drawpix.c revision 4e0e02ae684c0286599309ae166cfc716db940d7
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25#include "glheader.h"
26#include "imports.h"
27#include "bufferobj.h"
28#include "context.h"
29#include "drawpix.h"
30#include "feedback.h"
31#include "framebuffer.h"
32#include "image.h"
33#include "state.h"
34
35
36/**
37 * Do error checking of the format/type parameters to glReadPixels and
38 * glDrawPixels.
39 * \param drawing if GL_TRUE do checking for DrawPixels, else do checking
40 *                for ReadPixels.
41 * \return GL_TRUE if error detected, GL_FALSE if no errors
42 */
43static GLboolean
44error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
45                        GLboolean drawing)
46{
47   const char *readDraw = drawing ? "Draw" : "Read";
48
49   if (ctx->Extensions.EXT_packed_depth_stencil
50       && type == GL_UNSIGNED_INT_24_8_EXT
51       && format != GL_DEPTH_STENCIL_EXT) {
52      _mesa_error(ctx, GL_INVALID_OPERATION,
53                  "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw);
54      return GL_TRUE;
55   }
56
57   /* basic combinations test */
58   if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
59      _mesa_error(ctx, GL_INVALID_ENUM,
60                  "gl%sPixels(format or type)", readDraw);
61      return GL_TRUE;
62   }
63
64   /* additional checks */
65   switch (format) {
66   case GL_RED:
67   case GL_GREEN:
68   case GL_BLUE:
69   case GL_ALPHA:
70   case GL_LUMINANCE:
71   case GL_LUMINANCE_ALPHA:
72   case GL_RGB:
73   case GL_BGR:
74   case GL_RGBA:
75   case GL_BGRA:
76   case GL_ABGR_EXT:
77      if (drawing && !ctx->Visual.rgbMode) {
78         _mesa_error(ctx, GL_INVALID_OPERATION,
79                   "glDrawPixels(drawing RGB pixels into color index buffer)");
80         return GL_TRUE;
81      }
82      if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
83         _mesa_error(ctx, GL_INVALID_OPERATION,
84                     "glReadPixels(no color buffer)");
85         return GL_TRUE;
86      }
87      break;
88   case GL_COLOR_INDEX:
89      if (!drawing && ctx->Visual.rgbMode) {
90         _mesa_error(ctx, GL_INVALID_OPERATION,
91                    "glReadPixels(reading color index format from RGB buffer)");
92         return GL_TRUE;
93      }
94      if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
95         _mesa_error(ctx, GL_INVALID_OPERATION,
96                     "glReadPixels(no color buffer)");
97         return GL_TRUE;
98      }
99      break;
100   case GL_STENCIL_INDEX:
101      if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
102          (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
103         _mesa_error(ctx, GL_INVALID_OPERATION,
104                     "gl%sPixels(no stencil buffer)", readDraw);
105         return GL_TRUE;
106      }
107      break;
108   case GL_DEPTH_COMPONENT:
109      if (!drawing && !_mesa_source_buffer_exists(ctx, format)) {
110         _mesa_error(ctx, GL_INVALID_OPERATION,
111                     "gl%sPixels(no depth buffer)", readDraw);
112         return GL_TRUE;
113      }
114      break;
115   case GL_DEPTH_STENCIL_EXT:
116      if (!ctx->Extensions.EXT_packed_depth_stencil ||
117          type != GL_UNSIGNED_INT_24_8_EXT) {
118         _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
119         return GL_TRUE;
120      }
121      if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
122          (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
123         _mesa_error(ctx, GL_INVALID_OPERATION,
124                     "gl%sPixels(no depth or stencil buffer)", readDraw);
125         return GL_TRUE;
126      }
127      break;
128   default:
129      /* this should have been caught in _mesa_is_legal_format_type() */
130      _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw);
131      return GL_TRUE;
132   }
133
134   /* no errors */
135   return GL_FALSE;
136}
137
138
139
140#if _HAVE_FULL_GL
141
142/*
143 * Execute glDrawPixels
144 */
145void GLAPIENTRY
146_mesa_DrawPixels( GLsizei width, GLsizei height,
147                  GLenum format, GLenum type, const GLvoid *pixels )
148{
149   GET_CURRENT_CONTEXT(ctx);
150   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
151
152   if (width < 0 || height < 0) {
153      _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0" );
154      return;
155   }
156
157   if (ctx->NewState) {
158      _mesa_update_state(ctx);
159   }
160
161   if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
162      _mesa_error(ctx, GL_INVALID_OPERATION,
163                  "glDrawPixels (invalid fragment program)");
164      return;
165   }
166
167   if (error_check_format_type(ctx, format, type, GL_TRUE)) {
168      /* found an error */
169      return;
170   }
171
172   if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
173      _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
174                  "glDrawPixels(incomplete framebuffer)" );
175      return;
176   }
177
178   if (!ctx->Current.RasterPosValid) {
179      return;
180   }
181
182   if (ctx->RenderMode == GL_RENDER) {
183      /* Round, to satisfy conformance tests (matches SGI's OpenGL) */
184      GLint x = IROUND(ctx->Current.RasterPos[0]);
185      GLint y = IROUND(ctx->Current.RasterPos[1]);
186
187      if (ctx->Unpack.BufferObj->Name) {
188         /* unpack from PBO */
189         if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
190                                        format, type, pixels)) {
191            _mesa_error(ctx, GL_INVALID_OPERATION,
192                        "glDrawPixels(invalid PBO access)");
193            return;
194         }
195         if (ctx->Unpack.BufferObj->Pointer) {
196            /* buffer is mapped - that's an error */
197            _mesa_error(ctx, GL_INVALID_OPERATION,
198                        "glDrawPixels(PBO is mapped)");
199            return;
200         }
201      }
202
203      ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type,
204			     &ctx->Unpack, pixels);
205   }
206   else if (ctx->RenderMode == GL_FEEDBACK) {
207      /* Feedback the current raster pos info */
208      FLUSH_CURRENT( ctx, 0 );
209      FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
210      _mesa_feedback_vertex( ctx,
211                             ctx->Current.RasterPos,
212                             ctx->Current.RasterColor,
213                             ctx->Current.RasterIndex,
214                             ctx->Current.RasterTexCoords[0] );
215   }
216   else {
217      ASSERT(ctx->RenderMode == GL_SELECT);
218      /* Do nothing.  See OpenGL Spec, Appendix B, Corollary 6. */
219   }
220}
221
222
223void GLAPIENTRY
224_mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
225                  GLenum type )
226{
227   GET_CURRENT_CONTEXT(ctx);
228   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
229
230   if (ctx->NewState) {
231      _mesa_update_state(ctx);
232   }
233
234   if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
235      _mesa_error(ctx, GL_INVALID_OPERATION,
236                  "glCopyPixels (invalid fragment program)");
237      return;
238   }
239
240   if (width < 0 || height < 0) {
241      _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)");
242      return;
243   }
244
245   if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
246       ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
247      _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
248                  "glCopyPixels(incomplete framebuffer)" );
249      return;
250   }
251
252   if (!_mesa_source_buffer_exists(ctx, type) ||
253       !_mesa_dest_buffer_exists(ctx, type)) {
254      _mesa_error(ctx, GL_INVALID_OPERATION,
255                  "glCopyPixels(missing source or dest buffer)");
256      return;
257   }
258
259   if (!ctx->Current.RasterPosValid) {
260      return;
261   }
262
263   if (ctx->RenderMode == GL_RENDER) {
264      /* Round to satisfy conformance tests (matches SGI's OpenGL) */
265      GLint destx = IROUND(ctx->Current.RasterPos[0]);
266      GLint desty = IROUND(ctx->Current.RasterPos[1]);
267      ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty,
268			      type );
269   }
270   else if (ctx->RenderMode == GL_FEEDBACK) {
271      FLUSH_CURRENT( ctx, 0 );
272      FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN );
273      _mesa_feedback_vertex( ctx,
274                             ctx->Current.RasterPos,
275                             ctx->Current.RasterColor,
276                             ctx->Current.RasterIndex,
277                             ctx->Current.RasterTexCoords[0] );
278   }
279   else {
280      ASSERT(ctx->RenderMode == GL_SELECT);
281      /* Do nothing.  See OpenGL Spec, Appendix B, Corollary 6. */
282   }
283}
284
285#endif /* _HAVE_FULL_GL */
286
287
288
289void GLAPIENTRY
290_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
291		  GLenum format, GLenum type, GLvoid *pixels )
292{
293   GET_CURRENT_CONTEXT(ctx);
294   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
295
296   if (width < 0 || height < 0) {
297      _mesa_error( ctx, GL_INVALID_VALUE,
298                   "glReadPixels(width=%d height=%d)", width, height );
299      return;
300   }
301
302   if (ctx->NewState)
303      _mesa_update_state(ctx);
304
305   if (error_check_format_type(ctx, format, type, GL_FALSE)) {
306      /* found an error */
307      return;
308   }
309
310   if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
311      _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
312                  "glReadPixels(incomplete framebuffer)" );
313      return;
314   }
315
316   if (!_mesa_source_buffer_exists(ctx, format)) {
317      _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)");
318      return;
319   }
320
321   if (ctx->Pack.BufferObj->Name) {
322      if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1,
323                                     format, type, pixels)) {
324         _mesa_error(ctx, GL_INVALID_OPERATION,
325                     "glReadPixels(invalid PBO access)");
326         return;
327      }
328
329      if (ctx->Pack.BufferObj->Pointer) {
330         /* buffer is mapped - that's an error */
331         _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)");
332         return;
333      }
334   }
335
336   ctx->Driver.ReadPixels(ctx, x, y, width, height,
337			  format, type, &ctx->Pack, pixels);
338}
339
340
341
342void GLAPIENTRY
343_mesa_Bitmap( GLsizei width, GLsizei height,
344              GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove,
345              const GLubyte *bitmap )
346{
347   GET_CURRENT_CONTEXT(ctx);
348   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
349
350   if (width < 0 || height < 0) {
351      _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" );
352      return;
353   }
354
355   if (!ctx->Current.RasterPosValid) {
356      return;    /* do nothing */
357   }
358
359   if (ctx->NewState) {
360      _mesa_update_state(ctx);
361   }
362
363   if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
364      _mesa_error(ctx, GL_INVALID_OPERATION,
365                  "glBitmap (invalid fragment program)");
366      return;
367   }
368
369   if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
370      _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
371                  "glBitmap(incomplete framebuffer)");
372      return;
373   }
374
375   if (ctx->RenderMode == GL_RENDER) {
376      /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */
377      const GLfloat epsilon = 0.0001;
378      GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig);
379      GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig);
380
381      if (ctx->Unpack.BufferObj->Name) {
382         /* unpack from PBO */
383         if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
384                                        GL_COLOR_INDEX, GL_BITMAP,
385                                        (GLvoid *) bitmap)) {
386            _mesa_error(ctx, GL_INVALID_OPERATION,
387                        "glBitmap(invalid PBO access)");
388            return;
389         }
390         if (ctx->Unpack.BufferObj->Pointer) {
391            /* buffer is mapped - that's an error */
392            _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
393            return;
394         }
395      }
396
397      ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap );
398   }
399#if _HAVE_FULL_GL
400   else if (ctx->RenderMode == GL_FEEDBACK) {
401      FLUSH_CURRENT(ctx, 0);
402      FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN );
403      _mesa_feedback_vertex( ctx,
404                             ctx->Current.RasterPos,
405                             ctx->Current.RasterColor,
406                             ctx->Current.RasterIndex,
407                             ctx->Current.RasterTexCoords[0] );
408   }
409   else {
410      ASSERT(ctx->RenderMode == GL_SELECT);
411      /* Do nothing.  See OpenGL Spec, Appendix B, Corollary 6. */
412   }
413#endif
414
415   /* update raster position */
416   ctx->Current.RasterPos[0] += xmove;
417   ctx->Current.RasterPos[1] += ymove;
418}
419
420
421
422#if 0  /* experimental */
423/*
424 * Execute glDrawDepthPixelsMESA().  This function accepts both a color
425 * image and depth (Z) image.  Rasterization produces fragments with
426 * color and Z taken from these images.  This function is intended for
427 * Z-compositing.  Normally, this operation requires two glDrawPixels
428 * calls with stencil testing.
429 */
430void GLAPIENTRY
431_mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height,
432                           GLenum colorFormat, GLenum colorType,
433                           const GLvoid *colors,
434                           GLenum depthType, const GLvoid *depths )
435{
436   GET_CURRENT_CONTEXT(ctx);
437   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
438
439   if (width < 0 || height < 0) {
440      _mesa_error( ctx, GL_INVALID_VALUE,
441                   "glDrawDepthPixelsMESA(width or height < 0" );
442      return;
443   }
444
445   if (!ctx->Current.RasterPosValid) {
446      return;
447   }
448
449   if (ctx->NewState) {
450      _mesa_update_state(ctx);
451   }
452
453   if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
454      _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
455                  "glDrawDepthPixelsMESA(incomplete framebuffer)");
456      return;
457   }
458
459   if (ctx->RenderMode == GL_RENDER) {
460      /* Round, to satisfy conformance tests (matches SGI's OpenGL) */
461      GLint x = IROUND(ctx->Current.RasterPos[0]);
462      GLint y = IROUND(ctx->Current.RasterPos[1]);
463      ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height,
464                                      colorFormat, colorType, colors,
465                                      depthType, depths, &ctx->Unpack);
466   }
467   else if (ctx->RenderMode == GL_FEEDBACK) {
468      /* Feedback the current raster pos info */
469      FLUSH_CURRENT( ctx, 0 );
470      FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
471      _mesa_feedback_vertex( ctx,
472                             ctx->Current.RasterPos,
473                             ctx->Current.RasterColor,
474                             ctx->Current.RasterIndex,
475                             ctx->Current.RasterTexCoords[0] );
476   }
477   else {
478      ASSERT(ctx->RenderMode == GL_SELECT);
479      /* Do nothing.  See OpenGL Spec, Appendix B, Corollary 6. */
480   }
481}
482
483#endif
484