glheader.h revision 69f16accd0aa3b8d414092a5e52ccc99649da01a
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.5
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file glheader.h
28 * Wrapper for GL/gl.h and GL/glext.h
29 */
30
31
32#ifndef GLHEADER_H
33#define GLHEADER_H
34
35
36#ifdef WGLAPI
37#undef WGLAPI
38#endif
39
40
41#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
42#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
43#    define WGLAPI __declspec(dllexport)
44#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
45#    define WGLAPI __declspec(dllimport)
46#  else /* for use with static link lib build of Win32 edition only */
47#    define WGLAPI __declspec(dllimport)
48#  endif /* _STATIC_MESA support */
49#endif /* WIN32 / CYGWIN bracket */
50
51
52#define GL_GLEXT_PROTOTYPES
53#include "GL/gl.h"
54#include "GL/glext.h"
55
56
57/**
58 * GL_FIXED is defined in glext.h version 64 but these typedefs aren't (yet).
59 */
60typedef int GLfixed;
61typedef int GLclampx;
62
63
64#ifndef GL_OES_EGL_image
65typedef void *GLeglImageOES;
66#endif
67
68
69#ifndef GL_OES_point_size_array
70#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
71#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
72#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
73#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
74#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
75#endif
76
77
78#ifndef GL_OES_draw_texture
79#define GL_TEXTURE_CROP_RECT_OES  0x8B9D
80#endif
81
82
83#ifndef GL_PROGRAM_BINARY_LENGTH_OES
84#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
85#endif
86
87/* GLES 2.0 tokens */
88#ifndef GL_RGB565
89#define GL_RGB565 0x8D62
90#endif
91
92#ifndef GL_TEXTURE_GEN_STR_OES
93#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
94#endif
95
96#ifndef GL_OES_compressed_paletted_texture
97#define GL_PALETTE4_RGB8_OES                                    0x8B90
98#define GL_PALETTE4_RGBA8_OES                                   0x8B91
99#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
100#define GL_PALETTE4_RGBA4_OES                                   0x8B93
101#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
102#define GL_PALETTE8_RGB8_OES                                    0x8B95
103#define GL_PALETTE8_RGBA8_OES                                   0x8B96
104#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
105#define GL_PALETTE8_RGBA4_OES                                   0x8B98
106#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
107#endif
108
109#ifndef GL_OES_matrix_get
110#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
111#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
112#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
113#endif
114
115#ifndef GL_ES_VERSION_2_0
116#define GL_SHADER_BINARY_FORMATS            0x8DF8
117#define GL_NUM_SHADER_BINARY_FORMATS        0x8DF9
118#define GL_SHADER_COMPILER                  0x8DFA
119#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
120#define GL_MAX_VARYING_VECTORS              0x8DFC
121#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
122#endif
123
124#ifndef GL_ATI_texture_compression_3dc
125#define GL_ATI_texture_compression_3dc 1
126#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
127#endif
128
129
130/**
131 * Internal token to represent a GLSL shader program (a collection of
132 * one or more shaders that get linked together).  Note that GLSL
133 * shaders and shader programs share one name space (one hash table)
134 * so we need a value that's different from any of the
135 * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens.
136 */
137#define GL_SHADER_PROGRAM_MESA 0x9999
138
139
140/**
141 * Internal token for geometry programs.
142 * Use the value for GL_GEOMETRY_PROGRAM_NV for now.
143 */
144#define MESA_GEOMETRY_PROGRAM 0x8c26
145
146/* Several fields of struct gl_config can take these as values.  Since
147 * GLX header files may not be available everywhere they need to be used,
148 * redefine them here.
149 */
150#define GLX_NONE                           0x8000
151#define GLX_SLOW_CONFIG                    0x8001
152#define GLX_TRUE_COLOR                     0x8002
153#define GLX_DIRECT_COLOR                   0x8003
154#define GLX_PSEUDO_COLOR                   0x8004
155#define GLX_STATIC_COLOR                   0x8005
156#define GLX_GRAY_SCALE                     0x8006
157#define GLX_STATIC_GRAY                    0x8007
158#define GLX_TRANSPARENT_RGB                0x8008
159#define GLX_TRANSPARENT_INDEX              0x8009
160#define GLX_NON_CONFORMANT_CONFIG          0x800D
161#define GLX_SWAP_EXCHANGE_OML              0x8061
162#define GLX_SWAP_COPY_OML                  0x8062
163#define GLX_SWAP_UNDEFINED_OML             0x8063
164
165#define GLX_DONT_CARE                      0xFFFFFFFF
166
167#endif /* GLHEADER_H */
168