xmesaP.h revision 1e24d3318df57b36e3b68695ff64b4b8bd822c9e
1/* $Id: xmesaP.h,v 1.36 2003/04/01 17:28:12 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  5.0.1
6 *
7 * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28#ifndef XMESAP_H
29#define XMESAP_H
30
31
32#ifdef XFree86Server
33# include "GL/xf86glx.h"
34# include "xf86glx_util.h"
35#else
36# ifdef USE_XSHM
37#  include <X11/extensions/XShm.h>
38# endif
39#endif
40#include "GL/xmesa.h"
41#include "mtypes.h"
42#if defined(FX)
43#include "GL/fxmesa.h"
44#include "FX/fxdrv.h"
45#endif
46
47
48extern _glthread_Mutex _xmesa_lock;
49
50
51/* for PF_8R8G8B24 pixel format */
52typedef struct {
53   GLubyte b;
54   GLubyte g;
55   GLubyte r;
56} bgr_t;
57
58
59/* Function pointer for clearing color buffers */
60typedef void (*clear_func)( GLcontext *ctx,
61                            GLboolean all, GLint x, GLint y,
62                            GLint width, GLint height );
63
64
65
66
67/** Framebuffer pixel formats */
68enum pixel_format {
69   PF_Index,		/**< Color Index mode */
70   PF_Truecolor,	/**< TrueColor or DirectColor, any depth */
71   PF_Dither_True,	/**< TrueColor with dithering */
72   PF_8A8B8G8R,		/**< 32-bit TrueColor:  8-A, 8-B, 8-G, 8-R */
73   PF_8R8G8B,		/**< 32-bit TrueColor:  8-R, 8-G, 8-B bits */
74   PF_5R6G5B,		/**< 16-bit TrueColor:  5-R, 6-G, 5-B bits */
75   PF_Dither,		/**< Color-mapped RGB with dither */
76   PF_Lookup,		/**< Color-mapped RGB without dither */
77   PF_HPCR,		/**< HP Color Recovery (ad@lms.be 30/08/95) */
78   PF_1Bit,		/**< monochrome dithering of RGB */
79   PF_Grayscale,	/**< Grayscale or StaticGray */
80   PF_8R8G8B24,		/**< 24-bit TrueColor: 8-R, 8-G, 8-B bits */
81   PF_Dither_5R6G5B	/**< 16-bit dithered TrueColor: 5-R, 6-G, 5-B */
82};
83
84
85/*
86 * "Derived" from GLvisual.  Basically corresponds to an XVisualInfo.
87 */
88struct xmesa_visual {
89   GLvisual mesa_visual;	/* Device independent visual parameters */
90   XMesaDisplay *display;	/* The X11 display */
91#ifdef XFree86Server
92   GLint screen_depth;		/* The depth of the screen */
93#else
94   XVisualInfo *vishandle;	/* Only used in fakeglx.c */
95#endif
96   XMesaVisualInfo visinfo;	/* X's visual info (pointer to private copy) */
97   GLint BitsPerPixel;		/* True bits per pixel for XImages */
98
99   GLint level;			/* 0=normal, 1=overlay, etc */
100   GLint VisualCaveat;          /* for GLX_EXT_visual_rating extension */
101
102   GLboolean ximage_flag;	/* Use XImage for back buffer (not pixmap)? */
103
104   enum pixel_format dithered_pf;  /* Pixel format when dithering */
105   enum pixel_format undithered_pf;/* Pixel format when not dithering */
106
107   GLfloat RedGamma;		/* Gamma values, 1.0 is default */
108   GLfloat GreenGamma;
109   GLfloat BlueGamma;
110
111   GLint rmult, gmult, bmult;	/* Range of color values */
112   GLint index_bits;		/* Bits per pixel in CI mode */
113
114   /* For PF_TRUECOLOR */
115   GLint rshift, gshift, bshift;/* Pixel color component shifts */
116   GLubyte Kernel[16];		/* Dither kernel */
117   unsigned long RtoPixel[512];	/* RGB to pixel conversion */
118   unsigned long GtoPixel[512];
119   unsigned long BtoPixel[512];
120   GLubyte PixelToR[256];	/* Pixel to RGB conversion */
121   GLubyte PixelToG[256];
122   GLubyte PixelToB[256];
123
124   /* For PF_HPCR */
125   short       hpcr_rgbTbl[3][256];
126   GLboolean   hpcr_clear_flag;
127   GLubyte     hpcr_clear_ximage_pattern[2][16];
128   XMesaImage *hpcr_clear_ximage;
129   XMesaPixmap hpcr_clear_pixmap;
130
131   /* For PF_1BIT */
132   int bitFlip;
133};
134
135
136/*
137 * "Derived" from __GLcontextRec.  Basically corresponds to a GLXContext.
138 */
139struct xmesa_context {
140   GLcontext mesa;		/* the core library context (containment) */
141   XMesaVisual xm_visual;	/* Describes the buffers */
142   XMesaBuffer xm_draw_buffer;	/* current draw framebuffer */
143   XMesaBuffer xm_read_buffer;	/* current read framebuffer */
144   XMesaBuffer xm_buffer;	/* current span/point/line/triangle buffer */
145
146   XMesaDisplay *display;	/* == xm_visual->display */
147   GLboolean swapbytes;		/* Host byte order != display byte order? */
148   GLboolean direct;		/* Direct rendering context? */
149
150   enum pixel_format pixelformat;
151
152   GLubyte clearcolor[4];		/* current clearing color */
153   unsigned long clearpixel;		/* current clearing pixel value */
154};
155
156
157
158typedef enum {
159   WINDOW,          /* An X window */
160   GLXWINDOW,       /* GLX window */
161   PIXMAP,          /* GLX pixmap */
162   PBUFFER          /* GLX Pbuffer */
163} BufferType;
164
165
166/*
167 * "Derived" from GLframebuffer.  Basically corresponds to a GLXDrawable.
168 */
169struct xmesa_buffer {
170   GLframebuffer mesa_buffer;	/* depth, stencil, accum, etc buffers */
171				/* This MUST BE FIRST! */
172   GLboolean wasCurrent;	/* was ever the current buffer? */
173   XMesaVisual xm_visual;	/* the X/Mesa visual */
174
175   XMesaDisplay *display;
176   BufferType type;             /* window, pixmap, pbuffer or glxwindow */
177   XMesaDrawable frontbuffer;	/* either a window or pixmap */
178   XMesaPixmap backpixmap;	/* back buffer Pixmap */
179   XMesaImage *backimage;	/* back buffer simulated XImage */
180
181   XMesaDrawable buffer;	/* the current buffer, either equal to */
182				/* frontbuffer, backpixmap or XIMAGE (None) */
183
184   XMesaColormap cmap;		/* the X colormap */
185
186   unsigned long selectedEvents;/* for pbuffers only */
187
188   GLint db_state;		/* 0 = single buffered */
189				/* BACK_PIXMAP = use Pixmap for back buffer */
190				/* BACK_XIMAGE = use XImage for back buffer */
191
192#ifndef XFree86Server
193   GLuint shm;			/* X Shared Memory extension status:	*/
194				/*    0 = not available			*/
195				/*    1 = XImage support available	*/
196				/*    2 = Pixmap support available too	*/
197#ifdef USE_XSHM
198   XShmSegmentInfo shminfo;
199#endif
200#endif
201
202   XMesaImage *rowimage;	/* Used for optimized span writing */
203
204   GLuint width, height;	/* size of buffer */
205
206   GLint bottom;		/* used for FLIP macro below */
207   GLubyte *ximage_origin1;	/* used for PIXELADDR1 macro */
208   GLint ximage_width1;
209   GLushort *ximage_origin2;	/* used for PIXELADDR2 macro */
210   GLint ximage_width2;
211   GLubyte *ximage_origin3;	/* used for PIXELADDR3 macro */
212   GLint ximage_width3;
213   GLuint *ximage_origin4;	/* used for PIXELADDR4 macro */
214   GLint ximage_width4;
215
216   XMesaPixmap stipple_pixmap;	/* For polygon stippling */
217   XMesaGC stipple_gc;		/* For polygon stippling */
218
219   XMesaGC gc;			/* scratch GC for span, line, tri drawing */
220   XMesaGC cleargc;		/* GC for clearing the color buffer */
221   XMesaGC swapgc;		/* GC for swapping the color buffers */
222
223   /* The following are here instead of in the XMesaVisual
224    * because they depend on the window's colormap.
225    */
226
227   /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
228   unsigned long color_table[576];	/* RGB -> pixel value */
229
230   /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
231   GLubyte pixel_to_r[65536];		/* pixel value -> red */
232   GLubyte pixel_to_g[65536];		/* pixel value -> green */
233   GLubyte pixel_to_b[65536];		/* pixel value -> blue */
234
235   /* Used to do XAllocColor/XFreeColors accounting: */
236   int num_alloced;
237#if defined(XFree86Server)
238   Pixel alloced_colors[256];
239#else
240   unsigned long alloced_colors[256];
241#endif
242
243#if defined( FX )
244   /* For 3Dfx Glide only */
245   GLboolean FXisHackUsable;	/* Can we render into window? */
246   GLboolean FXwindowHack;	/* Are we rendering into a window? */
247   fxMesaContext FXctx;
248#endif
249
250   /* functions for clearing the front and back color buffers */
251   clear_func front_clear_func;
252   clear_func back_clear_func;
253
254   struct xmesa_buffer *Next;	/* Linked list pointer: */
255};
256
257
258
259/* Values for xmesa->dest: */
260#define FRONT_PIXMAP	1
261#define BACK_PIXMAP	2
262#define BACK_XIMAGE	4
263
264
265/*
266 * If pixelformat==PF_TRUECOLOR:
267 */
268#define PACK_TRUECOLOR( PIXEL, R, G, B )	\
269   PIXEL = xmesa->xm_visual->RtoPixel[R]	\
270         | xmesa->xm_visual->GtoPixel[G]	\
271         | xmesa->xm_visual->BtoPixel[B];	\
272
273
274/*
275 * If pixelformat==PF_TRUEDITHER:
276 */
277#define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B )			\
278{								\
279   int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)];	\
280   PIXEL = xmesa->xm_visual->RtoPixel[(R)+d]			\
281         | xmesa->xm_visual->GtoPixel[(G)+d]			\
282         | xmesa->xm_visual->BtoPixel[(B)+d];			\
283}
284
285
286
287/*
288 * If pixelformat==PF_8A8B8G8R:
289 */
290#define PACK_8A8B8G8R( R, G, B, A )	\
291	( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
292
293
294/*
295 * Like PACK_8A8B8G8R() but don't use alpha.  This is usually an acceptable
296 * shortcut.
297 */
298#define PACK_8B8G8R( R, G, B )   ( ((B) << 16) | ((G) << 8) | (R) )
299
300
301
302/*
303 * If pixelformat==PF_8R8G8B:
304 */
305#define PACK_8R8G8B( R, G, B)	 ( ((R) << 16) | ((G) << 8) | (B) )
306
307
308/*
309 * If pixelformat==PF_5R6G5B:
310 */
311#define PACK_5R6G5B( R, G, B)	 ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
312
313
314
315
316/*
317 * If pixelformat==PF_DITHER:
318 *
319 * Improved 8-bit RGB dithering code contributed by Bob Mercier
320 * (mercier@hollywood.cinenet.net).  Thanks Bob!
321 */
322#ifdef DITHER666
323# define DITH_R   6
324# define DITH_G   6
325# define DITH_B   6
326# define DITH_MIX(r,g,b)  (((r) * DITH_G + (g)) * DITH_B + (b))
327#else
328# define DITH_R	5
329# define DITH_G	9
330# define DITH_B	5
331# define DITH_MIX(r,g,b)  (((g) << 6) | ((b) << 3) | (r))
332#endif
333#define DITH_DX	4
334#define DITH_DY	4
335#define DITH_N	(DITH_DX * DITH_DY)
336
337/*#define _dither(C,c,d)	(((unsigned)((DITH_N*(C-1)+1)*c+d))/(DITH_N*256))*/
338#define _dither(C, c, d)   (((unsigned)((DITH_N * (C - 1) + 1) * c + d)) >> 12)
339
340#define MAXC	256
341static int kernel8[DITH_DY * DITH_DX] = {
342    0 * MAXC,  8 * MAXC,  2 * MAXC, 10 * MAXC,
343   12 * MAXC,  4 * MAXC, 14 * MAXC,  6 * MAXC,
344    3 * MAXC, 11 * MAXC,  1 * MAXC,  9 * MAXC,
345   15 * MAXC,  7 * MAXC, 13 * MAXC,  5 * MAXC,
346};
347
348/* Dither for random X,Y */
349#define DITHER_SETUP						\
350	int __d;						\
351	unsigned long *ctable = xmesa->xm_buffer->color_table;
352
353#define DITHER( X, Y, R, G, B )				\
354	(__d = kernel8[(((Y)&3)<<2) | ((X)&3)],		\
355	 ctable[DITH_MIX(_dither(DITH_R, (R), __d),	\
356		         _dither(DITH_G, (G), __d),	\
357		         _dither(DITH_B, (B), __d))])
358
359/* Dither for random X, fixed Y */
360#define XDITHER_SETUP(Y)					\
361	int __d;						\
362	unsigned long *ctable = xmesa->xm_buffer->color_table;	\
363	int *kernel = &kernel8[ ((Y)&3) << 2 ];
364
365#define XDITHER( X, R, G, B )				\
366	(__d = kernel[(X)&3],				\
367	ctable[DITH_MIX(_dither(DITH_R, (R), __d),	\
368		        _dither(DITH_G, (G), __d),	\
369		        _dither(DITH_B, (B), __d))])
370
371
372
373/*
374 * Dithering for flat-shaded triangles.  Precompute all 16 possible
375 * pixel values given the triangle's RGB color.  Contributed by Martin Shenk.
376 */
377static GLushort DitherValues[16];   /* array of (up to) 16-bit pixel values */
378
379#define FLAT_DITHER_SETUP( R, G, B )					\
380	{								\
381	   unsigned long *ctable = xmesa->xm_buffer->color_table;	\
382	   int msdr = (DITH_N*((DITH_R)-1)+1) * (R);			\
383	   int msdg = (DITH_N*((DITH_G)-1)+1) * (G);			\
384	   int msdb = (DITH_N*((DITH_B)-1)+1) * (B);			\
385	   int i;							\
386	   for (i=0;i<16;i++) {						\
387	      int k = kernel8[i];					\
388	      int j = DITH_MIX( (msdr+k)>>12, (msdg+k)>>12, (msdb+k)>>12 );	\
389	      DitherValues[i] = (GLushort) ctable[j];			\
390	   }								\
391        }
392
393#define FLAT_DITHER_ROW_SETUP(Y)					\
394	GLushort *ditherRow = DitherValues + ( ((Y)&3) << 2);
395
396#define FLAT_DITHER(X)  ditherRow[(X)&3]
397
398
399
400/*
401 * If pixelformat==PF_LOOKUP:
402 */
403#define _dither_lookup(C, c)   (((unsigned)((DITH_N * (C - 1) + 1) * c)) >> 12)
404
405#define LOOKUP_SETUP						\
406	unsigned long *ctable = xmesa->xm_buffer->color_table
407
408#define LOOKUP( R, G, B )				\
409	ctable[DITH_MIX(_dither_lookup(DITH_R, (R)),	\
410		        _dither_lookup(DITH_G, (G)),	\
411		        _dither_lookup(DITH_B, (B)))]
412
413
414
415/*
416 * If pixelformat==PF_HPCR:
417 *
418 *      HP Color Recovery dithering               (ad@lms.be 30/08/95)
419 *      HP has on it's 8-bit 700-series computers, a feature called
420 *      'Color Recovery'.  This allows near 24-bit output (so they say).
421 *      It is enabled by selecting the 8-bit  TrueColor  visual AND
422 *      corresponding  colormap (see tkInitWindow) AND doing some special
423 *      dither.
424 */
425static const short HPCR_DRGB[3][2][16] = {
426{
427    { 16, -4,  1,-11, 14, -6,  3, -9, 15, -5,  2,-10, 13, -7,  4, -8},
428    {-15,  5,  0, 12,-13,  7, -2, 10,-14,  6, -1, 11,-12,  8, -3,  9}
429},
430{
431    {-11, 15, -7,  3, -8, 14, -4,  2,-10, 16, -6,  4, -9, 13, -5,  1},
432    { 12,-14,  8, -2,  9,-13,  5, -1, 11,-15,  7, -3, 10,-12,  6,  0}
433},
434{
435    {  6,-18, 26,-14,  2,-22, 30,-10,  8,-16, 28,-12,  4,-20, 32, -8},
436    { -4, 20,-24, 16,  0, 24,-28, 12, -6, 18,-26, 14, -2, 22,-30, 10}
437}
438};
439
440#define DITHER_HPCR( X, Y, R, G, B )					   \
441  ( ((xmesa->xm_visual->hpcr_rgbTbl[0][R] + HPCR_DRGB[0][(Y)&1][(X)&15]) & 0xE0)     \
442  |(((xmesa->xm_visual->hpcr_rgbTbl[1][G] + HPCR_DRGB[1][(Y)&1][(X)&15]) & 0xE0)>>3) \
443  | ((xmesa->xm_visual->hpcr_rgbTbl[2][B] + HPCR_DRGB[2][(Y)&1][(X)&15])>>6)	   \
444  )
445
446
447
448/*
449 * If pixelformat==PF_1BIT:
450 */
451static int const kernel1[16] = {
452   0*47,  9*47,  4*47, 12*47,     /* 47 = (255*3)/16 */
453   6*47,  2*47, 14*47,  8*47,
454  10*47,  1*47,  5*47, 11*47,
455   7*47, 13*47,  3*47, 15*47 };
456
457#define SETUP_1BIT  int bitFlip = xmesa->xm_visual->bitFlip
458#define DITHER_1BIT( X, Y, R, G, B )	\
459	(( ((int)(R)+(int)(G)+(int)(B)) > kernel1[(((Y)&3) << 2) | ((X)&3)] ) ^ bitFlip)
460
461
462
463/*
464 * If pixelformat==PF_GRAYSCALE:
465 */
466#define GRAY_RGB( R, G, B )   xmesa->xm_buffer->color_table[((R) + (G) + (B))/3]
467
468
469
470#define XIMAGE None
471
472
473/*
474 * Converts a GL window Y coord to an X window Y coord:
475 */
476#define FLIP(BUFFER, Y)  ((BUFFER)->bottom-(Y))
477
478
479/*
480 * Return the address of a 1, 2 or 4-byte pixel in the back XImage:
481 * X==0 is left, Y==0 is bottom.
482 */
483#define PIXELADDR1( BUFFER, X, Y )  \
484   ( (BUFFER)->ximage_origin1 - (Y) * (BUFFER)->ximage_width1 + (X) )
485
486#define PIXELADDR2( BUFFER, X, Y )  \
487   ( (BUFFER)->ximage_origin2 - (Y) * (BUFFER)->ximage_width2 + (X) )
488
489#define PIXELADDR3( BUFFER, X, Y )  \
490   ( (bgr_t *) ( (BUFFER)->ximage_origin3 - (Y) * (BUFFER)->ximage_width3 + 3 * (X) ))
491
492#define PIXELADDR4( BUFFER, X, Y )  \
493   ( (BUFFER)->ximage_origin4 - (Y) * (BUFFER)->ximage_width4 + (X) )
494
495
496
497
498/*
499 * Return pointer to XMesaContext corresponding to a Mesa GLcontext.
500 * Since we're using structure containment, it's just a cast!.
501 */
502#define XMESA_CONTEXT(MESACTX)  (XMesaContext) (MESACTX)
503
504
505
506/*
507 * External functions:
508 */
509
510extern unsigned long
511xmesa_color_to_pixel( XMesaContext xmesa,
512                      GLubyte r, GLubyte g, GLubyte b, GLubyte a,
513                      GLuint pixelFormat );
514
515extern void xmesa_alloc_back_buffer( XMesaBuffer b );
516
517extern void xmesa_init_pointers( GLcontext *ctx );
518extern void xmesa_update_state( GLcontext *ctx, GLuint new_state );
519
520extern void xmesa_update_span_funcs( GLcontext *ctx );
521
522/* Plugged into the software rasterizer.  Try to use internal
523 * swrast-style point, line and triangle functions.
524 */
525extern void xmesa_choose_point( GLcontext *ctx );
526extern void xmesa_choose_line( GLcontext *ctx );
527extern void xmesa_choose_triangle( GLcontext *ctx );
528
529
530extern void xmesa_register_swrast_functions( GLcontext *ctx );
531
532
533
534/* XXX this is a hack to implement shared display lists with 3Dfx */
535extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
536					     XMesaWindow w,
537					     XMesaContext c
538					   );
539
540/*
541 * These are the extra routines required for integration with XFree86.
542 * None of these routines should be user visible. -KEM
543 */
544extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v );
545extern GLboolean XMesaForceCurrent(XMesaContext c);
546extern GLboolean XMesaLoseCurrent(XMesaContext c);
547extern void XMesaReset( void );
548
549extern void xmesa_resize_buffers( GLframebuffer *buffer );
550
551
552#endif
553