api_exec.c revision ae1fdc15238498bf025d0f0be7337e2f9dda455f
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file api_exec.c 28 * Initialize dispatch table with the immidiate mode functions. 29 */ 30 31 32#include "glheader.h" 33#if FEATURE_accum 34#include "accum.h" 35#endif 36#include "api_loopback.h" 37#include "api_exec.h" 38#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 39#include "shader/arbprogram.h" 40#endif 41#if FEATURE_ATI_fragment_shader 42#include "shader/atifragshader.h" 43#endif 44#if FEATURE_attrib_stack 45#include "attrib.h" 46#endif 47#include "blend.h" 48#if FEATURE_ARB_vertex_buffer_object 49#include "bufferobj.h" 50#endif 51#include "arrayobj.h" 52#if FEATURE_draw_read_buffer 53#include "buffers.h" 54#endif 55#include "clear.h" 56#include "clip.h" 57#if FEATURE_colortable 58#include "colortab.h" 59#endif 60#include "context.h" 61#if FEATURE_convolution 62#include "convolve.h" 63#endif 64#include "depth.h" 65#if FEATURE_dlist 66#include "dlist.h" 67#endif 68#if FEATURE_drawpix 69#include "drawpix.h" 70#include "rastpos.h" 71#endif 72#include "enable.h" 73#if FEATURE_evaluators 74#include "eval.h" 75#endif 76#include "get.h" 77#if FEATURE_feadback 78#include "feedback.h" 79#endif 80#include "fog.h" 81#if FEATURE_EXT_framebuffer_object 82#include "fbobject.h" 83#endif 84#include "ffvertex_prog.h" 85#include "framebuffer.h" 86#include "hint.h" 87#if FEATURE_histogram 88#include "histogram.h" 89#endif 90#include "imports.h" 91#include "light.h" 92#include "lines.h" 93#include "macros.h" 94#include "matrix.h" 95#include "multisample.h" 96#if FEATURE_pixel_transfer 97#include "pixel.h" 98#endif 99#include "pixelstore.h" 100#include "points.h" 101#include "polygon.h" 102#if FEATURE_ARB_occlusion_query || FEATURE_EXT_timer_query 103#include "queryobj.h" 104#endif 105#include "readpix.h" 106#include "scissor.h" 107#include "state.h" 108#include "stencil.h" 109#include "texenv.h" 110#include "teximage.h" 111#if FEATURE_texgen 112#include "texgen.h" 113#endif 114#include "texobj.h" 115#include "texparam.h" 116#include "texstate.h" 117#include "mtypes.h" 118#include "varray.h" 119#if FEATURE_NV_vertex_program 120#include "shader/nvprogram.h" 121#endif 122#if FEATURE_NV_fragment_program 123#include "shader/nvprogram.h" 124#include "shader/program.h" 125#include "texenvprogram.h" 126#endif 127#if FEATURE_ARB_shader_objects 128#include "shaders.h" 129#endif 130#include "debug.h" 131#include "glapi/dispatch.h" 132 133 134 135/** 136 * Initialize a dispatch table with pointers to Mesa's immediate-mode 137 * commands. 138 * 139 * Pointers to glBegin()/glEnd() object commands and a few others 140 * are provided via the GLvertexformat interface. 141 * 142 * \param ctx GL context to which \c exec belongs. 143 * \param exec dispatch table. 144 */ 145void 146_mesa_init_exec_table(struct _glapi_table *exec) 147{ 148#if _HAVE_FULL_GL 149 _mesa_loopback_init_api_table( exec ); 150#endif 151 152 /* load the dispatch slots we understand */ 153 SET_AlphaFunc(exec, _mesa_AlphaFunc); 154 SET_BlendFunc(exec, _mesa_BlendFunc); 155 SET_Clear(exec, _mesa_Clear); 156 SET_ClearColor(exec, _mesa_ClearColor); 157 SET_ClearStencil(exec, _mesa_ClearStencil); 158 SET_ColorMask(exec, _mesa_ColorMask); 159 SET_CullFace(exec, _mesa_CullFace); 160 SET_Disable(exec, _mesa_Disable); 161#if FEATURE_draw_read_buffer 162 SET_DrawBuffer(exec, _mesa_DrawBuffer); 163 SET_ReadBuffer(exec, _mesa_ReadBuffer); 164#endif 165 SET_Enable(exec, _mesa_Enable); 166 SET_Finish(exec, _mesa_Finish); 167 SET_Flush(exec, _mesa_Flush); 168 SET_FrontFace(exec, _mesa_FrontFace); 169 SET_Frustum(exec, _mesa_Frustum); 170 SET_GetError(exec, _mesa_GetError); 171 SET_GetFloatv(exec, _mesa_GetFloatv); 172 SET_GetString(exec, _mesa_GetString); 173 SET_LineStipple(exec, _mesa_LineStipple); 174 SET_LineWidth(exec, _mesa_LineWidth); 175 SET_LoadIdentity(exec, _mesa_LoadIdentity); 176 SET_LoadMatrixf(exec, _mesa_LoadMatrixf); 177 SET_LogicOp(exec, _mesa_LogicOp); 178 SET_MatrixMode(exec, _mesa_MatrixMode); 179 SET_MultMatrixf(exec, _mesa_MultMatrixf); 180 SET_Ortho(exec, _mesa_Ortho); 181 SET_PixelStorei(exec, _mesa_PixelStorei); 182 SET_PopMatrix(exec, _mesa_PopMatrix); 183 SET_PushMatrix(exec, _mesa_PushMatrix); 184 SET_Rotatef(exec, _mesa_Rotatef); 185 SET_Scalef(exec, _mesa_Scalef); 186 SET_Scissor(exec, _mesa_Scissor); 187 SET_ShadeModel(exec, _mesa_ShadeModel); 188 SET_StencilFunc(exec, _mesa_StencilFunc); 189 SET_StencilMask(exec, _mesa_StencilMask); 190 SET_StencilOp(exec, _mesa_StencilOp); 191 SET_TexEnvfv(exec, _mesa_TexEnvfv); 192 SET_TexEnvi(exec, _mesa_TexEnvi); 193 SET_TexImage2D(exec, _mesa_TexImage2D); 194 SET_TexParameteri(exec, _mesa_TexParameteri); 195 SET_Translatef(exec, _mesa_Translatef); 196 SET_Viewport(exec, _mesa_Viewport); 197#if FEATURE_accum 198 SET_Accum(exec, _mesa_Accum); 199 SET_ClearAccum(exec, _mesa_ClearAccum); 200#endif 201#if FEATURE_dlist 202 SET_CallList(exec, _mesa_CallList); 203 SET_CallLists(exec, _mesa_CallLists); 204 SET_DeleteLists(exec, _mesa_DeleteLists); 205 SET_EndList(exec, _mesa_EndList); 206 SET_GenLists(exec, _mesa_GenLists); 207 SET_IsList(exec, _mesa_IsList); 208 SET_ListBase(exec, _mesa_ListBase); 209 SET_NewList(exec, _mesa_NewList); 210#endif 211 SET_ClearDepth(exec, _mesa_ClearDepth); 212 SET_ClearIndex(exec, _mesa_ClearIndex); 213 SET_ClipPlane(exec, _mesa_ClipPlane); 214 SET_ColorMaterial(exec, _mesa_ColorMaterial); 215 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT); 216 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT); 217 SET_DepthFunc(exec, _mesa_DepthFunc); 218 SET_DepthMask(exec, _mesa_DepthMask); 219 SET_DepthRange(exec, _mesa_DepthRange); 220#if FEATURE_drawpix 221 SET_Bitmap(exec, _mesa_Bitmap); 222 SET_CopyPixels(exec, _mesa_CopyPixels); 223 SET_DrawPixels(exec, _mesa_DrawPixels); 224#endif 225#if FEATURE_feadback 226 SET_InitNames(exec, _mesa_InitNames); 227 SET_FeedbackBuffer(exec, _mesa_FeedbackBuffer); 228 SET_LoadName(exec, _mesa_LoadName); 229 SET_PassThrough(exec, _mesa_PassThrough); 230 SET_PopName(exec, _mesa_PopName); 231 SET_PushName(exec, _mesa_PushName); 232 SET_SelectBuffer(exec, _mesa_SelectBuffer); 233 SET_RenderMode(exec, _mesa_RenderMode); 234#endif 235 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); 236 SET_Fogf(exec, _mesa_Fogf); 237 SET_Fogfv(exec, _mesa_Fogfv); 238 SET_Fogi(exec, _mesa_Fogi); 239 SET_Fogiv(exec, _mesa_Fogiv); 240 SET_GetClipPlane(exec, _mesa_GetClipPlane); 241 SET_GetBooleanv(exec, _mesa_GetBooleanv); 242 SET_GetDoublev(exec, _mesa_GetDoublev); 243 SET_GetIntegerv(exec, _mesa_GetIntegerv); 244 SET_GetLightfv(exec, _mesa_GetLightfv); 245 SET_GetLightiv(exec, _mesa_GetLightiv); 246 SET_GetMaterialfv(exec, _mesa_GetMaterialfv); 247 SET_GetMaterialiv(exec, _mesa_GetMaterialiv); 248 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); 249 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); 250 SET_GetTexEnviv(exec, _mesa_GetTexEnviv); 251 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); 252 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); 253 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); 254 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); 255 SET_GetTexImage(exec, _mesa_GetTexImage); 256 SET_Hint(exec, _mesa_Hint); 257 SET_IndexMask(exec, _mesa_IndexMask); 258 SET_IsEnabled(exec, _mesa_IsEnabled); 259 SET_LightModelf(exec, _mesa_LightModelf); 260 SET_LightModelfv(exec, _mesa_LightModelfv); 261 SET_LightModeli(exec, _mesa_LightModeli); 262 SET_LightModeliv(exec, _mesa_LightModeliv); 263 SET_Lightf(exec, _mesa_Lightf); 264 SET_Lightfv(exec, _mesa_Lightfv); 265 SET_Lighti(exec, _mesa_Lighti); 266 SET_Lightiv(exec, _mesa_Lightiv); 267 SET_LoadMatrixd(exec, _mesa_LoadMatrixd); 268#if FEATURE_evaluators 269 SET_GetMapdv(exec, _mesa_GetMapdv); 270 SET_GetMapfv(exec, _mesa_GetMapfv); 271 SET_GetMapiv(exec, _mesa_GetMapiv); 272 SET_Map1d(exec, _mesa_Map1d); 273 SET_Map1f(exec, _mesa_Map1f); 274 SET_Map2d(exec, _mesa_Map2d); 275 SET_Map2f(exec, _mesa_Map2f); 276 SET_MapGrid1d(exec, _mesa_MapGrid1d); 277 SET_MapGrid1f(exec, _mesa_MapGrid1f); 278 SET_MapGrid2d(exec, _mesa_MapGrid2d); 279 SET_MapGrid2f(exec, _mesa_MapGrid2f); 280#endif 281 SET_MultMatrixd(exec, _mesa_MultMatrixd); 282#if FEATURE_pixel_transfer 283 SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv); 284 SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv); 285 SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv); 286 SET_PixelMapfv(exec, _mesa_PixelMapfv); 287 SET_PixelMapuiv(exec, _mesa_PixelMapuiv); 288 SET_PixelMapusv(exec, _mesa_PixelMapusv); 289 SET_PixelTransferf(exec, _mesa_PixelTransferf); 290 SET_PixelTransferi(exec, _mesa_PixelTransferi); 291 SET_PixelZoom(exec, _mesa_PixelZoom); 292#endif 293 SET_PixelStoref(exec, _mesa_PixelStoref); 294 SET_PointSize(exec, _mesa_PointSize); 295 SET_PolygonMode(exec, _mesa_PolygonMode); 296 SET_PolygonOffset(exec, _mesa_PolygonOffset); 297 SET_PolygonStipple(exec, _mesa_PolygonStipple); 298#if FEATURE_attrib_stack 299 SET_PopAttrib(exec, _mesa_PopAttrib); 300 SET_PushAttrib(exec, _mesa_PushAttrib); 301 SET_PopClientAttrib(exec, _mesa_PopClientAttrib); 302 SET_PushClientAttrib(exec, _mesa_PushClientAttrib); 303#endif 304#if FEATURE_drawpix 305 SET_RasterPos2f(exec, _mesa_RasterPos2f); 306 SET_RasterPos2fv(exec, _mesa_RasterPos2fv); 307 SET_RasterPos2i(exec, _mesa_RasterPos2i); 308 SET_RasterPos2iv(exec, _mesa_RasterPos2iv); 309 SET_RasterPos2d(exec, _mesa_RasterPos2d); 310 SET_RasterPos2dv(exec, _mesa_RasterPos2dv); 311 SET_RasterPos2s(exec, _mesa_RasterPos2s); 312 SET_RasterPos2sv(exec, _mesa_RasterPos2sv); 313 SET_RasterPos3d(exec, _mesa_RasterPos3d); 314 SET_RasterPos3dv(exec, _mesa_RasterPos3dv); 315 SET_RasterPos3f(exec, _mesa_RasterPos3f); 316 SET_RasterPos3fv(exec, _mesa_RasterPos3fv); 317 SET_RasterPos3i(exec, _mesa_RasterPos3i); 318 SET_RasterPos3iv(exec, _mesa_RasterPos3iv); 319 SET_RasterPos3s(exec, _mesa_RasterPos3s); 320 SET_RasterPos3sv(exec, _mesa_RasterPos3sv); 321 SET_RasterPos4d(exec, _mesa_RasterPos4d); 322 SET_RasterPos4dv(exec, _mesa_RasterPos4dv); 323 SET_RasterPos4f(exec, _mesa_RasterPos4f); 324 SET_RasterPos4fv(exec, _mesa_RasterPos4fv); 325 SET_RasterPos4i(exec, _mesa_RasterPos4i); 326 SET_RasterPos4iv(exec, _mesa_RasterPos4iv); 327 SET_RasterPos4s(exec, _mesa_RasterPos4s); 328 SET_RasterPos4sv(exec, _mesa_RasterPos4sv); 329#endif 330 SET_ReadPixels(exec, _mesa_ReadPixels); 331 SET_Rotated(exec, _mesa_Rotated); 332 SET_Scaled(exec, _mesa_Scaled); 333 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); 334 SET_TexEnvf(exec, _mesa_TexEnvf); 335 SET_TexEnviv(exec, _mesa_TexEnviv); 336 337#if FEATURE_texgen 338 SET_GetTexGendv(exec, _mesa_GetTexGendv); 339 SET_GetTexGenfv(exec, _mesa_GetTexGenfv); 340 SET_GetTexGeniv(exec, _mesa_GetTexGeniv); 341 SET_TexGend(exec, _mesa_TexGend); 342 SET_TexGendv(exec, _mesa_TexGendv); 343 SET_TexGenf(exec, _mesa_TexGenf); 344 SET_TexGenfv(exec, _mesa_TexGenfv); 345 SET_TexGeni(exec, _mesa_TexGeni); 346 SET_TexGeniv(exec, _mesa_TexGeniv); 347#endif 348 349 SET_TexImage1D(exec, _mesa_TexImage1D); 350 SET_TexParameterf(exec, _mesa_TexParameterf); 351 SET_TexParameterfv(exec, _mesa_TexParameterfv); 352 SET_TexParameteriv(exec, _mesa_TexParameteriv); 353 SET_Translated(exec, _mesa_Translated); 354 355 /* 1.1 */ 356 SET_BindTexture(exec, _mesa_BindTexture); 357 SET_DeleteTextures(exec, _mesa_DeleteTextures); 358 SET_GenTextures(exec, _mesa_GenTextures); 359#if _HAVE_FULL_GL 360 SET_AreTexturesResident(exec, _mesa_AreTexturesResident); 361 SET_ColorPointer(exec, _mesa_ColorPointer); 362 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); 363 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); 364 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); 365 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); 366 SET_DisableClientState(exec, _mesa_DisableClientState); 367 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); 368 SET_EnableClientState(exec, _mesa_EnableClientState); 369 SET_GetPointerv(exec, _mesa_GetPointerv); 370 SET_IndexPointer(exec, _mesa_IndexPointer); 371 SET_InterleavedArrays(exec, _mesa_InterleavedArrays); 372 SET_IsTexture(exec, _mesa_IsTexture); 373 SET_NormalPointer(exec, _mesa_NormalPointer); 374 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); 375 SET_TexCoordPointer(exec, _mesa_TexCoordPointer); 376 SET_TexSubImage1D(exec, _mesa_TexSubImage1D); 377 SET_TexSubImage2D(exec, _mesa_TexSubImage2D); 378 SET_VertexPointer(exec, _mesa_VertexPointer); 379#endif 380 381 /* 1.2 */ 382#if _HAVE_FULL_GL 383 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); 384 SET_TexImage3D(exec, _mesa_TexImage3D); 385 SET_TexSubImage3D(exec, _mesa_TexSubImage3D); 386#endif 387 388 /* OpenGL 1.2 GL_ARB_imaging */ 389 SET_BlendColor(exec, _mesa_BlendColor); 390 SET_BlendEquation(exec, _mesa_BlendEquation); 391 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); 392 393#if FEATURE_colortable 394 SET_ColorSubTable(exec, _mesa_ColorSubTable); 395 SET_ColorTable(exec, _mesa_ColorTable); 396 SET_ColorTableParameterfv(exec, _mesa_ColorTableParameterfv); 397 SET_ColorTableParameteriv(exec, _mesa_ColorTableParameteriv); 398 SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable); 399 SET_CopyColorTable(exec, _mesa_CopyColorTable); 400 SET_GetColorTable(exec, _mesa_GetColorTable); 401 SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv); 402 SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv); 403#endif 404 405#if FEATURE_convolution 406 SET_ConvolutionFilter1D(exec, _mesa_ConvolutionFilter1D); 407 SET_ConvolutionFilter2D(exec, _mesa_ConvolutionFilter2D); 408 SET_ConvolutionParameterf(exec, _mesa_ConvolutionParameterf); 409 SET_ConvolutionParameterfv(exec, _mesa_ConvolutionParameterfv); 410 SET_ConvolutionParameteri(exec, _mesa_ConvolutionParameteri); 411 SET_ConvolutionParameteriv(exec, _mesa_ConvolutionParameteriv); 412 SET_CopyConvolutionFilter1D(exec, _mesa_CopyConvolutionFilter1D); 413 SET_CopyConvolutionFilter2D(exec, _mesa_CopyConvolutionFilter2D); 414 SET_GetConvolutionFilter(exec, _mesa_GetConvolutionFilter); 415 SET_GetConvolutionParameterfv(exec, _mesa_GetConvolutionParameterfv); 416 SET_GetConvolutionParameteriv(exec, _mesa_GetConvolutionParameteriv); 417 SET_SeparableFilter2D(exec, _mesa_SeparableFilter2D); 418#endif 419#if FEATURE_histogram 420 SET_GetHistogram(exec, _mesa_GetHistogram); 421 SET_GetHistogramParameterfv(exec, _mesa_GetHistogramParameterfv); 422 SET_GetHistogramParameteriv(exec, _mesa_GetHistogramParameteriv); 423 SET_GetMinmax(exec, _mesa_GetMinmax); 424 SET_GetMinmaxParameterfv(exec, _mesa_GetMinmaxParameterfv); 425 SET_GetMinmaxParameteriv(exec, _mesa_GetMinmaxParameteriv); 426 SET_GetSeparableFilter(exec, _mesa_GetSeparableFilter); 427 SET_Histogram(exec, _mesa_Histogram); 428 SET_Minmax(exec, _mesa_Minmax); 429 SET_ResetHistogram(exec, _mesa_ResetHistogram); 430 SET_ResetMinmax(exec, _mesa_ResetMinmax); 431#endif 432 433 /* OpenGL 2.0 */ 434 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); 435 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); 436 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); 437#if FEATURE_ARB_shader_objects 438 SET_AttachShader(exec, _mesa_AttachShader); 439 SET_CreateProgram(exec, _mesa_CreateProgram); 440 SET_CreateShader(exec, _mesa_CreateShader); 441 SET_DeleteProgram(exec, _mesa_DeleteProgram); 442 SET_DeleteShader(exec, _mesa_DeleteShader); 443 SET_DetachShader(exec, _mesa_DetachShader); 444 SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders); 445 SET_GetProgramiv(exec, _mesa_GetProgramiv); 446 SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog); 447 SET_GetShaderiv(exec, _mesa_GetShaderiv); 448 SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog); 449 SET_IsProgram(exec, _mesa_IsProgram); 450 SET_IsShader(exec, _mesa_IsShader); 451#endif 452 453 /* OpenGL 2.1 */ 454#if FEATURE_ARB_shader_objects 455 SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv); 456 SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv); 457 SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv); 458 SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv); 459 SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv); 460 SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv); 461#endif 462 463 464 /* 2. GL_EXT_blend_color */ 465#if 0 466/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ 467#endif 468 469 /* 3. GL_EXT_polygon_offset */ 470#if _HAVE_FULL_GL 471 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); 472#endif 473 474 /* 6. GL_EXT_texture3d */ 475#if 0 476/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ 477/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ 478/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ 479#endif 480 481 /* 11. GL_EXT_histogram */ 482#if 0 483 SET_GetHistogramEXT(exec, _mesa_GetHistogram); 484 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); 485 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); 486 SET_GetMinmaxEXT(exec, _mesa_GetMinmax); 487 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); 488 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); 489#endif 490 491 /* 14. SGI_color_table */ 492#if 0 493 SET_ColorTableSGI(exec, _mesa_ColorTable); 494 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); 495 SET_GetColorTableSGI(exec, _mesa_GetColorTable); 496 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv); 497 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv); 498#endif 499 500 /* 30. GL_EXT_vertex_array */ 501#if _HAVE_FULL_GL 502 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); 503 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); 504 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); 505 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); 506 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); 507 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); 508#endif 509 510 /* 37. GL_EXT_blend_minmax */ 511#if 0 512 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); 513#endif 514 515 /* 54. GL_EXT_point_parameters */ 516#if _HAVE_FULL_GL 517 SET_PointParameterfEXT(exec, _mesa_PointParameterf); 518 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv); 519#endif 520 521 /* 97. GL_EXT_compiled_vertex_array */ 522#if _HAVE_FULL_GL 523 SET_LockArraysEXT(exec, _mesa_LockArraysEXT); 524 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); 525#endif 526 527 /* 148. GL_EXT_multi_draw_arrays */ 528#if _HAVE_FULL_GL 529 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); 530 SET_MultiDrawElementsEXT(exec, _mesa_MultiDrawElementsEXT); 531#endif 532 533 /* 173. GL_INGR_blend_func_separate */ 534#if _HAVE_FULL_GL 535 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); 536#endif 537 538 /* 196. GL_MESA_resize_buffers */ 539#if _HAVE_FULL_GL 540 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); 541#endif 542 543 /* 197. GL_MESA_window_pos */ 544#if FEATURE_drawpix 545 SET_WindowPos2dMESA(exec, _mesa_WindowPos2dMESA); 546 SET_WindowPos2dvMESA(exec, _mesa_WindowPos2dvMESA); 547 SET_WindowPos2fMESA(exec, _mesa_WindowPos2fMESA); 548 SET_WindowPos2fvMESA(exec, _mesa_WindowPos2fvMESA); 549 SET_WindowPos2iMESA(exec, _mesa_WindowPos2iMESA); 550 SET_WindowPos2ivMESA(exec, _mesa_WindowPos2ivMESA); 551 SET_WindowPos2sMESA(exec, _mesa_WindowPos2sMESA); 552 SET_WindowPos2svMESA(exec, _mesa_WindowPos2svMESA); 553 SET_WindowPos3dMESA(exec, _mesa_WindowPos3dMESA); 554 SET_WindowPos3dvMESA(exec, _mesa_WindowPos3dvMESA); 555 SET_WindowPos3fMESA(exec, _mesa_WindowPos3fMESA); 556 SET_WindowPos3fvMESA(exec, _mesa_WindowPos3fvMESA); 557 SET_WindowPos3iMESA(exec, _mesa_WindowPos3iMESA); 558 SET_WindowPos3ivMESA(exec, _mesa_WindowPos3ivMESA); 559 SET_WindowPos3sMESA(exec, _mesa_WindowPos3sMESA); 560 SET_WindowPos3svMESA(exec, _mesa_WindowPos3svMESA); 561 SET_WindowPos4dMESA(exec, _mesa_WindowPos4dMESA); 562 SET_WindowPos4dvMESA(exec, _mesa_WindowPos4dvMESA); 563 SET_WindowPos4fMESA(exec, _mesa_WindowPos4fMESA); 564 SET_WindowPos4fvMESA(exec, _mesa_WindowPos4fvMESA); 565 SET_WindowPos4iMESA(exec, _mesa_WindowPos4iMESA); 566 SET_WindowPos4ivMESA(exec, _mesa_WindowPos4ivMESA); 567 SET_WindowPos4sMESA(exec, _mesa_WindowPos4sMESA); 568 SET_WindowPos4svMESA(exec, _mesa_WindowPos4svMESA); 569#endif 570 571 /* 200. GL_IBM_multimode_draw_arrays */ 572#if _HAVE_FULL_GL 573 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); 574 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); 575#endif 576 577 /* 233. GL_NV_vertex_program */ 578#if FEATURE_NV_vertex_program 579 SET_BindProgramNV(exec, _mesa_BindProgram); 580 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); 581 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); 582 SET_GenProgramsNV(exec, _mesa_GenPrograms); 583 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); 584 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); 585 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); 586 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); 587 SET_GetProgramivNV(exec, _mesa_GetProgramivNV); 588 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); 589 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); 590 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); 591 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); 592 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); 593 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); 594 SET_IsProgramNV(exec, _mesa_IsProgramARB); 595 SET_LoadProgramNV(exec, _mesa_LoadProgramNV); 596 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ 597 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ 598 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ 599 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ 600 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); 601 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); 602 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); 603 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); 604 /* glVertexAttrib*NV functions handled in api_loopback.c */ 605#endif 606 607 /* 273. GL_APPLE_vertex_array_object */ 608 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); 609 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); 610 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); 611 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); 612 613 /* 282. GL_NV_fragment_program */ 614#if FEATURE_NV_fragment_program 615 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); 616 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); 617 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); 618 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); 619 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); 620 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); 621 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 622 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 623 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 624 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 625 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 626 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 627#endif 628 629 /* 262. GL_NV_point_sprite */ 630#if _HAVE_FULL_GL 631 SET_PointParameteriNV(exec, _mesa_PointParameteri); 632 SET_PointParameterivNV(exec, _mesa_PointParameteriv); 633#endif 634 635 /* 268. GL_EXT_stencil_two_side */ 636#if _HAVE_FULL_GL 637 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); 638#endif 639 640 /* ???. GL_EXT_depth_bounds_test */ 641 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); 642 643 /* ARB 1. GL_ARB_multitexture */ 644#if _HAVE_FULL_GL 645 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); 646 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); 647#endif 648 649 /* ARB 3. GL_ARB_transpose_matrix */ 650#if _HAVE_FULL_GL 651 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); 652 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); 653 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); 654 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); 655#endif 656 657 /* ARB 5. GL_ARB_multisample */ 658#if _HAVE_FULL_GL 659 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); 660#endif 661 662 /* ARB 12. GL_ARB_texture_compression */ 663#if _HAVE_FULL_GL 664 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); 665 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); 666 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); 667 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); 668 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); 669 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); 670 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); 671#endif 672 673 /* ARB 14. GL_ARB_point_parameters */ 674 /* reuse EXT_point_parameters functions */ 675 676 /* ARB 26. GL_ARB_vertex_program */ 677 /* ARB 27. GL_ARB_fragment_program */ 678#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 679 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */ 680 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */ 681 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */ 682 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */ 683 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */ 684 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */ 685 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */ 686 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */ 687 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */ 688 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */ 689 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */ 690 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */ 691 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */ 692 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */ 693 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */ 694 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */ 695 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */ 696 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */ 697 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */ 698 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */ 699 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */ 700 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */ 701 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */ 702 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */ 703 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */ 704 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */ 705 /* glVertexAttrib4bvARB handled in api_loopback.c */ 706 /* glVertexAttrib4ivARB handled in api_loopback.c */ 707 /* glVertexAttrib4ubvARB handled in api_loopback.c */ 708 /* glVertexAttrib4usvARB handled in api_loopback.c */ 709 /* glVertexAttrib4uivARB handled in api_loopback.c */ 710 /* glVertexAttrib4NbvARB handled in api_loopback.c */ 711 /* glVertexAttrib4NsvARB handled in api_loopback.c */ 712 /* glVertexAttrib4NivARB handled in api_loopback.c */ 713 /* glVertexAttrib4NusvARB handled in api_loopback.c */ 714 /* glVertexAttrib4NuivARB handled in api_loopback.c */ 715 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); 716 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); 717 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); 718 SET_ProgramStringARB(exec, _mesa_ProgramStringARB); 719 /* glBindProgramARB aliases glBindProgramNV */ 720 /* glDeleteProgramsARB aliases glDeleteProgramsNV */ 721 /* glGenProgramsARB aliases glGenProgramsNV */ 722 /* glIsProgramARB aliases glIsProgramNV */ 723 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); 724 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); 725 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); 726 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ 727 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); 728 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); 729 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); 730 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); 731 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 732 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 733 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 734 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 735 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); 736 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); 737 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 738 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 739 SET_GetProgramivARB(exec, _mesa_GetProgramivARB); 740 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); 741#endif 742 743 /* ARB 28. GL_ARB_vertex_buffer_object */ 744#if FEATURE_ARB_vertex_buffer_object 745 SET_BindBufferARB(exec, _mesa_BindBufferARB); 746 SET_BufferDataARB(exec, _mesa_BufferDataARB); 747 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); 748 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); 749 SET_GenBuffersARB(exec, _mesa_GenBuffersARB); 750 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); 751 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); 752 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); 753 SET_IsBufferARB(exec, _mesa_IsBufferARB); 754 SET_MapBufferARB(exec, _mesa_MapBufferARB); 755 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); 756#endif 757 758 /* ARB 29. GL_ARB_occlusion_query */ 759#if FEATURE_ARB_occlusion_query 760 SET_GenQueriesARB(exec, _mesa_GenQueriesARB); 761 SET_DeleteQueriesARB(exec, _mesa_DeleteQueriesARB); 762 SET_IsQueryARB(exec, _mesa_IsQueryARB); 763 SET_BeginQueryARB(exec, _mesa_BeginQueryARB); 764 SET_EndQueryARB(exec, _mesa_EndQueryARB); 765 SET_GetQueryivARB(exec, _mesa_GetQueryivARB); 766 SET_GetQueryObjectivARB(exec, _mesa_GetQueryObjectivARB); 767 SET_GetQueryObjectuivARB(exec, _mesa_GetQueryObjectuivARB); 768#endif 769 770 /* ARB 37. GL_ARB_draw_buffers */ 771#if FEATURE_draw_read_buffer 772 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); 773#endif 774 775#if FEATURE_ARB_shader_objects 776 SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); 777 SET_GetHandleARB(exec, _mesa_GetHandleARB); 778 SET_DetachObjectARB(exec, _mesa_DetachObjectARB); 779 SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); 780 SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB); 781 SET_CompileShaderARB(exec, _mesa_CompileShaderARB); 782 SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); 783 SET_AttachObjectARB(exec, _mesa_AttachObjectARB); 784 SET_LinkProgramARB(exec, _mesa_LinkProgramARB); 785 SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB); 786 SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB); 787 SET_Uniform1fARB(exec, _mesa_Uniform1fARB); 788 SET_Uniform2fARB(exec, _mesa_Uniform2fARB); 789 SET_Uniform3fARB(exec, _mesa_Uniform3fARB); 790 SET_Uniform4fARB(exec, _mesa_Uniform4fARB); 791 SET_Uniform1iARB(exec, _mesa_Uniform1iARB); 792 SET_Uniform2iARB(exec, _mesa_Uniform2iARB); 793 SET_Uniform3iARB(exec, _mesa_Uniform3iARB); 794 SET_Uniform4iARB(exec, _mesa_Uniform4iARB); 795 SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB); 796 SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB); 797 SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB); 798 SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB); 799 SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB); 800 SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB); 801 SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB); 802 SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB); 803 SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB); 804 SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB); 805 SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB); 806 SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); 807 SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); 808 SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); 809 SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); 810 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); 811 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); 812 SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB); 813 SET_GetUniformivARB(exec, _mesa_GetUniformivARB); 814 SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB); 815#endif /* FEATURE_ARB_shader_objects */ 816 817#if FEATURE_ARB_vertex_shader 818 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); 819 SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); 820 SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); 821#endif /* FEATURE_ARB_vertex_shader */ 822 823 /* GL_ATI_fragment_shader */ 824#if FEATURE_ATI_fragment_shader 825 SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI); 826 SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI); 827 SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI); 828 SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI); 829 SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI); 830 SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI); 831 SET_SampleMapATI(exec, _mesa_SampleMapATI); 832 SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI); 833 SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI); 834 SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI); 835 SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI); 836 SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI); 837 SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI); 838 SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI); 839#endif 840 841#if FEATURE_EXT_framebuffer_object 842 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); 843 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); 844 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); 845 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); 846 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); 847 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); 848 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); 849 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); 850 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); 851 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); 852 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); 853 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); 854 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); 855 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); 856 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); 857 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); 858 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); 859#endif 860 861#if FEATURE_EXT_timer_query 862 SET_GetQueryObjecti64vEXT(exec, _mesa_GetQueryObjecti64vEXT); 863 SET_GetQueryObjectui64vEXT(exec, _mesa_GetQueryObjectui64vEXT); 864#endif 865 866#if FEATURE_EXT_framebuffer_blit 867 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); 868#endif 869 870 /* GL_EXT_gpu_program_parameters */ 871#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 872 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); 873 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); 874#endif 875 876 /* GL_MESA_texture_array / GL_EXT_texture_array */ 877#if FEATURE_EXT_framebuffer_object 878 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); 879#endif 880 881 /* GL_ATI_separate_stencil */ 882 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); 883} 884 885