polygon.c revision 485f04074151686fa24d40e3eeb83029d3d8c425
1/* $Id: polygon.c,v 1.4 1999/10/08 09:27:11 keithw Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.1
6 *
7 * Copyright (C) 1999  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28/* $XFree86: xc/lib/GL/mesa/src/polygon.c,v 1.3 1999/04/04 00:20:29 dawes Exp $ */
29
30#ifdef PC_HEADER
31#include "all.h"
32#else
33#ifndef XFree86Server
34#include <assert.h>
35#include <stdlib.h>
36#include <stdio.h>
37#include <string.h>
38#else
39#include "GL/xf86glx.h"
40#endif
41#include "context.h"
42#include "image.h"
43#include "enums.h"
44#include "macros.h"
45#include "polygon.h"
46#include "types.h"
47#ifdef XFree86Server
48#include "GL/xf86glx.h"
49#endif
50#endif
51
52
53
54void gl_CullFace( GLcontext *ctx, GLenum mode )
55{
56   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCullFace");
57
58   if (MESA_VERBOSE&VERBOSE_API)
59      fprintf(stderr, "glCullFace %s\n", gl_lookup_enum_by_nr(mode));
60
61   if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
62      gl_error( ctx, GL_INVALID_ENUM, "glCullFace" );
63      return;
64   }
65
66   ctx->Polygon.CullFaceMode = mode;
67   ctx->NewState |= NEW_POLYGON;
68
69   if (ctx->Driver.CullFace)
70      ctx->Driver.CullFace( ctx, mode );
71}
72
73
74
75void gl_FrontFace( GLcontext *ctx, GLenum mode )
76{
77   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glFrontFace");
78
79   if (MESA_VERBOSE&VERBOSE_API)
80      fprintf(stderr, "glFrontFace %s\n", gl_lookup_enum_by_nr(mode));
81
82   if (mode!=GL_CW && mode!=GL_CCW) {
83      gl_error( ctx, GL_INVALID_ENUM, "glFrontFace" );
84      return;
85   }
86
87   ctx->Polygon.FrontFace = mode;
88   ctx->Polygon.FrontBit = (mode == GL_CW);
89   ctx->NewState |= NEW_POLYGON;
90
91   if (ctx->Driver.FrontFace)
92      ctx->Driver.FrontFace( ctx, mode );
93}
94
95
96
97void gl_PolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
98{
99   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPolygonMode");
100
101   if (MESA_VERBOSE&VERBOSE_API)
102      fprintf(stderr, "glPolygonMode %s %s\n",
103	      gl_lookup_enum_by_nr(face),
104	      gl_lookup_enum_by_nr(mode));
105
106   if (face!=GL_FRONT && face!=GL_BACK && face!=GL_FRONT_AND_BACK) {
107      gl_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
108      return;
109   }
110   else if (mode!=GL_POINT && mode!=GL_LINE && mode!=GL_FILL) {
111      gl_error( ctx, GL_INVALID_ENUM, "glPolygonMode(mode)" );
112      return;
113   }
114
115   if (face==GL_FRONT || face==GL_FRONT_AND_BACK) {
116      ctx->Polygon.FrontMode = mode;
117   }
118   if (face==GL_BACK || face==GL_FRONT_AND_BACK) {
119      ctx->Polygon.BackMode = mode;
120   }
121
122   /* Compute a handy "shortcut" value: */
123   ctx->TriangleCaps &= ~DD_TRI_UNFILLED;
124   ctx->Polygon.Unfilled = GL_FALSE;
125
126   if (ctx->Polygon.FrontMode!=GL_FILL || ctx->Polygon.BackMode!=GL_FILL) {
127      ctx->Polygon.Unfilled = GL_TRUE;
128      ctx->TriangleCaps |= DD_TRI_UNFILLED;
129   }
130
131   ctx->NewState |= (NEW_POLYGON | NEW_RASTER_OPS);
132
133   if (ctx->Driver.PolygonMode) {
134      (*ctx->Driver.PolygonMode)( ctx, face, mode );
135   }
136}
137
138
139
140/*
141 * NOTE:  stipple pattern has already been unpacked.
142 */
143void gl_PolygonStipple( GLcontext *ctx, const GLuint pattern[32] )
144{
145   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPolygonStipple");
146
147   if (MESA_VERBOSE&VERBOSE_API)
148      fprintf(stderr, "glPolygonStipple\n");
149
150   MEMCPY( ctx->PolygonStipple, pattern, 32 * 4 );
151
152   if (ctx->Polygon.StippleFlag) {
153      ctx->NewState |= NEW_RASTER_OPS;
154   }
155}
156
157
158
159void gl_GetPolygonStipple( GLcontext *ctx, GLubyte *dest )
160{
161   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPolygonOffset");
162
163   if (MESA_VERBOSE&VERBOSE_API)
164      fprintf(stderr, "glGetPolygonStipple\n");
165
166   gl_pack_polygon_stipple( ctx, ctx->PolygonStipple, dest );
167}
168
169
170
171void gl_PolygonOffset( GLcontext *ctx,
172                       GLfloat factor, GLfloat units )
173{
174   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPolygonOffset");
175
176   if (MESA_VERBOSE&VERBOSE_API)
177      fprintf(stderr, "glPolygonOffset %f %f\n", factor, units);
178
179   ctx->Polygon.OffsetFactor = factor;
180   ctx->Polygon.OffsetUnits = units;
181}
182
183