transformfeedback.c revision db61b9ce39bccc43140357652ceb78baaf2aea44
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24
25/*
26 * Vertex transform feedback support.
27 *
28 * Authors:
29 *   Brian Paul
30 */
31
32
33#include "buffers.h"
34#include "bufferobj.h"
35#include "context.h"
36#include "hash.h"
37#include "mfeatures.h"
38#include "mtypes.h"
39#include "transformfeedback.h"
40#include "shaderapi.h"
41#include "shaderobj.h"
42#include "main/dispatch.h"
43
44#include "program/prog_parameter.h"
45//#include "program/shader_api.h"
46
47
48#if FEATURE_EXT_transform_feedback
49
50
51/**
52 * Do reference counting of transform feedback buffers.
53 */
54static void
55reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
56                                    struct gl_transform_feedback_object *obj)
57{
58   if (*ptr == obj)
59      return;
60
61   if (*ptr) {
62      /* Unreference the old object */
63      struct gl_transform_feedback_object *oldObj = *ptr;
64
65      ASSERT(oldObj->RefCount > 0);
66      oldObj->RefCount--;
67
68      if (oldObj->RefCount == 0) {
69         GET_CURRENT_CONTEXT(ctx);
70         if (ctx)
71            ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
72      }
73
74      *ptr = NULL;
75   }
76   ASSERT(!*ptr);
77
78   if (obj) {
79      /* reference new object */
80      if (obj->RefCount == 0) {
81         _mesa_problem(NULL, "referencing deleted transform feedback object");
82         *ptr = NULL;
83      }
84      else {
85         obj->RefCount++;
86         *ptr = obj;
87      }
88   }
89}
90
91
92/**
93 * Check if the given primitive mode (as in glBegin(mode)) is compatible
94 * with the current transform feedback mode (if it's enabled).
95 * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc.
96 *
97 * \return GL_TRUE if the mode is OK, GL_FALSE otherwise.
98 */
99GLboolean
100_mesa_validate_primitive_mode(struct gl_context *ctx, GLenum mode)
101{
102   if (ctx->TransformFeedback.CurrentObject->Active) {
103      switch (mode) {
104      case GL_POINTS:
105         return ctx->TransformFeedback.Mode == GL_POINTS;
106      case GL_LINES:
107      case GL_LINE_STRIP:
108      case GL_LINE_LOOP:
109         return ctx->TransformFeedback.Mode == GL_LINES;
110      default:
111         return ctx->TransformFeedback.Mode == GL_TRIANGLES;
112      }
113   }
114   return GL_TRUE;
115}
116
117
118/**
119 * Check that all the buffer objects currently bound for transform
120 * feedback actually exist.  Raise a GL_INVALID_OPERATION error if
121 * any buffers are missing.
122 * \return GL_TRUE for success, GL_FALSE if error
123 */
124GLboolean
125_mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
126{
127   /* XXX to do */
128   return GL_TRUE;
129}
130
131
132
133/**
134 * Per-context init for transform feedback.
135 */
136void
137_mesa_init_transform_feedback(struct gl_context *ctx)
138{
139   /* core mesa expects this, even a dummy one, to be available */
140   ASSERT(ctx->Driver.NewTransformFeedback);
141
142   ctx->TransformFeedback.DefaultObject =
143      ctx->Driver.NewTransformFeedback(ctx, 0);
144
145   assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
146
147   reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
148                                       ctx->TransformFeedback.DefaultObject);
149
150   assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
151
152   ctx->TransformFeedback.Objects = _mesa_NewHashTable();
153
154   _mesa_reference_buffer_object(ctx,
155                                 &ctx->TransformFeedback.CurrentBuffer,
156                                 ctx->Shared->NullBufferObj);
157}
158
159
160
161/**
162 * Callback for _mesa_HashDeleteAll().
163 */
164static void
165delete_cb(GLuint key, void *data, void *userData)
166{
167   struct gl_context *ctx = (struct gl_context *) userData;
168   struct gl_transform_feedback_object *obj =
169      (struct gl_transform_feedback_object *) data;
170
171   ctx->Driver.DeleteTransformFeedback(ctx, obj);
172}
173
174
175/**
176 * Per-context free/clean-up for transform feedback.
177 */
178void
179_mesa_free_transform_feedback(struct gl_context *ctx)
180{
181   /* core mesa expects this, even a dummy one, to be available */
182   ASSERT(ctx->Driver.NewTransformFeedback);
183
184   _mesa_reference_buffer_object(ctx,
185                                 &ctx->TransformFeedback.CurrentBuffer,
186                                 NULL);
187
188   /* Delete all feedback objects */
189   _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
190   _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
191
192   /* Delete the default feedback object */
193   assert(ctx->Driver.DeleteTransformFeedback);
194   ctx->Driver.DeleteTransformFeedback(ctx,
195                                       ctx->TransformFeedback.DefaultObject);
196
197   ctx->TransformFeedback.CurrentObject = NULL;
198}
199
200
201#else /* FEATURE_EXT_transform_feedback */
202
203/* forward declarations */
204static struct gl_transform_feedback_object *
205new_transform_feedback(struct gl_context *ctx, GLuint name);
206
207static void
208delete_transform_feedback(struct gl_context *ctx,
209                          struct gl_transform_feedback_object *obj);
210
211/* dummy per-context init/clean-up for transform feedback */
212void
213_mesa_init_transform_feedback(struct gl_context *ctx)
214{
215   ctx->TransformFeedback.DefaultObject = new_transform_feedback(ctx, 0);
216   ctx->TransformFeedback.CurrentObject = ctx->TransformFeedback.DefaultObject;
217   _mesa_reference_buffer_object(ctx,
218                                 &ctx->TransformFeedback.CurrentBuffer,
219                                 ctx->Shared->NullBufferObj);
220}
221
222void
223_mesa_free_transform_feedback(struct gl_context *ctx)
224{
225   _mesa_reference_buffer_object(ctx,
226                                 &ctx->TransformFeedback.CurrentBuffer,
227                                 NULL);
228   ctx->TransformFeedback.CurrentObject = NULL;
229   delete_transform_feedback(ctx, ctx->TransformFeedback.DefaultObject);
230}
231
232#endif /* FEATURE_EXT_transform_feedback */
233
234
235/** Default fallback for ctx->Driver.NewTransformFeedback() */
236static struct gl_transform_feedback_object *
237new_transform_feedback(struct gl_context *ctx, GLuint name)
238{
239   struct gl_transform_feedback_object *obj;
240   obj = CALLOC_STRUCT(gl_transform_feedback_object);
241   if (obj) {
242      obj->Name = name;
243      obj->RefCount = 1;
244   }
245   return obj;
246}
247
248/** Default fallback for ctx->Driver.DeleteTransformFeedback() */
249static void
250delete_transform_feedback(struct gl_context *ctx,
251                          struct gl_transform_feedback_object *obj)
252{
253   GLuint i;
254
255   for (i = 0; i < Elements(obj->Buffers); i++) {
256      _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
257   }
258
259   free(obj);
260}
261
262
263#if FEATURE_EXT_transform_feedback
264
265
266/** Default fallback for ctx->Driver.BeginTransformFeedback() */
267static void
268begin_transform_feedback(struct gl_context *ctx, GLenum mode,
269                         struct gl_transform_feedback_object *obj)
270{
271   /* nop */
272}
273
274/** Default fallback for ctx->Driver.EndTransformFeedback() */
275static void
276end_transform_feedback(struct gl_context *ctx,
277                       struct gl_transform_feedback_object *obj)
278{
279   /* nop */
280}
281
282/** Default fallback for ctx->Driver.PauseTransformFeedback() */
283static void
284pause_transform_feedback(struct gl_context *ctx,
285                         struct gl_transform_feedback_object *obj)
286{
287   /* nop */
288}
289
290/** Default fallback for ctx->Driver.ResumeTransformFeedback() */
291static void
292resume_transform_feedback(struct gl_context *ctx,
293                          struct gl_transform_feedback_object *obj)
294{
295   /* nop */
296}
297
298/** Default fallback for ctx->Driver.DrawTransformFeedback() */
299static void
300draw_transform_feedback(struct gl_context *ctx, GLenum mode,
301                        struct gl_transform_feedback_object *obj)
302{
303   /* XXX to do */
304   /*
305    * Get number of vertices in obj's feedback buffer.
306    * Call ctx->Exec.DrawArrays(mode, 0, count);
307    */
308}
309
310
311/**
312 * Plug in default device driver functions for transform feedback.
313 * Most drivers will override some/all of these.
314 */
315void
316_mesa_init_transform_feedback_functions(struct dd_function_table *driver)
317{
318   driver->NewTransformFeedback = new_transform_feedback;
319   driver->DeleteTransformFeedback = delete_transform_feedback;
320   driver->BeginTransformFeedback = begin_transform_feedback;
321   driver->EndTransformFeedback = end_transform_feedback;
322   driver->PauseTransformFeedback = pause_transform_feedback;
323   driver->ResumeTransformFeedback = resume_transform_feedback;
324   driver->DrawTransformFeedback = draw_transform_feedback;
325}
326
327
328void
329_mesa_init_transform_feedback_dispatch(struct _glapi_table *disp)
330{
331   SET_BeginTransformFeedbackEXT(disp, _mesa_BeginTransformFeedback);
332   SET_EndTransformFeedbackEXT(disp, _mesa_EndTransformFeedback);
333   SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
334   SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
335   SET_BindBufferOffsetEXT(disp, _mesa_BindBufferOffsetEXT);
336   SET_TransformFeedbackVaryingsEXT(disp, _mesa_TransformFeedbackVaryings);
337   SET_GetTransformFeedbackVaryingEXT(disp, _mesa_GetTransformFeedbackVarying);
338}
339
340
341/**
342 ** Begin API functions
343 **/
344
345
346void GLAPIENTRY
347_mesa_BeginTransformFeedback(GLenum mode)
348{
349   struct gl_transform_feedback_object *obj;
350   GET_CURRENT_CONTEXT(ctx);
351
352   obj = ctx->TransformFeedback.CurrentObject;
353
354   switch (mode) {
355   case GL_POINTS:
356   case GL_LINES:
357   case GL_TRIANGLES:
358      /* legal */
359      break;
360   default:
361      _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
362      return;
363   }
364
365   if (obj->Active) {
366      _mesa_error(ctx, GL_INVALID_OPERATION,
367                  "glBeginTransformFeedback(already active)");
368      return;
369   }
370
371   obj->Active = GL_TRUE;
372   ctx->TransformFeedback.Mode = mode;
373
374   assert(ctx->Driver.BeginTransformFeedback);
375   ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
376}
377
378
379void GLAPIENTRY
380_mesa_EndTransformFeedback(void)
381{
382   struct gl_transform_feedback_object *obj;
383   GET_CURRENT_CONTEXT(ctx);
384
385   obj = ctx->TransformFeedback.CurrentObject;
386
387   if (!obj->Active) {
388      _mesa_error(ctx, GL_INVALID_OPERATION,
389                  "glEndTransformFeedback(not active)");
390      return;
391   }
392
393   ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
394
395   assert(ctx->Driver.EndTransformFeedback);
396   ctx->Driver.EndTransformFeedback(ctx, obj);
397}
398
399
400/**
401 * Helper used by BindBufferRange() and BindBufferBase().
402 */
403static void
404bind_buffer_range(struct gl_context *ctx, GLuint index,
405                  struct gl_buffer_object *bufObj,
406                  GLintptr offset, GLsizeiptr size)
407{
408   struct gl_transform_feedback_object *obj =
409      ctx->TransformFeedback.CurrentObject;
410
411   /* The general binding point */
412   _mesa_reference_buffer_object(ctx,
413                                 &ctx->TransformFeedback.CurrentBuffer,
414                                 bufObj);
415
416   /* The per-attribute binding point */
417   _mesa_reference_buffer_object(ctx,
418                                 &obj->Buffers[index],
419                                 bufObj);
420
421   obj->BufferNames[index] = bufObj->Name;
422
423   obj->Offset[index] = offset;
424   obj->Size[index] = size;
425}
426
427
428/**
429 * Specify a buffer object to receive vertex shader results.  Plus,
430 * specify the starting offset to place the results, and max size.
431 */
432void GLAPIENTRY
433_mesa_BindBufferRange(GLenum target, GLuint index,
434                      GLuint buffer, GLintptr offset, GLsizeiptr size)
435{
436   struct gl_transform_feedback_object *obj;
437   struct gl_buffer_object *bufObj;
438   GET_CURRENT_CONTEXT(ctx);
439
440   if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
441      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
442      return;
443   }
444
445   obj = ctx->TransformFeedback.CurrentObject;
446
447   if (obj->Active) {
448      _mesa_error(ctx, GL_INVALID_OPERATION,
449                  "glBindBufferRange(transform feedback active)");
450      return;
451   }
452
453   if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
454      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
455      return;
456   }
457
458   if ((size <= 0) || (size & 0x3)) {
459      /* must be positive and multiple of four */
460      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size%d)", (int) size);
461      return;
462   }
463
464   if (offset & 0x3) {
465      /* must be multiple of four */
466      _mesa_error(ctx, GL_INVALID_VALUE,
467                  "glBindBufferRange(offset=%d)", (int) offset);
468      return;
469   }
470
471   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
472   if (!bufObj) {
473      _mesa_error(ctx, GL_INVALID_OPERATION,
474                  "glBindBufferRange(invalid buffer=%u)", buffer);
475      return;
476   }
477
478   if (offset + size >= bufObj->Size) {
479      _mesa_error(ctx, GL_INVALID_VALUE,
480                  "glBindBufferRange(offset + size %d > buffer size %d)",
481		  (int) (offset + size), (int) (bufObj->Size));
482      return;
483   }
484
485   bind_buffer_range(ctx, index, bufObj, offset, size);
486}
487
488
489/**
490 * Specify a buffer object to receive vertex shader results.
491 * As above, but start at offset = 0.
492 */
493void GLAPIENTRY
494_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
495{
496   struct gl_transform_feedback_object *obj;
497   struct gl_buffer_object *bufObj;
498   GLsizeiptr size;
499   GET_CURRENT_CONTEXT(ctx);
500
501   if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
502      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
503      return;
504   }
505
506   obj = ctx->TransformFeedback.CurrentObject;
507
508   if (obj->Active) {
509      _mesa_error(ctx, GL_INVALID_OPERATION,
510                  "glBindBufferRange(transform feedback active)");
511      return;
512   }
513
514   if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
515      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
516      return;
517   }
518
519   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
520   if (!bufObj) {
521      _mesa_error(ctx, GL_INVALID_OPERATION,
522                  "glBindBufferBase(invalid buffer=%u)", buffer);
523      return;
524   }
525
526   /* default size is the buffer size rounded down to nearest
527    * multiple of four.
528    */
529   size = bufObj->Size & ~0x3;
530
531   bind_buffer_range(ctx, index, bufObj, 0, size);
532}
533
534
535/**
536 * Specify a buffer object to receive vertex shader results, plus the
537 * offset in the buffer to start placing results.
538 * This function is part of GL_EXT_transform_feedback, but not GL3.
539 */
540void GLAPIENTRY
541_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
542                          GLintptr offset)
543{
544   struct gl_transform_feedback_object *obj;
545   struct gl_buffer_object *bufObj;
546   GET_CURRENT_CONTEXT(ctx);
547   GLsizeiptr size;
548
549   if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
550      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
551      return;
552   }
553
554   obj = ctx->TransformFeedback.CurrentObject;
555
556   if (obj->Active) {
557      _mesa_error(ctx, GL_INVALID_OPERATION,
558                  "glBindBufferRange(transform feedback active)");
559      return;
560   }
561
562   if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
563      _mesa_error(ctx, GL_INVALID_VALUE,
564                  "glBindBufferOffsetEXT(index=%d)", index);
565      return;
566   }
567
568   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
569   if (!bufObj) {
570      _mesa_error(ctx, GL_INVALID_OPERATION,
571                  "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
572      return;
573   }
574
575   /* default size is the buffer size rounded down to nearest
576    * multiple of four.
577    */
578   size = (bufObj->Size - offset) & ~0x3;
579
580   bind_buffer_range(ctx, index, bufObj, offset, size);
581}
582
583
584/**
585 * This function specifies the vertex shader outputs to be written
586 * to the feedback buffer(s), and in what order.
587 */
588void GLAPIENTRY
589_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
590                                const GLchar **varyings, GLenum bufferMode)
591{
592   struct gl_shader_program *shProg;
593   GLuint i;
594   GET_CURRENT_CONTEXT(ctx);
595
596   switch (bufferMode) {
597   case GL_INTERLEAVED_ATTRIBS:
598      break;
599   case GL_SEPARATE_ATTRIBS:
600      break;
601   default:
602      _mesa_error(ctx, GL_INVALID_ENUM,
603                  "glTransformFeedbackVaryings(bufferMode)");
604      return;
605   }
606
607   if (count < 0 || count > ctx->Const.MaxTransformFeedbackSeparateAttribs) {
608      _mesa_error(ctx, GL_INVALID_VALUE,
609                  "glTransformFeedbackVaryings(count=%d)", count);
610      return;
611   }
612
613   shProg = _mesa_lookup_shader_program(ctx, program);
614   if (!shProg) {
615      _mesa_error(ctx, GL_INVALID_VALUE,
616                  "glTransformFeedbackVaryings(program=%u)", program);
617      return;
618   }
619
620   /* free existing varyings, if any */
621   for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {
622      free(shProg->TransformFeedback.VaryingNames[i]);
623   }
624   free(shProg->TransformFeedback.VaryingNames);
625
626   /* allocate new memory for varying names */
627   shProg->TransformFeedback.VaryingNames =
628      (GLchar **) malloc(count * sizeof(GLchar *));
629
630   if (!shProg->TransformFeedback.VaryingNames) {
631      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
632      return;
633   }
634
635   /* Save the new names and the count */
636   for (i = 0; i < (GLuint) count; i++) {
637      shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
638   }
639   shProg->TransformFeedback.NumVarying = count;
640
641   shProg->TransformFeedback.BufferMode = bufferMode;
642
643   /* The varyings won't be used until shader link time */
644}
645
646
647/**
648 * Get info about the vertex shader's outputs which are to be written
649 * to the feedback buffer(s).
650 */
651void GLAPIENTRY
652_mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
653                                  GLsizei bufSize, GLsizei *length,
654                                  GLsizei *size, GLenum *type, GLchar *name)
655{
656   const struct gl_shader_program *shProg;
657   const GLchar *varyingName;
658   GLint v;
659   GET_CURRENT_CONTEXT(ctx);
660
661   shProg = _mesa_lookup_shader_program(ctx, program);
662   if (!shProg) {
663      _mesa_error(ctx, GL_INVALID_VALUE,
664                  "glGetTransformFeedbackVaryings(program=%u)", program);
665      return;
666   }
667
668   if (index >= shProg->TransformFeedback.NumVarying) {
669      _mesa_error(ctx, GL_INVALID_VALUE,
670                  "glGetTransformFeedbackVaryings(index=%u)", index);
671      return;
672   }
673
674   varyingName = shProg->TransformFeedback.VaryingNames[index];
675
676   v = _mesa_lookup_parameter_index(shProg->Varying, -1, varyingName);
677   if (v >= 0) {
678      struct gl_program_parameter *param = &shProg->Varying->Parameters[v];
679
680      /* return the varying's name and length */
681      _mesa_copy_string(name, bufSize, length, varyingName);
682
683      /* return the datatype and value's size (in datatype units) */
684      if (type)
685         *type = param->DataType;
686      if (size)
687         *size = param->Size;
688   }
689   else {
690      name[0] = 0;
691      if (length)
692         *length = 0;
693      if (type)
694         *type = 0;
695      if (size)
696         *size = 0;
697   }
698}
699
700
701
702static struct gl_transform_feedback_object *
703lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
704{
705   if (name == 0) {
706      return ctx->TransformFeedback.DefaultObject;
707   }
708   else
709      return (struct gl_transform_feedback_object *)
710         _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
711}
712
713
714/**
715 * Create new transform feedback objects.   Transform feedback objects
716 * encapsulate the state related to transform feedback to allow quickly
717 * switching state (and drawing the results, below).
718 * Part of GL_ARB_transform_feedback2.
719 */
720void GLAPIENTRY
721_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
722{
723   GLuint first;
724   GET_CURRENT_CONTEXT(ctx);
725
726   ASSERT_OUTSIDE_BEGIN_END(ctx);
727
728   if (n < 0) {
729      _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
730      return;
731   }
732
733   if (!names)
734      return;
735
736   /* we don't need contiguous IDs, but this might be faster */
737   first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
738   if (first) {
739      GLsizei i;
740      for (i = 0; i < n; i++) {
741         struct gl_transform_feedback_object *obj
742            = ctx->Driver.NewTransformFeedback(ctx, first + i);
743         if (!obj) {
744            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
745            return;
746         }
747         names[i] = first + i;
748         _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
749      }
750   }
751   else {
752      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
753   }
754}
755
756
757/**
758 * Is the given ID a transform feedback object?
759 * Part of GL_ARB_transform_feedback2.
760 */
761GLboolean GLAPIENTRY
762_mesa_IsTransformFeedback(GLuint name)
763{
764   GET_CURRENT_CONTEXT(ctx);
765
766   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
767
768   if (name && lookup_transform_feedback_object(ctx, name))
769      return GL_TRUE;
770   else
771      return GL_FALSE;
772}
773
774
775/**
776 * Bind the given transform feedback object.
777 * Part of GL_ARB_transform_feedback2.
778 */
779void GLAPIENTRY
780_mesa_BindTransformFeedback(GLenum target, GLuint name)
781{
782   struct gl_transform_feedback_object *obj;
783   GET_CURRENT_CONTEXT(ctx);
784
785   if (target != GL_TRANSFORM_FEEDBACK) {
786      _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
787      return;
788   }
789
790   if (ctx->TransformFeedback.CurrentObject->Active &&
791       !ctx->TransformFeedback.CurrentObject->Paused) {
792      _mesa_error(ctx, GL_INVALID_OPERATION,
793              "glBindTransformFeedback(transform is active, or not paused)");
794      return;
795   }
796
797   obj = lookup_transform_feedback_object(ctx, name);
798   if (!obj) {
799      _mesa_error(ctx, GL_INVALID_OPERATION,
800                  "glBindTransformFeedback(name=%u)", name);
801      return;
802   }
803
804   reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
805                                       obj);
806}
807
808
809/**
810 * Delete the given transform feedback objects.
811 * Part of GL_ARB_transform_feedback2.
812 */
813void GLAPIENTRY
814_mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
815{
816   GLint i;
817   GET_CURRENT_CONTEXT(ctx);
818
819   ASSERT_OUTSIDE_BEGIN_END(ctx);
820
821   if (n < 0) {
822      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
823      return;
824   }
825
826   if (!names)
827      return;
828
829   for (i = 0; i < n; i++) {
830      if (names[i] > 0) {
831         struct gl_transform_feedback_object *obj
832            = lookup_transform_feedback_object(ctx, names[i]);
833         if (obj) {
834            if (obj->Active) {
835               _mesa_error(ctx, GL_INVALID_OPERATION,
836                           "glDeleteTransformFeedbacks(object %u is active)",
837                           names[i]);
838               return;
839            }
840            _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
841            /* unref, but object may not be deleted until later */
842            reference_transform_feedback_object(&obj, NULL);
843         }
844      }
845   }
846}
847
848
849/**
850 * Pause transform feedback.
851 * Part of GL_ARB_transform_feedback2.
852 */
853void GLAPIENTRY
854_mesa_PauseTransformFeedback(void)
855{
856   struct gl_transform_feedback_object *obj;
857   GET_CURRENT_CONTEXT(ctx);
858
859   obj = ctx->TransformFeedback.CurrentObject;
860
861   if (!obj->Active || obj->Paused) {
862      _mesa_error(ctx, GL_INVALID_OPERATION,
863           "glPauseTransformFeedback(feedback not active or already paused)");
864      return;
865   }
866
867   obj->Paused = GL_TRUE;
868
869   assert(ctx->Driver.PauseTransformFeedback);
870   ctx->Driver.PauseTransformFeedback(ctx, obj);
871}
872
873
874/**
875 * Resume transform feedback.
876 * Part of GL_ARB_transform_feedback2.
877 */
878void GLAPIENTRY
879_mesa_ResumeTransformFeedback(void)
880{
881   struct gl_transform_feedback_object *obj;
882   GET_CURRENT_CONTEXT(ctx);
883
884   obj = ctx->TransformFeedback.CurrentObject;
885
886   if (!obj->Active || !obj->Paused) {
887      _mesa_error(ctx, GL_INVALID_OPERATION,
888               "glPauseTransformFeedback(feedback not active or not paused)");
889      return;
890   }
891
892   obj->Paused = GL_FALSE;
893
894   assert(ctx->Driver.ResumeTransformFeedback);
895   ctx->Driver.ResumeTransformFeedback(ctx, obj);
896}
897
898
899/**
900 * Draw the vertex data in a transform feedback object.
901 * \param mode  GL_POINTS, GL_LINES, GL_TRIANGLE_STRIP, etc.
902 * \param name  the transform feedback object
903 * The number of vertices comes from the transform feedback object.
904 * User still has to setup of the vertex attribute info with
905 * glVertexPointer, glColorPointer, etc.
906 * Part of GL_ARB_transform_feedback2.
907 */
908void GLAPIENTRY
909_mesa_DrawTransformFeedback(GLenum mode, GLuint name)
910{
911   GET_CURRENT_CONTEXT(ctx);
912   struct gl_transform_feedback_object *obj =
913      lookup_transform_feedback_object(ctx, name);
914
915   if (mode > GL_POLYGON) {
916      _mesa_error(ctx, GL_INVALID_ENUM,
917                  "glDrawTransformFeedback(mode=0x%x)", mode);
918      return;
919   }
920   if (!obj) {
921      _mesa_error(ctx, GL_INVALID_VALUE,
922                  "glDrawTransformFeedback(name = %u)", name);
923      return;
924   }
925
926   /* XXX check if EndTransformFeedback has never been called while
927    * the object was bound
928    */
929
930   assert(ctx->Driver.DrawTransformFeedback);
931   ctx->Driver.DrawTransformFeedback(ctx, mode, obj);
932}
933
934
935/*
936XXX misc to do:
937
938glGet*() for
939
940GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED
941GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
942GL_TRANSFORM_FEEDBACK_BINDING
943*/
944
945
946#endif /* FEATURE_EXT_transform_feedback */
947