varray.c revision c3e9a207d0cb650045304cac559958d275a63284
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#include "glheader.h"
28#include "imports.h"
29#include "bufferobj.h"
30#include "context.h"
31#include "enable.h"
32#include "enums.h"
33#include "hash.h"
34#include "image.h"
35#include "macros.h"
36#include "mfeatures.h"
37#include "mtypes.h"
38#include "varray.h"
39#include "arrayobj.h"
40#include "main/dispatch.h"
41
42
43/** Used to do error checking for GL_EXT_vertex_array_bgra */
44#define BGRA_OR_4  5
45
46
47/** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50#define BOOL_BIT             0x1
51#define BYTE_BIT             0x2
52#define UNSIGNED_BYTE_BIT    0x4
53#define SHORT_BIT            0x8
54#define UNSIGNED_SHORT_BIT   0x10
55#define INT_BIT              0x20
56#define UNSIGNED_INT_BIT     0x40
57#define HALF_BIT             0x80
58#define FLOAT_BIT            0x100
59#define DOUBLE_BIT           0x200
60#define FIXED_ES_BIT         0x400
61#define FIXED_GL_BIT         0x800
62#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63#define INT_2_10_10_10_REV_BIT 0x2000
64
65
66/** Convert GL datatype enum into a <type>_BIT value seen above */
67static GLbitfield
68type_to_bit(const struct gl_context *ctx, GLenum type)
69{
70   switch (type) {
71   case GL_BOOL:
72      return BOOL_BIT;
73   case GL_BYTE:
74      return BYTE_BIT;
75   case GL_UNSIGNED_BYTE:
76      return UNSIGNED_BYTE_BIT;
77   case GL_SHORT:
78      return SHORT_BIT;
79   case GL_UNSIGNED_SHORT:
80      return UNSIGNED_SHORT_BIT;
81   case GL_INT:
82      return INT_BIT;
83   case GL_UNSIGNED_INT:
84      return UNSIGNED_INT_BIT;
85   case GL_HALF_FLOAT:
86      if (ctx->Extensions.ARB_half_float_vertex)
87         return HALF_BIT;
88      else
89         return 0x0;
90   case GL_FLOAT:
91      return FLOAT_BIT;
92   case GL_DOUBLE:
93      return DOUBLE_BIT;
94   case GL_FIXED:
95      return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
96   case GL_UNSIGNED_INT_2_10_10_10_REV:
97      return UNSIGNED_INT_2_10_10_10_REV_BIT;
98   case GL_INT_2_10_10_10_REV:
99      return INT_2_10_10_10_REV_BIT;
100   default:
101      return 0;
102   }
103}
104
105
106/**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func  name of calling function used for error reporting
111 * \param attrib  the attribute array index to update
112 * \param legalTypes  bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin  min allowable size value
114 * \param sizeMax  max allowable size value (may also be BGRA_OR_4)
115 * \param size  components per element (1, 2, 3 or 4)
116 * \param type  datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride  stride between elements, in elements
118 * \param normalized  are integer types converted to floats in [-1, 1]?
119 * \param integer  integer-valued values (will not be normalized to [-1,1])
120 * \param ptr  the address (or offset inside VBO) of the array data
121 */
122static void
123update_array(struct gl_context *ctx,
124             const char *func,
125             GLuint attrib, GLbitfield legalTypesMask,
126             GLint sizeMin, GLint sizeMax,
127             GLint size, GLenum type, GLsizei stride,
128             GLboolean normalized, GLboolean integer,
129             const GLvoid *ptr)
130{
131   struct gl_client_array *array;
132   GLbitfield typeBit;
133   GLsizei elementSize;
134   GLenum format = GL_RGBA;
135
136   if (_mesa_is_gles(ctx)) {
137      /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
138       * change.  Adding support for this extension isn't quite as trivial as
139       * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
140       */
141      legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
142
143      /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
144       * 3.0.  The 2_10_10_10 types are added in OpenGL ES 3.0 or
145       * GL_OES_vertex_type_10_10_10_2.
146       */
147      if (ctx->Version < 30) {
148         legalTypesMask &= ~(UNSIGNED_INT_BIT
149                             | INT_BIT
150                             | UNSIGNED_INT_2_10_10_10_REV_BIT
151                             | INT_2_10_10_10_REV_BIT);
152      }
153
154      /* BGRA ordering is not supported in ES contexts.
155       */
156      if (sizeMax == BGRA_OR_4)
157         sizeMax = 4;
158   } else {
159      legalTypesMask &= ~FIXED_ES_BIT;
160
161      if (!ctx->Extensions.ARB_ES2_compatibility)
162         legalTypesMask &= ~FIXED_GL_BIT;
163
164      if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
165         legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
166                             INT_2_10_10_10_REV_BIT);
167   }
168
169   typeBit = type_to_bit(ctx, type);
170   if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
171      _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
172                  func, _mesa_lookup_enum_by_nr(type));
173      return;
174   }
175
176   /* Do size parameter checking.
177    * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
178    * must be handled specially.
179    */
180   if (ctx->Extensions.EXT_vertex_array_bgra &&
181       sizeMax == BGRA_OR_4 &&
182       size == GL_BGRA) {
183      GLboolean bgra_error = GL_FALSE;
184
185      if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
186         if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
187             type != GL_INT_2_10_10_10_REV &&
188             type != GL_UNSIGNED_BYTE)
189            bgra_error = GL_TRUE;
190      } else if (type != GL_UNSIGNED_BYTE)
191         bgra_error = GL_TRUE;
192
193      if (bgra_error) {
194         _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
195         return;
196      }
197      format = GL_BGRA;
198      size = 4;
199   }
200   else if (size < sizeMin || size > sizeMax || size > 4) {
201      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
202      return;
203   }
204
205   if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
206       (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
207        type == GL_INT_2_10_10_10_REV) && size != 4) {
208      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
209      return;
210   }
211
212   ASSERT(size <= 4);
213
214   if (stride < 0) {
215      _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
216      return;
217   }
218
219   if (ctx->Array.ArrayObj->ARBsemantics &&
220       !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
221      /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
222       * Generate GL_INVALID_OPERATION if that's not true.
223       */
224      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
225      return;
226   }
227
228   elementSize = _mesa_sizeof_type(type) * size;
229
230   array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
231   array->Size = size;
232   array->Type = type;
233   array->Format = format;
234   array->Stride = stride;
235   array->StrideB = stride ? stride : elementSize;
236   array->Normalized = normalized;
237   array->Integer = integer;
238   array->Ptr = (const GLubyte *) ptr;
239   array->_ElementSize = elementSize;
240
241   _mesa_reference_buffer_object(ctx, &array->BufferObj,
242                                 ctx->Array.ArrayBufferObj);
243
244   ctx->NewState |= _NEW_ARRAY;
245   ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
246}
247
248
249void GLAPIENTRY
250_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
251{
252   GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
253                            DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT |
254                            UNSIGNED_INT_2_10_10_10_REV_BIT |
255                            INT_2_10_10_10_REV_BIT);
256   GET_CURRENT_CONTEXT(ctx);
257   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
258
259   if (ctx->API == API_OPENGLES)
260      legalTypes |= BYTE_BIT;
261
262   update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
263                legalTypes, 2, 4,
264                size, type, stride, GL_FALSE, GL_FALSE, ptr);
265}
266
267
268void GLAPIENTRY
269_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
270{
271   GET_CURRENT_CONTEXT(ctx);
272   const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
273      ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
274      : (BYTE_BIT | SHORT_BIT | INT_BIT |
275         HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
276         UNSIGNED_INT_2_10_10_10_REV_BIT |
277         INT_2_10_10_10_REV_BIT);
278   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
279
280   update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
281                legalTypes, 3, 3,
282                3, type, stride, GL_TRUE, GL_FALSE, ptr);
283}
284
285
286void GLAPIENTRY
287_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
288{
289   GET_CURRENT_CONTEXT(ctx);
290   const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
291      ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
292      : (BYTE_BIT | UNSIGNED_BYTE_BIT |
293         SHORT_BIT | UNSIGNED_SHORT_BIT |
294         INT_BIT | UNSIGNED_INT_BIT |
295         HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
296         UNSIGNED_INT_2_10_10_10_REV_BIT |
297         INT_2_10_10_10_REV_BIT);
298   const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
299   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
300
301   update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
302                legalTypes, sizeMin, BGRA_OR_4,
303                size, type, stride, GL_TRUE, GL_FALSE, ptr);
304}
305
306
307void GLAPIENTRY
308_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
309{
310   const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
311   GET_CURRENT_CONTEXT(ctx);
312   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
313
314   update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
315                legalTypes, 1, 1,
316                1, type, stride, GL_FALSE, GL_FALSE, ptr);
317}
318
319
320void GLAPIENTRY
321_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
322{
323   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
324                                  FLOAT_BIT | DOUBLE_BIT);
325   GET_CURRENT_CONTEXT(ctx);
326   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
327
328   update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
329                legalTypes, 1, 1,
330                1, type, stride, GL_FALSE, GL_FALSE, ptr);
331}
332
333
334void GLAPIENTRY
335_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
336			       GLsizei stride, const GLvoid *ptr)
337{
338   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
339                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
340                                  INT_BIT | UNSIGNED_INT_BIT |
341                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
342                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
343                                  INT_2_10_10_10_REV_BIT);
344   GET_CURRENT_CONTEXT(ctx);
345   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
346
347   update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
348                legalTypes, 3, BGRA_OR_4,
349                size, type, stride, GL_TRUE, GL_FALSE, ptr);
350}
351
352
353void GLAPIENTRY
354_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
355                      const GLvoid *ptr)
356{
357   GET_CURRENT_CONTEXT(ctx);
358   GLbitfield legalTypes = (ctx->API == API_OPENGLES)
359      ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
360      : (SHORT_BIT | INT_BIT |
361         HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
362         UNSIGNED_INT_2_10_10_10_REV_BIT |
363         INT_2_10_10_10_REV_BIT);
364   const GLuint unit = ctx->Array.ActiveTexture;
365   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
366
367   update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
368                legalTypes, 1, 4,
369                size, type, stride, GL_FALSE, GL_FALSE,
370                ptr);
371}
372
373
374void GLAPIENTRY
375_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
376{
377   const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
378   /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
379   const GLboolean integer = GL_TRUE;
380   GET_CURRENT_CONTEXT(ctx);
381   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
382
383   update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
384                legalTypes, 1, 1,
385                1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
386}
387
388
389void GLAPIENTRY
390_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
391{
392   const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
393   GET_CURRENT_CONTEXT(ctx);
394   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
395
396   if (ctx->API != API_OPENGLES) {
397      _mesa_error(ctx, GL_INVALID_OPERATION,
398                  "glPointSizePointer(ES 1.x only)");
399      return;
400   }
401
402   update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
403                legalTypes, 1, 1,
404                1, type, stride, GL_FALSE, GL_FALSE, ptr);
405}
406
407
408#if FEATURE_NV_vertex_program
409/**
410 * Set a vertex attribute array.
411 * Note that these arrays DO alias the conventional GL vertex arrays
412 * (position, normal, color, fog, texcoord, etc).
413 * The generic attribute slots at #16 and above are not touched.
414 */
415void GLAPIENTRY
416_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
417                            GLsizei stride, const GLvoid *ptr)
418{
419   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
420                                  FLOAT_BIT | DOUBLE_BIT);
421   GLboolean normalized = GL_FALSE;
422   GET_CURRENT_CONTEXT(ctx);
423   ASSERT_OUTSIDE_BEGIN_END(ctx);
424
425   if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
426      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
427      return;
428   }
429
430   if (type == GL_UNSIGNED_BYTE && size != 4) {
431      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
432      return;
433   }
434
435   update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
436                legalTypes, 1, BGRA_OR_4,
437                size, type, stride, normalized, GL_FALSE, ptr);
438}
439#endif
440
441
442#if FEATURE_ARB_vertex_program
443/**
444 * Set a generic vertex attribute array.
445 * Note that these arrays DO NOT alias the conventional GL vertex arrays
446 * (position, normal, color, fog, texcoord, etc).
447 */
448void GLAPIENTRY
449_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
450                             GLboolean normalized,
451                             GLsizei stride, const GLvoid *ptr)
452{
453   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
454                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
455                                  INT_BIT | UNSIGNED_INT_BIT |
456                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
457                                  FIXED_ES_BIT | FIXED_GL_BIT |
458                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
459                                  INT_2_10_10_10_REV_BIT);
460   GET_CURRENT_CONTEXT(ctx);
461   ASSERT_OUTSIDE_BEGIN_END(ctx);
462
463   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
464      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
465      return;
466   }
467
468   update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
469                legalTypes, 1, BGRA_OR_4,
470                size, type, stride, normalized, GL_FALSE, ptr);
471}
472#endif
473
474
475/**
476 * GL_EXT_gpu_shader4 / GL 3.0.
477 * Set an integer-valued vertex attribute array.
478 * Note that these arrays DO NOT alias the conventional GL vertex arrays
479 * (position, normal, color, fog, texcoord, etc).
480 */
481void GLAPIENTRY
482_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
483                           GLsizei stride, const GLvoid *ptr)
484{
485   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
486                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
487                                  INT_BIT | UNSIGNED_INT_BIT);
488   const GLboolean normalized = GL_FALSE;
489   const GLboolean integer = GL_TRUE;
490   GET_CURRENT_CONTEXT(ctx);
491   ASSERT_OUTSIDE_BEGIN_END(ctx);
492
493   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
494      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
495      return;
496   }
497
498   update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
499                legalTypes, 1, 4,
500                size, type, stride, normalized, integer, ptr);
501}
502
503
504
505void GLAPIENTRY
506_mesa_EnableVertexAttribArrayARB(GLuint index)
507{
508   struct gl_array_object *arrayObj;
509   GET_CURRENT_CONTEXT(ctx);
510   ASSERT_OUTSIDE_BEGIN_END(ctx);
511
512   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
513      _mesa_error(ctx, GL_INVALID_VALUE,
514                  "glEnableVertexAttribArrayARB(index)");
515      return;
516   }
517
518   arrayObj = ctx->Array.ArrayObj;
519
520   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
521
522   if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
523      /* was disabled, now being enabled */
524      FLUSH_VERTICES(ctx, _NEW_ARRAY);
525      arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
526      arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
527      arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
528   }
529}
530
531
532void GLAPIENTRY
533_mesa_DisableVertexAttribArrayARB(GLuint index)
534{
535   struct gl_array_object *arrayObj;
536   GET_CURRENT_CONTEXT(ctx);
537   ASSERT_OUTSIDE_BEGIN_END(ctx);
538
539   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
540      _mesa_error(ctx, GL_INVALID_VALUE,
541                  "glDisableVertexAttribArrayARB(index)");
542      return;
543   }
544
545   arrayObj = ctx->Array.ArrayObj;
546
547   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
548
549   if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
550      /* was enabled, now being disabled */
551      FLUSH_VERTICES(ctx, _NEW_ARRAY);
552      arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
553      arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
554      arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
555   }
556}
557
558
559/**
560 * Return info for a vertex attribute array (no alias with legacy
561 * vertex attributes (pos, normal, color, etc)).  This function does
562 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
563 */
564static GLuint
565get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
566                  const char *caller)
567{
568   const struct gl_client_array *array;
569
570   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
571      _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
572      return 0;
573   }
574
575   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
576
577   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
578
579   switch (pname) {
580   case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
581      return array->Enabled;
582   case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
583      return array->Size;
584   case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
585      return array->Stride;
586   case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
587      return array->Type;
588   case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
589      return array->Normalized;
590   case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
591      return array->BufferObj->Name;
592   case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
593      if (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4) {
594         return array->Integer;
595      }
596      goto error;
597   case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
598      if (ctx->Extensions.ARB_instanced_arrays) {
599         return array->InstanceDivisor;
600      }
601      goto error;
602   default:
603      ; /* fall-through */
604   }
605
606error:
607   _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
608   return 0;
609}
610
611
612static const GLfloat *
613get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
614{
615   if (index == 0) {
616      if (ctx->API != API_OPENGLES2) {
617	 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
618	 return NULL;
619      }
620   }
621   else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
622      _mesa_error(ctx, GL_INVALID_VALUE,
623		  "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
624      return NULL;
625   }
626
627   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
628
629   FLUSH_CURRENT(ctx, 0);
630   return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
631}
632
633void GLAPIENTRY
634_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
635{
636   GET_CURRENT_CONTEXT(ctx);
637   ASSERT_OUTSIDE_BEGIN_END(ctx);
638
639   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
640      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
641      if (v != NULL) {
642         COPY_4V(params, v);
643      }
644   }
645   else {
646      params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
647                                                    "glGetVertexAttribfv");
648   }
649}
650
651
652void GLAPIENTRY
653_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
654{
655   GET_CURRENT_CONTEXT(ctx);
656   ASSERT_OUTSIDE_BEGIN_END(ctx);
657
658   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
659      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
660      if (v != NULL) {
661         params[0] = (GLdouble) v[0];
662         params[1] = (GLdouble) v[1];
663         params[2] = (GLdouble) v[2];
664         params[3] = (GLdouble) v[3];
665      }
666   }
667   else {
668      params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
669                                                     "glGetVertexAttribdv");
670   }
671}
672
673
674void GLAPIENTRY
675_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
676{
677   GET_CURRENT_CONTEXT(ctx);
678   ASSERT_OUTSIDE_BEGIN_END(ctx);
679
680   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
681      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
682      if (v != NULL) {
683         /* XXX should floats in[0,1] be scaled to full int range? */
684         params[0] = (GLint) v[0];
685         params[1] = (GLint) v[1];
686         params[2] = (GLint) v[2];
687         params[3] = (GLint) v[3];
688      }
689   }
690   else {
691      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
692                                                  "glGetVertexAttribiv");
693   }
694}
695
696
697/** GL 3.0 */
698void GLAPIENTRY
699_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
700{
701   GET_CURRENT_CONTEXT(ctx);
702   ASSERT_OUTSIDE_BEGIN_END(ctx);
703
704   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
705      const GLfloat *v =
706	 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
707      if (v != NULL) {
708         /* XXX we don't have true integer-valued vertex attribs yet */
709         params[0] = (GLint) v[0];
710         params[1] = (GLint) v[1];
711         params[2] = (GLint) v[2];
712         params[3] = (GLint) v[3];
713      }
714   }
715   else {
716      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
717                                                  "glGetVertexAttribIiv");
718   }
719}
720
721
722/** GL 3.0 */
723void GLAPIENTRY
724_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
725{
726   GET_CURRENT_CONTEXT(ctx);
727   ASSERT_OUTSIDE_BEGIN_END(ctx);
728
729   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
730      const GLfloat *v =
731	 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
732      if (v != NULL) {
733         /* XXX we don't have true integer-valued vertex attribs yet */
734         params[0] = (GLuint) v[0];
735         params[1] = (GLuint) v[1];
736         params[2] = (GLuint) v[2];
737         params[3] = (GLuint) v[3];
738      }
739   }
740   else {
741      params[0] = get_vertex_array_attrib(ctx, index, pname,
742                                          "glGetVertexAttribIuiv");
743   }
744}
745
746
747void GLAPIENTRY
748_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
749{
750   GET_CURRENT_CONTEXT(ctx);
751   ASSERT_OUTSIDE_BEGIN_END(ctx);
752
753   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
754      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
755      return;
756   }
757
758   if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
759      _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
760      return;
761   }
762
763   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
764
765   *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
766}
767
768
769void GLAPIENTRY
770_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
771                       GLsizei count, const GLvoid *ptr)
772{
773   (void) count;
774   _mesa_VertexPointer(size, type, stride, ptr);
775}
776
777
778void GLAPIENTRY
779_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
780                       const GLvoid *ptr)
781{
782   (void) count;
783   _mesa_NormalPointer(type, stride, ptr);
784}
785
786
787void GLAPIENTRY
788_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
789                      const GLvoid *ptr)
790{
791   (void) count;
792   _mesa_ColorPointer(size, type, stride, ptr);
793}
794
795
796void GLAPIENTRY
797_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
798                      const GLvoid *ptr)
799{
800   (void) count;
801   _mesa_IndexPointer(type, stride, ptr);
802}
803
804
805void GLAPIENTRY
806_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
807                         GLsizei count, const GLvoid *ptr)
808{
809   (void) count;
810   _mesa_TexCoordPointer(size, type, stride, ptr);
811}
812
813
814void GLAPIENTRY
815_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
816{
817   (void) count;
818   _mesa_EdgeFlagPointer(stride, ptr);
819}
820
821
822void GLAPIENTRY
823_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
824{
825   GET_CURRENT_CONTEXT(ctx);
826   GLboolean tflag, cflag, nflag;  /* enable/disable flags */
827   GLint tcomps, ccomps, vcomps;   /* components per texcoord, color, vertex */
828   GLenum ctype = 0;               /* color type */
829   GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
830   const GLint toffset = 0;        /* always zero */
831   GLint defstride;                /* default stride */
832   GLint c, f;
833
834   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
835
836   f = sizeof(GLfloat);
837   c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
838
839   if (stride < 0) {
840      _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
841      return;
842   }
843
844   switch (format) {
845      case GL_V2F:
846         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
847         tcomps = 0;  ccomps = 0;  vcomps = 2;
848         voffset = 0;
849         defstride = 2*f;
850         break;
851      case GL_V3F:
852         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
853         tcomps = 0;  ccomps = 0;  vcomps = 3;
854         voffset = 0;
855         defstride = 3*f;
856         break;
857      case GL_C4UB_V2F:
858         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
859         tcomps = 0;  ccomps = 4;  vcomps = 2;
860         ctype = GL_UNSIGNED_BYTE;
861         coffset = 0;
862         voffset = c;
863         defstride = c + 2*f;
864         break;
865      case GL_C4UB_V3F:
866         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
867         tcomps = 0;  ccomps = 4;  vcomps = 3;
868         ctype = GL_UNSIGNED_BYTE;
869         coffset = 0;
870         voffset = c;
871         defstride = c + 3*f;
872         break;
873      case GL_C3F_V3F:
874         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
875         tcomps = 0;  ccomps = 3;  vcomps = 3;
876         ctype = GL_FLOAT;
877         coffset = 0;
878         voffset = 3*f;
879         defstride = 6*f;
880         break;
881      case GL_N3F_V3F:
882         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_TRUE;
883         tcomps = 0;  ccomps = 0;  vcomps = 3;
884         noffset = 0;
885         voffset = 3*f;
886         defstride = 6*f;
887         break;
888      case GL_C4F_N3F_V3F:
889         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_TRUE;
890         tcomps = 0;  ccomps = 4;  vcomps = 3;
891         ctype = GL_FLOAT;
892         coffset = 0;
893         noffset = 4*f;
894         voffset = 7*f;
895         defstride = 10*f;
896         break;
897      case GL_T2F_V3F:
898         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
899         tcomps = 2;  ccomps = 0;  vcomps = 3;
900         voffset = 2*f;
901         defstride = 5*f;
902         break;
903      case GL_T4F_V4F:
904         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
905         tcomps = 4;  ccomps = 0;  vcomps = 4;
906         voffset = 4*f;
907         defstride = 8*f;
908         break;
909      case GL_T2F_C4UB_V3F:
910         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
911         tcomps = 2;  ccomps = 4;  vcomps = 3;
912         ctype = GL_UNSIGNED_BYTE;
913         coffset = 2*f;
914         voffset = c+2*f;
915         defstride = c+5*f;
916         break;
917      case GL_T2F_C3F_V3F:
918         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
919         tcomps = 2;  ccomps = 3;  vcomps = 3;
920         ctype = GL_FLOAT;
921         coffset = 2*f;
922         voffset = 5*f;
923         defstride = 8*f;
924         break;
925      case GL_T2F_N3F_V3F:
926         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_TRUE;
927         tcomps = 2;  ccomps = 0;  vcomps = 3;
928         noffset = 2*f;
929         voffset = 5*f;
930         defstride = 8*f;
931         break;
932      case GL_T2F_C4F_N3F_V3F:
933         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
934         tcomps = 2;  ccomps = 4;  vcomps = 3;
935         ctype = GL_FLOAT;
936         coffset = 2*f;
937         noffset = 6*f;
938         voffset = 9*f;
939         defstride = 12*f;
940         break;
941      case GL_T4F_C4F_N3F_V4F:
942         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
943         tcomps = 4;  ccomps = 4;  vcomps = 4;
944         ctype = GL_FLOAT;
945         coffset = 4*f;
946         noffset = 8*f;
947         voffset = 11*f;
948         defstride = 15*f;
949         break;
950      default:
951         _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
952         return;
953   }
954
955   if (stride==0) {
956      stride = defstride;
957   }
958
959   _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
960   _mesa_DisableClientState( GL_INDEX_ARRAY );
961   /* XXX also disable secondary color and generic arrays? */
962
963   /* Texcoords */
964   if (tflag) {
965      _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
966      _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
967                             (GLubyte *) pointer + toffset );
968   }
969   else {
970      _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
971   }
972
973   /* Color */
974   if (cflag) {
975      _mesa_EnableClientState( GL_COLOR_ARRAY );
976      _mesa_ColorPointer( ccomps, ctype, stride,
977			  (GLubyte *) pointer + coffset );
978   }
979   else {
980      _mesa_DisableClientState( GL_COLOR_ARRAY );
981   }
982
983
984   /* Normals */
985   if (nflag) {
986      _mesa_EnableClientState( GL_NORMAL_ARRAY );
987      _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
988   }
989   else {
990      _mesa_DisableClientState( GL_NORMAL_ARRAY );
991   }
992
993   /* Vertices */
994   _mesa_EnableClientState( GL_VERTEX_ARRAY );
995   _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
996			(GLubyte *) pointer + voffset );
997}
998
999
1000void GLAPIENTRY
1001_mesa_LockArraysEXT(GLint first, GLsizei count)
1002{
1003   GET_CURRENT_CONTEXT(ctx);
1004   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1005
1006   if (MESA_VERBOSE & VERBOSE_API)
1007      _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
1008
1009   if (first < 0) {
1010      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
1011      return;
1012   }
1013   if (count <= 0) {
1014      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
1015      return;
1016   }
1017   if (ctx->Array.LockCount != 0) {
1018      _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
1019      return;
1020   }
1021
1022   ctx->Array.LockFirst = first;
1023   ctx->Array.LockCount = count;
1024
1025   ctx->NewState |= _NEW_ARRAY;
1026}
1027
1028
1029void GLAPIENTRY
1030_mesa_UnlockArraysEXT( void )
1031{
1032   GET_CURRENT_CONTEXT(ctx);
1033   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1034
1035   if (MESA_VERBOSE & VERBOSE_API)
1036      _mesa_debug(ctx, "glUnlockArrays\n");
1037
1038   if (ctx->Array.LockCount == 0) {
1039      _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1040      return;
1041   }
1042
1043   ctx->Array.LockFirst = 0;
1044   ctx->Array.LockCount = 0;
1045   ctx->NewState |= _NEW_ARRAY;
1046}
1047
1048
1049/* GL_EXT_multi_draw_arrays */
1050void GLAPIENTRY
1051_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1052                          const GLsizei *count, GLsizei primcount )
1053{
1054   GET_CURRENT_CONTEXT(ctx);
1055   GLint i;
1056
1057   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1058
1059   for (i = 0; i < primcount; i++) {
1060      if (count[i] > 0) {
1061         CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1062      }
1063   }
1064}
1065
1066
1067/* GL_IBM_multimode_draw_arrays */
1068void GLAPIENTRY
1069_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1070			      const GLsizei * count,
1071			      GLsizei primcount, GLint modestride )
1072{
1073   GET_CURRENT_CONTEXT(ctx);
1074   GLint i;
1075
1076   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1077
1078   for ( i = 0 ; i < primcount ; i++ ) {
1079      if ( count[i] > 0 ) {
1080         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1081	 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1082      }
1083   }
1084}
1085
1086
1087/* GL_IBM_multimode_draw_arrays */
1088void GLAPIENTRY
1089_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1090				GLenum type, const GLvoid * const * indices,
1091				GLsizei primcount, GLint modestride )
1092{
1093   GET_CURRENT_CONTEXT(ctx);
1094   GLint i;
1095
1096   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1097
1098   /* XXX not sure about ARB_vertex_buffer_object handling here */
1099
1100   for ( i = 0 ; i < primcount ; i++ ) {
1101      if ( count[i] > 0 ) {
1102         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1103	 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1104      }
1105   }
1106}
1107
1108
1109/**
1110 * GL_NV_primitive_restart and GL 3.1
1111 */
1112void GLAPIENTRY
1113_mesa_PrimitiveRestartIndex(GLuint index)
1114{
1115   GET_CURRENT_CONTEXT(ctx);
1116
1117   if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) {
1118      _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1119      return;
1120   }
1121
1122   ASSERT_OUTSIDE_BEGIN_END(ctx);
1123
1124   if (ctx->Array.RestartIndex != index) {
1125      FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1126      ctx->Array.RestartIndex = index;
1127   }
1128}
1129
1130
1131/**
1132 * See GL_ARB_instanced_arrays.
1133 * Note that the instance divisor only applies to generic arrays, not
1134 * the legacy vertex arrays.
1135 */
1136void GLAPIENTRY
1137_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1138{
1139   struct gl_client_array *array;
1140   GET_CURRENT_CONTEXT(ctx);
1141   ASSERT_OUTSIDE_BEGIN_END(ctx);
1142
1143   if (!ctx->Extensions.ARB_instanced_arrays) {
1144      _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1145      return;
1146   }
1147
1148   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1149      _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1150                  index);
1151      return;
1152   }
1153
1154   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1155
1156   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
1157   if (array->InstanceDivisor != divisor) {
1158      FLUSH_VERTICES(ctx, _NEW_ARRAY);
1159      array->InstanceDivisor = divisor;
1160      ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
1161   }
1162}
1163
1164
1165
1166/**
1167 * Copy one client vertex array to another.
1168 */
1169void
1170_mesa_copy_client_array(struct gl_context *ctx,
1171                        struct gl_client_array *dst,
1172                        struct gl_client_array *src)
1173{
1174   dst->Size = src->Size;
1175   dst->Type = src->Type;
1176   dst->Format = src->Format;
1177   dst->Stride = src->Stride;
1178   dst->StrideB = src->StrideB;
1179   dst->Ptr = src->Ptr;
1180   dst->Enabled = src->Enabled;
1181   dst->Normalized = src->Normalized;
1182   dst->Integer = src->Integer;
1183   dst->InstanceDivisor = src->InstanceDivisor;
1184   dst->_ElementSize = src->_ElementSize;
1185   _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1186   dst->_MaxElement = src->_MaxElement;
1187}
1188
1189
1190
1191/**
1192 * Print vertex array's fields.
1193 */
1194static void
1195print_array(const char *name, GLint index, const struct gl_client_array *array)
1196{
1197   if (index >= 0)
1198      printf("  %s[%d]: ", name, index);
1199   else
1200      printf("  %s: ", name);
1201   printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1202	  array->Ptr, array->Type, array->Size,
1203	  array->_ElementSize, array->StrideB,
1204	  array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1205	  array->_MaxElement);
1206}
1207
1208
1209/**
1210 * Print current vertex object/array info.  For debug.
1211 */
1212void
1213_mesa_print_arrays(struct gl_context *ctx)
1214{
1215   struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1216   GLuint i;
1217
1218   _mesa_update_array_object_max_element(ctx, arrayObj);
1219
1220   printf("Array Object %u\n", arrayObj->Name);
1221   if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1222      print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1223   if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1224      print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1225   if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1226      print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1227   for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1228      if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1229         print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1230   for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1231      if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1232         print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1233   printf("  _MaxElement = %u\n", arrayObj->_MaxElement);
1234}
1235
1236
1237/**
1238 * Initialize vertex array state for given context.
1239 */
1240void
1241_mesa_init_varray(struct gl_context *ctx)
1242{
1243   ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
1244   _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1245                                ctx->Array.DefaultArrayObj);
1246   ctx->Array.ActiveTexture = 0;   /* GL_ARB_multitexture */
1247
1248   ctx->Array.Objects = _mesa_NewHashTable();
1249}
1250
1251
1252/**
1253 * Callback for deleting an array object.  Called by _mesa_HashDeleteAll().
1254 */
1255static void
1256delete_arrayobj_cb(GLuint id, void *data, void *userData)
1257{
1258   struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1259   struct gl_context *ctx = (struct gl_context *) userData;
1260   _mesa_delete_array_object(ctx, arrayObj);
1261}
1262
1263
1264/**
1265 * Free vertex array state for given context.
1266 */
1267void
1268_mesa_free_varray_data(struct gl_context *ctx)
1269{
1270   _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1271   _mesa_DeleteHashTable(ctx->Array.Objects);
1272}
1273