api_exec.c revision b093016bd0660cc4ac6142aa8d4d6add5b6bfce8
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file api_exec.c 28 * Initialize dispatch table with the immidiate mode functions. 29 */ 30 31 32#include "mfeatures.h" 33#include "accum.h" 34#include "api_loopback.h" 35#include "api_exec.h" 36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 37#include "shader/arbprogram.h" 38#endif 39#if FEATURE_ATI_fragment_shader 40#include "shader/atifragshader.h" 41#endif 42#include "attrib.h" 43#include "blend.h" 44#if FEATURE_ARB_vertex_buffer_object 45#include "bufferobj.h" 46#endif 47#include "arrayobj.h" 48#if FEATURE_draw_read_buffer 49#include "buffers.h" 50#endif 51#include "clear.h" 52#include "clip.h" 53#include "colortab.h" 54#include "condrender.h" 55#include "context.h" 56#include "convolve.h" 57#include "depth.h" 58#include "dlist.h" 59#include "drawpix.h" 60#include "rastpos.h" 61#include "enable.h" 62#include "eval.h" 63#include "get.h" 64#include "feedback.h" 65#include "fog.h" 66#if FEATURE_EXT_framebuffer_object 67#include "fbobject.h" 68#endif 69#include "framebuffer.h" 70#include "hint.h" 71#include "histogram.h" 72#include "imports.h" 73#include "light.h" 74#include "lines.h" 75#include "matrix.h" 76#include "multisample.h" 77#include "pixel.h" 78#include "pixelstore.h" 79#include "points.h" 80#include "polygon.h" 81#include "queryobj.h" 82#include "readpix.h" 83#include "scissor.h" 84#include "stencil.h" 85#include "texenv.h" 86#include "texgetimage.h" 87#include "teximage.h" 88#include "texgen.h" 89#include "texobj.h" 90#include "texparam.h" 91#include "texstate.h" 92#include "transformfeedback.h" 93#include "mtypes.h" 94#include "varray.h" 95#include "viewport.h" 96#if FEATURE_NV_vertex_program 97#include "shader/nvprogram.h" 98#endif 99#if FEATURE_NV_fragment_program 100#include "shader/nvprogram.h" 101#endif 102#if FEATURE_ARB_shader_objects 103#include "shaders.h" 104#endif 105#if FEATURE_ARB_sync 106#include "syncobj.h" 107#endif 108#include "main/dispatch.h" 109 110#ifdef _GLAPI_USE_REMAP_TABLE 111 112#define need_MESA_remap_table 113#include "main/remap.h" 114#include "main/remap_helper.h" 115 116/* This is shared across all APIs but We define this here since 117 * desktop GL has the biggest remap table. */ 118int driDispatchRemapTable[driDispatchRemapTable_size]; 119 120/** 121 * Map the functions which are already static. 122 * 123 * When a extension function are incorporated into the ABI, the 124 * extension suffix is usually stripped. Mapping such functions 125 * makes sure the alternative names are available. 126 * 127 * Note that functions mapped by _mesa_init_remap_table() are 128 * excluded. 129 */ 130void 131_mesa_map_static_functions(void) 132{ 133 /* Remap static functions which have alternative names and are in the ABI. 134 * This is to be on the safe side. glapi should have defined those names. 135 */ 136 _mesa_map_function_array(MESA_alt_functions); 137} 138 139void 140_mesa_init_remap_table(void) 141{ 142 _mesa_do_init_remap_table(_mesa_function_pool, 143 driDispatchRemapTable_size, 144 MESA_remap_table_functions); 145} 146 147#endif /* _GLAPI_USE_REMAP_TABLE */ 148 149 150/** 151 * Initialize a dispatch table with pointers to Mesa's immediate-mode 152 * commands. 153 * 154 * Pointers to glBegin()/glEnd() object commands and a few others 155 * are provided via the GLvertexformat interface. 156 * 157 * \param ctx GL context to which \c exec belongs. 158 * \param exec dispatch table. 159 */ 160struct _glapi_table * 161_mesa_create_exec_table(void) 162{ 163 struct _glapi_table *exec; 164 165 exec = _mesa_alloc_dispatch_table(sizeof *exec); 166 if (exec == NULL) 167 return NULL; 168 169#if _HAVE_FULL_GL 170 _mesa_loopback_init_api_table( exec ); 171#endif 172 173 /* load the dispatch slots we understand */ 174 SET_AlphaFunc(exec, _mesa_AlphaFunc); 175 SET_BlendFunc(exec, _mesa_BlendFunc); 176 SET_Clear(exec, _mesa_Clear); 177 SET_ClearColor(exec, _mesa_ClearColor); 178 SET_ClearStencil(exec, _mesa_ClearStencil); 179 SET_ColorMask(exec, _mesa_ColorMask); 180 SET_CullFace(exec, _mesa_CullFace); 181 SET_Disable(exec, _mesa_Disable); 182#if FEATURE_draw_read_buffer 183 SET_DrawBuffer(exec, _mesa_DrawBuffer); 184 SET_ReadBuffer(exec, _mesa_ReadBuffer); 185#endif 186 SET_Enable(exec, _mesa_Enable); 187 SET_Finish(exec, _mesa_Finish); 188 SET_Flush(exec, _mesa_Flush); 189 SET_FrontFace(exec, _mesa_FrontFace); 190 SET_Frustum(exec, _mesa_Frustum); 191 SET_GetError(exec, _mesa_GetError); 192 SET_GetFloatv(exec, _mesa_GetFloatv); 193 SET_GetString(exec, _mesa_GetString); 194 SET_LineStipple(exec, _mesa_LineStipple); 195 SET_LineWidth(exec, _mesa_LineWidth); 196 SET_LoadIdentity(exec, _mesa_LoadIdentity); 197 SET_LoadMatrixf(exec, _mesa_LoadMatrixf); 198 SET_LogicOp(exec, _mesa_LogicOp); 199 SET_MatrixMode(exec, _mesa_MatrixMode); 200 SET_MultMatrixf(exec, _mesa_MultMatrixf); 201 SET_Ortho(exec, _mesa_Ortho); 202 SET_PixelStorei(exec, _mesa_PixelStorei); 203 SET_PopMatrix(exec, _mesa_PopMatrix); 204 SET_PushMatrix(exec, _mesa_PushMatrix); 205 SET_Rotatef(exec, _mesa_Rotatef); 206 SET_Scalef(exec, _mesa_Scalef); 207 SET_Scissor(exec, _mesa_Scissor); 208 SET_ShadeModel(exec, _mesa_ShadeModel); 209 SET_StencilFunc(exec, _mesa_StencilFunc); 210 SET_StencilMask(exec, _mesa_StencilMask); 211 SET_StencilOp(exec, _mesa_StencilOp); 212 SET_TexEnvfv(exec, _mesa_TexEnvfv); 213 SET_TexEnvi(exec, _mesa_TexEnvi); 214 SET_TexImage2D(exec, _mesa_TexImage2D); 215 SET_TexParameteri(exec, _mesa_TexParameteri); 216 SET_Translatef(exec, _mesa_Translatef); 217 SET_Viewport(exec, _mesa_Viewport); 218 219 _mesa_init_accum_dispatch(exec); 220 _mesa_init_dlist_dispatch(exec); 221 222 SET_ClearDepth(exec, _mesa_ClearDepth); 223 SET_ClearIndex(exec, _mesa_ClearIndex); 224 SET_ClipPlane(exec, _mesa_ClipPlane); 225 SET_ColorMaterial(exec, _mesa_ColorMaterial); 226 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT); 227 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT); 228 SET_DepthFunc(exec, _mesa_DepthFunc); 229 SET_DepthMask(exec, _mesa_DepthMask); 230 SET_DepthRange(exec, _mesa_DepthRange); 231 232 _mesa_init_drawpix_dispatch(exec); 233 _mesa_init_feedback_dispatch(exec); 234 235 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); 236 SET_Fogf(exec, _mesa_Fogf); 237 SET_Fogfv(exec, _mesa_Fogfv); 238 SET_Fogi(exec, _mesa_Fogi); 239 SET_Fogiv(exec, _mesa_Fogiv); 240 SET_GetClipPlane(exec, _mesa_GetClipPlane); 241 SET_GetBooleanv(exec, _mesa_GetBooleanv); 242 SET_GetDoublev(exec, _mesa_GetDoublev); 243 SET_GetIntegerv(exec, _mesa_GetIntegerv); 244 SET_GetLightfv(exec, _mesa_GetLightfv); 245 SET_GetLightiv(exec, _mesa_GetLightiv); 246 SET_GetMaterialfv(exec, _mesa_GetMaterialfv); 247 SET_GetMaterialiv(exec, _mesa_GetMaterialiv); 248 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); 249 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); 250 SET_GetTexEnviv(exec, _mesa_GetTexEnviv); 251 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); 252 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); 253 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); 254 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); 255 SET_GetTexImage(exec, _mesa_GetTexImage); 256 SET_Hint(exec, _mesa_Hint); 257 SET_IndexMask(exec, _mesa_IndexMask); 258 SET_IsEnabled(exec, _mesa_IsEnabled); 259 SET_LightModelf(exec, _mesa_LightModelf); 260 SET_LightModelfv(exec, _mesa_LightModelfv); 261 SET_LightModeli(exec, _mesa_LightModeli); 262 SET_LightModeliv(exec, _mesa_LightModeliv); 263 SET_Lightf(exec, _mesa_Lightf); 264 SET_Lightfv(exec, _mesa_Lightfv); 265 SET_Lighti(exec, _mesa_Lighti); 266 SET_Lightiv(exec, _mesa_Lightiv); 267 SET_LoadMatrixd(exec, _mesa_LoadMatrixd); 268 269 _mesa_init_eval_dispatch(exec); 270 271 SET_MultMatrixd(exec, _mesa_MultMatrixd); 272 273 _mesa_init_pixel_dispatch(exec); 274 275 SET_PixelStoref(exec, _mesa_PixelStoref); 276 SET_PointSize(exec, _mesa_PointSize); 277 SET_PolygonMode(exec, _mesa_PolygonMode); 278 SET_PolygonOffset(exec, _mesa_PolygonOffset); 279 SET_PolygonStipple(exec, _mesa_PolygonStipple); 280 281 _mesa_init_attrib_dispatch(exec); 282 _mesa_init_rastpos_dispatch(exec); 283 284 SET_ReadPixels(exec, _mesa_ReadPixels); 285 SET_Rotated(exec, _mesa_Rotated); 286 SET_Scaled(exec, _mesa_Scaled); 287 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); 288 SET_TexEnvf(exec, _mesa_TexEnvf); 289 SET_TexEnviv(exec, _mesa_TexEnviv); 290 291 _mesa_init_texgen_dispatch(exec); 292 293 SET_TexImage1D(exec, _mesa_TexImage1D); 294 SET_TexParameterf(exec, _mesa_TexParameterf); 295 SET_TexParameterfv(exec, _mesa_TexParameterfv); 296 SET_TexParameteriv(exec, _mesa_TexParameteriv); 297 SET_Translated(exec, _mesa_Translated); 298 299 /* 1.1 */ 300 SET_BindTexture(exec, _mesa_BindTexture); 301 SET_DeleteTextures(exec, _mesa_DeleteTextures); 302 SET_GenTextures(exec, _mesa_GenTextures); 303#if _HAVE_FULL_GL 304 SET_AreTexturesResident(exec, _mesa_AreTexturesResident); 305 SET_ColorPointer(exec, _mesa_ColorPointer); 306 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); 307 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); 308 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); 309 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); 310 SET_DisableClientState(exec, _mesa_DisableClientState); 311 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); 312 SET_EnableClientState(exec, _mesa_EnableClientState); 313 SET_GetPointerv(exec, _mesa_GetPointerv); 314 SET_IndexPointer(exec, _mesa_IndexPointer); 315 SET_InterleavedArrays(exec, _mesa_InterleavedArrays); 316 SET_IsTexture(exec, _mesa_IsTexture); 317 SET_NormalPointer(exec, _mesa_NormalPointer); 318 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); 319 SET_TexCoordPointer(exec, _mesa_TexCoordPointer); 320 SET_TexSubImage1D(exec, _mesa_TexSubImage1D); 321 SET_TexSubImage2D(exec, _mesa_TexSubImage2D); 322 SET_VertexPointer(exec, _mesa_VertexPointer); 323#endif 324 325 /* 1.2 */ 326#if _HAVE_FULL_GL 327 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); 328 SET_TexImage3D(exec, _mesa_TexImage3D); 329 SET_TexSubImage3D(exec, _mesa_TexSubImage3D); 330#endif 331 332 /* OpenGL 1.2 GL_ARB_imaging */ 333 SET_BlendColor(exec, _mesa_BlendColor); 334 SET_BlendEquation(exec, _mesa_BlendEquation); 335 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); 336 337 _mesa_init_colortable_dispatch(exec); 338 _mesa_init_convolve_dispatch(exec); 339 _mesa_init_histogram_dispatch(exec); 340 341 /* OpenGL 2.0 */ 342 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); 343 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); 344 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); 345#if FEATURE_ARB_shader_objects 346 SET_AttachShader(exec, _mesa_AttachShader); 347 SET_CreateProgram(exec, _mesa_CreateProgram); 348 SET_CreateShader(exec, _mesa_CreateShader); 349 SET_DeleteProgram(exec, _mesa_DeleteProgram); 350 SET_DeleteShader(exec, _mesa_DeleteShader); 351 SET_DetachShader(exec, _mesa_DetachShader); 352 SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders); 353 SET_GetProgramiv(exec, _mesa_GetProgramiv); 354 SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog); 355 SET_GetShaderiv(exec, _mesa_GetShaderiv); 356 SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog); 357 SET_IsProgram(exec, _mesa_IsProgram); 358 SET_IsShader(exec, _mesa_IsShader); 359#endif 360 361 /* OpenGL 2.1 */ 362#if FEATURE_ARB_shader_objects 363 SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv); 364 SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv); 365 SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv); 366 SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv); 367 SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv); 368 SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv); 369#endif 370 371 372 /* 2. GL_EXT_blend_color */ 373#if 0 374/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ 375#endif 376 377 /* 3. GL_EXT_polygon_offset */ 378#if _HAVE_FULL_GL 379 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); 380#endif 381 382 /* 6. GL_EXT_texture3d */ 383#if 0 384/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ 385/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ 386/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ 387#endif 388 389 /* 11. GL_EXT_histogram */ 390#if 0 391 SET_GetHistogramEXT(exec, _mesa_GetHistogram); 392 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); 393 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); 394 SET_GetMinmaxEXT(exec, _mesa_GetMinmax); 395 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); 396 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); 397#endif 398 399 /* 14. SGI_color_table */ 400#if 0 401 SET_ColorTableSGI(exec, _mesa_ColorTable); 402 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); 403 SET_GetColorTableSGI(exec, _mesa_GetColorTable); 404 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv); 405 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv); 406#endif 407 408 /* 30. GL_EXT_vertex_array */ 409#if _HAVE_FULL_GL 410 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); 411 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); 412 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); 413 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); 414 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); 415 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); 416#endif 417 418 /* 37. GL_EXT_blend_minmax */ 419#if 0 420 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); 421#endif 422 423 /* 54. GL_EXT_point_parameters */ 424#if _HAVE_FULL_GL 425 SET_PointParameterfEXT(exec, _mesa_PointParameterf); 426 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv); 427#endif 428 429 /* 97. GL_EXT_compiled_vertex_array */ 430#if _HAVE_FULL_GL 431 SET_LockArraysEXT(exec, _mesa_LockArraysEXT); 432 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); 433#endif 434 435 /* 148. GL_EXT_multi_draw_arrays */ 436#if _HAVE_FULL_GL 437 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); 438#endif 439 440 /* 173. GL_INGR_blend_func_separate */ 441#if _HAVE_FULL_GL 442 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); 443#endif 444 445 /* 196. GL_MESA_resize_buffers */ 446#if _HAVE_FULL_GL 447 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); 448#endif 449 450 /* 197. GL_MESA_window_pos */ 451 /* part of _mesa_init_rastpos_dispatch(exec); */ 452 453 /* 200. GL_IBM_multimode_draw_arrays */ 454#if _HAVE_FULL_GL 455 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); 456 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); 457#endif 458 459 /* 233. GL_NV_vertex_program */ 460#if FEATURE_NV_vertex_program 461 SET_BindProgramNV(exec, _mesa_BindProgram); 462 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); 463 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); 464 SET_GenProgramsNV(exec, _mesa_GenPrograms); 465 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); 466 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); 467 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); 468 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); 469 SET_GetProgramivNV(exec, _mesa_GetProgramivNV); 470 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); 471 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); 472 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); 473 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); 474 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); 475 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); 476 SET_IsProgramNV(exec, _mesa_IsProgramARB); 477 SET_LoadProgramNV(exec, _mesa_LoadProgramNV); 478 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ 479 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ 480 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ 481 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ 482 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); 483 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); 484 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); 485 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); 486 /* glVertexAttrib*NV functions handled in api_loopback.c */ 487#endif 488 489 /* 273. GL_APPLE_vertex_array_object */ 490 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); 491 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); 492 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); 493 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); 494 495 /* 282. GL_NV_fragment_program */ 496#if FEATURE_NV_fragment_program 497 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); 498 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); 499 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); 500 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); 501 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); 502 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); 503 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 504 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 505 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 506 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 507 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 508 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 509#endif 510 511 /* 262. GL_NV_point_sprite */ 512#if _HAVE_FULL_GL 513 SET_PointParameteriNV(exec, _mesa_PointParameteri); 514 SET_PointParameterivNV(exec, _mesa_PointParameteriv); 515#endif 516 517 /* 268. GL_EXT_stencil_two_side */ 518#if _HAVE_FULL_GL 519 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); 520#endif 521 522 /* ???. GL_EXT_depth_bounds_test */ 523 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); 524 525 /* 352. GL_EXT_transform_feedback */ 526 _mesa_init_transform_feedback_dispatch(exec); 527 528 /* 364. GL_EXT_provoking_vertex */ 529 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); 530 531 /* ARB 1. GL_ARB_multitexture */ 532#if _HAVE_FULL_GL 533 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); 534 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); 535#endif 536 537 /* ARB 3. GL_ARB_transpose_matrix */ 538#if _HAVE_FULL_GL 539 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); 540 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); 541 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); 542 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); 543#endif 544 545 /* ARB 5. GL_ARB_multisample */ 546#if _HAVE_FULL_GL 547 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); 548#endif 549 550 /* ARB 12. GL_ARB_texture_compression */ 551#if _HAVE_FULL_GL 552 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); 553 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); 554 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); 555 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); 556 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); 557 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); 558 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); 559#endif 560 561 /* ARB 14. GL_ARB_point_parameters */ 562 /* reuse EXT_point_parameters functions */ 563 564 /* ARB 26. GL_ARB_vertex_program */ 565 /* ARB 27. GL_ARB_fragment_program */ 566#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 567 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */ 568 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */ 569 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */ 570 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */ 571 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */ 572 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */ 573 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */ 574 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */ 575 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */ 576 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */ 577 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */ 578 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */ 579 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */ 580 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */ 581 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */ 582 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */ 583 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */ 584 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */ 585 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */ 586 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */ 587 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */ 588 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */ 589 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */ 590 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */ 591 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */ 592 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */ 593 /* glVertexAttrib4bvARB handled in api_loopback.c */ 594 /* glVertexAttrib4ivARB handled in api_loopback.c */ 595 /* glVertexAttrib4ubvARB handled in api_loopback.c */ 596 /* glVertexAttrib4usvARB handled in api_loopback.c */ 597 /* glVertexAttrib4uivARB handled in api_loopback.c */ 598 /* glVertexAttrib4NbvARB handled in api_loopback.c */ 599 /* glVertexAttrib4NsvARB handled in api_loopback.c */ 600 /* glVertexAttrib4NivARB handled in api_loopback.c */ 601 /* glVertexAttrib4NusvARB handled in api_loopback.c */ 602 /* glVertexAttrib4NuivARB handled in api_loopback.c */ 603 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); 604 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); 605 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); 606 SET_ProgramStringARB(exec, _mesa_ProgramStringARB); 607 /* glBindProgramARB aliases glBindProgramNV */ 608 /* glDeleteProgramsARB aliases glDeleteProgramsNV */ 609 /* glGenProgramsARB aliases glGenProgramsNV */ 610 /* glIsProgramARB aliases glIsProgramNV */ 611 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); 612 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); 613 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); 614 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ 615 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); 616 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); 617 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); 618 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); 619 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 620 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 621 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 622 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 623 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); 624 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); 625 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 626 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 627 SET_GetProgramivARB(exec, _mesa_GetProgramivARB); 628 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); 629#endif 630 631 /* ARB 28. GL_ARB_vertex_buffer_object */ 632#if FEATURE_ARB_vertex_buffer_object 633 SET_BindBufferARB(exec, _mesa_BindBufferARB); 634 SET_BufferDataARB(exec, _mesa_BufferDataARB); 635 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); 636 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); 637 SET_GenBuffersARB(exec, _mesa_GenBuffersARB); 638 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); 639 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); 640 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); 641 SET_IsBufferARB(exec, _mesa_IsBufferARB); 642 SET_MapBufferARB(exec, _mesa_MapBufferARB); 643 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); 644#endif 645 646 /* ARB 29. GL_ARB_occlusion_query */ 647 _mesa_init_queryobj_dispatch(exec); 648 649 /* ARB 37. GL_ARB_draw_buffers */ 650#if FEATURE_draw_read_buffer 651 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); 652#endif 653 654#if FEATURE_ARB_shader_objects 655 SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); 656 SET_GetHandleARB(exec, _mesa_GetHandleARB); 657 SET_DetachObjectARB(exec, _mesa_DetachObjectARB); 658 SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); 659 SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB); 660 SET_CompileShaderARB(exec, _mesa_CompileShaderARB); 661 SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); 662 SET_AttachObjectARB(exec, _mesa_AttachObjectARB); 663 SET_LinkProgramARB(exec, _mesa_LinkProgramARB); 664 SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB); 665 SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB); 666 SET_Uniform1fARB(exec, _mesa_Uniform1fARB); 667 SET_Uniform2fARB(exec, _mesa_Uniform2fARB); 668 SET_Uniform3fARB(exec, _mesa_Uniform3fARB); 669 SET_Uniform4fARB(exec, _mesa_Uniform4fARB); 670 SET_Uniform1iARB(exec, _mesa_Uniform1iARB); 671 SET_Uniform2iARB(exec, _mesa_Uniform2iARB); 672 SET_Uniform3iARB(exec, _mesa_Uniform3iARB); 673 SET_Uniform4iARB(exec, _mesa_Uniform4iARB); 674 SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB); 675 SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB); 676 SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB); 677 SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB); 678 SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB); 679 SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB); 680 SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB); 681 SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB); 682 SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB); 683 SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB); 684 SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB); 685 SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); 686 SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); 687 SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); 688 SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); 689 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); 690 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); 691 SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB); 692 SET_GetUniformivARB(exec, _mesa_GetUniformivARB); 693 SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB); 694#endif /* FEATURE_ARB_shader_objects */ 695 696#if FEATURE_ARB_vertex_shader 697 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); 698 SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); 699 SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); 700#endif /* FEATURE_ARB_vertex_shader */ 701 702 /* GL_ARB_sync */ 703#if FEATURE_ARB_sync 704 SET_IsSync(exec, _mesa_IsSync); 705 SET_DeleteSync(exec, _mesa_DeleteSync); 706 SET_FenceSync(exec, _mesa_FenceSync); 707 SET_ClientWaitSync(exec, _mesa_ClientWaitSync); 708 SET_WaitSync(exec, _mesa_WaitSync); 709 SET_GetInteger64v(exec, _mesa_GetInteger64v); 710 SET_GetSynciv(exec, _mesa_GetSynciv); 711#endif 712 713 /* GL_ATI_fragment_shader */ 714#if FEATURE_ATI_fragment_shader 715 SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI); 716 SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI); 717 SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI); 718 SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI); 719 SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI); 720 SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI); 721 SET_SampleMapATI(exec, _mesa_SampleMapATI); 722 SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI); 723 SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI); 724 SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI); 725 SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI); 726 SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI); 727 SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI); 728 SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI); 729#endif 730 731 /* GL_ATI_envmap_bumpmap */ 732 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI); 733 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI); 734 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI); 735 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI); 736 737#if FEATURE_EXT_framebuffer_object 738 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); 739 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); 740 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); 741 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); 742 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); 743 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); 744 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); 745 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); 746 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); 747 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); 748 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); 749 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); 750 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); 751 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); 752 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); 753 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); 754 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); 755#endif 756 757#if FEATURE_EXT_framebuffer_blit 758 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); 759#endif 760 761 /* GL_EXT_gpu_program_parameters */ 762#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 763 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); 764 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); 765#endif 766 767 /* GL_MESA_texture_array / GL_EXT_texture_array */ 768#if FEATURE_EXT_framebuffer_object 769 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); 770#endif 771 772 /* GL_ATI_separate_stencil */ 773 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); 774 775#if FEATURE_ARB_framebuffer_object 776 /* The ARB_fbo functions are the union of 777 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array 778 */ 779 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); 780#endif 781 782#if FEATURE_ARB_map_buffer_range 783 SET_MapBufferRange(exec, _mesa_MapBufferRange); 784 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); 785#endif 786 787 /* GL_ARB_copy_buffer */ 788 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData); 789 790 /* GL_ARB_vertex_array_object */ 791 SET_BindVertexArray(exec, _mesa_BindVertexArray); 792 SET_GenVertexArrays(exec, _mesa_GenVertexArrays); 793 794 /* GL_EXT_draw_buffers2 */ 795 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); 796 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); 797 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); 798 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); 799 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); 800 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); 801 802 /* GL_NV_conditional_render */ 803 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); 804 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); 805 806#if FEATURE_OES_EGL_image 807 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES); 808 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES); 809#endif 810 811#if FEATURE_APPLE_object_purgeable 812 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE); 813 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE); 814 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE); 815#endif 816 817 return exec; 818} 819