribs++] = FXMESA_ACCUM_SIZE; 1689 attribs[numAttribs++] = v->mesa_visual.accumRedBits; 1690 } 1691 if (v->mesa_visual.stencilBits > 0) { 1692 attribs[numAttribs++] = FXMESA_STENCIL_SIZE; 1693 attribs[numAttribs++] = v->mesa_visual.stencilBits; 1694 } 1695 if (v->mesa_visual.alphaBits > 0) { 1696 attribs[numAttribs++] = FXMESA_ALPHA_SIZE; 1697 attribs[numAttribs++] = v->mesa_visual.alphaBits; 1698 } 1699 if (1) { 1700 attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; 1701 attribs[numAttribs++] = (int) &(c->mesa); 1702 } 1703 attribs[numAttribs++] = FXMESA_NONE; 1704 1705 /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */ 1706 hw = fxMesaSelectCurrentBoard(0); 1707 1708 /* if these fail, there's a new bug somewhere */ 1709 ASSERT(b->mesa_buffer.Width > 0); 1710 ASSERT(b->mesa_buffer.Height > 0); 1711 1712 if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) { 1713 b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, 1714 b->mesa_buffer.Height, attribs); 1715 if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) { 1716 b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; 1717 if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) { 1718 b->FXwindowHack = GL_TRUE; 1719 FX_grSstControl(GR_CONTROL_DEACTIVATE); 1720 } 1721 else { 1722 b->FXwindowHack = GL_FALSE; 1723 } 1724 } 1725 } 1726 else { 1727 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1728 b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, 1729 GR_REFRESH_75Hz, attribs); 1730 else 1731 b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, 1732 b->mesa_buffer.Height, attribs); 1733 b->FXisHackUsable = GL_FALSE; 1734 b->FXwindowHack = GL_FALSE; 1735 } 1736 /* 1737 fprintf(stderr, 1738 "voodoo %d, wid %d height %d hack: usable %d active %d\n", 1739 hw, b->mesa_buffer.Width, b->mesa_buffer.Height, 1740 b->FXisHackUsable, b->FXwindowHack); 1741 */ 1742 } 1743 } 1744 else { 1745 _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n"); 1746 _mesa_warning(NULL, " you have not defined the MESA_GLX_FX env. var.\n"); 1747 _mesa_warning(NULL, " (check the README.3DFX file for more information).\n\n"); 1748 _mesa_warning(NULL, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); 1749 } 1750#endif 1751 1752 return b; 1753} 1754 1755 1756XMesaBuffer 1757XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) 1758{ 1759 return XMesaCreateWindowBuffer2( v, w, NULL ); 1760} 1761 1762 1763/** 1764 * Create a new XMesaBuffer from an X pixmap. 1765 * 1766 * \param v the XMesaVisual 1767 * \param p the pixmap 1768 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or 1769 * \c GLX_DIRECT_COLOR visual for the pixmap 1770 * \returns new XMesaBuffer or NULL if error 1771 */ 1772XMesaBuffer 1773XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap) 1774{ 1775 int client = 0; 1776 XMesaBuffer b; 1777 1778 assert(v); 1779 1780 b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap); 1781 if (!b) 1782 return NULL; 1783 1784#ifdef XFree86Server 1785 client = CLIENT_ID(((XMesaDrawable)p)->id); 1786#endif 1787 1788 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1789 (XMesaDrawable) p, cmap)) { 1790 free_xmesa_buffer(client, b); 1791 return NULL; 1792 } 1793 1794 return b; 1795} 1796 1797 1798 1799XMesaBuffer 1800XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, 1801 unsigned int width, unsigned int height) 1802{ 1803#ifdef XFree86Server 1804 return 0; 1805#else 1806 int client = 0; 1807 XMesaWindow root; 1808 XMesaDrawable drawable; /* X Pixmap Drawable */ 1809 XMesaBuffer b; 1810 1811 /* allocate pixmap for front buffer */ 1812 root = RootWindow( v->display, v->visinfo->screen ); 1813 drawable = XCreatePixmap(v->display, root, width, height, 1814 v->visinfo->depth); 1815 if (!drawable) 1816 return NULL; 1817 1818 b = create_xmesa_buffer(drawable, PBUFFER, v, cmap); 1819 if (!b) 1820 return NULL; 1821 1822 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1823 drawable, cmap)) { 1824 free_xmesa_buffer(client, b); 1825 return NULL; 1826 } 1827 1828 return b; 1829#endif 1830} 1831 1832 1833 1834/* 1835 * Deallocate an XMesaBuffer structure and all related info. 1836 */ 1837void XMesaDestroyBuffer( XMesaBuffer b ) 1838{ 1839 int client = 0; 1840 1841#ifdef XFree86Server 1842 if (b->frontxrb->drawable) 1843 client = CLIENT_ID(b->frontxrb->drawable->id); 1844#endif 1845 1846 if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); 1847 if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); 1848 if (b->swapgc) XMesaFreeGC( b->xm_visual->display, b->swapgc ); 1849 1850 if (b->xm_visual->mesa_visual.doubleBufferMode) 1851 { 1852 if (b->backxrb->ximage) { 1853#if defined(USE_XSHM) && !defined(XFree86Server) 1854 if (b->shm) { 1855 XShmDetach( b->xm_visual->display, &b->shminfo ); 1856 XDestroyImage( b->backxrb->ximage ); 1857 shmdt( b->shminfo.shmaddr ); 1858 } 1859 else 1860#endif 1861 XMesaDestroyImage( b->backxrb->ximage ); 1862 } 1863 if (b->backxrb->pixmap) { 1864 XMesaFreePixmap( b->xm_visual->display, b->backxrb->pixmap ); 1865 if (b->xm_visual->hpcr_clear_flag) { 1866 XMesaFreePixmap( b->xm_visual->display, 1867 b->xm_visual->hpcr_clear_pixmap ); 1868 XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage ); 1869 } 1870 } 1871 } 1872 if (b->rowimage) { 1873 _mesa_free( b->rowimage->data ); 1874 b->rowimage->data = NULL; 1875 XMesaDestroyImage( b->rowimage ); 1876 } 1877 1878 free_xmesa_buffer(client, b); 1879} 1880 1881 1882/** 1883 * Query the current window size and update the corresponding GLframebuffer 1884 * and all attached renderbuffers. 1885 * Called when: 1886 * 1. the first time a buffer is bound to a context. 1887 * 2. from glViewport to poll for window size changes 1888 * 3. from the XMesaResizeBuffers() API function. 1889 */ 1890void 1891xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) 1892{ 1893 GLuint width, height; 1894 xmesa_get_window_size(xmctx->display, drawBuffer, &width, &height); 1895 if (drawBuffer->mesa_buffer.Width != width || 1896 drawBuffer->mesa_buffer.Height != height) { 1897 _mesa_resize_framebuffer(&(xmctx->mesa), 1898 &(drawBuffer->mesa_buffer), width, height); 1899 } 1900 drawBuffer->mesa_buffer.Initialized = GL_TRUE; /* XXX TEMPORARY? */ 1901} 1902 1903 1904/* 1905 * Bind buffer b to context c and make c the current rendering context. 1906 */ 1907GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) 1908{ 1909 return XMesaMakeCurrent2( c, b, b ); 1910} 1911 1912 1913/* 1914 * Bind buffer b to context c and make c the current rendering context. 1915 */ 1916GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 1917 XMesaBuffer readBuffer ) 1918{ 1919 if (c) { 1920 if (!drawBuffer || !readBuffer) 1921 return GL_FALSE; /* must specify buffers! */ 1922 1923#ifdef FX 1924 if (drawBuffer->FXctx) { 1925 fxMesaMakeCurrent(drawBuffer->FXctx); 1926 1927 c->xm_buffer = drawBuffer; 1928 1929 return GL_TRUE; 1930 } 1931#endif 1932 if (&(c->mesa) == _mesa_get_current_context() 1933 && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer 1934 && c->mesa.ReadBuffer == &readBuffer->mesa_buffer 1935 && XMESA_BUFFER(c->mesa.DrawBuffer)->wasCurrent) { 1936 /* same context and buffer, do nothing */ 1937 return GL_TRUE; 1938 } 1939 1940 c->xm_buffer = drawBuffer; 1941 1942 /* Call this periodically to detect when the user has begun using 1943 * GL rendering from multiple threads. 1944 */ 1945 _glapi_check_multithread(); 1946 1947 xmesa_check_and_update_buffer_size(c, drawBuffer); 1948 if (readBuffer != drawBuffer) 1949 xmesa_check_and_update_buffer_size(c, readBuffer); 1950 1951 _mesa_make_current(&(c->mesa), 1952 &drawBuffer->mesa_buffer, 1953 &readBuffer->mesa_buffer); 1954 1955 if (c->xm_visual->mesa_visual.rgbMode) { 1956 /* 1957 * Must recompute and set these pixel values because colormap 1958 * can be different for different windows. 1959 */ 1960 c->clearpixel = xmesa_color_to_pixel( &c->mesa, 1961 c->clearcolor[0], 1962 c->clearcolor[1], 1963 c->clearcolor[2], 1964 c->clearcolor[3], 1965 c->xm_visual->undithered_pf); 1966 XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); 1967 } 1968 1969 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 1970 drawBuffer->wasCurrent = GL_TRUE; 1971 } 1972 else { 1973 /* Detach */ 1974 _mesa_make_current( NULL, NULL, NULL ); 1975 } 1976 return GL_TRUE; 1977} 1978 1979 1980/* 1981 * Unbind the context c from its buffer. 1982 */ 1983GLboolean XMesaUnbindContext( XMesaContext c ) 1984{ 1985 /* A no-op for XFree86 integration purposes */ 1986 return GL_TRUE; 1987} 1988 1989 1990XMesaContext XMesaGetCurrentContext( void ) 1991{ 1992 GET_CURRENT_CONTEXT(ctx); 1993 if (ctx) { 1994 XMesaContext xmesa = XMESA_CONTEXT(ctx); 1995 return xmesa; 1996 } 1997 else { 1998 return 0; 1999 } 2000} 2001 2002 2003XMesaBuffer XMesaGetCurrentBuffer( void ) 2004{ 2005 GET_CURRENT_CONTEXT(ctx); 2006 if (ctx) { 2007 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); 2008 return xmbuf; 2009 } 2010 else { 2011 return 0; 2012 } 2013} 2014 2015 2016/* New in Mesa 3.1 */ 2017XMesaBuffer XMesaGetCurrentReadBuffer( void ) 2018{ 2019 GET_CURRENT_CONTEXT(ctx); 2020 if (ctx) { 2021 return XMESA_BUFFER(ctx->ReadBuffer); 2022 } 2023 else { 2024 return 0; 2025 } 2026} 2027 2028 2029GLboolean XMesaForceCurrent(XMesaContext c) 2030{ 2031 if (c) { 2032 if (&(c->mesa) != _mesa_get_current_context()) { 2033 _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer); 2034 } 2035 } 2036 else { 2037 _mesa_make_current(NULL, NULL, NULL); 2038 } 2039 return GL_TRUE; 2040} 2041 2042 2043GLboolean XMesaLoseCurrent(XMesaContext c) 2044{ 2045 (void) c; 2046 _mesa_make_current(NULL, NULL, NULL); 2047 return GL_TRUE; 2048} 2049 2050 2051/* 2052 * Switch 3Dfx support hack between window and full-screen mode. 2053 */ 2054GLboolean XMesaSetFXmode( GLint mode ) 2055{ 2056#ifdef FX 2057 const char *fx = _mesa_getenv("MESA_GLX_FX"); 2058 if (fx && fx[0] != 'd') { 2059 GET_CURRENT_CONTEXT(ctx); 2060 GrHwConfiguration hw; 2061 if (!FX_grSstQueryHardware(&hw)) { 2062 /*fprintf(stderr, "!grSstQueryHardware\n");*/ 2063 return GL_FALSE; 2064 } 2065 if (hw.num_sst < 1) { 2066 /*fprintf(stderr, "hw.num_sst < 1\n");*/ 2067 return GL_FALSE; 2068 } 2069 if (ctx) { 2070 /* [dBorca] Hack alert: 2071 * oh, this is sooo wrong: ctx above is 2072 * really an fxMesaContext, not an XMesaContext 2073 */ 2074 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); 2075 if (mode == XMESA_FX_WINDOW) { 2076 if (xmbuf->FXisHackUsable) { 2077 FX_grSstControl(GR_CONTROL_DEACTIVATE); 2078 xmbuf->FXwindowHack = GL_TRUE; 2079 return GL_TRUE; 2080 } 2081 } 2082 else if (mode == XMESA_FX_FULLSCREEN) { 2083 FX_grSstControl(GR_CONTROL_ACTIVATE); 2084 xmbuf->FXwindowHack = GL_FALSE; 2085 return GL_TRUE; 2086 } 2087 else { 2088 /* Error: Bad mode value */ 2089 } 2090 } 2091 } 2092 /*fprintf(stderr, "fallthrough\n");*/ 2093#else 2094 (void) mode; 2095#endif 2096 return GL_FALSE; 2097} 2098 2099 2100 2101#ifdef FX 2102/* 2103 * Read image from VooDoo frame buffer into X/Mesa's back XImage. 2104 */ 2105static void FXgetImage( XMesaBuffer b ) 2106{ 2107 GET_CURRENT_CONTEXT(ctx); 2108 static unsigned short pixbuf[MAX_WIDTH]; 2109 GLuint x, y; 2110 GLuint width, height; 2111 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2112 2113#ifdef XFree86Server 2114 x = b->frontxrb->pixmap->x; 2115 y = b->frontxrb->pixmap->y; 2116 width = b->frontxrb->pixmap->width; 2117 height = b->frontxrb->pixmap->height; 2118 depth = b->frontxrb->pixmap->depth; 2119#else 2120 xmesa_get_window_size(b->display, b, &width, &height); 2121 x = y = 0; 2122#endif 2123 if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) { 2124 b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width); 2125 b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height); 2126 if (b->mesa_buffer.Width & 1) 2127 b->mesa_buffer.Width--; /* prevent odd width */ 2128 } 2129 2130 /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */ 2131 /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */ 2132 if (b->xm_visual->undithered_pf==PF_5R6G5B) { 2133 /* Special case: 16bpp RGB */ 2134 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ 2135 0, b->FXctx->height - b->mesa_buffer.Height, /*pos*/ 2136 b->mesa_buffer.Width, b->mesa_buffer.Height, /* size */ 2137 b->mesa_buffer.Width * sizeof(GLushort), /* stride */ 2138 b->backxrb->ximage->data); /* dest buffer */ 2139 } 2140 else if (b->xm_visual->dithered_pf==PF_Dither 2141 && GET_VISUAL_DEPTH(b->xm_visual)==8) { 2142 /* Special case: 8bpp RGB */ 2143 for (y=0;y<b->mesa_buffer.Height;y++) { 2144 GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data 2145 + b->backxrb->ximage->bytes_per_line * y; 2146 XDITHER_SETUP(y); 2147 2148 /* read row from 3Dfx frame buffer */ 2149 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2150 0, b->FXctx->height-(b->mesa_buffer.Height-y), 2151 b->mesa_buffer.Width, 1, 2152 0, 2153 pixbuf ); 2154 2155 /* write to XImage back buffer */ 2156 for (x=0;x<b->mesa_buffer.Width;x++) { 2157 GLubyte r = (pixbuf[x] & 0xf800) >> 8; 2158 GLubyte g = (pixbuf[x] & 0x07e0) >> 3; 2159 GLubyte b = (pixbuf[x] & 0x001f) << 3; 2160 *ptr++ = XDITHER( x, r, g, b); 2161 } 2162 } 2163 } 2164 else { 2165 /* General case: slow! */ 2166 for (y=0;y<b->mesa_buffer.Height;y++) { 2167 /* read row from 3Dfx frame buffer */ 2168 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2169 0, b->FXctx->height-(b->mesa_buffer.Height-y), 2170 b->mesa_buffer.Width, 1, 2171 0, 2172 pixbuf ); 2173 2174 /* write to XImage back buffer */ 2175 for (x=0;x<b->mesa_buffer.Width;x++) { 2176 XMesaPutPixel(b->backxrb->ximage,x,y, 2177 xmesa_color_to_pixel(ctx, 2178 (pixbuf[x] & 0xf800) >> 8, 2179 (pixbuf[x] & 0x07e0) >> 3, 2180 (pixbuf[x] & 0x001f) << 3, 2181 0xff, 2182 b->xm_visual->undithered_pf)); 2183 } 2184 } 2185 } 2186 /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */ 2187} 2188#endif 2189 2190 2191/* 2192 * Copy the back buffer to the front buffer. If there's no back buffer 2193 * this is a no-op. 2194 */ 2195void XMesaSwapBuffers( XMesaBuffer b ) 2196{ 2197 GET_CURRENT_CONTEXT(ctx); 2198 2199 if (!b->backxrb) { 2200 /* single buffered */ 2201 return; 2202 } 2203 2204 /* If we're swapping the buffer associated with the current context 2205 * we have to flush any pending rendering commands first. 2206 */ 2207 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 2208 _mesa_notifySwapBuffers(ctx); 2209 2210 if (b->db_mode) { 2211#ifdef FX 2212 if (b->FXctx) { 2213 fxMesaSwapBuffers(); 2214 2215 if (b->FXwindowHack) 2216 FXgetImage(b); 2217 else 2218 return; 2219 } 2220#endif 2221 if (b->backxrb->ximage) { 2222 /* Copy Ximage from host's memory to server's window */ 2223#if defined(USE_XSHM) && !defined(XFree86Server) 2224 if (b->shm) { 2225 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2226 XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, 2227 b->swapgc, 2228 b->backxrb->ximage, 0, 0, 2229 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, 2230 False ); 2231 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2232 } 2233 else 2234#endif 2235 { 2236 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2237 XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, 2238 b->swapgc, 2239 b->backxrb->ximage, 0, 0, 2240 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height ); 2241 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2242 } 2243 } 2244 else { 2245 /* Copy pixmap to window on server */ 2246 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2247 XMesaCopyArea( b->xm_visual->display, 2248 b->backxrb->pixmap, /* source drawable */ 2249 b->frontxrb->drawable, /* dest. drawable */ 2250 b->swapgc, 2251 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, 2252 0, 0 /* dest region */ 2253 ); 2254 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2255 } 2256 } 2257#if !defined(XFree86Server) 2258 XSync( b->xm_visual->display, False ); 2259#endif 2260} 2261 2262 2263 2264/* 2265 * Copy sub-region of back buffer to front buffer 2266 */ 2267void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 2268{ 2269 GET_CURRENT_CONTEXT(ctx); 2270 2271 /* If we're swapping the buffer associated with the current context 2272 * we have to flush any pending rendering commands first. 2273 */ 2274 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 2275 _mesa_notifySwapBuffers(ctx); 2276 2277 if (!b->backxrb) { 2278 /* single buffered */ 2279 return; 2280 } 2281 2282 if (b->db_mode) { 2283 int yTop = b->mesa_buffer.Height - y - height; 2284#ifdef FX 2285 if (b->FXctx) { 2286 fxMesaSwapBuffers(); 2287 if (b->FXwindowHack) 2288 FXgetImage(b); 2289 else 2290 return; 2291 } 2292#endif 2293 if (b->backxrb->ximage) { 2294 /* Copy Ximage from host's memory to server's window */ 2295#if defined(USE_XSHM) && !defined(XFree86Server) 2296 if (b->shm) { 2297 /* XXX assuming width and height aren't too large! */ 2298 XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, 2299 b->swapgc, 2300 b->backxrb->ximage, x, yTop, 2301 x, yTop, width, height, False ); 2302 /* wait for finished event??? */ 2303 } 2304 else 2305#endif 2306 { 2307 /* XXX assuming width and height aren't too large! */ 2308 XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, 2309 b->swapgc, 2310 b->backxrb->ximage, x, yTop, 2311 x, yTop, width, height ); 2312 } 2313 } 2314 else { 2315 /* Copy pixmap to window on server */ 2316 XMesaCopyArea( b->xm_visual->display, 2317 b->backxrb->pixmap, /* source drawable */ 2318 b->frontxrb->drawable, /* dest. drawable */ 2319 b->swapgc, 2320 x, yTop, width, height, /* source region */ 2321 x, yTop /* dest region */ 2322 ); 2323 } 2324 } 2325} 2326 2327 2328/* 2329 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function 2330 * is a way to get "under the hood" of X/Mesa so one can manipulate the 2331 * back buffer directly. 2332 * Output: pixmap - pointer to back buffer's Pixmap, or 0 2333 * ximage - pointer to back buffer's XImage, or NULL 2334 * Return: GL_TRUE = context is double buffered 2335 * GL_FALSE = context is single buffered 2336 */ 2337#ifndef XFree86Server 2338GLboolean XMesaGetBackBuffer( XMesaBuffer b, 2339 XMesaPixmap *pixmap, 2340 XMesaImage **ximage ) 2341{ 2342 if (b->db_mode) { 2343 if (pixmap) 2344 *pixmap = b->backxrb->pixmap; 2345 if (ximage) 2346 *ximage = b->backxrb->ximage; 2347 return GL_TRUE; 2348 } 2349 else { 2350 *pixmap = 0; 2351 *ximage = NULL; 2352 return GL_FALSE; 2353 } 2354} 2355#endif /* XFree86Server */ 2356 2357 2358/* 2359 * Return the depth buffer associated with an XMesaBuffer. 2360 * Input: b - the XMesa buffer handle 2361 * Output: width, height - size of buffer in pixels 2362 * bytesPerValue - bytes per depth value (2 or 4) 2363 * buffer - pointer to depth buffer values 2364 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 2365 */ 2366GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, 2367 GLint *bytesPerValue, void **buffer ) 2368{ 2369 struct gl_renderbuffer *rb 2370 = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer; 2371 if (!rb || !rb->Data) { 2372 *width = 0; 2373 *height = 0; 2374 *bytesPerValue = 0; 2375 *buffer = 0; 2376 return GL_FALSE; 2377 } 2378 else { 2379 *width = b->mesa_buffer.Width; 2380 *height = b->mesa_buffer.Height; 2381 *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16 2382 ? sizeof(GLushort) : sizeof(GLuint); 2383 *buffer = rb->Data; 2384 return GL_TRUE; 2385 } 2386} 2387 2388 2389void XMesaFlush( XMesaContext c ) 2390{ 2391 if (c && c->xm_visual) { 2392#ifdef XFree86Server 2393 /* NOT_NEEDED */ 2394#else 2395 XSync( c->xm_visual->display, False ); 2396#endif 2397 } 2398} 2399 2400 2401 2402const char *XMesaGetString( XMesaContext c, int name ) 2403{ 2404 (void) c; 2405 if (name==XMESA_VERSION) { 2406 return "5.0"; 2407 } 2408 else if (name==XMESA_EXTENSIONS) { 2409 return ""; 2410 } 2411 else { 2412 return NULL; 2413 } 2414} 2415 2416 2417 2418XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) 2419{ 2420 XMesaBuffer b; 2421 for (b=XMesaBufferList; b; b=b->Next) { 2422 if (b->frontxrb->drawable == d && b->display == dpy) { 2423 return b; 2424 } 2425 } 2426 return NULL; 2427} 2428 2429 2430/** 2431 * Free/destroy all XMesaBuffers associated with given display. 2432 */ 2433void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy) 2434{ 2435 XMesaBuffer b, next; 2436 for (b = XMesaBufferList; b; b = next) { 2437 next = b->Next; 2438 if (b->display == dpy) { 2439 free_xmesa_buffer(0, b); 2440 } 2441 } 2442} 2443 2444 2445/* 2446 * Look for XMesaBuffers whose X window has been destroyed. 2447 * Deallocate any such XMesaBuffers. 2448 */ 2449void XMesaGarbageCollect( void ) 2450{ 2451 XMesaBuffer b, next; 2452 for (b=XMesaBufferList; b; b=next) { 2453 next = b->Next; 2454 if (b->display && b->frontxrb->drawable && b->type == WINDOW) { 2455#ifdef XFree86Server 2456 /* NOT_NEEDED */ 2457#else 2458 XSync(b->display, False); 2459 if (!window_exists( b->display, b->frontxrb->drawable )) { 2460 /* found a dead window, free the ancillary info */ 2461 XMesaDestroyBuffer( b ); 2462 } 2463#endif 2464 } 2465 } 2466} 2467 2468 2469void XMesaReset( void ) 2470{ 2471 while (XMesaBufferList) 2472 XMesaDestroyBuffer(XMesaBufferList); 2473 2474 XMesaBufferList = NULL; 2475} 2476 2477 2478unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, 2479 GLfloat red, GLfloat green, 2480 GLfloat blue, GLfloat alpha ) 2481{ 2482 GLcontext *ctx = &xmesa->mesa; 2483 GLint r = (GLint) (red * 255.0F); 2484 GLint g = (GLint) (green * 255.0F); 2485 GLint b = (GLint) (blue * 255.0F); 2486 GLint a = (GLint) (alpha * 255.0F); 2487 2488 switch (xmesa->pixelformat) { 2489 case PF_Index: 2490 return 0; 2491 case PF_Truecolor: 2492 { 2493 unsigned long p; 2494 PACK_TRUECOLOR( p, r, g, b ); 2495 return p; 2496 } 2497 case PF_8A8B8G8R: 2498 return PACK_8A8B8G8R( r, g, b, a ); 2499 case PF_8A8R8G8B: 2500 return PACK_8A8R8G8B( r, g, b, a ); 2501 case PF_8R8G8B: 2502 return PACK_8R8G8B( r, g, b ); 2503 case PF_5R6G5B: 2504 return PACK_5R6G5B( r, g, b ); 2505 case PF_Dither: 2506 { 2507 DITHER_SETUP; 2508 return DITHER( x, y, r, g, b ); 2509 } 2510 case PF_1Bit: 2511 /* 382 = (3*255)/2 */ 2512 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 2513 case PF_HPCR: 2514 return DITHER_HPCR(x, y, r, g, b); 2515 case PF_Lookup: 2516 { 2517 LOOKUP_SETUP; 2518 return LOOKUP( r, g, b ); 2519 } 2520 case PF_Grayscale: 2521 return GRAY_RGB( r, g, b ); 2522 case PF_Dither_5R6G5B: 2523 /* fall through */ 2524 case PF_Dither_True: 2525 { 2526 unsigned long p; 2527 PACK_TRUEDITHER(p, x, y, r, g, b); 2528 return p; 2529 } 2530 default: 2531 _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); 2532 } 2533 return 0; 2534} 2535 2536 2537/* 2538 * This is typically called when the window size changes and we need 2539 * to reallocate the buffer's back/depth/stencil/accum buffers. 2540 */ 2541void 2542XMesaResizeBuffers( XMesaBuffer b ) 2543{ 2544 GET_CURRENT_CONTEXT(ctx); 2545 XMesaContext xmctx = XMESA_CONTEXT(ctx); 2546 xmesa_check_and_update_buffer_size(xmctx, b); 2547} 2548 2549