varray.c revision 792214e8d45675b756e02a5e39bfe2ab32f7383d
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#include "glheader.h"
28#include "imports.h"
29#include "bufferobj.h"
30#include "context.h"
31#include "enable.h"
32#include "enums.h"
33#include "hash.h"
34#include "image.h"
35#include "macros.h"
36#include "mfeatures.h"
37#include "mtypes.h"
38#include "varray.h"
39#include "arrayobj.h"
40#include "main/dispatch.h"
41
42
43/** Used to do error checking for GL_EXT_vertex_array_bgra */
44#define BGRA_OR_4  5
45
46
47/** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50#define BOOL_BIT             0x1
51#define BYTE_BIT             0x2
52#define UNSIGNED_BYTE_BIT    0x4
53#define SHORT_BIT            0x8
54#define UNSIGNED_SHORT_BIT   0x10
55#define INT_BIT              0x20
56#define UNSIGNED_INT_BIT     0x40
57#define HALF_BIT             0x80
58#define FLOAT_BIT            0x100
59#define DOUBLE_BIT           0x200
60#define FIXED_ES_BIT         0x400
61#define FIXED_GL_BIT         0x800
62#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63#define INT_2_10_10_10_REV_BIT 0x2000
64
65
66/** Convert GL datatype enum into a <type>_BIT value seen above */
67static GLbitfield
68type_to_bit(const struct gl_context *ctx, GLenum type)
69{
70   switch (type) {
71   case GL_BOOL:
72      return BOOL_BIT;
73   case GL_BYTE:
74      return BYTE_BIT;
75   case GL_UNSIGNED_BYTE:
76      return UNSIGNED_BYTE_BIT;
77   case GL_SHORT:
78      return SHORT_BIT;
79   case GL_UNSIGNED_SHORT:
80      return UNSIGNED_SHORT_BIT;
81   case GL_INT:
82      return INT_BIT;
83   case GL_UNSIGNED_INT:
84      return UNSIGNED_INT_BIT;
85   case GL_HALF_FLOAT:
86      if (ctx->Extensions.ARB_half_float_vertex)
87         return HALF_BIT;
88      else
89         return 0x0;
90   case GL_FLOAT:
91      return FLOAT_BIT;
92   case GL_DOUBLE:
93      return DOUBLE_BIT;
94   case GL_FIXED:
95      return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
96   case GL_UNSIGNED_INT_2_10_10_10_REV:
97      return UNSIGNED_INT_2_10_10_10_REV_BIT;
98   case GL_INT_2_10_10_10_REV:
99      return INT_2_10_10_10_REV_BIT;
100   default:
101      return 0;
102   }
103}
104
105
106/**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func  name of calling function used for error reporting
111 * \param attrib  the attribute array index to update
112 * \param legalTypes  bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin  min allowable size value
114 * \param sizeMax  max allowable size value (may also be BGRA_OR_4)
115 * \param size  components per element (1, 2, 3 or 4)
116 * \param type  datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride  stride between elements, in elements
118 * \param normalized  are integer types converted to floats in [-1, 1]?
119 * \param integer  integer-valued values (will not be normalized to [-1,1])
120 * \param ptr  the address (or offset inside VBO) of the array data
121 */
122static void
123update_array(struct gl_context *ctx,
124             const char *func,
125             GLuint attrib, GLbitfield legalTypesMask,
126             GLint sizeMin, GLint sizeMax,
127             GLint size, GLenum type, GLsizei stride,
128             GLboolean normalized, GLboolean integer,
129             const GLvoid *ptr)
130{
131   struct gl_client_array *array;
132   GLbitfield typeBit;
133   GLsizei elementSize;
134   GLenum format = GL_RGBA;
135
136   /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says:
137    *
138    *     "Client vertex arrays - all vertex array attribute pointers must
139    *     refer to buffer objects (section 2.9.2). The default vertex array
140    *     object (the name zero) is also deprecated. Calling
141    *     VertexAttribPointer when no buffer object or no vertex array object
142    *     is bound will generate an INVALID_OPERATION error..."
143    *
144    * The check for VBOs is handled below.
145    */
146   if (ctx->API == API_OPENGL_CORE
147       && (ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj)) {
148      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no array object bound)",
149                  func);
150      return;
151   }
152
153   if (_mesa_is_gles(ctx)) {
154      /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
155       * change.  Adding support for this extension isn't quite as trivial as
156       * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
157       */
158      legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
159
160      /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
161       * 3.0.  The 2_10_10_10 types are added in OpenGL ES 3.0 or
162       * GL_OES_vertex_type_10_10_10_2.
163       */
164      if (ctx->Version < 30) {
165         legalTypesMask &= ~(UNSIGNED_INT_BIT
166                             | INT_BIT
167                             | UNSIGNED_INT_2_10_10_10_REV_BIT
168                             | INT_2_10_10_10_REV_BIT);
169      }
170
171      /* BGRA ordering is not supported in ES contexts.
172       */
173      if (sizeMax == BGRA_OR_4)
174         sizeMax = 4;
175   } else {
176      legalTypesMask &= ~FIXED_ES_BIT;
177
178      if (!ctx->Extensions.ARB_ES2_compatibility)
179         legalTypesMask &= ~FIXED_GL_BIT;
180
181      if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
182         legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
183                             INT_2_10_10_10_REV_BIT);
184   }
185
186   typeBit = type_to_bit(ctx, type);
187   if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
188      _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
189                  func, _mesa_lookup_enum_by_nr(type));
190      return;
191   }
192
193   /* Do size parameter checking.
194    * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
195    * must be handled specially.
196    */
197   if (ctx->Extensions.EXT_vertex_array_bgra &&
198       sizeMax == BGRA_OR_4 &&
199       size == GL_BGRA) {
200      GLboolean bgra_error = GL_FALSE;
201
202      if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
203         if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
204             type != GL_INT_2_10_10_10_REV &&
205             type != GL_UNSIGNED_BYTE)
206            bgra_error = GL_TRUE;
207      } else if (type != GL_UNSIGNED_BYTE)
208         bgra_error = GL_TRUE;
209
210      if (bgra_error) {
211         _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
212         return;
213      }
214      format = GL_BGRA;
215      size = 4;
216   }
217   else if (size < sizeMin || size > sizeMax || size > 4) {
218      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
219      return;
220   }
221
222   if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
223       (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
224        type == GL_INT_2_10_10_10_REV) && size != 4) {
225      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
226      return;
227   }
228
229   ASSERT(size <= 4);
230
231   if (stride < 0) {
232      _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
233      return;
234   }
235
236   if (ctx->Array.ArrayObj->ARBsemantics &&
237       !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
238      /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
239       * Generate GL_INVALID_OPERATION if that's not true.
240       */
241      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
242      return;
243   }
244
245   elementSize = _mesa_sizeof_type(type) * size;
246
247   array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
248   array->Size = size;
249   array->Type = type;
250   array->Format = format;
251   array->Stride = stride;
252   array->StrideB = stride ? stride : elementSize;
253   array->Normalized = normalized;
254   array->Integer = integer;
255   array->Ptr = (const GLubyte *) ptr;
256   array->_ElementSize = elementSize;
257
258   _mesa_reference_buffer_object(ctx, &array->BufferObj,
259                                 ctx->Array.ArrayBufferObj);
260
261   ctx->NewState |= _NEW_ARRAY;
262   ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
263}
264
265
266void GLAPIENTRY
267_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
268{
269   GET_CURRENT_CONTEXT(ctx);
270   GLbitfield legalTypes = (ctx->API == API_OPENGLES)
271      ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
272      : (SHORT_BIT | INT_BIT | FLOAT_BIT |
273         DOUBLE_BIT | HALF_BIT |
274         UNSIGNED_INT_2_10_10_10_REV_BIT |
275         INT_2_10_10_10_REV_BIT);
276   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
277
278   update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
279                legalTypes, 2, 4,
280                size, type, stride, GL_FALSE, GL_FALSE, ptr);
281}
282
283
284void GLAPIENTRY
285_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
286{
287   GET_CURRENT_CONTEXT(ctx);
288   const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
289      ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
290      : (BYTE_BIT | SHORT_BIT | INT_BIT |
291         HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
292         UNSIGNED_INT_2_10_10_10_REV_BIT |
293         INT_2_10_10_10_REV_BIT);
294   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
295
296   update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
297                legalTypes, 3, 3,
298                3, type, stride, GL_TRUE, GL_FALSE, ptr);
299}
300
301
302void GLAPIENTRY
303_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
304{
305   GET_CURRENT_CONTEXT(ctx);
306   const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
307      ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
308      : (BYTE_BIT | UNSIGNED_BYTE_BIT |
309         SHORT_BIT | UNSIGNED_SHORT_BIT |
310         INT_BIT | UNSIGNED_INT_BIT |
311         HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
312         UNSIGNED_INT_2_10_10_10_REV_BIT |
313         INT_2_10_10_10_REV_BIT);
314   const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
315   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
316
317   update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
318                legalTypes, sizeMin, BGRA_OR_4,
319                size, type, stride, GL_TRUE, GL_FALSE, ptr);
320}
321
322
323void GLAPIENTRY
324_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
325{
326   const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
327   GET_CURRENT_CONTEXT(ctx);
328   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
329
330   update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
331                legalTypes, 1, 1,
332                1, type, stride, GL_FALSE, GL_FALSE, ptr);
333}
334
335
336void GLAPIENTRY
337_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
338{
339   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
340                                  FLOAT_BIT | DOUBLE_BIT);
341   GET_CURRENT_CONTEXT(ctx);
342   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
343
344   update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
345                legalTypes, 1, 1,
346                1, type, stride, GL_FALSE, GL_FALSE, ptr);
347}
348
349
350void GLAPIENTRY
351_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
352			       GLsizei stride, const GLvoid *ptr)
353{
354   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
355                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
356                                  INT_BIT | UNSIGNED_INT_BIT |
357                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
358                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
359                                  INT_2_10_10_10_REV_BIT);
360   GET_CURRENT_CONTEXT(ctx);
361   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
362
363   update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
364                legalTypes, 3, BGRA_OR_4,
365                size, type, stride, GL_TRUE, GL_FALSE, ptr);
366}
367
368
369void GLAPIENTRY
370_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
371                      const GLvoid *ptr)
372{
373   GET_CURRENT_CONTEXT(ctx);
374   GLbitfield legalTypes = (ctx->API == API_OPENGLES)
375      ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
376      : (SHORT_BIT | INT_BIT |
377         HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
378         UNSIGNED_INT_2_10_10_10_REV_BIT |
379         INT_2_10_10_10_REV_BIT);
380   const GLint sizeMin = (ctx->API == API_OPENGLES) ? 2 : 1;
381   const GLuint unit = ctx->Array.ActiveTexture;
382   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
383
384   update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
385                legalTypes, sizeMin, 4,
386                size, type, stride, GL_FALSE, GL_FALSE,
387                ptr);
388}
389
390
391void GLAPIENTRY
392_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
393{
394   const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
395   /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
396   const GLboolean integer = GL_TRUE;
397   GET_CURRENT_CONTEXT(ctx);
398   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
399
400   update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
401                legalTypes, 1, 1,
402                1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
403}
404
405
406void GLAPIENTRY
407_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
408{
409   const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
410   GET_CURRENT_CONTEXT(ctx);
411   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
412
413   if (ctx->API != API_OPENGLES) {
414      _mesa_error(ctx, GL_INVALID_OPERATION,
415                  "glPointSizePointer(ES 1.x only)");
416      return;
417   }
418
419   update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
420                legalTypes, 1, 1,
421                1, type, stride, GL_FALSE, GL_FALSE, ptr);
422}
423
424
425#if FEATURE_NV_vertex_program
426/**
427 * Set a vertex attribute array.
428 * Note that these arrays DO alias the conventional GL vertex arrays
429 * (position, normal, color, fog, texcoord, etc).
430 * The generic attribute slots at #16 and above are not touched.
431 */
432void GLAPIENTRY
433_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
434                            GLsizei stride, const GLvoid *ptr)
435{
436   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
437                                  FLOAT_BIT | DOUBLE_BIT);
438   GLboolean normalized = GL_FALSE;
439   GET_CURRENT_CONTEXT(ctx);
440   ASSERT_OUTSIDE_BEGIN_END(ctx);
441
442   if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
443      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
444      return;
445   }
446
447   if (type == GL_UNSIGNED_BYTE && size != 4) {
448      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
449      return;
450   }
451
452   update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
453                legalTypes, 1, BGRA_OR_4,
454                size, type, stride, normalized, GL_FALSE, ptr);
455}
456#endif
457
458
459#if FEATURE_ARB_vertex_program
460/**
461 * Set a generic vertex attribute array.
462 * Note that these arrays DO NOT alias the conventional GL vertex arrays
463 * (position, normal, color, fog, texcoord, etc).
464 */
465void GLAPIENTRY
466_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
467                             GLboolean normalized,
468                             GLsizei stride, const GLvoid *ptr)
469{
470   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
471                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
472                                  INT_BIT | UNSIGNED_INT_BIT |
473                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
474                                  FIXED_ES_BIT | FIXED_GL_BIT |
475                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
476                                  INT_2_10_10_10_REV_BIT);
477   GET_CURRENT_CONTEXT(ctx);
478   ASSERT_OUTSIDE_BEGIN_END(ctx);
479
480   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
481      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
482      return;
483   }
484
485   update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
486                legalTypes, 1, BGRA_OR_4,
487                size, type, stride, normalized, GL_FALSE, ptr);
488}
489#endif
490
491
492/**
493 * GL_EXT_gpu_shader4 / GL 3.0.
494 * Set an integer-valued vertex attribute array.
495 * Note that these arrays DO NOT alias the conventional GL vertex arrays
496 * (position, normal, color, fog, texcoord, etc).
497 */
498void GLAPIENTRY
499_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
500                           GLsizei stride, const GLvoid *ptr)
501{
502   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
503                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
504                                  INT_BIT | UNSIGNED_INT_BIT);
505   const GLboolean normalized = GL_FALSE;
506   const GLboolean integer = GL_TRUE;
507   GET_CURRENT_CONTEXT(ctx);
508   ASSERT_OUTSIDE_BEGIN_END(ctx);
509
510   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
511      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
512      return;
513   }
514
515   update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
516                legalTypes, 1, 4,
517                size, type, stride, normalized, integer, ptr);
518}
519
520
521
522void GLAPIENTRY
523_mesa_EnableVertexAttribArrayARB(GLuint index)
524{
525   struct gl_array_object *arrayObj;
526   GET_CURRENT_CONTEXT(ctx);
527   ASSERT_OUTSIDE_BEGIN_END(ctx);
528
529   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
530      _mesa_error(ctx, GL_INVALID_VALUE,
531                  "glEnableVertexAttribArrayARB(index)");
532      return;
533   }
534
535   arrayObj = ctx->Array.ArrayObj;
536
537   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
538
539   if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
540      /* was disabled, now being enabled */
541      FLUSH_VERTICES(ctx, _NEW_ARRAY);
542      arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
543      arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
544      arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
545   }
546}
547
548
549void GLAPIENTRY
550_mesa_DisableVertexAttribArrayARB(GLuint index)
551{
552   struct gl_array_object *arrayObj;
553   GET_CURRENT_CONTEXT(ctx);
554   ASSERT_OUTSIDE_BEGIN_END(ctx);
555
556   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
557      _mesa_error(ctx, GL_INVALID_VALUE,
558                  "glDisableVertexAttribArrayARB(index)");
559      return;
560   }
561
562   arrayObj = ctx->Array.ArrayObj;
563
564   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
565
566   if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
567      /* was enabled, now being disabled */
568      FLUSH_VERTICES(ctx, _NEW_ARRAY);
569      arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
570      arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
571      arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
572   }
573}
574
575
576/**
577 * Return info for a vertex attribute array (no alias with legacy
578 * vertex attributes (pos, normal, color, etc)).  This function does
579 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
580 */
581static GLuint
582get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
583                  const char *caller)
584{
585   const struct gl_client_array *array;
586
587   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
588      _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
589      return 0;
590   }
591
592   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
593
594   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
595
596   switch (pname) {
597   case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
598      return array->Enabled;
599   case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
600      return array->Size;
601   case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
602      return array->Stride;
603   case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
604      return array->Type;
605   case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
606      return array->Normalized;
607   case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
608      return array->BufferObj->Name;
609   case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
610      if ((_mesa_is_desktop_gl(ctx)
611           && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))
612          || _mesa_is_gles3(ctx)) {
613         return array->Integer;
614      }
615      goto error;
616   case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
617      if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays)
618          || _mesa_is_gles3(ctx)) {
619         return array->InstanceDivisor;
620      }
621      goto error;
622   default:
623      ; /* fall-through */
624   }
625
626error:
627   _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
628   return 0;
629}
630
631
632static const GLfloat *
633get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
634{
635   if (index == 0) {
636      /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES
637       * 2.0.  Note that we cannot just check for API_OPENGL_CORE here because
638       * that will erroneously allow this usage in a 3.0 forward-compatible
639       * context too.
640       */
641      if ((ctx->API != API_OPENGL_CORE || ctx->Version < 31)
642          && ctx->API != API_OPENGLES2) {
643	 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
644	 return NULL;
645      }
646   }
647   else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
648      _mesa_error(ctx, GL_INVALID_VALUE,
649		  "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
650      return NULL;
651   }
652
653   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
654
655   FLUSH_CURRENT(ctx, 0);
656   return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
657}
658
659void GLAPIENTRY
660_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
661{
662   GET_CURRENT_CONTEXT(ctx);
663   ASSERT_OUTSIDE_BEGIN_END(ctx);
664
665   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
666      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
667      if (v != NULL) {
668         COPY_4V(params, v);
669      }
670   }
671   else {
672      params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
673                                                    "glGetVertexAttribfv");
674   }
675}
676
677
678void GLAPIENTRY
679_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
680{
681   GET_CURRENT_CONTEXT(ctx);
682   ASSERT_OUTSIDE_BEGIN_END(ctx);
683
684   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
685      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
686      if (v != NULL) {
687         params[0] = (GLdouble) v[0];
688         params[1] = (GLdouble) v[1];
689         params[2] = (GLdouble) v[2];
690         params[3] = (GLdouble) v[3];
691      }
692   }
693   else {
694      params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
695                                                     "glGetVertexAttribdv");
696   }
697}
698
699
700void GLAPIENTRY
701_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
702{
703   GET_CURRENT_CONTEXT(ctx);
704   ASSERT_OUTSIDE_BEGIN_END(ctx);
705
706   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
707      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
708      if (v != NULL) {
709         /* XXX should floats in[0,1] be scaled to full int range? */
710         params[0] = (GLint) v[0];
711         params[1] = (GLint) v[1];
712         params[2] = (GLint) v[2];
713         params[3] = (GLint) v[3];
714      }
715   }
716   else {
717      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
718                                                  "glGetVertexAttribiv");
719   }
720}
721
722
723/** GL 3.0 */
724void GLAPIENTRY
725_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
726{
727   GET_CURRENT_CONTEXT(ctx);
728   ASSERT_OUTSIDE_BEGIN_END(ctx);
729
730   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
731      const GLfloat *v =
732	 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
733      if (v != NULL) {
734         /* XXX we don't have true integer-valued vertex attribs yet */
735         params[0] = (GLint) v[0];
736         params[1] = (GLint) v[1];
737         params[2] = (GLint) v[2];
738         params[3] = (GLint) v[3];
739      }
740   }
741   else {
742      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
743                                                  "glGetVertexAttribIiv");
744   }
745}
746
747
748/** GL 3.0 */
749void GLAPIENTRY
750_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
751{
752   GET_CURRENT_CONTEXT(ctx);
753   ASSERT_OUTSIDE_BEGIN_END(ctx);
754
755   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
756      const GLfloat *v =
757	 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
758      if (v != NULL) {
759         /* XXX we don't have true integer-valued vertex attribs yet */
760         params[0] = (GLuint) v[0];
761         params[1] = (GLuint) v[1];
762         params[2] = (GLuint) v[2];
763         params[3] = (GLuint) v[3];
764      }
765   }
766   else {
767      params[0] = get_vertex_array_attrib(ctx, index, pname,
768                                          "glGetVertexAttribIuiv");
769   }
770}
771
772
773void GLAPIENTRY
774_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
775{
776   GET_CURRENT_CONTEXT(ctx);
777   ASSERT_OUTSIDE_BEGIN_END(ctx);
778
779   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
780      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
781      return;
782   }
783
784   if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
785      _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
786      return;
787   }
788
789   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
790
791   *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
792}
793
794
795void GLAPIENTRY
796_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
797                       GLsizei count, const GLvoid *ptr)
798{
799   (void) count;
800   _mesa_VertexPointer(size, type, stride, ptr);
801}
802
803
804void GLAPIENTRY
805_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
806                       const GLvoid *ptr)
807{
808   (void) count;
809   _mesa_NormalPointer(type, stride, ptr);
810}
811
812
813void GLAPIENTRY
814_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
815                      const GLvoid *ptr)
816{
817   (void) count;
818   _mesa_ColorPointer(size, type, stride, ptr);
819}
820
821
822void GLAPIENTRY
823_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
824                      const GLvoid *ptr)
825{
826   (void) count;
827   _mesa_IndexPointer(type, stride, ptr);
828}
829
830
831void GLAPIENTRY
832_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
833                         GLsizei count, const GLvoid *ptr)
834{
835   (void) count;
836   _mesa_TexCoordPointer(size, type, stride, ptr);
837}
838
839
840void GLAPIENTRY
841_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
842{
843   (void) count;
844   _mesa_EdgeFlagPointer(stride, ptr);
845}
846
847
848void GLAPIENTRY
849_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
850{
851   GET_CURRENT_CONTEXT(ctx);
852   GLboolean tflag, cflag, nflag;  /* enable/disable flags */
853   GLint tcomps, ccomps, vcomps;   /* components per texcoord, color, vertex */
854   GLenum ctype = 0;               /* color type */
855   GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
856   const GLint toffset = 0;        /* always zero */
857   GLint defstride;                /* default stride */
858   GLint c, f;
859
860   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
861
862   f = sizeof(GLfloat);
863   c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
864
865   if (stride < 0) {
866      _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
867      return;
868   }
869
870   switch (format) {
871      case GL_V2F:
872         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
873         tcomps = 0;  ccomps = 0;  vcomps = 2;
874         voffset = 0;
875         defstride = 2*f;
876         break;
877      case GL_V3F:
878         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
879         tcomps = 0;  ccomps = 0;  vcomps = 3;
880         voffset = 0;
881         defstride = 3*f;
882         break;
883      case GL_C4UB_V2F:
884         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
885         tcomps = 0;  ccomps = 4;  vcomps = 2;
886         ctype = GL_UNSIGNED_BYTE;
887         coffset = 0;
888         voffset = c;
889         defstride = c + 2*f;
890         break;
891      case GL_C4UB_V3F:
892         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
893         tcomps = 0;  ccomps = 4;  vcomps = 3;
894         ctype = GL_UNSIGNED_BYTE;
895         coffset = 0;
896         voffset = c;
897         defstride = c + 3*f;
898         break;
899      case GL_C3F_V3F:
900         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
901         tcomps = 0;  ccomps = 3;  vcomps = 3;
902         ctype = GL_FLOAT;
903         coffset = 0;
904         voffset = 3*f;
905         defstride = 6*f;
906         break;
907      case GL_N3F_V3F:
908         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_TRUE;
909         tcomps = 0;  ccomps = 0;  vcomps = 3;
910         noffset = 0;
911         voffset = 3*f;
912         defstride = 6*f;
913         break;
914      case GL_C4F_N3F_V3F:
915         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_TRUE;
916         tcomps = 0;  ccomps = 4;  vcomps = 3;
917         ctype = GL_FLOAT;
918         coffset = 0;
919         noffset = 4*f;
920         voffset = 7*f;
921         defstride = 10*f;
922         break;
923      case GL_T2F_V3F:
924         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
925         tcomps = 2;  ccomps = 0;  vcomps = 3;
926         voffset = 2*f;
927         defstride = 5*f;
928         break;
929      case GL_T4F_V4F:
930         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
931         tcomps = 4;  ccomps = 0;  vcomps = 4;
932         voffset = 4*f;
933         defstride = 8*f;
934         break;
935      case GL_T2F_C4UB_V3F:
936         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
937         tcomps = 2;  ccomps = 4;  vcomps = 3;
938         ctype = GL_UNSIGNED_BYTE;
939         coffset = 2*f;
940         voffset = c+2*f;
941         defstride = c+5*f;
942         break;
943      case GL_T2F_C3F_V3F:
944         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
945         tcomps = 2;  ccomps = 3;  vcomps = 3;
946         ctype = GL_FLOAT;
947         coffset = 2*f;
948         voffset = 5*f;
949         defstride = 8*f;
950         break;
951      case GL_T2F_N3F_V3F:
952         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_TRUE;
953         tcomps = 2;  ccomps = 0;  vcomps = 3;
954         noffset = 2*f;
955         voffset = 5*f;
956         defstride = 8*f;
957         break;
958      case GL_T2F_C4F_N3F_V3F:
959         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
960         tcomps = 2;  ccomps = 4;  vcomps = 3;
961         ctype = GL_FLOAT;
962         coffset = 2*f;
963         noffset = 6*f;
964         voffset = 9*f;
965         defstride = 12*f;
966         break;
967      case GL_T4F_C4F_N3F_V4F:
968         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
969         tcomps = 4;  ccomps = 4;  vcomps = 4;
970         ctype = GL_FLOAT;
971         coffset = 4*f;
972         noffset = 8*f;
973         voffset = 11*f;
974         defstride = 15*f;
975         break;
976      default:
977         _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
978         return;
979   }
980
981   if (stride==0) {
982      stride = defstride;
983   }
984
985   _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
986   _mesa_DisableClientState( GL_INDEX_ARRAY );
987   /* XXX also disable secondary color and generic arrays? */
988
989   /* Texcoords */
990   if (tflag) {
991      _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
992      _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
993                             (GLubyte *) pointer + toffset );
994   }
995   else {
996      _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
997   }
998
999   /* Color */
1000   if (cflag) {
1001      _mesa_EnableClientState( GL_COLOR_ARRAY );
1002      _mesa_ColorPointer( ccomps, ctype, stride,
1003			  (GLubyte *) pointer + coffset );
1004   }
1005   else {
1006      _mesa_DisableClientState( GL_COLOR_ARRAY );
1007   }
1008
1009
1010   /* Normals */
1011   if (nflag) {
1012      _mesa_EnableClientState( GL_NORMAL_ARRAY );
1013      _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
1014   }
1015   else {
1016      _mesa_DisableClientState( GL_NORMAL_ARRAY );
1017   }
1018
1019   /* Vertices */
1020   _mesa_EnableClientState( GL_VERTEX_ARRAY );
1021   _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
1022			(GLubyte *) pointer + voffset );
1023}
1024
1025
1026void GLAPIENTRY
1027_mesa_LockArraysEXT(GLint first, GLsizei count)
1028{
1029   GET_CURRENT_CONTEXT(ctx);
1030   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1031
1032   if (MESA_VERBOSE & VERBOSE_API)
1033      _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
1034
1035   if (first < 0) {
1036      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
1037      return;
1038   }
1039   if (count <= 0) {
1040      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
1041      return;
1042   }
1043   if (ctx->Array.LockCount != 0) {
1044      _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
1045      return;
1046   }
1047
1048   ctx->Array.LockFirst = first;
1049   ctx->Array.LockCount = count;
1050
1051   ctx->NewState |= _NEW_ARRAY;
1052}
1053
1054
1055void GLAPIENTRY
1056_mesa_UnlockArraysEXT( void )
1057{
1058   GET_CURRENT_CONTEXT(ctx);
1059   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1060
1061   if (MESA_VERBOSE & VERBOSE_API)
1062      _mesa_debug(ctx, "glUnlockArrays\n");
1063
1064   if (ctx->Array.LockCount == 0) {
1065      _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1066      return;
1067   }
1068
1069   ctx->Array.LockFirst = 0;
1070   ctx->Array.LockCount = 0;
1071   ctx->NewState |= _NEW_ARRAY;
1072}
1073
1074
1075/* GL_EXT_multi_draw_arrays */
1076void GLAPIENTRY
1077_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1078                          const GLsizei *count, GLsizei primcount )
1079{
1080   GET_CURRENT_CONTEXT(ctx);
1081   GLint i;
1082
1083   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1084
1085   for (i = 0; i < primcount; i++) {
1086      if (count[i] > 0) {
1087         CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1088      }
1089   }
1090}
1091
1092
1093/* GL_IBM_multimode_draw_arrays */
1094void GLAPIENTRY
1095_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1096			      const GLsizei * count,
1097			      GLsizei primcount, GLint modestride )
1098{
1099   GET_CURRENT_CONTEXT(ctx);
1100   GLint i;
1101
1102   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1103
1104   for ( i = 0 ; i < primcount ; i++ ) {
1105      if ( count[i] > 0 ) {
1106         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1107	 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1108      }
1109   }
1110}
1111
1112
1113/* GL_IBM_multimode_draw_arrays */
1114void GLAPIENTRY
1115_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1116				GLenum type, const GLvoid * const * indices,
1117				GLsizei primcount, GLint modestride )
1118{
1119   GET_CURRENT_CONTEXT(ctx);
1120   GLint i;
1121
1122   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1123
1124   /* XXX not sure about ARB_vertex_buffer_object handling here */
1125
1126   for ( i = 0 ; i < primcount ; i++ ) {
1127      if ( count[i] > 0 ) {
1128         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1129	 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1130      }
1131   }
1132}
1133
1134
1135/**
1136 * GL_NV_primitive_restart and GL 3.1
1137 */
1138void GLAPIENTRY
1139_mesa_PrimitiveRestartIndex(GLuint index)
1140{
1141   GET_CURRENT_CONTEXT(ctx);
1142
1143   if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) {
1144      _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1145      return;
1146   }
1147
1148   ASSERT_OUTSIDE_BEGIN_END(ctx);
1149
1150   if (ctx->Array.RestartIndex != index) {
1151      FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1152      ctx->Array.RestartIndex = index;
1153   }
1154}
1155
1156
1157/**
1158 * See GL_ARB_instanced_arrays.
1159 * Note that the instance divisor only applies to generic arrays, not
1160 * the legacy vertex arrays.
1161 */
1162void GLAPIENTRY
1163_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1164{
1165   struct gl_client_array *array;
1166   GET_CURRENT_CONTEXT(ctx);
1167   ASSERT_OUTSIDE_BEGIN_END(ctx);
1168
1169   if (!ctx->Extensions.ARB_instanced_arrays) {
1170      _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1171      return;
1172   }
1173
1174   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1175      _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1176                  index);
1177      return;
1178   }
1179
1180   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1181
1182   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
1183   if (array->InstanceDivisor != divisor) {
1184      FLUSH_VERTICES(ctx, _NEW_ARRAY);
1185      array->InstanceDivisor = divisor;
1186      ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
1187   }
1188}
1189
1190
1191
1192/**
1193 * Copy one client vertex array to another.
1194 */
1195void
1196_mesa_copy_client_array(struct gl_context *ctx,
1197                        struct gl_client_array *dst,
1198                        struct gl_client_array *src)
1199{
1200   dst->Size = src->Size;
1201   dst->Type = src->Type;
1202   dst->Format = src->Format;
1203   dst->Stride = src->Stride;
1204   dst->StrideB = src->StrideB;
1205   dst->Ptr = src->Ptr;
1206   dst->Enabled = src->Enabled;
1207   dst->Normalized = src->Normalized;
1208   dst->Integer = src->Integer;
1209   dst->InstanceDivisor = src->InstanceDivisor;
1210   dst->_ElementSize = src->_ElementSize;
1211   _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1212   dst->_MaxElement = src->_MaxElement;
1213}
1214
1215
1216
1217/**
1218 * Print vertex array's fields.
1219 */
1220static void
1221print_array(const char *name, GLint index, const struct gl_client_array *array)
1222{
1223   if (index >= 0)
1224      printf("  %s[%d]: ", name, index);
1225   else
1226      printf("  %s: ", name);
1227   printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1228	  array->Ptr, array->Type, array->Size,
1229	  array->_ElementSize, array->StrideB,
1230	  array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1231	  array->_MaxElement);
1232}
1233
1234
1235/**
1236 * Print current vertex object/array info.  For debug.
1237 */
1238void
1239_mesa_print_arrays(struct gl_context *ctx)
1240{
1241   struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1242   GLuint i;
1243
1244   _mesa_update_array_object_max_element(ctx, arrayObj);
1245
1246   printf("Array Object %u\n", arrayObj->Name);
1247   if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1248      print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1249   if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1250      print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1251   if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1252      print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1253   for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1254      if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1255         print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1256   for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1257      if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1258         print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1259   printf("  _MaxElement = %u\n", arrayObj->_MaxElement);
1260}
1261
1262
1263/**
1264 * Initialize vertex array state for given context.
1265 */
1266void
1267_mesa_init_varray(struct gl_context *ctx)
1268{
1269   ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
1270   _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1271                                ctx->Array.DefaultArrayObj);
1272   ctx->Array.ActiveTexture = 0;   /* GL_ARB_multitexture */
1273
1274   ctx->Array.Objects = _mesa_NewHashTable();
1275}
1276
1277
1278/**
1279 * Callback for deleting an array object.  Called by _mesa_HashDeleteAll().
1280 */
1281static void
1282delete_arrayobj_cb(GLuint id, void *data, void *userData)
1283{
1284   struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1285   struct gl_context *ctx = (struct gl_context *) userData;
1286   _mesa_delete_array_object(ctx, arrayObj);
1287}
1288
1289
1290/**
1291 * Free vertex array state for given context.
1292 */
1293void
1294_mesa_free_varray_data(struct gl_context *ctx)
1295{
1296   _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1297   _mesa_DeleteHashTable(ctx->Array.Objects);
1298}
1299