drawpix.c revision 724abeb058ca9372c5a9b9e38ee43dde1accaa41
1/* $Id: drawpix.c,v 1.44 2000/10/31 18:09:44 keithw Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.5 6 * 7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28#ifdef PC_HEADER 29#include "all.h" 30#else 31#include "glheader.h" 32#include "colormac.h" 33#include "context.h" 34#include "feedback.h" 35#include "macros.h" 36#include "mem.h" 37#include "mmath.h" 38#include "state.h" 39#include "types.h" 40#include "swrast/swrast.h" 41#endif 42 43 44 45 46 47/* 48 * Execute glDrawPixels 49 */ 50void 51_mesa_DrawPixels( GLsizei width, GLsizei height, 52 GLenum format, GLenum type, const GLvoid *pixels ) 53{ 54 GET_CURRENT_CONTEXT(ctx); 55 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDrawPixels"); 56 57 if (ctx->RenderMode==GL_RENDER) { 58 GLint x, y; 59 if (!pixels || !ctx->Current.RasterPosValid) { 60 return; 61 } 62 63 if (ctx->NewState) { 64 gl_update_state(ctx); 65 } 66 67 x = (GLint) (ctx->Current.RasterPos[0] + 0.5F); 68 y = (GLint) (ctx->Current.RasterPos[1] + 0.5F); 69 70 ctx->OcclusionResult = GL_TRUE; 71 72 /* see if device driver can do the drawpix */ 73 RENDER_START(ctx); 74 75 if (ctx->Driver.DrawPixels 76 && (*ctx->Driver.DrawPixels)(ctx, x, y, width, height, format, type, 77 &ctx->Unpack, pixels)) { 78 /* finished */ 79 } else 80 _swrast_DrawPixels( ctx, x, y, width, height, format, type, 81 &ctx->Unpack, pixels ); 82 83 RENDER_FINISH(ctx); 84 } 85 else if (ctx->RenderMode==GL_FEEDBACK) { 86 if (ctx->Current.RasterPosValid) { 87 GLfloat color[4]; 88 GLfloat texcoord[4], invq; 89 color[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); 90 color[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); 91 color[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); 92 color[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); 93 invq = 1.0F / ctx->Current.Texcoord[0][3]; 94 texcoord[0] = ctx->Current.Texcoord[0][0] * invq; 95 texcoord[1] = ctx->Current.Texcoord[0][1] * invq; 96 texcoord[2] = ctx->Current.Texcoord[0][2] * invq; 97 texcoord[3] = ctx->Current.Texcoord[0][3]; 98 FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); 99 gl_feedback_vertex( ctx, 100 ctx->Current.RasterPos, 101 color, ctx->Current.Index, texcoord ); 102 } 103 } 104 else if (ctx->RenderMode==GL_SELECT) { 105 if (ctx->Current.RasterPosValid) { 106 gl_update_hitflag( ctx, ctx->Current.RasterPos[2] ); 107 } 108 } 109} 110 111