xm_api.c revision 7439a36785b6a2783e80a40a96c09db8f56dc2bc
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5.2
4 *
5 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file xm_api.c
27 *
28 * All the XMesa* API functions.
29 *
30 *
31 * NOTES:
32 *
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window.  X11's window coordinate origin is in the upper-left
35 * corner of the window.  Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
37 *
38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
39 * in support for the MIT Shared Memory extension.  If enabled, when you
40 * use an Ximage for the back buffer in double buffered mode, the "swap"
41 * operation will be faster.  You must also link with -lXext.
42 *
43 * Byte swapping:  If the Mesa host and the X display use a different
44 * byte order then there's some trickiness to be aware of when using
45 * XImages.  The byte ordering used for the XImage is that of the X
46 * display, not the Mesa host.
47 * The color-to-pixel encoding for True/DirectColor must be done
48 * according to the display's visual red_mask, green_mask, and blue_mask.
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
50 * do byte swapping if needed.  If one wants to directly "poke" the pixel
51 * into the XImage's buffer then the pixel must be byte swapped first.  In
52 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
53 * and use XPutPixel everywhere except in the implementation of
54 * glClear(GL_COLOR_BUFFER_BIT).  We want this function to be fast so
55 * instead of using XPutPixel we "poke" our values after byte-swapping
56 * the clear pixel value if needed.
57 *
58 */
59
60#ifdef __CYGWIN__
61#undef WIN32
62#undef __WIN32__
63#endif
64
65#include "glxheader.h"
66#include "GL/xmesa.h"
67#include "xmesaP.h"
68#include "context.h"
69#include "extensions.h"
70#include "framebuffer.h"
71#include "glthread.h"
72#include "imports.h"
73#include "macros.h"
74#include "renderbuffer.h"
75#include "swrast/swrast.h"
76#include "swrast_setup/swrast_setup.h"
77#include "vbo/vbo.h"
78#include "tnl/tnl.h"
79#include "tnl/t_context.h"
80#include "tnl/t_pipeline.h"
81#include "drivers/common/driverfuncs.h"
82
83/**
84 * Global X driver lock
85 */
86_glthread_Mutex _xmesa_lock;
87
88
89
90/**
91 * Lookup tables for HPCR pixel format:
92 */
93static short hpcr_rgbTbl[3][256] = {
94{
95 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
96 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
97 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
98 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
99 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
100 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
101 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
102 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
103112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
104128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
105144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
106160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
107176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
108192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
109208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
110224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
111},
112{
113 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
114 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
115 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
116 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
117 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
118 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
119 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
120 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
121112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
122128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
123144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
124160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
125176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
126192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
127208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
128224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
129},
130{
131 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
132 40,  40,  41,  41,  42,  42,  43,  43,  44,  44,  45,  45,  46,  46,  47,  47,
133 48,  48,  49,  49,  50,  50,  51,  51,  52,  52,  53,  53,  54,  54,  55,  55,
134 56,  56,  57,  57,  58,  58,  59,  59,  60,  60,  61,  61,  62,  62,  63,  63,
135 64,  64,  65,  65,  66,  66,  67,  67,  68,  68,  69,  69,  70,  70,  71,  71,
136 72,  72,  73,  73,  74,  74,  75,  75,  76,  76,  77,  77,  78,  78,  79,  79,
137 80,  80,  81,  81,  82,  82,  83,  83,  84,  84,  85,  85,  86,  86,  87,  87,
138 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
139 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
140112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
141128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
142144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
143160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
144176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
145192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
146208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
147}
148};
149
150
151
152/**********************************************************************/
153/*****                     X Utility Functions                    *****/
154/**********************************************************************/
155
156
157/**
158 * Return the host's byte order as LSBFirst or MSBFirst ala X.
159 */
160#ifndef XFree86Server
161static int host_byte_order( void )
162{
163   int i = 1;
164   char *cptr = (char *) &i;
165   return (*cptr==1) ? LSBFirst : MSBFirst;
166}
167#endif
168
169
170/**
171 * Check if the X Shared Memory extension is available.
172 * Return:  0 = not available
173 *          1 = shared XImage support available
174 *          2 = shared Pixmap support available also
175 */
176static int check_for_xshm( XMesaDisplay *display )
177{
178#if defined(USE_XSHM) && !defined(XFree86Server)
179   int major, minor, ignore;
180   Bool pixmaps;
181
182   if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
183      if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
184	 return (pixmaps==True) ? 2 : 1;
185      }
186      else {
187	 return 0;
188      }
189   }
190   else {
191      return 0;
192   }
193#else
194   /* No  XSHM support */
195   return 0;
196#endif
197}
198
199
200/**
201 * Apply gamma correction to an intensity value in [0..max].  Return the
202 * new intensity value.
203 */
204static GLint
205gamma_adjust( GLfloat gamma, GLint value, GLint max )
206{
207   if (gamma == 1.0) {
208      return value;
209   }
210   else {
211      double x = (double) value / (double) max;
212      return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma));
213   }
214}
215
216
217
218/**
219 * Return the true number of bits per pixel for XImages.
220 * For example, if we request a 24-bit deep visual we may actually need/get
221 * 32bpp XImages.  This function returns the appropriate bpp.
222 * Input:  dpy - the X display
223 *         visinfo - desribes the visual to be used for XImages
224 * Return:  true number of bits per pixel for XImages
225 */
226static int
227bits_per_pixel( XMesaVisual xmv )
228{
229#ifdef XFree86Server
230   const int depth = xmv->nplanes;
231   int i;
232   assert(depth > 0);
233   for (i = 0; i < screenInfo.numPixmapFormats; i++) {
234      if (screenInfo.formats[i].depth == depth)
235         return screenInfo.formats[i].bitsPerPixel;
236   }
237   return depth;  /* should never get here, but this should be safe */
238#else
239   XMesaDisplay *dpy = xmv->display;
240   XMesaVisualInfo visinfo = xmv->visinfo;
241   XMesaImage *img;
242   int bitsPerPixel;
243   /* Create a temporary XImage */
244   img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
245		       ZPixmap, 0,           /*format, offset*/
246		       (char*) MALLOC(8),    /*data*/
247		       1, 1,                 /*width, height*/
248		       32,                   /*bitmap_pad*/
249		       0                     /*bytes_per_line*/
250                     );
251   assert(img);
252   /* grab the bits/pixel value */
253   bitsPerPixel = img->bits_per_pixel;
254   /* free the XImage */
255   _mesa_free( img->data );
256   img->data = NULL;
257   XMesaDestroyImage( img );
258   return bitsPerPixel;
259#endif
260}
261
262
263
264/*
265 * Determine if a given X window ID is valid (window exists).
266 * Do this by calling XGetWindowAttributes() for the window and
267 * checking if we catch an X error.
268 * Input:  dpy - the display
269 *         win - the window to check for existance
270 * Return:  GL_TRUE - window exists
271 *          GL_FALSE - window doesn't exist
272 */
273#ifndef XFree86Server
274static GLboolean WindowExistsFlag;
275
276static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
277{
278   (void) dpy;
279   if (xerr->error_code == BadWindow) {
280      WindowExistsFlag = GL_FALSE;
281   }
282   return 0;
283}
284
285static GLboolean window_exists( XMesaDisplay *dpy, Window win )
286{
287   XWindowAttributes wa;
288   int (*old_handler)( XMesaDisplay*, XErrorEvent* );
289   WindowExistsFlag = GL_TRUE;
290   old_handler = XSetErrorHandler(window_exists_err_handler);
291   XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
292   XSetErrorHandler(old_handler);
293   return WindowExistsFlag;
294}
295#endif
296
297
298
299/**
300 * Return the size of the window (or pixmap) that corresponds to the
301 * given XMesaBuffer.
302 * \param width  returns width in pixels
303 * \param height  returns height in pixels
304 */
305void
306xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
307                      GLuint *width, GLuint *height)
308{
309#ifdef XFree86Server
310   *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
311   *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
312#else
313   Window root;
314   Status stat;
315   int xpos, ypos;
316   unsigned int w, h, bw, depth;
317
318   _glthread_LOCK_MUTEX(_xmesa_lock);
319   XSync(b->xm_visual->display, 0); /* added for Chromium */
320   stat = XGetGeometry(dpy, b->frontxrb->pixmap, &root, &xpos, &ypos,
321                       &w, &h, &bw, &depth);
322   _glthread_UNLOCK_MUTEX(_xmesa_lock);
323
324   if (stat) {
325      *width = w;
326      *height = h;
327   }
328   else {
329      /* probably querying a window that's recently been destroyed */
330      _mesa_warning(NULL, "XGetGeometry failed!\n");
331      *width = *height = 1;
332   }
333#endif
334}
335
336
337
338/**********************************************************************/
339/*****                Linked list of XMesaBuffers                 *****/
340/**********************************************************************/
341
342XMesaBuffer XMesaBufferList = NULL;
343
344
345/**
346 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
347 * Note that XMesaBuffer is derived from GLframebuffer.
348 * The new XMesaBuffer will not have any size (Width=Height=0).
349 *
350 * \param d  the corresponding X drawable (window or pixmap)
351 * \param type  either WINDOW, PIXMAP or PBUFFER, describing d
352 * \param vis  the buffer's visual
353 * \param cmap  the window's colormap, if known.
354 * \return new XMesaBuffer or NULL if any problem
355 */
356static XMesaBuffer
357create_xmesa_buffer(XMesaDrawable d, BufferType type,
358                    XMesaVisual vis, XMesaColormap cmap)
359{
360   XMesaBuffer b;
361
362   ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
363
364   b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
365   if (!b)
366      return NULL;
367
368   b->display = vis->display;
369   b->xm_visual = vis;
370   b->type = type;
371   b->cmap = cmap;
372
373   _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual);
374   b->mesa_buffer.Delete = xmesa_delete_framebuffer;
375
376   /*
377    * Front renderbuffer
378    */
379   b->frontxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_FALSE);
380   if (!b->frontxrb) {
381      _mesa_free(b);
382      return NULL;
383   }
384   b->frontxrb->Parent = b;
385   b->frontxrb->drawable = d;
386   b->frontxrb->pixmap = (XMesaPixmap) d;
387   _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT,
388                          &b->frontxrb->Base);
389
390   /*
391    * Back renderbuffer
392    */
393   if (vis->mesa_visual.doubleBufferMode) {
394      b->backxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_TRUE);
395      if (!b->backxrb) {
396         /* XXX free front xrb too */
397         _mesa_free(b);
398         return NULL;
399      }
400      b->backxrb->Parent = b;
401      /* determine back buffer implementation */
402      b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP;
403
404      _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT,
405                             &b->backxrb->Base);
406   }
407
408   /*
409    * Software alpha planes
410    */
411   if (vis->mesa_visual.alphaBits > 0
412       && vis->undithered_pf != PF_8A8B8G8R
413       && vis->undithered_pf != PF_8A8R8G8B) {
414      /* Visual has alpha, but pixel format doesn't support it.
415       * We'll use an alpha renderbuffer wrapper.
416       */
417      b->swAlpha = GL_TRUE;
418   }
419   else {
420      b->swAlpha = GL_FALSE;
421   }
422
423   /*
424    * Other renderbuffer (depth, stencil, etc)
425    */
426   _mesa_add_soft_renderbuffers(&b->mesa_buffer,
427                                GL_FALSE,  /* color */
428                                vis->mesa_visual.haveDepthBuffer,
429                                vis->mesa_visual.haveStencilBuffer,
430                                vis->mesa_visual.haveAccumBuffer,
431                                b->swAlpha,
432                                vis->mesa_visual.numAuxBuffers > 0 );
433
434   /* insert buffer into linked list */
435   b->Next = XMesaBufferList;
436   XMesaBufferList = b;
437
438   return b;
439}
440
441
442/**
443 * Find an XMesaBuffer by matching X display and colormap but NOT matching
444 * the notThis buffer.
445 */
446XMesaBuffer
447xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis)
448{
449   XMesaBuffer b;
450   for (b=XMesaBufferList; b; b=b->Next) {
451      if (b->display==dpy && b->cmap==cmap && b!=notThis) {
452         return b;
453      }
454   }
455   return NULL;
456}
457
458
459/**
460 * Remove buffer from linked list, delete if no longer referenced.
461 */
462static void
463xmesa_free_buffer(XMesaBuffer buffer)
464{
465   XMesaBuffer prev = NULL, b;
466
467   for (b = XMesaBufferList; b; b = b->Next) {
468      if (b == buffer) {
469         struct gl_framebuffer *fb = &buffer->mesa_buffer;
470
471         /* unlink buffer from list */
472         if (prev)
473            prev->Next = buffer->Next;
474         else
475            XMesaBufferList = buffer->Next;
476
477         /* mark as delete pending */
478         fb->DeletePending = GL_TRUE;
479
480         /* Since the X window for the XMesaBuffer is going away, we don't
481          * want to dereference this pointer in the future.
482          */
483         b->frontxrb->drawable = 0;
484
485         /* Unreference.  If count = zero we'll really delete the buffer */
486         _mesa_unreference_framebuffer(&fb);
487
488         return;
489      }
490      /* continue search */
491      prev = b;
492   }
493   /* buffer not found in XMesaBufferList */
494   _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
495}
496
497
498/**
499 * Copy X color table stuff from one XMesaBuffer to another.
500 */
501static void
502copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src)
503{
504   MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table));
505   MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r));
506   MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g));
507   MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b));
508   dst->num_alloced = src->num_alloced;
509   MEMCPY(dst->alloced_colors, src->alloced_colors,
510          sizeof(src->alloced_colors));
511}
512
513
514
515/**********************************************************************/
516/*****                   Misc Private Functions                   *****/
517/**********************************************************************/
518
519
520/**
521 * A replacement for XAllocColor.  This function should never
522 * fail to allocate a color.  When XAllocColor fails, we return
523 * the nearest matching color.  If we have to allocate many colors
524 * this function isn't too efficient; the XQueryColors() could be
525 * done just once.
526 * Written by Michael Pichler, Brian Paul, Mark Kilgard
527 * Input:  dpy - X display
528 *         cmap - X colormap
529 *         cmapSize - size of colormap
530 * In/Out: color - the XColor struct
531 * Output:  exact - 1=exact color match, 0=closest match
532 *          alloced - 1=XAlloc worked, 0=XAlloc failed
533 */
534static void
535noFaultXAllocColor( int client,
536                    XMesaDisplay *dpy,
537                    XMesaColormap cmap,
538                    int cmapSize,
539                    XMesaColor *color,
540                    int *exact, int *alloced )
541{
542#ifdef XFree86Server
543   Pixel *ppixIn;
544   xrgb *ctable;
545#else
546   /* we'll try to cache ctable for better remote display performance */
547   static Display *prevDisplay = NULL;
548   static XMesaColormap prevCmap = 0;
549   static int prevCmapSize = 0;
550   static XMesaColor *ctable = NULL;
551#endif
552   XMesaColor subColor;
553   int i, bestmatch;
554   double mindist;       /* 3*2^16^2 exceeds long int precision. */
555
556   (void) client;
557
558   /* First try just using XAllocColor. */
559#ifdef XFree86Server
560   if (AllocColor(cmap,
561		  &color->red, &color->green, &color->blue,
562		  &color->pixel,
563		  client) == Success)
564#else
565   if (XAllocColor(dpy, cmap, color))
566#endif
567   {
568      *exact = 1;
569      *alloced = 1;
570      return;
571   }
572
573   /* Alloc failed, search for closest match */
574
575   /* Retrieve color table entries. */
576   /* XXX alloca candidate. */
577#ifdef XFree86Server
578   ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
579   ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
580   for (i = 0; i < cmapSize; i++) {
581      ppixIn[i] = i;
582   }
583   QueryColors(cmap, cmapSize, ppixIn, ctable);
584#else
585   if (prevDisplay != dpy || prevCmap != cmap
586       || prevCmapSize != cmapSize || !ctable) {
587      /* free previously cached color table */
588      if (ctable)
589         _mesa_free(ctable);
590      /* Get the color table from X */
591      ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor));
592      assert(ctable);
593      for (i = 0; i < cmapSize; i++) {
594         ctable[i].pixel = i;
595      }
596      XQueryColors(dpy, cmap, ctable, cmapSize);
597      prevDisplay = dpy;
598      prevCmap = cmap;
599      prevCmapSize = cmapSize;
600   }
601#endif
602
603   /* Find best match. */
604   bestmatch = -1;
605   mindist = 0.0;
606   for (i = 0; i < cmapSize; i++) {
607      double dr = 0.30 * ((double) color->red - (double) ctable[i].red);
608      double dg = 0.59 * ((double) color->green - (double) ctable[i].green);
609      double db = 0.11 * ((double) color->blue - (double) ctable[i].blue);
610      double dist = dr * dr + dg * dg + db * db;
611      if (bestmatch < 0 || dist < mindist) {
612         bestmatch = i;
613         mindist = dist;
614      }
615   }
616
617   /* Return result. */
618   subColor.red   = ctable[bestmatch].red;
619   subColor.green = ctable[bestmatch].green;
620   subColor.blue  = ctable[bestmatch].blue;
621   /* Try to allocate the closest match color.  This should only
622    * fail if the cell is read/write.  Otherwise, we're incrementing
623    * the cell's reference count.
624    */
625#ifdef XFree86Server
626   if (AllocColor(cmap,
627		  &subColor.red, &subColor.green, &subColor.blue,
628		  &subColor.pixel,
629		  client) == Success) {
630#else
631   if (XAllocColor(dpy, cmap, &subColor)) {
632#endif
633      *alloced = 1;
634   }
635   else {
636      /* do this to work around a problem reported by Frank Ortega */
637      subColor.pixel = (unsigned long) bestmatch;
638      subColor.red   = ctable[bestmatch].red;
639      subColor.green = ctable[bestmatch].green;
640      subColor.blue  = ctable[bestmatch].blue;
641      subColor.flags = DoRed | DoGreen | DoBlue;
642      *alloced = 0;
643   }
644#ifdef XFree86Server
645   _mesa_free(ppixIn);
646   _mesa_free(ctable);
647#else
648   /* don't free table, save it for next time */
649#endif
650
651   *color = subColor;
652   *exact = 0;
653}
654
655
656
657/**
658 * Do setup for PF_GRAYSCALE pixel format.
659 * Note that buffer may be NULL.
660 */
661static GLboolean
662setup_grayscale(int client, XMesaVisual v,
663                XMesaBuffer buffer, XMesaColormap cmap)
664{
665   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
666      return GL_FALSE;
667   }
668
669   if (buffer) {
670      XMesaBuffer prevBuffer;
671
672      if (!cmap) {
673         return GL_FALSE;
674      }
675
676      prevBuffer = xmesa_find_buffer(v->display, cmap, buffer);
677      if (prevBuffer &&
678          (buffer->xm_visual->mesa_visual.rgbMode ==
679           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
680         /* Copy colormap stuff from previous XMesaBuffer which uses same
681          * X colormap.  Do this to avoid time spent in noFaultXAllocColor.
682          */
683         copy_colortable_info(buffer, prevBuffer);
684      }
685      else {
686         /* Allocate 256 shades of gray */
687         int gray;
688         int colorsfailed = 0;
689         for (gray=0;gray<256;gray++) {
690            GLint r = gamma_adjust( v->RedGamma,   gray, 255 );
691            GLint g = gamma_adjust( v->GreenGamma, gray, 255 );
692            GLint b = gamma_adjust( v->BlueGamma,  gray, 255 );
693            int exact, alloced;
694            XMesaColor xcol;
695            xcol.red   = (r << 8) | r;
696            xcol.green = (g << 8) | g;
697            xcol.blue  = (b << 8) | b;
698            noFaultXAllocColor( client, v->display,
699                                cmap, GET_COLORMAP_SIZE(v),
700                                &xcol, &exact, &alloced );
701            if (!exact) {
702               colorsfailed++;
703            }
704            if (alloced) {
705               assert(buffer->num_alloced<256);
706               buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
707               buffer->num_alloced++;
708            }
709
710            /*OLD
711            assert(gray < 576);
712            buffer->color_table[gray*3+0] = xcol.pixel;
713            buffer->color_table[gray*3+1] = xcol.pixel;
714            buffer->color_table[gray*3+2] = xcol.pixel;
715            assert(xcol.pixel < 65536);
716            buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
717            buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
718            buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
719            */
720            buffer->color_table[gray] = xcol.pixel;
721            assert(xcol.pixel < 65536);
722            buffer->pixel_to_r[xcol.pixel] = gray;
723            buffer->pixel_to_g[xcol.pixel] = gray;
724            buffer->pixel_to_b[xcol.pixel] = gray;
725         }
726
727         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
728            _mesa_warning(NULL,
729                  "Note: %d out of 256 needed colors do not match exactly.\n",
730                  colorsfailed );
731         }
732      }
733   }
734
735   v->dithered_pf = PF_Grayscale;
736   v->undithered_pf = PF_Grayscale;
737   return GL_TRUE;
738}
739
740
741
742/**
743 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
744 * or 8-bit TrueColor visual visual.  We try to allocate a palette of 225
745 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
746 * color.  While this function was originally designed just for 8-bit
747 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
748 * Dithering code contributed by Bob Mercier.
749 */
750static GLboolean
751setup_dithered_color(int client, XMesaVisual v,
752                     XMesaBuffer buffer, XMesaColormap cmap)
753{
754   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
755      return GL_FALSE;
756   }
757
758   if (buffer) {
759      XMesaBuffer prevBuffer;
760
761      if (!cmap) {
762         return GL_FALSE;
763      }
764
765      prevBuffer = xmesa_find_buffer(v->display, cmap, buffer);
766      if (prevBuffer &&
767          (buffer->xm_visual->mesa_visual.rgbMode ==
768           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
769         /* Copy colormap stuff from previous, matching XMesaBuffer.
770          * Do this to avoid time spent in noFaultXAllocColor.
771          */
772         copy_colortable_info(buffer, prevBuffer);
773      }
774      else {
775         /* Allocate X colors and initialize color_table[], red_table[], etc */
776         int r, g, b, i;
777         int colorsfailed = 0;
778         for (r = 0; r < DITH_R; r++) {
779            for (g = 0; g < DITH_G; g++) {
780               for (b = 0; b < DITH_B; b++) {
781                  XMesaColor xcol;
782                  int exact, alloced;
783                  xcol.red  =gamma_adjust(v->RedGamma,   r*65535/(DITH_R-1),65535);
784                  xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535);
785                  xcol.blue =gamma_adjust(v->BlueGamma,  b*65535/(DITH_B-1),65535);
786                  noFaultXAllocColor( client, v->display,
787                                      cmap, GET_COLORMAP_SIZE(v),
788                                      &xcol, &exact, &alloced );
789                  if (!exact) {
790                     colorsfailed++;
791                  }
792                  if (alloced) {
793                     assert(buffer->num_alloced<256);
794                     buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
795                     buffer->num_alloced++;
796                  }
797                  i = DITH_MIX( r, g, b );
798                  assert(i < 576);
799                  buffer->color_table[i] = xcol.pixel;
800                  assert(xcol.pixel < 65536);
801                  buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1);
802                  buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1);
803                  buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1);
804               }
805            }
806         }
807
808         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
809            _mesa_warning(NULL,
810                  "Note: %d out of %d needed colors do not match exactly.\n",
811                  colorsfailed, DITH_R * DITH_G * DITH_B );
812         }
813      }
814   }
815
816   v->dithered_pf = PF_Dither;
817   v->undithered_pf = PF_Lookup;
818   return GL_TRUE;
819}
820
821
822/**
823 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
824 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
825 * Special dithering tables have to be initialized.
826 */
827static void
828setup_8bit_hpcr(XMesaVisual v)
829{
830   /* HP Color Recovery contributed by:  Alex De Bruyn (ad@lms.be)
831    * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
832    * on the root window AND the colormap obtainable by XGetRGBColormaps
833    * for that atom must be set on the window.  (see also tkInitWindow)
834    * If that colormap is not set, the output will look stripy.
835    */
836
837   /* Setup color tables with gamma correction */
838   int i;
839   double g;
840
841   g = 1.0 / v->RedGamma;
842   for (i=0; i<256; i++) {
843      GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g ));
844      v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 );
845   }
846
847   g = 1.0 / v->GreenGamma;
848   for (i=0; i<256; i++) {
849      GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g ));
850      v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 );
851   }
852
853   g = 1.0 / v->BlueGamma;
854   for (i=0; i<256; i++) {
855      GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g ));
856      v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 );
857   }
858   v->undithered_pf = PF_HPCR;  /* can't really disable dithering for now */
859   v->dithered_pf = PF_HPCR;
860
861   /* which method should I use to clear */
862   /* GL_FALSE: keep the ordinary method  */
863   /* GL_TRUE : clear with dither pattern */
864   v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE;
865
866   if (v->hpcr_clear_flag) {
867      v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
868                                               DefaultRootWindow(v->display),
869                                               16, 2, 8);
870#ifndef XFree86Server
871      v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
872                                       0, 0, 16, 2, AllPlanes, ZPixmap);
873#endif
874   }
875}
876
877
878/**
879 * Setup RGB rendering for a window with a True/DirectColor visual.
880 */
881static void
882setup_truecolor(XMesaVisual v, XMesaBuffer buffer, XMesaColormap cmap)
883{
884   unsigned long rmask, gmask, bmask;
885   (void) buffer;
886   (void) cmap;
887
888   /* Compute red multiplier (mask) and bit shift */
889   v->rshift = 0;
890   rmask = GET_REDMASK(v);
891   while ((rmask & 1)==0) {
892      v->rshift++;
893      rmask = rmask >> 1;
894   }
895
896   /* Compute green multiplier (mask) and bit shift */
897   v->gshift = 0;
898   gmask = GET_GREENMASK(v);
899   while ((gmask & 1)==0) {
900      v->gshift++;
901      gmask = gmask >> 1;
902   }
903
904   /* Compute blue multiplier (mask) and bit shift */
905   v->bshift = 0;
906   bmask = GET_BLUEMASK(v);
907   while ((bmask & 1)==0) {
908      v->bshift++;
909      bmask = bmask >> 1;
910   }
911
912   /*
913    * Compute component-to-pixel lookup tables and dithering kernel
914    */
915   {
916      static GLubyte kernel[16] = {
917          0*16,  8*16,  2*16, 10*16,
918         12*16,  4*16, 14*16,  6*16,
919          3*16, 11*16,  1*16,  9*16,
920         15*16,  7*16, 13*16,  5*16,
921      };
922      GLint rBits = _mesa_bitcount(rmask);
923      GLint gBits = _mesa_bitcount(gmask);
924      GLint bBits = _mesa_bitcount(bmask);
925      GLint maxBits;
926      GLuint i;
927
928      /* convert pixel components in [0,_mask] to RGB values in [0,255] */
929      for (i=0; i<=rmask; i++)
930         v->PixelToR[i] = (unsigned char) ((i * 255) / rmask);
931      for (i=0; i<=gmask; i++)
932         v->PixelToG[i] = (unsigned char) ((i * 255) / gmask);
933      for (i=0; i<=bmask; i++)
934         v->PixelToB[i] = (unsigned char) ((i * 255) / bmask);
935
936      /* convert RGB values from [0,255] to pixel components */
937
938      for (i=0;i<256;i++) {
939         GLint r = gamma_adjust(v->RedGamma,   i, 255);
940         GLint g = gamma_adjust(v->GreenGamma, i, 255);
941         GLint b = gamma_adjust(v->BlueGamma,  i, 255);
942         v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
943         v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
944         v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
945      }
946      /* overflow protection */
947      for (i=256;i<512;i++) {
948         v->RtoPixel[i] = v->RtoPixel[255];
949         v->GtoPixel[i] = v->GtoPixel[255];
950         v->BtoPixel[i] = v->BtoPixel[255];
951      }
952
953      /* setup dithering kernel */
954      maxBits = rBits;
955      if (gBits > maxBits)  maxBits = gBits;
956      if (bBits > maxBits)  maxBits = bBits;
957      for (i=0;i<16;i++) {
958         v->Kernel[i] = kernel[i] >> maxBits;
959      }
960
961      v->undithered_pf = PF_Truecolor;
962      v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor;
963   }
964
965   /*
966    * Now check for TrueColor visuals which we can optimize.
967    */
968   if (   GET_REDMASK(v)  ==0x0000ff
969       && GET_GREENMASK(v)==0x00ff00
970       && GET_BLUEMASK(v) ==0xff0000
971       && CHECK_BYTE_ORDER(v)
972       && v->BitsPerPixel==32
973       && sizeof(GLuint)==4
974       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
975      /* common 32 bpp config used on SGI, Sun */
976      v->undithered_pf = v->dithered_pf = PF_8A8B8G8R;
977   }
978   else if (GET_REDMASK(v)  ==0xff0000
979       &&   GET_GREENMASK(v)==0x00ff00
980       &&   GET_BLUEMASK(v) ==0x0000ff
981       && CHECK_BYTE_ORDER(v)
982       && v->BitsPerPixel==32
983       && sizeof(GLuint)==4
984       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
985      /* common 32 bpp config used on Linux, HP, IBM */
986      if (GET_VISUAL_DEPTH(v)==32)
987	  v->undithered_pf = v->dithered_pf = PF_8A8R8G8B;
988      else
989	  v->undithered_pf = v->dithered_pf = PF_8R8G8B;
990   }
991   else if (GET_REDMASK(v)  ==0xff0000
992       &&   GET_GREENMASK(v)==0x00ff00
993       &&   GET_BLUEMASK(v) ==0x0000ff
994       && CHECK_BYTE_ORDER(v)
995       && v->BitsPerPixel==24
996       && sizeof(GLuint)==4
997       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
998      /* common packed 24 bpp config used on Linux */
999      v->undithered_pf = v->dithered_pf = PF_8R8G8B24;
1000   }
1001   else if (GET_REDMASK(v)  ==0xf800
1002       &&   GET_GREENMASK(v)==0x07e0
1003       &&   GET_BLUEMASK(v) ==0x001f
1004       && CHECK_BYTE_ORDER(v)
1005       && v->BitsPerPixel==16
1006       && sizeof(GLushort)==2
1007       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1008      /* 5-6-5 color weight on common PC VGA boards */
1009      v->undithered_pf = PF_5R6G5B;
1010      v->dithered_pf = PF_Dither_5R6G5B;
1011   }
1012   else if (GET_REDMASK(v)  ==0xe0
1013       &&   GET_GREENMASK(v)==0x1c
1014       &&   GET_BLUEMASK(v) ==0x03
1015       && CHECK_FOR_HPCR(v)) {
1016      setup_8bit_hpcr( v );
1017   }
1018}
1019
1020
1021
1022/**
1023 * Setup RGB rendering for a window with a monochrome visual.
1024 */
1025static void
1026setup_monochrome( XMesaVisual v, XMesaBuffer b )
1027{
1028   (void) b;
1029   v->dithered_pf = v->undithered_pf = PF_1Bit;
1030   /* if black=1 then we must flip pixel values */
1031   v->bitFlip = (GET_BLACK_PIXEL(v) != 0);
1032}
1033
1034
1035
1036/**
1037 * When a context is bound for the first time, we can finally finish
1038 * initializing the context's visual and buffer information.
1039 * \param v  the XMesaVisual to initialize
1040 * \param b  the XMesaBuffer to initialize (may be NULL)
1041 * \param rgb_flag  TRUE = RGBA mode, FALSE = color index mode
1042 * \param window  the window/pixmap we're rendering into
1043 * \param cmap  the colormap associated with the window/pixmap
1044 * \return GL_TRUE=success, GL_FALSE=failure
1045 */
1046static GLboolean
1047initialize_visual_and_buffer(int client, XMesaVisual v, XMesaBuffer b,
1048                             GLboolean rgb_flag, XMesaDrawable window,
1049                             XMesaColormap cmap)
1050{
1051   ASSERT(!b || b->xm_visual == v);
1052
1053   /* Save true bits/pixel */
1054   v->BitsPerPixel = bits_per_pixel(v);
1055   assert(v->BitsPerPixel > 0);
1056
1057   if (rgb_flag == GL_FALSE) {
1058      /* COLOR-INDEXED WINDOW:
1059       * Even if the visual is TrueColor or DirectColor we treat it as
1060       * being color indexed.  This is weird but might be useful to someone.
1061       */
1062      v->dithered_pf = v->undithered_pf = PF_Index;
1063      v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v);
1064   }
1065   else {
1066      /* RGB WINDOW:
1067       * We support RGB rendering into almost any kind of visual.
1068       */
1069      const int xclass = v->mesa_visual.visualType;
1070      if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
1071	 setup_truecolor( v, b, cmap );
1072      }
1073      else if (xclass == GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v) == 1) {
1074	 setup_monochrome( v, b );
1075      }
1076      else if (xclass == GLX_GRAY_SCALE || xclass == GLX_STATIC_GRAY) {
1077         if (!setup_grayscale( client, v, b, cmap )) {
1078            return GL_FALSE;
1079         }
1080      }
1081      else if ((xclass == GLX_PSEUDO_COLOR || xclass == GLX_STATIC_COLOR)
1082               && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) {
1083	 if (!setup_dithered_color( client, v, b, cmap )) {
1084            return GL_FALSE;
1085         }
1086      }
1087      else {
1088	 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n");
1089	 return GL_FALSE;
1090      }
1091      v->mesa_visual.indexBits = 0;
1092
1093      if (_mesa_getenv("MESA_NO_DITHER")) {
1094	 v->dithered_pf = v->undithered_pf;
1095      }
1096   }
1097
1098
1099   /*
1100    * If MESA_INFO env var is set print out some debugging info
1101    * which can help Brian figure out what's going on when a user
1102    * reports bugs.
1103    */
1104   if (_mesa_getenv("MESA_INFO")) {
1105      _mesa_printf("X/Mesa visual = %p\n", (void *) v);
1106      _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf);
1107      _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf);
1108      _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
1109      _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
1110      _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
1111   }
1112
1113   if (b && window) {
1114      /* Do window-specific initializations */
1115
1116      /* these should have been set in create_xmesa_buffer */
1117      ASSERT(b->frontxrb->drawable == window);
1118      ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window);
1119
1120      /* Setup for single/double buffering */
1121      if (v->mesa_visual.doubleBufferMode) {
1122         /* Double buffered */
1123         b->shm = check_for_xshm( v->display );
1124      }
1125
1126      /* X11 graphics contexts */
1127#ifdef XFree86Server
1128      b->gc = CreateScratchGC(v->display, window->depth);
1129#else
1130      b->gc = XCreateGC( v->display, window, 0, NULL );
1131#endif
1132      XMesaSetFunction( v->display, b->gc, GXcopy );
1133
1134      /* cleargc - for glClear() */
1135#ifdef XFree86Server
1136      b->cleargc = CreateScratchGC(v->display, window->depth);
1137#else
1138      b->cleargc = XCreateGC( v->display, window, 0, NULL );
1139#endif
1140      XMesaSetFunction( v->display, b->cleargc, GXcopy );
1141
1142      /*
1143       * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1144       * Patch contributed by Michael Pichler May 15, 1995.
1145       */
1146#ifdef XFree86Server
1147      b->swapgc = CreateScratchGC(v->display, window->depth);
1148      {
1149         CARD32 v[1];
1150         v[0] = FALSE;
1151         dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
1152      }
1153#else
1154      {
1155         XGCValues gcvalues;
1156         gcvalues.graphics_exposures = False;
1157         b->swapgc = XCreateGC(v->display, window,
1158                               GCGraphicsExposures, &gcvalues);
1159      }
1160#endif
1161      XMesaSetFunction( v->display, b->swapgc, GXcopy );
1162      /*
1163       * Set fill style and tile pixmap once for all for HPCR stuff
1164       * (instead of doing it each time in clear_color_HPCR_pixmap())
1165       * Initialize whole stuff
1166       * Patch contributed by Jacques Leroy March 8, 1998.
1167       */
1168      if (v->hpcr_clear_flag && b->backxrb && b->backxrb->pixmap) {
1169         int i;
1170         for (i = 0; i < 16; i++) {
1171            XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0);
1172            XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0);
1173         }
1174         XMesaPutImage(b->display, (XMesaDrawable) v->hpcr_clear_pixmap,
1175                       b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
1176         XMesaSetFillStyle( v->display, b->cleargc, FillTiled);
1177         XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap );
1178      }
1179
1180      /* Initialize the row buffer XImage for use in write_color_span() */
1181#ifdef XFree86Server
1182      b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1,
1183				     (char *)MALLOC(MAX_WIDTH*4));
1184#else
1185      b->rowimage = XCreateImage( v->display,
1186                                  v->visinfo->visual,
1187                                  v->visinfo->depth,
1188                                  ZPixmap, 0,           /*format, offset*/
1189                                  (char*) MALLOC(MAX_WIDTH*4),  /*data*/
1190                                  MAX_WIDTH, 1,         /*width, height*/
1191                                  32,                   /*bitmap_pad*/
1192                                  0                     /*bytes_per_line*/ );
1193#endif
1194      if (!b->rowimage)
1195         return GL_FALSE;
1196   }
1197
1198   return GL_TRUE;
1199}
1200
1201
1202
1203/*
1204 * Convert an RGBA color to a pixel value.
1205 */
1206unsigned long
1207xmesa_color_to_pixel(GLcontext *ctx,
1208                     GLubyte r, GLubyte g, GLubyte b, GLubyte a,
1209                     GLuint pixelFormat)
1210{
1211   XMesaContext xmesa = XMESA_CONTEXT(ctx);
1212   switch (pixelFormat) {
1213      case PF_Index:
1214         return 0;
1215      case PF_Truecolor:
1216         {
1217            unsigned long p;
1218            PACK_TRUECOLOR( p, r, g, b );
1219            return p;
1220         }
1221      case PF_8A8B8G8R:
1222         return PACK_8A8B8G8R( r, g, b, a );
1223      case PF_8A8R8G8B:
1224         return PACK_8A8R8G8B( r, g, b, a );
1225      case PF_8R8G8B:
1226         /* fall through */
1227      case PF_8R8G8B24:
1228         return PACK_8R8G8B( r, g, b );
1229      case PF_5R6G5B:
1230         return PACK_5R6G5B( r, g, b );
1231      case PF_Dither:
1232         {
1233            DITHER_SETUP;
1234            return DITHER( 1, 0, r, g, b );
1235         }
1236      case PF_1Bit:
1237         /* 382 = (3*255)/2 */
1238         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
1239      case PF_HPCR:
1240         return DITHER_HPCR(1, 1, r, g, b);
1241      case PF_Lookup:
1242         {
1243            LOOKUP_SETUP;
1244            return LOOKUP( r, g, b );
1245         }
1246      case PF_Grayscale:
1247         return GRAY_RGB( r, g, b );
1248      case PF_Dither_True:
1249         /* fall through */
1250      case PF_Dither_5R6G5B:
1251         {
1252            unsigned long p;
1253            PACK_TRUEDITHER(p, 1, 0, r, g, b);
1254            return p;
1255         }
1256      default:
1257         _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel");
1258   }
1259   return 0;
1260}
1261
1262
1263#define NUM_VISUAL_TYPES   6
1264
1265/**
1266 * Convert an X visual type to a GLX visual type.
1267 *
1268 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1269 *        to be converted.
1270 * \return If \c visualType is a valid X visual type, a GLX visual type will
1271 *         be returned.  Otherwise \c GLX_NONE will be returned.
1272 *
1273 * \note
1274 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1275 * DRI CVS tree.
1276 */
1277static GLint
1278xmesa_convert_from_x_visual_type( int visualType )
1279{
1280    static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
1281	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
1282	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
1283	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
1284    };
1285
1286    return ( (unsigned) visualType < NUM_VISUAL_TYPES )
1287	? glx_visual_types[ visualType ] : GLX_NONE;
1288}
1289
1290
1291/**********************************************************************/
1292/*****                       Public Functions                     *****/
1293/**********************************************************************/
1294
1295
1296/*
1297 * Create a new X/Mesa visual.
1298 * Input:  display - X11 display
1299 *         visinfo - an XVisualInfo pointer
1300 *         rgb_flag - GL_TRUE = RGB mode,
1301 *                    GL_FALSE = color index mode
1302 *         alpha_flag - alpha buffer requested?
1303 *         db_flag - GL_TRUE = double-buffered,
1304 *                   GL_FALSE = single buffered
1305 *         stereo_flag - stereo visual?
1306 *         ximage_flag - GL_TRUE = use an XImage for back buffer,
1307 *                       GL_FALSE = use an off-screen pixmap for back buffer
1308 *         depth_size - requested bits/depth values, or zero
1309 *         stencil_size - requested bits/stencil values, or zero
1310 *         accum_red_size - requested bits/red accum values, or zero
1311 *         accum_green_size - requested bits/green accum values, or zero
1312 *         accum_blue_size - requested bits/blue accum values, or zero
1313 *         accum_alpha_size - requested bits/alpha accum values, or zero
1314 *         num_samples - number of samples/pixel if multisampling, or zero
1315 *         level - visual level, usually 0
1316 *         visualCaveat - ala the GLX extension, usually GLX_NONE
1317 * Return;  a new XMesaVisual or 0 if error.
1318 */
1319XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
1320                               XMesaVisualInfo visinfo,
1321                               GLboolean rgb_flag,
1322                               GLboolean alpha_flag,
1323                               GLboolean db_flag,
1324                               GLboolean stereo_flag,
1325                               GLboolean ximage_flag,
1326                               GLint depth_size,
1327                               GLint stencil_size,
1328                               GLint accum_red_size,
1329                               GLint accum_green_size,
1330                               GLint accum_blue_size,
1331                               GLint accum_alpha_size,
1332                               GLint num_samples,
1333                               GLint level,
1334                               GLint visualCaveat )
1335{
1336   char *gamma;
1337   XMesaVisual v;
1338   GLint red_bits, green_bits, blue_bits, alpha_bits;
1339
1340#ifndef XFree86Server
1341   /* For debugging only */
1342   if (_mesa_getenv("MESA_XSYNC")) {
1343      /* This makes debugging X easier.
1344       * In your debugger, set a breakpoint on _XError to stop when an
1345       * X protocol error is generated.
1346       */
1347      XSynchronize( display, 1 );
1348   }
1349#endif
1350
1351   v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
1352   if (!v) {
1353      return NULL;
1354   }
1355
1356   v->display = display;
1357
1358   /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
1359    * the struct but we may need some of the information contained in it
1360    * at a later time.
1361    */
1362#ifndef XFree86Server
1363   v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
1364   if(!v->visinfo) {
1365      _mesa_free(v);
1366      return NULL;
1367   }
1368   MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
1369#endif
1370
1371   /* check for MESA_GAMMA environment variable */
1372   gamma = _mesa_getenv("MESA_GAMMA");
1373   if (gamma) {
1374      v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
1375      sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
1376      if (v->RedGamma<=0.0)    v->RedGamma = 1.0;
1377      if (v->GreenGamma<=0.0)  v->GreenGamma = v->RedGamma;
1378      if (v->BlueGamma<=0.0)   v->BlueGamma = v->RedGamma;
1379   }
1380   else {
1381      v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
1382   }
1383
1384   v->ximage_flag = ximage_flag;
1385
1386#ifdef XFree86Server
1387   /* We could calculate these values by ourselves.  nplanes is either the sum
1388    * of the red, green, and blue bits or the number index bits.
1389    * ColormapEntries is either (1U << index_bits) or
1390    * (1U << max(redBits, greenBits, blueBits)).
1391    */
1392   assert(visinfo->nplanes > 0);
1393   v->nplanes = visinfo->nplanes;
1394   v->ColormapEntries = visinfo->ColormapEntries;
1395
1396   v->mesa_visual.redMask = visinfo->redMask;
1397   v->mesa_visual.greenMask = visinfo->greenMask;
1398   v->mesa_visual.blueMask = visinfo->blueMask;
1399   v->mesa_visual.visualID = visinfo->vid;
1400   v->mesa_visual.screen = 0; /* FIXME: What should be done here? */
1401#else
1402   v->mesa_visual.redMask = visinfo->red_mask;
1403   v->mesa_visual.greenMask = visinfo->green_mask;
1404   v->mesa_visual.blueMask = visinfo->blue_mask;
1405   v->mesa_visual.visualID = visinfo->visualid;
1406   v->mesa_visual.screen = visinfo->screen;
1407#endif
1408
1409#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1410   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
1411#else
1412   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
1413#endif
1414
1415   v->mesa_visual.visualRating = visualCaveat;
1416
1417   (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 );
1418
1419   {
1420      const int xclass = v->mesa_visual.visualType;
1421      if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
1422         red_bits   = _mesa_bitcount(GET_REDMASK(v));
1423         green_bits = _mesa_bitcount(GET_GREENMASK(v));
1424         blue_bits  = _mesa_bitcount(GET_BLUEMASK(v));
1425         alpha_bits = 0;
1426      }
1427      else {
1428         /* this is an approximation */
1429         int depth;
1430         depth = GET_VISUAL_DEPTH(v);
1431         red_bits = depth / 3;
1432         depth -= red_bits;
1433         green_bits = depth / 2;
1434         depth -= green_bits;
1435         blue_bits = depth;
1436         alpha_bits = 0;
1437         assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
1438      }
1439   }
1440
1441   if (alpha_flag && alpha_bits == 0)
1442      alpha_bits = 8;
1443
1444   _mesa_initialize_visual( &v->mesa_visual,
1445                            rgb_flag, db_flag, stereo_flag,
1446                            red_bits, green_bits,
1447                            blue_bits, alpha_bits,
1448                            v->mesa_visual.indexBits,
1449                            depth_size,
1450                            stencil_size,
1451                            accum_red_size, accum_green_size,
1452                            accum_blue_size, accum_alpha_size,
1453                            0 );
1454
1455   /* XXX minor hack */
1456   v->mesa_visual.level = level;
1457   return v;
1458}
1459
1460
1461void XMesaDestroyVisual( XMesaVisual v )
1462{
1463#ifndef XFree86Server
1464   _mesa_free(v->visinfo);
1465#endif
1466   _mesa_free(v);
1467}
1468
1469
1470
1471/**
1472 * Create a new XMesaContext.
1473 * \param v  the XMesaVisual
1474 * \param share_list  another XMesaContext with which to share display
1475 *                    lists or NULL if no sharing is wanted.
1476 * \return an XMesaContext or NULL if error.
1477 */
1478XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
1479{
1480   static GLboolean firstTime = GL_TRUE;
1481   XMesaContext c;
1482   GLcontext *mesaCtx;
1483   struct dd_function_table functions;
1484   TNLcontext *tnl;
1485
1486   if (firstTime) {
1487      _glthread_INIT_MUTEX(_xmesa_lock);
1488      firstTime = GL_FALSE;
1489   }
1490
1491   /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1492   c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
1493   if (!c)
1494      return NULL;
1495
1496   mesaCtx = &(c->mesa);
1497
1498   /* initialize with default driver functions, then plug in XMesa funcs */
1499   _mesa_init_driver_functions(&functions);
1500   xmesa_init_driver_functions(v, &functions);
1501   if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual,
1502                      share_list ? &(share_list->mesa) : (GLcontext *) NULL,
1503                      &functions, (void *) c)) {
1504      _mesa_free(c);
1505      return NULL;
1506   }
1507
1508   _mesa_enable_sw_extensions(mesaCtx);
1509   _mesa_enable_1_3_extensions(mesaCtx);
1510   _mesa_enable_1_4_extensions(mesaCtx);
1511   _mesa_enable_1_5_extensions(mesaCtx);
1512   _mesa_enable_2_0_extensions(mesaCtx);
1513#if ENABLE_EXT_texure_compression_s3tc
1514    if (c->Mesa_DXTn) {
1515       _mesa_enable_extension(mesaCtx, "GL_EXT_texture_compression_s3tc");
1516       _mesa_enable_extension(mesaCtx, "GL_S3_s3tc");
1517    }
1518    _mesa_enable_extension(mesaCtx, "GL_3DFX_texture_compression_FXT1");
1519#endif
1520#if ENABLE_EXT_timer_query
1521    _mesa_enable_extension(mesaCtx, "GL_EXT_timer_query");
1522#endif
1523
1524#ifdef XFree86Server
1525   /* If we're running in the X server, do bounds checking to prevent
1526    * segfaults and server crashes!
1527    */
1528   mesaCtx->Const.CheckArrayBounds = GL_TRUE;
1529#endif
1530
1531   /* finish up xmesa context initializations */
1532   c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
1533   c->xm_visual = v;
1534   c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
1535   c->display = v->display;
1536   c->pixelformat = v->dithered_pf;      /* Dithering is enabled by default */
1537
1538   /* Initialize the software rasterizer and helper modules.
1539    */
1540   if (!_swrast_CreateContext( mesaCtx ) ||
1541       !_vbo_CreateContext( mesaCtx ) ||
1542       !_tnl_CreateContext( mesaCtx ) ||
1543       !_swsetup_CreateContext( mesaCtx )) {
1544      _mesa_free_context_data(&c->mesa);
1545      _mesa_free(c);
1546      return NULL;
1547   }
1548
1549   /* tnl setup */
1550   tnl = TNL_CONTEXT(mesaCtx);
1551   tnl->Driver.RunPipeline = _tnl_run_pipeline;
1552   /* swrast setup */
1553   xmesa_register_swrast_functions( mesaCtx );
1554   _swsetup_Wakeup(mesaCtx);
1555
1556   return c;
1557}
1558
1559
1560
1561void XMesaDestroyContext( XMesaContext c )
1562{
1563   GLcontext *mesaCtx = &c->mesa;
1564#ifdef FX
1565   XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer);
1566
1567   if (xmbuf && xmbuf->FXctx)
1568      fxMesaDestroyContext(xmbuf->FXctx);
1569#endif
1570   _swsetup_DestroyContext( mesaCtx );
1571   _swrast_DestroyContext( mesaCtx );
1572   _tnl_DestroyContext( mesaCtx );
1573   _vbo_DestroyContext( mesaCtx );
1574   _mesa_free_context_data( mesaCtx );
1575   _mesa_free( c );
1576}
1577
1578
1579
1580/**
1581 * Private function for creating an XMesaBuffer which corresponds to an
1582 * X window or pixmap.
1583 * \param v  the window's XMesaVisual
1584 * \param w  the window we're wrapping
1585 * \param c  context used to initialize the buffer if 3Dfx mode in use.
1586 * \return  new XMesaBuffer or NULL if error
1587 */
1588XMesaBuffer
1589XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c)
1590{
1591#ifndef XFree86Server
1592   XWindowAttributes attr;
1593#endif
1594#ifdef FX
1595   char *fxEnvVar;
1596#endif
1597   int client = 0;
1598   XMesaBuffer b;
1599   XMesaColormap cmap;
1600
1601   assert(v);
1602   assert(w);
1603   (void) c;
1604
1605   /* Check that window depth matches visual depth */
1606#ifdef XFree86Server
1607   client = CLIENT_ID(((XMesaDrawable)w)->id);
1608
1609   if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) {
1610      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1611                    GET_VISUAL_DEPTH(v), ((XMesaDrawable) w)->depth);
1612      return NULL;
1613   }
1614#else
1615   XGetWindowAttributes( v->display, w, &attr );
1616
1617   if (GET_VISUAL_DEPTH(v) != attr.depth) {
1618      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1619                    GET_VISUAL_DEPTH(v), attr.depth);
1620      return NULL;
1621   }
1622#endif
1623
1624   /* Find colormap */
1625#ifdef XFree86Server
1626   cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
1627#else
1628   if (attr.colormap) {
1629      cmap = attr.colormap;
1630   }
1631   else {
1632      _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
1633      /* this is weird, a window w/out a colormap!? */
1634      /* OK, let's just allocate a new one and hope for the best */
1635      cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1636   }
1637#endif
1638
1639   b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap);
1640   if (!b)
1641      return NULL;
1642
1643   if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode,
1644                                      (XMesaDrawable) w, cmap )) {
1645      xmesa_free_buffer(b);
1646      return NULL;
1647   }
1648
1649#ifdef FX
1650   fxEnvVar = _mesa_getenv("MESA_GLX_FX");
1651   if (fxEnvVar) {
1652     if (fxEnvVar[0]!='d') {
1653       int attribs[100];
1654       int numAttribs = 0;
1655       int hw;
1656       if (v->mesa_visual.depthBits > 0) {
1657	 attribs[numAttribs++] = FXMESA_DEPTH_SIZE;
1658	 attribs[numAttribs++] = v->mesa_visual.depthBits;
1659       }
1660       if (v->mesa_visual.doubleBufferMode) {
1661	 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER;
1662       }
1663       if (v->mesa_visual.accumRedBits > 0) {
1664	 attribs[numAttribs++] = FXMESA_ACCUM_SIZE;
1665	 attribs[numAttribs++] = v->mesa_visual.accumRedBits;
1666       }
1667       if (v->mesa_visual.stencilBits > 0) {
1668         attribs[numAttribs++] = FXMESA_STENCIL_SIZE;
1669         attribs[numAttribs++] = v->mesa_visual.stencilBits;
1670       }
1671       if (v->mesa_visual.alphaBits > 0) {
1672         attribs[numAttribs++] = FXMESA_ALPHA_SIZE;
1673         attribs[numAttribs++] = v->mesa_visual.alphaBits;
1674       }
1675       if (1) {
1676         attribs[numAttribs++] = FXMESA_SHARE_CONTEXT;
1677         attribs[numAttribs++] = (int) &(c->mesa);
1678       }
1679       attribs[numAttribs++] = FXMESA_NONE;
1680
1681       /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
1682       hw = fxMesaSelectCurrentBoard(0);
1683
1684       /* if these fail, there's a new bug somewhere */
1685       ASSERT(b->mesa_buffer.Width > 0);
1686       ASSERT(b->mesa_buffer.Height > 0);
1687
1688       if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) {
1689         b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
1690                                            b->mesa_buffer.Height, attribs);
1691         if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) {
1692	   b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE;
1693	   if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) {
1694	     b->FXwindowHack = GL_TRUE;
1695	     FX_grSstControl(GR_CONTROL_DEACTIVATE);
1696	   }
1697           else {
1698	     b->FXwindowHack = GL_FALSE;
1699	   }
1700         }
1701       }
1702       else {
1703         if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
1704	   b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE,
1705					  GR_REFRESH_75Hz, attribs);
1706         else
1707	   b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
1708                                              b->mesa_buffer.Height, attribs);
1709         b->FXisHackUsable = GL_FALSE;
1710         b->FXwindowHack = GL_FALSE;
1711       }
1712       /*
1713       fprintf(stderr,
1714               "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1715               hw, b->mesa_buffer.Width, b->mesa_buffer.Height,
1716	       b->FXisHackUsable, b->FXwindowHack);
1717       */
1718     }
1719   }
1720   else {
1721      _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n");
1722      _mesa_warning(NULL, "         you have not defined the MESA_GLX_FX env. var.\n");
1723      _mesa_warning(NULL, "         (check the README.3DFX file for more information).\n\n");
1724      _mesa_warning(NULL, "         you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1725   }
1726#endif
1727
1728   return b;
1729}
1730
1731
1732XMesaBuffer
1733XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
1734{
1735   return XMesaCreateWindowBuffer2( v, w, NULL );
1736}
1737
1738
1739/**
1740 * Create a new XMesaBuffer from an X pixmap.
1741 *
1742 * \param v    the XMesaVisual
1743 * \param p    the pixmap
1744 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1745 *             \c GLX_DIRECT_COLOR visual for the pixmap
1746 * \returns new XMesaBuffer or NULL if error
1747 */
1748XMesaBuffer
1749XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
1750{
1751   int client = 0;
1752   XMesaBuffer b;
1753
1754   assert(v);
1755
1756   b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
1757   if (!b)
1758      return NULL;
1759
1760#ifdef XFree86Server
1761   client = CLIENT_ID(((XMesaDrawable)p)->id);
1762#endif
1763
1764   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1765				     (XMesaDrawable) p, cmap)) {
1766      xmesa_free_buffer(b);
1767      return NULL;
1768   }
1769
1770   return b;
1771}
1772
1773
1774
1775XMesaBuffer
1776XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
1777                   unsigned int width, unsigned int height)
1778{
1779#ifdef XFree86Server
1780   return 0;
1781#else
1782   int client = 0;
1783   XMesaWindow root;
1784   XMesaDrawable drawable;  /* X Pixmap Drawable */
1785   XMesaBuffer b;
1786
1787   /* allocate pixmap for front buffer */
1788   root = RootWindow( v->display, v->visinfo->screen );
1789   drawable = XCreatePixmap(v->display, root, width, height,
1790                            v->visinfo->depth);
1791   if (!drawable)
1792      return NULL;
1793
1794   b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
1795   if (!b)
1796      return NULL;
1797
1798   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1799				     drawable, cmap)) {
1800      xmesa_free_buffer(b);
1801      return NULL;
1802   }
1803
1804   return b;
1805#endif
1806}
1807
1808
1809
1810/*
1811 * Deallocate an XMesaBuffer structure and all related info.
1812 */
1813void
1814XMesaDestroyBuffer(XMesaBuffer b)
1815{
1816   xmesa_free_buffer(b);
1817}
1818
1819
1820/**
1821 * Query the current window size and update the corresponding GLframebuffer
1822 * and all attached renderbuffers.
1823 * Called when:
1824 *  1. the first time a buffer is bound to a context.
1825 *  2. from glViewport to poll for window size changes
1826 *  3. from the XMesaResizeBuffers() API function.
1827 * Note: it's possible (and legal) for xmctx to be NULL.  That can happen
1828 * when resizing a buffer when no rendering context is bound.
1829 */
1830void
1831xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
1832{
1833   GLuint width, height;
1834   xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height);
1835   if (drawBuffer->mesa_buffer.Width != width ||
1836       drawBuffer->mesa_buffer.Height != height) {
1837      GLcontext *ctx = xmctx ? &xmctx->mesa : NULL;
1838      _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height);
1839   }
1840   drawBuffer->mesa_buffer.Initialized = GL_TRUE; /* XXX TEMPORARY? */
1841}
1842
1843
1844/*
1845 * Bind buffer b to context c and make c the current rendering context.
1846 */
1847GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
1848{
1849   return XMesaMakeCurrent2( c, b, b );
1850}
1851
1852
1853/*
1854 * Bind buffer b to context c and make c the current rendering context.
1855 */
1856GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1857                             XMesaBuffer readBuffer )
1858{
1859   if (c) {
1860      if (!drawBuffer || !readBuffer)
1861         return GL_FALSE;  /* must specify buffers! */
1862
1863#ifdef FX
1864      if (drawBuffer->FXctx) {
1865         fxMesaMakeCurrent(drawBuffer->FXctx);
1866
1867         c->xm_buffer = drawBuffer;
1868
1869         return GL_TRUE;
1870      }
1871#endif
1872      if (&(c->mesa) == _mesa_get_current_context()
1873          && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
1874          && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
1875          && XMESA_BUFFER(c->mesa.DrawBuffer)->wasCurrent) {
1876         /* same context and buffer, do nothing */
1877         return GL_TRUE;
1878      }
1879
1880      c->xm_buffer = drawBuffer;
1881
1882      /* Call this periodically to detect when the user has begun using
1883       * GL rendering from multiple threads.
1884       */
1885      _glapi_check_multithread();
1886
1887      xmesa_check_and_update_buffer_size(c, drawBuffer);
1888      if (readBuffer != drawBuffer)
1889         xmesa_check_and_update_buffer_size(c, readBuffer);
1890
1891      _mesa_make_current(&(c->mesa),
1892                         &drawBuffer->mesa_buffer,
1893                         &readBuffer->mesa_buffer);
1894
1895      if (c->xm_visual->mesa_visual.rgbMode) {
1896         /*
1897          * Must recompute and set these pixel values because colormap
1898          * can be different for different windows.
1899          */
1900         c->clearpixel = xmesa_color_to_pixel( &c->mesa,
1901                                               c->clearcolor[0],
1902                                               c->clearcolor[1],
1903                                               c->clearcolor[2],
1904                                               c->clearcolor[3],
1905                                               c->xm_visual->undithered_pf);
1906         XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel);
1907      }
1908
1909      /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1910      drawBuffer->wasCurrent = GL_TRUE;
1911   }
1912   else {
1913      /* Detach */
1914      _mesa_make_current( NULL, NULL, NULL );
1915   }
1916   return GL_TRUE;
1917}
1918
1919
1920/*
1921 * Unbind the context c from its buffer.
1922 */
1923GLboolean XMesaUnbindContext( XMesaContext c )
1924{
1925   /* A no-op for XFree86 integration purposes */
1926   return GL_TRUE;
1927}
1928
1929
1930XMesaContext XMesaGetCurrentContext( void )
1931{
1932   GET_CURRENT_CONTEXT(ctx);
1933   if (ctx) {
1934      XMesaContext xmesa = XMESA_CONTEXT(ctx);
1935      return xmesa;
1936   }
1937   else {
1938      return 0;
1939   }
1940}
1941
1942
1943XMesaBuffer XMesaGetCurrentBuffer( void )
1944{
1945   GET_CURRENT_CONTEXT(ctx);
1946   if (ctx) {
1947      XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
1948      return xmbuf;
1949   }
1950   else {
1951      return 0;
1952   }
1953}
1954
1955
1956/* New in Mesa 3.1 */
1957XMesaBuffer XMesaGetCurrentReadBuffer( void )
1958{
1959   GET_CURRENT_CONTEXT(ctx);
1960   if (ctx) {
1961      return XMESA_BUFFER(ctx->ReadBuffer);
1962   }
1963   else {
1964      return 0;
1965   }
1966}
1967
1968
1969GLboolean XMesaForceCurrent(XMesaContext c)
1970{
1971   if (c) {
1972#ifdef XGLServer
1973      _glapi_set_dispatch(c->mesa.CurrentDispatch);
1974#endif
1975
1976      if (&(c->mesa) != _mesa_get_current_context()) {
1977	 _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
1978      }
1979   }
1980   else {
1981      _mesa_make_current(NULL, NULL, NULL);
1982   }
1983   return GL_TRUE;
1984}
1985
1986
1987GLboolean XMesaLoseCurrent(XMesaContext c)
1988{
1989   (void) c;
1990   _mesa_make_current(NULL, NULL, NULL);
1991   return GL_TRUE;
1992}
1993
1994
1995GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
1996{
1997   _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
1998   return GL_TRUE;
1999}
2000
2001
2002/*
2003 * Switch 3Dfx support hack between window and full-screen mode.
2004 */
2005GLboolean XMesaSetFXmode( GLint mode )
2006{
2007#ifdef FX
2008   const char *fx = _mesa_getenv("MESA_GLX_FX");
2009   if (fx && fx[0] != 'd') {
2010      GET_CURRENT_CONTEXT(ctx);
2011      GrHwConfiguration hw;
2012      if (!FX_grSstQueryHardware(&hw)) {
2013         /*fprintf(stderr, "!grSstQueryHardware\n");*/
2014         return GL_FALSE;
2015      }
2016      if (hw.num_sst < 1) {
2017         /*fprintf(stderr, "hw.num_sst < 1\n");*/
2018         return GL_FALSE;
2019      }
2020      if (ctx) {
2021         /* [dBorca] Hack alert:
2022	  * oh, this is sooo wrong: ctx above is
2023	  * really an fxMesaContext, not an XMesaContext
2024	  */
2025         XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
2026         if (mode == XMESA_FX_WINDOW) {
2027	    if (xmbuf->FXisHackUsable) {
2028	       FX_grSstControl(GR_CONTROL_DEACTIVATE);
2029	       xmbuf->FXwindowHack = GL_TRUE;
2030	       return GL_TRUE;
2031	    }
2032	 }
2033	 else if (mode == XMESA_FX_FULLSCREEN) {
2034	    FX_grSstControl(GR_CONTROL_ACTIVATE);
2035	    xmbuf->FXwindowHack = GL_FALSE;
2036	    return GL_TRUE;
2037	 }
2038	 else {
2039	    /* Error: Bad mode value */
2040	 }
2041      }
2042   }
2043   /*fprintf(stderr, "fallthrough\n");*/
2044#else
2045   (void) mode;
2046#endif
2047   return GL_FALSE;
2048}
2049
2050
2051
2052#ifdef FX
2053/*
2054 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2055 */
2056static void FXgetImage( XMesaBuffer b )
2057{
2058   GET_CURRENT_CONTEXT(ctx);
2059   static unsigned short pixbuf[MAX_WIDTH];
2060   GLuint x, y;
2061   GLuint width, height;
2062   XMesaContext xmesa = XMESA_CONTEXT(ctx);
2063
2064#ifdef XFree86Server
2065   x = b->frontxrb->pixmap->x;
2066   y = b->frontxrb->pixmap->y;
2067   width = b->frontxrb->pixmap->width;
2068   height = b->frontxrb->pixmap->height;
2069   depth = b->frontxrb->pixmap->depth;
2070#else
2071   xmesa_get_window_size(b->display, b, &width, &height);
2072   x = y = 0;
2073#endif
2074   if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) {
2075      b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width);
2076      b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height);
2077      if (b->mesa_buffer.Width & 1)
2078         b->mesa_buffer.Width--;  /* prevent odd width */
2079   }
2080
2081   /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */
2082   /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */
2083   if (b->xm_visual->undithered_pf==PF_5R6G5B) {
2084      /* Special case: 16bpp RGB */
2085      grLfbReadRegion( GR_BUFFER_FRONTBUFFER,       /* src buffer */
2086                       0, b->FXctx->height - b->mesa_buffer.Height,  /*pos*/
2087                       b->mesa_buffer.Width, b->mesa_buffer.Height,  /* size */
2088                       b->mesa_buffer.Width * sizeof(GLushort), /* stride */
2089                       b->backxrb->ximage->data);         /* dest buffer */
2090   }
2091   else if (b->xm_visual->dithered_pf==PF_Dither
2092	    && GET_VISUAL_DEPTH(b->xm_visual)==8) {
2093      /* Special case: 8bpp RGB */
2094      for (y=0;y<b->mesa_buffer.Height;y++) {
2095         GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data
2096                        + b->backxrb->ximage->bytes_per_line * y;
2097         XDITHER_SETUP(y);
2098
2099         /* read row from 3Dfx frame buffer */
2100         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2101                          0, b->FXctx->height-(b->mesa_buffer.Height-y),
2102                          b->mesa_buffer.Width, 1,
2103                          0,
2104                          pixbuf );
2105
2106         /* write to XImage back buffer */
2107         for (x=0;x<b->mesa_buffer.Width;x++) {
2108            GLubyte r = (pixbuf[x] & 0xf800) >> 8;
2109            GLubyte g = (pixbuf[x] & 0x07e0) >> 3;
2110            GLubyte b = (pixbuf[x] & 0x001f) << 3;
2111            *ptr++ = XDITHER( x, r, g, b);
2112         }
2113      }
2114   }
2115   else {
2116      /* General case: slow! */
2117      for (y=0;y<b->mesa_buffer.Height;y++) {
2118         /* read row from 3Dfx frame buffer */
2119         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2120                          0, b->FXctx->height-(b->mesa_buffer.Height-y),
2121                          b->mesa_buffer.Width, 1,
2122                          0,
2123                          pixbuf );
2124
2125         /* write to XImage back buffer */
2126         for (x=0;x<b->mesa_buffer.Width;x++) {
2127            XMesaPutPixel(b->backxrb->ximage,x,y,
2128			  xmesa_color_to_pixel(ctx,
2129					       (pixbuf[x] & 0xf800) >> 8,
2130					       (pixbuf[x] & 0x07e0) >> 3,
2131					       (pixbuf[x] & 0x001f) << 3,
2132					       0xff,
2133                                               b->xm_visual->undithered_pf));
2134         }
2135      }
2136   }
2137   /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */
2138}
2139#endif
2140
2141
2142/*
2143 * Copy the back buffer to the front buffer.  If there's no back buffer
2144 * this is a no-op.
2145 */
2146void XMesaSwapBuffers( XMesaBuffer b )
2147{
2148   GET_CURRENT_CONTEXT(ctx);
2149
2150   if (!b->backxrb) {
2151      /* single buffered */
2152      return;
2153   }
2154
2155   /* If we're swapping the buffer associated with the current context
2156    * we have to flush any pending rendering commands first.
2157    */
2158   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2159      _mesa_notifySwapBuffers(ctx);
2160
2161   if (b->db_mode) {
2162#ifdef FX
2163      if (b->FXctx) {
2164         fxMesaSwapBuffers();
2165
2166         if (b->FXwindowHack)
2167            FXgetImage(b);
2168         else
2169            return;
2170      }
2171#endif
2172     if (b->backxrb->ximage) {
2173	 /* Copy Ximage (back buf) from client memory to server window */
2174#if defined(USE_XSHM) && !defined(XFree86Server)
2175	 if (b->shm) {
2176            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2177	    XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
2178			  b->swapgc,
2179			  b->backxrb->ximage, 0, 0,
2180			  0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
2181                          False );
2182            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2183	 }
2184	 else
2185#endif
2186         {
2187            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2188            XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
2189			   b->swapgc,
2190			   b->backxrb->ximage, 0, 0,
2191			   0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height );
2192            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2193         }
2194      }
2195      else if (b->backxrb->pixmap) {
2196	 /* Copy pixmap (back buf) to window (front buf) on server */
2197         /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2198	 XMesaCopyArea( b->xm_visual->display,
2199			b->backxrb->pixmap,   /* source drawable */
2200			b->frontxrb->drawable,  /* dest. drawable */
2201			b->swapgc,
2202			0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
2203			0, 0                 /* dest region */
2204		      );
2205         /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2206      }
2207
2208      if (b->swAlpha)
2209         _mesa_copy_soft_alpha_renderbuffers(ctx, &b->mesa_buffer);
2210   }
2211#if !defined(XFree86Server)
2212   XSync( b->xm_visual->display, False );
2213#endif
2214}
2215
2216
2217
2218/*
2219 * Copy sub-region of back buffer to front buffer
2220 */
2221void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
2222{
2223   GET_CURRENT_CONTEXT(ctx);
2224
2225   /* If we're swapping the buffer associated with the current context
2226    * we have to flush any pending rendering commands first.
2227    */
2228   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2229      _mesa_notifySwapBuffers(ctx);
2230
2231   if (!b->backxrb) {
2232      /* single buffered */
2233      return;
2234   }
2235
2236   if (b->db_mode) {
2237      int yTop = b->mesa_buffer.Height - y - height;
2238#ifdef FX
2239      if (b->FXctx) {
2240         fxMesaSwapBuffers();
2241         if (b->FXwindowHack)
2242            FXgetImage(b);
2243         else
2244            return;
2245      }
2246#endif
2247      if (b->backxrb->ximage) {
2248         /* Copy Ximage from host's memory to server's window */
2249#if defined(USE_XSHM) && !defined(XFree86Server)
2250         if (b->shm) {
2251            /* XXX assuming width and height aren't too large! */
2252            XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
2253                          b->swapgc,
2254                          b->backxrb->ximage, x, yTop,
2255                          x, yTop, width, height, False );
2256            /* wait for finished event??? */
2257         }
2258         else
2259#endif
2260         {
2261            /* XXX assuming width and height aren't too large! */
2262            XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
2263			   b->swapgc,
2264			   b->backxrb->ximage, x, yTop,
2265			   x, yTop, width, height );
2266         }
2267      }
2268      else {
2269         /* Copy pixmap to window on server */
2270         XMesaCopyArea( b->xm_visual->display,
2271			b->backxrb->pixmap,           /* source drawable */
2272			b->frontxrb->drawable,        /* dest. drawable */
2273			b->swapgc,
2274			x, yTop, width, height,  /* source region */
2275			x, yTop                  /* dest region */
2276                      );
2277      }
2278   }
2279}
2280
2281
2282/*
2283 * Return a pointer to the XMesa backbuffer Pixmap or XImage.  This function
2284 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2285 * back buffer directly.
2286 * Output:  pixmap - pointer to back buffer's Pixmap, or 0
2287 *          ximage - pointer to back buffer's XImage, or NULL
2288 * Return:  GL_TRUE = context is double buffered
2289 *          GL_FALSE = context is single buffered
2290 */
2291#ifndef XFree86Server
2292GLboolean XMesaGetBackBuffer( XMesaBuffer b,
2293                              XMesaPixmap *pixmap,
2294                              XMesaImage **ximage )
2295{
2296   if (b->db_mode) {
2297      if (pixmap)
2298         *pixmap = b->backxrb->pixmap;
2299      if (ximage)
2300         *ximage = b->backxrb->ximage;
2301      return GL_TRUE;
2302   }
2303   else {
2304      *pixmap = 0;
2305      *ximage = NULL;
2306      return GL_FALSE;
2307   }
2308}
2309#endif /* XFree86Server */
2310
2311
2312/*
2313 * Return the depth buffer associated with an XMesaBuffer.
2314 * Input:  b - the XMesa buffer handle
2315 * Output:  width, height - size of buffer in pixels
2316 *          bytesPerValue - bytes per depth value (2 or 4)
2317 *          buffer - pointer to depth buffer values
2318 * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
2319 */
2320GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
2321                               GLint *bytesPerValue, void **buffer )
2322{
2323   struct gl_renderbuffer *rb
2324      = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer;
2325   if (!rb || !rb->Data) {
2326      *width = 0;
2327      *height = 0;
2328      *bytesPerValue = 0;
2329      *buffer = 0;
2330      return GL_FALSE;
2331   }
2332   else {
2333      *width = b->mesa_buffer.Width;
2334      *height = b->mesa_buffer.Height;
2335      *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16
2336         ? sizeof(GLushort) : sizeof(GLuint);
2337      *buffer = rb->Data;
2338      return GL_TRUE;
2339   }
2340}
2341
2342
2343void XMesaFlush( XMesaContext c )
2344{
2345   if (c && c->xm_visual) {
2346#ifdef XFree86Server
2347      /* NOT_NEEDED */
2348#else
2349      XSync( c->xm_visual->display, False );
2350#endif
2351   }
2352}
2353
2354
2355
2356const char *XMesaGetString( XMesaContext c, int name )
2357{
2358   (void) c;
2359   if (name==XMESA_VERSION) {
2360      return "5.0";
2361   }
2362   else if (name==XMESA_EXTENSIONS) {
2363      return "";
2364   }
2365   else {
2366      return NULL;
2367   }
2368}
2369
2370
2371
2372XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
2373{
2374   XMesaBuffer b;
2375   for (b=XMesaBufferList; b; b=b->Next) {
2376      if (b->frontxrb->drawable == d && b->display == dpy) {
2377         return b;
2378      }
2379   }
2380   return NULL;
2381}
2382
2383
2384/**
2385 * Free/destroy all XMesaBuffers associated with given display.
2386 */
2387void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy)
2388{
2389   XMesaBuffer b, next;
2390   for (b = XMesaBufferList; b; b = next) {
2391      next = b->Next;
2392      if (b->display == dpy) {
2393         xmesa_free_buffer(b);
2394      }
2395   }
2396}
2397
2398
2399/*
2400 * Look for XMesaBuffers whose X window has been destroyed.
2401 * Deallocate any such XMesaBuffers.
2402 */
2403void XMesaGarbageCollect( void )
2404{
2405   XMesaBuffer b, next;
2406   for (b=XMesaBufferList; b; b=next) {
2407      next = b->Next;
2408      if (b->display && b->frontxrb->drawable && b->type == WINDOW) {
2409#ifdef XFree86Server
2410	 /* NOT_NEEDED */
2411#else
2412         XSync(b->display, False);
2413         if (!window_exists( b->display, b->frontxrb->drawable )) {
2414            /* found a dead window, free the ancillary info */
2415            XMesaDestroyBuffer( b );
2416         }
2417#endif
2418      }
2419   }
2420}
2421
2422
2423unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
2424                                GLfloat red, GLfloat green,
2425                                GLfloat blue, GLfloat alpha )
2426{
2427   GLcontext *ctx = &xmesa->mesa;
2428   GLint r = (GLint) (red   * 255.0F);
2429   GLint g = (GLint) (green * 255.0F);
2430   GLint b = (GLint) (blue  * 255.0F);
2431   GLint a = (GLint) (alpha * 255.0F);
2432
2433   switch (xmesa->pixelformat) {
2434      case PF_Index:
2435         return 0;
2436      case PF_Truecolor:
2437         {
2438            unsigned long p;
2439            PACK_TRUECOLOR( p, r, g, b );
2440            return p;
2441         }
2442      case PF_8A8B8G8R:
2443         return PACK_8A8B8G8R( r, g, b, a );
2444      case PF_8A8R8G8B:
2445         return PACK_8A8R8G8B( r, g, b, a );
2446      case PF_8R8G8B:
2447         return PACK_8R8G8B( r, g, b );
2448      case PF_5R6G5B:
2449         return PACK_5R6G5B( r, g, b );
2450      case PF_Dither:
2451         {
2452            DITHER_SETUP;
2453            return DITHER( x, y, r, g, b );
2454         }
2455      case PF_1Bit:
2456         /* 382 = (3*255)/2 */
2457         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
2458      case PF_HPCR:
2459         return DITHER_HPCR(x, y, r, g, b);
2460      case PF_Lookup:
2461         {
2462            LOOKUP_SETUP;
2463            return LOOKUP( r, g, b );
2464         }
2465      case PF_Grayscale:
2466         return GRAY_RGB( r, g, b );
2467      case PF_Dither_5R6G5B:
2468         /* fall through */
2469      case PF_Dither_True:
2470         {
2471            unsigned long p;
2472            PACK_TRUEDITHER(p, x, y, r, g, b);
2473            return p;
2474         }
2475      default:
2476         _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor");
2477   }
2478   return 0;
2479}
2480
2481
2482/*
2483 * This is typically called when the window size changes and we need
2484 * to reallocate the buffer's back/depth/stencil/accum buffers.
2485 */
2486void
2487XMesaResizeBuffers( XMesaBuffer b )
2488{
2489   GET_CURRENT_CONTEXT(ctx);
2490   XMesaContext xmctx = XMESA_CONTEXT(ctx);
2491   if (!xmctx)
2492      return;
2493   xmesa_check_and_update_buffer_size(xmctx, b);
2494}
2495
2496