api_exec.c revision 808c424b673de109babc608ec74b34f0738ed906
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32#include "mfeatures.h"
33#include "accum.h"
34#include "api_loopback.h"
35#include "api_exec.h"
36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37#include "shader/arbprogram.h"
38#endif
39#if FEATURE_ATI_fragment_shader
40#include "shader/atifragshader.h"
41#endif
42#include "attrib.h"
43#include "blend.h"
44#if FEATURE_ARB_vertex_buffer_object
45#include "bufferobj.h"
46#endif
47#include "arrayobj.h"
48#if FEATURE_draw_read_buffer
49#include "buffers.h"
50#endif
51#include "clear.h"
52#include "clip.h"
53#include "colortab.h"
54#include "condrender.h"
55#include "context.h"
56#include "convolve.h"
57#include "depth.h"
58#include "dlist.h"
59#include "drawpix.h"
60#include "rastpos.h"
61#include "enable.h"
62#include "eval.h"
63#include "get.h"
64#include "feedback.h"
65#include "fog.h"
66#if FEATURE_EXT_framebuffer_object
67#include "fbobject.h"
68#endif
69#include "framebuffer.h"
70#include "hint.h"
71#include "histogram.h"
72#include "imports.h"
73#include "light.h"
74#include "lines.h"
75#include "matrix.h"
76#include "multisample.h"
77#include "pixel.h"
78#include "pixelstore.h"
79#include "points.h"
80#include "polygon.h"
81#include "queryobj.h"
82#include "readpix.h"
83#include "scissor.h"
84#include "stencil.h"
85#include "texenv.h"
86#include "texgetimage.h"
87#include "teximage.h"
88#include "texgen.h"
89#include "texobj.h"
90#include "texparam.h"
91#include "texstate.h"
92#include "transformfeedback.h"
93#include "mtypes.h"
94#include "varray.h"
95#include "viewport.h"
96#if FEATURE_NV_vertex_program
97#include "shader/nvprogram.h"
98#endif
99#if FEATURE_NV_fragment_program
100#include "shader/nvprogram.h"
101#endif
102#if FEATURE_ARB_shader_objects
103#include "shaders.h"
104#endif
105#if FEATURE_ARB_sync
106#include "syncobj.h"
107#endif
108#include "main/dispatch.h"
109
110
111
112/**
113 * Initialize a dispatch table with pointers to Mesa's immediate-mode
114 * commands.
115 *
116 * Pointers to glBegin()/glEnd() object commands and a few others
117 * are provided via the GLvertexformat interface.
118 *
119 * \param ctx  GL context to which \c exec belongs.
120 * \param exec dispatch table.
121 */
122void
123_mesa_init_exec_table(struct _glapi_table *exec)
124{
125#if _HAVE_FULL_GL
126   _mesa_loopback_init_api_table( exec );
127#endif
128
129   /* load the dispatch slots we understand */
130   SET_AlphaFunc(exec, _mesa_AlphaFunc);
131   SET_BlendFunc(exec, _mesa_BlendFunc);
132   SET_Clear(exec, _mesa_Clear);
133   SET_ClearColor(exec, _mesa_ClearColor);
134   SET_ClearStencil(exec, _mesa_ClearStencil);
135   SET_ColorMask(exec, _mesa_ColorMask);
136   SET_CullFace(exec, _mesa_CullFace);
137   SET_Disable(exec, _mesa_Disable);
138#if FEATURE_draw_read_buffer
139   SET_DrawBuffer(exec, _mesa_DrawBuffer);
140   SET_ReadBuffer(exec, _mesa_ReadBuffer);
141#endif
142   SET_Enable(exec, _mesa_Enable);
143   SET_Finish(exec, _mesa_Finish);
144   SET_Flush(exec, _mesa_Flush);
145   SET_FrontFace(exec, _mesa_FrontFace);
146   SET_Frustum(exec, _mesa_Frustum);
147   SET_GetError(exec, _mesa_GetError);
148   SET_GetFloatv(exec, _mesa_GetFloatv);
149   SET_GetString(exec, _mesa_GetString);
150   SET_LineStipple(exec, _mesa_LineStipple);
151   SET_LineWidth(exec, _mesa_LineWidth);
152   SET_LoadIdentity(exec, _mesa_LoadIdentity);
153   SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
154   SET_LogicOp(exec, _mesa_LogicOp);
155   SET_MatrixMode(exec, _mesa_MatrixMode);
156   SET_MultMatrixf(exec, _mesa_MultMatrixf);
157   SET_Ortho(exec, _mesa_Ortho);
158   SET_PixelStorei(exec, _mesa_PixelStorei);
159   SET_PopMatrix(exec, _mesa_PopMatrix);
160   SET_PushMatrix(exec, _mesa_PushMatrix);
161   SET_Rotatef(exec, _mesa_Rotatef);
162   SET_Scalef(exec, _mesa_Scalef);
163   SET_Scissor(exec, _mesa_Scissor);
164   SET_ShadeModel(exec, _mesa_ShadeModel);
165   SET_StencilFunc(exec, _mesa_StencilFunc);
166   SET_StencilMask(exec, _mesa_StencilMask);
167   SET_StencilOp(exec, _mesa_StencilOp);
168   SET_TexEnvfv(exec, _mesa_TexEnvfv);
169   SET_TexEnvi(exec, _mesa_TexEnvi);
170   SET_TexImage2D(exec, _mesa_TexImage2D);
171   SET_TexParameteri(exec, _mesa_TexParameteri);
172   SET_Translatef(exec, _mesa_Translatef);
173   SET_Viewport(exec, _mesa_Viewport);
174
175   _mesa_init_accum_dispatch(exec);
176   _mesa_init_dlist_dispatch(exec);
177
178   SET_ClearDepth(exec, _mesa_ClearDepth);
179   SET_ClearIndex(exec, _mesa_ClearIndex);
180   SET_ClipPlane(exec, _mesa_ClipPlane);
181   SET_ColorMaterial(exec, _mesa_ColorMaterial);
182   SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
183   SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
184   SET_DepthFunc(exec, _mesa_DepthFunc);
185   SET_DepthMask(exec, _mesa_DepthMask);
186   SET_DepthRange(exec, _mesa_DepthRange);
187
188   _mesa_init_drawpix_dispatch(exec);
189   _mesa_init_feedback_dispatch(exec);
190
191   SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
192   SET_Fogf(exec, _mesa_Fogf);
193   SET_Fogfv(exec, _mesa_Fogfv);
194   SET_Fogi(exec, _mesa_Fogi);
195   SET_Fogiv(exec, _mesa_Fogiv);
196   SET_GetClipPlane(exec, _mesa_GetClipPlane);
197   SET_GetBooleanv(exec, _mesa_GetBooleanv);
198   SET_GetDoublev(exec, _mesa_GetDoublev);
199   SET_GetIntegerv(exec, _mesa_GetIntegerv);
200   SET_GetLightfv(exec, _mesa_GetLightfv);
201   SET_GetLightiv(exec, _mesa_GetLightiv);
202   SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
203   SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
204   SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
205   SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
206   SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
207   SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
208   SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
209   SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
210   SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
211   SET_GetTexImage(exec, _mesa_GetTexImage);
212   SET_Hint(exec, _mesa_Hint);
213   SET_IndexMask(exec, _mesa_IndexMask);
214   SET_IsEnabled(exec, _mesa_IsEnabled);
215   SET_LightModelf(exec, _mesa_LightModelf);
216   SET_LightModelfv(exec, _mesa_LightModelfv);
217   SET_LightModeli(exec, _mesa_LightModeli);
218   SET_LightModeliv(exec, _mesa_LightModeliv);
219   SET_Lightf(exec, _mesa_Lightf);
220   SET_Lightfv(exec, _mesa_Lightfv);
221   SET_Lighti(exec, _mesa_Lighti);
222   SET_Lightiv(exec, _mesa_Lightiv);
223   SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
224
225   _mesa_init_eval_dispatch(exec);
226
227   SET_MultMatrixd(exec, _mesa_MultMatrixd);
228
229   _mesa_init_pixel_dispatch(exec);
230
231   SET_PixelStoref(exec, _mesa_PixelStoref);
232   SET_PointSize(exec, _mesa_PointSize);
233   SET_PolygonMode(exec, _mesa_PolygonMode);
234   SET_PolygonOffset(exec, _mesa_PolygonOffset);
235   SET_PolygonStipple(exec, _mesa_PolygonStipple);
236
237   _mesa_init_attrib_dispatch(exec);
238   _mesa_init_rastpos_dispatch(exec);
239
240   SET_ReadPixels(exec, _mesa_ReadPixels);
241   SET_Rotated(exec, _mesa_Rotated);
242   SET_Scaled(exec, _mesa_Scaled);
243   SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
244   SET_TexEnvf(exec, _mesa_TexEnvf);
245   SET_TexEnviv(exec, _mesa_TexEnviv);
246
247   _mesa_init_texgen_dispatch(exec);
248
249   SET_TexImage1D(exec, _mesa_TexImage1D);
250   SET_TexParameterf(exec, _mesa_TexParameterf);
251   SET_TexParameterfv(exec, _mesa_TexParameterfv);
252   SET_TexParameteriv(exec, _mesa_TexParameteriv);
253   SET_Translated(exec, _mesa_Translated);
254
255   /* 1.1 */
256   SET_BindTexture(exec, _mesa_BindTexture);
257   SET_DeleteTextures(exec, _mesa_DeleteTextures);
258   SET_GenTextures(exec, _mesa_GenTextures);
259#if _HAVE_FULL_GL
260   SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
261   SET_ColorPointer(exec, _mesa_ColorPointer);
262   SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
263   SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
264   SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
265   SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
266   SET_DisableClientState(exec, _mesa_DisableClientState);
267   SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
268   SET_EnableClientState(exec, _mesa_EnableClientState);
269   SET_GetPointerv(exec, _mesa_GetPointerv);
270   SET_IndexPointer(exec, _mesa_IndexPointer);
271   SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
272   SET_IsTexture(exec, _mesa_IsTexture);
273   SET_NormalPointer(exec, _mesa_NormalPointer);
274   SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
275   SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
276   SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
277   SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
278   SET_VertexPointer(exec, _mesa_VertexPointer);
279#endif
280
281   /* 1.2 */
282#if _HAVE_FULL_GL
283   SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
284   SET_TexImage3D(exec, _mesa_TexImage3D);
285   SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
286#endif
287
288   /* OpenGL 1.2  GL_ARB_imaging */
289   SET_BlendColor(exec, _mesa_BlendColor);
290   SET_BlendEquation(exec, _mesa_BlendEquation);
291   SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
292
293   _mesa_init_colortable_dispatch(exec);
294   _mesa_init_convolve_dispatch(exec);
295   _mesa_init_histogram_dispatch(exec);
296
297   /* OpenGL 2.0 */
298   SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
299   SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
300   SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
301#if FEATURE_ARB_shader_objects
302   SET_AttachShader(exec, _mesa_AttachShader);
303   SET_CreateProgram(exec, _mesa_CreateProgram);
304   SET_CreateShader(exec, _mesa_CreateShader);
305   SET_DeleteProgram(exec, _mesa_DeleteProgram);
306   SET_DeleteShader(exec, _mesa_DeleteShader);
307   SET_DetachShader(exec, _mesa_DetachShader);
308   SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
309   SET_GetProgramiv(exec, _mesa_GetProgramiv);
310   SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
311   SET_GetShaderiv(exec, _mesa_GetShaderiv);
312   SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
313   SET_IsProgram(exec, _mesa_IsProgram);
314   SET_IsShader(exec, _mesa_IsShader);
315#endif
316
317   /* OpenGL 2.1 */
318#if FEATURE_ARB_shader_objects
319   SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
320   SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
321   SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
322   SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
323   SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
324   SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
325#endif
326
327
328   /* 2. GL_EXT_blend_color */
329#if 0
330/*    SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
331#endif
332
333   /* 3. GL_EXT_polygon_offset */
334#if _HAVE_FULL_GL
335   SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
336#endif
337
338   /* 6. GL_EXT_texture3d */
339#if 0
340/*    SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
341/*    SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
342/*    SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
343#endif
344
345   /* 11. GL_EXT_histogram */
346#if 0
347   SET_GetHistogramEXT(exec, _mesa_GetHistogram);
348   SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
349   SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
350   SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
351   SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
352   SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
353#endif
354
355   /* 14. SGI_color_table */
356#if 0
357   SET_ColorTableSGI(exec, _mesa_ColorTable);
358   SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
359   SET_GetColorTableSGI(exec, _mesa_GetColorTable);
360   SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
361   SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
362#endif
363
364   /* 30. GL_EXT_vertex_array */
365#if _HAVE_FULL_GL
366   SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
367   SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
368   SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
369   SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
370   SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
371   SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
372#endif
373
374   /* 37. GL_EXT_blend_minmax */
375#if 0
376   SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
377#endif
378
379   /* 54. GL_EXT_point_parameters */
380#if _HAVE_FULL_GL
381   SET_PointParameterfEXT(exec, _mesa_PointParameterf);
382   SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
383#endif
384
385   /* 97. GL_EXT_compiled_vertex_array */
386#if _HAVE_FULL_GL
387   SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
388   SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
389#endif
390
391   /* 148. GL_EXT_multi_draw_arrays */
392#if _HAVE_FULL_GL
393   SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
394#endif
395
396   /* 173. GL_INGR_blend_func_separate */
397#if _HAVE_FULL_GL
398   SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
399#endif
400
401   /* 196. GL_MESA_resize_buffers */
402#if _HAVE_FULL_GL
403   SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
404#endif
405
406   /* 197. GL_MESA_window_pos */
407   /* part of _mesa_init_rastpos_dispatch(exec); */
408
409   /* 200. GL_IBM_multimode_draw_arrays */
410#if _HAVE_FULL_GL
411   SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
412   SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
413#endif
414
415   /* 233. GL_NV_vertex_program */
416#if FEATURE_NV_vertex_program
417   SET_BindProgramNV(exec, _mesa_BindProgram);
418   SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
419   SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
420   SET_GenProgramsNV(exec, _mesa_GenPrograms);
421   SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
422   SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
423   SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
424   SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
425   SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
426   SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
427   SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
428   SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
429   SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
430   SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
431   SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
432   SET_IsProgramNV(exec, _mesa_IsProgramARB);
433   SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
434   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
435   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);  /* alias to ProgramParameter4dvNV */
436   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);  /* alias to ProgramParameter4fNV */
437   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);  /* alias to ProgramParameter4fvNV */
438   SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
439   SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
440   SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
441   SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
442   /* glVertexAttrib*NV functions handled in api_loopback.c */
443#endif
444
445   /* 273. GL_APPLE_vertex_array_object */
446   SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
447   SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
448   SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
449   SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
450
451   /* 282. GL_NV_fragment_program */
452#if FEATURE_NV_fragment_program
453   SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
454   SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
455   SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
456   SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
457   SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
458   SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
459   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
460   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
461   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
462   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
463   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
464   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
465#endif
466
467   /* 262. GL_NV_point_sprite */
468#if _HAVE_FULL_GL
469   SET_PointParameteriNV(exec, _mesa_PointParameteri);
470   SET_PointParameterivNV(exec, _mesa_PointParameteriv);
471#endif
472
473   /* 268. GL_EXT_stencil_two_side */
474#if _HAVE_FULL_GL
475   SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
476#endif
477
478   /* ???. GL_EXT_depth_bounds_test */
479   SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
480
481   /* 352. GL_EXT_transform_feedback */
482#if _HAVE_FULL_GL
483   SET_BeginTransformFeedbackEXT(exec, _mesa_BeginTransformFeedback);
484   SET_EndTransformFeedbackEXT(exec, _mesa_EndTransformFeedback);
485   SET_BindBufferRangeEXT(exec, _mesa_BindBufferRange);
486   SET_BindBufferBaseEXT(exec, _mesa_BindBufferBase);
487   SET_BindBufferOffsetEXT(exec, _mesa_BindBufferOffsetEXT);
488   SET_TransformFeedbackVaryingsEXT(exec, _mesa_TransformFeedbackVaryings);
489   SET_GetTransformFeedbackVaryingEXT(exec, _mesa_GetTransformFeedbackVarying);
490#endif
491
492   /* 364. GL_EXT_provoking_vertex */
493   SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
494
495   /* ARB 1. GL_ARB_multitexture */
496#if _HAVE_FULL_GL
497   SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
498   SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
499#endif
500
501   /* ARB 3. GL_ARB_transpose_matrix */
502#if _HAVE_FULL_GL
503   SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
504   SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
505   SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
506   SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
507#endif
508
509   /* ARB 5. GL_ARB_multisample */
510#if _HAVE_FULL_GL
511   SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
512#endif
513
514   /* ARB 12. GL_ARB_texture_compression */
515#if _HAVE_FULL_GL
516   SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
517   SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
518   SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
519   SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
520   SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
521   SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
522   SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
523#endif
524
525   /* ARB 14. GL_ARB_point_parameters */
526   /* reuse EXT_point_parameters functions */
527
528   /* ARB 26. GL_ARB_vertex_program */
529   /* ARB 27. GL_ARB_fragment_program */
530#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
531   /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
532   /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
533   /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
534   /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
535   /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
536   /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
537   /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
538   /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
539   /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
540   /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
541   /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
542   /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
543   /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
544   /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
545   /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
546   /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
547   /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
548   /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
549   /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
550   /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
551   /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
552   /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
553   /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
554   /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
555   /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
556   /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
557   /* glVertexAttrib4bvARB handled in api_loopback.c */
558   /* glVertexAttrib4ivARB handled in api_loopback.c */
559   /* glVertexAttrib4ubvARB handled in api_loopback.c */
560   /* glVertexAttrib4usvARB handled in api_loopback.c */
561   /* glVertexAttrib4uivARB handled in api_loopback.c */
562   /* glVertexAttrib4NbvARB handled in api_loopback.c */
563   /* glVertexAttrib4NsvARB handled in api_loopback.c */
564   /* glVertexAttrib4NivARB handled in api_loopback.c */
565   /* glVertexAttrib4NusvARB handled in api_loopback.c */
566   /* glVertexAttrib4NuivARB handled in api_loopback.c */
567   SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
568   SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
569   SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
570   SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
571   /* glBindProgramARB aliases glBindProgramNV */
572   /* glDeleteProgramsARB aliases glDeleteProgramsNV */
573   /* glGenProgramsARB aliases glGenProgramsNV */
574   /* glIsProgramARB aliases glIsProgramNV */
575   SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
576   SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
577   SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
578   /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
579   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
580   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
581   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
582   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
583   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
584   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
585   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
586   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
587   SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
588   SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
589   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
590   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
591   SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
592   SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
593#endif
594
595   /* ARB 28. GL_ARB_vertex_buffer_object */
596#if FEATURE_ARB_vertex_buffer_object
597   SET_BindBufferARB(exec, _mesa_BindBufferARB);
598   SET_BufferDataARB(exec, _mesa_BufferDataARB);
599   SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
600   SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
601   SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
602   SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
603   SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
604   SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
605   SET_IsBufferARB(exec, _mesa_IsBufferARB);
606   SET_MapBufferARB(exec, _mesa_MapBufferARB);
607   SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
608#endif
609
610   /* ARB 29. GL_ARB_occlusion_query */
611   _mesa_init_queryobj_dispatch(exec);
612
613   /* ARB 37. GL_ARB_draw_buffers */
614#if FEATURE_draw_read_buffer
615   SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
616#endif
617
618#if FEATURE_ARB_shader_objects
619   SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
620   SET_GetHandleARB(exec, _mesa_GetHandleARB);
621   SET_DetachObjectARB(exec, _mesa_DetachObjectARB);
622   SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB);
623   SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB);
624   SET_CompileShaderARB(exec, _mesa_CompileShaderARB);
625   SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB);
626   SET_AttachObjectARB(exec, _mesa_AttachObjectARB);
627   SET_LinkProgramARB(exec, _mesa_LinkProgramARB);
628   SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB);
629   SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB);
630   SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
631   SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
632   SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
633   SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
634   SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
635   SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
636   SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
637   SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
638   SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
639   SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
640   SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
641   SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
642   SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
643   SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
644   SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
645   SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
646   SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
647   SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
648   SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
649   SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB);
650   SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB);
651   SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB);
652   SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB);
653   SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
654   SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
655   SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
656   SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
657   SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB);
658#endif    /* FEATURE_ARB_shader_objects */
659
660#if FEATURE_ARB_vertex_shader
661   SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB);
662   SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
663   SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
664#endif    /* FEATURE_ARB_vertex_shader */
665
666   /* GL_ARB_sync */
667#if FEATURE_ARB_sync
668   SET_IsSync(exec, _mesa_IsSync);
669   SET_DeleteSync(exec, _mesa_DeleteSync);
670   SET_FenceSync(exec, _mesa_FenceSync);
671   SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
672   SET_WaitSync(exec, _mesa_WaitSync);
673   SET_GetInteger64v(exec, _mesa_GetInteger64v);
674   SET_GetSynciv(exec, _mesa_GetSynciv);
675#endif
676
677  /* GL_ATI_fragment_shader */
678#if FEATURE_ATI_fragment_shader
679   SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);
680   SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI);
681   SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI);
682   SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI);
683   SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI);
684   SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI);
685   SET_SampleMapATI(exec, _mesa_SampleMapATI);
686   SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI);
687   SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI);
688   SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI);
689   SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI);
690   SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI);
691   SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI);
692   SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI);
693#endif
694
695  /* GL_ATI_envmap_bumpmap */
696   SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
697   SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
698   SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
699   SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
700
701#if FEATURE_EXT_framebuffer_object
702   SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
703   SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
704   SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
705   SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
706   SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
707   SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
708   SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
709   SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
710   SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
711   SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
712   SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
713   SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
714   SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
715   SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
716   SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
717   SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
718   SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
719#endif
720
721#if FEATURE_EXT_framebuffer_blit
722   SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
723#endif
724
725   /* GL_EXT_gpu_program_parameters */
726#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
727   SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
728   SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
729#endif
730
731   /* GL_MESA_texture_array / GL_EXT_texture_array */
732#if FEATURE_EXT_framebuffer_object
733   SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
734#endif
735
736   /* GL_ATI_separate_stencil */
737   SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
738
739#if FEATURE_ARB_framebuffer_object
740   /* The ARB_fbo functions are the union of
741    * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
742    */
743   SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
744#endif
745
746#if FEATURE_ARB_map_buffer_range
747   SET_MapBufferRange(exec, _mesa_MapBufferRange);
748   SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
749#endif
750
751   /* GL_ARB_copy_buffer */
752   SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
753
754   /* GL_ARB_vertex_array_object */
755   SET_BindVertexArray(exec, _mesa_BindVertexArray);
756   SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
757
758   /* GL_EXT_draw_buffers2 */
759   SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
760   SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
761   SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
762   SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
763   SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
764   SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
765
766   /* GL_NV_conditional_render */
767   SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
768   SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
769
770#if FEATURE_OES_EGL_image
771   SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
772   SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
773#endif
774
775#if FEATURE_APPLE_object_purgeable
776   SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
777   SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
778   SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
779#endif
780}
781