bufferobj.c revision 93d109645a2b3d43b4b0106f2b496ece11970c01
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27/**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33#include <stdbool.h>
34#include "glheader.h"
35#include "enums.h"
36#include "hash.h"
37#include "imports.h"
38#include "image.h"
39#include "context.h"
40#include "bufferobj.h"
41#include "fbobject.h"
42#include "mfeatures.h"
43#include "mtypes.h"
44#include "texobj.h"
45#include "transformfeedback.h"
46#include "dispatch.h"
47
48
49/* Debug flags */
50/*#define VBO_DEBUG*/
51/*#define BOUNDS_CHECK*/
52
53
54/**
55 * Used as a placeholder for buffer objects between glGenBuffers() and
56 * glBindBuffer() so that glIsBuffer() can work correctly.
57 */
58static struct gl_buffer_object DummyBufferObject;
59
60
61/**
62 * Return pointer to address of a buffer object target.
63 * \param ctx  the GL context
64 * \param target  the buffer object target to be retrieved.
65 * \return   pointer to pointer to the buffer object bound to \c target in the
66 *           specified context or \c NULL if \c target is invalid.
67 */
68static inline struct gl_buffer_object **
69get_buffer_target(struct gl_context *ctx, GLenum target)
70{
71   /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
72    */
73   if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
74       && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
75      return NULL;
76
77   switch (target) {
78   case GL_ARRAY_BUFFER_ARB:
79      return &ctx->Array.ArrayBufferObj;
80   case GL_ELEMENT_ARRAY_BUFFER_ARB:
81      return &ctx->Array.ArrayObj->ElementArrayBufferObj;
82   case GL_PIXEL_PACK_BUFFER_EXT:
83      return &ctx->Pack.BufferObj;
84   case GL_PIXEL_UNPACK_BUFFER_EXT:
85      return &ctx->Unpack.BufferObj;
86   case GL_COPY_READ_BUFFER:
87      return &ctx->CopyReadBuffer;
88   case GL_COPY_WRITE_BUFFER:
89      return &ctx->CopyWriteBuffer;
90#if FEATURE_EXT_transform_feedback
91   case GL_TRANSFORM_FEEDBACK_BUFFER:
92      if (ctx->Extensions.EXT_transform_feedback) {
93         return &ctx->TransformFeedback.CurrentBuffer;
94      }
95      break;
96#endif
97   case GL_TEXTURE_BUFFER:
98      if (_mesa_is_desktop_gl(ctx)
99          && ctx->Extensions.ARB_texture_buffer_object) {
100         return &ctx->Texture.BufferObject;
101      }
102      break;
103   case GL_UNIFORM_BUFFER:
104      if (ctx->Extensions.ARB_uniform_buffer_object) {
105         return &ctx->UniformBuffer;
106      }
107      break;
108   default:
109      return NULL;
110   }
111   return NULL;
112}
113
114
115/**
116 * Get the buffer object bound to the specified target in a GL context.
117 * \param ctx  the GL context
118 * \param target  the buffer object target to be retrieved.
119 * \return   pointer to the buffer object bound to \c target in the
120 *           specified context or \c NULL if \c target is invalid.
121 */
122static inline struct gl_buffer_object *
123get_buffer(struct gl_context *ctx, const char *func, GLenum target)
124{
125   struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
126
127   if (!bufObj) {
128      _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
129      return NULL;
130   }
131
132   if (!_mesa_is_bufferobj(*bufObj)) {
133      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func);
134      return NULL;
135   }
136
137   return *bufObj;
138}
139
140
141static inline GLbitfield
142default_access_mode(const struct gl_context *ctx)
143{
144   /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
145    *
146    * Name           Type  Initial Value  Legal Values
147    * ...            ...   ...            ...
148    * BUFFER_ACCESS  enum  READ_WRITE     READ_ONLY, WRITE_ONLY
149    *                                     READ_WRITE
150    *
151    * However, table 6.8 in the GL_OES_mapbuffer extension says:
152    *
153    * Get Value         Type Get Command          Value          Description
154    * ---------         ---- -----------          -----          -----------
155    * BUFFER_ACCESS_OES Z1   GetBufferParameteriv WRITE_ONLY_OES buffer map flag
156    *
157    * The difference is because GL_OES_mapbuffer only supports mapping buffers
158    * write-only.
159    */
160   return _mesa_is_gles(ctx)
161      ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
162}
163
164
165/**
166 * Convert a GLbitfield describing the mapped buffer access flags
167 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
168 */
169static GLenum
170simplified_access_mode(GLbitfield access)
171{
172   const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
173   if ((access & rwFlags) == rwFlags)
174      return GL_READ_WRITE;
175   if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
176      return GL_READ_ONLY;
177   if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
178      return GL_WRITE_ONLY;
179   return GL_READ_WRITE; /* this should never happen, but no big deal */
180}
181
182
183/**
184 * Tests the subdata range parameters and sets the GL error code for
185 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
186 *
187 * \param ctx     GL context.
188 * \param target  Buffer object target on which to operate.
189 * \param offset  Offset of the first byte of the subdata range.
190 * \param size    Size, in bytes, of the subdata range.
191 * \param caller  Name of calling function for recording errors.
192 * \return   A pointer to the buffer object bound to \c target in the
193 *           specified context or \c NULL if any of the parameter or state
194 *           conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
195 *           are invalid.
196 *
197 * \sa glBufferSubDataARB, glGetBufferSubDataARB
198 */
199static struct gl_buffer_object *
200buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
201                                  GLintptrARB offset, GLsizeiptrARB size,
202                                  const char *caller )
203{
204   struct gl_buffer_object *bufObj;
205
206   if (size < 0) {
207      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
208      return NULL;
209   }
210
211   if (offset < 0) {
212      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
213      return NULL;
214   }
215
216   bufObj = get_buffer(ctx, caller, target);
217   if (!bufObj)
218      return NULL;
219
220   if (offset + size > bufObj->Size) {
221      _mesa_error(ctx, GL_INVALID_VALUE,
222		  "%s(offset %lu + size %lu > buffer size %lu)", caller,
223                  (unsigned long) offset,
224                  (unsigned long) size,
225                  (unsigned long) bufObj->Size);
226      return NULL;
227   }
228   if (_mesa_bufferobj_mapped(bufObj)) {
229      /* Buffer is currently mapped */
230      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
231      return NULL;
232   }
233
234   return bufObj;
235}
236
237
238/**
239 * Allocate and initialize a new buffer object.
240 *
241 * Default callback for the \c dd_function_table::NewBufferObject() hook.
242 */
243static struct gl_buffer_object *
244_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
245{
246   struct gl_buffer_object *obj;
247
248   (void) ctx;
249
250   obj = MALLOC_STRUCT(gl_buffer_object);
251   _mesa_initialize_buffer_object(ctx, obj, name, target);
252   return obj;
253}
254
255
256/**
257 * Delete a buffer object.
258 *
259 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
260 */
261static void
262_mesa_delete_buffer_object(struct gl_context *ctx,
263                           struct gl_buffer_object *bufObj)
264{
265   (void) ctx;
266
267   if (bufObj->Data)
268      free(bufObj->Data);
269
270   /* assign strange values here to help w/ debugging */
271   bufObj->RefCount = -1000;
272   bufObj->Name = ~0;
273
274   _glthread_DESTROY_MUTEX(bufObj->Mutex);
275   free(bufObj);
276}
277
278
279
280/**
281 * Set ptr to bufObj w/ reference counting.
282 * This is normally only called from the _mesa_reference_buffer_object() macro
283 * when there's a real pointer change.
284 */
285void
286_mesa_reference_buffer_object_(struct gl_context *ctx,
287                               struct gl_buffer_object **ptr,
288                               struct gl_buffer_object *bufObj)
289{
290   if (*ptr) {
291      /* Unreference the old buffer */
292      GLboolean deleteFlag = GL_FALSE;
293      struct gl_buffer_object *oldObj = *ptr;
294
295      _glthread_LOCK_MUTEX(oldObj->Mutex);
296      ASSERT(oldObj->RefCount > 0);
297      oldObj->RefCount--;
298#if 0
299      printf("BufferObj %p %d DECR to %d\n",
300             (void *) oldObj, oldObj->Name, oldObj->RefCount);
301#endif
302      deleteFlag = (oldObj->RefCount == 0);
303      _glthread_UNLOCK_MUTEX(oldObj->Mutex);
304
305      if (deleteFlag) {
306
307         /* some sanity checking: don't delete a buffer still in use */
308#if 0
309         /* unfortunately, these tests are invalid during context tear-down */
310	 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
311	 ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
312	 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
313#endif
314
315	 ASSERT(ctx->Driver.DeleteBuffer);
316         ctx->Driver.DeleteBuffer(ctx, oldObj);
317      }
318
319      *ptr = NULL;
320   }
321   ASSERT(!*ptr);
322
323   if (bufObj) {
324      /* reference new buffer */
325      _glthread_LOCK_MUTEX(bufObj->Mutex);
326      if (bufObj->RefCount == 0) {
327         /* this buffer's being deleted (look just above) */
328         /* Not sure this can every really happen.  Warn if it does. */
329         _mesa_problem(NULL, "referencing deleted buffer object");
330         *ptr = NULL;
331      }
332      else {
333         bufObj->RefCount++;
334#if 0
335         printf("BufferObj %p %d INCR to %d\n",
336                (void *) bufObj, bufObj->Name, bufObj->RefCount);
337#endif
338         *ptr = bufObj;
339      }
340      _glthread_UNLOCK_MUTEX(bufObj->Mutex);
341   }
342}
343
344
345/**
346 * Initialize a buffer object to default values.
347 */
348void
349_mesa_initialize_buffer_object( struct gl_context *ctx,
350				struct gl_buffer_object *obj,
351				GLuint name, GLenum target )
352{
353   (void) target;
354
355   memset(obj, 0, sizeof(struct gl_buffer_object));
356   _glthread_INIT_MUTEX(obj->Mutex);
357   obj->RefCount = 1;
358   obj->Name = name;
359   obj->Usage = GL_STATIC_DRAW_ARB;
360   obj->AccessFlags = default_access_mode(ctx);
361}
362
363
364
365/**
366 * Callback called from _mesa_HashWalk()
367 */
368static void
369count_buffer_size(GLuint key, void *data, void *userData)
370{
371   const struct gl_buffer_object *bufObj =
372      (const struct gl_buffer_object *) data;
373   GLuint *total = (GLuint *) userData;
374
375   *total = *total + bufObj->Size;
376}
377
378
379/**
380 * Compute total size (in bytes) of all buffer objects for the given context.
381 * For debugging purposes.
382 */
383GLuint
384_mesa_total_buffer_object_memory(struct gl_context *ctx)
385{
386   GLuint total = 0;
387
388   _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
389
390   return total;
391}
392
393
394/**
395 * Allocate space for and store data in a buffer object.  Any data that was
396 * previously stored in the buffer object is lost.  If \c data is \c NULL,
397 * memory will be allocated, but no copy will occur.
398 *
399 * This is the default callback for \c dd_function_table::BufferData()
400 * Note that all GL error checking will have been done already.
401 *
402 * \param ctx     GL context.
403 * \param target  Buffer object target on which to operate.
404 * \param size    Size, in bytes, of the new data store.
405 * \param data    Pointer to the data to store in the buffer object.  This
406 *                pointer may be \c NULL.
407 * \param usage   Hints about how the data will be used.
408 * \param bufObj  Object to be used.
409 *
410 * \return GL_TRUE for success, GL_FALSE for failure
411 * \sa glBufferDataARB, dd_function_table::BufferData.
412 */
413static GLboolean
414_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
415		   const GLvoid * data, GLenum usage,
416		   struct gl_buffer_object * bufObj )
417{
418   void * new_data;
419
420   (void) ctx; (void) target;
421
422   new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
423   if (new_data) {
424      bufObj->Data = (GLubyte *) new_data;
425      bufObj->Size = size;
426      bufObj->Usage = usage;
427
428      if (data) {
429	 memcpy( bufObj->Data, data, size );
430      }
431
432      return GL_TRUE;
433   }
434   else {
435      return GL_FALSE;
436   }
437}
438
439
440/**
441 * Replace data in a subrange of buffer object.  If the data range
442 * specified by \c size + \c offset extends beyond the end of the buffer or
443 * if \c data is \c NULL, no copy is performed.
444 *
445 * This is the default callback for \c dd_function_table::BufferSubData()
446 * Note that all GL error checking will have been done already.
447 *
448 * \param ctx     GL context.
449 * \param target  Buffer object target on which to operate.
450 * \param offset  Offset of the first byte to be modified.
451 * \param size    Size, in bytes, of the data range.
452 * \param data    Pointer to the data to store in the buffer object.
453 * \param bufObj  Object to be used.
454 *
455 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
456 */
457static void
458_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
459		      GLsizeiptrARB size, const GLvoid * data,
460		      struct gl_buffer_object * bufObj )
461{
462   (void) ctx;
463
464   /* this should have been caught in _mesa_BufferSubData() */
465   ASSERT(size + offset <= bufObj->Size);
466
467   if (bufObj->Data) {
468      memcpy( (GLubyte *) bufObj->Data + offset, data, size );
469   }
470}
471
472
473/**
474 * Retrieve data from a subrange of buffer object.  If the data range
475 * specified by \c size + \c offset extends beyond the end of the buffer or
476 * if \c data is \c NULL, no copy is performed.
477 *
478 * This is the default callback for \c dd_function_table::GetBufferSubData()
479 * Note that all GL error checking will have been done already.
480 *
481 * \param ctx     GL context.
482 * \param target  Buffer object target on which to operate.
483 * \param offset  Offset of the first byte to be fetched.
484 * \param size    Size, in bytes, of the data range.
485 * \param data    Destination for data
486 * \param bufObj  Object to be used.
487 *
488 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
489 */
490static void
491_mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
492			  GLsizeiptrARB size, GLvoid * data,
493			  struct gl_buffer_object * bufObj )
494{
495   (void) ctx;
496
497   if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
498      memcpy( data, (GLubyte *) bufObj->Data + offset, size );
499   }
500}
501
502
503/**
504 * Default fallback for \c dd_function_table::MapBufferRange().
505 * Called via glMapBufferRange().
506 */
507static void *
508_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
509                        GLsizeiptr length, GLbitfield access,
510                        struct gl_buffer_object *bufObj )
511{
512   (void) ctx;
513   assert(!_mesa_bufferobj_mapped(bufObj));
514   /* Just return a direct pointer to the data */
515   bufObj->Pointer = bufObj->Data + offset;
516   bufObj->Length = length;
517   bufObj->Offset = offset;
518   bufObj->AccessFlags = access;
519   return bufObj->Pointer;
520}
521
522
523/**
524 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
525 * Called via glFlushMappedBufferRange().
526 */
527static void
528_mesa_buffer_flush_mapped_range( struct gl_context *ctx,
529                                 GLintptr offset, GLsizeiptr length,
530                                 struct gl_buffer_object *obj )
531{
532   (void) ctx;
533   (void) offset;
534   (void) length;
535   (void) obj;
536   /* no-op */
537}
538
539
540/**
541 * Default callback for \c dd_function_table::MapBuffer().
542 *
543 * The input parameters will have been already tested for errors.
544 *
545 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
546 */
547static GLboolean
548_mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
549{
550   (void) ctx;
551   /* XXX we might assert here that bufObj->Pointer is non-null */
552   bufObj->Pointer = NULL;
553   bufObj->Length = 0;
554   bufObj->Offset = 0;
555   bufObj->AccessFlags = 0x0;
556   return GL_TRUE;
557}
558
559
560/**
561 * Default fallback for \c dd_function_table::CopyBufferSubData().
562 * Called via glCopyBufferSubData().
563 */
564static void
565_mesa_copy_buffer_subdata(struct gl_context *ctx,
566                          struct gl_buffer_object *src,
567                          struct gl_buffer_object *dst,
568                          GLintptr readOffset, GLintptr writeOffset,
569                          GLsizeiptr size)
570{
571   GLubyte *srcPtr, *dstPtr;
572
573   /* the buffers should not be mapped */
574   assert(!_mesa_bufferobj_mapped(src));
575   assert(!_mesa_bufferobj_mapped(dst));
576
577   if (src == dst) {
578      srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
579						   GL_MAP_READ_BIT |
580						   GL_MAP_WRITE_BIT, src);
581
582      if (!srcPtr)
583	 return;
584
585      srcPtr += readOffset;
586      dstPtr += writeOffset;
587   } else {
588      srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
589					  GL_MAP_READ_BIT, src);
590      dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
591					  (GL_MAP_WRITE_BIT |
592					   GL_MAP_INVALIDATE_RANGE_BIT), dst);
593   }
594
595   /* Note: the src and dst regions will never overlap.  Trying to do so
596    * would generate GL_INVALID_VALUE earlier.
597    */
598   if (srcPtr && dstPtr)
599      memcpy(dstPtr, srcPtr, size);
600
601   ctx->Driver.UnmapBuffer(ctx, src);
602   if (dst != src)
603      ctx->Driver.UnmapBuffer(ctx, dst);
604}
605
606
607
608/**
609 * Initialize the state associated with buffer objects
610 */
611void
612_mesa_init_buffer_objects( struct gl_context *ctx )
613{
614   GLuint i;
615
616   memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
617   _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
618   DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
619
620   _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
621                                 ctx->Shared->NullBufferObj);
622
623   _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
624                                 ctx->Shared->NullBufferObj);
625   _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
626                                 ctx->Shared->NullBufferObj);
627
628   ctx->UniformBufferBindings = calloc(ctx->Const.MaxUniformBufferBindings,
629				      sizeof(*ctx->UniformBufferBindings));
630
631   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
632				 ctx->Shared->NullBufferObj);
633
634   for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
635      _mesa_reference_buffer_object(ctx,
636				    &ctx->UniformBufferBindings[i].BufferObject,
637				    ctx->Shared->NullBufferObj);
638      ctx->UniformBufferBindings[i].Offset = -1;
639      ctx->UniformBufferBindings[i].Size = -1;
640   }
641}
642
643
644void
645_mesa_free_buffer_objects( struct gl_context *ctx )
646{
647   GLuint i;
648
649   _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
650
651   _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
652   _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
653
654   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
655
656   for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
657      _mesa_reference_buffer_object(ctx,
658				    &ctx->UniformBufferBindings[i].BufferObject,
659				    NULL);
660   }
661
662   free(ctx->UniformBufferBindings);
663   ctx->UniformBufferBindings = NULL;
664}
665
666static void
667handle_bind_buffer_gen(struct gl_context *ctx,
668		       GLenum target,
669		       GLuint buffer,
670		       struct gl_buffer_object **buf_handle)
671{
672   struct gl_buffer_object *buf = *buf_handle;
673
674   if (!buf || buf == &DummyBufferObject) {
675      /* If this is a new buffer object id, or one which was generated but
676       * never used before, allocate a buffer object now.
677       */
678      ASSERT(ctx->Driver.NewBufferObject);
679      buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
680      if (!buf) {
681	 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
682	 return;
683      }
684      _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
685      *buf_handle = buf;
686   }
687}
688
689/**
690 * Bind the specified target to buffer for the specified context.
691 * Called by glBindBuffer() and other functions.
692 */
693static void
694bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
695{
696   struct gl_buffer_object *oldBufObj;
697   struct gl_buffer_object *newBufObj = NULL;
698   struct gl_buffer_object **bindTarget = NULL;
699
700   bindTarget = get_buffer_target(ctx, target);
701   if (!bindTarget) {
702      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
703      return;
704   }
705
706   /* Get pointer to old buffer object (to be unbound) */
707   oldBufObj = *bindTarget;
708   if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
709      return;   /* rebinding the same buffer object- no change */
710
711   /*
712    * Get pointer to new buffer object (newBufObj)
713    */
714   if (buffer == 0) {
715      /* The spec says there's not a buffer object named 0, but we use
716       * one internally because it simplifies things.
717       */
718      newBufObj = ctx->Shared->NullBufferObj;
719   }
720   else {
721      /* non-default buffer object */
722      newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
723      handle_bind_buffer_gen(ctx, target, buffer, &newBufObj);
724   }
725
726   /* bind new buffer */
727   _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
728
729   /* Pass BindBuffer call to device driver */
730   if (ctx->Driver.BindBuffer)
731      ctx->Driver.BindBuffer( ctx, target, newBufObj );
732}
733
734
735/**
736 * Update the default buffer objects in the given context to reference those
737 * specified in the shared state and release those referencing the old
738 * shared state.
739 */
740void
741_mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
742{
743   /* Bind the NullBufferObj to remove references to those
744    * in the shared context hash table.
745    */
746   bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
747   bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
748   bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
749   bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
750}
751
752
753
754/**
755 * Return the gl_buffer_object for the given ID.
756 * Always return NULL for ID 0.
757 */
758struct gl_buffer_object *
759_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
760{
761   if (buffer == 0)
762      return NULL;
763   else
764      return (struct gl_buffer_object *)
765         _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
766}
767
768
769/**
770 * If *ptr points to obj, set ptr = the Null/default buffer object.
771 * This is a helper for buffer object deletion.
772 * The GL spec says that deleting a buffer object causes it to get
773 * unbound from all arrays in the current context.
774 */
775static void
776unbind(struct gl_context *ctx,
777       struct gl_buffer_object **ptr,
778       struct gl_buffer_object *obj)
779{
780   if (*ptr == obj) {
781      _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
782   }
783}
784
785
786/**
787 * Plug default/fallback buffer object functions into the device
788 * driver hooks.
789 */
790void
791_mesa_init_buffer_object_functions(struct dd_function_table *driver)
792{
793   /* GL_ARB_vertex/pixel_buffer_object */
794   driver->NewBufferObject = _mesa_new_buffer_object;
795   driver->DeleteBuffer = _mesa_delete_buffer_object;
796   driver->BindBuffer = NULL;
797   driver->BufferData = _mesa_buffer_data;
798   driver->BufferSubData = _mesa_buffer_subdata;
799   driver->GetBufferSubData = _mesa_buffer_get_subdata;
800   driver->UnmapBuffer = _mesa_buffer_unmap;
801
802   /* GL_ARB_map_buffer_range */
803   driver->MapBufferRange = _mesa_buffer_map_range;
804   driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
805
806   /* GL_ARB_copy_buffer */
807   driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
808}
809
810
811
812/**********************************************************************/
813/* API Functions                                                      */
814/**********************************************************************/
815
816void GLAPIENTRY
817_mesa_BindBufferARB(GLenum target, GLuint buffer)
818{
819   GET_CURRENT_CONTEXT(ctx);
820   ASSERT_OUTSIDE_BEGIN_END(ctx);
821
822   if (MESA_VERBOSE & VERBOSE_API)
823      _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
824                  _mesa_lookup_enum_by_nr(target), buffer);
825
826   bind_buffer_object(ctx, target, buffer);
827}
828
829
830/**
831 * Delete a set of buffer objects.
832 *
833 * \param n      Number of buffer objects to delete.
834 * \param ids    Array of \c n buffer object IDs.
835 */
836void GLAPIENTRY
837_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
838{
839   GET_CURRENT_CONTEXT(ctx);
840   GLsizei i;
841   ASSERT_OUTSIDE_BEGIN_END(ctx);
842   FLUSH_VERTICES(ctx, 0);
843
844   if (n < 0) {
845      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
846      return;
847   }
848
849   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
850
851   for (i = 0; i < n; i++) {
852      struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
853      if (bufObj) {
854         struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
855         GLuint j;
856
857         ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
858
859         if (_mesa_bufferobj_mapped(bufObj)) {
860            /* if mapped, unmap it now */
861            ctx->Driver.UnmapBuffer(ctx, bufObj);
862            bufObj->AccessFlags = default_access_mode(ctx);
863            bufObj->Pointer = NULL;
864         }
865
866         /* unbind any vertex pointers bound to this buffer */
867         for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
868            unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
869         }
870
871         if (ctx->Array.ArrayBufferObj == bufObj) {
872            _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
873         }
874         if (arrayObj->ElementArrayBufferObj == bufObj) {
875            _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
876         }
877
878         /* unbind ARB_copy_buffer binding points */
879         if (ctx->CopyReadBuffer == bufObj) {
880            _mesa_BindBufferARB( GL_COPY_READ_BUFFER, 0 );
881         }
882         if (ctx->CopyWriteBuffer == bufObj) {
883            _mesa_BindBufferARB( GL_COPY_WRITE_BUFFER, 0 );
884         }
885
886         /* unbind transform feedback binding points */
887         if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
888            _mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
889         }
890         for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
891            if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
892               _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
893            }
894         }
895
896         /* unbind UBO binding points */
897         for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
898            if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
899               _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
900            }
901         }
902
903         if (ctx->UniformBuffer == bufObj) {
904            _mesa_BindBufferARB( GL_UNIFORM_BUFFER, 0 );
905         }
906
907         /* unbind any pixel pack/unpack pointers bound to this buffer */
908         if (ctx->Pack.BufferObj == bufObj) {
909            _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
910         }
911         if (ctx->Unpack.BufferObj == bufObj) {
912            _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
913         }
914
915         if (ctx->Texture.BufferObject == bufObj) {
916            _mesa_BindBufferARB( GL_TEXTURE_BUFFER, 0 );
917         }
918
919         /* The ID is immediately freed for re-use */
920         _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
921         /* Make sure we do not run into the classic ABA problem on bind.
922          * We don't want to allow re-binding a buffer object that's been
923          * "deleted" by glDeleteBuffers().
924          *
925          * The explicit rebinding to the default object in the current context
926          * prevents the above in the current context, but another context
927          * sharing the same objects might suffer from this problem.
928          * The alternative would be to do the hash lookup in any case on bind
929          * which would introduce more runtime overhead than this.
930          */
931         bufObj->DeletePending = GL_TRUE;
932         _mesa_reference_buffer_object(ctx, &bufObj, NULL);
933      }
934   }
935
936   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
937}
938
939
940/**
941 * Generate a set of unique buffer object IDs and store them in \c buffer.
942 *
943 * \param n       Number of IDs to generate.
944 * \param buffer  Array of \c n locations to store the IDs.
945 */
946void GLAPIENTRY
947_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
948{
949   GET_CURRENT_CONTEXT(ctx);
950   GLuint first;
951   GLint i;
952   ASSERT_OUTSIDE_BEGIN_END(ctx);
953
954   if (MESA_VERBOSE & VERBOSE_API)
955      _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
956
957   if (n < 0) {
958      _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
959      return;
960   }
961
962   if (!buffer) {
963      return;
964   }
965
966   /*
967    * This must be atomic (generation and allocation of buffer object IDs)
968    */
969   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
970
971   first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
972
973   /* Insert the ID and pointer to dummy buffer object into hash table */
974   for (i = 0; i < n; i++) {
975      _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
976                       &DummyBufferObject);
977      buffer[i] = first + i;
978   }
979
980   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
981}
982
983
984/**
985 * Determine if ID is the name of a buffer object.
986 *
987 * \param id  ID of the potential buffer object.
988 * \return  \c GL_TRUE if \c id is the name of a buffer object,
989 *          \c GL_FALSE otherwise.
990 */
991GLboolean GLAPIENTRY
992_mesa_IsBufferARB(GLuint id)
993{
994   struct gl_buffer_object *bufObj;
995   GET_CURRENT_CONTEXT(ctx);
996   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
997
998   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
999   bufObj = _mesa_lookup_bufferobj(ctx, id);
1000   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1001
1002   return bufObj && bufObj != &DummyBufferObject;
1003}
1004
1005
1006void GLAPIENTRY
1007_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
1008                    const GLvoid * data, GLenum usage)
1009{
1010   GET_CURRENT_CONTEXT(ctx);
1011   struct gl_buffer_object *bufObj;
1012   bool valid_usage;
1013   ASSERT_OUTSIDE_BEGIN_END(ctx);
1014
1015   if (MESA_VERBOSE & VERBOSE_API)
1016      _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
1017                  _mesa_lookup_enum_by_nr(target),
1018                  (long int) size, data,
1019                  _mesa_lookup_enum_by_nr(usage));
1020
1021   if (size < 0) {
1022      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1023      return;
1024   }
1025
1026   switch (usage) {
1027   case GL_STREAM_DRAW_ARB:
1028      valid_usage = (ctx->API != API_OPENGLES);
1029      break;
1030
1031   case GL_STATIC_DRAW_ARB:
1032   case GL_DYNAMIC_DRAW_ARB:
1033      valid_usage = true;
1034      break;
1035
1036   case GL_STREAM_READ_ARB:
1037   case GL_STREAM_COPY_ARB:
1038   case GL_STATIC_READ_ARB:
1039   case GL_STATIC_COPY_ARB:
1040   case GL_DYNAMIC_READ_ARB:
1041   case GL_DYNAMIC_COPY_ARB:
1042      valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1043      break;
1044
1045   default:
1046      valid_usage = false;
1047      break;
1048   }
1049
1050   if (!valid_usage) {
1051      _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
1052      return;
1053   }
1054
1055   bufObj = get_buffer(ctx, "glBufferDataARB", target);
1056   if (!bufObj)
1057      return;
1058
1059   if (_mesa_bufferobj_mapped(bufObj)) {
1060      /* Unmap the existing buffer.  We'll replace it now.  Not an error. */
1061      ctx->Driver.UnmapBuffer(ctx, bufObj);
1062      bufObj->AccessFlags = default_access_mode(ctx);
1063      ASSERT(bufObj->Pointer == NULL);
1064   }
1065
1066   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1067
1068   bufObj->Written = GL_TRUE;
1069
1070#ifdef VBO_DEBUG
1071   printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1072                bufObj->Name, size, data, usage);
1073#endif
1074
1075#ifdef BOUNDS_CHECK
1076   size += 100;
1077#endif
1078
1079   ASSERT(ctx->Driver.BufferData);
1080   if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
1081      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
1082   }
1083}
1084
1085
1086void GLAPIENTRY
1087_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
1088                       GLsizeiptrARB size, const GLvoid * data)
1089{
1090   GET_CURRENT_CONTEXT(ctx);
1091   struct gl_buffer_object *bufObj;
1092   ASSERT_OUTSIDE_BEGIN_END(ctx);
1093
1094   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1095                                              "glBufferSubDataARB" );
1096   if (!bufObj) {
1097      /* error already recorded */
1098      return;
1099   }
1100
1101   if (size == 0)
1102      return;
1103
1104   bufObj->Written = GL_TRUE;
1105
1106   ASSERT(ctx->Driver.BufferSubData);
1107   ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
1108}
1109
1110
1111void GLAPIENTRY
1112_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
1113                          GLsizeiptrARB size, void * data)
1114{
1115   GET_CURRENT_CONTEXT(ctx);
1116   struct gl_buffer_object *bufObj;
1117   ASSERT_OUTSIDE_BEGIN_END(ctx);
1118
1119   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1120                                              "glGetBufferSubDataARB" );
1121   if (!bufObj) {
1122      /* error already recorded */
1123      return;
1124   }
1125
1126   ASSERT(ctx->Driver.GetBufferSubData);
1127   ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1128}
1129
1130
1131void * GLAPIENTRY
1132_mesa_MapBufferARB(GLenum target, GLenum access)
1133{
1134   GET_CURRENT_CONTEXT(ctx);
1135   struct gl_buffer_object * bufObj;
1136   GLbitfield accessFlags;
1137   void *map;
1138   bool valid_access;
1139
1140   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1141
1142   switch (access) {
1143   case GL_READ_ONLY_ARB:
1144      accessFlags = GL_MAP_READ_BIT;
1145      valid_access = _mesa_is_desktop_gl(ctx);
1146      break;
1147   case GL_WRITE_ONLY_ARB:
1148      accessFlags = GL_MAP_WRITE_BIT;
1149      valid_access = true;
1150      break;
1151   case GL_READ_WRITE_ARB:
1152      accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1153      valid_access = _mesa_is_desktop_gl(ctx);
1154      break;
1155   default:
1156      valid_access = false;
1157      break;
1158   }
1159
1160   if (!valid_access) {
1161      _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1162      return NULL;
1163   }
1164
1165   bufObj = get_buffer(ctx, "glMapBufferARB", target);
1166   if (!bufObj)
1167      return NULL;
1168
1169   if (_mesa_bufferobj_mapped(bufObj)) {
1170      _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1171      return NULL;
1172   }
1173
1174   if (!bufObj->Size) {
1175      _mesa_error(ctx, GL_OUT_OF_MEMORY,
1176                  "glMapBuffer(buffer size = 0)");
1177      return NULL;
1178   }
1179
1180   ASSERT(ctx->Driver.MapBufferRange);
1181   map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1182   if (!map) {
1183      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1184      return NULL;
1185   }
1186   else {
1187      /* The driver callback should have set these fields.
1188       * This is important because other modules (like VBO) might call
1189       * the driver function directly.
1190       */
1191      ASSERT(bufObj->Pointer == map);
1192      ASSERT(bufObj->Length == bufObj->Size);
1193      ASSERT(bufObj->Offset == 0);
1194      bufObj->AccessFlags = accessFlags;
1195   }
1196
1197   if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1198      bufObj->Written = GL_TRUE;
1199
1200#ifdef VBO_DEBUG
1201   printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1202	  bufObj->Name, bufObj->Size, access);
1203   if (access == GL_WRITE_ONLY_ARB) {
1204      GLuint i;
1205      GLubyte *b = (GLubyte *) bufObj->Pointer;
1206      for (i = 0; i < bufObj->Size; i++)
1207         b[i] = i & 0xff;
1208   }
1209#endif
1210
1211#ifdef BOUNDS_CHECK
1212   {
1213      GLubyte *buf = (GLubyte *) bufObj->Pointer;
1214      GLuint i;
1215      /* buffer is 100 bytes larger than requested, fill with magic value */
1216      for (i = 0; i < 100; i++) {
1217         buf[bufObj->Size - i - 1] = 123;
1218      }
1219   }
1220#endif
1221
1222   return bufObj->Pointer;
1223}
1224
1225
1226GLboolean GLAPIENTRY
1227_mesa_UnmapBufferARB(GLenum target)
1228{
1229   GET_CURRENT_CONTEXT(ctx);
1230   struct gl_buffer_object *bufObj;
1231   GLboolean status = GL_TRUE;
1232   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1233
1234   bufObj = get_buffer(ctx, "glUnmapBufferARB", target);
1235   if (!bufObj)
1236      return GL_FALSE;
1237
1238   if (!_mesa_bufferobj_mapped(bufObj)) {
1239      _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1240      return GL_FALSE;
1241   }
1242
1243#ifdef BOUNDS_CHECK
1244   if (bufObj->Access != GL_READ_ONLY_ARB) {
1245      GLubyte *buf = (GLubyte *) bufObj->Pointer;
1246      GLuint i;
1247      /* check that last 100 bytes are still = magic value */
1248      for (i = 0; i < 100; i++) {
1249         GLuint pos = bufObj->Size - i - 1;
1250         if (buf[pos] != 123) {
1251            _mesa_warning(ctx, "Out of bounds buffer object write detected"
1252                          " at position %d (value = %u)\n",
1253                          pos, buf[pos]);
1254         }
1255      }
1256   }
1257#endif
1258
1259#ifdef VBO_DEBUG
1260   if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1261      GLuint i, unchanged = 0;
1262      GLubyte *b = (GLubyte *) bufObj->Pointer;
1263      GLint pos = -1;
1264      /* check which bytes changed */
1265      for (i = 0; i < bufObj->Size - 1; i++) {
1266         if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1267            unchanged++;
1268            if (pos == -1)
1269               pos = i;
1270         }
1271      }
1272      if (unchanged) {
1273         printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1274                      bufObj->Name, unchanged, bufObj->Size, pos);
1275      }
1276   }
1277#endif
1278
1279   status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1280   bufObj->AccessFlags = default_access_mode(ctx);
1281   ASSERT(bufObj->Pointer == NULL);
1282   ASSERT(bufObj->Offset == 0);
1283   ASSERT(bufObj->Length == 0);
1284
1285   return status;
1286}
1287
1288
1289void GLAPIENTRY
1290_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1291{
1292   GET_CURRENT_CONTEXT(ctx);
1293   struct gl_buffer_object *bufObj;
1294   ASSERT_OUTSIDE_BEGIN_END(ctx);
1295
1296   bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target);
1297   if (!bufObj)
1298      return;
1299
1300   switch (pname) {
1301   case GL_BUFFER_SIZE_ARB:
1302      *params = (GLint) bufObj->Size;
1303      return;
1304   case GL_BUFFER_USAGE_ARB:
1305      *params = bufObj->Usage;
1306      return;
1307   case GL_BUFFER_ACCESS_ARB:
1308      *params = simplified_access_mode(bufObj->AccessFlags);
1309      return;
1310   case GL_BUFFER_MAPPED_ARB:
1311      *params = _mesa_bufferobj_mapped(bufObj);
1312      return;
1313   case GL_BUFFER_ACCESS_FLAGS:
1314      if (!ctx->Extensions.ARB_map_buffer_range)
1315         goto invalid_pname;
1316      *params = bufObj->AccessFlags;
1317      return;
1318   case GL_BUFFER_MAP_OFFSET:
1319      if (!ctx->Extensions.ARB_map_buffer_range)
1320         goto invalid_pname;
1321      *params = (GLint) bufObj->Offset;
1322      return;
1323   case GL_BUFFER_MAP_LENGTH:
1324      if (!ctx->Extensions.ARB_map_buffer_range)
1325         goto invalid_pname;
1326      *params = (GLint) bufObj->Length;
1327      return;
1328   default:
1329      ; /* fall-through */
1330   }
1331
1332invalid_pname:
1333   _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1334               _mesa_lookup_enum_by_nr(pname));
1335}
1336
1337
1338/**
1339 * New in GL 3.2
1340 * This is pretty much a duplicate of GetBufferParameteriv() but the
1341 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1342 */
1343void GLAPIENTRY
1344_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1345{
1346   GET_CURRENT_CONTEXT(ctx);
1347   struct gl_buffer_object *bufObj;
1348   ASSERT_OUTSIDE_BEGIN_END(ctx);
1349
1350   bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target);
1351   if (!bufObj)
1352      return;
1353
1354   switch (pname) {
1355   case GL_BUFFER_SIZE_ARB:
1356      *params = bufObj->Size;
1357      return;
1358   case GL_BUFFER_USAGE_ARB:
1359      *params = bufObj->Usage;
1360      return;
1361   case GL_BUFFER_ACCESS_ARB:
1362      *params = simplified_access_mode(bufObj->AccessFlags);
1363      return;
1364   case GL_BUFFER_ACCESS_FLAGS:
1365      if (!ctx->Extensions.ARB_map_buffer_range)
1366         goto invalid_pname;
1367      *params = bufObj->AccessFlags;
1368      return;
1369   case GL_BUFFER_MAPPED_ARB:
1370      *params = _mesa_bufferobj_mapped(bufObj);
1371      return;
1372   case GL_BUFFER_MAP_OFFSET:
1373      if (!ctx->Extensions.ARB_map_buffer_range)
1374         goto invalid_pname;
1375      *params = bufObj->Offset;
1376      return;
1377   case GL_BUFFER_MAP_LENGTH:
1378      if (!ctx->Extensions.ARB_map_buffer_range)
1379         goto invalid_pname;
1380      *params = bufObj->Length;
1381      return;
1382   default:
1383      ; /* fall-through */
1384   }
1385
1386invalid_pname:
1387   _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1388               _mesa_lookup_enum_by_nr(pname));
1389}
1390
1391
1392void GLAPIENTRY
1393_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1394{
1395   GET_CURRENT_CONTEXT(ctx);
1396   struct gl_buffer_object * bufObj;
1397   ASSERT_OUTSIDE_BEGIN_END(ctx);
1398
1399   if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1400      _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1401      return;
1402   }
1403
1404   bufObj = get_buffer(ctx, "glGetBufferPointervARB", target);
1405   if (!bufObj)
1406      return;
1407
1408   *params = bufObj->Pointer;
1409}
1410
1411
1412void GLAPIENTRY
1413_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1414                        GLintptr readOffset, GLintptr writeOffset,
1415                        GLsizeiptr size)
1416{
1417   GET_CURRENT_CONTEXT(ctx);
1418   struct gl_buffer_object *src, *dst;
1419   ASSERT_OUTSIDE_BEGIN_END(ctx);
1420
1421   src = get_buffer(ctx, "glCopyBufferSubData", readTarget);
1422   if (!src)
1423      return;
1424
1425   dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget);
1426   if (!dst)
1427      return;
1428
1429   if (_mesa_bufferobj_mapped(src)) {
1430      _mesa_error(ctx, GL_INVALID_OPERATION,
1431                  "glCopyBufferSubData(readBuffer is mapped)");
1432      return;
1433   }
1434
1435   if (_mesa_bufferobj_mapped(dst)) {
1436      _mesa_error(ctx, GL_INVALID_OPERATION,
1437                  "glCopyBufferSubData(writeBuffer is mapped)");
1438      return;
1439   }
1440
1441   if (readOffset < 0) {
1442      _mesa_error(ctx, GL_INVALID_VALUE,
1443                  "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
1444      return;
1445   }
1446
1447   if (writeOffset < 0) {
1448      _mesa_error(ctx, GL_INVALID_VALUE,
1449                  "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
1450      return;
1451   }
1452
1453   if (size < 0) {
1454      _mesa_error(ctx, GL_INVALID_VALUE,
1455                  "glCopyBufferSubData(writeOffset = %d)", (int) size);
1456      return;
1457   }
1458
1459   if (readOffset + size > src->Size) {
1460      _mesa_error(ctx, GL_INVALID_VALUE,
1461                  "glCopyBufferSubData(readOffset + size = %d)",
1462                  (int) (readOffset + size));
1463      return;
1464   }
1465
1466   if (writeOffset + size > dst->Size) {
1467      _mesa_error(ctx, GL_INVALID_VALUE,
1468                  "glCopyBufferSubData(writeOffset + size = %d)",
1469                  (int) (writeOffset + size));
1470      return;
1471   }
1472
1473   if (src == dst) {
1474      if (readOffset + size <= writeOffset) {
1475         /* OK */
1476      }
1477      else if (writeOffset + size <= readOffset) {
1478         /* OK */
1479      }
1480      else {
1481         /* overlapping src/dst is illegal */
1482         _mesa_error(ctx, GL_INVALID_VALUE,
1483                     "glCopyBufferSubData(overlapping src/dst)");
1484         return;
1485      }
1486   }
1487
1488   ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1489}
1490
1491
1492/**
1493 * See GL_ARB_map_buffer_range spec
1494 */
1495void * GLAPIENTRY
1496_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1497                     GLbitfield access)
1498{
1499   GET_CURRENT_CONTEXT(ctx);
1500   struct gl_buffer_object *bufObj;
1501   void *map;
1502
1503   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1504
1505   if (!ctx->Extensions.ARB_map_buffer_range) {
1506      _mesa_error(ctx, GL_INVALID_OPERATION,
1507                  "glMapBufferRange(extension not supported)");
1508      return NULL;
1509   }
1510
1511   if (offset < 0) {
1512      _mesa_error(ctx, GL_INVALID_VALUE,
1513                  "glMapBufferRange(offset = %ld)", (long)offset);
1514      return NULL;
1515   }
1516
1517   if (length < 0) {
1518      _mesa_error(ctx, GL_INVALID_VALUE,
1519                  "glMapBufferRange(length = %ld)", (long)length);
1520      return NULL;
1521   }
1522
1523   if (access & ~(GL_MAP_READ_BIT |
1524                  GL_MAP_WRITE_BIT |
1525                  GL_MAP_INVALIDATE_RANGE_BIT |
1526                  GL_MAP_INVALIDATE_BUFFER_BIT |
1527                  GL_MAP_FLUSH_EXPLICIT_BIT |
1528                  GL_MAP_UNSYNCHRONIZED_BIT)) {
1529      /* generate an error if any undefind bit is set */
1530      _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1531      return NULL;
1532   }
1533
1534   if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1535      _mesa_error(ctx, GL_INVALID_OPERATION,
1536                  "glMapBufferRange(access indicates neither read or write)");
1537      return NULL;
1538   }
1539
1540   if ((access & GL_MAP_READ_BIT) &&
1541       (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1542                  GL_MAP_INVALIDATE_BUFFER_BIT |
1543                  GL_MAP_UNSYNCHRONIZED_BIT))) {
1544      _mesa_error(ctx, GL_INVALID_OPERATION,
1545                  "glMapBufferRange(invalid access flags)");
1546      return NULL;
1547   }
1548
1549   if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1550       ((access & GL_MAP_WRITE_BIT) == 0)) {
1551      _mesa_error(ctx, GL_INVALID_OPERATION,
1552                  "glMapBufferRange(invalid access flags)");
1553      return NULL;
1554   }
1555
1556   bufObj = get_buffer(ctx, "glMapBufferRange", target);
1557   if (!bufObj)
1558      return NULL;
1559
1560   if (offset + length > bufObj->Size) {
1561      _mesa_error(ctx, GL_INVALID_VALUE,
1562                  "glMapBufferRange(offset + length > size)");
1563      return NULL;
1564   }
1565
1566   if (_mesa_bufferobj_mapped(bufObj)) {
1567      _mesa_error(ctx, GL_INVALID_OPERATION,
1568                  "glMapBufferRange(buffer already mapped)");
1569      return NULL;
1570   }
1571
1572   if (!bufObj->Size) {
1573      _mesa_error(ctx, GL_OUT_OF_MEMORY,
1574                  "glMapBufferRange(buffer size = 0)");
1575      return NULL;
1576   }
1577
1578   /* Mapping zero bytes should return a non-null pointer. */
1579   if (!length) {
1580      static long dummy = 0;
1581      bufObj->Pointer = &dummy;
1582      bufObj->Length = length;
1583      bufObj->Offset = offset;
1584      bufObj->AccessFlags = access;
1585      return bufObj->Pointer;
1586   }
1587
1588   ASSERT(ctx->Driver.MapBufferRange);
1589   map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1590   if (!map) {
1591      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1592   }
1593   else {
1594      /* The driver callback should have set all these fields.
1595       * This is important because other modules (like VBO) might call
1596       * the driver function directly.
1597       */
1598      ASSERT(bufObj->Pointer == map);
1599      ASSERT(bufObj->Length == length);
1600      ASSERT(bufObj->Offset == offset);
1601      ASSERT(bufObj->AccessFlags == access);
1602   }
1603
1604   return map;
1605}
1606
1607
1608/**
1609 * See GL_ARB_map_buffer_range spec
1610 */
1611void GLAPIENTRY
1612_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1613{
1614   GET_CURRENT_CONTEXT(ctx);
1615   struct gl_buffer_object *bufObj;
1616   ASSERT_OUTSIDE_BEGIN_END(ctx);
1617
1618   if (!ctx->Extensions.ARB_map_buffer_range) {
1619      _mesa_error(ctx, GL_INVALID_OPERATION,
1620                  "glFlushMappedBufferRange(extension not supported)");
1621      return;
1622   }
1623
1624   if (offset < 0) {
1625      _mesa_error(ctx, GL_INVALID_VALUE,
1626                  "glFlushMappedBufferRange(offset = %ld)", (long)offset);
1627      return;
1628   }
1629
1630   if (length < 0) {
1631      _mesa_error(ctx, GL_INVALID_VALUE,
1632                  "glFlushMappedBufferRange(length = %ld)", (long)length);
1633      return;
1634   }
1635
1636   bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target);
1637   if (!bufObj)
1638      return;
1639
1640   if (!_mesa_bufferobj_mapped(bufObj)) {
1641      /* buffer is not mapped */
1642      _mesa_error(ctx, GL_INVALID_OPERATION,
1643                  "glFlushMappedBufferRange(buffer is not mapped)");
1644      return;
1645   }
1646
1647   if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1648      _mesa_error(ctx, GL_INVALID_OPERATION,
1649                  "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1650      return;
1651   }
1652
1653   if (offset + length > bufObj->Length) {
1654      _mesa_error(ctx, GL_INVALID_VALUE,
1655		  "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
1656		  (long)offset, (long)length, (long)bufObj->Length);
1657      return;
1658   }
1659
1660   ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1661
1662   if (ctx->Driver.FlushMappedBufferRange)
1663      ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1664}
1665
1666
1667#if FEATURE_APPLE_object_purgeable
1668static GLenum
1669buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1670{
1671   struct gl_buffer_object *bufObj;
1672   GLenum retval;
1673
1674   bufObj = _mesa_lookup_bufferobj(ctx, name);
1675   if (!bufObj) {
1676      _mesa_error(ctx, GL_INVALID_VALUE,
1677                  "glObjectPurgeable(name = 0x%x)", name);
1678      return 0;
1679   }
1680   if (!_mesa_is_bufferobj(bufObj)) {
1681      _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1682      return 0;
1683   }
1684
1685   if (bufObj->Purgeable) {
1686      _mesa_error(ctx, GL_INVALID_OPERATION,
1687                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1688      return GL_VOLATILE_APPLE;
1689   }
1690
1691   bufObj->Purgeable = GL_TRUE;
1692
1693   retval = GL_VOLATILE_APPLE;
1694   if (ctx->Driver.BufferObjectPurgeable)
1695      retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1696
1697   return retval;
1698}
1699
1700
1701static GLenum
1702renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1703{
1704   struct gl_renderbuffer *bufObj;
1705   GLenum retval;
1706
1707   bufObj = _mesa_lookup_renderbuffer(ctx, name);
1708   if (!bufObj) {
1709      _mesa_error(ctx, GL_INVALID_VALUE,
1710                  "glObjectUnpurgeable(name = 0x%x)", name);
1711      return 0;
1712   }
1713
1714   if (bufObj->Purgeable) {
1715      _mesa_error(ctx, GL_INVALID_OPERATION,
1716                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1717      return GL_VOLATILE_APPLE;
1718   }
1719
1720   bufObj->Purgeable = GL_TRUE;
1721
1722   retval = GL_VOLATILE_APPLE;
1723   if (ctx->Driver.RenderObjectPurgeable)
1724      retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1725
1726   return retval;
1727}
1728
1729
1730static GLenum
1731texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1732{
1733   struct gl_texture_object *bufObj;
1734   GLenum retval;
1735
1736   bufObj = _mesa_lookup_texture(ctx, name);
1737   if (!bufObj) {
1738      _mesa_error(ctx, GL_INVALID_VALUE,
1739                  "glObjectPurgeable(name = 0x%x)", name);
1740      return 0;
1741   }
1742
1743   if (bufObj->Purgeable) {
1744      _mesa_error(ctx, GL_INVALID_OPERATION,
1745                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1746      return GL_VOLATILE_APPLE;
1747   }
1748
1749   bufObj->Purgeable = GL_TRUE;
1750
1751   retval = GL_VOLATILE_APPLE;
1752   if (ctx->Driver.TextureObjectPurgeable)
1753      retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1754
1755   return retval;
1756}
1757
1758
1759GLenum GLAPIENTRY
1760_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1761{
1762   GLenum retval;
1763
1764   GET_CURRENT_CONTEXT(ctx);
1765   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1766
1767   if (name == 0) {
1768      _mesa_error(ctx, GL_INVALID_VALUE,
1769                  "glObjectPurgeable(name = 0x%x)", name);
1770      return 0;
1771   }
1772
1773   switch (option) {
1774   case GL_VOLATILE_APPLE:
1775   case GL_RELEASED_APPLE:
1776      /* legal */
1777      break;
1778   default:
1779      _mesa_error(ctx, GL_INVALID_ENUM,
1780                  "glObjectPurgeable(name = 0x%x) invalid option: %d",
1781                  name, option);
1782      return 0;
1783   }
1784
1785   switch (objectType) {
1786   case GL_TEXTURE:
1787      retval = texture_object_purgeable(ctx, name, option);
1788      break;
1789   case GL_RENDERBUFFER_EXT:
1790      retval = renderbuffer_purgeable(ctx, name, option);
1791      break;
1792   case GL_BUFFER_OBJECT_APPLE:
1793      retval = buffer_object_purgeable(ctx, name, option);
1794      break;
1795   default:
1796      _mesa_error(ctx, GL_INVALID_ENUM,
1797                  "glObjectPurgeable(name = 0x%x) invalid type: %d",
1798                  name, objectType);
1799      return 0;
1800   }
1801
1802   /* In strict conformance to the spec, we must only return VOLATILE when
1803    * when passed the VOLATILE option. Madness.
1804    *
1805    * XXX First fix the spec, then fix me.
1806    */
1807   return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1808}
1809
1810
1811static GLenum
1812buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1813{
1814   struct gl_buffer_object *bufObj;
1815   GLenum retval;
1816
1817   bufObj = _mesa_lookup_bufferobj(ctx, name);
1818   if (!bufObj) {
1819      _mesa_error(ctx, GL_INVALID_VALUE,
1820                  "glObjectUnpurgeable(name = 0x%x)", name);
1821      return 0;
1822   }
1823
1824   if (! bufObj->Purgeable) {
1825      _mesa_error(ctx, GL_INVALID_OPERATION,
1826                  "glObjectUnpurgeable(name = 0x%x) object is "
1827                  " already \"unpurged\"", name);
1828      return 0;
1829   }
1830
1831   bufObj->Purgeable = GL_FALSE;
1832
1833   retval = option;
1834   if (ctx->Driver.BufferObjectUnpurgeable)
1835      retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1836
1837   return retval;
1838}
1839
1840
1841static GLenum
1842renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1843{
1844   struct gl_renderbuffer *bufObj;
1845   GLenum retval;
1846
1847   bufObj = _mesa_lookup_renderbuffer(ctx, name);
1848   if (!bufObj) {
1849      _mesa_error(ctx, GL_INVALID_VALUE,
1850                  "glObjectUnpurgeable(name = 0x%x)", name);
1851      return 0;
1852   }
1853
1854   if (! bufObj->Purgeable) {
1855      _mesa_error(ctx, GL_INVALID_OPERATION,
1856                  "glObjectUnpurgeable(name = 0x%x) object is "
1857                  " already \"unpurged\"", name);
1858      return 0;
1859   }
1860
1861   bufObj->Purgeable = GL_FALSE;
1862
1863   retval = option;
1864   if (ctx->Driver.RenderObjectUnpurgeable)
1865      retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1866
1867   return retval;
1868}
1869
1870
1871static GLenum
1872texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1873{
1874   struct gl_texture_object *bufObj;
1875   GLenum retval;
1876
1877   bufObj = _mesa_lookup_texture(ctx, name);
1878   if (!bufObj) {
1879      _mesa_error(ctx, GL_INVALID_VALUE,
1880                  "glObjectUnpurgeable(name = 0x%x)", name);
1881      return 0;
1882   }
1883
1884   if (! bufObj->Purgeable) {
1885      _mesa_error(ctx, GL_INVALID_OPERATION,
1886                  "glObjectUnpurgeable(name = 0x%x) object is"
1887                  " already \"unpurged\"", name);
1888      return 0;
1889   }
1890
1891   bufObj->Purgeable = GL_FALSE;
1892
1893   retval = option;
1894   if (ctx->Driver.TextureObjectUnpurgeable)
1895      retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1896
1897   return retval;
1898}
1899
1900
1901GLenum GLAPIENTRY
1902_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1903{
1904   GET_CURRENT_CONTEXT(ctx);
1905   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1906
1907   if (name == 0) {
1908      _mesa_error(ctx, GL_INVALID_VALUE,
1909                  "glObjectUnpurgeable(name = 0x%x)", name);
1910      return 0;
1911   }
1912
1913   switch (option) {
1914   case GL_RETAINED_APPLE:
1915   case GL_UNDEFINED_APPLE:
1916      /* legal */
1917      break;
1918   default:
1919      _mesa_error(ctx, GL_INVALID_ENUM,
1920                  "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1921                  name, option);
1922      return 0;
1923   }
1924
1925   switch (objectType) {
1926   case GL_BUFFER_OBJECT_APPLE:
1927      return buffer_object_unpurgeable(ctx, name, option);
1928   case GL_TEXTURE:
1929      return texture_object_unpurgeable(ctx, name, option);
1930   case GL_RENDERBUFFER_EXT:
1931      return renderbuffer_unpurgeable(ctx, name, option);
1932   default:
1933      _mesa_error(ctx, GL_INVALID_ENUM,
1934                  "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1935                  name, objectType);
1936      return 0;
1937   }
1938}
1939
1940
1941static void
1942get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1943                              GLenum pname, GLint *params)
1944{
1945   struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1946   if (!bufObj) {
1947      _mesa_error(ctx, GL_INVALID_VALUE,
1948                  "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1949      return;
1950   }
1951
1952   switch (pname) {
1953   case GL_PURGEABLE_APPLE:
1954      *params = bufObj->Purgeable;
1955      break;
1956   default:
1957      _mesa_error(ctx, GL_INVALID_ENUM,
1958                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1959                  name, pname);
1960      break;
1961   }
1962}
1963
1964
1965static void
1966get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1967                             GLenum pname, GLint *params)
1968{
1969   struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1970   if (!rb) {
1971      _mesa_error(ctx, GL_INVALID_VALUE,
1972                  "glObjectUnpurgeable(name = 0x%x)", name);
1973      return;
1974   }
1975
1976   switch (pname) {
1977   case GL_PURGEABLE_APPLE:
1978      *params = rb->Purgeable;
1979      break;
1980   default:
1981      _mesa_error(ctx, GL_INVALID_ENUM,
1982                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1983                  name, pname);
1984      break;
1985   }
1986}
1987
1988
1989static void
1990get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1991                               GLenum pname, GLint *params)
1992{
1993   struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1994   if (!texObj) {
1995      _mesa_error(ctx, GL_INVALID_VALUE,
1996                  "glObjectUnpurgeable(name = 0x%x)", name);
1997      return;
1998   }
1999
2000   switch (pname) {
2001   case GL_PURGEABLE_APPLE:
2002      *params = texObj->Purgeable;
2003      break;
2004   default:
2005      _mesa_error(ctx, GL_INVALID_ENUM,
2006                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2007                  name, pname);
2008      break;
2009   }
2010}
2011
2012
2013void GLAPIENTRY
2014_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2015                                GLint *params)
2016{
2017   GET_CURRENT_CONTEXT(ctx);
2018
2019   if (name == 0) {
2020      _mesa_error(ctx, GL_INVALID_VALUE,
2021                  "glGetObjectParameteriv(name = 0x%x)", name);
2022      return;
2023   }
2024
2025   switch (objectType) {
2026   case GL_TEXTURE:
2027      get_texture_object_parameteriv(ctx, name, pname, params);
2028      break;
2029   case GL_BUFFER_OBJECT_APPLE:
2030      get_buffer_object_parameteriv(ctx, name, pname, params);
2031      break;
2032   case GL_RENDERBUFFER_EXT:
2033      get_renderbuffer_parameteriv(ctx, name, pname, params);
2034      break;
2035   default:
2036      _mesa_error(ctx, GL_INVALID_ENUM,
2037                  "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2038                  name, objectType);
2039   }
2040}
2041
2042#endif /* FEATURE_APPLE_object_purgeable */
2043
2044static void
2045set_ubo_binding(struct gl_context *ctx,
2046		int index,
2047		struct gl_buffer_object *bufObj,
2048		GLintptr offset,
2049		GLsizeiptr size,
2050		GLboolean autoSize)
2051{
2052   struct gl_uniform_buffer_binding *binding;
2053
2054   binding = &ctx->UniformBufferBindings[index];
2055   if (binding->BufferObject == bufObj &&
2056       binding->Offset == offset &&
2057       binding->Size == size &&
2058       binding->AutomaticSize == autoSize) {
2059      return;
2060   }
2061
2062   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
2063
2064   _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2065   binding->Offset = offset;
2066   binding->Size = size;
2067   binding->AutomaticSize = autoSize;
2068}
2069
2070/**
2071 * Bind a region of a buffer object to a uniform block binding point.
2072 * \param index  the uniform buffer binding point index
2073 * \param bufObj  the buffer object
2074 * \param offset  offset to the start of buffer object region
2075 * \param size  size of the buffer object region
2076 */
2077static void
2078bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2079				 GLuint index,
2080				 struct gl_buffer_object *bufObj,
2081				 GLintptr offset,
2082				 GLsizeiptr size)
2083{
2084   if (index >= ctx->Const.MaxUniformBufferBindings) {
2085      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2086      return;
2087   }
2088
2089   if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2090      _mesa_error(ctx, GL_INVALID_VALUE,
2091                  "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
2092		  ctx->Const.UniformBufferOffsetAlignment);
2093      return;
2094   }
2095
2096   if (bufObj == ctx->Shared->NullBufferObj) {
2097      offset = -1;
2098      size = -1;
2099   }
2100
2101   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2102   set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
2103}
2104
2105
2106/**
2107 * Bind a buffer object to a uniform block binding point.
2108 * As above, but offset = 0.
2109 */
2110static void
2111bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2112				GLuint index,
2113				struct gl_buffer_object *bufObj)
2114{
2115   if (index >= ctx->Const.MaxUniformBufferBindings) {
2116      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2117      return;
2118   }
2119
2120   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2121   if (bufObj == ctx->Shared->NullBufferObj)
2122      set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
2123   else
2124      set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
2125}
2126
2127void GLAPIENTRY
2128_mesa_BindBufferRange(GLenum target, GLuint index,
2129                      GLuint buffer, GLintptr offset, GLsizeiptr size)
2130{
2131   GET_CURRENT_CONTEXT(ctx);
2132   struct gl_buffer_object *bufObj;
2133
2134   if (buffer == 0) {
2135      bufObj = ctx->Shared->NullBufferObj;
2136   } else {
2137      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2138   }
2139   handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2140
2141   if (!bufObj) {
2142      _mesa_error(ctx, GL_INVALID_OPERATION,
2143                  "glBindBufferRange(invalid buffer=%u)", buffer);
2144      return;
2145   }
2146
2147   if (size <= 0) {
2148      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
2149		  (int) size);
2150      return;
2151   }
2152
2153   if (offset + size > bufObj->Size) {
2154      _mesa_error(ctx, GL_INVALID_VALUE,
2155                  "glBindBufferRange(offset + size %d > buffer size %d)",
2156		  (int) (offset + size), (int) (bufObj->Size));
2157      return;
2158   }
2159
2160   switch (target) {
2161   case GL_TRANSFORM_FEEDBACK_BUFFER:
2162      _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
2163						 offset, size);
2164      return;
2165   case GL_UNIFORM_BUFFER:
2166      bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
2167      return;
2168   default:
2169      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
2170      return;
2171   }
2172}
2173
2174void GLAPIENTRY
2175_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
2176{
2177   GET_CURRENT_CONTEXT(ctx);
2178   struct gl_buffer_object *bufObj;
2179
2180   if (buffer == 0) {
2181      bufObj = ctx->Shared->NullBufferObj;
2182   } else {
2183      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2184   }
2185   handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2186
2187   if (!bufObj) {
2188      _mesa_error(ctx, GL_INVALID_OPERATION,
2189                  "glBindBufferBase(invalid buffer=%u)", buffer);
2190      return;
2191   }
2192
2193   /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
2194    * regards to BindBufferBase.  It says (GL 3.1 core spec, page 63):
2195    *
2196    *     "BindBufferBase is equivalent to calling BindBufferRange with offset
2197    *      zero and size equal to the size of buffer."
2198    *
2199    * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
2200    *
2201    *     "If the parameter (starting offset or size) was not specified when the
2202    *      buffer object was bound, zero is returned."
2203    *
2204    * What happens if the size of the buffer changes?  Does the size of the
2205    * buffer at the moment glBindBufferBase was called still play a role, like
2206    * the first quote would imply, or is the size meaningless in the
2207    * glBindBufferBase case like the second quote would suggest?  The GL 4.1
2208    * core spec page 45 says:
2209    *
2210    *     "It is equivalent to calling BindBufferRange with offset zero, while
2211    *      size is determined by the size of the bound buffer at the time the
2212    *      binding is used."
2213    *
2214    * My interpretation is that the GL 4.1 spec was a clarification of the
2215    * behavior, not a change.  In particular, this choice will only make
2216    * rendering work in cases where it would have had undefined results.
2217    */
2218
2219   switch (target) {
2220   case GL_TRANSFORM_FEEDBACK_BUFFER:
2221      _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
2222      return;
2223   case GL_UNIFORM_BUFFER:
2224      bind_buffer_base_uniform_buffer(ctx, index, bufObj);
2225      return;
2226   default:
2227      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
2228      return;
2229   }
2230}
2231
2232static void GLAPIENTRY
2233_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
2234                              GLsizeiptr length)
2235{
2236   GET_CURRENT_CONTEXT(ctx);
2237   struct gl_buffer_object *bufObj;
2238   const GLintptr end = offset + length;
2239
2240   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2241   if (!bufObj) {
2242      _mesa_error(ctx, GL_INVALID_VALUE,
2243                  "glInvalidateBufferSubData(name = 0x%x) invalid object",
2244                  buffer);
2245      return;
2246   }
2247
2248   /* The GL_ARB_invalidate_subdata spec says:
2249    *
2250    *     "An INVALID_VALUE error is generated if <offset> or <length> is
2251    *     negative, or if <offset> + <length> is greater than the value of
2252    *     BUFFER_SIZE."
2253    */
2254   if (end < 0 || end > bufObj->Size) {
2255      _mesa_error(ctx, GL_INVALID_VALUE,
2256                  "glInvalidateBufferSubData(invalid offset or length)");
2257      return;
2258   }
2259
2260   /* The GL_ARB_invalidate_subdata spec says:
2261    *
2262    *     "An INVALID_OPERATION error is generated if the buffer is currently
2263    *     mapped by MapBuffer, or if the invalidate range intersects the range
2264    *     currently mapped by MapBufferRange."
2265    */
2266   if (_mesa_bufferobj_mapped(bufObj)) {
2267      const GLintptr mapEnd = bufObj->Offset + bufObj->Length;
2268
2269      /* The regions do not overlap if and only if the end of the discard
2270       * region is before the mapped region or the start of the discard region
2271       * is after the mapped region.
2272       *
2273       * Note that 'end' and 'mapEnd' are the first byte *after* the discard
2274       * region and the mapped region, repsectively.  It is okay for that byte
2275       * to be mapped (for 'end') or discarded (for 'mapEnd').
2276       */
2277      if (!(end <= bufObj->Offset || offset >= mapEnd)) {
2278         _mesa_error(ctx, GL_INVALID_OPERATION,
2279                     "glInvalidateBufferSubData(intersection with mapped "
2280                     "range)");
2281         return;
2282      }
2283   }
2284
2285   /* We don't actually do anything for this yet.  Just return after
2286    * validating the parameters and generating the required errors.
2287    */
2288   return;
2289}
2290
2291static void GLAPIENTRY
2292_mesa_InvalidateBufferData(GLuint buffer)
2293{
2294   GET_CURRENT_CONTEXT(ctx);
2295   struct gl_buffer_object *bufObj;
2296
2297   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2298   if (!bufObj) {
2299      _mesa_error(ctx, GL_INVALID_VALUE,
2300                  "glInvalidateBufferData(name = 0x%x) invalid object",
2301                  buffer);
2302      return;
2303   }
2304
2305   /* The GL_ARB_invalidate_subdata spec says:
2306    *
2307    *     "An INVALID_OPERATION error is generated if the buffer is currently
2308    *     mapped by MapBuffer, or if the invalidate range intersects the range
2309    *     currently mapped by MapBufferRange."
2310    */
2311   if (_mesa_bufferobj_mapped(bufObj)) {
2312      _mesa_error(ctx, GL_INVALID_OPERATION,
2313                  "glInvalidateBufferData(intersection with mapped "
2314                  "range)");
2315      return;
2316   }
2317
2318   /* We don't actually do anything for this yet.  Just return after
2319    * validating the parameters and generating the required errors.
2320    */
2321   return;
2322}
2323
2324void
2325_mesa_init_bufferobj_dispatch(struct gl_context *ctx, struct _glapi_table *disp)
2326{
2327   SET_BindBufferARB(disp, _mesa_BindBufferARB);
2328   SET_BufferDataARB(disp, _mesa_BufferDataARB);
2329   SET_BufferSubDataARB(disp, _mesa_BufferSubDataARB);
2330   SET_DeleteBuffersARB(disp, _mesa_DeleteBuffersARB);
2331   SET_GenBuffersARB(disp, _mesa_GenBuffersARB);
2332   SET_GetBufferParameterivARB(disp, _mesa_GetBufferParameterivARB);
2333   SET_GetBufferPointervARB(disp, _mesa_GetBufferPointervARB);
2334   SET_GetBufferSubDataARB(disp, _mesa_GetBufferSubDataARB);
2335   SET_IsBufferARB(disp, _mesa_IsBufferARB);
2336   SET_MapBufferARB(disp, _mesa_MapBufferARB);
2337   SET_UnmapBufferARB(disp, _mesa_UnmapBufferARB);
2338
2339   if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
2340      SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
2341      SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
2342   }
2343
2344   if (_mesa_is_desktop_gl(ctx)) {
2345      SET_InvalidateBufferData(disp, _mesa_InvalidateBufferData);
2346      SET_InvalidateBufferSubData(disp, _mesa_InvalidateBufferSubData);
2347   }
2348}
2349