bufferobj.c revision e2370bcc1ddde84d5d1ff676c29638645cb21731
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27/**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33
34#include "glheader.h"
35#include "enums.h"
36#include "hash.h"
37#include "imports.h"
38#include "image.h"
39#include "context.h"
40#include "bufferobj.h"
41#include "fbobject.h"
42#include "mfeatures.h"
43#include "mtypes.h"
44#include "texobj.h"
45#include "transformfeedback.h"
46#include "dispatch.h"
47
48
49/* Debug flags */
50/*#define VBO_DEBUG*/
51/*#define BOUNDS_CHECK*/
52
53
54/**
55 * Used as a placeholder for buffer objects between glGenBuffers() and
56 * glBindBuffer() so that glIsBuffer() can work correctly.
57 */
58static struct gl_buffer_object DummyBufferObject;
59
60
61/**
62 * Return pointer to address of a buffer object target.
63 * \param ctx  the GL context
64 * \param target  the buffer object target to be retrieved.
65 * \return   pointer to pointer to the buffer object bound to \c target in the
66 *           specified context or \c NULL if \c target is invalid.
67 */
68static inline struct gl_buffer_object **
69get_buffer_target(struct gl_context *ctx, GLenum target)
70{
71   switch (target) {
72   case GL_ARRAY_BUFFER_ARB:
73      return &ctx->Array.ArrayBufferObj;
74   case GL_ELEMENT_ARRAY_BUFFER_ARB:
75      return &ctx->Array.ArrayObj->ElementArrayBufferObj;
76   case GL_PIXEL_PACK_BUFFER_EXT:
77      return &ctx->Pack.BufferObj;
78   case GL_PIXEL_UNPACK_BUFFER_EXT:
79      return &ctx->Unpack.BufferObj;
80   case GL_COPY_READ_BUFFER:
81      return &ctx->CopyReadBuffer;
82   case GL_COPY_WRITE_BUFFER:
83      return &ctx->CopyWriteBuffer;
84#if FEATURE_EXT_transform_feedback
85   case GL_TRANSFORM_FEEDBACK_BUFFER:
86      if (ctx->Extensions.EXT_transform_feedback) {
87         return &ctx->TransformFeedback.CurrentBuffer;
88      }
89      break;
90#endif
91   case GL_TEXTURE_BUFFER:
92      if (ctx->Extensions.ARB_texture_buffer_object) {
93         return &ctx->Texture.BufferObject;
94      }
95      break;
96   case GL_UNIFORM_BUFFER:
97      if (ctx->Extensions.ARB_uniform_buffer_object) {
98         return &ctx->UniformBuffer;
99      }
100      break;
101   default:
102      return NULL;
103   }
104   return NULL;
105}
106
107
108/**
109 * Get the buffer object bound to the specified target in a GL context.
110 * \param ctx  the GL context
111 * \param target  the buffer object target to be retrieved.
112 * \return   pointer to the buffer object bound to \c target in the
113 *           specified context or \c NULL if \c target is invalid.
114 */
115static inline struct gl_buffer_object *
116get_buffer(struct gl_context *ctx, const char *func, GLenum target)
117{
118   struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
119
120   if (!bufObj) {
121      _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
122      return NULL;
123   }
124
125   if (!_mesa_is_bufferobj(*bufObj)) {
126      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func);
127      return NULL;
128   }
129
130   return *bufObj;
131}
132
133
134static inline GLbitfield
135default_access_mode(const struct gl_context *ctx)
136{
137   /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
138    *
139    * Name           Type  Initial Value  Legal Values
140    * ...            ...   ...            ...
141    * BUFFER_ACCESS  enum  READ_WRITE     READ_ONLY, WRITE_ONLY
142    *                                     READ_WRITE
143    *
144    * However, table 6.8 in the GL_OES_mapbuffer extension says:
145    *
146    * Get Value         Type Get Command          Value          Description
147    * ---------         ---- -----------          -----          -----------
148    * BUFFER_ACCESS_OES Z1   GetBufferParameteriv WRITE_ONLY_OES buffer map flag
149    *
150    * The difference is because GL_OES_mapbuffer only supports mapping buffers
151    * write-only.
152    */
153   return _mesa_is_gles(ctx)
154      ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
155}
156
157
158/**
159 * Convert a GLbitfield describing the mapped buffer access flags
160 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
161 */
162static GLenum
163simplified_access_mode(GLbitfield access)
164{
165   const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
166   if ((access & rwFlags) == rwFlags)
167      return GL_READ_WRITE;
168   if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
169      return GL_READ_ONLY;
170   if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
171      return GL_WRITE_ONLY;
172   return GL_READ_WRITE; /* this should never happen, but no big deal */
173}
174
175
176/**
177 * Tests the subdata range parameters and sets the GL error code for
178 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
179 *
180 * \param ctx     GL context.
181 * \param target  Buffer object target on which to operate.
182 * \param offset  Offset of the first byte of the subdata range.
183 * \param size    Size, in bytes, of the subdata range.
184 * \param caller  Name of calling function for recording errors.
185 * \return   A pointer to the buffer object bound to \c target in the
186 *           specified context or \c NULL if any of the parameter or state
187 *           conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
188 *           are invalid.
189 *
190 * \sa glBufferSubDataARB, glGetBufferSubDataARB
191 */
192static struct gl_buffer_object *
193buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
194                                  GLintptrARB offset, GLsizeiptrARB size,
195                                  const char *caller )
196{
197   struct gl_buffer_object *bufObj;
198
199   if (size < 0) {
200      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
201      return NULL;
202   }
203
204   if (offset < 0) {
205      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
206      return NULL;
207   }
208
209   bufObj = get_buffer(ctx, caller, target);
210   if (!bufObj)
211      return NULL;
212
213   if (offset + size > bufObj->Size) {
214      _mesa_error(ctx, GL_INVALID_VALUE,
215		  "%s(offset %lu + size %lu > buffer size %lu)", caller,
216                  (unsigned long) offset,
217                  (unsigned long) size,
218                  (unsigned long) bufObj->Size);
219      return NULL;
220   }
221   if (_mesa_bufferobj_mapped(bufObj)) {
222      /* Buffer is currently mapped */
223      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
224      return NULL;
225   }
226
227   return bufObj;
228}
229
230
231/**
232 * Allocate and initialize a new buffer object.
233 *
234 * Default callback for the \c dd_function_table::NewBufferObject() hook.
235 */
236static struct gl_buffer_object *
237_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
238{
239   struct gl_buffer_object *obj;
240
241   (void) ctx;
242
243   obj = MALLOC_STRUCT(gl_buffer_object);
244   _mesa_initialize_buffer_object(ctx, obj, name, target);
245   return obj;
246}
247
248
249/**
250 * Delete a buffer object.
251 *
252 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
253 */
254static void
255_mesa_delete_buffer_object(struct gl_context *ctx,
256                           struct gl_buffer_object *bufObj)
257{
258   (void) ctx;
259
260   if (bufObj->Data)
261      free(bufObj->Data);
262
263   /* assign strange values here to help w/ debugging */
264   bufObj->RefCount = -1000;
265   bufObj->Name = ~0;
266
267   _glthread_DESTROY_MUTEX(bufObj->Mutex);
268   free(bufObj);
269}
270
271
272
273/**
274 * Set ptr to bufObj w/ reference counting.
275 * This is normally only called from the _mesa_reference_buffer_object() macro
276 * when there's a real pointer change.
277 */
278void
279_mesa_reference_buffer_object_(struct gl_context *ctx,
280                               struct gl_buffer_object **ptr,
281                               struct gl_buffer_object *bufObj)
282{
283   if (*ptr) {
284      /* Unreference the old buffer */
285      GLboolean deleteFlag = GL_FALSE;
286      struct gl_buffer_object *oldObj = *ptr;
287
288      _glthread_LOCK_MUTEX(oldObj->Mutex);
289      ASSERT(oldObj->RefCount > 0);
290      oldObj->RefCount--;
291#if 0
292      printf("BufferObj %p %d DECR to %d\n",
293             (void *) oldObj, oldObj->Name, oldObj->RefCount);
294#endif
295      deleteFlag = (oldObj->RefCount == 0);
296      _glthread_UNLOCK_MUTEX(oldObj->Mutex);
297
298      if (deleteFlag) {
299
300         /* some sanity checking: don't delete a buffer still in use */
301#if 0
302         /* unfortunately, these tests are invalid during context tear-down */
303	 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
304	 ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
305	 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
306#endif
307
308	 ASSERT(ctx->Driver.DeleteBuffer);
309         ctx->Driver.DeleteBuffer(ctx, oldObj);
310      }
311
312      *ptr = NULL;
313   }
314   ASSERT(!*ptr);
315
316   if (bufObj) {
317      /* reference new buffer */
318      _glthread_LOCK_MUTEX(bufObj->Mutex);
319      if (bufObj->RefCount == 0) {
320         /* this buffer's being deleted (look just above) */
321         /* Not sure this can every really happen.  Warn if it does. */
322         _mesa_problem(NULL, "referencing deleted buffer object");
323         *ptr = NULL;
324      }
325      else {
326         bufObj->RefCount++;
327#if 0
328         printf("BufferObj %p %d INCR to %d\n",
329                (void *) bufObj, bufObj->Name, bufObj->RefCount);
330#endif
331         *ptr = bufObj;
332      }
333      _glthread_UNLOCK_MUTEX(bufObj->Mutex);
334   }
335}
336
337
338/**
339 * Initialize a buffer object to default values.
340 */
341void
342_mesa_initialize_buffer_object( struct gl_context *ctx,
343				struct gl_buffer_object *obj,
344				GLuint name, GLenum target )
345{
346   (void) target;
347
348   memset(obj, 0, sizeof(struct gl_buffer_object));
349   _glthread_INIT_MUTEX(obj->Mutex);
350   obj->RefCount = 1;
351   obj->Name = name;
352   obj->Usage = GL_STATIC_DRAW_ARB;
353   obj->AccessFlags = default_access_mode(ctx);
354}
355
356
357
358/**
359 * Callback called from _mesa_HashWalk()
360 */
361static void
362count_buffer_size(GLuint key, void *data, void *userData)
363{
364   const struct gl_buffer_object *bufObj =
365      (const struct gl_buffer_object *) data;
366   GLuint *total = (GLuint *) userData;
367
368   *total = *total + bufObj->Size;
369}
370
371
372/**
373 * Compute total size (in bytes) of all buffer objects for the given context.
374 * For debugging purposes.
375 */
376GLuint
377_mesa_total_buffer_object_memory(struct gl_context *ctx)
378{
379   GLuint total = 0;
380
381   _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
382
383   return total;
384}
385
386
387/**
388 * Allocate space for and store data in a buffer object.  Any data that was
389 * previously stored in the buffer object is lost.  If \c data is \c NULL,
390 * memory will be allocated, but no copy will occur.
391 *
392 * This is the default callback for \c dd_function_table::BufferData()
393 * Note that all GL error checking will have been done already.
394 *
395 * \param ctx     GL context.
396 * \param target  Buffer object target on which to operate.
397 * \param size    Size, in bytes, of the new data store.
398 * \param data    Pointer to the data to store in the buffer object.  This
399 *                pointer may be \c NULL.
400 * \param usage   Hints about how the data will be used.
401 * \param bufObj  Object to be used.
402 *
403 * \return GL_TRUE for success, GL_FALSE for failure
404 * \sa glBufferDataARB, dd_function_table::BufferData.
405 */
406static GLboolean
407_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
408		   const GLvoid * data, GLenum usage,
409		   struct gl_buffer_object * bufObj )
410{
411   void * new_data;
412
413   (void) ctx; (void) target;
414
415   new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
416   if (new_data) {
417      bufObj->Data = (GLubyte *) new_data;
418      bufObj->Size = size;
419      bufObj->Usage = usage;
420
421      if (data) {
422	 memcpy( bufObj->Data, data, size );
423      }
424
425      return GL_TRUE;
426   }
427   else {
428      return GL_FALSE;
429   }
430}
431
432
433/**
434 * Replace data in a subrange of buffer object.  If the data range
435 * specified by \c size + \c offset extends beyond the end of the buffer or
436 * if \c data is \c NULL, no copy is performed.
437 *
438 * This is the default callback for \c dd_function_table::BufferSubData()
439 * Note that all GL error checking will have been done already.
440 *
441 * \param ctx     GL context.
442 * \param target  Buffer object target on which to operate.
443 * \param offset  Offset of the first byte to be modified.
444 * \param size    Size, in bytes, of the data range.
445 * \param data    Pointer to the data to store in the buffer object.
446 * \param bufObj  Object to be used.
447 *
448 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
449 */
450static void
451_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
452		      GLsizeiptrARB size, const GLvoid * data,
453		      struct gl_buffer_object * bufObj )
454{
455   (void) ctx;
456
457   /* this should have been caught in _mesa_BufferSubData() */
458   ASSERT(size + offset <= bufObj->Size);
459
460   if (bufObj->Data) {
461      memcpy( (GLubyte *) bufObj->Data + offset, data, size );
462   }
463}
464
465
466/**
467 * Retrieve data from a subrange of buffer object.  If the data range
468 * specified by \c size + \c offset extends beyond the end of the buffer or
469 * if \c data is \c NULL, no copy is performed.
470 *
471 * This is the default callback for \c dd_function_table::GetBufferSubData()
472 * Note that all GL error checking will have been done already.
473 *
474 * \param ctx     GL context.
475 * \param target  Buffer object target on which to operate.
476 * \param offset  Offset of the first byte to be fetched.
477 * \param size    Size, in bytes, of the data range.
478 * \param data    Destination for data
479 * \param bufObj  Object to be used.
480 *
481 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
482 */
483static void
484_mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
485			  GLsizeiptrARB size, GLvoid * data,
486			  struct gl_buffer_object * bufObj )
487{
488   (void) ctx;
489
490   if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
491      memcpy( data, (GLubyte *) bufObj->Data + offset, size );
492   }
493}
494
495
496/**
497 * Default fallback for \c dd_function_table::MapBufferRange().
498 * Called via glMapBufferRange().
499 */
500static void *
501_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
502                        GLsizeiptr length, GLbitfield access,
503                        struct gl_buffer_object *bufObj )
504{
505   (void) ctx;
506   assert(!_mesa_bufferobj_mapped(bufObj));
507   /* Just return a direct pointer to the data */
508   bufObj->Pointer = bufObj->Data + offset;
509   bufObj->Length = length;
510   bufObj->Offset = offset;
511   bufObj->AccessFlags = access;
512   return bufObj->Pointer;
513}
514
515
516/**
517 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
518 * Called via glFlushMappedBufferRange().
519 */
520static void
521_mesa_buffer_flush_mapped_range( struct gl_context *ctx,
522                                 GLintptr offset, GLsizeiptr length,
523                                 struct gl_buffer_object *obj )
524{
525   (void) ctx;
526   (void) offset;
527   (void) length;
528   (void) obj;
529   /* no-op */
530}
531
532
533/**
534 * Default callback for \c dd_function_table::MapBuffer().
535 *
536 * The input parameters will have been already tested for errors.
537 *
538 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
539 */
540static GLboolean
541_mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
542{
543   (void) ctx;
544   /* XXX we might assert here that bufObj->Pointer is non-null */
545   bufObj->Pointer = NULL;
546   bufObj->Length = 0;
547   bufObj->Offset = 0;
548   bufObj->AccessFlags = 0x0;
549   return GL_TRUE;
550}
551
552
553/**
554 * Default fallback for \c dd_function_table::CopyBufferSubData().
555 * Called via glCopyBufferSubData().
556 */
557static void
558_mesa_copy_buffer_subdata(struct gl_context *ctx,
559                          struct gl_buffer_object *src,
560                          struct gl_buffer_object *dst,
561                          GLintptr readOffset, GLintptr writeOffset,
562                          GLsizeiptr size)
563{
564   GLubyte *srcPtr, *dstPtr;
565
566   /* the buffers should not be mapped */
567   assert(!_mesa_bufferobj_mapped(src));
568   assert(!_mesa_bufferobj_mapped(dst));
569
570   if (src == dst) {
571      srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
572						   GL_MAP_READ_BIT |
573						   GL_MAP_WRITE_BIT, src);
574
575      if (!srcPtr)
576	 return;
577
578      srcPtr += readOffset;
579      dstPtr += writeOffset;
580   } else {
581      srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
582					  GL_MAP_READ_BIT, src);
583      dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
584					  (GL_MAP_WRITE_BIT |
585					   GL_MAP_INVALIDATE_RANGE_BIT), dst);
586   }
587
588   /* Note: the src and dst regions will never overlap.  Trying to do so
589    * would generate GL_INVALID_VALUE earlier.
590    */
591   if (srcPtr && dstPtr)
592      memcpy(dstPtr, srcPtr, size);
593
594   ctx->Driver.UnmapBuffer(ctx, src);
595   if (dst != src)
596      ctx->Driver.UnmapBuffer(ctx, dst);
597}
598
599
600
601/**
602 * Initialize the state associated with buffer objects
603 */
604void
605_mesa_init_buffer_objects( struct gl_context *ctx )
606{
607   GLuint i;
608
609   memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
610   _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
611   DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
612
613   _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
614                                 ctx->Shared->NullBufferObj);
615
616   _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
617                                 ctx->Shared->NullBufferObj);
618   _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
619                                 ctx->Shared->NullBufferObj);
620
621   ctx->UniformBufferBindings = calloc(ctx->Const.MaxUniformBufferBindings,
622				      sizeof(*ctx->UniformBufferBindings));
623
624   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
625				 ctx->Shared->NullBufferObj);
626
627   for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
628      _mesa_reference_buffer_object(ctx,
629				    &ctx->UniformBufferBindings[i].BufferObject,
630				    ctx->Shared->NullBufferObj);
631      ctx->UniformBufferBindings[i].Offset = -1;
632      ctx->UniformBufferBindings[i].Size = -1;
633   }
634}
635
636
637void
638_mesa_free_buffer_objects( struct gl_context *ctx )
639{
640   GLuint i;
641
642   _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
643
644   _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
645   _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
646
647   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
648
649   for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
650      _mesa_reference_buffer_object(ctx,
651				    &ctx->UniformBufferBindings[i].BufferObject,
652				    NULL);
653   }
654
655   free(ctx->UniformBufferBindings);
656   ctx->UniformBufferBindings = NULL;
657}
658
659static void
660handle_bind_buffer_gen(struct gl_context *ctx,
661		       GLenum target,
662		       GLuint buffer,
663		       struct gl_buffer_object **buf_handle)
664{
665   struct gl_buffer_object *buf = *buf_handle;
666
667   if (!buf || buf == &DummyBufferObject) {
668      /* If this is a new buffer object id, or one which was generated but
669       * never used before, allocate a buffer object now.
670       */
671      ASSERT(ctx->Driver.NewBufferObject);
672      buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
673      if (!buf) {
674	 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
675	 return;
676      }
677      _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
678      *buf_handle = buf;
679   }
680}
681
682/**
683 * Bind the specified target to buffer for the specified context.
684 * Called by glBindBuffer() and other functions.
685 */
686static void
687bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
688{
689   struct gl_buffer_object *oldBufObj;
690   struct gl_buffer_object *newBufObj = NULL;
691   struct gl_buffer_object **bindTarget = NULL;
692
693   bindTarget = get_buffer_target(ctx, target);
694   if (!bindTarget) {
695      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
696      return;
697   }
698
699   /* Get pointer to old buffer object (to be unbound) */
700   oldBufObj = *bindTarget;
701   if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
702      return;   /* rebinding the same buffer object- no change */
703
704   /*
705    * Get pointer to new buffer object (newBufObj)
706    */
707   if (buffer == 0) {
708      /* The spec says there's not a buffer object named 0, but we use
709       * one internally because it simplifies things.
710       */
711      newBufObj = ctx->Shared->NullBufferObj;
712   }
713   else {
714      /* non-default buffer object */
715      newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
716      handle_bind_buffer_gen(ctx, target, buffer, &newBufObj);
717   }
718
719   /* bind new buffer */
720   _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
721
722   /* Pass BindBuffer call to device driver */
723   if (ctx->Driver.BindBuffer)
724      ctx->Driver.BindBuffer( ctx, target, newBufObj );
725}
726
727
728/**
729 * Update the default buffer objects in the given context to reference those
730 * specified in the shared state and release those referencing the old
731 * shared state.
732 */
733void
734_mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
735{
736   /* Bind the NullBufferObj to remove references to those
737    * in the shared context hash table.
738    */
739   bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
740   bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
741   bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
742   bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
743}
744
745
746
747/**
748 * Return the gl_buffer_object for the given ID.
749 * Always return NULL for ID 0.
750 */
751struct gl_buffer_object *
752_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
753{
754   if (buffer == 0)
755      return NULL;
756   else
757      return (struct gl_buffer_object *)
758         _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
759}
760
761
762/**
763 * If *ptr points to obj, set ptr = the Null/default buffer object.
764 * This is a helper for buffer object deletion.
765 * The GL spec says that deleting a buffer object causes it to get
766 * unbound from all arrays in the current context.
767 */
768static void
769unbind(struct gl_context *ctx,
770       struct gl_buffer_object **ptr,
771       struct gl_buffer_object *obj)
772{
773   if (*ptr == obj) {
774      _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
775   }
776}
777
778
779/**
780 * Plug default/fallback buffer object functions into the device
781 * driver hooks.
782 */
783void
784_mesa_init_buffer_object_functions(struct dd_function_table *driver)
785{
786   /* GL_ARB_vertex/pixel_buffer_object */
787   driver->NewBufferObject = _mesa_new_buffer_object;
788   driver->DeleteBuffer = _mesa_delete_buffer_object;
789   driver->BindBuffer = NULL;
790   driver->BufferData = _mesa_buffer_data;
791   driver->BufferSubData = _mesa_buffer_subdata;
792   driver->GetBufferSubData = _mesa_buffer_get_subdata;
793   driver->UnmapBuffer = _mesa_buffer_unmap;
794
795   /* GL_ARB_map_buffer_range */
796   driver->MapBufferRange = _mesa_buffer_map_range;
797   driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
798
799   /* GL_ARB_copy_buffer */
800   driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
801}
802
803
804
805/**********************************************************************/
806/* API Functions                                                      */
807/**********************************************************************/
808
809void GLAPIENTRY
810_mesa_BindBufferARB(GLenum target, GLuint buffer)
811{
812   GET_CURRENT_CONTEXT(ctx);
813   ASSERT_OUTSIDE_BEGIN_END(ctx);
814
815   if (MESA_VERBOSE & VERBOSE_API)
816      _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
817                  _mesa_lookup_enum_by_nr(target), buffer);
818
819   bind_buffer_object(ctx, target, buffer);
820}
821
822
823/**
824 * Delete a set of buffer objects.
825 *
826 * \param n      Number of buffer objects to delete.
827 * \param ids    Array of \c n buffer object IDs.
828 */
829void GLAPIENTRY
830_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
831{
832   GET_CURRENT_CONTEXT(ctx);
833   GLsizei i;
834   ASSERT_OUTSIDE_BEGIN_END(ctx);
835   FLUSH_VERTICES(ctx, 0);
836
837   if (n < 0) {
838      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
839      return;
840   }
841
842   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
843
844   for (i = 0; i < n; i++) {
845      struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
846      if (bufObj) {
847         struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
848         GLuint j;
849
850         ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
851
852         if (_mesa_bufferobj_mapped(bufObj)) {
853            /* if mapped, unmap it now */
854            ctx->Driver.UnmapBuffer(ctx, bufObj);
855            bufObj->AccessFlags = default_access_mode(ctx);
856            bufObj->Pointer = NULL;
857         }
858
859         /* unbind any vertex pointers bound to this buffer */
860         for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
861            unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
862         }
863
864         if (ctx->Array.ArrayBufferObj == bufObj) {
865            _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
866         }
867         if (arrayObj->ElementArrayBufferObj == bufObj) {
868            _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
869         }
870
871         /* unbind ARB_copy_buffer binding points */
872         if (ctx->CopyReadBuffer == bufObj) {
873            _mesa_BindBufferARB( GL_COPY_READ_BUFFER, 0 );
874         }
875         if (ctx->CopyWriteBuffer == bufObj) {
876            _mesa_BindBufferARB( GL_COPY_WRITE_BUFFER, 0 );
877         }
878
879         /* unbind transform feedback binding points */
880         if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
881            _mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
882         }
883         for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
884            if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
885               _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
886            }
887         }
888
889         /* unbind UBO binding points */
890         for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
891            if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
892               _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
893            }
894         }
895
896         if (ctx->UniformBuffer == bufObj) {
897            _mesa_BindBufferARB( GL_UNIFORM_BUFFER, 0 );
898         }
899
900         /* unbind any pixel pack/unpack pointers bound to this buffer */
901         if (ctx->Pack.BufferObj == bufObj) {
902            _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
903         }
904         if (ctx->Unpack.BufferObj == bufObj) {
905            _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
906         }
907
908         if (ctx->Texture.BufferObject == bufObj) {
909            _mesa_BindBufferARB( GL_TEXTURE_BUFFER, 0 );
910         }
911
912         /* The ID is immediately freed for re-use */
913         _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
914         /* Make sure we do not run into the classic ABA problem on bind.
915          * We don't want to allow re-binding a buffer object that's been
916          * "deleted" by glDeleteBuffers().
917          *
918          * The explicit rebinding to the default object in the current context
919          * prevents the above in the current context, but another context
920          * sharing the same objects might suffer from this problem.
921          * The alternative would be to do the hash lookup in any case on bind
922          * which would introduce more runtime overhead than this.
923          */
924         bufObj->DeletePending = GL_TRUE;
925         _mesa_reference_buffer_object(ctx, &bufObj, NULL);
926      }
927   }
928
929   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
930}
931
932
933/**
934 * Generate a set of unique buffer object IDs and store them in \c buffer.
935 *
936 * \param n       Number of IDs to generate.
937 * \param buffer  Array of \c n locations to store the IDs.
938 */
939void GLAPIENTRY
940_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
941{
942   GET_CURRENT_CONTEXT(ctx);
943   GLuint first;
944   GLint i;
945   ASSERT_OUTSIDE_BEGIN_END(ctx);
946
947   if (MESA_VERBOSE & VERBOSE_API)
948      _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
949
950   if (n < 0) {
951      _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
952      return;
953   }
954
955   if (!buffer) {
956      return;
957   }
958
959   /*
960    * This must be atomic (generation and allocation of buffer object IDs)
961    */
962   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
963
964   first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
965
966   /* Insert the ID and pointer to dummy buffer object into hash table */
967   for (i = 0; i < n; i++) {
968      _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
969                       &DummyBufferObject);
970      buffer[i] = first + i;
971   }
972
973   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
974}
975
976
977/**
978 * Determine if ID is the name of a buffer object.
979 *
980 * \param id  ID of the potential buffer object.
981 * \return  \c GL_TRUE if \c id is the name of a buffer object,
982 *          \c GL_FALSE otherwise.
983 */
984GLboolean GLAPIENTRY
985_mesa_IsBufferARB(GLuint id)
986{
987   struct gl_buffer_object *bufObj;
988   GET_CURRENT_CONTEXT(ctx);
989   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
990
991   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
992   bufObj = _mesa_lookup_bufferobj(ctx, id);
993   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
994
995   return bufObj && bufObj != &DummyBufferObject;
996}
997
998
999void GLAPIENTRY
1000_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
1001                    const GLvoid * data, GLenum usage)
1002{
1003   GET_CURRENT_CONTEXT(ctx);
1004   struct gl_buffer_object *bufObj;
1005   ASSERT_OUTSIDE_BEGIN_END(ctx);
1006
1007   if (MESA_VERBOSE & VERBOSE_API)
1008      _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
1009                  _mesa_lookup_enum_by_nr(target),
1010                  (long int) size, data,
1011                  _mesa_lookup_enum_by_nr(usage));
1012
1013   if (size < 0) {
1014      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1015      return;
1016   }
1017
1018   switch (usage) {
1019   case GL_STREAM_DRAW_ARB:
1020   case GL_STREAM_READ_ARB:
1021   case GL_STREAM_COPY_ARB:
1022   case GL_STATIC_DRAW_ARB:
1023   case GL_STATIC_READ_ARB:
1024   case GL_STATIC_COPY_ARB:
1025   case GL_DYNAMIC_DRAW_ARB:
1026   case GL_DYNAMIC_READ_ARB:
1027   case GL_DYNAMIC_COPY_ARB:
1028      /* OK */
1029      break;
1030   default:
1031      _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
1032      return;
1033   }
1034
1035   bufObj = get_buffer(ctx, "glBufferDataARB", target);
1036   if (!bufObj)
1037      return;
1038
1039   if (_mesa_bufferobj_mapped(bufObj)) {
1040      /* Unmap the existing buffer.  We'll replace it now.  Not an error. */
1041      ctx->Driver.UnmapBuffer(ctx, bufObj);
1042      bufObj->AccessFlags = default_access_mode(ctx);
1043      ASSERT(bufObj->Pointer == NULL);
1044   }
1045
1046   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1047
1048   bufObj->Written = GL_TRUE;
1049
1050#ifdef VBO_DEBUG
1051   printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1052                bufObj->Name, size, data, usage);
1053#endif
1054
1055#ifdef BOUNDS_CHECK
1056   size += 100;
1057#endif
1058
1059   ASSERT(ctx->Driver.BufferData);
1060   if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
1061      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
1062   }
1063}
1064
1065
1066void GLAPIENTRY
1067_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
1068                       GLsizeiptrARB size, const GLvoid * data)
1069{
1070   GET_CURRENT_CONTEXT(ctx);
1071   struct gl_buffer_object *bufObj;
1072   ASSERT_OUTSIDE_BEGIN_END(ctx);
1073
1074   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1075                                              "glBufferSubDataARB" );
1076   if (!bufObj) {
1077      /* error already recorded */
1078      return;
1079   }
1080
1081   if (size == 0)
1082      return;
1083
1084   bufObj->Written = GL_TRUE;
1085
1086   ASSERT(ctx->Driver.BufferSubData);
1087   ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
1088}
1089
1090
1091void GLAPIENTRY
1092_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
1093                          GLsizeiptrARB size, void * data)
1094{
1095   GET_CURRENT_CONTEXT(ctx);
1096   struct gl_buffer_object *bufObj;
1097   ASSERT_OUTSIDE_BEGIN_END(ctx);
1098
1099   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1100                                              "glGetBufferSubDataARB" );
1101   if (!bufObj) {
1102      /* error already recorded */
1103      return;
1104   }
1105
1106   ASSERT(ctx->Driver.GetBufferSubData);
1107   ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1108}
1109
1110
1111void * GLAPIENTRY
1112_mesa_MapBufferARB(GLenum target, GLenum access)
1113{
1114   GET_CURRENT_CONTEXT(ctx);
1115   struct gl_buffer_object * bufObj;
1116   GLbitfield accessFlags;
1117   void *map;
1118
1119   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1120
1121   switch (access) {
1122   case GL_READ_ONLY_ARB:
1123      accessFlags = GL_MAP_READ_BIT;
1124      break;
1125   case GL_WRITE_ONLY_ARB:
1126      accessFlags = GL_MAP_WRITE_BIT;
1127      break;
1128   case GL_READ_WRITE_ARB:
1129      accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1130      break;
1131   default:
1132      _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1133      return NULL;
1134   }
1135
1136   bufObj = get_buffer(ctx, "glMapBufferARB", target);
1137   if (!bufObj)
1138      return NULL;
1139
1140   if (_mesa_bufferobj_mapped(bufObj)) {
1141      _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1142      return NULL;
1143   }
1144
1145   if (!bufObj->Size) {
1146      _mesa_error(ctx, GL_OUT_OF_MEMORY,
1147                  "glMapBuffer(buffer size = 0)");
1148      return NULL;
1149   }
1150
1151   ASSERT(ctx->Driver.MapBufferRange);
1152   map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1153   if (!map) {
1154      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1155      return NULL;
1156   }
1157   else {
1158      /* The driver callback should have set these fields.
1159       * This is important because other modules (like VBO) might call
1160       * the driver function directly.
1161       */
1162      ASSERT(bufObj->Pointer == map);
1163      ASSERT(bufObj->Length == bufObj->Size);
1164      ASSERT(bufObj->Offset == 0);
1165      bufObj->AccessFlags = accessFlags;
1166   }
1167
1168   if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1169      bufObj->Written = GL_TRUE;
1170
1171#ifdef VBO_DEBUG
1172   printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1173	  bufObj->Name, bufObj->Size, access);
1174   if (access == GL_WRITE_ONLY_ARB) {
1175      GLuint i;
1176      GLubyte *b = (GLubyte *) bufObj->Pointer;
1177      for (i = 0; i < bufObj->Size; i++)
1178         b[i] = i & 0xff;
1179   }
1180#endif
1181
1182#ifdef BOUNDS_CHECK
1183   {
1184      GLubyte *buf = (GLubyte *) bufObj->Pointer;
1185      GLuint i;
1186      /* buffer is 100 bytes larger than requested, fill with magic value */
1187      for (i = 0; i < 100; i++) {
1188         buf[bufObj->Size - i - 1] = 123;
1189      }
1190   }
1191#endif
1192
1193   return bufObj->Pointer;
1194}
1195
1196
1197GLboolean GLAPIENTRY
1198_mesa_UnmapBufferARB(GLenum target)
1199{
1200   GET_CURRENT_CONTEXT(ctx);
1201   struct gl_buffer_object *bufObj;
1202   GLboolean status = GL_TRUE;
1203   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1204
1205   bufObj = get_buffer(ctx, "glUnmapBufferARB", target);
1206   if (!bufObj)
1207      return GL_FALSE;
1208
1209   if (!_mesa_bufferobj_mapped(bufObj)) {
1210      _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1211      return GL_FALSE;
1212   }
1213
1214#ifdef BOUNDS_CHECK
1215   if (bufObj->Access != GL_READ_ONLY_ARB) {
1216      GLubyte *buf = (GLubyte *) bufObj->Pointer;
1217      GLuint i;
1218      /* check that last 100 bytes are still = magic value */
1219      for (i = 0; i < 100; i++) {
1220         GLuint pos = bufObj->Size - i - 1;
1221         if (buf[pos] != 123) {
1222            _mesa_warning(ctx, "Out of bounds buffer object write detected"
1223                          " at position %d (value = %u)\n",
1224                          pos, buf[pos]);
1225         }
1226      }
1227   }
1228#endif
1229
1230#ifdef VBO_DEBUG
1231   if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1232      GLuint i, unchanged = 0;
1233      GLubyte *b = (GLubyte *) bufObj->Pointer;
1234      GLint pos = -1;
1235      /* check which bytes changed */
1236      for (i = 0; i < bufObj->Size - 1; i++) {
1237         if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1238            unchanged++;
1239            if (pos == -1)
1240               pos = i;
1241         }
1242      }
1243      if (unchanged) {
1244         printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1245                      bufObj->Name, unchanged, bufObj->Size, pos);
1246      }
1247   }
1248#endif
1249
1250   status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1251   bufObj->AccessFlags = default_access_mode(ctx);
1252   ASSERT(bufObj->Pointer == NULL);
1253   ASSERT(bufObj->Offset == 0);
1254   ASSERT(bufObj->Length == 0);
1255
1256   return status;
1257}
1258
1259
1260void GLAPIENTRY
1261_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1262{
1263   GET_CURRENT_CONTEXT(ctx);
1264   struct gl_buffer_object *bufObj;
1265   ASSERT_OUTSIDE_BEGIN_END(ctx);
1266
1267   bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target);
1268   if (!bufObj)
1269      return;
1270
1271   switch (pname) {
1272   case GL_BUFFER_SIZE_ARB:
1273      *params = (GLint) bufObj->Size;
1274      return;
1275   case GL_BUFFER_USAGE_ARB:
1276      *params = bufObj->Usage;
1277      return;
1278   case GL_BUFFER_ACCESS_ARB:
1279      *params = simplified_access_mode(bufObj->AccessFlags);
1280      return;
1281   case GL_BUFFER_MAPPED_ARB:
1282      *params = _mesa_bufferobj_mapped(bufObj);
1283      return;
1284   case GL_BUFFER_ACCESS_FLAGS:
1285      if (!ctx->Extensions.ARB_map_buffer_range)
1286         goto invalid_pname;
1287      *params = bufObj->AccessFlags;
1288      return;
1289   case GL_BUFFER_MAP_OFFSET:
1290      if (!ctx->Extensions.ARB_map_buffer_range)
1291         goto invalid_pname;
1292      *params = (GLint) bufObj->Offset;
1293      return;
1294   case GL_BUFFER_MAP_LENGTH:
1295      if (!ctx->Extensions.ARB_map_buffer_range)
1296         goto invalid_pname;
1297      *params = (GLint) bufObj->Length;
1298      return;
1299   default:
1300      ; /* fall-through */
1301   }
1302
1303invalid_pname:
1304   _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1305               _mesa_lookup_enum_by_nr(pname));
1306}
1307
1308
1309/**
1310 * New in GL 3.2
1311 * This is pretty much a duplicate of GetBufferParameteriv() but the
1312 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1313 */
1314void GLAPIENTRY
1315_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1316{
1317   GET_CURRENT_CONTEXT(ctx);
1318   struct gl_buffer_object *bufObj;
1319   ASSERT_OUTSIDE_BEGIN_END(ctx);
1320
1321   bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target);
1322   if (!bufObj)
1323      return;
1324
1325   switch (pname) {
1326   case GL_BUFFER_SIZE_ARB:
1327      *params = bufObj->Size;
1328      return;
1329   case GL_BUFFER_USAGE_ARB:
1330      *params = bufObj->Usage;
1331      return;
1332   case GL_BUFFER_ACCESS_ARB:
1333      *params = simplified_access_mode(bufObj->AccessFlags);
1334      return;
1335   case GL_BUFFER_ACCESS_FLAGS:
1336      if (!ctx->Extensions.ARB_map_buffer_range)
1337         goto invalid_pname;
1338      *params = bufObj->AccessFlags;
1339      return;
1340   case GL_BUFFER_MAPPED_ARB:
1341      *params = _mesa_bufferobj_mapped(bufObj);
1342      return;
1343   case GL_BUFFER_MAP_OFFSET:
1344      if (!ctx->Extensions.ARB_map_buffer_range)
1345         goto invalid_pname;
1346      *params = bufObj->Offset;
1347      return;
1348   case GL_BUFFER_MAP_LENGTH:
1349      if (!ctx->Extensions.ARB_map_buffer_range)
1350         goto invalid_pname;
1351      *params = bufObj->Length;
1352      return;
1353   default:
1354      ; /* fall-through */
1355   }
1356
1357invalid_pname:
1358   _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1359               _mesa_lookup_enum_by_nr(pname));
1360}
1361
1362
1363void GLAPIENTRY
1364_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1365{
1366   GET_CURRENT_CONTEXT(ctx);
1367   struct gl_buffer_object * bufObj;
1368   ASSERT_OUTSIDE_BEGIN_END(ctx);
1369
1370   if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1371      _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1372      return;
1373   }
1374
1375   bufObj = get_buffer(ctx, "glGetBufferPointervARB", target);
1376   if (!bufObj)
1377      return;
1378
1379   *params = bufObj->Pointer;
1380}
1381
1382
1383void GLAPIENTRY
1384_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1385                        GLintptr readOffset, GLintptr writeOffset,
1386                        GLsizeiptr size)
1387{
1388   GET_CURRENT_CONTEXT(ctx);
1389   struct gl_buffer_object *src, *dst;
1390   ASSERT_OUTSIDE_BEGIN_END(ctx);
1391
1392   src = get_buffer(ctx, "glCopyBufferSubData", readTarget);
1393   if (!src)
1394      return;
1395
1396   dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget);
1397   if (!dst)
1398      return;
1399
1400   if (_mesa_bufferobj_mapped(src)) {
1401      _mesa_error(ctx, GL_INVALID_OPERATION,
1402                  "glCopyBufferSubData(readBuffer is mapped)");
1403      return;
1404   }
1405
1406   if (_mesa_bufferobj_mapped(dst)) {
1407      _mesa_error(ctx, GL_INVALID_OPERATION,
1408                  "glCopyBufferSubData(writeBuffer is mapped)");
1409      return;
1410   }
1411
1412   if (readOffset < 0) {
1413      _mesa_error(ctx, GL_INVALID_VALUE,
1414                  "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
1415      return;
1416   }
1417
1418   if (writeOffset < 0) {
1419      _mesa_error(ctx, GL_INVALID_VALUE,
1420                  "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
1421      return;
1422   }
1423
1424   if (size < 0) {
1425      _mesa_error(ctx, GL_INVALID_VALUE,
1426                  "glCopyBufferSubData(writeOffset = %d)", (int) size);
1427      return;
1428   }
1429
1430   if (readOffset + size > src->Size) {
1431      _mesa_error(ctx, GL_INVALID_VALUE,
1432                  "glCopyBufferSubData(readOffset + size = %d)",
1433                  (int) (readOffset + size));
1434      return;
1435   }
1436
1437   if (writeOffset + size > dst->Size) {
1438      _mesa_error(ctx, GL_INVALID_VALUE,
1439                  "glCopyBufferSubData(writeOffset + size = %d)",
1440                  (int) (writeOffset + size));
1441      return;
1442   }
1443
1444   if (src == dst) {
1445      if (readOffset + size <= writeOffset) {
1446         /* OK */
1447      }
1448      else if (writeOffset + size <= readOffset) {
1449         /* OK */
1450      }
1451      else {
1452         /* overlapping src/dst is illegal */
1453         _mesa_error(ctx, GL_INVALID_VALUE,
1454                     "glCopyBufferSubData(overlapping src/dst)");
1455         return;
1456      }
1457   }
1458
1459   ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1460}
1461
1462
1463/**
1464 * See GL_ARB_map_buffer_range spec
1465 */
1466void * GLAPIENTRY
1467_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1468                     GLbitfield access)
1469{
1470   GET_CURRENT_CONTEXT(ctx);
1471   struct gl_buffer_object *bufObj;
1472   void *map;
1473
1474   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1475
1476   if (!ctx->Extensions.ARB_map_buffer_range) {
1477      _mesa_error(ctx, GL_INVALID_OPERATION,
1478                  "glMapBufferRange(extension not supported)");
1479      return NULL;
1480   }
1481
1482   if (offset < 0) {
1483      _mesa_error(ctx, GL_INVALID_VALUE,
1484                  "glMapBufferRange(offset = %ld)", (long)offset);
1485      return NULL;
1486   }
1487
1488   if (length < 0) {
1489      _mesa_error(ctx, GL_INVALID_VALUE,
1490                  "glMapBufferRange(length = %ld)", (long)length);
1491      return NULL;
1492   }
1493
1494   if (access & ~(GL_MAP_READ_BIT |
1495                  GL_MAP_WRITE_BIT |
1496                  GL_MAP_INVALIDATE_RANGE_BIT |
1497                  GL_MAP_INVALIDATE_BUFFER_BIT |
1498                  GL_MAP_FLUSH_EXPLICIT_BIT |
1499                  GL_MAP_UNSYNCHRONIZED_BIT)) {
1500      /* generate an error if any undefind bit is set */
1501      _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1502      return NULL;
1503   }
1504
1505   if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1506      _mesa_error(ctx, GL_INVALID_OPERATION,
1507                  "glMapBufferRange(access indicates neither read or write)");
1508      return NULL;
1509   }
1510
1511   if ((access & GL_MAP_READ_BIT) &&
1512       (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1513                  GL_MAP_INVALIDATE_BUFFER_BIT |
1514                  GL_MAP_UNSYNCHRONIZED_BIT))) {
1515      _mesa_error(ctx, GL_INVALID_OPERATION,
1516                  "glMapBufferRange(invalid access flags)");
1517      return NULL;
1518   }
1519
1520   if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1521       ((access & GL_MAP_WRITE_BIT) == 0)) {
1522      _mesa_error(ctx, GL_INVALID_OPERATION,
1523                  "glMapBufferRange(invalid access flags)");
1524      return NULL;
1525   }
1526
1527   bufObj = get_buffer(ctx, "glMapBufferRange", target);
1528   if (!bufObj)
1529      return NULL;
1530
1531   if (offset + length > bufObj->Size) {
1532      _mesa_error(ctx, GL_INVALID_VALUE,
1533                  "glMapBufferRange(offset + length > size)");
1534      return NULL;
1535   }
1536
1537   if (_mesa_bufferobj_mapped(bufObj)) {
1538      _mesa_error(ctx, GL_INVALID_OPERATION,
1539                  "glMapBufferRange(buffer already mapped)");
1540      return NULL;
1541   }
1542
1543   if (!bufObj->Size) {
1544      _mesa_error(ctx, GL_OUT_OF_MEMORY,
1545                  "glMapBufferRange(buffer size = 0)");
1546      return NULL;
1547   }
1548
1549   /* Mapping zero bytes should return a non-null pointer. */
1550   if (!length) {
1551      static long dummy = 0;
1552      bufObj->Pointer = &dummy;
1553      bufObj->Length = length;
1554      bufObj->Offset = offset;
1555      bufObj->AccessFlags = access;
1556      return bufObj->Pointer;
1557   }
1558
1559   ASSERT(ctx->Driver.MapBufferRange);
1560   map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1561   if (!map) {
1562      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1563   }
1564   else {
1565      /* The driver callback should have set all these fields.
1566       * This is important because other modules (like VBO) might call
1567       * the driver function directly.
1568       */
1569      ASSERT(bufObj->Pointer == map);
1570      ASSERT(bufObj->Length == length);
1571      ASSERT(bufObj->Offset == offset);
1572      ASSERT(bufObj->AccessFlags == access);
1573   }
1574
1575   return map;
1576}
1577
1578
1579/**
1580 * See GL_ARB_map_buffer_range spec
1581 */
1582void GLAPIENTRY
1583_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1584{
1585   GET_CURRENT_CONTEXT(ctx);
1586   struct gl_buffer_object *bufObj;
1587   ASSERT_OUTSIDE_BEGIN_END(ctx);
1588
1589   if (!ctx->Extensions.ARB_map_buffer_range) {
1590      _mesa_error(ctx, GL_INVALID_OPERATION,
1591                  "glFlushMappedBufferRange(extension not supported)");
1592      return;
1593   }
1594
1595   if (offset < 0) {
1596      _mesa_error(ctx, GL_INVALID_VALUE,
1597                  "glFlushMappedBufferRange(offset = %ld)", (long)offset);
1598      return;
1599   }
1600
1601   if (length < 0) {
1602      _mesa_error(ctx, GL_INVALID_VALUE,
1603                  "glFlushMappedBufferRange(length = %ld)", (long)length);
1604      return;
1605   }
1606
1607   bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target);
1608   if (!bufObj)
1609      return;
1610
1611   if (!_mesa_bufferobj_mapped(bufObj)) {
1612      /* buffer is not mapped */
1613      _mesa_error(ctx, GL_INVALID_OPERATION,
1614                  "glFlushMappedBufferRange(buffer is not mapped)");
1615      return;
1616   }
1617
1618   if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1619      _mesa_error(ctx, GL_INVALID_OPERATION,
1620                  "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1621      return;
1622   }
1623
1624   if (offset + length > bufObj->Length) {
1625      _mesa_error(ctx, GL_INVALID_VALUE,
1626		  "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
1627		  (long)offset, (long)length, (long)bufObj->Length);
1628      return;
1629   }
1630
1631   ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1632
1633   if (ctx->Driver.FlushMappedBufferRange)
1634      ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1635}
1636
1637
1638#if FEATURE_APPLE_object_purgeable
1639static GLenum
1640buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1641{
1642   struct gl_buffer_object *bufObj;
1643   GLenum retval;
1644
1645   bufObj = _mesa_lookup_bufferobj(ctx, name);
1646   if (!bufObj) {
1647      _mesa_error(ctx, GL_INVALID_VALUE,
1648                  "glObjectPurgeable(name = 0x%x)", name);
1649      return 0;
1650   }
1651   if (!_mesa_is_bufferobj(bufObj)) {
1652      _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1653      return 0;
1654   }
1655
1656   if (bufObj->Purgeable) {
1657      _mesa_error(ctx, GL_INVALID_OPERATION,
1658                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1659      return GL_VOLATILE_APPLE;
1660   }
1661
1662   bufObj->Purgeable = GL_TRUE;
1663
1664   retval = GL_VOLATILE_APPLE;
1665   if (ctx->Driver.BufferObjectPurgeable)
1666      retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1667
1668   return retval;
1669}
1670
1671
1672static GLenum
1673renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1674{
1675   struct gl_renderbuffer *bufObj;
1676   GLenum retval;
1677
1678   bufObj = _mesa_lookup_renderbuffer(ctx, name);
1679   if (!bufObj) {
1680      _mesa_error(ctx, GL_INVALID_VALUE,
1681                  "glObjectUnpurgeable(name = 0x%x)", name);
1682      return 0;
1683   }
1684
1685   if (bufObj->Purgeable) {
1686      _mesa_error(ctx, GL_INVALID_OPERATION,
1687                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1688      return GL_VOLATILE_APPLE;
1689   }
1690
1691   bufObj->Purgeable = GL_TRUE;
1692
1693   retval = GL_VOLATILE_APPLE;
1694   if (ctx->Driver.RenderObjectPurgeable)
1695      retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1696
1697   return retval;
1698}
1699
1700
1701static GLenum
1702texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1703{
1704   struct gl_texture_object *bufObj;
1705   GLenum retval;
1706
1707   bufObj = _mesa_lookup_texture(ctx, name);
1708   if (!bufObj) {
1709      _mesa_error(ctx, GL_INVALID_VALUE,
1710                  "glObjectPurgeable(name = 0x%x)", name);
1711      return 0;
1712   }
1713
1714   if (bufObj->Purgeable) {
1715      _mesa_error(ctx, GL_INVALID_OPERATION,
1716                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1717      return GL_VOLATILE_APPLE;
1718   }
1719
1720   bufObj->Purgeable = GL_TRUE;
1721
1722   retval = GL_VOLATILE_APPLE;
1723   if (ctx->Driver.TextureObjectPurgeable)
1724      retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1725
1726   return retval;
1727}
1728
1729
1730GLenum GLAPIENTRY
1731_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1732{
1733   GLenum retval;
1734
1735   GET_CURRENT_CONTEXT(ctx);
1736   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1737
1738   if (name == 0) {
1739      _mesa_error(ctx, GL_INVALID_VALUE,
1740                  "glObjectPurgeable(name = 0x%x)", name);
1741      return 0;
1742   }
1743
1744   switch (option) {
1745   case GL_VOLATILE_APPLE:
1746   case GL_RELEASED_APPLE:
1747      /* legal */
1748      break;
1749   default:
1750      _mesa_error(ctx, GL_INVALID_ENUM,
1751                  "glObjectPurgeable(name = 0x%x) invalid option: %d",
1752                  name, option);
1753      return 0;
1754   }
1755
1756   switch (objectType) {
1757   case GL_TEXTURE:
1758      retval = texture_object_purgeable(ctx, name, option);
1759      break;
1760   case GL_RENDERBUFFER_EXT:
1761      retval = renderbuffer_purgeable(ctx, name, option);
1762      break;
1763   case GL_BUFFER_OBJECT_APPLE:
1764      retval = buffer_object_purgeable(ctx, name, option);
1765      break;
1766   default:
1767      _mesa_error(ctx, GL_INVALID_ENUM,
1768                  "glObjectPurgeable(name = 0x%x) invalid type: %d",
1769                  name, objectType);
1770      return 0;
1771   }
1772
1773   /* In strict conformance to the spec, we must only return VOLATILE when
1774    * when passed the VOLATILE option. Madness.
1775    *
1776    * XXX First fix the spec, then fix me.
1777    */
1778   return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1779}
1780
1781
1782static GLenum
1783buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1784{
1785   struct gl_buffer_object *bufObj;
1786   GLenum retval;
1787
1788   bufObj = _mesa_lookup_bufferobj(ctx, name);
1789   if (!bufObj) {
1790      _mesa_error(ctx, GL_INVALID_VALUE,
1791                  "glObjectUnpurgeable(name = 0x%x)", name);
1792      return 0;
1793   }
1794
1795   if (! bufObj->Purgeable) {
1796      _mesa_error(ctx, GL_INVALID_OPERATION,
1797                  "glObjectUnpurgeable(name = 0x%x) object is "
1798                  " already \"unpurged\"", name);
1799      return 0;
1800   }
1801
1802   bufObj->Purgeable = GL_FALSE;
1803
1804   retval = option;
1805   if (ctx->Driver.BufferObjectUnpurgeable)
1806      retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1807
1808   return retval;
1809}
1810
1811
1812static GLenum
1813renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1814{
1815   struct gl_renderbuffer *bufObj;
1816   GLenum retval;
1817
1818   bufObj = _mesa_lookup_renderbuffer(ctx, name);
1819   if (!bufObj) {
1820      _mesa_error(ctx, GL_INVALID_VALUE,
1821                  "glObjectUnpurgeable(name = 0x%x)", name);
1822      return 0;
1823   }
1824
1825   if (! bufObj->Purgeable) {
1826      _mesa_error(ctx, GL_INVALID_OPERATION,
1827                  "glObjectUnpurgeable(name = 0x%x) object is "
1828                  " already \"unpurged\"", name);
1829      return 0;
1830   }
1831
1832   bufObj->Purgeable = GL_FALSE;
1833
1834   retval = option;
1835   if (ctx->Driver.RenderObjectUnpurgeable)
1836      retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1837
1838   return retval;
1839}
1840
1841
1842static GLenum
1843texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1844{
1845   struct gl_texture_object *bufObj;
1846   GLenum retval;
1847
1848   bufObj = _mesa_lookup_texture(ctx, name);
1849   if (!bufObj) {
1850      _mesa_error(ctx, GL_INVALID_VALUE,
1851                  "glObjectUnpurgeable(name = 0x%x)", name);
1852      return 0;
1853   }
1854
1855   if (! bufObj->Purgeable) {
1856      _mesa_error(ctx, GL_INVALID_OPERATION,
1857                  "glObjectUnpurgeable(name = 0x%x) object is"
1858                  " already \"unpurged\"", name);
1859      return 0;
1860   }
1861
1862   bufObj->Purgeable = GL_FALSE;
1863
1864   retval = option;
1865   if (ctx->Driver.TextureObjectUnpurgeable)
1866      retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1867
1868   return retval;
1869}
1870
1871
1872GLenum GLAPIENTRY
1873_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1874{
1875   GET_CURRENT_CONTEXT(ctx);
1876   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1877
1878   if (name == 0) {
1879      _mesa_error(ctx, GL_INVALID_VALUE,
1880                  "glObjectUnpurgeable(name = 0x%x)", name);
1881      return 0;
1882   }
1883
1884   switch (option) {
1885   case GL_RETAINED_APPLE:
1886   case GL_UNDEFINED_APPLE:
1887      /* legal */
1888      break;
1889   default:
1890      _mesa_error(ctx, GL_INVALID_ENUM,
1891                  "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1892                  name, option);
1893      return 0;
1894   }
1895
1896   switch (objectType) {
1897   case GL_BUFFER_OBJECT_APPLE:
1898      return buffer_object_unpurgeable(ctx, name, option);
1899   case GL_TEXTURE:
1900      return texture_object_unpurgeable(ctx, name, option);
1901   case GL_RENDERBUFFER_EXT:
1902      return renderbuffer_unpurgeable(ctx, name, option);
1903   default:
1904      _mesa_error(ctx, GL_INVALID_ENUM,
1905                  "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1906                  name, objectType);
1907      return 0;
1908   }
1909}
1910
1911
1912static void
1913get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1914                              GLenum pname, GLint *params)
1915{
1916   struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1917   if (!bufObj) {
1918      _mesa_error(ctx, GL_INVALID_VALUE,
1919                  "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1920      return;
1921   }
1922
1923   switch (pname) {
1924   case GL_PURGEABLE_APPLE:
1925      *params = bufObj->Purgeable;
1926      break;
1927   default:
1928      _mesa_error(ctx, GL_INVALID_ENUM,
1929                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1930                  name, pname);
1931      break;
1932   }
1933}
1934
1935
1936static void
1937get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1938                             GLenum pname, GLint *params)
1939{
1940   struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1941   if (!rb) {
1942      _mesa_error(ctx, GL_INVALID_VALUE,
1943                  "glObjectUnpurgeable(name = 0x%x)", name);
1944      return;
1945   }
1946
1947   switch (pname) {
1948   case GL_PURGEABLE_APPLE:
1949      *params = rb->Purgeable;
1950      break;
1951   default:
1952      _mesa_error(ctx, GL_INVALID_ENUM,
1953                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1954                  name, pname);
1955      break;
1956   }
1957}
1958
1959
1960static void
1961get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1962                               GLenum pname, GLint *params)
1963{
1964   struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1965   if (!texObj) {
1966      _mesa_error(ctx, GL_INVALID_VALUE,
1967                  "glObjectUnpurgeable(name = 0x%x)", name);
1968      return;
1969   }
1970
1971   switch (pname) {
1972   case GL_PURGEABLE_APPLE:
1973      *params = texObj->Purgeable;
1974      break;
1975   default:
1976      _mesa_error(ctx, GL_INVALID_ENUM,
1977                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1978                  name, pname);
1979      break;
1980   }
1981}
1982
1983
1984void GLAPIENTRY
1985_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
1986                                GLint *params)
1987{
1988   GET_CURRENT_CONTEXT(ctx);
1989
1990   if (name == 0) {
1991      _mesa_error(ctx, GL_INVALID_VALUE,
1992                  "glGetObjectParameteriv(name = 0x%x)", name);
1993      return;
1994   }
1995
1996   switch (objectType) {
1997   case GL_TEXTURE:
1998      get_texture_object_parameteriv(ctx, name, pname, params);
1999      break;
2000   case GL_BUFFER_OBJECT_APPLE:
2001      get_buffer_object_parameteriv(ctx, name, pname, params);
2002      break;
2003   case GL_RENDERBUFFER_EXT:
2004      get_renderbuffer_parameteriv(ctx, name, pname, params);
2005      break;
2006   default:
2007      _mesa_error(ctx, GL_INVALID_ENUM,
2008                  "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2009                  name, objectType);
2010   }
2011}
2012
2013#endif /* FEATURE_APPLE_object_purgeable */
2014
2015static void
2016set_ubo_binding(struct gl_context *ctx,
2017		int index,
2018		struct gl_buffer_object *bufObj,
2019		GLintptr offset,
2020		GLsizeiptr size,
2021		GLboolean autoSize)
2022{
2023   struct gl_uniform_buffer_binding *binding;
2024
2025   binding = &ctx->UniformBufferBindings[index];
2026   if (binding->BufferObject == bufObj &&
2027       binding->Offset == offset &&
2028       binding->Size == size &&
2029       binding->AutomaticSize == autoSize) {
2030      return;
2031   }
2032
2033   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
2034
2035   _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2036   binding->Offset = offset;
2037   binding->Size = size;
2038   binding->AutomaticSize = autoSize;
2039}
2040
2041/**
2042 * Bind a region of a buffer object to a uniform block binding point.
2043 * \param index  the uniform buffer binding point index
2044 * \param bufObj  the buffer object
2045 * \param offset  offset to the start of buffer object region
2046 * \param size  size of the buffer object region
2047 */
2048static void
2049bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2050				 GLuint index,
2051				 struct gl_buffer_object *bufObj,
2052				 GLintptr offset,
2053				 GLsizeiptr size)
2054{
2055   if (index >= ctx->Const.MaxUniformBufferBindings) {
2056      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2057      return;
2058   }
2059
2060   if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2061      _mesa_error(ctx, GL_INVALID_VALUE,
2062                  "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
2063		  ctx->Const.UniformBufferOffsetAlignment);
2064      return;
2065   }
2066
2067   if (bufObj == ctx->Shared->NullBufferObj) {
2068      offset = -1;
2069      size = -1;
2070   }
2071
2072   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2073   set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
2074}
2075
2076
2077/**
2078 * Bind a buffer object to a uniform block binding point.
2079 * As above, but offset = 0.
2080 */
2081static void
2082bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2083				GLuint index,
2084				struct gl_buffer_object *bufObj)
2085{
2086   if (index >= ctx->Const.MaxUniformBufferBindings) {
2087      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2088      return;
2089   }
2090
2091   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2092   if (bufObj == ctx->Shared->NullBufferObj)
2093      set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
2094   else
2095      set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
2096}
2097
2098void GLAPIENTRY
2099_mesa_BindBufferRange(GLenum target, GLuint index,
2100                      GLuint buffer, GLintptr offset, GLsizeiptr size)
2101{
2102   GET_CURRENT_CONTEXT(ctx);
2103   struct gl_buffer_object *bufObj;
2104
2105   if (buffer == 0) {
2106      bufObj = ctx->Shared->NullBufferObj;
2107   } else {
2108      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2109   }
2110   handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2111
2112   if (!bufObj) {
2113      _mesa_error(ctx, GL_INVALID_OPERATION,
2114                  "glBindBufferRange(invalid buffer=%u)", buffer);
2115      return;
2116   }
2117
2118   if (size <= 0) {
2119      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
2120		  (int) size);
2121      return;
2122   }
2123
2124   if (offset + size > bufObj->Size) {
2125      _mesa_error(ctx, GL_INVALID_VALUE,
2126                  "glBindBufferRange(offset + size %d > buffer size %d)",
2127		  (int) (offset + size), (int) (bufObj->Size));
2128      return;
2129   }
2130
2131   switch (target) {
2132   case GL_TRANSFORM_FEEDBACK_BUFFER:
2133      _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
2134						 offset, size);
2135      return;
2136   case GL_UNIFORM_BUFFER:
2137      bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
2138      return;
2139   default:
2140      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
2141      return;
2142   }
2143}
2144
2145void GLAPIENTRY
2146_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
2147{
2148   GET_CURRENT_CONTEXT(ctx);
2149   struct gl_buffer_object *bufObj;
2150
2151   if (buffer == 0) {
2152      bufObj = ctx->Shared->NullBufferObj;
2153   } else {
2154      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2155   }
2156   handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2157
2158   if (!bufObj) {
2159      _mesa_error(ctx, GL_INVALID_OPERATION,
2160                  "glBindBufferBase(invalid buffer=%u)", buffer);
2161      return;
2162   }
2163
2164   /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
2165    * regards to BindBufferBase.  It says (GL 3.1 core spec, page 63):
2166    *
2167    *     "BindBufferBase is equivalent to calling BindBufferRange with offset
2168    *      zero and size equal to the size of buffer."
2169    *
2170    * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
2171    *
2172    *     "If the parameter (starting offset or size) was not specified when the
2173    *      buffer object was bound, zero is returned."
2174    *
2175    * What happens if the size of the buffer changes?  Does the size of the
2176    * buffer at the moment glBindBufferBase was called still play a role, like
2177    * the first quote would imply, or is the size meaningless in the
2178    * glBindBufferBase case like the second quote would suggest?  The GL 4.1
2179    * core spec page 45 says:
2180    *
2181    *     "It is equivalent to calling BindBufferRange with offset zero, while
2182    *      size is determined by the size of the bound buffer at the time the
2183    *      binding is used."
2184    *
2185    * My interpretation is that the GL 4.1 spec was a clarification of the
2186    * behavior, not a change.  In particular, this choice will only make
2187    * rendering work in cases where it would have had undefined results.
2188    */
2189
2190   switch (target) {
2191   case GL_TRANSFORM_FEEDBACK_BUFFER:
2192      _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
2193      return;
2194   case GL_UNIFORM_BUFFER:
2195      bind_buffer_base_uniform_buffer(ctx, index, bufObj);
2196      return;
2197   default:
2198      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
2199      return;
2200   }
2201}
2202
2203void
2204_mesa_init_bufferobj_dispatch(struct gl_context *ctx, struct _glapi_table *disp)
2205{
2206   SET_BindBufferARB(disp, _mesa_BindBufferARB);
2207   SET_BufferDataARB(disp, _mesa_BufferDataARB);
2208   SET_BufferSubDataARB(disp, _mesa_BufferSubDataARB);
2209   SET_DeleteBuffersARB(disp, _mesa_DeleteBuffersARB);
2210   SET_GenBuffersARB(disp, _mesa_GenBuffersARB);
2211   SET_GetBufferParameterivARB(disp, _mesa_GetBufferParameterivARB);
2212   SET_GetBufferPointervARB(disp, _mesa_GetBufferPointervARB);
2213   SET_GetBufferSubDataARB(disp, _mesa_GetBufferSubDataARB);
2214   SET_IsBufferARB(disp, _mesa_IsBufferARB);
2215   SET_MapBufferARB(disp, _mesa_MapBufferARB);
2216   SET_UnmapBufferARB(disp, _mesa_UnmapBufferARB);
2217
2218   if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
2219      SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
2220      SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
2221   }
2222}
2223