xm_api.c revision d5e4f29cb9ef5af7214887e84fb31f27fbfe1100
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.1
4 *
5 * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/*
26 * This file contains the implementations of all the XMesa* functions.
27 *
28 *
29 * NOTES:
30 *
31 * The window coordinate system origin (0,0) is in the lower-left corner
32 * of the window.  X11's window coordinate origin is in the upper-left
33 * corner of the window.  Therefore, most drawing functions in this
34 * file have to flip Y coordinates.
35 *
36 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
37 * in support for the MIT Shared Memory extension.  If enabled, when you
38 * use an Ximage for the back buffer in double buffered mode, the "swap"
39 * operation will be faster.  You must also link with -lXext.
40 *
41 * Byte swapping:  If the Mesa host and the X display use a different
42 * byte order then there's some trickiness to be aware of when using
43 * XImages.  The byte ordering used for the XImage is that of the X
44 * display, not the Mesa host.
45 * The color-to-pixel encoding for True/DirectColor must be done
46 * according to the display's visual red_mask, green_mask, and blue_mask.
47 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
48 * do byte swapping if needed.  If one wants to directly "poke" the pixel
49 * into the XImage's buffer then the pixel must be byte swapped first.  In
50 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
51 * and use XPutPixel everywhere except in the implementation of
52 * glClear(GL_COLOR_BUFFER_BIT).  We want this function to be fast so
53 * instead of using XPutPixel we "poke" our values after byte-swapping
54 * the clear pixel value if needed.
55 *
56 */
57
58#ifdef __CYGWIN__
59#undef WIN32
60#undef __WIN32__
61#endif
62
63#include "glxheader.h"
64#include "GL/xmesa.h"
65#include "xmesaP.h"
66#include "context.h"
67#include "extensions.h"
68#include "glthread.h"
69#include "imports.h"
70#include "matrix.h"
71#include "mtypes.h"
72#include "macros.h"
73#include "texformat.h"
74#include "texobj.h"
75#include "texstore.h"
76#include "swrast/swrast.h"
77#include "swrast_setup/swrast_setup.h"
78#include "array_cache/acache.h"
79#include "tnl/tnl.h"
80#include "tnl/t_context.h"
81#include "tnl/t_pipeline.h"
82#include "drivers/common/driverfuncs.h"
83
84#ifdef XFree86Server
85#include <GL/glxtokens.h>
86#endif
87
88/*
89 * Global X driver lock
90 */
91_glthread_Mutex _xmesa_lock;
92
93
94
95/*
96 * Lookup tables for HPCR pixel format:
97 */
98static short hpcr_rgbTbl[3][256] = {
99{
100 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
101 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
102 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
103 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
104 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
105 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
106 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
107 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
108112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
109128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
110144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
111160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
112176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
113192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
114208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
115224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
116},
117{
118 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
119 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
120 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
121 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
122 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
123 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
124 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
125 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
126112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
127128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
128144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
129160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
130176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
131192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
132208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
133224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
134},
135{
136 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
137 40,  40,  41,  41,  42,  42,  43,  43,  44,  44,  45,  45,  46,  46,  47,  47,
138 48,  48,  49,  49,  50,  50,  51,  51,  52,  52,  53,  53,  54,  54,  55,  55,
139 56,  56,  57,  57,  58,  58,  59,  59,  60,  60,  61,  61,  62,  62,  63,  63,
140 64,  64,  65,  65,  66,  66,  67,  67,  68,  68,  69,  69,  70,  70,  71,  71,
141 72,  72,  73,  73,  74,  74,  75,  75,  76,  76,  77,  77,  78,  78,  79,  79,
142 80,  80,  81,  81,  82,  82,  83,  83,  84,  84,  85,  85,  86,  86,  87,  87,
143 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
144 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
145112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
146128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
147144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
148160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
149176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
150192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
151208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
152}
153};
154
155
156
157/**********************************************************************/
158/*****                     X Utility Functions                    *****/
159/**********************************************************************/
160
161
162/*
163 * Return the host's byte order as LSBFirst or MSBFirst ala X.
164 */
165#ifndef XFree86Server
166static int host_byte_order( void )
167{
168   int i = 1;
169   char *cptr = (char *) &i;
170   return (*cptr==1) ? LSBFirst : MSBFirst;
171}
172#endif
173
174
175/*
176 * Error handling.
177 */
178#ifndef XFree86Server
179static volatile int mesaXErrorFlag = 0;
180
181static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event )
182{
183   (void) dpy;
184   (void) event;
185   mesaXErrorFlag = 1;
186   return 0;
187}
188#endif
189
190
191/*
192 * Check if the X Shared Memory extension is available.
193 * Return:  0 = not available
194 *          1 = shared XImage support available
195 *          2 = shared Pixmap support available also
196 */
197#ifndef XFree86Server
198static int check_for_xshm( XMesaDisplay *display )
199{
200#ifdef USE_XSHM
201   int major, minor, ignore;
202   Bool pixmaps;
203
204   if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
205      if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
206	 return (pixmaps==True) ? 2 : 1;
207      }
208      else {
209	 return 0;
210      }
211   }
212   else {
213      return 0;
214   }
215#else
216   /* Can't compile XSHM support */
217   return 0;
218#endif
219}
220#endif
221
222
223/*
224 * Return the width and height of the given drawable.
225 */
226static void get_drawable_size( XMesaDisplay *dpy, XMesaDrawable d,
227                               unsigned int *width, unsigned int *height)
228{
229#ifdef XFree86Server
230    (void) dpy;
231    *width = d->width;
232    *height = d->height;
233#else
234   Window root;
235   int x, y;
236   unsigned int bw, depth;
237
238   _glthread_LOCK_MUTEX(_xmesa_lock);
239   XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth );
240   _glthread_UNLOCK_MUTEX(_xmesa_lock);
241#endif
242}
243
244
245/*
246 * Apply gamma correction to an intensity value in [0..max].  Return the
247 * new intensity value.
248 */
249static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max )
250{
251   if (gamma == 1.0) {
252      return value;
253   }
254   else {
255      double x = (double) value / (double) max;
256      return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma));
257   }
258}
259
260
261
262/*
263 * Return the true number of bits per pixel for XImages.
264 * For example, if we request a 24-bit deep visual we may actually need/get
265 * 32bpp XImages.  This function returns the appropriate bpp.
266 * Input:  dpy - the X display
267 *         visinfo - desribes the visual to be used for XImages
268 * Return:  true number of bits per pixel for XImages
269 */
270#ifdef XFree86Server
271
272static int bits_per_pixel( XMesaVisual xmv )
273{
274   const int depth = xmv->nplanes;
275   int i;
276   for (i = 0; i < screenInfo.numPixmapFormats; i++) {
277      if (screenInfo.formats[i].depth == depth)
278         return screenInfo.formats[i].bitsPerPixel;
279   }
280   return depth;  /* should never get here, but this should be safe */
281}
282
283#else
284
285static int bits_per_pixel( XMesaVisual xmv )
286{
287   XMesaDisplay *dpy = xmv->display;
288   XMesaVisualInfo visinfo = xmv->visinfo;
289   XMesaImage *img;
290   int bitsPerPixel;
291   /* Create a temporary XImage */
292   img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
293		       ZPixmap, 0,           /*format, offset*/
294		       (char*) MALLOC(8),    /*data*/
295		       1, 1,                 /*width, height*/
296		       32,                   /*bitmap_pad*/
297		       0                     /*bytes_per_line*/
298                     );
299   assert(img);
300   /* grab the bits/pixel value */
301   bitsPerPixel = img->bits_per_pixel;
302   /* free the XImage */
303   FREE( img->data );
304   img->data = NULL;
305   XMesaDestroyImage( img );
306   return bitsPerPixel;
307}
308#endif
309
310
311
312/*
313 * Determine if a given X window ID is valid (window exists).
314 * Do this by calling XGetWindowAttributes() for the window and
315 * checking if we catch an X error.
316 * Input:  dpy - the display
317 *         win - the window to check for existance
318 * Return:  GL_TRUE - window exists
319 *          GL_FALSE - window doesn't exist
320 */
321#ifndef XFree86Server
322static GLboolean WindowExistsFlag;
323
324static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
325{
326   (void) dpy;
327   if (xerr->error_code == BadWindow) {
328      WindowExistsFlag = GL_FALSE;
329   }
330   return 0;
331}
332
333static GLboolean window_exists( XMesaDisplay *dpy, Window win )
334{
335   XWindowAttributes wa;
336   int (*old_handler)( XMesaDisplay*, XErrorEvent* );
337   WindowExistsFlag = GL_TRUE;
338   old_handler = XSetErrorHandler(window_exists_err_handler);
339   XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
340   XSetErrorHandler(old_handler);
341   return WindowExistsFlag;
342}
343#endif
344
345
346
347/**********************************************************************/
348/*****                Linked list of XMesaBuffers                 *****/
349/**********************************************************************/
350
351static XMesaBuffer XMesaBufferList = NULL;
352
353
354/* Allocate a new XMesaBuffer, add to linked list */
355static XMesaBuffer alloc_xmesa_buffer(void)
356{
357   XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
358   if (b) {
359      b->Next = XMesaBufferList;
360      XMesaBufferList = b;
361   }
362   return b;
363}
364
365
366/*
367 * Find an XMesaBuffer by matching X display and colormap but NOT matching
368 * the notThis buffer.
369 */
370static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy,
371                                     XMesaColormap cmap,
372                                     XMesaBuffer notThis)
373{
374   XMesaBuffer b;
375   for (b=XMesaBufferList; b; b=b->Next) {
376      if (b->display==dpy && b->cmap==cmap && b!=notThis) {
377         return b;
378      }
379   }
380   return NULL;
381}
382
383
384/*
385 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap
386 * entries.
387 */
388static void free_xmesa_buffer(int client, XMesaBuffer buffer)
389{
390   XMesaBuffer prev = NULL, b;
391   (void) client;
392   for (b=XMesaBufferList; b; b=b->Next) {
393      if (b==buffer) {
394         /* unlink bufer from list */
395         if (prev)
396            prev->Next = buffer->Next;
397         else
398            XMesaBufferList = buffer->Next;
399         /* Check to free X colors */
400         if (buffer->num_alloced>0) {
401            /* If no other buffer uses this X colormap then free the colors. */
402            if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) {
403#ifdef XFree86Server
404               (void)FreeColors(buffer->cmap, client,
405				buffer->num_alloced, buffer->alloced_colors,
406				0);
407#else
408               XFreeColors(buffer->display, buffer->cmap,
409                           buffer->alloced_colors, buffer->num_alloced, 0);
410#endif
411            }
412         }
413
414         _mesa_free_framebuffer_data(&buffer->mesa_buffer);
415         FREE(buffer);
416
417         return;
418      }
419      /* continue search */
420      prev = b;
421   }
422   /* buffer not found in XMesaBufferList */
423   _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n");
424}
425
426
427/* Copy X color table stuff from one XMesaBuffer to another. */
428static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src)
429{
430   MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table));
431   MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r));
432   MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g));
433   MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b));
434   dst->num_alloced = src->num_alloced;
435   MEMCPY(dst->alloced_colors, src->alloced_colors,
436          sizeof(src->alloced_colors));
437}
438
439
440
441/**********************************************************************/
442/*****                   Misc Private Functions                   *****/
443/**********************************************************************/
444
445
446/*
447 * Return number of bits set in n.
448 */
449static int bitcount( unsigned long n )
450{
451   int bits;
452   for (bits=0; n>0; n=n>>1) {
453      if (n&1) {
454         bits++;
455      }
456   }
457   return bits;
458}
459
460
461
462/*
463 * Allocate a shared memory XImage back buffer for the given XMesaBuffer.
464 * Return:  GL_TRUE if success, GL_FALSE if error
465 */
466#ifndef XFree86Server
467static GLboolean alloc_shm_back_buffer( XMesaBuffer b )
468{
469#ifdef USE_XSHM
470   /*
471    * We have to do a _lot_ of error checking here to be sure we can
472    * really use the XSHM extension.  It seems different servers trigger
473    * errors at different points if the extension won't work.  Therefore
474    * we have to be very careful...
475    */
476   GC gc;
477   int (*old_handler)( XMesaDisplay *, XErrorEvent * );
478
479   b->backimage = XShmCreateImage( b->xm_visual->display,
480                                   b->xm_visual->visinfo->visual,
481                                   b->xm_visual->visinfo->depth,
482				   ZPixmap, NULL, &b->shminfo,
483				   b->width, b->height );
484   if (b->backimage == NULL) {
485      _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.");
486      b->shm = 0;
487      return GL_FALSE;
488   }
489
490   b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line
491			     * b->backimage->height, IPC_CREAT|0777 );
492   if (b->shminfo.shmid < 0) {
493      _mesa_warning(NULL, "shmget failed while allocating back buffer");
494      XDestroyImage( b->backimage );
495      b->backimage = NULL;
496      _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmget), disabling.");
497      b->shm = 0;
498      return GL_FALSE;
499   }
500
501   b->shminfo.shmaddr = b->backimage->data
502                      = (char*)shmat( b->shminfo.shmid, 0, 0 );
503   if (b->shminfo.shmaddr == (char *) -1) {
504      _mesa_warning(NULL, "shmat() failed while allocating back buffer");
505      XDestroyImage( b->backimage );
506      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
507      b->backimage = NULL;
508      _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmat), disabling.");
509      b->shm = 0;
510      return GL_FALSE;
511   }
512
513   b->shminfo.readOnly = False;
514   mesaXErrorFlag = 0;
515   old_handler = XSetErrorHandler( mesaHandleXError );
516   /* This may trigger the X protocol error we're ready to catch: */
517   XShmAttach( b->xm_visual->display, &b->shminfo );
518   XSync( b->xm_visual->display, False );
519
520   if (mesaXErrorFlag) {
521      /* we are on a remote display, this error is normal, don't print it */
522      XFlush( b->xm_visual->display );
523      mesaXErrorFlag = 0;
524      XDestroyImage( b->backimage );
525      shmdt( b->shminfo.shmaddr );
526      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
527      b->backimage = NULL;
528      b->shm = 0;
529      (void) XSetErrorHandler( old_handler );
530      return GL_FALSE;
531   }
532
533   shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */
534
535   /* Finally, try an XShmPutImage to be really sure the extension works */
536   gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL );
537   XShmPutImage( b->xm_visual->display, b->frontbuffer, gc,
538		 b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False );
539   XSync( b->xm_visual->display, False );
540   XFreeGC( b->xm_visual->display, gc );
541   (void) XSetErrorHandler( old_handler );
542   if (mesaXErrorFlag) {
543      XFlush( b->xm_visual->display );
544      mesaXErrorFlag = 0;
545      XDestroyImage( b->backimage );
546      shmdt( b->shminfo.shmaddr );
547      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
548      b->backimage = NULL;
549      b->shm = 0;
550      return GL_FALSE;
551   }
552
553   if (b->backimage) {
554      int height = b->backimage->height;
555      /* Needed by PIXELADDR1 macro */
556      b->ximage_width1 = b->backimage->bytes_per_line;
557      b->ximage_origin1 = (GLubyte *) b->backimage->data
558                        + b->ximage_width1 * (height-1);
559      /* Needed by PIXELADDR2 macro */
560      b->ximage_width2 = b->backimage->bytes_per_line / 2;
561      b->ximage_origin2 = (GLushort *) b->backimage->data
562                        + b->ximage_width2 * (height-1);
563      /* Needed by PIXELADDR3 macro */
564      b->ximage_width3 = b->backimage->bytes_per_line;
565      b->ximage_origin3 = (GLubyte *) b->backimage->data
566                        + b->ximage_width3 * (height-1);
567      /* Needed by PIXELADDR4 macro */
568      b->ximage_width4 = b->backimage->width;
569      b->ximage_origin4 = (GLuint *) b->backimage->data
570                        + b->ximage_width4 * (height-1);
571   }
572
573   return GL_TRUE;
574#else
575   /* Can't compile XSHM support */
576   return GL_FALSE;
577#endif
578}
579#endif
580
581
582
583/*
584 * Setup an off-screen pixmap or Ximage to use as the back buffer.
585 * Input:  b - the X/Mesa buffer
586 */
587void xmesa_alloc_back_buffer( XMesaBuffer b )
588{
589   if (b->db_state==BACK_XIMAGE) {
590      /* Deallocate the old backimage, if any */
591      if (b->backimage) {
592#if defined(USE_XSHM) && !defined(XFree86Server)
593	 if (b->shm) {
594	    XShmDetach( b->xm_visual->display, &b->shminfo );
595	    XDestroyImage( b->backimage );
596	    shmdt( b->shminfo.shmaddr );
597	 }
598	 else
599#endif
600	   XMesaDestroyImage( b->backimage );
601	 b->backimage = NULL;
602      }
603
604      /* Allocate new back buffer */
605#ifdef XFree86Server
606      {
607	 /* Allocate a regular XImage for the back buffer. */
608	 b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
609					 b->width, b->height, NULL);
610#else
611      if (b->shm==0 || alloc_shm_back_buffer(b)==GL_FALSE) {
612	 /* Allocate a regular XImage for the back buffer. */
613	 b->backimage = XCreateImage( b->xm_visual->display,
614                                      b->xm_visual->visinfo->visual,
615                                      GET_VISUAL_DEPTH(b->xm_visual),
616				      ZPixmap, 0,   /* format, offset */
617				      NULL, b->width, b->height,
618				      8, 0 );  /* pad, bytes_per_line */
619#endif
620	 if (!b->backimage) {
621	    _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed.");
622	 }
623         b->backimage->data = (char *) MALLOC( b->backimage->height
624                                             * b->backimage->bytes_per_line );
625         if (!b->backimage->data) {
626            _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed.");
627            XMesaDestroyImage( b->backimage );
628            b->backimage = NULL;
629         }
630      }
631      b->backpixmap = None;
632   }
633   else if (b->db_state==BACK_PIXMAP) {
634      XMesaPixmap old_pixmap = b->backpixmap;
635      /* Free the old back pixmap */
636      if (b->backpixmap) {
637	 XMesaFreePixmap( b->xm_visual->display, b->backpixmap );
638      }
639      /* Allocate new back pixmap */
640      b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer,
641					 b->width, b->height,
642					 GET_VISUAL_DEPTH(b->xm_visual) );
643      b->backimage = NULL;
644      /* update other references to backpixmap */
645      if (b->buffer==(XMesaDrawable)old_pixmap) {
646	 b->buffer = (XMesaDrawable)b->backpixmap;
647      }
648   }
649}
650
651
652
653/*
654 * A replacement for XAllocColor.  This function should never
655 * fail to allocate a color.  When XAllocColor fails, we return
656 * the nearest matching color.  If we have to allocate many colors
657 * this function isn't too efficient; the XQueryColors() could be
658 * done just once.
659 * Written by Michael Pichler, Brian Paul, Mark Kilgard
660 * Input:  dpy - X display
661 *         cmap - X colormap
662 *         cmapSize - size of colormap
663 * In/Out: color - the XColor struct
664 * Output:  exact - 1=exact color match, 0=closest match
665 *          alloced - 1=XAlloc worked, 0=XAlloc failed
666 */
667static void
668noFaultXAllocColor( int client,
669                    XMesaDisplay *dpy,
670                    XMesaColormap cmap,
671                    int cmapSize,
672                    XMesaColor *color,
673                    int *exact, int *alloced )
674{
675#ifdef XFree86Server
676   Pixel *ppixIn;
677   xrgb *ctable;
678#else
679   /* we'll try to cache ctable for better remote display performance */
680   static Display *prevDisplay = NULL;
681   static XMesaColormap prevCmap = 0;
682   static int prevCmapSize = 0;
683   static XMesaColor *ctable = NULL;
684#endif
685   XMesaColor subColor;
686   int i, bestmatch;
687   double mindist;       /* 3*2^16^2 exceeds long int precision. */
688
689   (void) client;
690
691   /* First try just using XAllocColor. */
692#ifdef XFree86Server
693   if (AllocColor(cmap,
694		  &color->red, &color->green, &color->blue,
695		  &color->pixel,
696		  client) == Success) {
697#else
698   if (XAllocColor(dpy, cmap, color)) {
699#endif
700      *exact = 1;
701      *alloced = 1;
702      return;
703   }
704
705   /* Alloc failed, search for closest match */
706
707   /* Retrieve color table entries. */
708   /* XXX alloca candidate. */
709#ifdef XFree86Server
710   ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
711   ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
712   for (i = 0; i < cmapSize; i++) {
713      ppixIn[i] = i;
714   }
715   QueryColors(cmap, cmapSize, ppixIn, ctable);
716#else
717   if (prevDisplay != dpy || prevCmap != cmap
718       || prevCmapSize != cmapSize || !ctable) {
719      /* free previously cached color table */
720      if (ctable)
721         FREE(ctable);
722      /* Get the color table from X */
723      ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor));
724      assert(ctable);
725      for (i = 0; i < cmapSize; i++) {
726         ctable[i].pixel = i;
727      }
728      XQueryColors(dpy, cmap, ctable, cmapSize);
729      prevDisplay = dpy;
730      prevCmap = cmap;
731      prevCmapSize = cmapSize;
732   }
733#endif
734
735   /* Find best match. */
736   bestmatch = -1;
737   mindist = 0.0;
738   for (i = 0; i < cmapSize; i++) {
739      double dr = 0.30 * ((double) color->red - (double) ctable[i].red);
740      double dg = 0.59 * ((double) color->green - (double) ctable[i].green);
741      double db = 0.11 * ((double) color->blue - (double) ctable[i].blue);
742      double dist = dr * dr + dg * dg + db * db;
743      if (bestmatch < 0 || dist < mindist) {
744         bestmatch = i;
745         mindist = dist;
746      }
747   }
748
749   /* Return result. */
750   subColor.red   = ctable[bestmatch].red;
751   subColor.green = ctable[bestmatch].green;
752   subColor.blue  = ctable[bestmatch].blue;
753   /* Try to allocate the closest match color.  This should only
754    * fail if the cell is read/write.  Otherwise, we're incrementing
755    * the cell's reference count.
756    */
757#ifdef XFree86Server
758   if (AllocColor(cmap,
759		  &subColor.red, &subColor.green, &subColor.blue,
760		  &subColor.pixel,
761		  client) == Success) {
762#else
763   if (XAllocColor(dpy, cmap, &subColor)) {
764#endif
765      *alloced = 1;
766   }
767   else {
768      /* do this to work around a problem reported by Frank Ortega */
769      subColor.pixel = (unsigned long) bestmatch;
770      subColor.red   = ctable[bestmatch].red;
771      subColor.green = ctable[bestmatch].green;
772      subColor.blue  = ctable[bestmatch].blue;
773      subColor.flags = DoRed | DoGreen | DoBlue;
774      *alloced = 0;
775   }
776#ifdef XFree86Server
777   FREE(ppixIn);
778   FREE(ctable);
779#else
780   /* don't free table, save it for next time */
781#endif
782
783   *color = subColor;
784   *exact = 0;
785}
786
787
788
789
790/*
791 * Do setup for PF_GRAYSCALE pixel format.
792 * Note that buffer may be NULL.
793 */
794static GLboolean setup_grayscale( int client, XMesaVisual v,
795                                  XMesaBuffer buffer, XMesaColormap cmap )
796{
797   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
798      return GL_FALSE;
799   }
800
801   if (buffer) {
802      XMesaBuffer prevBuffer;
803
804      if (!cmap) {
805         return GL_FALSE;
806      }
807
808      prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
809      if (prevBuffer &&
810          (buffer->xm_visual->mesa_visual.rgbMode ==
811           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
812         /* Copy colormap stuff from previous XMesaBuffer which uses same
813          * X colormap.  Do this to avoid time spent in noFaultXAllocColor.
814          */
815         copy_colortable_info(buffer, prevBuffer);
816      }
817      else {
818         /* Allocate 256 shades of gray */
819         int gray;
820         int colorsfailed = 0;
821         for (gray=0;gray<256;gray++) {
822            GLint r = gamma_adjust( v->RedGamma,   gray, 255 );
823            GLint g = gamma_adjust( v->GreenGamma, gray, 255 );
824            GLint b = gamma_adjust( v->BlueGamma,  gray, 255 );
825            int exact, alloced;
826            XMesaColor xcol;
827            xcol.red   = (r << 8) | r;
828            xcol.green = (g << 8) | g;
829            xcol.blue  = (b << 8) | b;
830            noFaultXAllocColor( client, v->display,
831                                cmap, GET_COLORMAP_SIZE(v),
832                                &xcol, &exact, &alloced );
833            if (!exact) {
834               colorsfailed++;
835            }
836            if (alloced) {
837               assert(buffer->num_alloced<256);
838               buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
839               buffer->num_alloced++;
840            }
841
842            /*OLD
843            assert(gray < 576);
844            buffer->color_table[gray*3+0] = xcol.pixel;
845            buffer->color_table[gray*3+1] = xcol.pixel;
846            buffer->color_table[gray*3+2] = xcol.pixel;
847            assert(xcol.pixel < 65536);
848            buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
849            buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
850            buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
851            */
852            buffer->color_table[gray] = xcol.pixel;
853            assert(xcol.pixel < 65536);
854            buffer->pixel_to_r[xcol.pixel] = gray;
855            buffer->pixel_to_g[xcol.pixel] = gray;
856            buffer->pixel_to_b[xcol.pixel] = gray;
857         }
858
859         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
860            _mesa_warning(NULL,
861                  "Note: %d out of 256 needed colors do not match exactly.\n",
862                  colorsfailed );
863         }
864      }
865   }
866
867   v->dithered_pf = PF_Grayscale;
868   v->undithered_pf = PF_Grayscale;
869   return GL_TRUE;
870}
871
872
873
874/*
875 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
876 * or 8-bit TrueColor visual visual.  We try to allocate a palette of 225
877 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
878 * color.  While this function was originally designed just for 8-bit
879 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
880 * Dithering code contributed by Bob Mercier.
881 */
882static GLboolean setup_dithered_color( int client, XMesaVisual v,
883                                       XMesaBuffer buffer, XMesaColormap cmap )
884{
885   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
886      return GL_FALSE;
887   }
888
889   if (buffer) {
890      XMesaBuffer prevBuffer;
891
892      if (!cmap) {
893         return GL_FALSE;
894      }
895
896      prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
897      if (prevBuffer &&
898          (buffer->xm_visual->mesa_visual.rgbMode ==
899           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
900         /* Copy colormap stuff from previous, matching XMesaBuffer.
901          * Do this to avoid time spent in noFaultXAllocColor.
902          */
903         copy_colortable_info(buffer, prevBuffer);
904      }
905      else {
906         /* Allocate X colors and initialize color_table[], red_table[], etc */
907         int r, g, b, i;
908         int colorsfailed = 0;
909         for (r = 0; r < DITH_R; r++) {
910            for (g = 0; g < DITH_G; g++) {
911               for (b = 0; b < DITH_B; b++) {
912                  XMesaColor xcol;
913                  int exact, alloced;
914                  xcol.red  =gamma_adjust(v->RedGamma,   r*65535/(DITH_R-1),65535);
915                  xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535);
916                  xcol.blue =gamma_adjust(v->BlueGamma,  b*65535/(DITH_B-1),65535);
917                  noFaultXAllocColor( client, v->display,
918                                      cmap, GET_COLORMAP_SIZE(v),
919                                      &xcol, &exact, &alloced );
920                  if (!exact) {
921                     colorsfailed++;
922                  }
923                  if (alloced) {
924                     assert(buffer->num_alloced<256);
925                     buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
926                     buffer->num_alloced++;
927                  }
928                  i = DITH_MIX( r, g, b );
929                  assert(i < 576);
930                  buffer->color_table[i] = xcol.pixel;
931                  assert(xcol.pixel < 65536);
932                  buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1);
933                  buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1);
934                  buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1);
935               }
936            }
937         }
938
939         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
940            _mesa_warning(NULL,
941                  "Note: %d out of %d needed colors do not match exactly.\n",
942                  colorsfailed, DITH_R * DITH_G * DITH_B );
943         }
944      }
945   }
946
947   v->dithered_pf = PF_Dither;
948   v->undithered_pf = PF_Lookup;
949   return GL_TRUE;
950}
951
952
953/*
954 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
955 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
956 * Special dithering tables have to be initialized.
957 */
958static void setup_8bit_hpcr( XMesaVisual v )
959{
960   /* HP Color Recovery contributed by:  Alex De Bruyn (ad@lms.be)
961    * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
962    * on the root window AND the colormap obtainable by XGetRGBColormaps
963    * for that atom must be set on the window.  (see also tkInitWindow)
964    * If that colormap is not set, the output will look stripy.
965    */
966
967   /* Setup color tables with gamma correction */
968   int i;
969   double g;
970
971   g = 1.0 / v->RedGamma;
972   for (i=0; i<256; i++) {
973      GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g ));
974      v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 );
975   }
976
977   g = 1.0 / v->GreenGamma;
978   for (i=0; i<256; i++) {
979      GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g ));
980      v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 );
981   }
982
983   g = 1.0 / v->BlueGamma;
984   for (i=0; i<256; i++) {
985      GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g ));
986      v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 );
987   }
988   v->undithered_pf = PF_HPCR;  /* can't really disable dithering for now */
989   v->dithered_pf = PF_HPCR;
990
991   /* which method should I use to clear */
992   /* GL_FALSE: keep the ordinary method  */
993   /* GL_TRUE : clear with dither pattern */
994   v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE;
995
996   if (v->hpcr_clear_flag) {
997      v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
998                                               DefaultRootWindow(v->display),
999                                               16, 2, 8);
1000#ifndef XFree86Server
1001      v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
1002                                       0, 0, 16, 2, AllPlanes, ZPixmap);
1003#endif
1004   }
1005}
1006
1007
1008/*
1009 * Setup RGB rendering for a window with a True/DirectColor visual.
1010 */
1011static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer,
1012                             XMesaColormap cmap )
1013{
1014   unsigned long rmask, gmask, bmask;
1015   (void) buffer;
1016   (void) cmap;
1017
1018   /* Compute red multiplier (mask) and bit shift */
1019   v->rshift = 0;
1020   rmask = GET_REDMASK(v);
1021   while ((rmask & 1)==0) {
1022      v->rshift++;
1023      rmask = rmask >> 1;
1024   }
1025
1026   /* Compute green multiplier (mask) and bit shift */
1027   v->gshift = 0;
1028   gmask = GET_GREENMASK(v);
1029   while ((gmask & 1)==0) {
1030      v->gshift++;
1031      gmask = gmask >> 1;
1032   }
1033
1034   /* Compute blue multiplier (mask) and bit shift */
1035   v->bshift = 0;
1036   bmask = GET_BLUEMASK(v);
1037   while ((bmask & 1)==0) {
1038      v->bshift++;
1039      bmask = bmask >> 1;
1040   }
1041
1042   /*
1043    * Compute component-to-pixel lookup tables and dithering kernel
1044    */
1045   {
1046      static GLubyte kernel[16] = {
1047          0*16,  8*16,  2*16, 10*16,
1048         12*16,  4*16, 14*16,  6*16,
1049          3*16, 11*16,  1*16,  9*16,
1050         15*16,  7*16, 13*16,  5*16,
1051      };
1052      GLint rBits = bitcount(rmask);
1053      GLint gBits = bitcount(gmask);
1054      GLint bBits = bitcount(bmask);
1055      GLint maxBits;
1056      GLuint i;
1057
1058      /* convert pixel components in [0,_mask] to RGB values in [0,255] */
1059      for (i=0; i<=rmask; i++)
1060         v->PixelToR[i] = (unsigned char) ((i * 255) / rmask);
1061      for (i=0; i<=gmask; i++)
1062         v->PixelToG[i] = (unsigned char) ((i * 255) / gmask);
1063      for (i=0; i<=bmask; i++)
1064         v->PixelToB[i] = (unsigned char) ((i * 255) / bmask);
1065
1066      /* convert RGB values from [0,255] to pixel components */
1067
1068      for (i=0;i<256;i++) {
1069         GLint r = gamma_adjust(v->RedGamma,   i, 255);
1070         GLint g = gamma_adjust(v->GreenGamma, i, 255);
1071         GLint b = gamma_adjust(v->BlueGamma,  i, 255);
1072         v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
1073         v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
1074         v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
1075      }
1076      /* overflow protection */
1077      for (i=256;i<512;i++) {
1078         v->RtoPixel[i] = v->RtoPixel[255];
1079         v->GtoPixel[i] = v->GtoPixel[255];
1080         v->BtoPixel[i] = v->BtoPixel[255];
1081      }
1082
1083      /* setup dithering kernel */
1084      maxBits = rBits;
1085      if (gBits > maxBits)  maxBits = gBits;
1086      if (bBits > maxBits)  maxBits = bBits;
1087      for (i=0;i<16;i++) {
1088         v->Kernel[i] = kernel[i] >> maxBits;
1089      }
1090
1091      v->undithered_pf = PF_Truecolor;
1092      v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor;
1093   }
1094
1095   /*
1096    * Now check for TrueColor visuals which we can optimize.
1097    */
1098   if (   GET_REDMASK(v)  ==0x0000ff
1099       && GET_GREENMASK(v)==0x00ff00
1100       && GET_BLUEMASK(v) ==0xff0000
1101       && CHECK_BYTE_ORDER(v)
1102       && v->BitsPerPixel==32
1103       && sizeof(GLuint)==4
1104       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1105      /* common 32 bpp config used on SGI, Sun */
1106      v->undithered_pf = v->dithered_pf = PF_8A8B8G8R;
1107   }
1108   else if (GET_REDMASK(v)  ==0xff0000
1109       &&   GET_GREENMASK(v)==0x00ff00
1110       &&   GET_BLUEMASK(v) ==0x0000ff
1111       && CHECK_BYTE_ORDER(v)
1112       && v->BitsPerPixel==32
1113       && sizeof(GLuint)==4
1114       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1115      /* common 32 bpp config used on Linux, HP, IBM */
1116      v->undithered_pf = v->dithered_pf = PF_8R8G8B;
1117   }
1118   else if (GET_REDMASK(v)  ==0xff0000
1119       &&   GET_GREENMASK(v)==0x00ff00
1120       &&   GET_BLUEMASK(v) ==0x0000ff
1121       && CHECK_BYTE_ORDER(v)
1122       && v->BitsPerPixel==24
1123       && sizeof(GLuint)==4
1124       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1125      /* common packed 24 bpp config used on Linux */
1126      v->undithered_pf = v->dithered_pf = PF_8R8G8B24;
1127   }
1128   else if (GET_REDMASK(v)  ==0xf800
1129       &&   GET_GREENMASK(v)==0x07e0
1130       &&   GET_BLUEMASK(v) ==0x001f
1131       && CHECK_BYTE_ORDER(v)
1132       && v->BitsPerPixel==16
1133       && sizeof(GLushort)==2
1134       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1135      /* 5-6-5 color weight on common PC VGA boards */
1136      v->undithered_pf = PF_5R6G5B;
1137      v->dithered_pf = PF_Dither_5R6G5B;
1138   }
1139   else if (GET_REDMASK(v)  ==0xe0
1140       &&   GET_GREENMASK(v)==0x1c
1141       &&   GET_BLUEMASK(v) ==0x03
1142       && CHECK_FOR_HPCR(v)) {
1143      setup_8bit_hpcr( v );
1144   }
1145}
1146
1147
1148
1149/*
1150 * Setup RGB rendering for a window with a monochrome visual.
1151 */
1152static void setup_monochrome( XMesaVisual v, XMesaBuffer b )
1153{
1154   (void) b;
1155   v->dithered_pf = v->undithered_pf = PF_1Bit;
1156   /* if black=1 then we must flip pixel values */
1157   v->bitFlip = (GET_BLACK_PIXEL(v) != 0);
1158}
1159
1160
1161
1162/*
1163 * When a context is "made current" for the first time, we can finally
1164 * finish initializing the context's visual and buffer information.
1165 * Input:  v - the XMesaVisual to initialize
1166 *         b - the XMesaBuffer to initialize (may be NULL)
1167 *         rgb_flag - TRUE = RGBA mode, FALSE = color index mode
1168 *         window - the window/pixmap we're rendering into
1169 *         cmap - the colormap associated with the window/pixmap
1170 * Return:  GL_TRUE=success, GL_FALSE=failure
1171 */
1172static GLboolean initialize_visual_and_buffer( int client,
1173                                               XMesaVisual v,
1174                                               XMesaBuffer b,
1175                                               GLboolean rgb_flag,
1176                                               XMesaDrawable window,
1177                                               XMesaColormap cmap )
1178{
1179#ifndef XFree86Server
1180   XGCValues gcvalues;
1181#endif
1182
1183   if (b) {
1184      assert(b->xm_visual == v);
1185   }
1186
1187   /* Save true bits/pixel */
1188   v->BitsPerPixel = bits_per_pixel(v);
1189   assert(v->BitsPerPixel > 0);
1190
1191
1192   if (rgb_flag==GL_FALSE) {
1193      /* COLOR-INDEXED WINDOW:
1194       * Even if the visual is TrueColor or DirectColor we treat it as
1195       * being color indexed.  This is weird but might be useful to someone.
1196       */
1197      v->dithered_pf = v->undithered_pf = PF_Index;
1198      v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v);
1199   }
1200   else {
1201      /* RGB WINDOW:
1202       * We support RGB rendering into almost any kind of visual.
1203       */
1204      const int xclass = v->mesa_visual.visualType;
1205      if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) {
1206	 setup_truecolor( v, b, cmap );
1207      }
1208      else if (xclass==GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v)==1) {
1209	 setup_monochrome( v, b );
1210      }
1211      else if (xclass==GLX_GRAY_SCALE || xclass==GLX_STATIC_GRAY) {
1212         if (!setup_grayscale( client, v, b, cmap )) {
1213            return GL_FALSE;
1214         }
1215      }
1216      else if ((xclass==GLX_PSEUDO_COLOR || xclass==GLX_STATIC_COLOR)
1217               && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) {
1218	 if (!setup_dithered_color( client, v, b, cmap )) {
1219            return GL_FALSE;
1220         }
1221      }
1222      else {
1223	 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.");
1224	 return GL_FALSE;
1225      }
1226      v->mesa_visual.indexBits = 0;
1227
1228      if (_mesa_getenv("MESA_NO_DITHER")) {
1229	 v->dithered_pf = v->undithered_pf;
1230      }
1231   }
1232
1233
1234   /*
1235    * If MESA_INFO env var is set print out some debugging info
1236    * which can help Brian figure out what's going on when a user
1237    * reports bugs.
1238    */
1239   if (_mesa_getenv("MESA_INFO")) {
1240      _mesa_printf("X/Mesa visual = %p\n", (void *) v);
1241      _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf);
1242      _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf);
1243      _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
1244      _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
1245      _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
1246   }
1247
1248   if (b && window) {
1249      /* Do window-specific initializations */
1250
1251      /* Window dimensions */
1252      unsigned int w, h;
1253      get_drawable_size( v->display, window, &w, &h );
1254      b->width = w;
1255      b->height = h;
1256
1257      b->frontbuffer = window;
1258
1259      /* Setup for single/double buffering */
1260      if (v->mesa_visual.doubleBufferMode) {
1261         /* Double buffered */
1262#ifndef XFree86Server
1263         b->shm = check_for_xshm( v->display );
1264#endif
1265         xmesa_alloc_back_buffer( b );
1266         if (b->db_state==BACK_PIXMAP) {
1267            b->buffer = (XMesaDrawable)b->backpixmap;
1268         }
1269         else {
1270            b->buffer = XIMAGE;
1271         }
1272      }
1273      else {
1274         /* Single Buffered */
1275         b->buffer = b->frontbuffer;
1276      }
1277
1278      /* X11 graphics contexts */
1279#ifdef XFree86Server
1280      b->gc = CreateScratchGC(v->display, window->depth);
1281#else
1282      b->gc = XCreateGC( v->display, window, 0, NULL );
1283#endif
1284      XMesaSetFunction( v->display, b->gc, GXcopy );
1285
1286      /* cleargc - for glClear() */
1287#ifdef XFree86Server
1288      b->cleargc = CreateScratchGC(v->display, window->depth);
1289#else
1290      b->cleargc = XCreateGC( v->display, window, 0, NULL );
1291#endif
1292      XMesaSetFunction( v->display, b->cleargc, GXcopy );
1293
1294      /*
1295       * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1296       * Patch contributed by Michael Pichler May 15, 1995.
1297       */
1298#ifdef XFree86Server
1299      b->swapgc = CreateScratchGC(v->display, window->depth);
1300      {
1301	  CARD32 v[1];
1302	  v[0] = FALSE;
1303	  dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
1304      }
1305#else
1306      gcvalues.graphics_exposures = False;
1307      b->swapgc = XCreateGC( v->display, window,
1308                              GCGraphicsExposures, &gcvalues);
1309#endif
1310      XMesaSetFunction( v->display, b->swapgc, GXcopy );
1311      /*
1312       * Set fill style and tile pixmap once for all for HPCR stuff
1313       * (instead of doing it each time in clear_color_HPCR_pixmap())
1314       * Initialize whole stuff
1315       * Patch contributed by Jacques Leroy March 8, 1998.
1316       */
1317      if (v->hpcr_clear_flag && b->buffer!=XIMAGE) {
1318	int i;
1319	for (i=0; i<16; i++)
1320        {
1321	   XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0);
1322	   XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0);
1323        }
1324        XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap,
1325		      b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
1326	XMesaSetFillStyle( v->display, b->cleargc, FillTiled);
1327	XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap );
1328      }
1329
1330      /* Initialize the row buffer XImage for use in write_color_span() */
1331#ifdef XFree86Server
1332      b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1,
1333				     (char *)MALLOC(MAX_WIDTH*4));
1334#else
1335      b->rowimage = XCreateImage( v->display,
1336                                  v->visinfo->visual,
1337                                  v->visinfo->depth,
1338                                  ZPixmap, 0,           /*format, offset*/
1339                                  (char*) MALLOC(MAX_WIDTH*4),  /*data*/
1340                                  MAX_WIDTH, 1,         /*width, height*/
1341                                  32,                   /*bitmap_pad*/
1342                                  0                     /*bytes_per_line*/ );
1343#endif
1344   }
1345
1346   return GL_TRUE;
1347}
1348
1349
1350
1351/*
1352 * Convert an RGBA color to a pixel value.
1353 */
1354unsigned long
1355xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a,
1356                      GLuint pixelFormat)
1357{
1358   switch (pixelFormat) {
1359      case PF_Index:
1360         return 0;
1361      case PF_Truecolor:
1362         {
1363            unsigned long p;
1364            PACK_TRUECOLOR( p, r, g, b );
1365            return p;
1366         }
1367      case PF_8A8B8G8R:
1368         return PACK_8A8B8G8R( r, g, b, a );
1369      case PF_8R8G8B:
1370         /* fall through */
1371      case PF_8R8G8B24:
1372         return PACK_8R8G8B( r, g, b );
1373      case PF_5R6G5B:
1374         return PACK_5R6G5B( r, g, b );
1375      case PF_Dither:
1376         {
1377            DITHER_SETUP;
1378            return DITHER( 1, 0, r, g, b );
1379         }
1380      case PF_1Bit:
1381         /* 382 = (3*255)/2 */
1382         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
1383      case PF_HPCR:
1384         return DITHER_HPCR(1, 1, r, g, b);
1385      case PF_Lookup:
1386         {
1387            LOOKUP_SETUP;
1388            return LOOKUP( r, g, b );
1389         }
1390      case PF_Grayscale:
1391         return GRAY_RGB( r, g, b );
1392      case PF_Dither_True:
1393         /* fall through */
1394      case PF_Dither_5R6G5B:
1395         {
1396            unsigned long p;
1397            PACK_TRUEDITHER(p, 1, 0, r, g, b);
1398            return p;
1399         }
1400      default:
1401         _mesa_problem(NULL, "Bad pixel format in xmesa_color_to_pixel");
1402   }
1403   return 0;
1404}
1405
1406
1407#define NUM_VISUAL_TYPES   6
1408
1409/**
1410 * Convert an X visual type to a GLX visual type.
1411 *
1412 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1413 *        to be converted.
1414 * \return If \c visualType is a valid X visual type, a GLX visual type will
1415 *         be returned.  Otherwise \c GLX_NONE will be returned.
1416 *
1417 * \note
1418 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1419 * DRI CVS tree.
1420 */
1421static GLint
1422xmesa_convert_from_x_visual_type( int visualType )
1423{
1424    static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
1425	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
1426	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
1427	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
1428    };
1429
1430    return ( (unsigned) visualType < NUM_VISUAL_TYPES )
1431	? glx_visual_types[ visualType ] : GLX_NONE;
1432}
1433
1434
1435/**********************************************************************/
1436/*****                       Public Functions                     *****/
1437/**********************************************************************/
1438
1439
1440/*
1441 * Create a new X/Mesa visual.
1442 * Input:  display - X11 display
1443 *         visinfo - an XVisualInfo pointer
1444 *         rgb_flag - GL_TRUE = RGB mode,
1445 *                    GL_FALSE = color index mode
1446 *         alpha_flag - alpha buffer requested?
1447 *         db_flag - GL_TRUE = double-buffered,
1448 *                   GL_FALSE = single buffered
1449 *         stereo_flag - stereo visual?
1450 *         ximage_flag - GL_TRUE = use an XImage for back buffer,
1451 *                       GL_FALSE = use an off-screen pixmap for back buffer
1452 *         depth_size - requested bits/depth values, or zero
1453 *         stencil_size - requested bits/stencil values, or zero
1454 *         accum_red_size - requested bits/red accum values, or zero
1455 *         accum_green_size - requested bits/green accum values, or zero
1456 *         accum_blue_size - requested bits/blue accum values, or zero
1457 *         accum_alpha_size - requested bits/alpha accum values, or zero
1458 *         num_samples - number of samples/pixel if multisampling, or zero
1459 *         level - visual level, usually 0
1460 *         visualCaveat - ala the GLX extension, usually GLX_NONE
1461 * Return;  a new XMesaVisual or 0 if error.
1462 */
1463XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
1464                               XMesaVisualInfo visinfo,
1465                               GLboolean rgb_flag,
1466                               GLboolean alpha_flag,
1467                               GLboolean db_flag,
1468                               GLboolean stereo_flag,
1469                               GLboolean ximage_flag,
1470                               GLint depth_size,
1471                               GLint stencil_size,
1472                               GLint accum_red_size,
1473                               GLint accum_green_size,
1474                               GLint accum_blue_size,
1475                               GLint accum_alpha_size,
1476                               GLint num_samples,
1477                               GLint level,
1478                               GLint visualCaveat )
1479{
1480   char *gamma;
1481   XMesaVisual v;
1482   GLint red_bits, green_bits, blue_bits, alpha_bits;
1483
1484   /* For debugging only */
1485   if (_mesa_getenv("MESA_XSYNC")) {
1486      /* This makes debugging X easier.
1487       * In your debugger, set a breakpoint on _XError to stop when an
1488       * X protocol error is generated.
1489       */
1490#ifdef XFree86Server
1491      /* NOT_NEEDED */
1492#else
1493      XSynchronize( display, 1 );
1494#endif
1495   }
1496
1497   v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
1498   if (!v) {
1499      return NULL;
1500   }
1501
1502   /*
1503    * In the X server, NULL is passed in for the display.  It will have
1504    * to be set before using this visual.  See XMesaSetVisualDisplay()
1505    * below.
1506    */
1507   v->display = display;
1508
1509   /* Save a copy of the XVisualInfo struct because the user may XFREE()
1510    * the struct but we may need some of the information contained in it
1511    * at a later time.
1512    */
1513#ifndef XFree86Server
1514   v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
1515   if(!v->visinfo) {
1516      FREE(v);
1517      return NULL;
1518   }
1519   MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
1520#endif
1521
1522   /* check for MESA_GAMMA environment variable */
1523   gamma = _mesa_getenv("MESA_GAMMA");
1524   if (gamma) {
1525      v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
1526      sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
1527      if (v->RedGamma<=0.0)    v->RedGamma = 1.0;
1528      if (v->GreenGamma<=0.0)  v->GreenGamma = v->RedGamma;
1529      if (v->BlueGamma<=0.0)   v->BlueGamma = v->RedGamma;
1530   }
1531   else {
1532      v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
1533   }
1534
1535   v->ximage_flag = ximage_flag;
1536
1537#ifdef XFree86Server
1538   /* We could calculate these values by ourselves.  nplanes is either the sum
1539    * of the red, green, and blue bits or the number index bits.
1540    * ColormapEntries is either (1U << index_bits) or
1541    * (1U << max(redBits, greenBits, blueBits)).
1542    */
1543   v->nplanes = visinfo->nplanes;
1544   v->ColormapEntries = visinfo->ColormapEntries;
1545
1546   v->mesa_visual.redMask = visinfo->redMask;
1547   v->mesa_visual.greenMask = visinfo->greenMask;
1548   v->mesa_visual.blueMask = visinfo->blueMask;
1549   v->mesa_visual.visualID = visinfo->vid;
1550   v->mesa_visual.screen = 0; /* FIXME: What should be done here? */
1551#else
1552   v->mesa_visual.redMask = visinfo->red_mask;
1553   v->mesa_visual.greenMask = visinfo->green_mask;
1554   v->mesa_visual.blueMask = visinfo->blue_mask;
1555   v->mesa_visual.visualID = visinfo->visualid;
1556   v->mesa_visual.screen = visinfo->screen;
1557#endif
1558
1559#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1560   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
1561#else
1562   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
1563#endif
1564
1565   v->mesa_visual.visualRating = visualCaveat;
1566
1567   (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 );
1568
1569   {
1570      const int xclass = v->mesa_visual.visualType;
1571      if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) {
1572         red_bits   = bitcount(GET_REDMASK(v));
1573         green_bits = bitcount(GET_GREENMASK(v));
1574         blue_bits  = bitcount(GET_BLUEMASK(v));
1575         alpha_bits = 0;
1576      }
1577      else {
1578         /* this is an approximation */
1579         int depth;
1580         depth = GET_VISUAL_DEPTH(v);
1581         red_bits = depth / 3;
1582         depth -= red_bits;
1583         green_bits = depth / 2;
1584         depth -= green_bits;
1585         blue_bits = depth;
1586         alpha_bits = 0;
1587         assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
1588      }
1589   }
1590
1591   if (alpha_flag && alpha_bits == 0)
1592      alpha_bits = 8;
1593
1594   _mesa_initialize_visual( &v->mesa_visual,
1595                            rgb_flag, db_flag, stereo_flag,
1596                            red_bits, green_bits,
1597                            blue_bits, alpha_bits,
1598                            v->mesa_visual.indexBits,
1599                            depth_size,
1600                            stencil_size,
1601                            accum_red_size, accum_green_size,
1602                            accum_blue_size, accum_alpha_size,
1603                            0 );
1604
1605   v->mesa_visual.level = level;
1606   return v;
1607}
1608
1609
1610void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v )
1611{
1612    v->display = dpy;
1613}
1614
1615
1616void XMesaDestroyVisual( XMesaVisual v )
1617{
1618#ifndef XFree86Server
1619   FREE(v->visinfo);
1620#endif
1621   FREE(v);
1622}
1623
1624
1625
1626/**
1627 * Create a new XMesaContext.
1628 * \param v  the XMesaVisual
1629 * \param share_list  another XMesaContext with which to share display
1630 *                    lists or NULL if no sharing is wanted.
1631 * \return an XMesaContext or NULL if error.
1632 */
1633XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
1634{
1635   static GLboolean firstTime = GL_TRUE;
1636   XMesaContext c;
1637   GLcontext *mesaCtx;
1638   struct dd_function_table functions;
1639   TNLcontext *tnl;
1640
1641   if (firstTime) {
1642      _glthread_INIT_MUTEX(_xmesa_lock);
1643      firstTime = GL_FALSE;
1644   }
1645
1646   /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1647   c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
1648   if (!c)
1649      return NULL;
1650
1651   mesaCtx = &(c->mesa);
1652
1653   /* initialize with default driver functions, then plug in XMesa funcs */
1654   _mesa_init_driver_functions(&functions);
1655   xmesa_init_driver_functions(v, &functions);
1656   if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual,
1657                      share_list ? &(share_list->mesa) : (GLcontext *) NULL,
1658                      &functions, (void *) c)) {
1659      FREE(c);
1660      return NULL;
1661   }
1662
1663   _mesa_enable_sw_extensions(mesaCtx);
1664   _mesa_enable_1_3_extensions(mesaCtx);
1665   _mesa_enable_1_4_extensions(mesaCtx);
1666   _mesa_enable_1_5_extensions(mesaCtx);
1667
1668   /* finish up xmesa context initializations */
1669   c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
1670   c->xm_visual = v;
1671   c->xm_draw_buffer = NULL;   /* set later by XMesaMakeCurrent */
1672   c->xm_read_buffer = NULL;   /* set later by XMesaMakeCurrent */
1673   c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
1674   c->display = v->display;
1675   c->pixelformat = v->dithered_pf;      /* Dithering is enabled by default */
1676
1677   /* Initialize the software rasterizer and helper modules.
1678    */
1679   _swrast_CreateContext( mesaCtx );
1680   _ac_CreateContext( mesaCtx );
1681   _tnl_CreateContext( mesaCtx );
1682   _swsetup_CreateContext( mesaCtx );
1683
1684   /* tnl setup */
1685   tnl = TNL_CONTEXT(mesaCtx);
1686   tnl->Driver.RunPipeline = _tnl_run_pipeline;
1687   /* swrast setup */
1688   xmesa_register_swrast_functions( mesaCtx );
1689   _swsetup_Wakeup(mesaCtx);
1690
1691   return c;
1692}
1693
1694
1695
1696void XMesaDestroyContext( XMesaContext c )
1697{
1698   GLcontext *mesaCtx = &c->mesa;
1699#ifdef FX
1700   if (c->xm_draw_buffer && c->xm_buffer->FXctx)
1701      fxMesaDestroyContext(c->xm_draw_buffer->FXctx);
1702#endif
1703   _swsetup_DestroyContext( mesaCtx );
1704   _swrast_DestroyContext( mesaCtx );
1705   _tnl_DestroyContext( mesaCtx );
1706   _ac_DestroyContext( mesaCtx );
1707   _mesa_free_context_data( mesaCtx );
1708   _mesa_free( c );
1709}
1710
1711
1712
1713/*
1714 * XXX this isn't a public function!  It's a hack for the 3Dfx driver.
1715 * Create a new XMesaBuffer from an X window.
1716 * Input:  v - the XMesaVisual
1717 *         w - the window
1718 *         c - the context
1719 * Return:  new XMesaBuffer or NULL if error
1720 */
1721XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w,
1722                                      XMesaContext c )
1723{
1724#ifndef XFree86Server
1725   XWindowAttributes attr;
1726#endif
1727#ifdef FX
1728   char *fxEnvVar;
1729#endif
1730   int client = 0;
1731
1732   XMesaBuffer b = alloc_xmesa_buffer();
1733   if (!b) {
1734      return NULL;
1735   }
1736
1737   (void) c;
1738
1739#ifdef XFree86Server
1740   client = CLIENT_ID(((XMesaDrawable)w)->id);
1741#endif
1742
1743   assert(v);
1744
1745#ifdef XFree86Server
1746   if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) {
1747#else
1748   XGetWindowAttributes( v->display, w, &attr );
1749
1750   if (GET_VISUAL_DEPTH(v) != attr.depth) {
1751#endif
1752      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n");
1753      return NULL;
1754   }
1755
1756   b->xm_visual = v;
1757   b->type = WINDOW;
1758   b->display = v->display;
1759#ifdef XFree86Server
1760   b->cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
1761#else
1762   if (attr.colormap) {
1763      b->cmap = attr.colormap;
1764   }
1765   else {
1766      _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
1767      /* this is weird, a window w/out a colormap!? */
1768      /* OK, let's just allocate a new one and hope for the best */
1769      b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1770   }
1771#endif
1772
1773   /* determine back buffer implementation */
1774   if (v->mesa_visual.doubleBufferMode) {
1775      if (v->ximage_flag) {
1776	 b->db_state = BACK_XIMAGE;
1777      }
1778      else {
1779	 b->db_state = BACK_PIXMAP;
1780      }
1781   }
1782   else {
1783      b->db_state = 0;
1784   }
1785
1786   _mesa_initialize_framebuffer(&b->mesa_buffer,
1787                                &v->mesa_visual,
1788                                v->mesa_visual.depthBits > 0,
1789                                v->mesa_visual.stencilBits > 0,
1790                                v->mesa_visual.accumRedBits > 0,
1791                                v->mesa_visual.alphaBits > 0 );
1792
1793   if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode,
1794                                      (XMesaDrawable)w, b->cmap )) {
1795      free_xmesa_buffer(client, b);
1796      return NULL;
1797   }
1798
1799#ifdef FX
1800   fxEnvVar = _mesa_getenv("MESA_GLX_FX");
1801   if (fxEnvVar) {
1802     if (fxEnvVar[0]!='d') {
1803       int attribs[100];
1804       int numAttribs = 0;
1805       int hw;
1806       if (v->mesa_visual.depthBits > 0) {
1807	 attribs[numAttribs++] = FXMESA_DEPTH_SIZE;
1808	 attribs[numAttribs++] = v->mesa_visual.depthBits;
1809       }
1810       if (v->mesa_visual.doubleBufferMode) {
1811	 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER;
1812       }
1813       if (v->mesa_visual.accumRedBits > 0) {
1814	 attribs[numAttribs++] = FXMESA_ACCUM_SIZE;
1815	 attribs[numAttribs++] = v->mesa_visual.accumRedBits;
1816       }
1817       if (v->mesa_visual.stencilBits > 0) {
1818         attribs[numAttribs++] = FXMESA_STENCIL_SIZE;
1819         attribs[numAttribs++] = v->mesa_visual.stencilBits;
1820       }
1821       if (v->mesa_visual.alphaBits > 0) {
1822         attribs[numAttribs++] = FXMESA_ALPHA_SIZE;
1823         attribs[numAttribs++] = v->mesa_visual.alphaBits;
1824       }
1825       if (1) {
1826         attribs[numAttribs++] = FXMESA_SHARE_CONTEXT;
1827         attribs[numAttribs++] = (int) &(c->mesa);
1828       }
1829       attribs[numAttribs++] = FXMESA_NONE;
1830
1831       /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
1832       hw = fxMesaSelectCurrentBoard(0);
1833       if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) {
1834         b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs);
1835         if ((v->undithered_pf!=PF_Index) && (b->backimage)) {
1836	   b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE;
1837	   if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) {
1838	     b->FXwindowHack = GL_TRUE;
1839	     FX_grSstControl(GR_CONTROL_DEACTIVATE);
1840	   }
1841           else {
1842	     b->FXwindowHack = GL_FALSE;
1843	   }
1844         }
1845       }
1846       else {
1847         if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
1848	   b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE,
1849					  GR_REFRESH_75Hz, attribs);
1850         else
1851	   b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs);
1852         b->FXisHackUsable = GL_FALSE;
1853         b->FXwindowHack = GL_FALSE;
1854       }
1855       /*
1856       fprintf(stderr,
1857               "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1858               hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack);
1859       */
1860     }
1861   }
1862   else {
1863      _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n");
1864      _mesa_warning(NULL, "         you have not defined the MESA_GLX_FX env. var.\n");
1865      _mesa_warning(NULL, "         (check the README.3DFX file for more information).\n\n");
1866      _mesa_warning(NULL, "         you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1867   }
1868#endif
1869
1870   return b;
1871}
1872
1873
1874XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w )
1875{
1876   return XMesaCreateWindowBuffer2( v, w, NULL );
1877}
1878
1879
1880/**
1881 * Create a new XMesaBuffer from an X pixmap.
1882 *
1883 * \param v    the XMesaVisual
1884 * \param p    the pixmap
1885 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1886 *             \c GLX_DIRECT_COLOR visual for the pixmap
1887 * \returns new XMesaBuffer or NULL if error
1888 */
1889XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
1890				     XMesaPixmap p, XMesaColormap cmap )
1891{
1892   int client = 0;
1893   XMesaBuffer b = alloc_xmesa_buffer();
1894   if (!b) {
1895      return NULL;
1896   }
1897
1898
1899#ifdef XFree86Server
1900   client = CLIENT_ID(((XMesaDrawable)p)->id);
1901#endif
1902
1903   assert(v);
1904
1905   b->xm_visual = v;
1906   b->type = PIXMAP;
1907   b->display = v->display;
1908   b->cmap = cmap;
1909
1910   /* determine back buffer implementation */
1911   if (v->mesa_visual.doubleBufferMode) {
1912      if (v->ximage_flag) {
1913	 b->db_state = BACK_XIMAGE;
1914      }
1915      else {
1916	 b->db_state = BACK_PIXMAP;
1917      }
1918   }
1919   else {
1920      b->db_state = 0;
1921   }
1922
1923   _mesa_initialize_framebuffer(&b->mesa_buffer,
1924                                &v->mesa_visual,
1925                                v->mesa_visual.depthBits > 0,
1926                                v->mesa_visual.stencilBits > 0,
1927                                v->mesa_visual.accumRedBits +
1928                                v->mesa_visual.accumGreenBits +
1929                                v->mesa_visual.accumBlueBits > 0,
1930                                v->mesa_visual.alphaBits > 0 );
1931
1932   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1933				     (XMesaDrawable)p, cmap)) {
1934      free_xmesa_buffer(client, b);
1935      return NULL;
1936   }
1937
1938   return b;
1939}
1940
1941
1942
1943XMesaBuffer XMesaCreatePBuffer( XMesaVisual v, XMesaColormap cmap,
1944                                unsigned int width, unsigned int height )
1945{
1946#ifdef XFree86Server
1947   return 0;
1948#else
1949   int client = 0;
1950   XMesaWindow root;
1951   XMesaDrawable drawable;  /* X Pixmap Drawable */
1952   XMesaBuffer b = alloc_xmesa_buffer();
1953   if (!b) {
1954      return NULL;
1955   }
1956
1957   b->xm_visual = v;
1958   b->type = PBUFFER;
1959   b->display = v->display;
1960   b->cmap = cmap;
1961
1962   /* allocate pixmap for front buffer */
1963   root = RootWindow( v->display, v->visinfo->screen );
1964   drawable = XCreatePixmap( v->display, root, width, height, v->visinfo->depth );
1965
1966   /* determine back buffer implementation */
1967   if (v->mesa_visual.doubleBufferMode) {
1968      if (v->ximage_flag) {
1969	 b->db_state = BACK_XIMAGE;
1970      }
1971      else {
1972	 b->db_state = BACK_PIXMAP;
1973      }
1974   }
1975   else {
1976      b->db_state = 0;
1977   }
1978
1979   _mesa_initialize_framebuffer(&b->mesa_buffer,
1980                                &v->mesa_visual,
1981                                v->mesa_visual.depthBits > 0,
1982                                v->mesa_visual.stencilBits > 0,
1983                                v->mesa_visual.accumRedBits +
1984                                v->mesa_visual.accumGreenBits +
1985                                v->mesa_visual.accumBlueBits > 0,
1986                                v->mesa_visual.alphaBits > 0 );
1987
1988   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1989				     drawable, cmap)) {
1990      free_xmesa_buffer(client, b);
1991      return NULL;
1992   }
1993
1994   return b;
1995#endif
1996}
1997
1998
1999
2000/*
2001 * Deallocate an XMesaBuffer structure and all related info.
2002 */
2003void XMesaDestroyBuffer( XMesaBuffer b )
2004{
2005   int client = 0;
2006
2007#ifdef XFree86Server
2008   if (b->frontbuffer)
2009       client = CLIENT_ID(b->frontbuffer->id);
2010#endif
2011
2012   if (b->gc)  XMesaFreeGC( b->xm_visual->display, b->gc );
2013   if (b->cleargc)  XMesaFreeGC( b->xm_visual->display, b->cleargc );
2014   if (b->swapgc)  XMesaFreeGC( b->xm_visual->display, b->swapgc );
2015
2016   if (b->backimage) {
2017#if defined(USE_XSHM) && !defined(XFree86Server)
2018       if (b->shm) {
2019	   XShmDetach( b->xm_visual->display, &b->shminfo );
2020	   XDestroyImage( b->backimage );
2021	   shmdt( b->shminfo.shmaddr );
2022       }
2023       else
2024#endif
2025	   XMesaDestroyImage( b->backimage );
2026   }
2027   if (b->backpixmap) {
2028      XMesaFreePixmap( b->xm_visual->display, b->backpixmap );
2029      if (b->xm_visual->hpcr_clear_flag) {
2030	XMesaFreePixmap( b->xm_visual->display,
2031			 b->xm_visual->hpcr_clear_pixmap );
2032	XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage );
2033      }
2034   }
2035   if (b->rowimage) {
2036      FREE( b->rowimage->data );
2037      b->rowimage->data = NULL;
2038      XMesaDestroyImage( b->rowimage );
2039   }
2040
2041   free_xmesa_buffer(client, b);
2042}
2043
2044
2045
2046/*
2047 * Bind buffer b to context c and make c the current rendering context.
2048 */
2049GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
2050{
2051   return XMesaMakeCurrent2( c, b, b );
2052}
2053
2054
2055/*
2056 * Bind buffer b to context c and make c the current rendering context.
2057 */
2058GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
2059                             XMesaBuffer readBuffer )
2060{
2061   if (c) {
2062      if (!drawBuffer || !readBuffer)
2063         return GL_FALSE;  /* must specify buffers! */
2064
2065#ifdef FX
2066      if (drawBuffer->FXctx) {
2067         fxMesaMakeCurrent(drawBuffer->FXctx);
2068
2069         c->xm_draw_buffer = drawBuffer;
2070         c->xm_read_buffer = readBuffer;
2071         c->xm_buffer = drawBuffer;
2072
2073         return GL_TRUE;
2074      }
2075#endif
2076      if (&(c->mesa) == _mesa_get_current_context()
2077          && c->xm_draw_buffer == drawBuffer
2078          && c->xm_read_buffer == readBuffer
2079          && c->xm_draw_buffer->wasCurrent) {
2080         /* same context and buffer, do nothing */
2081         return GL_TRUE;
2082      }
2083
2084      c->xm_draw_buffer = drawBuffer;
2085      c->xm_read_buffer = readBuffer;
2086      c->xm_buffer = drawBuffer;
2087
2088      _mesa_make_current2(&(c->mesa),
2089                          &drawBuffer->mesa_buffer,
2090                          &readBuffer->mesa_buffer);
2091
2092      if (c->mesa.Viewport.Width == 0) {
2093	 /* initialize viewport to window size */
2094	 _mesa_Viewport( 0, 0, drawBuffer->width, drawBuffer->height );
2095	 c->mesa.Scissor.Width = drawBuffer->width;
2096	 c->mesa.Scissor.Height = drawBuffer->height;
2097      }
2098
2099      if (c->xm_visual->mesa_visual.rgbMode) {
2100         /*
2101          * Must recompute and set these pixel values because colormap
2102          * can be different for different windows.
2103          */
2104         c->clearpixel = xmesa_color_to_pixel( c,
2105                                               c->clearcolor[0],
2106                                               c->clearcolor[1],
2107                                               c->clearcolor[2],
2108                                               c->clearcolor[3],
2109                                               c->xm_visual->undithered_pf);
2110         XMesaSetForeground(c->display, c->xm_draw_buffer->cleargc, c->clearpixel);
2111      }
2112
2113      /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
2114      c->xm_draw_buffer->wasCurrent = GL_TRUE;
2115   }
2116   else {
2117      /* Detach */
2118      _mesa_make_current2( NULL, NULL, NULL );
2119   }
2120   return GL_TRUE;
2121}
2122
2123
2124/*
2125 * Unbind the context c from its buffer.
2126 */
2127GLboolean XMesaUnbindContext( XMesaContext c )
2128{
2129   /* A no-op for XFree86 integration purposes */
2130   return GL_TRUE;
2131}
2132
2133
2134XMesaContext XMesaGetCurrentContext( void )
2135{
2136   GET_CURRENT_CONTEXT(ctx);
2137   if (ctx) {
2138      XMesaContext xmesa = XMESA_CONTEXT(ctx);
2139      return xmesa;
2140   }
2141   else {
2142      return 0;
2143   }
2144}
2145
2146
2147XMesaBuffer XMesaGetCurrentBuffer( void )
2148{
2149   GET_CURRENT_CONTEXT(ctx);
2150   if (ctx) {
2151      XMesaContext xmesa = XMESA_CONTEXT(ctx);
2152      return xmesa->xm_draw_buffer;
2153   }
2154   else {
2155      return 0;
2156   }
2157}
2158
2159
2160/* New in Mesa 3.1 */
2161XMesaBuffer XMesaGetCurrentReadBuffer( void )
2162{
2163   GET_CURRENT_CONTEXT(ctx);
2164   if (ctx) {
2165      XMesaContext xmesa = XMESA_CONTEXT(ctx);
2166      return xmesa->xm_read_buffer;
2167   }
2168   else {
2169      return 0;
2170   }
2171}
2172
2173
2174GLboolean XMesaForceCurrent(XMesaContext c)
2175{
2176   if (c) {
2177      if (&(c->mesa) != _mesa_get_current_context()) {
2178	 _mesa_make_current(&(c->mesa), &c->xm_draw_buffer->mesa_buffer);
2179      }
2180   }
2181   else {
2182      _mesa_make_current(NULL, NULL);
2183   }
2184   return GL_TRUE;
2185}
2186
2187
2188GLboolean XMesaLoseCurrent(XMesaContext c)
2189{
2190   (void) c;
2191   _mesa_make_current(NULL, NULL);
2192   return GL_TRUE;
2193}
2194
2195
2196/*
2197 * Switch 3Dfx support hack between window and full-screen mode.
2198 */
2199GLboolean XMesaSetFXmode( GLint mode )
2200{
2201#ifdef FX
2202   const char *fx = _mesa_getenv("MESA_GLX_FX");
2203   if (fx && fx[0] != 'd') {
2204      GET_CURRENT_CONTEXT(ctx);
2205      GrHwConfiguration hw;
2206      if (!FX_grSstQueryHardware(&hw)) {
2207         /*fprintf(stderr, "!grSstQueryHardware\n");*/
2208         return GL_FALSE;
2209      }
2210      if (hw.num_sst < 1) {
2211         /*fprintf(stderr, "hw.num_sst < 1\n");*/
2212         return GL_FALSE;
2213      }
2214      if (ctx) {
2215         /* [dBorca] Hack alert:
2216	  * oh, this is sooo wrong: ctx above is
2217	  * really an fxMesaContext, not an XMesaContext
2218	  */
2219         XMesaContext xmesa = XMESA_CONTEXT(ctx);
2220         if (mode == XMESA_FX_WINDOW) {
2221	    if (xmesa->xm_draw_buffer->FXisHackUsable) {
2222	       FX_grSstControl(GR_CONTROL_DEACTIVATE);
2223	       xmesa->xm_draw_buffer->FXwindowHack = GL_TRUE;
2224	       return GL_TRUE;
2225	    }
2226	 }
2227	 else if (mode == XMESA_FX_FULLSCREEN) {
2228	    FX_grSstControl(GR_CONTROL_ACTIVATE);
2229	    xmesa->xm_draw_buffer->FXwindowHack = GL_FALSE;
2230	    return GL_TRUE;
2231	 }
2232	 else {
2233	    /* Error: Bad mode value */
2234	 }
2235      }
2236   }
2237   /*fprintf(stderr, "fallthrough\n");*/
2238#else
2239   (void) mode;
2240#endif
2241   return GL_FALSE;
2242}
2243
2244
2245
2246#ifdef FX
2247/*
2248 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2249 */
2250static void FXgetImage( XMesaBuffer b )
2251{
2252   GET_CURRENT_CONTEXT(ctx);
2253   static unsigned short pixbuf[MAX_WIDTH];
2254   GLuint x, y;
2255   int xpos, ypos;
2256   XMesaWindow root;
2257   unsigned int bw, depth, width, height;
2258   XMesaContext xmesa = XMESA_CONTEXT(ctx);
2259
2260#ifdef XFree86Server
2261   x = b->frontbuffer->x;
2262   y = b->frontbuffer->y;
2263   width = b->frontbuffer->width;
2264   height = b->frontbuffer->height;
2265   depth = b->frontbuffer->depth;
2266#else
2267   XGetGeometry( b->xm_visual->display, b->frontbuffer,
2268                 &root, &xpos, &ypos, &width, &height, &bw, &depth);
2269#endif
2270   if (b->width != width || b->height != height) {
2271      b->width = MIN2((int)width, b->FXctx->width);
2272      b->height = MIN2((int)height, b->FXctx->height);
2273      if (b->width & 1)
2274         b->width--;  /* prevent odd width */
2275      xmesa_alloc_back_buffer( b );
2276   }
2277
2278   /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */
2279   /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */
2280   if (b->xm_visual->undithered_pf==PF_5R6G5B) {
2281      /* Special case: 16bpp RGB */
2282      grLfbReadRegion( GR_BUFFER_FRONTBUFFER,       /* src buffer */
2283                       0, b->FXctx->height - b->height,  /*pos*/
2284                       b->width, b->height,         /* size */
2285                       b->width * sizeof(GLushort), /* stride */
2286                       b->backimage->data);         /* dest buffer */
2287   }
2288   else if (b->xm_visual->dithered_pf==PF_Dither
2289	    && GET_VISUAL_DEPTH(b->xm_visual)==8) {
2290      /* Special case: 8bpp RGB */
2291      for (y=0;y<b->height;y++) {
2292         GLubyte *ptr = (GLubyte*) b->backimage->data
2293                        + b->backimage->bytes_per_line * y;
2294         XDITHER_SETUP(y);
2295
2296         /* read row from 3Dfx frame buffer */
2297         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2298                          0, b->FXctx->height-(b->height-y),
2299                          b->width, 1,
2300                          0,
2301                          pixbuf );
2302
2303         /* write to XImage back buffer */
2304         for (x=0;x<b->width;x++) {
2305            GLubyte r = (pixbuf[x] & 0xf800) >> 8;
2306            GLubyte g = (pixbuf[x] & 0x07e0) >> 3;
2307            GLubyte b = (pixbuf[x] & 0x001f) << 3;
2308            *ptr++ = XDITHER( x, r, g, b);
2309         }
2310      }
2311   }
2312   else {
2313      /* General case: slow! */
2314      for (y=0;y<b->height;y++) {
2315         /* read row from 3Dfx frame buffer */
2316         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2317                          0, b->FXctx->height-(b->height-y),
2318                          b->width, 1,
2319                          0,
2320                          pixbuf );
2321
2322         /* write to XImage back buffer */
2323         for (x=0;x<b->width;x++) {
2324            XMesaPutPixel(b->backimage,x,y,
2325			  xmesa_color_to_pixel(xmesa,
2326					       (pixbuf[x] & 0xf800) >> 8,
2327					       (pixbuf[x] & 0x07e0) >> 3,
2328					       (pixbuf[x] & 0x001f) << 3,
2329					       0xff,
2330                                               b->xm_visual->undithered_pf));
2331         }
2332      }
2333   }
2334   /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */
2335}
2336#endif
2337
2338
2339/*
2340 * Copy the back buffer to the front buffer.  If there's no back buffer
2341 * this is a no-op.
2342 */
2343void XMesaSwapBuffers( XMesaBuffer b )
2344{
2345   GET_CURRENT_CONTEXT(ctx);
2346
2347   /* If we're swapping the buffer associated with the current context
2348    * we have to flush any pending rendering commands first.
2349    */
2350   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2351      _mesa_notifySwapBuffers(ctx);
2352
2353   if (b->db_state) {
2354#ifdef FX
2355      if (b->FXctx) {
2356         fxMesaSwapBuffers();
2357
2358         if (b->FXwindowHack)
2359            FXgetImage(b);
2360         else
2361            return;
2362      }
2363#endif
2364     if (b->backimage) {
2365	 /* Copy Ximage from host's memory to server's window */
2366#if defined(USE_XSHM) && !defined(XFree86Server)
2367	 if (b->shm) {
2368            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2369	    XShmPutImage( b->xm_visual->display, b->frontbuffer,
2370			  b->swapgc,
2371			  b->backimage, 0, 0,
2372			  0, 0, b->width, b->height, False );
2373            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2374	 }
2375	 else
2376#endif
2377         {
2378            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2379            XMesaPutImage( b->xm_visual->display, b->frontbuffer,
2380			   b->swapgc,
2381			   b->backimage, 0, 0,
2382			   0, 0, b->width, b->height );
2383            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2384         }
2385      }
2386      else {
2387	 /* Copy pixmap to window on server */
2388         /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2389	 XMesaCopyArea( b->xm_visual->display,
2390			b->backpixmap,   /* source drawable */
2391			b->frontbuffer,  /* dest. drawable */
2392			b->swapgc,
2393			0, 0, b->width, b->height,  /* source region */
2394			0, 0                 /* dest region */
2395		      );
2396         /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2397      }
2398   }
2399#if !defined(XFree86Server)
2400   XSync( b->xm_visual->display, False );
2401#endif
2402}
2403
2404
2405
2406/*
2407 * Copy sub-region of back buffer to front buffer
2408 */
2409void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
2410{
2411   GET_CURRENT_CONTEXT(ctx);
2412
2413   /* If we're swapping the buffer associated with the current context
2414    * we have to flush any pending rendering commands first.
2415    */
2416   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2417      _mesa_notifySwapBuffers(ctx);
2418
2419   if (b->db_state) {
2420      int yTop = b->height - y - height;
2421#ifdef FX
2422      if (b->FXctx) {
2423         fxMesaSwapBuffers();
2424         if (b->FXwindowHack)
2425            FXgetImage(b);
2426         else
2427            return;
2428      }
2429#endif
2430      if (b->backimage) {
2431         /* Copy Ximage from host's memory to server's window */
2432#if defined(USE_XSHM) && !defined(XFree86Server)
2433         if (b->shm) {
2434            /* XXX assuming width and height aren't too large! */
2435            XShmPutImage( b->xm_visual->display, b->frontbuffer,
2436                          b->swapgc,
2437                          b->backimage, x, yTop,
2438                          x, yTop, width, height, False );
2439            /* wait for finished event??? */
2440         }
2441         else
2442#endif
2443         {
2444            /* XXX assuming width and height aren't too large! */
2445            XMesaPutImage( b->xm_visual->display, b->frontbuffer,
2446			   b->swapgc,
2447			   b->backimage, x, yTop,
2448			   x, yTop, width, height );
2449         }
2450      }
2451      else {
2452         /* Copy pixmap to window on server */
2453         XMesaCopyArea( b->xm_visual->display,
2454			b->backpixmap,           /* source drawable */
2455			b->frontbuffer,          /* dest. drawable */
2456			b->swapgc,
2457			x, yTop, width, height,  /* source region */
2458			x, yTop                  /* dest region */
2459                      );
2460      }
2461   }
2462}
2463
2464
2465/*
2466 * Return a pointer to the XMesa backbuffer Pixmap or XImage.  This function
2467 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2468 * back buffer directly.
2469 * Output:  pixmap - pointer to back buffer's Pixmap, or 0
2470 *          ximage - pointer to back buffer's XImage, or NULL
2471 * Return:  GL_TRUE = context is double buffered
2472 *          GL_FALSE = context is single buffered
2473 */
2474GLboolean XMesaGetBackBuffer( XMesaBuffer b,
2475                              XMesaPixmap *pixmap,
2476                              XMesaImage **ximage )
2477{
2478   if (b->db_state) {
2479      if (pixmap)  *pixmap = b->backpixmap;
2480      if (ximage)  *ximage = b->backimage;
2481      return GL_TRUE;
2482   }
2483   else {
2484      *pixmap = 0;
2485      *ximage = NULL;
2486      return GL_FALSE;
2487   }
2488}
2489
2490
2491/*
2492 * Return the depth buffer associated with an XMesaBuffer.
2493 * Input:  b - the XMesa buffer handle
2494 * Output:  width, height - size of buffer in pixels
2495 *          bytesPerValue - bytes per depth value (2 or 4)
2496 *          buffer - pointer to depth buffer values
2497 * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
2498 */
2499GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
2500                               GLint *bytesPerValue, void **buffer )
2501{
2502   if (!b->mesa_buffer.DepthBuffer) {
2503      *width = 0;
2504      *height = 0;
2505      *bytesPerValue = 0;
2506      *buffer = 0;
2507      return GL_FALSE;
2508   }
2509   else {
2510      *width = b->mesa_buffer.Width;
2511      *height = b->mesa_buffer.Height;
2512      *bytesPerValue = sizeof(GLdepth);
2513      *buffer = b->mesa_buffer.DepthBuffer;
2514      return GL_TRUE;
2515   }
2516}
2517
2518
2519void XMesaFlush( XMesaContext c )
2520{
2521   if (c && c->xm_visual) {
2522#ifdef XFree86Server
2523      /* NOT_NEEDED */
2524#else
2525      XSync( c->xm_visual->display, False );
2526#endif
2527   }
2528}
2529
2530
2531
2532const char *XMesaGetString( XMesaContext c, int name )
2533{
2534   (void) c;
2535   if (name==XMESA_VERSION) {
2536      return "5.0";
2537   }
2538   else if (name==XMESA_EXTENSIONS) {
2539      return "";
2540   }
2541   else {
2542      return NULL;
2543   }
2544}
2545
2546
2547
2548XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
2549{
2550   XMesaBuffer b;
2551   for (b=XMesaBufferList; b; b=b->Next) {
2552      if (b->frontbuffer==d && b->display==dpy) {
2553         return b;
2554      }
2555   }
2556   return NULL;
2557}
2558
2559
2560
2561/*
2562 * Look for XMesaBuffers whose X window has been destroyed.
2563 * Deallocate any such XMesaBuffers.
2564 */
2565void XMesaGarbageCollect( void )
2566{
2567   XMesaBuffer b, next;
2568   for (b=XMesaBufferList; b; b=next) {
2569      next = b->Next;
2570      if (b->display && b->frontbuffer && b->type == WINDOW) {
2571#ifdef XFree86Server
2572	 /* NOT_NEEDED */
2573#else
2574         XSync(b->display, False);
2575         if (!window_exists( b->display, b->frontbuffer )) {
2576            /* found a dead window, free the ancillary info */
2577            XMesaDestroyBuffer( b );
2578         }
2579#endif
2580      }
2581   }
2582}
2583
2584
2585void XMesaReset( void )
2586{
2587    while (XMesaBufferList)
2588	XMesaDestroyBuffer(XMesaBufferList);
2589
2590    XMesaBufferList = NULL;
2591}
2592
2593
2594unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
2595                                GLfloat red, GLfloat green,
2596                                GLfloat blue, GLfloat alpha )
2597{
2598   GLint r = (GLint) (red   * 255.0F);
2599   GLint g = (GLint) (green * 255.0F);
2600   GLint b = (GLint) (blue  * 255.0F);
2601   GLint a = (GLint) (alpha * 255.0F);
2602
2603   switch (xmesa->pixelformat) {
2604      case PF_Index:
2605         return 0;
2606      case PF_Truecolor:
2607         {
2608            unsigned long p;
2609            PACK_TRUECOLOR( p, r, g, b );
2610            return p;
2611         }
2612      case PF_8A8B8G8R:
2613         return PACK_8A8B8G8R( r, g, b, a );
2614      case PF_8R8G8B:
2615         return PACK_8R8G8B( r, g, b );
2616      case PF_5R6G5B:
2617         return PACK_5R6G5B( r, g, b );
2618      case PF_Dither:
2619         {
2620            DITHER_SETUP;
2621            return DITHER( x, y, r, g, b );
2622         }
2623      case PF_1Bit:
2624         /* 382 = (3*255)/2 */
2625         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
2626      case PF_HPCR:
2627         return DITHER_HPCR(x, y, r, g, b);
2628      case PF_Lookup:
2629         {
2630            LOOKUP_SETUP;
2631            return LOOKUP( r, g, b );
2632         }
2633      case PF_Grayscale:
2634         return GRAY_RGB( r, g, b );
2635      case PF_Dither_5R6G5B:
2636         /* fall through */
2637      case PF_Dither_True:
2638         {
2639            unsigned long p;
2640            PACK_TRUEDITHER(p, x, y, r, g, b);
2641            return p;
2642         }
2643      default:
2644         _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor");
2645   }
2646   return 0;
2647}
2648
2649
2650/*
2651 * This is typically called when the window size changes and we need
2652 * to reallocate the buffer's back/depth/stencil/accum buffers.
2653 */
2654void XMesaResizeBuffers( XMesaBuffer b )
2655{
2656   xmesa_resize_buffers( &(b->mesa_buffer) );
2657
2658}
2659
2660