api_exec.c revision a37b2219d6e3f299379c6434d65f300660d12c3e
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file api_exec.c 28 * Initialize dispatch table with the immidiate mode functions. 29 */ 30 31 32#include "mfeatures.h" 33#include "accum.h" 34#include "api_loopback.h" 35#include "api_exec.h" 36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 37#include "shader/arbprogram.h" 38#endif 39#include "shader/atifragshader.h" 40#include "attrib.h" 41#include "blend.h" 42#if FEATURE_ARB_vertex_buffer_object 43#include "bufferobj.h" 44#endif 45#include "arrayobj.h" 46#if FEATURE_draw_read_buffer 47#include "buffers.h" 48#endif 49#include "clear.h" 50#include "clip.h" 51#include "colortab.h" 52#include "condrender.h" 53#include "context.h" 54#include "convolve.h" 55#include "depth.h" 56#include "dlist.h" 57#include "drawpix.h" 58#include "rastpos.h" 59#include "enable.h" 60#include "eval.h" 61#include "get.h" 62#include "feedback.h" 63#include "fog.h" 64#if FEATURE_EXT_framebuffer_object 65#include "fbobject.h" 66#endif 67#include "framebuffer.h" 68#include "hint.h" 69#include "histogram.h" 70#include "imports.h" 71#include "light.h" 72#include "lines.h" 73#include "matrix.h" 74#include "multisample.h" 75#include "pixel.h" 76#include "pixelstore.h" 77#include "points.h" 78#include "polygon.h" 79#include "queryobj.h" 80#include "readpix.h" 81#include "scissor.h" 82#include "stencil.h" 83#include "texenv.h" 84#include "texgetimage.h" 85#include "teximage.h" 86#include "texgen.h" 87#include "texobj.h" 88#include "texparam.h" 89#include "texstate.h" 90#include "transformfeedback.h" 91#include "mtypes.h" 92#include "varray.h" 93#include "viewport.h" 94#if FEATURE_NV_vertex_program 95#include "shader/nvprogram.h" 96#endif 97#if FEATURE_NV_fragment_program 98#include "shader/nvprogram.h" 99#endif 100#if FEATURE_ARB_shader_objects 101#include "shaderapi.h" 102#include "shader/uniforms.h" 103#endif 104#if FEATURE_ARB_sync 105#include "syncobj.h" 106#endif 107#include "main/dispatch.h" 108 109 110#if FEATURE_GL 111 112 113#ifdef _GLAPI_USE_REMAP_TABLE 114 115#define need_MESA_remap_table 116#include "main/remap.h" 117#include "main/remap_helper.h" 118 119/* This is shared across all APIs but We define this here since 120 * desktop GL has the biggest remap table. */ 121int driDispatchRemapTable[driDispatchRemapTable_size]; 122 123/** 124 * Map the functions which are already static. 125 * 126 * When a extension function are incorporated into the ABI, the 127 * extension suffix is usually stripped. Mapping such functions 128 * makes sure the alternative names are available. 129 * 130 * Note that functions mapped by _mesa_init_remap_table() are 131 * excluded. 132 */ 133void 134_mesa_map_static_functions(void) 135{ 136 /* Remap static functions which have alternative names and are in the ABI. 137 * This is to be on the safe side. glapi should have defined those names. 138 */ 139 _mesa_map_function_array(MESA_alt_functions); 140} 141 142void 143_mesa_init_remap_table(void) 144{ 145 _mesa_do_init_remap_table(_mesa_function_pool, 146 driDispatchRemapTable_size, 147 MESA_remap_table_functions); 148} 149 150#endif /* _GLAPI_USE_REMAP_TABLE */ 151 152 153/** 154 * Initialize a dispatch table with pointers to Mesa's immediate-mode 155 * commands. 156 * 157 * Pointers to glBegin()/glEnd() object commands and a few others 158 * are provided via the GLvertexformat interface. 159 * 160 * \param ctx GL context to which \c exec belongs. 161 * \param exec dispatch table. 162 */ 163struct _glapi_table * 164_mesa_create_exec_table(void) 165{ 166 struct _glapi_table *exec; 167 168 exec = _mesa_alloc_dispatch_table(sizeof *exec); 169 if (exec == NULL) 170 return NULL; 171 172#if _HAVE_FULL_GL 173 _mesa_loopback_init_api_table( exec ); 174#endif 175 176 /* load the dispatch slots we understand */ 177 SET_AlphaFunc(exec, _mesa_AlphaFunc); 178 SET_BlendFunc(exec, _mesa_BlendFunc); 179 SET_Clear(exec, _mesa_Clear); 180 SET_ClearColor(exec, _mesa_ClearColor); 181 SET_ClearStencil(exec, _mesa_ClearStencil); 182 SET_ColorMask(exec, _mesa_ColorMask); 183 SET_CullFace(exec, _mesa_CullFace); 184 SET_Disable(exec, _mesa_Disable); 185#if FEATURE_draw_read_buffer 186 SET_DrawBuffer(exec, _mesa_DrawBuffer); 187 SET_ReadBuffer(exec, _mesa_ReadBuffer); 188#endif 189 SET_Enable(exec, _mesa_Enable); 190 SET_Finish(exec, _mesa_Finish); 191 SET_Flush(exec, _mesa_Flush); 192 SET_FrontFace(exec, _mesa_FrontFace); 193 SET_Frustum(exec, _mesa_Frustum); 194 SET_GetError(exec, _mesa_GetError); 195 SET_GetFloatv(exec, _mesa_GetFloatv); 196 SET_GetString(exec, _mesa_GetString); 197 SET_LineStipple(exec, _mesa_LineStipple); 198 SET_LineWidth(exec, _mesa_LineWidth); 199 SET_LoadIdentity(exec, _mesa_LoadIdentity); 200 SET_LoadMatrixf(exec, _mesa_LoadMatrixf); 201 SET_LogicOp(exec, _mesa_LogicOp); 202 SET_MatrixMode(exec, _mesa_MatrixMode); 203 SET_MultMatrixf(exec, _mesa_MultMatrixf); 204 SET_Ortho(exec, _mesa_Ortho); 205 SET_PixelStorei(exec, _mesa_PixelStorei); 206 SET_PopMatrix(exec, _mesa_PopMatrix); 207 SET_PushMatrix(exec, _mesa_PushMatrix); 208 SET_Rotatef(exec, _mesa_Rotatef); 209 SET_Scalef(exec, _mesa_Scalef); 210 SET_Scissor(exec, _mesa_Scissor); 211 SET_ShadeModel(exec, _mesa_ShadeModel); 212 SET_StencilFunc(exec, _mesa_StencilFunc); 213 SET_StencilMask(exec, _mesa_StencilMask); 214 SET_StencilOp(exec, _mesa_StencilOp); 215 SET_TexEnvfv(exec, _mesa_TexEnvfv); 216 SET_TexEnvi(exec, _mesa_TexEnvi); 217 SET_TexImage2D(exec, _mesa_TexImage2D); 218 SET_TexParameteri(exec, _mesa_TexParameteri); 219 SET_Translatef(exec, _mesa_Translatef); 220 SET_Viewport(exec, _mesa_Viewport); 221 222 _mesa_init_accum_dispatch(exec); 223 _mesa_init_dlist_dispatch(exec); 224 225 SET_ClearDepth(exec, _mesa_ClearDepth); 226 SET_ClearIndex(exec, _mesa_ClearIndex); 227 SET_ClipPlane(exec, _mesa_ClipPlane); 228 SET_ColorMaterial(exec, _mesa_ColorMaterial); 229 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT); 230 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT); 231 SET_DepthFunc(exec, _mesa_DepthFunc); 232 SET_DepthMask(exec, _mesa_DepthMask); 233 SET_DepthRange(exec, _mesa_DepthRange); 234 235 _mesa_init_drawpix_dispatch(exec); 236 _mesa_init_feedback_dispatch(exec); 237 238 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); 239 SET_Fogf(exec, _mesa_Fogf); 240 SET_Fogfv(exec, _mesa_Fogfv); 241 SET_Fogi(exec, _mesa_Fogi); 242 SET_Fogiv(exec, _mesa_Fogiv); 243 SET_GetClipPlane(exec, _mesa_GetClipPlane); 244 SET_GetBooleanv(exec, _mesa_GetBooleanv); 245 SET_GetDoublev(exec, _mesa_GetDoublev); 246 SET_GetIntegerv(exec, _mesa_GetIntegerv); 247 SET_GetLightfv(exec, _mesa_GetLightfv); 248 SET_GetLightiv(exec, _mesa_GetLightiv); 249 SET_GetMaterialfv(exec, _mesa_GetMaterialfv); 250 SET_GetMaterialiv(exec, _mesa_GetMaterialiv); 251 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); 252 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); 253 SET_GetTexEnviv(exec, _mesa_GetTexEnviv); 254 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); 255 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); 256 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); 257 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); 258 SET_GetTexImage(exec, _mesa_GetTexImage); 259 SET_Hint(exec, _mesa_Hint); 260 SET_IndexMask(exec, _mesa_IndexMask); 261 SET_IsEnabled(exec, _mesa_IsEnabled); 262 SET_LightModelf(exec, _mesa_LightModelf); 263 SET_LightModelfv(exec, _mesa_LightModelfv); 264 SET_LightModeli(exec, _mesa_LightModeli); 265 SET_LightModeliv(exec, _mesa_LightModeliv); 266 SET_Lightf(exec, _mesa_Lightf); 267 SET_Lightfv(exec, _mesa_Lightfv); 268 SET_Lighti(exec, _mesa_Lighti); 269 SET_Lightiv(exec, _mesa_Lightiv); 270 SET_LoadMatrixd(exec, _mesa_LoadMatrixd); 271 272 _mesa_init_eval_dispatch(exec); 273 274 SET_MultMatrixd(exec, _mesa_MultMatrixd); 275 276 _mesa_init_pixel_dispatch(exec); 277 278 SET_PixelStoref(exec, _mesa_PixelStoref); 279 SET_PointSize(exec, _mesa_PointSize); 280 SET_PolygonMode(exec, _mesa_PolygonMode); 281 SET_PolygonOffset(exec, _mesa_PolygonOffset); 282 SET_PolygonStipple(exec, _mesa_PolygonStipple); 283 284 _mesa_init_attrib_dispatch(exec); 285 _mesa_init_rastpos_dispatch(exec); 286 287 SET_ReadPixels(exec, _mesa_ReadPixels); 288 SET_Rotated(exec, _mesa_Rotated); 289 SET_Scaled(exec, _mesa_Scaled); 290 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); 291 SET_TexEnvf(exec, _mesa_TexEnvf); 292 SET_TexEnviv(exec, _mesa_TexEnviv); 293 294 _mesa_init_texgen_dispatch(exec); 295 296 SET_TexImage1D(exec, _mesa_TexImage1D); 297 SET_TexParameterf(exec, _mesa_TexParameterf); 298 SET_TexParameterfv(exec, _mesa_TexParameterfv); 299 SET_TexParameteriv(exec, _mesa_TexParameteriv); 300 SET_Translated(exec, _mesa_Translated); 301 302 /* 1.1 */ 303 SET_BindTexture(exec, _mesa_BindTexture); 304 SET_DeleteTextures(exec, _mesa_DeleteTextures); 305 SET_GenTextures(exec, _mesa_GenTextures); 306#if _HAVE_FULL_GL 307 SET_AreTexturesResident(exec, _mesa_AreTexturesResident); 308 SET_ColorPointer(exec, _mesa_ColorPointer); 309 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); 310 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); 311 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); 312 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); 313 SET_DisableClientState(exec, _mesa_DisableClientState); 314 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); 315 SET_EnableClientState(exec, _mesa_EnableClientState); 316 SET_GetPointerv(exec, _mesa_GetPointerv); 317 SET_IndexPointer(exec, _mesa_IndexPointer); 318 SET_InterleavedArrays(exec, _mesa_InterleavedArrays); 319 SET_IsTexture(exec, _mesa_IsTexture); 320 SET_NormalPointer(exec, _mesa_NormalPointer); 321 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); 322 SET_TexCoordPointer(exec, _mesa_TexCoordPointer); 323 SET_TexSubImage1D(exec, _mesa_TexSubImage1D); 324 SET_TexSubImage2D(exec, _mesa_TexSubImage2D); 325 SET_VertexPointer(exec, _mesa_VertexPointer); 326#endif 327 328 /* 1.2 */ 329#if _HAVE_FULL_GL 330 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); 331 SET_TexImage3D(exec, _mesa_TexImage3D); 332 SET_TexSubImage3D(exec, _mesa_TexSubImage3D); 333#endif 334 335 /* OpenGL 1.2 GL_ARB_imaging */ 336 SET_BlendColor(exec, _mesa_BlendColor); 337 SET_BlendEquation(exec, _mesa_BlendEquation); 338 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); 339 340 _mesa_init_colortable_dispatch(exec); 341 _mesa_init_convolve_dispatch(exec); 342 _mesa_init_histogram_dispatch(exec); 343 344 /* OpenGL 2.0 */ 345 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); 346 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); 347 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); 348 349#if FEATURE_ARB_shader_objects 350 _mesa_init_shader_dispatch(exec); 351 _mesa_init_shader_uniform_dispatch(exec); 352#endif 353 354 /* 2. GL_EXT_blend_color */ 355#if 0 356/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ 357#endif 358 359 /* 3. GL_EXT_polygon_offset */ 360#if _HAVE_FULL_GL 361 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); 362#endif 363 364 /* 6. GL_EXT_texture3d */ 365#if 0 366/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ 367/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ 368/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ 369#endif 370 371 /* 11. GL_EXT_histogram */ 372#if 0 373 SET_GetHistogramEXT(exec, _mesa_GetHistogram); 374 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); 375 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); 376 SET_GetMinmaxEXT(exec, _mesa_GetMinmax); 377 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); 378 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); 379#endif 380 381 /* 14. SGI_color_table */ 382#if 0 383 SET_ColorTableSGI(exec, _mesa_ColorTable); 384 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); 385 SET_GetColorTableSGI(exec, _mesa_GetColorTable); 386 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv); 387 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv); 388#endif 389 390 /* 30. GL_EXT_vertex_array */ 391#if _HAVE_FULL_GL 392 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); 393 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); 394 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); 395 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); 396 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); 397 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); 398#endif 399 400 /* 37. GL_EXT_blend_minmax */ 401#if 0 402 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); 403#endif 404 405 /* 54. GL_EXT_point_parameters */ 406#if _HAVE_FULL_GL 407 SET_PointParameterfEXT(exec, _mesa_PointParameterf); 408 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv); 409#endif 410 411 /* 97. GL_EXT_compiled_vertex_array */ 412#if _HAVE_FULL_GL 413 SET_LockArraysEXT(exec, _mesa_LockArraysEXT); 414 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); 415#endif 416 417 /* 148. GL_EXT_multi_draw_arrays */ 418#if _HAVE_FULL_GL 419 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); 420#endif 421 422 /* 173. GL_INGR_blend_func_separate */ 423#if _HAVE_FULL_GL 424 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); 425#endif 426 427 /* 196. GL_MESA_resize_buffers */ 428#if _HAVE_FULL_GL 429 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); 430#endif 431 432 /* 197. GL_MESA_window_pos */ 433 /* part of _mesa_init_rastpos_dispatch(exec); */ 434 435 /* 200. GL_IBM_multimode_draw_arrays */ 436#if _HAVE_FULL_GL 437 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); 438 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); 439#endif 440 441 /* 233. GL_NV_vertex_program */ 442#if FEATURE_NV_vertex_program 443 SET_BindProgramNV(exec, _mesa_BindProgram); 444 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); 445 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); 446 SET_GenProgramsNV(exec, _mesa_GenPrograms); 447 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); 448 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); 449 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); 450 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); 451 SET_GetProgramivNV(exec, _mesa_GetProgramivNV); 452 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); 453 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); 454 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); 455 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); 456 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); 457 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); 458 SET_IsProgramNV(exec, _mesa_IsProgramARB); 459 SET_LoadProgramNV(exec, _mesa_LoadProgramNV); 460 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ 461 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ 462 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ 463 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ 464 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); 465 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); 466 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); 467 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); 468 /* glVertexAttrib*NV functions handled in api_loopback.c */ 469#endif 470 471 /* 273. GL_APPLE_vertex_array_object */ 472 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); 473 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); 474 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); 475 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); 476 477 /* 282. GL_NV_fragment_program */ 478#if FEATURE_NV_fragment_program 479 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); 480 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); 481 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); 482 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); 483 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); 484 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); 485 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 486 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 487 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 488 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 489 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 490 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 491#endif 492 493 /* 262. GL_NV_point_sprite */ 494#if _HAVE_FULL_GL 495 SET_PointParameteriNV(exec, _mesa_PointParameteri); 496 SET_PointParameterivNV(exec, _mesa_PointParameteriv); 497#endif 498 499 /* 268. GL_EXT_stencil_two_side */ 500#if _HAVE_FULL_GL 501 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); 502#endif 503 504 /* ???. GL_EXT_depth_bounds_test */ 505 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); 506 507 /* 352. GL_EXT_transform_feedback */ 508 _mesa_init_transform_feedback_dispatch(exec); 509 510 /* 364. GL_EXT_provoking_vertex */ 511 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); 512 513 /* ARB 1. GL_ARB_multitexture */ 514#if _HAVE_FULL_GL 515 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); 516 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); 517#endif 518 519 /* ARB 3. GL_ARB_transpose_matrix */ 520#if _HAVE_FULL_GL 521 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); 522 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); 523 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); 524 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); 525#endif 526 527 /* ARB 5. GL_ARB_multisample */ 528#if _HAVE_FULL_GL 529 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); 530#endif 531 532 /* ARB 12. GL_ARB_texture_compression */ 533#if _HAVE_FULL_GL 534 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); 535 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); 536 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); 537 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); 538 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); 539 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); 540 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); 541#endif 542 543 /* ARB 14. GL_ARB_point_parameters */ 544 /* reuse EXT_point_parameters functions */ 545 546 /* ARB 26. GL_ARB_vertex_program */ 547 /* ARB 27. GL_ARB_fragment_program */ 548#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 549 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */ 550 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */ 551 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */ 552 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */ 553 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */ 554 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */ 555 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */ 556 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */ 557 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */ 558 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */ 559 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */ 560 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */ 561 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */ 562 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */ 563 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */ 564 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */ 565 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */ 566 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */ 567 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */ 568 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */ 569 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */ 570 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */ 571 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */ 572 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */ 573 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */ 574 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */ 575 /* glVertexAttrib4bvARB handled in api_loopback.c */ 576 /* glVertexAttrib4ivARB handled in api_loopback.c */ 577 /* glVertexAttrib4ubvARB handled in api_loopback.c */ 578 /* glVertexAttrib4usvARB handled in api_loopback.c */ 579 /* glVertexAttrib4uivARB handled in api_loopback.c */ 580 /* glVertexAttrib4NbvARB handled in api_loopback.c */ 581 /* glVertexAttrib4NsvARB handled in api_loopback.c */ 582 /* glVertexAttrib4NivARB handled in api_loopback.c */ 583 /* glVertexAttrib4NusvARB handled in api_loopback.c */ 584 /* glVertexAttrib4NuivARB handled in api_loopback.c */ 585 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); 586 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); 587 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); 588 SET_ProgramStringARB(exec, _mesa_ProgramStringARB); 589 /* glBindProgramARB aliases glBindProgramNV */ 590 /* glDeleteProgramsARB aliases glDeleteProgramsNV */ 591 /* glGenProgramsARB aliases glGenProgramsNV */ 592 /* glIsProgramARB aliases glIsProgramNV */ 593 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); 594 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); 595 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); 596 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ 597 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); 598 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); 599 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); 600 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); 601 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 602 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 603 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 604 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 605 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); 606 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); 607 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 608 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 609 SET_GetProgramivARB(exec, _mesa_GetProgramivARB); 610 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); 611#endif 612 613 /* ARB 28. GL_ARB_vertex_buffer_object */ 614#if FEATURE_ARB_vertex_buffer_object 615 SET_BindBufferARB(exec, _mesa_BindBufferARB); 616 SET_BufferDataARB(exec, _mesa_BufferDataARB); 617 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); 618 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); 619 SET_GenBuffersARB(exec, _mesa_GenBuffersARB); 620 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); 621 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); 622 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); 623 SET_IsBufferARB(exec, _mesa_IsBufferARB); 624 SET_MapBufferARB(exec, _mesa_MapBufferARB); 625 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); 626#endif 627 628 /* ARB 29. GL_ARB_occlusion_query */ 629 _mesa_init_queryobj_dispatch(exec); 630 631 /* ARB 37. GL_ARB_draw_buffers */ 632#if FEATURE_draw_read_buffer 633 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); 634#endif 635 636 /* GL_ARB_sync */ 637#if FEATURE_ARB_sync 638 SET_IsSync(exec, _mesa_IsSync); 639 SET_DeleteSync(exec, _mesa_DeleteSync); 640 SET_FenceSync(exec, _mesa_FenceSync); 641 SET_ClientWaitSync(exec, _mesa_ClientWaitSync); 642 SET_WaitSync(exec, _mesa_WaitSync); 643 SET_GetInteger64v(exec, _mesa_GetInteger64v); 644 SET_GetSynciv(exec, _mesa_GetSynciv); 645#endif 646 647 /* GL_ATI_fragment_shader */ 648 _mesa_init_ati_fragment_shader_dispatch(exec); 649 650 /* GL_ATI_envmap_bumpmap */ 651 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI); 652 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI); 653 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI); 654 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI); 655 656#if FEATURE_EXT_framebuffer_object 657 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); 658 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); 659 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); 660 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); 661 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); 662 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); 663 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); 664 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); 665 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); 666 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); 667 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); 668 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); 669 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); 670 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); 671 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); 672 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); 673 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); 674#endif 675 676#if FEATURE_EXT_framebuffer_blit 677 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); 678#endif 679 680 /* GL_EXT_gpu_program_parameters */ 681#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 682 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); 683 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); 684#endif 685 686 /* GL_MESA_texture_array / GL_EXT_texture_array */ 687#if FEATURE_EXT_framebuffer_object 688 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); 689#endif 690 691 /* GL_ATI_separate_stencil */ 692 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); 693 694#if FEATURE_ARB_framebuffer_object 695 /* The ARB_fbo functions are the union of 696 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array 697 */ 698 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); 699#endif 700 701#if FEATURE_ARB_map_buffer_range 702 SET_MapBufferRange(exec, _mesa_MapBufferRange); 703 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); 704#endif 705 706 /* GL_ARB_copy_buffer */ 707 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData); 708 709 /* GL_ARB_vertex_array_object */ 710 SET_BindVertexArray(exec, _mesa_BindVertexArray); 711 SET_GenVertexArrays(exec, _mesa_GenVertexArrays); 712 713 /* GL_EXT_draw_buffers2 */ 714 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); 715 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); 716 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); 717 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); 718 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); 719 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); 720 721 /* GL_NV_conditional_render */ 722 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); 723 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); 724 725#if FEATURE_OES_EGL_image 726 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES); 727 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES); 728#endif 729 730#if FEATURE_APPLE_object_purgeable 731 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE); 732 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE); 733 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE); 734#endif 735 736 return exec; 737} 738 739#endif /* FEATURE_GL */ 740