xm_api.c revision 894844a8d956a0ee5f95836331dc318f49fdb845
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.1 4 * 5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/* 26 * This file contains the implementations of all the XMesa* functions. 27 * 28 * 29 * NOTES: 30 * 31 * The window coordinate system origin (0,0) is in the lower-left corner 32 * of the window. X11's window coordinate origin is in the upper-left 33 * corner of the window. Therefore, most drawing functions in this 34 * file have to flip Y coordinates. 35 * 36 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 37 * in support for the MIT Shared Memory extension. If enabled, when you 38 * use an Ximage for the back buffer in double buffered mode, the "swap" 39 * operation will be faster. You must also link with -lXext. 40 * 41 * Byte swapping: If the Mesa host and the X display use a different 42 * byte order then there's some trickiness to be aware of when using 43 * XImages. The byte ordering used for the XImage is that of the X 44 * display, not the Mesa host. 45 * The color-to-pixel encoding for True/DirectColor must be done 46 * according to the display's visual red_mask, green_mask, and blue_mask. 47 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 48 * do byte swapping if needed. If one wants to directly "poke" the pixel 49 * into the XImage's buffer then the pixel must be byte swapped first. In 50 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format 51 * and use XPutPixel everywhere except in the implementation of 52 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so 53 * instead of using XPutPixel we "poke" our values after byte-swapping 54 * the clear pixel value if needed. 55 * 56 */ 57 58#ifdef __CYGWIN__ 59#undef WIN32 60#undef __WIN32__ 61#endif 62 63#include "glxheader.h" 64#include "GL/xmesa.h" 65#include "xmesaP.h" 66#include "context.h" 67#include "extensions.h" 68#include "glthread.h" 69#include "imports.h" 70#include "matrix.h" 71#include "mtypes.h" 72#include "macros.h" 73#include "texformat.h" 74#include "texobj.h" 75#include "texstore.h" 76#include "swrast/swrast.h" 77#include "swrast_setup/swrast_setup.h" 78#include "array_cache/acache.h" 79#include "tnl/tnl.h" 80#include "tnl/t_context.h" 81#include "tnl/t_pipeline.h" 82#include "drivers/common/driverfuncs.h" 83 84#ifdef XFree86Server 85#include <GL/glxtokens.h> 86#endif 87 88/* 89 * Global X driver lock 90 */ 91_glthread_Mutex _xmesa_lock; 92 93 94 95/* 96 * Lookup tables for HPCR pixel format: 97 */ 98static short hpcr_rgbTbl[3][256] = { 99{ 100 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 101 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 102 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 103 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 104 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 105 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 106 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 107 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 108112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 109128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 110144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 111160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 112176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 113192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 114208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 115224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 116}, 117{ 118 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 119 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 120 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 121 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 122 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 123 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 124 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 125 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 126112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 127128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 128144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 129160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 130176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 131192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 132208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 133224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 134}, 135{ 136 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 137 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 138 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 139 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, 140 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 141 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 142 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87, 143 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 144 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 145112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 146128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 147144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 148160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 149176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 150192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 151208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223 152} 153}; 154 155 156 157/**********************************************************************/ 158/***** X Utility Functions *****/ 159/**********************************************************************/ 160 161 162/* 163 * Return the host's byte order as LSBFirst or MSBFirst ala X. 164 */ 165#ifndef XFree86Server 166static int host_byte_order( void ) 167{ 168 int i = 1; 169 char *cptr = (char *) &i; 170 return (*cptr==1) ? LSBFirst : MSBFirst; 171} 172#endif 173 174 175/* 176 * Error handling. 177 */ 178#ifndef XFree86Server 179static volatile int mesaXErrorFlag = 0; 180 181static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event ) 182{ 183 (void) dpy; 184 (void) event; 185 mesaXErrorFlag = 1; 186 return 0; 187} 188#endif 189 190 191/* 192 * Check if the X Shared Memory extension is available. 193 * Return: 0 = not available 194 * 1 = shared XImage support available 195 * 2 = shared Pixmap support available also 196 */ 197#ifndef XFree86Server 198static int check_for_xshm( XMesaDisplay *display ) 199{ 200#ifdef USE_XSHM 201 int major, minor, ignore; 202 Bool pixmaps; 203 204 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 205 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 206 return (pixmaps==True) ? 2 : 1; 207 } 208 else { 209 return 0; 210 } 211 } 212 else { 213 return 0; 214 } 215#else 216 /* Can't compile XSHM support */ 217 return 0; 218#endif 219} 220#endif 221 222 223/* 224 * Return the width and height of the given drawable. 225 */ 226static void get_drawable_size( XMesaDisplay *dpy, XMesaDrawable d, 227 unsigned int *width, unsigned int *height) 228{ 229#ifdef XFree86Server 230 (void) dpy; 231 *width = d->width; 232 *height = d->height; 233#else 234 Window root; 235 int x, y; 236 unsigned int bw, depth; 237 238 _glthread_LOCK_MUTEX(_xmesa_lock); 239 XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth ); 240 _glthread_UNLOCK_MUTEX(_xmesa_lock); 241#endif 242} 243 244 245/* 246 * Apply gamma correction to an intensity value in [0..max]. Return the 247 * new intensity value. 248 */ 249static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max ) 250{ 251 if (gamma == 1.0) { 252 return value; 253 } 254 else { 255 double x = (double) value / (double) max; 256 return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma)); 257 } 258} 259 260 261 262/* 263 * Return the true number of bits per pixel for XImages. 264 * For example, if we request a 24-bit deep visual we may actually need/get 265 * 32bpp XImages. This function returns the appropriate bpp. 266 * Input: dpy - the X display 267 * visinfo - desribes the visual to be used for XImages 268 * Return: true number of bits per pixel for XImages 269 */ 270#ifdef XFree86Server 271 272static int bits_per_pixel( XMesaVisual xmv ) 273{ 274 const int depth = xmv->nplanes; 275 int i; 276 for (i = 0; i < screenInfo.numPixmapFormats; i++) { 277 if (screenInfo.formats[i].depth == depth) 278 return screenInfo.formats[i].bitsPerPixel; 279 } 280 return depth; /* should never get here, but this should be safe */ 281} 282 283#else 284 285static int bits_per_pixel( XMesaVisual xmv ) 286{ 287 XMesaDisplay *dpy = xmv->display; 288 XMesaVisualInfo visinfo = xmv->visinfo; 289 XMesaImage *img; 290 int bitsPerPixel; 291 /* Create a temporary XImage */ 292 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 293 ZPixmap, 0, /*format, offset*/ 294 (char*) MALLOC(8), /*data*/ 295 1, 1, /*width, height*/ 296 32, /*bitmap_pad*/ 297 0 /*bytes_per_line*/ 298 ); 299 assert(img); 300 /* grab the bits/pixel value */ 301 bitsPerPixel = img->bits_per_pixel; 302 /* free the XImage */ 303 FREE( img->data ); 304 img->data = NULL; 305 XMesaDestroyImage( img ); 306 return bitsPerPixel; 307} 308#endif 309 310 311 312/* 313 * Determine if a given X window ID is valid (window exists). 314 * Do this by calling XGetWindowAttributes() for the window and 315 * checking if we catch an X error. 316 * Input: dpy - the display 317 * win - the window to check for existance 318 * Return: GL_TRUE - window exists 319 * GL_FALSE - window doesn't exist 320 */ 321#ifndef XFree86Server 322static GLboolean WindowExistsFlag; 323 324static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) 325{ 326 (void) dpy; 327 if (xerr->error_code == BadWindow) { 328 WindowExistsFlag = GL_FALSE; 329 } 330 return 0; 331} 332 333static GLboolean window_exists( XMesaDisplay *dpy, Window win ) 334{ 335 XWindowAttributes wa; 336 int (*old_handler)( XMesaDisplay*, XErrorEvent* ); 337 WindowExistsFlag = GL_TRUE; 338 old_handler = XSetErrorHandler(window_exists_err_handler); 339 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 340 XSetErrorHandler(old_handler); 341 return WindowExistsFlag; 342} 343#endif 344 345 346 347/**********************************************************************/ 348/***** Linked list of XMesaBuffers *****/ 349/**********************************************************************/ 350 351static XMesaBuffer XMesaBufferList = NULL; 352 353 354/* Allocate a new XMesaBuffer, add to linked list */ 355static XMesaBuffer alloc_xmesa_buffer(void) 356{ 357 XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 358 if (b) { 359 b->Next = XMesaBufferList; 360 XMesaBufferList = b; 361 } 362 return b; 363} 364 365 366/* 367 * Find an XMesaBuffer by matching X display and colormap but NOT matching 368 * the notThis buffer. 369 */ 370static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy, 371 XMesaColormap cmap, 372 XMesaBuffer notThis) 373{ 374 XMesaBuffer b; 375 for (b=XMesaBufferList; b; b=b->Next) { 376 if (b->display==dpy && b->cmap==cmap && b!=notThis) { 377 return b; 378 } 379 } 380 return NULL; 381} 382 383 384/* 385 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap 386 * entries. 387 */ 388static void free_xmesa_buffer(int client, XMesaBuffer buffer) 389{ 390 XMesaBuffer prev = NULL, b; 391 (void) client; 392 for (b=XMesaBufferList; b; b=b->Next) { 393 if (b==buffer) { 394 /* unlink bufer from list */ 395 if (prev) 396 prev->Next = buffer->Next; 397 else 398 XMesaBufferList = buffer->Next; 399 /* Check to free X colors */ 400 if (buffer->num_alloced>0) { 401 /* If no other buffer uses this X colormap then free the colors. */ 402 if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) { 403#ifdef XFree86Server 404 (void)FreeColors(buffer->cmap, client, 405 buffer->num_alloced, buffer->alloced_colors, 406 0); 407#else 408 XFreeColors(buffer->display, buffer->cmap, 409 buffer->alloced_colors, buffer->num_alloced, 0); 410#endif 411 } 412 } 413 414 _mesa_free_framebuffer_data(&buffer->mesa_buffer); 415 FREE(buffer); 416 417 return; 418 } 419 /* continue search */ 420 prev = b; 421 } 422 /* buffer not found in XMesaBufferList */ 423 _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n"); 424} 425 426 427/* Copy X color table stuff from one XMesaBuffer to another. */ 428static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) 429{ 430 MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); 431 MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); 432 MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); 433 MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); 434 dst->num_alloced = src->num_alloced; 435 MEMCPY(dst->alloced_colors, src->alloced_colors, 436 sizeof(src->alloced_colors)); 437} 438 439 440 441/**********************************************************************/ 442/***** Misc Private Functions *****/ 443/**********************************************************************/ 444 445 446/* 447 * Return number of bits set in n. 448 */ 449static int bitcount( unsigned long n ) 450{ 451 int bits; 452 for (bits=0; n>0; n=n>>1) { 453 if (n&1) { 454 bits++; 455 } 456 } 457 return bits; 458} 459 460 461 462/* 463 * Allocate a shared memory XImage back buffer for the given XMesaBuffer. 464 * Return: GL_TRUE if success, GL_FALSE if error 465 */ 466#ifndef XFree86Server 467static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) 468{ 469#ifdef USE_XSHM 470 /* 471 * We have to do a _lot_ of error checking here to be sure we can 472 * really use the XSHM extension. It seems different servers trigger 473 * errors at different points if the extension won't work. Therefore 474 * we have to be very careful... 475 */ 476 GC gc; 477 int (*old_handler)( XMesaDisplay *, XErrorEvent * ); 478 479 b->backimage = XShmCreateImage( b->xm_visual->display, 480 b->xm_visual->visinfo->visual, 481 b->xm_visual->visinfo->depth, 482 ZPixmap, NULL, &b->shminfo, 483 b->width, b->height ); 484 if (b->backimage == NULL) { 485 _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling."); 486 b->shm = 0; 487 return GL_FALSE; 488 } 489 490 b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line 491 * b->backimage->height, IPC_CREAT|0777 ); 492 if (b->shminfo.shmid < 0) { 493 _mesa_warning(NULL, "shmget failed while allocating back buffer"); 494 XDestroyImage( b->backimage ); 495 b->backimage = NULL; 496 _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmget), disabling."); 497 b->shm = 0; 498 return GL_FALSE; 499 } 500 501 b->shminfo.shmaddr = b->backimage->data 502 = (char*)shmat( b->shminfo.shmid, 0, 0 ); 503 if (b->shminfo.shmaddr == (char *) -1) { 504 _mesa_warning(NULL, "shmat() failed while allocating back buffer"); 505 XDestroyImage( b->backimage ); 506 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 507 b->backimage = NULL; 508 _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmat), disabling."); 509 b->shm = 0; 510 return GL_FALSE; 511 } 512 513 b->shminfo.readOnly = False; 514 mesaXErrorFlag = 0; 515 old_handler = XSetErrorHandler( mesaHandleXError ); 516 /* This may trigger the X protocol error we're ready to catch: */ 517 XShmAttach( b->xm_visual->display, &b->shminfo ); 518 XSync( b->xm_visual->display, False ); 519 520 if (mesaXErrorFlag) { 521 /* we are on a remote display, this error is normal, don't print it */ 522 XFlush( b->xm_visual->display ); 523 mesaXErrorFlag = 0; 524 XDestroyImage( b->backimage ); 525 shmdt( b->shminfo.shmaddr ); 526 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 527 b->backimage = NULL; 528 b->shm = 0; 529 (void) XSetErrorHandler( old_handler ); 530 return GL_FALSE; 531 } 532 533 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */ 534 535 /* Finally, try an XShmPutImage to be really sure the extension works */ 536 gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL ); 537 XShmPutImage( b->xm_visual->display, b->frontbuffer, gc, 538 b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); 539 XSync( b->xm_visual->display, False ); 540 XFreeGC( b->xm_visual->display, gc ); 541 (void) XSetErrorHandler( old_handler ); 542 if (mesaXErrorFlag) { 543 XFlush( b->xm_visual->display ); 544 mesaXErrorFlag = 0; 545 XDestroyImage( b->backimage ); 546 shmdt( b->shminfo.shmaddr ); 547 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 548 b->backimage = NULL; 549 b->shm = 0; 550 return GL_FALSE; 551 } 552 553 if (b->backimage) { 554 int height = b->backimage->height; 555 /* Needed by PIXELADDR1 macro */ 556 b->ximage_width1 = b->backimage->bytes_per_line; 557 b->ximage_origin1 = (GLubyte *) b->backimage->data 558 + b->ximage_width1 * (height-1); 559 /* Needed by PIXELADDR2 macro */ 560 b->ximage_width2 = b->backimage->bytes_per_line / 2; 561 b->ximage_origin2 = (GLushort *) b->backimage->data 562 + b->ximage_width2 * (height-1); 563 /* Needed by PIXELADDR3 macro */ 564 b->ximage_width3 = b->backimage->bytes_per_line; 565 b->ximage_origin3 = (GLubyte *) b->backimage->data 566 + b->ximage_width3 * (height-1); 567 /* Needed by PIXELADDR4 macro */ 568 b->ximage_width4 = b->backimage->width; 569 b->ximage_origin4 = (GLuint *) b->backimage->data 570 + b->ximage_width4 * (height-1); 571 } 572 573 return GL_TRUE; 574#else 575 /* Can't compile XSHM support */ 576 return GL_FALSE; 577#endif 578} 579#endif 580 581 582 583/* 584 * Setup an off-screen pixmap or Ximage to use as the back buffer. 585 * Input: b - the X/Mesa buffer 586 */ 587void xmesa_alloc_back_buffer( XMesaBuffer b ) 588{ 589 if (b->db_state==BACK_XIMAGE) { 590 /* Deallocate the old backimage, if any */ 591 if (b->backimage) { 592#if defined(USE_XSHM) && !defined(XFree86Server) 593 if (b->shm) { 594 XShmDetach( b->xm_visual->display, &b->shminfo ); 595 XDestroyImage( b->backimage ); 596 shmdt( b->shminfo.shmaddr ); 597 } 598 else 599#endif 600 XMesaDestroyImage( b->backimage ); 601 b->backimage = NULL; 602 } 603 604 /* Allocate new back buffer */ 605#ifdef XFree86Server 606 { 607 /* Allocate a regular XImage for the back buffer. */ 608 b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel, 609 b->width, b->height, NULL); 610#else 611 if (b->shm==0 || alloc_shm_back_buffer(b)==GL_FALSE) { 612 /* Allocate a regular XImage for the back buffer. */ 613 b->backimage = XCreateImage( b->xm_visual->display, 614 b->xm_visual->visinfo->visual, 615 GET_VISUAL_DEPTH(b->xm_visual), 616 ZPixmap, 0, /* format, offset */ 617 NULL, b->width, b->height, 618 8, 0 ); /* pad, bytes_per_line */ 619#endif 620 if (!b->backimage) { 621 _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed."); 622 } 623 b->backimage->data = (char *) MALLOC( b->backimage->height 624 * b->backimage->bytes_per_line ); 625 if (!b->backimage->data) { 626 _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed."); 627 XMesaDestroyImage( b->backimage ); 628 b->backimage = NULL; 629 } 630 } 631 b->backpixmap = None; 632 } 633 else if (b->db_state==BACK_PIXMAP) { 634 XMesaPixmap old_pixmap = b->backpixmap; 635 /* Free the old back pixmap */ 636 if (b->backpixmap) { 637 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 638 } 639 /* Allocate new back pixmap */ 640 b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer, 641 b->width, b->height, 642 GET_VISUAL_DEPTH(b->xm_visual) ); 643 b->backimage = NULL; 644 /* update other references to backpixmap */ 645 if (b->buffer==(XMesaDrawable)old_pixmap) { 646 b->buffer = (XMesaDrawable)b->backpixmap; 647 } 648 } 649} 650 651 652 653/* 654 * A replacement for XAllocColor. This function should never 655 * fail to allocate a color. When XAllocColor fails, we return 656 * the nearest matching color. If we have to allocate many colors 657 * this function isn't too efficient; the XQueryColors() could be 658 * done just once. 659 * Written by Michael Pichler, Brian Paul, Mark Kilgard 660 * Input: dpy - X display 661 * cmap - X colormap 662 * cmapSize - size of colormap 663 * In/Out: color - the XColor struct 664 * Output: exact - 1=exact color match, 0=closest match 665 * alloced - 1=XAlloc worked, 0=XAlloc failed 666 */ 667static void 668noFaultXAllocColor( int client, 669 XMesaDisplay *dpy, 670 XMesaColormap cmap, 671 int cmapSize, 672 XMesaColor *color, 673 int *exact, int *alloced ) 674{ 675#ifdef XFree86Server 676 Pixel *ppixIn; 677 xrgb *ctable; 678#else 679 /* we'll try to cache ctable for better remote display performance */ 680 static Display *prevDisplay = NULL; 681 static XMesaColormap prevCmap = 0; 682 static int prevCmapSize = 0; 683 static XMesaColor *ctable = NULL; 684#endif 685 XMesaColor subColor; 686 int i, bestmatch; 687 double mindist; /* 3*2^16^2 exceeds long int precision. */ 688 689 (void) client; 690 691 /* First try just using XAllocColor. */ 692#ifdef XFree86Server 693 if (AllocColor(cmap, 694 &color->red, &color->green, &color->blue, 695 &color->pixel, 696 client) == Success) { 697#else 698 if (XAllocColor(dpy, cmap, color)) { 699#endif 700 *exact = 1; 701 *alloced = 1; 702 return; 703 } 704 705 /* Alloc failed, search for closest match */ 706 707 /* Retrieve color table entries. */ 708 /* XXX alloca candidate. */ 709#ifdef XFree86Server 710 ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); 711 ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); 712 for (i = 0; i < cmapSize; i++) { 713 ppixIn[i] = i; 714 } 715 QueryColors(cmap, cmapSize, ppixIn, ctable); 716#else 717 if (prevDisplay != dpy || prevCmap != cmap 718 || prevCmapSize != cmapSize || !ctable) { 719 /* free previously cached color table */ 720 if (ctable) 721 FREE(ctable); 722 /* Get the color table from X */ 723 ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); 724 assert(ctable); 725 for (i = 0; i < cmapSize; i++) { 726 ctable[i].pixel = i; 727 } 728 XQueryColors(dpy, cmap, ctable, cmapSize); 729 prevDisplay = dpy; 730 prevCmap = cmap; 731 prevCmapSize = cmapSize; 732 } 733#endif 734 735 /* Find best match. */ 736 bestmatch = -1; 737 mindist = 0.0; 738 for (i = 0; i < cmapSize; i++) { 739 double dr = 0.30 * ((double) color->red - (double) ctable[i].red); 740 double dg = 0.59 * ((double) color->green - (double) ctable[i].green); 741 double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); 742 double dist = dr * dr + dg * dg + db * db; 743 if (bestmatch < 0 || dist < mindist) { 744 bestmatch = i; 745 mindist = dist; 746 } 747 } 748 749 /* Return result. */ 750 subColor.red = ctable[bestmatch].red; 751 subColor.green = ctable[bestmatch].green; 752 subColor.blue = ctable[bestmatch].blue; 753 /* Try to allocate the closest match color. This should only 754 * fail if the cell is read/write. Otherwise, we're incrementing 755 * the cell's reference count. 756 */ 757#ifdef XFree86Server 758 if (AllocColor(cmap, 759 &subColor.red, &subColor.green, &subColor.blue, 760 &subColor.pixel, 761 client) == Success) { 762#else 763 if (XAllocColor(dpy, cmap, &subColor)) { 764#endif 765 *alloced = 1; 766 } 767 else { 768 /* do this to work around a problem reported by Frank Ortega */ 769 subColor.pixel = (unsigned long) bestmatch; 770 subColor.red = ctable[bestmatch].red; 771 subColor.green = ctable[bestmatch].green; 772 subColor.blue = ctable[bestmatch].blue; 773 subColor.flags = DoRed | DoGreen | DoBlue; 774 *alloced = 0; 775 } 776#ifdef XFree86Server 777 FREE(ppixIn); 778 FREE(ctable); 779#else 780 /* don't free table, save it for next time */ 781#endif 782 783 *color = subColor; 784 *exact = 0; 785} 786 787 788 789 790/* 791 * Do setup for PF_GRAYSCALE pixel format. 792 * Note that buffer may be NULL. 793 */ 794static GLboolean setup_grayscale( int client, XMesaVisual v, 795 XMesaBuffer buffer, XMesaColormap cmap ) 796{ 797 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 798 return GL_FALSE; 799 } 800 801 if (buffer) { 802 XMesaBuffer prevBuffer; 803 804 if (!cmap) { 805 return GL_FALSE; 806 } 807 808 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 809 if (prevBuffer && 810 (buffer->xm_visual->mesa_visual.rgbMode == 811 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 812 /* Copy colormap stuff from previous XMesaBuffer which uses same 813 * X colormap. Do this to avoid time spent in noFaultXAllocColor. 814 */ 815 copy_colortable_info(buffer, prevBuffer); 816 } 817 else { 818 /* Allocate 256 shades of gray */ 819 int gray; 820 int colorsfailed = 0; 821 for (gray=0;gray<256;gray++) { 822 GLint r = gamma_adjust( v->RedGamma, gray, 255 ); 823 GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); 824 GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); 825 int exact, alloced; 826 XMesaColor xcol; 827 xcol.red = (r << 8) | r; 828 xcol.green = (g << 8) | g; 829 xcol.blue = (b << 8) | b; 830 noFaultXAllocColor( client, v->display, 831 cmap, GET_COLORMAP_SIZE(v), 832 &xcol, &exact, &alloced ); 833 if (!exact) { 834 colorsfailed++; 835 } 836 if (alloced) { 837 assert(buffer->num_alloced<256); 838 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 839 buffer->num_alloced++; 840 } 841 842 /*OLD 843 assert(gray < 576); 844 buffer->color_table[gray*3+0] = xcol.pixel; 845 buffer->color_table[gray*3+1] = xcol.pixel; 846 buffer->color_table[gray*3+2] = xcol.pixel; 847 assert(xcol.pixel < 65536); 848 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; 849 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; 850 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; 851 */ 852 buffer->color_table[gray] = xcol.pixel; 853 assert(xcol.pixel < 65536); 854 buffer->pixel_to_r[xcol.pixel] = gray; 855 buffer->pixel_to_g[xcol.pixel] = gray; 856 buffer->pixel_to_b[xcol.pixel] = gray; 857 } 858 859 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { 860 _mesa_warning(NULL, 861 "Note: %d out of 256 needed colors do not match exactly.\n", 862 colorsfailed ); 863 } 864 } 865 } 866 867 v->dithered_pf = PF_Grayscale; 868 v->undithered_pf = PF_Grayscale; 869 return GL_TRUE; 870} 871 872 873 874/* 875 * Setup RGB rendering for a window with a PseudoColor, StaticColor, 876 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 877 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB 878 * color. While this function was originally designed just for 8-bit 879 * visuals, it has also proven to work from 4-bit up to 16-bit visuals. 880 * Dithering code contributed by Bob Mercier. 881 */ 882static GLboolean setup_dithered_color( int client, XMesaVisual v, 883 XMesaBuffer buffer, XMesaColormap cmap ) 884{ 885 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 886 return GL_FALSE; 887 } 888 889 if (buffer) { 890 XMesaBuffer prevBuffer; 891 892 if (!cmap) { 893 return GL_FALSE; 894 } 895 896 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 897 if (prevBuffer && 898 (buffer->xm_visual->mesa_visual.rgbMode == 899 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 900 /* Copy colormap stuff from previous, matching XMesaBuffer. 901 * Do this to avoid time spent in noFaultXAllocColor. 902 */ 903 copy_colortable_info(buffer, prevBuffer); 904 } 905 else { 906 /* Allocate X colors and initialize color_table[], red_table[], etc */ 907 int r, g, b, i; 908 int colorsfailed = 0; 909 for (r = 0; r < DITH_R; r++) { 910 for (g = 0; g < DITH_G; g++) { 911 for (b = 0; b < DITH_B; b++) { 912 XMesaColor xcol; 913 int exact, alloced; 914 xcol.red =gamma_adjust(v->RedGamma, r*65535/(DITH_R-1),65535); 915 xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535); 916 xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(DITH_B-1),65535); 917 noFaultXAllocColor( client, v->display, 918 cmap, GET_COLORMAP_SIZE(v), 919 &xcol, &exact, &alloced ); 920 if (!exact) { 921 colorsfailed++; 922 } 923 if (alloced) { 924 assert(buffer->num_alloced<256); 925 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 926 buffer->num_alloced++; 927 } 928 i = DITH_MIX( r, g, b ); 929 assert(i < 576); 930 buffer->color_table[i] = xcol.pixel; 931 assert(xcol.pixel < 65536); 932 buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1); 933 buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1); 934 buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1); 935 } 936 } 937 } 938 939 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { 940 _mesa_warning(NULL, 941 "Note: %d out of %d needed colors do not match exactly.\n", 942 colorsfailed, DITH_R * DITH_G * DITH_B ); 943 } 944 } 945 } 946 947 v->dithered_pf = PF_Dither; 948 v->undithered_pf = PF_Lookup; 949 return GL_TRUE; 950} 951 952 953/* 954 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode. 955 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer. 956 * Special dithering tables have to be initialized. 957 */ 958static void setup_8bit_hpcr( XMesaVisual v ) 959{ 960 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be) 961 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined 962 * on the root window AND the colormap obtainable by XGetRGBColormaps 963 * for that atom must be set on the window. (see also tkInitWindow) 964 * If that colormap is not set, the output will look stripy. 965 */ 966 967 /* Setup color tables with gamma correction */ 968 int i; 969 double g; 970 971 g = 1.0 / v->RedGamma; 972 for (i=0; i<256; i++) { 973 GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g )); 974 v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 ); 975 } 976 977 g = 1.0 / v->GreenGamma; 978 for (i=0; i<256; i++) { 979 GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g )); 980 v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 ); 981 } 982 983 g = 1.0 / v->BlueGamma; 984 for (i=0; i<256; i++) { 985 GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g )); 986 v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 ); 987 } 988 v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */ 989 v->dithered_pf = PF_HPCR; 990 991 /* which method should I use to clear */ 992 /* GL_FALSE: keep the ordinary method */ 993 /* GL_TRUE : clear with dither pattern */ 994 v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE; 995 996 if (v->hpcr_clear_flag) { 997 v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display, 998 DefaultRootWindow(v->display), 999 16, 2, 8); 1000#ifndef XFree86Server 1001 v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap, 1002 0, 0, 16, 2, AllPlanes, ZPixmap); 1003#endif 1004 } 1005} 1006 1007 1008/* 1009 * Setup RGB rendering for a window with a True/DirectColor visual. 1010 */ 1011static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer, 1012 XMesaColormap cmap ) 1013{ 1014 unsigned long rmask, gmask, bmask; 1015 (void) buffer; 1016 (void) cmap; 1017 1018 /* Compute red multiplier (mask) and bit shift */ 1019 v->rshift = 0; 1020 rmask = GET_REDMASK(v); 1021 while ((rmask & 1)==0) { 1022 v->rshift++; 1023 rmask = rmask >> 1; 1024 } 1025 1026 /* Compute green multiplier (mask) and bit shift */ 1027 v->gshift = 0; 1028 gmask = GET_GREENMASK(v); 1029 while ((gmask & 1)==0) { 1030 v->gshift++; 1031 gmask = gmask >> 1; 1032 } 1033 1034 /* Compute blue multiplier (mask) and bit shift */ 1035 v->bshift = 0; 1036 bmask = GET_BLUEMASK(v); 1037 while ((bmask & 1)==0) { 1038 v->bshift++; 1039 bmask = bmask >> 1; 1040 } 1041 1042 /* 1043 * Compute component-to-pixel lookup tables and dithering kernel 1044 */ 1045 { 1046 static GLubyte kernel[16] = { 1047 0*16, 8*16, 2*16, 10*16, 1048 12*16, 4*16, 14*16, 6*16, 1049 3*16, 11*16, 1*16, 9*16, 1050 15*16, 7*16, 13*16, 5*16, 1051 }; 1052 GLint rBits = bitcount(rmask); 1053 GLint gBits = bitcount(gmask); 1054 GLint bBits = bitcount(bmask); 1055 GLint maxBits; 1056 GLuint i; 1057 1058 /* convert pixel components in [0,_mask] to RGB values in [0,255] */ 1059 for (i=0; i<=rmask; i++) 1060 v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); 1061 for (i=0; i<=gmask; i++) 1062 v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); 1063 for (i=0; i<=bmask; i++) 1064 v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); 1065 1066 /* convert RGB values from [0,255] to pixel components */ 1067 1068 for (i=0;i<256;i++) { 1069 GLint r = gamma_adjust(v->RedGamma, i, 255); 1070 GLint g = gamma_adjust(v->GreenGamma, i, 255); 1071 GLint b = gamma_adjust(v->BlueGamma, i, 255); 1072 v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; 1073 v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; 1074 v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; 1075 } 1076 /* overflow protection */ 1077 for (i=256;i<512;i++) { 1078 v->RtoPixel[i] = v->RtoPixel[255]; 1079 v->GtoPixel[i] = v->GtoPixel[255]; 1080 v->BtoPixel[i] = v->BtoPixel[255]; 1081 } 1082 1083 /* setup dithering kernel */ 1084 maxBits = rBits; 1085 if (gBits > maxBits) maxBits = gBits; 1086 if (bBits > maxBits) maxBits = bBits; 1087 for (i=0;i<16;i++) { 1088 v->Kernel[i] = kernel[i] >> maxBits; 1089 } 1090 1091 v->undithered_pf = PF_Truecolor; 1092 v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor; 1093 } 1094 1095 /* 1096 * Now check for TrueColor visuals which we can optimize. 1097 */ 1098 if ( GET_REDMASK(v) ==0x0000ff 1099 && GET_GREENMASK(v)==0x00ff00 1100 && GET_BLUEMASK(v) ==0xff0000 1101 && CHECK_BYTE_ORDER(v) 1102 && v->BitsPerPixel==32 1103 && sizeof(GLuint)==4 1104 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1105 /* common 32 bpp config used on SGI, Sun */ 1106 v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; 1107 } 1108 else if (GET_REDMASK(v) ==0xff0000 1109 && GET_GREENMASK(v)==0x00ff00 1110 && GET_BLUEMASK(v) ==0x0000ff 1111 && CHECK_BYTE_ORDER(v) 1112 && v->BitsPerPixel==32 1113 && sizeof(GLuint)==4 1114 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1115 /* common 32 bpp config used on Linux, HP, IBM */ 1116 v->undithered_pf = v->dithered_pf = PF_8R8G8B; 1117 } 1118 else if (GET_REDMASK(v) ==0xff0000 1119 && GET_GREENMASK(v)==0x00ff00 1120 && GET_BLUEMASK(v) ==0x0000ff 1121 && CHECK_BYTE_ORDER(v) 1122 && v->BitsPerPixel==24 1123 && sizeof(GLuint)==4 1124 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1125 /* common packed 24 bpp config used on Linux */ 1126 v->undithered_pf = v->dithered_pf = PF_8R8G8B24; 1127 } 1128 else if (GET_REDMASK(v) ==0xf800 1129 && GET_GREENMASK(v)==0x07e0 1130 && GET_BLUEMASK(v) ==0x001f 1131 && CHECK_BYTE_ORDER(v) 1132 && v->BitsPerPixel==16 1133 && sizeof(GLushort)==2 1134 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1135 /* 5-6-5 color weight on common PC VGA boards */ 1136 v->undithered_pf = PF_5R6G5B; 1137 v->dithered_pf = PF_Dither_5R6G5B; 1138 } 1139 else if (GET_REDMASK(v) ==0xe0 1140 && GET_GREENMASK(v)==0x1c 1141 && GET_BLUEMASK(v) ==0x03 1142 && CHECK_FOR_HPCR(v)) { 1143 setup_8bit_hpcr( v ); 1144 } 1145} 1146 1147 1148 1149/* 1150 * Setup RGB rendering for a window with a monochrome visual. 1151 */ 1152static void setup_monochrome( XMesaVisual v, XMesaBuffer b ) 1153{ 1154 (void) b; 1155 v->dithered_pf = v->undithered_pf = PF_1Bit; 1156 /* if black=1 then we must flip pixel values */ 1157 v->bitFlip = (GET_BLACK_PIXEL(v) != 0); 1158} 1159 1160 1161 1162/* 1163 * When a context is "made current" for the first time, we can finally 1164 * finish initializing the context's visual and buffer information. 1165 * Input: v - the XMesaVisual to initialize 1166 * b - the XMesaBuffer to initialize (may be NULL) 1167 * rgb_flag - TRUE = RGBA mode, FALSE = color index mode 1168 * window - the window/pixmap we're rendering into 1169 * cmap - the colormap associated with the window/pixmap 1170 * Return: GL_TRUE=success, GL_FALSE=failure 1171 */ 1172static GLboolean initialize_visual_and_buffer( int client, 1173 XMesaVisual v, 1174 XMesaBuffer b, 1175 GLboolean rgb_flag, 1176 XMesaDrawable window, 1177 XMesaColormap cmap ) 1178{ 1179#ifndef XFree86Server 1180 XGCValues gcvalues; 1181#endif 1182 1183 if (b) { 1184 assert(b->xm_visual == v); 1185 } 1186 1187 /* Save true bits/pixel */ 1188 v->BitsPerPixel = bits_per_pixel(v); 1189 assert(v->BitsPerPixel > 0); 1190 1191 1192 if (rgb_flag==GL_FALSE) { 1193 /* COLOR-INDEXED WINDOW: 1194 * Even if the visual is TrueColor or DirectColor we treat it as 1195 * being color indexed. This is weird but might be useful to someone. 1196 */ 1197 v->dithered_pf = v->undithered_pf = PF_Index; 1198 v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v); 1199 } 1200 else { 1201 /* RGB WINDOW: 1202 * We support RGB rendering into almost any kind of visual. 1203 */ 1204 const int xclass = v->mesa_visual.visualType; 1205 if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) { 1206 setup_truecolor( v, b, cmap ); 1207 } 1208 else if (xclass==GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v)==1) { 1209 setup_monochrome( v, b ); 1210 } 1211 else if (xclass==GLX_GRAY_SCALE || xclass==GLX_STATIC_GRAY) { 1212 if (!setup_grayscale( client, v, b, cmap )) { 1213 return GL_FALSE; 1214 } 1215 } 1216 else if ((xclass==GLX_PSEUDO_COLOR || xclass==GLX_STATIC_COLOR) 1217 && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { 1218 if (!setup_dithered_color( client, v, b, cmap )) { 1219 return GL_FALSE; 1220 } 1221 } 1222 else { 1223 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual."); 1224 return GL_FALSE; 1225 } 1226 v->mesa_visual.indexBits = 0; 1227 1228 if (_mesa_getenv("MESA_NO_DITHER")) { 1229 v->dithered_pf = v->undithered_pf; 1230 } 1231 } 1232 1233 1234 /* 1235 * If MESA_INFO env var is set print out some debugging info 1236 * which can help Brian figure out what's going on when a user 1237 * reports bugs. 1238 */ 1239 if (_mesa_getenv("MESA_INFO")) { 1240 _mesa_printf("X/Mesa visual = %p\n", (void *) v); 1241 _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf); 1242 _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf); 1243 _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level); 1244 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 1245 _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 1246 } 1247 1248 if (b && window) { 1249 /* Do window-specific initializations */ 1250 1251 /* Window dimensions */ 1252 unsigned int w, h; 1253 get_drawable_size( v->display, window, &w, &h ); 1254 b->width = w; 1255 b->height = h; 1256 1257 b->frontbuffer = window; 1258 1259 /* Setup for single/double buffering */ 1260 if (v->mesa_visual.doubleBufferMode) { 1261 /* Double buffered */ 1262#ifndef XFree86Server 1263 b->shm = check_for_xshm( v->display ); 1264#endif 1265 xmesa_alloc_back_buffer( b ); 1266 if (b->db_state==BACK_PIXMAP) { 1267 b->buffer = (XMesaDrawable)b->backpixmap; 1268 } 1269 else { 1270 b->buffer = XIMAGE; 1271 } 1272 } 1273 else { 1274 /* Single Buffered */ 1275 b->buffer = b->frontbuffer; 1276 } 1277 1278 /* X11 graphics contexts */ 1279#ifdef XFree86Server 1280 b->gc = CreateScratchGC(v->display, window->depth); 1281#else 1282 b->gc = XCreateGC( v->display, window, 0, NULL ); 1283#endif 1284 XMesaSetFunction( v->display, b->gc, GXcopy ); 1285 1286 /* cleargc - for glClear() */ 1287#ifdef XFree86Server 1288 b->cleargc = CreateScratchGC(v->display, window->depth); 1289#else 1290 b->cleargc = XCreateGC( v->display, window, 0, NULL ); 1291#endif 1292 XMesaSetFunction( v->display, b->cleargc, GXcopy ); 1293 1294 /* 1295 * Don't generate Graphics Expose/NoExpose events in swapbuffers(). 1296 * Patch contributed by Michael Pichler May 15, 1995. 1297 */ 1298#ifdef XFree86Server 1299 b->swapgc = CreateScratchGC(v->display, window->depth); 1300 { 1301 CARD32 v[1]; 1302 v[0] = FALSE; 1303 dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL); 1304 } 1305#else 1306 gcvalues.graphics_exposures = False; 1307 b->swapgc = XCreateGC( v->display, window, 1308 GCGraphicsExposures, &gcvalues); 1309#endif 1310 XMesaSetFunction( v->display, b->swapgc, GXcopy ); 1311 /* 1312 * Set fill style and tile pixmap once for all for HPCR stuff 1313 * (instead of doing it each time in clear_color_HPCR_pixmap()) 1314 * Initialize whole stuff 1315 * Patch contributed by Jacques Leroy March 8, 1998. 1316 */ 1317 if (v->hpcr_clear_flag && b->buffer!=XIMAGE) { 1318 int i; 1319 for (i=0; i<16; i++) 1320 { 1321 XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0); 1322 XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0); 1323 } 1324 XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap, 1325 b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); 1326 XMesaSetFillStyle( v->display, b->cleargc, FillTiled); 1327 XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap ); 1328 } 1329 1330 /* Initialize the row buffer XImage for use in write_color_span() */ 1331#ifdef XFree86Server 1332 b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, 1333 (char *)MALLOC(MAX_WIDTH*4)); 1334#else 1335 b->rowimage = XCreateImage( v->display, 1336 v->visinfo->visual, 1337 v->visinfo->depth, 1338 ZPixmap, 0, /*format, offset*/ 1339 (char*) MALLOC(MAX_WIDTH*4), /*data*/ 1340 MAX_WIDTH, 1, /*width, height*/ 1341 32, /*bitmap_pad*/ 1342 0 /*bytes_per_line*/ ); 1343#endif 1344 } 1345 1346 return GL_TRUE; 1347} 1348 1349 1350 1351/* 1352 * Convert an RGBA color to a pixel value. 1353 */ 1354unsigned long 1355xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a, 1356 GLuint pixelFormat) 1357{ 1358 switch (pixelFormat) { 1359 case PF_Index: 1360 return 0; 1361 case PF_Truecolor: 1362 { 1363 unsigned long p; 1364 PACK_TRUECOLOR( p, r, g, b ); 1365 return p; 1366 } 1367 case PF_8A8B8G8R: 1368 return PACK_8A8B8G8R( r, g, b, a ); 1369 case PF_8R8G8B: 1370 /* fall through */ 1371 case PF_8R8G8B24: 1372 return PACK_8R8G8B( r, g, b ); 1373 case PF_5R6G5B: 1374 return PACK_5R6G5B( r, g, b ); 1375 case PF_Dither: 1376 { 1377 DITHER_SETUP; 1378 return DITHER( 1, 0, r, g, b ); 1379 } 1380 case PF_1Bit: 1381 /* 382 = (3*255)/2 */ 1382 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 1383 case PF_HPCR: 1384 return DITHER_HPCR(1, 1, r, g, b); 1385 case PF_Lookup: 1386 { 1387 LOOKUP_SETUP; 1388 return LOOKUP( r, g, b ); 1389 } 1390 case PF_Grayscale: 1391 return GRAY_RGB( r, g, b ); 1392 case PF_Dither_True: 1393 /* fall through */ 1394 case PF_Dither_5R6G5B: 1395 { 1396 unsigned long p; 1397 PACK_TRUEDITHER(p, 1, 0, r, g, b); 1398 return p; 1399 } 1400 default: 1401 _mesa_problem(NULL, "Bad pixel format in xmesa_color_to_pixel"); 1402 } 1403 return 0; 1404} 1405 1406 1407#define NUM_VISUAL_TYPES 6 1408 1409/** 1410 * Convert an X visual type to a GLX visual type. 1411 * 1412 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) 1413 * to be converted. 1414 * \return If \c visualType is a valid X visual type, a GLX visual type will 1415 * be returned. Otherwise \c GLX_NONE will be returned. 1416 * 1417 * \note 1418 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the 1419 * DRI CVS tree. 1420 */ 1421static GLint 1422xmesa_convert_from_x_visual_type( int visualType ) 1423{ 1424 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { 1425 GLX_STATIC_GRAY, GLX_GRAY_SCALE, 1426 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, 1427 GLX_TRUE_COLOR, GLX_DIRECT_COLOR 1428 }; 1429 1430 return ( (unsigned) visualType < NUM_VISUAL_TYPES ) 1431 ? glx_visual_types[ visualType ] : GLX_NONE; 1432} 1433 1434 1435/**********************************************************************/ 1436/***** Public Functions *****/ 1437/**********************************************************************/ 1438 1439 1440/* 1441 * Create a new X/Mesa visual. 1442 * Input: display - X11 display 1443 * visinfo - an XVisualInfo pointer 1444 * rgb_flag - GL_TRUE = RGB mode, 1445 * GL_FALSE = color index mode 1446 * alpha_flag - alpha buffer requested? 1447 * db_flag - GL_TRUE = double-buffered, 1448 * GL_FALSE = single buffered 1449 * stereo_flag - stereo visual? 1450 * ximage_flag - GL_TRUE = use an XImage for back buffer, 1451 * GL_FALSE = use an off-screen pixmap for back buffer 1452 * depth_size - requested bits/depth values, or zero 1453 * stencil_size - requested bits/stencil values, or zero 1454 * accum_red_size - requested bits/red accum values, or zero 1455 * accum_green_size - requested bits/green accum values, or zero 1456 * accum_blue_size - requested bits/blue accum values, or zero 1457 * accum_alpha_size - requested bits/alpha accum values, or zero 1458 * num_samples - number of samples/pixel if multisampling, or zero 1459 * level - visual level, usually 0 1460 * visualCaveat - ala the GLX extension, usually GLX_NONE 1461 * Return; a new XMesaVisual or 0 if error. 1462 */ 1463XMesaVisual XMesaCreateVisual( XMesaDisplay *display, 1464 XMesaVisualInfo visinfo, 1465 GLboolean rgb_flag, 1466 GLboolean alpha_flag, 1467 GLboolean db_flag, 1468 GLboolean stereo_flag, 1469 GLboolean ximage_flag, 1470 GLint depth_size, 1471 GLint stencil_size, 1472 GLint accum_red_size, 1473 GLint accum_green_size, 1474 GLint accum_blue_size, 1475 GLint accum_alpha_size, 1476 GLint num_samples, 1477 GLint level, 1478 GLint visualCaveat ) 1479{ 1480 char *gamma; 1481 XMesaVisual v; 1482 GLint red_bits, green_bits, blue_bits, alpha_bits; 1483 1484 /* For debugging only */ 1485 if (_mesa_getenv("MESA_XSYNC")) { 1486 /* This makes debugging X easier. 1487 * In your debugger, set a breakpoint on _XError to stop when an 1488 * X protocol error is generated. 1489 */ 1490#ifdef XFree86Server 1491 /* NOT_NEEDED */ 1492#else 1493 XSynchronize( display, 1 ); 1494#endif 1495 } 1496 1497 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 1498 if (!v) { 1499 return NULL; 1500 } 1501 1502 /* 1503 * In the X server, NULL is passed in for the display. It will have 1504 * to be set before using this visual. See XMesaSetVisualDisplay() 1505 * below. 1506 */ 1507 v->display = display; 1508 1509 /* Save a copy of the XVisualInfo struct because the user may XFREE() 1510 * the struct but we may need some of the information contained in it 1511 * at a later time. 1512 */ 1513#ifndef XFree86Server 1514 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 1515 if(!v->visinfo) { 1516 FREE(v); 1517 return NULL; 1518 } 1519 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); 1520#endif 1521 1522 /* check for MESA_GAMMA environment variable */ 1523 gamma = _mesa_getenv("MESA_GAMMA"); 1524 if (gamma) { 1525 v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; 1526 sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); 1527 if (v->RedGamma<=0.0) v->RedGamma = 1.0; 1528 if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; 1529 if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; 1530 } 1531 else { 1532 v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; 1533 } 1534 1535 v->ximage_flag = ximage_flag; 1536 1537#ifdef XFree86Server 1538 /* We could calculate these values by ourselves. nplanes is either the sum 1539 * of the red, green, and blue bits or the number index bits. 1540 * ColormapEntries is either (1U << index_bits) or 1541 * (1U << max(redBits, greenBits, blueBits)). 1542 */ 1543 v->nplanes = visinfo->nplanes; 1544 v->ColormapEntries = visinfo->ColormapEntries; 1545 1546 v->mesa_visual.redMask = visinfo->redMask; 1547 v->mesa_visual.greenMask = visinfo->greenMask; 1548 v->mesa_visual.blueMask = visinfo->blueMask; 1549 v->mesa_visual.visualID = visinfo->vid; 1550 v->mesa_visual.screen = 0; /* FIXME: What should be done here? */ 1551#else 1552 v->mesa_visual.redMask = visinfo->red_mask; 1553 v->mesa_visual.greenMask = visinfo->green_mask; 1554 v->mesa_visual.blueMask = visinfo->blue_mask; 1555 v->mesa_visual.visualID = visinfo->visualid; 1556 v->mesa_visual.screen = visinfo->screen; 1557#endif 1558 1559#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus)) 1560 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class); 1561#else 1562 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); 1563#endif 1564 1565 v->mesa_visual.visualRating = visualCaveat; 1566 1567 (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); 1568 1569 { 1570 const int xclass = v->mesa_visual.visualType; 1571 if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) { 1572 red_bits = bitcount(GET_REDMASK(v)); 1573 green_bits = bitcount(GET_GREENMASK(v)); 1574 blue_bits = bitcount(GET_BLUEMASK(v)); 1575 alpha_bits = 0; 1576 } 1577 else { 1578 /* this is an approximation */ 1579 int depth; 1580 depth = GET_VISUAL_DEPTH(v); 1581 red_bits = depth / 3; 1582 depth -= red_bits; 1583 green_bits = depth / 2; 1584 depth -= green_bits; 1585 blue_bits = depth; 1586 alpha_bits = 0; 1587 assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); 1588 } 1589 } 1590 1591 if (alpha_flag && alpha_bits == 0) 1592 alpha_bits = 8; 1593 1594 _mesa_initialize_visual( &v->mesa_visual, 1595 rgb_flag, db_flag, stereo_flag, 1596 red_bits, green_bits, 1597 blue_bits, alpha_bits, 1598 v->mesa_visual.indexBits, 1599 depth_size, 1600 stencil_size, 1601 accum_red_size, accum_green_size, 1602 accum_blue_size, accum_alpha_size, 1603 0 ); 1604 1605 /* XXX minor hack */ 1606 v->mesa_visual.level = level; 1607 return v; 1608} 1609 1610 1611void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) 1612{ 1613 v->display = dpy; 1614} 1615 1616 1617void XMesaDestroyVisual( XMesaVisual v ) 1618{ 1619#ifndef XFree86Server 1620 FREE(v->visinfo); 1621#endif 1622 FREE(v); 1623} 1624 1625 1626 1627/** 1628 * Create a new XMesaContext. 1629 * \param v the XMesaVisual 1630 * \param share_list another XMesaContext with which to share display 1631 * lists or NULL if no sharing is wanted. 1632 * \return an XMesaContext or NULL if error. 1633 */ 1634XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 1635{ 1636 static GLboolean firstTime = GL_TRUE; 1637 XMesaContext c; 1638 GLcontext *mesaCtx; 1639 struct dd_function_table functions; 1640 TNLcontext *tnl; 1641 1642 if (firstTime) { 1643 _glthread_INIT_MUTEX(_xmesa_lock); 1644 firstTime = GL_FALSE; 1645 } 1646 1647 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ 1648 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 1649 if (!c) 1650 return NULL; 1651 1652 mesaCtx = &(c->mesa); 1653 1654 /* initialize with default driver functions, then plug in XMesa funcs */ 1655 _mesa_init_driver_functions(&functions); 1656 xmesa_init_driver_functions(v, &functions); 1657 if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual, 1658 share_list ? &(share_list->mesa) : (GLcontext *) NULL, 1659 &functions, (void *) c)) { 1660 FREE(c); 1661 return NULL; 1662 } 1663 1664 _mesa_enable_sw_extensions(mesaCtx); 1665 _mesa_enable_1_3_extensions(mesaCtx); 1666 _mesa_enable_1_4_extensions(mesaCtx); 1667 _mesa_enable_1_5_extensions(mesaCtx); 1668 1669 /* finish up xmesa context initializations */ 1670 c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE; 1671 c->xm_visual = v; 1672 c->xm_draw_buffer = NULL; /* set later by XMesaMakeCurrent */ 1673 c->xm_read_buffer = NULL; /* set later by XMesaMakeCurrent */ 1674 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 1675 c->display = v->display; 1676 c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ 1677 1678 /* Initialize the software rasterizer and helper modules. 1679 */ 1680 _swrast_CreateContext( mesaCtx ); 1681 _ac_CreateContext( mesaCtx ); 1682 _tnl_CreateContext( mesaCtx ); 1683 _swsetup_CreateContext( mesaCtx ); 1684 1685 /* tnl setup */ 1686 tnl = TNL_CONTEXT(mesaCtx); 1687 tnl->Driver.RunPipeline = _tnl_run_pipeline; 1688 /* swrast setup */ 1689 xmesa_register_swrast_functions( mesaCtx ); 1690 _swsetup_Wakeup(mesaCtx); 1691 1692 return c; 1693} 1694 1695 1696 1697void XMesaDestroyContext( XMesaContext c ) 1698{ 1699 GLcontext *mesaCtx = &c->mesa; 1700#ifdef FX 1701 if (c->xm_draw_buffer && c->xm_buffer->FXctx) 1702 fxMesaDestroyContext(c->xm_draw_buffer->FXctx); 1703#endif 1704 _swsetup_DestroyContext( mesaCtx ); 1705 _swrast_DestroyContext( mesaCtx ); 1706 _tnl_DestroyContext( mesaCtx ); 1707 _ac_DestroyContext( mesaCtx ); 1708 _mesa_free_context_data( mesaCtx ); 1709 _mesa_free( c ); 1710} 1711 1712 1713 1714/* 1715 * XXX this isn't a public function! It's a hack for the 3Dfx driver. 1716 * Create a new XMesaBuffer from an X window. 1717 * Input: v - the XMesaVisual 1718 * w - the window 1719 * c - the context 1720 * Return: new XMesaBuffer or NULL if error 1721 */ 1722XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, 1723 XMesaContext c ) 1724{ 1725#ifndef XFree86Server 1726 XWindowAttributes attr; 1727#endif 1728#ifdef FX 1729 char *fxEnvVar; 1730#endif 1731 int client = 0; 1732 1733 XMesaBuffer b = alloc_xmesa_buffer(); 1734 if (!b) { 1735 return NULL; 1736 } 1737 1738 (void) c; 1739 1740#ifdef XFree86Server 1741 client = CLIENT_ID(((XMesaDrawable)w)->id); 1742#endif 1743 1744 assert(v); 1745 1746#ifdef XFree86Server 1747 if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { 1748#else 1749 XGetWindowAttributes( v->display, w, &attr ); 1750 1751 if (GET_VISUAL_DEPTH(v) != attr.depth) { 1752#endif 1753 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n"); 1754 return NULL; 1755 } 1756 1757 b->xm_visual = v; 1758 b->type = WINDOW; 1759 b->display = v->display; 1760#ifdef XFree86Server 1761 b->cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); 1762#else 1763 if (attr.colormap) { 1764 b->cmap = attr.colormap; 1765 } 1766 else { 1767 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); 1768 /* this is weird, a window w/out a colormap!? */ 1769 /* OK, let's just allocate a new one and hope for the best */ 1770 b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 1771 } 1772#endif 1773 1774 /* determine back buffer implementation */ 1775 if (v->mesa_visual.doubleBufferMode) { 1776 if (v->ximage_flag) { 1777 b->db_state = BACK_XIMAGE; 1778 } 1779 else { 1780 b->db_state = BACK_PIXMAP; 1781 } 1782 } 1783 else { 1784 b->db_state = 0; 1785 } 1786 1787 _mesa_initialize_framebuffer(&b->mesa_buffer, 1788 &v->mesa_visual, 1789 v->mesa_visual.depthBits > 0, 1790 v->mesa_visual.stencilBits > 0, 1791 v->mesa_visual.accumRedBits > 0, 1792 v->mesa_visual.alphaBits > 0 ); 1793 /* XXX hack */ 1794 b->mesa_buffer.UseSoftwareAuxBuffers = GL_TRUE; 1795 1796 if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, 1797 (XMesaDrawable)w, b->cmap )) { 1798 free_xmesa_buffer(client, b); 1799 return NULL; 1800 } 1801 1802#ifdef FX 1803 fxEnvVar = _mesa_getenv("MESA_GLX_FX"); 1804 if (fxEnvVar) { 1805 if (fxEnvVar[0]!='d') { 1806 int attribs[100]; 1807 int numAttribs = 0; 1808 int hw; 1809 if (v->mesa_visual.depthBits > 0) { 1810 attribs[numAttribs++] = FXMESA_DEPTH_SIZE; 1811 attribs[numAttribs++] = v->mesa_visual.depthBits; 1812 } 1813 if (v->mesa_visual.doubleBufferMode) { 1814 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; 1815 } 1816 if (v->mesa_visual.accumRedBits > 0) { 1817 attribs[numAttribs++] = FXMESA_ACCUM_SIZE; 1818 attribs[numAttribs++] = v->mesa_visual.accumRedBits; 1819 } 1820 if (v->mesa_visual.stencilBits > 0) { 1821 attribs[numAttribs++] = FXMESA_STENCIL_SIZE; 1822 attribs[numAttribs++] = v->mesa_visual.stencilBits; 1823 } 1824 if (v->mesa_visual.alphaBits > 0) { 1825 attribs[numAttribs++] = FXMESA_ALPHA_SIZE; 1826 attribs[numAttribs++] = v->mesa_visual.alphaBits; 1827 } 1828 if (1) { 1829 attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; 1830 attribs[numAttribs++] = (int) &(c->mesa); 1831 } 1832 attribs[numAttribs++] = FXMESA_NONE; 1833 1834 /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */ 1835 hw = fxMesaSelectCurrentBoard(0); 1836 if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) { 1837 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1838 if ((v->undithered_pf!=PF_Index) && (b->backimage)) { 1839 b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; 1840 if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) { 1841 b->FXwindowHack = GL_TRUE; 1842 FX_grSstControl(GR_CONTROL_DEACTIVATE); 1843 } 1844 else { 1845 b->FXwindowHack = GL_FALSE; 1846 } 1847 } 1848 } 1849 else { 1850 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1851 b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, 1852 GR_REFRESH_75Hz, attribs); 1853 else 1854 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1855 b->FXisHackUsable = GL_FALSE; 1856 b->FXwindowHack = GL_FALSE; 1857 } 1858 /* 1859 fprintf(stderr, 1860 "voodoo %d, wid %d height %d hack: usable %d active %d\n", 1861 hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack); 1862 */ 1863 } 1864 } 1865 else { 1866 _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n"); 1867 _mesa_warning(NULL, " you have not defined the MESA_GLX_FX env. var.\n"); 1868 _mesa_warning(NULL, " (check the README.3DFX file for more information).\n\n"); 1869 _mesa_warning(NULL, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); 1870 } 1871#endif 1872 1873 return b; 1874} 1875 1876 1877XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w ) 1878{ 1879 return XMesaCreateWindowBuffer2( v, w, NULL ); 1880} 1881 1882 1883/** 1884 * Create a new XMesaBuffer from an X pixmap. 1885 * 1886 * \param v the XMesaVisual 1887 * \param p the pixmap 1888 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or 1889 * \c GLX_DIRECT_COLOR visual for the pixmap 1890 * \returns new XMesaBuffer or NULL if error 1891 */ 1892XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, 1893 XMesaPixmap p, XMesaColormap cmap ) 1894{ 1895 int client = 0; 1896 XMesaBuffer b = alloc_xmesa_buffer(); 1897 if (!b) { 1898 return NULL; 1899 } 1900 1901 1902#ifdef XFree86Server 1903 client = CLIENT_ID(((XMesaDrawable)p)->id); 1904#endif 1905 1906 assert(v); 1907 1908 b->xm_visual = v; 1909 b->type = PIXMAP; 1910 b->display = v->display; 1911 b->cmap = cmap; 1912 1913 /* determine back buffer implementation */ 1914 if (v->mesa_visual.doubleBufferMode) { 1915 if (v->ximage_flag) { 1916 b->db_state = BACK_XIMAGE; 1917 } 1918 else { 1919 b->db_state = BACK_PIXMAP; 1920 } 1921 } 1922 else { 1923 b->db_state = 0; 1924 } 1925 1926 _mesa_initialize_framebuffer(&b->mesa_buffer, 1927 &v->mesa_visual, 1928 v->mesa_visual.depthBits > 0, 1929 v->mesa_visual.stencilBits > 0, 1930 v->mesa_visual.accumRedBits + 1931 v->mesa_visual.accumGreenBits + 1932 v->mesa_visual.accumBlueBits > 0, 1933 v->mesa_visual.alphaBits > 0 ); 1934 1935 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1936 (XMesaDrawable)p, cmap)) { 1937 free_xmesa_buffer(client, b); 1938 return NULL; 1939 } 1940 1941 return b; 1942} 1943 1944 1945 1946XMesaBuffer XMesaCreatePBuffer( XMesaVisual v, XMesaColormap cmap, 1947 unsigned int width, unsigned int height ) 1948{ 1949#ifdef XFree86Server 1950 return 0; 1951#else 1952 int client = 0; 1953 XMesaWindow root; 1954 XMesaDrawable drawable; /* X Pixmap Drawable */ 1955 XMesaBuffer b = alloc_xmesa_buffer(); 1956 if (!b) { 1957 return NULL; 1958 } 1959 1960 b->xm_visual = v; 1961 b->type = PBUFFER; 1962 b->display = v->display; 1963 b->cmap = cmap; 1964 1965 /* allocate pixmap for front buffer */ 1966 root = RootWindow( v->display, v->visinfo->screen ); 1967 drawable = XCreatePixmap( v->display, root, width, height, v->visinfo->depth ); 1968 1969 /* determine back buffer implementation */ 1970 if (v->mesa_visual.doubleBufferMode) { 1971 if (v->ximage_flag) { 1972 b->db_state = BACK_XIMAGE; 1973 } 1974 else { 1975 b->db_state = BACK_PIXMAP; 1976 } 1977 } 1978 else { 1979 b->db_state = 0; 1980 } 1981 1982 _mesa_initialize_framebuffer(&b->mesa_buffer, 1983 &v->mesa_visual, 1984 v->mesa_visual.depthBits > 0, 1985 v->mesa_visual.stencilBits > 0, 1986 v->mesa_visual.accumRedBits + 1987 v->mesa_visual.accumGreenBits + 1988 v->mesa_visual.accumBlueBits > 0, 1989 v->mesa_visual.alphaBits > 0 ); 1990 1991 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1992 drawable, cmap)) { 1993 free_xmesa_buffer(client, b); 1994 return NULL; 1995 } 1996 1997 return b; 1998#endif 1999} 2000 2001 2002 2003/* 2004 * Deallocate an XMesaBuffer structure and all related info. 2005 */ 2006void XMesaDestroyBuffer( XMesaBuffer b ) 2007{ 2008 int client = 0; 2009 2010#ifdef XFree86Server 2011 if (b->frontbuffer) 2012 client = CLIENT_ID(b->frontbuffer->id); 2013#endif 2014 2015 if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); 2016 if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); 2017 if (b->swapgc) XMesaFreeGC( b->xm_visual->display, b->swapgc ); 2018 2019 if (b->backimage) { 2020#if defined(USE_XSHM) && !defined(XFree86Server) 2021 if (b->shm) { 2022 XShmDetach( b->xm_visual->display, &b->shminfo ); 2023 XDestroyImage( b->backimage ); 2024 shmdt( b->shminfo.shmaddr ); 2025 } 2026 else 2027#endif 2028 XMesaDestroyImage( b->backimage ); 2029 } 2030 if (b->backpixmap) { 2031 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 2032 if (b->xm_visual->hpcr_clear_flag) { 2033 XMesaFreePixmap( b->xm_visual->display, 2034 b->xm_visual->hpcr_clear_pixmap ); 2035 XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage ); 2036 } 2037 } 2038 if (b->rowimage) { 2039 FREE( b->rowimage->data ); 2040 b->rowimage->data = NULL; 2041 XMesaDestroyImage( b->rowimage ); 2042 } 2043 2044 free_xmesa_buffer(client, b); 2045} 2046 2047 2048 2049/* 2050 * Bind buffer b to context c and make c the current rendering context. 2051 */ 2052GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) 2053{ 2054 return XMesaMakeCurrent2( c, b, b ); 2055} 2056 2057 2058/* 2059 * Bind buffer b to context c and make c the current rendering context. 2060 */ 2061GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 2062 XMesaBuffer readBuffer ) 2063{ 2064 if (c) { 2065 if (!drawBuffer || !readBuffer) 2066 return GL_FALSE; /* must specify buffers! */ 2067 2068#ifdef FX 2069 if (drawBuffer->FXctx) { 2070 fxMesaMakeCurrent(drawBuffer->FXctx); 2071 2072 c->xm_draw_buffer = drawBuffer; 2073 c->xm_read_buffer = readBuffer; 2074 c->xm_buffer = drawBuffer; 2075 2076 return GL_TRUE; 2077 } 2078#endif 2079 if (&(c->mesa) == _mesa_get_current_context() 2080 && c->xm_draw_buffer == drawBuffer 2081 && c->xm_read_buffer == readBuffer 2082 && c->xm_draw_buffer->wasCurrent) { 2083 /* same context and buffer, do nothing */ 2084 return GL_TRUE; 2085 } 2086 2087 c->xm_draw_buffer = drawBuffer; 2088 c->xm_read_buffer = readBuffer; 2089 c->xm_buffer = drawBuffer; 2090 2091 _mesa_make_current2(&(c->mesa), 2092 &drawBuffer->mesa_buffer, 2093 &readBuffer->mesa_buffer); 2094 2095 if (c->mesa.Viewport.Width == 0) { 2096 /* initialize viewport to window size */ 2097 _mesa_Viewport( 0, 0, drawBuffer->width, drawBuffer->height ); 2098 c->mesa.Scissor.Width = drawBuffer->width; 2099 c->mesa.Scissor.Height = drawBuffer->height; 2100 } 2101 2102 if (c->xm_visual->mesa_visual.rgbMode) { 2103 /* 2104 * Must recompute and set these pixel values because colormap 2105 * can be different for different windows. 2106 */ 2107 c->clearpixel = xmesa_color_to_pixel( c, 2108 c->clearcolor[0], 2109 c->clearcolor[1], 2110 c->clearcolor[2], 2111 c->clearcolor[3], 2112 c->xm_visual->undithered_pf); 2113 XMesaSetForeground(c->display, c->xm_draw_buffer->cleargc, c->clearpixel); 2114 } 2115 2116 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 2117 c->xm_draw_buffer->wasCurrent = GL_TRUE; 2118 } 2119 else { 2120 /* Detach */ 2121 _mesa_make_current2( NULL, NULL, NULL ); 2122 } 2123 return GL_TRUE; 2124} 2125 2126 2127/* 2128 * Unbind the context c from its buffer. 2129 */ 2130GLboolean XMesaUnbindContext( XMesaContext c ) 2131{ 2132 /* A no-op for XFree86 integration purposes */ 2133 return GL_TRUE; 2134} 2135 2136 2137XMesaContext XMesaGetCurrentContext( void ) 2138{ 2139 GET_CURRENT_CONTEXT(ctx); 2140 if (ctx) { 2141 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2142 return xmesa; 2143 } 2144 else { 2145 return 0; 2146 } 2147} 2148 2149 2150XMesaBuffer XMesaGetCurrentBuffer( void ) 2151{ 2152 GET_CURRENT_CONTEXT(ctx); 2153 if (ctx) { 2154 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2155 return xmesa->xm_draw_buffer; 2156 } 2157 else { 2158 return 0; 2159 } 2160} 2161 2162 2163/* New in Mesa 3.1 */ 2164XMesaBuffer XMesaGetCurrentReadBuffer( void ) 2165{ 2166 GET_CURRENT_CONTEXT(ctx); 2167 if (ctx) { 2168 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2169 return xmesa->xm_read_buffer; 2170 } 2171 else { 2172 return 0; 2173 } 2174} 2175 2176 2177GLboolean XMesaForceCurrent(XMesaContext c) 2178{ 2179 if (c) { 2180 if (&(c->mesa) != _mesa_get_current_context()) { 2181 _mesa_make_current(&(c->mesa), &c->xm_draw_buffer->mesa_buffer); 2182 } 2183 } 2184 else { 2185 _mesa_make_current(NULL, NULL); 2186 } 2187 return GL_TRUE; 2188} 2189 2190 2191GLboolean XMesaLoseCurrent(XMesaContext c) 2192{ 2193 (void) c; 2194 _mesa_make_current(NULL, NULL); 2195 return GL_TRUE; 2196} 2197 2198 2199/* 2200 * Switch 3Dfx support hack between window and full-screen mode. 2201 */ 2202GLboolean XMesaSetFXmode( GLint mode ) 2203{ 2204#ifdef FX 2205 const char *fx = _mesa_getenv("MESA_GLX_FX"); 2206 if (fx && fx[0] != 'd') { 2207 GET_CURRENT_CONTEXT(ctx); 2208 GrHwConfiguration hw; 2209 if (!FX_grSstQueryHardware(&hw)) { 2210 /*fprintf(stderr, "!grSstQueryHardware\n");*/ 2211 return GL_FALSE; 2212 } 2213 if (hw.num_sst < 1) { 2214 /*fprintf(stderr, "hw.num_sst < 1\n");*/ 2215 return GL_FALSE; 2216 } 2217 if (ctx) { 2218 /* [dBorca] Hack alert: 2219 * oh, this is sooo wrong: ctx above is 2220 * really an fxMesaContext, not an XMesaContext 2221 */ 2222 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2223 if (mode == XMESA_FX_WINDOW) { 2224 if (xmesa->xm_draw_buffer->FXisHackUsable) { 2225 FX_grSstControl(GR_CONTROL_DEACTIVATE); 2226 xmesa->xm_draw_buffer->FXwindowHack = GL_TRUE; 2227 return GL_TRUE; 2228 } 2229 } 2230 else if (mode == XMESA_FX_FULLSCREEN) { 2231 FX_grSstControl(GR_CONTROL_ACTIVATE); 2232 xmesa->xm_draw_buffer->FXwindowHack = GL_FALSE; 2233 return GL_TRUE; 2234 } 2235 else { 2236 /* Error: Bad mode value */ 2237 } 2238 } 2239 } 2240 /*fprintf(stderr, "fallthrough\n");*/ 2241#else 2242 (void) mode; 2243#endif 2244 return GL_FALSE; 2245} 2246 2247 2248 2249#ifdef FX 2250/* 2251 * Read image from VooDoo frame buffer into X/Mesa's back XImage. 2252 */ 2253static void FXgetImage( XMesaBuffer b ) 2254{ 2255 GET_CURRENT_CONTEXT(ctx); 2256 static unsigned short pixbuf[MAX_WIDTH]; 2257 GLuint x, y; 2258 int xpos, ypos; 2259 XMesaWindow root; 2260 unsigned int bw, depth, width, height; 2261 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2262 2263#ifdef XFree86Server 2264 x = b->frontbuffer->x; 2265 y = b->frontbuffer->y; 2266 width = b->frontbuffer->width; 2267 height = b->frontbuffer->height; 2268 depth = b->frontbuffer->depth; 2269#else 2270 XGetGeometry( b->xm_visual->display, b->frontbuffer, 2271 &root, &xpos, &ypos, &width, &height, &bw, &depth); 2272#endif 2273 if (b->width != width || b->height != height) { 2274 b->width = MIN2((int)width, b->FXctx->width); 2275 b->height = MIN2((int)height, b->FXctx->height); 2276 if (b->width & 1) 2277 b->width--; /* prevent odd width */ 2278 xmesa_alloc_back_buffer( b ); 2279 } 2280 2281 /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */ 2282 /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */ 2283 if (b->xm_visual->undithered_pf==PF_5R6G5B) { 2284 /* Special case: 16bpp RGB */ 2285 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ 2286 0, b->FXctx->height - b->height, /*pos*/ 2287 b->width, b->height, /* size */ 2288 b->width * sizeof(GLushort), /* stride */ 2289 b->backimage->data); /* dest buffer */ 2290 } 2291 else if (b->xm_visual->dithered_pf==PF_Dither 2292 && GET_VISUAL_DEPTH(b->xm_visual)==8) { 2293 /* Special case: 8bpp RGB */ 2294 for (y=0;y<b->height;y++) { 2295 GLubyte *ptr = (GLubyte*) b->backimage->data 2296 + b->backimage->bytes_per_line * y; 2297 XDITHER_SETUP(y); 2298 2299 /* read row from 3Dfx frame buffer */ 2300 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2301 0, b->FXctx->height-(b->height-y), 2302 b->width, 1, 2303 0, 2304 pixbuf ); 2305 2306 /* write to XImage back buffer */ 2307 for (x=0;x<b->width;x++) { 2308 GLubyte r = (pixbuf[x] & 0xf800) >> 8; 2309 GLubyte g = (pixbuf[x] & 0x07e0) >> 3; 2310 GLubyte b = (pixbuf[x] & 0x001f) << 3; 2311 *ptr++ = XDITHER( x, r, g, b); 2312 } 2313 } 2314 } 2315 else { 2316 /* General case: slow! */ 2317 for (y=0;y<b->height;y++) { 2318 /* read row from 3Dfx frame buffer */ 2319 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2320 0, b->FXctx->height-(b->height-y), 2321 b->width, 1, 2322 0, 2323 pixbuf ); 2324 2325 /* write to XImage back buffer */ 2326 for (x=0;x<b->width;x++) { 2327 XMesaPutPixel(b->backimage,x,y, 2328 xmesa_color_to_pixel(xmesa, 2329 (pixbuf[x] & 0xf800) >> 8, 2330 (pixbuf[x] & 0x07e0) >> 3, 2331 (pixbuf[x] & 0x001f) << 3, 2332 0xff, 2333 b->xm_visual->undithered_pf)); 2334 } 2335 } 2336 } 2337 /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */ 2338} 2339#endif 2340 2341 2342/* 2343 * Copy the back buffer to the front buffer. If there's no back buffer 2344 * this is a no-op. 2345 */ 2346void XMesaSwapBuffers( XMesaBuffer b ) 2347{ 2348 GET_CURRENT_CONTEXT(ctx); 2349 2350 /* If we're swapping the buffer associated with the current context 2351 * we have to flush any pending rendering commands first. 2352 */ 2353 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 2354 _mesa_notifySwapBuffers(ctx); 2355 2356 if (b->db_state) { 2357#ifdef FX 2358 if (b->FXctx) { 2359 fxMesaSwapBuffers(); 2360 2361 if (b->FXwindowHack) 2362 FXgetImage(b); 2363 else 2364 return; 2365 } 2366#endif 2367 if (b->backimage) { 2368 /* Copy Ximage from host's memory to server's window */ 2369#if defined(USE_XSHM) && !defined(XFree86Server) 2370 if (b->shm) { 2371 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2372 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2373 b->swapgc, 2374 b->backimage, 0, 0, 2375 0, 0, b->width, b->height, False ); 2376 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2377 } 2378 else 2379#endif 2380 { 2381 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2382 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2383 b->swapgc, 2384 b->backimage, 0, 0, 2385 0, 0, b->width, b->height ); 2386 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2387 } 2388 } 2389 else { 2390 /* Copy pixmap to window on server */ 2391 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2392 XMesaCopyArea( b->xm_visual->display, 2393 b->backpixmap, /* source drawable */ 2394 b->frontbuffer, /* dest. drawable */ 2395 b->swapgc, 2396 0, 0, b->width, b->height, /* source region */ 2397 0, 0 /* dest region */ 2398 ); 2399 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2400 } 2401 } 2402#if !defined(XFree86Server) 2403 XSync( b->xm_visual->display, False ); 2404#endif 2405} 2406 2407 2408 2409/* 2410 * Copy sub-region of back buffer to front buffer 2411 */ 2412void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 2413{ 2414 GET_CURRENT_CONTEXT(ctx); 2415 2416 /* If we're swapping the buffer associated with the current context 2417 * we have to flush any pending rendering commands first. 2418 */ 2419 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 2420 _mesa_notifySwapBuffers(ctx); 2421 2422 if (b->db_state) { 2423 int yTop = b->height - y - height; 2424#ifdef FX 2425 if (b->FXctx) { 2426 fxMesaSwapBuffers(); 2427 if (b->FXwindowHack) 2428 FXgetImage(b); 2429 else 2430 return; 2431 } 2432#endif 2433 if (b->backimage) { 2434 /* Copy Ximage from host's memory to server's window */ 2435#if defined(USE_XSHM) && !defined(XFree86Server) 2436 if (b->shm) { 2437 /* XXX assuming width and height aren't too large! */ 2438 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2439 b->swapgc, 2440 b->backimage, x, yTop, 2441 x, yTop, width, height, False ); 2442 /* wait for finished event??? */ 2443 } 2444 else 2445#endif 2446 { 2447 /* XXX assuming width and height aren't too large! */ 2448 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2449 b->swapgc, 2450 b->backimage, x, yTop, 2451 x, yTop, width, height ); 2452 } 2453 } 2454 else { 2455 /* Copy pixmap to window on server */ 2456 XMesaCopyArea( b->xm_visual->display, 2457 b->backpixmap, /* source drawable */ 2458 b->frontbuffer, /* dest. drawable */ 2459 b->swapgc, 2460 x, yTop, width, height, /* source region */ 2461 x, yTop /* dest region */ 2462 ); 2463 } 2464 } 2465} 2466 2467 2468/* 2469 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function 2470 * is a way to get "under the hood" of X/Mesa so one can manipulate the 2471 * back buffer directly. 2472 * Output: pixmap - pointer to back buffer's Pixmap, or 0 2473 * ximage - pointer to back buffer's XImage, or NULL 2474 * Return: GL_TRUE = context is double buffered 2475 * GL_FALSE = context is single buffered 2476 */ 2477GLboolean XMesaGetBackBuffer( XMesaBuffer b, 2478 XMesaPixmap *pixmap, 2479 XMesaImage **ximage ) 2480{ 2481 if (b->db_state) { 2482 if (pixmap) *pixmap = b->backpixmap; 2483 if (ximage) *ximage = b->backimage; 2484 return GL_TRUE; 2485 } 2486 else { 2487 *pixmap = 0; 2488 *ximage = NULL; 2489 return GL_FALSE; 2490 } 2491} 2492 2493 2494/* 2495 * Return the depth buffer associated with an XMesaBuffer. 2496 * Input: b - the XMesa buffer handle 2497 * Output: width, height - size of buffer in pixels 2498 * bytesPerValue - bytes per depth value (2 or 4) 2499 * buffer - pointer to depth buffer values 2500 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 2501 */ 2502GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, 2503 GLint *bytesPerValue, void **buffer ) 2504{ 2505 if (!b->mesa_buffer.DepthBuffer) { 2506 *width = 0; 2507 *height = 0; 2508 *bytesPerValue = 0; 2509 *buffer = 0; 2510 return GL_FALSE; 2511 } 2512 else { 2513 *width = b->mesa_buffer.Width; 2514 *height = b->mesa_buffer.Height; 2515 *bytesPerValue = sizeof(GLdepth); 2516 *buffer = b->mesa_buffer.DepthBuffer; 2517 return GL_TRUE; 2518 } 2519} 2520 2521 2522void XMesaFlush( XMesaContext c ) 2523{ 2524 if (c && c->xm_visual) { 2525#ifdef XFree86Server 2526 /* NOT_NEEDED */ 2527#else 2528 XSync( c->xm_visual->display, False ); 2529#endif 2530 } 2531} 2532 2533 2534 2535const char *XMesaGetString( XMesaContext c, int name ) 2536{ 2537 (void) c; 2538 if (name==XMESA_VERSION) { 2539 return "5.0"; 2540 } 2541 else if (name==XMESA_EXTENSIONS) { 2542 return ""; 2543 } 2544 else { 2545 return NULL; 2546 } 2547} 2548 2549 2550 2551XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) 2552{ 2553 XMesaBuffer b; 2554 for (b=XMesaBufferList; b; b=b->Next) { 2555 if (b->frontbuffer==d && b->display==dpy) { 2556 return b; 2557 } 2558 } 2559 return NULL; 2560} 2561 2562 2563 2564/* 2565 * Look for XMesaBuffers whose X window has been destroyed. 2566 * Deallocate any such XMesaBuffers. 2567 */ 2568void XMesaGarbageCollect( void ) 2569{ 2570 XMesaBuffer b, next; 2571 for (b=XMesaBufferList; b; b=next) { 2572 next = b->Next; 2573 if (b->display && b->frontbuffer && b->type == WINDOW) { 2574#ifdef XFree86Server 2575 /* NOT_NEEDED */ 2576#else 2577 XSync(b->display, False); 2578 if (!window_exists( b->display, b->frontbuffer )) { 2579 /* found a dead window, free the ancillary info */ 2580 XMesaDestroyBuffer( b ); 2581 } 2582#endif 2583 } 2584 } 2585} 2586 2587 2588void XMesaReset( void ) 2589{ 2590 while (XMesaBufferList) 2591 XMesaDestroyBuffer(XMesaBufferList); 2592 2593 XMesaBufferList = NULL; 2594} 2595 2596 2597unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, 2598 GLfloat red, GLfloat green, 2599 GLfloat blue, GLfloat alpha ) 2600{ 2601 GLint r = (GLint) (red * 255.0F); 2602 GLint g = (GLint) (green * 255.0F); 2603 GLint b = (GLint) (blue * 255.0F); 2604 GLint a = (GLint) (alpha * 255.0F); 2605 2606 switch (xmesa->pixelformat) { 2607 case PF_Index: 2608 return 0; 2609 case PF_Truecolor: 2610 { 2611 unsigned long p; 2612 PACK_TRUECOLOR( p, r, g, b ); 2613 return p; 2614 } 2615 case PF_8A8B8G8R: 2616 return PACK_8A8B8G8R( r, g, b, a ); 2617 case PF_8R8G8B: 2618 return PACK_8R8G8B( r, g, b ); 2619 case PF_5R6G5B: 2620 return PACK_5R6G5B( r, g, b ); 2621 case PF_Dither: 2622 { 2623 DITHER_SETUP; 2624 return DITHER( x, y, r, g, b ); 2625 } 2626 case PF_1Bit: 2627 /* 382 = (3*255)/2 */ 2628 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 2629 case PF_HPCR: 2630 return DITHER_HPCR(x, y, r, g, b); 2631 case PF_Lookup: 2632 { 2633 LOOKUP_SETUP; 2634 return LOOKUP( r, g, b ); 2635 } 2636 case PF_Grayscale: 2637 return GRAY_RGB( r, g, b ); 2638 case PF_Dither_5R6G5B: 2639 /* fall through */ 2640 case PF_Dither_True: 2641 { 2642 unsigned long p; 2643 PACK_TRUEDITHER(p, x, y, r, g, b); 2644 return p; 2645 } 2646 default: 2647 _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); 2648 } 2649 return 0; 2650} 2651 2652 2653/* 2654 * This is typically called when the window size changes and we need 2655 * to reallocate the buffer's back/depth/stencil/accum buffers. 2656 */ 2657void XMesaResizeBuffers( XMesaBuffer b ) 2658{ 2659 xmesa_resize_buffers( &(b->mesa_buffer) ); 2660 2661} 2662 2663