xm_api.c revision 655ba5d9927187e76b66f5886d090624dc4b1dd9
1/* $Id: xm_api.c,v 1.23 2001/05/29 19:48:47 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.5 6 * 7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28/* 29 * This file contains the implementations of all the XMesa* functions. 30 * 31 * 32 * NOTES: 33 * 34 * The window coordinate system origin (0,0) is in the lower-left corner 35 * of the window. X11's window coordinate origin is in the upper-left 36 * corner of the window. Therefore, most drawing functions in this 37 * file have to flip Y coordinates. 38 * 39 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 40 * in support for the MIT Shared Memory extension. If enabled, when you 41 * use an Ximage for the back buffer in double buffered mode, the "swap" 42 * operation will be faster. You must also link with -lXext. 43 * 44 * Byte swapping: If the Mesa host and the X display use a different 45 * byte order then there's some trickiness to be aware of when using 46 * XImages. The byte ordering used for the XImage is that of the X 47 * display, not the Mesa host. 48 * The color-to-pixel encoding for True/DirectColor must be done 49 * according to the display's visual red_mask, green_mask, and blue_mask. 50 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 51 * do byte swapping if needed. If one wants to directly "poke" the pixel 52 * into the XImage's buffer then the pixel must be byte swapped first. In 53 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format 54 * and use XPutPixel everywhere except in the implementation of 55 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so 56 * instead of using XPutPixel we "poke" our values after byte-swapping 57 * the clear pixel value if needed. 58 * 59 */ 60 61#ifdef __CYGWIN__ 62#undef WIN32 63#undef __WIN32__ 64#endif 65 66#include "glxheader.h" 67#include "GL/xmesa.h" 68#include "xmesaP.h" 69#include "context.h" 70#include "extensions.h" 71#include "glthread.h" 72#include "matrix.h" 73#include "mem.h" 74#include "mmath.h" 75#include "mtypes.h" 76#ifdef HAVE_CONFIG_H 77#include "conf.h" 78#endif 79#include "macros.h" 80#include "swrast/swrast.h" 81#include "swrast_setup/swrast_setup.h" 82#include "array_cache/acache.h" 83#include "tnl/tnl.h" 84 85#ifndef GLX_NONE_EXT 86#define GLX_NONE_EXT 0x8000 87#endif 88 89 90/* 91 * Global X driver lock 92 */ 93_glthread_Mutex _xmesa_lock; 94 95 96 97/* 98 * Lookup tables for HPCR pixel format: 99 */ 100static short hpcr_rgbTbl[3][256] = { 101{ 102 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 103 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 104 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 105 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 106 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 107 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 108 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 109 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 110112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 111128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 112144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 113160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 114176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 115192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 116208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 117224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 118}, 119{ 120 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 121 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 122 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 123 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 124 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 125 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 126 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 127 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 128112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 129128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 130144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 131160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 132176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 133192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 134208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 135224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 136}, 137{ 138 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 139 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 140 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 141 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, 142 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 143 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 144 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87, 145 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 146 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 147112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 148128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 149144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 150160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 151176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 152192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 153208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223 154} 155}; 156 157 158 159/**********************************************************************/ 160/***** X Utility Functions *****/ 161/**********************************************************************/ 162 163 164/* 165 * X/Mesa error reporting function: 166 */ 167static void error( const char *msg ) 168{ 169 if (getenv("MESA_DEBUG")) 170 fprintf( stderr, "X/Mesa error: %s\n", msg ); 171} 172 173 174/* 175 * Return the host's byte order as LSBFirst or MSBFirst ala X. 176 */ 177#ifndef XFree86Server 178static int host_byte_order( void ) 179{ 180 int i = 1; 181 char *cptr = (char *) &i; 182 return (*cptr==1) ? LSBFirst : MSBFirst; 183} 184#endif 185 186 187/* 188 * Error handling. 189 */ 190#ifndef XFree86Server 191static int mesaXErrorFlag = 0; 192 193static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event ) 194{ 195 (void) dpy; 196 (void) event; 197 mesaXErrorFlag = 1; 198 return 0; 199} 200#endif 201 202 203/* 204 * Check if the X Shared Memory extension is available. 205 * Return: 0 = not available 206 * 1 = shared XImage support available 207 * 2 = shared Pixmap support available also 208 */ 209#ifndef XFree86Server 210static int check_for_xshm( XMesaDisplay *display ) 211{ 212#ifdef USE_XSHM 213 int major, minor, ignore; 214 Bool pixmaps; 215 216 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 217 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 218 return (pixmaps==True) ? 2 : 1; 219 } 220 else { 221 return 0; 222 } 223 } 224 else { 225 return 0; 226 } 227#else 228 /* Can't compile XSHM support */ 229 return 0; 230#endif 231} 232#endif 233 234 235/* 236 * Return the width and height of the given drawable. 237 */ 238static void get_drawable_size( XMesaDisplay *dpy, XMesaDrawable d, 239 unsigned int *width, unsigned int *height) 240{ 241#ifdef XFree86Server 242 (void) dpy; 243 *width = d->width; 244 *height = d->height; 245#else 246 Window root; 247 int x, y; 248 unsigned int bw, depth; 249 250 _glthread_LOCK_MUTEX(_xmesa_lock); 251 XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth ); 252 _glthread_UNLOCK_MUTEX(_xmesa_lock); 253#endif 254} 255 256 257/* 258 * Apply gamma correction to an intensity value in [0..max]. Return the 259 * new intensity value. 260 */ 261static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max ) 262{ 263 if (gamma == 1.0) { 264 return value; 265 } 266 else { 267 double x = (double) value / (double) max; 268 return IROUND_POS((GLfloat) max * pow(x, 1.0F/gamma)); 269 } 270} 271 272 273 274/* 275 * Return the true number of bits per pixel for XImages. 276 * For example, if we request a 24-bit deep visual we may actually need/get 277 * 32bpp XImages. This function returns the appropriate bpp. 278 * Input: dpy - the X display 279 * visinfo - desribes the visual to be used for XImages 280 * Return: true number of bits per pixel for XImages 281 */ 282#define GET_BITS_PER_PIXEL(xmv) bits_per_pixel(xmv) 283 284#ifdef XFree86Server 285 286static int bits_per_pixel( XMesaVisual xmv ) 287{ 288 XMesaVisualInfo visinfo = xmv->visinfo; 289 const int depth = visinfo->nplanes; 290 int i; 291 for (i = 0; i < screenInfo.numPixmapFormats; i++) { 292 if (screenInfo.formats[i].depth == depth) 293 return screenInfo.formats[i].bitsPerPixel; 294 } 295 return depth; /* should never get here, but this should be safe */ 296} 297 298#else 299 300static int bits_per_pixel( XMesaVisual xmv ) 301{ 302 XMesaDisplay *dpy = xmv->display; 303 XMesaVisualInfo visinfo = xmv->visinfo; 304 XMesaImage *img; 305 int bitsPerPixel; 306 /* Create a temporary XImage */ 307 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 308 ZPixmap, 0, /*format, offset*/ 309 (char*) MALLOC(8), /*data*/ 310 1, 1, /*width, height*/ 311 32, /*bitmap_pad*/ 312 0 /*bytes_per_line*/ 313 ); 314 assert(img); 315 /* grab the bits/pixel value */ 316 bitsPerPixel = img->bits_per_pixel; 317 /* free the XImage */ 318 FREE( img->data ); 319 img->data = NULL; 320 XMesaDestroyImage( img ); 321 return bitsPerPixel; 322} 323#endif 324 325 326 327/* 328 * Determine if a given X window ID is valid (window exists). 329 * Do this by calling XGetWindowAttributes() for the window and 330 * checking if we catch an X error. 331 * Input: dpy - the display 332 * win - the window to check for existance 333 * Return: GL_TRUE - window exists 334 * GL_FALSE - window doesn't exist 335 */ 336#ifndef XFree86Server 337static GLboolean WindowExistsFlag; 338 339static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) 340{ 341 (void) dpy; 342 if (xerr->error_code == BadWindow) { 343 WindowExistsFlag = GL_FALSE; 344 } 345 return 0; 346} 347 348static GLboolean window_exists( XMesaDisplay *dpy, Window win ) 349{ 350 XWindowAttributes wa; 351 int (*old_handler)( XMesaDisplay*, XErrorEvent* ); 352 WindowExistsFlag = GL_TRUE; 353 old_handler = XSetErrorHandler(window_exists_err_handler); 354 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 355 XSetErrorHandler(old_handler); 356 return WindowExistsFlag; 357} 358#endif 359 360 361 362/**********************************************************************/ 363/***** Linked list of XMesaBuffers *****/ 364/**********************************************************************/ 365 366static XMesaBuffer XMesaBufferList = NULL; 367 368 369/* Allocate a new XMesaBuffer, add to linked list */ 370static XMesaBuffer alloc_xmesa_buffer(void) 371{ 372 XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 373 if (b) { 374 b->Next = XMesaBufferList; 375 XMesaBufferList = b; 376 } 377 return b; 378} 379 380 381/* 382 * Find an XMesaBuffer by matching X display and colormap but NOT matching 383 * the notThis buffer. 384 */ 385static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy, 386 XMesaColormap cmap, 387 XMesaBuffer notThis) 388{ 389 XMesaBuffer b; 390 for (b=XMesaBufferList; b; b=b->Next) { 391 if (b->display==dpy && b->cmap==cmap && b!=notThis) { 392 return b; 393 } 394 } 395 return NULL; 396} 397 398 399/* 400 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap 401 * entries. 402 */ 403static void free_xmesa_buffer(int client, XMesaBuffer buffer) 404{ 405 XMesaBuffer prev = NULL, b; 406 (void) client; 407 for (b=XMesaBufferList; b; b=b->Next) { 408 if (b==buffer) { 409 /* unlink bufer from list */ 410 if (prev) 411 prev->Next = buffer->Next; 412 else 413 XMesaBufferList = buffer->Next; 414 /* Check to free X colors */ 415 if (buffer->num_alloced>0) { 416 /* If no other buffer uses this X colormap then free the colors. */ 417 if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) { 418#ifdef XFree86Server 419 (void)FreeColors(buffer->cmap, client, 420 buffer->num_alloced, buffer->alloced_colors, 421 0); 422#else 423 XFreeColors(buffer->display, buffer->cmap, 424 buffer->alloced_colors, buffer->num_alloced, 0); 425#endif 426 } 427 } 428 429 _mesa_free_framebuffer_data(&buffer->mesa_buffer); 430 FREE(buffer); 431 432 return; 433 } 434 /* continue search */ 435 prev = b; 436 } 437 /* buffer not found in XMesaBufferList */ 438 _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n"); 439} 440 441 442/* Copy X color table stuff from one XMesaBuffer to another. */ 443static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) 444{ 445 MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); 446 MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); 447 MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); 448 MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); 449 dst->num_alloced = src->num_alloced; 450 MEMCPY(dst->alloced_colors, src->alloced_colors, 451 sizeof(src->alloced_colors)); 452} 453 454 455 456/**********************************************************************/ 457/***** Misc Private Functions *****/ 458/**********************************************************************/ 459 460 461/* 462 * Return number of bits set in n. 463 */ 464static int bitcount( unsigned long n ) 465{ 466 int bits; 467 for (bits=0; n>0; n=n>>1) { 468 if (n&1) { 469 bits++; 470 } 471 } 472 return bits; 473} 474 475 476 477/* 478 * Allocate a shared memory XImage back buffer for the given XMesaBuffer. 479 * Return: GL_TRUE if success, GL_FALSE if error 480 */ 481#ifndef XFree86Server 482static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) 483{ 484#ifdef USE_XSHM 485 /* 486 * We have to do a _lot_ of error checking here to be sure we can 487 * really use the XSHM extension. It seems different servers trigger 488 * errors at different points if the extension won't work. Therefore 489 * we have to be very careful... 490 */ 491 GC gc; 492 int (*old_handler)( XMesaDisplay *, XErrorEvent * ); 493 494 b->backimage = XShmCreateImage( b->xm_visual->display, 495 b->xm_visual->visinfo->visual, 496 b->xm_visual->visinfo->depth, 497 ZPixmap, NULL, &b->shminfo, 498 b->width, b->height ); 499 if (b->backimage == NULL) { 500 error("alloc_back_buffer: Shared memory error (XShmCreateImage), disabling."); 501 b->shm = 0; 502 return GL_FALSE; 503 } 504 505 b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line 506 * b->backimage->height, IPC_CREAT|0777 ); 507 if (b->shminfo.shmid < 0) { 508 if (getenv("MESA_DEBUG")) 509 perror("alloc_back_buffer"); 510 XDestroyImage( b->backimage ); 511 b->backimage = NULL; 512 error("alloc_back_buffer: Shared memory error (shmget), disabling."); 513 b->shm = 0; 514 return GL_FALSE; 515 } 516 517 b->shminfo.shmaddr = b->backimage->data 518 = (char*)shmat( b->shminfo.shmid, 0, 0 ); 519 if (b->shminfo.shmaddr == (char *) -1) { 520 if (getenv("MESA_DEBUG")) 521 perror("alloc_back_buffer"); 522 XDestroyImage( b->backimage ); 523 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 524 b->backimage = NULL; 525 error("alloc_back_buffer: Shared memory error (shmat), disabling."); 526 b->shm = 0; 527 return GL_FALSE; 528 } 529 530 b->shminfo.readOnly = False; 531 mesaXErrorFlag = 0; 532 old_handler = XSetErrorHandler( mesaHandleXError ); 533 /* This may trigger the X protocol error we're ready to catch: */ 534 XShmAttach( b->xm_visual->display, &b->shminfo ); 535 XSync( b->xm_visual->display, False ); 536 537 if (mesaXErrorFlag) { 538 /* we are on a remote display, this error is normal, don't print it */ 539 XFlush( b->xm_visual->display ); 540 mesaXErrorFlag = 0; 541 XDestroyImage( b->backimage ); 542 shmdt( b->shminfo.shmaddr ); 543 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 544 b->backimage = NULL; 545 b->shm = 0; 546 (void) XSetErrorHandler( old_handler ); 547 return GL_FALSE; 548 } 549 550 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */ 551 552 /* Finally, try an XShmPutImage to be really sure the extension works */ 553 gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL ); 554 XShmPutImage( b->xm_visual->display, b->frontbuffer, gc, 555 b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); 556 XSync( b->xm_visual->display, False ); 557 XFreeGC( b->xm_visual->display, gc ); 558 (void) XSetErrorHandler( old_handler ); 559 if (mesaXErrorFlag) { 560 XFlush( b->xm_visual->display ); 561 mesaXErrorFlag = 0; 562 XDestroyImage( b->backimage ); 563 shmdt( b->shminfo.shmaddr ); 564 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 565 b->backimage = NULL; 566 b->shm = 0; 567 return GL_FALSE; 568 } 569 570 if (b->backimage) { 571 int height = b->backimage->height; 572 /* Needed by PIXELADDR1 macro */ 573 b->ximage_width1 = b->backimage->bytes_per_line; 574 b->ximage_origin1 = (GLubyte *) b->backimage->data 575 + b->ximage_width1 * (height-1); 576 /* Needed by PIXELADDR2 macro */ 577 b->ximage_width2 = b->backimage->bytes_per_line / 2; 578 b->ximage_origin2 = (GLushort *) b->backimage->data 579 + b->ximage_width2 * (height-1); 580 /* Needed by PIXELADDR3 macro */ 581 b->ximage_width3 = b->backimage->bytes_per_line; 582 b->ximage_origin3 = (GLubyte *) b->backimage->data 583 + b->ximage_width3 * (height-1); 584 /* Needed by PIXELADDR4 macro */ 585 b->ximage_width4 = b->backimage->width; 586 b->ximage_origin4 = (GLuint *) b->backimage->data 587 + b->ximage_width4 * (height-1); 588 } 589 590 return GL_TRUE; 591#else 592 /* Can't compile XSHM support */ 593 return GL_FALSE; 594#endif 595} 596#endif 597 598 599 600/* 601 * Setup an off-screen pixmap or Ximage to use as the back buffer. 602 * Input: b - the X/Mesa buffer 603 */ 604void xmesa_alloc_back_buffer( XMesaBuffer b ) 605{ 606 if (b->db_state==BACK_XIMAGE) { 607 /* Deallocate the old backimage, if any */ 608 if (b->backimage) { 609#if defined(USE_XSHM) && !defined(XFree86Server) 610 if (b->shm) { 611 XShmDetach( b->xm_visual->display, &b->shminfo ); 612 XDestroyImage( b->backimage ); 613 shmdt( b->shminfo.shmaddr ); 614 } 615 else 616#endif 617 XMesaDestroyImage( b->backimage ); 618 b->backimage = NULL; 619 } 620 621 /* Allocate new back buffer */ 622#ifdef XFree86Server 623 { 624 /* Allocate a regular XImage for the back buffer. */ 625 b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel, 626 b->width, b->height, NULL); 627#else 628 if (b->shm==0 629 || alloc_shm_back_buffer(b)==GL_FALSE 630 ) { 631 /* Allocate a regular XImage for the back buffer. */ 632 b->backimage = XCreateImage( b->xm_visual->display, 633 b->xm_visual->visinfo->visual, 634 GET_VISUAL_DEPTH(b->xm_visual), 635 ZPixmap, 0, /* format, offset */ 636 NULL, b->width, b->height, 637 8, 0 ); /* pad, bytes_per_line */ 638#endif 639 if (!b->backimage) { 640 error("alloc_back_buffer: XCreateImage failed."); 641 } 642 b->backimage->data = (char *) MALLOC( b->backimage->height 643 * b->backimage->bytes_per_line ); 644 if (!b->backimage->data) { 645 error("alloc_back_buffer: MALLOC failed."); 646 XMesaDestroyImage( b->backimage ); 647 b->backimage = NULL; 648 } 649 } 650 b->backpixmap = None; 651 } 652 else if (b->db_state==BACK_PIXMAP) { 653 XMesaPixmap old_pixmap = b->backpixmap; 654 /* Free the old back pixmap */ 655 if (b->backpixmap) { 656 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 657 } 658 /* Allocate new back pixmap */ 659 b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer, 660 b->width, b->height, 661 GET_VISUAL_DEPTH(b->xm_visual) ); 662 b->backimage = NULL; 663 /* update other references to backpixmap */ 664 if (b->buffer==(XMesaDrawable)old_pixmap) { 665 b->buffer = (XMesaDrawable)b->backpixmap; 666 } 667 } 668} 669 670 671 672/* 673 * A replacement for XAllocColor. This function should never 674 * fail to allocate a color. When XAllocColor fails, we return 675 * the nearest matching color. If we have to allocate many colors 676 * this function isn't too efficient; the XQueryColors() could be 677 * done just once. 678 * Written by Michael Pichler, Brian Paul, Mark Kilgard 679 * Input: dpy - X display 680 * cmap - X colormap 681 * cmapSize - size of colormap 682 * In/Out: color - the XColor struct 683 * Output: exact - 1=exact color match, 0=closest match 684 * alloced - 1=XAlloc worked, 0=XAlloc failed 685 */ 686static void 687noFaultXAllocColor( int client, 688 XMesaDisplay *dpy, 689 XMesaColormap cmap, 690 int cmapSize, 691 XMesaColor *color, 692 int *exact, int *alloced ) 693{ 694#ifdef XFree86Server 695 Pixel *ppixIn; 696 xrgb *ctable; 697#else 698 /* we'll try to cache ctable for better remote display performance */ 699 static Display *prevDisplay = NULL; 700 static XMesaColormap prevCmap = 0; 701 static int prevCmapSize = 0; 702 static XMesaColor *ctable = NULL; 703#endif 704 XMesaColor subColor; 705 int i, bestmatch; 706 double mindist; /* 3*2^16^2 exceeds long int precision. */ 707 708 (void) client; 709 710 /* First try just using XAllocColor. */ 711#ifdef XFree86Server 712 if (AllocColor(cmap, 713 &color->red, &color->green, &color->blue, 714 &color->pixel, 715 client) == Success) { 716#else 717 if (XAllocColor(dpy, cmap, color)) { 718#endif 719 *exact = 1; 720 *alloced = 1; 721 return; 722 } 723 724 /* Alloc failed, search for closest match */ 725 726 /* Retrieve color table entries. */ 727 /* XXX alloca candidate. */ 728#ifdef XFree86Server 729 ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); 730 ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); 731 for (i = 0; i < cmapSize; i++) { 732 ppixIn[i] = i; 733 } 734 QueryColors(cmap, cmapSize, ppixIn, ctable); 735#else 736 if (prevDisplay != dpy || prevCmap != cmap 737 || prevCmapSize != cmapSize || !ctable) { 738 /* free previously cached color table */ 739 if (ctable) 740 FREE(ctable); 741 /* Get the color table from X */ 742 ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); 743 assert(ctable); 744 for (i = 0; i < cmapSize; i++) { 745 ctable[i].pixel = i; 746 } 747 XQueryColors(dpy, cmap, ctable, cmapSize); 748 prevDisplay = dpy; 749 prevCmap = cmap; 750 prevCmapSize = cmapSize; 751 } 752#endif 753 754 /* Find best match. */ 755 bestmatch = -1; 756 mindist = 0.0; 757 for (i = 0; i < cmapSize; i++) { 758 double dr = 0.30 * ((double) color->red - (double) ctable[i].red); 759 double dg = 0.59 * ((double) color->green - (double) ctable[i].green); 760 double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); 761 double dist = dr * dr + dg * dg + db * db; 762 if (bestmatch < 0 || dist < mindist) { 763 bestmatch = i; 764 mindist = dist; 765 } 766 } 767 768 /* Return result. */ 769 subColor.red = ctable[bestmatch].red; 770 subColor.green = ctable[bestmatch].green; 771 subColor.blue = ctable[bestmatch].blue; 772 /* Try to allocate the closest match color. This should only 773 * fail if the cell is read/write. Otherwise, we're incrementing 774 * the cell's reference count. 775 */ 776#ifdef XFree86Server 777 if (AllocColor(cmap, 778 &subColor.red, &subColor.green, &subColor.blue, 779 &subColor.pixel, 780 client) == Success) { 781#else 782 if (XAllocColor(dpy, cmap, &subColor)) { 783#endif 784 *alloced = 1; 785 } 786 else { 787 /* do this to work around a problem reported by Frank Ortega */ 788 subColor.pixel = (unsigned long) bestmatch; 789 subColor.red = ctable[bestmatch].red; 790 subColor.green = ctable[bestmatch].green; 791 subColor.blue = ctable[bestmatch].blue; 792 subColor.flags = DoRed | DoGreen | DoBlue; 793 *alloced = 0; 794 } 795#ifdef XFree86Server 796 FREE(ppixIn); 797 FREE(ctable); 798#else 799 /* don't free table, save it for next time */ 800#endif 801 802 *color = subColor; 803 *exact = 0; 804} 805 806 807 808 809/* 810 * Do setup for PF_GRAYSCALE pixel format. 811 * Note that buffer may be NULL. 812 */ 813static GLboolean setup_grayscale( int client, XMesaVisual v, 814 XMesaBuffer buffer, XMesaColormap cmap ) 815{ 816 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 817 return GL_FALSE; 818 } 819 820 if (buffer) { 821 XMesaBuffer prevBuffer; 822 823 if (!cmap) { 824 return GL_FALSE; 825 } 826 827 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 828 if (prevBuffer && 829 (buffer->xm_visual->mesa_visual.rgbMode == 830 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 831 /* Copy colormap stuff from previous XMesaBuffer which uses same 832 * X colormap. Do this to avoid time spent in noFaultXAllocColor. 833 */ 834 copy_colortable_info(buffer, prevBuffer); 835 } 836 else { 837 /* Allocate 256 shades of gray */ 838 int gray; 839 int colorsfailed = 0; 840 for (gray=0;gray<256;gray++) { 841 GLint r = gamma_adjust( v->RedGamma, gray, 255 ); 842 GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); 843 GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); 844 int exact, alloced; 845 XMesaColor xcol; 846 xcol.red = (r << 8) | r; 847 xcol.green = (g << 8) | g; 848 xcol.blue = (b << 8) | b; 849 noFaultXAllocColor( client, v->display, 850 cmap, GET_COLORMAP_SIZE(v), 851 &xcol, &exact, &alloced ); 852 if (!exact) { 853 colorsfailed++; 854 } 855 if (alloced) { 856 assert(buffer->num_alloced<256); 857 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 858 buffer->num_alloced++; 859 } 860 861 /*OLD 862 assert(gray < 576); 863 buffer->color_table[gray*3+0] = xcol.pixel; 864 buffer->color_table[gray*3+1] = xcol.pixel; 865 buffer->color_table[gray*3+2] = xcol.pixel; 866 assert(xcol.pixel < 65536); 867 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; 868 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; 869 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; 870 */ 871 buffer->color_table[gray] = xcol.pixel; 872 assert(xcol.pixel < 65536); 873 buffer->pixel_to_r[xcol.pixel] = gray; 874 buffer->pixel_to_g[xcol.pixel] = gray; 875 buffer->pixel_to_b[xcol.pixel] = gray; 876 } 877 878 if (colorsfailed && getenv("MESA_DEBUG")) { 879 fprintf( stderr, 880 "Note: %d out of 256 needed colors do not match exactly.\n", 881 colorsfailed ); 882 } 883 } 884 } 885 886 v->dithered_pf = PF_GRAYSCALE; 887 v->undithered_pf = PF_GRAYSCALE; 888 return GL_TRUE; 889} 890 891 892 893/* 894 * Setup RGB rendering for a window with a PseudoColor, StaticColor, 895 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 896 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB 897 * color. While this function was originally designed just for 8-bit 898 * visuals, it has also proven to work from 4-bit up to 16-bit visuals. 899 * Dithering code contributed by Bob Mercier. 900 */ 901static GLboolean setup_dithered_color( int client, XMesaVisual v, 902 XMesaBuffer buffer, XMesaColormap cmap ) 903{ 904 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 905 return GL_FALSE; 906 } 907 908 if (buffer) { 909 XMesaBuffer prevBuffer; 910 911 if (!cmap) { 912 return GL_FALSE; 913 } 914 915 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 916 if (prevBuffer && 917 (buffer->xm_visual->mesa_visual.rgbMode == 918 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 919 /* Copy colormap stuff from previous, matching XMesaBuffer. 920 * Do this to avoid time spent in noFaultXAllocColor. 921 */ 922 copy_colortable_info(buffer, prevBuffer); 923 } 924 else { 925 /* Allocate X colors and initialize color_table[], red_table[], etc */ 926 int r, g, b, i; 927 int colorsfailed = 0; 928 for (r = 0; r < _R; r++) { 929 for (g = 0; g < _G; g++) { 930 for (b = 0; b < _B; b++) { 931 XMesaColor xcol; 932 int exact, alloced; 933 xcol.red =gamma_adjust(v->RedGamma, r*65535/(_R-1),65535); 934 xcol.green=gamma_adjust(v->GreenGamma, g*65535/(_G-1),65535); 935 xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(_B-1),65535); 936 noFaultXAllocColor( client, v->display, 937 cmap, GET_COLORMAP_SIZE(v), 938 &xcol, &exact, &alloced ); 939 if (!exact) { 940 colorsfailed++; 941 } 942 if (alloced) { 943 assert(buffer->num_alloced<256); 944 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 945 buffer->num_alloced++; 946 } 947 i = _MIX( r, g, b ); 948 assert(i < 576); 949 buffer->color_table[i] = xcol.pixel; 950 assert(xcol.pixel < 65536); 951 buffer->pixel_to_r[xcol.pixel] = r * 255 / (_R-1); 952 buffer->pixel_to_g[xcol.pixel] = g * 255 / (_G-1); 953 buffer->pixel_to_b[xcol.pixel] = b * 255 / (_B-1); 954 } 955 } 956 } 957 958 if (colorsfailed && getenv("MESA_DEBUG")) { 959 fprintf( stderr, 960 "Note: %d out of %d needed colors do not match exactly.\n", 961 colorsfailed, _R*_G*_B ); 962 } 963 } 964 } 965 966 v->dithered_pf = PF_DITHER; 967 v->undithered_pf = PF_LOOKUP; 968 return GL_TRUE; 969} 970 971 972/* 973 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode. 974 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer. 975 * Special dithering tables have to be initialized. 976 */ 977static void setup_8bit_hpcr( XMesaVisual v ) 978{ 979 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be) 980 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined 981 * on the root window AND the colormap obtainable by XGetRGBColormaps 982 * for that atom must be set on the window. (see also tkInitWindow) 983 * If that colormap is not set, the output will look stripy. 984 */ 985 986 /* Setup color tables with gamma correction */ 987 int i; 988 double g; 989 990 g = 1.0 / v->RedGamma; 991 for (i=0; i<256; i++) { 992 GLint red = IROUND_POS(255.0 * pow( hpcr_rgbTbl[0][i]/255.0, g )); 993 v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 ); 994 } 995 996 g = 1.0 / v->GreenGamma; 997 for (i=0; i<256; i++) { 998 GLint green = IROUND_POS(255.0 * pow( hpcr_rgbTbl[1][i]/255.0, g )); 999 v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 ); 1000 } 1001 1002 g = 1.0 / v->BlueGamma; 1003 for (i=0; i<256; i++) { 1004 GLint blue = IROUND_POS(255.0 * pow( hpcr_rgbTbl[2][i]/255.0, g )); 1005 v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 ); 1006 } 1007 v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */ 1008 v->dithered_pf = PF_HPCR; 1009 1010 /* which method should I use to clear */ 1011 /* GL_FALSE: keep the ordinary method */ 1012 /* GL_TRUE : clear with dither pattern */ 1013 v->hpcr_clear_flag = getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE; 1014 1015 if (v->hpcr_clear_flag) { 1016 v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display, 1017 DefaultRootWindow(v->display), 1018 16, 2, 8); 1019#ifndef XFree86Server 1020 v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap, 1021 0, 0, 16, 2, AllPlanes, ZPixmap); 1022#endif 1023 } 1024} 1025 1026 1027/* 1028 * Setup RGB rendering for a window with a True/DirectColor visual. 1029 */ 1030static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer, 1031 XMesaWindow window, XMesaColormap cmap ) 1032{ 1033 unsigned long rmask, gmask, bmask; 1034 (void) buffer; 1035 (void) window; 1036 (void) cmap; 1037 1038 /* Compute red multiplier (mask) and bit shift */ 1039 v->rshift = 0; 1040 rmask = GET_REDMASK(v); 1041 while ((rmask & 1)==0) { 1042 v->rshift++; 1043 rmask = rmask >> 1; 1044 } 1045 1046 /* Compute green multiplier (mask) and bit shift */ 1047 v->gshift = 0; 1048 gmask = GET_GREENMASK(v); 1049 while ((gmask & 1)==0) { 1050 v->gshift++; 1051 gmask = gmask >> 1; 1052 } 1053 1054 /* Compute blue multiplier (mask) and bit shift */ 1055 v->bshift = 0; 1056 bmask = GET_BLUEMASK(v); 1057 while ((bmask & 1)==0) { 1058 v->bshift++; 1059 bmask = bmask >> 1; 1060 } 1061 1062 /* 1063 * Compute component-to-pixel lookup tables and dithering kernel 1064 */ 1065 { 1066 static GLubyte kernel[16] = { 1067 0*16, 8*16, 2*16, 10*16, 1068 12*16, 4*16, 14*16, 6*16, 1069 3*16, 11*16, 1*16, 9*16, 1070 15*16, 7*16, 13*16, 5*16, 1071 }; 1072 GLint rBits = bitcount(rmask); 1073 GLint gBits = bitcount(gmask); 1074 GLint bBits = bitcount(bmask); 1075 GLint maxBits; 1076 GLuint i; 1077 1078 /* convert pixel components in [0,_mask] to RGB values in [0,255] */ 1079 for (i=0; i<=rmask; i++) 1080 v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); 1081 for (i=0; i<=gmask; i++) 1082 v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); 1083 for (i=0; i<=bmask; i++) 1084 v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); 1085 1086 /* convert RGB values from [0,255] to pixel components */ 1087 1088 for (i=0;i<256;i++) { 1089 GLint r = gamma_adjust(v->RedGamma, i, 255); 1090 GLint g = gamma_adjust(v->GreenGamma, i, 255); 1091 GLint b = gamma_adjust(v->BlueGamma, i, 255); 1092 v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; 1093 v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; 1094 v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; 1095 } 1096 /* overflow protection */ 1097 for (i=256;i<512;i++) { 1098 v->RtoPixel[i] = v->RtoPixel[255]; 1099 v->GtoPixel[i] = v->GtoPixel[255]; 1100 v->BtoPixel[i] = v->BtoPixel[255]; 1101 } 1102 1103 /* setup dithering kernel */ 1104 maxBits = rBits; 1105 if (gBits > maxBits) maxBits = gBits; 1106 if (bBits > maxBits) maxBits = bBits; 1107 for (i=0;i<16;i++) { 1108 v->Kernel[i] = kernel[i] >> maxBits; 1109 } 1110 1111 v->undithered_pf = PF_TRUECOLOR; 1112 v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_TRUEDITHER : PF_TRUECOLOR; 1113 } 1114 1115 /* 1116 * Now check for TrueColor visuals which we can optimize. 1117 */ 1118 if ( GET_REDMASK(v) ==0x0000ff 1119 && GET_GREENMASK(v)==0x00ff00 1120 && GET_BLUEMASK(v) ==0xff0000 1121 && CHECK_BYTE_ORDER(v) 1122 && v->BitsPerPixel==32 1123 && sizeof(GLuint)==4 1124 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1125 /* common 32 bpp config used on SGI, Sun */ 1126 v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; 1127 } 1128 else if (GET_REDMASK(v) ==0xff0000 1129 && GET_GREENMASK(v)==0x00ff00 1130 && GET_BLUEMASK(v) ==0x0000ff 1131 && CHECK_BYTE_ORDER(v) 1132 && v->BitsPerPixel==32 1133 && sizeof(GLuint)==4 1134 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1135 /* common 32 bpp config used on Linux, HP, IBM */ 1136 v->undithered_pf = v->dithered_pf = PF_8R8G8B; 1137 } 1138 else if (GET_REDMASK(v) ==0xff0000 1139 && GET_GREENMASK(v)==0x00ff00 1140 && GET_BLUEMASK(v) ==0x0000ff 1141 && CHECK_BYTE_ORDER(v) 1142 && v->BitsPerPixel==24 1143 && sizeof(GLuint)==4 1144 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1145 /* common packed 24 bpp config used on Linux */ 1146 v->undithered_pf = v->dithered_pf = PF_8R8G8B24; 1147 } 1148 else if (GET_REDMASK(v) ==0xf800 1149 && GET_GREENMASK(v)==0x07e0 1150 && GET_BLUEMASK(v) ==0x001f 1151 && CHECK_BYTE_ORDER(v) 1152 && v->BitsPerPixel==16 1153 && sizeof(GLushort)==2 1154 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1155 /* 5-6-5 color weight on common PC VGA boards */ 1156 v->undithered_pf = PF_5R6G5B; 1157 v->dithered_pf = PF_DITHER_5R6G5B; 1158 } 1159 else if (GET_REDMASK(v) ==0xe0 1160 && GET_GREENMASK(v)==0x1c 1161 && GET_BLUEMASK(v) ==0x03 1162 && CHECK_FOR_HPCR(v)) { 1163 setup_8bit_hpcr( v ); 1164 } 1165} 1166 1167 1168 1169/* 1170 * Setup RGB rendering for a window with a monochrome visual. 1171 */ 1172static void setup_monochrome( XMesaVisual v, XMesaBuffer b ) 1173{ 1174 (void) b; 1175 v->dithered_pf = v->undithered_pf = PF_1BIT; 1176 /* if black=1 then we must flip pixel values */ 1177 v->bitFlip = (GET_BLACK_PIXEL(v) != 0); 1178} 1179 1180 1181 1182/* 1183 * When a context is "made current" for the first time, we can finally 1184 * finish initializing the context's visual and buffer information. 1185 * Input: v - the XMesaVisual to initialize 1186 * b - the XMesaBuffer to initialize (may be NULL) 1187 * rgb_flag - TRUE = RGBA mode, FALSE = color index mode 1188 * window - the window/pixmap we're rendering into 1189 * cmap - the colormap associated with the window/pixmap 1190 * Return: GL_TRUE=success, GL_FALSE=failure 1191 */ 1192static GLboolean initialize_visual_and_buffer( int client, 1193 XMesaVisual v, 1194 XMesaBuffer b, 1195 GLboolean rgb_flag, 1196 XMesaDrawable window, 1197 XMesaColormap cmap 1198 ) 1199{ 1200#ifndef XFree86Server 1201 XGCValues gcvalues; 1202#endif 1203 1204 if (b) { 1205 assert(b->xm_visual == v); 1206 } 1207 1208 /* Save true bits/pixel */ 1209 v->BitsPerPixel = GET_BITS_PER_PIXEL(v); 1210 assert(v->BitsPerPixel > 0); 1211 1212 1213 if (rgb_flag==GL_FALSE) { 1214 /* COLOR-INDEXED WINDOW: 1215 * Even if the visual is TrueColor or DirectColor we treat it as 1216 * being color indexed. This is weird but might be useful to someone. 1217 */ 1218 v->dithered_pf = v->undithered_pf = PF_INDEX; 1219 v->index_bits = GET_VISUAL_DEPTH(v); 1220 } 1221 else { 1222 /* RGB WINDOW: 1223 * We support RGB rendering into almost any kind of visual. 1224 */ 1225 int xclass; 1226 xclass = GET_VISUAL_CLASS(v); 1227 if (xclass==TrueColor || xclass==DirectColor) { 1228 setup_truecolor( v, b, (XMesaWindow)window, cmap ); 1229 } 1230 else if (xclass==StaticGray && GET_VISUAL_DEPTH(v)==1) { 1231 setup_monochrome( v, b ); 1232 } 1233 else if (xclass==GrayScale || xclass==StaticGray) { 1234 if (!setup_grayscale( client, v, b, cmap )) { 1235 return GL_FALSE; 1236 } 1237 } 1238 else if ((xclass==PseudoColor || xclass==StaticColor) 1239 && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { 1240 if (!setup_dithered_color( client, v, b, cmap )) { 1241 return GL_FALSE; 1242 } 1243 } 1244 else { 1245 error("XMesa: RGB mode rendering not supported in given visual."); 1246 return GL_FALSE; 1247 } 1248 v->index_bits = 0; 1249 1250 if (getenv("MESA_NO_DITHER")) { 1251 v->dithered_pf = v->undithered_pf; 1252 } 1253 } 1254 1255 1256 /* 1257 * If MESA_INFO env var is set print out some debugging info 1258 * which can help Brian figure out what's going on when a user 1259 * reports bugs. 1260 */ 1261 if (getenv("MESA_INFO")) { 1262 fprintf(stderr, "X/Mesa visual = %p\n", v); 1263 fprintf(stderr, "X/Mesa dithered pf = %u\n", v->dithered_pf); 1264 fprintf(stderr, "X/Mesa undithered pf = %u\n", v->undithered_pf); 1265 fprintf(stderr, "X/Mesa level = %d\n", v->level); 1266 fprintf(stderr, "X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 1267 fprintf(stderr, "X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 1268 } 1269 1270 if (b && window) { 1271 /* Do window-specific initializations */ 1272 1273 /* Window dimensions */ 1274 unsigned int w, h; 1275 get_drawable_size( v->display, window, &w, &h ); 1276 b->width = w; 1277 b->height = h; 1278 1279 b->frontbuffer = window; 1280 1281 /* Setup for single/double buffering */ 1282 if (v->mesa_visual.doubleBufferMode) { 1283 /* Double buffered */ 1284#ifndef XFree86Server 1285 b->shm = check_for_xshm( v->display ); 1286#endif 1287 xmesa_alloc_back_buffer( b ); 1288 if (b->db_state==BACK_PIXMAP) { 1289 b->buffer = (XMesaDrawable)b->backpixmap; 1290 } 1291 else { 1292 b->buffer = XIMAGE; 1293 } 1294 } 1295 else { 1296 /* Single Buffered */ 1297 b->buffer = b->frontbuffer; 1298 } 1299 1300 /* X11 graphics contexts */ 1301#ifdef XFree86Server 1302 b->gc = CreateScratchGC(v->display, window->depth); 1303#else 1304 b->gc = XCreateGC( v->display, window, 0, NULL ); 1305#endif 1306 XMesaSetFunction( v->display, b->gc, GXcopy ); 1307 1308 /* 1309 * Don't generate Graphics Expose/NoExpose events in swapbuffers(). 1310 * Patch contributed by Michael Pichler May 15, 1995. 1311 */ 1312#ifdef XFree86Server 1313 b->cleargc = CreateScratchGC(v->display, window->depth); 1314 { 1315 CARD32 v[1]; 1316 v[0] = FALSE; 1317 dixChangeGC(NullClient, b->cleargc, GCGraphicsExposures, v, NULL); 1318 } 1319#else 1320 gcvalues.graphics_exposures = False; 1321 b->cleargc = XCreateGC( v->display, window, 1322 GCGraphicsExposures, &gcvalues); 1323#endif 1324 XMesaSetFunction( v->display, b->cleargc, GXcopy ); 1325 /* 1326 * Set fill style and tile pixmap once for all for HPCR stuff 1327 * (instead of doing it each time in clear_color_HPCR_pixmap()) 1328 * Initialize whole stuff 1329 * Patch contributed by Jacques Leroy March 8, 1998. 1330 */ 1331 if (v->hpcr_clear_flag && b->buffer!=XIMAGE) { 1332 int i; 1333 for (i=0; i<16; i++) 1334 { 1335 XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0); 1336 XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0); 1337 } 1338 XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap, 1339 b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); 1340 XMesaSetFillStyle( v->display, b->cleargc, FillTiled); 1341 XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap ); 1342 } 1343 1344 /* Initialize the row buffer XImage for use in write_color_span() */ 1345#ifdef XFree86Server 1346 b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, 1347 (char *)MALLOC(MAX_WIDTH*4)); 1348#else 1349 b->rowimage = XCreateImage( v->display, 1350 v->visinfo->visual, 1351 v->visinfo->depth, 1352 ZPixmap, 0, /*format, offset*/ 1353 (char*) MALLOC(MAX_WIDTH*4), /*data*/ 1354 MAX_WIDTH, 1, /*width, height*/ 1355 32, /*bitmap_pad*/ 1356 0 /*bytes_per_line*/ ); 1357#endif 1358 } 1359 1360 return GL_TRUE; 1361} 1362 1363 1364 1365/* 1366 * Convert an RGBA color to a pixel value. 1367 */ 1368unsigned long 1369xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a, 1370 GLuint pixelFormat) 1371{ 1372 switch (pixelFormat) { 1373 case PF_INDEX: 1374 return 0; 1375 case PF_TRUECOLOR: 1376 { 1377 unsigned long p; 1378 PACK_TRUECOLOR( p, r, g, b ); 1379 return p; 1380 } 1381 case PF_8A8B8G8R: 1382 return PACK_8A8B8G8R( r, g, b, a ); 1383 case PF_8R8G8B: 1384 /* fall through */ 1385 case PF_8R8G8B24: 1386 return PACK_8R8G8B( r, g, b ); 1387 case PF_5R6G5B: 1388 return PACK_5R6G5B( r, g, b ); 1389 case PF_DITHER: 1390 { 1391 DITHER_SETUP; 1392 return DITHER( 1, 0, r, g, b ); 1393 } 1394 case PF_1BIT: 1395 /* 382 = (3*255)/2 */ 1396 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 1397 case PF_HPCR: 1398 return DITHER_HPCR(1, 1, r, g, b); 1399 case PF_LOOKUP: 1400 { 1401 LOOKUP_SETUP; 1402 return LOOKUP( r, g, b ); 1403 } 1404 case PF_GRAYSCALE: 1405 return GRAY_RGB( r, g, b ); 1406 case PF_TRUEDITHER: 1407 /* fall through */ 1408 case PF_DITHER_5R6G5B: 1409 { 1410 unsigned long p; 1411 PACK_TRUEDITHER(p, 1, 0, r, g, b); 1412 return p; 1413 } 1414 default: 1415 _mesa_problem(NULL, "Bad pixel format in xmesa_color_to_pixel"); 1416 } 1417 return 0; 1418} 1419 1420 1421/**********************************************************************/ 1422/***** Public Functions *****/ 1423/**********************************************************************/ 1424 1425 1426/* 1427 * Create a new X/Mesa visual. 1428 * Input: display - X11 display 1429 * visinfo - an XVisualInfo pointer 1430 * rgb_flag - GL_TRUE = RGB mode, 1431 * GL_FALSE = color index mode 1432 * alpha_flag - alpha buffer requested? 1433 * db_flag - GL_TRUE = double-buffered, 1434 * GL_FALSE = single buffered 1435 * stereo_flag - stereo visual? 1436 * ximage_flag - GL_TRUE = use an XImage for back buffer, 1437 * GL_FALSE = use an off-screen pixmap for back buffer 1438 * depth_size - requested bits/depth values, or zero 1439 * stencil_size - requested bits/stencil values, or zero 1440 * accum_red_size - requested bits/red accum values, or zero 1441 * accum_green_size - requested bits/green accum values, or zero 1442 * accum_blue_size - requested bits/blue accum values, or zero 1443 * accum_alpha_size - requested bits/alpha accum values, or zero 1444 * num_samples - number of samples/pixel if multisampling, or zero 1445 * level - visual level, usually 0 1446 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT 1447 * Return; a new XMesaVisual or 0 if error. 1448 */ 1449XMesaVisual XMesaCreateVisual( XMesaDisplay *display, 1450 XMesaVisualInfo visinfo, 1451 GLboolean rgb_flag, 1452 GLboolean alpha_flag, 1453 GLboolean db_flag, 1454 GLboolean stereo_flag, 1455 GLboolean ximage_flag, 1456 GLint depth_size, 1457 GLint stencil_size, 1458 GLint accum_red_size, 1459 GLint accum_green_size, 1460 GLint accum_blue_size, 1461 GLint accum_alpha_size, 1462 GLint num_samples, 1463 GLint level, 1464 GLint visualCaveat ) 1465{ 1466 char *gamma; 1467 XMesaVisual v; 1468 GLint red_bits, green_bits, blue_bits, alpha_bits; 1469 1470 /* For debugging only */ 1471 if (getenv("MESA_XSYNC")) { 1472 /* This makes debugging X easier. 1473 * In your debugger, set a breakpoint on _XError to stop when an 1474 * X protocol error is generated. 1475 */ 1476#ifdef XFree86Server 1477 /* NOT_NEEDED */ 1478#else 1479 XSynchronize( display, 1 ); 1480#endif 1481 } 1482 1483 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 1484 if (!v) { 1485 return NULL; 1486 } 1487 1488 /* 1489 * In the X server, NULL is passed in for the display. It will have 1490 * to be set before using this visual. See XMesaSetVisualDisplay() 1491 * below. 1492 */ 1493 v->display = display; 1494 1495 /* Save a copy of the XVisualInfo struct because the user may XFREE() 1496 * the struct but we may need some of the information contained in it 1497 * at a later time. 1498 */ 1499#ifdef XFree86Server 1500 v->visinfo = visinfo; 1501#else 1502 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 1503 if(!v->visinfo) { 1504 FREE(v); 1505 return NULL; 1506 } 1507 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); 1508 1509 /* Save a copy of the pointer now so we can find this visual again 1510 * if we need to search for it in find_glx_visual(). 1511 */ 1512 v->vishandle = visinfo; 1513#endif 1514 1515#ifdef XFree86Server 1516 /* Initialize the depth of the screen */ 1517 { 1518 PixmapFormatRec *format; 1519 1520 for (format = screenInfo.formats; 1521 format->depth != display->rootDepth; 1522 format++) 1523 ; 1524 v->screen_depth = format->bitsPerPixel; 1525 } 1526#endif 1527 1528 /* check for MESA_GAMMA environment variable */ 1529 gamma = getenv("MESA_GAMMA"); 1530 if (gamma) { 1531 v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; 1532 sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); 1533 if (v->RedGamma<=0.0) v->RedGamma = 1.0; 1534 if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; 1535 if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; 1536 } 1537 else { 1538 v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; 1539 } 1540 1541 v->ximage_flag = ximage_flag; 1542 v->level = level; 1543 v->VisualCaveat = visualCaveat; 1544 1545 (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); 1546 1547 { 1548 int xclass; 1549 xclass = GET_VISUAL_CLASS(v); 1550 if (xclass==TrueColor || xclass==DirectColor) { 1551 red_bits = bitcount(GET_REDMASK(v)); 1552 green_bits = bitcount(GET_GREENMASK(v)); 1553 blue_bits = bitcount(GET_BLUEMASK(v)); 1554 alpha_bits = 0; 1555 } 1556 else { 1557 /* this is an approximation */ 1558 int depth; 1559 depth = GET_VISUAL_DEPTH(v); 1560 red_bits = depth / 3; 1561 depth -= red_bits; 1562 green_bits = depth / 2; 1563 depth -= green_bits; 1564 blue_bits = depth; 1565 alpha_bits = 0; 1566 assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); 1567 } 1568 } 1569 1570 if (alpha_flag && alpha_bits == 0) 1571 alpha_bits = 8; 1572 1573 _mesa_initialize_visual( &v->mesa_visual, 1574 rgb_flag, db_flag, stereo_flag, 1575 red_bits, green_bits, 1576 blue_bits, alpha_bits, 1577 v->index_bits, 1578 depth_size, 1579 stencil_size, 1580 accum_red_size, accum_green_size, 1581 accum_blue_size, accum_alpha_size, 1582 0 ); 1583 return v; 1584} 1585 1586 1587void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) 1588{ 1589 v->display = dpy; 1590} 1591 1592 1593void XMesaDestroyVisual( XMesaVisual v ) 1594{ 1595#ifndef XFree86Server 1596 FREE(v->visinfo); 1597#endif 1598 FREE(v); 1599} 1600 1601 1602 1603/* 1604 * Create a new XMesaContext. 1605 * Input: v - XMesaVisual 1606 * share_list - another XMesaContext with which to share display 1607 * lists or NULL if no sharing is wanted. 1608 * Return: an XMesaContext or NULL if error. 1609 */ 1610XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 1611{ 1612 XMesaContext c; 1613 GLcontext *ctx; 1614 GLboolean direct = GL_TRUE; /* XXXX */ 1615 /* NOT_DONE: should this be GL_FALSE??? */ 1616 static GLboolean firstTime = GL_TRUE; 1617 1618 if (firstTime) { 1619 _glthread_INIT_MUTEX(_xmesa_lock); 1620 firstTime = GL_FALSE; 1621 } 1622 1623 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 1624 if (!c) { 1625 return NULL; 1626 } 1627 1628 ctx = c->gl_ctx = _mesa_create_context( &v->mesa_visual, 1629 share_list ? share_list->gl_ctx : (GLcontext *) NULL, 1630 (void *) c, direct ); 1631 if (!c->gl_ctx) { 1632 FREE(c); 1633 return NULL; 1634 } 1635 1636 _mesa_enable_sw_extensions(ctx); 1637 1638 if (CHECK_BYTE_ORDER(v)) { 1639 c->swapbytes = GL_FALSE; 1640 } 1641 else { 1642 c->swapbytes = GL_TRUE; 1643 } 1644 1645 c->xm_visual = v; 1646 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 1647 c->display = v->display; 1648 c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ 1649 1650 ctx->Driver.UpdateState = xmesa_update_state; 1651 1652 /* Initialize the software rasterizer and helper modules. 1653 */ 1654 _swrast_CreateContext( ctx ); 1655 _ac_CreateContext( ctx ); 1656 _tnl_CreateContext( ctx ); 1657 _swsetup_CreateContext( ctx ); 1658 1659 xmesa_register_swrast_functions( ctx ); 1660 1661 /* Set up some constant pointers: 1662 */ 1663 xmesa_init_pointers( ctx ); 1664 1665 1666 /* Run the config file 1667 */ 1668 _mesa_read_config_file( ctx ); 1669 1670 1671 return c; 1672} 1673 1674 1675 1676 1677void XMesaDestroyContext( XMesaContext c ) 1678{ 1679#ifdef FX 1680 if (c->xm_buffer && c->xm_buffer->FXctx) 1681 fxMesaDestroyContext(c->xm_buffer->FXctx); 1682#endif 1683 if (c->gl_ctx) { 1684 _swsetup_DestroyContext( c->gl_ctx ); 1685 _swrast_DestroyContext( c->gl_ctx ); 1686 _tnl_DestroyContext( c->gl_ctx ); 1687 _ac_DestroyContext( c->gl_ctx ); 1688 _mesa_destroy_context( c->gl_ctx ); 1689 } 1690 1691 /* Disassociate old buffer with this context */ 1692 if (c->xm_buffer) 1693 c->xm_buffer->xm_context = NULL; 1694 1695 /* Destroy any buffers which are using this context. If we don't 1696 * we may have dangling references. Hmm, maybe we should just 1697 * set the buffer's context pointer to NULL instead of deleting it? 1698 * Let's see if we get any bug reports... 1699 * This contributed by Doug Rabson <dfr@calcaphon.com> 1700 */ 1701 { 1702 XMesaBuffer b, next; 1703 for (b = XMesaBufferList; b; b = next) { 1704 next = b->Next; 1705 if (!b->pixmap_flag) { 1706#ifndef XFree86Server 1707 XSync(b->display, False); 1708#endif 1709 if (b->xm_context == c) { 1710 /* found a context created for this context */ 1711 XMesaDestroyBuffer( b ); 1712 } 1713 } 1714 } 1715 } 1716 1717 FREE( c ); 1718} 1719 1720 1721 1722/* 1723 * XXX this isn't a public function! It's a hack for the 3Dfx driver. 1724 * Create a new XMesaBuffer from an X window. 1725 * Input: v - the XMesaVisual 1726 * w - the window 1727 * c - the context 1728 * Return: new XMesaBuffer or NULL if error 1729 */ 1730XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, 1731 XMesaContext c ) 1732{ 1733#ifndef XFree86Server 1734 XWindowAttributes attr; 1735#endif 1736#ifdef FX 1737 char *fxEnvVar; 1738#endif 1739 int client = 0; 1740 1741 XMesaBuffer b = alloc_xmesa_buffer(); 1742 if (!b) { 1743 return NULL; 1744 } 1745 1746 (void) c; 1747 1748#ifdef XFree86Server 1749 client = CLIENT_ID(((XMesaDrawable)w)->id); 1750#endif 1751 1752 assert(v); 1753 1754#ifdef XFree86Server 1755 if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { 1756#else 1757 XGetWindowAttributes( v->display, w, &attr ); 1758 1759 if (GET_VISUAL_DEPTH(v) != attr.depth) { 1760#endif 1761 if (getenv("MESA_DEBUG")) { 1762 fprintf(stderr, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n"); 1763 } 1764 return NULL; 1765 } 1766 1767 b->xm_context = NULL; /* Associate no context with this buffer */ 1768 1769 b->xm_visual = v; 1770 b->pixmap_flag = GL_FALSE; 1771 b->display = v->display; 1772#ifdef XFree86Server 1773 b->cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); 1774#else 1775 if (attr.colormap) { 1776 b->cmap = attr.colormap; 1777 } 1778 else { 1779 if (getenv("MESA_DEBUG")) { 1780 fprintf(stderr, "Window %u has no colormap!\n", (unsigned int) w); 1781 } 1782 /* this is weird, a window w/out a colormap!? */ 1783 /* OK, let's just allocate a new one and hope for the best */ 1784 b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 1785 } 1786#endif 1787 1788 /* determine back buffer implementation */ 1789 if (v->mesa_visual.doubleBufferMode) { 1790 if (v->ximage_flag) { 1791 b->db_state = BACK_XIMAGE; 1792 } 1793 else { 1794 b->db_state = BACK_PIXMAP; 1795 } 1796 } 1797 else { 1798 b->db_state = 0; 1799 } 1800 1801 _mesa_initialize_framebuffer(&b->mesa_buffer, 1802 &v->mesa_visual, 1803 v->mesa_visual.depthBits > 0, 1804 v->mesa_visual.stencilBits > 0, 1805 v->mesa_visual.accumRedBits > 0, 1806 v->mesa_visual.alphaBits > 0 ); 1807 1808 if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, 1809 (XMesaDrawable)w, b->cmap )) { 1810 free_xmesa_buffer(client, b); 1811 return NULL; 1812 } 1813 1814#ifdef FX 1815 fxEnvVar = getenv("MESA_GLX_FX"); 1816 if (fxEnvVar) { 1817 if (fxEnvVar[0]!='d') { 1818 int attribs[100]; 1819 int numAttribs = 0; 1820 int hw; 1821 if (v->mesa_visual.depthBits > 0) { 1822 attribs[numAttribs++] = FXMESA_DEPTH_SIZE; 1823 attribs[numAttribs++] = 1; 1824 } 1825 if (v->mesa_visual.doubleBufferMode) { 1826 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; 1827 } 1828 if (v->mesa_visual.accumRedBits > 0) { 1829 attribs[numAttribs++] = FXMESA_ACCUM_SIZE; 1830 attribs[numAttribs++] = v->mesa_visual.accumRedBits; 1831 } 1832 if (v->mesa_visual.stencilBits > 0) { 1833 attribs[numAttribs++] = FXMESA_STENCIL_SIZE; 1834 attribs[numAttribs++] = v->mesa_visual.stencilBits; 1835 } 1836 if (v->mesa_visual.alphaBits > 0) { 1837 attribs[numAttribs++] = FXMESA_ALPHA_SIZE; 1838 attribs[numAttribs++] = 1; 1839 } 1840 if (c->gl_ctx) { 1841#define FXMESA_SHARE_CONTEXT 990099 /* keep in sync with fxapi.c! */ 1842 attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; 1843 attribs[numAttribs++] = (int) c->gl_ctx; 1844 } 1845 attribs[numAttribs++] = FXMESA_NONE; 1846 1847 if ((hw = fxQueryHardware())==GR_SSTTYPE_VOODOO) { 1848 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1849 if ((v->undithered_pf!=PF_INDEX) && (b->backimage)) { 1850 b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; 1851 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1852 b->FXwindowHack = b->FXctx ? GL_TRUE : GL_FALSE; 1853 else 1854 b->FXwindowHack = GL_FALSE; 1855 } 1856 } 1857 else { 1858 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1859 b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, 1860 GR_REFRESH_75Hz, attribs); 1861 else 1862 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1863 b->FXisHackUsable = GL_FALSE; 1864 b->FXwindowHack = GL_FALSE; 1865 } 1866 /* 1867 fprintf(stderr, 1868 "voodoo %d, wid %d height %d hack: usable %d active %d\n", 1869 hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack); 1870 */ 1871 } 1872 } 1873 else { 1874 fprintf(stderr,"WARNING: This Mesa Library includes the Glide driver but\n"); 1875 fprintf(stderr," you have not defined the MESA_GLX_FX env. var.\n"); 1876 fprintf(stderr," (check the README.3DFX file for more information).\n\n"); 1877 fprintf(stderr," you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); 1878 } 1879#endif 1880 1881 return b; 1882} 1883 1884 1885XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w ) 1886{ 1887 return XMesaCreateWindowBuffer2( v, w, NULL ); 1888} 1889 1890 1891/* 1892 * Create a new XMesaBuffer from an X pixmap. 1893 * Input: v - the XMesaVisual 1894 * p - the pixmap 1895 * cmap - the colormap, may be 0 if using a TrueColor or DirectColor 1896 * visual for the pixmap 1897 * Return: new XMesaBuffer or NULL if error 1898 */ 1899XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, 1900 XMesaPixmap p, XMesaColormap cmap ) 1901{ 1902 int client = 0; 1903 XMesaBuffer b = alloc_xmesa_buffer(); 1904 if (!b) { 1905 return NULL; 1906 } 1907 1908 1909#ifdef XFree86Server 1910 client = CLIENT_ID(((XMesaDrawable)p)->id); 1911#endif 1912 1913 assert(v); 1914 1915 b->xm_context = NULL; /* Associate no context with this buffer */ 1916 1917 b->xm_visual = v; 1918 b->pixmap_flag = GL_TRUE; 1919 b->display = v->display; 1920 b->cmap = cmap; 1921 1922 /* determine back buffer implementation */ 1923 if (v->mesa_visual.doubleBufferMode) { 1924 if (v->ximage_flag) { 1925 b->db_state = BACK_XIMAGE; 1926 } 1927 else { 1928 b->db_state = BACK_PIXMAP; 1929 } 1930 } 1931 else { 1932 b->db_state = 0; 1933 } 1934 1935 _mesa_initialize_framebuffer(&b->mesa_buffer, 1936 &v->mesa_visual, 1937 v->mesa_visual.depthBits > 0, 1938 v->mesa_visual.stencilBits > 0, 1939 v->mesa_visual.accumRedBits + 1940 v->mesa_visual.accumGreenBits + 1941 v->mesa_visual.accumBlueBits > 0, 1942 v->mesa_visual.alphaBits > 0 ); 1943 1944 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1945 (XMesaDrawable)p, cmap)) { 1946 free_xmesa_buffer(client, b); 1947 return NULL; 1948 } 1949 1950 return b; 1951} 1952 1953 1954 1955/* 1956 * Deallocate an XMesaBuffer structure and all related info. 1957 */ 1958void XMesaDestroyBuffer( XMesaBuffer b ) 1959{ 1960 int client = 0; 1961 1962#ifdef XFree86Server 1963 if (b->frontbuffer) 1964 client = CLIENT_ID(b->frontbuffer->id); 1965#endif 1966 1967 if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); 1968 if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); 1969 1970 if (b->backimage) { 1971#if defined(USE_XSHM) && !defined(XFree86Server) 1972 if (b->shm) { 1973 XShmDetach( b->xm_visual->display, &b->shminfo ); 1974 XDestroyImage( b->backimage ); 1975 shmdt( b->shminfo.shmaddr ); 1976 } 1977 else 1978#endif 1979 XMesaDestroyImage( b->backimage ); 1980 } 1981 if (b->backpixmap) { 1982 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 1983 if (b->xm_visual->hpcr_clear_flag) { 1984 XMesaFreePixmap( b->xm_visual->display, 1985 b->xm_visual->hpcr_clear_pixmap ); 1986 XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage ); 1987 } 1988 } 1989 if (b->rowimage) { 1990 FREE( b->rowimage->data ); 1991 b->rowimage->data = NULL; 1992 XMesaDestroyImage( b->rowimage ); 1993 } 1994 1995 if (b->xm_context) 1996 b->xm_context->xm_buffer = NULL; 1997 1998 free_xmesa_buffer(client, b); 1999} 2000 2001 2002 2003/* 2004 * Bind buffer b to context c and make c the current rendering context. 2005 */ 2006GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) 2007{ 2008 return XMesaMakeCurrent2( c, b, b ); 2009} 2010 2011 2012/* 2013 * Bind buffer b to context c and make c the current rendering context. 2014 */ 2015GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 2016 XMesaBuffer readBuffer ) 2017{ 2018 if (c) { 2019 if (!drawBuffer || !readBuffer) 2020 return GL_FALSE; /* must specify buffers! */ 2021 2022#ifdef FX 2023 if (drawBuffer->FXctx) { 2024 fxMesaMakeCurrent(drawBuffer->FXctx); 2025 2026 /* Disassociate old buffer from this context */ 2027 if (c->xm_buffer) 2028 c->xm_buffer->xm_context = NULL; 2029 2030 /* Associate the context with this buffer */ 2031 drawBuffer->xm_context = c; 2032 2033 c->xm_buffer = drawBuffer; 2034 c->xm_read_buffer = readBuffer; 2035 c->use_read_buffer = (drawBuffer != readBuffer); 2036 2037 return GL_TRUE; 2038 } 2039#endif 2040 if (c->gl_ctx == _mesa_get_current_context() 2041 && c->xm_buffer == drawBuffer 2042 && c->xm_read_buffer == readBuffer 2043 && c->xm_buffer->wasCurrent) { 2044 /* same context and buffer, do nothing */ 2045 return GL_TRUE; 2046 } 2047 2048 /* Disassociate old buffer with this context */ 2049 if (c->xm_buffer) 2050 c->xm_buffer->xm_context = NULL; 2051 drawBuffer->xm_context = c; /* Associate the context with this buffer */ 2052 2053 c->xm_buffer = drawBuffer; 2054 c->xm_read_buffer = readBuffer; 2055 c->use_read_buffer = (drawBuffer != readBuffer); 2056 2057 _mesa_make_current2(c->gl_ctx, 2058 &drawBuffer->mesa_buffer, 2059 &readBuffer->mesa_buffer); 2060 2061 if (c->gl_ctx->Viewport.Width == 0) { 2062 /* initialize viewport to window size */ 2063 _mesa_Viewport( 0, 0, drawBuffer->width, drawBuffer->height ); 2064 c->gl_ctx->Scissor.Width = drawBuffer->width; 2065 c->gl_ctx->Scissor.Height = drawBuffer->height; 2066 } 2067 2068 if (c->xm_visual->mesa_visual.rgbMode) { 2069 /* 2070 * Must recompute and set these pixel values because colormap 2071 * can be different for different windows. 2072 */ 2073 c->clearpixel = xmesa_color_to_pixel( c, 2074 c->clearcolor[0], 2075 c->clearcolor[1], 2076 c->clearcolor[2], 2077 c->clearcolor[3], 2078 c->xm_visual->undithered_pf); 2079 XMesaSetForeground(c->display, c->xm_buffer->cleargc, c->clearpixel); 2080 } 2081 2082 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 2083 c->xm_buffer->wasCurrent = GL_TRUE; 2084 } 2085 else { 2086 /* Detach */ 2087 _mesa_make_current2( NULL, NULL, NULL ); 2088 } 2089 return GL_TRUE; 2090} 2091 2092 2093/* 2094 * Unbind the context c from its buffer. 2095 */ 2096GLboolean XMesaUnbindContext( XMesaContext c ) 2097{ 2098 /* A no-op for XFree86 integration purposes */ 2099 return GL_TRUE; 2100} 2101 2102 2103XMesaContext XMesaGetCurrentContext( void ) 2104{ 2105 GET_CURRENT_CONTEXT(ctx); 2106 if (ctx) { 2107 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2108 return xmesa; 2109 } 2110 else { 2111 return 0; 2112 } 2113} 2114 2115 2116XMesaBuffer XMesaGetCurrentBuffer( void ) 2117{ 2118 GET_CURRENT_CONTEXT(ctx); 2119 if (ctx) { 2120 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2121 return xmesa->xm_buffer; 2122 } 2123 else { 2124 return 0; 2125 } 2126} 2127 2128 2129/* New in Mesa 3.1 */ 2130XMesaBuffer XMesaGetCurrentReadBuffer( void ) 2131{ 2132 GET_CURRENT_CONTEXT(ctx); 2133 if (ctx) { 2134 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2135 return xmesa->xm_buffer; 2136 } 2137 else { 2138 return 0; 2139 } 2140} 2141 2142 2143GLboolean XMesaForceCurrent(XMesaContext c) 2144{ 2145 if (c) { 2146 if (c->gl_ctx != _mesa_get_current_context()) { 2147 _mesa_make_current(c->gl_ctx, &c->xm_buffer->mesa_buffer); 2148 } 2149 } 2150 else { 2151 _mesa_make_current(NULL, NULL); 2152 } 2153 return GL_TRUE; 2154} 2155 2156 2157GLboolean XMesaLoseCurrent(XMesaContext c) 2158{ 2159 (void) c; 2160 _mesa_make_current(NULL, NULL); 2161 return GL_TRUE; 2162} 2163 2164 2165/* 2166 * Switch 3Dfx support hack between window and full-screen mode. 2167 */ 2168GLboolean XMesaSetFXmode( GLint mode ) 2169{ 2170#ifdef FX 2171 const char *fx = getenv("MESA_GLX_FX"); 2172 if (fx && fx[0] != 'd') { 2173 GET_CURRENT_CONTEXT(ctx); 2174 GrHwConfiguration hw; 2175 if (!FX_grSstQueryHardware(&hw)) { 2176 /*fprintf(stderr, "!grSstQueryHardware\n");*/ 2177 return GL_FALSE; 2178 } 2179 if (hw.num_sst < 1) { 2180 /*fprintf(stderr, "hw.num_sst < 1\n");*/ 2181 return GL_FALSE; 2182 } 2183 if (ctx) { 2184 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2185 if (mode == XMESA_FX_WINDOW) { 2186 if (xmesa->xm_buffer->FXisHackUsable) { 2187 FX_grSstControl(GR_CONTROL_DEACTIVATE); 2188 xmesa->xm_buffer->FXwindowHack = GL_TRUE; 2189 return GL_TRUE; 2190 } 2191 } 2192 else if (mode == XMESA_FX_FULLSCREEN) { 2193 FX_grSstControl(GR_CONTROL_ACTIVATE); 2194 xmesa->xm_buffer->FXwindowHack = GL_FALSE; 2195 return GL_TRUE; 2196 } 2197 else { 2198 /* Error: Bad mode value */ 2199 } 2200 } 2201 } 2202 /*fprintf(stderr, "fallthrough\n");*/ 2203#else 2204 (void) mode; 2205#endif 2206 return GL_FALSE; 2207} 2208 2209 2210 2211#ifdef FX 2212/* 2213 * Read image from VooDoo frame buffer into X/Mesa's back XImage. 2214 */ 2215static void FXgetImage( XMesaBuffer b ) 2216{ 2217 static unsigned short pixbuf[MAX_WIDTH]; 2218 GLuint x, y; 2219 int xpos, ypos; 2220 XMesaWindow root; 2221 unsigned int bw, depth, width, height; 2222 XMesaContext xmesa = (XMesaContext) b->xm_context->gl_ctx->DriverCtx; 2223 2224 assert(xmesa->xm_buffer->FXctx); 2225 2226#ifdef XFree86Server 2227 x = b->frontbuffer->x; 2228 y = b->frontbuffer->y; 2229 width = b->frontbuffer->width; 2230 height = b->frontbuffer->height; 2231 depth = b->frontbuffer->depth; 2232#else 2233 XGetGeometry( xmesa->xm_visual->display, b->frontbuffer, 2234 &root, &xpos, &ypos, &width, &height, &bw, &depth); 2235#endif 2236 if (b->width != width || b->height != height) { 2237 b->width = MIN2((int)width, xmesa->xm_buffer->FXctx->width); 2238 b->height = MIN2((int)height, xmesa->xm_buffer->FXctx->height); 2239 if (b->width & 1) 2240 b->width--; /* prevent odd width */ 2241 xmesa_alloc_back_buffer( b ); 2242 } 2243 2244 grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); 2245 if (xmesa->xm_visual->undithered_pf==PF_5R6G5B) { 2246 /* Special case: 16bpp RGB */ 2247 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ 2248 0, xmesa->xm_buffer->FXctx->height - b->height, /*pos*/ 2249 b->width, b->height, /* size */ 2250 b->width * sizeof(GLushort), /* stride */ 2251 b->backimage->data); /* dest buffer */ 2252 } 2253 else if (xmesa->xm_visual->dithered_pf==PF_DITHER 2254 && GET_VISUAL_DEPTH(xmesa->xm_visual)==8) { 2255 /* Special case: 8bpp RGB */ 2256 for (y=0;y<b->height;y++) { 2257 GLubyte *ptr = (GLubyte*) xmesa->xm_buffer->backimage->data 2258 + xmesa->xm_buffer->backimage->bytes_per_line * y; 2259 XDITHER_SETUP(y); 2260 2261 /* read row from 3Dfx frame buffer */ 2262 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2263 0, xmesa->xm_buffer->FXctx->height-(b->height-y), 2264 b->width, 1, 2265 0, 2266 pixbuf ); 2267 2268 /* write to XImage back buffer */ 2269 for (x=0;x<b->width;x++) { 2270 GLubyte r = (pixbuf[x] & 0xf800) >> 8; 2271 GLubyte g = (pixbuf[x] & 0x07e0) >> 3; 2272 GLubyte b = (pixbuf[x] & 0x001f) << 3; 2273 *ptr++ = XDITHER( x, r, g, b); 2274 } 2275 } 2276 } 2277 else { 2278 /* General case: slow! */ 2279 for (y=0;y<b->height;y++) { 2280 /* read row from 3Dfx frame buffer */ 2281 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2282 0, xmesa->xm_buffer->FXctx->height-(b->height-y), 2283 b->width, 1, 2284 0, 2285 pixbuf ); 2286 2287 /* write to XImage back buffer */ 2288 for (x=0;x<b->width;x++) { 2289 XMesaPutPixel(b->backimage,x,y, 2290 xmesa_color_to_pixel(xmesa, 2291 (pixbuf[x] & 0xf800) >> 8, 2292 (pixbuf[x] & 0x07e0) >> 3, 2293 (pixbuf[x] & 0x001f) << 3, 2294 0xff, xmesa->pixelformat)); 2295 } 2296 } 2297 } 2298 grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); 2299} 2300#endif 2301 2302 2303/* 2304 * Copy the back buffer to the front buffer. If there's no back buffer 2305 * this is a no-op. 2306 */ 2307void XMesaSwapBuffers( XMesaBuffer b ) 2308{ 2309 GET_CURRENT_CONTEXT(ctx); 2310 2311 /* If we're swapping the buffer associated with the current context 2312 * we have to flush any pending rendering commands first. 2313 */ 2314 if (b->xm_context && b->xm_context->gl_ctx == ctx) 2315 _mesa_swapbuffers(ctx); 2316 2317 if (b->db_state) { 2318#ifdef FX 2319 if (b->FXctx) { 2320 fxMesaSwapBuffers(); 2321 2322 if (b->FXwindowHack) 2323 FXgetImage(b); 2324 else 2325 return; 2326 } 2327#endif 2328 if (b->backimage) { 2329 /* Copy Ximage from host's memory to server's window */ 2330#if defined(USE_XSHM) && !defined(XFree86Server) 2331 if (b->shm) { 2332 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2333 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2334 b->cleargc, 2335 b->backimage, 0, 0, 2336 0, 0, b->width, b->height, False ); 2337 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2338 } 2339 else 2340#endif 2341 { 2342 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2343 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2344 b->cleargc, 2345 b->backimage, 0, 0, 2346 0, 0, b->width, b->height ); 2347 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2348 } 2349 } 2350 else { 2351 /* Copy pixmap to window on server */ 2352 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2353 XMesaCopyArea( b->xm_visual->display, 2354 b->backpixmap, /* source drawable */ 2355 b->frontbuffer, /* dest. drawable */ 2356 b->cleargc, 2357 0, 0, b->width, b->height, /* source region */ 2358 0, 0 /* dest region */ 2359 ); 2360 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2361 } 2362 } 2363#if !defined(XFree86Server) 2364 XSync( b->xm_visual->display, False ); 2365#endif 2366} 2367 2368 2369 2370/* 2371 * Copy sub-region of back buffer to front buffer 2372 */ 2373void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 2374{ 2375 GET_CURRENT_CONTEXT(ctx); 2376 2377 /* If we're swapping the buffer associated with the current context 2378 * we have to flush any pending rendering commands first. 2379 */ 2380 if (b->xm_context->gl_ctx == ctx) 2381 _mesa_swapbuffers(ctx); 2382 2383 if (b->db_state) { 2384 int yTop = b->height - y - height; 2385#ifdef FX 2386 if (b->FXctx) { 2387 fxMesaSwapBuffers(); 2388 if (b->FXwindowHack) 2389 FXgetImage(b); 2390 else 2391 return; 2392 } 2393#endif 2394 if (b->backimage) { 2395 /* Copy Ximage from host's memory to server's window */ 2396#if defined(USE_XSHM) && !defined(XFree86Server) 2397 if (b->shm) { 2398 /* XXX assuming width and height aren't too large! */ 2399 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2400 b->cleargc, 2401 b->backimage, x, yTop, 2402 x, yTop, width, height, False ); 2403 /* wait for finished event??? */ 2404 } 2405 else 2406#endif 2407 { 2408 /* XXX assuming width and height aren't too large! */ 2409 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2410 b->cleargc, 2411 b->backimage, x, yTop, 2412 x, yTop, width, height ); 2413 } 2414 } 2415 else { 2416 /* Copy pixmap to window on server */ 2417 XMesaCopyArea( b->xm_visual->display, 2418 b->backpixmap, /* source drawable */ 2419 b->frontbuffer, /* dest. drawable */ 2420 b->cleargc, 2421 x, yTop, width, height, /* source region */ 2422 x, yTop /* dest region */ 2423 ); 2424 } 2425 } 2426} 2427 2428 2429/* 2430 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function 2431 * is a way to get "under the hood" of X/Mesa so one can manipulate the 2432 * back buffer directly. 2433 * Output: pixmap - pointer to back buffer's Pixmap, or 0 2434 * ximage - pointer to back buffer's XImage, or NULL 2435 * Return: GL_TRUE = context is double buffered 2436 * GL_FALSE = context is single buffered 2437 */ 2438GLboolean XMesaGetBackBuffer( XMesaBuffer b, 2439 XMesaPixmap *pixmap, 2440 XMesaImage **ximage ) 2441{ 2442 if (b->db_state) { 2443 if (pixmap) *pixmap = b->backpixmap; 2444 if (ximage) *ximage = b->backimage; 2445 return GL_TRUE; 2446 } 2447 else { 2448 *pixmap = 0; 2449 *ximage = NULL; 2450 return GL_FALSE; 2451 } 2452} 2453 2454 2455/* 2456 * Return the depth buffer associated with an XMesaBuffer. 2457 * Input: b - the XMesa buffer handle 2458 * Output: width, height - size of buffer in pixels 2459 * bytesPerValue - bytes per depth value (2 or 4) 2460 * buffer - pointer to depth buffer values 2461 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 2462 */ 2463GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, 2464 GLint *bytesPerValue, void **buffer ) 2465{ 2466 if (!b->mesa_buffer.DepthBuffer) { 2467 *width = 0; 2468 *height = 0; 2469 *bytesPerValue = 0; 2470 *buffer = 0; 2471 return GL_FALSE; 2472 } 2473 else { 2474 *width = b->mesa_buffer.Width; 2475 *height = b->mesa_buffer.Height; 2476 *bytesPerValue = sizeof(GLdepth); 2477 *buffer = b->mesa_buffer.DepthBuffer; 2478 return GL_TRUE; 2479 } 2480} 2481 2482 2483void XMesaFlush( XMesaContext c ) 2484{ 2485 if (c && c->xm_visual) { 2486#ifdef XFree86Server 2487 /* NOT_NEEDED */ 2488#else 2489 XSync( c->xm_visual->display, False ); 2490#endif 2491 } 2492} 2493 2494 2495 2496const char *XMesaGetString( XMesaContext c, int name ) 2497{ 2498 (void) c; 2499 if (name==XMESA_VERSION) { 2500 return "3.1"; 2501 } 2502 else if (name==XMESA_EXTENSIONS) { 2503 return ""; 2504 } 2505 else { 2506 return NULL; 2507 } 2508} 2509 2510 2511 2512XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) 2513{ 2514 XMesaBuffer b; 2515 for (b=XMesaBufferList; b; b=b->Next) { 2516 if (b->frontbuffer==d && b->display==dpy) { 2517 return b; 2518 } 2519 } 2520 return NULL; 2521} 2522 2523 2524 2525/* 2526 * Look for XMesaBuffers whose X window has been destroyed. 2527 * Deallocate any such XMesaBuffers. 2528 */ 2529void XMesaGarbageCollect( void ) 2530{ 2531 XMesaBuffer b, next; 2532 for (b=XMesaBufferList; b; b=next) { 2533 next = b->Next; 2534 if (!b->pixmap_flag) { 2535#ifdef XFree86Server 2536 /* NOT_NEEDED */ 2537#else 2538 XSync(b->display, False); 2539 if (!window_exists( b->display, b->frontbuffer )) { 2540 /* found a dead window, free the ancillary info */ 2541 XMesaDestroyBuffer( b ); 2542 } 2543#endif 2544 } 2545 } 2546} 2547 2548 2549void XMesaReset( void ) 2550{ 2551 while (XMesaBufferList) 2552 XMesaDestroyBuffer(XMesaBufferList); 2553 2554 XMesaBufferList = NULL; 2555} 2556 2557 2558unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, 2559 GLfloat red, GLfloat green, 2560 GLfloat blue, GLfloat alpha ) 2561{ 2562 GLint r = (GLint) (red * 255.0F); 2563 GLint g = (GLint) (green * 255.0F); 2564 GLint b = (GLint) (blue * 255.0F); 2565 GLint a = (GLint) (alpha * 255.0F); 2566 2567 switch (xmesa->pixelformat) { 2568 case PF_INDEX: 2569 return 0; 2570 case PF_TRUECOLOR: 2571 { 2572 unsigned long p; 2573 PACK_TRUECOLOR( p, r, g, b ); 2574 return p; 2575 } 2576 case PF_8A8B8G8R: 2577 return PACK_8A8B8G8R( r, g, b, a ); 2578 case PF_8R8G8B: 2579 return PACK_8R8G8B( r, g, b ); 2580 case PF_5R6G5B: 2581 return PACK_5R6G5B( r, g, b ); 2582 case PF_DITHER: 2583 { 2584 DITHER_SETUP; 2585 return DITHER( x, y, r, g, b ); 2586 } 2587 case PF_1BIT: 2588 /* 382 = (3*255)/2 */ 2589 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 2590 case PF_HPCR: 2591 return DITHER_HPCR(x, y, r, g, b); 2592 case PF_LOOKUP: 2593 { 2594 LOOKUP_SETUP; 2595 return LOOKUP( r, g, b ); 2596 } 2597 case PF_GRAYSCALE: 2598 return GRAY_RGB( r, g, b ); 2599 case PF_DITHER_5R6G5B: 2600 /* fall through */ 2601 case PF_TRUEDITHER: 2602 { 2603 unsigned long p; 2604 PACK_TRUEDITHER(p, x, y, r, g, b); 2605 return p; 2606 } 2607 default: 2608 _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); 2609 } 2610 return 0; 2611} 2612 2613 2614