xm_api.c revision c45b7364dab6c3daebc1f1d8d11124af4129074a
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.1 4 * 5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/* 26 * This file contains the implementations of all the XMesa* functions. 27 * 28 * 29 * NOTES: 30 * 31 * The window coordinate system origin (0,0) is in the lower-left corner 32 * of the window. X11's window coordinate origin is in the upper-left 33 * corner of the window. Therefore, most drawing functions in this 34 * file have to flip Y coordinates. 35 * 36 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 37 * in support for the MIT Shared Memory extension. If enabled, when you 38 * use an Ximage for the back buffer in double buffered mode, the "swap" 39 * operation will be faster. You must also link with -lXext. 40 * 41 * Byte swapping: If the Mesa host and the X display use a different 42 * byte order then there's some trickiness to be aware of when using 43 * XImages. The byte ordering used for the XImage is that of the X 44 * display, not the Mesa host. 45 * The color-to-pixel encoding for True/DirectColor must be done 46 * according to the display's visual red_mask, green_mask, and blue_mask. 47 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 48 * do byte swapping if needed. If one wants to directly "poke" the pixel 49 * into the XImage's buffer then the pixel must be byte swapped first. In 50 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format 51 * and use XPutPixel everywhere except in the implementation of 52 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so 53 * instead of using XPutPixel we "poke" our values after byte-swapping 54 * the clear pixel value if needed. 55 * 56 */ 57 58#ifdef __CYGWIN__ 59#undef WIN32 60#undef __WIN32__ 61#endif 62 63#include "glxheader.h" 64#include "GL/xmesa.h" 65#include "xmesaP.h" 66#include "context.h" 67#include "extensions.h" 68#include "glthread.h" 69#include "imports.h" 70#include "matrix.h" 71#include "mtypes.h" 72#include "macros.h" 73#include "texformat.h" 74#include "texobj.h" 75#include "texstore.h" 76#include "swrast/swrast.h" 77#include "swrast_setup/swrast_setup.h" 78#include "array_cache/acache.h" 79#include "tnl/tnl.h" 80#include "tnl/t_context.h" 81#include "tnl/t_pipeline.h" 82#include "drivers/common/driverfuncs.h" 83 84#ifdef XFree86Server 85#include <GL/glxtokens.h> 86#endif 87 88/* 89 * Global X driver lock 90 */ 91_glthread_Mutex _xmesa_lock; 92 93 94 95/* 96 * Lookup tables for HPCR pixel format: 97 */ 98static short hpcr_rgbTbl[3][256] = { 99{ 100 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 101 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 102 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 103 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 104 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 105 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 106 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 107 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 108112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 109128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 110144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 111160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 112176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 113192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 114208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 115224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 116}, 117{ 118 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 119 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 120 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 121 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 122 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 123 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 124 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 125 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 126112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 127128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 128144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 129160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 130176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 131192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 132208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 133224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 134}, 135{ 136 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 137 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 138 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 139 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, 140 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 141 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 142 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87, 143 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 144 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 145112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 146128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 147144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 148160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 149176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 150192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 151208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223 152} 153}; 154 155 156 157/**********************************************************************/ 158/***** X Utility Functions *****/ 159/**********************************************************************/ 160 161 162/* 163 * Return the host's byte order as LSBFirst or MSBFirst ala X. 164 */ 165#ifndef XFree86Server 166static int host_byte_order( void ) 167{ 168 int i = 1; 169 char *cptr = (char *) &i; 170 return (*cptr==1) ? LSBFirst : MSBFirst; 171} 172#endif 173 174 175/* 176 * Error handling. 177 */ 178#ifndef XFree86Server 179static volatile int mesaXErrorFlag = 0; 180 181static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event ) 182{ 183 (void) dpy; 184 (void) event; 185 mesaXErrorFlag = 1; 186 return 0; 187} 188#endif 189 190 191/* 192 * Check if the X Shared Memory extension is available. 193 * Return: 0 = not available 194 * 1 = shared XImage support available 195 * 2 = shared Pixmap support available also 196 */ 197#ifndef XFree86Server 198static int check_for_xshm( XMesaDisplay *display ) 199{ 200#ifdef USE_XSHM 201 int major, minor, ignore; 202 Bool pixmaps; 203 204 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 205 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 206 return (pixmaps==True) ? 2 : 1; 207 } 208 else { 209 return 0; 210 } 211 } 212 else { 213 return 0; 214 } 215#else 216 /* Can't compile XSHM support */ 217 return 0; 218#endif 219} 220#endif 221 222 223/* 224 * Return the width and height of the given drawable. 225 */ 226static void get_drawable_size( XMesaDisplay *dpy, XMesaDrawable d, 227 unsigned int *width, unsigned int *height) 228{ 229#ifdef XFree86Server 230 (void) dpy; 231 *width = d->width; 232 *height = d->height; 233#else 234 Window root; 235 int x, y; 236 unsigned int bw, depth; 237 238 _glthread_LOCK_MUTEX(_xmesa_lock); 239 XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth ); 240 _glthread_UNLOCK_MUTEX(_xmesa_lock); 241#endif 242} 243 244 245/* 246 * Apply gamma correction to an intensity value in [0..max]. Return the 247 * new intensity value. 248 */ 249static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max ) 250{ 251 if (gamma == 1.0) { 252 return value; 253 } 254 else { 255 double x = (double) value / (double) max; 256 return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma)); 257 } 258} 259 260 261 262/* 263 * Return the true number of bits per pixel for XImages. 264 * For example, if we request a 24-bit deep visual we may actually need/get 265 * 32bpp XImages. This function returns the appropriate bpp. 266 * Input: dpy - the X display 267 * visinfo - desribes the visual to be used for XImages 268 * Return: true number of bits per pixel for XImages 269 */ 270#ifdef XFree86Server 271 272static int bits_per_pixel( XMesaVisual xmv ) 273{ 274 const int depth = xmv->nplanes; 275 int i; 276 for (i = 0; i < screenInfo.numPixmapFormats; i++) { 277 if (screenInfo.formats[i].depth == depth) 278 return screenInfo.formats[i].bitsPerPixel; 279 } 280 return depth; /* should never get here, but this should be safe */ 281} 282 283#else 284 285static int bits_per_pixel( XMesaVisual xmv ) 286{ 287 XMesaDisplay *dpy = xmv->display; 288 XMesaVisualInfo visinfo = xmv->visinfo; 289 XMesaImage *img; 290 int bitsPerPixel; 291 /* Create a temporary XImage */ 292 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 293 ZPixmap, 0, /*format, offset*/ 294 (char*) MALLOC(8), /*data*/ 295 1, 1, /*width, height*/ 296 32, /*bitmap_pad*/ 297 0 /*bytes_per_line*/ 298 ); 299 assert(img); 300 /* grab the bits/pixel value */ 301 bitsPerPixel = img->bits_per_pixel; 302 /* free the XImage */ 303 FREE( img->data ); 304 img->data = NULL; 305 XMesaDestroyImage( img ); 306 return bitsPerPixel; 307} 308#endif 309 310 311 312/* 313 * Determine if a given X window ID is valid (window exists). 314 * Do this by calling XGetWindowAttributes() for the window and 315 * checking if we catch an X error. 316 * Input: dpy - the display 317 * win - the window to check for existance 318 * Return: GL_TRUE - window exists 319 * GL_FALSE - window doesn't exist 320 */ 321#ifndef XFree86Server 322static GLboolean WindowExistsFlag; 323 324static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) 325{ 326 (void) dpy; 327 if (xerr->error_code == BadWindow) { 328 WindowExistsFlag = GL_FALSE; 329 } 330 return 0; 331} 332 333static GLboolean window_exists( XMesaDisplay *dpy, Window win ) 334{ 335 XWindowAttributes wa; 336 int (*old_handler)( XMesaDisplay*, XErrorEvent* ); 337 WindowExistsFlag = GL_TRUE; 338 old_handler = XSetErrorHandler(window_exists_err_handler); 339 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 340 XSetErrorHandler(old_handler); 341 return WindowExistsFlag; 342} 343#endif 344 345 346 347/**********************************************************************/ 348/***** Linked list of XMesaBuffers *****/ 349/**********************************************************************/ 350 351static XMesaBuffer XMesaBufferList = NULL; 352 353 354/* Allocate a new XMesaBuffer, add to linked list */ 355static XMesaBuffer alloc_xmesa_buffer(void) 356{ 357 XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 358 if (b) { 359 b->Next = XMesaBufferList; 360 XMesaBufferList = b; 361 } 362 return b; 363} 364 365 366/* 367 * Find an XMesaBuffer by matching X display and colormap but NOT matching 368 * the notThis buffer. 369 */ 370static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy, 371 XMesaColormap cmap, 372 XMesaBuffer notThis) 373{ 374 XMesaBuffer b; 375 for (b=XMesaBufferList; b; b=b->Next) { 376 if (b->display==dpy && b->cmap==cmap && b!=notThis) { 377 return b; 378 } 379 } 380 return NULL; 381} 382 383 384/* 385 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap 386 * entries. 387 */ 388static void free_xmesa_buffer(int client, XMesaBuffer buffer) 389{ 390 XMesaBuffer prev = NULL, b; 391 (void) client; 392 for (b=XMesaBufferList; b; b=b->Next) { 393 if (b==buffer) { 394 /* unlink bufer from list */ 395 if (prev) 396 prev->Next = buffer->Next; 397 else 398 XMesaBufferList = buffer->Next; 399 /* Check to free X colors */ 400 if (buffer->num_alloced>0) { 401 /* If no other buffer uses this X colormap then free the colors. */ 402 if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) { 403#ifdef XFree86Server 404 (void)FreeColors(buffer->cmap, client, 405 buffer->num_alloced, buffer->alloced_colors, 406 0); 407#else 408 XFreeColors(buffer->display, buffer->cmap, 409 buffer->alloced_colors, buffer->num_alloced, 0); 410#endif 411 } 412 } 413 414 _mesa_free_framebuffer_data(&buffer->mesa_buffer); 415 FREE(buffer); 416 417 return; 418 } 419 /* continue search */ 420 prev = b; 421 } 422 /* buffer not found in XMesaBufferList */ 423 _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n"); 424} 425 426 427/* Copy X color table stuff from one XMesaBuffer to another. */ 428static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) 429{ 430 MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); 431 MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); 432 MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); 433 MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); 434 dst->num_alloced = src->num_alloced; 435 MEMCPY(dst->alloced_colors, src->alloced_colors, 436 sizeof(src->alloced_colors)); 437} 438 439 440 441/**********************************************************************/ 442/***** Misc Private Functions *****/ 443/**********************************************************************/ 444 445 446/* 447 * Return number of bits set in n. 448 */ 449static int bitcount( unsigned long n ) 450{ 451 int bits; 452 for (bits=0; n>0; n=n>>1) { 453 if (n&1) { 454 bits++; 455 } 456 } 457 return bits; 458} 459 460 461 462/* 463 * Allocate a shared memory XImage back buffer for the given XMesaBuffer. 464 * Return: GL_TRUE if success, GL_FALSE if error 465 */ 466#ifndef XFree86Server 467static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) 468{ 469#ifdef USE_XSHM 470 /* 471 * We have to do a _lot_ of error checking here to be sure we can 472 * really use the XSHM extension. It seems different servers trigger 473 * errors at different points if the extension won't work. Therefore 474 * we have to be very careful... 475 */ 476 GC gc; 477 int (*old_handler)( XMesaDisplay *, XErrorEvent * ); 478 479 b->backimage = XShmCreateImage( b->xm_visual->display, 480 b->xm_visual->visinfo->visual, 481 b->xm_visual->visinfo->depth, 482 ZPixmap, NULL, &b->shminfo, 483 b->width, b->height ); 484 if (b->backimage == NULL) { 485 _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling."); 486 b->shm = 0; 487 return GL_FALSE; 488 } 489 490 b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line 491 * b->backimage->height, IPC_CREAT|0777 ); 492 if (b->shminfo.shmid < 0) { 493 _mesa_warning(NULL, "shmget failed while allocating back buffer"); 494 XDestroyImage( b->backimage ); 495 b->backimage = NULL; 496 _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmget), disabling."); 497 b->shm = 0; 498 return GL_FALSE; 499 } 500 501 b->shminfo.shmaddr = b->backimage->data 502 = (char*)shmat( b->shminfo.shmid, 0, 0 ); 503 if (b->shminfo.shmaddr == (char *) -1) { 504 _mesa_warning(NULL, "shmat() failed while allocating back buffer"); 505 XDestroyImage( b->backimage ); 506 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 507 b->backimage = NULL; 508 _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmat), disabling."); 509 b->shm = 0; 510 return GL_FALSE; 511 } 512 513 b->shminfo.readOnly = False; 514 mesaXErrorFlag = 0; 515 old_handler = XSetErrorHandler( mesaHandleXError ); 516 /* This may trigger the X protocol error we're ready to catch: */ 517 XShmAttach( b->xm_visual->display, &b->shminfo ); 518 XSync( b->xm_visual->display, False ); 519 520 if (mesaXErrorFlag) { 521 /* we are on a remote display, this error is normal, don't print it */ 522 XFlush( b->xm_visual->display ); 523 mesaXErrorFlag = 0; 524 XDestroyImage( b->backimage ); 525 shmdt( b->shminfo.shmaddr ); 526 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 527 b->backimage = NULL; 528 b->shm = 0; 529 (void) XSetErrorHandler( old_handler ); 530 return GL_FALSE; 531 } 532 533 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */ 534 535 /* Finally, try an XShmPutImage to be really sure the extension works */ 536 gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL ); 537 XShmPutImage( b->xm_visual->display, b->frontbuffer, gc, 538 b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); 539 XSync( b->xm_visual->display, False ); 540 XFreeGC( b->xm_visual->display, gc ); 541 (void) XSetErrorHandler( old_handler ); 542 if (mesaXErrorFlag) { 543 XFlush( b->xm_visual->display ); 544 mesaXErrorFlag = 0; 545 XDestroyImage( b->backimage ); 546 shmdt( b->shminfo.shmaddr ); 547 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 548 b->backimage = NULL; 549 b->shm = 0; 550 return GL_FALSE; 551 } 552 553 if (b->backimage) { 554 int height = b->backimage->height; 555 /* Needed by PIXELADDR1 macro */ 556 b->ximage_width1 = b->backimage->bytes_per_line; 557 b->ximage_origin1 = (GLubyte *) b->backimage->data 558 + b->ximage_width1 * (height-1); 559 /* Needed by PIXELADDR2 macro */ 560 b->ximage_width2 = b->backimage->bytes_per_line / 2; 561 b->ximage_origin2 = (GLushort *) b->backimage->data 562 + b->ximage_width2 * (height-1); 563 /* Needed by PIXELADDR3 macro */ 564 b->ximage_width3 = b->backimage->bytes_per_line; 565 b->ximage_origin3 = (GLubyte *) b->backimage->data 566 + b->ximage_width3 * (height-1); 567 /* Needed by PIXELADDR4 macro */ 568 b->ximage_width4 = b->backimage->width; 569 b->ximage_origin4 = (GLuint *) b->backimage->data 570 + b->ximage_width4 * (height-1); 571 } 572 573 return GL_TRUE; 574#else 575 /* Can't compile XSHM support */ 576 return GL_FALSE; 577#endif 578} 579#endif 580 581 582 583/* 584 * Setup an off-screen pixmap or Ximage to use as the back buffer. 585 * Input: b - the X/Mesa buffer 586 */ 587void xmesa_alloc_back_buffer( XMesaBuffer b ) 588{ 589 if (b->db_state==BACK_XIMAGE) { 590 /* Deallocate the old backimage, if any */ 591 if (b->backimage) { 592#if defined(USE_XSHM) && !defined(XFree86Server) 593 if (b->shm) { 594 XShmDetach( b->xm_visual->display, &b->shminfo ); 595 XDestroyImage( b->backimage ); 596 shmdt( b->shminfo.shmaddr ); 597 } 598 else 599#endif 600 XMesaDestroyImage( b->backimage ); 601 b->backimage = NULL; 602 } 603 604 /* Allocate new back buffer */ 605#ifdef XFree86Server 606 { 607 /* Allocate a regular XImage for the back buffer. */ 608 b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel, 609 b->width, b->height, NULL); 610#else 611 if (b->shm==0 || alloc_shm_back_buffer(b)==GL_FALSE) { 612 /* Allocate a regular XImage for the back buffer. */ 613 b->backimage = XCreateImage( b->xm_visual->display, 614 b->xm_visual->visinfo->visual, 615 GET_VISUAL_DEPTH(b->xm_visual), 616 ZPixmap, 0, /* format, offset */ 617 NULL, b->width, b->height, 618 8, 0 ); /* pad, bytes_per_line */ 619#endif 620 if (!b->backimage) { 621 _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed."); 622 } 623 b->backimage->data = (char *) MALLOC( b->backimage->height 624 * b->backimage->bytes_per_line ); 625 if (!b->backimage->data) { 626 _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed."); 627 XMesaDestroyImage( b->backimage ); 628 b->backimage = NULL; 629 } 630 } 631 b->backpixmap = None; 632 } 633 else if (b->db_state==BACK_PIXMAP) { 634 XMesaPixmap old_pixmap = b->backpixmap; 635 /* Free the old back pixmap */ 636 if (b->backpixmap) { 637 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 638 } 639 /* Allocate new back pixmap */ 640 b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer, 641 b->width, b->height, 642 GET_VISUAL_DEPTH(b->xm_visual) ); 643 b->backimage = NULL; 644 /* update other references to backpixmap */ 645 if (b->buffer==(XMesaDrawable)old_pixmap) { 646 b->buffer = (XMesaDrawable)b->backpixmap; 647 } 648 } 649} 650 651 652 653/* 654 * A replacement for XAllocColor. This function should never 655 * fail to allocate a color. When XAllocColor fails, we return 656 * the nearest matching color. If we have to allocate many colors 657 * this function isn't too efficient; the XQueryColors() could be 658 * done just once. 659 * Written by Michael Pichler, Brian Paul, Mark Kilgard 660 * Input: dpy - X display 661 * cmap - X colormap 662 * cmapSize - size of colormap 663 * In/Out: color - the XColor struct 664 * Output: exact - 1=exact color match, 0=closest match 665 * alloced - 1=XAlloc worked, 0=XAlloc failed 666 */ 667static void 668noFaultXAllocColor( int client, 669 XMesaDisplay *dpy, 670 XMesaColormap cmap, 671 int cmapSize, 672 XMesaColor *color, 673 int *exact, int *alloced ) 674{ 675#ifdef XFree86Server 676 Pixel *ppixIn; 677 xrgb *ctable; 678#else 679 /* we'll try to cache ctable for better remote display performance */ 680 static Display *prevDisplay = NULL; 681 static XMesaColormap prevCmap = 0; 682 static int prevCmapSize = 0; 683 static XMesaColor *ctable = NULL; 684#endif 685 XMesaColor subColor; 686 int i, bestmatch; 687 double mindist; /* 3*2^16^2 exceeds long int precision. */ 688 689 (void) client; 690 691 /* First try just using XAllocColor. */ 692#ifdef XFree86Server 693 if (AllocColor(cmap, 694 &color->red, &color->green, &color->blue, 695 &color->pixel, 696 client) == Success) { 697#else 698 if (XAllocColor(dpy, cmap, color)) { 699#endif 700 *exact = 1; 701 *alloced = 1; 702 return; 703 } 704 705 /* Alloc failed, search for closest match */ 706 707 /* Retrieve color table entries. */ 708 /* XXX alloca candidate. */ 709#ifdef XFree86Server 710 ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); 711 ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); 712 for (i = 0; i < cmapSize; i++) { 713 ppixIn[i] = i; 714 } 715 QueryColors(cmap, cmapSize, ppixIn, ctable); 716#else 717 if (prevDisplay != dpy || prevCmap != cmap 718 || prevCmapSize != cmapSize || !ctable) { 719 /* free previously cached color table */ 720 if (ctable) 721 FREE(ctable); 722 /* Get the color table from X */ 723 ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); 724 assert(ctable); 725 for (i = 0; i < cmapSize; i++) { 726 ctable[i].pixel = i; 727 } 728 XQueryColors(dpy, cmap, ctable, cmapSize); 729 prevDisplay = dpy; 730 prevCmap = cmap; 731 prevCmapSize = cmapSize; 732 } 733#endif 734 735 /* Find best match. */ 736 bestmatch = -1; 737 mindist = 0.0; 738 for (i = 0; i < cmapSize; i++) { 739 double dr = 0.30 * ((double) color->red - (double) ctable[i].red); 740 double dg = 0.59 * ((double) color->green - (double) ctable[i].green); 741 double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); 742 double dist = dr * dr + dg * dg + db * db; 743 if (bestmatch < 0 || dist < mindist) { 744 bestmatch = i; 745 mindist = dist; 746 } 747 } 748 749 /* Return result. */ 750 subColor.red = ctable[bestmatch].red; 751 subColor.green = ctable[bestmatch].green; 752 subColor.blue = ctable[bestmatch].blue; 753 /* Try to allocate the closest match color. This should only 754 * fail if the cell is read/write. Otherwise, we're incrementing 755 * the cell's reference count. 756 */ 757#ifdef XFree86Server 758 if (AllocColor(cmap, 759 &subColor.red, &subColor.green, &subColor.blue, 760 &subColor.pixel, 761 client) == Success) { 762#else 763 if (XAllocColor(dpy, cmap, &subColor)) { 764#endif 765 *alloced = 1; 766 } 767 else { 768 /* do this to work around a problem reported by Frank Ortega */ 769 subColor.pixel = (unsigned long) bestmatch; 770 subColor.red = ctable[bestmatch].red; 771 subColor.green = ctable[bestmatch].green; 772 subColor.blue = ctable[bestmatch].blue; 773 subColor.flags = DoRed | DoGreen | DoBlue; 774 *alloced = 0; 775 } 776#ifdef XFree86Server 777 FREE(ppixIn); 778 FREE(ctable); 779#else 780 /* don't free table, save it for next time */ 781#endif 782 783 *color = subColor; 784 *exact = 0; 785} 786 787 788 789 790/* 791 * Do setup for PF_GRAYSCALE pixel format. 792 * Note that buffer may be NULL. 793 */ 794static GLboolean setup_grayscale( int client, XMesaVisual v, 795 XMesaBuffer buffer, XMesaColormap cmap ) 796{ 797 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 798 return GL_FALSE; 799 } 800 801 if (buffer) { 802 XMesaBuffer prevBuffer; 803 804 if (!cmap) { 805 return GL_FALSE; 806 } 807 808 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 809 if (prevBuffer && 810 (buffer->xm_visual->mesa_visual.rgbMode == 811 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 812 /* Copy colormap stuff from previous XMesaBuffer which uses same 813 * X colormap. Do this to avoid time spent in noFaultXAllocColor. 814 */ 815 copy_colortable_info(buffer, prevBuffer); 816 } 817 else { 818 /* Allocate 256 shades of gray */ 819 int gray; 820 int colorsfailed = 0; 821 for (gray=0;gray<256;gray++) { 822 GLint r = gamma_adjust( v->RedGamma, gray, 255 ); 823 GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); 824 GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); 825 int exact, alloced; 826 XMesaColor xcol; 827 xcol.red = (r << 8) | r; 828 xcol.green = (g << 8) | g; 829 xcol.blue = (b << 8) | b; 830 noFaultXAllocColor( client, v->display, 831 cmap, GET_COLORMAP_SIZE(v), 832 &xcol, &exact, &alloced ); 833 if (!exact) { 834 colorsfailed++; 835 } 836 if (alloced) { 837 assert(buffer->num_alloced<256); 838 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 839 buffer->num_alloced++; 840 } 841 842 /*OLD 843 assert(gray < 576); 844 buffer->color_table[gray*3+0] = xcol.pixel; 845 buffer->color_table[gray*3+1] = xcol.pixel; 846 buffer->color_table[gray*3+2] = xcol.pixel; 847 assert(xcol.pixel < 65536); 848 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; 849 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; 850 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; 851 */ 852 buffer->color_table[gray] = xcol.pixel; 853 assert(xcol.pixel < 65536); 854 buffer->pixel_to_r[xcol.pixel] = gray; 855 buffer->pixel_to_g[xcol.pixel] = gray; 856 buffer->pixel_to_b[xcol.pixel] = gray; 857 } 858 859 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { 860 _mesa_warning(NULL, 861 "Note: %d out of 256 needed colors do not match exactly.\n", 862 colorsfailed ); 863 } 864 } 865 } 866 867 v->dithered_pf = PF_Grayscale; 868 v->undithered_pf = PF_Grayscale; 869 return GL_TRUE; 870} 871 872 873 874/* 875 * Setup RGB rendering for a window with a PseudoColor, StaticColor, 876 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 877 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB 878 * color. While this function was originally designed just for 8-bit 879 * visuals, it has also proven to work from 4-bit up to 16-bit visuals. 880 * Dithering code contributed by Bob Mercier. 881 */ 882static GLboolean setup_dithered_color( int client, XMesaVisual v, 883 XMesaBuffer buffer, XMesaColormap cmap ) 884{ 885 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 886 return GL_FALSE; 887 } 888 889 if (buffer) { 890 XMesaBuffer prevBuffer; 891 892 if (!cmap) { 893 return GL_FALSE; 894 } 895 896 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 897 if (prevBuffer && 898 (buffer->xm_visual->mesa_visual.rgbMode == 899 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 900 /* Copy colormap stuff from previous, matching XMesaBuffer. 901 * Do this to avoid time spent in noFaultXAllocColor. 902 */ 903 copy_colortable_info(buffer, prevBuffer); 904 } 905 else { 906 /* Allocate X colors and initialize color_table[], red_table[], etc */ 907 int r, g, b, i; 908 int colorsfailed = 0; 909 for (r = 0; r < DITH_R; r++) { 910 for (g = 0; g < DITH_G; g++) { 911 for (b = 0; b < DITH_B; b++) { 912 XMesaColor xcol; 913 int exact, alloced; 914 xcol.red =gamma_adjust(v->RedGamma, r*65535/(DITH_R-1),65535); 915 xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535); 916 xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(DITH_B-1),65535); 917 noFaultXAllocColor( client, v->display, 918 cmap, GET_COLORMAP_SIZE(v), 919 &xcol, &exact, &alloced ); 920 if (!exact) { 921 colorsfailed++; 922 } 923 if (alloced) { 924 assert(buffer->num_alloced<256); 925 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 926 buffer->num_alloced++; 927 } 928 i = DITH_MIX( r, g, b ); 929 assert(i < 576); 930 buffer->color_table[i] = xcol.pixel; 931 assert(xcol.pixel < 65536); 932 buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1); 933 buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1); 934 buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1); 935 } 936 } 937 } 938 939 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { 940 _mesa_warning(NULL, 941 "Note: %d out of %d needed colors do not match exactly.\n", 942 colorsfailed, DITH_R * DITH_G * DITH_B ); 943 } 944 } 945 } 946 947 v->dithered_pf = PF_Dither; 948 v->undithered_pf = PF_Lookup; 949 return GL_TRUE; 950} 951 952 953/* 954 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode. 955 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer. 956 * Special dithering tables have to be initialized. 957 */ 958static void setup_8bit_hpcr( XMesaVisual v ) 959{ 960 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be) 961 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined 962 * on the root window AND the colormap obtainable by XGetRGBColormaps 963 * for that atom must be set on the window. (see also tkInitWindow) 964 * If that colormap is not set, the output will look stripy. 965 */ 966 967 /* Setup color tables with gamma correction */ 968 int i; 969 double g; 970 971 g = 1.0 / v->RedGamma; 972 for (i=0; i<256; i++) { 973 GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g )); 974 v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 ); 975 } 976 977 g = 1.0 / v->GreenGamma; 978 for (i=0; i<256; i++) { 979 GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g )); 980 v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 ); 981 } 982 983 g = 1.0 / v->BlueGamma; 984 for (i=0; i<256; i++) { 985 GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g )); 986 v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 ); 987 } 988 v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */ 989 v->dithered_pf = PF_HPCR; 990 991 /* which method should I use to clear */ 992 /* GL_FALSE: keep the ordinary method */ 993 /* GL_TRUE : clear with dither pattern */ 994 v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE; 995 996 if (v->hpcr_clear_flag) { 997 v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display, 998 DefaultRootWindow(v->display), 999 16, 2, 8); 1000#ifndef XFree86Server 1001 v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap, 1002 0, 0, 16, 2, AllPlanes, ZPixmap); 1003#endif 1004 } 1005} 1006 1007 1008/* 1009 * Setup RGB rendering for a window with a True/DirectColor visual. 1010 */ 1011static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer, 1012 XMesaColormap cmap ) 1013{ 1014 unsigned long rmask, gmask, bmask; 1015 (void) buffer; 1016 (void) cmap; 1017 1018 /* Compute red multiplier (mask) and bit shift */ 1019 v->rshift = 0; 1020 rmask = GET_REDMASK(v); 1021 while ((rmask & 1)==0) { 1022 v->rshift++; 1023 rmask = rmask >> 1; 1024 } 1025 1026 /* Compute green multiplier (mask) and bit shift */ 1027 v->gshift = 0; 1028 gmask = GET_GREENMASK(v); 1029 while ((gmask & 1)==0) { 1030 v->gshift++; 1031 gmask = gmask >> 1; 1032 } 1033 1034 /* Compute blue multiplier (mask) and bit shift */ 1035 v->bshift = 0; 1036 bmask = GET_BLUEMASK(v); 1037 while ((bmask & 1)==0) { 1038 v->bshift++; 1039 bmask = bmask >> 1; 1040 } 1041 1042 /* 1043 * Compute component-to-pixel lookup tables and dithering kernel 1044 */ 1045 { 1046 static GLubyte kernel[16] = { 1047 0*16, 8*16, 2*16, 10*16, 1048 12*16, 4*16, 14*16, 6*16, 1049 3*16, 11*16, 1*16, 9*16, 1050 15*16, 7*16, 13*16, 5*16, 1051 }; 1052 GLint rBits = bitcount(rmask); 1053 GLint gBits = bitcount(gmask); 1054 GLint bBits = bitcount(bmask); 1055 GLint maxBits; 1056 GLuint i; 1057 1058 /* convert pixel components in [0,_mask] to RGB values in [0,255] */ 1059 for (i=0; i<=rmask; i++) 1060 v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); 1061 for (i=0; i<=gmask; i++) 1062 v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); 1063 for (i=0; i<=bmask; i++) 1064 v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); 1065 1066 /* convert RGB values from [0,255] to pixel components */ 1067 1068 for (i=0;i<256;i++) { 1069 GLint r = gamma_adjust(v->RedGamma, i, 255); 1070 GLint g = gamma_adjust(v->GreenGamma, i, 255); 1071 GLint b = gamma_adjust(v->BlueGamma, i, 255); 1072 v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; 1073 v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; 1074 v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; 1075 } 1076 /* overflow protection */ 1077 for (i=256;i<512;i++) { 1078 v->RtoPixel[i] = v->RtoPixel[255]; 1079 v->GtoPixel[i] = v->GtoPixel[255]; 1080 v->BtoPixel[i] = v->BtoPixel[255]; 1081 } 1082 1083 /* setup dithering kernel */ 1084 maxBits = rBits; 1085 if (gBits > maxBits) maxBits = gBits; 1086 if (bBits > maxBits) maxBits = bBits; 1087 for (i=0;i<16;i++) { 1088 v->Kernel[i] = kernel[i] >> maxBits; 1089 } 1090 1091 v->undithered_pf = PF_Truecolor; 1092 v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor; 1093 } 1094 1095 /* 1096 * Now check for TrueColor visuals which we can optimize. 1097 */ 1098 if ( GET_REDMASK(v) ==0x0000ff 1099 && GET_GREENMASK(v)==0x00ff00 1100 && GET_BLUEMASK(v) ==0xff0000 1101 && CHECK_BYTE_ORDER(v) 1102 && v->BitsPerPixel==32 1103 && sizeof(GLuint)==4 1104 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1105 /* common 32 bpp config used on SGI, Sun */ 1106 v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; 1107 } 1108 else if (GET_REDMASK(v) ==0xff0000 1109 && GET_GREENMASK(v)==0x00ff00 1110 && GET_BLUEMASK(v) ==0x0000ff 1111 && CHECK_BYTE_ORDER(v) 1112 && v->BitsPerPixel==32 1113 && sizeof(GLuint)==4 1114 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1115 /* common 32 bpp config used on Linux, HP, IBM */ 1116 v->undithered_pf = v->dithered_pf = PF_8R8G8B; 1117 } 1118 else if (GET_REDMASK(v) ==0xff0000 1119 && GET_GREENMASK(v)==0x00ff00 1120 && GET_BLUEMASK(v) ==0x0000ff 1121 && CHECK_BYTE_ORDER(v) 1122 && v->BitsPerPixel==24 1123 && sizeof(GLuint)==4 1124 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1125 /* common packed 24 bpp config used on Linux */ 1126 v->undithered_pf = v->dithered_pf = PF_8R8G8B24; 1127 } 1128 else if (GET_REDMASK(v) ==0xf800 1129 && GET_GREENMASK(v)==0x07e0 1130 && GET_BLUEMASK(v) ==0x001f 1131 && CHECK_BYTE_ORDER(v) 1132 && v->BitsPerPixel==16 1133 && sizeof(GLushort)==2 1134 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1135 /* 5-6-5 color weight on common PC VGA boards */ 1136 v->undithered_pf = PF_5R6G5B; 1137 v->dithered_pf = PF_Dither_5R6G5B; 1138 } 1139 else if (GET_REDMASK(v) ==0xe0 1140 && GET_GREENMASK(v)==0x1c 1141 && GET_BLUEMASK(v) ==0x03 1142 && CHECK_FOR_HPCR(v)) { 1143 setup_8bit_hpcr( v ); 1144 } 1145} 1146 1147 1148 1149/* 1150 * Setup RGB rendering for a window with a monochrome visual. 1151 */ 1152static void setup_monochrome( XMesaVisual v, XMesaBuffer b ) 1153{ 1154 (void) b; 1155 v->dithered_pf = v->undithered_pf = PF_1Bit; 1156 /* if black=1 then we must flip pixel values */ 1157 v->bitFlip = (GET_BLACK_PIXEL(v) != 0); 1158} 1159 1160 1161 1162/* 1163 * When a context is "made current" for the first time, we can finally 1164 * finish initializing the context's visual and buffer information. 1165 * Input: v - the XMesaVisual to initialize 1166 * b - the XMesaBuffer to initialize (may be NULL) 1167 * rgb_flag - TRUE = RGBA mode, FALSE = color index mode 1168 * window - the window/pixmap we're rendering into 1169 * cmap - the colormap associated with the window/pixmap 1170 * Return: GL_TRUE=success, GL_FALSE=failure 1171 */ 1172static GLboolean initialize_visual_and_buffer( int client, 1173 XMesaVisual v, 1174 XMesaBuffer b, 1175 GLboolean rgb_flag, 1176 XMesaDrawable window, 1177 XMesaColormap cmap ) 1178{ 1179#ifndef XFree86Server 1180 XGCValues gcvalues; 1181#endif 1182 1183 if (b) { 1184 assert(b->xm_visual == v); 1185 } 1186 1187 /* Save true bits/pixel */ 1188 v->BitsPerPixel = bits_per_pixel(v); 1189 assert(v->BitsPerPixel > 0); 1190 1191 1192 if (rgb_flag==GL_FALSE) { 1193 /* COLOR-INDEXED WINDOW: 1194 * Even if the visual is TrueColor or DirectColor we treat it as 1195 * being color indexed. This is weird but might be useful to someone. 1196 */ 1197 v->dithered_pf = v->undithered_pf = PF_Index; 1198 v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v); 1199 } 1200 else { 1201 /* RGB WINDOW: 1202 * We support RGB rendering into almost any kind of visual. 1203 */ 1204 const int xclass = v->mesa_visual.visualType; 1205 if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) { 1206 setup_truecolor( v, b, cmap ); 1207 } 1208 else if (xclass==GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v)==1) { 1209 setup_monochrome( v, b ); 1210 } 1211 else if (xclass==GLX_GRAY_SCALE || xclass==GLX_STATIC_GRAY) { 1212 if (!setup_grayscale( client, v, b, cmap )) { 1213 return GL_FALSE; 1214 } 1215 } 1216 else if ((xclass==GLX_PSEUDO_COLOR || xclass==GLX_STATIC_COLOR) 1217 && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { 1218 if (!setup_dithered_color( client, v, b, cmap )) { 1219 return GL_FALSE; 1220 } 1221 } 1222 else { 1223 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual."); 1224 return GL_FALSE; 1225 } 1226 v->mesa_visual.indexBits = 0; 1227 1228 if (_mesa_getenv("MESA_NO_DITHER")) { 1229 v->dithered_pf = v->undithered_pf; 1230 } 1231 } 1232 1233 1234 /* 1235 * If MESA_INFO env var is set print out some debugging info 1236 * which can help Brian figure out what's going on when a user 1237 * reports bugs. 1238 */ 1239 if (_mesa_getenv("MESA_INFO")) { 1240 _mesa_printf("X/Mesa visual = %p\n", (void *) v); 1241 _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf); 1242 _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf); 1243 _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level); 1244 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 1245 _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 1246 } 1247 1248 if (b && window) { 1249 /* Do window-specific initializations */ 1250 1251 /* Window dimensions */ 1252 unsigned int w, h; 1253 get_drawable_size( v->display, window, &w, &h ); 1254 b->width = w; 1255 b->height = h; 1256 1257 b->frontbuffer = window; 1258 1259 /* Setup for single/double buffering */ 1260 if (v->mesa_visual.doubleBufferMode) { 1261 /* Double buffered */ 1262#ifndef XFree86Server 1263 b->shm = check_for_xshm( v->display ); 1264#endif 1265 xmesa_alloc_back_buffer( b ); 1266 if (b->db_state==BACK_PIXMAP) { 1267 b->buffer = (XMesaDrawable)b->backpixmap; 1268 } 1269 else { 1270 b->buffer = XIMAGE; 1271 } 1272 } 1273 else { 1274 /* Single Buffered */ 1275 b->buffer = b->frontbuffer; 1276 } 1277 1278 /* X11 graphics contexts */ 1279#ifdef XFree86Server 1280 b->gc = CreateScratchGC(v->display, window->depth); 1281#else 1282 b->gc = XCreateGC( v->display, window, 0, NULL ); 1283#endif 1284 XMesaSetFunction( v->display, b->gc, GXcopy ); 1285 1286 /* cleargc - for glClear() */ 1287#ifdef XFree86Server 1288 b->cleargc = CreateScratchGC(v->display, window->depth); 1289#else 1290 b->cleargc = XCreateGC( v->display, window, 0, NULL ); 1291#endif 1292 XMesaSetFunction( v->display, b->cleargc, GXcopy ); 1293 1294 /* 1295 * Don't generate Graphics Expose/NoExpose events in swapbuffers(). 1296 * Patch contributed by Michael Pichler May 15, 1995. 1297 */ 1298#ifdef XFree86Server 1299 b->swapgc = CreateScratchGC(v->display, window->depth); 1300 { 1301 CARD32 v[1]; 1302 v[0] = FALSE; 1303 dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL); 1304 } 1305#else 1306 gcvalues.graphics_exposures = False; 1307 b->swapgc = XCreateGC( v->display, window, 1308 GCGraphicsExposures, &gcvalues); 1309#endif 1310 XMesaSetFunction( v->display, b->swapgc, GXcopy ); 1311 /* 1312 * Set fill style and tile pixmap once for all for HPCR stuff 1313 * (instead of doing it each time in clear_color_HPCR_pixmap()) 1314 * Initialize whole stuff 1315 * Patch contributed by Jacques Leroy March 8, 1998. 1316 */ 1317 if (v->hpcr_clear_flag && b->buffer!=XIMAGE) { 1318 int i; 1319 for (i=0; i<16; i++) 1320 { 1321 XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0); 1322 XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0); 1323 } 1324 XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap, 1325 b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); 1326 XMesaSetFillStyle( v->display, b->cleargc, FillTiled); 1327 XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap ); 1328 } 1329 1330 /* Initialize the row buffer XImage for use in write_color_span() */ 1331#ifdef XFree86Server 1332 b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, 1333 (char *)MALLOC(MAX_WIDTH*4)); 1334#else 1335 b->rowimage = XCreateImage( v->display, 1336 v->visinfo->visual, 1337 v->visinfo->depth, 1338 ZPixmap, 0, /*format, offset*/ 1339 (char*) MALLOC(MAX_WIDTH*4), /*data*/ 1340 MAX_WIDTH, 1, /*width, height*/ 1341 32, /*bitmap_pad*/ 1342 0 /*bytes_per_line*/ ); 1343#endif 1344 } 1345 1346 return GL_TRUE; 1347} 1348 1349 1350 1351/* 1352 * Convert an RGBA color to a pixel value. 1353 */ 1354unsigned long 1355xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a, 1356 GLuint pixelFormat) 1357{ 1358 switch (pixelFormat) { 1359 case PF_Index: 1360 return 0; 1361 case PF_Truecolor: 1362 { 1363 unsigned long p; 1364 PACK_TRUECOLOR( p, r, g, b ); 1365 return p; 1366 } 1367 case PF_8A8B8G8R: 1368 return PACK_8A8B8G8R( r, g, b, a ); 1369 case PF_8R8G8B: 1370 /* fall through */ 1371 case PF_8R8G8B24: 1372 return PACK_8R8G8B( r, g, b ); 1373 case PF_5R6G5B: 1374 return PACK_5R6G5B( r, g, b ); 1375 case PF_Dither: 1376 { 1377 DITHER_SETUP; 1378 return DITHER( 1, 0, r, g, b ); 1379 } 1380 case PF_1Bit: 1381 /* 382 = (3*255)/2 */ 1382 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 1383 case PF_HPCR: 1384 return DITHER_HPCR(1, 1, r, g, b); 1385 case PF_Lookup: 1386 { 1387 LOOKUP_SETUP; 1388 return LOOKUP( r, g, b ); 1389 } 1390 case PF_Grayscale: 1391 return GRAY_RGB( r, g, b ); 1392 case PF_Dither_True: 1393 /* fall through */ 1394 case PF_Dither_5R6G5B: 1395 { 1396 unsigned long p; 1397 PACK_TRUEDITHER(p, 1, 0, r, g, b); 1398 return p; 1399 } 1400 default: 1401 _mesa_problem(NULL, "Bad pixel format in xmesa_color_to_pixel"); 1402 } 1403 return 0; 1404} 1405 1406 1407#define NUM_VISUAL_TYPES 6 1408 1409/** 1410 * Convert an X visual type to a GLX visual type. 1411 * 1412 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) 1413 * to be converted. 1414 * \return If \c visualType is a valid X visual type, a GLX visual type will 1415 * be returned. Otherwise \c GLX_NONE will be returned. 1416 * 1417 * \note 1418 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the 1419 * DRI CVS tree. 1420 */ 1421static GLint 1422xmesa_convert_from_x_visual_type( int visualType ) 1423{ 1424 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { 1425 GLX_STATIC_GRAY, GLX_GRAY_SCALE, 1426 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, 1427 GLX_TRUE_COLOR, GLX_DIRECT_COLOR 1428 }; 1429 1430 return ( (unsigned) visualType < NUM_VISUAL_TYPES ) 1431 ? glx_visual_types[ visualType ] : GLX_NONE; 1432} 1433 1434 1435/**********************************************************************/ 1436/***** Public Functions *****/ 1437/**********************************************************************/ 1438 1439 1440/* 1441 * Create a new X/Mesa visual. 1442 * Input: display - X11 display 1443 * visinfo - an XVisualInfo pointer 1444 * rgb_flag - GL_TRUE = RGB mode, 1445 * GL_FALSE = color index mode 1446 * alpha_flag - alpha buffer requested? 1447 * db_flag - GL_TRUE = double-buffered, 1448 * GL_FALSE = single buffered 1449 * stereo_flag - stereo visual? 1450 * ximage_flag - GL_TRUE = use an XImage for back buffer, 1451 * GL_FALSE = use an off-screen pixmap for back buffer 1452 * depth_size - requested bits/depth values, or zero 1453 * stencil_size - requested bits/stencil values, or zero 1454 * accum_red_size - requested bits/red accum values, or zero 1455 * accum_green_size - requested bits/green accum values, or zero 1456 * accum_blue_size - requested bits/blue accum values, or zero 1457 * accum_alpha_size - requested bits/alpha accum values, or zero 1458 * num_samples - number of samples/pixel if multisampling, or zero 1459 * level - visual level, usually 0 1460 * visualCaveat - ala the GLX extension, usually GLX_NONE 1461 * Return; a new XMesaVisual or 0 if error. 1462 */ 1463XMesaVisual XMesaCreateVisual( XMesaDisplay *display, 1464 XMesaVisualInfo visinfo, 1465 GLboolean rgb_flag, 1466 GLboolean alpha_flag, 1467 GLboolean db_flag, 1468 GLboolean stereo_flag, 1469 GLboolean ximage_flag, 1470 GLint depth_size, 1471 GLint stencil_size, 1472 GLint accum_red_size, 1473 GLint accum_green_size, 1474 GLint accum_blue_size, 1475 GLint accum_alpha_size, 1476 GLint num_samples, 1477 GLint level, 1478 GLint visualCaveat ) 1479{ 1480 char *gamma; 1481 XMesaVisual v; 1482 GLint red_bits, green_bits, blue_bits, alpha_bits; 1483 1484 /* For debugging only */ 1485 if (_mesa_getenv("MESA_XSYNC")) { 1486 /* This makes debugging X easier. 1487 * In your debugger, set a breakpoint on _XError to stop when an 1488 * X protocol error is generated. 1489 */ 1490#ifdef XFree86Server 1491 /* NOT_NEEDED */ 1492#else 1493 XSynchronize( display, 1 ); 1494#endif 1495 } 1496 1497 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 1498 if (!v) { 1499 return NULL; 1500 } 1501 1502 /* 1503 * In the X server, NULL is passed in for the display. It will have 1504 * to be set before using this visual. See XMesaSetVisualDisplay() 1505 * below. 1506 */ 1507 v->display = display; 1508 1509 /* Save a copy of the XVisualInfo struct because the user may XFREE() 1510 * the struct but we may need some of the information contained in it 1511 * at a later time. 1512 */ 1513#ifndef XFree86Server 1514 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 1515 if(!v->visinfo) { 1516 FREE(v); 1517 return NULL; 1518 } 1519 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); 1520#endif 1521 1522 /* check for MESA_GAMMA environment variable */ 1523 gamma = _mesa_getenv("MESA_GAMMA"); 1524 if (gamma) { 1525 v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; 1526 sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); 1527 if (v->RedGamma<=0.0) v->RedGamma = 1.0; 1528 if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; 1529 if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; 1530 } 1531 else { 1532 v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; 1533 } 1534 1535 v->ximage_flag = ximage_flag; 1536 1537#ifdef XFree86Server 1538 /* We could calculate these values by ourselves. nplanes is either the sum 1539 * of the red, green, and blue bits or the number index bits. 1540 * ColormapEntries is either (1U << index_bits) or 1541 * (1U << max(redBits, greenBits, blueBits)). 1542 */ 1543 v->nplanes = visinfo->nplanes; 1544 v->ColormapEntries = visinfo->ColormapEntries; 1545 1546 v->mesa_visual.redMask = visinfo->redMask; 1547 v->mesa_visual.greenMask = visinfo->greenMask; 1548 v->mesa_visual.blueMask = visinfo->blueMask; 1549 v->mesa_visual.visualID = visinfo->vid; 1550 v->mesa_visual.screen = 0; /* FIXME: What should be done here? */ 1551#else 1552 v->mesa_visual.redMask = visinfo->red_mask; 1553 v->mesa_visual.greenMask = visinfo->green_mask; 1554 v->mesa_visual.blueMask = visinfo->blue_mask; 1555 v->mesa_visual.visualID = visinfo->visualid; 1556 v->mesa_visual.screen = visinfo->screen; 1557#endif 1558 1559#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus)) 1560 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class); 1561#else 1562 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); 1563#endif 1564 1565 v->mesa_visual.visualRating = visualCaveat; 1566 1567 (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); 1568 1569 { 1570 const int xclass = v->mesa_visual.visualType; 1571 if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) { 1572 red_bits = bitcount(GET_REDMASK(v)); 1573 green_bits = bitcount(GET_GREENMASK(v)); 1574 blue_bits = bitcount(GET_BLUEMASK(v)); 1575 alpha_bits = 0; 1576 } 1577 else { 1578 /* this is an approximation */ 1579 int depth; 1580 depth = GET_VISUAL_DEPTH(v); 1581 red_bits = depth / 3; 1582 depth -= red_bits; 1583 green_bits = depth / 2; 1584 depth -= green_bits; 1585 blue_bits = depth; 1586 alpha_bits = 0; 1587 assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); 1588 } 1589 } 1590 1591 if (alpha_flag && alpha_bits == 0) 1592 alpha_bits = 8; 1593 1594 _mesa_initialize_visual( &v->mesa_visual, 1595 rgb_flag, db_flag, stereo_flag, 1596 red_bits, green_bits, 1597 blue_bits, alpha_bits, 1598 v->mesa_visual.indexBits, 1599 depth_size, 1600 stencil_size, 1601 accum_red_size, accum_green_size, 1602 accum_blue_size, accum_alpha_size, 1603 0 ); 1604 1605 /* XXX minor hack */ 1606 v->mesa_visual.level = level; 1607 return v; 1608} 1609 1610 1611void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) 1612{ 1613 v->display = dpy; 1614} 1615 1616 1617void XMesaDestroyVisual( XMesaVisual v ) 1618{ 1619#ifndef XFree86Server 1620 FREE(v->visinfo); 1621#endif 1622 FREE(v); 1623} 1624 1625 1626 1627/** 1628 * Create a new XMesaContext. 1629 * \param v the XMesaVisual 1630 * \param share_list another XMesaContext with which to share display 1631 * lists or NULL if no sharing is wanted. 1632 * \return an XMesaContext or NULL if error. 1633 */ 1634XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 1635{ 1636 static GLboolean firstTime = GL_TRUE; 1637 XMesaContext c; 1638 GLcontext *mesaCtx; 1639 struct dd_function_table functions; 1640 TNLcontext *tnl; 1641 1642 if (firstTime) { 1643 _glthread_INIT_MUTEX(_xmesa_lock); 1644 firstTime = GL_FALSE; 1645 } 1646 1647 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ 1648 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 1649 if (!c) 1650 return NULL; 1651 1652 mesaCtx = &(c->mesa); 1653 1654 /* initialize with default driver functions, then plug in XMesa funcs */ 1655 _mesa_init_driver_functions(&functions); 1656 xmesa_init_driver_functions(v, &functions); 1657 if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual, 1658 share_list ? &(share_list->mesa) : (GLcontext *) NULL, 1659 &functions, (void *) c)) { 1660 FREE(c); 1661 return NULL; 1662 } 1663 1664 _mesa_enable_sw_extensions(mesaCtx); 1665 _mesa_enable_1_3_extensions(mesaCtx); 1666 _mesa_enable_1_4_extensions(mesaCtx); 1667 _mesa_enable_1_5_extensions(mesaCtx); 1668 1669 /* finish up xmesa context initializations */ 1670 c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE; 1671 c->xm_visual = v; 1672 c->xm_draw_buffer = NULL; /* set later by XMesaMakeCurrent */ 1673 c->xm_read_buffer = NULL; /* set later by XMesaMakeCurrent */ 1674 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 1675 c->display = v->display; 1676 c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ 1677 1678 /* Initialize the software rasterizer and helper modules. 1679 */ 1680 if (!_swrast_CreateContext( mesaCtx ) || 1681 !_ac_CreateContext( mesaCtx ) || 1682 !_tnl_CreateContext( mesaCtx ) || 1683 !_swsetup_CreateContext( mesaCtx )) { 1684 _mesa_free_context_data(&c->mesa); 1685 _mesa_free(c); 1686 return NULL; 1687 } 1688 1689 /* tnl setup */ 1690 tnl = TNL_CONTEXT(mesaCtx); 1691 tnl->Driver.RunPipeline = _tnl_run_pipeline; 1692 /* swrast setup */ 1693 xmesa_register_swrast_functions( mesaCtx ); 1694 _swsetup_Wakeup(mesaCtx); 1695 1696 return c; 1697} 1698 1699 1700 1701void XMesaDestroyContext( XMesaContext c ) 1702{ 1703 GLcontext *mesaCtx = &c->mesa; 1704#ifdef FX 1705 if (c->xm_draw_buffer && c->xm_buffer->FXctx) 1706 fxMesaDestroyContext(c->xm_draw_buffer->FXctx); 1707#endif 1708 _swsetup_DestroyContext( mesaCtx ); 1709 _swrast_DestroyContext( mesaCtx ); 1710 _tnl_DestroyContext( mesaCtx ); 1711 _ac_DestroyContext( mesaCtx ); 1712 _mesa_free_context_data( mesaCtx ); 1713 _mesa_free( c ); 1714} 1715 1716 1717 1718/* 1719 * XXX this isn't a public function! It's a hack for the 3Dfx driver. 1720 * Create a new XMesaBuffer from an X window. 1721 * Input: v - the XMesaVisual 1722 * w - the window 1723 * c - the context 1724 * Return: new XMesaBuffer or NULL if error 1725 */ 1726XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, 1727 XMesaContext c ) 1728{ 1729#ifndef XFree86Server 1730 XWindowAttributes attr; 1731#endif 1732#ifdef FX 1733 char *fxEnvVar; 1734#endif 1735 int client = 0; 1736 1737 XMesaBuffer b = alloc_xmesa_buffer(); 1738 if (!b) { 1739 return NULL; 1740 } 1741 1742 (void) c; 1743 1744#ifdef XFree86Server 1745 client = CLIENT_ID(((XMesaDrawable)w)->id); 1746#endif 1747 1748 assert(v); 1749 1750#ifdef XFree86Server 1751 if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { 1752#else 1753 XGetWindowAttributes( v->display, w, &attr ); 1754 1755 if (GET_VISUAL_DEPTH(v) != attr.depth) { 1756#endif 1757 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n"); 1758 return NULL; 1759 } 1760 1761 b->xm_visual = v; 1762 b->type = WINDOW; 1763 b->display = v->display; 1764#ifdef XFree86Server 1765 b->cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); 1766#else 1767 if (attr.colormap) { 1768 b->cmap = attr.colormap; 1769 } 1770 else { 1771 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); 1772 /* this is weird, a window w/out a colormap!? */ 1773 /* OK, let's just allocate a new one and hope for the best */ 1774 b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 1775 } 1776#endif 1777 1778 /* determine back buffer implementation */ 1779 if (v->mesa_visual.doubleBufferMode) { 1780 if (v->ximage_flag) { 1781 b->db_state = BACK_XIMAGE; 1782 } 1783 else { 1784 b->db_state = BACK_PIXMAP; 1785 } 1786 } 1787 else { 1788 b->db_state = 0; 1789 } 1790 1791 _mesa_initialize_framebuffer(&b->mesa_buffer, 1792 &v->mesa_visual, 1793 v->mesa_visual.depthBits > 0, 1794 v->mesa_visual.stencilBits > 0, 1795 v->mesa_visual.accumRedBits > 0, 1796 v->mesa_visual.alphaBits > 0 ); 1797 /* XXX hack */ 1798 b->mesa_buffer.UseSoftwareAuxBuffers = GL_TRUE; 1799 1800 if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, 1801 (XMesaDrawable)w, b->cmap )) { 1802 free_xmesa_buffer(client, b); 1803 return NULL; 1804 } 1805 1806#ifdef FX 1807 fxEnvVar = _mesa_getenv("MESA_GLX_FX"); 1808 if (fxEnvVar) { 1809 if (fxEnvVar[0]!='d') { 1810 int attribs[100]; 1811 int numAttribs = 0; 1812 int hw; 1813 if (v->mesa_visual.depthBits > 0) { 1814 attribs[numAttribs++] = FXMESA_DEPTH_SIZE; 1815 attribs[numAttribs++] = v->mesa_visual.depthBits; 1816 } 1817 if (v->mesa_visual.doubleBufferMode) { 1818 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; 1819 } 1820 if (v->mesa_visual.accumRedBits > 0) { 1821 attribs[numAttribs++] = FXMESA_ACCUM_SIZE; 1822 attribs[numAttribs++] = v->mesa_visual.accumRedBits; 1823 } 1824 if (v->mesa_visual.stencilBits > 0) { 1825 attribs[numAttribs++] = FXMESA_STENCIL_SIZE; 1826 attribs[numAttribs++] = v->mesa_visual.stencilBits; 1827 } 1828 if (v->mesa_visual.alphaBits > 0) { 1829 attribs[numAttribs++] = FXMESA_ALPHA_SIZE; 1830 attribs[numAttribs++] = v->mesa_visual.alphaBits; 1831 } 1832 if (1) { 1833 attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; 1834 attribs[numAttribs++] = (int) &(c->mesa); 1835 } 1836 attribs[numAttribs++] = FXMESA_NONE; 1837 1838 /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */ 1839 hw = fxMesaSelectCurrentBoard(0); 1840 if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) { 1841 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1842 if ((v->undithered_pf!=PF_Index) && (b->backimage)) { 1843 b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; 1844 if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) { 1845 b->FXwindowHack = GL_TRUE; 1846 FX_grSstControl(GR_CONTROL_DEACTIVATE); 1847 } 1848 else { 1849 b->FXwindowHack = GL_FALSE; 1850 } 1851 } 1852 } 1853 else { 1854 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1855 b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, 1856 GR_REFRESH_75Hz, attribs); 1857 else 1858 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1859 b->FXisHackUsable = GL_FALSE; 1860 b->FXwindowHack = GL_FALSE; 1861 } 1862 /* 1863 fprintf(stderr, 1864 "voodoo %d, wid %d height %d hack: usable %d active %d\n", 1865 hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack); 1866 */ 1867 } 1868 } 1869 else { 1870 _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n"); 1871 _mesa_warning(NULL, " you have not defined the MESA_GLX_FX env. var.\n"); 1872 _mesa_warning(NULL, " (check the README.3DFX file for more information).\n\n"); 1873 _mesa_warning(NULL, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); 1874 } 1875#endif 1876 1877 return b; 1878} 1879 1880 1881XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w ) 1882{ 1883 return XMesaCreateWindowBuffer2( v, w, NULL ); 1884} 1885 1886 1887/** 1888 * Create a new XMesaBuffer from an X pixmap. 1889 * 1890 * \param v the XMesaVisual 1891 * \param p the pixmap 1892 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or 1893 * \c GLX_DIRECT_COLOR visual for the pixmap 1894 * \returns new XMesaBuffer or NULL if error 1895 */ 1896XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, 1897 XMesaPixmap p, XMesaColormap cmap ) 1898{ 1899 int client = 0; 1900 XMesaBuffer b = alloc_xmesa_buffer(); 1901 if (!b) { 1902 return NULL; 1903 } 1904 1905 1906#ifdef XFree86Server 1907 client = CLIENT_ID(((XMesaDrawable)p)->id); 1908#endif 1909 1910 assert(v); 1911 1912 b->xm_visual = v; 1913 b->type = PIXMAP; 1914 b->display = v->display; 1915 b->cmap = cmap; 1916 1917 /* determine back buffer implementation */ 1918 if (v->mesa_visual.doubleBufferMode) { 1919 if (v->ximage_flag) { 1920 b->db_state = BACK_XIMAGE; 1921 } 1922 else { 1923 b->db_state = BACK_PIXMAP; 1924 } 1925 } 1926 else { 1927 b->db_state = 0; 1928 } 1929 1930 _mesa_initialize_framebuffer(&b->mesa_buffer, 1931 &v->mesa_visual, 1932 v->mesa_visual.depthBits > 0, 1933 v->mesa_visual.stencilBits > 0, 1934 v->mesa_visual.accumRedBits + 1935 v->mesa_visual.accumGreenBits + 1936 v->mesa_visual.accumBlueBits > 0, 1937 v->mesa_visual.alphaBits > 0 ); 1938 1939 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1940 (XMesaDrawable)p, cmap)) { 1941 free_xmesa_buffer(client, b); 1942 return NULL; 1943 } 1944 1945 return b; 1946} 1947 1948 1949 1950XMesaBuffer XMesaCreatePBuffer( XMesaVisual v, XMesaColormap cmap, 1951 unsigned int width, unsigned int height ) 1952{ 1953#ifdef XFree86Server 1954 return 0; 1955#else 1956 int client = 0; 1957 XMesaWindow root; 1958 XMesaDrawable drawable; /* X Pixmap Drawable */ 1959 XMesaBuffer b = alloc_xmesa_buffer(); 1960 if (!b) { 1961 return NULL; 1962 } 1963 1964 b->xm_visual = v; 1965 b->type = PBUFFER; 1966 b->display = v->display; 1967 b->cmap = cmap; 1968 1969 /* allocate pixmap for front buffer */ 1970 root = RootWindow( v->display, v->visinfo->screen ); 1971 drawable = XCreatePixmap( v->display, root, width, height, v->visinfo->depth ); 1972 1973 /* determine back buffer implementation */ 1974 if (v->mesa_visual.doubleBufferMode) { 1975 if (v->ximage_flag) { 1976 b->db_state = BACK_XIMAGE; 1977 } 1978 else { 1979 b->db_state = BACK_PIXMAP; 1980 } 1981 } 1982 else { 1983 b->db_state = 0; 1984 } 1985 1986 _mesa_initialize_framebuffer(&b->mesa_buffer, 1987 &v->mesa_visual, 1988 v->mesa_visual.depthBits > 0, 1989 v->mesa_visual.stencilBits > 0, 1990 v->mesa_visual.accumRedBits + 1991 v->mesa_visual.accumGreenBits + 1992 v->mesa_visual.accumBlueBits > 0, 1993 v->mesa_visual.alphaBits > 0 ); 1994 1995 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1996 drawable, cmap)) { 1997 free_xmesa_buffer(client, b); 1998 return NULL; 1999 } 2000 2001 return b; 2002#endif 2003} 2004 2005 2006 2007/* 2008 * Deallocate an XMesaBuffer structure and all related info. 2009 */ 2010void XMesaDestroyBuffer( XMesaBuffer b ) 2011{ 2012 int client = 0; 2013 2014#ifdef XFree86Server 2015 if (b->frontbuffer) 2016 client = CLIENT_ID(b->frontbuffer->id); 2017#endif 2018 2019 if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); 2020 if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); 2021 if (b->swapgc) XMesaFreeGC( b->xm_visual->display, b->swapgc ); 2022 2023 if (b->backimage) { 2024#if defined(USE_XSHM) && !defined(XFree86Server) 2025 if (b->shm) { 2026 XShmDetach( b->xm_visual->display, &b->shminfo ); 2027 XDestroyImage( b->backimage ); 2028 shmdt( b->shminfo.shmaddr ); 2029 } 2030 else 2031#endif 2032 XMesaDestroyImage( b->backimage ); 2033 } 2034 if (b->backpixmap) { 2035 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 2036 if (b->xm_visual->hpcr_clear_flag) { 2037 XMesaFreePixmap( b->xm_visual->display, 2038 b->xm_visual->hpcr_clear_pixmap ); 2039 XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage ); 2040 } 2041 } 2042 if (b->rowimage) { 2043 FREE( b->rowimage->data ); 2044 b->rowimage->data = NULL; 2045 XMesaDestroyImage( b->rowimage ); 2046 } 2047 2048 free_xmesa_buffer(client, b); 2049} 2050 2051 2052 2053/* 2054 * Bind buffer b to context c and make c the current rendering context. 2055 */ 2056GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) 2057{ 2058 return XMesaMakeCurrent2( c, b, b ); 2059} 2060 2061 2062/* 2063 * Bind buffer b to context c and make c the current rendering context. 2064 */ 2065GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 2066 XMesaBuffer readBuffer ) 2067{ 2068 if (c) { 2069 if (!drawBuffer || !readBuffer) 2070 return GL_FALSE; /* must specify buffers! */ 2071 2072#ifdef FX 2073 if (drawBuffer->FXctx) { 2074 fxMesaMakeCurrent(drawBuffer->FXctx); 2075 2076 c->xm_draw_buffer = drawBuffer; 2077 c->xm_read_buffer = readBuffer; 2078 c->xm_buffer = drawBuffer; 2079 2080 return GL_TRUE; 2081 } 2082#endif 2083 if (&(c->mesa) == _mesa_get_current_context() 2084 && c->xm_draw_buffer == drawBuffer 2085 && c->xm_read_buffer == readBuffer 2086 && c->xm_draw_buffer->wasCurrent) { 2087 /* same context and buffer, do nothing */ 2088 return GL_TRUE; 2089 } 2090 2091 c->xm_draw_buffer = drawBuffer; 2092 c->xm_read_buffer = readBuffer; 2093 c->xm_buffer = drawBuffer; 2094 2095 _mesa_make_current2(&(c->mesa), 2096 &drawBuffer->mesa_buffer, 2097 &readBuffer->mesa_buffer); 2098 2099 if (c->mesa.Viewport.Width == 0) { 2100 /* initialize viewport to window size */ 2101 _mesa_Viewport( 0, 0, drawBuffer->width, drawBuffer->height ); 2102 c->mesa.Scissor.Width = drawBuffer->width; 2103 c->mesa.Scissor.Height = drawBuffer->height; 2104 } 2105 2106 if (c->xm_visual->mesa_visual.rgbMode) { 2107 /* 2108 * Must recompute and set these pixel values because colormap 2109 * can be different for different windows. 2110 */ 2111 c->clearpixel = xmesa_color_to_pixel( c, 2112 c->clearcolor[0], 2113 c->clearcolor[1], 2114 c->clearcolor[2], 2115 c->clearcolor[3], 2116 c->xm_visual->undithered_pf); 2117 XMesaSetForeground(c->display, c->xm_draw_buffer->cleargc, c->clearpixel); 2118 } 2119 2120 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 2121 c->xm_draw_buffer->wasCurrent = GL_TRUE; 2122 } 2123 else { 2124 /* Detach */ 2125 _mesa_make_current2( NULL, NULL, NULL ); 2126 } 2127 return GL_TRUE; 2128} 2129 2130 2131/* 2132 * Unbind the context c from its buffer. 2133 */ 2134GLboolean XMesaUnbindContext( XMesaContext c ) 2135{ 2136 /* A no-op for XFree86 integration purposes */ 2137 return GL_TRUE; 2138} 2139 2140 2141XMesaContext XMesaGetCurrentContext( void ) 2142{ 2143 GET_CURRENT_CONTEXT(ctx); 2144 if (ctx) { 2145 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2146 return xmesa; 2147 } 2148 else { 2149 return 0; 2150 } 2151} 2152 2153 2154XMesaBuffer XMesaGetCurrentBuffer( void ) 2155{ 2156 GET_CURRENT_CONTEXT(ctx); 2157 if (ctx) { 2158 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2159 return xmesa->xm_draw_buffer; 2160 } 2161 else { 2162 return 0; 2163 } 2164} 2165 2166 2167/* New in Mesa 3.1 */ 2168XMesaBuffer XMesaGetCurrentReadBuffer( void ) 2169{ 2170 GET_CURRENT_CONTEXT(ctx); 2171 if (ctx) { 2172 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2173 return xmesa->xm_read_buffer; 2174 } 2175 else { 2176 return 0; 2177 } 2178} 2179 2180 2181GLboolean XMesaForceCurrent(XMesaContext c) 2182{ 2183 if (c) { 2184 if (&(c->mesa) != _mesa_get_current_context()) { 2185 _mesa_make_current(&(c->mesa), &c->xm_draw_buffer->mesa_buffer); 2186 } 2187 } 2188 else { 2189 _mesa_make_current(NULL, NULL); 2190 } 2191 return GL_TRUE; 2192} 2193 2194 2195GLboolean XMesaLoseCurrent(XMesaContext c) 2196{ 2197 (void) c; 2198 _mesa_make_current(NULL, NULL); 2199 return GL_TRUE; 2200} 2201 2202 2203/* 2204 * Switch 3Dfx support hack between window and full-screen mode. 2205 */ 2206GLboolean XMesaSetFXmode( GLint mode ) 2207{ 2208#ifdef FX 2209 const char *fx = _mesa_getenv("MESA_GLX_FX"); 2210 if (fx && fx[0] != 'd') { 2211 GET_CURRENT_CONTEXT(ctx); 2212 GrHwConfiguration hw; 2213 if (!FX_grSstQueryHardware(&hw)) { 2214 /*fprintf(stderr, "!grSstQueryHardware\n");*/ 2215 return GL_FALSE; 2216 } 2217 if (hw.num_sst < 1) { 2218 /*fprintf(stderr, "hw.num_sst < 1\n");*/ 2219 return GL_FALSE; 2220 } 2221 if (ctx) { 2222 /* [dBorca] Hack alert: 2223 * oh, this is sooo wrong: ctx above is 2224 * really an fxMesaContext, not an XMesaContext 2225 */ 2226 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2227 if (mode == XMESA_FX_WINDOW) { 2228 if (xmesa->xm_draw_buffer->FXisHackUsable) { 2229 FX_grSstControl(GR_CONTROL_DEACTIVATE); 2230 xmesa->xm_draw_buffer->FXwindowHack = GL_TRUE; 2231 return GL_TRUE; 2232 } 2233 } 2234 else if (mode == XMESA_FX_FULLSCREEN) { 2235 FX_grSstControl(GR_CONTROL_ACTIVATE); 2236 xmesa->xm_draw_buffer->FXwindowHack = GL_FALSE; 2237 return GL_TRUE; 2238 } 2239 else { 2240 /* Error: Bad mode value */ 2241 } 2242 } 2243 } 2244 /*fprintf(stderr, "fallthrough\n");*/ 2245#else 2246 (void) mode; 2247#endif 2248 return GL_FALSE; 2249} 2250 2251 2252 2253#ifdef FX 2254/* 2255 * Read image from VooDoo frame buffer into X/Mesa's back XImage. 2256 */ 2257static void FXgetImage( XMesaBuffer b ) 2258{ 2259 GET_CURRENT_CONTEXT(ctx); 2260 static unsigned short pixbuf[MAX_WIDTH]; 2261 GLuint x, y; 2262 int xpos, ypos; 2263 XMesaWindow root; 2264 unsigned int bw, depth, width, height; 2265 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2266 2267#ifdef XFree86Server 2268 x = b->frontbuffer->x; 2269 y = b->frontbuffer->y; 2270 width = b->frontbuffer->width; 2271 height = b->frontbuffer->height; 2272 depth = b->frontbuffer->depth; 2273#else 2274 XGetGeometry( b->xm_visual->display, b->frontbuffer, 2275 &root, &xpos, &ypos, &width, &height, &bw, &depth); 2276#endif 2277 if (b->width != width || b->height != height) { 2278 b->width = MIN2((int)width, b->FXctx->width); 2279 b->height = MIN2((int)height, b->FXctx->height); 2280 if (b->width & 1) 2281 b->width--; /* prevent odd width */ 2282 xmesa_alloc_back_buffer( b ); 2283 } 2284 2285 /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */ 2286 /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */ 2287 if (b->xm_visual->undithered_pf==PF_5R6G5B) { 2288 /* Special case: 16bpp RGB */ 2289 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ 2290 0, b->FXctx->height - b->height, /*pos*/ 2291 b->width, b->height, /* size */ 2292 b->width * sizeof(GLushort), /* stride */ 2293 b->backimage->data); /* dest buffer */ 2294 } 2295 else if (b->xm_visual->dithered_pf==PF_Dither 2296 && GET_VISUAL_DEPTH(b->xm_visual)==8) { 2297 /* Special case: 8bpp RGB */ 2298 for (y=0;y<b->height;y++) { 2299 GLubyte *ptr = (GLubyte*) b->backimage->data 2300 + b->backimage->bytes_per_line * y; 2301 XDITHER_SETUP(y); 2302 2303 /* read row from 3Dfx frame buffer */ 2304 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2305 0, b->FXctx->height-(b->height-y), 2306 b->width, 1, 2307 0, 2308 pixbuf ); 2309 2310 /* write to XImage back buffer */ 2311 for (x=0;x<b->width;x++) { 2312 GLubyte r = (pixbuf[x] & 0xf800) >> 8; 2313 GLubyte g = (pixbuf[x] & 0x07e0) >> 3; 2314 GLubyte b = (pixbuf[x] & 0x001f) << 3; 2315 *ptr++ = XDITHER( x, r, g, b); 2316 } 2317 } 2318 } 2319 else { 2320 /* General case: slow! */ 2321 for (y=0;y<b->height;y++) { 2322 /* read row from 3Dfx frame buffer */ 2323 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2324 0, b->FXctx->height-(b->height-y), 2325 b->width, 1, 2326 0, 2327 pixbuf ); 2328 2329 /* write to XImage back buffer */ 2330 for (x=0;x<b->width;x++) { 2331 XMesaPutPixel(b->backimage,x,y, 2332 xmesa_color_to_pixel(xmesa, 2333 (pixbuf[x] & 0xf800) >> 8, 2334 (pixbuf[x] & 0x07e0) >> 3, 2335 (pixbuf[x] & 0x001f) << 3, 2336 0xff, 2337 b->xm_visual->undithered_pf)); 2338 } 2339 } 2340 } 2341 /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */ 2342} 2343#endif 2344 2345 2346/* 2347 * Copy the back buffer to the front buffer. If there's no back buffer 2348 * this is a no-op. 2349 */ 2350void XMesaSwapBuffers( XMesaBuffer b ) 2351{ 2352 GET_CURRENT_CONTEXT(ctx); 2353 2354 /* If we're swapping the buffer associated with the current context 2355 * we have to flush any pending rendering commands first. 2356 */ 2357 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 2358 _mesa_notifySwapBuffers(ctx); 2359 2360 if (b->db_state) { 2361#ifdef FX 2362 if (b->FXctx) { 2363 fxMesaSwapBuffers(); 2364 2365 if (b->FXwindowHack) 2366 FXgetImage(b); 2367 else 2368 return; 2369 } 2370#endif 2371 if (b->backimage) { 2372 /* Copy Ximage from host's memory to server's window */ 2373#if defined(USE_XSHM) && !defined(XFree86Server) 2374 if (b->shm) { 2375 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2376 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2377 b->swapgc, 2378 b->backimage, 0, 0, 2379 0, 0, b->width, b->height, False ); 2380 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2381 } 2382 else 2383#endif 2384 { 2385 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2386 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2387 b->swapgc, 2388 b->backimage, 0, 0, 2389 0, 0, b->width, b->height ); 2390 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2391 } 2392 } 2393 else { 2394 /* Copy pixmap to window on server */ 2395 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2396 XMesaCopyArea( b->xm_visual->display, 2397 b->backpixmap, /* source drawable */ 2398 b->frontbuffer, /* dest. drawable */ 2399 b->swapgc, 2400 0, 0, b->width, b->height, /* source region */ 2401 0, 0 /* dest region */ 2402 ); 2403 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2404 } 2405 } 2406#if !defined(XFree86Server) 2407 XSync( b->xm_visual->display, False ); 2408#endif 2409} 2410 2411 2412 2413/* 2414 * Copy sub-region of back buffer to front buffer 2415 */ 2416void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 2417{ 2418 GET_CURRENT_CONTEXT(ctx); 2419 2420 /* If we're swapping the buffer associated with the current context 2421 * we have to flush any pending rendering commands first. 2422 */ 2423 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 2424 _mesa_notifySwapBuffers(ctx); 2425 2426 if (b->db_state) { 2427 int yTop = b->height - y - height; 2428#ifdef FX 2429 if (b->FXctx) { 2430 fxMesaSwapBuffers(); 2431 if (b->FXwindowHack) 2432 FXgetImage(b); 2433 else 2434 return; 2435 } 2436#endif 2437 if (b->backimage) { 2438 /* Copy Ximage from host's memory to server's window */ 2439#if defined(USE_XSHM) && !defined(XFree86Server) 2440 if (b->shm) { 2441 /* XXX assuming width and height aren't too large! */ 2442 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2443 b->swapgc, 2444 b->backimage, x, yTop, 2445 x, yTop, width, height, False ); 2446 /* wait for finished event??? */ 2447 } 2448 else 2449#endif 2450 { 2451 /* XXX assuming width and height aren't too large! */ 2452 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2453 b->swapgc, 2454 b->backimage, x, yTop, 2455 x, yTop, width, height ); 2456 } 2457 } 2458 else { 2459 /* Copy pixmap to window on server */ 2460 XMesaCopyArea( b->xm_visual->display, 2461 b->backpixmap, /* source drawable */ 2462 b->frontbuffer, /* dest. drawable */ 2463 b->swapgc, 2464 x, yTop, width, height, /* source region */ 2465 x, yTop /* dest region */ 2466 ); 2467 } 2468 } 2469} 2470 2471 2472/* 2473 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function 2474 * is a way to get "under the hood" of X/Mesa so one can manipulate the 2475 * back buffer directly. 2476 * Output: pixmap - pointer to back buffer's Pixmap, or 0 2477 * ximage - pointer to back buffer's XImage, or NULL 2478 * Return: GL_TRUE = context is double buffered 2479 * GL_FALSE = context is single buffered 2480 */ 2481GLboolean XMesaGetBackBuffer( XMesaBuffer b, 2482 XMesaPixmap *pixmap, 2483 XMesaImage **ximage ) 2484{ 2485 if (b->db_state) { 2486 if (pixmap) *pixmap = b->backpixmap; 2487 if (ximage) *ximage = b->backimage; 2488 return GL_TRUE; 2489 } 2490 else { 2491 *pixmap = 0; 2492 *ximage = NULL; 2493 return GL_FALSE; 2494 } 2495} 2496 2497 2498/* 2499 * Return the depth buffer associated with an XMesaBuffer. 2500 * Input: b - the XMesa buffer handle 2501 * Output: width, height - size of buffer in pixels 2502 * bytesPerValue - bytes per depth value (2 or 4) 2503 * buffer - pointer to depth buffer values 2504 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 2505 */ 2506GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, 2507 GLint *bytesPerValue, void **buffer ) 2508{ 2509 if (!b->mesa_buffer.DepthBuffer) { 2510 *width = 0; 2511 *height = 0; 2512 *bytesPerValue = 0; 2513 *buffer = 0; 2514 return GL_FALSE; 2515 } 2516 else { 2517 *width = b->mesa_buffer.Width; 2518 *height = b->mesa_buffer.Height; 2519 *bytesPerValue = sizeof(GLdepth); 2520 *buffer = b->mesa_buffer.DepthBuffer; 2521 return GL_TRUE; 2522 } 2523} 2524 2525 2526void XMesaFlush( XMesaContext c ) 2527{ 2528 if (c && c->xm_visual) { 2529#ifdef XFree86Server 2530 /* NOT_NEEDED */ 2531#else 2532 XSync( c->xm_visual->display, False ); 2533#endif 2534 } 2535} 2536 2537 2538 2539const char *XMesaGetString( XMesaContext c, int name ) 2540{ 2541 (void) c; 2542 if (name==XMESA_VERSION) { 2543 return "5.0"; 2544 } 2545 else if (name==XMESA_EXTENSIONS) { 2546 return ""; 2547 } 2548 else { 2549 return NULL; 2550 } 2551} 2552 2553 2554 2555XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) 2556{ 2557 XMesaBuffer b; 2558 for (b=XMesaBufferList; b; b=b->Next) { 2559 if (b->frontbuffer==d && b->display==dpy) { 2560 return b; 2561 } 2562 } 2563 return NULL; 2564} 2565 2566 2567 2568/* 2569 * Look for XMesaBuffers whose X window has been destroyed. 2570 * Deallocate any such XMesaBuffers. 2571 */ 2572void XMesaGarbageCollect( void ) 2573{ 2574 XMesaBuffer b, next; 2575 for (b=XMesaBufferList; b; b=next) { 2576 next = b->Next; 2577 if (b->display && b->frontbuffer && b->type == WINDOW) { 2578#ifdef XFree86Server 2579 /* NOT_NEEDED */ 2580#else 2581 XSync(b->display, False); 2582 if (!window_exists( b->display, b->frontbuffer )) { 2583 /* found a dead window, free the ancillary info */ 2584 XMesaDestroyBuffer( b ); 2585 } 2586#endif 2587 } 2588 } 2589} 2590 2591 2592void XMesaReset( void ) 2593{ 2594 while (XMesaBufferList) 2595 XMesaDestroyBuffer(XMesaBufferList); 2596 2597 XMesaBufferList = NULL; 2598} 2599 2600 2601unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, 2602 GLfloat red, GLfloat green, 2603 GLfloat blue, GLfloat alpha ) 2604{ 2605 GLint r = (GLint) (red * 255.0F); 2606 GLint g = (GLint) (green * 255.0F); 2607 GLint b = (GLint) (blue * 255.0F); 2608 GLint a = (GLint) (alpha * 255.0F); 2609 2610 switch (xmesa->pixelformat) { 2611 case PF_Index: 2612 return 0; 2613 case PF_Truecolor: 2614 { 2615 unsigned long p; 2616 PACK_TRUECOLOR( p, r, g, b ); 2617 return p; 2618 } 2619 case PF_8A8B8G8R: 2620 return PACK_8A8B8G8R( r, g, b, a ); 2621 case PF_8R8G8B: 2622 return PACK_8R8G8B( r, g, b ); 2623 case PF_5R6G5B: 2624 return PACK_5R6G5B( r, g, b ); 2625 case PF_Dither: 2626 { 2627 DITHER_SETUP; 2628 return DITHER( x, y, r, g, b ); 2629 } 2630 case PF_1Bit: 2631 /* 382 = (3*255)/2 */ 2632 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 2633 case PF_HPCR: 2634 return DITHER_HPCR(x, y, r, g, b); 2635 case PF_Lookup: 2636 { 2637 LOOKUP_SETUP; 2638 return LOOKUP( r, g, b ); 2639 } 2640 case PF_Grayscale: 2641 return GRAY_RGB( r, g, b ); 2642 case PF_Dither_5R6G5B: 2643 /* fall through */ 2644 case PF_Dither_True: 2645 { 2646 unsigned long p; 2647 PACK_TRUEDITHER(p, x, y, r, g, b); 2648 return p; 2649 } 2650 default: 2651 _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); 2652 } 2653 return 0; 2654} 2655 2656 2657/* 2658 * This is typically called when the window size changes and we need 2659 * to reallocate the buffer's back/depth/stencil/accum buffers. 2660 */ 2661void XMesaResizeBuffers( XMesaBuffer b ) 2662{ 2663 xmesa_resize_buffers( &(b->mesa_buffer) ); 2664 2665} 2666 2667