1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27/**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33#include <stdbool.h>
34#include "glheader.h"
35#include "enums.h"
36#include "hash.h"
37#include "imports.h"
38#include "image.h"
39#include "context.h"
40#include "bufferobj.h"
41#include "fbobject.h"
42#include "mfeatures.h"
43#include "mtypes.h"
44#include "texobj.h"
45#include "transformfeedback.h"
46#include "dispatch.h"
47
48
49/* Debug flags */
50/*#define VBO_DEBUG*/
51/*#define BOUNDS_CHECK*/
52
53
54/**
55 * Used as a placeholder for buffer objects between glGenBuffers() and
56 * glBindBuffer() so that glIsBuffer() can work correctly.
57 */
58static struct gl_buffer_object DummyBufferObject;
59
60
61/**
62 * Return pointer to address of a buffer object target.
63 * \param ctx  the GL context
64 * \param target  the buffer object target to be retrieved.
65 * \return   pointer to pointer to the buffer object bound to \c target in the
66 *           specified context or \c NULL if \c target is invalid.
67 */
68static inline struct gl_buffer_object **
69get_buffer_target(struct gl_context *ctx, GLenum target)
70{
71   /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
72    */
73   if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
74       && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
75      return NULL;
76
77   switch (target) {
78   case GL_ARRAY_BUFFER_ARB:
79      return &ctx->Array.ArrayBufferObj;
80   case GL_ELEMENT_ARRAY_BUFFER_ARB:
81      return &ctx->Array.ArrayObj->ElementArrayBufferObj;
82   case GL_PIXEL_PACK_BUFFER_EXT:
83      return &ctx->Pack.BufferObj;
84   case GL_PIXEL_UNPACK_BUFFER_EXT:
85      return &ctx->Unpack.BufferObj;
86   case GL_COPY_READ_BUFFER:
87      return &ctx->CopyReadBuffer;
88   case GL_COPY_WRITE_BUFFER:
89      return &ctx->CopyWriteBuffer;
90#if FEATURE_EXT_transform_feedback
91   case GL_TRANSFORM_FEEDBACK_BUFFER:
92      if (ctx->Extensions.EXT_transform_feedback) {
93         return &ctx->TransformFeedback.CurrentBuffer;
94      }
95      break;
96#endif
97   case GL_TEXTURE_BUFFER:
98      if (_mesa_is_desktop_gl(ctx)
99          && ctx->Extensions.ARB_texture_buffer_object) {
100         return &ctx->Texture.BufferObject;
101      }
102      break;
103   case GL_UNIFORM_BUFFER:
104      if (ctx->Extensions.ARB_uniform_buffer_object) {
105         return &ctx->UniformBuffer;
106      }
107      break;
108   default:
109      return NULL;
110   }
111   return NULL;
112}
113
114
115/**
116 * Get the buffer object bound to the specified target in a GL context.
117 * \param ctx  the GL context
118 * \param target  the buffer object target to be retrieved.
119 * \return   pointer to the buffer object bound to \c target in the
120 *           specified context or \c NULL if \c target is invalid.
121 */
122static inline struct gl_buffer_object *
123get_buffer(struct gl_context *ctx, const char *func, GLenum target)
124{
125   struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
126
127   if (!bufObj) {
128      _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
129      return NULL;
130   }
131
132   if (!_mesa_is_bufferobj(*bufObj)) {
133      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func);
134      return NULL;
135   }
136
137   return *bufObj;
138}
139
140
141static inline GLbitfield
142default_access_mode(const struct gl_context *ctx)
143{
144   /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
145    *
146    * Name           Type  Initial Value  Legal Values
147    * ...            ...   ...            ...
148    * BUFFER_ACCESS  enum  READ_WRITE     READ_ONLY, WRITE_ONLY
149    *                                     READ_WRITE
150    *
151    * However, table 6.8 in the GL_OES_mapbuffer extension says:
152    *
153    * Get Value         Type Get Command          Value          Description
154    * ---------         ---- -----------          -----          -----------
155    * BUFFER_ACCESS_OES Z1   GetBufferParameteriv WRITE_ONLY_OES buffer map flag
156    *
157    * The difference is because GL_OES_mapbuffer only supports mapping buffers
158    * write-only.
159    */
160   return _mesa_is_gles(ctx)
161      ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
162}
163
164
165/**
166 * Convert a GLbitfield describing the mapped buffer access flags
167 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
168 */
169static GLenum
170simplified_access_mode(GLbitfield access)
171{
172   const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
173   if ((access & rwFlags) == rwFlags)
174      return GL_READ_WRITE;
175   if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
176      return GL_READ_ONLY;
177   if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
178      return GL_WRITE_ONLY;
179   return GL_READ_WRITE; /* this should never happen, but no big deal */
180}
181
182
183/**
184 * Tests the subdata range parameters and sets the GL error code for
185 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
186 *
187 * \param ctx     GL context.
188 * \param target  Buffer object target on which to operate.
189 * \param offset  Offset of the first byte of the subdata range.
190 * \param size    Size, in bytes, of the subdata range.
191 * \param caller  Name of calling function for recording errors.
192 * \return   A pointer to the buffer object bound to \c target in the
193 *           specified context or \c NULL if any of the parameter or state
194 *           conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
195 *           are invalid.
196 *
197 * \sa glBufferSubDataARB, glGetBufferSubDataARB
198 */
199static struct gl_buffer_object *
200buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
201                                  GLintptrARB offset, GLsizeiptrARB size,
202                                  const char *caller )
203{
204   struct gl_buffer_object *bufObj;
205
206   if (size < 0) {
207      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
208      return NULL;
209   }
210
211   if (offset < 0) {
212      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
213      return NULL;
214   }
215
216   bufObj = get_buffer(ctx, caller, target);
217   if (!bufObj)
218      return NULL;
219
220   if (offset + size > bufObj->Size) {
221      _mesa_error(ctx, GL_INVALID_VALUE,
222		  "%s(offset %lu + size %lu > buffer size %lu)", caller,
223                  (unsigned long) offset,
224                  (unsigned long) size,
225                  (unsigned long) bufObj->Size);
226      return NULL;
227   }
228   if (_mesa_bufferobj_mapped(bufObj)) {
229      /* Buffer is currently mapped */
230      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
231      return NULL;
232   }
233
234   return bufObj;
235}
236
237
238/**
239 * Allocate and initialize a new buffer object.
240 *
241 * Default callback for the \c dd_function_table::NewBufferObject() hook.
242 */
243static struct gl_buffer_object *
244_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
245{
246   struct gl_buffer_object *obj;
247
248   (void) ctx;
249
250   obj = MALLOC_STRUCT(gl_buffer_object);
251   _mesa_initialize_buffer_object(ctx, obj, name, target);
252   return obj;
253}
254
255
256/**
257 * Delete a buffer object.
258 *
259 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
260 */
261static void
262_mesa_delete_buffer_object(struct gl_context *ctx,
263                           struct gl_buffer_object *bufObj)
264{
265   (void) ctx;
266
267   if (bufObj->Data)
268      free(bufObj->Data);
269
270   /* assign strange values here to help w/ debugging */
271   bufObj->RefCount = -1000;
272   bufObj->Name = ~0;
273
274   _glthread_DESTROY_MUTEX(bufObj->Mutex);
275   free(bufObj);
276}
277
278
279
280/**
281 * Set ptr to bufObj w/ reference counting.
282 * This is normally only called from the _mesa_reference_buffer_object() macro
283 * when there's a real pointer change.
284 */
285void
286_mesa_reference_buffer_object_(struct gl_context *ctx,
287                               struct gl_buffer_object **ptr,
288                               struct gl_buffer_object *bufObj)
289{
290   if (*ptr) {
291      /* Unreference the old buffer */
292      GLboolean deleteFlag = GL_FALSE;
293      struct gl_buffer_object *oldObj = *ptr;
294
295      _glthread_LOCK_MUTEX(oldObj->Mutex);
296      ASSERT(oldObj->RefCount > 0);
297      oldObj->RefCount--;
298#if 0
299      printf("BufferObj %p %d DECR to %d\n",
300             (void *) oldObj, oldObj->Name, oldObj->RefCount);
301#endif
302      deleteFlag = (oldObj->RefCount == 0);
303      _glthread_UNLOCK_MUTEX(oldObj->Mutex);
304
305      if (deleteFlag) {
306
307         /* some sanity checking: don't delete a buffer still in use */
308#if 0
309         /* unfortunately, these tests are invalid during context tear-down */
310	 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
311	 ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
312	 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
313#endif
314
315	 ASSERT(ctx->Driver.DeleteBuffer);
316         ctx->Driver.DeleteBuffer(ctx, oldObj);
317      }
318
319      *ptr = NULL;
320   }
321   ASSERT(!*ptr);
322
323   if (bufObj) {
324      /* reference new buffer */
325      _glthread_LOCK_MUTEX(bufObj->Mutex);
326      if (bufObj->RefCount == 0) {
327         /* this buffer's being deleted (look just above) */
328         /* Not sure this can every really happen.  Warn if it does. */
329         _mesa_problem(NULL, "referencing deleted buffer object");
330         *ptr = NULL;
331      }
332      else {
333         bufObj->RefCount++;
334#if 0
335         printf("BufferObj %p %d INCR to %d\n",
336                (void *) bufObj, bufObj->Name, bufObj->RefCount);
337#endif
338         *ptr = bufObj;
339      }
340      _glthread_UNLOCK_MUTEX(bufObj->Mutex);
341   }
342}
343
344
345/**
346 * Initialize a buffer object to default values.
347 */
348void
349_mesa_initialize_buffer_object( struct gl_context *ctx,
350				struct gl_buffer_object *obj,
351				GLuint name, GLenum target )
352{
353   (void) target;
354
355   memset(obj, 0, sizeof(struct gl_buffer_object));
356   _glthread_INIT_MUTEX(obj->Mutex);
357   obj->RefCount = 1;
358   obj->Name = name;
359   obj->Usage = GL_STATIC_DRAW_ARB;
360   obj->AccessFlags = default_access_mode(ctx);
361}
362
363
364
365/**
366 * Callback called from _mesa_HashWalk()
367 */
368static void
369count_buffer_size(GLuint key, void *data, void *userData)
370{
371   const struct gl_buffer_object *bufObj =
372      (const struct gl_buffer_object *) data;
373   GLuint *total = (GLuint *) userData;
374
375   *total = *total + bufObj->Size;
376}
377
378
379/**
380 * Compute total size (in bytes) of all buffer objects for the given context.
381 * For debugging purposes.
382 */
383GLuint
384_mesa_total_buffer_object_memory(struct gl_context *ctx)
385{
386   GLuint total = 0;
387
388   _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
389
390   return total;
391}
392
393
394/**
395 * Allocate space for and store data in a buffer object.  Any data that was
396 * previously stored in the buffer object is lost.  If \c data is \c NULL,
397 * memory will be allocated, but no copy will occur.
398 *
399 * This is the default callback for \c dd_function_table::BufferData()
400 * Note that all GL error checking will have been done already.
401 *
402 * \param ctx     GL context.
403 * \param target  Buffer object target on which to operate.
404 * \param size    Size, in bytes, of the new data store.
405 * \param data    Pointer to the data to store in the buffer object.  This
406 *                pointer may be \c NULL.
407 * \param usage   Hints about how the data will be used.
408 * \param bufObj  Object to be used.
409 *
410 * \return GL_TRUE for success, GL_FALSE for failure
411 * \sa glBufferDataARB, dd_function_table::BufferData.
412 */
413static GLboolean
414_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
415		   const GLvoid * data, GLenum usage,
416		   struct gl_buffer_object * bufObj )
417{
418   void * new_data;
419
420   (void) ctx; (void) target;
421
422   new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
423   if (new_data) {
424      bufObj->Data = (GLubyte *) new_data;
425      bufObj->Size = size;
426      bufObj->Usage = usage;
427
428      if (data) {
429	 memcpy( bufObj->Data, data, size );
430      }
431
432      return GL_TRUE;
433   }
434   else {
435      return GL_FALSE;
436   }
437}
438
439
440/**
441 * Replace data in a subrange of buffer object.  If the data range
442 * specified by \c size + \c offset extends beyond the end of the buffer or
443 * if \c data is \c NULL, no copy is performed.
444 *
445 * This is the default callback for \c dd_function_table::BufferSubData()
446 * Note that all GL error checking will have been done already.
447 *
448 * \param ctx     GL context.
449 * \param target  Buffer object target on which to operate.
450 * \param offset  Offset of the first byte to be modified.
451 * \param size    Size, in bytes, of the data range.
452 * \param data    Pointer to the data to store in the buffer object.
453 * \param bufObj  Object to be used.
454 *
455 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
456 */
457static void
458_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
459		      GLsizeiptrARB size, const GLvoid * data,
460		      struct gl_buffer_object * bufObj )
461{
462   (void) ctx;
463
464   /* this should have been caught in _mesa_BufferSubData() */
465   ASSERT(size + offset <= bufObj->Size);
466
467   if (bufObj->Data) {
468      memcpy( (GLubyte *) bufObj->Data + offset, data, size );
469   }
470}
471
472
473/**
474 * Retrieve data from a subrange of buffer object.  If the data range
475 * specified by \c size + \c offset extends beyond the end of the buffer or
476 * if \c data is \c NULL, no copy is performed.
477 *
478 * This is the default callback for \c dd_function_table::GetBufferSubData()
479 * Note that all GL error checking will have been done already.
480 *
481 * \param ctx     GL context.
482 * \param target  Buffer object target on which to operate.
483 * \param offset  Offset of the first byte to be fetched.
484 * \param size    Size, in bytes, of the data range.
485 * \param data    Destination for data
486 * \param bufObj  Object to be used.
487 *
488 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
489 */
490static void
491_mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
492			  GLsizeiptrARB size, GLvoid * data,
493			  struct gl_buffer_object * bufObj )
494{
495   (void) ctx;
496
497   if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
498      memcpy( data, (GLubyte *) bufObj->Data + offset, size );
499   }
500}
501
502
503/**
504 * Default fallback for \c dd_function_table::MapBufferRange().
505 * Called via glMapBufferRange().
506 */
507static void *
508_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
509                        GLsizeiptr length, GLbitfield access,
510                        struct gl_buffer_object *bufObj )
511{
512   (void) ctx;
513   assert(!_mesa_bufferobj_mapped(bufObj));
514   /* Just return a direct pointer to the data */
515   bufObj->Pointer = bufObj->Data + offset;
516   bufObj->Length = length;
517   bufObj->Offset = offset;
518   bufObj->AccessFlags = access;
519   return bufObj->Pointer;
520}
521
522
523/**
524 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
525 * Called via glFlushMappedBufferRange().
526 */
527static void
528_mesa_buffer_flush_mapped_range( struct gl_context *ctx,
529                                 GLintptr offset, GLsizeiptr length,
530                                 struct gl_buffer_object *obj )
531{
532   (void) ctx;
533   (void) offset;
534   (void) length;
535   (void) obj;
536   /* no-op */
537}
538
539
540/**
541 * Default callback for \c dd_function_table::MapBuffer().
542 *
543 * The input parameters will have been already tested for errors.
544 *
545 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
546 */
547static GLboolean
548_mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
549{
550   (void) ctx;
551   /* XXX we might assert here that bufObj->Pointer is non-null */
552   bufObj->Pointer = NULL;
553   bufObj->Length = 0;
554   bufObj->Offset = 0;
555   bufObj->AccessFlags = 0x0;
556   return GL_TRUE;
557}
558
559
560/**
561 * Default fallback for \c dd_function_table::CopyBufferSubData().
562 * Called via glCopyBufferSubData().
563 */
564static void
565_mesa_copy_buffer_subdata(struct gl_context *ctx,
566                          struct gl_buffer_object *src,
567                          struct gl_buffer_object *dst,
568                          GLintptr readOffset, GLintptr writeOffset,
569                          GLsizeiptr size)
570{
571   GLubyte *srcPtr, *dstPtr;
572
573   /* the buffers should not be mapped */
574   assert(!_mesa_bufferobj_mapped(src));
575   assert(!_mesa_bufferobj_mapped(dst));
576
577   if (src == dst) {
578      srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
579						   GL_MAP_READ_BIT |
580						   GL_MAP_WRITE_BIT, src);
581
582      if (!srcPtr)
583	 return;
584
585      srcPtr += readOffset;
586      dstPtr += writeOffset;
587   } else {
588      srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
589					  GL_MAP_READ_BIT, src);
590      dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
591					  (GL_MAP_WRITE_BIT |
592					   GL_MAP_INVALIDATE_RANGE_BIT), dst);
593   }
594
595   /* Note: the src and dst regions will never overlap.  Trying to do so
596    * would generate GL_INVALID_VALUE earlier.
597    */
598   if (srcPtr && dstPtr)
599      memcpy(dstPtr, srcPtr, size);
600
601   ctx->Driver.UnmapBuffer(ctx, src);
602   if (dst != src)
603      ctx->Driver.UnmapBuffer(ctx, dst);
604}
605
606
607
608/**
609 * Initialize the state associated with buffer objects
610 */
611void
612_mesa_init_buffer_objects( struct gl_context *ctx )
613{
614   GLuint i;
615
616   memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
617   _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
618   DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
619
620   _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
621                                 ctx->Shared->NullBufferObj);
622
623   _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
624                                 ctx->Shared->NullBufferObj);
625   _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
626                                 ctx->Shared->NullBufferObj);
627
628   ctx->UniformBufferBindings = calloc(ctx->Const.MaxUniformBufferBindings,
629				      sizeof(*ctx->UniformBufferBindings));
630
631   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
632				 ctx->Shared->NullBufferObj);
633
634   for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
635      _mesa_reference_buffer_object(ctx,
636				    &ctx->UniformBufferBindings[i].BufferObject,
637				    ctx->Shared->NullBufferObj);
638      ctx->UniformBufferBindings[i].Offset = -1;
639      ctx->UniformBufferBindings[i].Size = -1;
640   }
641}
642
643
644void
645_mesa_free_buffer_objects( struct gl_context *ctx )
646{
647   GLuint i;
648
649   _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
650
651   _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
652   _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
653
654   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
655
656   for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
657      _mesa_reference_buffer_object(ctx,
658				    &ctx->UniformBufferBindings[i].BufferObject,
659				    NULL);
660   }
661
662   free(ctx->UniformBufferBindings);
663   ctx->UniformBufferBindings = NULL;
664}
665
666static bool
667handle_bind_buffer_gen(struct gl_context *ctx,
668		       GLenum target,
669		       GLuint buffer,
670		       struct gl_buffer_object **buf_handle)
671{
672   struct gl_buffer_object *buf = *buf_handle;
673
674   if (!buf && ctx->API == API_OPENGL_CORE) {
675      _mesa_error(ctx, GL_INVALID_OPERATION, "glBindBuffer(non-gen name)");
676      return false;
677   }
678
679   if (!buf || buf == &DummyBufferObject) {
680      /* If this is a new buffer object id, or one which was generated but
681       * never used before, allocate a buffer object now.
682       */
683      ASSERT(ctx->Driver.NewBufferObject);
684      buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
685      if (!buf) {
686	 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
687	 return false;
688      }
689      _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
690      *buf_handle = buf;
691   }
692
693   return true;
694}
695
696/**
697 * Bind the specified target to buffer for the specified context.
698 * Called by glBindBuffer() and other functions.
699 */
700static void
701bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
702{
703   struct gl_buffer_object *oldBufObj;
704   struct gl_buffer_object *newBufObj = NULL;
705   struct gl_buffer_object **bindTarget = NULL;
706
707   bindTarget = get_buffer_target(ctx, target);
708   if (!bindTarget) {
709      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
710      return;
711   }
712
713   /* Get pointer to old buffer object (to be unbound) */
714   oldBufObj = *bindTarget;
715   if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
716      return;   /* rebinding the same buffer object- no change */
717
718   /*
719    * Get pointer to new buffer object (newBufObj)
720    */
721   if (buffer == 0) {
722      /* The spec says there's not a buffer object named 0, but we use
723       * one internally because it simplifies things.
724       */
725      newBufObj = ctx->Shared->NullBufferObj;
726   }
727   else {
728      /* non-default buffer object */
729      newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
730      if (!handle_bind_buffer_gen(ctx, target, buffer, &newBufObj))
731         return;
732   }
733
734   /* bind new buffer */
735   _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
736
737   /* Pass BindBuffer call to device driver */
738   if (ctx->Driver.BindBuffer)
739      ctx->Driver.BindBuffer( ctx, target, newBufObj );
740}
741
742
743/**
744 * Update the default buffer objects in the given context to reference those
745 * specified in the shared state and release those referencing the old
746 * shared state.
747 */
748void
749_mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
750{
751   /* Bind the NullBufferObj to remove references to those
752    * in the shared context hash table.
753    */
754   bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
755   bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
756   bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
757   bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
758}
759
760
761
762/**
763 * Return the gl_buffer_object for the given ID.
764 * Always return NULL for ID 0.
765 */
766struct gl_buffer_object *
767_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
768{
769   if (buffer == 0)
770      return NULL;
771   else
772      return (struct gl_buffer_object *)
773         _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
774}
775
776
777/**
778 * If *ptr points to obj, set ptr = the Null/default buffer object.
779 * This is a helper for buffer object deletion.
780 * The GL spec says that deleting a buffer object causes it to get
781 * unbound from all arrays in the current context.
782 */
783static void
784unbind(struct gl_context *ctx,
785       struct gl_buffer_object **ptr,
786       struct gl_buffer_object *obj)
787{
788   if (*ptr == obj) {
789      _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
790   }
791}
792
793
794/**
795 * Plug default/fallback buffer object functions into the device
796 * driver hooks.
797 */
798void
799_mesa_init_buffer_object_functions(struct dd_function_table *driver)
800{
801   /* GL_ARB_vertex/pixel_buffer_object */
802   driver->NewBufferObject = _mesa_new_buffer_object;
803   driver->DeleteBuffer = _mesa_delete_buffer_object;
804   driver->BindBuffer = NULL;
805   driver->BufferData = _mesa_buffer_data;
806   driver->BufferSubData = _mesa_buffer_subdata;
807   driver->GetBufferSubData = _mesa_buffer_get_subdata;
808   driver->UnmapBuffer = _mesa_buffer_unmap;
809
810   /* GL_ARB_map_buffer_range */
811   driver->MapBufferRange = _mesa_buffer_map_range;
812   driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
813
814   /* GL_ARB_copy_buffer */
815   driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
816}
817
818
819
820/**********************************************************************/
821/* API Functions                                                      */
822/**********************************************************************/
823
824void GLAPIENTRY
825_mesa_BindBufferARB(GLenum target, GLuint buffer)
826{
827   GET_CURRENT_CONTEXT(ctx);
828   ASSERT_OUTSIDE_BEGIN_END(ctx);
829
830   if (MESA_VERBOSE & VERBOSE_API)
831      _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
832                  _mesa_lookup_enum_by_nr(target), buffer);
833
834   bind_buffer_object(ctx, target, buffer);
835}
836
837
838/**
839 * Delete a set of buffer objects.
840 *
841 * \param n      Number of buffer objects to delete.
842 * \param ids    Array of \c n buffer object IDs.
843 */
844void GLAPIENTRY
845_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
846{
847   GET_CURRENT_CONTEXT(ctx);
848   GLsizei i;
849   ASSERT_OUTSIDE_BEGIN_END(ctx);
850   FLUSH_VERTICES(ctx, 0);
851
852   if (n < 0) {
853      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
854      return;
855   }
856
857   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
858
859   for (i = 0; i < n; i++) {
860      struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
861      if (bufObj) {
862         struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
863         GLuint j;
864
865         ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
866
867         if (_mesa_bufferobj_mapped(bufObj)) {
868            /* if mapped, unmap it now */
869            ctx->Driver.UnmapBuffer(ctx, bufObj);
870            bufObj->AccessFlags = default_access_mode(ctx);
871            bufObj->Pointer = NULL;
872         }
873
874         /* unbind any vertex pointers bound to this buffer */
875         for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
876            unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
877         }
878
879         if (ctx->Array.ArrayBufferObj == bufObj) {
880            _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
881         }
882         if (arrayObj->ElementArrayBufferObj == bufObj) {
883            _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
884         }
885
886         /* unbind ARB_copy_buffer binding points */
887         if (ctx->CopyReadBuffer == bufObj) {
888            _mesa_BindBufferARB( GL_COPY_READ_BUFFER, 0 );
889         }
890         if (ctx->CopyWriteBuffer == bufObj) {
891            _mesa_BindBufferARB( GL_COPY_WRITE_BUFFER, 0 );
892         }
893
894         /* unbind transform feedback binding points */
895         if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
896            _mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
897         }
898         for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
899            if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
900               _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
901            }
902         }
903
904         /* unbind UBO binding points */
905         for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
906            if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
907               _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
908            }
909         }
910
911         if (ctx->UniformBuffer == bufObj) {
912            _mesa_BindBufferARB( GL_UNIFORM_BUFFER, 0 );
913         }
914
915         /* unbind any pixel pack/unpack pointers bound to this buffer */
916         if (ctx->Pack.BufferObj == bufObj) {
917            _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
918         }
919         if (ctx->Unpack.BufferObj == bufObj) {
920            _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
921         }
922
923         if (ctx->Texture.BufferObject == bufObj) {
924            _mesa_BindBufferARB( GL_TEXTURE_BUFFER, 0 );
925         }
926
927         /* The ID is immediately freed for re-use */
928         _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
929         /* Make sure we do not run into the classic ABA problem on bind.
930          * We don't want to allow re-binding a buffer object that's been
931          * "deleted" by glDeleteBuffers().
932          *
933          * The explicit rebinding to the default object in the current context
934          * prevents the above in the current context, but another context
935          * sharing the same objects might suffer from this problem.
936          * The alternative would be to do the hash lookup in any case on bind
937          * which would introduce more runtime overhead than this.
938          */
939         bufObj->DeletePending = GL_TRUE;
940         _mesa_reference_buffer_object(ctx, &bufObj, NULL);
941      }
942   }
943
944   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
945}
946
947
948/**
949 * Generate a set of unique buffer object IDs and store them in \c buffer.
950 *
951 * \param n       Number of IDs to generate.
952 * \param buffer  Array of \c n locations to store the IDs.
953 */
954void GLAPIENTRY
955_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
956{
957   GET_CURRENT_CONTEXT(ctx);
958   GLuint first;
959   GLint i;
960   ASSERT_OUTSIDE_BEGIN_END(ctx);
961
962   if (MESA_VERBOSE & VERBOSE_API)
963      _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
964
965   if (n < 0) {
966      _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
967      return;
968   }
969
970   if (!buffer) {
971      return;
972   }
973
974   /*
975    * This must be atomic (generation and allocation of buffer object IDs)
976    */
977   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
978
979   first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
980
981   /* Insert the ID and pointer to dummy buffer object into hash table */
982   for (i = 0; i < n; i++) {
983      _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
984                       &DummyBufferObject);
985      buffer[i] = first + i;
986   }
987
988   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
989}
990
991
992/**
993 * Determine if ID is the name of a buffer object.
994 *
995 * \param id  ID of the potential buffer object.
996 * \return  \c GL_TRUE if \c id is the name of a buffer object,
997 *          \c GL_FALSE otherwise.
998 */
999GLboolean GLAPIENTRY
1000_mesa_IsBufferARB(GLuint id)
1001{
1002   struct gl_buffer_object *bufObj;
1003   GET_CURRENT_CONTEXT(ctx);
1004   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1005
1006   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
1007   bufObj = _mesa_lookup_bufferobj(ctx, id);
1008   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1009
1010   return bufObj && bufObj != &DummyBufferObject;
1011}
1012
1013
1014void GLAPIENTRY
1015_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
1016                    const GLvoid * data, GLenum usage)
1017{
1018   GET_CURRENT_CONTEXT(ctx);
1019   struct gl_buffer_object *bufObj;
1020   bool valid_usage;
1021   ASSERT_OUTSIDE_BEGIN_END(ctx);
1022
1023   if (MESA_VERBOSE & VERBOSE_API)
1024      _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
1025                  _mesa_lookup_enum_by_nr(target),
1026                  (long int) size, data,
1027                  _mesa_lookup_enum_by_nr(usage));
1028
1029   if (size < 0) {
1030      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1031      return;
1032   }
1033
1034   switch (usage) {
1035   case GL_STREAM_DRAW_ARB:
1036      valid_usage = (ctx->API != API_OPENGLES);
1037      break;
1038
1039   case GL_STATIC_DRAW_ARB:
1040   case GL_DYNAMIC_DRAW_ARB:
1041      valid_usage = true;
1042      break;
1043
1044   case GL_STREAM_READ_ARB:
1045   case GL_STREAM_COPY_ARB:
1046   case GL_STATIC_READ_ARB:
1047   case GL_STATIC_COPY_ARB:
1048   case GL_DYNAMIC_READ_ARB:
1049   case GL_DYNAMIC_COPY_ARB:
1050      valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1051      break;
1052
1053   default:
1054      valid_usage = false;
1055      break;
1056   }
1057
1058   if (!valid_usage) {
1059      _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
1060      return;
1061   }
1062
1063   bufObj = get_buffer(ctx, "glBufferDataARB", target);
1064   if (!bufObj)
1065      return;
1066
1067   if (_mesa_bufferobj_mapped(bufObj)) {
1068      /* Unmap the existing buffer.  We'll replace it now.  Not an error. */
1069      ctx->Driver.UnmapBuffer(ctx, bufObj);
1070      bufObj->AccessFlags = default_access_mode(ctx);
1071      ASSERT(bufObj->Pointer == NULL);
1072   }
1073
1074   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1075
1076   bufObj->Written = GL_TRUE;
1077
1078#ifdef VBO_DEBUG
1079   printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1080                bufObj->Name, size, data, usage);
1081#endif
1082
1083#ifdef BOUNDS_CHECK
1084   size += 100;
1085#endif
1086
1087   ASSERT(ctx->Driver.BufferData);
1088   if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
1089      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
1090   }
1091}
1092
1093
1094void GLAPIENTRY
1095_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
1096                       GLsizeiptrARB size, const GLvoid * data)
1097{
1098   GET_CURRENT_CONTEXT(ctx);
1099   struct gl_buffer_object *bufObj;
1100   ASSERT_OUTSIDE_BEGIN_END(ctx);
1101
1102   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1103                                              "glBufferSubDataARB" );
1104   if (!bufObj) {
1105      /* error already recorded */
1106      return;
1107   }
1108
1109   if (size == 0)
1110      return;
1111
1112   bufObj->Written = GL_TRUE;
1113
1114   ASSERT(ctx->Driver.BufferSubData);
1115   ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
1116}
1117
1118
1119void GLAPIENTRY
1120_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
1121                          GLsizeiptrARB size, void * data)
1122{
1123   GET_CURRENT_CONTEXT(ctx);
1124   struct gl_buffer_object *bufObj;
1125   ASSERT_OUTSIDE_BEGIN_END(ctx);
1126
1127   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1128                                              "glGetBufferSubDataARB" );
1129   if (!bufObj) {
1130      /* error already recorded */
1131      return;
1132   }
1133
1134   ASSERT(ctx->Driver.GetBufferSubData);
1135   ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1136}
1137
1138
1139void * GLAPIENTRY
1140_mesa_MapBufferARB(GLenum target, GLenum access)
1141{
1142   GET_CURRENT_CONTEXT(ctx);
1143   struct gl_buffer_object * bufObj;
1144   GLbitfield accessFlags;
1145   void *map;
1146   bool valid_access;
1147
1148   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1149
1150   switch (access) {
1151   case GL_READ_ONLY_ARB:
1152      accessFlags = GL_MAP_READ_BIT;
1153      valid_access = _mesa_is_desktop_gl(ctx);
1154      break;
1155   case GL_WRITE_ONLY_ARB:
1156      accessFlags = GL_MAP_WRITE_BIT;
1157      valid_access = true;
1158      break;
1159   case GL_READ_WRITE_ARB:
1160      accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1161      valid_access = _mesa_is_desktop_gl(ctx);
1162      break;
1163   default:
1164      valid_access = false;
1165      break;
1166   }
1167
1168   if (!valid_access) {
1169      _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1170      return NULL;
1171   }
1172
1173   bufObj = get_buffer(ctx, "glMapBufferARB", target);
1174   if (!bufObj)
1175      return NULL;
1176
1177   if (_mesa_bufferobj_mapped(bufObj)) {
1178      _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1179      return NULL;
1180   }
1181
1182   if (!bufObj->Size) {
1183      _mesa_error(ctx, GL_OUT_OF_MEMORY,
1184                  "glMapBuffer(buffer size = 0)");
1185      return NULL;
1186   }
1187
1188   ASSERT(ctx->Driver.MapBufferRange);
1189   map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1190   if (!map) {
1191      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1192      return NULL;
1193   }
1194   else {
1195      /* The driver callback should have set these fields.
1196       * This is important because other modules (like VBO) might call
1197       * the driver function directly.
1198       */
1199      ASSERT(bufObj->Pointer == map);
1200      ASSERT(bufObj->Length == bufObj->Size);
1201      ASSERT(bufObj->Offset == 0);
1202      bufObj->AccessFlags = accessFlags;
1203   }
1204
1205   if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1206      bufObj->Written = GL_TRUE;
1207
1208#ifdef VBO_DEBUG
1209   printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1210	  bufObj->Name, bufObj->Size, access);
1211   if (access == GL_WRITE_ONLY_ARB) {
1212      GLuint i;
1213      GLubyte *b = (GLubyte *) bufObj->Pointer;
1214      for (i = 0; i < bufObj->Size; i++)
1215         b[i] = i & 0xff;
1216   }
1217#endif
1218
1219#ifdef BOUNDS_CHECK
1220   {
1221      GLubyte *buf = (GLubyte *) bufObj->Pointer;
1222      GLuint i;
1223      /* buffer is 100 bytes larger than requested, fill with magic value */
1224      for (i = 0; i < 100; i++) {
1225         buf[bufObj->Size - i - 1] = 123;
1226      }
1227   }
1228#endif
1229
1230   return bufObj->Pointer;
1231}
1232
1233
1234GLboolean GLAPIENTRY
1235_mesa_UnmapBufferARB(GLenum target)
1236{
1237   GET_CURRENT_CONTEXT(ctx);
1238   struct gl_buffer_object *bufObj;
1239   GLboolean status = GL_TRUE;
1240   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1241
1242   bufObj = get_buffer(ctx, "glUnmapBufferARB", target);
1243   if (!bufObj)
1244      return GL_FALSE;
1245
1246   if (!_mesa_bufferobj_mapped(bufObj)) {
1247      _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1248      return GL_FALSE;
1249   }
1250
1251#ifdef BOUNDS_CHECK
1252   if (bufObj->Access != GL_READ_ONLY_ARB) {
1253      GLubyte *buf = (GLubyte *) bufObj->Pointer;
1254      GLuint i;
1255      /* check that last 100 bytes are still = magic value */
1256      for (i = 0; i < 100; i++) {
1257         GLuint pos = bufObj->Size - i - 1;
1258         if (buf[pos] != 123) {
1259            _mesa_warning(ctx, "Out of bounds buffer object write detected"
1260                          " at position %d (value = %u)\n",
1261                          pos, buf[pos]);
1262         }
1263      }
1264   }
1265#endif
1266
1267#ifdef VBO_DEBUG
1268   if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1269      GLuint i, unchanged = 0;
1270      GLubyte *b = (GLubyte *) bufObj->Pointer;
1271      GLint pos = -1;
1272      /* check which bytes changed */
1273      for (i = 0; i < bufObj->Size - 1; i++) {
1274         if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1275            unchanged++;
1276            if (pos == -1)
1277               pos = i;
1278         }
1279      }
1280      if (unchanged) {
1281         printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1282                      bufObj->Name, unchanged, bufObj->Size, pos);
1283      }
1284   }
1285#endif
1286
1287   status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1288   bufObj->AccessFlags = default_access_mode(ctx);
1289   ASSERT(bufObj->Pointer == NULL);
1290   ASSERT(bufObj->Offset == 0);
1291   ASSERT(bufObj->Length == 0);
1292
1293   return status;
1294}
1295
1296
1297void GLAPIENTRY
1298_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1299{
1300   GET_CURRENT_CONTEXT(ctx);
1301   struct gl_buffer_object *bufObj;
1302   ASSERT_OUTSIDE_BEGIN_END(ctx);
1303
1304   bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target);
1305   if (!bufObj)
1306      return;
1307
1308   switch (pname) {
1309   case GL_BUFFER_SIZE_ARB:
1310      *params = (GLint) bufObj->Size;
1311      return;
1312   case GL_BUFFER_USAGE_ARB:
1313      *params = bufObj->Usage;
1314      return;
1315   case GL_BUFFER_ACCESS_ARB:
1316      *params = simplified_access_mode(bufObj->AccessFlags);
1317      return;
1318   case GL_BUFFER_MAPPED_ARB:
1319      *params = _mesa_bufferobj_mapped(bufObj);
1320      return;
1321   case GL_BUFFER_ACCESS_FLAGS:
1322      if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
1323          && !_mesa_is_gles3(ctx))
1324         goto invalid_pname;
1325      *params = bufObj->AccessFlags;
1326      return;
1327   case GL_BUFFER_MAP_OFFSET:
1328      if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
1329          && !_mesa_is_gles3(ctx))
1330         goto invalid_pname;
1331      *params = (GLint) bufObj->Offset;
1332      return;
1333   case GL_BUFFER_MAP_LENGTH:
1334      if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
1335          && !_mesa_is_gles3(ctx))
1336         goto invalid_pname;
1337      *params = (GLint) bufObj->Length;
1338      return;
1339   default:
1340      ; /* fall-through */
1341   }
1342
1343invalid_pname:
1344   _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1345               _mesa_lookup_enum_by_nr(pname));
1346}
1347
1348
1349/**
1350 * New in GL 3.2
1351 * This is pretty much a duplicate of GetBufferParameteriv() but the
1352 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1353 */
1354void GLAPIENTRY
1355_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1356{
1357   GET_CURRENT_CONTEXT(ctx);
1358   struct gl_buffer_object *bufObj;
1359   ASSERT_OUTSIDE_BEGIN_END(ctx);
1360
1361   bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target);
1362   if (!bufObj)
1363      return;
1364
1365   switch (pname) {
1366   case GL_BUFFER_SIZE_ARB:
1367      *params = bufObj->Size;
1368      return;
1369   case GL_BUFFER_USAGE_ARB:
1370      *params = bufObj->Usage;
1371      return;
1372   case GL_BUFFER_ACCESS_ARB:
1373      *params = simplified_access_mode(bufObj->AccessFlags);
1374      return;
1375   case GL_BUFFER_ACCESS_FLAGS:
1376      if (!ctx->Extensions.ARB_map_buffer_range)
1377         goto invalid_pname;
1378      *params = bufObj->AccessFlags;
1379      return;
1380   case GL_BUFFER_MAPPED_ARB:
1381      *params = _mesa_bufferobj_mapped(bufObj);
1382      return;
1383   case GL_BUFFER_MAP_OFFSET:
1384      if (!ctx->Extensions.ARB_map_buffer_range)
1385         goto invalid_pname;
1386      *params = bufObj->Offset;
1387      return;
1388   case GL_BUFFER_MAP_LENGTH:
1389      if (!ctx->Extensions.ARB_map_buffer_range)
1390         goto invalid_pname;
1391      *params = bufObj->Length;
1392      return;
1393   default:
1394      ; /* fall-through */
1395   }
1396
1397invalid_pname:
1398   _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1399               _mesa_lookup_enum_by_nr(pname));
1400}
1401
1402
1403void GLAPIENTRY
1404_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1405{
1406   GET_CURRENT_CONTEXT(ctx);
1407   struct gl_buffer_object * bufObj;
1408   ASSERT_OUTSIDE_BEGIN_END(ctx);
1409
1410   if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1411      _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1412      return;
1413   }
1414
1415   bufObj = get_buffer(ctx, "glGetBufferPointervARB", target);
1416   if (!bufObj)
1417      return;
1418
1419   *params = bufObj->Pointer;
1420}
1421
1422
1423void GLAPIENTRY
1424_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1425                        GLintptr readOffset, GLintptr writeOffset,
1426                        GLsizeiptr size)
1427{
1428   GET_CURRENT_CONTEXT(ctx);
1429   struct gl_buffer_object *src, *dst;
1430   ASSERT_OUTSIDE_BEGIN_END(ctx);
1431
1432   src = get_buffer(ctx, "glCopyBufferSubData", readTarget);
1433   if (!src)
1434      return;
1435
1436   dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget);
1437   if (!dst)
1438      return;
1439
1440   if (_mesa_bufferobj_mapped(src)) {
1441      _mesa_error(ctx, GL_INVALID_OPERATION,
1442                  "glCopyBufferSubData(readBuffer is mapped)");
1443      return;
1444   }
1445
1446   if (_mesa_bufferobj_mapped(dst)) {
1447      _mesa_error(ctx, GL_INVALID_OPERATION,
1448                  "glCopyBufferSubData(writeBuffer is mapped)");
1449      return;
1450   }
1451
1452   if (readOffset < 0) {
1453      _mesa_error(ctx, GL_INVALID_VALUE,
1454                  "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
1455      return;
1456   }
1457
1458   if (writeOffset < 0) {
1459      _mesa_error(ctx, GL_INVALID_VALUE,
1460                  "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
1461      return;
1462   }
1463
1464   if (size < 0) {
1465      _mesa_error(ctx, GL_INVALID_VALUE,
1466                  "glCopyBufferSubData(writeOffset = %d)", (int) size);
1467      return;
1468   }
1469
1470   if (readOffset + size > src->Size) {
1471      _mesa_error(ctx, GL_INVALID_VALUE,
1472                  "glCopyBufferSubData(readOffset + size = %d)",
1473                  (int) (readOffset + size));
1474      return;
1475   }
1476
1477   if (writeOffset + size > dst->Size) {
1478      _mesa_error(ctx, GL_INVALID_VALUE,
1479                  "glCopyBufferSubData(writeOffset + size = %d)",
1480                  (int) (writeOffset + size));
1481      return;
1482   }
1483
1484   if (src == dst) {
1485      if (readOffset + size <= writeOffset) {
1486         /* OK */
1487      }
1488      else if (writeOffset + size <= readOffset) {
1489         /* OK */
1490      }
1491      else {
1492         /* overlapping src/dst is illegal */
1493         _mesa_error(ctx, GL_INVALID_VALUE,
1494                     "glCopyBufferSubData(overlapping src/dst)");
1495         return;
1496      }
1497   }
1498
1499   ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1500}
1501
1502
1503/**
1504 * See GL_ARB_map_buffer_range spec
1505 */
1506void * GLAPIENTRY
1507_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1508                     GLbitfield access)
1509{
1510   GET_CURRENT_CONTEXT(ctx);
1511   struct gl_buffer_object *bufObj;
1512   void *map;
1513
1514   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1515
1516   if (!ctx->Extensions.ARB_map_buffer_range) {
1517      _mesa_error(ctx, GL_INVALID_OPERATION,
1518                  "glMapBufferRange(extension not supported)");
1519      return NULL;
1520   }
1521
1522   if (offset < 0) {
1523      _mesa_error(ctx, GL_INVALID_VALUE,
1524                  "glMapBufferRange(offset = %ld)", (long)offset);
1525      return NULL;
1526   }
1527
1528   if (length < 0) {
1529      _mesa_error(ctx, GL_INVALID_VALUE,
1530                  "glMapBufferRange(length = %ld)", (long)length);
1531      return NULL;
1532   }
1533
1534   if (access & ~(GL_MAP_READ_BIT |
1535                  GL_MAP_WRITE_BIT |
1536                  GL_MAP_INVALIDATE_RANGE_BIT |
1537                  GL_MAP_INVALIDATE_BUFFER_BIT |
1538                  GL_MAP_FLUSH_EXPLICIT_BIT |
1539                  GL_MAP_UNSYNCHRONIZED_BIT)) {
1540      /* generate an error if any undefind bit is set */
1541      _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1542      return NULL;
1543   }
1544
1545   if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1546      _mesa_error(ctx, GL_INVALID_OPERATION,
1547                  "glMapBufferRange(access indicates neither read or write)");
1548      return NULL;
1549   }
1550
1551   if ((access & GL_MAP_READ_BIT) &&
1552       (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1553                  GL_MAP_INVALIDATE_BUFFER_BIT |
1554                  GL_MAP_UNSYNCHRONIZED_BIT))) {
1555      _mesa_error(ctx, GL_INVALID_OPERATION,
1556                  "glMapBufferRange(invalid access flags)");
1557      return NULL;
1558   }
1559
1560   if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1561       ((access & GL_MAP_WRITE_BIT) == 0)) {
1562      _mesa_error(ctx, GL_INVALID_OPERATION,
1563                  "glMapBufferRange(invalid access flags)");
1564      return NULL;
1565   }
1566
1567   bufObj = get_buffer(ctx, "glMapBufferRange", target);
1568   if (!bufObj)
1569      return NULL;
1570
1571   if (offset + length > bufObj->Size) {
1572      _mesa_error(ctx, GL_INVALID_VALUE,
1573                  "glMapBufferRange(offset + length > size)");
1574      return NULL;
1575   }
1576
1577   if (_mesa_bufferobj_mapped(bufObj)) {
1578      _mesa_error(ctx, GL_INVALID_OPERATION,
1579                  "glMapBufferRange(buffer already mapped)");
1580      return NULL;
1581   }
1582
1583   if (!bufObj->Size) {
1584      _mesa_error(ctx, GL_OUT_OF_MEMORY,
1585                  "glMapBufferRange(buffer size = 0)");
1586      return NULL;
1587   }
1588
1589   /* Mapping zero bytes should return a non-null pointer. */
1590   if (!length) {
1591      static long dummy = 0;
1592      bufObj->Pointer = &dummy;
1593      bufObj->Length = length;
1594      bufObj->Offset = offset;
1595      bufObj->AccessFlags = access;
1596      return bufObj->Pointer;
1597   }
1598
1599   ASSERT(ctx->Driver.MapBufferRange);
1600   map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1601   if (!map) {
1602      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1603   }
1604   else {
1605      /* The driver callback should have set all these fields.
1606       * This is important because other modules (like VBO) might call
1607       * the driver function directly.
1608       */
1609      ASSERT(bufObj->Pointer == map);
1610      ASSERT(bufObj->Length == length);
1611      ASSERT(bufObj->Offset == offset);
1612      ASSERT(bufObj->AccessFlags == access);
1613   }
1614
1615   return map;
1616}
1617
1618
1619/**
1620 * See GL_ARB_map_buffer_range spec
1621 */
1622void GLAPIENTRY
1623_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1624{
1625   GET_CURRENT_CONTEXT(ctx);
1626   struct gl_buffer_object *bufObj;
1627   ASSERT_OUTSIDE_BEGIN_END(ctx);
1628
1629   if (!ctx->Extensions.ARB_map_buffer_range) {
1630      _mesa_error(ctx, GL_INVALID_OPERATION,
1631                  "glFlushMappedBufferRange(extension not supported)");
1632      return;
1633   }
1634
1635   if (offset < 0) {
1636      _mesa_error(ctx, GL_INVALID_VALUE,
1637                  "glFlushMappedBufferRange(offset = %ld)", (long)offset);
1638      return;
1639   }
1640
1641   if (length < 0) {
1642      _mesa_error(ctx, GL_INVALID_VALUE,
1643                  "glFlushMappedBufferRange(length = %ld)", (long)length);
1644      return;
1645   }
1646
1647   bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target);
1648   if (!bufObj)
1649      return;
1650
1651   if (!_mesa_bufferobj_mapped(bufObj)) {
1652      /* buffer is not mapped */
1653      _mesa_error(ctx, GL_INVALID_OPERATION,
1654                  "glFlushMappedBufferRange(buffer is not mapped)");
1655      return;
1656   }
1657
1658   if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1659      _mesa_error(ctx, GL_INVALID_OPERATION,
1660                  "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1661      return;
1662   }
1663
1664   if (offset + length > bufObj->Length) {
1665      _mesa_error(ctx, GL_INVALID_VALUE,
1666		  "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
1667		  (long)offset, (long)length, (long)bufObj->Length);
1668      return;
1669   }
1670
1671   ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1672
1673   if (ctx->Driver.FlushMappedBufferRange)
1674      ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1675}
1676
1677
1678#if FEATURE_APPLE_object_purgeable
1679static GLenum
1680buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1681{
1682   struct gl_buffer_object *bufObj;
1683   GLenum retval;
1684
1685   bufObj = _mesa_lookup_bufferobj(ctx, name);
1686   if (!bufObj) {
1687      _mesa_error(ctx, GL_INVALID_VALUE,
1688                  "glObjectPurgeable(name = 0x%x)", name);
1689      return 0;
1690   }
1691   if (!_mesa_is_bufferobj(bufObj)) {
1692      _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1693      return 0;
1694   }
1695
1696   if (bufObj->Purgeable) {
1697      _mesa_error(ctx, GL_INVALID_OPERATION,
1698                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1699      return GL_VOLATILE_APPLE;
1700   }
1701
1702   bufObj->Purgeable = GL_TRUE;
1703
1704   retval = GL_VOLATILE_APPLE;
1705   if (ctx->Driver.BufferObjectPurgeable)
1706      retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1707
1708   return retval;
1709}
1710
1711
1712static GLenum
1713renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1714{
1715   struct gl_renderbuffer *bufObj;
1716   GLenum retval;
1717
1718   bufObj = _mesa_lookup_renderbuffer(ctx, name);
1719   if (!bufObj) {
1720      _mesa_error(ctx, GL_INVALID_VALUE,
1721                  "glObjectUnpurgeable(name = 0x%x)", name);
1722      return 0;
1723   }
1724
1725   if (bufObj->Purgeable) {
1726      _mesa_error(ctx, GL_INVALID_OPERATION,
1727                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1728      return GL_VOLATILE_APPLE;
1729   }
1730
1731   bufObj->Purgeable = GL_TRUE;
1732
1733   retval = GL_VOLATILE_APPLE;
1734   if (ctx->Driver.RenderObjectPurgeable)
1735      retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1736
1737   return retval;
1738}
1739
1740
1741static GLenum
1742texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1743{
1744   struct gl_texture_object *bufObj;
1745   GLenum retval;
1746
1747   bufObj = _mesa_lookup_texture(ctx, name);
1748   if (!bufObj) {
1749      _mesa_error(ctx, GL_INVALID_VALUE,
1750                  "glObjectPurgeable(name = 0x%x)", name);
1751      return 0;
1752   }
1753
1754   if (bufObj->Purgeable) {
1755      _mesa_error(ctx, GL_INVALID_OPERATION,
1756                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1757      return GL_VOLATILE_APPLE;
1758   }
1759
1760   bufObj->Purgeable = GL_TRUE;
1761
1762   retval = GL_VOLATILE_APPLE;
1763   if (ctx->Driver.TextureObjectPurgeable)
1764      retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1765
1766   return retval;
1767}
1768
1769
1770GLenum GLAPIENTRY
1771_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1772{
1773   GLenum retval;
1774
1775   GET_CURRENT_CONTEXT(ctx);
1776   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1777
1778   if (name == 0) {
1779      _mesa_error(ctx, GL_INVALID_VALUE,
1780                  "glObjectPurgeable(name = 0x%x)", name);
1781      return 0;
1782   }
1783
1784   switch (option) {
1785   case GL_VOLATILE_APPLE:
1786   case GL_RELEASED_APPLE:
1787      /* legal */
1788      break;
1789   default:
1790      _mesa_error(ctx, GL_INVALID_ENUM,
1791                  "glObjectPurgeable(name = 0x%x) invalid option: %d",
1792                  name, option);
1793      return 0;
1794   }
1795
1796   switch (objectType) {
1797   case GL_TEXTURE:
1798      retval = texture_object_purgeable(ctx, name, option);
1799      break;
1800   case GL_RENDERBUFFER_EXT:
1801      retval = renderbuffer_purgeable(ctx, name, option);
1802      break;
1803   case GL_BUFFER_OBJECT_APPLE:
1804      retval = buffer_object_purgeable(ctx, name, option);
1805      break;
1806   default:
1807      _mesa_error(ctx, GL_INVALID_ENUM,
1808                  "glObjectPurgeable(name = 0x%x) invalid type: %d",
1809                  name, objectType);
1810      return 0;
1811   }
1812
1813   /* In strict conformance to the spec, we must only return VOLATILE when
1814    * when passed the VOLATILE option. Madness.
1815    *
1816    * XXX First fix the spec, then fix me.
1817    */
1818   return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1819}
1820
1821
1822static GLenum
1823buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1824{
1825   struct gl_buffer_object *bufObj;
1826   GLenum retval;
1827
1828   bufObj = _mesa_lookup_bufferobj(ctx, name);
1829   if (!bufObj) {
1830      _mesa_error(ctx, GL_INVALID_VALUE,
1831                  "glObjectUnpurgeable(name = 0x%x)", name);
1832      return 0;
1833   }
1834
1835   if (! bufObj->Purgeable) {
1836      _mesa_error(ctx, GL_INVALID_OPERATION,
1837                  "glObjectUnpurgeable(name = 0x%x) object is "
1838                  " already \"unpurged\"", name);
1839      return 0;
1840   }
1841
1842   bufObj->Purgeable = GL_FALSE;
1843
1844   retval = option;
1845   if (ctx->Driver.BufferObjectUnpurgeable)
1846      retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1847
1848   return retval;
1849}
1850
1851
1852static GLenum
1853renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1854{
1855   struct gl_renderbuffer *bufObj;
1856   GLenum retval;
1857
1858   bufObj = _mesa_lookup_renderbuffer(ctx, name);
1859   if (!bufObj) {
1860      _mesa_error(ctx, GL_INVALID_VALUE,
1861                  "glObjectUnpurgeable(name = 0x%x)", name);
1862      return 0;
1863   }
1864
1865   if (! bufObj->Purgeable) {
1866      _mesa_error(ctx, GL_INVALID_OPERATION,
1867                  "glObjectUnpurgeable(name = 0x%x) object is "
1868                  " already \"unpurged\"", name);
1869      return 0;
1870   }
1871
1872   bufObj->Purgeable = GL_FALSE;
1873
1874   retval = option;
1875   if (ctx->Driver.RenderObjectUnpurgeable)
1876      retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1877
1878   return retval;
1879}
1880
1881
1882static GLenum
1883texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1884{
1885   struct gl_texture_object *bufObj;
1886   GLenum retval;
1887
1888   bufObj = _mesa_lookup_texture(ctx, name);
1889   if (!bufObj) {
1890      _mesa_error(ctx, GL_INVALID_VALUE,
1891                  "glObjectUnpurgeable(name = 0x%x)", name);
1892      return 0;
1893   }
1894
1895   if (! bufObj->Purgeable) {
1896      _mesa_error(ctx, GL_INVALID_OPERATION,
1897                  "glObjectUnpurgeable(name = 0x%x) object is"
1898                  " already \"unpurged\"", name);
1899      return 0;
1900   }
1901
1902   bufObj->Purgeable = GL_FALSE;
1903
1904   retval = option;
1905   if (ctx->Driver.TextureObjectUnpurgeable)
1906      retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1907
1908   return retval;
1909}
1910
1911
1912GLenum GLAPIENTRY
1913_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1914{
1915   GET_CURRENT_CONTEXT(ctx);
1916   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1917
1918   if (name == 0) {
1919      _mesa_error(ctx, GL_INVALID_VALUE,
1920                  "glObjectUnpurgeable(name = 0x%x)", name);
1921      return 0;
1922   }
1923
1924   switch (option) {
1925   case GL_RETAINED_APPLE:
1926   case GL_UNDEFINED_APPLE:
1927      /* legal */
1928      break;
1929   default:
1930      _mesa_error(ctx, GL_INVALID_ENUM,
1931                  "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1932                  name, option);
1933      return 0;
1934   }
1935
1936   switch (objectType) {
1937   case GL_BUFFER_OBJECT_APPLE:
1938      return buffer_object_unpurgeable(ctx, name, option);
1939   case GL_TEXTURE:
1940      return texture_object_unpurgeable(ctx, name, option);
1941   case GL_RENDERBUFFER_EXT:
1942      return renderbuffer_unpurgeable(ctx, name, option);
1943   default:
1944      _mesa_error(ctx, GL_INVALID_ENUM,
1945                  "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1946                  name, objectType);
1947      return 0;
1948   }
1949}
1950
1951
1952static void
1953get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1954                              GLenum pname, GLint *params)
1955{
1956   struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1957   if (!bufObj) {
1958      _mesa_error(ctx, GL_INVALID_VALUE,
1959                  "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1960      return;
1961   }
1962
1963   switch (pname) {
1964   case GL_PURGEABLE_APPLE:
1965      *params = bufObj->Purgeable;
1966      break;
1967   default:
1968      _mesa_error(ctx, GL_INVALID_ENUM,
1969                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1970                  name, pname);
1971      break;
1972   }
1973}
1974
1975
1976static void
1977get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1978                             GLenum pname, GLint *params)
1979{
1980   struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1981   if (!rb) {
1982      _mesa_error(ctx, GL_INVALID_VALUE,
1983                  "glObjectUnpurgeable(name = 0x%x)", name);
1984      return;
1985   }
1986
1987   switch (pname) {
1988   case GL_PURGEABLE_APPLE:
1989      *params = rb->Purgeable;
1990      break;
1991   default:
1992      _mesa_error(ctx, GL_INVALID_ENUM,
1993                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1994                  name, pname);
1995      break;
1996   }
1997}
1998
1999
2000static void
2001get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
2002                               GLenum pname, GLint *params)
2003{
2004   struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
2005   if (!texObj) {
2006      _mesa_error(ctx, GL_INVALID_VALUE,
2007                  "glObjectUnpurgeable(name = 0x%x)", name);
2008      return;
2009   }
2010
2011   switch (pname) {
2012   case GL_PURGEABLE_APPLE:
2013      *params = texObj->Purgeable;
2014      break;
2015   default:
2016      _mesa_error(ctx, GL_INVALID_ENUM,
2017                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2018                  name, pname);
2019      break;
2020   }
2021}
2022
2023
2024void GLAPIENTRY
2025_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2026                                GLint *params)
2027{
2028   GET_CURRENT_CONTEXT(ctx);
2029
2030   if (name == 0) {
2031      _mesa_error(ctx, GL_INVALID_VALUE,
2032                  "glGetObjectParameteriv(name = 0x%x)", name);
2033      return;
2034   }
2035
2036   switch (objectType) {
2037   case GL_TEXTURE:
2038      get_texture_object_parameteriv(ctx, name, pname, params);
2039      break;
2040   case GL_BUFFER_OBJECT_APPLE:
2041      get_buffer_object_parameteriv(ctx, name, pname, params);
2042      break;
2043   case GL_RENDERBUFFER_EXT:
2044      get_renderbuffer_parameteriv(ctx, name, pname, params);
2045      break;
2046   default:
2047      _mesa_error(ctx, GL_INVALID_ENUM,
2048                  "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2049                  name, objectType);
2050   }
2051}
2052
2053#endif /* FEATURE_APPLE_object_purgeable */
2054
2055static void
2056set_ubo_binding(struct gl_context *ctx,
2057		int index,
2058		struct gl_buffer_object *bufObj,
2059		GLintptr offset,
2060		GLsizeiptr size,
2061		GLboolean autoSize)
2062{
2063   struct gl_uniform_buffer_binding *binding;
2064
2065   binding = &ctx->UniformBufferBindings[index];
2066   if (binding->BufferObject == bufObj &&
2067       binding->Offset == offset &&
2068       binding->Size == size &&
2069       binding->AutomaticSize == autoSize) {
2070      return;
2071   }
2072
2073   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
2074
2075   _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2076   binding->Offset = offset;
2077   binding->Size = size;
2078   binding->AutomaticSize = autoSize;
2079}
2080
2081/**
2082 * Bind a region of a buffer object to a uniform block binding point.
2083 * \param index  the uniform buffer binding point index
2084 * \param bufObj  the buffer object
2085 * \param offset  offset to the start of buffer object region
2086 * \param size  size of the buffer object region
2087 */
2088static void
2089bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2090				 GLuint index,
2091				 struct gl_buffer_object *bufObj,
2092				 GLintptr offset,
2093				 GLsizeiptr size)
2094{
2095   if (index >= ctx->Const.MaxUniformBufferBindings) {
2096      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2097      return;
2098   }
2099
2100   if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2101      _mesa_error(ctx, GL_INVALID_VALUE,
2102                  "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
2103		  ctx->Const.UniformBufferOffsetAlignment);
2104      return;
2105   }
2106
2107   if (bufObj == ctx->Shared->NullBufferObj) {
2108      offset = -1;
2109      size = -1;
2110   }
2111
2112   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2113   set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
2114}
2115
2116
2117/**
2118 * Bind a buffer object to a uniform block binding point.
2119 * As above, but offset = 0.
2120 */
2121static void
2122bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2123				GLuint index,
2124				struct gl_buffer_object *bufObj)
2125{
2126   if (index >= ctx->Const.MaxUniformBufferBindings) {
2127      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2128      return;
2129   }
2130
2131   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2132   if (bufObj == ctx->Shared->NullBufferObj)
2133      set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
2134   else
2135      set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
2136}
2137
2138void GLAPIENTRY
2139_mesa_BindBufferRange(GLenum target, GLuint index,
2140                      GLuint buffer, GLintptr offset, GLsizeiptr size)
2141{
2142   GET_CURRENT_CONTEXT(ctx);
2143   struct gl_buffer_object *bufObj;
2144
2145   if (buffer == 0) {
2146      bufObj = ctx->Shared->NullBufferObj;
2147   } else {
2148      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2149   }
2150   if (!handle_bind_buffer_gen(ctx, target, buffer, &bufObj))
2151      return;
2152
2153   if (!bufObj) {
2154      _mesa_error(ctx, GL_INVALID_OPERATION,
2155                  "glBindBufferRange(invalid buffer=%u)", buffer);
2156      return;
2157   }
2158
2159   if (size <= 0) {
2160      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
2161		  (int) size);
2162      return;
2163   }
2164
2165   if (offset + size > bufObj->Size) {
2166      _mesa_error(ctx, GL_INVALID_VALUE,
2167                  "glBindBufferRange(offset + size %d > buffer size %d)",
2168		  (int) (offset + size), (int) (bufObj->Size));
2169      return;
2170   }
2171
2172   switch (target) {
2173   case GL_TRANSFORM_FEEDBACK_BUFFER:
2174      _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
2175						 offset, size);
2176      return;
2177   case GL_UNIFORM_BUFFER:
2178      bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
2179      return;
2180   default:
2181      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
2182      return;
2183   }
2184}
2185
2186void GLAPIENTRY
2187_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
2188{
2189   GET_CURRENT_CONTEXT(ctx);
2190   struct gl_buffer_object *bufObj;
2191
2192   if (buffer == 0) {
2193      bufObj = ctx->Shared->NullBufferObj;
2194   } else {
2195      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2196   }
2197   if (!handle_bind_buffer_gen(ctx, target, buffer, &bufObj))
2198      return;
2199
2200   if (!bufObj) {
2201      _mesa_error(ctx, GL_INVALID_OPERATION,
2202                  "glBindBufferBase(invalid buffer=%u)", buffer);
2203      return;
2204   }
2205
2206   /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
2207    * regards to BindBufferBase.  It says (GL 3.1 core spec, page 63):
2208    *
2209    *     "BindBufferBase is equivalent to calling BindBufferRange with offset
2210    *      zero and size equal to the size of buffer."
2211    *
2212    * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
2213    *
2214    *     "If the parameter (starting offset or size) was not specified when the
2215    *      buffer object was bound, zero is returned."
2216    *
2217    * What happens if the size of the buffer changes?  Does the size of the
2218    * buffer at the moment glBindBufferBase was called still play a role, like
2219    * the first quote would imply, or is the size meaningless in the
2220    * glBindBufferBase case like the second quote would suggest?  The GL 4.1
2221    * core spec page 45 says:
2222    *
2223    *     "It is equivalent to calling BindBufferRange with offset zero, while
2224    *      size is determined by the size of the bound buffer at the time the
2225    *      binding is used."
2226    *
2227    * My interpretation is that the GL 4.1 spec was a clarification of the
2228    * behavior, not a change.  In particular, this choice will only make
2229    * rendering work in cases where it would have had undefined results.
2230    */
2231
2232   switch (target) {
2233   case GL_TRANSFORM_FEEDBACK_BUFFER:
2234      _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
2235      return;
2236   case GL_UNIFORM_BUFFER:
2237      bind_buffer_base_uniform_buffer(ctx, index, bufObj);
2238      return;
2239   default:
2240      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
2241      return;
2242   }
2243}
2244
2245static void GLAPIENTRY
2246_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
2247                              GLsizeiptr length)
2248{
2249   GET_CURRENT_CONTEXT(ctx);
2250   struct gl_buffer_object *bufObj;
2251   const GLintptr end = offset + length;
2252
2253   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2254   if (!bufObj) {
2255      _mesa_error(ctx, GL_INVALID_VALUE,
2256                  "glInvalidateBufferSubData(name = 0x%x) invalid object",
2257                  buffer);
2258      return;
2259   }
2260
2261   /* The GL_ARB_invalidate_subdata spec says:
2262    *
2263    *     "An INVALID_VALUE error is generated if <offset> or <length> is
2264    *     negative, or if <offset> + <length> is greater than the value of
2265    *     BUFFER_SIZE."
2266    */
2267   if (end < 0 || end > bufObj->Size) {
2268      _mesa_error(ctx, GL_INVALID_VALUE,
2269                  "glInvalidateBufferSubData(invalid offset or length)");
2270      return;
2271   }
2272
2273   /* The GL_ARB_invalidate_subdata spec says:
2274    *
2275    *     "An INVALID_OPERATION error is generated if the buffer is currently
2276    *     mapped by MapBuffer, or if the invalidate range intersects the range
2277    *     currently mapped by MapBufferRange."
2278    */
2279   if (_mesa_bufferobj_mapped(bufObj)) {
2280      const GLintptr mapEnd = bufObj->Offset + bufObj->Length;
2281
2282      /* The regions do not overlap if and only if the end of the discard
2283       * region is before the mapped region or the start of the discard region
2284       * is after the mapped region.
2285       *
2286       * Note that 'end' and 'mapEnd' are the first byte *after* the discard
2287       * region and the mapped region, repsectively.  It is okay for that byte
2288       * to be mapped (for 'end') or discarded (for 'mapEnd').
2289       */
2290      if (!(end <= bufObj->Offset || offset >= mapEnd)) {
2291         _mesa_error(ctx, GL_INVALID_OPERATION,
2292                     "glInvalidateBufferSubData(intersection with mapped "
2293                     "range)");
2294         return;
2295      }
2296   }
2297
2298   /* We don't actually do anything for this yet.  Just return after
2299    * validating the parameters and generating the required errors.
2300    */
2301   return;
2302}
2303
2304static void GLAPIENTRY
2305_mesa_InvalidateBufferData(GLuint buffer)
2306{
2307   GET_CURRENT_CONTEXT(ctx);
2308   struct gl_buffer_object *bufObj;
2309
2310   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2311   if (!bufObj) {
2312      _mesa_error(ctx, GL_INVALID_VALUE,
2313                  "glInvalidateBufferData(name = 0x%x) invalid object",
2314                  buffer);
2315      return;
2316   }
2317
2318   /* The GL_ARB_invalidate_subdata spec says:
2319    *
2320    *     "An INVALID_OPERATION error is generated if the buffer is currently
2321    *     mapped by MapBuffer, or if the invalidate range intersects the range
2322    *     currently mapped by MapBufferRange."
2323    */
2324   if (_mesa_bufferobj_mapped(bufObj)) {
2325      _mesa_error(ctx, GL_INVALID_OPERATION,
2326                  "glInvalidateBufferData(intersection with mapped "
2327                  "range)");
2328      return;
2329   }
2330
2331   /* We don't actually do anything for this yet.  Just return after
2332    * validating the parameters and generating the required errors.
2333    */
2334   return;
2335}
2336
2337void
2338_mesa_init_bufferobj_dispatch(struct gl_context *ctx, struct _glapi_table *disp)
2339{
2340   SET_BindBufferARB(disp, _mesa_BindBufferARB);
2341   SET_BufferDataARB(disp, _mesa_BufferDataARB);
2342   SET_BufferSubDataARB(disp, _mesa_BufferSubDataARB);
2343   SET_DeleteBuffersARB(disp, _mesa_DeleteBuffersARB);
2344   SET_GenBuffersARB(disp, _mesa_GenBuffersARB);
2345   SET_GetBufferParameterivARB(disp, _mesa_GetBufferParameterivARB);
2346   SET_GetBufferPointervARB(disp, _mesa_GetBufferPointervARB);
2347   if (ctx->API != API_OPENGLES2) {
2348      SET_GetBufferSubDataARB(disp, _mesa_GetBufferSubDataARB);
2349   }
2350   SET_IsBufferARB(disp, _mesa_IsBufferARB);
2351   SET_MapBufferARB(disp, _mesa_MapBufferARB);
2352   SET_UnmapBufferARB(disp, _mesa_UnmapBufferARB);
2353
2354   if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
2355      SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
2356      SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
2357   }
2358
2359   if (_mesa_is_desktop_gl(ctx)) {
2360      SET_InvalidateBufferData(disp, _mesa_InvalidateBufferData);
2361      SET_InvalidateBufferSubData(disp, _mesa_InvalidateBufferSubData);
2362   }
2363}
2364