st_cb_bitmap.c revision 124e1345c9ba4abe17bb04b8781ec0fe803eda7b
13ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**************************************************************************
23ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
33ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
43ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * All Rights Reserved.
53ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
63ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Permission is hereby granted, free of charge, to any person obtaining a
73ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * copy of this software and associated documentation files (the
83ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * "Software"), to deal in the Software without restriction, including
93ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * without limitation the rights to use, copy, modify, merge, publish,
103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * distribute, sub license, and/or sell copies of the Software, and to
113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * permit persons to whom the Software is furnished to do so, subject to
123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * the following conditions:
133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * The above copyright notice and this permission notice (including the
153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * next paragraph) shall be included in all copies or substantial portions
163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * of the Software.
173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian **************************************************************************/
273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /*
293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  * Authors:
303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  *   Brian Paul
313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  */
323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/imports.h"
343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/image.h"
35f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul#include "main/bufferobj.h"
363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/macros.h"
373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/texformat.h"
383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/program.h"
393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_parameter.h"
403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_print.h"
413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_context.h"
433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom.h"
443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom_constbuf.h"
453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_program.h"
463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_cb_bitmap.h"
4722a3d022542fed267d48b48a44e10226d55c8afdBrian Paul#include "st_cb_program.h"
483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_mesa_to_tgsi.h"
493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_texture.h"
503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_context.h"
513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_defines.h"
523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_inlines.h"
533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_winsys.h"
543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/p_tile.h"
553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_draw_quad.h"
563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_simple_shaders.h"
573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_instruction.h"
583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "cso_cache/cso_context.h"
593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
636b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * glBitmaps are drawn as textured quads.  The user's bitmap pattern
646b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * is stored in a texture image.  An alpha8 texture format is used.
656b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * The fragment shader samples a bit (texel) from the texture, then
666b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * discards the fragment if the bit is off.
676b0be38a6cfecd2babc7175b0877bed522ca9f72Brian *
686b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * Note that we actually store the inverse image of the bitmap to
696b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * simplify the fragment program.  An "on" bit gets stored as texel=0x0
706b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * and an "off" bit is stored as texel=0xff.  Then we kill the
716b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * fragment if the negated texel value is less than zero.
726b0be38a6cfecd2babc7175b0877bed522ca9f72Brian */
736b0be38a6cfecd2babc7175b0877bed522ca9f72Brian
746b0be38a6cfecd2babc7175b0877bed522ca9f72Brian
756b0be38a6cfecd2babc7175b0877bed522ca9f72Brian/**
76c62b197b528293abb56b099503344e3cdd7d6c40Brian * The bitmap cache attempts to accumulate multiple glBitmap calls in a
77c62b197b528293abb56b099503344e3cdd7d6c40Brian * buffer which is then rendered en mass upon a flush, state change, etc.
78c62b197b528293abb56b099503344e3cdd7d6c40Brian * A wide, short buffer is used to target the common case of a series
79c62b197b528293abb56b099503344e3cdd7d6c40Brian * of glBitmap calls being used to draw text.
80c62b197b528293abb56b099503344e3cdd7d6c40Brian */
817292db2138001b48bba006cc08e9ff7091d16559Brianstatic GLboolean UseBitmapCache = GL_TRUE;
82c62b197b528293abb56b099503344e3cdd7d6c40Brian
83c62b197b528293abb56b099503344e3cdd7d6c40Brian
84c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_WIDTH  512
85c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_HEIGHT 32
86c62b197b528293abb56b099503344e3cdd7d6c40Brian
87c62b197b528293abb56b099503344e3cdd7d6c40Brianstruct bitmap_cache
88c62b197b528293abb56b099503344e3cdd7d6c40Brian{
89c62b197b528293abb56b099503344e3cdd7d6c40Brian   /** Window pos to render the cached image */
90c62b197b528293abb56b099503344e3cdd7d6c40Brian   GLint xpos, ypos;
91737e34aee598f32f8ff078ba823ed149b282ebc8Brian   /** Bounds of region used in window coords */
92737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLint xmin, ymin, xmax, ymax;
93c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_texture *texture;
94737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLboolean empty;
95737e34aee598f32f8ff078ba823ed149b282ebc8Brian   /** An I8 texture image: */
96737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLubyte buffer[BITMAP_CACHE_HEIGHT][BITMAP_CACHE_WIDTH];
97c62b197b528293abb56b099503344e3cdd7d6c40Brian};
98c62b197b528293abb56b099503344e3cdd7d6c40Brian
99c62b197b528293abb56b099503344e3cdd7d6c40Brian
100c62b197b528293abb56b099503344e3cdd7d6c40Brian
101c62b197b528293abb56b099503344e3cdd7d6c40Brian
102c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
1033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Make fragment program for glBitmap:
1043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *   Sample the texture and kill the fragment if the bit is 0.
1053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * This program will be combined with the user's fragment program.
1063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1073ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
1083ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_fragment_program(GLcontext *ctx)
1093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
1113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct gl_program *p;
1123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint ic = 0;
1133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
1153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p)
1163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1186b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   p->NumInstructions = 3;
1193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
1213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p->Instructions) {
1223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ctx->Driver.DeleteProgram(ctx, p);
1233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   _mesa_init_instructions(p->Instructions, p->NumInstructions);
1263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */
1283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_TEX;
1293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
1323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0;
1333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcUnit = 0;
1343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcTarget = TEXTURE_2D_INDEX;
1353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1376b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   /* KIL if -tmp0 < 0 # texel=0 -> keep / texel=0 -> discard */
1383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_KIL;
1393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1416b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW;
1423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* END; */
1453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic++].Opcode = OPCODE_END;
1463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(ic == p->NumInstructions);
1483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->InputsRead = FRAG_BIT_TEX0;
1503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->OutputsWritten = 0x0;
1513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp = (struct st_fragment_program *) p;
1533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp->Base.UsesKill = GL_TRUE;
1543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_translate_fragment_program(ctx->st, stfp, NULL);
1553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
1573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
1583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
1613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Combine basic bitmap fragment program with the user-defined program.
1623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1633ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
1643ece9ace540447c4f0d340a6f9f27980b54f83fbBriancombined_bitmap_fragment_program(GLcontext *ctx)
1653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
1673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
1683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.program) {
1703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create the basic bitmap fragment program */
1713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.program = make_bitmap_fragment_program(ctx);
1723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.user_prog_sn == st->fp->serialNo) {
1753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* re-use */
1763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      stfp = st->bitmap.combined_prog;
1773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else {
1793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* Concatenate the bitmap program with the current user-defined program.
1803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian       */
1813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      stfp = (struct st_fragment_program *)
1823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_combine_programs(ctx,
1833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                &st->bitmap.program->Base.Base,
1843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                &st->fp->Base.Base);
1853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#if 0
1873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      {
1883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         struct gl_program *p = &stfp->Base.Base;
1893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("Combined bitmap program:\n");
1903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_program(p);
1913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("InputsRead: 0x%x\n", p->InputsRead);
1923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
1933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_parameter_list(p->Parameters);
1943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
1953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#endif
1963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* translate to TGSI tokens */
1983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st_translate_fragment_program(st, stfp, NULL);
1993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* save new program, update serial numbers */
2013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.user_prog_sn = st->fp->serialNo;
2023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.combined_prog = stfp;
2033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Ideally we'd have updated the pipe constants during the normal
2063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * st/atom mechanism.  But we can't since this is specific to glBitmap.
2073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
2093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
2113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
2123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
2153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Create a texture which represents a bitmap image.
2163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
2173ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct pipe_texture *
2183ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
2193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                    const struct gl_pixelstore_attrib *unpack,
2203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                    const GLubyte *bitmap)
2213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
2223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
2233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_screen *screen = pipe->screen;
2243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_surface *surface;
2253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   uint format = 0, cpp, comp;
2263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ubyte *dest;
2273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
2283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   int row, col;
2293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* find a texture format we know */
2313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE )) {
2323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      format = PIPE_FORMAT_U_I8;
2333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cpp = 1;
2343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      comp = 0;
2353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else if (screen->is_format_supported( screen, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_TEXTURE )) {
2373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      format = PIPE_FORMAT_A8R8G8B8_UNORM;
2383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cpp = 4;
2393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      comp = 3; /* alpha channel */ /*XXX little-endian dependency */
2403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else {
2423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* XXX support more formats */
2433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      assert( 0 );
2443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
246f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   /* PBO source... */
247a39091bc5b68e4d4f5302f1d3f1a138798f54b77Brian   bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap);
248f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   if (!bitmap) {
249f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul      return NULL;
250f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   }
251f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
2523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /**
253f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul    * Create texture to hold bitmap pattern.
2543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height,
2563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian			  1, 0);
257f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   if (!pt) {
258f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul      _mesa_unmap_bitmap_pbo(ctx, unpack);
2593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
2603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
2633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* map texture surface */
2653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   dest = pipe_surface_map(surface);
2663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Put image into texture surface.
2683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * Note that the image is actually going to be upside down in
2693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * the texture.  We deal with that with texcoords.
2703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (row = 0; row < height; row++) {
2733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
2743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
2753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ubyte *destRow = dest + row * surface->pitch * cpp;
2763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      if (unpack->LsbFirst) {
2783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Lsb first */
2793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
2803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
2813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            /* set texel to 255 if bit is set */
2836b0be38a6cfecd2babc7175b0877bed522ca9f72Brian            destRow[comp] = (*src & mask) ? 0x0 : 0xff;
2843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow += cpp;
2853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 128U) {
2873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
2883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 1U;
2893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
2913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask << 1;
2923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
2943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
2963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 1)
2973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
2983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      else {
3003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Msb first */
3013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
3023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
3033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            /* set texel to 255 if bit is set */
3056b0be38a6cfecd2babc7175b0877bed522ca9f72Brian            destRow[comp] =(*src & mask) ? 0x0 : 0xff;
3063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow += cpp;
3073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 1U) {
3093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
3103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 128U;
3113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
3133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask >> 1;
3143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
3163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
3183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 128)
3193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
3203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
3213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   } /* row */
3233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
324f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   _mesa_unmap_bitmap_pbo(ctx, unpack);
325f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
3263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Release surface */
3273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_unmap(surface);
3283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_reference(&surface, NULL);
3293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->texture_update(pipe, pt, 0, 0x1);
3303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt->format = format;
3323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return pt;
3343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
3353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3373ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
3383ece9ace540447c4f0d340a6f9f27980b54f83fbBriansetup_bitmap_vertex_data(struct st_context *st,
3393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         int x, int y, int width, int height,
3403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         float z, const float color[4])
3413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
3423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
3433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
344e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat fb_width = fb->Width;
345e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat fb_height = fb->Height;
3463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x0 = x;
3473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x1 = x + width;
348e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat y0 = y;
349e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat y1 = y + height;
3503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat bias = st->bitmap_texcoord_bias;
3513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat xBias = bias / (x1-x0);
3523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat yBias = bias / (y1-y0);
3533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat sLeft = 0.0 + xBias, sRight = 1.0 + xBias;
354e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat tTop = yBias, tBot = 1.0 - tTop - yBias;
355e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0;
356e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0;
357e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0;
358e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0;
3593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint i;
3603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   void *buf;
3613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vbuf) {
3633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
3643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                   PIPE_BUFFER_USAGE_VERTEX,
3653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                   sizeof(st->bitmap.vertices));
3663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
3673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
368e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* Positions are in clip coords since we need to do clipping in case
369e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian    * the bitmap quad goes beyond the window bounds.
370e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian    */
371e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[0][0][0] = clip_x0;
372e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[0][0][1] = clip_y0;
3733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][0] = sLeft;
3743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][1] = tTop;
3753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
376e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[1][0][0] = clip_x1;
377e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[1][0][1] = clip_y0;
3783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][0] = sRight;
3793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][1] = tTop;
3803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
381e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[2][0][0] = clip_x1;
382e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[2][0][1] = clip_y1;
3833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][0] = sRight;
3843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][1] = tBot;
3853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
386e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[3][0][0] = clip_x0;
387e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[3][0][1] = clip_y1;
3883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][0] = sLeft;
3893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][1] = tBot;
3903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* same for all verts: */
3923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (i = 0; i < 4; i++) {
3933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][2] = z;
3943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][3] = 1.0;
3953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][0] = color[0];
3963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][1] = color[1];
3973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][2] = color[2];
3983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][3] = color[3];
3993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][2] = 0.0; /*R*/
4003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][3] = 1.0; /*Q*/
4013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* put vertex data into vbuf */
4043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   buf = pipe->winsys->buffer_map(pipe->winsys, st->bitmap.vbuf,
4053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                  PIPE_BUFFER_USAGE_CPU_WRITE);
4063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices));
4073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->winsys->buffer_unmap(pipe->winsys, st->bitmap.vbuf);
4083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
4093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
4133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Render a glBitmap by drawing a textured quad
4143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
4153ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
4163ece9ace540447c4f0d340a6f9f27980b54f83fbBriandraw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
4173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 GLsizei width, GLsizei height,
418c62b197b528293abb56b099503344e3cdd7d6c40Brian                 struct pipe_texture *pt)
4193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
4203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
4213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
4223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct cso_context *cso = ctx->st->cso_context;
423c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct st_fragment_program *stfp;
4243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint maxSize;
4253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
426c62b197b528293abb56b099503344e3cdd7d6c40Brian   stfp = combined_bitmap_fragment_program(ctx);
427c62b197b528293abb56b099503344e3cdd7d6c40Brian
4283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* limit checks */
429c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* XXX if the bitmap is larger than the max texture size, break
4303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * it up into chunks.
4313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
4323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
4333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(width <= maxSize);
4343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(height <= maxSize);
4353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_save_rasterizer(cso);
437d246274b9c48c01b61490f0a76c22aebb8e64e1eBrian Paul   cso_save_samplers(cso);
438ddc0f91bfc571dcd05c13f094c179b4250e53bccBrian   cso_save_sampler_textures(cso);
439e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_save_viewport(cso);
4403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* rasterizer state: just scissor */
442e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.rasterizer.scissor = ctx->Scissor.Enabled;
443e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_set_rasterizer(cso, &st->bitmap.rasterizer);
4443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* fragment shader state: TEX lookup program */
4463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_fs_state(pipe, stfp->driver_shader);
4473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* vertex shader state: position + texcoord pass-through */
4493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_vs_state(pipe, st->bitmap.vs);
4503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* sampler / texture state */
452e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_single_sampler(cso, 0, &st->bitmap.sampler);
453e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_single_sampler_done(cso);
454e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   pipe->set_sampler_textures(pipe, 1, &pt);
455e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
456e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* viewport state: viewport matching window dims */
4573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   {
458e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
459e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP);
460e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const float width = fb->Width;
461e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const float height = fb->Height;
462e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      struct pipe_viewport_state vp;
463e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[0] =  0.5 * width;
464e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[1] = height * (invert ? -0.5 : 0.5);
465e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[2] = 1.0;
466e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[3] = 1.0;
467e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[0] = 0.5 * width;
468e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[1] = 0.5 * height;
469e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[2] = 0.0;
470e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[3] = 0.0;
471e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      cso_set_viewport(cso, &vp);
4723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* draw textured quad */
4753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   setup_bitmap_vertex_data(st, x, y, width, height,
4763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterPos[2],
4773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterColor);
4783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   util_draw_vertex_buffer(pipe, st->bitmap.vbuf,
4803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           PIPE_PRIM_TRIANGLE_FAN,
4813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           4,  /* verts */
4823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           3); /* attribs/vert */
4833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* restore state */
4863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_rasterizer(cso);
4873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_samplers(cso);
488ddc0f91bfc571dcd05c13f094c179b4250e53bccBrian   cso_restore_sampler_textures(cso);
489e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_restore_viewport(cso);
4903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* shaders don't go through cso yet */
4913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_fs_state(pipe, st->fp->driver_shader);
4923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_vs_state(pipe, st->vp->driver_shader);
4933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
4943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
496737e34aee598f32f8ff078ba823ed149b282ebc8Brianstatic void
497737e34aee598f32f8ff078ba823ed149b282ebc8Brianreset_cache(struct st_context *st)
498737e34aee598f32f8ff078ba823ed149b282ebc8Brian{
4996b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   memset(st->bitmap.cache->buffer, 0xff, sizeof(st->bitmap.cache->buffer));
500737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->empty = GL_TRUE;
501737e34aee598f32f8ff078ba823ed149b282ebc8Brian
502737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->xmin = 1000000;
503737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->xmax = -1000000;
504737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->ymin = 1000000;
505737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->ymax = -1000000;
506737e34aee598f32f8ff078ba823ed149b282ebc8Brian}
507737e34aee598f32f8ff078ba823ed149b282ebc8Brian
5083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5093ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
510c62b197b528293abb56b099503344e3cdd7d6c40Brianinit_bitmap_cache(struct st_context *st)
511c62b197b528293abb56b099503344e3cdd7d6c40Brian{
512c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_context *pipe = st->pipe;
513c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_screen *screen = pipe->screen;
514c62b197b528293abb56b099503344e3cdd7d6c40Brian   enum pipe_format format;
515c62b197b528293abb56b099503344e3cdd7d6c40Brian
516c62b197b528293abb56b099503344e3cdd7d6c40Brian   st->bitmap.cache = CALLOC_STRUCT(bitmap_cache);
517c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache)
518c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
519c62b197b528293abb56b099503344e3cdd7d6c40Brian
520c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* find a usable texture format */
521c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (screen->is_format_supported(screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE)) {
522c62b197b528293abb56b099503344e3cdd7d6c40Brian      format = PIPE_FORMAT_U_I8;
523c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
524c62b197b528293abb56b099503344e3cdd7d6c40Brian   else {
525c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* XXX support more formats */
526c62b197b528293abb56b099503344e3cdd7d6c40Brian      assert(0);
527c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
528c62b197b528293abb56b099503344e3cdd7d6c40Brian
529c62b197b528293abb56b099503344e3cdd7d6c40Brian   st->bitmap.cache->texture
530c62b197b528293abb56b099503344e3cdd7d6c40Brian      = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
531c62b197b528293abb56b099503344e3cdd7d6c40Brian                          BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, 1, 0);
532c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->texture) {
533c62b197b528293abb56b099503344e3cdd7d6c40Brian      FREE(st->bitmap.cache);
534c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache = NULL;
535c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
536c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
537c62b197b528293abb56b099503344e3cdd7d6c40Brian
538737e34aee598f32f8ff078ba823ed149b282ebc8Brian   reset_cache(st);
539c62b197b528293abb56b099503344e3cdd7d6c40Brian}
540c62b197b528293abb56b099503344e3cdd7d6c40Brian
541c62b197b528293abb56b099503344e3cdd7d6c40Brian
542c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
543c62b197b528293abb56b099503344e3cdd7d6c40Brian * If there's anything in the bitmap cache, draw/flush it now.
544c62b197b528293abb56b099503344e3cdd7d6c40Brian */
545c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
546c62b197b528293abb56b099503344e3cdd7d6c40Brianst_flush_bitmap_cache(struct st_context *st)
547c62b197b528293abb56b099503344e3cdd7d6c40Brian{
548c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->empty) {
549737e34aee598f32f8ff078ba823ed149b282ebc8Brian      struct bitmap_cache *cache = st->bitmap.cache;
550c62b197b528293abb56b099503344e3cdd7d6c40Brian      struct pipe_context *pipe = st->pipe;
551c62b197b528293abb56b099503344e3cdd7d6c40Brian      struct pipe_screen *screen = pipe->screen;
552c62b197b528293abb56b099503344e3cdd7d6c40Brian      struct pipe_surface *surf;
553c62b197b528293abb56b099503344e3cdd7d6c40Brian      void *dest;
554c62b197b528293abb56b099503344e3cdd7d6c40Brian
555737e34aee598f32f8ff078ba823ed149b282ebc8Brian      assert(cache->xmin <= cache->xmax);
556737e34aee598f32f8ff078ba823ed149b282ebc8Brian      /*
557737e34aee598f32f8ff078ba823ed149b282ebc8Brian      printf("flush size %d x %d  at %d, %d\n",
558737e34aee598f32f8ff078ba823ed149b282ebc8Brian             cache->xmax - cache->xmin,
559737e34aee598f32f8ff078ba823ed149b282ebc8Brian             cache->ymax - cache->ymin,
560737e34aee598f32f8ff078ba823ed149b282ebc8Brian             cache->xpos, cache->ypos);
561737e34aee598f32f8ff078ba823ed149b282ebc8Brian      */
562737e34aee598f32f8ff078ba823ed149b282ebc8Brian
563c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* update the texture map image */
564737e34aee598f32f8ff078ba823ed149b282ebc8Brian      surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0);
565c62b197b528293abb56b099503344e3cdd7d6c40Brian      dest = pipe_surface_map(surf);
566737e34aee598f32f8ff078ba823ed149b282ebc8Brian      memcpy(dest, cache->buffer, sizeof(cache->buffer));
567c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_surface_unmap(surf);
568c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_surface_reference(&surf, NULL);
569c62b197b528293abb56b099503344e3cdd7d6c40Brian
570737e34aee598f32f8ff078ba823ed149b282ebc8Brian      pipe->texture_update(pipe, cache->texture, 0, 0x1);
571c62b197b528293abb56b099503344e3cdd7d6c40Brian
572c62b197b528293abb56b099503344e3cdd7d6c40Brian      draw_bitmap_quad(st->ctx,
573737e34aee598f32f8ff078ba823ed149b282ebc8Brian                       cache->xpos,
574737e34aee598f32f8ff078ba823ed149b282ebc8Brian                       cache->ypos,
575c62b197b528293abb56b099503344e3cdd7d6c40Brian                       st->ctx->Current.RasterPos[2],
576c62b197b528293abb56b099503344e3cdd7d6c40Brian                       BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
577737e34aee598f32f8ff078ba823ed149b282ebc8Brian                       cache->texture);
578c62b197b528293abb56b099503344e3cdd7d6c40Brian
579737e34aee598f32f8ff078ba823ed149b282ebc8Brian      reset_cache(st);
580c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
581c62b197b528293abb56b099503344e3cdd7d6c40Brian}
582c62b197b528293abb56b099503344e3cdd7d6c40Brian
583c62b197b528293abb56b099503344e3cdd7d6c40Brian
584c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
585c62b197b528293abb56b099503344e3cdd7d6c40Brian * Try to accumulate this glBitmap call in the bitmap cache.
586c62b197b528293abb56b099503344e3cdd7d6c40Brian * \return  GL_TRUE for success, GL_FALSE if bitmap is too large, etc.
587c62b197b528293abb56b099503344e3cdd7d6c40Brian */
588c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic GLboolean
589c62b197b528293abb56b099503344e3cdd7d6c40Brianaccum_bitmap(struct st_context *st,
590c62b197b528293abb56b099503344e3cdd7d6c40Brian             GLint x, GLint y, GLsizei width, GLsizei height,
591c62b197b528293abb56b099503344e3cdd7d6c40Brian             const struct gl_pixelstore_attrib *unpack,
592c62b197b528293abb56b099503344e3cdd7d6c40Brian             const GLubyte *bitmap )
593c62b197b528293abb56b099503344e3cdd7d6c40Brian{
594737e34aee598f32f8ff078ba823ed149b282ebc8Brian   struct bitmap_cache *cache = st->bitmap.cache;
595c62b197b528293abb56b099503344e3cdd7d6c40Brian   int row, col;
596c62b197b528293abb56b099503344e3cdd7d6c40Brian   int px = -999, py;
597c62b197b528293abb56b099503344e3cdd7d6c40Brian
598c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (width > BITMAP_CACHE_WIDTH ||
599c62b197b528293abb56b099503344e3cdd7d6c40Brian       height > BITMAP_CACHE_HEIGHT)
600c62b197b528293abb56b099503344e3cdd7d6c40Brian      return GL_FALSE; /* too big to cache */
601c62b197b528293abb56b099503344e3cdd7d6c40Brian
602737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (!cache->empty) {
603737e34aee598f32f8ff078ba823ed149b282ebc8Brian      px = x - cache->xpos;  /* pos in buffer */
604737e34aee598f32f8ff078ba823ed149b282ebc8Brian      py = y - cache->ypos;
605c62b197b528293abb56b099503344e3cdd7d6c40Brian      if (px < 0 || px + width > BITMAP_CACHE_WIDTH ||
606c62b197b528293abb56b099503344e3cdd7d6c40Brian          py < 0 || py + height > BITMAP_CACHE_HEIGHT) {
607c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* This bitmap would extend beyond cache bounds,
608c62b197b528293abb56b099503344e3cdd7d6c40Brian          * so flush and continue.
609c62b197b528293abb56b099503344e3cdd7d6c40Brian          */
610c62b197b528293abb56b099503344e3cdd7d6c40Brian         st_flush_bitmap_cache(st);
611c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
612c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
613c62b197b528293abb56b099503344e3cdd7d6c40Brian
614737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (cache->empty) {
615c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* Initialize.  Center bitmap vertically in the buffer. */
616c62b197b528293abb56b099503344e3cdd7d6c40Brian      px = 0;
617c62b197b528293abb56b099503344e3cdd7d6c40Brian      py = (BITMAP_CACHE_HEIGHT - height) / 2;
618737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xpos = x;
619737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ypos = y - py;
620737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->empty = GL_FALSE;
621c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
622c62b197b528293abb56b099503344e3cdd7d6c40Brian
623c62b197b528293abb56b099503344e3cdd7d6c40Brian   assert(px != -999);
624c62b197b528293abb56b099503344e3cdd7d6c40Brian
625737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (x < cache->xmin)
626737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xmin = x;
627737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (y < cache->ymin)
628737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ymin = y;
629737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (x + width > cache->xmax)
630737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xmax = x + width;
631737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (y + height > cache->ymax)
632737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ymax = y + height;
633737e34aee598f32f8ff078ba823ed149b282ebc8Brian
634c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* XXX try to combine this code with code in make_bitmap_texture() */
635c62b197b528293abb56b099503344e3cdd7d6c40Brian#define SET_PIXEL(COL, ROW) \
6366b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   cache->buffer[py + (ROW)][px + (COL)] = 0x0;
637c62b197b528293abb56b099503344e3cdd7d6c40Brian
638c62b197b528293abb56b099503344e3cdd7d6c40Brian   for (row = 0; row < height; row++) {
639c62b197b528293abb56b099503344e3cdd7d6c40Brian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
640c62b197b528293abb56b099503344e3cdd7d6c40Brian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
641c62b197b528293abb56b099503344e3cdd7d6c40Brian
642c62b197b528293abb56b099503344e3cdd7d6c40Brian      if (unpack->LsbFirst) {
643c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* Lsb first */
644c62b197b528293abb56b099503344e3cdd7d6c40Brian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
645c62b197b528293abb56b099503344e3cdd7d6c40Brian         for (col = 0; col < width; col++) {
646c62b197b528293abb56b099503344e3cdd7d6c40Brian
647c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (*src & mask) {
648c62b197b528293abb56b099503344e3cdd7d6c40Brian               SET_PIXEL(col, row);
649c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
650c62b197b528293abb56b099503344e3cdd7d6c40Brian
651c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (mask == 128U) {
652c62b197b528293abb56b099503344e3cdd7d6c40Brian               src++;
653c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = 1U;
654c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
655c62b197b528293abb56b099503344e3cdd7d6c40Brian            else {
656c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = mask << 1;
657c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
658c62b197b528293abb56b099503344e3cdd7d6c40Brian         }
659c62b197b528293abb56b099503344e3cdd7d6c40Brian
660c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* get ready for next row */
661c62b197b528293abb56b099503344e3cdd7d6c40Brian         if (mask != 1)
662c62b197b528293abb56b099503344e3cdd7d6c40Brian            src++;
663c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
664c62b197b528293abb56b099503344e3cdd7d6c40Brian      else {
665c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* Msb first */
666c62b197b528293abb56b099503344e3cdd7d6c40Brian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
667c62b197b528293abb56b099503344e3cdd7d6c40Brian         for (col = 0; col < width; col++) {
668c62b197b528293abb56b099503344e3cdd7d6c40Brian
669c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (*src & mask) {
670c62b197b528293abb56b099503344e3cdd7d6c40Brian               SET_PIXEL(col, row);
671c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
672c62b197b528293abb56b099503344e3cdd7d6c40Brian
673c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (mask == 1U) {
674c62b197b528293abb56b099503344e3cdd7d6c40Brian               src++;
675c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = 128U;
676c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
677c62b197b528293abb56b099503344e3cdd7d6c40Brian            else {
678c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = mask >> 1;
679c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
680c62b197b528293abb56b099503344e3cdd7d6c40Brian         }
681c62b197b528293abb56b099503344e3cdd7d6c40Brian
682c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* get ready for next row */
683c62b197b528293abb56b099503344e3cdd7d6c40Brian         if (mask != 128)
684c62b197b528293abb56b099503344e3cdd7d6c40Brian            src++;
685c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
686c62b197b528293abb56b099503344e3cdd7d6c40Brian
687c62b197b528293abb56b099503344e3cdd7d6c40Brian   } /* row */
688c62b197b528293abb56b099503344e3cdd7d6c40Brian
689c62b197b528293abb56b099503344e3cdd7d6c40Brian   return GL_TRUE; /* accumulated */
690c62b197b528293abb56b099503344e3cdd7d6c40Brian}
691c62b197b528293abb56b099503344e3cdd7d6c40Brian
692c62b197b528293abb56b099503344e3cdd7d6c40Brian
693c62b197b528293abb56b099503344e3cdd7d6c40Brian
694c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
695c62b197b528293abb56b099503344e3cdd7d6c40Brian * Called via ctx->Driver.Bitmap()
696c62b197b528293abb56b099503344e3cdd7d6c40Brian */
697c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic void
6983ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
6993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian          const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
7003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
7023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
7033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7041ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul   st_validate_state(st);
7051ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul
7063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vs) {
7073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create pass-through vertex shader now */
7083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
7093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_COLOR,
7103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_GENERIC };
7113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_indexes[] = { 0, 0, 0 };
7123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
7133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                          semantic_names,
7146f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          semantic_indexes,
7156f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          &st->bitmap.vert_shader);
7163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
718c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap))
719c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
7203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
7223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (pt) {
7236f8286163c79a8187c2912a9b673a6f11f4f60c6Brian      assert(pt->target == PIPE_TEXTURE_2D);
7243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2],
725c62b197b528293abb56b099503344e3cdd7d6c40Brian                       width, height, pt);
7263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe_texture_reference(&pt, NULL);
7273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
7293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
731c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
732c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
733c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap_functions(struct dd_function_table *functions)
7343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   functions->Bitmap = st_Bitmap;
7363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
7373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
739c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
740c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
741c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap(struct st_context *st)
742c62b197b528293abb56b099503344e3cdd7d6c40Brian{
743e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   struct pipe_sampler_state *sampler = &st->bitmap.sampler;
744e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
745e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* init sampler state once */
746e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   memset(sampler, 0, sizeof(*sampler));
747e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_s = PIPE_TEX_WRAP_CLAMP;
748e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_t = PIPE_TEX_WRAP_CLAMP;
749e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_r = PIPE_TEX_WRAP_CLAMP;
750e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST;
751e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
752e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST;
753e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->normalized_coords = 1;
754e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
7556a382250a10e7022e93b6be6fe4657445d85a568Brian   /* init baseline rasterizer state once */
756e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
757124e1345c9ba4abe17bb04b8781ec0fe803eda7bBrian   st->bitmap.rasterizer.gl_rasterization_rules = 1;
7586a382250a10e7022e93b6be6fe4657445d85a568Brian   st->bitmap.rasterizer.bypass_vs = 1;
759e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
760c62b197b528293abb56b099503344e3cdd7d6c40Brian   init_bitmap_cache(st);
761c62b197b528293abb56b099503344e3cdd7d6c40Brian}
762c62b197b528293abb56b099503344e3cdd7d6c40Brian
763c62b197b528293abb56b099503344e3cdd7d6c40Brian
764c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context tear-down */
7653ece9ace540447c4f0d340a6f9f27980b54f83fbBrianvoid
7663ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_destroy_bitmap(struct st_context *st)
7673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
7693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
77022a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   if (st->bitmap.combined_prog) {
77122a3d022542fed267d48b48a44e10226d55c8afdBrian Paul      st_delete_program(st->ctx, &st->bitmap.combined_prog->Base.Base);
77222a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   }
77322a3d022542fed267d48b48a44e10226d55c8afdBrian Paul
77422a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   if (st->bitmap.program) {
77522a3d022542fed267d48b48a44e10226d55c8afdBrian Paul      st_delete_program(st->ctx, &st->bitmap.program->Base.Base);
77622a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   }
7773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vs) {
7793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->delete_vs_state(pipe, st->bitmap.vs);
7803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = NULL;
7813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
782c62b197b528293abb56b099503344e3cdd7d6c40Brian
7833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vbuf) {
7843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->winsys->buffer_destroy(pipe->winsys, st->bitmap.vbuf);
7853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = NULL;
7863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
788c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (st->bitmap.cache) {
789c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_texture_release(&st->bitmap.cache->texture);
790c62b197b528293abb56b099503344e3cdd7d6c40Brian      FREE(st->bitmap.cache);
791c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache = NULL;
792c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
793c62b197b528293abb56b099503344e3cdd7d6c40Brian}
794