varray.c revision 2c87030a00eb5b7034f14f6060093d4b264bc5c0
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#include "glheader.h"
28#include "imports.h"
29#include "bufferobj.h"
30#include "context.h"
31#include "enable.h"
32#include "enums.h"
33#include "hash.h"
34#include "image.h"
35#include "macros.h"
36#include "mfeatures.h"
37#include "mtypes.h"
38#include "varray.h"
39#include "arrayobj.h"
40#include "main/dispatch.h"
41
42
43/** Used to do error checking for GL_EXT_vertex_array_bgra */
44#define BGRA_OR_4  5
45
46
47/** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50#define BOOL_BIT             0x1
51#define BYTE_BIT             0x2
52#define UNSIGNED_BYTE_BIT    0x4
53#define SHORT_BIT            0x8
54#define UNSIGNED_SHORT_BIT   0x10
55#define INT_BIT              0x20
56#define UNSIGNED_INT_BIT     0x40
57#define HALF_BIT             0x80
58#define FLOAT_BIT            0x100
59#define DOUBLE_BIT           0x200
60#define FIXED_ES_BIT         0x400
61#define FIXED_GL_BIT         0x800
62#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63#define INT_2_10_10_10_REV_BIT 0x2000
64
65
66/** Convert GL datatype enum into a <type>_BIT value seen above */
67static GLbitfield
68type_to_bit(const struct gl_context *ctx, GLenum type)
69{
70   switch (type) {
71   case GL_BOOL:
72      return BOOL_BIT;
73   case GL_BYTE:
74      return BYTE_BIT;
75   case GL_UNSIGNED_BYTE:
76      return UNSIGNED_BYTE_BIT;
77   case GL_SHORT:
78      return SHORT_BIT;
79   case GL_UNSIGNED_SHORT:
80      return UNSIGNED_SHORT_BIT;
81   case GL_INT:
82      return INT_BIT;
83   case GL_UNSIGNED_INT:
84      return UNSIGNED_INT_BIT;
85   case GL_HALF_FLOAT:
86      if (ctx->Extensions.ARB_half_float_vertex)
87         return HALF_BIT;
88      else
89         return 0x0;
90   case GL_FLOAT:
91      return FLOAT_BIT;
92   case GL_DOUBLE:
93      return DOUBLE_BIT;
94   case GL_FIXED:
95      return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
96   case GL_UNSIGNED_INT_2_10_10_10_REV:
97      return UNSIGNED_INT_2_10_10_10_REV_BIT;
98   case GL_INT_2_10_10_10_REV:
99      return INT_2_10_10_10_REV_BIT;
100   default:
101      return 0;
102   }
103}
104
105
106/**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func  name of calling function used for error reporting
111 * \param attrib  the attribute array index to update
112 * \param legalTypes  bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin  min allowable size value
114 * \param sizeMax  max allowable size value (may also be BGRA_OR_4)
115 * \param size  components per element (1, 2, 3 or 4)
116 * \param type  datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride  stride between elements, in elements
118 * \param normalized  are integer types converted to floats in [-1, 1]?
119 * \param integer  integer-valued values (will not be normalized to [-1,1])
120 * \param ptr  the address (or offset inside VBO) of the array data
121 */
122static void
123update_array(struct gl_context *ctx,
124             const char *func,
125             GLuint attrib, GLbitfield legalTypesMask,
126             GLint sizeMin, GLint sizeMax,
127             GLint size, GLenum type, GLsizei stride,
128             GLboolean normalized, GLboolean integer,
129             const GLvoid *ptr)
130{
131   struct gl_client_array *array;
132   GLbitfield typeBit;
133   GLsizei elementSize;
134   GLenum format = GL_RGBA;
135
136   if (_mesa_is_gles(ctx)) {
137      /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
138       * change.  Adding support for this extension isn't quite as trivial as
139       * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
140       */
141      legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
142
143      /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
144       * 3.0.  The 2_10_10_10 types are added in OpenGL ES 3.0 or
145       * GL_OES_vertex_type_10_10_10_2.
146       */
147      if (ctx->Version < 30) {
148         legalTypesMask &= ~(UNSIGNED_INT_BIT
149                             | INT_BIT
150                             | UNSIGNED_INT_2_10_10_10_REV_BIT
151                             | INT_2_10_10_10_REV_BIT);
152      }
153
154      /* BGRA ordering is not supported in ES contexts.
155       */
156      if (sizeMax == BGRA_OR_4)
157         sizeMax = 4;
158   } else {
159      legalTypesMask &= ~FIXED_ES_BIT;
160
161      if (!ctx->Extensions.ARB_ES2_compatibility)
162         legalTypesMask &= ~FIXED_GL_BIT;
163
164      if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
165         legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
166                             INT_2_10_10_10_REV_BIT);
167   }
168
169   typeBit = type_to_bit(ctx, type);
170   if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
171      _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
172                  func, _mesa_lookup_enum_by_nr(type));
173      return;
174   }
175
176   /* Do size parameter checking.
177    * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
178    * must be handled specially.
179    */
180   if (ctx->Extensions.EXT_vertex_array_bgra &&
181       sizeMax == BGRA_OR_4 &&
182       size == GL_BGRA) {
183      GLboolean bgra_error = GL_FALSE;
184
185      if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
186         if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
187             type != GL_INT_2_10_10_10_REV &&
188             type != GL_UNSIGNED_BYTE)
189            bgra_error = GL_TRUE;
190      } else if (type != GL_UNSIGNED_BYTE)
191         bgra_error = GL_TRUE;
192
193      if (bgra_error) {
194         _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
195         return;
196      }
197      format = GL_BGRA;
198      size = 4;
199   }
200   else if (size < sizeMin || size > sizeMax || size > 4) {
201      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
202      return;
203   }
204
205   if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
206       (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
207        type == GL_INT_2_10_10_10_REV) && size != 4) {
208      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
209      return;
210   }
211
212   ASSERT(size <= 4);
213
214   if (stride < 0) {
215      _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
216      return;
217   }
218
219   if (ctx->Array.ArrayObj->ARBsemantics &&
220       !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
221      /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
222       * Generate GL_INVALID_OPERATION if that's not true.
223       */
224      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
225      return;
226   }
227
228   elementSize = _mesa_sizeof_type(type) * size;
229
230   array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
231   array->Size = size;
232   array->Type = type;
233   array->Format = format;
234   array->Stride = stride;
235   array->StrideB = stride ? stride : elementSize;
236   array->Normalized = normalized;
237   array->Integer = integer;
238   array->Ptr = (const GLubyte *) ptr;
239   array->_ElementSize = elementSize;
240
241   _mesa_reference_buffer_object(ctx, &array->BufferObj,
242                                 ctx->Array.ArrayBufferObj);
243
244   ctx->NewState |= _NEW_ARRAY;
245   ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
246}
247
248
249void GLAPIENTRY
250_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
251{
252   GET_CURRENT_CONTEXT(ctx);
253   GLbitfield legalTypes = (ctx->API == API_OPENGLES)
254      ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
255      : (SHORT_BIT | INT_BIT | FLOAT_BIT |
256         DOUBLE_BIT | HALF_BIT |
257         UNSIGNED_INT_2_10_10_10_REV_BIT |
258         INT_2_10_10_10_REV_BIT);
259   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
260
261   update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
262                legalTypes, 2, 4,
263                size, type, stride, GL_FALSE, GL_FALSE, ptr);
264}
265
266
267void GLAPIENTRY
268_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
269{
270   GET_CURRENT_CONTEXT(ctx);
271   const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
272      ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
273      : (BYTE_BIT | SHORT_BIT | INT_BIT |
274         HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
275         UNSIGNED_INT_2_10_10_10_REV_BIT |
276         INT_2_10_10_10_REV_BIT);
277   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
278
279   update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
280                legalTypes, 3, 3,
281                3, type, stride, GL_TRUE, GL_FALSE, ptr);
282}
283
284
285void GLAPIENTRY
286_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
287{
288   GET_CURRENT_CONTEXT(ctx);
289   const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
290      ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
291      : (BYTE_BIT | UNSIGNED_BYTE_BIT |
292         SHORT_BIT | UNSIGNED_SHORT_BIT |
293         INT_BIT | UNSIGNED_INT_BIT |
294         HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
295         UNSIGNED_INT_2_10_10_10_REV_BIT |
296         INT_2_10_10_10_REV_BIT);
297   const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
298   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
299
300   update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
301                legalTypes, sizeMin, BGRA_OR_4,
302                size, type, stride, GL_TRUE, GL_FALSE, ptr);
303}
304
305
306void GLAPIENTRY
307_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
308{
309   const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
310   GET_CURRENT_CONTEXT(ctx);
311   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
312
313   update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
314                legalTypes, 1, 1,
315                1, type, stride, GL_FALSE, GL_FALSE, ptr);
316}
317
318
319void GLAPIENTRY
320_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
321{
322   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
323                                  FLOAT_BIT | DOUBLE_BIT);
324   GET_CURRENT_CONTEXT(ctx);
325   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
326
327   update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
328                legalTypes, 1, 1,
329                1, type, stride, GL_FALSE, GL_FALSE, ptr);
330}
331
332
333void GLAPIENTRY
334_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
335			       GLsizei stride, const GLvoid *ptr)
336{
337   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
338                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
339                                  INT_BIT | UNSIGNED_INT_BIT |
340                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
341                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
342                                  INT_2_10_10_10_REV_BIT);
343   GET_CURRENT_CONTEXT(ctx);
344   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
345
346   update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
347                legalTypes, 3, BGRA_OR_4,
348                size, type, stride, GL_TRUE, GL_FALSE, ptr);
349}
350
351
352void GLAPIENTRY
353_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
354                      const GLvoid *ptr)
355{
356   GET_CURRENT_CONTEXT(ctx);
357   GLbitfield legalTypes = (ctx->API == API_OPENGLES)
358      ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
359      : (SHORT_BIT | INT_BIT |
360         HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
361         UNSIGNED_INT_2_10_10_10_REV_BIT |
362         INT_2_10_10_10_REV_BIT);
363   const GLint sizeMin = (ctx->API == API_OPENGLES) ? 2 : 1;
364   const GLuint unit = ctx->Array.ActiveTexture;
365   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
366
367   update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
368                legalTypes, sizeMin, 4,
369                size, type, stride, GL_FALSE, GL_FALSE,
370                ptr);
371}
372
373
374void GLAPIENTRY
375_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
376{
377   const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
378   /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
379   const GLboolean integer = GL_TRUE;
380   GET_CURRENT_CONTEXT(ctx);
381   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
382
383   update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
384                legalTypes, 1, 1,
385                1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
386}
387
388
389void GLAPIENTRY
390_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
391{
392   const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
393   GET_CURRENT_CONTEXT(ctx);
394   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
395
396   if (ctx->API != API_OPENGLES) {
397      _mesa_error(ctx, GL_INVALID_OPERATION,
398                  "glPointSizePointer(ES 1.x only)");
399      return;
400   }
401
402   update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
403                legalTypes, 1, 1,
404                1, type, stride, GL_FALSE, GL_FALSE, ptr);
405}
406
407
408#if FEATURE_NV_vertex_program
409/**
410 * Set a vertex attribute array.
411 * Note that these arrays DO alias the conventional GL vertex arrays
412 * (position, normal, color, fog, texcoord, etc).
413 * The generic attribute slots at #16 and above are not touched.
414 */
415void GLAPIENTRY
416_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
417                            GLsizei stride, const GLvoid *ptr)
418{
419   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
420                                  FLOAT_BIT | DOUBLE_BIT);
421   GLboolean normalized = GL_FALSE;
422   GET_CURRENT_CONTEXT(ctx);
423   ASSERT_OUTSIDE_BEGIN_END(ctx);
424
425   if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
426      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
427      return;
428   }
429
430   if (type == GL_UNSIGNED_BYTE && size != 4) {
431      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
432      return;
433   }
434
435   update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
436                legalTypes, 1, BGRA_OR_4,
437                size, type, stride, normalized, GL_FALSE, ptr);
438}
439#endif
440
441
442#if FEATURE_ARB_vertex_program
443/**
444 * Set a generic vertex attribute array.
445 * Note that these arrays DO NOT alias the conventional GL vertex arrays
446 * (position, normal, color, fog, texcoord, etc).
447 */
448void GLAPIENTRY
449_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
450                             GLboolean normalized,
451                             GLsizei stride, const GLvoid *ptr)
452{
453   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
454                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
455                                  INT_BIT | UNSIGNED_INT_BIT |
456                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
457                                  FIXED_ES_BIT | FIXED_GL_BIT |
458                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
459                                  INT_2_10_10_10_REV_BIT);
460   GET_CURRENT_CONTEXT(ctx);
461   ASSERT_OUTSIDE_BEGIN_END(ctx);
462
463   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
464      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
465      return;
466   }
467
468   update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
469                legalTypes, 1, BGRA_OR_4,
470                size, type, stride, normalized, GL_FALSE, ptr);
471}
472#endif
473
474
475/**
476 * GL_EXT_gpu_shader4 / GL 3.0.
477 * Set an integer-valued vertex attribute array.
478 * Note that these arrays DO NOT alias the conventional GL vertex arrays
479 * (position, normal, color, fog, texcoord, etc).
480 */
481void GLAPIENTRY
482_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
483                           GLsizei stride, const GLvoid *ptr)
484{
485   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
486                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
487                                  INT_BIT | UNSIGNED_INT_BIT);
488   const GLboolean normalized = GL_FALSE;
489   const GLboolean integer = GL_TRUE;
490   GET_CURRENT_CONTEXT(ctx);
491   ASSERT_OUTSIDE_BEGIN_END(ctx);
492
493   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
494      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
495      return;
496   }
497
498   update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
499                legalTypes, 1, 4,
500                size, type, stride, normalized, integer, ptr);
501}
502
503
504
505void GLAPIENTRY
506_mesa_EnableVertexAttribArrayARB(GLuint index)
507{
508   struct gl_array_object *arrayObj;
509   GET_CURRENT_CONTEXT(ctx);
510   ASSERT_OUTSIDE_BEGIN_END(ctx);
511
512   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
513      _mesa_error(ctx, GL_INVALID_VALUE,
514                  "glEnableVertexAttribArrayARB(index)");
515      return;
516   }
517
518   arrayObj = ctx->Array.ArrayObj;
519
520   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
521
522   if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
523      /* was disabled, now being enabled */
524      FLUSH_VERTICES(ctx, _NEW_ARRAY);
525      arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
526      arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
527      arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
528   }
529}
530
531
532void GLAPIENTRY
533_mesa_DisableVertexAttribArrayARB(GLuint index)
534{
535   struct gl_array_object *arrayObj;
536   GET_CURRENT_CONTEXT(ctx);
537   ASSERT_OUTSIDE_BEGIN_END(ctx);
538
539   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
540      _mesa_error(ctx, GL_INVALID_VALUE,
541                  "glDisableVertexAttribArrayARB(index)");
542      return;
543   }
544
545   arrayObj = ctx->Array.ArrayObj;
546
547   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
548
549   if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
550      /* was enabled, now being disabled */
551      FLUSH_VERTICES(ctx, _NEW_ARRAY);
552      arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
553      arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
554      arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
555   }
556}
557
558
559/**
560 * Return info for a vertex attribute array (no alias with legacy
561 * vertex attributes (pos, normal, color, etc)).  This function does
562 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
563 */
564static GLuint
565get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
566                  const char *caller)
567{
568   const struct gl_client_array *array;
569
570   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
571      _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
572      return 0;
573   }
574
575   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
576
577   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
578
579   switch (pname) {
580   case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
581      return array->Enabled;
582   case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
583      return array->Size;
584   case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
585      return array->Stride;
586   case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
587      return array->Type;
588   case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
589      return array->Normalized;
590   case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
591      return array->BufferObj->Name;
592   case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
593      if ((_mesa_is_desktop_gl(ctx)
594           && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))
595          || _mesa_is_gles3(ctx)) {
596         return array->Integer;
597      }
598      goto error;
599   case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
600      if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays)
601          || _mesa_is_gles3(ctx)) {
602         return array->InstanceDivisor;
603      }
604      goto error;
605   default:
606      ; /* fall-through */
607   }
608
609error:
610   _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
611   return 0;
612}
613
614
615static const GLfloat *
616get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
617{
618   if (index == 0) {
619      /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES
620       * 2.0.  Note that we cannot just check for API_OPENGL_CORE here because
621       * that will erroneously allow this usage in a 3.0 forward-compatible
622       * context too.
623       */
624      if ((ctx->API != API_OPENGL_CORE || ctx->Version < 31)
625          && ctx->API != API_OPENGLES2) {
626	 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
627	 return NULL;
628      }
629   }
630   else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
631      _mesa_error(ctx, GL_INVALID_VALUE,
632		  "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
633      return NULL;
634   }
635
636   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
637
638   FLUSH_CURRENT(ctx, 0);
639   return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
640}
641
642void GLAPIENTRY
643_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
644{
645   GET_CURRENT_CONTEXT(ctx);
646   ASSERT_OUTSIDE_BEGIN_END(ctx);
647
648   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
649      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
650      if (v != NULL) {
651         COPY_4V(params, v);
652      }
653   }
654   else {
655      params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
656                                                    "glGetVertexAttribfv");
657   }
658}
659
660
661void GLAPIENTRY
662_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
663{
664   GET_CURRENT_CONTEXT(ctx);
665   ASSERT_OUTSIDE_BEGIN_END(ctx);
666
667   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
668      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
669      if (v != NULL) {
670         params[0] = (GLdouble) v[0];
671         params[1] = (GLdouble) v[1];
672         params[2] = (GLdouble) v[2];
673         params[3] = (GLdouble) v[3];
674      }
675   }
676   else {
677      params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
678                                                     "glGetVertexAttribdv");
679   }
680}
681
682
683void GLAPIENTRY
684_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
685{
686   GET_CURRENT_CONTEXT(ctx);
687   ASSERT_OUTSIDE_BEGIN_END(ctx);
688
689   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
690      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
691      if (v != NULL) {
692         /* XXX should floats in[0,1] be scaled to full int range? */
693         params[0] = (GLint) v[0];
694         params[1] = (GLint) v[1];
695         params[2] = (GLint) v[2];
696         params[3] = (GLint) v[3];
697      }
698   }
699   else {
700      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
701                                                  "glGetVertexAttribiv");
702   }
703}
704
705
706/** GL 3.0 */
707void GLAPIENTRY
708_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
709{
710   GET_CURRENT_CONTEXT(ctx);
711   ASSERT_OUTSIDE_BEGIN_END(ctx);
712
713   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
714      const GLfloat *v =
715	 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
716      if (v != NULL) {
717         /* XXX we don't have true integer-valued vertex attribs yet */
718         params[0] = (GLint) v[0];
719         params[1] = (GLint) v[1];
720         params[2] = (GLint) v[2];
721         params[3] = (GLint) v[3];
722      }
723   }
724   else {
725      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
726                                                  "glGetVertexAttribIiv");
727   }
728}
729
730
731/** GL 3.0 */
732void GLAPIENTRY
733_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
734{
735   GET_CURRENT_CONTEXT(ctx);
736   ASSERT_OUTSIDE_BEGIN_END(ctx);
737
738   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
739      const GLfloat *v =
740	 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
741      if (v != NULL) {
742         /* XXX we don't have true integer-valued vertex attribs yet */
743         params[0] = (GLuint) v[0];
744         params[1] = (GLuint) v[1];
745         params[2] = (GLuint) v[2];
746         params[3] = (GLuint) v[3];
747      }
748   }
749   else {
750      params[0] = get_vertex_array_attrib(ctx, index, pname,
751                                          "glGetVertexAttribIuiv");
752   }
753}
754
755
756void GLAPIENTRY
757_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
758{
759   GET_CURRENT_CONTEXT(ctx);
760   ASSERT_OUTSIDE_BEGIN_END(ctx);
761
762   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
763      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
764      return;
765   }
766
767   if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
768      _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
769      return;
770   }
771
772   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
773
774   *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
775}
776
777
778void GLAPIENTRY
779_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
780                       GLsizei count, const GLvoid *ptr)
781{
782   (void) count;
783   _mesa_VertexPointer(size, type, stride, ptr);
784}
785
786
787void GLAPIENTRY
788_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
789                       const GLvoid *ptr)
790{
791   (void) count;
792   _mesa_NormalPointer(type, stride, ptr);
793}
794
795
796void GLAPIENTRY
797_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
798                      const GLvoid *ptr)
799{
800   (void) count;
801   _mesa_ColorPointer(size, type, stride, ptr);
802}
803
804
805void GLAPIENTRY
806_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
807                      const GLvoid *ptr)
808{
809   (void) count;
810   _mesa_IndexPointer(type, stride, ptr);
811}
812
813
814void GLAPIENTRY
815_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
816                         GLsizei count, const GLvoid *ptr)
817{
818   (void) count;
819   _mesa_TexCoordPointer(size, type, stride, ptr);
820}
821
822
823void GLAPIENTRY
824_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
825{
826   (void) count;
827   _mesa_EdgeFlagPointer(stride, ptr);
828}
829
830
831void GLAPIENTRY
832_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
833{
834   GET_CURRENT_CONTEXT(ctx);
835   GLboolean tflag, cflag, nflag;  /* enable/disable flags */
836   GLint tcomps, ccomps, vcomps;   /* components per texcoord, color, vertex */
837   GLenum ctype = 0;               /* color type */
838   GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
839   const GLint toffset = 0;        /* always zero */
840   GLint defstride;                /* default stride */
841   GLint c, f;
842
843   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
844
845   f = sizeof(GLfloat);
846   c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
847
848   if (stride < 0) {
849      _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
850      return;
851   }
852
853   switch (format) {
854      case GL_V2F:
855         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
856         tcomps = 0;  ccomps = 0;  vcomps = 2;
857         voffset = 0;
858         defstride = 2*f;
859         break;
860      case GL_V3F:
861         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
862         tcomps = 0;  ccomps = 0;  vcomps = 3;
863         voffset = 0;
864         defstride = 3*f;
865         break;
866      case GL_C4UB_V2F:
867         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
868         tcomps = 0;  ccomps = 4;  vcomps = 2;
869         ctype = GL_UNSIGNED_BYTE;
870         coffset = 0;
871         voffset = c;
872         defstride = c + 2*f;
873         break;
874      case GL_C4UB_V3F:
875         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
876         tcomps = 0;  ccomps = 4;  vcomps = 3;
877         ctype = GL_UNSIGNED_BYTE;
878         coffset = 0;
879         voffset = c;
880         defstride = c + 3*f;
881         break;
882      case GL_C3F_V3F:
883         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
884         tcomps = 0;  ccomps = 3;  vcomps = 3;
885         ctype = GL_FLOAT;
886         coffset = 0;
887         voffset = 3*f;
888         defstride = 6*f;
889         break;
890      case GL_N3F_V3F:
891         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_TRUE;
892         tcomps = 0;  ccomps = 0;  vcomps = 3;
893         noffset = 0;
894         voffset = 3*f;
895         defstride = 6*f;
896         break;
897      case GL_C4F_N3F_V3F:
898         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_TRUE;
899         tcomps = 0;  ccomps = 4;  vcomps = 3;
900         ctype = GL_FLOAT;
901         coffset = 0;
902         noffset = 4*f;
903         voffset = 7*f;
904         defstride = 10*f;
905         break;
906      case GL_T2F_V3F:
907         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
908         tcomps = 2;  ccomps = 0;  vcomps = 3;
909         voffset = 2*f;
910         defstride = 5*f;
911         break;
912      case GL_T4F_V4F:
913         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
914         tcomps = 4;  ccomps = 0;  vcomps = 4;
915         voffset = 4*f;
916         defstride = 8*f;
917         break;
918      case GL_T2F_C4UB_V3F:
919         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
920         tcomps = 2;  ccomps = 4;  vcomps = 3;
921         ctype = GL_UNSIGNED_BYTE;
922         coffset = 2*f;
923         voffset = c+2*f;
924         defstride = c+5*f;
925         break;
926      case GL_T2F_C3F_V3F:
927         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
928         tcomps = 2;  ccomps = 3;  vcomps = 3;
929         ctype = GL_FLOAT;
930         coffset = 2*f;
931         voffset = 5*f;
932         defstride = 8*f;
933         break;
934      case GL_T2F_N3F_V3F:
935         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_TRUE;
936         tcomps = 2;  ccomps = 0;  vcomps = 3;
937         noffset = 2*f;
938         voffset = 5*f;
939         defstride = 8*f;
940         break;
941      case GL_T2F_C4F_N3F_V3F:
942         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
943         tcomps = 2;  ccomps = 4;  vcomps = 3;
944         ctype = GL_FLOAT;
945         coffset = 2*f;
946         noffset = 6*f;
947         voffset = 9*f;
948         defstride = 12*f;
949         break;
950      case GL_T4F_C4F_N3F_V4F:
951         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
952         tcomps = 4;  ccomps = 4;  vcomps = 4;
953         ctype = GL_FLOAT;
954         coffset = 4*f;
955         noffset = 8*f;
956         voffset = 11*f;
957         defstride = 15*f;
958         break;
959      default:
960         _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
961         return;
962   }
963
964   if (stride==0) {
965      stride = defstride;
966   }
967
968   _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
969   _mesa_DisableClientState( GL_INDEX_ARRAY );
970   /* XXX also disable secondary color and generic arrays? */
971
972   /* Texcoords */
973   if (tflag) {
974      _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
975      _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
976                             (GLubyte *) pointer + toffset );
977   }
978   else {
979      _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
980   }
981
982   /* Color */
983   if (cflag) {
984      _mesa_EnableClientState( GL_COLOR_ARRAY );
985      _mesa_ColorPointer( ccomps, ctype, stride,
986			  (GLubyte *) pointer + coffset );
987   }
988   else {
989      _mesa_DisableClientState( GL_COLOR_ARRAY );
990   }
991
992
993   /* Normals */
994   if (nflag) {
995      _mesa_EnableClientState( GL_NORMAL_ARRAY );
996      _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
997   }
998   else {
999      _mesa_DisableClientState( GL_NORMAL_ARRAY );
1000   }
1001
1002   /* Vertices */
1003   _mesa_EnableClientState( GL_VERTEX_ARRAY );
1004   _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
1005			(GLubyte *) pointer + voffset );
1006}
1007
1008
1009void GLAPIENTRY
1010_mesa_LockArraysEXT(GLint first, GLsizei count)
1011{
1012   GET_CURRENT_CONTEXT(ctx);
1013   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1014
1015   if (MESA_VERBOSE & VERBOSE_API)
1016      _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
1017
1018   if (first < 0) {
1019      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
1020      return;
1021   }
1022   if (count <= 0) {
1023      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
1024      return;
1025   }
1026   if (ctx->Array.LockCount != 0) {
1027      _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
1028      return;
1029   }
1030
1031   ctx->Array.LockFirst = first;
1032   ctx->Array.LockCount = count;
1033
1034   ctx->NewState |= _NEW_ARRAY;
1035}
1036
1037
1038void GLAPIENTRY
1039_mesa_UnlockArraysEXT( void )
1040{
1041   GET_CURRENT_CONTEXT(ctx);
1042   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1043
1044   if (MESA_VERBOSE & VERBOSE_API)
1045      _mesa_debug(ctx, "glUnlockArrays\n");
1046
1047   if (ctx->Array.LockCount == 0) {
1048      _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1049      return;
1050   }
1051
1052   ctx->Array.LockFirst = 0;
1053   ctx->Array.LockCount = 0;
1054   ctx->NewState |= _NEW_ARRAY;
1055}
1056
1057
1058/* GL_EXT_multi_draw_arrays */
1059void GLAPIENTRY
1060_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1061                          const GLsizei *count, GLsizei primcount )
1062{
1063   GET_CURRENT_CONTEXT(ctx);
1064   GLint i;
1065
1066   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1067
1068   for (i = 0; i < primcount; i++) {
1069      if (count[i] > 0) {
1070         CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1071      }
1072   }
1073}
1074
1075
1076/* GL_IBM_multimode_draw_arrays */
1077void GLAPIENTRY
1078_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1079			      const GLsizei * count,
1080			      GLsizei primcount, GLint modestride )
1081{
1082   GET_CURRENT_CONTEXT(ctx);
1083   GLint i;
1084
1085   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1086
1087   for ( i = 0 ; i < primcount ; i++ ) {
1088      if ( count[i] > 0 ) {
1089         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1090	 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1091      }
1092   }
1093}
1094
1095
1096/* GL_IBM_multimode_draw_arrays */
1097void GLAPIENTRY
1098_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1099				GLenum type, const GLvoid * const * indices,
1100				GLsizei primcount, GLint modestride )
1101{
1102   GET_CURRENT_CONTEXT(ctx);
1103   GLint i;
1104
1105   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1106
1107   /* XXX not sure about ARB_vertex_buffer_object handling here */
1108
1109   for ( i = 0 ; i < primcount ; i++ ) {
1110      if ( count[i] > 0 ) {
1111         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1112	 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1113      }
1114   }
1115}
1116
1117
1118/**
1119 * GL_NV_primitive_restart and GL 3.1
1120 */
1121void GLAPIENTRY
1122_mesa_PrimitiveRestartIndex(GLuint index)
1123{
1124   GET_CURRENT_CONTEXT(ctx);
1125
1126   if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) {
1127      _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1128      return;
1129   }
1130
1131   ASSERT_OUTSIDE_BEGIN_END(ctx);
1132
1133   if (ctx->Array.RestartIndex != index) {
1134      FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1135      ctx->Array.RestartIndex = index;
1136   }
1137}
1138
1139
1140/**
1141 * See GL_ARB_instanced_arrays.
1142 * Note that the instance divisor only applies to generic arrays, not
1143 * the legacy vertex arrays.
1144 */
1145void GLAPIENTRY
1146_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1147{
1148   struct gl_client_array *array;
1149   GET_CURRENT_CONTEXT(ctx);
1150   ASSERT_OUTSIDE_BEGIN_END(ctx);
1151
1152   if (!ctx->Extensions.ARB_instanced_arrays) {
1153      _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1154      return;
1155   }
1156
1157   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1158      _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1159                  index);
1160      return;
1161   }
1162
1163   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1164
1165   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
1166   if (array->InstanceDivisor != divisor) {
1167      FLUSH_VERTICES(ctx, _NEW_ARRAY);
1168      array->InstanceDivisor = divisor;
1169      ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
1170   }
1171}
1172
1173
1174
1175/**
1176 * Copy one client vertex array to another.
1177 */
1178void
1179_mesa_copy_client_array(struct gl_context *ctx,
1180                        struct gl_client_array *dst,
1181                        struct gl_client_array *src)
1182{
1183   dst->Size = src->Size;
1184   dst->Type = src->Type;
1185   dst->Format = src->Format;
1186   dst->Stride = src->Stride;
1187   dst->StrideB = src->StrideB;
1188   dst->Ptr = src->Ptr;
1189   dst->Enabled = src->Enabled;
1190   dst->Normalized = src->Normalized;
1191   dst->Integer = src->Integer;
1192   dst->InstanceDivisor = src->InstanceDivisor;
1193   dst->_ElementSize = src->_ElementSize;
1194   _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1195   dst->_MaxElement = src->_MaxElement;
1196}
1197
1198
1199
1200/**
1201 * Print vertex array's fields.
1202 */
1203static void
1204print_array(const char *name, GLint index, const struct gl_client_array *array)
1205{
1206   if (index >= 0)
1207      printf("  %s[%d]: ", name, index);
1208   else
1209      printf("  %s: ", name);
1210   printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1211	  array->Ptr, array->Type, array->Size,
1212	  array->_ElementSize, array->StrideB,
1213	  array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1214	  array->_MaxElement);
1215}
1216
1217
1218/**
1219 * Print current vertex object/array info.  For debug.
1220 */
1221void
1222_mesa_print_arrays(struct gl_context *ctx)
1223{
1224   struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1225   GLuint i;
1226
1227   _mesa_update_array_object_max_element(ctx, arrayObj);
1228
1229   printf("Array Object %u\n", arrayObj->Name);
1230   if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1231      print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1232   if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1233      print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1234   if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1235      print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1236   for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1237      if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1238         print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1239   for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1240      if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1241         print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1242   printf("  _MaxElement = %u\n", arrayObj->_MaxElement);
1243}
1244
1245
1246/**
1247 * Initialize vertex array state for given context.
1248 */
1249void
1250_mesa_init_varray(struct gl_context *ctx)
1251{
1252   ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
1253   _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1254                                ctx->Array.DefaultArrayObj);
1255   ctx->Array.ActiveTexture = 0;   /* GL_ARB_multitexture */
1256
1257   ctx->Array.Objects = _mesa_NewHashTable();
1258}
1259
1260
1261/**
1262 * Callback for deleting an array object.  Called by _mesa_HashDeleteAll().
1263 */
1264static void
1265delete_arrayobj_cb(GLuint id, void *data, void *userData)
1266{
1267   struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1268   struct gl_context *ctx = (struct gl_context *) userData;
1269   _mesa_delete_array_object(ctx, arrayObj);
1270}
1271
1272
1273/**
1274 * Free vertex array state for given context.
1275 */
1276void
1277_mesa_free_varray_data(struct gl_context *ctx)
1278{
1279   _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1280   _mesa_DeleteHashTable(ctx->Array.Objects);
1281}
1282