xm_api.c revision c19d783e0715ac01ad4d3fd0705500d2bf6f7039
1/* $Id: xm_api.c,v 1.7 2000/11/14 17:40:15 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.3 6 * 7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28/* 29 * This file contains the implementations of all the XMesa* functions. 30 * 31 * 32 * NOTES: 33 * 34 * The window coordinate system origin (0,0) is in the lower-left corner 35 * of the window. X11's window coordinate origin is in the upper-left 36 * corner of the window. Therefore, most drawing functions in this 37 * file have to flip Y coordinates. 38 * 39 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 40 * in support for the MIT Shared Memory extension. If enabled, when you 41 * use an Ximage for the back buffer in double buffered mode, the "swap" 42 * operation will be faster. You must also link with -lXext. 43 * 44 * Byte swapping: If the Mesa host and the X display use a different 45 * byte order then there's some trickiness to be aware of when using 46 * XImages. The byte ordering used for the XImage is that of the X 47 * display, not the Mesa host. 48 * The color-to-pixel encoding for True/DirectColor must be done 49 * according to the display's visual red_mask, green_mask, and blue_mask. 50 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 51 * do byte swapping if needed. If one wants to directly "poke" the pixel 52 * into the XImage's buffer then the pixel must be byte swapped first. In 53 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format 54 * and use XPutPixel everywhere except in the implementation of 55 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so 56 * instead of using XPutPixel we "poke" our values after byte-swapping 57 * the clear pixel value if needed. 58 * 59 */ 60 61#ifdef __CYGWIN__ 62#undef WIN32 63#undef __WIN32__ 64#endif 65 66#include "glxheader.h" 67#include "GL/xmesa.h" 68#include "xmesaP.h" 69#include "context.h" 70#include "extensions.h" 71#include "glthread.h" 72#include "matrix.h" 73#include "mem.h" 74#include "types.h" 75#ifdef HAVE_CONFIG_H 76#include "conf.h" 77#endif 78#include "macros.h" 79#include "swrast/swrast.h" 80#include "swrast_setup/swrast_setup.h" 81 82#ifndef GLX_NONE_EXT 83#define GLX_NONE_EXT 0x8000 84#endif 85 86 87/* 88 * Global X driver lock 89 */ 90_glthread_Mutex _xmesa_lock; 91 92 93 94/* 95 * Lookup tables for HPCR pixel format: 96 */ 97static short hpcr_rgbTbl[3][256] = { 98{ 99 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 100 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 101 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 102 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 103 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 104 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 105 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 106 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 107112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 108128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 109144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 110160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 111176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 112192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 113208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 114224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 115}, 116{ 117 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 118 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 119 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 120 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 121 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 122 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 123 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 124 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 125112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 126128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 127144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 128160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 129176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 130192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 131208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 132224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 133}, 134{ 135 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 136 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 137 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 138 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, 139 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 140 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 141 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87, 142 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 143 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 144112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 145128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 146144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 147160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 148176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 149192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 150208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223 151} 152}; 153 154 155 156/**********************************************************************/ 157/***** X Utility Functions *****/ 158/**********************************************************************/ 159 160 161/* 162 * X/Mesa error reporting function: 163 */ 164static void error( const char *msg ) 165{ 166 if (getenv("MESA_DEBUG")) 167 fprintf( stderr, "X/Mesa error: %s\n", msg ); 168} 169 170 171/* 172 * Return the host's byte order as LSBFirst or MSBFirst ala X. 173 */ 174#ifndef XFree86Server 175static int host_byte_order( void ) 176{ 177 int i = 1; 178 char *cptr = (char *) &i; 179 return (*cptr==1) ? LSBFirst : MSBFirst; 180} 181#endif 182 183 184/* 185 * Error handling. 186 */ 187#ifndef XFree86Server 188static int mesaXErrorFlag = 0; 189 190static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event ) 191{ 192 (void) dpy; 193 (void) event; 194 mesaXErrorFlag = 1; 195 return 0; 196} 197#endif 198 199 200/* 201 * Check if the X Shared Memory extension is available. 202 * Return: 0 = not available 203 * 1 = shared XImage support available 204 * 2 = shared Pixmap support available also 205 */ 206#ifndef XFree86Server 207static int check_for_xshm( XMesaDisplay *display ) 208{ 209#ifdef USE_XSHM 210 int major, minor, ignore; 211 Bool pixmaps; 212 213 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 214 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 215 return (pixmaps==True) ? 2 : 1; 216 } 217 else { 218 return 0; 219 } 220 } 221 else { 222 return 0; 223 } 224#else 225 /* Can't compile XSHM support */ 226 return 0; 227#endif 228} 229#endif 230 231 232/* 233 * Return the width and height of the given drawable. 234 */ 235static void get_drawable_size( XMesaDisplay *dpy, XMesaDrawable d, 236 unsigned int *width, unsigned int *height) 237{ 238#ifdef XFree86Server 239 (void) dpy; 240 *width = d->width; 241 *height = d->height; 242#else 243 Window root; 244 int x, y; 245 unsigned int bw, depth; 246 247 _glthread_LOCK_MUTEX(_xmesa_lock); 248 XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth ); 249 _glthread_UNLOCK_MUTEX(_xmesa_lock); 250#endif 251} 252 253 254/* 255 * Apply gamma correction to an intensity value in [0..max]. Return the 256 * new intensity value. 257 */ 258static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max ) 259{ 260 if (gamma == 1.0) { 261 return value; 262 } 263 else { 264 double x = (double) value / (double) max; 265 return (GLint) ((GLfloat) max * pow( x, 1.0F/gamma ) + 0.5F); 266 } 267} 268 269 270 271/* 272 * Return the true number of bits per pixel for XImages. 273 * For example, if we request a 24-bit deep visual we may actually need/get 274 * 32bpp XImages. This function returns the appropriate bpp. 275 * Input: dpy - the X display 276 * visinfo - desribes the visual to be used for XImages 277 * Return: true number of bits per pixel for XImages 278 */ 279#define GET_BITS_PER_PIXEL(xmv) bits_per_pixel(xmv) 280 281#ifdef XFree86Server 282 283static int bits_per_pixel( XMesaVisual xmv ) 284{ 285 XMesaVisualInfo visinfo = xmv->visinfo; 286 const int depth = visinfo->nplanes; 287 int i; 288 for (i = 0; i < screenInfo.numPixmapFormats; i++) { 289 if (screenInfo.formats[i].depth == depth) 290 return screenInfo.formats[i].bitsPerPixel; 291 } 292 return depth; /* should never get here, but this should be safe */ 293} 294 295#else 296 297static int bits_per_pixel( XMesaVisual xmv ) 298{ 299 XMesaDisplay *dpy = xmv->display; 300 XMesaVisualInfo visinfo = xmv->visinfo; 301 XMesaImage *img; 302 int bitsPerPixel; 303 /* Create a temporary XImage */ 304 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 305 ZPixmap, 0, /*format, offset*/ 306 (char*) MALLOC(8), /*data*/ 307 1, 1, /*width, height*/ 308 32, /*bitmap_pad*/ 309 0 /*bytes_per_line*/ 310 ); 311 assert(img); 312 /* grab the bits/pixel value */ 313 bitsPerPixel = img->bits_per_pixel; 314 /* free the XImage */ 315 FREE( img->data ); 316 img->data = NULL; 317 XMesaDestroyImage( img ); 318 return bitsPerPixel; 319} 320#endif 321 322 323 324/* 325 * Determine if a given X window ID is valid (window exists). 326 * Do this by calling XGetWindowAttributes() for the window and 327 * checking if we catch an X error. 328 * Input: dpy - the display 329 * win - the window to check for existance 330 * Return: GL_TRUE - window exists 331 * GL_FALSE - window doesn't exist 332 */ 333#ifndef XFree86Server 334static GLboolean WindowExistsFlag; 335 336static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) 337{ 338 (void) dpy; 339 if (xerr->error_code == BadWindow) { 340 WindowExistsFlag = GL_FALSE; 341 } 342 return 0; 343} 344 345static GLboolean window_exists( XMesaDisplay *dpy, Window win ) 346{ 347 XWindowAttributes wa; 348 int (*old_handler)( XMesaDisplay*, XErrorEvent* ); 349 WindowExistsFlag = GL_TRUE; 350 old_handler = XSetErrorHandler(window_exists_err_handler); 351 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 352 XSetErrorHandler(old_handler); 353 return WindowExistsFlag; 354} 355#endif 356 357 358 359/**********************************************************************/ 360/***** Linked list of XMesaBuffers *****/ 361/**********************************************************************/ 362 363static XMesaBuffer XMesaBufferList = NULL; 364 365 366/* Allocate a new XMesaBuffer, add to linked list */ 367static XMesaBuffer alloc_xmesa_buffer(void) 368{ 369 XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 370 if (b) { 371 b->Next = XMesaBufferList; 372 XMesaBufferList = b; 373 } 374 return b; 375} 376 377 378/* 379 * Find an XMesaBuffer by matching X display and colormap but NOT matching 380 * the notThis buffer. 381 */ 382static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy, 383 XMesaColormap cmap, 384 XMesaBuffer notThis) 385{ 386 XMesaBuffer b; 387 for (b=XMesaBufferList; b; b=b->Next) { 388 if (b->display==dpy && b->cmap==cmap && b!=notThis) { 389 return b; 390 } 391 } 392 return NULL; 393} 394 395 396/* 397 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap 398 * entries. 399 */ 400static void free_xmesa_buffer(int client, XMesaBuffer buffer) 401{ 402 XMesaBuffer prev = NULL, b; 403 (void) client; 404 for (b=XMesaBufferList; b; b=b->Next) { 405 if (b==buffer) { 406 /* unlink bufer from list */ 407 if (prev) 408 prev->Next = buffer->Next; 409 else 410 XMesaBufferList = buffer->Next; 411 /* Check to free X colors */ 412 if (buffer->num_alloced>0) { 413 /* If no other buffer uses this X colormap then free the colors. */ 414 if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) { 415#ifdef XFree86Server 416 (void)FreeColors(buffer->cmap, client, 417 buffer->num_alloced, buffer->alloced_colors, 418 0); 419#else 420 XFreeColors(buffer->display, buffer->cmap, 421 buffer->alloced_colors, buffer->num_alloced, 0); 422#endif 423 } 424 } 425 FREE(buffer); 426 return; 427 } 428 /* continue search */ 429 prev = b; 430 } 431 /* buffer not found in XMesaBufferList */ 432 gl_problem(NULL,"free_xmesa_buffer() - buffer not found\n"); 433} 434 435 436/* Copy X color table stuff from one XMesaBuffer to another. */ 437static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) 438{ 439 MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); 440 MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); 441 MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); 442 MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); 443 dst->num_alloced = src->num_alloced; 444 MEMCPY(dst->alloced_colors, src->alloced_colors, 445 sizeof(src->alloced_colors)); 446} 447 448 449 450/**********************************************************************/ 451/***** Misc Private Functions *****/ 452/**********************************************************************/ 453 454 455/* 456 * Return number of bits set in n. 457 */ 458static int bitcount( unsigned long n ) 459{ 460 int bits; 461 for (bits=0; n>0; n=n>>1) { 462 if (n&1) { 463 bits++; 464 } 465 } 466 return bits; 467} 468 469 470 471/* 472 * Allocate a shared memory XImage back buffer for the given XMesaBuffer. 473 * Return: GL_TRUE if success, GL_FALSE if error 474 */ 475#ifndef XFree86Server 476static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) 477{ 478#ifdef USE_XSHM 479 /* 480 * We have to do a _lot_ of error checking here to be sure we can 481 * really use the XSHM extension. It seems different servers trigger 482 * errors at different points if the extension won't work. Therefore 483 * we have to be very careful... 484 */ 485 GC gc; 486 int (*old_handler)( XMesaDisplay *, XErrorEvent * ); 487 488 b->backimage = XShmCreateImage( b->xm_visual->display, 489 b->xm_visual->visinfo->visual, 490 b->xm_visual->visinfo->depth, 491 ZPixmap, NULL, &b->shminfo, 492 b->width, b->height ); 493 if (b->backimage == NULL) { 494 error("alloc_back_buffer: Shared memory error (XShmCreateImage), disabling."); 495 b->shm = 0; 496 return GL_FALSE; 497 } 498 499 b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line 500 * b->backimage->height, IPC_CREAT|0777 ); 501 if (b->shminfo.shmid < 0) { 502 if (getenv("MESA_DEBUG")) 503 perror("alloc_back_buffer"); 504 XDestroyImage( b->backimage ); 505 b->backimage = NULL; 506 error("alloc_back_buffer: Shared memory error (shmget), disabling."); 507 b->shm = 0; 508 return GL_FALSE; 509 } 510 511 b->shminfo.shmaddr = b->backimage->data 512 = (char*)shmat( b->shminfo.shmid, 0, 0 ); 513 if (b->shminfo.shmaddr == (char *) -1) { 514 if (getenv("MESA_DEBUG")) 515 perror("alloc_back_buffer"); 516 XDestroyImage( b->backimage ); 517 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 518 b->backimage = NULL; 519 error("alloc_back_buffer: Shared memory error (shmat), disabling."); 520 b->shm = 0; 521 return GL_FALSE; 522 } 523 524 b->shminfo.readOnly = False; 525 mesaXErrorFlag = 0; 526 old_handler = XSetErrorHandler( mesaHandleXError ); 527 /* This may trigger the X protocol error we're ready to catch: */ 528 XShmAttach( b->xm_visual->display, &b->shminfo ); 529 XSync( b->xm_visual->display, False ); 530 531 if (mesaXErrorFlag) { 532 /* we are on a remote display, this error is normal, don't print it */ 533 XFlush( b->xm_visual->display ); 534 mesaXErrorFlag = 0; 535 XDestroyImage( b->backimage ); 536 shmdt( b->shminfo.shmaddr ); 537 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 538 b->backimage = NULL; 539 b->shm = 0; 540 (void) XSetErrorHandler( old_handler ); 541 return GL_FALSE; 542 } 543 544 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */ 545 546 /* Finally, try an XShmPutImage to be really sure the extension works */ 547 gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL ); 548 XShmPutImage( b->xm_visual->display, b->frontbuffer, gc, 549 b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); 550 XSync( b->xm_visual->display, False ); 551 XFreeGC( b->xm_visual->display, gc ); 552 (void) XSetErrorHandler( old_handler ); 553 if (mesaXErrorFlag) { 554 XFlush( b->xm_visual->display ); 555 mesaXErrorFlag = 0; 556 XDestroyImage( b->backimage ); 557 shmdt( b->shminfo.shmaddr ); 558 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 559 b->backimage = NULL; 560 b->shm = 0; 561 return GL_FALSE; 562 } 563 564 if (b->backimage) { 565 int height = b->backimage->height; 566 /* Needed by PIXELADDR1 macro */ 567 b->ximage_width1 = b->backimage->bytes_per_line; 568 b->ximage_origin1 = (GLubyte *) b->backimage->data 569 + b->ximage_width1 * (height-1); 570 /* Needed by PIXELADDR2 macro */ 571 b->ximage_width2 = b->backimage->bytes_per_line / 2; 572 b->ximage_origin2 = (GLushort *) b->backimage->data 573 + b->ximage_width2 * (height-1); 574 /* Needed by PIXELADDR3 macro */ 575 b->ximage_width3 = b->backimage->bytes_per_line; 576 b->ximage_origin3 = (GLubyte *) b->backimage->data 577 + b->ximage_width3 * (height-1); 578 /* Needed by PIXELADDR4 macro */ 579 b->ximage_width4 = b->backimage->width; 580 b->ximage_origin4 = (GLuint *) b->backimage->data 581 + b->ximage_width4 * (height-1); 582 } 583 584 return GL_TRUE; 585#else 586 /* Can't compile XSHM support */ 587 return GL_FALSE; 588#endif 589} 590#endif 591 592 593 594/* 595 * Setup an off-screen pixmap or Ximage to use as the back buffer. 596 * Input: b - the X/Mesa buffer 597 */ 598void xmesa_alloc_back_buffer( XMesaBuffer b ) 599{ 600 if (b->db_state==BACK_XIMAGE) { 601 /* Deallocate the old backimage, if any */ 602 if (b->backimage) { 603#if defined(USE_XSHM) && !defined(XFree86Server) 604 if (b->shm) { 605 XShmDetach( b->xm_visual->display, &b->shminfo ); 606 XDestroyImage( b->backimage ); 607 shmdt( b->shminfo.shmaddr ); 608 } 609 else 610#endif 611 XMesaDestroyImage( b->backimage ); 612 b->backimage = NULL; 613 } 614 615 /* Allocate new back buffer */ 616#ifdef XFree86Server 617 { 618 /* Allocate a regular XImage for the back buffer. */ 619 b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel, 620 b->width, b->height, NULL); 621#else 622 if (b->shm==0 623 || alloc_shm_back_buffer(b)==GL_FALSE 624 ) { 625 /* Allocate a regular XImage for the back buffer. */ 626 b->backimage = XCreateImage( b->xm_visual->display, 627 b->xm_visual->visinfo->visual, 628 GET_VISUAL_DEPTH(b->xm_visual), 629 ZPixmap, 0, /* format, offset */ 630 NULL, b->width, b->height, 631 8, 0 ); /* pad, bytes_per_line */ 632#endif 633 if (!b->backimage) { 634 error("alloc_back_buffer: XCreateImage failed."); 635 } 636 b->backimage->data = (char *) MALLOC( b->backimage->height 637 * b->backimage->bytes_per_line ); 638 if (!b->backimage->data) { 639 error("alloc_back_buffer: MALLOC failed."); 640 XMesaDestroyImage( b->backimage ); 641 b->backimage = NULL; 642 } 643 } 644 b->backpixmap = None; 645 } 646 else if (b->db_state==BACK_PIXMAP) { 647 XMesaPixmap old_pixmap = b->backpixmap; 648 /* Free the old back pixmap */ 649 if (b->backpixmap) { 650 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 651 } 652 /* Allocate new back pixmap */ 653 b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer, 654 b->width, b->height, 655 GET_VISUAL_DEPTH(b->xm_visual) ); 656 b->backimage = NULL; 657 /* update other references to backpixmap */ 658 if (b->buffer==(XMesaDrawable)old_pixmap) { 659 b->buffer = (XMesaDrawable)b->backpixmap; 660 } 661 } 662} 663 664 665 666/* 667 * A replacement for XAllocColor. This function should never 668 * fail to allocate a color. When XAllocColor fails, we return 669 * the nearest matching color. If we have to allocate many colors 670 * this function isn't too efficient; the XQueryColors() could be 671 * done just once. 672 * Written by Michael Pichler, Brian Paul, Mark Kilgard 673 * Input: dpy - X display 674 * cmap - X colormap 675 * cmapSize - size of colormap 676 * In/Out: color - the XColor struct 677 * Output: exact - 1=exact color match, 0=closest match 678 * alloced - 1=XAlloc worked, 0=XAlloc failed 679 */ 680static void 681noFaultXAllocColor( int client, 682 XMesaDisplay *dpy, 683 XMesaColormap cmap, 684 int cmapSize, 685 XMesaColor *color, 686 int *exact, int *alloced ) 687{ 688#ifdef XFree86Server 689 Pixel *ppixIn; 690 xrgb *ctable; 691#else 692 /* we'll try to cache ctable for better remote display performance */ 693 static Display *prevDisplay = NULL; 694 static XMesaColormap prevCmap = 0; 695 static int prevCmapSize = 0; 696 static XMesaColor *ctable = NULL; 697#endif 698 XMesaColor subColor; 699 int i, bestmatch; 700 double mindist; /* 3*2^16^2 exceeds long int precision. */ 701 702 (void) client; 703 704 /* First try just using XAllocColor. */ 705#ifdef XFree86Server 706 if (AllocColor(cmap, 707 &color->red, &color->green, &color->blue, 708 &color->pixel, 709 client) == Success) { 710#else 711 if (XAllocColor(dpy, cmap, color)) { 712#endif 713 *exact = 1; 714 *alloced = 1; 715 return; 716 } 717 718 /* Alloc failed, search for closest match */ 719 720 /* Retrieve color table entries. */ 721 /* XXX alloca candidate. */ 722#ifdef XFree86Server 723 ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); 724 ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); 725 for (i = 0; i < cmapSize; i++) { 726 ppixIn[i] = i; 727 } 728 QueryColors(cmap, cmapSize, ppixIn, ctable); 729#else 730 if (prevDisplay != dpy || prevCmap != cmap 731 || prevCmapSize != cmapSize || !ctable) { 732 /* free previously cached color table */ 733 if (ctable) 734 FREE(ctable); 735 /* Get the color table from X */ 736 ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); 737 assert(ctable); 738 for (i = 0; i < cmapSize; i++) { 739 ctable[i].pixel = i; 740 } 741 XQueryColors(dpy, cmap, ctable, cmapSize); 742 prevDisplay = dpy; 743 prevCmap = cmap; 744 prevCmapSize = cmapSize; 745 } 746#endif 747 748 /* Find best match. */ 749 bestmatch = -1; 750 mindist = 0.0; 751 for (i = 0; i < cmapSize; i++) { 752 double dr = 0.30 * ((double) color->red - (double) ctable[i].red); 753 double dg = 0.59 * ((double) color->green - (double) ctable[i].green); 754 double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); 755 double dist = dr * dr + dg * dg + db * db; 756 if (bestmatch < 0 || dist < mindist) { 757 bestmatch = i; 758 mindist = dist; 759 } 760 } 761 762 /* Return result. */ 763 subColor.red = ctable[bestmatch].red; 764 subColor.green = ctable[bestmatch].green; 765 subColor.blue = ctable[bestmatch].blue; 766 /* Try to allocate the closest match color. This should only 767 * fail if the cell is read/write. Otherwise, we're incrementing 768 * the cell's reference count. 769 */ 770#ifdef XFree86Server 771 if (AllocColor(cmap, 772 &subColor.red, &subColor.green, &subColor.blue, 773 &subColor.pixel, 774 client) == Success) { 775#else 776 if (XAllocColor(dpy, cmap, &subColor)) { 777#endif 778 *alloced = 1; 779 } 780 else { 781 /* do this to work around a problem reported by Frank Ortega */ 782 subColor.pixel = (unsigned long) bestmatch; 783 subColor.red = ctable[bestmatch].red; 784 subColor.green = ctable[bestmatch].green; 785 subColor.blue = ctable[bestmatch].blue; 786 subColor.flags = DoRed | DoGreen | DoBlue; 787 *alloced = 0; 788 } 789#ifdef XFree86Server 790 FREE(ppixIn); 791 FREE(ctable); 792#else 793 /* don't free table, save it for next time */ 794#endif 795 796 *color = subColor; 797 *exact = 0; 798} 799 800 801 802 803/* 804 * Do setup for PF_GRAYSCALE pixel format. 805 * Note that buffer may be NULL. 806 */ 807static GLboolean setup_grayscale( int client, XMesaVisual v, 808 XMesaBuffer buffer, XMesaColormap cmap ) 809{ 810 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 811 return GL_FALSE; 812 } 813 814 if (buffer) { 815 XMesaBuffer prevBuffer; 816 817 if (!cmap) { 818 return GL_FALSE; 819 } 820 821 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 822 if (prevBuffer && 823 (buffer->xm_visual->gl_visual->RGBAflag == 824 prevBuffer->xm_visual->gl_visual->RGBAflag)) { 825 /* Copy colormap stuff from previous XMesaBuffer which uses same 826 * X colormap. Do this to avoid time spent in noFaultXAllocColor. 827 */ 828 copy_colortable_info(buffer, prevBuffer); 829 } 830 else { 831 /* Allocate 256 shades of gray */ 832 int gray; 833 int colorsfailed = 0; 834 for (gray=0;gray<256;gray++) { 835 GLint r = gamma_adjust( v->RedGamma, gray, 255 ); 836 GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); 837 GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); 838 int exact, alloced; 839 XMesaColor xcol; 840 xcol.red = (r << 8) | r; 841 xcol.green = (g << 8) | g; 842 xcol.blue = (b << 8) | b; 843 noFaultXAllocColor( client, v->display, 844 cmap, GET_COLORMAP_SIZE(v), 845 &xcol, &exact, &alloced ); 846 if (!exact) { 847 colorsfailed++; 848 } 849 if (alloced) { 850 assert(buffer->num_alloced<256); 851 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 852 buffer->num_alloced++; 853 } 854 855 /*OLD 856 assert(gray < 576); 857 buffer->color_table[gray*3+0] = xcol.pixel; 858 buffer->color_table[gray*3+1] = xcol.pixel; 859 buffer->color_table[gray*3+2] = xcol.pixel; 860 assert(xcol.pixel < 65536); 861 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; 862 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; 863 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; 864 */ 865 buffer->color_table[gray] = xcol.pixel; 866 assert(xcol.pixel < 65536); 867 buffer->pixel_to_r[xcol.pixel] = gray; 868 buffer->pixel_to_g[xcol.pixel] = gray; 869 buffer->pixel_to_b[xcol.pixel] = gray; 870 } 871 872 if (colorsfailed && getenv("MESA_DEBUG")) { 873 fprintf( stderr, 874 "Note: %d out of 256 needed colors do not match exactly.\n", 875 colorsfailed ); 876 } 877 } 878 } 879 880 v->dithered_pf = PF_GRAYSCALE; 881 v->undithered_pf = PF_GRAYSCALE; 882 return GL_TRUE; 883} 884 885 886 887/* 888 * Setup RGB rendering for a window with a PseudoColor, StaticColor, 889 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 890 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB 891 * color. While this function was originally designed just for 8-bit 892 * visuals, it has also proven to work from 4-bit up to 16-bit visuals. 893 * Dithering code contributed by Bob Mercier. 894 */ 895static GLboolean setup_dithered_color( int client, XMesaVisual v, 896 XMesaBuffer buffer, XMesaColormap cmap ) 897{ 898 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 899 return GL_FALSE; 900 } 901 902 if (buffer) { 903 XMesaBuffer prevBuffer; 904 905 if (!cmap) { 906 return GL_FALSE; 907 } 908 909 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 910 if (prevBuffer && 911 (buffer->xm_visual->gl_visual->RGBAflag == 912 prevBuffer->xm_visual->gl_visual->RGBAflag)) { 913 /* Copy colormap stuff from previous, matching XMesaBuffer. 914 * Do this to avoid time spent in noFaultXAllocColor. 915 */ 916 copy_colortable_info(buffer, prevBuffer); 917 } 918 else { 919 /* Allocate X colors and initialize color_table[], red_table[], etc */ 920 int r, g, b, i; 921 int colorsfailed = 0; 922 for (r = 0; r < _R; r++) { 923 for (g = 0; g < _G; g++) { 924 for (b = 0; b < _B; b++) { 925 XMesaColor xcol; 926 int exact, alloced; 927 xcol.red =gamma_adjust(v->RedGamma, r*65535/(_R-1),65535); 928 xcol.green=gamma_adjust(v->GreenGamma, g*65535/(_G-1),65535); 929 xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(_B-1),65535); 930 noFaultXAllocColor( client, v->display, 931 cmap, GET_COLORMAP_SIZE(v), 932 &xcol, &exact, &alloced ); 933 if (!exact) { 934 colorsfailed++; 935 } 936 if (alloced) { 937 assert(buffer->num_alloced<256); 938 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 939 buffer->num_alloced++; 940 } 941 i = _MIX( r, g, b ); 942 assert(i < 576); 943 buffer->color_table[i] = xcol.pixel; 944 assert(xcol.pixel < 65536); 945 buffer->pixel_to_r[xcol.pixel] = r * 255 / (_R-1); 946 buffer->pixel_to_g[xcol.pixel] = g * 255 / (_G-1); 947 buffer->pixel_to_b[xcol.pixel] = b * 255 / (_B-1); 948 } 949 } 950 } 951 952 if (colorsfailed && getenv("MESA_DEBUG")) { 953 fprintf( stderr, 954 "Note: %d out of %d needed colors do not match exactly.\n", 955 colorsfailed, _R*_G*_B ); 956 } 957 } 958 } 959 960 v->dithered_pf = PF_DITHER; 961 v->undithered_pf = PF_LOOKUP; 962 return GL_TRUE; 963} 964 965 966/* 967 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode. 968 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer. 969 * Special dithering tables have to be initialized. 970 */ 971static void setup_8bit_hpcr( XMesaVisual v ) 972{ 973 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be) 974 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined 975 * on the root window AND the colormap obtainable by XGetRGBColormaps 976 * for that atom must be set on the window. (see also tkInitWindow) 977 * If that colormap is not set, the output will look stripy. 978 */ 979 980 /* Setup color tables with gamma correction */ 981 int i; 982 double g; 983 984 g = 1.0 / v->RedGamma; 985 for (i=0; i<256; i++) { 986 GLint red = (GLint) (255.0 * pow( hpcr_rgbTbl[0][i]/255.0, g ) + 0.5); 987 v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 ); 988 } 989 990 g = 1.0 / v->GreenGamma; 991 for (i=0; i<256; i++) { 992 GLint green = (GLint) (255.0 * pow( hpcr_rgbTbl[1][i]/255.0, g ) + 0.5); 993 v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 ); 994 } 995 996 g = 1.0 / v->BlueGamma; 997 for (i=0; i<256; i++) { 998 GLint blue = (GLint) (255.0 * pow( hpcr_rgbTbl[2][i]/255.0, g ) + 0.5); 999 v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 ); 1000 } 1001 v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */ 1002 v->dithered_pf = PF_HPCR; 1003 1004 /* which method should I use to clear */ 1005 /* GL_FALSE: keep the ordinary method */ 1006 /* GL_TRUE : clear with dither pattern */ 1007 v->hpcr_clear_flag = getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE; 1008 1009 if (v->hpcr_clear_flag) { 1010 v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display, 1011 DefaultRootWindow(v->display), 1012 16, 2, 8); 1013#ifndef XFree86Server 1014 v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap, 1015 0, 0, 16, 2, AllPlanes, ZPixmap); 1016#endif 1017 } 1018} 1019 1020 1021/* 1022 * Setup RGB rendering for a window with a True/DirectColor visual. 1023 */ 1024static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer, 1025 XMesaWindow window, XMesaColormap cmap ) 1026{ 1027 unsigned long rmask, gmask, bmask; 1028 (void) buffer; 1029 (void) window; 1030 (void) cmap; 1031 1032 /* Compute red multiplier (mask) and bit shift */ 1033 v->rshift = 0; 1034 rmask = GET_REDMASK(v); 1035 while ((rmask & 1)==0) { 1036 v->rshift++; 1037 rmask = rmask >> 1; 1038 } 1039 1040 /* Compute green multiplier (mask) and bit shift */ 1041 v->gshift = 0; 1042 gmask = GET_GREENMASK(v); 1043 while ((gmask & 1)==0) { 1044 v->gshift++; 1045 gmask = gmask >> 1; 1046 } 1047 1048 /* Compute blue multiplier (mask) and bit shift */ 1049 v->bshift = 0; 1050 bmask = GET_BLUEMASK(v); 1051 while ((bmask & 1)==0) { 1052 v->bshift++; 1053 bmask = bmask >> 1; 1054 } 1055 1056 /* 1057 * Compute component-to-pixel lookup tables and dithering kernel 1058 */ 1059 { 1060 static GLubyte kernel[16] = { 1061 0*16, 8*16, 2*16, 10*16, 1062 12*16, 4*16, 14*16, 6*16, 1063 3*16, 11*16, 1*16, 9*16, 1064 15*16, 7*16, 13*16, 5*16, 1065 }; 1066 GLint rBits = bitcount(rmask); 1067 GLint gBits = bitcount(gmask); 1068 GLint bBits = bitcount(bmask); 1069 GLint minBits; 1070 GLuint i; 1071 1072 /* convert pixel components in [0,_mask] to RGB values in [0,255] */ 1073 for (i=0; i<=rmask; i++) 1074 v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); 1075 for (i=0; i<=gmask; i++) 1076 v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); 1077 for (i=0; i<=bmask; i++) 1078 v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); 1079 1080 /* convert RGB values from [0,255] to pixel components */ 1081 1082 for (i=0;i<256;i++) { 1083 GLint r = gamma_adjust(v->RedGamma, i, 255); 1084 GLint g = gamma_adjust(v->GreenGamma, i, 255); 1085 GLint b = gamma_adjust(v->BlueGamma, i, 255); 1086 v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; 1087 v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; 1088 v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; 1089 } 1090 /* overflow protection */ 1091 for (i=256;i<512;i++) { 1092 v->RtoPixel[i] = v->RtoPixel[255]; 1093 v->GtoPixel[i] = v->GtoPixel[255]; 1094 v->BtoPixel[i] = v->BtoPixel[255]; 1095 } 1096 1097 /* setup dithering kernel */ 1098 minBits = rBits; 1099 if (gBits < minBits) minBits = gBits; 1100 if (bBits < minBits) minBits = bBits; 1101 for (i=0;i<16;i++) { 1102 v->Kernel[i] = kernel[i] >> minBits; 1103 } 1104 1105 v->undithered_pf = PF_TRUECOLOR; 1106 v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_TRUEDITHER : PF_TRUECOLOR; 1107 } 1108 1109 /* 1110 * Now check for TrueColor visuals which we can optimize. 1111 */ 1112 if ( GET_REDMASK(v) ==0x0000ff 1113 && GET_GREENMASK(v)==0x00ff00 1114 && GET_BLUEMASK(v) ==0xff0000 1115 && CHECK_BYTE_ORDER(v) 1116 && v->BitsPerPixel==32 1117 && sizeof(GLuint)==4 1118 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1119 /* common 32 bpp config used on SGI, Sun */ 1120 v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; 1121 } 1122 else if (GET_REDMASK(v) ==0xff0000 1123 && GET_GREENMASK(v)==0x00ff00 1124 && GET_BLUEMASK(v) ==0x0000ff 1125 && CHECK_BYTE_ORDER(v) 1126 && v->BitsPerPixel==32 1127 && sizeof(GLuint)==4 1128 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1129 /* common 32 bpp config used on Linux, HP, IBM */ 1130 v->undithered_pf = v->dithered_pf = PF_8R8G8B; 1131 } 1132 else if (GET_REDMASK(v) ==0xff0000 1133 && GET_GREENMASK(v)==0x00ff00 1134 && GET_BLUEMASK(v) ==0x0000ff 1135 && CHECK_BYTE_ORDER(v) 1136 && v->BitsPerPixel==24 1137 && sizeof(GLuint)==4 1138 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1139 /* common packed 24 bpp config used on Linux */ 1140 v->undithered_pf = v->dithered_pf = PF_8R8G8B24; 1141 } 1142 else if (GET_REDMASK(v) ==0xf800 1143 && GET_GREENMASK(v)==0x07e0 1144 && GET_BLUEMASK(v) ==0x001f 1145 && CHECK_BYTE_ORDER(v) 1146 && v->BitsPerPixel==16 1147 && sizeof(GLushort)==2 1148 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1149 /* 5-6-5 color weight on common PC VGA boards */ 1150 v->undithered_pf = PF_5R6G5B; 1151 v->dithered_pf = PF_DITHER_5R6G5B; 1152 } 1153 else if (GET_REDMASK(v) ==0xe0 1154 && GET_GREENMASK(v)==0x1c 1155 && GET_BLUEMASK(v) ==0x03 1156 && CHECK_FOR_HPCR(v)) { 1157 setup_8bit_hpcr( v ); 1158 } 1159} 1160 1161 1162 1163/* 1164 * Setup RGB rendering for a window with a monochrome visual. 1165 */ 1166static void setup_monochrome( XMesaVisual v, XMesaBuffer b ) 1167{ 1168 (void) b; 1169 v->dithered_pf = v->undithered_pf = PF_1BIT; 1170 /* if black=1 then we must flip pixel values */ 1171 v->bitFlip = (GET_BLACK_PIXEL(v) != 0); 1172} 1173 1174 1175 1176/* 1177 * When a context is "made current" for the first time, we can finally 1178 * finish initializing the context's visual and buffer information. 1179 * Input: v - the XMesaVisual to initialize 1180 * b - the XMesaBuffer to initialize (may be NULL) 1181 * rgb_flag - TRUE = RGBA mode, FALSE = color index mode 1182 * window - the window/pixmap we're rendering into 1183 * cmap - the colormap associated with the window/pixmap 1184 * Return: GL_TRUE=success, GL_FALSE=failure 1185 */ 1186static GLboolean initialize_visual_and_buffer( int client, 1187 XMesaVisual v, 1188 XMesaBuffer b, 1189 GLboolean rgb_flag, 1190 XMesaDrawable window, 1191 XMesaColormap cmap 1192 ) 1193{ 1194#ifndef XFree86Server 1195 XGCValues gcvalues; 1196#endif 1197 1198 if (b) { 1199 assert(b->xm_visual == v); 1200 } 1201 1202 /* Save true bits/pixel */ 1203 v->BitsPerPixel = GET_BITS_PER_PIXEL(v); 1204 assert(v->BitsPerPixel > 0); 1205 1206 1207 if (rgb_flag==GL_FALSE) { 1208 /* COLOR-INDEXED WINDOW: 1209 * Even if the visual is TrueColor or DirectColor we treat it as 1210 * being color indexed. This is weird but might be useful to someone. 1211 */ 1212 v->dithered_pf = v->undithered_pf = PF_INDEX; 1213 v->index_bits = GET_VISUAL_DEPTH(v); 1214 } 1215 else { 1216 /* RGB WINDOW: 1217 * We support RGB rendering into almost any kind of visual. 1218 */ 1219 int xclass; 1220 xclass = GET_VISUAL_CLASS(v); 1221 if (xclass==TrueColor || xclass==DirectColor) { 1222 setup_truecolor( v, b, (XMesaWindow)window, cmap ); 1223 } 1224 else if (xclass==StaticGray && GET_VISUAL_DEPTH(v)==1) { 1225 setup_monochrome( v, b ); 1226 } 1227 else if (xclass==GrayScale || xclass==StaticGray) { 1228 if (!setup_grayscale( client, v, b, cmap )) { 1229 return GL_FALSE; 1230 } 1231 } 1232 else if ((xclass==PseudoColor || xclass==StaticColor) 1233 && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { 1234 if (!setup_dithered_color( client, v, b, cmap )) { 1235 return GL_FALSE; 1236 } 1237 } 1238 else { 1239 error("XMesa: RGB mode rendering not supported in given visual."); 1240 return GL_FALSE; 1241 } 1242 v->index_bits = 0; 1243 1244 if (getenv("MESA_NO_DITHER")) { 1245 v->dithered_pf = v->undithered_pf; 1246 } 1247 } 1248 1249 1250 /* 1251 * If MESA_INFO env var is set print out some debugging info 1252 * which can help Brian figure out what's going on when a user 1253 * reports bugs. 1254 */ 1255 if (getenv("MESA_INFO")) { 1256 fprintf(stderr, "X/Mesa visual = %p\n", v); 1257 fprintf(stderr, "X/Mesa dithered pf = %u\n", v->dithered_pf); 1258 fprintf(stderr, "X/Mesa undithered pf = %u\n", v->undithered_pf); 1259 fprintf(stderr, "X/Mesa level = %d\n", v->level); 1260 fprintf(stderr, "X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 1261 fprintf(stderr, "X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 1262 } 1263 1264 if (b && window) { 1265 /* Do window-specific initializations */ 1266 1267 /* Window dimensions */ 1268 unsigned int w, h; 1269 get_drawable_size( v->display, window, &w, &h ); 1270 b->width = w; 1271 b->height = h; 1272 1273 b->frontbuffer = window; 1274 1275 assert( v->gl_visual ); 1276 1277 /* Setup for single/double buffering */ 1278 if (v->gl_visual->DBflag) { 1279 /* Double buffered */ 1280#ifndef XFree86Server 1281 b->shm = check_for_xshm( v->display ); 1282#endif 1283 xmesa_alloc_back_buffer( b ); 1284 if (b->db_state==BACK_PIXMAP) { 1285 b->buffer = (XMesaDrawable)b->backpixmap; 1286 } 1287 else { 1288 b->buffer = XIMAGE; 1289 } 1290 } 1291 else { 1292 /* Single Buffered */ 1293 b->buffer = b->frontbuffer; 1294 } 1295 1296 /* X11 graphics contexts */ 1297#ifdef XFree86Server 1298 b->gc = CreateScratchGC(v->display, window->depth); 1299#else 1300 b->gc = XCreateGC( v->display, window, 0, NULL ); 1301#endif 1302 XMesaSetFunction( v->display, b->gc, GXcopy ); 1303 1304 /* 1305 * Don't generate Graphics Expose/NoExpose events in swapbuffers(). 1306 * Patch contributed by Michael Pichler May 15, 1995. 1307 */ 1308#ifdef XFree86Server 1309 b->cleargc = CreateScratchGC(v->display, window->depth); 1310 { 1311 CARD32 v[1]; 1312 v[0] = FALSE; 1313 dixChangeGC(NullClient, b->cleargc, GCGraphicsExposures, v, NULL); 1314 } 1315#else 1316 gcvalues.graphics_exposures = False; 1317 b->cleargc = XCreateGC( v->display, window, 1318 GCGraphicsExposures, &gcvalues); 1319#endif 1320 XMesaSetFunction( v->display, b->cleargc, GXcopy ); 1321 /* 1322 * Set fill style and tile pixmap once for all for HPCR stuff 1323 * (instead of doing it each time in clear_color_HPCR_pixmap()) 1324 * Initialize whole stuff 1325 * Patch contributed by Jacques Leroy March 8, 1998. 1326 */ 1327 if (v->hpcr_clear_flag && b->buffer!=XIMAGE) { 1328 int i; 1329 for (i=0; i<16; i++) 1330 { 1331 XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0); 1332 XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0); 1333 } 1334 XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap, 1335 b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); 1336 XMesaSetFillStyle( v->display, b->cleargc, FillTiled); 1337 XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap ); 1338 } 1339 1340 /* Initialize the row buffer XImage for use in write_color_span() */ 1341#ifdef XFree86Server 1342 b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, 1343 (char *)MALLOC(MAX_WIDTH*4)); 1344#else 1345 b->rowimage = XCreateImage( v->display, 1346 v->visinfo->visual, 1347 v->visinfo->depth, 1348 ZPixmap, 0, /*format, offset*/ 1349 (char*) MALLOC(MAX_WIDTH*4), /*data*/ 1350 MAX_WIDTH, 1, /*width, height*/ 1351 32, /*bitmap_pad*/ 1352 0 /*bytes_per_line*/ ); 1353#endif 1354 } 1355 1356 return GL_TRUE; 1357} 1358 1359 1360 1361/* 1362 * Convert an RGBA color to a pixel value. 1363 */ 1364unsigned long 1365xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a, 1366 GLuint pixelFormat) 1367{ 1368 switch (pixelFormat) { 1369 case PF_INDEX: 1370 return 0; 1371 case PF_TRUECOLOR: 1372 { 1373 unsigned long p; 1374 PACK_TRUECOLOR( p, r, g, b ); 1375 return p; 1376 } 1377 case PF_8A8B8G8R: 1378 return PACK_8A8B8G8R( r, g, b, a ); 1379 case PF_8R8G8B: 1380 /* fall through */ 1381 case PF_8R8G8B24: 1382 return PACK_8R8G8B( r, g, b ); 1383 case PF_5R6G5B: 1384 return PACK_5R6G5B( r, g, b ); 1385 case PF_DITHER: 1386 { 1387 DITHER_SETUP; 1388 return DITHER( 1, 0, r, g, b ); 1389 } 1390 case PF_1BIT: 1391 /* 382 = (3*255)/2 */ 1392 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 1393 case PF_HPCR: 1394 return DITHER_HPCR(1, 1, r, g, b); 1395 case PF_LOOKUP: 1396 { 1397 LOOKUP_SETUP; 1398 return LOOKUP( r, g, b ); 1399 } 1400 case PF_GRAYSCALE: 1401 return GRAY_RGB( r, g, b ); 1402 case PF_TRUEDITHER: 1403 /* fall through */ 1404 case PF_DITHER_5R6G5B: 1405 { 1406 unsigned long p; 1407 PACK_TRUEDITHER(p, 1, 0, r, g, b); 1408 return p; 1409 } 1410 default: 1411 gl_problem(NULL, "Bad pixel format in xmesa_color_to_pixel"); 1412 } 1413 return 0; 1414} 1415 1416 1417/**********************************************************************/ 1418/***** Public Functions *****/ 1419/**********************************************************************/ 1420 1421 1422/* 1423 * Create a new X/Mesa visual. 1424 * Input: display - X11 display 1425 * visinfo - an XVisualInfo pointer 1426 * rgb_flag - GL_TRUE = RGB mode, 1427 * GL_FALSE = color index mode 1428 * alpha_flag - alpha buffer requested? 1429 * db_flag - GL_TRUE = double-buffered, 1430 * GL_FALSE = single buffered 1431 * stereo_flag - stereo visual? 1432 * ximage_flag - GL_TRUE = use an XImage for back buffer, 1433 * GL_FALSE = use an off-screen pixmap for back buffer 1434 * depth_size - requested bits/depth values, or zero 1435 * stencil_size - requested bits/stencil values, or zero 1436 * accum_red_size - requested bits/red accum values, or zero 1437 * accum_green_size - requested bits/green accum values, or zero 1438 * accum_blue_size - requested bits/blue accum values, or zero 1439 * accum_alpha_size - requested bits/alpha accum values, or zero 1440 * num_samples - number of samples/pixel if multisampling, or zero 1441 * level - visual level, usually 0 1442 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT 1443 * Return; a new XMesaVisual or 0 if error. 1444 */ 1445XMesaVisual XMesaCreateVisual( XMesaDisplay *display, 1446 XMesaVisualInfo visinfo, 1447 GLboolean rgb_flag, 1448 GLboolean alpha_flag, 1449 GLboolean db_flag, 1450 GLboolean stereo_flag, 1451 GLboolean ximage_flag, 1452 GLint depth_size, 1453 GLint stencil_size, 1454 GLint accum_red_size, 1455 GLint accum_green_size, 1456 GLint accum_blue_size, 1457 GLint accum_alpha_size, 1458 GLint num_samples, 1459 GLint level, 1460 GLint visualCaveat ) 1461{ 1462 char *gamma; 1463 XMesaVisual v; 1464 GLint red_bits, green_bits, blue_bits, alpha_bits; 1465 1466 /* For debugging only */ 1467 if (getenv("MESA_XSYNC")) { 1468 /* This makes debugging X easier. 1469 * In your debugger, set a breakpoint on _XError to stop when an 1470 * X protocol error is generated. 1471 */ 1472#ifdef XFree86Server 1473 /* NOT_NEEDED */ 1474#else 1475 XSynchronize( display, 1 ); 1476#endif 1477 } 1478 1479 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 1480 if (!v) { 1481 return NULL; 1482 } 1483 1484 /* 1485 * In the X server, NULL is passed in for the display. It will have 1486 * to be set before using this visual. See XMesaSetVisualDisplay() 1487 * below. 1488 */ 1489 v->display = display; 1490 1491 /* Save a copy of the XVisualInfo struct because the user may XFREE() 1492 * the struct but we may need some of the information contained in it 1493 * at a later time. 1494 */ 1495#ifdef XFree86Server 1496 v->visinfo = visinfo; 1497#else 1498 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 1499 if(!v->visinfo) { 1500 FREE(v); 1501 return NULL; 1502 } 1503 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); 1504 1505 /* Save a copy of the pointer now so we can find this visual again 1506 * if we need to search for it in find_glx_visual(). 1507 */ 1508 v->vishandle = visinfo; 1509#endif 1510 1511#ifdef XFree86Server 1512 /* Initialize the depth of the screen */ 1513 { 1514 PixmapFormatRec *format; 1515 1516 for (format = screenInfo.formats; 1517 format->depth != display->rootDepth; 1518 format++) 1519 ; 1520 v->screen_depth = format->bitsPerPixel; 1521 } 1522#endif 1523 1524 /* check for MESA_GAMMA environment variable */ 1525 gamma = getenv("MESA_GAMMA"); 1526 if (gamma) { 1527 v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; 1528 sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); 1529 if (v->RedGamma<=0.0) v->RedGamma = 1.0; 1530 if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; 1531 if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; 1532 } 1533 else { 1534 v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; 1535 } 1536 1537 v->ximage_flag = ximage_flag; 1538 v->level = level; 1539 v->VisualCaveat = visualCaveat; 1540 1541 (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); 1542 1543 { 1544 int xclass; 1545 xclass = GET_VISUAL_CLASS(v); 1546 if (xclass==TrueColor || xclass==DirectColor) { 1547 red_bits = bitcount(GET_REDMASK(v)); 1548 green_bits = bitcount(GET_GREENMASK(v)); 1549 blue_bits = bitcount(GET_BLUEMASK(v)); 1550 alpha_bits = 0; 1551 } 1552 else { 1553 /* this is an approximation */ 1554 int depth; 1555 depth = GET_VISUAL_DEPTH(v); 1556 red_bits = depth / 3; 1557 depth -= red_bits; 1558 green_bits = depth / 2; 1559 depth -= green_bits; 1560 blue_bits = depth; 1561 alpha_bits = 0; 1562 assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); 1563 } 1564 } 1565 1566 if (alpha_flag && alpha_bits == 0) 1567 alpha_bits = 8; 1568 1569 v->gl_visual = _mesa_create_visual( rgb_flag, db_flag, stereo_flag, 1570 red_bits, green_bits, 1571 blue_bits, alpha_bits, 1572 v->index_bits, 1573 depth_size, 1574 stencil_size, 1575 accum_red_size, accum_green_size, 1576 accum_blue_size, accum_alpha_size, 1577 0 ); 1578 if (!v->gl_visual) { 1579#ifndef XFree86Server 1580 FREE(v->visinfo); 1581#endif 1582 FREE(v); 1583 return NULL; 1584 } 1585 1586 return v; 1587} 1588 1589 1590void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) 1591{ 1592 v->display = dpy; 1593} 1594 1595 1596void XMesaDestroyVisual( XMesaVisual v ) 1597{ 1598 _mesa_destroy_visual( v->gl_visual ); 1599#ifndef XFree86Server 1600 FREE(v->visinfo); 1601#endif 1602 FREE(v); 1603} 1604 1605 1606 1607/* 1608 * Create a new XMesaContext. 1609 * Input: v - XMesaVisual 1610 * share_list - another XMesaContext with which to share display 1611 * lists or NULL if no sharing is wanted. 1612 * Return: an XMesaContext or NULL if error. 1613 */ 1614XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 1615{ 1616 XMesaContext c; 1617 GLcontext *ctx; 1618 GLboolean direct = GL_TRUE; /* XXXX */ 1619 /* NOT_DONE: should this be GL_FALSE??? */ 1620 static GLboolean firstTime = GL_TRUE; 1621 1622 if (firstTime) { 1623 _glthread_INIT_MUTEX(_xmesa_lock); 1624 firstTime = GL_FALSE; 1625 } 1626 1627 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 1628 if (!c) { 1629 return NULL; 1630 } 1631 1632 ctx = c->gl_ctx = _mesa_create_context( v->gl_visual, 1633 share_list ? share_list->gl_ctx : (GLcontext *) NULL, 1634 (void *) c, direct ); 1635 if (!c->gl_ctx) { 1636 FREE(c); 1637 return NULL; 1638 } 1639 1640 gl_extensions_enable(ctx, "GL_HP_occlusion_test"); 1641 gl_extensions_enable(ctx, "GL_ARB_texture_cube_map"); 1642 gl_extensions_enable(ctx, "GL_EXT_texture_env_combine"); 1643 1644 if (CHECK_BYTE_ORDER(v)) { 1645 c->swapbytes = GL_FALSE; 1646 } 1647 else { 1648 c->swapbytes = GL_TRUE; 1649 } 1650 1651 c->xm_visual = v; 1652 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 1653 c->display = v->display; 1654 c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ 1655 1656 ctx->Driver.UpdateState = xmesa_update_state; 1657 ctx->Driver.UpdateStateNotify = ~0; 1658 1659#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) 1660 c->driContextPriv = driContextPriv; 1661#endif 1662 1663 /* Set up some constant pointers: 1664 */ 1665 xmesa_init_pointers( ctx ); 1666 1667 if (ctx->VB) 1668 _swsetup_RegisterVB( ctx->VB ); 1669 1670 1671 /* Initialize the software rasterizer and helper modules. 1672 */ 1673 _swrast_CreateContext( ctx ); 1674 _swsetup_CreateContext( ctx ); 1675 1676 xmesa_register_swrast_functions( ctx ); 1677 1678 /* Run the config file 1679 */ 1680 _mesa_context_initialize( ctx ); 1681 1682 1683 return c; 1684} 1685 1686 1687 1688 1689void XMesaDestroyContext( XMesaContext c ) 1690{ 1691#ifdef FX 1692 if (c->xm_buffer && c->xm_buffer->FXctx) 1693 fxMesaDestroyContext(c->xm_buffer->FXctx); 1694#endif 1695 if (c->gl_ctx) { 1696 _swsetup_DestroyContext( c->gl_ctx ); 1697 _swrast_DestroyContext( c->gl_ctx ); 1698 _mesa_destroy_context( c->gl_ctx ); 1699 } 1700 1701 /* Disassociate old buffer with this context */ 1702 if (c->xm_buffer) 1703 c->xm_buffer->xm_context = NULL; 1704 1705 /* Destroy any buffers which are using this context. If we don't 1706 * we may have dangling references. Hmm, maybe we should just 1707 * set the buffer's context pointer to NULL instead of deleting it? 1708 * Let's see if we get any bug reports... 1709 * This contributed by Doug Rabson <dfr@calcaphon.com> 1710 */ 1711 { 1712 XMesaBuffer b, next; 1713 for (b = XMesaBufferList; b; b = next) { 1714 next = b->Next; 1715 if (!b->pixmap_flag) { 1716#ifndef XFree86Server 1717 XSync(b->display, False); 1718#endif 1719 if (b->xm_context == c) { 1720 /* found a context created for this context */ 1721 XMesaDestroyBuffer( b ); 1722 } 1723 } 1724 } 1725 } 1726 1727 FREE( c ); 1728} 1729 1730 1731 1732/* 1733 * XXX this isn't a public function! It's a hack for the 3Dfx driver. 1734 * Create a new XMesaBuffer from an X window. 1735 * Input: v - the XMesaVisual 1736 * w - the window 1737 * c - the context 1738 * Return: new XMesaBuffer or NULL if error 1739 */ 1740XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, 1741 XMesaContext c ) 1742{ 1743#ifndef XFree86Server 1744 XWindowAttributes attr; 1745#endif 1746#ifdef FX 1747 char *fxEnvVar; 1748#endif 1749 int client = 0; 1750 1751 XMesaBuffer b = alloc_xmesa_buffer(); 1752 if (!b) { 1753 return NULL; 1754 } 1755 1756 (void) c; 1757 1758#ifdef XFree86Server 1759 client = CLIENT_ID(((XMesaDrawable)w)->id); 1760#endif 1761 1762 assert(v); 1763 1764#ifdef XFree86Server 1765 if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { 1766#else 1767 XGetWindowAttributes( v->display, w, &attr ); 1768 1769 if (GET_VISUAL_DEPTH(v) != attr.depth) { 1770#endif 1771 if (getenv("MESA_DEBUG")) { 1772 fprintf(stderr, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n"); 1773 } 1774 return NULL; 1775 } 1776 1777 b->xm_context = NULL; /* Associate no context with this buffer */ 1778 1779 b->xm_visual = v; 1780 b->pixmap_flag = GL_FALSE; 1781 b->display = v->display; 1782#ifdef XFree86Server 1783 b->cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); 1784#else 1785 if (attr.colormap) { 1786 b->cmap = attr.colormap; 1787 } 1788 else { 1789 if (getenv("MESA_DEBUG")) { 1790 fprintf(stderr, "Window %u has no colormap!\n", (unsigned int) w); 1791 } 1792 /* this is weird, a window w/out a colormap!? */ 1793 /* OK, let's just allocate a new one and hope for the best */ 1794 b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 1795 } 1796#endif 1797 1798 /* determine back buffer implementation */ 1799 if (v->gl_visual->DBflag) { 1800 if (v->ximage_flag) { 1801 b->db_state = BACK_XIMAGE; 1802 } 1803 else { 1804 b->db_state = BACK_PIXMAP; 1805 } 1806 } 1807 else { 1808 b->db_state = 0; 1809 } 1810 1811 b->gl_buffer = _mesa_create_framebuffer( v->gl_visual, 1812 v->gl_visual->DepthBits > 0, 1813 v->gl_visual->StencilBits > 0, 1814 v->gl_visual->AccumRedBits > 0, 1815 v->gl_visual->AlphaBits > 0 ); 1816 if (!b->gl_buffer) { 1817 free_xmesa_buffer(client, b); 1818 return NULL; 1819 } 1820 1821 if (!initialize_visual_and_buffer( client, v, b, v->gl_visual->RGBAflag, 1822 (XMesaDrawable)w, b->cmap )) { 1823 _mesa_destroy_framebuffer( b->gl_buffer ); 1824 free_xmesa_buffer(client, b); 1825 return NULL; 1826 } 1827 1828#ifdef FX 1829 fxEnvVar = getenv("MESA_GLX_FX"); 1830 if (fxEnvVar) { 1831 if (fxEnvVar[0]!='d') { 1832 int attribs[100]; 1833 int numAttribs = 0; 1834 int hw; 1835 if (v->gl_visual->DepthBits > 0) { 1836 attribs[numAttribs++] = FXMESA_DEPTH_SIZE; 1837 attribs[numAttribs++] = 1; 1838 } 1839 if (v->gl_visual->DBflag) { 1840 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; 1841 } 1842 if (v->gl_visual->AccumRedBits > 0) { 1843 attribs[numAttribs++] = FXMESA_ACCUM_SIZE; 1844 attribs[numAttribs++] = v->gl_visual->AccumRedBits; 1845 } 1846 if (v->gl_visual->StencilBits > 0) { 1847 attribs[numAttribs++] = FXMESA_STENCIL_SIZE; 1848 attribs[numAttribs++] = v->gl_visual->StencilBits; 1849 } 1850 if (v->gl_visual->AlphaBits > 0) { 1851 attribs[numAttribs++] = FXMESA_ALPHA_SIZE; 1852 attribs[numAttribs++] = 1; 1853 } 1854 if (c->gl_ctx) { 1855#define FXMESA_SHARE_CONTEXT 990099 /* keep in sync with fxapi.c! */ 1856 attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; 1857 attribs[numAttribs++] = (int) c->gl_ctx; 1858 } 1859 attribs[numAttribs++] = FXMESA_NONE; 1860 1861 if ((hw = fxQueryHardware())==GR_SSTTYPE_VOODOO) { 1862 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1863 if ((v->undithered_pf!=PF_INDEX) && (b->backimage)) { 1864 b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; 1865 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1866 b->FXwindowHack = b->FXctx ? GL_TRUE : GL_FALSE; 1867 else 1868 b->FXwindowHack = GL_FALSE; 1869 } 1870 } 1871 else { 1872 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1873 b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, 1874 GR_REFRESH_75Hz, attribs); 1875 else 1876 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1877 b->FXisHackUsable = GL_FALSE; 1878 b->FXwindowHack = GL_FALSE; 1879 } 1880 /* 1881 fprintf(stderr, 1882 "voodoo %d, wid %d height %d hack: usable %d active %d\n", 1883 hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack); 1884 */ 1885 } 1886 } 1887 else { 1888 fprintf(stderr,"WARNING: This Mesa Library includes the Glide driver but\n"); 1889 fprintf(stderr," you have not defined the MESA_GLX_FX env. var.\n"); 1890 fprintf(stderr," (check the README.3DFX file for more information).\n\n"); 1891 fprintf(stderr," you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); 1892 } 1893#endif 1894 1895#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) 1896 b->driDrawPriv = driDrawPriv; 1897#endif 1898 1899 return b; 1900} 1901 1902 1903XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w ) 1904{ 1905 return XMesaCreateWindowBuffer2( v, w, NULL ); 1906} 1907 1908 1909/* 1910 * Create a new XMesaBuffer from an X pixmap. 1911 * Input: v - the XMesaVisual 1912 * p - the pixmap 1913 * cmap - the colormap, may be 0 if using a TrueColor or DirectColor 1914 * visual for the pixmap 1915 * Return: new XMesaBuffer or NULL if error 1916 */ 1917XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, 1918 XMesaPixmap p, XMesaColormap cmap ) 1919{ 1920 int client = 0; 1921 XMesaBuffer b = alloc_xmesa_buffer(); 1922 if (!b) { 1923 return NULL; 1924 } 1925 1926 1927#ifdef XFree86Server 1928 client = CLIENT_ID(((XMesaDrawable)p)->id); 1929#endif 1930 1931 assert(v); 1932 1933 b->xm_context = NULL; /* Associate no context with this buffer */ 1934 1935 b->xm_visual = v; 1936 b->pixmap_flag = GL_TRUE; 1937 b->display = v->display; 1938 b->cmap = cmap; 1939 1940 /* determine back buffer implementation */ 1941 if (v->gl_visual->DBflag) { 1942 if (v->ximage_flag) { 1943 b->db_state = BACK_XIMAGE; 1944 } 1945 else { 1946 b->db_state = BACK_PIXMAP; 1947 } 1948 } 1949 else { 1950 b->db_state = 0; 1951 } 1952 1953 b->gl_buffer = _mesa_create_framebuffer( v->gl_visual, 1954 v->gl_visual->DepthBits > 0, 1955 v->gl_visual->StencilBits > 0, 1956 v->gl_visual->AccumRedBits + 1957 v->gl_visual->AccumGreenBits + 1958 v->gl_visual->AccumBlueBits > 0, 1959 v->gl_visual->AlphaBits > 0 ); 1960 if (!b->gl_buffer) { 1961 free_xmesa_buffer(client, b); 1962 return NULL; 1963 } 1964 1965 if (!initialize_visual_and_buffer(client, v, b, v->gl_visual->RGBAflag, 1966 (XMesaDrawable)p, cmap)) { 1967 _mesa_destroy_framebuffer( b->gl_buffer ); 1968 free_xmesa_buffer(client, b); 1969 return NULL; 1970 } 1971 1972#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) 1973 b->driDrawPriv = driDrawPriv; 1974#endif 1975 1976 return b; 1977} 1978 1979 1980 1981/* 1982 * Deallocate an XMesaBuffer structure and all related info. 1983 */ 1984void XMesaDestroyBuffer( XMesaBuffer b ) 1985{ 1986 int client = 0; 1987 1988#ifdef XFree86Server 1989 if (b->frontbuffer) 1990 client = CLIENT_ID(b->frontbuffer->id); 1991#endif 1992 1993 if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); 1994 if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); 1995 1996 if (b->backimage) { 1997#if defined(USE_XSHM) && !defined(XFree86Server) 1998 if (b->shm) { 1999 XShmDetach( b->xm_visual->display, &b->shminfo ); 2000 XDestroyImage( b->backimage ); 2001 shmdt( b->shminfo.shmaddr ); 2002 } 2003 else 2004#endif 2005 XMesaDestroyImage( b->backimage ); 2006 } 2007 if (b->backpixmap) { 2008 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 2009 if (b->xm_visual->hpcr_clear_flag) { 2010 XMesaFreePixmap( b->xm_visual->display, 2011 b->xm_visual->hpcr_clear_pixmap ); 2012 XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage ); 2013 } 2014 } 2015 if (b->rowimage) { 2016 FREE( b->rowimage->data ); 2017 b->rowimage->data = NULL; 2018 XMesaDestroyImage( b->rowimage ); 2019 } 2020 2021 if (b->xm_context) 2022 b->xm_context->xm_buffer = NULL; 2023 2024 _mesa_destroy_framebuffer( b->gl_buffer ); 2025 free_xmesa_buffer(client, b); 2026} 2027 2028 2029 2030/* 2031 * Bind buffer b to context c and make c the current rendering context. 2032 */ 2033GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) 2034{ 2035 return XMesaMakeCurrent2( c, b, b ); 2036} 2037 2038 2039/* 2040 * Bind buffer b to context c and make c the current rendering context. 2041 */ 2042GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 2043 XMesaBuffer readBuffer ) 2044{ 2045 if (c) { 2046 if (!drawBuffer || !readBuffer) 2047 return GL_FALSE; /* must specify buffers! */ 2048 2049#ifdef FX 2050 if (drawBuffer->FXctx) { 2051 fxMesaMakeCurrent(drawBuffer->FXctx); 2052 2053 /* Disassociate old buffer from this context */ 2054 if (c->xm_buffer) 2055 c->xm_buffer->xm_context = NULL; 2056 2057 /* Associate the context with this buffer */ 2058 drawBuffer->xm_context = c; 2059 2060 c->xm_buffer = drawBuffer; 2061 c->xm_read_buffer = readBuffer; 2062 c->use_read_buffer = (drawBuffer != readBuffer); 2063 2064 return GL_TRUE; 2065 } 2066#endif 2067 if (c->gl_ctx == _mesa_get_current_context() 2068 && c->xm_buffer == drawBuffer 2069 && c->xm_read_buffer == readBuffer 2070 && c->xm_buffer->wasCurrent) { 2071 /* same context and buffer, do nothing */ 2072 return GL_TRUE; 2073 } 2074 2075 /* Disassociate old buffer with this context */ 2076 if (c->xm_buffer) 2077 c->xm_buffer->xm_context = NULL; 2078 drawBuffer->xm_context = c; /* Associate the context with this buffer */ 2079 2080 c->xm_buffer = drawBuffer; 2081 c->xm_read_buffer = readBuffer; 2082 c->use_read_buffer = (drawBuffer != readBuffer); 2083 2084 _mesa_make_current2(c->gl_ctx, drawBuffer->gl_buffer, readBuffer->gl_buffer); 2085 2086 if (c->gl_ctx->Viewport.Width == 0) { 2087 /* initialize viewport to window size */ 2088 _mesa_Viewport( 0, 0, drawBuffer->width, drawBuffer->height ); 2089 c->gl_ctx->Scissor.Width = drawBuffer->width; 2090 c->gl_ctx->Scissor.Height = drawBuffer->height; 2091 } 2092 2093 if (c->xm_visual->gl_visual->RGBAflag) { 2094 /* 2095 * Must recompute and set these pixel values because colormap 2096 * can be different for different windows. 2097 */ 2098 c->clearpixel = xmesa_color_to_pixel( c, 2099 c->clearcolor[0], 2100 c->clearcolor[1], 2101 c->clearcolor[2], 2102 c->clearcolor[3], 2103 c->xm_visual->undithered_pf); 2104 XMesaSetForeground(c->display, c->xm_buffer->cleargc, c->clearpixel); 2105 } 2106 2107 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 2108 c->xm_buffer->wasCurrent = GL_TRUE; 2109 } 2110 else { 2111 /* Detach */ 2112 _mesa_make_current2( NULL, NULL, NULL ); 2113 } 2114 return GL_TRUE; 2115} 2116 2117 2118/* 2119 * Unbind the context c from its buffer. 2120 */ 2121GLboolean XMesaUnbindContext( XMesaContext c ) 2122{ 2123 /* A no-op for XFree86 integration purposes */ 2124 return GL_TRUE; 2125} 2126 2127 2128XMesaContext XMesaGetCurrentContext( void ) 2129{ 2130 GET_CURRENT_CONTEXT(ctx); 2131 if (ctx) { 2132 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2133 return xmesa; 2134 } 2135 else { 2136 return 0; 2137 } 2138} 2139 2140 2141XMesaBuffer XMesaGetCurrentBuffer( void ) 2142{ 2143 GET_CURRENT_CONTEXT(ctx); 2144 if (ctx) { 2145 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2146 return xmesa->xm_buffer; 2147 } 2148 else { 2149 return 0; 2150 } 2151} 2152 2153 2154/* New in Mesa 3.1 */ 2155XMesaBuffer XMesaGetCurrentReadBuffer( void ) 2156{ 2157 GET_CURRENT_CONTEXT(ctx); 2158 if (ctx) { 2159 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2160 return xmesa->xm_buffer; 2161 } 2162 else { 2163 return 0; 2164 } 2165} 2166 2167 2168GLboolean XMesaForceCurrent(XMesaContext c) 2169{ 2170 if (c) { 2171 if (c->gl_ctx != _mesa_get_current_context()) { 2172 _mesa_make_current(c->gl_ctx, c->xm_buffer->gl_buffer); 2173 } 2174 } 2175 else { 2176 _mesa_make_current(NULL, NULL); 2177 } 2178 return GL_TRUE; 2179} 2180 2181 2182GLboolean XMesaLoseCurrent(XMesaContext c) 2183{ 2184 (void) c; 2185 _mesa_make_current(NULL, NULL); 2186 return GL_TRUE; 2187} 2188 2189 2190/* 2191 * Switch 3Dfx support hack between window and full-screen mode. 2192 */ 2193GLboolean XMesaSetFXmode( GLint mode ) 2194{ 2195#ifdef FX 2196 const char *fx = getenv("MESA_GLX_FX"); 2197 if (fx && fx[0] != 'd') { 2198 GET_CURRENT_CONTEXT(ctx); 2199 GrHwConfiguration hw; 2200 if (!FX_grSstQueryHardware(&hw)) { 2201 /*fprintf(stderr, "!grSstQueryHardware\n");*/ 2202 return GL_FALSE; 2203 } 2204 if (hw.num_sst < 1) { 2205 /*fprintf(stderr, "hw.num_sst < 1\n");*/ 2206 return GL_FALSE; 2207 } 2208 if (ctx) { 2209 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2210 if (mode == XMESA_FX_WINDOW) { 2211 if (xmesa->xm_buffer->FXisHackUsable) { 2212 FX_grSstControl(GR_CONTROL_DEACTIVATE); 2213 xmesa->xm_buffer->FXwindowHack = GL_TRUE; 2214 return GL_TRUE; 2215 } 2216 } 2217 else if (mode == XMESA_FX_FULLSCREEN) { 2218 FX_grSstControl(GR_CONTROL_ACTIVATE); 2219 xmesa->xm_buffer->FXwindowHack = GL_FALSE; 2220 return GL_TRUE; 2221 } 2222 else { 2223 /* Error: Bad mode value */ 2224 } 2225 } 2226 } 2227 /*fprintf(stderr, "fallthrough\n");*/ 2228#else 2229 (void) mode; 2230#endif 2231 return GL_FALSE; 2232} 2233 2234 2235 2236#ifdef FX 2237/* 2238 * Read image from VooDoo frame buffer into X/Mesa's back XImage. 2239 */ 2240static void FXgetImage( XMesaBuffer b ) 2241{ 2242 static unsigned short pixbuf[MAX_WIDTH]; 2243 int x, y; 2244 XMesaWindow root; 2245 unsigned int bw, depth, width, height; 2246 XMesaContext xmesa = (XMesaContext) b->xm_context->gl_ctx->DriverCtx; 2247 2248 assert(xmesa->xm_buffer->FXctx); 2249 2250#ifdef XFree86Server 2251 x = b->frontbuffer->x; 2252 y = b->frontbuffer->y; 2253 width = b->frontbuffer->width; 2254 height = b->frontbuffer->height; 2255 depth = b->frontbuffer->depth; 2256#else 2257 XGetGeometry( xmesa->xm_visual->display, b->frontbuffer, 2258 &root, &x, &y, &width, &height, &bw, &depth); 2259#endif 2260 if (b->width != width || b->height != height) { 2261 b->width = MIN2((int)width, xmesa->xm_buffer->FXctx->width); 2262 b->height = MIN2((int)height, xmesa->xm_buffer->FXctx->height); 2263 if (b->width & 1) 2264 b->width--; /* prevent odd width */ 2265 xmesa_alloc_back_buffer( b ); 2266 } 2267 2268 grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); 2269 if (xmesa->xm_visual->undithered_pf==PF_5R6G5B) { 2270 /* Special case: 16bpp RGB */ 2271 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ 2272 0, xmesa->xm_buffer->FXctx->height - b->height, /*pos*/ 2273 b->width, b->height, /* size */ 2274 b->width * sizeof(GLushort), /* stride */ 2275 b->backimage->data); /* dest buffer */ 2276 } 2277 else if (xmesa->xm_visual->dithered_pf==PF_DITHER 2278 && GET_VISUAL_DEPTH(xmesa->xm_visual)==8) { 2279 /* Special case: 8bpp RGB */ 2280 for (y=0;y<b->height;y++) { 2281 GLubyte *ptr = (GLubyte*) xmesa->xm_buffer->backimage->data 2282 + xmesa->xm_buffer->backimage->bytes_per_line * y; 2283 XDITHER_SETUP(y); 2284 2285 /* read row from 3Dfx frame buffer */ 2286 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2287 0, xmesa->xm_buffer->FXctx->height-(b->height-y), 2288 b->width, 1, 2289 0, 2290 pixbuf ); 2291 2292 /* write to XImage back buffer */ 2293 for (x=0;x<b->width;x++) { 2294 GLubyte r = (pixbuf[x] & 0xf800) >> 8; 2295 GLubyte g = (pixbuf[x] & 0x07e0) >> 3; 2296 GLubyte b = (pixbuf[x] & 0x001f) << 3; 2297 *ptr++ = XDITHER( x, r, g, b); 2298 } 2299 } 2300 } 2301 else { 2302 /* General case: slow! */ 2303 for (y=0;y<b->height;y++) { 2304 /* read row from 3Dfx frame buffer */ 2305 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2306 0, xmesa->xm_buffer->FXctx->height-(b->height-y), 2307 b->width, 1, 2308 0, 2309 pixbuf ); 2310 2311 /* write to XImage back buffer */ 2312 for (x=0;x<b->width;x++) { 2313 XMesaPutPixel(b->backimage,x,y, 2314 xmesa_color_to_pixel(xmesa, 2315 (pixbuf[x] & 0xf800) >> 8, 2316 (pixbuf[x] & 0x07e0) >> 3, 2317 (pixbuf[x] & 0x001f) << 3, 2318 0xff, xmesa->pixelformat)); 2319 } 2320 } 2321 } 2322 grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); 2323} 2324#endif 2325 2326 2327/* 2328 * Copy the back buffer to the front buffer. If there's no back buffer 2329 * this is a no-op. 2330 */ 2331void XMesaSwapBuffers( XMesaBuffer b ) 2332{ 2333 GET_CURRENT_CONTEXT(ctx); 2334 2335 /* If we're swapping the buffer associated with the current context 2336 * we have to flush any pending rendering commands first. 2337 */ 2338 if (b->xm_context && b->xm_context->gl_ctx == ctx) 2339 _mesa_swapbuffers(ctx); 2340 2341 if (b->db_state) { 2342#ifdef FX 2343 if (b->FXctx) { 2344 fxMesaSwapBuffers(); 2345 2346 if (b->FXwindowHack) 2347 FXgetImage(b); 2348 else 2349 return; 2350 } 2351#endif 2352 if (b->backimage) { 2353 /* Copy Ximage from host's memory to server's window */ 2354#if defined(USE_XSHM) && !defined(XFree86Server) 2355 if (b->shm) { 2356 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2357 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2358 b->cleargc, 2359 b->backimage, 0, 0, 2360 0, 0, b->width, b->height, False ); 2361 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2362 } 2363 else 2364#endif 2365 { 2366#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) 2367 XMesaDriSwapBuffers( b ); 2368#else 2369 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2370 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2371 b->cleargc, 2372 b->backimage, 0, 0, 2373 0, 0, b->width, b->height ); 2374 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2375#endif 2376 } 2377 } 2378 else { 2379 /* Copy pixmap to window on server */ 2380 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2381 XMesaCopyArea( b->xm_visual->display, 2382 b->backpixmap, /* source drawable */ 2383 b->frontbuffer, /* dest. drawable */ 2384 b->cleargc, 2385 0, 0, b->width, b->height, /* source region */ 2386 0, 0 /* dest region */ 2387 ); 2388 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2389 } 2390 } 2391#if !defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) 2392 XSync( b->xm_visual->display, False ); 2393#endif 2394} 2395 2396 2397 2398/* 2399 * Copy sub-region of back buffer to front buffer 2400 */ 2401void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 2402{ 2403 GET_CURRENT_CONTEXT(ctx); 2404 2405 /* If we're swapping the buffer associated with the current context 2406 * we have to flush any pending rendering commands first. 2407 */ 2408 if (b->xm_context->gl_ctx == ctx) 2409 _mesa_swapbuffers(ctx); 2410 2411 if (b->db_state) { 2412 int yTop = b->bottom - y - height; 2413#ifdef FX 2414 if (b->FXctx) { 2415 fxMesaSwapBuffers(); 2416 if (b->FXwindowHack) 2417 FXgetImage(b); 2418 else 2419 return; 2420 } 2421#endif 2422 if (b->backimage) { 2423 /* Copy Ximage from host's memory to server's window */ 2424#if defined(USE_XSHM) && !defined(XFree86Server) 2425 if (b->shm) { 2426 /* XXX assuming width and height aren't too large! */ 2427 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2428 b->cleargc, 2429 b->backimage, x, yTop, 2430 x, yTop, width, height, False ); 2431 /* wait for finished event??? */ 2432 } 2433 else 2434#endif 2435 { 2436 /* XXX assuming width and height aren't too large! */ 2437 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2438 b->cleargc, 2439 b->backimage, x, yTop, 2440 x, yTop, width, height ); 2441 } 2442 } 2443 else { 2444 /* Copy pixmap to window on server */ 2445 XMesaCopyArea( b->xm_visual->display, 2446 b->backpixmap, /* source drawable */ 2447 b->frontbuffer, /* dest. drawable */ 2448 b->cleargc, 2449 x, yTop, width, height, /* source region */ 2450 x, yTop /* dest region */ 2451 ); 2452 } 2453 } 2454} 2455 2456 2457/* 2458 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function 2459 * is a way to get "under the hood" of X/Mesa so one can manipulate the 2460 * back buffer directly. 2461 * Output: pixmap - pointer to back buffer's Pixmap, or 0 2462 * ximage - pointer to back buffer's XImage, or NULL 2463 * Return: GL_TRUE = context is double buffered 2464 * GL_FALSE = context is single buffered 2465 */ 2466GLboolean XMesaGetBackBuffer( XMesaBuffer b, 2467 XMesaPixmap *pixmap, 2468 XMesaImage **ximage ) 2469{ 2470 if (b->db_state) { 2471 if (pixmap) *pixmap = b->backpixmap; 2472 if (ximage) *ximage = b->backimage; 2473 return GL_TRUE; 2474 } 2475 else { 2476 *pixmap = 0; 2477 *ximage = NULL; 2478 return GL_FALSE; 2479 } 2480} 2481 2482 2483/* 2484 * Return the depth buffer associated with an XMesaBuffer. 2485 * Input: b - the XMesa buffer handle 2486 * Output: width, height - size of buffer in pixels 2487 * bytesPerValue - bytes per depth value (2 or 4) 2488 * buffer - pointer to depth buffer values 2489 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 2490 */ 2491GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, 2492 GLint *bytesPerValue, void **buffer ) 2493{ 2494 if ((!b->gl_buffer) || (!b->gl_buffer->DepthBuffer)) { 2495 *width = 0; 2496 *height = 0; 2497 *bytesPerValue = 0; 2498 *buffer = 0; 2499 return GL_FALSE; 2500 } 2501 else { 2502 *width = b->gl_buffer->Width; 2503 *height = b->gl_buffer->Height; 2504 *bytesPerValue = sizeof(GLdepth); 2505 *buffer = b->gl_buffer->DepthBuffer; 2506 return GL_TRUE; 2507 } 2508} 2509 2510 2511void XMesaFlush( XMesaContext c ) 2512{ 2513 if (c && c->xm_visual) { 2514#ifdef XFree86Server 2515 /* NOT_NEEDED */ 2516#else 2517 XSync( c->xm_visual->display, False ); 2518#endif 2519 } 2520} 2521 2522 2523 2524const char *XMesaGetString( XMesaContext c, int name ) 2525{ 2526 (void) c; 2527 if (name==XMESA_VERSION) { 2528 return "3.1"; 2529 } 2530 else if (name==XMESA_EXTENSIONS) { 2531 return ""; 2532 } 2533 else { 2534 return NULL; 2535 } 2536} 2537 2538 2539 2540XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) 2541{ 2542 XMesaBuffer b; 2543 for (b=XMesaBufferList; b; b=b->Next) { 2544 if (b->frontbuffer==d && b->display==dpy) { 2545 return b; 2546 } 2547 } 2548 return NULL; 2549} 2550 2551 2552 2553/* 2554 * Look for XMesaBuffers whose X window has been destroyed. 2555 * Deallocate any such XMesaBuffers. 2556 */ 2557void XMesaGarbageCollect( void ) 2558{ 2559 XMesaBuffer b, next; 2560 for (b=XMesaBufferList; b; b=next) { 2561 next = b->Next; 2562 if (!b->pixmap_flag) { 2563#ifdef XFree86Server 2564 /* NOT_NEEDED */ 2565#else 2566 XSync(b->display, False); 2567 if (!window_exists( b->display, b->frontbuffer )) { 2568 /* found a dead window, free the ancillary info */ 2569 XMesaDestroyBuffer( b ); 2570 } 2571#endif 2572 } 2573 } 2574} 2575 2576 2577void XMesaReset( void ) 2578{ 2579 while (XMesaBufferList) 2580 XMesaDestroyBuffer(XMesaBufferList); 2581 2582 XMesaBufferList = NULL; 2583} 2584 2585 2586unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, 2587 GLfloat red, GLfloat green, 2588 GLfloat blue, GLfloat alpha ) 2589{ 2590 GLint r = (GLint) (red * 255.0F); 2591 GLint g = (GLint) (green * 255.0F); 2592 GLint b = (GLint) (blue * 255.0F); 2593 GLint a = (GLint) (alpha * 255.0F); 2594 2595 switch (xmesa->pixelformat) { 2596 case PF_INDEX: 2597 return 0; 2598 case PF_TRUECOLOR: 2599 { 2600 unsigned long p; 2601 PACK_TRUECOLOR( p, r, g, b ); 2602 return p; 2603 } 2604 case PF_8A8B8G8R: 2605 return PACK_8A8B8G8R( r, g, b, a ); 2606 case PF_8R8G8B: 2607 return PACK_8R8G8B( r, g, b ); 2608 case PF_5R6G5B: 2609 return PACK_5R6G5B( r, g, b ); 2610 case PF_DITHER: 2611 { 2612 DITHER_SETUP; 2613 return DITHER( x, y, r, g, b ); 2614 } 2615 case PF_1BIT: 2616 /* 382 = (3*255)/2 */ 2617 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 2618 case PF_HPCR: 2619 return DITHER_HPCR(x, y, r, g, b); 2620 case PF_LOOKUP: 2621 { 2622 LOOKUP_SETUP; 2623 return LOOKUP( r, g, b ); 2624 } 2625 case PF_GRAYSCALE: 2626 return GRAY_RGB( r, g, b ); 2627 case PF_DITHER_5R6G5B: 2628 /* fall through */ 2629 case PF_TRUEDITHER: 2630 { 2631 unsigned long p; 2632 PACK_TRUEDITHER(p, x, y, r, g, b); 2633 return p; 2634 } 2635 default: 2636 gl_problem(NULL, "Bad pixel format in XMesaDitherColor"); 2637 } 2638 return 0; 2639} 2640 2641 2642