api_exec.c revision b093016bd0660cc4ac6142aa8d4d6add5b6bfce8
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32#include "mfeatures.h"
33#include "accum.h"
34#include "api_loopback.h"
35#include "api_exec.h"
36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37#include "shader/arbprogram.h"
38#endif
39#if FEATURE_ATI_fragment_shader
40#include "shader/atifragshader.h"
41#endif
42#include "attrib.h"
43#include "blend.h"
44#if FEATURE_ARB_vertex_buffer_object
45#include "bufferobj.h"
46#endif
47#include "arrayobj.h"
48#if FEATURE_draw_read_buffer
49#include "buffers.h"
50#endif
51#include "clear.h"
52#include "clip.h"
53#include "colortab.h"
54#include "condrender.h"
55#include "context.h"
56#include "convolve.h"
57#include "depth.h"
58#include "dlist.h"
59#include "drawpix.h"
60#include "rastpos.h"
61#include "enable.h"
62#include "eval.h"
63#include "get.h"
64#include "feedback.h"
65#include "fog.h"
66#if FEATURE_EXT_framebuffer_object
67#include "fbobject.h"
68#endif
69#include "framebuffer.h"
70#include "hint.h"
71#include "histogram.h"
72#include "imports.h"
73#include "light.h"
74#include "lines.h"
75#include "matrix.h"
76#include "multisample.h"
77#include "pixel.h"
78#include "pixelstore.h"
79#include "points.h"
80#include "polygon.h"
81#include "queryobj.h"
82#include "readpix.h"
83#include "scissor.h"
84#include "stencil.h"
85#include "texenv.h"
86#include "texgetimage.h"
87#include "teximage.h"
88#include "texgen.h"
89#include "texobj.h"
90#include "texparam.h"
91#include "texstate.h"
92#include "transformfeedback.h"
93#include "mtypes.h"
94#include "varray.h"
95#include "viewport.h"
96#if FEATURE_NV_vertex_program
97#include "shader/nvprogram.h"
98#endif
99#if FEATURE_NV_fragment_program
100#include "shader/nvprogram.h"
101#endif
102#if FEATURE_ARB_shader_objects
103#include "shaders.h"
104#endif
105#if FEATURE_ARB_sync
106#include "syncobj.h"
107#endif
108#include "main/dispatch.h"
109
110#ifdef _GLAPI_USE_REMAP_TABLE
111
112#define need_MESA_remap_table
113#include "main/remap.h"
114#include "main/remap_helper.h"
115
116/* This is shared across all APIs but We define this here since
117 * desktop GL has the biggest remap table. */
118int driDispatchRemapTable[driDispatchRemapTable_size];
119
120/**
121 * Map the functions which are already static.
122 *
123 * When a extension function are incorporated into the ABI, the
124 * extension suffix is usually stripped.  Mapping such functions
125 * makes sure the alternative names are available.
126 *
127 * Note that functions mapped by _mesa_init_remap_table() are
128 * excluded.
129 */
130void
131_mesa_map_static_functions(void)
132{
133   /* Remap static functions which have alternative names and are in the ABI.
134    * This is to be on the safe side.  glapi should have defined those names.
135    */
136   _mesa_map_function_array(MESA_alt_functions);
137}
138
139void
140_mesa_init_remap_table(void)
141{
142   _mesa_do_init_remap_table(_mesa_function_pool,
143			     driDispatchRemapTable_size,
144			     MESA_remap_table_functions);
145}
146
147#endif /* _GLAPI_USE_REMAP_TABLE */
148
149
150/**
151 * Initialize a dispatch table with pointers to Mesa's immediate-mode
152 * commands.
153 *
154 * Pointers to glBegin()/glEnd() object commands and a few others
155 * are provided via the GLvertexformat interface.
156 *
157 * \param ctx  GL context to which \c exec belongs.
158 * \param exec dispatch table.
159 */
160struct _glapi_table *
161_mesa_create_exec_table(void)
162{
163   struct _glapi_table *exec;
164
165   exec = _mesa_alloc_dispatch_table(sizeof *exec);
166   if (exec == NULL)
167      return NULL;
168
169#if _HAVE_FULL_GL
170   _mesa_loopback_init_api_table( exec );
171#endif
172
173   /* load the dispatch slots we understand */
174   SET_AlphaFunc(exec, _mesa_AlphaFunc);
175   SET_BlendFunc(exec, _mesa_BlendFunc);
176   SET_Clear(exec, _mesa_Clear);
177   SET_ClearColor(exec, _mesa_ClearColor);
178   SET_ClearStencil(exec, _mesa_ClearStencil);
179   SET_ColorMask(exec, _mesa_ColorMask);
180   SET_CullFace(exec, _mesa_CullFace);
181   SET_Disable(exec, _mesa_Disable);
182#if FEATURE_draw_read_buffer
183   SET_DrawBuffer(exec, _mesa_DrawBuffer);
184   SET_ReadBuffer(exec, _mesa_ReadBuffer);
185#endif
186   SET_Enable(exec, _mesa_Enable);
187   SET_Finish(exec, _mesa_Finish);
188   SET_Flush(exec, _mesa_Flush);
189   SET_FrontFace(exec, _mesa_FrontFace);
190   SET_Frustum(exec, _mesa_Frustum);
191   SET_GetError(exec, _mesa_GetError);
192   SET_GetFloatv(exec, _mesa_GetFloatv);
193   SET_GetString(exec, _mesa_GetString);
194   SET_LineStipple(exec, _mesa_LineStipple);
195   SET_LineWidth(exec, _mesa_LineWidth);
196   SET_LoadIdentity(exec, _mesa_LoadIdentity);
197   SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
198   SET_LogicOp(exec, _mesa_LogicOp);
199   SET_MatrixMode(exec, _mesa_MatrixMode);
200   SET_MultMatrixf(exec, _mesa_MultMatrixf);
201   SET_Ortho(exec, _mesa_Ortho);
202   SET_PixelStorei(exec, _mesa_PixelStorei);
203   SET_PopMatrix(exec, _mesa_PopMatrix);
204   SET_PushMatrix(exec, _mesa_PushMatrix);
205   SET_Rotatef(exec, _mesa_Rotatef);
206   SET_Scalef(exec, _mesa_Scalef);
207   SET_Scissor(exec, _mesa_Scissor);
208   SET_ShadeModel(exec, _mesa_ShadeModel);
209   SET_StencilFunc(exec, _mesa_StencilFunc);
210   SET_StencilMask(exec, _mesa_StencilMask);
211   SET_StencilOp(exec, _mesa_StencilOp);
212   SET_TexEnvfv(exec, _mesa_TexEnvfv);
213   SET_TexEnvi(exec, _mesa_TexEnvi);
214   SET_TexImage2D(exec, _mesa_TexImage2D);
215   SET_TexParameteri(exec, _mesa_TexParameteri);
216   SET_Translatef(exec, _mesa_Translatef);
217   SET_Viewport(exec, _mesa_Viewport);
218
219   _mesa_init_accum_dispatch(exec);
220   _mesa_init_dlist_dispatch(exec);
221
222   SET_ClearDepth(exec, _mesa_ClearDepth);
223   SET_ClearIndex(exec, _mesa_ClearIndex);
224   SET_ClipPlane(exec, _mesa_ClipPlane);
225   SET_ColorMaterial(exec, _mesa_ColorMaterial);
226   SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
227   SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
228   SET_DepthFunc(exec, _mesa_DepthFunc);
229   SET_DepthMask(exec, _mesa_DepthMask);
230   SET_DepthRange(exec, _mesa_DepthRange);
231
232   _mesa_init_drawpix_dispatch(exec);
233   _mesa_init_feedback_dispatch(exec);
234
235   SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
236   SET_Fogf(exec, _mesa_Fogf);
237   SET_Fogfv(exec, _mesa_Fogfv);
238   SET_Fogi(exec, _mesa_Fogi);
239   SET_Fogiv(exec, _mesa_Fogiv);
240   SET_GetClipPlane(exec, _mesa_GetClipPlane);
241   SET_GetBooleanv(exec, _mesa_GetBooleanv);
242   SET_GetDoublev(exec, _mesa_GetDoublev);
243   SET_GetIntegerv(exec, _mesa_GetIntegerv);
244   SET_GetLightfv(exec, _mesa_GetLightfv);
245   SET_GetLightiv(exec, _mesa_GetLightiv);
246   SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
247   SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
248   SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
249   SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
250   SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
251   SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
252   SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
253   SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
254   SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
255   SET_GetTexImage(exec, _mesa_GetTexImage);
256   SET_Hint(exec, _mesa_Hint);
257   SET_IndexMask(exec, _mesa_IndexMask);
258   SET_IsEnabled(exec, _mesa_IsEnabled);
259   SET_LightModelf(exec, _mesa_LightModelf);
260   SET_LightModelfv(exec, _mesa_LightModelfv);
261   SET_LightModeli(exec, _mesa_LightModeli);
262   SET_LightModeliv(exec, _mesa_LightModeliv);
263   SET_Lightf(exec, _mesa_Lightf);
264   SET_Lightfv(exec, _mesa_Lightfv);
265   SET_Lighti(exec, _mesa_Lighti);
266   SET_Lightiv(exec, _mesa_Lightiv);
267   SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
268
269   _mesa_init_eval_dispatch(exec);
270
271   SET_MultMatrixd(exec, _mesa_MultMatrixd);
272
273   _mesa_init_pixel_dispatch(exec);
274
275   SET_PixelStoref(exec, _mesa_PixelStoref);
276   SET_PointSize(exec, _mesa_PointSize);
277   SET_PolygonMode(exec, _mesa_PolygonMode);
278   SET_PolygonOffset(exec, _mesa_PolygonOffset);
279   SET_PolygonStipple(exec, _mesa_PolygonStipple);
280
281   _mesa_init_attrib_dispatch(exec);
282   _mesa_init_rastpos_dispatch(exec);
283
284   SET_ReadPixels(exec, _mesa_ReadPixels);
285   SET_Rotated(exec, _mesa_Rotated);
286   SET_Scaled(exec, _mesa_Scaled);
287   SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
288   SET_TexEnvf(exec, _mesa_TexEnvf);
289   SET_TexEnviv(exec, _mesa_TexEnviv);
290
291   _mesa_init_texgen_dispatch(exec);
292
293   SET_TexImage1D(exec, _mesa_TexImage1D);
294   SET_TexParameterf(exec, _mesa_TexParameterf);
295   SET_TexParameterfv(exec, _mesa_TexParameterfv);
296   SET_TexParameteriv(exec, _mesa_TexParameteriv);
297   SET_Translated(exec, _mesa_Translated);
298
299   /* 1.1 */
300   SET_BindTexture(exec, _mesa_BindTexture);
301   SET_DeleteTextures(exec, _mesa_DeleteTextures);
302   SET_GenTextures(exec, _mesa_GenTextures);
303#if _HAVE_FULL_GL
304   SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
305   SET_ColorPointer(exec, _mesa_ColorPointer);
306   SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
307   SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
308   SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
309   SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
310   SET_DisableClientState(exec, _mesa_DisableClientState);
311   SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
312   SET_EnableClientState(exec, _mesa_EnableClientState);
313   SET_GetPointerv(exec, _mesa_GetPointerv);
314   SET_IndexPointer(exec, _mesa_IndexPointer);
315   SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
316   SET_IsTexture(exec, _mesa_IsTexture);
317   SET_NormalPointer(exec, _mesa_NormalPointer);
318   SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
319   SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
320   SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
321   SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
322   SET_VertexPointer(exec, _mesa_VertexPointer);
323#endif
324
325   /* 1.2 */
326#if _HAVE_FULL_GL
327   SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
328   SET_TexImage3D(exec, _mesa_TexImage3D);
329   SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
330#endif
331
332   /* OpenGL 1.2  GL_ARB_imaging */
333   SET_BlendColor(exec, _mesa_BlendColor);
334   SET_BlendEquation(exec, _mesa_BlendEquation);
335   SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
336
337   _mesa_init_colortable_dispatch(exec);
338   _mesa_init_convolve_dispatch(exec);
339   _mesa_init_histogram_dispatch(exec);
340
341   /* OpenGL 2.0 */
342   SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
343   SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
344   SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
345#if FEATURE_ARB_shader_objects
346   SET_AttachShader(exec, _mesa_AttachShader);
347   SET_CreateProgram(exec, _mesa_CreateProgram);
348   SET_CreateShader(exec, _mesa_CreateShader);
349   SET_DeleteProgram(exec, _mesa_DeleteProgram);
350   SET_DeleteShader(exec, _mesa_DeleteShader);
351   SET_DetachShader(exec, _mesa_DetachShader);
352   SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
353   SET_GetProgramiv(exec, _mesa_GetProgramiv);
354   SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
355   SET_GetShaderiv(exec, _mesa_GetShaderiv);
356   SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
357   SET_IsProgram(exec, _mesa_IsProgram);
358   SET_IsShader(exec, _mesa_IsShader);
359#endif
360
361   /* OpenGL 2.1 */
362#if FEATURE_ARB_shader_objects
363   SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
364   SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
365   SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
366   SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
367   SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
368   SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
369#endif
370
371
372   /* 2. GL_EXT_blend_color */
373#if 0
374/*    SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
375#endif
376
377   /* 3. GL_EXT_polygon_offset */
378#if _HAVE_FULL_GL
379   SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
380#endif
381
382   /* 6. GL_EXT_texture3d */
383#if 0
384/*    SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
385/*    SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
386/*    SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
387#endif
388
389   /* 11. GL_EXT_histogram */
390#if 0
391   SET_GetHistogramEXT(exec, _mesa_GetHistogram);
392   SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
393   SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
394   SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
395   SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
396   SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
397#endif
398
399   /* 14. SGI_color_table */
400#if 0
401   SET_ColorTableSGI(exec, _mesa_ColorTable);
402   SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
403   SET_GetColorTableSGI(exec, _mesa_GetColorTable);
404   SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
405   SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
406#endif
407
408   /* 30. GL_EXT_vertex_array */
409#if _HAVE_FULL_GL
410   SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
411   SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
412   SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
413   SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
414   SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
415   SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
416#endif
417
418   /* 37. GL_EXT_blend_minmax */
419#if 0
420   SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
421#endif
422
423   /* 54. GL_EXT_point_parameters */
424#if _HAVE_FULL_GL
425   SET_PointParameterfEXT(exec, _mesa_PointParameterf);
426   SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
427#endif
428
429   /* 97. GL_EXT_compiled_vertex_array */
430#if _HAVE_FULL_GL
431   SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
432   SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
433#endif
434
435   /* 148. GL_EXT_multi_draw_arrays */
436#if _HAVE_FULL_GL
437   SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
438#endif
439
440   /* 173. GL_INGR_blend_func_separate */
441#if _HAVE_FULL_GL
442   SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
443#endif
444
445   /* 196. GL_MESA_resize_buffers */
446#if _HAVE_FULL_GL
447   SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
448#endif
449
450   /* 197. GL_MESA_window_pos */
451   /* part of _mesa_init_rastpos_dispatch(exec); */
452
453   /* 200. GL_IBM_multimode_draw_arrays */
454#if _HAVE_FULL_GL
455   SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
456   SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
457#endif
458
459   /* 233. GL_NV_vertex_program */
460#if FEATURE_NV_vertex_program
461   SET_BindProgramNV(exec, _mesa_BindProgram);
462   SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
463   SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
464   SET_GenProgramsNV(exec, _mesa_GenPrograms);
465   SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
466   SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
467   SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
468   SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
469   SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
470   SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
471   SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
472   SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
473   SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
474   SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
475   SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
476   SET_IsProgramNV(exec, _mesa_IsProgramARB);
477   SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
478   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
479   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);  /* alias to ProgramParameter4dvNV */
480   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);  /* alias to ProgramParameter4fNV */
481   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);  /* alias to ProgramParameter4fvNV */
482   SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
483   SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
484   SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
485   SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
486   /* glVertexAttrib*NV functions handled in api_loopback.c */
487#endif
488
489   /* 273. GL_APPLE_vertex_array_object */
490   SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
491   SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
492   SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
493   SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
494
495   /* 282. GL_NV_fragment_program */
496#if FEATURE_NV_fragment_program
497   SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
498   SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
499   SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
500   SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
501   SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
502   SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
503   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
504   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
505   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
506   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
507   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
508   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
509#endif
510
511   /* 262. GL_NV_point_sprite */
512#if _HAVE_FULL_GL
513   SET_PointParameteriNV(exec, _mesa_PointParameteri);
514   SET_PointParameterivNV(exec, _mesa_PointParameteriv);
515#endif
516
517   /* 268. GL_EXT_stencil_two_side */
518#if _HAVE_FULL_GL
519   SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
520#endif
521
522   /* ???. GL_EXT_depth_bounds_test */
523   SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
524
525   /* 352. GL_EXT_transform_feedback */
526   _mesa_init_transform_feedback_dispatch(exec);
527
528   /* 364. GL_EXT_provoking_vertex */
529   SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
530
531   /* ARB 1. GL_ARB_multitexture */
532#if _HAVE_FULL_GL
533   SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
534   SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
535#endif
536
537   /* ARB 3. GL_ARB_transpose_matrix */
538#if _HAVE_FULL_GL
539   SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
540   SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
541   SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
542   SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
543#endif
544
545   /* ARB 5. GL_ARB_multisample */
546#if _HAVE_FULL_GL
547   SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
548#endif
549
550   /* ARB 12. GL_ARB_texture_compression */
551#if _HAVE_FULL_GL
552   SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
553   SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
554   SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
555   SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
556   SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
557   SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
558   SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
559#endif
560
561   /* ARB 14. GL_ARB_point_parameters */
562   /* reuse EXT_point_parameters functions */
563
564   /* ARB 26. GL_ARB_vertex_program */
565   /* ARB 27. GL_ARB_fragment_program */
566#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
567   /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
568   /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
569   /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
570   /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
571   /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
572   /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
573   /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
574   /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
575   /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
576   /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
577   /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
578   /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
579   /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
580   /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
581   /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
582   /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
583   /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
584   /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
585   /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
586   /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
587   /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
588   /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
589   /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
590   /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
591   /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
592   /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
593   /* glVertexAttrib4bvARB handled in api_loopback.c */
594   /* glVertexAttrib4ivARB handled in api_loopback.c */
595   /* glVertexAttrib4ubvARB handled in api_loopback.c */
596   /* glVertexAttrib4usvARB handled in api_loopback.c */
597   /* glVertexAttrib4uivARB handled in api_loopback.c */
598   /* glVertexAttrib4NbvARB handled in api_loopback.c */
599   /* glVertexAttrib4NsvARB handled in api_loopback.c */
600   /* glVertexAttrib4NivARB handled in api_loopback.c */
601   /* glVertexAttrib4NusvARB handled in api_loopback.c */
602   /* glVertexAttrib4NuivARB handled in api_loopback.c */
603   SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
604   SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
605   SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
606   SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
607   /* glBindProgramARB aliases glBindProgramNV */
608   /* glDeleteProgramsARB aliases glDeleteProgramsNV */
609   /* glGenProgramsARB aliases glGenProgramsNV */
610   /* glIsProgramARB aliases glIsProgramNV */
611   SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
612   SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
613   SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
614   /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
615   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
616   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
617   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
618   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
619   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
620   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
621   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
622   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
623   SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
624   SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
625   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
626   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
627   SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
628   SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
629#endif
630
631   /* ARB 28. GL_ARB_vertex_buffer_object */
632#if FEATURE_ARB_vertex_buffer_object
633   SET_BindBufferARB(exec, _mesa_BindBufferARB);
634   SET_BufferDataARB(exec, _mesa_BufferDataARB);
635   SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
636   SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
637   SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
638   SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
639   SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
640   SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
641   SET_IsBufferARB(exec, _mesa_IsBufferARB);
642   SET_MapBufferARB(exec, _mesa_MapBufferARB);
643   SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
644#endif
645
646   /* ARB 29. GL_ARB_occlusion_query */
647   _mesa_init_queryobj_dispatch(exec);
648
649   /* ARB 37. GL_ARB_draw_buffers */
650#if FEATURE_draw_read_buffer
651   SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
652#endif
653
654#if FEATURE_ARB_shader_objects
655   SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
656   SET_GetHandleARB(exec, _mesa_GetHandleARB);
657   SET_DetachObjectARB(exec, _mesa_DetachObjectARB);
658   SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB);
659   SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB);
660   SET_CompileShaderARB(exec, _mesa_CompileShaderARB);
661   SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB);
662   SET_AttachObjectARB(exec, _mesa_AttachObjectARB);
663   SET_LinkProgramARB(exec, _mesa_LinkProgramARB);
664   SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB);
665   SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB);
666   SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
667   SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
668   SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
669   SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
670   SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
671   SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
672   SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
673   SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
674   SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
675   SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
676   SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
677   SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
678   SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
679   SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
680   SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
681   SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
682   SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
683   SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
684   SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
685   SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB);
686   SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB);
687   SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB);
688   SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB);
689   SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
690   SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
691   SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
692   SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
693   SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB);
694#endif    /* FEATURE_ARB_shader_objects */
695
696#if FEATURE_ARB_vertex_shader
697   SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB);
698   SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
699   SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
700#endif    /* FEATURE_ARB_vertex_shader */
701
702   /* GL_ARB_sync */
703#if FEATURE_ARB_sync
704   SET_IsSync(exec, _mesa_IsSync);
705   SET_DeleteSync(exec, _mesa_DeleteSync);
706   SET_FenceSync(exec, _mesa_FenceSync);
707   SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
708   SET_WaitSync(exec, _mesa_WaitSync);
709   SET_GetInteger64v(exec, _mesa_GetInteger64v);
710   SET_GetSynciv(exec, _mesa_GetSynciv);
711#endif
712
713  /* GL_ATI_fragment_shader */
714#if FEATURE_ATI_fragment_shader
715   SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);
716   SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI);
717   SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI);
718   SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI);
719   SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI);
720   SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI);
721   SET_SampleMapATI(exec, _mesa_SampleMapATI);
722   SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI);
723   SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI);
724   SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI);
725   SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI);
726   SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI);
727   SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI);
728   SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI);
729#endif
730
731  /* GL_ATI_envmap_bumpmap */
732   SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
733   SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
734   SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
735   SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
736
737#if FEATURE_EXT_framebuffer_object
738   SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
739   SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
740   SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
741   SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
742   SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
743   SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
744   SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
745   SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
746   SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
747   SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
748   SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
749   SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
750   SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
751   SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
752   SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
753   SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
754   SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
755#endif
756
757#if FEATURE_EXT_framebuffer_blit
758   SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
759#endif
760
761   /* GL_EXT_gpu_program_parameters */
762#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
763   SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
764   SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
765#endif
766
767   /* GL_MESA_texture_array / GL_EXT_texture_array */
768#if FEATURE_EXT_framebuffer_object
769   SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
770#endif
771
772   /* GL_ATI_separate_stencil */
773   SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
774
775#if FEATURE_ARB_framebuffer_object
776   /* The ARB_fbo functions are the union of
777    * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
778    */
779   SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
780#endif
781
782#if FEATURE_ARB_map_buffer_range
783   SET_MapBufferRange(exec, _mesa_MapBufferRange);
784   SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
785#endif
786
787   /* GL_ARB_copy_buffer */
788   SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
789
790   /* GL_ARB_vertex_array_object */
791   SET_BindVertexArray(exec, _mesa_BindVertexArray);
792   SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
793
794   /* GL_EXT_draw_buffers2 */
795   SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
796   SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
797   SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
798   SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
799   SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
800   SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
801
802   /* GL_NV_conditional_render */
803   SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
804   SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
805
806#if FEATURE_OES_EGL_image
807   SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
808   SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
809#endif
810
811#if FEATURE_APPLE_object_purgeable
812   SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
813   SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
814   SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
815#endif
816
817   return exec;
818}
819