varray.c revision 946ddec163b9360be44e7db04ce67a2165daa3b7
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#include "glheader.h"
28#include "imports.h"
29#include "bufferobj.h"
30#include "context.h"
31#include "enable.h"
32#include "enums.h"
33#include "hash.h"
34#include "image.h"
35#include "macros.h"
36#include "mfeatures.h"
37#include "mtypes.h"
38#include "varray.h"
39#include "arrayobj.h"
40#include "main/dispatch.h"
41
42
43/** Used to do error checking for GL_EXT_vertex_array_bgra */
44#define BGRA_OR_4  5
45
46
47/** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50#define BOOL_BIT             0x1
51#define BYTE_BIT             0x2
52#define UNSIGNED_BYTE_BIT    0x4
53#define SHORT_BIT            0x8
54#define UNSIGNED_SHORT_BIT   0x10
55#define INT_BIT              0x20
56#define UNSIGNED_INT_BIT     0x40
57#define HALF_BIT             0x80
58#define FLOAT_BIT            0x100
59#define DOUBLE_BIT           0x200
60#define FIXED_ES_BIT         0x400
61#define FIXED_GL_BIT         0x800
62#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63#define INT_2_10_10_10_REV_BIT 0x2000
64
65
66/** Convert GL datatype enum into a <type>_BIT value seen above */
67static GLbitfield
68type_to_bit(const struct gl_context *ctx, GLenum type)
69{
70   switch (type) {
71   case GL_BOOL:
72      return BOOL_BIT;
73   case GL_BYTE:
74      return BYTE_BIT;
75   case GL_UNSIGNED_BYTE:
76      return UNSIGNED_BYTE_BIT;
77   case GL_SHORT:
78      return SHORT_BIT;
79   case GL_UNSIGNED_SHORT:
80      return UNSIGNED_SHORT_BIT;
81   case GL_INT:
82      return INT_BIT;
83   case GL_UNSIGNED_INT:
84      return UNSIGNED_INT_BIT;
85   case GL_HALF_FLOAT:
86      if (ctx->Extensions.ARB_half_float_vertex)
87         return HALF_BIT;
88      else
89         return 0x0;
90   case GL_FLOAT:
91      return FLOAT_BIT;
92   case GL_DOUBLE:
93      return DOUBLE_BIT;
94   case GL_FIXED:
95      return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
96   case GL_UNSIGNED_INT_2_10_10_10_REV:
97      return UNSIGNED_INT_2_10_10_10_REV_BIT;
98   case GL_INT_2_10_10_10_REV:
99      return INT_2_10_10_10_REV_BIT;
100   default:
101      return 0;
102   }
103}
104
105
106/**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func  name of calling function used for error reporting
111 * \param attrib  the attribute array index to update
112 * \param legalTypes  bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin  min allowable size value
114 * \param sizeMax  max allowable size value (may also be BGRA_OR_4)
115 * \param size  components per element (1, 2, 3 or 4)
116 * \param type  datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride  stride between elements, in elements
118 * \param normalized  are integer types converted to floats in [-1, 1]?
119 * \param integer  integer-valued values (will not be normalized to [-1,1])
120 * \param ptr  the address (or offset inside VBO) of the array data
121 */
122static void
123update_array(struct gl_context *ctx,
124             const char *func,
125             GLuint attrib, GLbitfield legalTypesMask,
126             GLint sizeMin, GLint sizeMax,
127             GLint size, GLenum type, GLsizei stride,
128             GLboolean normalized, GLboolean integer,
129             const GLvoid *ptr)
130{
131   struct gl_client_array *array;
132   GLbitfield typeBit;
133   GLsizei elementSize;
134   GLenum format = GL_RGBA;
135
136   if (_mesa_is_gles(ctx)) {
137      /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
138       * change.  Adding support for this extension isn't quite as trivial as
139       * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
140       */
141      legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
142
143      /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
144       * 3.0.  The 2_10_10_10 types are added in OpenGL ES 3.0 or
145       * GL_OES_vertex_type_10_10_10_2.
146       */
147      if (ctx->Version < 30) {
148         legalTypesMask &= ~(UNSIGNED_INT_BIT
149                             | INT_BIT
150                             | UNSIGNED_INT_2_10_10_10_REV_BIT
151                             | INT_2_10_10_10_REV_BIT);
152      }
153
154      /* BGRA ordering is not supported in ES contexts.
155       */
156      if (sizeMax == BGRA_OR_4)
157         sizeMax = 4;
158   } else {
159      legalTypesMask &= ~FIXED_ES_BIT;
160
161      if (!ctx->Extensions.ARB_ES2_compatibility)
162         legalTypesMask &= ~FIXED_GL_BIT;
163
164      if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
165         legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
166                             INT_2_10_10_10_REV_BIT);
167   }
168
169   typeBit = type_to_bit(ctx, type);
170   if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
171      _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
172                  func, _mesa_lookup_enum_by_nr(type));
173      return;
174   }
175
176   /* Do size parameter checking.
177    * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
178    * must be handled specially.
179    */
180   if (ctx->Extensions.EXT_vertex_array_bgra &&
181       sizeMax == BGRA_OR_4 &&
182       size == GL_BGRA) {
183      GLboolean bgra_error = GL_FALSE;
184
185      if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
186         if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
187             type != GL_INT_2_10_10_10_REV &&
188             type != GL_UNSIGNED_BYTE)
189            bgra_error = GL_TRUE;
190      } else if (type != GL_UNSIGNED_BYTE)
191         bgra_error = GL_TRUE;
192
193      if (bgra_error) {
194         _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
195         return;
196      }
197      format = GL_BGRA;
198      size = 4;
199   }
200   else if (size < sizeMin || size > sizeMax || size > 4) {
201      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
202      return;
203   }
204
205   if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
206       (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
207        type == GL_INT_2_10_10_10_REV) && size != 4) {
208      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
209      return;
210   }
211
212   ASSERT(size <= 4);
213
214   if (stride < 0) {
215      _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
216      return;
217   }
218
219   if (ctx->Array.ArrayObj->ARBsemantics &&
220       !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
221      /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
222       * Generate GL_INVALID_OPERATION if that's not true.
223       */
224      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
225      return;
226   }
227
228   elementSize = _mesa_sizeof_type(type) * size;
229
230   array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
231   array->Size = size;
232   array->Type = type;
233   array->Format = format;
234   array->Stride = stride;
235   array->StrideB = stride ? stride : elementSize;
236   array->Normalized = normalized;
237   array->Integer = integer;
238   array->Ptr = (const GLubyte *) ptr;
239   array->_ElementSize = elementSize;
240
241   _mesa_reference_buffer_object(ctx, &array->BufferObj,
242                                 ctx->Array.ArrayBufferObj);
243
244   ctx->NewState |= _NEW_ARRAY;
245   ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
246}
247
248
249void GLAPIENTRY
250_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
251{
252   GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
253                            DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT |
254                            UNSIGNED_INT_2_10_10_10_REV_BIT |
255                            INT_2_10_10_10_REV_BIT);
256   GET_CURRENT_CONTEXT(ctx);
257   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
258
259   if (ctx->API == API_OPENGLES)
260      legalTypes |= BYTE_BIT;
261
262   update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
263                legalTypes, 2, 4,
264                size, type, stride, GL_FALSE, GL_FALSE, ptr);
265}
266
267
268void GLAPIENTRY
269_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
270{
271   const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
272                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
273                                  FIXED_ES_BIT |
274                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
275                                  INT_2_10_10_10_REV_BIT);
276   GET_CURRENT_CONTEXT(ctx);
277   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
278
279   update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
280                legalTypes, 3, 3,
281                3, type, stride, GL_TRUE, GL_FALSE, ptr);
282}
283
284
285void GLAPIENTRY
286_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
287{
288   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
289                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
290                                  INT_BIT | UNSIGNED_INT_BIT |
291                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
292                                  FIXED_ES_BIT |
293                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
294                                  INT_2_10_10_10_REV_BIT);
295   GET_CURRENT_CONTEXT(ctx);
296   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
297
298   update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
299                legalTypes, 3, BGRA_OR_4,
300                size, type, stride, GL_TRUE, GL_FALSE, ptr);
301}
302
303
304void GLAPIENTRY
305_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
306{
307   const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
308   GET_CURRENT_CONTEXT(ctx);
309   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
310
311   update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
312                legalTypes, 1, 1,
313                1, type, stride, GL_FALSE, GL_FALSE, ptr);
314}
315
316
317void GLAPIENTRY
318_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
319{
320   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
321                                  FLOAT_BIT | DOUBLE_BIT);
322   GET_CURRENT_CONTEXT(ctx);
323   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
324
325   update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
326                legalTypes, 1, 1,
327                1, type, stride, GL_FALSE, GL_FALSE, ptr);
328}
329
330
331void GLAPIENTRY
332_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
333			       GLsizei stride, const GLvoid *ptr)
334{
335   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
336                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
337                                  INT_BIT | UNSIGNED_INT_BIT |
338                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
339                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
340                                  INT_2_10_10_10_REV_BIT);
341   GET_CURRENT_CONTEXT(ctx);
342   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
343
344   update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
345                legalTypes, 3, BGRA_OR_4,
346                size, type, stride, GL_TRUE, GL_FALSE, ptr);
347}
348
349
350void GLAPIENTRY
351_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
352                      const GLvoid *ptr)
353{
354   GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
355                            HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
356                            FIXED_ES_BIT |
357                            UNSIGNED_INT_2_10_10_10_REV_BIT |
358                            INT_2_10_10_10_REV_BIT);
359   GET_CURRENT_CONTEXT(ctx);
360   const GLuint unit = ctx->Array.ActiveTexture;
361   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
362
363   if (ctx->API == API_OPENGLES)
364      legalTypes |= BYTE_BIT;
365
366   update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
367                legalTypes, 1, 4,
368                size, type, stride, GL_FALSE, GL_FALSE,
369                ptr);
370}
371
372
373void GLAPIENTRY
374_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
375{
376   const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
377   /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
378   const GLboolean integer = GL_TRUE;
379   GET_CURRENT_CONTEXT(ctx);
380   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
381
382   update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
383                legalTypes, 1, 1,
384                1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
385}
386
387
388void GLAPIENTRY
389_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
390{
391   const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
392   GET_CURRENT_CONTEXT(ctx);
393   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
394
395   if (ctx->API != API_OPENGLES) {
396      _mesa_error(ctx, GL_INVALID_OPERATION,
397                  "glPointSizePointer(ES 1.x only)");
398      return;
399   }
400
401   update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
402                legalTypes, 1, 1,
403                1, type, stride, GL_FALSE, GL_FALSE, ptr);
404}
405
406
407#if FEATURE_NV_vertex_program
408/**
409 * Set a vertex attribute array.
410 * Note that these arrays DO alias the conventional GL vertex arrays
411 * (position, normal, color, fog, texcoord, etc).
412 * The generic attribute slots at #16 and above are not touched.
413 */
414void GLAPIENTRY
415_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
416                            GLsizei stride, const GLvoid *ptr)
417{
418   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
419                                  FLOAT_BIT | DOUBLE_BIT);
420   GLboolean normalized = GL_FALSE;
421   GET_CURRENT_CONTEXT(ctx);
422   ASSERT_OUTSIDE_BEGIN_END(ctx);
423
424   if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
425      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
426      return;
427   }
428
429   if (type == GL_UNSIGNED_BYTE && size != 4) {
430      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
431      return;
432   }
433
434   update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
435                legalTypes, 1, BGRA_OR_4,
436                size, type, stride, normalized, GL_FALSE, ptr);
437}
438#endif
439
440
441#if FEATURE_ARB_vertex_program
442/**
443 * Set a generic vertex attribute array.
444 * Note that these arrays DO NOT alias the conventional GL vertex arrays
445 * (position, normal, color, fog, texcoord, etc).
446 */
447void GLAPIENTRY
448_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
449                             GLboolean normalized,
450                             GLsizei stride, const GLvoid *ptr)
451{
452   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
453                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
454                                  INT_BIT | UNSIGNED_INT_BIT |
455                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
456                                  FIXED_ES_BIT | FIXED_GL_BIT |
457                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
458                                  INT_2_10_10_10_REV_BIT);
459   GET_CURRENT_CONTEXT(ctx);
460   ASSERT_OUTSIDE_BEGIN_END(ctx);
461
462   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
463      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
464      return;
465   }
466
467   update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
468                legalTypes, 1, BGRA_OR_4,
469                size, type, stride, normalized, GL_FALSE, ptr);
470}
471#endif
472
473
474/**
475 * GL_EXT_gpu_shader4 / GL 3.0.
476 * Set an integer-valued vertex attribute array.
477 * Note that these arrays DO NOT alias the conventional GL vertex arrays
478 * (position, normal, color, fog, texcoord, etc).
479 */
480void GLAPIENTRY
481_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
482                           GLsizei stride, const GLvoid *ptr)
483{
484   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
485                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
486                                  INT_BIT | UNSIGNED_INT_BIT);
487   const GLboolean normalized = GL_FALSE;
488   const GLboolean integer = GL_TRUE;
489   GET_CURRENT_CONTEXT(ctx);
490   ASSERT_OUTSIDE_BEGIN_END(ctx);
491
492   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
493      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
494      return;
495   }
496
497   update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
498                legalTypes, 1, 4,
499                size, type, stride, normalized, integer, ptr);
500}
501
502
503
504void GLAPIENTRY
505_mesa_EnableVertexAttribArrayARB(GLuint index)
506{
507   struct gl_array_object *arrayObj;
508   GET_CURRENT_CONTEXT(ctx);
509   ASSERT_OUTSIDE_BEGIN_END(ctx);
510
511   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
512      _mesa_error(ctx, GL_INVALID_VALUE,
513                  "glEnableVertexAttribArrayARB(index)");
514      return;
515   }
516
517   arrayObj = ctx->Array.ArrayObj;
518
519   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
520
521   if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
522      /* was disabled, now being enabled */
523      FLUSH_VERTICES(ctx, _NEW_ARRAY);
524      arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
525      arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
526      arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
527   }
528}
529
530
531void GLAPIENTRY
532_mesa_DisableVertexAttribArrayARB(GLuint index)
533{
534   struct gl_array_object *arrayObj;
535   GET_CURRENT_CONTEXT(ctx);
536   ASSERT_OUTSIDE_BEGIN_END(ctx);
537
538   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
539      _mesa_error(ctx, GL_INVALID_VALUE,
540                  "glDisableVertexAttribArrayARB(index)");
541      return;
542   }
543
544   arrayObj = ctx->Array.ArrayObj;
545
546   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
547
548   if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
549      /* was enabled, now being disabled */
550      FLUSH_VERTICES(ctx, _NEW_ARRAY);
551      arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
552      arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
553      arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
554   }
555}
556
557
558/**
559 * Return info for a vertex attribute array (no alias with legacy
560 * vertex attributes (pos, normal, color, etc)).  This function does
561 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
562 */
563static GLuint
564get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
565                  const char *caller)
566{
567   const struct gl_client_array *array;
568
569   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
570      _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
571      return 0;
572   }
573
574   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
575
576   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
577
578   switch (pname) {
579   case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
580      return array->Enabled;
581   case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
582      return array->Size;
583   case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
584      return array->Stride;
585   case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
586      return array->Type;
587   case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
588      return array->Normalized;
589   case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
590      return array->BufferObj->Name;
591   case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
592      if (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4) {
593         return array->Integer;
594      }
595      goto error;
596   case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
597      if (ctx->Extensions.ARB_instanced_arrays) {
598         return array->InstanceDivisor;
599      }
600      goto error;
601   default:
602      ; /* fall-through */
603   }
604
605error:
606   _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
607   return 0;
608}
609
610
611static const GLfloat *
612get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
613{
614   if (index == 0) {
615      if (ctx->API != API_OPENGLES2) {
616	 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
617	 return NULL;
618      }
619   }
620   else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
621      _mesa_error(ctx, GL_INVALID_VALUE,
622		  "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
623      return NULL;
624   }
625
626   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
627
628   FLUSH_CURRENT(ctx, 0);
629   return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
630}
631
632void GLAPIENTRY
633_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
634{
635   GET_CURRENT_CONTEXT(ctx);
636   ASSERT_OUTSIDE_BEGIN_END(ctx);
637
638   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
639      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
640      if (v != NULL) {
641         COPY_4V(params, v);
642      }
643   }
644   else {
645      params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
646                                                    "glGetVertexAttribfv");
647   }
648}
649
650
651void GLAPIENTRY
652_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
653{
654   GET_CURRENT_CONTEXT(ctx);
655   ASSERT_OUTSIDE_BEGIN_END(ctx);
656
657   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
658      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
659      if (v != NULL) {
660         params[0] = (GLdouble) v[0];
661         params[1] = (GLdouble) v[1];
662         params[2] = (GLdouble) v[2];
663         params[3] = (GLdouble) v[3];
664      }
665   }
666   else {
667      params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
668                                                     "glGetVertexAttribdv");
669   }
670}
671
672
673void GLAPIENTRY
674_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
675{
676   GET_CURRENT_CONTEXT(ctx);
677   ASSERT_OUTSIDE_BEGIN_END(ctx);
678
679   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
680      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
681      if (v != NULL) {
682         /* XXX should floats in[0,1] be scaled to full int range? */
683         params[0] = (GLint) v[0];
684         params[1] = (GLint) v[1];
685         params[2] = (GLint) v[2];
686         params[3] = (GLint) v[3];
687      }
688   }
689   else {
690      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
691                                                  "glGetVertexAttribiv");
692   }
693}
694
695
696/** GL 3.0 */
697void GLAPIENTRY
698_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
699{
700   GET_CURRENT_CONTEXT(ctx);
701   ASSERT_OUTSIDE_BEGIN_END(ctx);
702
703   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
704      const GLfloat *v =
705	 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
706      if (v != NULL) {
707         /* XXX we don't have true integer-valued vertex attribs yet */
708         params[0] = (GLint) v[0];
709         params[1] = (GLint) v[1];
710         params[2] = (GLint) v[2];
711         params[3] = (GLint) v[3];
712      }
713   }
714   else {
715      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
716                                                  "glGetVertexAttribIiv");
717   }
718}
719
720
721/** GL 3.0 */
722void GLAPIENTRY
723_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
724{
725   GET_CURRENT_CONTEXT(ctx);
726   ASSERT_OUTSIDE_BEGIN_END(ctx);
727
728   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
729      const GLfloat *v =
730	 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
731      if (v != NULL) {
732         /* XXX we don't have true integer-valued vertex attribs yet */
733         params[0] = (GLuint) v[0];
734         params[1] = (GLuint) v[1];
735         params[2] = (GLuint) v[2];
736         params[3] = (GLuint) v[3];
737      }
738   }
739   else {
740      params[0] = get_vertex_array_attrib(ctx, index, pname,
741                                          "glGetVertexAttribIuiv");
742   }
743}
744
745
746void GLAPIENTRY
747_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
748{
749   GET_CURRENT_CONTEXT(ctx);
750   ASSERT_OUTSIDE_BEGIN_END(ctx);
751
752   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
753      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
754      return;
755   }
756
757   if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
758      _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
759      return;
760   }
761
762   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
763
764   *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
765}
766
767
768void GLAPIENTRY
769_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
770                       GLsizei count, const GLvoid *ptr)
771{
772   (void) count;
773   _mesa_VertexPointer(size, type, stride, ptr);
774}
775
776
777void GLAPIENTRY
778_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
779                       const GLvoid *ptr)
780{
781   (void) count;
782   _mesa_NormalPointer(type, stride, ptr);
783}
784
785
786void GLAPIENTRY
787_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
788                      const GLvoid *ptr)
789{
790   (void) count;
791   _mesa_ColorPointer(size, type, stride, ptr);
792}
793
794
795void GLAPIENTRY
796_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
797                      const GLvoid *ptr)
798{
799   (void) count;
800   _mesa_IndexPointer(type, stride, ptr);
801}
802
803
804void GLAPIENTRY
805_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
806                         GLsizei count, const GLvoid *ptr)
807{
808   (void) count;
809   _mesa_TexCoordPointer(size, type, stride, ptr);
810}
811
812
813void GLAPIENTRY
814_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
815{
816   (void) count;
817   _mesa_EdgeFlagPointer(stride, ptr);
818}
819
820
821void GLAPIENTRY
822_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
823{
824   GET_CURRENT_CONTEXT(ctx);
825   GLboolean tflag, cflag, nflag;  /* enable/disable flags */
826   GLint tcomps, ccomps, vcomps;   /* components per texcoord, color, vertex */
827   GLenum ctype = 0;               /* color type */
828   GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
829   const GLint toffset = 0;        /* always zero */
830   GLint defstride;                /* default stride */
831   GLint c, f;
832
833   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
834
835   f = sizeof(GLfloat);
836   c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
837
838   if (stride < 0) {
839      _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
840      return;
841   }
842
843   switch (format) {
844      case GL_V2F:
845         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
846         tcomps = 0;  ccomps = 0;  vcomps = 2;
847         voffset = 0;
848         defstride = 2*f;
849         break;
850      case GL_V3F:
851         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
852         tcomps = 0;  ccomps = 0;  vcomps = 3;
853         voffset = 0;
854         defstride = 3*f;
855         break;
856      case GL_C4UB_V2F:
857         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
858         tcomps = 0;  ccomps = 4;  vcomps = 2;
859         ctype = GL_UNSIGNED_BYTE;
860         coffset = 0;
861         voffset = c;
862         defstride = c + 2*f;
863         break;
864      case GL_C4UB_V3F:
865         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
866         tcomps = 0;  ccomps = 4;  vcomps = 3;
867         ctype = GL_UNSIGNED_BYTE;
868         coffset = 0;
869         voffset = c;
870         defstride = c + 3*f;
871         break;
872      case GL_C3F_V3F:
873         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
874         tcomps = 0;  ccomps = 3;  vcomps = 3;
875         ctype = GL_FLOAT;
876         coffset = 0;
877         voffset = 3*f;
878         defstride = 6*f;
879         break;
880      case GL_N3F_V3F:
881         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_TRUE;
882         tcomps = 0;  ccomps = 0;  vcomps = 3;
883         noffset = 0;
884         voffset = 3*f;
885         defstride = 6*f;
886         break;
887      case GL_C4F_N3F_V3F:
888         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_TRUE;
889         tcomps = 0;  ccomps = 4;  vcomps = 3;
890         ctype = GL_FLOAT;
891         coffset = 0;
892         noffset = 4*f;
893         voffset = 7*f;
894         defstride = 10*f;
895         break;
896      case GL_T2F_V3F:
897         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
898         tcomps = 2;  ccomps = 0;  vcomps = 3;
899         voffset = 2*f;
900         defstride = 5*f;
901         break;
902      case GL_T4F_V4F:
903         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
904         tcomps = 4;  ccomps = 0;  vcomps = 4;
905         voffset = 4*f;
906         defstride = 8*f;
907         break;
908      case GL_T2F_C4UB_V3F:
909         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
910         tcomps = 2;  ccomps = 4;  vcomps = 3;
911         ctype = GL_UNSIGNED_BYTE;
912         coffset = 2*f;
913         voffset = c+2*f;
914         defstride = c+5*f;
915         break;
916      case GL_T2F_C3F_V3F:
917         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
918         tcomps = 2;  ccomps = 3;  vcomps = 3;
919         ctype = GL_FLOAT;
920         coffset = 2*f;
921         voffset = 5*f;
922         defstride = 8*f;
923         break;
924      case GL_T2F_N3F_V3F:
925         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_TRUE;
926         tcomps = 2;  ccomps = 0;  vcomps = 3;
927         noffset = 2*f;
928         voffset = 5*f;
929         defstride = 8*f;
930         break;
931      case GL_T2F_C4F_N3F_V3F:
932         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
933         tcomps = 2;  ccomps = 4;  vcomps = 3;
934         ctype = GL_FLOAT;
935         coffset = 2*f;
936         noffset = 6*f;
937         voffset = 9*f;
938         defstride = 12*f;
939         break;
940      case GL_T4F_C4F_N3F_V4F:
941         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
942         tcomps = 4;  ccomps = 4;  vcomps = 4;
943         ctype = GL_FLOAT;
944         coffset = 4*f;
945         noffset = 8*f;
946         voffset = 11*f;
947         defstride = 15*f;
948         break;
949      default:
950         _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
951         return;
952   }
953
954   if (stride==0) {
955      stride = defstride;
956   }
957
958   _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
959   _mesa_DisableClientState( GL_INDEX_ARRAY );
960   /* XXX also disable secondary color and generic arrays? */
961
962   /* Texcoords */
963   if (tflag) {
964      _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
965      _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
966                             (GLubyte *) pointer + toffset );
967   }
968   else {
969      _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
970   }
971
972   /* Color */
973   if (cflag) {
974      _mesa_EnableClientState( GL_COLOR_ARRAY );
975      _mesa_ColorPointer( ccomps, ctype, stride,
976			  (GLubyte *) pointer + coffset );
977   }
978   else {
979      _mesa_DisableClientState( GL_COLOR_ARRAY );
980   }
981
982
983   /* Normals */
984   if (nflag) {
985      _mesa_EnableClientState( GL_NORMAL_ARRAY );
986      _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
987   }
988   else {
989      _mesa_DisableClientState( GL_NORMAL_ARRAY );
990   }
991
992   /* Vertices */
993   _mesa_EnableClientState( GL_VERTEX_ARRAY );
994   _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
995			(GLubyte *) pointer + voffset );
996}
997
998
999void GLAPIENTRY
1000_mesa_LockArraysEXT(GLint first, GLsizei count)
1001{
1002   GET_CURRENT_CONTEXT(ctx);
1003   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1004
1005   if (MESA_VERBOSE & VERBOSE_API)
1006      _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
1007
1008   if (first < 0) {
1009      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
1010      return;
1011   }
1012   if (count <= 0) {
1013      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
1014      return;
1015   }
1016   if (ctx->Array.LockCount != 0) {
1017      _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
1018      return;
1019   }
1020
1021   ctx->Array.LockFirst = first;
1022   ctx->Array.LockCount = count;
1023
1024   ctx->NewState |= _NEW_ARRAY;
1025}
1026
1027
1028void GLAPIENTRY
1029_mesa_UnlockArraysEXT( void )
1030{
1031   GET_CURRENT_CONTEXT(ctx);
1032   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1033
1034   if (MESA_VERBOSE & VERBOSE_API)
1035      _mesa_debug(ctx, "glUnlockArrays\n");
1036
1037   if (ctx->Array.LockCount == 0) {
1038      _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1039      return;
1040   }
1041
1042   ctx->Array.LockFirst = 0;
1043   ctx->Array.LockCount = 0;
1044   ctx->NewState |= _NEW_ARRAY;
1045}
1046
1047
1048/* GL_EXT_multi_draw_arrays */
1049void GLAPIENTRY
1050_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1051                          const GLsizei *count, GLsizei primcount )
1052{
1053   GET_CURRENT_CONTEXT(ctx);
1054   GLint i;
1055
1056   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1057
1058   for (i = 0; i < primcount; i++) {
1059      if (count[i] > 0) {
1060         CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1061      }
1062   }
1063}
1064
1065
1066/* GL_IBM_multimode_draw_arrays */
1067void GLAPIENTRY
1068_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1069			      const GLsizei * count,
1070			      GLsizei primcount, GLint modestride )
1071{
1072   GET_CURRENT_CONTEXT(ctx);
1073   GLint i;
1074
1075   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1076
1077   for ( i = 0 ; i < primcount ; i++ ) {
1078      if ( count[i] > 0 ) {
1079         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1080	 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1081      }
1082   }
1083}
1084
1085
1086/* GL_IBM_multimode_draw_arrays */
1087void GLAPIENTRY
1088_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1089				GLenum type, const GLvoid * const * indices,
1090				GLsizei primcount, GLint modestride )
1091{
1092   GET_CURRENT_CONTEXT(ctx);
1093   GLint i;
1094
1095   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1096
1097   /* XXX not sure about ARB_vertex_buffer_object handling here */
1098
1099   for ( i = 0 ; i < primcount ; i++ ) {
1100      if ( count[i] > 0 ) {
1101         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1102	 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1103      }
1104   }
1105}
1106
1107
1108/**
1109 * GL_NV_primitive_restart and GL 3.1
1110 */
1111void GLAPIENTRY
1112_mesa_PrimitiveRestartIndex(GLuint index)
1113{
1114   GET_CURRENT_CONTEXT(ctx);
1115
1116   if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) {
1117      _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1118      return;
1119   }
1120
1121   ASSERT_OUTSIDE_BEGIN_END(ctx);
1122
1123   if (ctx->Array.RestartIndex != index) {
1124      FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1125      ctx->Array.RestartIndex = index;
1126   }
1127}
1128
1129
1130/**
1131 * See GL_ARB_instanced_arrays.
1132 * Note that the instance divisor only applies to generic arrays, not
1133 * the legacy vertex arrays.
1134 */
1135void GLAPIENTRY
1136_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1137{
1138   struct gl_client_array *array;
1139   GET_CURRENT_CONTEXT(ctx);
1140   ASSERT_OUTSIDE_BEGIN_END(ctx);
1141
1142   if (!ctx->Extensions.ARB_instanced_arrays) {
1143      _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1144      return;
1145   }
1146
1147   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1148      _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1149                  index);
1150      return;
1151   }
1152
1153   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1154
1155   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
1156   if (array->InstanceDivisor != divisor) {
1157      FLUSH_VERTICES(ctx, _NEW_ARRAY);
1158      array->InstanceDivisor = divisor;
1159      ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
1160   }
1161}
1162
1163
1164
1165/**
1166 * Copy one client vertex array to another.
1167 */
1168void
1169_mesa_copy_client_array(struct gl_context *ctx,
1170                        struct gl_client_array *dst,
1171                        struct gl_client_array *src)
1172{
1173   dst->Size = src->Size;
1174   dst->Type = src->Type;
1175   dst->Format = src->Format;
1176   dst->Stride = src->Stride;
1177   dst->StrideB = src->StrideB;
1178   dst->Ptr = src->Ptr;
1179   dst->Enabled = src->Enabled;
1180   dst->Normalized = src->Normalized;
1181   dst->Integer = src->Integer;
1182   dst->InstanceDivisor = src->InstanceDivisor;
1183   dst->_ElementSize = src->_ElementSize;
1184   _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1185   dst->_MaxElement = src->_MaxElement;
1186}
1187
1188
1189
1190/**
1191 * Print vertex array's fields.
1192 */
1193static void
1194print_array(const char *name, GLint index, const struct gl_client_array *array)
1195{
1196   if (index >= 0)
1197      printf("  %s[%d]: ", name, index);
1198   else
1199      printf("  %s: ", name);
1200   printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1201	  array->Ptr, array->Type, array->Size,
1202	  array->_ElementSize, array->StrideB,
1203	  array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1204	  array->_MaxElement);
1205}
1206
1207
1208/**
1209 * Print current vertex object/array info.  For debug.
1210 */
1211void
1212_mesa_print_arrays(struct gl_context *ctx)
1213{
1214   struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1215   GLuint i;
1216
1217   _mesa_update_array_object_max_element(ctx, arrayObj);
1218
1219   printf("Array Object %u\n", arrayObj->Name);
1220   if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1221      print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1222   if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1223      print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1224   if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1225      print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1226   for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1227      if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1228         print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1229   for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1230      if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1231         print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1232   printf("  _MaxElement = %u\n", arrayObj->_MaxElement);
1233}
1234
1235
1236/**
1237 * Initialize vertex array state for given context.
1238 */
1239void
1240_mesa_init_varray(struct gl_context *ctx)
1241{
1242   ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
1243   _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1244                                ctx->Array.DefaultArrayObj);
1245   ctx->Array.ActiveTexture = 0;   /* GL_ARB_multitexture */
1246
1247   ctx->Array.Objects = _mesa_NewHashTable();
1248}
1249
1250
1251/**
1252 * Callback for deleting an array object.  Called by _mesa_HashDeleteAll().
1253 */
1254static void
1255delete_arrayobj_cb(GLuint id, void *data, void *userData)
1256{
1257   struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1258   struct gl_context *ctx = (struct gl_context *) userData;
1259   _mesa_delete_array_object(ctx, arrayObj);
1260}
1261
1262
1263/**
1264 * Free vertex array state for given context.
1265 */
1266void
1267_mesa_free_varray_data(struct gl_context *ctx)
1268{
1269   _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1270   _mesa_DeleteHashTable(ctx->Array.Objects);
1271}
1272