api_exec.c revision fc2219e4482c4b940ea32dbe8ad220a22c300f3d
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32#include "mfeatures.h"
33#include "accum.h"
34#include "api_loopback.h"
35#include "api_exec.h"
36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37#include "arbprogram.h"
38#endif
39#include "atifragshader.h"
40#include "attrib.h"
41#include "blend.h"
42#include "bufferobj.h"
43#include "arrayobj.h"
44#if FEATURE_draw_read_buffer
45#include "buffers.h"
46#endif
47#include "clear.h"
48#include "clip.h"
49#include "colortab.h"
50#include "condrender.h"
51#include "context.h"
52#include "convolve.h"
53#include "depth.h"
54#include "dlist.h"
55#include "drawpix.h"
56#include "rastpos.h"
57#include "enable.h"
58#include "errors.h"
59#include "eval.h"
60#include "get.h"
61#include "feedback.h"
62#include "fog.h"
63#if FEATURE_EXT_framebuffer_object
64#include "fbobject.h"
65#endif
66#include "framebuffer.h"
67#include "hint.h"
68#include "histogram.h"
69#include "imports.h"
70#include "light.h"
71#include "lines.h"
72#include "matrix.h"
73#include "multisample.h"
74#include "pixel.h"
75#include "pixelstore.h"
76#include "points.h"
77#include "polygon.h"
78#include "queryobj.h"
79#include "readpix.h"
80#if FEATURE_ARB_sampler_objects
81#include "samplerobj.h"
82#endif
83#include "scissor.h"
84#include "stencil.h"
85#include "texenv.h"
86#include "texgetimage.h"
87#include "teximage.h"
88#include "texgen.h"
89#include "texobj.h"
90#include "texparam.h"
91#include "texstate.h"
92#include "texstorage.h"
93#include "texturebarrier.h"
94#include "transformfeedback.h"
95#include "mtypes.h"
96#include "varray.h"
97#include "viewport.h"
98#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
99#include "nvprogram.h"
100#endif
101#if FEATURE_ARB_shader_objects
102#include "shaderapi.h"
103#include "uniforms.h"
104#endif
105#include "syncobj.h"
106#include "main/dispatch.h"
107
108
109#if FEATURE_GL
110
111
112/**
113 * Initialize a dispatch table with pointers to Mesa's immediate-mode
114 * commands.
115 *
116 * Pointers to glBegin()/glEnd() object commands and a few others
117 * are provided via the GLvertexformat interface.
118 *
119 * \param ctx  GL context to which \c exec belongs.
120 * \param exec dispatch table.
121 */
122struct _glapi_table *
123_mesa_create_exec_table(struct gl_context *ctx)
124{
125   struct _glapi_table *exec;
126
127   exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
128   if (exec == NULL)
129      return NULL;
130
131#if _HAVE_FULL_GL
132   _mesa_loopback_init_api_table( exec );
133#endif
134
135   /* load the dispatch slots we understand */
136   if (ctx->API != API_OPENGL_CORE) {
137      SET_AlphaFunc(exec, _mesa_AlphaFunc);
138   }
139
140   SET_BlendFunc(exec, _mesa_BlendFunc);
141   SET_Clear(exec, _mesa_Clear);
142   SET_ClearColor(exec, _mesa_ClearColor);
143   SET_ClearStencil(exec, _mesa_ClearStencil);
144   SET_ColorMask(exec, _mesa_ColorMask);
145   SET_CullFace(exec, _mesa_CullFace);
146   SET_Disable(exec, _mesa_Disable);
147#if FEATURE_draw_read_buffer
148   SET_DrawBuffer(exec, _mesa_DrawBuffer);
149   SET_ReadBuffer(exec, _mesa_ReadBuffer);
150#endif
151   SET_Enable(exec, _mesa_Enable);
152   SET_Finish(exec, _mesa_Finish);
153   SET_Flush(exec, _mesa_Flush);
154   SET_FrontFace(exec, _mesa_FrontFace);
155   if (ctx->API != API_OPENGL_CORE) {
156      SET_Frustum(exec, _mesa_Frustum);
157   }
158   SET_GetError(exec, _mesa_GetError);
159   SET_GetFloatv(exec, _mesa_GetFloatv);
160   SET_GetString(exec, _mesa_GetString);
161   if (ctx->API == API_OPENGL) {
162      SET_LineStipple(exec, _mesa_LineStipple);
163   }
164   SET_LineWidth(exec, _mesa_LineWidth);
165   if (ctx->API != API_OPENGL_CORE) {
166      SET_LoadIdentity(exec, _mesa_LoadIdentity);
167      SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
168   }
169   SET_LogicOp(exec, _mesa_LogicOp);
170   if (ctx->API != API_OPENGL_CORE) {
171      SET_MatrixMode(exec, _mesa_MatrixMode);
172      SET_MultMatrixf(exec, _mesa_MultMatrixf);
173      SET_Ortho(exec, _mesa_Ortho);
174   }
175   SET_PixelStorei(exec, _mesa_PixelStorei);
176   if (ctx->API != API_OPENGL_CORE) {
177      SET_PopMatrix(exec, _mesa_PopMatrix);
178      SET_PushMatrix(exec, _mesa_PushMatrix);
179      SET_Rotatef(exec, _mesa_Rotatef);
180      SET_Scalef(exec, _mesa_Scalef);
181   }
182   SET_Scissor(exec, _mesa_Scissor);
183   if (ctx->API != API_OPENGL_CORE) {
184      SET_ShadeModel(exec, _mesa_ShadeModel);
185   }
186   SET_StencilFunc(exec, _mesa_StencilFunc);
187   SET_StencilMask(exec, _mesa_StencilMask);
188   SET_StencilOp(exec, _mesa_StencilOp);
189   if (ctx->API != API_OPENGL_CORE) {
190      SET_TexEnvfv(exec, _mesa_TexEnvfv);
191      SET_TexEnvi(exec, _mesa_TexEnvi);
192   }
193   SET_TexImage2D(exec, _mesa_TexImage2D);
194   SET_TexParameteri(exec, _mesa_TexParameteri);
195   if (ctx->API != API_OPENGL_CORE) {
196      SET_Translatef(exec, _mesa_Translatef);
197   }
198   SET_Viewport(exec, _mesa_Viewport);
199
200   if (ctx->API == API_OPENGL) {
201      _mesa_init_accum_dispatch(exec);
202      _mesa_init_dlist_dispatch(exec);
203   }
204
205   SET_ClearDepth(exec, _mesa_ClearDepth);
206   if (ctx->API == API_OPENGL) {
207      SET_ClearIndex(exec, _mesa_ClearIndex);
208      SET_ClipPlane(exec, _mesa_ClipPlane);
209      SET_ColorMaterial(exec, _mesa_ColorMaterial);
210   }
211   SET_DepthFunc(exec, _mesa_DepthFunc);
212   SET_DepthMask(exec, _mesa_DepthMask);
213   SET_DepthRange(exec, _mesa_DepthRange);
214
215   _mesa_init_drawpix_dispatch(exec);
216   if (ctx->API == API_OPENGL) {
217      _mesa_init_feedback_dispatch(exec);
218   }
219
220   if (ctx->API == API_OPENGL) {
221      SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
222      SET_Fogf(exec, _mesa_Fogf);
223      SET_Fogfv(exec, _mesa_Fogfv);
224      SET_Fogi(exec, _mesa_Fogi);
225      SET_Fogiv(exec, _mesa_Fogiv);
226      SET_GetClipPlane(exec, _mesa_GetClipPlane);
227   }
228   SET_GetBooleanv(exec, _mesa_GetBooleanv);
229   SET_GetDoublev(exec, _mesa_GetDoublev);
230   SET_GetIntegerv(exec, _mesa_GetIntegerv);
231   if (ctx->API != API_OPENGL_CORE) {
232      SET_GetLightfv(exec, _mesa_GetLightfv);
233      SET_GetLightiv(exec, _mesa_GetLightiv);
234      SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
235      SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
236      SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
237      SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
238      SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
239   }
240   SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
241   SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
242   SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
243   SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
244   SET_GetTexImage(exec, _mesa_GetTexImage);
245   SET_Hint(exec, _mesa_Hint);
246   if (ctx->API == API_OPENGL) {
247      SET_IndexMask(exec, _mesa_IndexMask);
248   }
249   SET_IsEnabled(exec, _mesa_IsEnabled);
250   if (ctx->API != API_OPENGL_CORE) {
251      SET_LightModelf(exec, _mesa_LightModelf);
252      SET_LightModelfv(exec, _mesa_LightModelfv);
253      SET_LightModeli(exec, _mesa_LightModeli);
254      SET_LightModeliv(exec, _mesa_LightModeliv);
255      SET_Lightf(exec, _mesa_Lightf);
256      SET_Lightfv(exec, _mesa_Lightfv);
257      SET_Lighti(exec, _mesa_Lighti);
258      SET_Lightiv(exec, _mesa_Lightiv);
259      SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
260   }
261
262   if (ctx->API == API_OPENGL) {
263      _mesa_init_eval_dispatch(exec);
264      SET_MultMatrixd(exec, _mesa_MultMatrixd);
265      _mesa_init_pixel_dispatch(exec);
266   }
267
268   SET_PixelStoref(exec, _mesa_PixelStoref);
269   SET_PointSize(exec, _mesa_PointSize);
270   SET_PolygonMode(exec, _mesa_PolygonMode);
271   SET_PolygonOffset(exec, _mesa_PolygonOffset);
272   if (ctx->API == API_OPENGL) {
273      SET_PolygonStipple(exec, _mesa_PolygonStipple);
274
275      _mesa_init_attrib_dispatch(exec);
276      _mesa_init_rastpos_dispatch(exec);
277   }
278
279   SET_ReadPixels(exec, _mesa_ReadPixels);
280   if (ctx->API != API_OPENGL_CORE) {
281      SET_Rotated(exec, _mesa_Rotated);
282      SET_Scaled(exec, _mesa_Scaled);
283      SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
284      SET_TexEnvf(exec, _mesa_TexEnvf);
285      SET_TexEnviv(exec, _mesa_TexEnviv);
286   }
287
288   if (ctx->API != API_OPENGL_CORE) {
289      _mesa_init_texgen_dispatch(exec);
290   }
291
292   SET_TexImage1D(exec, _mesa_TexImage1D);
293   SET_TexParameterf(exec, _mesa_TexParameterf);
294   SET_TexParameterfv(exec, _mesa_TexParameterfv);
295   SET_TexParameteriv(exec, _mesa_TexParameteriv);
296   if (ctx->API == API_OPENGL) {
297      SET_Translated(exec, _mesa_Translated);
298   }
299
300   /* 1.1 */
301   SET_BindTexture(exec, _mesa_BindTexture);
302   SET_DeleteTextures(exec, _mesa_DeleteTextures);
303   SET_GenTextures(exec, _mesa_GenTextures);
304#if _HAVE_FULL_GL
305   if (ctx->API == API_OPENGL) {
306      SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
307      SET_ColorPointer(exec, _mesa_ColorPointer);
308   }
309   SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
310   SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
311   SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
312   SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
313   if (ctx->API != API_OPENGL_CORE) {
314      SET_DisableClientState(exec, _mesa_DisableClientState);
315      SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
316      SET_EnableClientState(exec, _mesa_EnableClientState);
317      SET_GetPointerv(exec, _mesa_GetPointerv);
318      SET_IndexPointer(exec, _mesa_IndexPointer);
319      SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
320   }
321   SET_IsTexture(exec, _mesa_IsTexture);
322   if (ctx->API != API_OPENGL_CORE) {
323      SET_NormalPointer(exec, _mesa_NormalPointer);
324      SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
325      SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
326   }
327   SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
328   SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
329   if (ctx->API != API_OPENGL_CORE) {
330      SET_VertexPointer(exec, _mesa_VertexPointer);
331   }
332#endif
333
334   /* 1.2 */
335#if _HAVE_FULL_GL
336   SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
337   SET_TexImage3D(exec, _mesa_TexImage3D);
338   SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
339#endif
340
341   /* OpenGL 1.2  GL_ARB_imaging */
342   SET_BlendColor(exec, _mesa_BlendColor);
343   SET_BlendEquation(exec, _mesa_BlendEquation);
344   SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
345
346   if (ctx->API == API_OPENGL) {
347      _mesa_init_colortable_dispatch(exec);
348      _mesa_init_convolve_dispatch(exec);
349      _mesa_init_histogram_dispatch(exec);
350   }
351
352   /* OpenGL 2.0 */
353   SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
354   SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
355   SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
356
357#if FEATURE_ARB_shader_objects
358   _mesa_init_shader_dispatch(exec);
359   _mesa_init_shader_uniform_dispatch(exec);
360#endif
361
362   /* 2. GL_EXT_blend_color */
363#if 0
364/*    SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
365#endif
366
367   /* 3. GL_EXT_polygon_offset */
368#if _HAVE_FULL_GL
369   if (ctx->API == API_OPENGL) {
370      SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
371   }
372#endif
373
374   /* 6. GL_EXT_texture3d */
375#if 0
376/*    SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
377/*    SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
378/*    SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
379#endif
380
381   /* 11. GL_EXT_histogram */
382#if 0
383   if (ctx->API == API_OPENGL) {
384      SET_GetHistogramEXT(exec, _mesa_GetHistogram);
385      SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
386      SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
387      SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
388      SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
389      SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
390   }
391#endif
392
393   /* 14. SGI_color_table */
394#if 0
395   if (ctx->API != API_OPENGL_CORE) {
396      SET_ColorTableSGI(exec, _mesa_ColorTable);
397      SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
398      SET_GetColorTableSGI(exec, _mesa_GetColorTable);
399      SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
400      SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
401   }
402#endif
403
404   /* 30. GL_EXT_vertex_array */
405#if _HAVE_FULL_GL
406   if (ctx->API == API_OPENGL) {
407      SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
408      SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
409      SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
410      SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
411      SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
412      SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
413   }
414#endif
415
416   /* 37. GL_EXT_blend_minmax */
417#if 0
418   SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
419#endif
420
421   /* 54. GL_EXT_point_parameters */
422#if _HAVE_FULL_GL
423   SET_PointParameterfEXT(exec, _mesa_PointParameterf);
424   SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
425#endif
426
427   /* 95. GL_ARB_ES2_compatibility */
428   SET_ClearDepthf(exec, _mesa_ClearDepthf);
429   SET_DepthRangef(exec, _mesa_DepthRangef);
430
431   /* 97. GL_EXT_compiled_vertex_array */
432#if _HAVE_FULL_GL
433   if (ctx->API == API_OPENGL) {
434      SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
435      SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
436   }
437#endif
438
439   /* 148. GL_EXT_multi_draw_arrays */
440#if _HAVE_FULL_GL
441   SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
442#endif
443
444   /* 173. GL_INGR_blend_func_separate */
445#if _HAVE_FULL_GL
446   SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
447#endif
448
449   /* 196. GL_MESA_resize_buffers */
450#if _HAVE_FULL_GL
451   SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
452#endif
453
454   /* 197. GL_MESA_window_pos */
455   /* part of _mesa_init_rastpos_dispatch(exec); */
456
457   /* 200. GL_IBM_multimode_draw_arrays */
458#if _HAVE_FULL_GL
459   SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
460   SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
461#endif
462
463   /* 233. GL_NV_vertex_program */
464#if FEATURE_NV_vertex_program
465   if (ctx->API == API_OPENGL) {
466      SET_BindProgramNV(exec, _mesa_BindProgram);
467      SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
468      SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
469      SET_GenProgramsNV(exec, _mesa_GenPrograms);
470      SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
471      SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
472      SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
473      SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
474      SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
475      SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
476      SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
477      SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
478      SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
479      SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
480      SET_IsProgramNV(exec, _mesa_IsProgramARB);
481      SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
482      SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
483      SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);  /* alias to ProgramParameter4dvNV */
484      SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);  /* alias to ProgramParameter4fNV */
485      SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);  /* alias to ProgramParameter4fvNV */
486      SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
487      SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
488      SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
489      SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
490      /* glVertexAttrib*NV functions handled in api_loopback.c */
491   }
492#endif
493   SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
494
495   /* 273. GL_APPLE_vertex_array_object */
496   if (ctx->API == API_OPENGL) {
497      SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
498      SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
499   }
500   /* Reused by ARB_vertex_array_object */
501   SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
502   SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
503
504   /* 282. GL_NV_fragment_program */
505#if FEATURE_NV_fragment_program
506   if (ctx->API == API_OPENGL) {
507      SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
508      SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
509      SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
510      SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
511      SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
512      SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
513      SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
514      SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
515      SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
516      SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
517      SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
518      SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
519   }
520#endif
521
522   /* 262. GL_NV_point_sprite */
523#if _HAVE_FULL_GL
524   SET_PointParameteriNV(exec, _mesa_PointParameteri);
525   SET_PointParameterivNV(exec, _mesa_PointParameteriv);
526#endif
527
528   /* 268. GL_EXT_stencil_two_side */
529#if _HAVE_FULL_GL
530   if (ctx->API == API_OPENGL) {
531      SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
532   }
533#endif
534
535   /* 285. GL_NV_primitive_restart */
536   SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
537
538   /* ???. GL_EXT_depth_bounds_test */
539   SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
540
541   /* 352. GL_EXT_transform_feedback */
542   /* ARB 93. GL_ARB_transform_feedback2 */
543   _mesa_init_transform_feedback_dispatch(exec);
544
545   /* 364. GL_EXT_provoking_vertex */
546   SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
547
548   /* ARB 1. GL_ARB_multitexture */
549#if _HAVE_FULL_GL
550   SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
551   SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
552#endif
553
554   /* ARB 3. GL_ARB_transpose_matrix */
555#if _HAVE_FULL_GL
556   if (ctx->API == API_OPENGL) {
557      SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
558      SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
559      SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
560      SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
561   }
562#endif
563
564   /* ARB 5. GL_ARB_multisample */
565#if _HAVE_FULL_GL
566   SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
567#endif
568
569   /* ARB 12. GL_ARB_texture_compression */
570#if _HAVE_FULL_GL
571   SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
572   SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
573   SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
574   SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
575   SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
576   SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
577   SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
578
579   /* ARB 104. GL_ARB_robustness */
580   SET_GetnCompressedTexImageARB(exec, _mesa_GetnCompressedTexImageARB);
581#endif
582
583   /* ARB 14. GL_ARB_point_parameters */
584   /* reuse EXT_point_parameters functions */
585
586   /* ARB 26. GL_ARB_vertex_program */
587   /* ARB 27. GL_ARB_fragment_program */
588#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
589   /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
590   /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
591   /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
592   /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
593   /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
594   /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
595   /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
596   /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
597   /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
598   /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
599   /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
600   /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
601   /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
602   /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
603   /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
604   /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
605   /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
606   /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
607   /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
608   /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
609   /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
610   /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
611   /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
612   /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
613   /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
614   /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
615   /* glVertexAttrib4bvARB handled in api_loopback.c */
616   /* glVertexAttrib4ivARB handled in api_loopback.c */
617   /* glVertexAttrib4ubvARB handled in api_loopback.c */
618   /* glVertexAttrib4usvARB handled in api_loopback.c */
619   /* glVertexAttrib4uivARB handled in api_loopback.c */
620   /* glVertexAttrib4NbvARB handled in api_loopback.c */
621   /* glVertexAttrib4NsvARB handled in api_loopback.c */
622   /* glVertexAttrib4NivARB handled in api_loopback.c */
623   /* glVertexAttrib4NusvARB handled in api_loopback.c */
624   /* glVertexAttrib4NuivARB handled in api_loopback.c */
625   SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
626   SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
627   SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
628   SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
629   /* glBindProgramARB aliases glBindProgramNV */
630   /* glDeleteProgramsARB aliases glDeleteProgramsNV */
631   /* glGenProgramsARB aliases glGenProgramsNV */
632   /* glIsProgramARB aliases glIsProgramNV */
633   SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
634   SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
635   SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
636   /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
637   if (ctx->API == API_OPENGL) {
638      SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
639      SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
640      SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
641      SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
642      SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
643      SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
644      SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
645      SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
646      SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
647      SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
648      SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
649      SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
650      SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
651   }
652   SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
653#endif
654
655   /* ARB 28. GL_ARB_vertex_buffer_object */
656   _mesa_init_bufferobj_dispatch(ctx, exec);
657
658   /* ARB 29. GL_ARB_occlusion_query */
659   _mesa_init_queryobj_dispatch(exec);
660
661   /* ARB 37. GL_ARB_draw_buffers */
662#if FEATURE_draw_read_buffer
663   SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
664#endif
665
666   /* ARB 66. GL_ARB_sync */
667   _mesa_init_sync_dispatch(exec);
668
669   /* ARB 104. GL_ARB_debug_output */
670   _mesa_init_errors_dispatch(exec);
671
672   /* ARB 105. GL_ARB_robustness */
673   SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB);
674   SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB);
675   SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB);
676   SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB);
677
678  /* GL_ATI_fragment_shader */
679   if (ctx->API == API_OPENGL) {
680      _mesa_init_ati_fragment_shader_dispatch(exec);
681   }
682
683  /* GL_ATI_envmap_bumpmap */
684   if (ctx->API == API_OPENGL) {
685      SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
686      SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
687      SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
688      SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
689   }
690
691#if FEATURE_EXT_framebuffer_object
692   SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
693   SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
694   SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
695   SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
696   SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
697   SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
698   SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
699   SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
700   SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
701   SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
702   SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
703   SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
704   SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
705   SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
706   SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
707   SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
708   SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
709#endif
710
711#if FEATURE_EXT_framebuffer_blit
712   SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
713#endif
714
715   /* GL_EXT_gpu_program_parameters */
716#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
717   if (ctx->API == API_OPENGL) {
718      SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
719      SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
720   }
721#endif
722
723   /* GL_MESA_texture_array / GL_EXT_texture_array */
724#if FEATURE_EXT_framebuffer_object
725   SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
726#endif
727
728   /* GL_ATI_separate_stencil */
729   if (ctx->API == API_OPENGL) {
730      SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
731   }
732
733#if FEATURE_ARB_framebuffer_object
734   /* The ARB_fbo functions are the union of
735    * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
736    */
737   SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
738#endif
739
740#if FEATURE_ARB_map_buffer_range
741   SET_MapBufferRange(exec, _mesa_MapBufferRange);
742   SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
743#endif
744
745   /* GL_ARB_copy_buffer */
746   SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
747
748   /* GL_ARB_vertex_array_object */
749   SET_BindVertexArray(exec, _mesa_BindVertexArray);
750   SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
751
752   /* GL_EXT_draw_buffers2 */
753   SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
754   SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
755   SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
756   SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
757   SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
758   SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
759
760   /* GL_NV_conditional_render */
761   SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
762   SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
763
764#if FEATURE_OES_EGL_image
765   SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
766   SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
767#endif
768
769#if FEATURE_APPLE_object_purgeable
770   SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
771   SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
772   SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
773#endif
774
775#if FEATURE_ARB_geometry_shader4
776   SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
777   SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
778#endif
779
780   SET_ClampColorARB(exec, _mesa_ClampColorARB);
781
782   /* GL_EXT_texture_integer */
783   SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT);
784   SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT);
785   SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv);
786   SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv);
787   SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
788   SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
789
790   /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
791   SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
792   SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
793   SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
794
795   /* GL 3.0 (functions not covered by other extensions) */
796   SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
797   SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
798   SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
799   SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
800   SET_GetStringi(exec, _mesa_GetStringi);
801   SET_ClampColor(exec, _mesa_ClampColorARB);
802
803   /* GL_ARB_instanced_arrays */
804   SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
805
806   /* GL_ARB_draw_buffer_blend */
807   SET_BlendFunciARB(exec, _mesa_BlendFunci);
808   SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
809   SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
810   SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei);
811
812   /* GL_NV_texture_barrier */
813   SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV);
814
815   /* GL_ARB_texture_buffer_object */
816   SET_TexBufferARB(exec, _mesa_TexBuffer);
817
818   /* GL_ARB_texture_storage */
819   SET_TexStorage1D(exec, _mesa_TexStorage1D);
820   SET_TexStorage2D(exec, _mesa_TexStorage2D);
821   SET_TexStorage3D(exec, _mesa_TexStorage3D);
822   SET_TextureStorage1DEXT(exec, _mesa_TextureStorage1DEXT);
823   SET_TextureStorage2DEXT(exec, _mesa_TextureStorage2DEXT);
824   SET_TextureStorage3DEXT(exec, _mesa_TextureStorage3DEXT);
825
826#if FEATURE_ARB_sampler_objects
827   _mesa_init_sampler_object_dispatch(exec);
828#endif
829
830   if (_mesa_is_desktop_gl(ctx)) {
831      SET_InvalidateTexSubImage(exec, _mesa_InvalidateTexSubImage);
832      SET_InvalidateTexImage(exec, _mesa_InvalidateTexImage);
833   }
834
835   if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
836      SET_InvalidateSubFramebuffer(exec, _mesa_InvalidateSubFramebuffer);
837      SET_InvalidateFramebuffer(exec, _mesa_InvalidateFramebuffer);
838   }
839
840   return exec;
841}
842
843#endif /* FEATURE_GL */
844