st_cb_bitmap.c revision 33f3938d2d6340b31d758c96bd35f858c6c8267d
13ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**************************************************************************
23ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
33ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
43ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * All Rights Reserved.
53ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
63ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Permission is hereby granted, free of charge, to any person obtaining a
73ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * copy of this software and associated documentation files (the
83ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * "Software"), to deal in the Software without restriction, including
93ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * without limitation the rights to use, copy, modify, merge, publish,
103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * distribute, sub license, and/or sell copies of the Software, and to
113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * permit persons to whom the Software is furnished to do so, subject to
123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * the following conditions:
133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * The above copyright notice and this permission notice (including the
153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * next paragraph) shall be included in all copies or substantial portions
163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * of the Software.
173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian **************************************************************************/
273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /*
293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  * Authors:
303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  *   Brian Paul
313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  */
323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/imports.h"
343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/image.h"
35f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul#include "main/bufferobj.h"
363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/macros.h"
373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/texformat.h"
383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/program.h"
393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_parameter.h"
403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_print.h"
413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_context.h"
433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom.h"
443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom_constbuf.h"
453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_program.h"
463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_cb_bitmap.h"
4722a3d022542fed267d48b48a44e10226d55c8afdBrian Paul#include "st_cb_program.h"
483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_mesa_to_tgsi.h"
493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_texture.h"
503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_context.h"
513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_defines.h"
523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_inlines.h"
533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_winsys.h"
543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/p_tile.h"
553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_draw_quad.h"
563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_simple_shaders.h"
573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_instruction.h"
583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "cso_cache/cso_context.h"
593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
636b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * glBitmaps are drawn as textured quads.  The user's bitmap pattern
646b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * is stored in a texture image.  An alpha8 texture format is used.
656b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * The fragment shader samples a bit (texel) from the texture, then
666b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * discards the fragment if the bit is off.
676b0be38a6cfecd2babc7175b0877bed522ca9f72Brian *
686b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * Note that we actually store the inverse image of the bitmap to
696b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * simplify the fragment program.  An "on" bit gets stored as texel=0x0
706b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * and an "off" bit is stored as texel=0xff.  Then we kill the
716b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * fragment if the negated texel value is less than zero.
726b0be38a6cfecd2babc7175b0877bed522ca9f72Brian */
736b0be38a6cfecd2babc7175b0877bed522ca9f72Brian
746b0be38a6cfecd2babc7175b0877bed522ca9f72Brian
756b0be38a6cfecd2babc7175b0877bed522ca9f72Brian/**
76c62b197b528293abb56b099503344e3cdd7d6c40Brian * The bitmap cache attempts to accumulate multiple glBitmap calls in a
77c62b197b528293abb56b099503344e3cdd7d6c40Brian * buffer which is then rendered en mass upon a flush, state change, etc.
78c62b197b528293abb56b099503344e3cdd7d6c40Brian * A wide, short buffer is used to target the common case of a series
79c62b197b528293abb56b099503344e3cdd7d6c40Brian * of glBitmap calls being used to draw text.
80c62b197b528293abb56b099503344e3cdd7d6c40Brian */
817292db2138001b48bba006cc08e9ff7091d16559Brianstatic GLboolean UseBitmapCache = GL_TRUE;
82c62b197b528293abb56b099503344e3cdd7d6c40Brian
83c62b197b528293abb56b099503344e3cdd7d6c40Brian
84c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_WIDTH  512
85c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_HEIGHT 32
86c62b197b528293abb56b099503344e3cdd7d6c40Brian
87c62b197b528293abb56b099503344e3cdd7d6c40Brianstruct bitmap_cache
88c62b197b528293abb56b099503344e3cdd7d6c40Brian{
89c62b197b528293abb56b099503344e3cdd7d6c40Brian   /** Window pos to render the cached image */
90c62b197b528293abb56b099503344e3cdd7d6c40Brian   GLint xpos, ypos;
91737e34aee598f32f8ff078ba823ed149b282ebc8Brian   /** Bounds of region used in window coords */
92737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLint xmin, ymin, xmax, ymax;
93c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_texture *texture;
94737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLboolean empty;
95737e34aee598f32f8ff078ba823ed149b282ebc8Brian   /** An I8 texture image: */
96737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLubyte buffer[BITMAP_CACHE_HEIGHT][BITMAP_CACHE_WIDTH];
97c62b197b528293abb56b099503344e3cdd7d6c40Brian};
98c62b197b528293abb56b099503344e3cdd7d6c40Brian
99c62b197b528293abb56b099503344e3cdd7d6c40Brian
100c62b197b528293abb56b099503344e3cdd7d6c40Brian
101c62b197b528293abb56b099503344e3cdd7d6c40Brian
102c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
1033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Make fragment program for glBitmap:
1043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *   Sample the texture and kill the fragment if the bit is 0.
1053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * This program will be combined with the user's fragment program.
1063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1073ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
10833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paulmake_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
1093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
1113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct gl_program *p;
1123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint ic = 0;
1133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
1153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p)
1163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1186b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   p->NumInstructions = 3;
1193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
1213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p->Instructions) {
1223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ctx->Driver.DeleteProgram(ctx, p);
1233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   _mesa_init_instructions(p->Instructions, p->NumInstructions);
1263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */
1283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_TEX;
1293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
1323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0;
13333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   p->Instructions[ic].TexSrcUnit = samplerIndex;
1343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcTarget = TEXTURE_2D_INDEX;
1353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1376b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   /* KIL if -tmp0 < 0 # texel=0 -> keep / texel=0 -> discard */
1383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_KIL;
1393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1416b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW;
1423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* END; */
1453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic++].Opcode = OPCODE_END;
1463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(ic == p->NumInstructions);
1483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->InputsRead = FRAG_BIT_TEX0;
1503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->OutputsWritten = 0x0;
15133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   p->SamplersUsed = (1 << samplerIndex);
1523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp = (struct st_fragment_program *) p;
1543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp->Base.UsesKill = GL_TRUE;
1553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_translate_fragment_program(ctx->st, stfp, NULL);
1563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
1583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
1593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
16133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paulstatic int
16233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paulfind_free_bit(uint bitfield)
16333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul{
16433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   int i;
16533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   for (i = 0; i < 32; i++) {
16633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      if ((bitfield & (1 << i)) == 0) {
16733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         return i;
16833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      }
16933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   }
17033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   return -1;
17133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul}
17233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
17333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
1743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
1753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Combine basic bitmap fragment program with the user-defined program.
1763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1773ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
1783ece9ace540447c4f0d340a6f9f27980b54f83fbBriancombined_bitmap_fragment_program(GLcontext *ctx)
1793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
18133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   struct st_fragment_program *stfp = st->fp;
1823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
18333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   if (!stfp->bitmap_program) {
18433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      /*
18533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul       * Generate new program which is the user-defined program prefixed
18633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul       * with the bitmap sampler/kill instructions.
1873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian       */
18833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      struct st_fragment_program *bitmap_prog;
18933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint sampler;
1903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
19133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      sampler = find_free_bit(st->fp->Base.Base.SamplersUsed);
19233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      bitmap_prog = make_bitmap_fragment_program(ctx, sampler);
19333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
19433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      stfp->bitmap_program = (struct st_fragment_program *)
19533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         _mesa_combine_programs(ctx,
19633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul                                &bitmap_prog->Base.Base, &stfp->Base.Base);
19733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      stfp->bitmap_program->bitmap_sampler = sampler;
1983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#if 0
1993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      {
20033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         struct gl_program *p = &stfp->bitmap_program->Base.Base;
2013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("Combined bitmap program:\n");
2023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_program(p);
2033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("InputsRead: 0x%x\n", p->InputsRead);
2043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
2053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_parameter_list(p->Parameters);
2063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#endif
2083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* translate to TGSI tokens */
21033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      st_translate_fragment_program(st, stfp->bitmap_program, NULL);
2113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Ideally we'd have updated the pipe constants during the normal
2143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * st/atom mechanism.  But we can't since this is specific to glBitmap.
2153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
2173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
21833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   return stfp->bitmap_program;
2193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
2203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
2233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Create a texture which represents a bitmap image.
2243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
2253ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct pipe_texture *
2263ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
2273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                    const struct gl_pixelstore_attrib *unpack,
2283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                    const GLubyte *bitmap)
2293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
2303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
2313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_screen *screen = pipe->screen;
2323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_surface *surface;
2333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   uint format = 0, cpp, comp;
2343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ubyte *dest;
2353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
2363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   int row, col;
2373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* find a texture format we know */
2393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE )) {
2403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      format = PIPE_FORMAT_U_I8;
2413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cpp = 1;
2423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      comp = 0;
2433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else if (screen->is_format_supported( screen, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_TEXTURE )) {
2453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      format = PIPE_FORMAT_A8R8G8B8_UNORM;
2463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cpp = 4;
2473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      comp = 3; /* alpha channel */ /*XXX little-endian dependency */
2483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else {
2503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* XXX support more formats */
2513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      assert( 0 );
2523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
254f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   /* PBO source... */
255a39091bc5b68e4d4f5302f1d3f1a138798f54b77Brian   bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap);
256f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   if (!bitmap) {
257f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul      return NULL;
258f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   }
259f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
2603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /**
261f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul    * Create texture to hold bitmap pattern.
2623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height,
2643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian			  1, 0);
265f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   if (!pt) {
266f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul      _mesa_unmap_bitmap_pbo(ctx, unpack);
2673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
2683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
2713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* map texture surface */
2733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   dest = pipe_surface_map(surface);
2743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Put image into texture surface.
2763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * Note that the image is actually going to be upside down in
2773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * the texture.  We deal with that with texcoords.
2783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (row = 0; row < height; row++) {
2813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
2823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
2833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ubyte *destRow = dest + row * surface->pitch * cpp;
2843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      if (unpack->LsbFirst) {
2863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Lsb first */
2873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
2883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
2893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            /* set texel to 255 if bit is set */
2916b0be38a6cfecd2babc7175b0877bed522ca9f72Brian            destRow[comp] = (*src & mask) ? 0x0 : 0xff;
2923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow += cpp;
2933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 128U) {
2953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
2963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 1U;
2973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
2993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask << 1;
3003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
3023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
3043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 1)
3053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
3063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
3073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      else {
3083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Msb first */
3093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
3103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
3113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            /* set texel to 255 if bit is set */
3136b0be38a6cfecd2babc7175b0877bed522ca9f72Brian            destRow[comp] =(*src & mask) ? 0x0 : 0xff;
3143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow += cpp;
3153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 1U) {
3173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
3183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 128U;
3193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
3213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask >> 1;
3223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
3243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
3263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 128)
3273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
3283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
3293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   } /* row */
3313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
332f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   _mesa_unmap_bitmap_pbo(ctx, unpack);
333f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
3343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Release surface */
3353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_unmap(surface);
3363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_reference(&surface, NULL);
3373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->texture_update(pipe, pt, 0, 0x1);
3383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt->format = format;
3403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return pt;
3423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
3433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3453ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
3463ece9ace540447c4f0d340a6f9f27980b54f83fbBriansetup_bitmap_vertex_data(struct st_context *st,
3473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         int x, int y, int width, int height,
3483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         float z, const float color[4])
3493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
3503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
3513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
352e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat fb_width = fb->Width;
353e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat fb_height = fb->Height;
3543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x0 = x;
3553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x1 = x + width;
356e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat y0 = y;
357e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat y1 = y + height;
3583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat bias = st->bitmap_texcoord_bias;
3593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat xBias = bias / (x1-x0);
3603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat yBias = bias / (y1-y0);
3613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat sLeft = 0.0 + xBias, sRight = 1.0 + xBias;
362e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat tTop = yBias, tBot = 1.0 - tTop - yBias;
363e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0;
364e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0;
365e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0;
366e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0;
3673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint i;
3683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   void *buf;
3693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vbuf) {
3713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
3723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                   PIPE_BUFFER_USAGE_VERTEX,
3733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                   sizeof(st->bitmap.vertices));
3743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
3753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
376e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* Positions are in clip coords since we need to do clipping in case
377e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian    * the bitmap quad goes beyond the window bounds.
378e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian    */
379e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[0][0][0] = clip_x0;
380e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[0][0][1] = clip_y0;
3813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][0] = sLeft;
3823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][1] = tTop;
3833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
384e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[1][0][0] = clip_x1;
385e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[1][0][1] = clip_y0;
3863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][0] = sRight;
3873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][1] = tTop;
3883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
389e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[2][0][0] = clip_x1;
390e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[2][0][1] = clip_y1;
3913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][0] = sRight;
3923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][1] = tBot;
3933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
394e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[3][0][0] = clip_x0;
395e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[3][0][1] = clip_y1;
3963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][0] = sLeft;
3973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][1] = tBot;
3983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* same for all verts: */
4003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (i = 0; i < 4; i++) {
4013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][2] = z;
4023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][3] = 1.0;
4033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][0] = color[0];
4043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][1] = color[1];
4053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][2] = color[2];
4063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][3] = color[3];
4073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][2] = 0.0; /*R*/
4083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][3] = 1.0; /*Q*/
4093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* put vertex data into vbuf */
4123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   buf = pipe->winsys->buffer_map(pipe->winsys, st->bitmap.vbuf,
4133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                  PIPE_BUFFER_USAGE_CPU_WRITE);
4143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices));
4153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->winsys->buffer_unmap(pipe->winsys, st->bitmap.vbuf);
4163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
4173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
4213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Render a glBitmap by drawing a textured quad
4223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
4233ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
4243ece9ace540447c4f0d340a6f9f27980b54f83fbBriandraw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
4253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 GLsizei width, GLsizei height,
426c62b197b528293abb56b099503344e3cdd7d6c40Brian                 struct pipe_texture *pt)
4273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
4283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
4293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
4303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct cso_context *cso = ctx->st->cso_context;
431c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct st_fragment_program *stfp;
4323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint maxSize;
4333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
434c62b197b528293abb56b099503344e3cdd7d6c40Brian   stfp = combined_bitmap_fragment_program(ctx);
435c62b197b528293abb56b099503344e3cdd7d6c40Brian
4363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* limit checks */
437c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* XXX if the bitmap is larger than the max texture size, break
4383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * it up into chunks.
4393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
4403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
4413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(width <= maxSize);
4423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(height <= maxSize);
4433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_save_rasterizer(cso);
445d246274b9c48c01b61490f0a76c22aebb8e64e1eBrian Paul   cso_save_samplers(cso);
446ddc0f91bfc571dcd05c13f094c179b4250e53bccBrian   cso_save_sampler_textures(cso);
447e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_save_viewport(cso);
44865efe807b9067aa07b382e3c4d9cea6222c5fc6bMichel Dänzer   cso_save_fragment_shader(cso);
44965efe807b9067aa07b382e3c4d9cea6222c5fc6bMichel Dänzer   cso_save_vertex_shader(cso);
4503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* rasterizer state: just scissor */
452e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.rasterizer.scissor = ctx->Scissor.Enabled;
453e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_set_rasterizer(cso, &st->bitmap.rasterizer);
4543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* fragment shader state: TEX lookup program */
45601dfa6cde157321f565bab949f23f367ed20fa0eKeith Whitwell   cso_set_fragment_shader_handle(cso, stfp->driver_shader);
4573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* vertex shader state: position + texcoord pass-through */
45901dfa6cde157321f565bab949f23f367ed20fa0eKeith Whitwell   cso_set_vertex_shader_handle(cso, st->bitmap.vs);
4603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
46133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   /* user samplers, plus our bitmap sampler */
46233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   {
46333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
46433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_samplers);
46533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint i;
46633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      for (i = 0; i < st->state.num_samplers; i++) {
46733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         samplers[i] = &st->state.samplers[i];
46833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      }
46933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      samplers[stfp->bitmap_sampler] = &st->bitmap.sampler;
47033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      cso_set_samplers(cso, num, (const struct pipe_sampler_state **) samplers);   }
47133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
47233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   /* user textures, plus the bitmap texture */
47333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   {
47433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
47533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_textures);
47633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      memcpy(textures, st->state.sampler_texture, sizeof(textures));
47733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      textures[stfp->bitmap_sampler] = pt;
47833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      cso_set_sampler_textures(cso, num, textures);
47933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   }
480e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
481e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* viewport state: viewport matching window dims */
4823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   {
483e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
484e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP);
485e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const float width = fb->Width;
486e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const float height = fb->Height;
487e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      struct pipe_viewport_state vp;
488e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[0] =  0.5 * width;
489e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[1] = height * (invert ? -0.5 : 0.5);
490e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[2] = 1.0;
491e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[3] = 1.0;
492e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[0] = 0.5 * width;
493e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[1] = 0.5 * height;
494e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[2] = 0.0;
495e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[3] = 0.0;
496e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      cso_set_viewport(cso, &vp);
4973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* draw textured quad */
5003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   setup_bitmap_vertex_data(st, x, y, width, height,
5013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterPos[2],
5023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterColor);
5033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   util_draw_vertex_buffer(pipe, st->bitmap.vbuf,
5053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           PIPE_PRIM_TRIANGLE_FAN,
5063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           4,  /* verts */
5073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           3); /* attribs/vert */
5083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* restore state */
5113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_rasterizer(cso);
5123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_samplers(cso);
513ddc0f91bfc571dcd05c13f094c179b4250e53bccBrian   cso_restore_sampler_textures(cso);
514e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_restore_viewport(cso);
515fd4acd6fdaaad4871327d081f5501680ed9da2edMichel Dänzer   cso_restore_fragment_shader(cso);
516fd4acd6fdaaad4871327d081f5501680ed9da2edMichel Dänzer   cso_restore_vertex_shader(cso);
5173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
5183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
520737e34aee598f32f8ff078ba823ed149b282ebc8Brianstatic void
521737e34aee598f32f8ff078ba823ed149b282ebc8Brianreset_cache(struct st_context *st)
522737e34aee598f32f8ff078ba823ed149b282ebc8Brian{
5236b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   memset(st->bitmap.cache->buffer, 0xff, sizeof(st->bitmap.cache->buffer));
524737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->empty = GL_TRUE;
525737e34aee598f32f8ff078ba823ed149b282ebc8Brian
526737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->xmin = 1000000;
527737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->xmax = -1000000;
528737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->ymin = 1000000;
529737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->ymax = -1000000;
530737e34aee598f32f8ff078ba823ed149b282ebc8Brian}
531737e34aee598f32f8ff078ba823ed149b282ebc8Brian
5323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5333ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
534c62b197b528293abb56b099503344e3cdd7d6c40Brianinit_bitmap_cache(struct st_context *st)
535c62b197b528293abb56b099503344e3cdd7d6c40Brian{
536c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_context *pipe = st->pipe;
537c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_screen *screen = pipe->screen;
538c62b197b528293abb56b099503344e3cdd7d6c40Brian   enum pipe_format format;
539c62b197b528293abb56b099503344e3cdd7d6c40Brian
540c62b197b528293abb56b099503344e3cdd7d6c40Brian   st->bitmap.cache = CALLOC_STRUCT(bitmap_cache);
541c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache)
542c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
543c62b197b528293abb56b099503344e3cdd7d6c40Brian
544c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* find a usable texture format */
545c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (screen->is_format_supported(screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE)) {
546c62b197b528293abb56b099503344e3cdd7d6c40Brian      format = PIPE_FORMAT_U_I8;
547c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
548c62b197b528293abb56b099503344e3cdd7d6c40Brian   else {
549c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* XXX support more formats */
550c62b197b528293abb56b099503344e3cdd7d6c40Brian      assert(0);
551c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
552c62b197b528293abb56b099503344e3cdd7d6c40Brian
553c62b197b528293abb56b099503344e3cdd7d6c40Brian   st->bitmap.cache->texture
554c62b197b528293abb56b099503344e3cdd7d6c40Brian      = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
555c62b197b528293abb56b099503344e3cdd7d6c40Brian                          BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, 1, 0);
556c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->texture) {
557c62b197b528293abb56b099503344e3cdd7d6c40Brian      FREE(st->bitmap.cache);
558c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache = NULL;
559c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
560c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
561c62b197b528293abb56b099503344e3cdd7d6c40Brian
562737e34aee598f32f8ff078ba823ed149b282ebc8Brian   reset_cache(st);
563c62b197b528293abb56b099503344e3cdd7d6c40Brian}
564c62b197b528293abb56b099503344e3cdd7d6c40Brian
565c62b197b528293abb56b099503344e3cdd7d6c40Brian
566c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
567c62b197b528293abb56b099503344e3cdd7d6c40Brian * If there's anything in the bitmap cache, draw/flush it now.
568c62b197b528293abb56b099503344e3cdd7d6c40Brian */
569c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
570c62b197b528293abb56b099503344e3cdd7d6c40Brianst_flush_bitmap_cache(struct st_context *st)
571c62b197b528293abb56b099503344e3cdd7d6c40Brian{
572c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->empty) {
573985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul      if (st->ctx->DrawBuffer) {
574985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         struct bitmap_cache *cache = st->bitmap.cache;
575985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         struct pipe_context *pipe = st->pipe;
576985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         struct pipe_screen *screen = pipe->screen;
577985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         struct pipe_surface *surf;
578985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         void *dest;
579985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul
580985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         assert(cache->xmin <= cache->xmax);
581985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         /*
582985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         printf("flush size %d x %d  at %d, %d\n",
583985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                cache->xmax - cache->xmin,
584985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                cache->ymax - cache->ymin,
585985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                cache->xpos, cache->ypos);
586985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         */
587985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul
588985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         /* update the texture map image */
589985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0);
590985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         dest = pipe_surface_map(surf);
591985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         memcpy(dest, cache->buffer, sizeof(cache->buffer));
592985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         pipe_surface_unmap(surf);
593985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         pipe_surface_reference(&surf, NULL);
594985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul
595985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         pipe->texture_update(pipe, cache->texture, 0, 0x1);
596985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul
597985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         draw_bitmap_quad(st->ctx,
598985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          cache->xpos,
599985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          cache->ypos,
600985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          st->ctx->Current.RasterPos[2],
601985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
602985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          cache->texture);
603c62b197b528293abb56b099503344e3cdd7d6c40Brian
604985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul      }
605737e34aee598f32f8ff078ba823ed149b282ebc8Brian      reset_cache(st);
606c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
607c62b197b528293abb56b099503344e3cdd7d6c40Brian}
608c62b197b528293abb56b099503344e3cdd7d6c40Brian
609c62b197b528293abb56b099503344e3cdd7d6c40Brian
610c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
611c62b197b528293abb56b099503344e3cdd7d6c40Brian * Try to accumulate this glBitmap call in the bitmap cache.
612c62b197b528293abb56b099503344e3cdd7d6c40Brian * \return  GL_TRUE for success, GL_FALSE if bitmap is too large, etc.
613c62b197b528293abb56b099503344e3cdd7d6c40Brian */
614c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic GLboolean
615c62b197b528293abb56b099503344e3cdd7d6c40Brianaccum_bitmap(struct st_context *st,
616c62b197b528293abb56b099503344e3cdd7d6c40Brian             GLint x, GLint y, GLsizei width, GLsizei height,
617c62b197b528293abb56b099503344e3cdd7d6c40Brian             const struct gl_pixelstore_attrib *unpack,
618c62b197b528293abb56b099503344e3cdd7d6c40Brian             const GLubyte *bitmap )
619c62b197b528293abb56b099503344e3cdd7d6c40Brian{
620737e34aee598f32f8ff078ba823ed149b282ebc8Brian   struct bitmap_cache *cache = st->bitmap.cache;
621c62b197b528293abb56b099503344e3cdd7d6c40Brian   int row, col;
622c62b197b528293abb56b099503344e3cdd7d6c40Brian   int px = -999, py;
623c62b197b528293abb56b099503344e3cdd7d6c40Brian
624c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (width > BITMAP_CACHE_WIDTH ||
625c62b197b528293abb56b099503344e3cdd7d6c40Brian       height > BITMAP_CACHE_HEIGHT)
626c62b197b528293abb56b099503344e3cdd7d6c40Brian      return GL_FALSE; /* too big to cache */
627c62b197b528293abb56b099503344e3cdd7d6c40Brian
628737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (!cache->empty) {
629737e34aee598f32f8ff078ba823ed149b282ebc8Brian      px = x - cache->xpos;  /* pos in buffer */
630737e34aee598f32f8ff078ba823ed149b282ebc8Brian      py = y - cache->ypos;
631c62b197b528293abb56b099503344e3cdd7d6c40Brian      if (px < 0 || px + width > BITMAP_CACHE_WIDTH ||
632c62b197b528293abb56b099503344e3cdd7d6c40Brian          py < 0 || py + height > BITMAP_CACHE_HEIGHT) {
633c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* This bitmap would extend beyond cache bounds,
634c62b197b528293abb56b099503344e3cdd7d6c40Brian          * so flush and continue.
635c62b197b528293abb56b099503344e3cdd7d6c40Brian          */
636c62b197b528293abb56b099503344e3cdd7d6c40Brian         st_flush_bitmap_cache(st);
637c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
638c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
639c62b197b528293abb56b099503344e3cdd7d6c40Brian
640737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (cache->empty) {
641c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* Initialize.  Center bitmap vertically in the buffer. */
642c62b197b528293abb56b099503344e3cdd7d6c40Brian      px = 0;
643c62b197b528293abb56b099503344e3cdd7d6c40Brian      py = (BITMAP_CACHE_HEIGHT - height) / 2;
644737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xpos = x;
645737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ypos = y - py;
646737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->empty = GL_FALSE;
647c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
648c62b197b528293abb56b099503344e3cdd7d6c40Brian
649c62b197b528293abb56b099503344e3cdd7d6c40Brian   assert(px != -999);
650c62b197b528293abb56b099503344e3cdd7d6c40Brian
651737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (x < cache->xmin)
652737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xmin = x;
653737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (y < cache->ymin)
654737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ymin = y;
655737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (x + width > cache->xmax)
656737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xmax = x + width;
657737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (y + height > cache->ymax)
658737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ymax = y + height;
659737e34aee598f32f8ff078ba823ed149b282ebc8Brian
660c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* XXX try to combine this code with code in make_bitmap_texture() */
661c62b197b528293abb56b099503344e3cdd7d6c40Brian#define SET_PIXEL(COL, ROW) \
6626b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   cache->buffer[py + (ROW)][px + (COL)] = 0x0;
663c62b197b528293abb56b099503344e3cdd7d6c40Brian
664c62b197b528293abb56b099503344e3cdd7d6c40Brian   for (row = 0; row < height; row++) {
665c62b197b528293abb56b099503344e3cdd7d6c40Brian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
666c62b197b528293abb56b099503344e3cdd7d6c40Brian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
667c62b197b528293abb56b099503344e3cdd7d6c40Brian
668c62b197b528293abb56b099503344e3cdd7d6c40Brian      if (unpack->LsbFirst) {
669c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* Lsb first */
670c62b197b528293abb56b099503344e3cdd7d6c40Brian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
671c62b197b528293abb56b099503344e3cdd7d6c40Brian         for (col = 0; col < width; col++) {
672c62b197b528293abb56b099503344e3cdd7d6c40Brian
673c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (*src & mask) {
674c62b197b528293abb56b099503344e3cdd7d6c40Brian               SET_PIXEL(col, row);
675c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
676c62b197b528293abb56b099503344e3cdd7d6c40Brian
677c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (mask == 128U) {
678c62b197b528293abb56b099503344e3cdd7d6c40Brian               src++;
679c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = 1U;
680c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
681c62b197b528293abb56b099503344e3cdd7d6c40Brian            else {
682c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = mask << 1;
683c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
684c62b197b528293abb56b099503344e3cdd7d6c40Brian         }
685c62b197b528293abb56b099503344e3cdd7d6c40Brian
686c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* get ready for next row */
687c62b197b528293abb56b099503344e3cdd7d6c40Brian         if (mask != 1)
688c62b197b528293abb56b099503344e3cdd7d6c40Brian            src++;
689c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
690c62b197b528293abb56b099503344e3cdd7d6c40Brian      else {
691c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* Msb first */
692c62b197b528293abb56b099503344e3cdd7d6c40Brian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
693c62b197b528293abb56b099503344e3cdd7d6c40Brian         for (col = 0; col < width; col++) {
694c62b197b528293abb56b099503344e3cdd7d6c40Brian
695c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (*src & mask) {
696c62b197b528293abb56b099503344e3cdd7d6c40Brian               SET_PIXEL(col, row);
697c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
698c62b197b528293abb56b099503344e3cdd7d6c40Brian
699c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (mask == 1U) {
700c62b197b528293abb56b099503344e3cdd7d6c40Brian               src++;
701c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = 128U;
702c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
703c62b197b528293abb56b099503344e3cdd7d6c40Brian            else {
704c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = mask >> 1;
705c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
706c62b197b528293abb56b099503344e3cdd7d6c40Brian         }
707c62b197b528293abb56b099503344e3cdd7d6c40Brian
708c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* get ready for next row */
709c62b197b528293abb56b099503344e3cdd7d6c40Brian         if (mask != 128)
710c62b197b528293abb56b099503344e3cdd7d6c40Brian            src++;
711c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
712c62b197b528293abb56b099503344e3cdd7d6c40Brian
713c62b197b528293abb56b099503344e3cdd7d6c40Brian   } /* row */
714c62b197b528293abb56b099503344e3cdd7d6c40Brian
715c62b197b528293abb56b099503344e3cdd7d6c40Brian   return GL_TRUE; /* accumulated */
716c62b197b528293abb56b099503344e3cdd7d6c40Brian}
717c62b197b528293abb56b099503344e3cdd7d6c40Brian
718c62b197b528293abb56b099503344e3cdd7d6c40Brian
719c62b197b528293abb56b099503344e3cdd7d6c40Brian
720c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
721c62b197b528293abb56b099503344e3cdd7d6c40Brian * Called via ctx->Driver.Bitmap()
722c62b197b528293abb56b099503344e3cdd7d6c40Brian */
723c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic void
7243ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
7253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian          const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
7263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
7283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
7293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7301ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul   st_validate_state(st);
7311ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul
7323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vs) {
7333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create pass-through vertex shader now */
7343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
7353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_COLOR,
7363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_GENERIC };
7373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_indexes[] = { 0, 0, 0 };
7383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
7393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                          semantic_names,
7406f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          semantic_indexes,
7416f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          &st->bitmap.vert_shader);
7423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
744c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap))
745c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
7463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
7483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (pt) {
7496f8286163c79a8187c2912a9b673a6f11f4f60c6Brian      assert(pt->target == PIPE_TEXTURE_2D);
7503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2],
751c62b197b528293abb56b099503344e3cdd7d6c40Brian                       width, height, pt);
7523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe_texture_reference(&pt, NULL);
7533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
7553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
757c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
758c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
759c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap_functions(struct dd_function_table *functions)
7603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   functions->Bitmap = st_Bitmap;
7623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
7633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
765c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
766c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
767c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap(struct st_context *st)
768c62b197b528293abb56b099503344e3cdd7d6c40Brian{
769e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   struct pipe_sampler_state *sampler = &st->bitmap.sampler;
770e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
771e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* init sampler state once */
772e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   memset(sampler, 0, sizeof(*sampler));
773e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_s = PIPE_TEX_WRAP_CLAMP;
774e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_t = PIPE_TEX_WRAP_CLAMP;
775e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_r = PIPE_TEX_WRAP_CLAMP;
776e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST;
777e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
778e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST;
779e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->normalized_coords = 1;
780e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
7816a382250a10e7022e93b6be6fe4657445d85a568Brian   /* init baseline rasterizer state once */
782e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
783124e1345c9ba4abe17bb04b8781ec0fe803eda7bBrian   st->bitmap.rasterizer.gl_rasterization_rules = 1;
7846a382250a10e7022e93b6be6fe4657445d85a568Brian   st->bitmap.rasterizer.bypass_vs = 1;
785e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
786c62b197b528293abb56b099503344e3cdd7d6c40Brian   init_bitmap_cache(st);
787c62b197b528293abb56b099503344e3cdd7d6c40Brian}
788c62b197b528293abb56b099503344e3cdd7d6c40Brian
789c62b197b528293abb56b099503344e3cdd7d6c40Brian
790c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context tear-down */
7913ece9ace540447c4f0d340a6f9f27980b54f83fbBrianvoid
7923ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_destroy_bitmap(struct st_context *st)
7933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
7953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
79633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul#if 0
79722a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   if (st->bitmap.combined_prog) {
79822a3d022542fed267d48b48a44e10226d55c8afdBrian Paul      st_delete_program(st->ctx, &st->bitmap.combined_prog->Base.Base);
79922a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   }
80022a3d022542fed267d48b48a44e10226d55c8afdBrian Paul
80122a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   if (st->bitmap.program) {
80222a3d022542fed267d48b48a44e10226d55c8afdBrian Paul      st_delete_program(st->ctx, &st->bitmap.program->Base.Base);
80322a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   }
80433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul#endif
8053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vs) {
8063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->delete_vs_state(pipe, st->bitmap.vs);
8073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = NULL;
8083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
809c62b197b528293abb56b099503344e3cdd7d6c40Brian
8103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vbuf) {
8113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->winsys->buffer_destroy(pipe->winsys, st->bitmap.vbuf);
8123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = NULL;
8133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
8143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
815c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (st->bitmap.cache) {
816c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_texture_release(&st->bitmap.cache->texture);
817c62b197b528293abb56b099503344e3cdd7d6c40Brian      FREE(st->bitmap.cache);
818c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache = NULL;
819c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
820c62b197b528293abb56b099503344e3cdd7d6c40Brian}
821