errors.c revision 58fee81c78c95b1b086aa39aa4e26762c8943680
1/**
2 * \file errors.c
3 * Mesa debugging and error handling functions.
4 */
5
6/*
7 * Mesa 3-D graphics library
8 * Version:  7.1
9 *
10 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31#include "errors.h"
32
33#include "imports.h"
34#include "context.h"
35#include "dispatch.h"
36#include "hash.h"
37#include "mtypes.h"
38#include "version.h"
39
40
41#define MAXSTRING MAX_DEBUG_MESSAGE_LENGTH
42
43
44struct gl_client_severity
45{
46   struct simple_node link;
47   GLuint ID;
48};
49
50static char out_of_memory[] = "Debugging error: out of memory";
51
52#define enum_is(e, kind1, kind2) \
53   ((e) == GL_DEBUG_##kind1##_##kind2##_ARB || (e) == GL_DONT_CARE)
54#define severity_is(sev, kind) enum_is(sev, SEVERITY, kind)
55#define source_is(s, kind) enum_is(s, SOURCE, kind)
56#define type_is(t, kind) enum_is(t, TYPE, kind)
57
58/* Prevent define collision on Windows */
59#undef ERROR
60
61enum {
62   SOURCE_APPLICATION,
63   SOURCE_THIRD_PARTY,
64
65   SOURCE_COUNT,
66   SOURCE_ANY = -1
67};
68
69enum {
70   TYPE_ERROR,
71   TYPE_DEPRECATED,
72   TYPE_UNDEFINED,
73   TYPE_PORTABILITY,
74   TYPE_PERFORMANCE,
75   TYPE_OTHER,
76
77   TYPE_COUNT,
78   TYPE_ANY = -1
79};
80
81enum {
82   SEVERITY_LOW,
83   SEVERITY_MEDIUM,
84   SEVERITY_HIGH,
85
86   SEVERITY_COUNT,
87   SEVERITY_ANY = -1
88};
89
90static int
91enum_to_index(GLenum e)
92{
93   switch (e) {
94   case GL_DEBUG_SOURCE_APPLICATION_ARB:
95      return (int)SOURCE_APPLICATION;
96   case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
97      return (int)SOURCE_THIRD_PARTY;
98
99   case GL_DEBUG_TYPE_ERROR_ARB:
100      return (int)TYPE_ERROR;
101   case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
102      return (int)TYPE_DEPRECATED;
103   case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
104      return (int)TYPE_UNDEFINED;
105   case GL_DEBUG_TYPE_PERFORMANCE_ARB:
106      return (int)TYPE_PERFORMANCE;
107   case GL_DEBUG_TYPE_PORTABILITY_ARB:
108      return (int)TYPE_PORTABILITY;
109   case GL_DEBUG_TYPE_OTHER_ARB:
110      return (int)TYPE_OTHER;
111
112   case GL_DEBUG_SEVERITY_LOW_ARB:
113      return (int)SEVERITY_LOW;
114   case GL_DEBUG_SEVERITY_MEDIUM_ARB:
115      return (int)SEVERITY_MEDIUM;
116   case GL_DEBUG_SEVERITY_HIGH_ARB:
117      return (int)SEVERITY_HIGH;
118
119   case GL_DONT_CARE:
120      return (int)TYPE_ANY;
121
122   default:
123      assert(0 && "unreachable");
124      return -2;
125   };
126}
127
128
129/*
130 * We store a bitfield in the hash table, with five possible values total.
131 *
132 * The ENABLED_BIT's purpose is self-explanatory.
133 *
134 * The FOUND_BIT is needed to differentiate the value of DISABLED from
135 * the value returned by HashTableLookup() when it can't find the given key.
136 *
137 * The KNOWN_SEVERITY bit is a bit complicated:
138 *
139 * A client may call Control() with an array of IDs, then call Control()
140 * on all message IDs of a certain severity, then Insert() one of the
141 * previously specified IDs, giving us a known severity level, then call
142 * Control() on all message IDs of a certain severity level again.
143 *
144 * After the first call, those IDs will have a FOUND_BIT, but will not
145 * exist in any severity-specific list, so the second call will not
146 * impact them. This is undesirable but unavoidable given the API:
147 * The only entrypoint that gives a severity for a client-defined ID
148 * is the Insert() call.
149 *
150 * For the sake of Control(), we want to maintain the invariant
151 * that an ID will either appear in none of the three severity lists,
152 * or appear once, to minimize pointless duplication and potential surprises.
153 *
154 * Because Insert() is the only place that will learn an ID's severity,
155 * it should insert an ID into the appropriate list, but only if the ID
156 * doesn't exist in it or any other list yet. Because searching all three
157 * lists at O(n) is needlessly expensive, we store KNOWN_SEVERITY.
158 */
159enum {
160   FOUND_BIT = 1 << 0,
161   ENABLED_BIT = 1 << 1,
162   KNOWN_SEVERITY = 1 << 2,
163
164   /* HashTable reserves zero as a return value meaning 'not found' */
165   NOT_FOUND = 0,
166   DISABLED = FOUND_BIT,
167   ENABLED = ENABLED_BIT | FOUND_BIT
168};
169
170/**
171 * Returns the state of the given message ID in a client-controlled
172 * namespace.
173 * 'source', 'type', and 'severity' are array indices like TYPE_ERROR,
174 * not GL enums.
175 */
176static GLboolean
177get_message_state(struct gl_context *ctx, int source, int type,
178                  GLuint id, int severity)
179{
180   struct gl_client_namespace *nspace =
181         &ctx->Debug.ClientIDs.Namespaces[source][type];
182   uintptr_t state;
183
184   /* In addition to not being able to store zero as a value, HashTable also
185      can't use zero as a key. */
186   if (id)
187      state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id);
188   else
189      state = nspace->ZeroID;
190
191   /* Only do this once for each ID. This makes sure the ID exists in,
192      at most, one list, and does not pointlessly appear multiple times. */
193   if (!(state & KNOWN_SEVERITY)) {
194      struct gl_client_severity *entry;
195
196      if (state == NOT_FOUND) {
197         if (ctx->Debug.ClientIDs.Defaults[severity][source][type])
198            state = ENABLED;
199         else
200            state = DISABLED;
201      }
202
203      entry = malloc(sizeof *entry);
204      if (!entry)
205         goto out;
206
207      state |= KNOWN_SEVERITY;
208
209      if (id)
210         _mesa_HashInsert(nspace->IDs, id, (void*)state);
211      else
212         nspace->ZeroID = state;
213
214      entry->ID = id;
215      insert_at_tail(&nspace->Severity[severity], &entry->link);
216   }
217
218out:
219   return !!(state & ENABLED_BIT);
220}
221
222/**
223 * Sets the state of the given message ID in a client-controlled
224 * namespace.
225 * 'source' and 'type' are array indices like TYPE_ERROR, not GL enums.
226 */
227static void
228set_message_state(struct gl_context *ctx, int source, int type,
229                  GLuint id, GLboolean enabled)
230{
231   struct gl_client_namespace *nspace =
232         &ctx->Debug.ClientIDs.Namespaces[source][type];
233   uintptr_t state;
234
235   /* In addition to not being able to store zero as a value, HashTable also
236      can't use zero as a key. */
237   if (id)
238      state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id);
239   else
240      state = nspace->ZeroID;
241
242   if (state == NOT_FOUND)
243      state = enabled ? ENABLED : DISABLED;
244   else {
245      if (enabled)
246         state |= ENABLED_BIT;
247      else
248         state &= ~ENABLED_BIT;
249   }
250
251   if (id)
252      _mesa_HashInsert(nspace->IDs, id, (void*)state);
253   else
254      nspace->ZeroID = state;
255}
256
257/**
258 * Whether a debugging message should be logged or not.
259 * For implementation-controlled namespaces, we keep an array
260 * of booleans per namespace, per context, recording whether
261 * each individual message is enabled or not. The message ID
262 * is an index into the namespace's array.
263 */
264static GLboolean
265should_log(struct gl_context *ctx, GLenum source, GLenum type,
266           GLuint id, GLenum severity)
267{
268   if (source == GL_DEBUG_SOURCE_APPLICATION_ARB ||
269       source == GL_DEBUG_SOURCE_THIRD_PARTY_ARB) {
270      int s, t, sev;
271      s = enum_to_index(source);
272      t = enum_to_index(type);
273      sev = enum_to_index(severity);
274
275      return get_message_state(ctx, s, t, sev, id);
276   }
277
278   if (type_is(type, ERROR)) {
279      if (source_is(source, API))
280         return ctx->Debug.ApiErrors[id];
281      if (source_is(source, WINDOW_SYSTEM))
282         return ctx->Debug.WinsysErrors[id];
283      if (source_is(source, SHADER_COMPILER))
284         return ctx->Debug.ShaderErrors[id];
285      if (source_is(source, OTHER))
286         return ctx->Debug.OtherErrors[id];
287   }
288
289   return (severity != GL_DEBUG_SEVERITY_LOW_ARB);
290}
291
292/**
293 * 'buf' is not necessarily a null-terminated string. When logging, copy
294 * 'len' characters from it, store them in a new, null-terminated string,
295 * and remember the number of bytes used by that string, *including*
296 * the null terminator this time.
297 */
298static void
299_mesa_log_msg(struct gl_context *ctx, GLenum source, GLenum type,
300              GLuint id, GLenum severity, GLint len, const char *buf)
301{
302   GLint nextEmpty;
303   struct gl_debug_msg *emptySlot;
304
305   assert(len >= 0 && len < MAX_DEBUG_MESSAGE_LENGTH);
306
307   if (!should_log(ctx, source, type, id, severity))
308      return;
309
310   if (ctx->Debug.Callback) {
311      ctx->Debug.Callback(source, type, id, severity,
312                          len, buf, ctx->Debug.CallbackData);
313      return;
314   }
315
316   if (ctx->Debug.NumMessages == MAX_DEBUG_LOGGED_MESSAGES)
317      return;
318
319   nextEmpty = (ctx->Debug.NextMsg + ctx->Debug.NumMessages)
320                          % MAX_DEBUG_LOGGED_MESSAGES;
321   emptySlot = &ctx->Debug.Log[nextEmpty];
322
323   assert(!emptySlot->message && !emptySlot->length);
324
325   emptySlot->message = MALLOC(len+1);
326   if (emptySlot->message) {
327      (void) strncpy(emptySlot->message, buf, (size_t)len);
328      emptySlot->message[len] = '\0';
329
330      emptySlot->length = len+1;
331      emptySlot->source = source;
332      emptySlot->type = type;
333      emptySlot->id = id;
334      emptySlot->severity = severity;
335   } else {
336      /* malloc failed! */
337      emptySlot->message = out_of_memory;
338      emptySlot->length = strlen(out_of_memory)+1;
339      emptySlot->source = GL_DEBUG_SOURCE_OTHER_ARB;
340      emptySlot->type = GL_DEBUG_TYPE_ERROR_ARB;
341      emptySlot->id = OTHER_ERROR_OUT_OF_MEMORY;
342      emptySlot->severity = GL_DEBUG_SEVERITY_HIGH_ARB;
343   }
344
345   if (ctx->Debug.NumMessages == 0)
346      ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
347
348   ctx->Debug.NumMessages++;
349}
350
351/**
352 * Pop the oldest debug message out of the log.
353 * Writes the message string, including the null terminator, into 'buf',
354 * using up to 'bufSize' bytes. If 'bufSize' is too small, or
355 * if 'buf' is NULL, nothing is written.
356 *
357 * Returns the number of bytes written on success, or when 'buf' is NULL,
358 * the number that would have been written. A return value of 0
359 * indicates failure.
360 */
361static GLsizei
362_mesa_get_msg(struct gl_context *ctx, GLenum *source, GLenum *type,
363              GLuint *id, GLenum *severity, GLsizei bufSize, char *buf)
364{
365   struct gl_debug_msg *msg;
366   GLsizei length;
367
368   if (ctx->Debug.NumMessages == 0)
369      return 0;
370
371   msg = &ctx->Debug.Log[ctx->Debug.NextMsg];
372   length = msg->length;
373
374   assert(length > 0 && length == ctx->Debug.NextMsgLength);
375
376   if (bufSize < length && buf != NULL)
377      return 0;
378
379   if (severity)
380      *severity = msg->severity;
381   if (source)
382      *source = msg->source;
383   if (type)
384      *type = msg->type;
385   if (id)
386      *id = msg->id;
387
388   if (buf) {
389      assert(msg->message[length-1] == '\0');
390      (void) strncpy(buf, msg->message, (size_t)length);
391   }
392
393   if (msg->message != (char*)out_of_memory)
394      FREE(msg->message);
395   msg->message = NULL;
396   msg->length = 0;
397
398   ctx->Debug.NumMessages--;
399   ctx->Debug.NextMsg++;
400   ctx->Debug.NextMsg %= MAX_DEBUG_LOGGED_MESSAGES;
401   ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
402
403   return length;
404}
405
406/**
407 * Verify that source, type, and severity are valid enums.
408 * glDebugMessageInsertARB only accepts two values for 'source',
409 * and glDebugMessageControlARB will additionally accept GL_DONT_CARE
410 * in any parameter, so handle those cases specially.
411 */
412static GLboolean
413validate_params(struct gl_context *ctx, unsigned caller,
414                GLenum source, GLenum type, GLenum severity)
415{
416#define INSERT 1
417#define CONTROL 2
418   switch(source) {
419   case GL_DEBUG_SOURCE_APPLICATION_ARB:
420   case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
421      break;
422   case GL_DEBUG_SOURCE_API_ARB:
423   case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
424   case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
425   case GL_DEBUG_SOURCE_OTHER_ARB:
426      if (caller != INSERT)
427         break;
428   case GL_DONT_CARE:
429      if (caller == CONTROL)
430         break;
431   default:
432      goto error;
433   }
434
435   switch(type) {
436   case GL_DEBUG_TYPE_ERROR_ARB:
437   case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
438   case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
439   case GL_DEBUG_TYPE_PERFORMANCE_ARB:
440   case GL_DEBUG_TYPE_PORTABILITY_ARB:
441   case GL_DEBUG_TYPE_OTHER_ARB:
442      break;
443   case GL_DONT_CARE:
444      if (caller == CONTROL)
445         break;
446   default:
447      goto error;
448   }
449
450   switch(severity) {
451   case GL_DEBUG_SEVERITY_HIGH_ARB:
452   case GL_DEBUG_SEVERITY_MEDIUM_ARB:
453   case GL_DEBUG_SEVERITY_LOW_ARB:
454      break;
455   case GL_DONT_CARE:
456      if (caller == CONTROL)
457         break;
458   default:
459      goto error;
460   }
461   return GL_TRUE;
462
463error:
464   {
465      const char *callerstr;
466      if (caller == INSERT)
467         callerstr = "glDebugMessageInsertARB";
468      else if (caller == CONTROL)
469         callerstr = "glDebugMessageControlARB";
470      else
471         return GL_FALSE;
472
473      _mesa_error( ctx, GL_INVALID_ENUM, "bad values passed to %s"
474                  "(source=0x%x, type=0x%x, severity=0x%x)", callerstr,
475                  source, type, severity);
476   }
477   return GL_FALSE;
478}
479
480static void GLAPIENTRY
481_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id,
482                            GLenum severity, GLint length,
483                            const GLcharARB* buf)
484{
485   GET_CURRENT_CONTEXT(ctx);
486
487   if (!validate_params(ctx, INSERT, source, type, severity))
488      return; /* GL_INVALID_ENUM */
489
490   if (length < 0)
491      length = strlen(buf);
492
493   if (length >= MAX_DEBUG_MESSAGE_LENGTH) {
494      _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageInsertARB"
495                 "(length=%d, which is not less than "
496                 "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB=%d)", length,
497                 MAX_DEBUG_MESSAGE_LENGTH);
498      return;
499   }
500
501   _mesa_log_msg(ctx, source, type, id, severity, length, buf);
502}
503
504static GLuint GLAPIENTRY
505_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources,
506                            GLenum* types, GLenum* ids, GLenum* severities,
507                            GLsizei* lengths, GLcharARB* messageLog)
508{
509   GET_CURRENT_CONTEXT(ctx);
510   GLuint ret;
511
512   if (!messageLog)
513      logSize = 0;
514
515   if (logSize < 0) {
516      _mesa_error(ctx, GL_INVALID_VALUE, "glGetDebugMessageLogARB"
517                 "(logSize=%d : logSize must not be negative)", logSize);
518      return 0;
519   }
520
521   for (ret = 0; ret < count; ret++) {
522      GLsizei written = _mesa_get_msg(ctx, sources, types, ids, severities,
523                                      logSize, messageLog);
524      if (!written)
525         break;
526
527      if (messageLog) {
528         messageLog += written;
529         logSize -= written;
530      }
531      if (lengths) {
532         *lengths = written;
533         lengths++;
534      }
535
536      if (severities)
537         severities++;
538      if (sources)
539         sources++;
540      if (types)
541         types++;
542      if (ids)
543         ids++;
544   }
545
546   return ret;
547}
548
549/**
550 * 'array' is an array representing a particular debugging-message namespace.
551 * I.e., the set of all API errors, or the set of all Shader Compiler errors.
552 * 'size' is the size of 'array'. 'count' is the size of 'ids', an array
553 * of indices into 'array'. All the elements of 'array' at the indices
554 * listed in 'ids' will be overwritten with the value of 'enabled'.
555 *
556 * If 'count' is zero, all elements in 'array' are overwritten with the
557 * value of 'enabled'.
558 */
559static void
560control_messages(GLboolean *array, GLuint size,
561                 GLsizei count, const GLuint *ids, GLboolean enabled)
562{
563   GLsizei i;
564
565   if (!count) {
566      GLuint id;
567      for (id = 0; id < size; id++) {
568         array[id] = enabled;
569      }
570      return;
571   }
572
573   for (i = 0; i < count; i++) {
574      if (ids[i] >= size) {
575         /* XXX: The spec doesn't say what to do with a non-existent ID. */
576         continue;
577      }
578      array[ids[i]] = enabled;
579   }
580}
581
582/**
583 * Set the state of all message IDs found in the given intersection
584 * of 'source', 'type', and 'severity'. Note that all three of these
585 * parameters are array indices, not the corresponding GL enums.
586 *
587 * This requires both setting the state of all previously seen message
588 * IDs in the hash table, and setting the default state for all
589 * applicable combinations of source/type/severity, so that all the
590 * yet-unknown message IDs that may be used in the future will be
591 * impacted as if they were already known.
592 */
593static void
594control_app_messages_by_group(struct gl_context *ctx, int source, int type,
595                              int severity, GLboolean enabled)
596{
597   struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs;
598   int s, t, sev, smax, tmax, sevmax;
599
600   if (source == SOURCE_ANY) {
601      source = 0;
602      smax = SOURCE_COUNT;
603   } else {
604      smax = source+1;
605   }
606
607   if (type == TYPE_ANY) {
608      type = 0;
609      tmax = TYPE_COUNT;
610   } else {
611      tmax = type+1;
612   }
613
614   if (severity == SEVERITY_ANY) {
615      severity = 0;
616      sevmax = SEVERITY_COUNT;
617   } else {
618      sevmax = severity+1;
619   }
620
621   for (sev = severity; sev < sevmax; sev++)
622      for (s = source; s < smax; s++)
623         for (t = type; t < tmax; t++) {
624            struct simple_node *node;
625            struct gl_client_severity *entry;
626
627            /* change the default for IDs we've never seen before. */
628            ClientIDs->Defaults[sev][s][t] = enabled;
629
630            /* Now change the state of IDs we *have* seen... */
631            foreach(node, &ClientIDs->Namespaces[s][t].Severity[sev]) {
632               entry = (struct gl_client_severity *)node;
633               set_message_state(ctx, s, t, entry->ID, enabled);
634            }
635         }
636}
637
638/**
639 * Debugging-message namespaces with the source APPLICATION or THIRD_PARTY
640 * require special handling, since the IDs in them are controlled by clients,
641 * not the OpenGL implementation.
642 *
643 * 'count' is the length of the array 'ids'. If 'count' is nonzero, all
644 * the given IDs in the namespace defined by 'esource' and 'etype'
645 * will be affected.
646 *
647 * If 'count' is zero, this sets the state of all IDs that match
648 * the combination of 'esource', 'etype', and 'eseverity'.
649 */
650static void
651control_app_messages(struct gl_context *ctx, GLenum esource, GLenum etype,
652                     GLenum eseverity, GLsizei count, const GLuint *ids,
653                     GLboolean enabled)
654{
655   int source, type, severity;
656   GLsizei i;
657
658   source = enum_to_index(esource);
659   type = enum_to_index(etype);
660   severity = enum_to_index(eseverity);
661
662   if (count)
663      assert(severity == SEVERITY_ANY && type != TYPE_ANY
664             && source != SOURCE_ANY);
665
666   for (i = 0; i < count; i++)
667      set_message_state(ctx, source, type, ids[i], enabled);
668
669   if (count)
670      return;
671
672   control_app_messages_by_group(ctx, source, type, severity, enabled);
673}
674
675static void GLAPIENTRY
676_mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity,
677                             GLsizei count, const GLuint *ids,
678                             GLboolean enabled)
679{
680   GET_CURRENT_CONTEXT(ctx);
681
682   if (count < 0) {
683      _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageControlARB"
684                 "(count=%d : count must not be negative)", count);
685      return;
686   }
687
688   if (!validate_params(ctx, CONTROL, source, type, severity))
689      return; /* GL_INVALID_ENUM */
690
691   if (count && (severity != GL_DONT_CARE || type == GL_DONT_CARE
692                 || source == GL_DONT_CARE)) {
693      _mesa_error(ctx, GL_INVALID_OPERATION, "glDebugMessageControlARB"
694                 "(When passing an array of ids, severity must be"
695         " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.");
696      return;
697   }
698
699   if (source_is(source, APPLICATION) || source_is(source, THIRD_PARTY))
700      control_app_messages(ctx, source, type, severity, count, ids, enabled);
701
702   if (severity_is(severity, HIGH)) {
703      if (type_is(type, ERROR)) {
704         if (source_is(source, API))
705            control_messages(ctx->Debug.ApiErrors, API_ERROR_COUNT,
706                             count, ids, enabled);
707         if (source_is(source, WINDOW_SYSTEM))
708            control_messages(ctx->Debug.WinsysErrors, WINSYS_ERROR_COUNT,
709                             count, ids, enabled);
710         if (source_is(source, SHADER_COMPILER))
711            control_messages(ctx->Debug.ShaderErrors, SHADER_ERROR_COUNT,
712                             count, ids, enabled);
713         if (source_is(source, OTHER))
714            control_messages(ctx->Debug.OtherErrors, OTHER_ERROR_COUNT,
715                             count, ids, enabled);
716      }
717   }
718}
719
720static void GLAPIENTRY
721_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, GLvoid *userParam)
722{
723   GET_CURRENT_CONTEXT(ctx);
724   ctx->Debug.Callback = callback;
725   ctx->Debug.CallbackData = userParam;
726}
727
728void
729_mesa_init_errors_dispatch(struct _glapi_table *disp)
730{
731   SET_DebugMessageCallbackARB(disp, _mesa_DebugMessageCallbackARB);
732   SET_DebugMessageControlARB(disp, _mesa_DebugMessageControlARB);
733   SET_DebugMessageInsertARB(disp, _mesa_DebugMessageInsertARB);
734   SET_GetDebugMessageLogARB(disp, _mesa_GetDebugMessageLogARB);
735}
736
737void
738_mesa_init_errors(struct gl_context *ctx)
739{
740   int s, t, sev;
741   struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs;
742
743   ctx->Debug.Callback = NULL;
744   ctx->Debug.SyncOutput = GL_FALSE;
745   ctx->Debug.Log[0].length = 0;
746   ctx->Debug.NumMessages = 0;
747   ctx->Debug.NextMsg = 0;
748   ctx->Debug.NextMsgLength = 0;
749
750   /* Enable all the messages with severity HIGH or MEDIUM by default. */
751   memset(ctx->Debug.ApiErrors, GL_TRUE, sizeof ctx->Debug.ApiErrors);
752   memset(ctx->Debug.WinsysErrors, GL_TRUE, sizeof ctx->Debug.WinsysErrors);
753   memset(ctx->Debug.ShaderErrors, GL_TRUE, sizeof ctx->Debug.ShaderErrors);
754   memset(ctx->Debug.OtherErrors, GL_TRUE, sizeof ctx->Debug.OtherErrors);
755   memset(ClientIDs->Defaults[SEVERITY_HIGH], GL_TRUE,
756          sizeof ClientIDs->Defaults[SEVERITY_HIGH]);
757   memset(ClientIDs->Defaults[SEVERITY_MEDIUM], GL_TRUE,
758          sizeof ClientIDs->Defaults[SEVERITY_MEDIUM]);
759   memset(ClientIDs->Defaults[SEVERITY_LOW], GL_FALSE,
760          sizeof ClientIDs->Defaults[SEVERITY_LOW]);
761
762   /* Initialize state for filtering client-provided debug messages. */
763   for (s = 0; s < SOURCE_COUNT; s++)
764      for (t = 0; t < TYPE_COUNT; t++) {
765         ClientIDs->Namespaces[s][t].IDs = _mesa_NewHashTable();
766         assert(ClientIDs->Namespaces[s][t].IDs);
767
768         for (sev = 0; sev < SEVERITY_COUNT; sev++)
769            make_empty_list(&ClientIDs->Namespaces[s][t].Severity[sev]);
770      }
771}
772
773void
774_mesa_free_errors_data(struct gl_context *ctx)
775{
776   int s, t, sev;
777   struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs;
778
779   /* Tear down state for filtering client-provided debug messages. */
780   for (s = 0; s < SOURCE_COUNT; s++)
781      for (t = 0; t < TYPE_COUNT; t++) {
782         _mesa_DeleteHashTable(ClientIDs->Namespaces[s][t].IDs);
783         for (sev = 0; sev < SEVERITY_COUNT; sev++) {
784            struct simple_node *node, *tmp;
785            struct gl_client_severity *entry;
786
787            foreach_s(node, tmp, &ClientIDs->Namespaces[s][t].Severity[sev]) {
788               entry = (struct gl_client_severity *)node;
789               FREE(entry);
790            }
791         }
792      }
793}
794
795/**********************************************************************/
796/** \name Diagnostics */
797/*@{*/
798
799static void
800output_if_debug(const char *prefixString, const char *outputString,
801                GLboolean newline)
802{
803   static int debug = -1;
804
805   /* Check the MESA_DEBUG environment variable if it hasn't
806    * been checked yet.  We only have to check it once...
807    */
808   if (debug == -1) {
809      char *env = _mesa_getenv("MESA_DEBUG");
810
811      /* In a debug build, we print warning messages *unless*
812       * MESA_DEBUG is 0.  In a non-debug build, we don't
813       * print warning messages *unless* MESA_DEBUG is
814       * set *to any value*.
815       */
816#ifdef DEBUG
817      debug = (env != NULL && atoi(env) == 0) ? 0 : 1;
818#else
819      debug = (env != NULL) ? 1 : 0;
820#endif
821   }
822
823   /* Now only print the string if we're required to do so. */
824   if (debug) {
825      fprintf(stderr, "%s: %s", prefixString, outputString);
826      if (newline)
827         fprintf(stderr, "\n");
828
829#if defined(_WIN32) && !defined(_WIN32_WCE)
830      /* stderr from windows applications without console is not usually
831       * visible, so communicate with the debugger instead */
832      {
833         char buf[4096];
834         _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : "");
835         OutputDebugStringA(buf);
836      }
837#endif
838   }
839}
840
841
842/**
843 * Return string version of GL error code.
844 */
845static const char *
846error_string( GLenum error )
847{
848   switch (error) {
849   case GL_NO_ERROR:
850      return "GL_NO_ERROR";
851   case GL_INVALID_VALUE:
852      return "GL_INVALID_VALUE";
853   case GL_INVALID_ENUM:
854      return "GL_INVALID_ENUM";
855   case GL_INVALID_OPERATION:
856      return "GL_INVALID_OPERATION";
857   case GL_STACK_OVERFLOW:
858      return "GL_STACK_OVERFLOW";
859   case GL_STACK_UNDERFLOW:
860      return "GL_STACK_UNDERFLOW";
861   case GL_OUT_OF_MEMORY:
862      return "GL_OUT_OF_MEMORY";
863   case GL_TABLE_TOO_LARGE:
864      return "GL_TABLE_TOO_LARGE";
865   case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
866      return "GL_INVALID_FRAMEBUFFER_OPERATION";
867   default:
868      return "unknown";
869   }
870}
871
872
873/**
874 * When a new type of error is recorded, print a message describing
875 * previous errors which were accumulated.
876 */
877static void
878flush_delayed_errors( struct gl_context *ctx )
879{
880   char s[MAXSTRING];
881
882   if (ctx->ErrorDebugCount) {
883      _mesa_snprintf(s, MAXSTRING, "%d similar %s errors",
884                     ctx->ErrorDebugCount,
885                     error_string(ctx->ErrorValue));
886
887      output_if_debug("Mesa", s, GL_TRUE);
888
889      ctx->ErrorDebugCount = 0;
890   }
891}
892
893
894/**
895 * Report a warning (a recoverable error condition) to stderr if
896 * either DEBUG is defined or the MESA_DEBUG env var is set.
897 *
898 * \param ctx GL context.
899 * \param fmtString printf()-like format string.
900 */
901void
902_mesa_warning( struct gl_context *ctx, const char *fmtString, ... )
903{
904   char str[MAXSTRING];
905   va_list args;
906   va_start( args, fmtString );
907   (void) _mesa_vsnprintf( str, MAXSTRING, fmtString, args );
908   va_end( args );
909
910   if (ctx)
911      flush_delayed_errors( ctx );
912
913   output_if_debug("Mesa warning", str, GL_TRUE);
914}
915
916
917/**
918 * Report an internal implementation problem.
919 * Prints the message to stderr via fprintf().
920 *
921 * \param ctx GL context.
922 * \param fmtString problem description string.
923 */
924void
925_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... )
926{
927   va_list args;
928   char str[MAXSTRING];
929   static int numCalls = 0;
930
931   (void) ctx;
932
933   if (numCalls < 50) {
934      numCalls++;
935
936      va_start( args, fmtString );
937      _mesa_vsnprintf( str, MAXSTRING, fmtString, args );
938      va_end( args );
939      fprintf(stderr, "Mesa %s implementation error: %s\n",
940              MESA_VERSION_STRING, str);
941      fprintf(stderr, "Please report at bugs.freedesktop.org\n");
942   }
943}
944
945static GLboolean
946should_output(struct gl_context *ctx, GLenum error, const char *fmtString)
947{
948   static GLint debug = -1;
949
950   /* Check debug environment variable only once:
951    */
952   if (debug == -1) {
953      const char *debugEnv = _mesa_getenv("MESA_DEBUG");
954
955#ifdef DEBUG
956      if (debugEnv && strstr(debugEnv, "silent"))
957         debug = GL_FALSE;
958      else
959         debug = GL_TRUE;
960#else
961      if (debugEnv)
962         debug = GL_TRUE;
963      else
964         debug = GL_FALSE;
965#endif
966   }
967
968   if (debug) {
969      if (ctx->ErrorValue != error ||
970          ctx->ErrorDebugFmtString != fmtString) {
971         flush_delayed_errors( ctx );
972         ctx->ErrorDebugFmtString = fmtString;
973         ctx->ErrorDebugCount = 0;
974         return GL_TRUE;
975      }
976      ctx->ErrorDebugCount++;
977   }
978   return GL_FALSE;
979}
980
981
982/**
983 * Record an OpenGL state error.  These usually occur when the user
984 * passes invalid parameters to a GL function.
985 *
986 * If debugging is enabled (either at compile-time via the DEBUG macro, or
987 * run-time via the MESA_DEBUG environment variable), report the error with
988 * _mesa_debug().
989 *
990 * \param ctx the GL context.
991 * \param error the error value.
992 * \param fmtString printf() style format string, followed by optional args
993 */
994void
995_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
996{
997   GLboolean do_output, do_log;
998
999   do_output = should_output(ctx, error, fmtString);
1000   do_log = should_log(ctx, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_TYPE_ERROR_ARB,
1001                       API_ERROR_UNKNOWN, GL_DEBUG_SEVERITY_HIGH_ARB);
1002
1003   if (do_output || do_log) {
1004      char s[MAXSTRING], s2[MAXSTRING];
1005      int len;
1006      va_list args;
1007
1008      va_start(args, fmtString);
1009      len = _mesa_vsnprintf(s, MAXSTRING, fmtString, args);
1010      va_end(args);
1011
1012      if (len >= MAXSTRING) {
1013         /* Too long error message. Whoever calls _mesa_error should use
1014          * shorter strings. */
1015         ASSERT(0);
1016         return;
1017      }
1018
1019      len = _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s);
1020      if (len >= MAXSTRING) {
1021         /* Same as above. */
1022         ASSERT(0);
1023         return;
1024      }
1025
1026      /* Print the error to stderr if needed. */
1027      if (do_output) {
1028         output_if_debug("Mesa: User error", s2, GL_TRUE);
1029      }
1030
1031      /* Log the error via ARB_debug_output if needed.*/
1032      if (do_log) {
1033         _mesa_log_msg(ctx, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_TYPE_ERROR_ARB,
1034                       API_ERROR_UNKNOWN, GL_DEBUG_SEVERITY_HIGH_ARB, len, s2);
1035      }
1036   }
1037
1038   /* Set the GL context error state for glGetError. */
1039   _mesa_record_error(ctx, error);
1040}
1041
1042
1043/**
1044 * Report debug information.  Print error message to stderr via fprintf().
1045 * No-op if DEBUG mode not enabled.
1046 *
1047 * \param ctx GL context.
1048 * \param fmtString printf()-style format string, followed by optional args.
1049 */
1050void
1051_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
1052{
1053#ifdef DEBUG
1054   char s[MAXSTRING];
1055   va_list args;
1056   va_start(args, fmtString);
1057   _mesa_vsnprintf(s, MAXSTRING, fmtString, args);
1058   va_end(args);
1059   output_if_debug("Mesa", s, GL_FALSE);
1060#endif /* DEBUG */
1061   (void) ctx;
1062   (void) fmtString;
1063}
1064
1065
1066/**
1067 * Report debug information from the shader compiler via GL_ARB_debug_output.
1068 *
1069 * \param ctx GL context.
1070 * \param type The namespace to which this message belongs.
1071 * \param id The message ID within the given namespace.
1072 * \param msg The message to output. Need not be null-terminated.
1073 * \param len The length of 'msg'. If negative, 'msg' must be null-terminated.
1074 */
1075void
1076_mesa_shader_debug( struct gl_context *ctx, GLenum type, GLuint id,
1077                    const char *msg, int len )
1078{
1079   GLenum source = GL_DEBUG_SOURCE_SHADER_COMPILER_ARB,
1080          severity;
1081
1082   switch (type) {
1083   case GL_DEBUG_TYPE_ERROR_ARB:
1084      assert(id < SHADER_ERROR_COUNT);
1085      severity = GL_DEBUG_SEVERITY_HIGH_ARB;
1086      break;
1087   case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
1088   case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
1089   case GL_DEBUG_TYPE_PORTABILITY_ARB:
1090   case GL_DEBUG_TYPE_PERFORMANCE_ARB:
1091   case GL_DEBUG_TYPE_OTHER_ARB:
1092      assert(0 && "other categories not implemented yet");
1093   default:
1094      _mesa_problem(ctx, "bad enum in _mesa_shader_debug()");
1095      return;
1096   }
1097
1098   if (len < 0)
1099      len = strlen(msg);
1100
1101   /* Truncate the message if necessary. */
1102   if (len >= MAX_DEBUG_MESSAGE_LENGTH)
1103      len = MAX_DEBUG_MESSAGE_LENGTH - 1;
1104
1105   _mesa_log_msg(ctx, source, type, id, severity, len, msg);
1106}
1107
1108/*@}*/
1109