drawpix.c revision 338cbb0e5c6eab982bc4d05df08108e1c9ce97d1
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5 4 * 5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25#include "glheader.h" 26#include "imports.h" 27#include "colormac.h" 28#include "context.h" 29#include "drawpix.h" 30#include "feedback.h" 31#include "macros.h" 32#include "state.h" 33#include "mtypes.h" 34 35 36#if _HAVE_FULL_GL 37 38/* 39 * Execute glDrawPixels 40 */ 41void GLAPIENTRY 42_mesa_DrawPixels( GLsizei width, GLsizei height, 43 GLenum format, GLenum type, const GLvoid *pixels ) 44{ 45 GET_CURRENT_CONTEXT(ctx); 46 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 47 48 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { 49 _mesa_error(ctx, GL_INVALID_OPERATION, 50 "glDrawPixels (invalid fragment program)"); 51 return; 52 } 53 54 if (width < 0 || height < 0) { 55 _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0" ); 56 return; 57 } 58 59 if (!ctx->Current.RasterPosValid) { 60 return; 61 } 62 63 if (ctx->NewState) { 64 _mesa_update_state(ctx); 65 } 66 67 if (ctx->RenderMode == GL_RENDER) { 68 /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ 69 GLint x = IROUND(ctx->Current.RasterPos[0]); 70 GLint y = IROUND(ctx->Current.RasterPos[1]); 71 ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type, 72 &ctx->Unpack, pixels); 73 } 74 else if (ctx->RenderMode == GL_FEEDBACK) { 75 /* Feedback the current raster pos info */ 76 FLUSH_CURRENT( ctx, 0 ); 77 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); 78 _mesa_feedback_vertex( ctx, 79 ctx->Current.RasterPos, 80 ctx->Current.RasterColor, 81 ctx->Current.RasterIndex, 82 ctx->Current.RasterTexCoords[0] ); 83 } 84 else { 85 ASSERT(ctx->RenderMode == GL_SELECT); 86 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ 87 } 88} 89 90 91void GLAPIENTRY 92_mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, 93 GLenum type ) 94{ 95 GET_CURRENT_CONTEXT(ctx); 96 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 97 98 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { 99 _mesa_error(ctx, GL_INVALID_OPERATION, 100 "glCopyPixels (invalid fragment program)"); 101 return; 102 } 103 104 if (width < 0 || height < 0) { 105 _mesa_error( ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)" ); 106 return; 107 } 108 109 if (ctx->NewState) { 110 _mesa_update_state(ctx); 111 } 112 113 if (!ctx->Current.RasterPosValid) { 114 return; 115 } 116 117 if (ctx->RenderMode == GL_RENDER) { 118 /* Round to satisfy conformance tests (matches SGI's OpenGL) */ 119 GLint destx = IROUND(ctx->Current.RasterPos[0]); 120 GLint desty = IROUND(ctx->Current.RasterPos[1]); 121 ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty, 122 type ); 123 } 124 else if (ctx->RenderMode == GL_FEEDBACK) { 125 FLUSH_CURRENT( ctx, 0 ); 126 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); 127 _mesa_feedback_vertex( ctx, 128 ctx->Current.RasterPos, 129 ctx->Current.RasterColor, 130 ctx->Current.RasterIndex, 131 ctx->Current.RasterTexCoords[0] ); 132 } 133 else { 134 ASSERT(ctx->RenderMode == GL_SELECT); 135 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ 136 } 137} 138 139#endif /* _HAVE_FULL_GL */ 140 141 142 143void GLAPIENTRY 144_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, 145 GLenum format, GLenum type, GLvoid *pixels ) 146{ 147 GET_CURRENT_CONTEXT(ctx); 148 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 149 150 if (width < 0 || height < 0) { 151 _mesa_error( ctx, GL_INVALID_VALUE, 152 "glReadPixels(width=%d height=%d)", width, height ); 153 return; 154 } 155 156 if (ctx->NewState) 157 _mesa_update_state(ctx); 158 159 ctx->Driver.ReadPixels(ctx, x, y, width, height, 160 format, type, &ctx->Pack, pixels); 161} 162 163 164 165void GLAPIENTRY 166_mesa_Bitmap( GLsizei width, GLsizei height, 167 GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, 168 const GLubyte *bitmap ) 169{ 170 GET_CURRENT_CONTEXT(ctx); 171 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 172 173 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { 174 _mesa_error(ctx, GL_INVALID_OPERATION, 175 "glBitmap (invalid fragment program)"); 176 return; 177 } 178 179 if (width < 0 || height < 0) { 180 _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" ); 181 return; 182 } 183 184 if (!ctx->Current.RasterPosValid) { 185 return; /* do nothing */ 186 } 187 188 if (ctx->NewState) { 189 _mesa_update_state(ctx); 190 } 191 192 if (ctx->RenderMode == GL_RENDER) { 193 /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ 194 GLint x = IFLOOR(ctx->Current.RasterPos[0] - xorig); 195 GLint y = IFLOOR(ctx->Current.RasterPos[1] - yorig); 196 ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); 197 } 198#if _HAVE_FULL_GL 199 else if (ctx->RenderMode == GL_FEEDBACK) { 200 FLUSH_CURRENT(ctx, 0); 201 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); 202 _mesa_feedback_vertex( ctx, 203 ctx->Current.RasterPos, 204 ctx->Current.RasterColor, 205 ctx->Current.RasterIndex, 206 ctx->Current.RasterTexCoords[0] ); 207 } 208 else { 209 ASSERT(ctx->RenderMode == GL_SELECT); 210 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ 211 } 212#endif 213 214 /* update raster position */ 215 ctx->Current.RasterPos[0] += xmove; 216 ctx->Current.RasterPos[1] += ymove; 217} 218 219 220 221#if 0 /* experimental */ 222/* 223 * Execute glDrawDepthPixelsMESA(). This function accepts both a color 224 * image and depth (Z) image. Rasterization produces fragments with 225 * color and Z taken from these images. This function is intended for 226 * Z-compositing. Normally, this operation requires two glDrawPixels 227 * calls with stencil testing. 228 */ 229void GLAPIENTRY 230_mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height, 231 GLenum colorFormat, GLenum colorType, 232 const GLvoid *colors, 233 GLenum depthType, const GLvoid *depths ) 234{ 235 GET_CURRENT_CONTEXT(ctx); 236 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 237 238 if (width < 0 || height < 0) { 239 _mesa_error( ctx, GL_INVALID_VALUE, 240 "glDrawDepthPixelsMESA(width or height < 0" ); 241 return; 242 } 243 244 if (!ctx->Current.RasterPosValid) { 245 return; 246 } 247 248 if (ctx->NewState) { 249 _mesa_update_state(ctx); 250 } 251 252 if (ctx->RenderMode == GL_RENDER) { 253 /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ 254 GLint x = IROUND(ctx->Current.RasterPos[0]); 255 GLint y = IROUND(ctx->Current.RasterPos[1]); 256 ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height, 257 colorFormat, colorType, colors, 258 depthType, depths, &ctx->Unpack); 259 } 260 else if (ctx->RenderMode == GL_FEEDBACK) { 261 /* Feedback the current raster pos info */ 262 FLUSH_CURRENT( ctx, 0 ); 263 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); 264 _mesa_feedback_vertex( ctx, 265 ctx->Current.RasterPos, 266 ctx->Current.RasterColor, 267 ctx->Current.RasterIndex, 268 ctx->Current.RasterTexCoords[0] ); 269 } 270 else { 271 ASSERT(ctx->RenderMode == GL_SELECT); 272 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ 273 } 274} 275 276#endif 277