varray.c revision 422f3bb8ab95f00e17aa969f7a09c7ceee5f8bef
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.6 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice shall be included 16 * in all copies or substantial portions of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 27#include "glheader.h" 28#include "imports.h" 29#include "bufferobj.h" 30#include "context.h" 31#include "enable.h" 32#include "enums.h" 33#include "hash.h" 34#include "image.h" 35#include "macros.h" 36#include "mfeatures.h" 37#include "mtypes.h" 38#include "varray.h" 39#include "arrayobj.h" 40#include "main/dispatch.h" 41 42 43/** Used to do error checking for GL_EXT_vertex_array_bgra */ 44#define BGRA_OR_4 5 45 46 47/** Used to indicate which GL datatypes are accepted by each of the 48 * glVertex/Color/Attrib/EtcPointer() functions. 49 */ 50#define BOOL_BIT 0x1 51#define BYTE_BIT 0x2 52#define UNSIGNED_BYTE_BIT 0x4 53#define SHORT_BIT 0x8 54#define UNSIGNED_SHORT_BIT 0x10 55#define INT_BIT 0x20 56#define UNSIGNED_INT_BIT 0x40 57#define HALF_BIT 0x80 58#define FLOAT_BIT 0x100 59#define DOUBLE_BIT 0x200 60#define FIXED_ES_BIT 0x400 61#define FIXED_GL_BIT 0x800 62#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000 63#define INT_2_10_10_10_REV_BIT 0x2000 64 65 66/** Convert GL datatype enum into a <type>_BIT value seen above */ 67static GLbitfield 68type_to_bit(const struct gl_context *ctx, GLenum type) 69{ 70 switch (type) { 71 case GL_BOOL: 72 return BOOL_BIT; 73 case GL_BYTE: 74 return BYTE_BIT; 75 case GL_UNSIGNED_BYTE: 76 return UNSIGNED_BYTE_BIT; 77 case GL_SHORT: 78 return SHORT_BIT; 79 case GL_UNSIGNED_SHORT: 80 return UNSIGNED_SHORT_BIT; 81 case GL_INT: 82 return INT_BIT; 83 case GL_UNSIGNED_INT: 84 return UNSIGNED_INT_BIT; 85 case GL_HALF_FLOAT: 86 if (ctx->Extensions.ARB_half_float_vertex) 87 return HALF_BIT; 88 else 89 return 0x0; 90 case GL_FLOAT: 91 return FLOAT_BIT; 92 case GL_DOUBLE: 93 return DOUBLE_BIT; 94 case GL_FIXED: 95 return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT; 96 case GL_UNSIGNED_INT_2_10_10_10_REV: 97 return UNSIGNED_INT_2_10_10_10_REV_BIT; 98 case GL_INT_2_10_10_10_REV: 99 return INT_2_10_10_10_REV_BIT; 100 default: 101 return 0; 102 } 103} 104 105 106/** 107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer 108 * functions. 109 * 110 * \param func name of calling function used for error reporting 111 * \param attrib the attribute array index to update 112 * \param legalTypes bitmask of *_BIT above indicating legal datatypes 113 * \param sizeMin min allowable size value 114 * \param sizeMax max allowable size value (may also be BGRA_OR_4) 115 * \param size components per element (1, 2, 3 or 4) 116 * \param type datatype of each component (GL_FLOAT, GL_INT, etc) 117 * \param stride stride between elements, in elements 118 * \param normalized are integer types converted to floats in [-1, 1]? 119 * \param integer integer-valued values (will not be normalized to [-1,1]) 120 * \param ptr the address (or offset inside VBO) of the array data 121 */ 122static void 123update_array(struct gl_context *ctx, 124 const char *func, 125 GLuint attrib, GLbitfield legalTypesMask, 126 GLint sizeMin, GLint sizeMax, 127 GLint size, GLenum type, GLsizei stride, 128 GLboolean normalized, GLboolean integer, 129 const GLvoid *ptr) 130{ 131 struct gl_client_array *array; 132 GLbitfield typeBit; 133 GLsizei elementSize; 134 GLenum format = GL_RGBA; 135 136 /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says: 137 * 138 * "Client vertex arrays - all vertex array attribute pointers must 139 * refer to buffer objects (section 2.9.2). The default vertex array 140 * object (the name zero) is also deprecated. Calling 141 * VertexAttribPointer when no buffer object or no vertex array object 142 * is bound will generate an INVALID_OPERATION error..." 143 * 144 * The check for VBOs is handled below. 145 */ 146 if (ctx->API == API_OPENGL_CORE 147 && (ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj)) { 148 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no array object bound)", 149 func); 150 return; 151 } 152 153 if (_mesa_is_gles(ctx)) { 154 /* Once Mesa gets support for GL_OES_vertex_half_float this mask will 155 * change. Adding support for this extension isn't quite as trivial as 156 * we'd like because ES uses a different enum value for GL_HALF_FLOAT. 157 */ 158 legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT); 159 160 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until 161 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or 162 * GL_OES_vertex_type_10_10_10_2. 163 */ 164 if (ctx->Version < 30) { 165 legalTypesMask &= ~(UNSIGNED_INT_BIT 166 | INT_BIT 167 | UNSIGNED_INT_2_10_10_10_REV_BIT 168 | INT_2_10_10_10_REV_BIT); 169 } 170 171 /* BGRA ordering is not supported in ES contexts. 172 */ 173 if (sizeMax == BGRA_OR_4) 174 sizeMax = 4; 175 } else { 176 legalTypesMask &= ~FIXED_ES_BIT; 177 178 if (!ctx->Extensions.ARB_ES2_compatibility) 179 legalTypesMask &= ~FIXED_GL_BIT; 180 181 if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) 182 legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT | 183 INT_2_10_10_10_REV_BIT); 184 } 185 186 typeBit = type_to_bit(ctx, type); 187 if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) { 188 _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)", 189 func, _mesa_lookup_enum_by_nr(type)); 190 return; 191 } 192 193 /* Do size parameter checking. 194 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and 195 * must be handled specially. 196 */ 197 if (ctx->Extensions.EXT_vertex_array_bgra && 198 sizeMax == BGRA_OR_4 && 199 size == GL_BGRA) { 200 GLboolean bgra_error = GL_FALSE; 201 202 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) { 203 if (type != GL_UNSIGNED_INT_2_10_10_10_REV && 204 type != GL_INT_2_10_10_10_REV && 205 type != GL_UNSIGNED_BYTE) 206 bgra_error = GL_TRUE; 207 } else if (type != GL_UNSIGNED_BYTE) 208 bgra_error = GL_TRUE; 209 210 if (bgra_error) { 211 _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func); 212 return; 213 } 214 format = GL_BGRA; 215 size = 4; 216 } 217 else if (size < sizeMin || size > sizeMax || size > 4) { 218 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size); 219 return; 220 } 221 222 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && 223 (type == GL_UNSIGNED_INT_2_10_10_10_REV || 224 type == GL_INT_2_10_10_10_REV) && size != 4) { 225 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size); 226 return; 227 } 228 229 ASSERT(size <= 4); 230 231 if (stride < 0) { 232 _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride ); 233 return; 234 } 235 236 /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says: 237 * 238 * "An INVALID_OPERATION error is generated under any of the following 239 * conditions: 240 * 241 * ... 242 * 243 * * any of the *Pointer commands specifying the location and 244 * organization of vertex array data are called while zero is bound 245 * to the ARRAY_BUFFER buffer object binding point (see section 246 * 2.9.6), and the pointer argument is not NULL." 247 */ 248 if (ptr != NULL && ctx->Array.ArrayObj->ARBsemantics && 249 !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) { 250 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func); 251 return; 252 } 253 254 elementSize = _mesa_sizeof_type(type) * size; 255 256 array = &ctx->Array.ArrayObj->VertexAttrib[attrib]; 257 array->Size = size; 258 array->Type = type; 259 array->Format = format; 260 array->Stride = stride; 261 array->StrideB = stride ? stride : elementSize; 262 array->Normalized = normalized; 263 array->Integer = integer; 264 array->Ptr = (const GLubyte *) ptr; 265 array->_ElementSize = elementSize; 266 267 _mesa_reference_buffer_object(ctx, &array->BufferObj, 268 ctx->Array.ArrayBufferObj); 269 270 ctx->NewState |= _NEW_ARRAY; 271 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib); 272} 273 274 275void GLAPIENTRY 276_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) 277{ 278 GET_CURRENT_CONTEXT(ctx); 279 GLbitfield legalTypes = (ctx->API == API_OPENGLES) 280 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT) 281 : (SHORT_BIT | INT_BIT | FLOAT_BIT | 282 DOUBLE_BIT | HALF_BIT | 283 UNSIGNED_INT_2_10_10_10_REV_BIT | 284 INT_2_10_10_10_REV_BIT); 285 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 286 287 update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS, 288 legalTypes, 2, 4, 289 size, type, stride, GL_FALSE, GL_FALSE, ptr); 290} 291 292 293void GLAPIENTRY 294_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) 295{ 296 GET_CURRENT_CONTEXT(ctx); 297 const GLbitfield legalTypes = (ctx->API == API_OPENGLES) 298 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT) 299 : (BYTE_BIT | SHORT_BIT | INT_BIT | 300 HALF_BIT | FLOAT_BIT | DOUBLE_BIT | 301 UNSIGNED_INT_2_10_10_10_REV_BIT | 302 INT_2_10_10_10_REV_BIT); 303 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 304 305 update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL, 306 legalTypes, 3, 3, 307 3, type, stride, GL_TRUE, GL_FALSE, ptr); 308} 309 310 311void GLAPIENTRY 312_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) 313{ 314 GET_CURRENT_CONTEXT(ctx); 315 const GLbitfield legalTypes = (ctx->API == API_OPENGLES) 316 ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT) 317 : (BYTE_BIT | UNSIGNED_BYTE_BIT | 318 SHORT_BIT | UNSIGNED_SHORT_BIT | 319 INT_BIT | UNSIGNED_INT_BIT | 320 HALF_BIT | FLOAT_BIT | DOUBLE_BIT | 321 UNSIGNED_INT_2_10_10_10_REV_BIT | 322 INT_2_10_10_10_REV_BIT); 323 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3; 324 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 325 326 update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0, 327 legalTypes, sizeMin, BGRA_OR_4, 328 size, type, stride, GL_TRUE, GL_FALSE, ptr); 329} 330 331 332void GLAPIENTRY 333_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) 334{ 335 const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT); 336 GET_CURRENT_CONTEXT(ctx); 337 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 338 339 update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG, 340 legalTypes, 1, 1, 341 1, type, stride, GL_FALSE, GL_FALSE, ptr); 342} 343 344 345void GLAPIENTRY 346_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) 347{ 348 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT | 349 FLOAT_BIT | DOUBLE_BIT); 350 GET_CURRENT_CONTEXT(ctx); 351 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 352 353 update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX, 354 legalTypes, 1, 1, 355 1, type, stride, GL_FALSE, GL_FALSE, ptr); 356} 357 358 359void GLAPIENTRY 360_mesa_SecondaryColorPointerEXT(GLint size, GLenum type, 361 GLsizei stride, const GLvoid *ptr) 362{ 363 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | 364 SHORT_BIT | UNSIGNED_SHORT_BIT | 365 INT_BIT | UNSIGNED_INT_BIT | 366 HALF_BIT | FLOAT_BIT | DOUBLE_BIT | 367 UNSIGNED_INT_2_10_10_10_REV_BIT | 368 INT_2_10_10_10_REV_BIT); 369 GET_CURRENT_CONTEXT(ctx); 370 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 371 372 update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1, 373 legalTypes, 3, BGRA_OR_4, 374 size, type, stride, GL_TRUE, GL_FALSE, ptr); 375} 376 377 378void GLAPIENTRY 379_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, 380 const GLvoid *ptr) 381{ 382 GET_CURRENT_CONTEXT(ctx); 383 GLbitfield legalTypes = (ctx->API == API_OPENGLES) 384 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT) 385 : (SHORT_BIT | INT_BIT | 386 HALF_BIT | FLOAT_BIT | DOUBLE_BIT | 387 UNSIGNED_INT_2_10_10_10_REV_BIT | 388 INT_2_10_10_10_REV_BIT); 389 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 2 : 1; 390 const GLuint unit = ctx->Array.ActiveTexture; 391 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 392 393 update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit), 394 legalTypes, sizeMin, 4, 395 size, type, stride, GL_FALSE, GL_FALSE, 396 ptr); 397} 398 399 400void GLAPIENTRY 401_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) 402{ 403 const GLbitfield legalTypes = UNSIGNED_BYTE_BIT; 404 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */ 405 const GLboolean integer = GL_TRUE; 406 GET_CURRENT_CONTEXT(ctx); 407 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 408 409 update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG, 410 legalTypes, 1, 1, 411 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr); 412} 413 414 415void GLAPIENTRY 416_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) 417{ 418 const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT); 419 GET_CURRENT_CONTEXT(ctx); 420 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 421 422 if (ctx->API != API_OPENGLES) { 423 _mesa_error(ctx, GL_INVALID_OPERATION, 424 "glPointSizePointer(ES 1.x only)"); 425 return; 426 } 427 428 update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE, 429 legalTypes, 1, 1, 430 1, type, stride, GL_FALSE, GL_FALSE, ptr); 431} 432 433 434#if FEATURE_NV_vertex_program 435/** 436 * Set a vertex attribute array. 437 * Note that these arrays DO alias the conventional GL vertex arrays 438 * (position, normal, color, fog, texcoord, etc). 439 * The generic attribute slots at #16 and above are not touched. 440 */ 441void GLAPIENTRY 442_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, 443 GLsizei stride, const GLvoid *ptr) 444{ 445 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | 446 FLOAT_BIT | DOUBLE_BIT); 447 GLboolean normalized = GL_FALSE; 448 GET_CURRENT_CONTEXT(ctx); 449 ASSERT_OUTSIDE_BEGIN_END(ctx); 450 451 if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { 452 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)"); 453 return; 454 } 455 456 if (type == GL_UNSIGNED_BYTE && size != 4) { 457 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)"); 458 return; 459 } 460 461 update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index), 462 legalTypes, 1, BGRA_OR_4, 463 size, type, stride, normalized, GL_FALSE, ptr); 464} 465#endif 466 467 468#if FEATURE_ARB_vertex_program 469/** 470 * Set a generic vertex attribute array. 471 * Note that these arrays DO NOT alias the conventional GL vertex arrays 472 * (position, normal, color, fog, texcoord, etc). 473 */ 474void GLAPIENTRY 475_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, 476 GLboolean normalized, 477 GLsizei stride, const GLvoid *ptr) 478{ 479 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | 480 SHORT_BIT | UNSIGNED_SHORT_BIT | 481 INT_BIT | UNSIGNED_INT_BIT | 482 HALF_BIT | FLOAT_BIT | DOUBLE_BIT | 483 FIXED_ES_BIT | FIXED_GL_BIT | 484 UNSIGNED_INT_2_10_10_10_REV_BIT | 485 INT_2_10_10_10_REV_BIT); 486 GET_CURRENT_CONTEXT(ctx); 487 ASSERT_OUTSIDE_BEGIN_END(ctx); 488 489 if (index >= ctx->Const.VertexProgram.MaxAttribs) { 490 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)"); 491 return; 492 } 493 494 update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index), 495 legalTypes, 1, BGRA_OR_4, 496 size, type, stride, normalized, GL_FALSE, ptr); 497} 498#endif 499 500 501/** 502 * GL_EXT_gpu_shader4 / GL 3.0. 503 * Set an integer-valued vertex attribute array. 504 * Note that these arrays DO NOT alias the conventional GL vertex arrays 505 * (position, normal, color, fog, texcoord, etc). 506 */ 507void GLAPIENTRY 508_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, 509 GLsizei stride, const GLvoid *ptr) 510{ 511 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | 512 SHORT_BIT | UNSIGNED_SHORT_BIT | 513 INT_BIT | UNSIGNED_INT_BIT); 514 const GLboolean normalized = GL_FALSE; 515 const GLboolean integer = GL_TRUE; 516 GET_CURRENT_CONTEXT(ctx); 517 ASSERT_OUTSIDE_BEGIN_END(ctx); 518 519 if (index >= ctx->Const.VertexProgram.MaxAttribs) { 520 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)"); 521 return; 522 } 523 524 update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index), 525 legalTypes, 1, 4, 526 size, type, stride, normalized, integer, ptr); 527} 528 529 530 531void GLAPIENTRY 532_mesa_EnableVertexAttribArrayARB(GLuint index) 533{ 534 struct gl_array_object *arrayObj; 535 GET_CURRENT_CONTEXT(ctx); 536 ASSERT_OUTSIDE_BEGIN_END(ctx); 537 538 if (index >= ctx->Const.VertexProgram.MaxAttribs) { 539 _mesa_error(ctx, GL_INVALID_VALUE, 540 "glEnableVertexAttribArrayARB(index)"); 541 return; 542 } 543 544 arrayObj = ctx->Array.ArrayObj; 545 546 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib)); 547 548 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { 549 /* was disabled, now being enabled */ 550 FLUSH_VERTICES(ctx, _NEW_ARRAY); 551 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE; 552 arrayObj->_Enabled |= VERT_BIT_GENERIC(index); 553 arrayObj->NewArrays |= VERT_BIT_GENERIC(index); 554 } 555} 556 557 558void GLAPIENTRY 559_mesa_DisableVertexAttribArrayARB(GLuint index) 560{ 561 struct gl_array_object *arrayObj; 562 GET_CURRENT_CONTEXT(ctx); 563 ASSERT_OUTSIDE_BEGIN_END(ctx); 564 565 if (index >= ctx->Const.VertexProgram.MaxAttribs) { 566 _mesa_error(ctx, GL_INVALID_VALUE, 567 "glDisableVertexAttribArrayARB(index)"); 568 return; 569 } 570 571 arrayObj = ctx->Array.ArrayObj; 572 573 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib)); 574 575 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { 576 /* was enabled, now being disabled */ 577 FLUSH_VERTICES(ctx, _NEW_ARRAY); 578 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; 579 arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index); 580 arrayObj->NewArrays |= VERT_BIT_GENERIC(index); 581 } 582} 583 584 585/** 586 * Return info for a vertex attribute array (no alias with legacy 587 * vertex attributes (pos, normal, color, etc)). This function does 588 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query. 589 */ 590static GLuint 591get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, 592 const char *caller) 593{ 594 const struct gl_client_array *array; 595 596 if (index >= ctx->Const.VertexProgram.MaxAttribs) { 597 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index); 598 return 0; 599 } 600 601 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); 602 603 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; 604 605 switch (pname) { 606 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: 607 return array->Enabled; 608 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: 609 return array->Size; 610 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: 611 return array->Stride; 612 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: 613 return array->Type; 614 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: 615 return array->Normalized; 616 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: 617 return array->BufferObj->Name; 618 case GL_VERTEX_ATTRIB_ARRAY_INTEGER: 619 if ((_mesa_is_desktop_gl(ctx) 620 && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4)) 621 || _mesa_is_gles3(ctx)) { 622 return array->Integer; 623 } 624 goto error; 625 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: 626 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays) 627 || _mesa_is_gles3(ctx)) { 628 return array->InstanceDivisor; 629 } 630 goto error; 631 default: 632 ; /* fall-through */ 633 } 634 635error: 636 _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname); 637 return 0; 638} 639 640 641static const GLfloat * 642get_current_attrib(struct gl_context *ctx, GLuint index, const char *function) 643{ 644 if (index == 0) { 645 /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES 646 * 2.0. Note that we cannot just check for API_OPENGL_CORE here because 647 * that will erroneously allow this usage in a 3.0 forward-compatible 648 * context too. 649 */ 650 if ((ctx->API != API_OPENGL_CORE || ctx->Version < 31) 651 && ctx->API != API_OPENGLES2) { 652 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function); 653 return NULL; 654 } 655 } 656 else if (index >= ctx->Const.VertexProgram.MaxAttribs) { 657 _mesa_error(ctx, GL_INVALID_VALUE, 658 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function); 659 return NULL; 660 } 661 662 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); 663 664 FLUSH_CURRENT(ctx, 0); 665 return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)]; 666} 667 668void GLAPIENTRY 669_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) 670{ 671 GET_CURRENT_CONTEXT(ctx); 672 ASSERT_OUTSIDE_BEGIN_END(ctx); 673 674 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { 675 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv"); 676 if (v != NULL) { 677 COPY_4V(params, v); 678 } 679 } 680 else { 681 params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname, 682 "glGetVertexAttribfv"); 683 } 684} 685 686 687void GLAPIENTRY 688_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params) 689{ 690 GET_CURRENT_CONTEXT(ctx); 691 ASSERT_OUTSIDE_BEGIN_END(ctx); 692 693 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { 694 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv"); 695 if (v != NULL) { 696 params[0] = (GLdouble) v[0]; 697 params[1] = (GLdouble) v[1]; 698 params[2] = (GLdouble) v[2]; 699 params[3] = (GLdouble) v[3]; 700 } 701 } 702 else { 703 params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname, 704 "glGetVertexAttribdv"); 705 } 706} 707 708 709void GLAPIENTRY 710_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params) 711{ 712 GET_CURRENT_CONTEXT(ctx); 713 ASSERT_OUTSIDE_BEGIN_END(ctx); 714 715 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { 716 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv"); 717 if (v != NULL) { 718 /* XXX should floats in[0,1] be scaled to full int range? */ 719 params[0] = (GLint) v[0]; 720 params[1] = (GLint) v[1]; 721 params[2] = (GLint) v[2]; 722 params[3] = (GLint) v[3]; 723 } 724 } 725 else { 726 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname, 727 "glGetVertexAttribiv"); 728 } 729} 730 731 732/** GL 3.0 */ 733void GLAPIENTRY 734_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) 735{ 736 GET_CURRENT_CONTEXT(ctx); 737 ASSERT_OUTSIDE_BEGIN_END(ctx); 738 739 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { 740 const GLint *v = (const GLint *) 741 get_current_attrib(ctx, index, "glGetVertexAttribIiv"); 742 if (v != NULL) { 743 COPY_4V(params, v); 744 } 745 } 746 else { 747 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname, 748 "glGetVertexAttribIiv"); 749 } 750} 751 752 753/** GL 3.0 */ 754void GLAPIENTRY 755_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) 756{ 757 GET_CURRENT_CONTEXT(ctx); 758 ASSERT_OUTSIDE_BEGIN_END(ctx); 759 760 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { 761 const GLuint *v = (const GLuint *) 762 get_current_attrib(ctx, index, "glGetVertexAttribIuiv"); 763 if (v != NULL) { 764 COPY_4V(params, v); 765 } 766 } 767 else { 768 params[0] = get_vertex_array_attrib(ctx, index, pname, 769 "glGetVertexAttribIuiv"); 770 } 771} 772 773 774void GLAPIENTRY 775_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer) 776{ 777 GET_CURRENT_CONTEXT(ctx); 778 ASSERT_OUTSIDE_BEGIN_END(ctx); 779 780 if (index >= ctx->Const.VertexProgram.MaxAttribs) { 781 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)"); 782 return; 783 } 784 785 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) { 786 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)"); 787 return; 788 } 789 790 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); 791 792 *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr; 793} 794 795 796void GLAPIENTRY 797_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, 798 GLsizei count, const GLvoid *ptr) 799{ 800 (void) count; 801 _mesa_VertexPointer(size, type, stride, ptr); 802} 803 804 805void GLAPIENTRY 806_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, 807 const GLvoid *ptr) 808{ 809 (void) count; 810 _mesa_NormalPointer(type, stride, ptr); 811} 812 813 814void GLAPIENTRY 815_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, 816 const GLvoid *ptr) 817{ 818 (void) count; 819 _mesa_ColorPointer(size, type, stride, ptr); 820} 821 822 823void GLAPIENTRY 824_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, 825 const GLvoid *ptr) 826{ 827 (void) count; 828 _mesa_IndexPointer(type, stride, ptr); 829} 830 831 832void GLAPIENTRY 833_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, 834 GLsizei count, const GLvoid *ptr) 835{ 836 (void) count; 837 _mesa_TexCoordPointer(size, type, stride, ptr); 838} 839 840 841void GLAPIENTRY 842_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) 843{ 844 (void) count; 845 _mesa_EdgeFlagPointer(stride, ptr); 846} 847 848 849void GLAPIENTRY 850_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) 851{ 852 GET_CURRENT_CONTEXT(ctx); 853 GLboolean tflag, cflag, nflag; /* enable/disable flags */ 854 GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */ 855 GLenum ctype = 0; /* color type */ 856 GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */ 857 const GLint toffset = 0; /* always zero */ 858 GLint defstride; /* default stride */ 859 GLint c, f; 860 861 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 862 863 f = sizeof(GLfloat); 864 c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f); 865 866 if (stride < 0) { 867 _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" ); 868 return; 869 } 870 871 switch (format) { 872 case GL_V2F: 873 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; 874 tcomps = 0; ccomps = 0; vcomps = 2; 875 voffset = 0; 876 defstride = 2*f; 877 break; 878 case GL_V3F: 879 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; 880 tcomps = 0; ccomps = 0; vcomps = 3; 881 voffset = 0; 882 defstride = 3*f; 883 break; 884 case GL_C4UB_V2F: 885 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; 886 tcomps = 0; ccomps = 4; vcomps = 2; 887 ctype = GL_UNSIGNED_BYTE; 888 coffset = 0; 889 voffset = c; 890 defstride = c + 2*f; 891 break; 892 case GL_C4UB_V3F: 893 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; 894 tcomps = 0; ccomps = 4; vcomps = 3; 895 ctype = GL_UNSIGNED_BYTE; 896 coffset = 0; 897 voffset = c; 898 defstride = c + 3*f; 899 break; 900 case GL_C3F_V3F: 901 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; 902 tcomps = 0; ccomps = 3; vcomps = 3; 903 ctype = GL_FLOAT; 904 coffset = 0; 905 voffset = 3*f; 906 defstride = 6*f; 907 break; 908 case GL_N3F_V3F: 909 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE; 910 tcomps = 0; ccomps = 0; vcomps = 3; 911 noffset = 0; 912 voffset = 3*f; 913 defstride = 6*f; 914 break; 915 case GL_C4F_N3F_V3F: 916 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE; 917 tcomps = 0; ccomps = 4; vcomps = 3; 918 ctype = GL_FLOAT; 919 coffset = 0; 920 noffset = 4*f; 921 voffset = 7*f; 922 defstride = 10*f; 923 break; 924 case GL_T2F_V3F: 925 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; 926 tcomps = 2; ccomps = 0; vcomps = 3; 927 voffset = 2*f; 928 defstride = 5*f; 929 break; 930 case GL_T4F_V4F: 931 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; 932 tcomps = 4; ccomps = 0; vcomps = 4; 933 voffset = 4*f; 934 defstride = 8*f; 935 break; 936 case GL_T2F_C4UB_V3F: 937 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; 938 tcomps = 2; ccomps = 4; vcomps = 3; 939 ctype = GL_UNSIGNED_BYTE; 940 coffset = 2*f; 941 voffset = c+2*f; 942 defstride = c+5*f; 943 break; 944 case GL_T2F_C3F_V3F: 945 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; 946 tcomps = 2; ccomps = 3; vcomps = 3; 947 ctype = GL_FLOAT; 948 coffset = 2*f; 949 voffset = 5*f; 950 defstride = 8*f; 951 break; 952 case GL_T2F_N3F_V3F: 953 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE; 954 tcomps = 2; ccomps = 0; vcomps = 3; 955 noffset = 2*f; 956 voffset = 5*f; 957 defstride = 8*f; 958 break; 959 case GL_T2F_C4F_N3F_V3F: 960 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; 961 tcomps = 2; ccomps = 4; vcomps = 3; 962 ctype = GL_FLOAT; 963 coffset = 2*f; 964 noffset = 6*f; 965 voffset = 9*f; 966 defstride = 12*f; 967 break; 968 case GL_T4F_C4F_N3F_V4F: 969 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; 970 tcomps = 4; ccomps = 4; vcomps = 4; 971 ctype = GL_FLOAT; 972 coffset = 4*f; 973 noffset = 8*f; 974 voffset = 11*f; 975 defstride = 15*f; 976 break; 977 default: 978 _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" ); 979 return; 980 } 981 982 if (stride==0) { 983 stride = defstride; 984 } 985 986 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY ); 987 _mesa_DisableClientState( GL_INDEX_ARRAY ); 988 /* XXX also disable secondary color and generic arrays? */ 989 990 /* Texcoords */ 991 if (tflag) { 992 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY ); 993 _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride, 994 (GLubyte *) pointer + toffset ); 995 } 996 else { 997 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); 998 } 999 1000 /* Color */ 1001 if (cflag) { 1002 _mesa_EnableClientState( GL_COLOR_ARRAY ); 1003 _mesa_ColorPointer( ccomps, ctype, stride, 1004 (GLubyte *) pointer + coffset ); 1005 } 1006 else { 1007 _mesa_DisableClientState( GL_COLOR_ARRAY ); 1008 } 1009 1010 1011 /* Normals */ 1012 if (nflag) { 1013 _mesa_EnableClientState( GL_NORMAL_ARRAY ); 1014 _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset ); 1015 } 1016 else { 1017 _mesa_DisableClientState( GL_NORMAL_ARRAY ); 1018 } 1019 1020 /* Vertices */ 1021 _mesa_EnableClientState( GL_VERTEX_ARRAY ); 1022 _mesa_VertexPointer( vcomps, GL_FLOAT, stride, 1023 (GLubyte *) pointer + voffset ); 1024} 1025 1026 1027void GLAPIENTRY 1028_mesa_LockArraysEXT(GLint first, GLsizei count) 1029{ 1030 GET_CURRENT_CONTEXT(ctx); 1031 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 1032 1033 if (MESA_VERBOSE & VERBOSE_API) 1034 _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); 1035 1036 if (first < 0) { 1037 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" ); 1038 return; 1039 } 1040 if (count <= 0) { 1041 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" ); 1042 return; 1043 } 1044 if (ctx->Array.LockCount != 0) { 1045 _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" ); 1046 return; 1047 } 1048 1049 ctx->Array.LockFirst = first; 1050 ctx->Array.LockCount = count; 1051 1052 ctx->NewState |= _NEW_ARRAY; 1053} 1054 1055 1056void GLAPIENTRY 1057_mesa_UnlockArraysEXT( void ) 1058{ 1059 GET_CURRENT_CONTEXT(ctx); 1060 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 1061 1062 if (MESA_VERBOSE & VERBOSE_API) 1063 _mesa_debug(ctx, "glUnlockArrays\n"); 1064 1065 if (ctx->Array.LockCount == 0) { 1066 _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" ); 1067 return; 1068 } 1069 1070 ctx->Array.LockFirst = 0; 1071 ctx->Array.LockCount = 0; 1072 ctx->NewState |= _NEW_ARRAY; 1073} 1074 1075 1076/* GL_EXT_multi_draw_arrays */ 1077void GLAPIENTRY 1078_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first, 1079 const GLsizei *count, GLsizei primcount ) 1080{ 1081 GET_CURRENT_CONTEXT(ctx); 1082 GLint i; 1083 1084 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 1085 1086 for (i = 0; i < primcount; i++) { 1087 if (count[i] > 0) { 1088 CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i])); 1089 } 1090 } 1091} 1092 1093 1094/* GL_IBM_multimode_draw_arrays */ 1095void GLAPIENTRY 1096_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, 1097 const GLsizei * count, 1098 GLsizei primcount, GLint modestride ) 1099{ 1100 GET_CURRENT_CONTEXT(ctx); 1101 GLint i; 1102 1103 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 1104 1105 for ( i = 0 ; i < primcount ; i++ ) { 1106 if ( count[i] > 0 ) { 1107 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); 1108 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] )); 1109 } 1110 } 1111} 1112 1113 1114/* GL_IBM_multimode_draw_arrays */ 1115void GLAPIENTRY 1116_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, 1117 GLenum type, const GLvoid * const * indices, 1118 GLsizei primcount, GLint modestride ) 1119{ 1120 GET_CURRENT_CONTEXT(ctx); 1121 GLint i; 1122 1123 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 1124 1125 /* XXX not sure about ARB_vertex_buffer_object handling here */ 1126 1127 for ( i = 0 ; i < primcount ; i++ ) { 1128 if ( count[i] > 0 ) { 1129 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); 1130 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] )); 1131 } 1132 } 1133} 1134 1135 1136/** 1137 * GL_NV_primitive_restart and GL 3.1 1138 */ 1139void GLAPIENTRY 1140_mesa_PrimitiveRestartIndex(GLuint index) 1141{ 1142 GET_CURRENT_CONTEXT(ctx); 1143 1144 if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) { 1145 _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()"); 1146 return; 1147 } 1148 1149 ASSERT_OUTSIDE_BEGIN_END(ctx); 1150 1151 if (ctx->Array.RestartIndex != index) { 1152 FLUSH_VERTICES(ctx, _NEW_TRANSFORM); 1153 ctx->Array.RestartIndex = index; 1154 } 1155} 1156 1157 1158/** 1159 * See GL_ARB_instanced_arrays. 1160 * Note that the instance divisor only applies to generic arrays, not 1161 * the legacy vertex arrays. 1162 */ 1163void GLAPIENTRY 1164_mesa_VertexAttribDivisor(GLuint index, GLuint divisor) 1165{ 1166 struct gl_client_array *array; 1167 GET_CURRENT_CONTEXT(ctx); 1168 ASSERT_OUTSIDE_BEGIN_END(ctx); 1169 1170 if (!ctx->Extensions.ARB_instanced_arrays) { 1171 _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()"); 1172 return; 1173 } 1174 1175 if (index >= ctx->Const.VertexProgram.MaxAttribs) { 1176 _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)", 1177 index); 1178 return; 1179 } 1180 1181 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); 1182 1183 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; 1184 if (array->InstanceDivisor != divisor) { 1185 FLUSH_VERTICES(ctx, _NEW_ARRAY); 1186 array->InstanceDivisor = divisor; 1187 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index)); 1188 } 1189} 1190 1191 1192 1193/** 1194 * Copy one client vertex array to another. 1195 */ 1196void 1197_mesa_copy_client_array(struct gl_context *ctx, 1198 struct gl_client_array *dst, 1199 struct gl_client_array *src) 1200{ 1201 dst->Size = src->Size; 1202 dst->Type = src->Type; 1203 dst->Format = src->Format; 1204 dst->Stride = src->Stride; 1205 dst->StrideB = src->StrideB; 1206 dst->Ptr = src->Ptr; 1207 dst->Enabled = src->Enabled; 1208 dst->Normalized = src->Normalized; 1209 dst->Integer = src->Integer; 1210 dst->InstanceDivisor = src->InstanceDivisor; 1211 dst->_ElementSize = src->_ElementSize; 1212 _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); 1213 dst->_MaxElement = src->_MaxElement; 1214} 1215 1216 1217 1218/** 1219 * Print vertex array's fields. 1220 */ 1221static void 1222print_array(const char *name, GLint index, const struct gl_client_array *array) 1223{ 1224 if (index >= 0) 1225 printf(" %s[%d]: ", name, index); 1226 else 1227 printf(" %s: ", name); 1228 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n", 1229 array->Ptr, array->Type, array->Size, 1230 array->_ElementSize, array->StrideB, 1231 array->BufferObj->Name, (unsigned long) array->BufferObj->Size, 1232 array->_MaxElement); 1233} 1234 1235 1236/** 1237 * Print current vertex object/array info. For debug. 1238 */ 1239void 1240_mesa_print_arrays(struct gl_context *ctx) 1241{ 1242 struct gl_array_object *arrayObj = ctx->Array.ArrayObj; 1243 GLuint i; 1244 1245 _mesa_update_array_object_max_element(ctx, arrayObj); 1246 1247 printf("Array Object %u\n", arrayObj->Name); 1248 if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) 1249 print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]); 1250 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) 1251 print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]); 1252 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) 1253 print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]); 1254 for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) 1255 if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled) 1256 print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]); 1257 for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) 1258 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled) 1259 print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]); 1260 printf(" _MaxElement = %u\n", arrayObj->_MaxElement); 1261} 1262 1263 1264/** 1265 * Initialize vertex array state for given context. 1266 */ 1267void 1268_mesa_init_varray(struct gl_context *ctx) 1269{ 1270 ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0); 1271 _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, 1272 ctx->Array.DefaultArrayObj); 1273 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ 1274 1275 ctx->Array.Objects = _mesa_NewHashTable(); 1276} 1277 1278 1279/** 1280 * Callback for deleting an array object. Called by _mesa_HashDeleteAll(). 1281 */ 1282static void 1283delete_arrayobj_cb(GLuint id, void *data, void *userData) 1284{ 1285 struct gl_array_object *arrayObj = (struct gl_array_object *) data; 1286 struct gl_context *ctx = (struct gl_context *) userData; 1287 _mesa_delete_array_object(ctx, arrayObj); 1288} 1289 1290 1291/** 1292 * Free vertex array state for given context. 1293 */ 1294void 1295_mesa_free_varray_data(struct gl_context *ctx) 1296{ 1297 _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx); 1298 _mesa_DeleteHashTable(ctx->Array.Objects); 1299} 1300