xm_api.c revision bf5e573926b2b007cb238afae86207e075603f1e
15821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)/*
25821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * Mesa 3-D graphics library
35821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * Version:  7.1
45821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) *
55821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
65821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) *
75821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * Permission is hereby granted, free of charge, to any person obtaining a
85821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * copy of this software and associated documentation files (the "Software"),
95821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * to deal in the Software without restriction, including without limitation
10c2e0dbddbe15c98d52c4786dac06cb8952a8ae6dTorne (Richard Coles) * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11c2e0dbddbe15c98d52c4786dac06cb8952a8ae6dTorne (Richard Coles) * and/or sell copies of the Software, and to permit persons to whom the
12c2e0dbddbe15c98d52c4786dac06cb8952a8ae6dTorne (Richard Coles) * Software is furnished to do so, subject to the following conditions:
135821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) *
145821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * The above copyright notice and this permission notice shall be included
155821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * in all copies or substantial portions of the Software.
165821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) *
175821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
185821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
195821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
205821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
215821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22c2e0dbddbe15c98d52c4786dac06cb8952a8ae6dTorne (Richard Coles) * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
235821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) */
245821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)
255821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)/**
265821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * \file xm_api.c
275821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) *
285821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * All the XMesa* API functions.
295821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) *
302a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) *
312a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * NOTES:
322a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) *
332a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * The window coordinate system origin (0,0) is in the lower-left corner
342a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * of the window.  X11's window coordinate origin is in the upper-left
352a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * corner of the window.  Therefore, most drawing functions in this
362a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * file have to flip Y coordinates.
372a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) *
382a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
392a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * in support for the MIT Shared Memory extension.  If enabled, when you
402a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * use an Ximage for the back buffer in double buffered mode, the "swap"
412a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * operation will be faster.  You must also link with -lXext.
422a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) *
432a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * Byte swapping:  If the Mesa host and the X display use a different
442a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * byte order then there's some trickiness to be aware of when using
452a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * XImages.  The byte ordering used for the XImage is that of the X
462a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * display, not the Mesa host.
472a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * The color-to-pixel encoding for True/DirectColor must be done
482a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * according to the display's visual red_mask, green_mask, and blue_mask.
49c2e0dbddbe15c98d52c4786dac06cb8952a8ae6dTorne (Richard Coles) * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
50c2e0dbddbe15c98d52c4786dac06cb8952a8ae6dTorne (Richard Coles) * do byte swapping if needed.  If one wants to directly "poke" the pixel
51c2e0dbddbe15c98d52c4786dac06cb8952a8ae6dTorne (Richard Coles) * into the XImage's buffer then the pixel must be byte swapped first.  In
52c2e0dbddbe15c98d52c4786dac06cb8952a8ae6dTorne (Richard Coles) * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
535821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * and use XPutPixel everywhere except in the implementation of
545821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * glClear(GL_COLOR_BUFFER_BIT).  We want this function to be fast so
555821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * instead of using XPutPixel we "poke" our values after byte-swapping
565821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * the clear pixel value if needed.
575821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) *
585821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) */
595821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)
605821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)#ifdef __CYGWIN__
615821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)#undef WIN32
625821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)#undef __WIN32__
635821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)#endif
645821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)
652a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "glxheader.h"
665821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)#include "GL/xmesa.h"
675821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)#include "xmesaP.h"
685821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)#include "main/context.h"
695821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)#include "main/extensions.h"
702a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "main/framebuffer.h"
712a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "glapi/glthread.h"
722a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "main/imports.h"
732a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "main/macros.h"
742a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "main/renderbuffer.h"
752a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "main/teximage.h"
762a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "swrast/swrast.h"
772a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "swrast_setup/swrast_setup.h"
782a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "vbo/vbo.h"
792a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "tnl/tnl.h"
802a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "tnl/t_context.h"
812a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "tnl/t_pipeline.h"
822a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)#include "drivers/common/driverfuncs.h"
832a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)
842a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)/**
852a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) * Global X driver lock
862a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles) */
872a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)_glthread_Mutex _xmesa_lock;
882a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)
892a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)
902a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)
912a99a7e74a7f215066514fe81d2bfa6639d9edddTorne (Richard Coles)/**
925821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) * Lookup tables for HPCR pixel format:
935821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) */
945821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles)static short hpcr_rgbTbl[3][256] = {
955821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles){
965821806d5e7f356e8fa4b058a389a808ea183019Torne (Richard Coles) 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
97 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
98 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
99 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
100 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
101 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
102 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
103 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
104112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
105128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
106144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
107160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
108176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
109192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
110208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
111224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
112},
113{
114 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
115 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
116 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
117 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
118 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
119 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
120 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
121 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
122112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
123128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
124144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
125160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
126176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
127192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
128208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
129224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
130},
131{
132 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
133 40,  40,  41,  41,  42,  42,  43,  43,  44,  44,  45,  45,  46,  46,  47,  47,
134 48,  48,  49,  49,  50,  50,  51,  51,  52,  52,  53,  53,  54,  54,  55,  55,
135 56,  56,  57,  57,  58,  58,  59,  59,  60,  60,  61,  61,  62,  62,  63,  63,
136 64,  64,  65,  65,  66,  66,  67,  67,  68,  68,  69,  69,  70,  70,  71,  71,
137 72,  72,  73,  73,  74,  74,  75,  75,  76,  76,  77,  77,  78,  78,  79,  79,
138 80,  80,  81,  81,  82,  82,  83,  83,  84,  84,  85,  85,  86,  86,  87,  87,
139 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
140 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
141112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
142128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
143144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
144160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
145176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
146192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
147208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
148}
149};
150
151
152
153/**********************************************************************/
154/*****                     X Utility Functions                    *****/
155/**********************************************************************/
156
157
158/**
159 * Return the host's byte order as LSBFirst or MSBFirst ala X.
160 */
161#ifndef XFree86Server
162static int host_byte_order( void )
163{
164   int i = 1;
165   char *cptr = (char *) &i;
166   return (*cptr==1) ? LSBFirst : MSBFirst;
167}
168#endif
169
170
171/**
172 * Check if the X Shared Memory extension is available.
173 * Return:  0 = not available
174 *          1 = shared XImage support available
175 *          2 = shared Pixmap support available also
176 */
177static int check_for_xshm( XMesaDisplay *display )
178{
179#if defined(USE_XSHM) && !defined(XFree86Server)
180   int major, minor, ignore;
181   Bool pixmaps;
182
183   if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
184      if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
185	 return (pixmaps==True) ? 2 : 1;
186      }
187      else {
188	 return 0;
189      }
190   }
191   else {
192      return 0;
193   }
194#else
195   /* No  XSHM support */
196   return 0;
197#endif
198}
199
200
201/**
202 * Apply gamma correction to an intensity value in [0..max].  Return the
203 * new intensity value.
204 */
205static GLint
206gamma_adjust( GLfloat gamma, GLint value, GLint max )
207{
208   if (gamma == 1.0) {
209      return value;
210   }
211   else {
212      double x = (double) value / (double) max;
213      return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma));
214   }
215}
216
217
218
219/**
220 * Return the true number of bits per pixel for XImages.
221 * For example, if we request a 24-bit deep visual we may actually need/get
222 * 32bpp XImages.  This function returns the appropriate bpp.
223 * Input:  dpy - the X display
224 *         visinfo - desribes the visual to be used for XImages
225 * Return:  true number of bits per pixel for XImages
226 */
227static int
228bits_per_pixel( XMesaVisual xmv )
229{
230#ifdef XFree86Server
231   const int depth = xmv->nplanes;
232   int i;
233   assert(depth > 0);
234   for (i = 0; i < screenInfo.numPixmapFormats; i++) {
235      if (screenInfo.formats[i].depth == depth)
236         return screenInfo.formats[i].bitsPerPixel;
237   }
238   return depth;  /* should never get here, but this should be safe */
239#else
240   XMesaDisplay *dpy = xmv->display;
241   XMesaVisualInfo visinfo = xmv->visinfo;
242   XMesaImage *img;
243   int bitsPerPixel;
244   /* Create a temporary XImage */
245   img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
246		       ZPixmap, 0,           /*format, offset*/
247		       (char*) MALLOC(8),    /*data*/
248		       1, 1,                 /*width, height*/
249		       32,                   /*bitmap_pad*/
250		       0                     /*bytes_per_line*/
251                     );
252   assert(img);
253   /* grab the bits/pixel value */
254   bitsPerPixel = img->bits_per_pixel;
255   /* free the XImage */
256   _mesa_free( img->data );
257   img->data = NULL;
258   XMesaDestroyImage( img );
259   return bitsPerPixel;
260#endif
261}
262
263
264
265/*
266 * Determine if a given X window ID is valid (window exists).
267 * Do this by calling XGetWindowAttributes() for the window and
268 * checking if we catch an X error.
269 * Input:  dpy - the display
270 *         win - the window to check for existance
271 * Return:  GL_TRUE - window exists
272 *          GL_FALSE - window doesn't exist
273 */
274#ifndef XFree86Server
275static GLboolean WindowExistsFlag;
276
277static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
278{
279   (void) dpy;
280   if (xerr->error_code == BadWindow) {
281      WindowExistsFlag = GL_FALSE;
282   }
283   return 0;
284}
285
286static GLboolean window_exists( XMesaDisplay *dpy, Window win )
287{
288   XWindowAttributes wa;
289   int (*old_handler)( XMesaDisplay*, XErrorEvent* );
290   WindowExistsFlag = GL_TRUE;
291   old_handler = XSetErrorHandler(window_exists_err_handler);
292   XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
293   XSetErrorHandler(old_handler);
294   return WindowExistsFlag;
295}
296
297static Status
298get_drawable_size( XMesaDisplay *dpy, Drawable d, GLuint *width, GLuint *height )
299{
300   Window root;
301   Status stat;
302   int xpos, ypos;
303   unsigned int w, h, bw, depth;
304   stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
305   *width = w;
306   *height = h;
307   return stat;
308}
309#endif
310
311
312/**
313 * Return the size of the window (or pixmap) that corresponds to the
314 * given XMesaBuffer.
315 * \param width  returns width in pixels
316 * \param height  returns height in pixels
317 */
318void
319xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
320                      GLuint *width, GLuint *height)
321{
322#ifdef XFree86Server
323   *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
324   *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
325#else
326   Status stat;
327
328   _glthread_LOCK_MUTEX(_xmesa_lock);
329   XSync(b->xm_visual->display, 0); /* added for Chromium */
330   stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height);
331   _glthread_UNLOCK_MUTEX(_xmesa_lock);
332
333   if (!stat) {
334      /* probably querying a window that's recently been destroyed */
335      _mesa_warning(NULL, "XGetGeometry failed!\n");
336      *width = *height = 1;
337   }
338#endif
339}
340
341
342
343/**********************************************************************/
344/*****                Linked list of XMesaBuffers                 *****/
345/**********************************************************************/
346
347XMesaBuffer XMesaBufferList = NULL;
348
349
350/**
351 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
352 * Note that XMesaBuffer is derived from GLframebuffer.
353 * The new XMesaBuffer will not have any size (Width=Height=0).
354 *
355 * \param d  the corresponding X drawable (window or pixmap)
356 * \param type  either WINDOW, PIXMAP or PBUFFER, describing d
357 * \param vis  the buffer's visual
358 * \param cmap  the window's colormap, if known.
359 * \return new XMesaBuffer or NULL if any problem
360 */
361static XMesaBuffer
362create_xmesa_buffer(XMesaDrawable d, BufferType type,
363                    XMesaVisual vis, XMesaColormap cmap)
364{
365   XMesaBuffer b;
366
367   ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
368
369   b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
370   if (!b)
371      return NULL;
372
373   b->display = vis->display;
374   b->xm_visual = vis;
375   b->type = type;
376   b->cmap = cmap;
377
378   _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual);
379   b->mesa_buffer.Delete = xmesa_delete_framebuffer;
380
381   /*
382    * Front renderbuffer
383    */
384   b->frontxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_FALSE);
385   if (!b->frontxrb) {
386      _mesa_free(b);
387      return NULL;
388   }
389   b->frontxrb->Parent = b;
390   b->frontxrb->drawable = d;
391   b->frontxrb->pixmap = (XMesaPixmap) d;
392   _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT,
393                          &b->frontxrb->Base);
394
395   /*
396    * Back renderbuffer
397    */
398   if (vis->mesa_visual.doubleBufferMode) {
399      b->backxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_TRUE);
400      if (!b->backxrb) {
401         /* XXX free front xrb too */
402         _mesa_free(b);
403         return NULL;
404      }
405      b->backxrb->Parent = b;
406      /* determine back buffer implementation */
407      b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP;
408
409      _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT,
410                             &b->backxrb->Base);
411   }
412
413   /*
414    * Software alpha planes
415    */
416   if (vis->mesa_visual.alphaBits > 0
417       && vis->undithered_pf != PF_8A8B8G8R
418       && vis->undithered_pf != PF_8A8R8G8B) {
419      /* Visual has alpha, but pixel format doesn't support it.
420       * We'll use an alpha renderbuffer wrapper.
421       */
422      b->swAlpha = GL_TRUE;
423   }
424   else {
425      b->swAlpha = GL_FALSE;
426   }
427
428   /*
429    * Other renderbuffer (depth, stencil, etc)
430    */
431   _mesa_add_soft_renderbuffers(&b->mesa_buffer,
432                                GL_FALSE,  /* color */
433                                vis->mesa_visual.haveDepthBuffer,
434                                vis->mesa_visual.haveStencilBuffer,
435                                vis->mesa_visual.haveAccumBuffer,
436                                b->swAlpha,
437                                vis->mesa_visual.numAuxBuffers > 0 );
438
439   /* GLX_EXT_texture_from_pixmap */
440   b->TextureTarget = 0;
441   b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
442   b->TextureMipmap = 0;
443
444   /* insert buffer into linked list */
445   b->Next = XMesaBufferList;
446   XMesaBufferList = b;
447
448   return b;
449}
450
451
452/**
453 * Find an XMesaBuffer by matching X display and colormap but NOT matching
454 * the notThis buffer.
455 */
456XMesaBuffer
457xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis)
458{
459   XMesaBuffer b;
460   for (b=XMesaBufferList; b; b=b->Next) {
461      if (b->display==dpy && b->cmap==cmap && b!=notThis) {
462         return b;
463      }
464   }
465   return NULL;
466}
467
468
469/**
470 * Remove buffer from linked list, delete if no longer referenced.
471 */
472static void
473xmesa_free_buffer(XMesaBuffer buffer)
474{
475   XMesaBuffer prev = NULL, b;
476
477   for (b = XMesaBufferList; b; b = b->Next) {
478      if (b == buffer) {
479         struct gl_framebuffer *fb = &buffer->mesa_buffer;
480
481         /* unlink buffer from list */
482         if (prev)
483            prev->Next = buffer->Next;
484         else
485            XMesaBufferList = buffer->Next;
486
487         /* mark as delete pending */
488         fb->DeletePending = GL_TRUE;
489
490         /* Since the X window for the XMesaBuffer is going away, we don't
491          * want to dereference this pointer in the future.
492          */
493         b->frontxrb->drawable = 0;
494
495         /* Unreference.  If count = zero we'll really delete the buffer */
496         _mesa_unreference_framebuffer(&fb);
497
498         return;
499      }
500      /* continue search */
501      prev = b;
502   }
503   /* buffer not found in XMesaBufferList */
504   _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
505}
506
507
508/**
509 * Copy X color table stuff from one XMesaBuffer to another.
510 */
511static void
512copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src)
513{
514   MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table));
515   MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r));
516   MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g));
517   MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b));
518   dst->num_alloced = src->num_alloced;
519   MEMCPY(dst->alloced_colors, src->alloced_colors,
520          sizeof(src->alloced_colors));
521}
522
523
524
525/**********************************************************************/
526/*****                   Misc Private Functions                   *****/
527/**********************************************************************/
528
529
530/**
531 * A replacement for XAllocColor.  This function should never
532 * fail to allocate a color.  When XAllocColor fails, we return
533 * the nearest matching color.  If we have to allocate many colors
534 * this function isn't too efficient; the XQueryColors() could be
535 * done just once.
536 * Written by Michael Pichler, Brian Paul, Mark Kilgard
537 * Input:  dpy - X display
538 *         cmap - X colormap
539 *         cmapSize - size of colormap
540 * In/Out: color - the XColor struct
541 * Output:  exact - 1=exact color match, 0=closest match
542 *          alloced - 1=XAlloc worked, 0=XAlloc failed
543 */
544static void
545noFaultXAllocColor( int client,
546                    XMesaDisplay *dpy,
547                    XMesaColormap cmap,
548                    int cmapSize,
549                    XMesaColor *color,
550                    int *exact, int *alloced )
551{
552#ifdef XFree86Server
553   Pixel *ppixIn;
554   xrgb *ctable;
555#else
556   /* we'll try to cache ctable for better remote display performance */
557   static Display *prevDisplay = NULL;
558   static XMesaColormap prevCmap = 0;
559   static int prevCmapSize = 0;
560   static XMesaColor *ctable = NULL;
561#endif
562   XMesaColor subColor;
563   int i, bestmatch;
564   double mindist;       /* 3*2^16^2 exceeds long int precision. */
565
566   (void) client;
567
568   /* First try just using XAllocColor. */
569#ifdef XFree86Server
570   if (AllocColor(cmap,
571		  &color->red, &color->green, &color->blue,
572		  &color->pixel,
573		  client) == Success)
574#else
575   if (XAllocColor(dpy, cmap, color))
576#endif
577   {
578      *exact = 1;
579      *alloced = 1;
580      return;
581   }
582
583   /* Alloc failed, search for closest match */
584
585   /* Retrieve color table entries. */
586   /* XXX alloca candidate. */
587#ifdef XFree86Server
588   ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
589   ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
590   for (i = 0; i < cmapSize; i++) {
591      ppixIn[i] = i;
592   }
593   QueryColors(cmap, cmapSize, ppixIn, ctable);
594#else
595   if (prevDisplay != dpy || prevCmap != cmap
596       || prevCmapSize != cmapSize || !ctable) {
597      /* free previously cached color table */
598      if (ctable)
599         _mesa_free(ctable);
600      /* Get the color table from X */
601      ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor));
602      assert(ctable);
603      for (i = 0; i < cmapSize; i++) {
604         ctable[i].pixel = i;
605      }
606      XQueryColors(dpy, cmap, ctable, cmapSize);
607      prevDisplay = dpy;
608      prevCmap = cmap;
609      prevCmapSize = cmapSize;
610   }
611#endif
612
613   /* Find best match. */
614   bestmatch = -1;
615   mindist = 0.0;
616   for (i = 0; i < cmapSize; i++) {
617      double dr = 0.30 * ((double) color->red - (double) ctable[i].red);
618      double dg = 0.59 * ((double) color->green - (double) ctable[i].green);
619      double db = 0.11 * ((double) color->blue - (double) ctable[i].blue);
620      double dist = dr * dr + dg * dg + db * db;
621      if (bestmatch < 0 || dist < mindist) {
622         bestmatch = i;
623         mindist = dist;
624      }
625   }
626
627   /* Return result. */
628   subColor.red   = ctable[bestmatch].red;
629   subColor.green = ctable[bestmatch].green;
630   subColor.blue  = ctable[bestmatch].blue;
631   /* Try to allocate the closest match color.  This should only
632    * fail if the cell is read/write.  Otherwise, we're incrementing
633    * the cell's reference count.
634    */
635#ifdef XFree86Server
636   if (AllocColor(cmap,
637		  &subColor.red, &subColor.green, &subColor.blue,
638		  &subColor.pixel,
639		  client) == Success) {
640#else
641   if (XAllocColor(dpy, cmap, &subColor)) {
642#endif
643      *alloced = 1;
644   }
645   else {
646      /* do this to work around a problem reported by Frank Ortega */
647      subColor.pixel = (unsigned long) bestmatch;
648      subColor.red   = ctable[bestmatch].red;
649      subColor.green = ctable[bestmatch].green;
650      subColor.blue  = ctable[bestmatch].blue;
651      subColor.flags = DoRed | DoGreen | DoBlue;
652      *alloced = 0;
653   }
654#ifdef XFree86Server
655   _mesa_free(ppixIn);
656   _mesa_free(ctable);
657#else
658   /* don't free table, save it for next time */
659#endif
660
661   *color = subColor;
662   *exact = 0;
663}
664
665
666
667/**
668 * Do setup for PF_GRAYSCALE pixel format.
669 * Note that buffer may be NULL.
670 */
671static GLboolean
672setup_grayscale(int client, XMesaVisual v,
673                XMesaBuffer buffer, XMesaColormap cmap)
674{
675   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
676      return GL_FALSE;
677   }
678
679   if (buffer) {
680      XMesaBuffer prevBuffer;
681
682      if (!cmap) {
683         return GL_FALSE;
684      }
685
686      prevBuffer = xmesa_find_buffer(v->display, cmap, buffer);
687      if (prevBuffer &&
688          (buffer->xm_visual->mesa_visual.rgbMode ==
689           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
690         /* Copy colormap stuff from previous XMesaBuffer which uses same
691          * X colormap.  Do this to avoid time spent in noFaultXAllocColor.
692          */
693         copy_colortable_info(buffer, prevBuffer);
694      }
695      else {
696         /* Allocate 256 shades of gray */
697         int gray;
698         int colorsfailed = 0;
699         for (gray=0;gray<256;gray++) {
700            GLint r = gamma_adjust( v->RedGamma,   gray, 255 );
701            GLint g = gamma_adjust( v->GreenGamma, gray, 255 );
702            GLint b = gamma_adjust( v->BlueGamma,  gray, 255 );
703            int exact, alloced;
704            XMesaColor xcol;
705            xcol.red   = (r << 8) | r;
706            xcol.green = (g << 8) | g;
707            xcol.blue  = (b << 8) | b;
708            noFaultXAllocColor( client, v->display,
709                                cmap, GET_COLORMAP_SIZE(v),
710                                &xcol, &exact, &alloced );
711            if (!exact) {
712               colorsfailed++;
713            }
714            if (alloced) {
715               assert(buffer->num_alloced<256);
716               buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
717               buffer->num_alloced++;
718            }
719
720            /*OLD
721            assert(gray < 576);
722            buffer->color_table[gray*3+0] = xcol.pixel;
723            buffer->color_table[gray*3+1] = xcol.pixel;
724            buffer->color_table[gray*3+2] = xcol.pixel;
725            assert(xcol.pixel < 65536);
726            buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
727            buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
728            buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
729            */
730            buffer->color_table[gray] = xcol.pixel;
731            assert(xcol.pixel < 65536);
732            buffer->pixel_to_r[xcol.pixel] = gray;
733            buffer->pixel_to_g[xcol.pixel] = gray;
734            buffer->pixel_to_b[xcol.pixel] = gray;
735         }
736
737         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
738            _mesa_warning(NULL,
739                  "Note: %d out of 256 needed colors do not match exactly.\n",
740                  colorsfailed );
741         }
742      }
743   }
744
745   v->dithered_pf = PF_Grayscale;
746   v->undithered_pf = PF_Grayscale;
747   return GL_TRUE;
748}
749
750
751
752/**
753 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
754 * or 8-bit TrueColor visual visual.  We try to allocate a palette of 225
755 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
756 * color.  While this function was originally designed just for 8-bit
757 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
758 * Dithering code contributed by Bob Mercier.
759 */
760static GLboolean
761setup_dithered_color(int client, XMesaVisual v,
762                     XMesaBuffer buffer, XMesaColormap cmap)
763{
764   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
765      return GL_FALSE;
766   }
767
768   if (buffer) {
769      XMesaBuffer prevBuffer;
770
771      if (!cmap) {
772         return GL_FALSE;
773      }
774
775      prevBuffer = xmesa_find_buffer(v->display, cmap, buffer);
776      if (prevBuffer &&
777          (buffer->xm_visual->mesa_visual.rgbMode ==
778           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
779         /* Copy colormap stuff from previous, matching XMesaBuffer.
780          * Do this to avoid time spent in noFaultXAllocColor.
781          */
782         copy_colortable_info(buffer, prevBuffer);
783      }
784      else {
785         /* Allocate X colors and initialize color_table[], red_table[], etc */
786         int r, g, b, i;
787         int colorsfailed = 0;
788         for (r = 0; r < DITH_R; r++) {
789            for (g = 0; g < DITH_G; g++) {
790               for (b = 0; b < DITH_B; b++) {
791                  XMesaColor xcol;
792                  int exact, alloced;
793                  xcol.red  =gamma_adjust(v->RedGamma,   r*65535/(DITH_R-1),65535);
794                  xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535);
795                  xcol.blue =gamma_adjust(v->BlueGamma,  b*65535/(DITH_B-1),65535);
796                  noFaultXAllocColor( client, v->display,
797                                      cmap, GET_COLORMAP_SIZE(v),
798                                      &xcol, &exact, &alloced );
799                  if (!exact) {
800                     colorsfailed++;
801                  }
802                  if (alloced) {
803                     assert(buffer->num_alloced<256);
804                     buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
805                     buffer->num_alloced++;
806                  }
807                  i = DITH_MIX( r, g, b );
808                  assert(i < 576);
809                  buffer->color_table[i] = xcol.pixel;
810                  assert(xcol.pixel < 65536);
811                  buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1);
812                  buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1);
813                  buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1);
814               }
815            }
816         }
817
818         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
819            _mesa_warning(NULL,
820                  "Note: %d out of %d needed colors do not match exactly.\n",
821                  colorsfailed, DITH_R * DITH_G * DITH_B );
822         }
823      }
824   }
825
826   v->dithered_pf = PF_Dither;
827   v->undithered_pf = PF_Lookup;
828   return GL_TRUE;
829}
830
831
832/**
833 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
834 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
835 * Special dithering tables have to be initialized.
836 */
837static void
838setup_8bit_hpcr(XMesaVisual v)
839{
840   /* HP Color Recovery contributed by:  Alex De Bruyn (ad@lms.be)
841    * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
842    * on the root window AND the colormap obtainable by XGetRGBColormaps
843    * for that atom must be set on the window.  (see also tkInitWindow)
844    * If that colormap is not set, the output will look stripy.
845    */
846
847   /* Setup color tables with gamma correction */
848   int i;
849   double g;
850
851   g = 1.0 / v->RedGamma;
852   for (i=0; i<256; i++) {
853      GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g ));
854      v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 );
855   }
856
857   g = 1.0 / v->GreenGamma;
858   for (i=0; i<256; i++) {
859      GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g ));
860      v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 );
861   }
862
863   g = 1.0 / v->BlueGamma;
864   for (i=0; i<256; i++) {
865      GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g ));
866      v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 );
867   }
868   v->undithered_pf = PF_HPCR;  /* can't really disable dithering for now */
869   v->dithered_pf = PF_HPCR;
870
871   /* which method should I use to clear */
872   /* GL_FALSE: keep the ordinary method  */
873   /* GL_TRUE : clear with dither pattern */
874   v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE;
875
876   if (v->hpcr_clear_flag) {
877      v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
878                                               DefaultRootWindow(v->display),
879                                               16, 2, 8);
880#ifndef XFree86Server
881      v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
882                                       0, 0, 16, 2, AllPlanes, ZPixmap);
883#endif
884   }
885}
886
887
888/**
889 * Setup RGB rendering for a window with a True/DirectColor visual.
890 */
891static void
892setup_truecolor(XMesaVisual v, XMesaBuffer buffer, XMesaColormap cmap)
893{
894   unsigned long rmask, gmask, bmask;
895   (void) buffer;
896   (void) cmap;
897
898   /* Compute red multiplier (mask) and bit shift */
899   v->rshift = 0;
900   rmask = GET_REDMASK(v);
901   while ((rmask & 1)==0) {
902      v->rshift++;
903      rmask = rmask >> 1;
904   }
905
906   /* Compute green multiplier (mask) and bit shift */
907   v->gshift = 0;
908   gmask = GET_GREENMASK(v);
909   while ((gmask & 1)==0) {
910      v->gshift++;
911      gmask = gmask >> 1;
912   }
913
914   /* Compute blue multiplier (mask) and bit shift */
915   v->bshift = 0;
916   bmask = GET_BLUEMASK(v);
917   while ((bmask & 1)==0) {
918      v->bshift++;
919      bmask = bmask >> 1;
920   }
921
922   /*
923    * Compute component-to-pixel lookup tables and dithering kernel
924    */
925   {
926      static GLubyte kernel[16] = {
927          0*16,  8*16,  2*16, 10*16,
928         12*16,  4*16, 14*16,  6*16,
929          3*16, 11*16,  1*16,  9*16,
930         15*16,  7*16, 13*16,  5*16,
931      };
932      GLint rBits = _mesa_bitcount(rmask);
933      GLint gBits = _mesa_bitcount(gmask);
934      GLint bBits = _mesa_bitcount(bmask);
935      GLint maxBits;
936      GLuint i;
937
938      /* convert pixel components in [0,_mask] to RGB values in [0,255] */
939      for (i=0; i<=rmask; i++)
940         v->PixelToR[i] = (unsigned char) ((i * 255) / rmask);
941      for (i=0; i<=gmask; i++)
942         v->PixelToG[i] = (unsigned char) ((i * 255) / gmask);
943      for (i=0; i<=bmask; i++)
944         v->PixelToB[i] = (unsigned char) ((i * 255) / bmask);
945
946      /* convert RGB values from [0,255] to pixel components */
947
948      for (i=0;i<256;i++) {
949         GLint r = gamma_adjust(v->RedGamma,   i, 255);
950         GLint g = gamma_adjust(v->GreenGamma, i, 255);
951         GLint b = gamma_adjust(v->BlueGamma,  i, 255);
952         v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
953         v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
954         v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
955      }
956      /* overflow protection */
957      for (i=256;i<512;i++) {
958         v->RtoPixel[i] = v->RtoPixel[255];
959         v->GtoPixel[i] = v->GtoPixel[255];
960         v->BtoPixel[i] = v->BtoPixel[255];
961      }
962
963      /* setup dithering kernel */
964      maxBits = rBits;
965      if (gBits > maxBits)  maxBits = gBits;
966      if (bBits > maxBits)  maxBits = bBits;
967      for (i=0;i<16;i++) {
968         v->Kernel[i] = kernel[i] >> maxBits;
969      }
970
971      v->undithered_pf = PF_Truecolor;
972      v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor;
973   }
974
975   /*
976    * Now check for TrueColor visuals which we can optimize.
977    */
978   if (   GET_REDMASK(v)  ==0x0000ff
979       && GET_GREENMASK(v)==0x00ff00
980       && GET_BLUEMASK(v) ==0xff0000
981       && CHECK_BYTE_ORDER(v)
982       && v->BitsPerPixel==32
983       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
984      /* common 32 bpp config used on SGI, Sun */
985      v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; /* ABGR */
986   }
987   else if (GET_REDMASK(v)  == 0xff0000
988         && GET_GREENMASK(v)== 0x00ff00
989         && GET_BLUEMASK(v) == 0x0000ff
990         && CHECK_BYTE_ORDER(v)
991         && v->RedGamma == 1.0 && v->GreenGamma == 1.0 && v->BlueGamma == 1.0){
992      if (v->BitsPerPixel==32) {
993         /* if 32 bpp, and visual indicates 8 bpp alpha channel */
994         if (GET_VISUAL_DEPTH(v) == 32 && v->mesa_visual.alphaBits == 8)
995            v->undithered_pf = v->dithered_pf = PF_8A8R8G8B; /* ARGB */
996         else
997            v->undithered_pf = v->dithered_pf = PF_8R8G8B; /* xRGB */
998      }
999      else if (v->BitsPerPixel == 24) {
1000         v->undithered_pf = v->dithered_pf = PF_8R8G8B24; /* RGB */
1001      }
1002   }
1003   else if (GET_REDMASK(v)  ==0xf800
1004       &&   GET_GREENMASK(v)==0x07e0
1005       &&   GET_BLUEMASK(v) ==0x001f
1006       && CHECK_BYTE_ORDER(v)
1007       && v->BitsPerPixel==16
1008       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1009      /* 5-6-5 RGB */
1010      v->undithered_pf = PF_5R6G5B;
1011      v->dithered_pf = PF_Dither_5R6G5B;
1012   }
1013   else if (GET_REDMASK(v)  ==0xe0
1014       &&   GET_GREENMASK(v)==0x1c
1015       &&   GET_BLUEMASK(v) ==0x03
1016       && CHECK_FOR_HPCR(v)) {
1017      /* 8-bit HP color recovery */
1018      setup_8bit_hpcr( v );
1019   }
1020}
1021
1022
1023
1024/**
1025 * Setup RGB rendering for a window with a monochrome visual.
1026 */
1027static void
1028setup_monochrome( XMesaVisual v, XMesaBuffer b )
1029{
1030   (void) b;
1031   v->dithered_pf = v->undithered_pf = PF_1Bit;
1032   /* if black=1 then we must flip pixel values */
1033   v->bitFlip = (GET_BLACK_PIXEL(v) != 0);
1034}
1035
1036
1037
1038/**
1039 * When a context is bound for the first time, we can finally finish
1040 * initializing the context's visual and buffer information.
1041 * \param v  the XMesaVisual to initialize
1042 * \param b  the XMesaBuffer to initialize (may be NULL)
1043 * \param rgb_flag  TRUE = RGBA mode, FALSE = color index mode
1044 * \param window  the window/pixmap we're rendering into
1045 * \param cmap  the colormap associated with the window/pixmap
1046 * \return GL_TRUE=success, GL_FALSE=failure
1047 */
1048static GLboolean
1049initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
1050                             GLboolean rgb_flag, XMesaDrawable window,
1051                             XMesaColormap cmap)
1052{
1053   int client = 0;
1054
1055#ifdef XFree86Server
1056   client = (window) ? CLIENT_ID(window->id) : 0;
1057#endif
1058
1059   ASSERT(!b || b->xm_visual == v);
1060
1061   /* Save true bits/pixel */
1062   v->BitsPerPixel = bits_per_pixel(v);
1063   assert(v->BitsPerPixel > 0);
1064
1065   if (rgb_flag == GL_FALSE) {
1066      /* COLOR-INDEXED WINDOW:
1067       * Even if the visual is TrueColor or DirectColor we treat it as
1068       * being color indexed.  This is weird but might be useful to someone.
1069       */
1070      v->dithered_pf = v->undithered_pf = PF_Index;
1071      v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v);
1072   }
1073   else {
1074      /* RGB WINDOW:
1075       * We support RGB rendering into almost any kind of visual.
1076       */
1077      const int xclass = v->mesa_visual.visualType;
1078      if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
1079	 setup_truecolor( v, b, cmap );
1080      }
1081      else if (xclass == GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v) == 1) {
1082	 setup_monochrome( v, b );
1083      }
1084      else if (xclass == GLX_GRAY_SCALE || xclass == GLX_STATIC_GRAY) {
1085         if (!setup_grayscale( client, v, b, cmap )) {
1086            return GL_FALSE;
1087         }
1088      }
1089      else if ((xclass == GLX_PSEUDO_COLOR || xclass == GLX_STATIC_COLOR)
1090               && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) {
1091	 if (!setup_dithered_color( client, v, b, cmap )) {
1092            return GL_FALSE;
1093         }
1094      }
1095      else {
1096	 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n");
1097	 return GL_FALSE;
1098      }
1099      v->mesa_visual.indexBits = 0;
1100
1101      if (_mesa_getenv("MESA_NO_DITHER")) {
1102	 v->dithered_pf = v->undithered_pf;
1103      }
1104   }
1105
1106
1107   /*
1108    * If MESA_INFO env var is set print out some debugging info
1109    * which can help Brian figure out what's going on when a user
1110    * reports bugs.
1111    */
1112   if (_mesa_getenv("MESA_INFO")) {
1113      _mesa_printf("X/Mesa visual = %p\n", (void *) v);
1114      _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf);
1115      _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf);
1116      _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
1117      _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
1118      _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
1119   }
1120
1121   if (b && window) {
1122      char *data;
1123
1124      /* Do window-specific initializations */
1125
1126      /* these should have been set in create_xmesa_buffer */
1127      ASSERT(b->frontxrb->drawable == window);
1128      ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window);
1129
1130      /* Setup for single/double buffering */
1131      if (v->mesa_visual.doubleBufferMode) {
1132         /* Double buffered */
1133         b->shm = check_for_xshm( v->display );
1134      }
1135
1136      /* X11 graphics contexts */
1137#ifdef XFree86Server
1138      b->gc = CreateScratchGC(v->display, window->depth);
1139#else
1140      b->gc = XCreateGC( v->display, window, 0, NULL );
1141#endif
1142      XMesaSetFunction( v->display, b->gc, GXcopy );
1143
1144      /* cleargc - for glClear() */
1145#ifdef XFree86Server
1146      b->cleargc = CreateScratchGC(v->display, window->depth);
1147#else
1148      b->cleargc = XCreateGC( v->display, window, 0, NULL );
1149#endif
1150      XMesaSetFunction( v->display, b->cleargc, GXcopy );
1151
1152      /*
1153       * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1154       * Patch contributed by Michael Pichler May 15, 1995.
1155       */
1156#ifdef XFree86Server
1157      b->swapgc = CreateScratchGC(v->display, window->depth);
1158      {
1159         CARD32 v[1];
1160         v[0] = FALSE;
1161         dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
1162      }
1163#else
1164      {
1165         XGCValues gcvalues;
1166         gcvalues.graphics_exposures = False;
1167         b->swapgc = XCreateGC(v->display, window,
1168                               GCGraphicsExposures, &gcvalues);
1169      }
1170#endif
1171      XMesaSetFunction( v->display, b->swapgc, GXcopy );
1172      /*
1173       * Set fill style and tile pixmap once for all for HPCR stuff
1174       * (instead of doing it each time in clear_color_HPCR_pixmap())
1175       * Initialize whole stuff
1176       * Patch contributed by Jacques Leroy March 8, 1998.
1177       */
1178      if (v->hpcr_clear_flag && b->backxrb && b->backxrb->pixmap) {
1179         int i;
1180         for (i = 0; i < 16; i++) {
1181            XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0);
1182            XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0);
1183         }
1184         XMesaPutImage(b->display, (XMesaDrawable) v->hpcr_clear_pixmap,
1185                       b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
1186         XMesaSetFillStyle( v->display, b->cleargc, FillTiled);
1187         XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap );
1188      }
1189
1190      /* Initialize the row buffer XImage for use in write_color_span() */
1191      data = (char*) MALLOC(MAX_WIDTH*4);
1192#ifdef XFree86Server
1193      b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, data);
1194#else
1195      b->rowimage = XCreateImage( v->display,
1196                                  v->visinfo->visual,
1197                                  v->visinfo->depth,
1198                                  ZPixmap, 0,           /*format, offset*/
1199                                  data,                 /*data*/
1200                                  MAX_WIDTH, 1,         /*width, height*/
1201                                  32,                   /*bitmap_pad*/
1202                                  0                     /*bytes_per_line*/ );
1203#endif
1204      if (!b->rowimage)
1205         return GL_FALSE;
1206   }
1207
1208   return GL_TRUE;
1209}
1210
1211
1212
1213/*
1214 * Convert an RGBA color to a pixel value.
1215 */
1216unsigned long
1217xmesa_color_to_pixel(GLcontext *ctx,
1218                     GLubyte r, GLubyte g, GLubyte b, GLubyte a,
1219                     GLuint pixelFormat)
1220{
1221   XMesaContext xmesa = XMESA_CONTEXT(ctx);
1222   switch (pixelFormat) {
1223      case PF_Index:
1224         return 0;
1225      case PF_Truecolor:
1226         {
1227            unsigned long p;
1228            PACK_TRUECOLOR( p, r, g, b );
1229            return p;
1230         }
1231      case PF_8A8B8G8R:
1232         return PACK_8A8B8G8R( r, g, b, a );
1233      case PF_8A8R8G8B:
1234         return PACK_8A8R8G8B( r, g, b, a );
1235      case PF_8R8G8B:
1236         /* fall through */
1237      case PF_8R8G8B24:
1238         return PACK_8R8G8B( r, g, b );
1239      case PF_5R6G5B:
1240         return PACK_5R6G5B( r, g, b );
1241      case PF_Dither:
1242         {
1243            DITHER_SETUP;
1244            return DITHER( 1, 0, r, g, b );
1245         }
1246      case PF_1Bit:
1247         /* 382 = (3*255)/2 */
1248         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
1249      case PF_HPCR:
1250         return DITHER_HPCR(1, 1, r, g, b);
1251      case PF_Lookup:
1252         {
1253            LOOKUP_SETUP;
1254            return LOOKUP( r, g, b );
1255         }
1256      case PF_Grayscale:
1257         return GRAY_RGB( r, g, b );
1258      case PF_Dither_True:
1259         /* fall through */
1260      case PF_Dither_5R6G5B:
1261         {
1262            unsigned long p;
1263            PACK_TRUEDITHER(p, 1, 0, r, g, b);
1264            return p;
1265         }
1266      default:
1267         _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel");
1268   }
1269   return 0;
1270}
1271
1272
1273#define NUM_VISUAL_TYPES   6
1274
1275/**
1276 * Convert an X visual type to a GLX visual type.
1277 *
1278 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1279 *        to be converted.
1280 * \return If \c visualType is a valid X visual type, a GLX visual type will
1281 *         be returned.  Otherwise \c GLX_NONE will be returned.
1282 *
1283 * \note
1284 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1285 * DRI CVS tree.
1286 */
1287static GLint
1288xmesa_convert_from_x_visual_type( int visualType )
1289{
1290    static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
1291	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
1292	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
1293	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
1294    };
1295
1296    return ( (unsigned) visualType < NUM_VISUAL_TYPES )
1297	? glx_visual_types[ visualType ] : GLX_NONE;
1298}
1299
1300
1301/**********************************************************************/
1302/*****                       Public Functions                     *****/
1303/**********************************************************************/
1304
1305
1306#ifdef IN_DRI_DRIVER
1307#define need_GL_VERSION_1_3
1308#define need_GL_VERSION_1_4
1309#define need_GL_VERSION_1_5
1310#define need_GL_VERSION_2_0
1311
1312/* sw extensions for imaging */
1313#define need_GL_EXT_blend_color
1314#define need_GL_EXT_blend_minmax
1315#define need_GL_EXT_convolution
1316#define need_GL_EXT_histogram
1317#define need_GL_SGI_color_table
1318
1319/* sw extensions not associated with some GL version */
1320#define need_GL_ARB_shader_objects
1321#define need_GL_ARB_vertex_program
1322#define need_GL_APPLE_vertex_array_object
1323#define need_GL_ATI_fragment_shader
1324#define need_GL_EXT_depth_bounds_test
1325#define need_GL_EXT_framebuffer_object
1326#define need_GL_EXT_framebuffer_blit
1327#define need_GL_EXT_gpu_program_parameters
1328#define need_GL_EXT_paletted_texture
1329#define need_GL_IBM_multimode_draw_arrays
1330#define need_GL_MESA_resize_buffers
1331#define need_GL_NV_vertex_program
1332#define need_GL_NV_fragment_program
1333
1334#include "extension_helper.h"
1335#include "utils.h"
1336
1337const struct dri_extension card_extensions[] =
1338{
1339   { "GL_VERSION_1_3",			GL_VERSION_1_3_functions },
1340   { "GL_VERSION_1_4",			GL_VERSION_1_4_functions },
1341   { "GL_VERSION_1_5",			GL_VERSION_1_5_functions },
1342   { "GL_VERSION_2_0",			GL_VERSION_2_0_functions },
1343
1344   { "GL_EXT_blend_color",		GL_EXT_blend_color_functions },
1345   { "GL_EXT_blend_minmax",		GL_EXT_blend_minmax_functions },
1346   { "GL_EXT_convolution",		GL_EXT_convolution_functions },
1347   { "GL_EXT_histogram",		GL_EXT_histogram_functions },
1348   { "GL_SGI_color_table",		GL_SGI_color_table_functions },
1349
1350   { "GL_ARB_shader_objects",		GL_ARB_shader_objects_functions },
1351   { "GL_ARB_vertex_program",		GL_ARB_vertex_program_functions },
1352   { "GL_APPLE_vertex_array_object",	GL_APPLE_vertex_array_object_functions },
1353   { "GL_ATI_fragment_shader",		GL_ATI_fragment_shader_functions },
1354   { "GL_EXT_depth_bounds_test",	GL_EXT_depth_bounds_test_functions },
1355   { "GL_EXT_framebuffer_object",	GL_EXT_framebuffer_object_functions },
1356   { "GL_EXT_framebuffer_blit",		GL_EXT_framebuffer_blit_functions },
1357   { "GL_EXT_gpu_program_parameters",	GL_EXT_gpu_program_parameters_functions },
1358   { "GL_EXT_paletted_texture",		GL_EXT_paletted_texture_functions },
1359   { "GL_IBM_multimode_draw_arrays",	GL_IBM_multimode_draw_arrays_functions },
1360   { "GL_MESA_resize_buffers",		GL_MESA_resize_buffers_functions },
1361   { "GL_NV_vertex_program",		GL_NV_vertex_program_functions },
1362   { "GL_NV_fragment_program",		GL_NV_fragment_program_functions },
1363   { NULL,				NULL }
1364};
1365#endif
1366
1367/*
1368 * Create a new X/Mesa visual.
1369 * Input:  display - X11 display
1370 *         visinfo - an XVisualInfo pointer
1371 *         rgb_flag - GL_TRUE = RGB mode,
1372 *                    GL_FALSE = color index mode
1373 *         alpha_flag - alpha buffer requested?
1374 *         db_flag - GL_TRUE = double-buffered,
1375 *                   GL_FALSE = single buffered
1376 *         stereo_flag - stereo visual?
1377 *         ximage_flag - GL_TRUE = use an XImage for back buffer,
1378 *                       GL_FALSE = use an off-screen pixmap for back buffer
1379 *         depth_size - requested bits/depth values, or zero
1380 *         stencil_size - requested bits/stencil values, or zero
1381 *         accum_red_size - requested bits/red accum values, or zero
1382 *         accum_green_size - requested bits/green accum values, or zero
1383 *         accum_blue_size - requested bits/blue accum values, or zero
1384 *         accum_alpha_size - requested bits/alpha accum values, or zero
1385 *         num_samples - number of samples/pixel if multisampling, or zero
1386 *         level - visual level, usually 0
1387 *         visualCaveat - ala the GLX extension, usually GLX_NONE
1388 * Return;  a new XMesaVisual or 0 if error.
1389 */
1390PUBLIC
1391XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
1392                               XMesaVisualInfo visinfo,
1393                               GLboolean rgb_flag,
1394                               GLboolean alpha_flag,
1395                               GLboolean db_flag,
1396                               GLboolean stereo_flag,
1397                               GLboolean ximage_flag,
1398                               GLint depth_size,
1399                               GLint stencil_size,
1400                               GLint accum_red_size,
1401                               GLint accum_green_size,
1402                               GLint accum_blue_size,
1403                               GLint accum_alpha_size,
1404                               GLint num_samples,
1405                               GLint level,
1406                               GLint visualCaveat )
1407{
1408   char *gamma;
1409   XMesaVisual v;
1410   GLint red_bits, green_bits, blue_bits, alpha_bits;
1411
1412#ifdef IN_DRI_DRIVER
1413   /* driInitExtensions() should be called once per screen to setup extension
1414    * indices.  There is no need to call it when the context is created since
1415    * XMesa enables mesa sw extensions on its own.
1416    */
1417   driInitExtensions( NULL, card_extensions, GL_FALSE );
1418#endif
1419
1420#ifndef XFree86Server
1421   /* For debugging only */
1422   if (_mesa_getenv("MESA_XSYNC")) {
1423      /* This makes debugging X easier.
1424       * In your debugger, set a breakpoint on _XError to stop when an
1425       * X protocol error is generated.
1426       */
1427      XSynchronize( display, 1 );
1428   }
1429#endif
1430
1431   v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
1432   if (!v) {
1433      return NULL;
1434   }
1435
1436   v->display = display;
1437
1438   /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
1439    * the struct but we may need some of the information contained in it
1440    * at a later time.
1441    */
1442#ifndef XFree86Server
1443   v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
1444   if(!v->visinfo) {
1445      _mesa_free(v);
1446      return NULL;
1447   }
1448   MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
1449#endif
1450
1451   /* check for MESA_GAMMA environment variable */
1452   gamma = _mesa_getenv("MESA_GAMMA");
1453   if (gamma) {
1454      v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
1455      sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
1456      if (v->RedGamma<=0.0)    v->RedGamma = 1.0;
1457      if (v->GreenGamma<=0.0)  v->GreenGamma = v->RedGamma;
1458      if (v->BlueGamma<=0.0)   v->BlueGamma = v->RedGamma;
1459   }
1460   else {
1461      v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
1462   }
1463
1464   v->ximage_flag = ximage_flag;
1465
1466#ifdef XFree86Server
1467   /* We could calculate these values by ourselves.  nplanes is either the sum
1468    * of the red, green, and blue bits or the number index bits.
1469    * ColormapEntries is either (1U << index_bits) or
1470    * (1U << max(redBits, greenBits, blueBits)).
1471    */
1472   assert(visinfo->nplanes > 0);
1473   v->nplanes = visinfo->nplanes;
1474   v->ColormapEntries = visinfo->ColormapEntries;
1475
1476   v->mesa_visual.redMask = visinfo->redMask;
1477   v->mesa_visual.greenMask = visinfo->greenMask;
1478   v->mesa_visual.blueMask = visinfo->blueMask;
1479   v->mesa_visual.visualID = visinfo->vid;
1480   v->mesa_visual.screen = 0; /* FIXME: What should be done here? */
1481#else
1482   v->mesa_visual.redMask = visinfo->red_mask;
1483   v->mesa_visual.greenMask = visinfo->green_mask;
1484   v->mesa_visual.blueMask = visinfo->blue_mask;
1485   v->mesa_visual.visualID = visinfo->visualid;
1486   v->mesa_visual.screen = visinfo->screen;
1487#endif
1488
1489#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1490   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
1491#else
1492   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
1493#endif
1494
1495   v->mesa_visual.visualRating = visualCaveat;
1496
1497   if (alpha_flag)
1498      v->mesa_visual.alphaBits = 8;
1499
1500   (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
1501
1502   {
1503      const int xclass = v->mesa_visual.visualType;
1504      if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
1505         red_bits   = _mesa_bitcount(GET_REDMASK(v));
1506         green_bits = _mesa_bitcount(GET_GREENMASK(v));
1507         blue_bits  = _mesa_bitcount(GET_BLUEMASK(v));
1508      }
1509      else {
1510         /* this is an approximation */
1511         int depth;
1512         depth = GET_VISUAL_DEPTH(v);
1513         red_bits = depth / 3;
1514         depth -= red_bits;
1515         green_bits = depth / 2;
1516         depth -= green_bits;
1517         blue_bits = depth;
1518         alpha_bits = 0;
1519         assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
1520      }
1521      alpha_bits = v->mesa_visual.alphaBits;
1522   }
1523
1524   _mesa_initialize_visual( &v->mesa_visual,
1525                            rgb_flag, db_flag, stereo_flag,
1526                            red_bits, green_bits,
1527                            blue_bits, alpha_bits,
1528                            v->mesa_visual.indexBits,
1529                            depth_size,
1530                            stencil_size,
1531                            accum_red_size, accum_green_size,
1532                            accum_blue_size, accum_alpha_size,
1533                            0 );
1534
1535   /* XXX minor hack */
1536   v->mesa_visual.level = level;
1537   return v;
1538}
1539
1540
1541PUBLIC
1542void XMesaDestroyVisual( XMesaVisual v )
1543{
1544#ifndef XFree86Server
1545   _mesa_free(v->visinfo);
1546#endif
1547   _mesa_free(v);
1548}
1549
1550
1551
1552/**
1553 * Create a new XMesaContext.
1554 * \param v  the XMesaVisual
1555 * \param share_list  another XMesaContext with which to share display
1556 *                    lists or NULL if no sharing is wanted.
1557 * \return an XMesaContext or NULL if error.
1558 */
1559PUBLIC
1560XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
1561{
1562   static GLboolean firstTime = GL_TRUE;
1563   XMesaContext c;
1564   GLcontext *mesaCtx;
1565   struct dd_function_table functions;
1566   TNLcontext *tnl;
1567
1568   if (firstTime) {
1569      _glthread_INIT_MUTEX(_xmesa_lock);
1570      firstTime = GL_FALSE;
1571   }
1572
1573   /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1574   c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
1575   if (!c)
1576      return NULL;
1577
1578   mesaCtx = &(c->mesa);
1579
1580   /* initialize with default driver functions, then plug in XMesa funcs */
1581   _mesa_init_driver_functions(&functions);
1582   xmesa_init_driver_functions(v, &functions);
1583   if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual,
1584                      share_list ? &(share_list->mesa) : (GLcontext *) NULL,
1585                      &functions, (void *) c)) {
1586      _mesa_free(c);
1587      return NULL;
1588   }
1589
1590   _mesa_enable_sw_extensions(mesaCtx);
1591   _mesa_enable_1_3_extensions(mesaCtx);
1592   _mesa_enable_1_4_extensions(mesaCtx);
1593   _mesa_enable_1_5_extensions(mesaCtx);
1594   _mesa_enable_2_0_extensions(mesaCtx);
1595   _mesa_enable_2_1_extensions(mesaCtx);
1596#if ENABLE_EXT_texure_compression_s3tc
1597    if (mesaCtx->Mesa_DXTn) {
1598       _mesa_enable_extension(mesaCtx, "GL_EXT_texture_compression_s3tc");
1599       _mesa_enable_extension(mesaCtx, "GL_S3_s3tc");
1600    }
1601    _mesa_enable_extension(mesaCtx, "GL_3DFX_texture_compression_FXT1");
1602#endif
1603#if ENABLE_EXT_timer_query
1604    _mesa_enable_extension(mesaCtx, "GL_EXT_timer_query");
1605#endif
1606
1607#ifdef XFree86Server
1608   /* If we're running in the X server, do bounds checking to prevent
1609    * segfaults and server crashes!
1610    */
1611   mesaCtx->Const.CheckArrayBounds = GL_TRUE;
1612#endif
1613
1614   /* finish up xmesa context initializations */
1615   c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
1616   c->xm_visual = v;
1617   c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
1618   c->display = v->display;
1619   c->pixelformat = v->dithered_pf;      /* Dithering is enabled by default */
1620
1621   /* Initialize the software rasterizer and helper modules.
1622    */
1623   if (!_swrast_CreateContext( mesaCtx ) ||
1624       !_vbo_CreateContext( mesaCtx ) ||
1625       !_tnl_CreateContext( mesaCtx ) ||
1626       !_swsetup_CreateContext( mesaCtx )) {
1627      _mesa_free_context_data(&c->mesa);
1628      _mesa_free(c);
1629      return NULL;
1630   }
1631
1632   /* tnl setup */
1633   tnl = TNL_CONTEXT(mesaCtx);
1634   tnl->Driver.RunPipeline = _tnl_run_pipeline;
1635   /* swrast setup */
1636   xmesa_register_swrast_functions( mesaCtx );
1637   _swsetup_Wakeup(mesaCtx);
1638
1639   return c;
1640}
1641
1642
1643
1644PUBLIC
1645void XMesaDestroyContext( XMesaContext c )
1646{
1647   GLcontext *mesaCtx = &c->mesa;
1648
1649#ifdef FX
1650   FXdestroyContext( XMESA_BUFFER(mesaCtx->DrawBuffer) );
1651#endif
1652
1653   _swsetup_DestroyContext( mesaCtx );
1654   _swrast_DestroyContext( mesaCtx );
1655   _tnl_DestroyContext( mesaCtx );
1656   _vbo_DestroyContext( mesaCtx );
1657   _mesa_free_context_data( mesaCtx );
1658   _mesa_free( c );
1659}
1660
1661
1662
1663/**
1664 * Private function for creating an XMesaBuffer which corresponds to an
1665 * X window or pixmap.
1666 * \param v  the window's XMesaVisual
1667 * \param w  the window we're wrapping
1668 * \return  new XMesaBuffer or NULL if error
1669 */
1670PUBLIC XMesaBuffer
1671XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
1672{
1673#ifndef XFree86Server
1674   XWindowAttributes attr;
1675#endif
1676   XMesaBuffer b;
1677   XMesaColormap cmap;
1678   int depth;
1679
1680   assert(v);
1681   assert(w);
1682
1683   /* Check that window depth matches visual depth */
1684#ifdef XFree86Server
1685   depth = ((XMesaDrawable)w)->depth;
1686#else
1687   XGetWindowAttributes( v->display, w, &attr );
1688   depth = attr.depth;
1689#endif
1690   if (GET_VISUAL_DEPTH(v) != depth) {
1691      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1692                    GET_VISUAL_DEPTH(v), depth);
1693      return NULL;
1694   }
1695
1696   /* Find colormap */
1697#ifdef XFree86Server
1698   cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
1699#else
1700   if (attr.colormap) {
1701      cmap = attr.colormap;
1702   }
1703   else {
1704      _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
1705      /* this is weird, a window w/out a colormap!? */
1706      /* OK, let's just allocate a new one and hope for the best */
1707      cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1708   }
1709#endif
1710
1711   b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap);
1712   if (!b)
1713      return NULL;
1714
1715   if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
1716                                      (XMesaDrawable) w, cmap )) {
1717      xmesa_free_buffer(b);
1718      return NULL;
1719   }
1720
1721   return b;
1722}
1723
1724
1725
1726/**
1727 * Create a new XMesaBuffer from an X pixmap.
1728 *
1729 * \param v    the XMesaVisual
1730 * \param p    the pixmap
1731 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1732 *             \c GLX_DIRECT_COLOR visual for the pixmap
1733 * \returns new XMesaBuffer or NULL if error
1734 */
1735PUBLIC XMesaBuffer
1736XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
1737{
1738   XMesaBuffer b;
1739
1740   assert(v);
1741
1742   b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
1743   if (!b)
1744      return NULL;
1745
1746   if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
1747				     (XMesaDrawable) p, cmap)) {
1748      xmesa_free_buffer(b);
1749      return NULL;
1750   }
1751
1752   return b;
1753}
1754
1755
1756/**
1757 * For GLX_EXT_texture_from_pixmap
1758 */
1759XMesaBuffer
1760XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
1761                               XMesaColormap cmap,
1762                               int format, int target, int mipmap)
1763{
1764   GET_CURRENT_CONTEXT(ctx);
1765   XMesaBuffer b;
1766   GLuint width, height;
1767
1768   assert(v);
1769
1770   b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
1771   if (!b)
1772      return NULL;
1773
1774   /* get pixmap size, update framebuffer/renderbuffer dims */
1775   xmesa_get_window_size(v->display, b, &width, &height);
1776   _mesa_resize_framebuffer(NULL, &(b->mesa_buffer), width, height);
1777
1778   if (target == 0) {
1779      /* examine dims */
1780      if (ctx->Extensions.ARB_texture_non_power_of_two) {
1781         target = GLX_TEXTURE_2D_EXT;
1782      }
1783      else if (   _mesa_bitcount(width)  == 1
1784               && _mesa_bitcount(height) == 1) {
1785         /* power of two size */
1786         if (height == 1) {
1787            target = GLX_TEXTURE_1D_EXT;
1788         }
1789         else {
1790            target = GLX_TEXTURE_2D_EXT;
1791         }
1792      }
1793      else if (ctx->Extensions.NV_texture_rectangle) {
1794         target = GLX_TEXTURE_RECTANGLE_EXT;
1795      }
1796      else {
1797         /* non power of two textures not supported */
1798         XMesaDestroyBuffer(b);
1799         return 0;
1800      }
1801   }
1802
1803   b->TextureTarget = target;
1804   b->TextureFormat = format;
1805   b->TextureMipmap = mipmap;
1806
1807   if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
1808				     (XMesaDrawable) p, cmap)) {
1809      xmesa_free_buffer(b);
1810      return NULL;
1811   }
1812
1813   return b;
1814}
1815
1816
1817
1818XMesaBuffer
1819XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
1820                   unsigned int width, unsigned int height)
1821{
1822#ifndef XFree86Server
1823   XMesaWindow root;
1824   XMesaDrawable drawable;  /* X Pixmap Drawable */
1825   XMesaBuffer b;
1826
1827   /* allocate pixmap for front buffer */
1828   root = RootWindow( v->display, v->visinfo->screen );
1829   drawable = XCreatePixmap(v->display, root, width, height,
1830                            v->visinfo->depth);
1831   if (!drawable)
1832      return NULL;
1833
1834   b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
1835   if (!b)
1836      return NULL;
1837
1838   if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
1839				     drawable, cmap)) {
1840      xmesa_free_buffer(b);
1841      return NULL;
1842   }
1843
1844   return b;
1845#else
1846   return 0;
1847#endif
1848}
1849
1850
1851
1852/*
1853 * Deallocate an XMesaBuffer structure and all related info.
1854 */
1855PUBLIC void
1856XMesaDestroyBuffer(XMesaBuffer b)
1857{
1858   xmesa_free_buffer(b);
1859}
1860
1861
1862/**
1863 * Query the current window size and update the corresponding GLframebuffer
1864 * and all attached renderbuffers.
1865 * Called when:
1866 *  1. the first time a buffer is bound to a context.
1867 *  2. from glViewport to poll for window size changes
1868 *  3. from the XMesaResizeBuffers() API function.
1869 * Note: it's possible (and legal) for xmctx to be NULL.  That can happen
1870 * when resizing a buffer when no rendering context is bound.
1871 */
1872void
1873xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
1874{
1875   GLuint width, height;
1876   xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height);
1877   if (drawBuffer->mesa_buffer.Width != width ||
1878       drawBuffer->mesa_buffer.Height != height) {
1879      GLcontext *ctx = xmctx ? &xmctx->mesa : NULL;
1880      _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height);
1881   }
1882   drawBuffer->mesa_buffer.Initialized = GL_TRUE; /* XXX TEMPORARY? */
1883}
1884
1885
1886/*
1887 * Bind buffer b to context c and make c the current rendering context.
1888 */
1889GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
1890{
1891   return XMesaMakeCurrent2( c, b, b );
1892}
1893
1894
1895/*
1896 * Bind buffer b to context c and make c the current rendering context.
1897 */
1898PUBLIC
1899GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1900                             XMesaBuffer readBuffer )
1901{
1902   if (c) {
1903      if (!drawBuffer || !readBuffer)
1904         return GL_FALSE;  /* must specify buffers! */
1905
1906      if (&(c->mesa) == _mesa_get_current_context()
1907          && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
1908          && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
1909          && XMESA_BUFFER(c->mesa.DrawBuffer)->wasCurrent) {
1910         /* same context and buffer, do nothing */
1911         return GL_TRUE;
1912      }
1913
1914      c->xm_buffer = drawBuffer;
1915
1916#ifdef FX
1917      if (FXmakeCurrent( drawBuffer ))
1918         return GL_TRUE;
1919#endif
1920
1921      /* Call this periodically to detect when the user has begun using
1922       * GL rendering from multiple threads.
1923       */
1924      _glapi_check_multithread();
1925
1926      xmesa_check_and_update_buffer_size(c, drawBuffer);
1927      if (readBuffer != drawBuffer)
1928         xmesa_check_and_update_buffer_size(c, readBuffer);
1929
1930      _mesa_make_current(&(c->mesa),
1931                         &drawBuffer->mesa_buffer,
1932                         &readBuffer->mesa_buffer);
1933
1934      if (c->xm_visual->mesa_visual.rgbMode) {
1935         /*
1936          * Must recompute and set these pixel values because colormap
1937          * can be different for different windows.
1938          */
1939         c->clearpixel = xmesa_color_to_pixel( &c->mesa,
1940                                               c->clearcolor[0],
1941                                               c->clearcolor[1],
1942                                               c->clearcolor[2],
1943                                               c->clearcolor[3],
1944                                               c->xm_visual->undithered_pf);
1945         XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel);
1946      }
1947
1948      /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1949      drawBuffer->wasCurrent = GL_TRUE;
1950   }
1951   else {
1952      /* Detach */
1953      _mesa_make_current( NULL, NULL, NULL );
1954   }
1955   return GL_TRUE;
1956}
1957
1958
1959/*
1960 * Unbind the context c from its buffer.
1961 */
1962GLboolean XMesaUnbindContext( XMesaContext c )
1963{
1964   /* A no-op for XFree86 integration purposes */
1965   return GL_TRUE;
1966}
1967
1968
1969XMesaContext XMesaGetCurrentContext( void )
1970{
1971   GET_CURRENT_CONTEXT(ctx);
1972   if (ctx) {
1973      XMesaContext xmesa = XMESA_CONTEXT(ctx);
1974      return xmesa;
1975   }
1976   else {
1977      return 0;
1978   }
1979}
1980
1981
1982XMesaBuffer XMesaGetCurrentBuffer( void )
1983{
1984   GET_CURRENT_CONTEXT(ctx);
1985   if (ctx) {
1986      XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
1987      return xmbuf;
1988   }
1989   else {
1990      return 0;
1991   }
1992}
1993
1994
1995/* New in Mesa 3.1 */
1996XMesaBuffer XMesaGetCurrentReadBuffer( void )
1997{
1998   GET_CURRENT_CONTEXT(ctx);
1999   if (ctx) {
2000      return XMESA_BUFFER(ctx->ReadBuffer);
2001   }
2002   else {
2003      return 0;
2004   }
2005}
2006
2007
2008#ifdef XFree86Server
2009PUBLIC
2010GLboolean XMesaForceCurrent(XMesaContext c)
2011{
2012   if (c) {
2013      _glapi_set_dispatch(c->mesa.CurrentDispatch);
2014
2015      if (&(c->mesa) != _mesa_get_current_context()) {
2016	 _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
2017      }
2018   }
2019   else {
2020      _mesa_make_current(NULL, NULL, NULL);
2021   }
2022   return GL_TRUE;
2023}
2024
2025
2026PUBLIC
2027GLboolean XMesaLoseCurrent(XMesaContext c)
2028{
2029   (void) c;
2030   _mesa_make_current(NULL, NULL, NULL);
2031   return GL_TRUE;
2032}
2033
2034
2035PUBLIC
2036GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
2037{
2038   _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
2039   return GL_TRUE;
2040}
2041#endif /* XFree86Server */
2042
2043
2044#ifndef FX
2045GLboolean XMesaSetFXmode( GLint mode )
2046{
2047   (void) mode;
2048   return GL_FALSE;
2049}
2050#endif
2051
2052
2053
2054/*
2055 * Copy the back buffer to the front buffer.  If there's no back buffer
2056 * this is a no-op.
2057 */
2058PUBLIC
2059void XMesaSwapBuffers( XMesaBuffer b )
2060{
2061   GET_CURRENT_CONTEXT(ctx);
2062
2063   if (!b->backxrb) {
2064      /* single buffered */
2065      return;
2066   }
2067
2068   /* If we're swapping the buffer associated with the current context
2069    * we have to flush any pending rendering commands first.
2070    */
2071   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2072      _mesa_notifySwapBuffers(ctx);
2073
2074   if (b->db_mode) {
2075#ifdef FX
2076      if (FXswapBuffers(b))
2077         return;
2078#endif
2079      if (b->backxrb->ximage) {
2080	 /* Copy Ximage (back buf) from client memory to server window */
2081#if defined(USE_XSHM) && !defined(XFree86Server)
2082	 if (b->shm) {
2083            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2084	    XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
2085			  b->swapgc,
2086			  b->backxrb->ximage, 0, 0,
2087			  0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
2088                          False );
2089            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2090	 }
2091	 else
2092#endif
2093         {
2094            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2095            XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
2096			   b->swapgc,
2097			   b->backxrb->ximage, 0, 0,
2098			   0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height );
2099            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2100         }
2101      }
2102      else if (b->backxrb->pixmap) {
2103	 /* Copy pixmap (back buf) to window (front buf) on server */
2104         /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2105	 XMesaCopyArea( b->xm_visual->display,
2106			b->backxrb->pixmap,   /* source drawable */
2107			b->frontxrb->drawable,  /* dest. drawable */
2108			b->swapgc,
2109			0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
2110			0, 0                 /* dest region */
2111		      );
2112         /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2113      }
2114
2115      if (b->swAlpha)
2116         _mesa_copy_soft_alpha_renderbuffers(ctx, &b->mesa_buffer);
2117   }
2118#if !defined(XFree86Server)
2119   XSync( b->xm_visual->display, False );
2120#endif
2121}
2122
2123
2124
2125/*
2126 * Copy sub-region of back buffer to front buffer
2127 */
2128void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
2129{
2130   GET_CURRENT_CONTEXT(ctx);
2131
2132   /* If we're swapping the buffer associated with the current context
2133    * we have to flush any pending rendering commands first.
2134    */
2135   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2136      _mesa_notifySwapBuffers(ctx);
2137
2138   if (!b->backxrb) {
2139      /* single buffered */
2140      return;
2141   }
2142
2143   if (b->db_mode) {
2144      int yTop = b->mesa_buffer.Height - y - height;
2145#ifdef FX
2146      if (FXswapBuffers(b))
2147         return;
2148#endif
2149      if (b->backxrb->ximage) {
2150         /* Copy Ximage from host's memory to server's window */
2151#if defined(USE_XSHM) && !defined(XFree86Server)
2152         if (b->shm) {
2153            /* XXX assuming width and height aren't too large! */
2154            XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
2155                          b->swapgc,
2156                          b->backxrb->ximage, x, yTop,
2157                          x, yTop, width, height, False );
2158            /* wait for finished event??? */
2159         }
2160         else
2161#endif
2162         {
2163            /* XXX assuming width and height aren't too large! */
2164            XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
2165			   b->swapgc,
2166			   b->backxrb->ximage, x, yTop,
2167			   x, yTop, width, height );
2168         }
2169      }
2170      else {
2171         /* Copy pixmap to window on server */
2172         XMesaCopyArea( b->xm_visual->display,
2173			b->backxrb->pixmap,           /* source drawable */
2174			b->frontxrb->drawable,        /* dest. drawable */
2175			b->swapgc,
2176			x, yTop, width, height,  /* source region */
2177			x, yTop                  /* dest region */
2178                      );
2179      }
2180   }
2181}
2182
2183
2184/*
2185 * Return a pointer to the XMesa backbuffer Pixmap or XImage.  This function
2186 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2187 * back buffer directly.
2188 * Output:  pixmap - pointer to back buffer's Pixmap, or 0
2189 *          ximage - pointer to back buffer's XImage, or NULL
2190 * Return:  GL_TRUE = context is double buffered
2191 *          GL_FALSE = context is single buffered
2192 */
2193#ifndef XFree86Server
2194GLboolean XMesaGetBackBuffer( XMesaBuffer b,
2195                              XMesaPixmap *pixmap,
2196                              XMesaImage **ximage )
2197{
2198   if (b->db_mode) {
2199      if (pixmap)
2200         *pixmap = b->backxrb->pixmap;
2201      if (ximage)
2202         *ximage = b->backxrb->ximage;
2203      return GL_TRUE;
2204   }
2205   else {
2206      *pixmap = 0;
2207      *ximage = NULL;
2208      return GL_FALSE;
2209   }
2210}
2211#endif /* XFree86Server */
2212
2213
2214/*
2215 * Return the depth buffer associated with an XMesaBuffer.
2216 * Input:  b - the XMesa buffer handle
2217 * Output:  width, height - size of buffer in pixels
2218 *          bytesPerValue - bytes per depth value (2 or 4)
2219 *          buffer - pointer to depth buffer values
2220 * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
2221 */
2222GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
2223                               GLint *bytesPerValue, void **buffer )
2224{
2225   struct gl_renderbuffer *rb
2226      = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer;
2227   if (!rb || !rb->Data) {
2228      *width = 0;
2229      *height = 0;
2230      *bytesPerValue = 0;
2231      *buffer = 0;
2232      return GL_FALSE;
2233   }
2234   else {
2235      *width = b->mesa_buffer.Width;
2236      *height = b->mesa_buffer.Height;
2237      *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16
2238         ? sizeof(GLushort) : sizeof(GLuint);
2239      *buffer = rb->Data;
2240      return GL_TRUE;
2241   }
2242}
2243
2244
2245void XMesaFlush( XMesaContext c )
2246{
2247   if (c && c->xm_visual) {
2248#ifdef XFree86Server
2249      /* NOT_NEEDED */
2250#else
2251      XSync( c->xm_visual->display, False );
2252#endif
2253   }
2254}
2255
2256
2257
2258const char *XMesaGetString( XMesaContext c, int name )
2259{
2260   (void) c;
2261   if (name==XMESA_VERSION) {
2262      return "5.0";
2263   }
2264   else if (name==XMESA_EXTENSIONS) {
2265      return "";
2266   }
2267   else {
2268      return NULL;
2269   }
2270}
2271
2272
2273
2274XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
2275{
2276   XMesaBuffer b;
2277   for (b=XMesaBufferList; b; b=b->Next) {
2278      if (b->frontxrb->drawable == d && b->display == dpy) {
2279         return b;
2280      }
2281   }
2282   return NULL;
2283}
2284
2285
2286/**
2287 * Free/destroy all XMesaBuffers associated with given display.
2288 */
2289void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy)
2290{
2291   XMesaBuffer b, next;
2292   for (b = XMesaBufferList; b; b = next) {
2293      next = b->Next;
2294      if (b->display == dpy) {
2295         xmesa_free_buffer(b);
2296      }
2297   }
2298}
2299
2300
2301/*
2302 * Look for XMesaBuffers whose X window has been destroyed.
2303 * Deallocate any such XMesaBuffers.
2304 */
2305void XMesaGarbageCollect( void )
2306{
2307   XMesaBuffer b, next;
2308   for (b=XMesaBufferList; b; b=next) {
2309      next = b->Next;
2310      if (b->display && b->frontxrb->drawable && b->type == WINDOW) {
2311#ifdef XFree86Server
2312	 /* NOT_NEEDED */
2313#else
2314         XSync(b->display, False);
2315         if (!window_exists( b->display, b->frontxrb->drawable )) {
2316            /* found a dead window, free the ancillary info */
2317            XMesaDestroyBuffer( b );
2318         }
2319#endif
2320      }
2321   }
2322}
2323
2324
2325unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
2326                                GLfloat red, GLfloat green,
2327                                GLfloat blue, GLfloat alpha )
2328{
2329   GLcontext *ctx = &xmesa->mesa;
2330   GLint r = (GLint) (red   * 255.0F);
2331   GLint g = (GLint) (green * 255.0F);
2332   GLint b = (GLint) (blue  * 255.0F);
2333   GLint a = (GLint) (alpha * 255.0F);
2334
2335   switch (xmesa->pixelformat) {
2336      case PF_Index:
2337         return 0;
2338      case PF_Truecolor:
2339         {
2340            unsigned long p;
2341            PACK_TRUECOLOR( p, r, g, b );
2342            return p;
2343         }
2344      case PF_8A8B8G8R:
2345         return PACK_8A8B8G8R( r, g, b, a );
2346      case PF_8A8R8G8B:
2347         return PACK_8A8R8G8B( r, g, b, a );
2348      case PF_8R8G8B:
2349         return PACK_8R8G8B( r, g, b );
2350      case PF_5R6G5B:
2351         return PACK_5R6G5B( r, g, b );
2352      case PF_Dither:
2353         {
2354            DITHER_SETUP;
2355            return DITHER( x, y, r, g, b );
2356         }
2357      case PF_1Bit:
2358         /* 382 = (3*255)/2 */
2359         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
2360      case PF_HPCR:
2361         return DITHER_HPCR(x, y, r, g, b);
2362      case PF_Lookup:
2363         {
2364            LOOKUP_SETUP;
2365            return LOOKUP( r, g, b );
2366         }
2367      case PF_Grayscale:
2368         return GRAY_RGB( r, g, b );
2369      case PF_Dither_5R6G5B:
2370         /* fall through */
2371      case PF_Dither_True:
2372         {
2373            unsigned long p;
2374            PACK_TRUEDITHER(p, x, y, r, g, b);
2375            return p;
2376         }
2377      default:
2378         _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor");
2379   }
2380   return 0;
2381}
2382
2383
2384/*
2385 * This is typically called when the window size changes and we need
2386 * to reallocate the buffer's back/depth/stencil/accum buffers.
2387 */
2388PUBLIC void
2389XMesaResizeBuffers( XMesaBuffer b )
2390{
2391   GET_CURRENT_CONTEXT(ctx);
2392   XMesaContext xmctx = XMESA_CONTEXT(ctx);
2393   if (!xmctx)
2394      return;
2395   xmesa_check_and_update_buffer_size(xmctx, b);
2396}
2397
2398
2399static GLint
2400xbuffer_to_renderbuffer(int buffer)
2401{
2402   assert(MAX_AUX_BUFFERS <= 4);
2403
2404   switch (buffer) {
2405   case GLX_FRONT_LEFT_EXT:
2406      return BUFFER_FRONT_LEFT;
2407   case GLX_FRONT_RIGHT_EXT:
2408      return BUFFER_FRONT_RIGHT;
2409   case GLX_BACK_LEFT_EXT:
2410      return BUFFER_BACK_LEFT;
2411   case GLX_BACK_RIGHT_EXT:
2412      return BUFFER_BACK_RIGHT;
2413   case GLX_AUX0_EXT:
2414      return BUFFER_AUX0;
2415   case GLX_AUX1_EXT:
2416      return BUFFER_AUX1;
2417   case GLX_AUX2_EXT:
2418      return BUFFER_AUX2;
2419   case GLX_AUX3_EXT:
2420      return BUFFER_AUX3;
2421   case GLX_AUX4_EXT:
2422   case GLX_AUX5_EXT:
2423   case GLX_AUX6_EXT:
2424   case GLX_AUX7_EXT:
2425   case GLX_AUX8_EXT:
2426   case GLX_AUX9_EXT:
2427   default:
2428      /* BadValue error */
2429      return -1;
2430   }
2431}
2432
2433
2434PUBLIC void
2435XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
2436                  const int *attrib_list)
2437{
2438#if 0
2439   GET_CURRENT_CONTEXT(ctx);
2440   const GLuint unit = ctx->Texture.CurrentUnit;
2441   struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
2442   struct gl_texture_object *texObj;
2443#endif
2444   struct gl_renderbuffer *rb;
2445   struct xmesa_renderbuffer *xrb;
2446   GLint b;
2447   XMesaImage *img = NULL;
2448   GLboolean freeImg = GL_FALSE;
2449
2450   b = xbuffer_to_renderbuffer(buffer);
2451   if (b < 0)
2452      return;
2453
2454   if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_NONE_EXT)
2455      return; /* BadMatch error */
2456
2457   rb = drawable->mesa_buffer.Attachment[b].Renderbuffer;
2458   if (!rb) {
2459      /* invalid buffer */
2460      return;
2461   }
2462   xrb = xmesa_renderbuffer(rb);
2463
2464#if 0
2465   switch (drawable->TextureTarget) {
2466   case GLX_TEXTURE_1D_EXT:
2467      texObj = texUnit->Current1D;
2468      break;
2469   case GLX_TEXTURE_2D_EXT:
2470      texObj = texUnit->Current2D;
2471      break;
2472   case GLX_TEXTURE_RECTANGLE_EXT:
2473      texObj = texUnit->CurrentRect;
2474      break;
2475   default:
2476      return; /* BadMatch error */
2477   }
2478#endif
2479
2480   /*
2481    * The following is a quick and simple way to implement
2482    * BindTexImage.  The better way is to write some new FetchTexel()
2483    * functions which would extract texels from XImages.  We'd still
2484    * need to use GetImage when texturing from a Pixmap (front buffer)
2485    * but texturing from a back buffer (XImage) would avoid an image
2486    * copy.
2487    */
2488
2489   /* get XImage */
2490   if (xrb->pixmap) {
2491      img = XMesaGetImage(dpy, xrb->pixmap, 0, 0, rb->Width, rb->Height, ~0L,
2492			  ZPixmap);
2493      freeImg = GL_TRUE;
2494   }
2495   else if (xrb->ximage) {
2496      img = xrb->ximage;
2497   }
2498
2499   /* store the XImage as a new texture image */
2500   if (img) {
2501      GLenum format, type, intFormat;
2502      if (img->bits_per_pixel == 32) {
2503         format = GL_BGRA;
2504         type = GL_UNSIGNED_BYTE;
2505         intFormat = GL_RGBA;
2506      }
2507      else if (img->bits_per_pixel == 24) {
2508         format = GL_BGR;
2509         type = GL_UNSIGNED_BYTE;
2510         intFormat = GL_RGB;
2511      }
2512      else if (img->bits_per_pixel == 16) {
2513         format = GL_BGR;
2514         type = GL_UNSIGNED_SHORT_5_6_5;
2515         intFormat = GL_RGB;
2516      }
2517      else {
2518         _mesa_problem(NULL, "Unexpected XImage format in XMesaBindTexImage");
2519         return;
2520      }
2521      if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGBA_EXT) {
2522         intFormat = GL_RGBA;
2523      }
2524      else if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGB_EXT) {
2525         intFormat = GL_RGB;
2526      }
2527
2528      _mesa_TexImage2D(GL_TEXTURE_2D, 0, intFormat, rb->Width, rb->Height, 0,
2529                       format, type, img->data);
2530
2531      if (freeImg) {
2532	 XMesaDestroyImage(img);
2533      }
2534   }
2535}
2536
2537
2538
2539PUBLIC void
2540XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer)
2541{
2542   const GLint b = xbuffer_to_renderbuffer(buffer);
2543   if (b < 0)
2544      return;
2545
2546   /* no-op for now */
2547}
2548
2549