xm_api.c revision 6aa5668871e7f366b33e85fabc72885fc269a7d4
15c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles)/*
25c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * Mesa 3-D graphics library
35c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * Version:  6.5.2
45c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) *
55c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
65c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) *
75c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * Permission is hereby granted, free of charge, to any person obtaining a
85c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * copy of this software and associated documentation files (the "Software"),
95c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * to deal in the Software without restriction, including without limitation
105c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * the rights to use, copy, modify, merge, publish, distribute, sublicense,
115c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * and/or sell copies of the Software, and to permit persons to whom the
125c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * Software is furnished to do so, subject to the following conditions:
135c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) *
145c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * The above copyright notice and this permission notice shall be included
155c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * in all copies or substantial portions of the Software.
165c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) *
175c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
185c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
195c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
205c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
215c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22a854de003a23bf3c7f95ec0f8154ada64092ff5cTorne (Richard Coles) * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
235c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) */
2451b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles)
2551b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles)/**
2651b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles) * \file xm_api.c
2751b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles) *
2851b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles) * All the XMesa* API functions.
2951b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles) *
3051b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles) *
3151b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles) * NOTES:
3251b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles) *
3351b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles) * The window coordinate system origin (0,0) is in the lower-left corner
3451b2906e11752df6c18351cf520e30522d3b53a1Torne (Richard Coles) * of the window.  X11's window coordinate origin is in the upper-left
355267f701546148b83dfbe1d151cb184385bb5c22Torne (Richard Coles) * corner of the window.  Therefore, most drawing functions in this
3693ac45cfc74041c8ae536ce58a9534d46db2024eTorne (Richard Coles) * file have to flip Y coordinates.
375267f701546148b83dfbe1d151cb184385bb5c22Torne (Richard Coles) *
3893ac45cfc74041c8ae536ce58a9534d46db2024eTorne (Richard Coles) * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
395c87bf8b86a7c82ef50fb7a89697d8e02e2553beTorne (Richard Coles) * in support for the MIT Shared Memory extension.  If enabled, when you
40 * use an Ximage for the back buffer in double buffered mode, the "swap"
41 * operation will be faster.  You must also link with -lXext.
42 *
43 * Byte swapping:  If the Mesa host and the X display use a different
44 * byte order then there's some trickiness to be aware of when using
45 * XImages.  The byte ordering used for the XImage is that of the X
46 * display, not the Mesa host.
47 * The color-to-pixel encoding for True/DirectColor must be done
48 * according to the display's visual red_mask, green_mask, and blue_mask.
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
50 * do byte swapping if needed.  If one wants to directly "poke" the pixel
51 * into the XImage's buffer then the pixel must be byte swapped first.  In
52 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
53 * and use XPutPixel everywhere except in the implementation of
54 * glClear(GL_COLOR_BUFFER_BIT).  We want this function to be fast so
55 * instead of using XPutPixel we "poke" our values after byte-swapping
56 * the clear pixel value if needed.
57 *
58 */
59
60#ifdef __CYGWIN__
61#undef WIN32
62#undef __WIN32__
63#endif
64
65#include "glxheader.h"
66#include "GL/xmesa.h"
67#include "xmesaP.h"
68#include "context.h"
69#include "extensions.h"
70#include "framebuffer.h"
71#include "glthread.h"
72#include "imports.h"
73#include "macros.h"
74#include "renderbuffer.h"
75#include "swrast/swrast.h"
76#include "swrast_setup/swrast_setup.h"
77#include "vbo/vbo.h"
78#include "tnl/tnl.h"
79#include "tnl/t_context.h"
80#include "tnl/t_pipeline.h"
81#include "drivers/common/driverfuncs.h"
82
83/**
84 * Global X driver lock
85 */
86_glthread_Mutex _xmesa_lock;
87
88
89
90/**
91 * Lookup tables for HPCR pixel format:
92 */
93static short hpcr_rgbTbl[3][256] = {
94{
95 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
96 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
97 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
98 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
99 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
100 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
101 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
102 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
103112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
104128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
105144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
106160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
107176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
108192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
109208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
110224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
111},
112{
113 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
114 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
115 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
116 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
117 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
118 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
119 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
120 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
121112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
122128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
123144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
124160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
125176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
126192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
127208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
128224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
129},
130{
131 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
132 40,  40,  41,  41,  42,  42,  43,  43,  44,  44,  45,  45,  46,  46,  47,  47,
133 48,  48,  49,  49,  50,  50,  51,  51,  52,  52,  53,  53,  54,  54,  55,  55,
134 56,  56,  57,  57,  58,  58,  59,  59,  60,  60,  61,  61,  62,  62,  63,  63,
135 64,  64,  65,  65,  66,  66,  67,  67,  68,  68,  69,  69,  70,  70,  71,  71,
136 72,  72,  73,  73,  74,  74,  75,  75,  76,  76,  77,  77,  78,  78,  79,  79,
137 80,  80,  81,  81,  82,  82,  83,  83,  84,  84,  85,  85,  86,  86,  87,  87,
138 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
139 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
140112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
141128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
142144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
143160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
144176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
145192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
146208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
147}
148};
149
150
151
152/**********************************************************************/
153/*****                     X Utility Functions                    *****/
154/**********************************************************************/
155
156
157/**
158 * Return the host's byte order as LSBFirst or MSBFirst ala X.
159 */
160#ifndef XFree86Server
161static int host_byte_order( void )
162{
163   int i = 1;
164   char *cptr = (char *) &i;
165   return (*cptr==1) ? LSBFirst : MSBFirst;
166}
167#endif
168
169
170/**
171 * Check if the X Shared Memory extension is available.
172 * Return:  0 = not available
173 *          1 = shared XImage support available
174 *          2 = shared Pixmap support available also
175 */
176static int check_for_xshm( XMesaDisplay *display )
177{
178#if defined(USE_XSHM) && !defined(XFree86Server)
179   int major, minor, ignore;
180   Bool pixmaps;
181
182   if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
183      if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
184	 return (pixmaps==True) ? 2 : 1;
185      }
186      else {
187	 return 0;
188      }
189   }
190   else {
191      return 0;
192   }
193#else
194   /* No  XSHM support */
195   return 0;
196#endif
197}
198
199
200/**
201 * Apply gamma correction to an intensity value in [0..max].  Return the
202 * new intensity value.
203 */
204static GLint
205gamma_adjust( GLfloat gamma, GLint value, GLint max )
206{
207   if (gamma == 1.0) {
208      return value;
209   }
210   else {
211      double x = (double) value / (double) max;
212      return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma));
213   }
214}
215
216
217
218/**
219 * Return the true number of bits per pixel for XImages.
220 * For example, if we request a 24-bit deep visual we may actually need/get
221 * 32bpp XImages.  This function returns the appropriate bpp.
222 * Input:  dpy - the X display
223 *         visinfo - desribes the visual to be used for XImages
224 * Return:  true number of bits per pixel for XImages
225 */
226static int
227bits_per_pixel( XMesaVisual xmv )
228{
229#ifdef XFree86Server
230   const int depth = xmv->nplanes;
231   int i;
232   assert(depth > 0);
233   for (i = 0; i < screenInfo.numPixmapFormats; i++) {
234      if (screenInfo.formats[i].depth == depth)
235         return screenInfo.formats[i].bitsPerPixel;
236   }
237   return depth;  /* should never get here, but this should be safe */
238#else
239   XMesaDisplay *dpy = xmv->display;
240   XMesaVisualInfo visinfo = xmv->visinfo;
241   XMesaImage *img;
242   int bitsPerPixel;
243   /* Create a temporary XImage */
244   img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
245		       ZPixmap, 0,           /*format, offset*/
246		       (char*) MALLOC(8),    /*data*/
247		       1, 1,                 /*width, height*/
248		       32,                   /*bitmap_pad*/
249		       0                     /*bytes_per_line*/
250                     );
251   assert(img);
252   /* grab the bits/pixel value */
253   bitsPerPixel = img->bits_per_pixel;
254   /* free the XImage */
255   _mesa_free( img->data );
256   img->data = NULL;
257   XMesaDestroyImage( img );
258   return bitsPerPixel;
259#endif
260}
261
262
263
264/*
265 * Determine if a given X window ID is valid (window exists).
266 * Do this by calling XGetWindowAttributes() for the window and
267 * checking if we catch an X error.
268 * Input:  dpy - the display
269 *         win - the window to check for existance
270 * Return:  GL_TRUE - window exists
271 *          GL_FALSE - window doesn't exist
272 */
273#ifndef XFree86Server
274static GLboolean WindowExistsFlag;
275
276static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
277{
278   (void) dpy;
279   if (xerr->error_code == BadWindow) {
280      WindowExistsFlag = GL_FALSE;
281   }
282   return 0;
283}
284
285static GLboolean window_exists( XMesaDisplay *dpy, Window win )
286{
287   XWindowAttributes wa;
288   int (*old_handler)( XMesaDisplay*, XErrorEvent* );
289   WindowExistsFlag = GL_TRUE;
290   old_handler = XSetErrorHandler(window_exists_err_handler);
291   XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
292   XSetErrorHandler(old_handler);
293   return WindowExistsFlag;
294}
295#endif
296
297
298
299/**
300 * Return the size of the window (or pixmap) that corresponds to the
301 * given XMesaBuffer.
302 * \param width  returns width in pixels
303 * \param height  returns height in pixels
304 */
305void
306xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
307                      GLuint *width, GLuint *height)
308{
309#ifdef XFree86Server
310   *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
311   *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
312#else
313   Window root;
314   Status stat;
315   int xpos, ypos;
316   unsigned int w, h, bw, depth;
317
318   _glthread_LOCK_MUTEX(_xmesa_lock);
319   XSync(b->xm_visual->display, 0); /* added for Chromium */
320   stat = XGetGeometry(dpy, b->frontxrb->pixmap, &root, &xpos, &ypos,
321                       &w, &h, &bw, &depth);
322   _glthread_UNLOCK_MUTEX(_xmesa_lock);
323
324   if (stat) {
325      *width = w;
326      *height = h;
327   }
328   else {
329      /* probably querying a window that's recently been destroyed */
330      _mesa_warning(NULL, "XGetGeometry failed!\n");
331      *width = *height = 1;
332   }
333#endif
334}
335
336
337
338/**********************************************************************/
339/*****                Linked list of XMesaBuffers                 *****/
340/**********************************************************************/
341
342XMesaBuffer XMesaBufferList = NULL;
343
344
345/**
346 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
347 * Note that XMesaBuffer is derived from GLframebuffer.
348 * The new XMesaBuffer will not have any size (Width=Height=0).
349 *
350 * \param d  the corresponding X drawable (window or pixmap)
351 * \param type  either WINDOW, PIXMAP or PBUFFER, describing d
352 * \param vis  the buffer's visual
353 * \param cmap  the window's colormap, if known.
354 * \return new XMesaBuffer or NULL if any problem
355 */
356static XMesaBuffer
357create_xmesa_buffer(XMesaDrawable d, BufferType type,
358                    XMesaVisual vis, XMesaColormap cmap)
359{
360   XMesaBuffer b;
361
362   ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
363
364   b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
365   if (!b)
366      return NULL;
367
368   b->display = vis->display;
369   b->xm_visual = vis;
370   b->type = type;
371   b->cmap = cmap;
372
373   _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual);
374   b->mesa_buffer.Delete = xmesa_delete_framebuffer;
375
376   /*
377    * Front renderbuffer
378    */
379   b->frontxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_FALSE);
380   if (!b->frontxrb) {
381      _mesa_free(b);
382      return NULL;
383   }
384   b->frontxrb->Parent = b;
385   b->frontxrb->drawable = d;
386   b->frontxrb->pixmap = (XMesaPixmap) d;
387   _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT,
388                          &b->frontxrb->Base);
389
390   /*
391    * Back renderbuffer
392    */
393   if (vis->mesa_visual.doubleBufferMode) {
394      b->backxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_TRUE);
395      if (!b->backxrb) {
396         /* XXX free front xrb too */
397         _mesa_free(b);
398         return NULL;
399      }
400      b->backxrb->Parent = b;
401      /* determine back buffer implementation */
402      b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP;
403
404      _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT,
405                             &b->backxrb->Base);
406   }
407
408   /*
409    * Software alpha planes
410    */
411   if (vis->mesa_visual.alphaBits > 0
412       && vis->undithered_pf != PF_8A8B8G8R
413       && vis->undithered_pf != PF_8A8R8G8B) {
414      /* Visual has alpha, but pixel format doesn't support it.
415       * We'll use an alpha renderbuffer wrapper.
416       */
417      b->swAlpha = GL_TRUE;
418   }
419   else {
420      b->swAlpha = GL_FALSE;
421   }
422
423   /*
424    * Other renderbuffer (depth, stencil, etc)
425    */
426   _mesa_add_soft_renderbuffers(&b->mesa_buffer,
427                                GL_FALSE,  /* color */
428                                vis->mesa_visual.haveDepthBuffer,
429                                vis->mesa_visual.haveStencilBuffer,
430                                vis->mesa_visual.haveAccumBuffer,
431                                b->swAlpha,
432                                vis->mesa_visual.numAuxBuffers > 0 );
433
434   /* insert buffer into linked list */
435   b->Next = XMesaBufferList;
436   XMesaBufferList = b;
437
438   return b;
439}
440
441
442/**
443 * Find an XMesaBuffer by matching X display and colormap but NOT matching
444 * the notThis buffer.
445 */
446XMesaBuffer
447xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis)
448{
449   XMesaBuffer b;
450   for (b=XMesaBufferList; b; b=b->Next) {
451      if (b->display==dpy && b->cmap==cmap && b!=notThis) {
452         return b;
453      }
454   }
455   return NULL;
456}
457
458
459/**
460 * Remove buffer from linked list, delete if no longer referenced.
461 */
462static void
463xmesa_free_buffer(XMesaBuffer buffer)
464{
465   XMesaBuffer prev = NULL, b;
466
467   for (b = XMesaBufferList; b; b = b->Next) {
468      if (b == buffer) {
469         struct gl_framebuffer *fb = &buffer->mesa_buffer;
470
471         /* unlink buffer from list */
472         if (prev)
473            prev->Next = buffer->Next;
474         else
475            XMesaBufferList = buffer->Next;
476
477         /* mark as delete pending */
478         fb->DeletePending = GL_TRUE;
479
480         /* Since the X window for the XMesaBuffer is going away, we don't
481          * want to dereference this pointer in the future.
482          */
483         b->frontxrb->drawable = 0;
484
485         /* Unreference.  If count = zero we'll really delete the buffer */
486         _mesa_unreference_framebuffer(&fb);
487
488         return;
489      }
490      /* continue search */
491      prev = b;
492   }
493   /* buffer not found in XMesaBufferList */
494   _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
495}
496
497
498/**
499 * Copy X color table stuff from one XMesaBuffer to another.
500 */
501static void
502copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src)
503{
504   MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table));
505   MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r));
506   MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g));
507   MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b));
508   dst->num_alloced = src->num_alloced;
509   MEMCPY(dst->alloced_colors, src->alloced_colors,
510          sizeof(src->alloced_colors));
511}
512
513
514
515/**********************************************************************/
516/*****                   Misc Private Functions                   *****/
517/**********************************************************************/
518
519
520/**
521 * A replacement for XAllocColor.  This function should never
522 * fail to allocate a color.  When XAllocColor fails, we return
523 * the nearest matching color.  If we have to allocate many colors
524 * this function isn't too efficient; the XQueryColors() could be
525 * done just once.
526 * Written by Michael Pichler, Brian Paul, Mark Kilgard
527 * Input:  dpy - X display
528 *         cmap - X colormap
529 *         cmapSize - size of colormap
530 * In/Out: color - the XColor struct
531 * Output:  exact - 1=exact color match, 0=closest match
532 *          alloced - 1=XAlloc worked, 0=XAlloc failed
533 */
534static void
535noFaultXAllocColor( int client,
536                    XMesaDisplay *dpy,
537                    XMesaColormap cmap,
538                    int cmapSize,
539                    XMesaColor *color,
540                    int *exact, int *alloced )
541{
542#ifdef XFree86Server
543   Pixel *ppixIn;
544   xrgb *ctable;
545#else
546   /* we'll try to cache ctable for better remote display performance */
547   static Display *prevDisplay = NULL;
548   static XMesaColormap prevCmap = 0;
549   static int prevCmapSize = 0;
550   static XMesaColor *ctable = NULL;
551#endif
552   XMesaColor subColor;
553   int i, bestmatch;
554   double mindist;       /* 3*2^16^2 exceeds long int precision. */
555
556   (void) client;
557
558   /* First try just using XAllocColor. */
559#ifdef XFree86Server
560   if (AllocColor(cmap,
561		  &color->red, &color->green, &color->blue,
562		  &color->pixel,
563		  client) == Success)
564#else
565   if (XAllocColor(dpy, cmap, color))
566#endif
567   {
568      *exact = 1;
569      *alloced = 1;
570      return;
571   }
572
573   /* Alloc failed, search for closest match */
574
575   /* Retrieve color table entries. */
576   /* XXX alloca candidate. */
577#ifdef XFree86Server
578   ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
579   ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
580   for (i = 0; i < cmapSize; i++) {
581      ppixIn[i] = i;
582   }
583   QueryColors(cmap, cmapSize, ppixIn, ctable);
584#else
585   if (prevDisplay != dpy || prevCmap != cmap
586       || prevCmapSize != cmapSize || !ctable) {
587      /* free previously cached color table */
588      if (ctable)
589         _mesa_free(ctable);
590      /* Get the color table from X */
591      ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor));
592      assert(ctable);
593      for (i = 0; i < cmapSize; i++) {
594         ctable[i].pixel = i;
595      }
596      XQueryColors(dpy, cmap, ctable, cmapSize);
597      prevDisplay = dpy;
598      prevCmap = cmap;
599      prevCmapSize = cmapSize;
600   }
601#endif
602
603   /* Find best match. */
604   bestmatch = -1;
605   mindist = 0.0;
606   for (i = 0; i < cmapSize; i++) {
607      double dr = 0.30 * ((double) color->red - (double) ctable[i].red);
608      double dg = 0.59 * ((double) color->green - (double) ctable[i].green);
609      double db = 0.11 * ((double) color->blue - (double) ctable[i].blue);
610      double dist = dr * dr + dg * dg + db * db;
611      if (bestmatch < 0 || dist < mindist) {
612         bestmatch = i;
613         mindist = dist;
614      }
615   }
616
617   /* Return result. */
618   subColor.red   = ctable[bestmatch].red;
619   subColor.green = ctable[bestmatch].green;
620   subColor.blue  = ctable[bestmatch].blue;
621   /* Try to allocate the closest match color.  This should only
622    * fail if the cell is read/write.  Otherwise, we're incrementing
623    * the cell's reference count.
624    */
625#ifdef XFree86Server
626   if (AllocColor(cmap,
627		  &subColor.red, &subColor.green, &subColor.blue,
628		  &subColor.pixel,
629		  client) == Success) {
630#else
631   if (XAllocColor(dpy, cmap, &subColor)) {
632#endif
633      *alloced = 1;
634   }
635   else {
636      /* do this to work around a problem reported by Frank Ortega */
637      subColor.pixel = (unsigned long) bestmatch;
638      subColor.red   = ctable[bestmatch].red;
639      subColor.green = ctable[bestmatch].green;
640      subColor.blue  = ctable[bestmatch].blue;
641      subColor.flags = DoRed | DoGreen | DoBlue;
642      *alloced = 0;
643   }
644#ifdef XFree86Server
645   _mesa_free(ppixIn);
646   _mesa_free(ctable);
647#else
648   /* don't free table, save it for next time */
649#endif
650
651   *color = subColor;
652   *exact = 0;
653}
654
655
656
657/**
658 * Do setup for PF_GRAYSCALE pixel format.
659 * Note that buffer may be NULL.
660 */
661static GLboolean
662setup_grayscale(int client, XMesaVisual v,
663                XMesaBuffer buffer, XMesaColormap cmap)
664{
665   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
666      return GL_FALSE;
667   }
668
669   if (buffer) {
670      XMesaBuffer prevBuffer;
671
672      if (!cmap) {
673         return GL_FALSE;
674      }
675
676      prevBuffer = xmesa_find_buffer(v->display, cmap, buffer);
677      if (prevBuffer &&
678          (buffer->xm_visual->mesa_visual.rgbMode ==
679           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
680         /* Copy colormap stuff from previous XMesaBuffer which uses same
681          * X colormap.  Do this to avoid time spent in noFaultXAllocColor.
682          */
683         copy_colortable_info(buffer, prevBuffer);
684      }
685      else {
686         /* Allocate 256 shades of gray */
687         int gray;
688         int colorsfailed = 0;
689         for (gray=0;gray<256;gray++) {
690            GLint r = gamma_adjust( v->RedGamma,   gray, 255 );
691            GLint g = gamma_adjust( v->GreenGamma, gray, 255 );
692            GLint b = gamma_adjust( v->BlueGamma,  gray, 255 );
693            int exact, alloced;
694            XMesaColor xcol;
695            xcol.red   = (r << 8) | r;
696            xcol.green = (g << 8) | g;
697            xcol.blue  = (b << 8) | b;
698            noFaultXAllocColor( client, v->display,
699                                cmap, GET_COLORMAP_SIZE(v),
700                                &xcol, &exact, &alloced );
701            if (!exact) {
702               colorsfailed++;
703            }
704            if (alloced) {
705               assert(buffer->num_alloced<256);
706               buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
707               buffer->num_alloced++;
708            }
709
710            /*OLD
711            assert(gray < 576);
712            buffer->color_table[gray*3+0] = xcol.pixel;
713            buffer->color_table[gray*3+1] = xcol.pixel;
714            buffer->color_table[gray*3+2] = xcol.pixel;
715            assert(xcol.pixel < 65536);
716            buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
717            buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
718            buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
719            */
720            buffer->color_table[gray] = xcol.pixel;
721            assert(xcol.pixel < 65536);
722            buffer->pixel_to_r[xcol.pixel] = gray;
723            buffer->pixel_to_g[xcol.pixel] = gray;
724            buffer->pixel_to_b[xcol.pixel] = gray;
725         }
726
727         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
728            _mesa_warning(NULL,
729                  "Note: %d out of 256 needed colors do not match exactly.\n",
730                  colorsfailed );
731         }
732      }
733   }
734
735   v->dithered_pf = PF_Grayscale;
736   v->undithered_pf = PF_Grayscale;
737   return GL_TRUE;
738}
739
740
741
742/**
743 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
744 * or 8-bit TrueColor visual visual.  We try to allocate a palette of 225
745 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
746 * color.  While this function was originally designed just for 8-bit
747 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
748 * Dithering code contributed by Bob Mercier.
749 */
750static GLboolean
751setup_dithered_color(int client, XMesaVisual v,
752                     XMesaBuffer buffer, XMesaColormap cmap)
753{
754   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
755      return GL_FALSE;
756   }
757
758   if (buffer) {
759      XMesaBuffer prevBuffer;
760
761      if (!cmap) {
762         return GL_FALSE;
763      }
764
765      prevBuffer = xmesa_find_buffer(v->display, cmap, buffer);
766      if (prevBuffer &&
767          (buffer->xm_visual->mesa_visual.rgbMode ==
768           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
769         /* Copy colormap stuff from previous, matching XMesaBuffer.
770          * Do this to avoid time spent in noFaultXAllocColor.
771          */
772         copy_colortable_info(buffer, prevBuffer);
773      }
774      else {
775         /* Allocate X colors and initialize color_table[], red_table[], etc */
776         int r, g, b, i;
777         int colorsfailed = 0;
778         for (r = 0; r < DITH_R; r++) {
779            for (g = 0; g < DITH_G; g++) {
780               for (b = 0; b < DITH_B; b++) {
781                  XMesaColor xcol;
782                  int exact, alloced;
783                  xcol.red  =gamma_adjust(v->RedGamma,   r*65535/(DITH_R-1),65535);
784                  xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535);
785                  xcol.blue =gamma_adjust(v->BlueGamma,  b*65535/(DITH_B-1),65535);
786                  noFaultXAllocColor( client, v->display,
787                                      cmap, GET_COLORMAP_SIZE(v),
788                                      &xcol, &exact, &alloced );
789                  if (!exact) {
790                     colorsfailed++;
791                  }
792                  if (alloced) {
793                     assert(buffer->num_alloced<256);
794                     buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
795                     buffer->num_alloced++;
796                  }
797                  i = DITH_MIX( r, g, b );
798                  assert(i < 576);
799                  buffer->color_table[i] = xcol.pixel;
800                  assert(xcol.pixel < 65536);
801                  buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1);
802                  buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1);
803                  buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1);
804               }
805            }
806         }
807
808         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
809            _mesa_warning(NULL,
810                  "Note: %d out of %d needed colors do not match exactly.\n",
811                  colorsfailed, DITH_R * DITH_G * DITH_B );
812         }
813      }
814   }
815
816   v->dithered_pf = PF_Dither;
817   v->undithered_pf = PF_Lookup;
818   return GL_TRUE;
819}
820
821
822/**
823 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
824 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
825 * Special dithering tables have to be initialized.
826 */
827static void
828setup_8bit_hpcr(XMesaVisual v)
829{
830   /* HP Color Recovery contributed by:  Alex De Bruyn (ad@lms.be)
831    * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
832    * on the root window AND the colormap obtainable by XGetRGBColormaps
833    * for that atom must be set on the window.  (see also tkInitWindow)
834    * If that colormap is not set, the output will look stripy.
835    */
836
837   /* Setup color tables with gamma correction */
838   int i;
839   double g;
840
841   g = 1.0 / v->RedGamma;
842   for (i=0; i<256; i++) {
843      GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g ));
844      v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 );
845   }
846
847   g = 1.0 / v->GreenGamma;
848   for (i=0; i<256; i++) {
849      GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g ));
850      v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 );
851   }
852
853   g = 1.0 / v->BlueGamma;
854   for (i=0; i<256; i++) {
855      GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g ));
856      v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 );
857   }
858   v->undithered_pf = PF_HPCR;  /* can't really disable dithering for now */
859   v->dithered_pf = PF_HPCR;
860
861   /* which method should I use to clear */
862   /* GL_FALSE: keep the ordinary method  */
863   /* GL_TRUE : clear with dither pattern */
864   v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE;
865
866   if (v->hpcr_clear_flag) {
867      v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
868                                               DefaultRootWindow(v->display),
869                                               16, 2, 8);
870#ifndef XFree86Server
871      v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
872                                       0, 0, 16, 2, AllPlanes, ZPixmap);
873#endif
874   }
875}
876
877
878/**
879 * Setup RGB rendering for a window with a True/DirectColor visual.
880 */
881static void
882setup_truecolor(XMesaVisual v, XMesaBuffer buffer, XMesaColormap cmap)
883{
884   unsigned long rmask, gmask, bmask;
885   (void) buffer;
886   (void) cmap;
887
888   /* Compute red multiplier (mask) and bit shift */
889   v->rshift = 0;
890   rmask = GET_REDMASK(v);
891   while ((rmask & 1)==0) {
892      v->rshift++;
893      rmask = rmask >> 1;
894   }
895
896   /* Compute green multiplier (mask) and bit shift */
897   v->gshift = 0;
898   gmask = GET_GREENMASK(v);
899   while ((gmask & 1)==0) {
900      v->gshift++;
901      gmask = gmask >> 1;
902   }
903
904   /* Compute blue multiplier (mask) and bit shift */
905   v->bshift = 0;
906   bmask = GET_BLUEMASK(v);
907   while ((bmask & 1)==0) {
908      v->bshift++;
909      bmask = bmask >> 1;
910   }
911
912   /*
913    * Compute component-to-pixel lookup tables and dithering kernel
914    */
915   {
916      static GLubyte kernel[16] = {
917          0*16,  8*16,  2*16, 10*16,
918         12*16,  4*16, 14*16,  6*16,
919          3*16, 11*16,  1*16,  9*16,
920         15*16,  7*16, 13*16,  5*16,
921      };
922      GLint rBits = _mesa_bitcount(rmask);
923      GLint gBits = _mesa_bitcount(gmask);
924      GLint bBits = _mesa_bitcount(bmask);
925      GLint maxBits;
926      GLuint i;
927
928      /* convert pixel components in [0,_mask] to RGB values in [0,255] */
929      for (i=0; i<=rmask; i++)
930         v->PixelToR[i] = (unsigned char) ((i * 255) / rmask);
931      for (i=0; i<=gmask; i++)
932         v->PixelToG[i] = (unsigned char) ((i * 255) / gmask);
933      for (i=0; i<=bmask; i++)
934         v->PixelToB[i] = (unsigned char) ((i * 255) / bmask);
935
936      /* convert RGB values from [0,255] to pixel components */
937
938      for (i=0;i<256;i++) {
939         GLint r = gamma_adjust(v->RedGamma,   i, 255);
940         GLint g = gamma_adjust(v->GreenGamma, i, 255);
941         GLint b = gamma_adjust(v->BlueGamma,  i, 255);
942         v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
943         v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
944         v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
945      }
946      /* overflow protection */
947      for (i=256;i<512;i++) {
948         v->RtoPixel[i] = v->RtoPixel[255];
949         v->GtoPixel[i] = v->GtoPixel[255];
950         v->BtoPixel[i] = v->BtoPixel[255];
951      }
952
953      /* setup dithering kernel */
954      maxBits = rBits;
955      if (gBits > maxBits)  maxBits = gBits;
956      if (bBits > maxBits)  maxBits = bBits;
957      for (i=0;i<16;i++) {
958         v->Kernel[i] = kernel[i] >> maxBits;
959      }
960
961      v->undithered_pf = PF_Truecolor;
962      v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor;
963   }
964
965   /*
966    * Now check for TrueColor visuals which we can optimize.
967    */
968   if (   GET_REDMASK(v)  ==0x0000ff
969       && GET_GREENMASK(v)==0x00ff00
970       && GET_BLUEMASK(v) ==0xff0000
971       && CHECK_BYTE_ORDER(v)
972       && v->BitsPerPixel==32
973       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
974      /* common 32 bpp config used on SGI, Sun */
975      v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; /* ABGR */
976   }
977   else if (GET_REDMASK(v)  == 0xff0000
978         && GET_GREENMASK(v)== 0x00ff00
979         && GET_BLUEMASK(v) == 0x0000ff
980         && CHECK_BYTE_ORDER(v)
981         && v->RedGamma == 1.0 && v->GreenGamma == 1.0 && v->BlueGamma == 1.0){
982      if (v->BitsPerPixel==32) {
983         /* if 32 bpp, and visual indicates 8 bpp alpha channel */
984         if (GET_VISUAL_DEPTH(v) == 32 && v->mesa_visual.alphaBits == 8)
985            v->undithered_pf = v->dithered_pf = PF_8A8R8G8B; /* ARGB */
986         else
987            v->undithered_pf = v->dithered_pf = PF_8R8G8B; /* xRGB */
988      }
989      else if (v->BitsPerPixel == 24) {
990         v->undithered_pf = v->dithered_pf = PF_8R8G8B24; /* RGB */
991      }
992   }
993   else if (GET_REDMASK(v)  ==0xf800
994       &&   GET_GREENMASK(v)==0x07e0
995       &&   GET_BLUEMASK(v) ==0x001f
996       && CHECK_BYTE_ORDER(v)
997       && v->BitsPerPixel==16
998       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
999      /* 5-6-5 RGB */
1000      v->undithered_pf = PF_5R6G5B;
1001      v->dithered_pf = PF_Dither_5R6G5B;
1002   }
1003   else if (GET_REDMASK(v)  ==0xe0
1004       &&   GET_GREENMASK(v)==0x1c
1005       &&   GET_BLUEMASK(v) ==0x03
1006       && CHECK_FOR_HPCR(v)) {
1007      /* 8-bit HP color recovery */
1008      setup_8bit_hpcr( v );
1009   }
1010}
1011
1012
1013
1014/**
1015 * Setup RGB rendering for a window with a monochrome visual.
1016 */
1017static void
1018setup_monochrome( XMesaVisual v, XMesaBuffer b )
1019{
1020   (void) b;
1021   v->dithered_pf = v->undithered_pf = PF_1Bit;
1022   /* if black=1 then we must flip pixel values */
1023   v->bitFlip = (GET_BLACK_PIXEL(v) != 0);
1024}
1025
1026
1027
1028/**
1029 * When a context is bound for the first time, we can finally finish
1030 * initializing the context's visual and buffer information.
1031 * \param v  the XMesaVisual to initialize
1032 * \param b  the XMesaBuffer to initialize (may be NULL)
1033 * \param rgb_flag  TRUE = RGBA mode, FALSE = color index mode
1034 * \param window  the window/pixmap we're rendering into
1035 * \param cmap  the colormap associated with the window/pixmap
1036 * \return GL_TRUE=success, GL_FALSE=failure
1037 */
1038static GLboolean
1039initialize_visual_and_buffer(int client, XMesaVisual v, XMesaBuffer b,
1040                             GLboolean rgb_flag, XMesaDrawable window,
1041                             XMesaColormap cmap)
1042{
1043   ASSERT(!b || b->xm_visual == v);
1044
1045   /* Save true bits/pixel */
1046   v->BitsPerPixel = bits_per_pixel(v);
1047   assert(v->BitsPerPixel > 0);
1048
1049   if (rgb_flag == GL_FALSE) {
1050      /* COLOR-INDEXED WINDOW:
1051       * Even if the visual is TrueColor or DirectColor we treat it as
1052       * being color indexed.  This is weird but might be useful to someone.
1053       */
1054      v->dithered_pf = v->undithered_pf = PF_Index;
1055      v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v);
1056   }
1057   else {
1058      /* RGB WINDOW:
1059       * We support RGB rendering into almost any kind of visual.
1060       */
1061      const int xclass = v->mesa_visual.visualType;
1062      if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
1063	 setup_truecolor( v, b, cmap );
1064      }
1065      else if (xclass == GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v) == 1) {
1066	 setup_monochrome( v, b );
1067      }
1068      else if (xclass == GLX_GRAY_SCALE || xclass == GLX_STATIC_GRAY) {
1069         if (!setup_grayscale( client, v, b, cmap )) {
1070            return GL_FALSE;
1071         }
1072      }
1073      else if ((xclass == GLX_PSEUDO_COLOR || xclass == GLX_STATIC_COLOR)
1074               && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) {
1075	 if (!setup_dithered_color( client, v, b, cmap )) {
1076            return GL_FALSE;
1077         }
1078      }
1079      else {
1080	 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n");
1081	 return GL_FALSE;
1082      }
1083      v->mesa_visual.indexBits = 0;
1084
1085      if (_mesa_getenv("MESA_NO_DITHER")) {
1086	 v->dithered_pf = v->undithered_pf;
1087      }
1088   }
1089
1090
1091   /*
1092    * If MESA_INFO env var is set print out some debugging info
1093    * which can help Brian figure out what's going on when a user
1094    * reports bugs.
1095    */
1096   if (_mesa_getenv("MESA_INFO")) {
1097      _mesa_printf("X/Mesa visual = %p\n", (void *) v);
1098      _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf);
1099      _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf);
1100      _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
1101      _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
1102      _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
1103   }
1104
1105   if (b && window) {
1106      /* Do window-specific initializations */
1107
1108      /* these should have been set in create_xmesa_buffer */
1109      ASSERT(b->frontxrb->drawable == window);
1110      ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window);
1111
1112      /* Setup for single/double buffering */
1113      if (v->mesa_visual.doubleBufferMode) {
1114         /* Double buffered */
1115         b->shm = check_for_xshm( v->display );
1116      }
1117
1118      /* X11 graphics contexts */
1119#ifdef XFree86Server
1120      b->gc = CreateScratchGC(v->display, window->depth);
1121#else
1122      b->gc = XCreateGC( v->display, window, 0, NULL );
1123#endif
1124      XMesaSetFunction( v->display, b->gc, GXcopy );
1125
1126      /* cleargc - for glClear() */
1127#ifdef XFree86Server
1128      b->cleargc = CreateScratchGC(v->display, window->depth);
1129#else
1130      b->cleargc = XCreateGC( v->display, window, 0, NULL );
1131#endif
1132      XMesaSetFunction( v->display, b->cleargc, GXcopy );
1133
1134      /*
1135       * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1136       * Patch contributed by Michael Pichler May 15, 1995.
1137       */
1138#ifdef XFree86Server
1139      b->swapgc = CreateScratchGC(v->display, window->depth);
1140      {
1141         CARD32 v[1];
1142         v[0] = FALSE;
1143         dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
1144      }
1145#else
1146      {
1147         XGCValues gcvalues;
1148         gcvalues.graphics_exposures = False;
1149         b->swapgc = XCreateGC(v->display, window,
1150                               GCGraphicsExposures, &gcvalues);
1151      }
1152#endif
1153      XMesaSetFunction( v->display, b->swapgc, GXcopy );
1154      /*
1155       * Set fill style and tile pixmap once for all for HPCR stuff
1156       * (instead of doing it each time in clear_color_HPCR_pixmap())
1157       * Initialize whole stuff
1158       * Patch contributed by Jacques Leroy March 8, 1998.
1159       */
1160      if (v->hpcr_clear_flag && b->backxrb && b->backxrb->pixmap) {
1161         int i;
1162         for (i = 0; i < 16; i++) {
1163            XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0);
1164            XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0);
1165         }
1166         XMesaPutImage(b->display, (XMesaDrawable) v->hpcr_clear_pixmap,
1167                       b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
1168         XMesaSetFillStyle( v->display, b->cleargc, FillTiled);
1169         XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap );
1170      }
1171
1172      /* Initialize the row buffer XImage for use in write_color_span() */
1173#ifdef XFree86Server
1174      b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1,
1175				     (char *)MALLOC(MAX_WIDTH*4));
1176#else
1177      b->rowimage = XCreateImage( v->display,
1178                                  v->visinfo->visual,
1179                                  v->visinfo->depth,
1180                                  ZPixmap, 0,           /*format, offset*/
1181                                  (char*) MALLOC(MAX_WIDTH*4),  /*data*/
1182                                  MAX_WIDTH, 1,         /*width, height*/
1183                                  32,                   /*bitmap_pad*/
1184                                  0                     /*bytes_per_line*/ );
1185#endif
1186      if (!b->rowimage)
1187         return GL_FALSE;
1188   }
1189
1190   return GL_TRUE;
1191}
1192
1193
1194
1195/*
1196 * Convert an RGBA color to a pixel value.
1197 */
1198unsigned long
1199xmesa_color_to_pixel(GLcontext *ctx,
1200                     GLubyte r, GLubyte g, GLubyte b, GLubyte a,
1201                     GLuint pixelFormat)
1202{
1203   XMesaContext xmesa = XMESA_CONTEXT(ctx);
1204   switch (pixelFormat) {
1205      case PF_Index:
1206         return 0;
1207      case PF_Truecolor:
1208         {
1209            unsigned long p;
1210            PACK_TRUECOLOR( p, r, g, b );
1211            return p;
1212         }
1213      case PF_8A8B8G8R:
1214         return PACK_8A8B8G8R( r, g, b, a );
1215      case PF_8A8R8G8B:
1216         return PACK_8A8R8G8B( r, g, b, a );
1217      case PF_8R8G8B:
1218         /* fall through */
1219      case PF_8R8G8B24:
1220         return PACK_8R8G8B( r, g, b );
1221      case PF_5R6G5B:
1222         return PACK_5R6G5B( r, g, b );
1223      case PF_Dither:
1224         {
1225            DITHER_SETUP;
1226            return DITHER( 1, 0, r, g, b );
1227         }
1228      case PF_1Bit:
1229         /* 382 = (3*255)/2 */
1230         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
1231      case PF_HPCR:
1232         return DITHER_HPCR(1, 1, r, g, b);
1233      case PF_Lookup:
1234         {
1235            LOOKUP_SETUP;
1236            return LOOKUP( r, g, b );
1237         }
1238      case PF_Grayscale:
1239         return GRAY_RGB( r, g, b );
1240      case PF_Dither_True:
1241         /* fall through */
1242      case PF_Dither_5R6G5B:
1243         {
1244            unsigned long p;
1245            PACK_TRUEDITHER(p, 1, 0, r, g, b);
1246            return p;
1247         }
1248      default:
1249         _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel");
1250   }
1251   return 0;
1252}
1253
1254
1255#define NUM_VISUAL_TYPES   6
1256
1257/**
1258 * Convert an X visual type to a GLX visual type.
1259 *
1260 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1261 *        to be converted.
1262 * \return If \c visualType is a valid X visual type, a GLX visual type will
1263 *         be returned.  Otherwise \c GLX_NONE will be returned.
1264 *
1265 * \note
1266 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1267 * DRI CVS tree.
1268 */
1269static GLint
1270xmesa_convert_from_x_visual_type( int visualType )
1271{
1272    static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
1273	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
1274	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
1275	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
1276    };
1277
1278    return ( (unsigned) visualType < NUM_VISUAL_TYPES )
1279	? glx_visual_types[ visualType ] : GLX_NONE;
1280}
1281
1282
1283/**********************************************************************/
1284/*****                       Public Functions                     *****/
1285/**********************************************************************/
1286
1287
1288/*
1289 * Create a new X/Mesa visual.
1290 * Input:  display - X11 display
1291 *         visinfo - an XVisualInfo pointer
1292 *         rgb_flag - GL_TRUE = RGB mode,
1293 *                    GL_FALSE = color index mode
1294 *         alpha_flag - alpha buffer requested?
1295 *         db_flag - GL_TRUE = double-buffered,
1296 *                   GL_FALSE = single buffered
1297 *         stereo_flag - stereo visual?
1298 *         ximage_flag - GL_TRUE = use an XImage for back buffer,
1299 *                       GL_FALSE = use an off-screen pixmap for back buffer
1300 *         depth_size - requested bits/depth values, or zero
1301 *         stencil_size - requested bits/stencil values, or zero
1302 *         accum_red_size - requested bits/red accum values, or zero
1303 *         accum_green_size - requested bits/green accum values, or zero
1304 *         accum_blue_size - requested bits/blue accum values, or zero
1305 *         accum_alpha_size - requested bits/alpha accum values, or zero
1306 *         num_samples - number of samples/pixel if multisampling, or zero
1307 *         level - visual level, usually 0
1308 *         visualCaveat - ala the GLX extension, usually GLX_NONE
1309 * Return;  a new XMesaVisual or 0 if error.
1310 */
1311PUBLIC
1312XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
1313                               XMesaVisualInfo visinfo,
1314                               GLboolean rgb_flag,
1315                               GLboolean alpha_flag,
1316                               GLboolean db_flag,
1317                               GLboolean stereo_flag,
1318                               GLboolean ximage_flag,
1319                               GLint depth_size,
1320                               GLint stencil_size,
1321                               GLint accum_red_size,
1322                               GLint accum_green_size,
1323                               GLint accum_blue_size,
1324                               GLint accum_alpha_size,
1325                               GLint num_samples,
1326                               GLint level,
1327                               GLint visualCaveat )
1328{
1329   char *gamma;
1330   XMesaVisual v;
1331   GLint red_bits, green_bits, blue_bits, alpha_bits;
1332
1333#ifndef XFree86Server
1334   /* For debugging only */
1335   if (_mesa_getenv("MESA_XSYNC")) {
1336      /* This makes debugging X easier.
1337       * In your debugger, set a breakpoint on _XError to stop when an
1338       * X protocol error is generated.
1339       */
1340      XSynchronize( display, 1 );
1341   }
1342#endif
1343
1344   v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
1345   if (!v) {
1346      return NULL;
1347   }
1348
1349   v->display = display;
1350
1351   /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
1352    * the struct but we may need some of the information contained in it
1353    * at a later time.
1354    */
1355#ifndef XFree86Server
1356   v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
1357   if(!v->visinfo) {
1358      _mesa_free(v);
1359      return NULL;
1360   }
1361   MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
1362#endif
1363
1364   /* check for MESA_GAMMA environment variable */
1365   gamma = _mesa_getenv("MESA_GAMMA");
1366   if (gamma) {
1367      v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
1368      sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
1369      if (v->RedGamma<=0.0)    v->RedGamma = 1.0;
1370      if (v->GreenGamma<=0.0)  v->GreenGamma = v->RedGamma;
1371      if (v->BlueGamma<=0.0)   v->BlueGamma = v->RedGamma;
1372   }
1373   else {
1374      v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
1375   }
1376
1377   v->ximage_flag = ximage_flag;
1378
1379#ifdef XFree86Server
1380   /* We could calculate these values by ourselves.  nplanes is either the sum
1381    * of the red, green, and blue bits or the number index bits.
1382    * ColormapEntries is either (1U << index_bits) or
1383    * (1U << max(redBits, greenBits, blueBits)).
1384    */
1385   assert(visinfo->nplanes > 0);
1386   v->nplanes = visinfo->nplanes;
1387   v->ColormapEntries = visinfo->ColormapEntries;
1388
1389   v->mesa_visual.redMask = visinfo->redMask;
1390   v->mesa_visual.greenMask = visinfo->greenMask;
1391   v->mesa_visual.blueMask = visinfo->blueMask;
1392   v->mesa_visual.visualID = visinfo->vid;
1393   v->mesa_visual.screen = 0; /* FIXME: What should be done here? */
1394#else
1395   v->mesa_visual.redMask = visinfo->red_mask;
1396   v->mesa_visual.greenMask = visinfo->green_mask;
1397   v->mesa_visual.blueMask = visinfo->blue_mask;
1398   v->mesa_visual.visualID = visinfo->visualid;
1399   v->mesa_visual.screen = visinfo->screen;
1400#endif
1401
1402#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1403   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
1404#else
1405   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
1406#endif
1407
1408   v->mesa_visual.visualRating = visualCaveat;
1409
1410   if (alpha_flag)
1411      v->mesa_visual.alphaBits = 8;
1412
1413   (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 );
1414
1415   {
1416      const int xclass = v->mesa_visual.visualType;
1417      if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
1418         red_bits   = _mesa_bitcount(GET_REDMASK(v));
1419         green_bits = _mesa_bitcount(GET_GREENMASK(v));
1420         blue_bits  = _mesa_bitcount(GET_BLUEMASK(v));
1421      }
1422      else {
1423         /* this is an approximation */
1424         int depth;
1425         depth = GET_VISUAL_DEPTH(v);
1426         red_bits = depth / 3;
1427         depth -= red_bits;
1428         green_bits = depth / 2;
1429         depth -= green_bits;
1430         blue_bits = depth;
1431         alpha_bits = 0;
1432         assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
1433      }
1434      alpha_bits = v->mesa_visual.alphaBits;
1435   }
1436
1437   _mesa_initialize_visual( &v->mesa_visual,
1438                            rgb_flag, db_flag, stereo_flag,
1439                            red_bits, green_bits,
1440                            blue_bits, alpha_bits,
1441                            v->mesa_visual.indexBits,
1442                            depth_size,
1443                            stencil_size,
1444                            accum_red_size, accum_green_size,
1445                            accum_blue_size, accum_alpha_size,
1446                            0 );
1447
1448   /* XXX minor hack */
1449   v->mesa_visual.level = level;
1450   return v;
1451}
1452
1453
1454PUBLIC
1455void XMesaDestroyVisual( XMesaVisual v )
1456{
1457#ifndef XFree86Server
1458   _mesa_free(v->visinfo);
1459#endif
1460   _mesa_free(v);
1461}
1462
1463
1464
1465/**
1466 * Create a new XMesaContext.
1467 * \param v  the XMesaVisual
1468 * \param share_list  another XMesaContext with which to share display
1469 *                    lists or NULL if no sharing is wanted.
1470 * \return an XMesaContext or NULL if error.
1471 */
1472PUBLIC
1473XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
1474{
1475   static GLboolean firstTime = GL_TRUE;
1476   XMesaContext c;
1477   GLcontext *mesaCtx;
1478   struct dd_function_table functions;
1479   TNLcontext *tnl;
1480
1481   if (firstTime) {
1482      _glthread_INIT_MUTEX(_xmesa_lock);
1483      firstTime = GL_FALSE;
1484   }
1485
1486   /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1487   c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
1488   if (!c)
1489      return NULL;
1490
1491   mesaCtx = &(c->mesa);
1492
1493   /* initialize with default driver functions, then plug in XMesa funcs */
1494   _mesa_init_driver_functions(&functions);
1495   xmesa_init_driver_functions(v, &functions);
1496   if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual,
1497                      share_list ? &(share_list->mesa) : (GLcontext *) NULL,
1498                      &functions, (void *) c)) {
1499      _mesa_free(c);
1500      return NULL;
1501   }
1502
1503   _mesa_enable_sw_extensions(mesaCtx);
1504   _mesa_enable_1_3_extensions(mesaCtx);
1505   _mesa_enable_1_4_extensions(mesaCtx);
1506   _mesa_enable_1_5_extensions(mesaCtx);
1507   _mesa_enable_2_0_extensions(mesaCtx);
1508#if ENABLE_EXT_texure_compression_s3tc
1509    if (c->Mesa_DXTn) {
1510       _mesa_enable_extension(mesaCtx, "GL_EXT_texture_compression_s3tc");
1511       _mesa_enable_extension(mesaCtx, "GL_S3_s3tc");
1512    }
1513    _mesa_enable_extension(mesaCtx, "GL_3DFX_texture_compression_FXT1");
1514#endif
1515#if ENABLE_EXT_timer_query
1516    _mesa_enable_extension(mesaCtx, "GL_EXT_timer_query");
1517#endif
1518
1519#ifdef XFree86Server
1520   /* If we're running in the X server, do bounds checking to prevent
1521    * segfaults and server crashes!
1522    */
1523   mesaCtx->Const.CheckArrayBounds = GL_TRUE;
1524#endif
1525
1526   /* finish up xmesa context initializations */
1527   c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
1528   c->xm_visual = v;
1529   c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
1530   c->display = v->display;
1531   c->pixelformat = v->dithered_pf;      /* Dithering is enabled by default */
1532
1533   /* Initialize the software rasterizer and helper modules.
1534    */
1535   if (!_swrast_CreateContext( mesaCtx ) ||
1536       !_vbo_CreateContext( mesaCtx ) ||
1537       !_tnl_CreateContext( mesaCtx ) ||
1538       !_swsetup_CreateContext( mesaCtx )) {
1539      _mesa_free_context_data(&c->mesa);
1540      _mesa_free(c);
1541      return NULL;
1542   }
1543
1544   /* tnl setup */
1545   tnl = TNL_CONTEXT(mesaCtx);
1546   tnl->Driver.RunPipeline = _tnl_run_pipeline;
1547   /* swrast setup */
1548   xmesa_register_swrast_functions( mesaCtx );
1549   _swsetup_Wakeup(mesaCtx);
1550
1551   return c;
1552}
1553
1554
1555
1556PUBLIC
1557void XMesaDestroyContext( XMesaContext c )
1558{
1559   GLcontext *mesaCtx = &c->mesa;
1560#ifdef FX
1561   XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer);
1562
1563   if (xmbuf && xmbuf->FXctx)
1564      fxMesaDestroyContext(xmbuf->FXctx);
1565#endif
1566   _swsetup_DestroyContext( mesaCtx );
1567   _swrast_DestroyContext( mesaCtx );
1568   _tnl_DestroyContext( mesaCtx );
1569   _vbo_DestroyContext( mesaCtx );
1570   _mesa_free_context_data( mesaCtx );
1571   _mesa_free( c );
1572}
1573
1574
1575
1576/**
1577 * Private function for creating an XMesaBuffer which corresponds to an
1578 * X window or pixmap.
1579 * \param v  the window's XMesaVisual
1580 * \param w  the window we're wrapping
1581 * \return  new XMesaBuffer or NULL if error
1582 */
1583PUBLIC XMesaBuffer
1584XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
1585{
1586#ifndef XFree86Server
1587   XWindowAttributes attr;
1588#endif
1589   int client = 0;
1590   XMesaBuffer b;
1591   XMesaColormap cmap;
1592
1593   assert(v);
1594   assert(w);
1595
1596   /* Check that window depth matches visual depth */
1597#ifdef XFree86Server
1598   client = CLIENT_ID(((XMesaDrawable)w)->id);
1599
1600   if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) {
1601      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1602                    GET_VISUAL_DEPTH(v), ((XMesaDrawable) w)->depth);
1603      return NULL;
1604   }
1605#else
1606   XGetWindowAttributes( v->display, w, &attr );
1607
1608   if (GET_VISUAL_DEPTH(v) != attr.depth) {
1609      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1610                    GET_VISUAL_DEPTH(v), attr.depth);
1611      return NULL;
1612   }
1613#endif
1614
1615   /* Find colormap */
1616#ifdef XFree86Server
1617   cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
1618#else
1619   if (attr.colormap) {
1620      cmap = attr.colormap;
1621   }
1622   else {
1623      _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
1624      /* this is weird, a window w/out a colormap!? */
1625      /* OK, let's just allocate a new one and hope for the best */
1626      cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1627   }
1628#endif
1629
1630   b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap);
1631   if (!b)
1632      return NULL;
1633
1634   if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode,
1635                                      (XMesaDrawable) w, cmap )) {
1636      xmesa_free_buffer(b);
1637      return NULL;
1638   }
1639
1640   return b;
1641}
1642
1643#ifdef FX
1644void
1645FXcreateContext(XMesaVisual v, XMesaWindow w, XMesaContext c, XMesaBuffer b)
1646{
1647   char *fxEnvVar = _mesa_getenv("MESA_GLX_FX");
1648   if (fxEnvVar) {
1649     if (fxEnvVar[0]!='d') {
1650       int attribs[100];
1651       int numAttribs = 0;
1652       int hw;
1653       if (v->mesa_visual.depthBits > 0) {
1654	 attribs[numAttribs++] = FXMESA_DEPTH_SIZE;
1655	 attribs[numAttribs++] = v->mesa_visual.depthBits;
1656       }
1657       if (v->mesa_visual.doubleBufferMode) {
1658	 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER;
1659       }
1660       if (v->mesa_visual.accumRedBits > 0) {
1661	 attribs[numAttribs++] = FXMESA_ACCUM_SIZE;
1662	 attribs[numAttribs++] = v->mesa_visual.accumRedBits;
1663       }
1664       if (v->mesa_visual.stencilBits > 0) {
1665         attribs[numAttribs++] = FXMESA_STENCIL_SIZE;
1666         attribs[numAttribs++] = v->mesa_visual.stencilBits;
1667       }
1668       if (v->mesa_visual.alphaBits > 0) {
1669         attribs[numAttribs++] = FXMESA_ALPHA_SIZE;
1670         attribs[numAttribs++] = v->mesa_visual.alphaBits;
1671       }
1672       if (1) {
1673         attribs[numAttribs++] = FXMESA_SHARE_CONTEXT;
1674         attribs[numAttribs++] = (int) &(c->mesa);
1675       }
1676       attribs[numAttribs++] = FXMESA_NONE;
1677
1678       /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
1679       hw = fxMesaSelectCurrentBoard(0);
1680
1681       /* if these fail, there's a new bug somewhere */
1682       ASSERT(b->mesa_buffer.Width > 0);
1683       ASSERT(b->mesa_buffer.Height > 0);
1684
1685       if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) {
1686         b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
1687                                            b->mesa_buffer.Height, attribs);
1688         if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) {
1689	   b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE;
1690	   if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) {
1691	     b->FXwindowHack = GL_TRUE;
1692	     FX_grSstControl(GR_CONTROL_DEACTIVATE);
1693	   }
1694           else {
1695	     b->FXwindowHack = GL_FALSE;
1696	   }
1697         }
1698       }
1699       else {
1700         if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
1701	   b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE,
1702					  GR_REFRESH_75Hz, attribs);
1703         else
1704	   b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
1705                                              b->mesa_buffer.Height, attribs);
1706         b->FXisHackUsable = GL_FALSE;
1707         b->FXwindowHack = GL_FALSE;
1708       }
1709       /*
1710       fprintf(stderr,
1711               "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1712               hw, b->mesa_buffer.Width, b->mesa_buffer.Height,
1713	       b->FXisHackUsable, b->FXwindowHack);
1714       */
1715     }
1716   }
1717   else {
1718      _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n");
1719      _mesa_warning(NULL, "         you have not defined the MESA_GLX_FX env. var.\n");
1720      _mesa_warning(NULL, "         (check the README.3DFX file for more information).\n\n");
1721      _mesa_warning(NULL, "         you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1722   }
1723}
1724#endif
1725
1726
1727/**
1728 * Create a new XMesaBuffer from an X pixmap.
1729 *
1730 * \param v    the XMesaVisual
1731 * \param p    the pixmap
1732 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1733 *             \c GLX_DIRECT_COLOR visual for the pixmap
1734 * \returns new XMesaBuffer or NULL if error
1735 */
1736PUBLIC XMesaBuffer
1737XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
1738{
1739   int client = 0;
1740   XMesaBuffer b;
1741
1742   assert(v);
1743
1744   b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
1745   if (!b)
1746      return NULL;
1747
1748#ifdef XFree86Server
1749   client = CLIENT_ID(((XMesaDrawable)p)->id);
1750#endif
1751
1752   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1753				     (XMesaDrawable) p, cmap)) {
1754      xmesa_free_buffer(b);
1755      return NULL;
1756   }
1757
1758   return b;
1759}
1760
1761
1762
1763XMesaBuffer
1764XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
1765                   unsigned int width, unsigned int height)
1766{
1767#ifdef XFree86Server
1768   return 0;
1769#else
1770   int client = 0;
1771   XMesaWindow root;
1772   XMesaDrawable drawable;  /* X Pixmap Drawable */
1773   XMesaBuffer b;
1774
1775   /* allocate pixmap for front buffer */
1776   root = RootWindow( v->display, v->visinfo->screen );
1777   drawable = XCreatePixmap(v->display, root, width, height,
1778                            v->visinfo->depth);
1779   if (!drawable)
1780      return NULL;
1781
1782   b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
1783   if (!b)
1784      return NULL;
1785
1786   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1787				     drawable, cmap)) {
1788      xmesa_free_buffer(b);
1789      return NULL;
1790   }
1791
1792   return b;
1793#endif
1794}
1795
1796
1797
1798/*
1799 * Deallocate an XMesaBuffer structure and all related info.
1800 */
1801PUBLIC void
1802XMesaDestroyBuffer(XMesaBuffer b)
1803{
1804   xmesa_free_buffer(b);
1805}
1806
1807
1808/**
1809 * Query the current window size and update the corresponding GLframebuffer
1810 * and all attached renderbuffers.
1811 * Called when:
1812 *  1. the first time a buffer is bound to a context.
1813 *  2. from glViewport to poll for window size changes
1814 *  3. from the XMesaResizeBuffers() API function.
1815 * Note: it's possible (and legal) for xmctx to be NULL.  That can happen
1816 * when resizing a buffer when no rendering context is bound.
1817 */
1818void
1819xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
1820{
1821   GLuint width, height;
1822   xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height);
1823   if (drawBuffer->mesa_buffer.Width != width ||
1824       drawBuffer->mesa_buffer.Height != height) {
1825      GLcontext *ctx = xmctx ? &xmctx->mesa : NULL;
1826      _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height);
1827   }
1828   drawBuffer->mesa_buffer.Initialized = GL_TRUE; /* XXX TEMPORARY? */
1829}
1830
1831
1832/*
1833 * Bind buffer b to context c and make c the current rendering context.
1834 */
1835GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
1836{
1837   return XMesaMakeCurrent2( c, b, b );
1838}
1839
1840
1841/*
1842 * Bind buffer b to context c and make c the current rendering context.
1843 */
1844PUBLIC
1845GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1846                             XMesaBuffer readBuffer )
1847{
1848   if (c) {
1849      if (!drawBuffer || !readBuffer)
1850         return GL_FALSE;  /* must specify buffers! */
1851
1852#ifdef FX
1853      if (drawBuffer->FXctx) {
1854         fxMesaMakeCurrent(drawBuffer->FXctx);
1855
1856         c->xm_buffer = drawBuffer;
1857
1858         return GL_TRUE;
1859      }
1860#endif
1861      if (&(c->mesa) == _mesa_get_current_context()
1862          && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
1863          && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
1864          && XMESA_BUFFER(c->mesa.DrawBuffer)->wasCurrent) {
1865         /* same context and buffer, do nothing */
1866         return GL_TRUE;
1867      }
1868
1869      c->xm_buffer = drawBuffer;
1870
1871      /* Call this periodically to detect when the user has begun using
1872       * GL rendering from multiple threads.
1873       */
1874      _glapi_check_multithread();
1875
1876      xmesa_check_and_update_buffer_size(c, drawBuffer);
1877      if (readBuffer != drawBuffer)
1878         xmesa_check_and_update_buffer_size(c, readBuffer);
1879
1880      _mesa_make_current(&(c->mesa),
1881                         &drawBuffer->mesa_buffer,
1882                         &readBuffer->mesa_buffer);
1883
1884      if (c->xm_visual->mesa_visual.rgbMode) {
1885         /*
1886          * Must recompute and set these pixel values because colormap
1887          * can be different for different windows.
1888          */
1889         c->clearpixel = xmesa_color_to_pixel( &c->mesa,
1890                                               c->clearcolor[0],
1891                                               c->clearcolor[1],
1892                                               c->clearcolor[2],
1893                                               c->clearcolor[3],
1894                                               c->xm_visual->undithered_pf);
1895         XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel);
1896      }
1897
1898      /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1899      drawBuffer->wasCurrent = GL_TRUE;
1900   }
1901   else {
1902      /* Detach */
1903      _mesa_make_current( NULL, NULL, NULL );
1904   }
1905   return GL_TRUE;
1906}
1907
1908
1909/*
1910 * Unbind the context c from its buffer.
1911 */
1912GLboolean XMesaUnbindContext( XMesaContext c )
1913{
1914   /* A no-op for XFree86 integration purposes */
1915   return GL_TRUE;
1916}
1917
1918
1919XMesaContext XMesaGetCurrentContext( void )
1920{
1921   GET_CURRENT_CONTEXT(ctx);
1922   if (ctx) {
1923      XMesaContext xmesa = XMESA_CONTEXT(ctx);
1924      return xmesa;
1925   }
1926   else {
1927      return 0;
1928   }
1929}
1930
1931
1932XMesaBuffer XMesaGetCurrentBuffer( void )
1933{
1934   GET_CURRENT_CONTEXT(ctx);
1935   if (ctx) {
1936      XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
1937      return xmbuf;
1938   }
1939   else {
1940      return 0;
1941   }
1942}
1943
1944
1945/* New in Mesa 3.1 */
1946XMesaBuffer XMesaGetCurrentReadBuffer( void )
1947{
1948   GET_CURRENT_CONTEXT(ctx);
1949   if (ctx) {
1950      return XMESA_BUFFER(ctx->ReadBuffer);
1951   }
1952   else {
1953      return 0;
1954   }
1955}
1956
1957
1958#ifdef XFree86Server
1959PUBLIC
1960GLboolean XMesaForceCurrent(XMesaContext c)
1961{
1962   if (c) {
1963#ifdef XGLServer
1964      _glapi_set_dispatch(c->mesa.CurrentDispatch);
1965#endif
1966
1967      if (&(c->mesa) != _mesa_get_current_context()) {
1968	 _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
1969      }
1970   }
1971   else {
1972      _mesa_make_current(NULL, NULL, NULL);
1973   }
1974   return GL_TRUE;
1975}
1976
1977
1978PUBLIC
1979GLboolean XMesaLoseCurrent(XMesaContext c)
1980{
1981   (void) c;
1982   _mesa_make_current(NULL, NULL, NULL);
1983   return GL_TRUE;
1984}
1985
1986
1987PUBLIC
1988GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
1989{
1990   _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
1991   return GL_TRUE;
1992}
1993#endif /* XFree86Server */
1994
1995
1996/*
1997 * Switch 3Dfx support hack between window and full-screen mode.
1998 */
1999#ifdef FX
2000GLboolean XMesaSetFXmode( GLint mode )
2001{
2002   const char *fx = _mesa_getenv("MESA_GLX_FX");
2003   if (fx && fx[0] != 'd') {
2004      GET_CURRENT_CONTEXT(ctx);
2005      GrHwConfiguration hw;
2006      if (!FX_grSstQueryHardware(&hw)) {
2007         /*fprintf(stderr, "!grSstQueryHardware\n");*/
2008         return GL_FALSE;
2009      }
2010      if (hw.num_sst < 1) {
2011         /*fprintf(stderr, "hw.num_sst < 1\n");*/
2012         return GL_FALSE;
2013      }
2014      if (ctx) {
2015         /* [dBorca] Hack alert:
2016	  * oh, this is sooo wrong: ctx above is
2017	  * really an fxMesaContext, not an XMesaContext
2018	  */
2019         XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
2020         if (mode == XMESA_FX_WINDOW) {
2021	    if (xmbuf->FXisHackUsable) {
2022	       FX_grSstControl(GR_CONTROL_DEACTIVATE);
2023	       xmbuf->FXwindowHack = GL_TRUE;
2024	       return GL_TRUE;
2025	    }
2026	 }
2027	 else if (mode == XMESA_FX_FULLSCREEN) {
2028	    FX_grSstControl(GR_CONTROL_ACTIVATE);
2029	    xmbuf->FXwindowHack = GL_FALSE;
2030	    return GL_TRUE;
2031	 }
2032	 else {
2033	    /* Error: Bad mode value */
2034	 }
2035      }
2036   }
2037   /*fprintf(stderr, "fallthrough\n");*/
2038   return GL_FALSE;
2039}
2040#else
2041GLboolean XMesaSetFXmode( GLint mode )
2042{
2043   (void) mode;
2044   return GL_FALSE;
2045}
2046#endif
2047
2048
2049
2050#ifdef FX
2051/*
2052 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2053 */
2054static void FXgetImage( XMesaBuffer b )
2055{
2056   GET_CURRENT_CONTEXT(ctx);
2057   static unsigned short pixbuf[MAX_WIDTH];
2058   GLuint x, y;
2059   GLuint width, height;
2060   XMesaContext xmesa = XMESA_CONTEXT(ctx);
2061
2062#ifdef XFree86Server
2063   x = b->frontxrb->pixmap->x;
2064   y = b->frontxrb->pixmap->y;
2065   width = b->frontxrb->pixmap->width;
2066   height = b->frontxrb->pixmap->height;
2067   depth = b->frontxrb->pixmap->depth;
2068#else
2069   xmesa_get_window_size(b->display, b, &width, &height);
2070   x = y = 0;
2071#endif
2072   if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) {
2073      b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width);
2074      b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height);
2075      if (b->mesa_buffer.Width & 1)
2076         b->mesa_buffer.Width--;  /* prevent odd width */
2077   }
2078
2079   /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */
2080   /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */
2081   if (b->xm_visual->undithered_pf==PF_5R6G5B) {
2082      /* Special case: 16bpp RGB */
2083      grLfbReadRegion( GR_BUFFER_FRONTBUFFER,       /* src buffer */
2084                       0, b->FXctx->height - b->mesa_buffer.Height,  /*pos*/
2085                       b->mesa_buffer.Width, b->mesa_buffer.Height,  /* size */
2086                       b->mesa_buffer.Width * sizeof(GLushort), /* stride */
2087                       b->backxrb->ximage->data);         /* dest buffer */
2088   }
2089   else if (b->xm_visual->dithered_pf==PF_Dither
2090	    && GET_VISUAL_DEPTH(b->xm_visual)==8) {
2091      /* Special case: 8bpp RGB */
2092      for (y=0;y<b->mesa_buffer.Height;y++) {
2093         GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data
2094                        + b->backxrb->ximage->bytes_per_line * y;
2095         XDITHER_SETUP(y);
2096
2097         /* read row from 3Dfx frame buffer */
2098         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2099                          0, b->FXctx->height-(b->mesa_buffer.Height-y),
2100                          b->mesa_buffer.Width, 1,
2101                          0,
2102                          pixbuf );
2103
2104         /* write to XImage back buffer */
2105         for (x=0;x<b->mesa_buffer.Width;x++) {
2106            GLubyte r = (pixbuf[x] & 0xf800) >> 8;
2107            GLubyte g = (pixbuf[x] & 0x07e0) >> 3;
2108            GLubyte b = (pixbuf[x] & 0x001f) << 3;
2109            *ptr++ = XDITHER( x, r, g, b);
2110         }
2111      }
2112   }
2113   else {
2114      /* General case: slow! */
2115      for (y=0;y<b->mesa_buffer.Height;y++) {
2116         /* read row from 3Dfx frame buffer */
2117         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2118                          0, b->FXctx->height-(b->mesa_buffer.Height-y),
2119                          b->mesa_buffer.Width, 1,
2120                          0,
2121                          pixbuf );
2122
2123         /* write to XImage back buffer */
2124         for (x=0;x<b->mesa_buffer.Width;x++) {
2125            XMesaPutPixel(b->backxrb->ximage,x,y,
2126			  xmesa_color_to_pixel(ctx,
2127					       (pixbuf[x] & 0xf800) >> 8,
2128					       (pixbuf[x] & 0x07e0) >> 3,
2129					       (pixbuf[x] & 0x001f) << 3,
2130					       0xff,
2131                                               b->xm_visual->undithered_pf));
2132         }
2133      }
2134   }
2135   /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */
2136}
2137#endif
2138
2139
2140/*
2141 * Copy the back buffer to the front buffer.  If there's no back buffer
2142 * this is a no-op.
2143 */
2144PUBLIC
2145void XMesaSwapBuffers( XMesaBuffer b )
2146{
2147   GET_CURRENT_CONTEXT(ctx);
2148
2149   if (!b->backxrb) {
2150      /* single buffered */
2151      return;
2152   }
2153
2154   /* If we're swapping the buffer associated with the current context
2155    * we have to flush any pending rendering commands first.
2156    */
2157   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2158      _mesa_notifySwapBuffers(ctx);
2159
2160   if (b->db_mode) {
2161#ifdef FX
2162      if (b->FXctx) {
2163         fxMesaSwapBuffers();
2164
2165         if (b->FXwindowHack)
2166            FXgetImage(b);
2167         else
2168            return;
2169      }
2170#endif
2171     if (b->backxrb->ximage) {
2172	 /* Copy Ximage (back buf) from client memory to server window */
2173#if defined(USE_XSHM) && !defined(XFree86Server)
2174	 if (b->shm) {
2175            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2176	    XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
2177			  b->swapgc,
2178			  b->backxrb->ximage, 0, 0,
2179			  0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
2180                          False );
2181            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2182	 }
2183	 else
2184#endif
2185         {
2186            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2187            XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
2188			   b->swapgc,
2189			   b->backxrb->ximage, 0, 0,
2190			   0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height );
2191            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2192         }
2193      }
2194      else if (b->backxrb->pixmap) {
2195	 /* Copy pixmap (back buf) to window (front buf) on server */
2196         /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2197	 XMesaCopyArea( b->xm_visual->display,
2198			b->backxrb->pixmap,   /* source drawable */
2199			b->frontxrb->drawable,  /* dest. drawable */
2200			b->swapgc,
2201			0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
2202			0, 0                 /* dest region */
2203		      );
2204         /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2205      }
2206
2207      if (b->swAlpha)
2208         _mesa_copy_soft_alpha_renderbuffers(ctx, &b->mesa_buffer);
2209   }
2210#if !defined(XFree86Server)
2211   XSync( b->xm_visual->display, False );
2212#endif
2213}
2214
2215
2216
2217/*
2218 * Copy sub-region of back buffer to front buffer
2219 */
2220void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
2221{
2222   GET_CURRENT_CONTEXT(ctx);
2223
2224   /* If we're swapping the buffer associated with the current context
2225    * we have to flush any pending rendering commands first.
2226    */
2227   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2228      _mesa_notifySwapBuffers(ctx);
2229
2230   if (!b->backxrb) {
2231      /* single buffered */
2232      return;
2233   }
2234
2235   if (b->db_mode) {
2236      int yTop = b->mesa_buffer.Height - y - height;
2237#ifdef FX
2238      if (b->FXctx) {
2239         fxMesaSwapBuffers();
2240         if (b->FXwindowHack)
2241            FXgetImage(b);
2242         else
2243            return;
2244      }
2245#endif
2246      if (b->backxrb->ximage) {
2247         /* Copy Ximage from host's memory to server's window */
2248#if defined(USE_XSHM) && !defined(XFree86Server)
2249         if (b->shm) {
2250            /* XXX assuming width and height aren't too large! */
2251            XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
2252                          b->swapgc,
2253                          b->backxrb->ximage, x, yTop,
2254                          x, yTop, width, height, False );
2255            /* wait for finished event??? */
2256         }
2257         else
2258#endif
2259         {
2260            /* XXX assuming width and height aren't too large! */
2261            XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
2262			   b->swapgc,
2263			   b->backxrb->ximage, x, yTop,
2264			   x, yTop, width, height );
2265         }
2266      }
2267      else {
2268         /* Copy pixmap to window on server */
2269         XMesaCopyArea( b->xm_visual->display,
2270			b->backxrb->pixmap,           /* source drawable */
2271			b->frontxrb->drawable,        /* dest. drawable */
2272			b->swapgc,
2273			x, yTop, width, height,  /* source region */
2274			x, yTop                  /* dest region */
2275                      );
2276      }
2277   }
2278}
2279
2280
2281/*
2282 * Return a pointer to the XMesa backbuffer Pixmap or XImage.  This function
2283 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2284 * back buffer directly.
2285 * Output:  pixmap - pointer to back buffer's Pixmap, or 0
2286 *          ximage - pointer to back buffer's XImage, or NULL
2287 * Return:  GL_TRUE = context is double buffered
2288 *          GL_FALSE = context is single buffered
2289 */
2290#ifndef XFree86Server
2291GLboolean XMesaGetBackBuffer( XMesaBuffer b,
2292                              XMesaPixmap *pixmap,
2293                              XMesaImage **ximage )
2294{
2295   if (b->db_mode) {
2296      if (pixmap)
2297         *pixmap = b->backxrb->pixmap;
2298      if (ximage)
2299         *ximage = b->backxrb->ximage;
2300      return GL_TRUE;
2301   }
2302   else {
2303      *pixmap = 0;
2304      *ximage = NULL;
2305      return GL_FALSE;
2306   }
2307}
2308#endif /* XFree86Server */
2309
2310
2311/*
2312 * Return the depth buffer associated with an XMesaBuffer.
2313 * Input:  b - the XMesa buffer handle
2314 * Output:  width, height - size of buffer in pixels
2315 *          bytesPerValue - bytes per depth value (2 or 4)
2316 *          buffer - pointer to depth buffer values
2317 * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
2318 */
2319GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
2320                               GLint *bytesPerValue, void **buffer )
2321{
2322   struct gl_renderbuffer *rb
2323      = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer;
2324   if (!rb || !rb->Data) {
2325      *width = 0;
2326      *height = 0;
2327      *bytesPerValue = 0;
2328      *buffer = 0;
2329      return GL_FALSE;
2330   }
2331   else {
2332      *width = b->mesa_buffer.Width;
2333      *height = b->mesa_buffer.Height;
2334      *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16
2335         ? sizeof(GLushort) : sizeof(GLuint);
2336      *buffer = rb->Data;
2337      return GL_TRUE;
2338   }
2339}
2340
2341
2342void XMesaFlush( XMesaContext c )
2343{
2344   if (c && c->xm_visual) {
2345#ifdef XFree86Server
2346      /* NOT_NEEDED */
2347#else
2348      XSync( c->xm_visual->display, False );
2349#endif
2350   }
2351}
2352
2353
2354
2355const char *XMesaGetString( XMesaContext c, int name )
2356{
2357   (void) c;
2358   if (name==XMESA_VERSION) {
2359      return "5.0";
2360   }
2361   else if (name==XMESA_EXTENSIONS) {
2362      return "";
2363   }
2364   else {
2365      return NULL;
2366   }
2367}
2368
2369
2370
2371XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
2372{
2373   XMesaBuffer b;
2374   for (b=XMesaBufferList; b; b=b->Next) {
2375      if (b->frontxrb->drawable == d && b->display == dpy) {
2376         return b;
2377      }
2378   }
2379   return NULL;
2380}
2381
2382
2383/**
2384 * Free/destroy all XMesaBuffers associated with given display.
2385 */
2386void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy)
2387{
2388   XMesaBuffer b, next;
2389   for (b = XMesaBufferList; b; b = next) {
2390      next = b->Next;
2391      if (b->display == dpy) {
2392         xmesa_free_buffer(b);
2393      }
2394   }
2395}
2396
2397
2398/*
2399 * Look for XMesaBuffers whose X window has been destroyed.
2400 * Deallocate any such XMesaBuffers.
2401 */
2402void XMesaGarbageCollect( void )
2403{
2404   XMesaBuffer b, next;
2405   for (b=XMesaBufferList; b; b=next) {
2406      next = b->Next;
2407      if (b->display && b->frontxrb->drawable && b->type == WINDOW) {
2408#ifdef XFree86Server
2409	 /* NOT_NEEDED */
2410#else
2411         XSync(b->display, False);
2412         if (!window_exists( b->display, b->frontxrb->drawable )) {
2413            /* found a dead window, free the ancillary info */
2414            XMesaDestroyBuffer( b );
2415         }
2416#endif
2417      }
2418   }
2419}
2420
2421
2422unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
2423                                GLfloat red, GLfloat green,
2424                                GLfloat blue, GLfloat alpha )
2425{
2426   GLcontext *ctx = &xmesa->mesa;
2427   GLint r = (GLint) (red   * 255.0F);
2428   GLint g = (GLint) (green * 255.0F);
2429   GLint b = (GLint) (blue  * 255.0F);
2430   GLint a = (GLint) (alpha * 255.0F);
2431
2432   switch (xmesa->pixelformat) {
2433      case PF_Index:
2434         return 0;
2435      case PF_Truecolor:
2436         {
2437            unsigned long p;
2438            PACK_TRUECOLOR( p, r, g, b );
2439            return p;
2440         }
2441      case PF_8A8B8G8R:
2442         return PACK_8A8B8G8R( r, g, b, a );
2443      case PF_8A8R8G8B:
2444         return PACK_8A8R8G8B( r, g, b, a );
2445      case PF_8R8G8B:
2446         return PACK_8R8G8B( r, g, b );
2447      case PF_5R6G5B:
2448         return PACK_5R6G5B( r, g, b );
2449      case PF_Dither:
2450         {
2451            DITHER_SETUP;
2452            return DITHER( x, y, r, g, b );
2453         }
2454      case PF_1Bit:
2455         /* 382 = (3*255)/2 */
2456         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
2457      case PF_HPCR:
2458         return DITHER_HPCR(x, y, r, g, b);
2459      case PF_Lookup:
2460         {
2461            LOOKUP_SETUP;
2462            return LOOKUP( r, g, b );
2463         }
2464      case PF_Grayscale:
2465         return GRAY_RGB( r, g, b );
2466      case PF_Dither_5R6G5B:
2467         /* fall through */
2468      case PF_Dither_True:
2469         {
2470            unsigned long p;
2471            PACK_TRUEDITHER(p, x, y, r, g, b);
2472            return p;
2473         }
2474      default:
2475         _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor");
2476   }
2477   return 0;
2478}
2479
2480
2481/*
2482 * This is typically called when the window size changes and we need
2483 * to reallocate the buffer's back/depth/stencil/accum buffers.
2484 */
2485PUBLIC void
2486XMesaResizeBuffers( XMesaBuffer b )
2487{
2488   GET_CURRENT_CONTEXT(ctx);
2489   XMesaContext xmctx = XMESA_CONTEXT(ctx);
2490   if (!xmctx)
2491      return;
2492   xmesa_check_and_update_buffer_size(xmctx, b);
2493}
2494
2495