xm_api.c revision d21fa9cd79e4198b673c1453b8bc05749f8a73eb
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5.2 4 * 5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \file xm_api.c 27 * 28 * All the XMesa* API functions. 29 * 30 * 31 * NOTES: 32 * 33 * The window coordinate system origin (0,0) is in the lower-left corner 34 * of the window. X11's window coordinate origin is in the upper-left 35 * corner of the window. Therefore, most drawing functions in this 36 * file have to flip Y coordinates. 37 * 38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 39 * in support for the MIT Shared Memory extension. If enabled, when you 40 * use an Ximage for the back buffer in double buffered mode, the "swap" 41 * operation will be faster. You must also link with -lXext. 42 * 43 * Byte swapping: If the Mesa host and the X display use a different 44 * byte order then there's some trickiness to be aware of when using 45 * XImages. The byte ordering used for the XImage is that of the X 46 * display, not the Mesa host. 47 * The color-to-pixel encoding for True/DirectColor must be done 48 * according to the display's visual red_mask, green_mask, and blue_mask. 49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 50 * do byte swapping if needed. If one wants to directly "poke" the pixel 51 * into the XImage's buffer then the pixel must be byte swapped first. In 52 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format 53 * and use XPutPixel everywhere except in the implementation of 54 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so 55 * instead of using XPutPixel we "poke" our values after byte-swapping 56 * the clear pixel value if needed. 57 * 58 */ 59 60#ifdef __CYGWIN__ 61#undef WIN32 62#undef __WIN32__ 63#endif 64 65#include "glxheader.h" 66#include "GL/xmesa.h" 67#include "xmesaP.h" 68#include "context.h" 69#include "extensions.h" 70#include "framebuffer.h" 71#include "glthread.h" 72#include "imports.h" 73#include "macros.h" 74#include "renderbuffer.h" 75#include "swrast/swrast.h" 76#include "swrast_setup/swrast_setup.h" 77#include "array_cache/acache.h" 78#include "tnl/tnl.h" 79#include "tnl/t_context.h" 80#include "tnl/t_pipeline.h" 81#include "drivers/common/driverfuncs.h" 82 83#ifdef XFree86Server 84#include <GL/glxtokens.h> 85#endif 86 87/** 88 * Global X driver lock 89 */ 90_glthread_Mutex _xmesa_lock; 91 92 93 94/** 95 * Lookup tables for HPCR pixel format: 96 */ 97static short hpcr_rgbTbl[3][256] = { 98{ 99 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 100 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 101 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 102 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 103 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 104 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 105 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 106 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 107112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 108128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 109144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 110160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 111176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 112192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 113208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 114224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 115}, 116{ 117 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 118 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 119 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 120 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 121 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 122 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 123 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 124 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 125112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 126128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 127144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 128160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 129176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 130192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 131208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 132224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 133}, 134{ 135 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 136 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 137 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 138 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, 139 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 140 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 141 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87, 142 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 143 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 144112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 145128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 146144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 147160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 148176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 149192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 150208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223 151} 152}; 153 154 155 156/**********************************************************************/ 157/***** X Utility Functions *****/ 158/**********************************************************************/ 159 160 161/** 162 * Return the host's byte order as LSBFirst or MSBFirst ala X. 163 */ 164#ifndef XFree86Server 165static int host_byte_order( void ) 166{ 167 int i = 1; 168 char *cptr = (char *) &i; 169 return (*cptr==1) ? LSBFirst : MSBFirst; 170} 171#endif 172 173 174/** 175 * Check if the X Shared Memory extension is available. 176 * Return: 0 = not available 177 * 1 = shared XImage support available 178 * 2 = shared Pixmap support available also 179 */ 180static int check_for_xshm( XMesaDisplay *display ) 181{ 182#if defined(XFree86Server) 183 return 0; 184#elif defined(USE_XSHM) 185 int major, minor, ignore; 186 Bool pixmaps; 187 188 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 189 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 190 return (pixmaps==True) ? 2 : 1; 191 } 192 else { 193 return 0; 194 } 195 } 196 else { 197 return 0; 198 } 199#else 200 /* No XSHM support */ 201 return 0; 202#endif 203} 204 205 206/** 207 * Apply gamma correction to an intensity value in [0..max]. Return the 208 * new intensity value. 209 */ 210static GLint 211gamma_adjust( GLfloat gamma, GLint value, GLint max ) 212{ 213 if (gamma == 1.0) { 214 return value; 215 } 216 else { 217 double x = (double) value / (double) max; 218 return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma)); 219 } 220} 221 222 223 224/** 225 * Return the true number of bits per pixel for XImages. 226 * For example, if we request a 24-bit deep visual we may actually need/get 227 * 32bpp XImages. This function returns the appropriate bpp. 228 * Input: dpy - the X display 229 * visinfo - desribes the visual to be used for XImages 230 * Return: true number of bits per pixel for XImages 231 */ 232static int 233bits_per_pixel( XMesaVisual xmv ) 234{ 235#ifdef XFree86Server 236 const int depth = xmv->nplanes; 237 int i; 238 assert(depth > 0); 239 for (i = 0; i < screenInfo.numPixmapFormats; i++) { 240 if (screenInfo.formats[i].depth == depth) 241 return screenInfo.formats[i].bitsPerPixel; 242 } 243 return depth; /* should never get here, but this should be safe */ 244#else 245 XMesaDisplay *dpy = xmv->display; 246 XMesaVisualInfo visinfo = xmv->visinfo; 247 XMesaImage *img; 248 int bitsPerPixel; 249 /* Create a temporary XImage */ 250 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 251 ZPixmap, 0, /*format, offset*/ 252 (char*) MALLOC(8), /*data*/ 253 1, 1, /*width, height*/ 254 32, /*bitmap_pad*/ 255 0 /*bytes_per_line*/ 256 ); 257 assert(img); 258 /* grab the bits/pixel value */ 259 bitsPerPixel = img->bits_per_pixel; 260 /* free the XImage */ 261 _mesa_free( img->data ); 262 img->data = NULL; 263 XMesaDestroyImage( img ); 264 return bitsPerPixel; 265#endif 266} 267 268 269 270/* 271 * Determine if a given X window ID is valid (window exists). 272 * Do this by calling XGetWindowAttributes() for the window and 273 * checking if we catch an X error. 274 * Input: dpy - the display 275 * win - the window to check for existance 276 * Return: GL_TRUE - window exists 277 * GL_FALSE - window doesn't exist 278 */ 279#ifndef XFree86Server 280static GLboolean WindowExistsFlag; 281 282static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) 283{ 284 (void) dpy; 285 if (xerr->error_code == BadWindow) { 286 WindowExistsFlag = GL_FALSE; 287 } 288 return 0; 289} 290 291static GLboolean window_exists( XMesaDisplay *dpy, Window win ) 292{ 293 XWindowAttributes wa; 294 int (*old_handler)( XMesaDisplay*, XErrorEvent* ); 295 WindowExistsFlag = GL_TRUE; 296 old_handler = XSetErrorHandler(window_exists_err_handler); 297 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 298 XSetErrorHandler(old_handler); 299 return WindowExistsFlag; 300} 301#endif 302 303 304 305/** 306 * Return the size of the window (or pixmap) that corresponds to the 307 * given XMesaBuffer. 308 * \param width returns width in pixels 309 * \param height returns height in pixels 310 */ 311void 312xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b, 313 GLuint *width, GLuint *height) 314{ 315#ifdef XFree86Server 316 *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH); 317 *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT); 318#else 319 Window root; 320 Status stat; 321 int xpos, ypos; 322 unsigned int w, h, bw, depth; 323 324 _glthread_LOCK_MUTEX(_xmesa_lock); 325 XSync(b->xm_visual->display, 0); /* added for Chromium */ 326 stat = XGetGeometry(dpy, b->frontxrb->pixmap, &root, &xpos, &ypos, 327 &w, &h, &bw, &depth); 328 _glthread_UNLOCK_MUTEX(_xmesa_lock); 329 330 if (stat) { 331 *width = w; 332 *height = h; 333 } 334 else { 335 /* probably querying a window that's recently been destroyed */ 336 _mesa_warning(NULL, "XGetGeometry failed!\n"); 337 *width = *height = 1; 338 } 339#endif 340} 341 342 343 344/**********************************************************************/ 345/***** Linked list of XMesaBuffers *****/ 346/**********************************************************************/ 347 348static XMesaBuffer XMesaBufferList = NULL; 349 350 351/** 352 * Allocate a new XMesaBuffer object which corresponds to the given drawable. 353 * Note that XMesaBuffer is derived from GLframebuffer. 354 * The new XMesaBuffer will not have any size (Width=Height=0). 355 * 356 * \param d the corresponding X drawable (window or pixmap) 357 * \param type either WINDOW, PIXMAP or PBUFFER, describing d 358 * \param vis the buffer's visual 359 * \param cmap the window's colormap, if known. 360 * \return new XMesaBuffer or NULL if any problem 361 */ 362static XMesaBuffer 363create_xmesa_buffer(XMesaDrawable d, BufferType type, 364 XMesaVisual vis, XMesaColormap cmap) 365{ 366 GLboolean swAlpha; 367 XMesaBuffer b; 368 369 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); 370 371 b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 372 if (!b) 373 return NULL; 374 375 b->display = vis->display; 376 b->xm_visual = vis; 377 b->type = type; 378 b->cmap = cmap; 379 380 _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual); 381 382 /* 383 * Front renderbuffer 384 */ 385 b->frontxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, 386 GL_FALSE); 387 if (!b->frontxrb) { 388 _mesa_free(b); 389 return NULL; 390 } 391 b->frontxrb->Parent = b; 392 b->frontxrb->drawable = d; 393 b->frontxrb->pixmap = (XMesaPixmap) d; 394 _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT, 395 &b->frontxrb->Base); 396 397 /* 398 * Back renderbuffer 399 */ 400 if (vis->mesa_visual.doubleBufferMode) { 401 b->backxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, 402 GL_TRUE); 403 if (!b->backxrb) { 404 /* XXX free front xrb too */ 405 _mesa_free(b); 406 return NULL; 407 } 408 b->backxrb->Parent = b; 409 /* determine back buffer implementation */ 410 b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP; 411 412 _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT, 413 &b->backxrb->Base); 414 } 415 416 /* 417 * Software alpha planes 418 */ 419 if (vis->mesa_visual.alphaBits > 0 420 && vis->undithered_pf != PF_8A8B8G8R 421 && vis->undithered_pf != PF_8A8R8G8B) { 422 /* Visual has alpha, but pixel format doesn't support it. 423 * We'll use an alpha renderbuffer wrapper. 424 */ 425 swAlpha = GL_TRUE; 426 } 427 else { 428 swAlpha = GL_FALSE; 429 } 430 431 /* 432 * Other renderbuffer (depth, stencil, etc) 433 */ 434 _mesa_add_soft_renderbuffers(&b->mesa_buffer, 435 GL_FALSE, /* color */ 436 vis->mesa_visual.haveDepthBuffer, 437 vis->mesa_visual.haveStencilBuffer, 438 vis->mesa_visual.haveAccumBuffer, 439 swAlpha, 440 vis->mesa_visual.numAuxBuffers > 0 ); 441 442 /* insert buffer into linked list */ 443 b->Next = XMesaBufferList; 444 XMesaBufferList = b; 445 446 return b; 447} 448 449 450/** 451 * Find an XMesaBuffer by matching X display and colormap but NOT matching 452 * the notThis buffer. 453 */ 454static XMesaBuffer 455find_xmesa_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis) 456{ 457 XMesaBuffer b; 458 for (b=XMesaBufferList; b; b=b->Next) { 459 if (b->display==dpy && b->cmap==cmap && b!=notThis) { 460 return b; 461 } 462 } 463 return NULL; 464} 465 466 467/** 468 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap 469 * entries. 470 */ 471static void 472free_xmesa_buffer(int client, XMesaBuffer buffer) 473{ 474 XMesaBuffer prev = NULL, b; 475 (void) client; 476 for (b=XMesaBufferList; b; b=b->Next) { 477 if (b==buffer) { 478 /* unlink bufer from list */ 479 if (prev) 480 prev->Next = buffer->Next; 481 else 482 XMesaBufferList = buffer->Next; 483 /* Check to free X colors */ 484 if (buffer->num_alloced>0) { 485 /* If no other buffer uses this X colormap then free the colors. */ 486 if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) { 487#ifdef XFree86Server 488 (void)FreeColors(buffer->cmap, client, 489 buffer->num_alloced, buffer->alloced_colors, 490 0); 491#else 492 XFreeColors(buffer->display, buffer->cmap, 493 buffer->alloced_colors, buffer->num_alloced, 0); 494#endif 495 } 496 } 497 498 _mesa_free_framebuffer_data(&buffer->mesa_buffer); 499 _mesa_free(buffer); 500 501 return; 502 } 503 /* continue search */ 504 prev = b; 505 } 506 /* buffer not found in XMesaBufferList */ 507 _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n"); 508} 509 510 511/** 512 * Copy X color table stuff from one XMesaBuffer to another. 513 */ 514static void 515copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) 516{ 517 MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); 518 MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); 519 MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); 520 MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); 521 dst->num_alloced = src->num_alloced; 522 MEMCPY(dst->alloced_colors, src->alloced_colors, 523 sizeof(src->alloced_colors)); 524} 525 526 527 528/**********************************************************************/ 529/***** Misc Private Functions *****/ 530/**********************************************************************/ 531 532 533/** 534 * A replacement for XAllocColor. This function should never 535 * fail to allocate a color. When XAllocColor fails, we return 536 * the nearest matching color. If we have to allocate many colors 537 * this function isn't too efficient; the XQueryColors() could be 538 * done just once. 539 * Written by Michael Pichler, Brian Paul, Mark Kilgard 540 * Input: dpy - X display 541 * cmap - X colormap 542 * cmapSize - size of colormap 543 * In/Out: color - the XColor struct 544 * Output: exact - 1=exact color match, 0=closest match 545 * alloced - 1=XAlloc worked, 0=XAlloc failed 546 */ 547static void 548noFaultXAllocColor( int client, 549 XMesaDisplay *dpy, 550 XMesaColormap cmap, 551 int cmapSize, 552 XMesaColor *color, 553 int *exact, int *alloced ) 554{ 555#ifdef XFree86Server 556 Pixel *ppixIn; 557 xrgb *ctable; 558#else 559 /* we'll try to cache ctable for better remote display performance */ 560 static Display *prevDisplay = NULL; 561 static XMesaColormap prevCmap = 0; 562 static int prevCmapSize = 0; 563 static XMesaColor *ctable = NULL; 564#endif 565 XMesaColor subColor; 566 int i, bestmatch; 567 double mindist; /* 3*2^16^2 exceeds long int precision. */ 568 569 (void) client; 570 571 /* First try just using XAllocColor. */ 572#ifdef XFree86Server 573 if (AllocColor(cmap, 574 &color->red, &color->green, &color->blue, 575 &color->pixel, 576 client) == Success) 577#else 578 if (XAllocColor(dpy, cmap, color)) 579#endif 580 { 581 *exact = 1; 582 *alloced = 1; 583 return; 584 } 585 586 /* Alloc failed, search for closest match */ 587 588 /* Retrieve color table entries. */ 589 /* XXX alloca candidate. */ 590#ifdef XFree86Server 591 ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); 592 ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); 593 for (i = 0; i < cmapSize; i++) { 594 ppixIn[i] = i; 595 } 596 QueryColors(cmap, cmapSize, ppixIn, ctable); 597#else 598 if (prevDisplay != dpy || prevCmap != cmap 599 || prevCmapSize != cmapSize || !ctable) { 600 /* free previously cached color table */ 601 if (ctable) 602 _mesa_free(ctable); 603 /* Get the color table from X */ 604 ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); 605 assert(ctable); 606 for (i = 0; i < cmapSize; i++) { 607 ctable[i].pixel = i; 608 } 609 XQueryColors(dpy, cmap, ctable, cmapSize); 610 prevDisplay = dpy; 611 prevCmap = cmap; 612 prevCmapSize = cmapSize; 613 } 614#endif 615 616 /* Find best match. */ 617 bestmatch = -1; 618 mindist = 0.0; 619 for (i = 0; i < cmapSize; i++) { 620 double dr = 0.30 * ((double) color->red - (double) ctable[i].red); 621 double dg = 0.59 * ((double) color->green - (double) ctable[i].green); 622 double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); 623 double dist = dr * dr + dg * dg + db * db; 624 if (bestmatch < 0 || dist < mindist) { 625 bestmatch = i; 626 mindist = dist; 627 } 628 } 629 630 /* Return result. */ 631 subColor.red = ctable[bestmatch].red; 632 subColor.green = ctable[bestmatch].green; 633 subColor.blue = ctable[bestmatch].blue; 634 /* Try to allocate the closest match color. This should only 635 * fail if the cell is read/write. Otherwise, we're incrementing 636 * the cell's reference count. 637 */ 638#ifdef XFree86Server 639 if (AllocColor(cmap, 640 &subColor.red, &subColor.green, &subColor.blue, 641 &subColor.pixel, 642 client) == Success) { 643#else 644 if (XAllocColor(dpy, cmap, &subColor)) { 645#endif 646 *alloced = 1; 647 } 648 else { 649 /* do this to work around a problem reported by Frank Ortega */ 650 subColor.pixel = (unsigned long) bestmatch; 651 subColor.red = ctable[bestmatch].red; 652 subColor.green = ctable[bestmatch].green; 653 subColor.blue = ctable[bestmatch].blue; 654 subColor.flags = DoRed | DoGreen | DoBlue; 655 *alloced = 0; 656 } 657#ifdef XFree86Server 658 _mesa_free(ppixIn); 659 _mesa_free(ctable); 660#else 661 /* don't free table, save it for next time */ 662#endif 663 664 *color = subColor; 665 *exact = 0; 666} 667 668 669 670/** 671 * Do setup for PF_GRAYSCALE pixel format. 672 * Note that buffer may be NULL. 673 */ 674static GLboolean 675setup_grayscale(int client, XMesaVisual v, 676 XMesaBuffer buffer, XMesaColormap cmap) 677{ 678 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 679 return GL_FALSE; 680 } 681 682 if (buffer) { 683 XMesaBuffer prevBuffer; 684 685 if (!cmap) { 686 return GL_FALSE; 687 } 688 689 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 690 if (prevBuffer && 691 (buffer->xm_visual->mesa_visual.rgbMode == 692 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 693 /* Copy colormap stuff from previous XMesaBuffer which uses same 694 * X colormap. Do this to avoid time spent in noFaultXAllocColor. 695 */ 696 copy_colortable_info(buffer, prevBuffer); 697 } 698 else { 699 /* Allocate 256 shades of gray */ 700 int gray; 701 int colorsfailed = 0; 702 for (gray=0;gray<256;gray++) { 703 GLint r = gamma_adjust( v->RedGamma, gray, 255 ); 704 GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); 705 GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); 706 int exact, alloced; 707 XMesaColor xcol; 708 xcol.red = (r << 8) | r; 709 xcol.green = (g << 8) | g; 710 xcol.blue = (b << 8) | b; 711 noFaultXAllocColor( client, v->display, 712 cmap, GET_COLORMAP_SIZE(v), 713 &xcol, &exact, &alloced ); 714 if (!exact) { 715 colorsfailed++; 716 } 717 if (alloced) { 718 assert(buffer->num_alloced<256); 719 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 720 buffer->num_alloced++; 721 } 722 723 /*OLD 724 assert(gray < 576); 725 buffer->color_table[gray*3+0] = xcol.pixel; 726 buffer->color_table[gray*3+1] = xcol.pixel; 727 buffer->color_table[gray*3+2] = xcol.pixel; 728 assert(xcol.pixel < 65536); 729 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; 730 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; 731 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; 732 */ 733 buffer->color_table[gray] = xcol.pixel; 734 assert(xcol.pixel < 65536); 735 buffer->pixel_to_r[xcol.pixel] = gray; 736 buffer->pixel_to_g[xcol.pixel] = gray; 737 buffer->pixel_to_b[xcol.pixel] = gray; 738 } 739 740 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { 741 _mesa_warning(NULL, 742 "Note: %d out of 256 needed colors do not match exactly.\n", 743 colorsfailed ); 744 } 745 } 746 } 747 748 v->dithered_pf = PF_Grayscale; 749 v->undithered_pf = PF_Grayscale; 750 return GL_TRUE; 751} 752 753 754 755/** 756 * Setup RGB rendering for a window with a PseudoColor, StaticColor, 757 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 758 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB 759 * color. While this function was originally designed just for 8-bit 760 * visuals, it has also proven to work from 4-bit up to 16-bit visuals. 761 * Dithering code contributed by Bob Mercier. 762 */ 763static GLboolean 764setup_dithered_color(int client, XMesaVisual v, 765 XMesaBuffer buffer, XMesaColormap cmap) 766{ 767 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 768 return GL_FALSE; 769 } 770 771 if (buffer) { 772 XMesaBuffer prevBuffer; 773 774 if (!cmap) { 775 return GL_FALSE; 776 } 777 778 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 779 if (prevBuffer && 780 (buffer->xm_visual->mesa_visual.rgbMode == 781 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 782 /* Copy colormap stuff from previous, matching XMesaBuffer. 783 * Do this to avoid time spent in noFaultXAllocColor. 784 */ 785 copy_colortable_info(buffer, prevBuffer); 786 } 787 else { 788 /* Allocate X colors and initialize color_table[], red_table[], etc */ 789 int r, g, b, i; 790 int colorsfailed = 0; 791 for (r = 0; r < DITH_R; r++) { 792 for (g = 0; g < DITH_G; g++) { 793 for (b = 0; b < DITH_B; b++) { 794 XMesaColor xcol; 795 int exact, alloced; 796 xcol.red =gamma_adjust(v->RedGamma, r*65535/(DITH_R-1),65535); 797 xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535); 798 xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(DITH_B-1),65535); 799 noFaultXAllocColor( client, v->display, 800 cmap, GET_COLORMAP_SIZE(v), 801 &xcol, &exact, &alloced ); 802 if (!exact) { 803 colorsfailed++; 804 } 805 if (alloced) { 806 assert(buffer->num_alloced<256); 807 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 808 buffer->num_alloced++; 809 } 810 i = DITH_MIX( r, g, b ); 811 assert(i < 576); 812 buffer->color_table[i] = xcol.pixel; 813 assert(xcol.pixel < 65536); 814 buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1); 815 buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1); 816 buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1); 817 } 818 } 819 } 820 821 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { 822 _mesa_warning(NULL, 823 "Note: %d out of %d needed colors do not match exactly.\n", 824 colorsfailed, DITH_R * DITH_G * DITH_B ); 825 } 826 } 827 } 828 829 v->dithered_pf = PF_Dither; 830 v->undithered_pf = PF_Lookup; 831 return GL_TRUE; 832} 833 834 835/** 836 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode. 837 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer. 838 * Special dithering tables have to be initialized. 839 */ 840static void 841setup_8bit_hpcr(XMesaVisual v) 842{ 843 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be) 844 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined 845 * on the root window AND the colormap obtainable by XGetRGBColormaps 846 * for that atom must be set on the window. (see also tkInitWindow) 847 * If that colormap is not set, the output will look stripy. 848 */ 849 850 /* Setup color tables with gamma correction */ 851 int i; 852 double g; 853 854 g = 1.0 / v->RedGamma; 855 for (i=0; i<256; i++) { 856 GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g )); 857 v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 ); 858 } 859 860 g = 1.0 / v->GreenGamma; 861 for (i=0; i<256; i++) { 862 GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g )); 863 v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 ); 864 } 865 866 g = 1.0 / v->BlueGamma; 867 for (i=0; i<256; i++) { 868 GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g )); 869 v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 ); 870 } 871 v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */ 872 v->dithered_pf = PF_HPCR; 873 874 /* which method should I use to clear */ 875 /* GL_FALSE: keep the ordinary method */ 876 /* GL_TRUE : clear with dither pattern */ 877 v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE; 878 879 if (v->hpcr_clear_flag) { 880 v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display, 881 DefaultRootWindow(v->display), 882 16, 2, 8); 883#ifndef XFree86Server 884 v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap, 885 0, 0, 16, 2, AllPlanes, ZPixmap); 886#endif 887 } 888} 889 890 891/** 892 * Setup RGB rendering for a window with a True/DirectColor visual. 893 */ 894static void 895setup_truecolor(XMesaVisual v, XMesaBuffer buffer, XMesaColormap cmap) 896{ 897 unsigned long rmask, gmask, bmask; 898 (void) buffer; 899 (void) cmap; 900 901 /* Compute red multiplier (mask) and bit shift */ 902 v->rshift = 0; 903 rmask = GET_REDMASK(v); 904 while ((rmask & 1)==0) { 905 v->rshift++; 906 rmask = rmask >> 1; 907 } 908 909 /* Compute green multiplier (mask) and bit shift */ 910 v->gshift = 0; 911 gmask = GET_GREENMASK(v); 912 while ((gmask & 1)==0) { 913 v->gshift++; 914 gmask = gmask >> 1; 915 } 916 917 /* Compute blue multiplier (mask) and bit shift */ 918 v->bshift = 0; 919 bmask = GET_BLUEMASK(v); 920 while ((bmask & 1)==0) { 921 v->bshift++; 922 bmask = bmask >> 1; 923 } 924 925 /* 926 * Compute component-to-pixel lookup tables and dithering kernel 927 */ 928 { 929 static GLubyte kernel[16] = { 930 0*16, 8*16, 2*16, 10*16, 931 12*16, 4*16, 14*16, 6*16, 932 3*16, 11*16, 1*16, 9*16, 933 15*16, 7*16, 13*16, 5*16, 934 }; 935 GLint rBits = _mesa_bitcount(rmask); 936 GLint gBits = _mesa_bitcount(gmask); 937 GLint bBits = _mesa_bitcount(bmask); 938 GLint maxBits; 939 GLuint i; 940 941 /* convert pixel components in [0,_mask] to RGB values in [0,255] */ 942 for (i=0; i<=rmask; i++) 943 v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); 944 for (i=0; i<=gmask; i++) 945 v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); 946 for (i=0; i<=bmask; i++) 947 v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); 948 949 /* convert RGB values from [0,255] to pixel components */ 950 951 for (i=0;i<256;i++) { 952 GLint r = gamma_adjust(v->RedGamma, i, 255); 953 GLint g = gamma_adjust(v->GreenGamma, i, 255); 954 GLint b = gamma_adjust(v->BlueGamma, i, 255); 955 v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; 956 v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; 957 v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; 958 } 959 /* overflow protection */ 960 for (i=256;i<512;i++) { 961 v->RtoPixel[i] = v->RtoPixel[255]; 962 v->GtoPixel[i] = v->GtoPixel[255]; 963 v->BtoPixel[i] = v->BtoPixel[255]; 964 } 965 966 /* setup dithering kernel */ 967 maxBits = rBits; 968 if (gBits > maxBits) maxBits = gBits; 969 if (bBits > maxBits) maxBits = bBits; 970 for (i=0;i<16;i++) { 971 v->Kernel[i] = kernel[i] >> maxBits; 972 } 973 974 v->undithered_pf = PF_Truecolor; 975 v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor; 976 } 977 978 /* 979 * Now check for TrueColor visuals which we can optimize. 980 */ 981 if ( GET_REDMASK(v) ==0x0000ff 982 && GET_GREENMASK(v)==0x00ff00 983 && GET_BLUEMASK(v) ==0xff0000 984 && CHECK_BYTE_ORDER(v) 985 && v->BitsPerPixel==32 986 && sizeof(GLuint)==4 987 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 988 /* common 32 bpp config used on SGI, Sun */ 989 v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; 990 } 991 else if (GET_REDMASK(v) ==0xff0000 992 && GET_GREENMASK(v)==0x00ff00 993 && GET_BLUEMASK(v) ==0x0000ff 994 && CHECK_BYTE_ORDER(v) 995 && v->BitsPerPixel==32 996 && sizeof(GLuint)==4 997 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 998 /* common 32 bpp config used on Linux, HP, IBM */ 999 if (GET_VISUAL_DEPTH(v)==32) 1000 v->undithered_pf = v->dithered_pf = PF_8A8R8G8B; 1001 else 1002 v->undithered_pf = v->dithered_pf = PF_8R8G8B; 1003 } 1004 else if (GET_REDMASK(v) ==0xff0000 1005 && GET_GREENMASK(v)==0x00ff00 1006 && GET_BLUEMASK(v) ==0x0000ff 1007 && CHECK_BYTE_ORDER(v) 1008 && v->BitsPerPixel==24 1009 && sizeof(GLuint)==4 1010 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1011 /* common packed 24 bpp config used on Linux */ 1012 v->undithered_pf = v->dithered_pf = PF_8R8G8B24; 1013 } 1014 else if (GET_REDMASK(v) ==0xf800 1015 && GET_GREENMASK(v)==0x07e0 1016 && GET_BLUEMASK(v) ==0x001f 1017 && CHECK_BYTE_ORDER(v) 1018 && v->BitsPerPixel==16 1019 && sizeof(GLushort)==2 1020 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1021 /* 5-6-5 color weight on common PC VGA boards */ 1022 v->undithered_pf = PF_5R6G5B; 1023 v->dithered_pf = PF_Dither_5R6G5B; 1024 } 1025 else if (GET_REDMASK(v) ==0xe0 1026 && GET_GREENMASK(v)==0x1c 1027 && GET_BLUEMASK(v) ==0x03 1028 && CHECK_FOR_HPCR(v)) { 1029 setup_8bit_hpcr( v ); 1030 } 1031} 1032 1033 1034 1035/** 1036 * Setup RGB rendering for a window with a monochrome visual. 1037 */ 1038static void 1039setup_monochrome( XMesaVisual v, XMesaBuffer b ) 1040{ 1041 (void) b; 1042 v->dithered_pf = v->undithered_pf = PF_1Bit; 1043 /* if black=1 then we must flip pixel values */ 1044 v->bitFlip = (GET_BLACK_PIXEL(v) != 0); 1045} 1046 1047 1048 1049/** 1050 * When a context is bound for the first time, we can finally finish 1051 * initializing the context's visual and buffer information. 1052 * \param v the XMesaVisual to initialize 1053 * \param b the XMesaBuffer to initialize (may be NULL) 1054 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode 1055 * \param window the window/pixmap we're rendering into 1056 * \param cmap the colormap associated with the window/pixmap 1057 * \return GL_TRUE=success, GL_FALSE=failure 1058 */ 1059static GLboolean 1060initialize_visual_and_buffer(int client, XMesaVisual v, XMesaBuffer b, 1061 GLboolean rgb_flag, XMesaDrawable window, 1062 XMesaColormap cmap) 1063{ 1064 ASSERT(!b || b->xm_visual == v); 1065 1066 /* Save true bits/pixel */ 1067 v->BitsPerPixel = bits_per_pixel(v); 1068 assert(v->BitsPerPixel > 0); 1069 1070 if (rgb_flag == GL_FALSE) { 1071 /* COLOR-INDEXED WINDOW: 1072 * Even if the visual is TrueColor or DirectColor we treat it as 1073 * being color indexed. This is weird but might be useful to someone. 1074 */ 1075 v->dithered_pf = v->undithered_pf = PF_Index; 1076 v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v); 1077 } 1078 else { 1079 /* RGB WINDOW: 1080 * We support RGB rendering into almost any kind of visual. 1081 */ 1082 const int xclass = v->mesa_visual.visualType; 1083 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { 1084 setup_truecolor( v, b, cmap ); 1085 } 1086 else if (xclass == GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v) == 1) { 1087 setup_monochrome( v, b ); 1088 } 1089 else if (xclass == GLX_GRAY_SCALE || xclass == GLX_STATIC_GRAY) { 1090 if (!setup_grayscale( client, v, b, cmap )) { 1091 return GL_FALSE; 1092 } 1093 } 1094 else if ((xclass == GLX_PSEUDO_COLOR || xclass == GLX_STATIC_COLOR) 1095 && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { 1096 if (!setup_dithered_color( client, v, b, cmap )) { 1097 return GL_FALSE; 1098 } 1099 } 1100 else { 1101 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n"); 1102 return GL_FALSE; 1103 } 1104 v->mesa_visual.indexBits = 0; 1105 1106 if (_mesa_getenv("MESA_NO_DITHER")) { 1107 v->dithered_pf = v->undithered_pf; 1108 } 1109 } 1110 1111 1112 /* 1113 * If MESA_INFO env var is set print out some debugging info 1114 * which can help Brian figure out what's going on when a user 1115 * reports bugs. 1116 */ 1117 if (_mesa_getenv("MESA_INFO")) { 1118 _mesa_printf("X/Mesa visual = %p\n", (void *) v); 1119 _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf); 1120 _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf); 1121 _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level); 1122 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 1123 _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 1124 } 1125 1126 if (b && window) { 1127 /* Do window-specific initializations */ 1128 1129 /* these should have been set in create_xmesa_buffer */ 1130 ASSERT(b->frontxrb->drawable == window); 1131 ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window); 1132 1133 /* Setup for single/double buffering */ 1134 if (v->mesa_visual.doubleBufferMode) { 1135 /* Double buffered */ 1136 b->shm = check_for_xshm( v->display ); 1137 } 1138 1139 /* X11 graphics contexts */ 1140#ifdef XFree86Server 1141 b->gc = CreateScratchGC(v->display, window->depth); 1142#else 1143 b->gc = XCreateGC( v->display, window, 0, NULL ); 1144#endif 1145 XMesaSetFunction( v->display, b->gc, GXcopy ); 1146 1147 /* cleargc - for glClear() */ 1148#ifdef XFree86Server 1149 b->cleargc = CreateScratchGC(v->display, window->depth); 1150#else 1151 b->cleargc = XCreateGC( v->display, window, 0, NULL ); 1152#endif 1153 XMesaSetFunction( v->display, b->cleargc, GXcopy ); 1154 1155 /* 1156 * Don't generate Graphics Expose/NoExpose events in swapbuffers(). 1157 * Patch contributed by Michael Pichler May 15, 1995. 1158 */ 1159#ifdef XFree86Server 1160 b->swapgc = CreateScratchGC(v->display, window->depth); 1161 { 1162 CARD32 v[1]; 1163 v[0] = FALSE; 1164 dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL); 1165 } 1166#else 1167 { 1168 XGCValues gcvalues; 1169 gcvalues.graphics_exposures = False; 1170 b->swapgc = XCreateGC(v->display, window, 1171 GCGraphicsExposures, &gcvalues); 1172 } 1173#endif 1174 XMesaSetFunction( v->display, b->swapgc, GXcopy ); 1175 /* 1176 * Set fill style and tile pixmap once for all for HPCR stuff 1177 * (instead of doing it each time in clear_color_HPCR_pixmap()) 1178 * Initialize whole stuff 1179 * Patch contributed by Jacques Leroy March 8, 1998. 1180 */ 1181 if (v->hpcr_clear_flag && b->backxrb && b->backxrb->pixmap) { 1182 int i; 1183 for (i = 0; i < 16; i++) { 1184 XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0); 1185 XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0); 1186 } 1187 XMesaPutImage(b->display, (XMesaDrawable) v->hpcr_clear_pixmap, 1188 b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); 1189 XMesaSetFillStyle( v->display, b->cleargc, FillTiled); 1190 XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap ); 1191 } 1192 1193 /* Initialize the row buffer XImage for use in write_color_span() */ 1194#ifdef XFree86Server 1195 b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, 1196 (char *)MALLOC(MAX_WIDTH*4)); 1197#else 1198 b->rowimage = XCreateImage( v->display, 1199 v->visinfo->visual, 1200 v->visinfo->depth, 1201 ZPixmap, 0, /*format, offset*/ 1202 (char*) MALLOC(MAX_WIDTH*4), /*data*/ 1203 MAX_WIDTH, 1, /*width, height*/ 1204 32, /*bitmap_pad*/ 1205 0 /*bytes_per_line*/ ); 1206#endif 1207 if (!b->rowimage) 1208 return GL_FALSE; 1209 } 1210 1211 return GL_TRUE; 1212} 1213 1214 1215 1216/* 1217 * Convert an RGBA color to a pixel value. 1218 */ 1219unsigned long 1220xmesa_color_to_pixel(GLcontext *ctx, 1221 GLubyte r, GLubyte g, GLubyte b, GLubyte a, 1222 GLuint pixelFormat) 1223{ 1224 XMesaContext xmesa = XMESA_CONTEXT(ctx); 1225 switch (pixelFormat) { 1226 case PF_Index: 1227 return 0; 1228 case PF_Truecolor: 1229 { 1230 unsigned long p; 1231 PACK_TRUECOLOR( p, r, g, b ); 1232 return p; 1233 } 1234 case PF_8A8B8G8R: 1235 return PACK_8A8B8G8R( r, g, b, a ); 1236 case PF_8A8R8G8B: 1237 return PACK_8A8R8G8B( r, g, b, a ); 1238 case PF_8R8G8B: 1239 /* fall through */ 1240 case PF_8R8G8B24: 1241 return PACK_8R8G8B( r, g, b ); 1242 case PF_5R6G5B: 1243 return PACK_5R6G5B( r, g, b ); 1244 case PF_Dither: 1245 { 1246 DITHER_SETUP; 1247 return DITHER( 1, 0, r, g, b ); 1248 } 1249 case PF_1Bit: 1250 /* 382 = (3*255)/2 */ 1251 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 1252 case PF_HPCR: 1253 return DITHER_HPCR(1, 1, r, g, b); 1254 case PF_Lookup: 1255 { 1256 LOOKUP_SETUP; 1257 return LOOKUP( r, g, b ); 1258 } 1259 case PF_Grayscale: 1260 return GRAY_RGB( r, g, b ); 1261 case PF_Dither_True: 1262 /* fall through */ 1263 case PF_Dither_5R6G5B: 1264 { 1265 unsigned long p; 1266 PACK_TRUEDITHER(p, 1, 0, r, g, b); 1267 return p; 1268 } 1269 default: 1270 _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel"); 1271 } 1272 return 0; 1273} 1274 1275 1276#define NUM_VISUAL_TYPES 6 1277 1278/** 1279 * Convert an X visual type to a GLX visual type. 1280 * 1281 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) 1282 * to be converted. 1283 * \return If \c visualType is a valid X visual type, a GLX visual type will 1284 * be returned. Otherwise \c GLX_NONE will be returned. 1285 * 1286 * \note 1287 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the 1288 * DRI CVS tree. 1289 */ 1290static GLint 1291xmesa_convert_from_x_visual_type( int visualType ) 1292{ 1293 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { 1294 GLX_STATIC_GRAY, GLX_GRAY_SCALE, 1295 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, 1296 GLX_TRUE_COLOR, GLX_DIRECT_COLOR 1297 }; 1298 1299 return ( (unsigned) visualType < NUM_VISUAL_TYPES ) 1300 ? glx_visual_types[ visualType ] : GLX_NONE; 1301} 1302 1303 1304/**********************************************************************/ 1305/***** Public Functions *****/ 1306/**********************************************************************/ 1307 1308 1309/* 1310 * Create a new X/Mesa visual. 1311 * Input: display - X11 display 1312 * visinfo - an XVisualInfo pointer 1313 * rgb_flag - GL_TRUE = RGB mode, 1314 * GL_FALSE = color index mode 1315 * alpha_flag - alpha buffer requested? 1316 * db_flag - GL_TRUE = double-buffered, 1317 * GL_FALSE = single buffered 1318 * stereo_flag - stereo visual? 1319 * ximage_flag - GL_TRUE = use an XImage for back buffer, 1320 * GL_FALSE = use an off-screen pixmap for back buffer 1321 * depth_size - requested bits/depth values, or zero 1322 * stencil_size - requested bits/stencil values, or zero 1323 * accum_red_size - requested bits/red accum values, or zero 1324 * accum_green_size - requested bits/green accum values, or zero 1325 * accum_blue_size - requested bits/blue accum values, or zero 1326 * accum_alpha_size - requested bits/alpha accum values, or zero 1327 * num_samples - number of samples/pixel if multisampling, or zero 1328 * level - visual level, usually 0 1329 * visualCaveat - ala the GLX extension, usually GLX_NONE 1330 * Return; a new XMesaVisual or 0 if error. 1331 */ 1332XMesaVisual XMesaCreateVisual( XMesaDisplay *display, 1333 XMesaVisualInfo visinfo, 1334 GLboolean rgb_flag, 1335 GLboolean alpha_flag, 1336 GLboolean db_flag, 1337 GLboolean stereo_flag, 1338 GLboolean ximage_flag, 1339 GLint depth_size, 1340 GLint stencil_size, 1341 GLint accum_red_size, 1342 GLint accum_green_size, 1343 GLint accum_blue_size, 1344 GLint accum_alpha_size, 1345 GLint num_samples, 1346 GLint level, 1347 GLint visualCaveat ) 1348{ 1349 char *gamma; 1350 XMesaVisual v; 1351 GLint red_bits, green_bits, blue_bits, alpha_bits; 1352 1353#ifndef XFree86Server 1354 /* For debugging only */ 1355 if (_mesa_getenv("MESA_XSYNC")) { 1356 /* This makes debugging X easier. 1357 * In your debugger, set a breakpoint on _XError to stop when an 1358 * X protocol error is generated. 1359 */ 1360 XSynchronize( display, 1 ); 1361 } 1362#endif 1363 1364 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 1365 if (!v) { 1366 return NULL; 1367 } 1368 1369 /* 1370 * In the X server, NULL is passed in for the display. It will have 1371 * to be set before using this visual. See XMesaSetVisualDisplay() 1372 * below. 1373 */ 1374 v->display = display; 1375 1376 /* Save a copy of the XVisualInfo struct because the user may X_mesa_free() 1377 * the struct but we may need some of the information contained in it 1378 * at a later time. 1379 */ 1380#ifndef XFree86Server 1381 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 1382 if(!v->visinfo) { 1383 _mesa_free(v); 1384 return NULL; 1385 } 1386 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); 1387#endif 1388 1389 /* check for MESA_GAMMA environment variable */ 1390 gamma = _mesa_getenv("MESA_GAMMA"); 1391 if (gamma) { 1392 v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; 1393 sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); 1394 if (v->RedGamma<=0.0) v->RedGamma = 1.0; 1395 if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; 1396 if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; 1397 } 1398 else { 1399 v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; 1400 } 1401 1402 v->ximage_flag = ximage_flag; 1403 1404#ifdef XFree86Server 1405 /* We could calculate these values by ourselves. nplanes is either the sum 1406 * of the red, green, and blue bits or the number index bits. 1407 * ColormapEntries is either (1U << index_bits) or 1408 * (1U << max(redBits, greenBits, blueBits)). 1409 */ 1410 assert(visinfo->nplanes > 0); 1411 v->nplanes = visinfo->nplanes; 1412 v->ColormapEntries = visinfo->ColormapEntries; 1413 1414 v->mesa_visual.redMask = visinfo->redMask; 1415 v->mesa_visual.greenMask = visinfo->greenMask; 1416 v->mesa_visual.blueMask = visinfo->blueMask; 1417 v->mesa_visual.visualID = visinfo->vid; 1418 v->mesa_visual.screen = 0; /* FIXME: What should be done here? */ 1419#else 1420 v->mesa_visual.redMask = visinfo->red_mask; 1421 v->mesa_visual.greenMask = visinfo->green_mask; 1422 v->mesa_visual.blueMask = visinfo->blue_mask; 1423 v->mesa_visual.visualID = visinfo->visualid; 1424 v->mesa_visual.screen = visinfo->screen; 1425#endif 1426 1427#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus)) 1428 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class); 1429#else 1430 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); 1431#endif 1432 1433 v->mesa_visual.visualRating = visualCaveat; 1434 1435 (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); 1436 1437 { 1438 const int xclass = v->mesa_visual.visualType; 1439 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { 1440 red_bits = _mesa_bitcount(GET_REDMASK(v)); 1441 green_bits = _mesa_bitcount(GET_GREENMASK(v)); 1442 blue_bits = _mesa_bitcount(GET_BLUEMASK(v)); 1443 alpha_bits = 0; 1444 } 1445 else { 1446 /* this is an approximation */ 1447 int depth; 1448 depth = GET_VISUAL_DEPTH(v); 1449 red_bits = depth / 3; 1450 depth -= red_bits; 1451 green_bits = depth / 2; 1452 depth -= green_bits; 1453 blue_bits = depth; 1454 alpha_bits = 0; 1455 assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); 1456 } 1457 } 1458 1459 if (alpha_flag && alpha_bits == 0) 1460 alpha_bits = 8; 1461 1462 _mesa_initialize_visual( &v->mesa_visual, 1463 rgb_flag, db_flag, stereo_flag, 1464 red_bits, green_bits, 1465 blue_bits, alpha_bits, 1466 v->mesa_visual.indexBits, 1467 depth_size, 1468 stencil_size, 1469 accum_red_size, accum_green_size, 1470 accum_blue_size, accum_alpha_size, 1471 0 ); 1472 1473 /* XXX minor hack */ 1474 v->mesa_visual.level = level; 1475 return v; 1476} 1477 1478 1479void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) 1480{ 1481 v->display = dpy; 1482} 1483 1484 1485void XMesaDestroyVisual( XMesaVisual v ) 1486{ 1487#ifndef XFree86Server 1488 _mesa_free(v->visinfo); 1489#endif 1490 _mesa_free(v); 1491} 1492 1493 1494 1495/** 1496 * Create a new XMesaContext. 1497 * \param v the XMesaVisual 1498 * \param share_list another XMesaContext with which to share display 1499 * lists or NULL if no sharing is wanted. 1500 * \return an XMesaContext or NULL if error. 1501 */ 1502XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 1503{ 1504 static GLboolean firstTime = GL_TRUE; 1505 XMesaContext c; 1506 GLcontext *mesaCtx; 1507 struct dd_function_table functions; 1508 TNLcontext *tnl; 1509 1510 if (firstTime) { 1511 _glthread_INIT_MUTEX(_xmesa_lock); 1512 firstTime = GL_FALSE; 1513 } 1514 1515 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ 1516 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 1517 if (!c) 1518 return NULL; 1519 1520 mesaCtx = &(c->mesa); 1521 1522 /* initialize with default driver functions, then plug in XMesa funcs */ 1523 _mesa_init_driver_functions(&functions); 1524 xmesa_init_driver_functions(v, &functions); 1525 if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual, 1526 share_list ? &(share_list->mesa) : (GLcontext *) NULL, 1527 &functions, (void *) c)) { 1528 _mesa_free(c); 1529 return NULL; 1530 } 1531 1532 _mesa_enable_sw_extensions(mesaCtx); 1533 _mesa_enable_1_3_extensions(mesaCtx); 1534 _mesa_enable_1_4_extensions(mesaCtx); 1535 _mesa_enable_1_5_extensions(mesaCtx); 1536 _mesa_enable_2_0_extensions(mesaCtx); 1537#if ENABLE_EXT_texure_compression_s3tc 1538 if (c->Mesa_DXTn) { 1539 _mesa_enable_extension(mesaCtx, "GL_EXT_texture_compression_s3tc"); 1540 _mesa_enable_extension(mesaCtx, "GL_S3_s3tc"); 1541 } 1542 _mesa_enable_extension(mesaCtx, "GL_3DFX_texture_compression_FXT1"); 1543#endif 1544#if ENABLE_EXT_timer_query 1545 _mesa_enable_extension(mesaCtx, "GL_EXT_timer_query"); 1546#endif 1547 1548 /* finish up xmesa context initializations */ 1549 c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE; 1550 c->xm_visual = v; 1551 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 1552 c->display = v->display; 1553 c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ 1554 1555 /* Initialize the software rasterizer and helper modules. 1556 */ 1557 if (!_swrast_CreateContext( mesaCtx ) || 1558 !_ac_CreateContext( mesaCtx ) || 1559 !_tnl_CreateContext( mesaCtx ) || 1560 !_swsetup_CreateContext( mesaCtx )) { 1561 _mesa_free_context_data(&c->mesa); 1562 _mesa_free(c); 1563 return NULL; 1564 } 1565 1566 /* tnl setup */ 1567 tnl = TNL_CONTEXT(mesaCtx); 1568 tnl->Driver.RunPipeline = _tnl_run_pipeline; 1569 /* swrast setup */ 1570 xmesa_register_swrast_functions( mesaCtx ); 1571 _swsetup_Wakeup(mesaCtx); 1572 1573 return c; 1574} 1575 1576 1577 1578void XMesaDestroyContext( XMesaContext c ) 1579{ 1580 GLcontext *mesaCtx = &c->mesa; 1581#ifdef FX 1582 XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer); 1583 1584 if (xmbuf && xmbuf->FXctx) 1585 fxMesaDestroyContext(xmbuf->FXctx); 1586#endif 1587 _swsetup_DestroyContext( mesaCtx ); 1588 _swrast_DestroyContext( mesaCtx ); 1589 _tnl_DestroyContext( mesaCtx ); 1590 _ac_DestroyContext( mesaCtx ); 1591 _mesa_free_context_data( mesaCtx ); 1592 _mesa_free( c ); 1593} 1594 1595 1596 1597/** 1598 * Private function for creating an XMesaBuffer which corresponds to an 1599 * X window or pixmap. 1600 * \param v the window's XMesaVisual 1601 * \param w the window we're wrapping 1602 * \param c context used to initialize the buffer if 3Dfx mode in use. 1603 * \return new XMesaBuffer or NULL if error 1604 */ 1605XMesaBuffer 1606XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c) 1607{ 1608#ifndef XFree86Server 1609 XWindowAttributes attr; 1610#endif 1611#ifdef FX 1612 char *fxEnvVar; 1613#endif 1614 int client = 0; 1615 XMesaBuffer b; 1616 XMesaColormap cmap; 1617 1618 assert(v); 1619 assert(w); 1620 (void) c; 1621 1622 /* Check that window depth matches visual depth */ 1623#ifdef XFree86Server 1624 client = CLIENT_ID(((XMesaDrawable)w)->id); 1625 1626 if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { 1627 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", 1628 GET_VISUAL_DEPTH(v), ((XMesaDrawable) w)->depth); 1629 return NULL; 1630 } 1631#else 1632 XGetWindowAttributes( v->display, w, &attr ); 1633 1634 if (GET_VISUAL_DEPTH(v) != attr.depth) { 1635 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", 1636 GET_VISUAL_DEPTH(v), attr.depth); 1637 return NULL; 1638 } 1639#endif 1640 1641 /* Find colormap */ 1642#ifdef XFree86Server 1643 cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); 1644#else 1645 if (attr.colormap) { 1646 cmap = attr.colormap; 1647 } 1648 else { 1649 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); 1650 /* this is weird, a window w/out a colormap!? */ 1651 /* OK, let's just allocate a new one and hope for the best */ 1652 cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 1653 } 1654#endif 1655 1656 b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap); 1657 if (!b) 1658 return NULL; 1659 1660 if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, 1661 (XMesaDrawable) w, cmap )) { 1662 free_xmesa_buffer(client, b); 1663 return NULL; 1664 } 1665 1666#ifdef FX 1667 fxEnvVar = _mesa_getenv("MESA_GLX_FX"); 1668 if (fxEnvVar) { 1669 if (fxEnvVar[0]!='d') { 1670 int attribs[100]; 1671 int numAttribs = 0; 1672 int hw; 1673 if (v->mesa_visual.depthBits > 0) { 1674 attribs[numAttribs++] = FXMESA_DEPTH_SIZE; 1675 attribs[numAttribs++] = v->mesa_visual.depthBits; 1676 } 1677 if (v->mesa_visual.doubleBufferMode) { 1678 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; 1679 } 1680 if (v->mesa_visual.accumRedBits > 0) { 1681 attribs[numAttribs++] = FXMESA_ACCUM_SIZE; 1682 attribs[numAttribs++] = v->mesa_visual.accumRedBits; 1683 } 1684 if (v->mesa_visual.stencilBits > 0) { 1685 attribs[numAttribs++] = FXMESA_STENCIL_SIZE; 1686 attribs[numAttribs++] = v->mesa_visual.stencilBits; 1687 } 1688 if (v->mesa_visual.alphaBits > 0) { 1689 attribs[numAttribs++] = FXMESA_ALPHA_SIZE; 1690 attribs[numAttribs++] = v->mesa_visual.alphaBits; 1691 } 1692 if (1) { 1693 attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; 1694 attribs[numAttribs++] = (int) &(c->mesa); 1695 } 1696 attribs[numAttribs++] = FXMESA_NONE; 1697 1698 /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */ 1699 hw = fxMesaSelectCurrentBoard(0); 1700 1701 /* if these fail, there's a new bug somewhere */ 1702 ASSERT(b->mesa_buffer.Width > 0); 1703 ASSERT(b->mesa_buffer.Height > 0); 1704 1705 if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) { 1706 b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, 1707 b->mesa_buffer.Height, attribs); 1708 if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) { 1709 b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; 1710 if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) { 1711 b->FXwindowHack = GL_TRUE; 1712 FX_grSstControl(GR_CONTROL_DEACTIVATE); 1713 } 1714 else { 1715 b->FXwindowHack = GL_FALSE; 1716 } 1717 } 1718 } 1719 else { 1720 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1721 b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, 1722 GR_REFRESH_75Hz, attribs); 1723 else 1724 b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, 1725 b->mesa_buffer.Height, attribs); 1726 b->FXisHackUsable = GL_FALSE; 1727 b->FXwindowHack = GL_FALSE; 1728 } 1729 /* 1730 fprintf(stderr, 1731 "voodoo %d, wid %d height %d hack: usable %d active %d\n", 1732 hw, b->mesa_buffer.Width, b->mesa_buffer.Height, 1733 b->FXisHackUsable, b->FXwindowHack); 1734 */ 1735 } 1736 } 1737 else { 1738 _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n"); 1739 _mesa_warning(NULL, " you have not defined the MESA_GLX_FX env. var.\n"); 1740 _mesa_warning(NULL, " (check the README.3DFX file for more information).\n\n"); 1741 _mesa_warning(NULL, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); 1742 } 1743#endif 1744 1745 return b; 1746} 1747 1748 1749XMesaBuffer 1750XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) 1751{ 1752 return XMesaCreateWindowBuffer2( v, w, NULL ); 1753} 1754 1755 1756/** 1757 * Create a new XMesaBuffer from an X pixmap. 1758 * 1759 * \param v the XMesaVisual 1760 * \param p the pixmap 1761 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or 1762 * \c GLX_DIRECT_COLOR visual for the pixmap 1763 * \returns new XMesaBuffer or NULL if error 1764 */ 1765XMesaBuffer 1766XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap) 1767{ 1768 int client = 0; 1769 XMesaBuffer b; 1770 1771 assert(v); 1772 1773 b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap); 1774 if (!b) 1775 return NULL; 1776 1777#ifdef XFree86Server 1778 client = CLIENT_ID(((XMesaDrawable)p)->id); 1779#endif 1780 1781 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1782 (XMesaDrawable) p, cmap)) { 1783 free_xmesa_buffer(client, b); 1784 return NULL; 1785 } 1786 1787 return b; 1788} 1789 1790 1791 1792XMesaBuffer 1793XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, 1794 unsigned int width, unsigned int height) 1795{ 1796#ifdef XFree86Server 1797 return 0; 1798#else 1799 int client = 0; 1800 XMesaWindow root; 1801 XMesaDrawable drawable; /* X Pixmap Drawable */ 1802 XMesaBuffer b; 1803 1804 /* allocate pixmap for front buffer */ 1805 root = RootWindow( v->display, v->visinfo->screen ); 1806 drawable = XCreatePixmap(v->display, root, width, height, 1807 v->visinfo->depth); 1808 if (!drawable) 1809 return NULL; 1810 1811 b = create_xmesa_buffer(drawable, PBUFFER, v, cmap); 1812 if (!b) 1813 return NULL; 1814 1815 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1816 drawable, cmap)) { 1817 free_xmesa_buffer(client, b); 1818 return NULL; 1819 } 1820 1821 return b; 1822#endif 1823} 1824 1825 1826 1827/* 1828 * Deallocate an XMesaBuffer structure and all related info. 1829 */ 1830void XMesaDestroyBuffer( XMesaBuffer b ) 1831{ 1832 int client = 0; 1833 1834#ifdef XFree86Server 1835 if (b->frontxrb->drawable) 1836 client = CLIENT_ID(b->frontxrb->drawable->id); 1837#endif 1838 1839 if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); 1840 if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); 1841 if (b->swapgc) XMesaFreeGC( b->xm_visual->display, b->swapgc ); 1842 1843 if (b->xm_visual->mesa_visual.doubleBufferMode) 1844 { 1845 if (b->backxrb->ximage) { 1846#if defined(USE_XSHM) && !defined(XFree86Server) 1847 if (b->shm) { 1848 XShmDetach( b->xm_visual->display, &b->shminfo ); 1849 XDestroyImage( b->backxrb->ximage ); 1850 shmdt( b->shminfo.shmaddr ); 1851 } 1852 else 1853#endif 1854 XMesaDestroyImage( b->backxrb->ximage ); 1855 } 1856 if (b->backxrb->pixmap) { 1857 XMesaFreePixmap( b->xm_visual->display, b->backxrb->pixmap ); 1858 if (b->xm_visual->hpcr_clear_flag) { 1859 XMesaFreePixmap( b->xm_visual->display, 1860 b->xm_visual->hpcr_clear_pixmap ); 1861 XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage ); 1862 } 1863 } 1864 } 1865 if (b->rowimage) { 1866 _mesa_free( b->rowimage->data ); 1867 b->rowimage->data = NULL; 1868 XMesaDestroyImage( b->rowimage ); 1869 } 1870 1871 free_xmesa_buffer(client, b); 1872} 1873 1874 1875/** 1876 * Query the current window size and update the corresponding GLframebuffer 1877 * and all attached renderbuffers. 1878 * Called when: 1879 * 1. the first time a buffer is bound to a context. 1880 * 2. from glViewport to poll for window size changes 1881 * 3. from the XMesaResizeBuffers() API function. 1882 */ 1883void 1884xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) 1885{ 1886 GLuint width, height; 1887 xmesa_get_window_size(xmctx->display, drawBuffer, &width, &height); 1888 if (drawBuffer->mesa_buffer.Width != width || 1889 drawBuffer->mesa_buffer.Height != height) { 1890 _mesa_resize_framebuffer(&(xmctx->mesa), 1891 &(drawBuffer->mesa_buffer), width, height); 1892 } 1893 drawBuffer->mesa_buffer.Initialized = GL_TRUE; 1894} 1895 1896 1897/* 1898 * Bind buffer b to context c and make c the current rendering context. 1899 */ 1900GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) 1901{ 1902 return XMesaMakeCurrent2( c, b, b ); 1903} 1904 1905 1906/* 1907 * Bind buffer b to context c and make c the current rendering context. 1908 */ 1909GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 1910 XMesaBuffer readBuffer ) 1911{ 1912 if (c) { 1913 if (!drawBuffer || !readBuffer) 1914 return GL_FALSE; /* must specify buffers! */ 1915 1916#ifdef FX 1917 if (drawBuffer->FXctx) { 1918 fxMesaMakeCurrent(drawBuffer->FXctx); 1919 1920 c->xm_buffer = drawBuffer; 1921 1922 return GL_TRUE; 1923 } 1924#endif 1925 if (&(c->mesa) == _mesa_get_current_context() 1926 && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer 1927 && c->mesa.ReadBuffer == &readBuffer->mesa_buffer 1928 && XMESA_BUFFER(c->mesa.DrawBuffer)->wasCurrent) { 1929 /* same context and buffer, do nothing */ 1930 return GL_TRUE; 1931 } 1932 1933 c->xm_buffer = drawBuffer; 1934 1935 /* Call this periodically to detect when the user has begun using 1936 * GL rendering from multiple threads. 1937 */ 1938 _glapi_check_multithread(); 1939 1940 if (!drawBuffer->mesa_buffer.Initialized) 1941 xmesa_check_and_update_buffer_size(c, drawBuffer); 1942 1943 if (!readBuffer->mesa_buffer.Initialized) 1944 xmesa_check_and_update_buffer_size(c, readBuffer); 1945 1946 _mesa_make_current(&(c->mesa), 1947 &drawBuffer->mesa_buffer, 1948 &readBuffer->mesa_buffer); 1949 1950 if (c->xm_visual->mesa_visual.rgbMode) { 1951 /* 1952 * Must recompute and set these pixel values because colormap 1953 * can be different for different windows. 1954 */ 1955 c->clearpixel = xmesa_color_to_pixel( &c->mesa, 1956 c->clearcolor[0], 1957 c->clearcolor[1], 1958 c->clearcolor[2], 1959 c->clearcolor[3], 1960 c->xm_visual->undithered_pf); 1961 XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); 1962 } 1963 1964 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 1965 drawBuffer->wasCurrent = GL_TRUE; 1966 } 1967 else { 1968 /* Detach */ 1969 _mesa_make_current( NULL, NULL, NULL ); 1970 } 1971 return GL_TRUE; 1972} 1973 1974 1975/* 1976 * Unbind the context c from its buffer. 1977 */ 1978GLboolean XMesaUnbindContext( XMesaContext c ) 1979{ 1980 /* A no-op for XFree86 integration purposes */ 1981 return GL_TRUE; 1982} 1983 1984 1985XMesaContext XMesaGetCurrentContext( void ) 1986{ 1987 GET_CURRENT_CONTEXT(ctx); 1988 if (ctx) { 1989 XMesaContext xmesa = XMESA_CONTEXT(ctx); 1990 return xmesa; 1991 } 1992 else { 1993 return 0; 1994 } 1995} 1996 1997 1998XMesaBuffer XMesaGetCurrentBuffer( void ) 1999{ 2000 GET_CURRENT_CONTEXT(ctx); 2001 if (ctx) { 2002 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); 2003 return xmbuf; 2004 } 2005 else { 2006 return 0; 2007 } 2008} 2009 2010 2011/* New in Mesa 3.1 */ 2012XMesaBuffer XMesaGetCurrentReadBuffer( void ) 2013{ 2014 GET_CURRENT_CONTEXT(ctx); 2015 if (ctx) { 2016 return XMESA_BUFFER(ctx->ReadBuffer); 2017 } 2018 else { 2019 return 0; 2020 } 2021} 2022 2023 2024GLboolean XMesaForceCurrent(XMesaContext c) 2025{ 2026 if (c) { 2027 if (&(c->mesa) != _mesa_get_current_context()) { 2028 _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer); 2029 } 2030 } 2031 else { 2032 _mesa_make_current(NULL, NULL, NULL); 2033 } 2034 return GL_TRUE; 2035} 2036 2037 2038GLboolean XMesaLoseCurrent(XMesaContext c) 2039{ 2040 (void) c; 2041 _mesa_make_current(NULL, NULL, NULL); 2042 return GL_TRUE; 2043} 2044 2045 2046/* 2047 * Switch 3Dfx support hack between window and full-screen mode. 2048 */ 2049GLboolean XMesaSetFXmode( GLint mode ) 2050{ 2051#ifdef FX 2052 const char *fx = _mesa_getenv("MESA_GLX_FX"); 2053 if (fx && fx[0] != 'd') { 2054 GET_CURRENT_CONTEXT(ctx); 2055 GrHwConfiguration hw; 2056 if (!FX_grSstQueryHardware(&hw)) { 2057 /*fprintf(stderr, "!grSstQueryHardware\n");*/ 2058 return GL_FALSE; 2059 } 2060 if (hw.num_sst < 1) { 2061 /*fprintf(stderr, "hw.num_sst < 1\n");*/ 2062 return GL_FALSE; 2063 } 2064 if (ctx) { 2065 /* [dBorca] Hack alert: 2066 * oh, this is sooo wrong: ctx above is 2067 * really an fxMesaContext, not an XMesaContext 2068 */ 2069 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); 2070 if (mode == XMESA_FX_WINDOW) { 2071 if (xmbuf->FXisHackUsable) { 2072 FX_grSstControl(GR_CONTROL_DEACTIVATE); 2073 xmbuf->FXwindowHack = GL_TRUE; 2074 return GL_TRUE; 2075 } 2076 } 2077 else if (mode == XMESA_FX_FULLSCREEN) { 2078 FX_grSstControl(GR_CONTROL_ACTIVATE); 2079 xmbuf->FXwindowHack = GL_FALSE; 2080 return GL_TRUE; 2081 } 2082 else { 2083 /* Error: Bad mode value */ 2084 } 2085 } 2086 } 2087 /*fprintf(stderr, "fallthrough\n");*/ 2088#else 2089 (void) mode; 2090#endif 2091 return GL_FALSE; 2092} 2093 2094 2095 2096#ifdef FX 2097/* 2098 * Read image from VooDoo frame buffer into X/Mesa's back XImage. 2099 */ 2100static void FXgetImage( XMesaBuffer b ) 2101{ 2102 GET_CURRENT_CONTEXT(ctx); 2103 static unsigned short pixbuf[MAX_WIDTH]; 2104 GLuint x, y; 2105 GLuint width, height; 2106 XMesaContext xmesa = XMESA_CONTEXT(ctx); 2107 2108#ifdef XFree86Server 2109 x = b->frontxrb->pixmap->x; 2110 y = b->frontxrb->pixmap->y; 2111 width = b->frontxrb->pixmap->width; 2112 height = b->frontxrb->pixmap->height; 2113 depth = b->frontxrb->pixmap->depth; 2114#else 2115 xmesa_get_window_size(b->display, b, &width, &height); 2116 x = y = 0; 2117#endif 2118 if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) { 2119 b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width); 2120 b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height); 2121 if (b->mesa_buffer.Width & 1) 2122 b->mesa_buffer.Width--; /* prevent odd width */ 2123 } 2124 2125 /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */ 2126 /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */ 2127 if (b->xm_visual->undithered_pf==PF_5R6G5B) { 2128 /* Special case: 16bpp RGB */ 2129 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ 2130 0, b->FXctx->height - b->mesa_buffer.Height, /*pos*/ 2131 b->mesa_buffer.Width, b->mesa_buffer.Height, /* size */ 2132 b->mesa_buffer.Width * sizeof(GLushort), /* stride */ 2133 b->backxrb->ximage->data); /* dest buffer */ 2134 } 2135 else if (b->xm_visual->dithered_pf==PF_Dither 2136 && GET_VISUAL_DEPTH(b->xm_visual)==8) { 2137 /* Special case: 8bpp RGB */ 2138 for (y=0;y<b->mesa_buffer.Height;y++) { 2139 GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data 2140 + b->backxrb->ximage->bytes_per_line * y; 2141 XDITHER_SETUP(y); 2142 2143 /* read row from 3Dfx frame buffer */ 2144 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2145 0, b->FXctx->height-(b->mesa_buffer.Height-y), 2146 b->mesa_buffer.Width, 1, 2147 0, 2148 pixbuf ); 2149 2150 /* write to XImage back buffer */ 2151 for (x=0;x<b->mesa_buffer.Width;x++) { 2152 GLubyte r = (pixbuf[x] & 0xf800) >> 8; 2153 GLubyte g = (pixbuf[x] & 0x07e0) >> 3; 2154 GLubyte b = (pixbuf[x] & 0x001f) << 3; 2155 *ptr++ = XDITHER( x, r, g, b); 2156 } 2157 } 2158 } 2159 else { 2160 /* General case: slow! */ 2161 for (y=0;y<b->mesa_buffer.Height;y++) { 2162 /* read row from 3Dfx frame buffer */ 2163 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2164 0, b->FXctx->height-(b->mesa_buffer.Height-y), 2165 b->mesa_buffer.Width, 1, 2166 0, 2167 pixbuf ); 2168 2169 /* write to XImage back buffer */ 2170 for (x=0;x<b->mesa_buffer.Width;x++) { 2171 XMesaPutPixel(b->backxrb->ximage,x,y, 2172 xmesa_color_to_pixel(ctx, 2173 (pixbuf[x] & 0xf800) >> 8, 2174 (pixbuf[x] & 0x07e0) >> 3, 2175 (pixbuf[x] & 0x001f) << 3, 2176 0xff, 2177 b->xm_visual->undithered_pf)); 2178 } 2179 } 2180 } 2181 /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */ 2182} 2183#endif 2184 2185 2186/* 2187 * Copy the back buffer to the front buffer. If there's no back buffer 2188 * this is a no-op. 2189 */ 2190void XMesaSwapBuffers( XMesaBuffer b ) 2191{ 2192 GET_CURRENT_CONTEXT(ctx); 2193 2194 if (!b->backxrb) { 2195 /* single buffered */ 2196 return; 2197 } 2198 2199 /* If we're swapping the buffer associated with the current context 2200 * we have to flush any pending rendering commands first. 2201 */ 2202 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 2203 _mesa_notifySwapBuffers(ctx); 2204 2205 if (b->db_mode) { 2206#ifdef FX 2207 if (b->FXctx) { 2208 fxMesaSwapBuffers(); 2209 2210 if (b->FXwindowHack) 2211 FXgetImage(b); 2212 else 2213 return; 2214 } 2215#endif 2216 if (b->backxrb->ximage) { 2217 /* Copy Ximage from host's memory to server's window */ 2218#if defined(USE_XSHM) && !defined(XFree86Server) 2219 if (b->shm) { 2220 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2221 XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, 2222 b->swapgc, 2223 b->backxrb->ximage, 0, 0, 2224 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, 2225 False ); 2226 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2227 } 2228 else 2229#endif 2230 { 2231 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2232 XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, 2233 b->swapgc, 2234 b->backxrb->ximage, 0, 0, 2235 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height ); 2236 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2237 } 2238 } 2239 else { 2240 /* Copy pixmap to window on server */ 2241 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2242 XMesaCopyArea( b->xm_visual->display, 2243 b->backxrb->pixmap, /* source drawable */ 2244 b->frontxrb->drawable, /* dest. drawable */ 2245 b->swapgc, 2246 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, 2247 0, 0 /* dest region */ 2248 ); 2249 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2250 } 2251 } 2252#if !defined(XFree86Server) 2253 XSync( b->xm_visual->display, False ); 2254#endif 2255} 2256 2257 2258 2259/* 2260 * Copy sub-region of back buffer to front buffer 2261 */ 2262void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 2263{ 2264 GET_CURRENT_CONTEXT(ctx); 2265 2266 /* If we're swapping the buffer associated with the current context 2267 * we have to flush any pending rendering commands first. 2268 */ 2269 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 2270 _mesa_notifySwapBuffers(ctx); 2271 2272 if (!b->backxrb) { 2273 /* single buffered */ 2274 return; 2275 } 2276 2277 if (b->db_mode) { 2278 int yTop = b->mesa_buffer.Height - y - height; 2279#ifdef FX 2280 if (b->FXctx) { 2281 fxMesaSwapBuffers(); 2282 if (b->FXwindowHack) 2283 FXgetImage(b); 2284 else 2285 return; 2286 } 2287#endif 2288 if (b->backxrb->ximage) { 2289 /* Copy Ximage from host's memory to server's window */ 2290#if defined(USE_XSHM) && !defined(XFree86Server) 2291 if (b->shm) { 2292 /* XXX assuming width and height aren't too large! */ 2293 XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, 2294 b->swapgc, 2295 b->backxrb->ximage, x, yTop, 2296 x, yTop, width, height, False ); 2297 /* wait for finished event??? */ 2298 } 2299 else 2300#endif 2301 { 2302 /* XXX assuming width and height aren't too large! */ 2303 XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, 2304 b->swapgc, 2305 b->backxrb->ximage, x, yTop, 2306 x, yTop, width, height ); 2307 } 2308 } 2309 else { 2310 /* Copy pixmap to window on server */ 2311 XMesaCopyArea( b->xm_visual->display, 2312 b->backxrb->pixmap, /* source drawable */ 2313 b->frontxrb->drawable, /* dest. drawable */ 2314 b->swapgc, 2315 x, yTop, width, height, /* source region */ 2316 x, yTop /* dest region */ 2317 ); 2318 } 2319 } 2320} 2321 2322 2323/* 2324 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function 2325 * is a way to get "under the hood" of X/Mesa so one can manipulate the 2326 * back buffer directly. 2327 * Output: pixmap - pointer to back buffer's Pixmap, or 0 2328 * ximage - pointer to back buffer's XImage, or NULL 2329 * Return: GL_TRUE = context is double buffered 2330 * GL_FALSE = context is single buffered 2331 */ 2332#ifndef XFree86Server 2333GLboolean XMesaGetBackBuffer( XMesaBuffer b, 2334 XMesaPixmap *pixmap, 2335 XMesaImage **ximage ) 2336{ 2337 if (b->db_mode) { 2338 if (pixmap) 2339 *pixmap = b->backxrb->pixmap; 2340 if (ximage) 2341 *ximage = b->backxrb->ximage; 2342 return GL_TRUE; 2343 } 2344 else { 2345 *pixmap = 0; 2346 *ximage = NULL; 2347 return GL_FALSE; 2348 } 2349} 2350#endif /* XFree86Server */ 2351 2352 2353/* 2354 * Return the depth buffer associated with an XMesaBuffer. 2355 * Input: b - the XMesa buffer handle 2356 * Output: width, height - size of buffer in pixels 2357 * bytesPerValue - bytes per depth value (2 or 4) 2358 * buffer - pointer to depth buffer values 2359 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 2360 */ 2361GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, 2362 GLint *bytesPerValue, void **buffer ) 2363{ 2364 struct gl_renderbuffer *rb 2365 = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer; 2366 if (!rb || !rb->Data) { 2367 *width = 0; 2368 *height = 0; 2369 *bytesPerValue = 0; 2370 *buffer = 0; 2371 return GL_FALSE; 2372 } 2373 else { 2374 *width = b->mesa_buffer.Width; 2375 *height = b->mesa_buffer.Height; 2376 *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16 2377 ? sizeof(GLushort) : sizeof(GLuint); 2378 *buffer = rb->Data; 2379 return GL_TRUE; 2380 } 2381} 2382 2383 2384void XMesaFlush( XMesaContext c ) 2385{ 2386 if (c && c->xm_visual) { 2387#ifdef XFree86Server 2388 /* NOT_NEEDED */ 2389#else 2390 XSync( c->xm_visual->display, False ); 2391#endif 2392 } 2393} 2394 2395 2396 2397const char *XMesaGetString( XMesaContext c, int name ) 2398{ 2399 (void) c; 2400 if (name==XMESA_VERSION) { 2401 return "5.0"; 2402 } 2403 else if (name==XMESA_EXTENSIONS) { 2404 return ""; 2405 } 2406 else { 2407 return NULL; 2408 } 2409} 2410 2411 2412 2413XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) 2414{ 2415 XMesaBuffer b; 2416 for (b=XMesaBufferList; b; b=b->Next) { 2417 if (b->frontxrb->drawable == d && b->display == dpy) { 2418 return b; 2419 } 2420 } 2421 return NULL; 2422} 2423 2424 2425/** 2426 * Free/destroy all XMesaBuffers associated with given display. 2427 */ 2428void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy) 2429{ 2430 XMesaBuffer b, next; 2431 for (b = XMesaBufferList; b; b = next) { 2432 next = b->Next; 2433 if (b->display == dpy) { 2434 free_xmesa_buffer(0, b); 2435 } 2436 } 2437} 2438 2439 2440/* 2441 * Look for XMesaBuffers whose X window has been destroyed. 2442 * Deallocate any such XMesaBuffers. 2443 */ 2444void XMesaGarbageCollect( void ) 2445{ 2446 XMesaBuffer b, next; 2447 for (b=XMesaBufferList; b; b=next) { 2448 next = b->Next; 2449 if (b->display && b->frontxrb->drawable && b->type == WINDOW) { 2450#ifdef XFree86Server 2451 /* NOT_NEEDED */ 2452#else 2453 XSync(b->display, False); 2454 if (!window_exists( b->display, b->frontxrb->drawable )) { 2455 /* found a dead window, free the ancillary info */ 2456 XMesaDestroyBuffer( b ); 2457 } 2458#endif 2459 } 2460 } 2461} 2462 2463 2464void XMesaReset( void ) 2465{ 2466 while (XMesaBufferList) 2467 XMesaDestroyBuffer(XMesaBufferList); 2468 2469 XMesaBufferList = NULL; 2470} 2471 2472 2473unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, 2474 GLfloat red, GLfloat green, 2475 GLfloat blue, GLfloat alpha ) 2476{ 2477 GLcontext *ctx = &xmesa->mesa; 2478 GLint r = (GLint) (red * 255.0F); 2479 GLint g = (GLint) (green * 255.0F); 2480 GLint b = (GLint) (blue * 255.0F); 2481 GLint a = (GLint) (alpha * 255.0F); 2482 2483 switch (xmesa->pixelformat) { 2484 case PF_Index: 2485 return 0; 2486 case PF_Truecolor: 2487 { 2488 unsigned long p; 2489 PACK_TRUECOLOR( p, r, g, b ); 2490 return p; 2491 } 2492 case PF_8A8B8G8R: 2493 return PACK_8A8B8G8R( r, g, b, a ); 2494 case PF_8A8R8G8B: 2495 return PACK_8A8R8G8B( r, g, b, a ); 2496 case PF_8R8G8B: 2497 return PACK_8R8G8B( r, g, b ); 2498 case PF_5R6G5B: 2499 return PACK_5R6G5B( r, g, b ); 2500 case PF_Dither: 2501 { 2502 DITHER_SETUP; 2503 return DITHER( x, y, r, g, b ); 2504 } 2505 case PF_1Bit: 2506 /* 382 = (3*255)/2 */ 2507 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 2508 case PF_HPCR: 2509 return DITHER_HPCR(x, y, r, g, b); 2510 case PF_Lookup: 2511 { 2512 LOOKUP_SETUP; 2513 return LOOKUP( r, g, b ); 2514 } 2515 case PF_Grayscale: 2516 return GRAY_RGB( r, g, b ); 2517 case PF_Dither_5R6G5B: 2518 /* fall through */ 2519 case PF_Dither_True: 2520 { 2521 unsigned long p; 2522 PACK_TRUEDITHER(p, x, y, r, g, b); 2523 return p; 2524 } 2525 default: 2526 _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); 2527 } 2528 return 0; 2529} 2530 2531 2532/* 2533 * This is typically called when the window size changes and we need 2534 * to reallocate the buffer's back/depth/stencil/accum buffers. 2535 */ 2536void 2537XMesaResizeBuffers( XMesaBuffer b ) 2538{ 2539 GET_CURRENT_CONTEXT(ctx); 2540 XMesaContext xmctx = XMESA_CONTEXT(ctx); 2541 xmesa_check_and_update_buffer_size(xmctx, b); 2542} 2543 2544