errors.c revision 0e4508e077eab9d37879afbf4c857b58f1c49276
1/**
2 * \file errors.c
3 * Mesa debugging and error handling functions.
4 */
5
6/*
7 * Mesa 3-D graphics library
8 * Version:  7.1
9 *
10 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31#include "errors.h"
32
33#include "imports.h"
34#include "context.h"
35#include "dispatch.h"
36#include "hash.h"
37#include "mtypes.h"
38#include "version.h"
39
40
41#define MAXSTRING MAX_DEBUG_MESSAGE_LENGTH
42
43
44struct gl_client_severity
45{
46   struct simple_node link;
47   GLuint ID;
48};
49
50static char out_of_memory[] = "Debugging error: out of memory";
51
52#define enum_is(e, kind1, kind2) \
53   ((e) == GL_DEBUG_##kind1##_##kind2##_ARB || (e) == GL_DONT_CARE)
54#define severity_is(sev, kind) enum_is(sev, SEVERITY, kind)
55#define source_is(s, kind) enum_is(s, SOURCE, kind)
56#define type_is(t, kind) enum_is(t, TYPE, kind)
57
58enum {
59   SOURCE_APPLICATION,
60   SOURCE_THIRD_PARTY,
61
62   SOURCE_COUNT,
63   SOURCE_ANY = -1
64};
65
66enum {
67   TYPE_ERROR,
68   TYPE_DEPRECATED,
69   TYPE_UNDEFINED,
70   TYPE_PORTABILITY,
71   TYPE_PERFORMANCE,
72   TYPE_OTHER,
73
74   TYPE_COUNT,
75   TYPE_ANY = -1
76};
77
78enum {
79   SEVERITY_LOW,
80   SEVERITY_MEDIUM,
81   SEVERITY_HIGH,
82
83   SEVERITY_COUNT,
84   SEVERITY_ANY = -1
85};
86
87static int
88enum_to_index(GLenum e)
89{
90   switch (e) {
91   case GL_DEBUG_SOURCE_APPLICATION_ARB:
92      return (int)SOURCE_APPLICATION;
93   case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
94      return (int)SOURCE_THIRD_PARTY;
95
96   case GL_DEBUG_TYPE_ERROR_ARB:
97      return (int)TYPE_ERROR;
98   case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
99      return (int)TYPE_DEPRECATED;
100   case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
101      return (int)TYPE_UNDEFINED;
102   case GL_DEBUG_TYPE_PERFORMANCE_ARB:
103      return (int)TYPE_PERFORMANCE;
104   case GL_DEBUG_TYPE_PORTABILITY_ARB:
105      return (int)TYPE_PORTABILITY;
106   case GL_DEBUG_TYPE_OTHER_ARB:
107      return (int)TYPE_OTHER;
108
109   case GL_DEBUG_SEVERITY_LOW_ARB:
110      return (int)SEVERITY_LOW;
111   case GL_DEBUG_SEVERITY_MEDIUM_ARB:
112      return (int)SEVERITY_MEDIUM;
113   case GL_DEBUG_SEVERITY_HIGH_ARB:
114      return (int)SEVERITY_HIGH;
115
116   case GL_DONT_CARE:
117      return (int)TYPE_ANY;
118
119   default:
120      assert(0 && "unreachable");
121      return -2;
122   };
123}
124
125
126/*
127 * We store a bitfield in the hash table, with five possible values total.
128 *
129 * The ENABLED_BIT's purpose is self-explanatory.
130 *
131 * The FOUND_BIT is needed to differentiate the value of DISABLED from
132 * the value returned by HashTableLookup() when it can't find the given key.
133 *
134 * The KNOWN_SEVERITY bit is a bit complicated:
135 *
136 * A client may call Control() with an array of IDs, then call Control()
137 * on all message IDs of a certain severity, then Insert() one of the
138 * previously specified IDs, giving us a known severity level, then call
139 * Control() on all message IDs of a certain severity level again.
140 *
141 * After the first call, those IDs will have a FOUND_BIT, but will not
142 * exist in any severity-specific list, so the second call will not
143 * impact them. This is undesirable but unavoidable given the API:
144 * The only entrypoint that gives a severity for a client-defined ID
145 * is the Insert() call.
146 *
147 * For the sake of Control(), we want to maintain the invariant
148 * that an ID will either appear in none of the three severity lists,
149 * or appear once, to minimize pointless duplication and potential surprises.
150 *
151 * Because Insert() is the only place that will learn an ID's severity,
152 * it should insert an ID into the appropriate list, but only if the ID
153 * doesn't exist in it or any other list yet. Because searching all three
154 * lists at O(n) is needlessly expensive, we store KNOWN_SEVERITY.
155 */
156enum {
157   FOUND_BIT = 1 << 0,
158   ENABLED_BIT = 1 << 1,
159   KNOWN_SEVERITY = 1 << 2,
160
161   /* HashTable reserves zero as a return value meaning 'not found' */
162   NOT_FOUND = 0,
163   DISABLED = FOUND_BIT,
164   ENABLED = ENABLED_BIT | FOUND_BIT
165};
166
167/**
168 * Returns the state of the given message ID in a client-controlled
169 * namespace.
170 * 'source', 'type', and 'severity' are array indices like TYPE_ERROR,
171 * not GL enums.
172 */
173static GLboolean
174get_message_state(struct gl_context *ctx, int source, int type,
175                  GLuint id, int severity)
176{
177   struct gl_client_namespace *nspace =
178         &ctx->Debug.ClientIDs.Namespaces[source][type];
179   uintptr_t state;
180
181   /* In addition to not being able to store zero as a value, HashTable also
182      can't use zero as a key. */
183   if (id)
184      state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id);
185   else
186      state = nspace->ZeroID;
187
188   /* Only do this once for each ID. This makes sure the ID exists in,
189      at most, one list, and does not pointlessly appear multiple times. */
190   if (!(state & KNOWN_SEVERITY)) {
191      struct gl_client_severity *entry;
192
193      if (state == NOT_FOUND) {
194         if (ctx->Debug.ClientIDs.Defaults[severity][source][type])
195            state = ENABLED;
196         else
197            state = DISABLED;
198      }
199
200      entry = malloc(sizeof *entry);
201      if (!entry)
202         goto out;
203
204      state |= KNOWN_SEVERITY;
205
206      if (id)
207         _mesa_HashInsert(nspace->IDs, id, (void*)state);
208      else
209         nspace->ZeroID = state;
210
211      entry->ID = id;
212      insert_at_tail(&nspace->Severity[severity], &entry->link);
213   }
214
215out:
216   return !!(state & ENABLED_BIT);
217}
218
219/**
220 * Sets the state of the given message ID in a client-controlled
221 * namespace.
222 * 'source' and 'type' are array indices like TYPE_ERROR, not GL enums.
223 */
224static void
225set_message_state(struct gl_context *ctx, int source, int type,
226                  GLuint id, GLboolean enabled)
227{
228   struct gl_client_namespace *nspace =
229         &ctx->Debug.ClientIDs.Namespaces[source][type];
230   uintptr_t state;
231
232   /* In addition to not being able to store zero as a value, HashTable also
233      can't use zero as a key. */
234   if (id)
235      state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id);
236   else
237      state = nspace->ZeroID;
238
239   if (state == NOT_FOUND)
240      state = enabled ? ENABLED : DISABLED;
241   else {
242      if (enabled)
243         state |= ENABLED_BIT;
244      else
245         state &= ~ENABLED_BIT;
246   }
247
248   if (id)
249      _mesa_HashInsert(nspace->IDs, id, (void*)state);
250   else
251      nspace->ZeroID = state;
252}
253
254/**
255 * Whether a debugging message should be logged or not.
256 * For implementation-controlled namespaces, we keep an array
257 * of booleans per namespace, per context, recording whether
258 * each individual message is enabled or not. The message ID
259 * is an index into the namespace's array.
260 */
261static GLboolean
262should_log(struct gl_context *ctx, GLenum source, GLenum type,
263           GLuint id, GLenum severity)
264{
265   if (source == GL_DEBUG_SOURCE_APPLICATION_ARB ||
266       source == GL_DEBUG_SOURCE_THIRD_PARTY_ARB) {
267      int s, t, sev;
268      s = enum_to_index(source);
269      t = enum_to_index(type);
270      sev = enum_to_index(severity);
271
272      return get_message_state(ctx, s, t, sev, id);
273   }
274
275   if (type_is(type, ERROR)) {
276      if (source_is(source, API))
277         return ctx->Debug.ApiErrors[id];
278      if (source_is(source, WINDOW_SYSTEM))
279         return ctx->Debug.WinsysErrors[id];
280      if (source_is(source, SHADER_COMPILER))
281         return ctx->Debug.ShaderErrors[id];
282      if (source_is(source, OTHER))
283         return ctx->Debug.OtherErrors[id];
284   }
285
286   return (severity != GL_DEBUG_SEVERITY_LOW_ARB);
287}
288
289/**
290 * 'buf' is not necessarily a null-terminated string. When logging, copy
291 * 'len' characters from it, store them in a new, null-terminated string,
292 * and remember the number of bytes used by that string, *including*
293 * the null terminator this time.
294 */
295static void
296_mesa_log_msg(struct gl_context *ctx, GLenum source, GLenum type,
297              GLuint id, GLenum severity, GLint len, const char *buf)
298{
299   GLint nextEmpty;
300   struct gl_debug_msg *emptySlot;
301
302   assert(len >= 0 && len < MAX_DEBUG_MESSAGE_LENGTH);
303
304   if (!should_log(ctx, source, type, id, severity))
305      return;
306
307   if (ctx->Debug.Callback) {
308      ctx->Debug.Callback(source, type, id, severity,
309                          len, buf, ctx->Debug.CallbackData);
310      return;
311   }
312
313   if (ctx->Debug.NumMessages == MAX_DEBUG_LOGGED_MESSAGES)
314      return;
315
316   nextEmpty = (ctx->Debug.NextMsg + ctx->Debug.NumMessages)
317                          % MAX_DEBUG_LOGGED_MESSAGES;
318   emptySlot = &ctx->Debug.Log[nextEmpty];
319
320   assert(!emptySlot->message && !emptySlot->length);
321
322   emptySlot->message = MALLOC(len+1);
323   if (emptySlot->message) {
324      (void) strncpy(emptySlot->message, buf, (size_t)len);
325      emptySlot->message[len] = '\0';
326
327      emptySlot->length = len+1;
328      emptySlot->source = source;
329      emptySlot->type = type;
330      emptySlot->id = id;
331      emptySlot->severity = severity;
332   } else {
333      /* malloc failed! */
334      emptySlot->message = out_of_memory;
335      emptySlot->length = strlen(out_of_memory)+1;
336      emptySlot->source = GL_DEBUG_SOURCE_OTHER_ARB;
337      emptySlot->type = GL_DEBUG_TYPE_ERROR_ARB;
338      emptySlot->id = OTHER_ERROR_OUT_OF_MEMORY;
339      emptySlot->severity = GL_DEBUG_SEVERITY_HIGH_ARB;
340   }
341
342   if (ctx->Debug.NumMessages == 0)
343      ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
344
345   ctx->Debug.NumMessages++;
346}
347
348/**
349 * Pop the oldest debug message out of the log.
350 * Writes the message string, including the null terminator, into 'buf',
351 * using up to 'bufSize' bytes. If 'bufSize' is too small, or
352 * if 'buf' is NULL, nothing is written.
353 *
354 * Returns the number of bytes written on success, or when 'buf' is NULL,
355 * the number that would have been written. A return value of 0
356 * indicates failure.
357 */
358static GLsizei
359_mesa_get_msg(struct gl_context *ctx, GLenum *source, GLenum *type,
360              GLuint *id, GLenum *severity, GLsizei bufSize, char *buf)
361{
362   struct gl_debug_msg *msg;
363   GLsizei length;
364
365   if (ctx->Debug.NumMessages == 0)
366      return 0;
367
368   msg = &ctx->Debug.Log[ctx->Debug.NextMsg];
369   length = msg->length;
370
371   assert(length > 0 && length == ctx->Debug.NextMsgLength);
372
373   if (bufSize < length && buf != NULL)
374      return 0;
375
376   if (severity)
377      *severity = msg->severity;
378   if (source)
379      *source = msg->source;
380   if (type)
381      *type = msg->type;
382   if (id)
383      *id = msg->id;
384
385   if (buf) {
386      assert(msg->message[length-1] == '\0');
387      (void) strncpy(buf, msg->message, (size_t)length);
388   }
389
390   if (msg->message != (char*)out_of_memory)
391      FREE(msg->message);
392   msg->message = NULL;
393   msg->length = 0;
394
395   ctx->Debug.NumMessages--;
396   ctx->Debug.NextMsg++;
397   ctx->Debug.NextMsg %= MAX_DEBUG_LOGGED_MESSAGES;
398   ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
399
400   return length;
401}
402
403/**
404 * Verify that source, type, and severity are valid enums.
405 * glDebugMessageInsertARB only accepts two values for 'source',
406 * and glDebugMessageControlARB will additionally accept GL_DONT_CARE
407 * in any parameter, so handle those cases specially.
408 */
409static GLboolean
410validate_params(struct gl_context *ctx, unsigned caller,
411                GLenum source, GLenum type, GLenum severity)
412{
413#define INSERT 1
414#define CONTROL 2
415   switch(source) {
416   case GL_DEBUG_SOURCE_APPLICATION_ARB:
417   case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
418      break;
419   case GL_DEBUG_SOURCE_API_ARB:
420   case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
421   case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
422   case GL_DEBUG_SOURCE_OTHER_ARB:
423      if (caller != INSERT)
424         break;
425   case GL_DONT_CARE:
426      if (caller == CONTROL)
427         break;
428   default:
429      goto error;
430   }
431
432   switch(type) {
433   case GL_DEBUG_TYPE_ERROR_ARB:
434   case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
435   case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
436   case GL_DEBUG_TYPE_PERFORMANCE_ARB:
437   case GL_DEBUG_TYPE_PORTABILITY_ARB:
438   case GL_DEBUG_TYPE_OTHER_ARB:
439      break;
440   case GL_DONT_CARE:
441      if (caller == CONTROL)
442         break;
443   default:
444      goto error;
445   }
446
447   switch(severity) {
448   case GL_DEBUG_SEVERITY_HIGH_ARB:
449   case GL_DEBUG_SEVERITY_MEDIUM_ARB:
450   case GL_DEBUG_SEVERITY_LOW_ARB:
451      break;
452   case GL_DONT_CARE:
453      if (caller == CONTROL)
454         break;
455   default:
456      goto error;
457   }
458   return GL_TRUE;
459
460error:
461   {
462      const char *callerstr;
463      if (caller == INSERT)
464         callerstr = "glDebugMessageInsertARB";
465      else if (caller == CONTROL)
466         callerstr = "glDebugMessageControlARB";
467      else
468         return GL_FALSE;
469
470      _mesa_error( ctx, GL_INVALID_ENUM, "bad values passed to %s"
471                  "(source=0x%x, type=0x%x, severity=0x%x)", callerstr,
472                  source, type, severity);
473   }
474   return GL_FALSE;
475}
476
477static void GLAPIENTRY
478_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id,
479                            GLenum severity, GLint length,
480                            const GLcharARB* buf)
481{
482   GET_CURRENT_CONTEXT(ctx);
483
484   if (!validate_params(ctx, INSERT, source, type, severity))
485      return; /* GL_INVALID_ENUM */
486
487   if (length < 0)
488      length = strlen(buf);
489
490   if (length >= MAX_DEBUG_MESSAGE_LENGTH) {
491      _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageInsertARB"
492                 "(length=%d, which is not less than "
493                 "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB=%d)", length,
494                 MAX_DEBUG_MESSAGE_LENGTH);
495      return;
496   }
497
498   _mesa_log_msg(ctx, source, type, id, severity, length, buf);
499}
500
501static GLuint GLAPIENTRY
502_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources,
503                            GLenum* types, GLenum* ids, GLenum* severities,
504                            GLsizei* lengths, GLcharARB* messageLog)
505{
506   GET_CURRENT_CONTEXT(ctx);
507   GLuint ret;
508
509   if (!messageLog)
510      logSize = 0;
511
512   if (logSize < 0) {
513      _mesa_error(ctx, GL_INVALID_VALUE, "glGetDebugMessageLogARB"
514                 "(logSize=%d : logSize must not be negative)", logSize);
515      return 0;
516   }
517
518   for (ret = 0; ret < count; ret++) {
519      GLsizei written = _mesa_get_msg(ctx, sources, types, ids, severities,
520                                      logSize, messageLog);
521      if (!written)
522         break;
523
524      if (messageLog) {
525         messageLog += written;
526         logSize -= written;
527      }
528      if (lengths) {
529         *lengths = written;
530         lengths++;
531      }
532
533      if (severities)
534         severities++;
535      if (sources)
536         sources++;
537      if (types)
538         types++;
539      if (ids)
540         ids++;
541   }
542
543   return ret;
544}
545
546/**
547 * 'array' is an array representing a particular debugging-message namespace.
548 * I.e., the set of all API errors, or the set of all Shader Compiler errors.
549 * 'size' is the size of 'array'. 'count' is the size of 'ids', an array
550 * of indices into 'array'. All the elements of 'array' at the indices
551 * listed in 'ids' will be overwritten with the value of 'enabled'.
552 *
553 * If 'count' is zero, all elements in 'array' are overwritten with the
554 * value of 'enabled'.
555 */
556static void
557control_messages(GLboolean *array, GLuint size,
558                 GLsizei count, const GLuint *ids, GLboolean enabled)
559{
560   GLsizei i;
561
562   if (!count) {
563      GLuint id;
564      for (id = 0; id < size; id++) {
565         array[id] = enabled;
566      }
567      return;
568   }
569
570   for (i = 0; i < count; i++) {
571      if (ids[i] >= size) {
572         /* XXX: The spec doesn't say what to do with a non-existent ID. */
573         continue;
574      }
575      array[ids[i]] = enabled;
576   }
577}
578
579/**
580 * Set the state of all message IDs found in the given intersection
581 * of 'source', 'type', and 'severity'. Note that all three of these
582 * parameters are array indices, not the corresponding GL enums.
583 *
584 * This requires both setting the state of all previously seen message
585 * IDs in the hash table, and setting the default state for all
586 * applicable combinations of source/type/severity, so that all the
587 * yet-unknown message IDs that may be used in the future will be
588 * impacted as if they were already known.
589 */
590static void
591control_app_messages_by_group(struct gl_context *ctx, int source, int type,
592                              int severity, GLboolean enabled)
593{
594   struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs;
595   int s, t, sev, smax, tmax, sevmax;
596
597   if (source == SOURCE_ANY) {
598      source = 0;
599      smax = SOURCE_COUNT;
600   } else {
601      smax = source+1;
602   }
603
604   if (type == TYPE_ANY) {
605      type = 0;
606      tmax = TYPE_COUNT;
607   } else {
608      tmax = type+1;
609   }
610
611   if (severity == SEVERITY_ANY) {
612      severity = 0;
613      sevmax = SEVERITY_COUNT;
614   } else {
615      sevmax = severity+1;
616   }
617
618   for (sev = severity; sev < sevmax; sev++)
619      for (s = source; s < smax; s++)
620         for (t = type; t < tmax; t++) {
621            struct simple_node *node;
622            struct gl_client_severity *entry;
623
624            /* change the default for IDs we've never seen before. */
625            ClientIDs->Defaults[sev][s][t] = enabled;
626
627            /* Now change the state of IDs we *have* seen... */
628            foreach(node, &ClientIDs->Namespaces[s][t].Severity[sev]) {
629               entry = (struct gl_client_severity *)node;
630               set_message_state(ctx, s, t, entry->ID, enabled);
631            }
632         }
633}
634
635/**
636 * Debugging-message namespaces with the source APPLICATION or THIRD_PARTY
637 * require special handling, since the IDs in them are controlled by clients,
638 * not the OpenGL implementation.
639 *
640 * 'count' is the length of the array 'ids'. If 'count' is nonzero, all
641 * the given IDs in the namespace defined by 'esource' and 'etype'
642 * will be affected.
643 *
644 * If 'count' is zero, this sets the state of all IDs that match
645 * the combination of 'esource', 'etype', and 'eseverity'.
646 */
647static void
648control_app_messages(struct gl_context *ctx, GLenum esource, GLenum etype,
649                     GLenum eseverity, GLsizei count, const GLuint *ids,
650                     GLboolean enabled)
651{
652   int source, type, severity;
653   GLsizei i;
654
655   source = enum_to_index(esource);
656   type = enum_to_index(etype);
657   severity = enum_to_index(eseverity);
658
659   if (count)
660      assert(severity == SEVERITY_ANY && type != TYPE_ANY
661             && source != SOURCE_ANY);
662
663   for (i = 0; i < count; i++)
664      set_message_state(ctx, source, type, ids[i], enabled);
665
666   if (count)
667      return;
668
669   control_app_messages_by_group(ctx, source, type, severity, enabled);
670}
671
672static void GLAPIENTRY
673_mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity,
674                             GLsizei count, const GLuint *ids,
675                             GLboolean enabled)
676{
677   GET_CURRENT_CONTEXT(ctx);
678
679   if (count < 0) {
680      _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageControlARB"
681                 "(count=%d : count must not be negative)", count);
682      return;
683   }
684
685   if (!validate_params(ctx, CONTROL, source, type, severity))
686      return; /* GL_INVALID_ENUM */
687
688   if (count && (severity != GL_DONT_CARE || type == GL_DONT_CARE
689                 || source == GL_DONT_CARE)) {
690      _mesa_error(ctx, GL_INVALID_OPERATION, "glDebugMessageControlARB"
691                 "(When passing an array of ids, severity must be"
692         " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.");
693      return;
694   }
695
696   if (source_is(source, APPLICATION) || source_is(source, THIRD_PARTY))
697      control_app_messages(ctx, source, type, severity, count, ids, enabled);
698
699   if (severity_is(severity, HIGH)) {
700      if (type_is(type, ERROR)) {
701         if (source_is(source, API))
702            control_messages(ctx->Debug.ApiErrors, API_ERROR_COUNT,
703                             count, ids, enabled);
704         if (source_is(source, WINDOW_SYSTEM))
705            control_messages(ctx->Debug.WinsysErrors, WINSYS_ERROR_COUNT,
706                             count, ids, enabled);
707         if (source_is(source, SHADER_COMPILER))
708            control_messages(ctx->Debug.ShaderErrors, SHADER_ERROR_COUNT,
709                             count, ids, enabled);
710         if (source_is(source, OTHER))
711            control_messages(ctx->Debug.OtherErrors, OTHER_ERROR_COUNT,
712                             count, ids, enabled);
713      }
714   }
715}
716
717static void GLAPIENTRY
718_mesa_DebugMessageCallbackARB(GLvoid *callback, GLvoid *userParam)
719{
720   GET_CURRENT_CONTEXT(ctx);
721   ctx->Debug.Callback = (GLDEBUGPROCARB)callback;
722   ctx->Debug.CallbackData = userParam;
723}
724
725void
726_mesa_init_errors_dispatch(struct _glapi_table *disp)
727{
728   SET_DebugMessageCallbackARB(disp, _mesa_DebugMessageCallbackARB);
729   SET_DebugMessageControlARB(disp, _mesa_DebugMessageControlARB);
730   SET_DebugMessageInsertARB(disp, _mesa_DebugMessageInsertARB);
731   SET_GetDebugMessageLogARB(disp, _mesa_GetDebugMessageLogARB);
732}
733
734void
735_mesa_init_errors(struct gl_context *ctx)
736{
737   int s, t, sev;
738   struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs;
739
740   ctx->Debug.Callback = NULL;
741   ctx->Debug.SyncOutput = GL_FALSE;
742   ctx->Debug.Log[0].length = 0;
743   ctx->Debug.NumMessages = 0;
744   ctx->Debug.NextMsg = 0;
745   ctx->Debug.NextMsgLength = 0;
746
747   /* Enable all the messages with severity HIGH or MEDIUM by default. */
748   memset(ctx->Debug.ApiErrors, GL_TRUE, sizeof ctx->Debug.ApiErrors);
749   memset(ctx->Debug.WinsysErrors, GL_TRUE, sizeof ctx->Debug.WinsysErrors);
750   memset(ctx->Debug.ShaderErrors, GL_TRUE, sizeof ctx->Debug.ShaderErrors);
751   memset(ctx->Debug.OtherErrors, GL_TRUE, sizeof ctx->Debug.OtherErrors);
752   memset(ClientIDs->Defaults[SEVERITY_HIGH], GL_TRUE,
753          sizeof ClientIDs->Defaults[SEVERITY_HIGH]);
754   memset(ClientIDs->Defaults[SEVERITY_MEDIUM], GL_TRUE,
755          sizeof ClientIDs->Defaults[SEVERITY_MEDIUM]);
756   memset(ClientIDs->Defaults[SEVERITY_LOW], GL_FALSE,
757          sizeof ClientIDs->Defaults[SEVERITY_LOW]);
758
759   /* Initialize state for filtering client-provided debug messages. */
760   for (s = 0; s < SOURCE_COUNT; s++)
761      for (t = 0; t < TYPE_COUNT; t++) {
762         ClientIDs->Namespaces[s][t].IDs = _mesa_NewHashTable();
763         assert(ClientIDs->Namespaces[s][t].IDs);
764
765         for (sev = 0; sev < SEVERITY_COUNT; sev++)
766            make_empty_list(&ClientIDs->Namespaces[s][t].Severity[sev]);
767      }
768}
769
770void
771_mesa_free_errors_data(struct gl_context *ctx)
772{
773   int s, t, sev;
774   struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs;
775
776   /* Tear down state for filtering client-provided debug messages. */
777   for (s = 0; s < SOURCE_COUNT; s++)
778      for (t = 0; t < TYPE_COUNT; t++) {
779         _mesa_DeleteHashTable(ClientIDs->Namespaces[s][t].IDs);
780         for (sev = 0; sev < SEVERITY_COUNT; sev++) {
781            struct simple_node *node, *tmp;
782            struct gl_client_severity *entry;
783
784            foreach_s(node, tmp, &ClientIDs->Namespaces[s][t].Severity[sev]) {
785               entry = (struct gl_client_severity *)node;
786               FREE(entry);
787            }
788         }
789      }
790}
791
792/**********************************************************************/
793/** \name Diagnostics */
794/*@{*/
795
796static void
797output_if_debug(const char *prefixString, const char *outputString,
798                GLboolean newline)
799{
800   static int debug = -1;
801
802   /* Check the MESA_DEBUG environment variable if it hasn't
803    * been checked yet.  We only have to check it once...
804    */
805   if (debug == -1) {
806      char *env = _mesa_getenv("MESA_DEBUG");
807
808      /* In a debug build, we print warning messages *unless*
809       * MESA_DEBUG is 0.  In a non-debug build, we don't
810       * print warning messages *unless* MESA_DEBUG is
811       * set *to any value*.
812       */
813#ifdef DEBUG
814      debug = (env != NULL && atoi(env) == 0) ? 0 : 1;
815#else
816      debug = (env != NULL) ? 1 : 0;
817#endif
818   }
819
820   /* Now only print the string if we're required to do so. */
821   if (debug) {
822      fprintf(stderr, "%s: %s", prefixString, outputString);
823      if (newline)
824         fprintf(stderr, "\n");
825
826#if defined(_WIN32) && !defined(_WIN32_WCE)
827      /* stderr from windows applications without console is not usually
828       * visible, so communicate with the debugger instead */
829      {
830         char buf[4096];
831         _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : "");
832         OutputDebugStringA(buf);
833      }
834#endif
835   }
836}
837
838
839/**
840 * Return string version of GL error code.
841 */
842static const char *
843error_string( GLenum error )
844{
845   switch (error) {
846   case GL_NO_ERROR:
847      return "GL_NO_ERROR";
848   case GL_INVALID_VALUE:
849      return "GL_INVALID_VALUE";
850   case GL_INVALID_ENUM:
851      return "GL_INVALID_ENUM";
852   case GL_INVALID_OPERATION:
853      return "GL_INVALID_OPERATION";
854   case GL_STACK_OVERFLOW:
855      return "GL_STACK_OVERFLOW";
856   case GL_STACK_UNDERFLOW:
857      return "GL_STACK_UNDERFLOW";
858   case GL_OUT_OF_MEMORY:
859      return "GL_OUT_OF_MEMORY";
860   case GL_TABLE_TOO_LARGE:
861      return "GL_TABLE_TOO_LARGE";
862   case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
863      return "GL_INVALID_FRAMEBUFFER_OPERATION";
864   default:
865      return "unknown";
866   }
867}
868
869
870/**
871 * When a new type of error is recorded, print a message describing
872 * previous errors which were accumulated.
873 */
874static void
875flush_delayed_errors( struct gl_context *ctx )
876{
877   char s[MAXSTRING];
878
879   if (ctx->ErrorDebugCount) {
880      _mesa_snprintf(s, MAXSTRING, "%d similar %s errors",
881                     ctx->ErrorDebugCount,
882                     error_string(ctx->ErrorValue));
883
884      output_if_debug("Mesa", s, GL_TRUE);
885
886      ctx->ErrorDebugCount = 0;
887   }
888}
889
890
891/**
892 * Report a warning (a recoverable error condition) to stderr if
893 * either DEBUG is defined or the MESA_DEBUG env var is set.
894 *
895 * \param ctx GL context.
896 * \param fmtString printf()-like format string.
897 */
898void
899_mesa_warning( struct gl_context *ctx, const char *fmtString, ... )
900{
901   char str[MAXSTRING];
902   va_list args;
903   va_start( args, fmtString );
904   (void) _mesa_vsnprintf( str, MAXSTRING, fmtString, args );
905   va_end( args );
906
907   if (ctx)
908      flush_delayed_errors( ctx );
909
910   output_if_debug("Mesa warning", str, GL_TRUE);
911}
912
913
914/**
915 * Report an internal implementation problem.
916 * Prints the message to stderr via fprintf().
917 *
918 * \param ctx GL context.
919 * \param fmtString problem description string.
920 */
921void
922_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... )
923{
924   va_list args;
925   char str[MAXSTRING];
926   static int numCalls = 0;
927
928   (void) ctx;
929
930   if (numCalls < 50) {
931      numCalls++;
932
933      va_start( args, fmtString );
934      _mesa_vsnprintf( str, MAXSTRING, fmtString, args );
935      va_end( args );
936      fprintf(stderr, "Mesa %s implementation error: %s\n",
937              MESA_VERSION_STRING, str);
938      fprintf(stderr, "Please report at bugs.freedesktop.org\n");
939   }
940}
941
942static GLboolean
943should_output(struct gl_context *ctx, GLenum error, const char *fmtString)
944{
945   static GLint debug = -1;
946
947   /* Check debug environment variable only once:
948    */
949   if (debug == -1) {
950      const char *debugEnv = _mesa_getenv("MESA_DEBUG");
951
952#ifdef DEBUG
953      if (debugEnv && strstr(debugEnv, "silent"))
954         debug = GL_FALSE;
955      else
956         debug = GL_TRUE;
957#else
958      if (debugEnv)
959         debug = GL_TRUE;
960      else
961         debug = GL_FALSE;
962#endif
963   }
964
965   if (debug) {
966      if (ctx->ErrorValue != error ||
967          ctx->ErrorDebugFmtString != fmtString) {
968         flush_delayed_errors( ctx );
969         ctx->ErrorDebugFmtString = fmtString;
970         ctx->ErrorDebugCount = 0;
971         return GL_TRUE;
972      }
973      ctx->ErrorDebugCount++;
974   }
975   return GL_FALSE;
976}
977
978
979/**
980 * Record an OpenGL state error.  These usually occur when the user
981 * passes invalid parameters to a GL function.
982 *
983 * If debugging is enabled (either at compile-time via the DEBUG macro, or
984 * run-time via the MESA_DEBUG environment variable), report the error with
985 * _mesa_debug().
986 *
987 * \param ctx the GL context.
988 * \param error the error value.
989 * \param fmtString printf() style format string, followed by optional args
990 */
991void
992_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
993{
994   GLboolean do_output, do_log;
995
996   do_output = should_output(ctx, error, fmtString);
997   do_log = should_log(ctx, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_TYPE_ERROR_ARB,
998                       API_ERROR_UNKNOWN, GL_DEBUG_SEVERITY_HIGH_ARB);
999
1000   if (do_output || do_log) {
1001      char s[MAXSTRING], s2[MAXSTRING];
1002      int len;
1003      va_list args;
1004
1005      va_start(args, fmtString);
1006      len = _mesa_vsnprintf(s, MAXSTRING, fmtString, args);
1007      va_end(args);
1008
1009      if (len >= MAXSTRING) {
1010         /* Too long error message. Whoever calls _mesa_error should use
1011          * shorter strings. */
1012         ASSERT(0);
1013         return;
1014      }
1015
1016      len = _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s);
1017      if (len >= MAXSTRING) {
1018         /* Same as above. */
1019         ASSERT(0);
1020         return;
1021      }
1022
1023      /* Print the error to stderr if needed. */
1024      if (do_output) {
1025         output_if_debug("Mesa: User error", s2, GL_TRUE);
1026      }
1027
1028      /* Log the error via ARB_debug_output if needed.*/
1029      if (do_log) {
1030         _mesa_log_msg(ctx, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_TYPE_ERROR_ARB,
1031                       API_ERROR_UNKNOWN, GL_DEBUG_SEVERITY_HIGH_ARB, len, s2);
1032      }
1033   }
1034
1035   /* Set the GL context error state for glGetError. */
1036   _mesa_record_error(ctx, error);
1037}
1038
1039
1040/**
1041 * Report debug information.  Print error message to stderr via fprintf().
1042 * No-op if DEBUG mode not enabled.
1043 *
1044 * \param ctx GL context.
1045 * \param fmtString printf()-style format string, followed by optional args.
1046 */
1047void
1048_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
1049{
1050#ifdef DEBUG
1051   char s[MAXSTRING];
1052   va_list args;
1053   va_start(args, fmtString);
1054   _mesa_vsnprintf(s, MAXSTRING, fmtString, args);
1055   va_end(args);
1056   output_if_debug("Mesa", s, GL_FALSE);
1057#endif /* DEBUG */
1058   (void) ctx;
1059   (void) fmtString;
1060}
1061
1062/*@}*/
1063