st_cb_bitmap.c revision 3ece9ace540447c4f0d340a6f9f27980b54f83fb
13ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**************************************************************************
23ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
33ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
43ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * All Rights Reserved.
53ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
63ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Permission is hereby granted, free of charge, to any person obtaining a
73ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * copy of this software and associated documentation files (the
83ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * "Software"), to deal in the Software without restriction, including
93ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * without limitation the rights to use, copy, modify, merge, publish,
103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * distribute, sub license, and/or sell copies of the Software, and to
113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * permit persons to whom the Software is furnished to do so, subject to
123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * the following conditions:
133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * The above copyright notice and this permission notice (including the
153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * next paragraph) shall be included in all copies or substantial portions
163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * of the Software.
173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian **************************************************************************/
273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /*
293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  * Authors:
303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  *   Brian Paul
313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  */
323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/imports.h"
343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/image.h"
353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/macros.h"
363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/texformat.h"
373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/program.h"
383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_parameter.h"
393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_print.h"
403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_context.h"
423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom.h"
433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom_constbuf.h"
443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_program.h"
453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_cb_bitmap.h"
463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_mesa_to_tgsi.h"
473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_texture.h"
483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_context.h"
493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_defines.h"
503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_inlines.h"
513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_winsys.h"
523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/p_tile.h"
533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_draw_quad.h"
543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_simple_shaders.h"
553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_instruction.h"
563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "cso_cache/cso_context.h"
573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Make fragment program for glBitmap:
623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *   Sample the texture and kill the fragment if the bit is 0.
633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * This program will be combined with the user's fragment program.
643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
653ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
663ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_fragment_program(GLcontext *ctx)
673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct gl_program *p;
703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint ic = 0;
713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p)
743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->NumInstructions = 5;
773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p->Instructions) {
803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ctx->Driver.DeleteProgram(ctx, p);
813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   _mesa_init_instructions(p->Instructions, p->NumInstructions);
843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */
863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_TEX;
873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0;
913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcUnit = 0;
923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcTarget = TEXTURE_2D_INDEX;
933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* SWZ tmp0.x, tmp0.x, 1111; # tmp0.x = 1.0 */
963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_SWZ;
973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.WriteMask = WRITEMASK_X;
1003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Swizzle
1033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE );
1043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* SUB tmp0, tmp0.wwww, tmp0.xxxx;  #  tmp0.w -= 1 */
1073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_SUB;
1083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Swizzle = SWIZZLE_WWWW;
1133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[1].File = PROGRAM_TEMPORARY;
1143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[1].Index = 0;
1153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[1].Swizzle = SWIZZLE_XXXX; /* 1.0 */
1163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* KIL if tmp0 < 0 */
1193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_KIL;
1203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* END; */
1253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic++].Opcode = OPCODE_END;
1263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(ic == p->NumInstructions);
1283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->InputsRead = FRAG_BIT_TEX0;
1303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->OutputsWritten = 0x0;
1313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp = (struct st_fragment_program *) p;
1333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp->Base.UsesKill = GL_TRUE;
1343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_translate_fragment_program(ctx->st, stfp, NULL);
1353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
1373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
1383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
1413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Combine basic bitmap fragment program with the user-defined program.
1423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1433ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
1443ece9ace540447c4f0d340a6f9f27980b54f83fbBriancombined_bitmap_fragment_program(GLcontext *ctx)
1453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
1473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
1483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.program) {
1503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create the basic bitmap fragment program */
1513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.program = make_bitmap_fragment_program(ctx);
1523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.user_prog_sn == st->fp->serialNo) {
1553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* re-use */
1563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      stfp = st->bitmap.combined_prog;
1573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else {
1593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* Concatenate the bitmap program with the current user-defined program.
1603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian       */
1613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      stfp = (struct st_fragment_program *)
1623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_combine_programs(ctx,
1633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                &st->bitmap.program->Base.Base,
1643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                &st->fp->Base.Base);
1653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#if 0
1673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      {
1683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         struct gl_program *p = &stfp->Base.Base;
1693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("Combined bitmap program:\n");
1703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_program(p);
1713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("InputsRead: 0x%x\n", p->InputsRead);
1723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
1733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_parameter_list(p->Parameters);
1743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
1753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#endif
1763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* translate to TGSI tokens */
1783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st_translate_fragment_program(st, stfp, NULL);
1793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* save new program, update serial numbers */
1813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.user_prog_sn = st->fp->serialNo;
1823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.combined_prog = stfp;
1833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Ideally we'd have updated the pipe constants during the normal
1863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * st/atom mechanism.  But we can't since this is specific to glBitmap.
1873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
1883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
1893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
1913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
1923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
1963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Create a texture which represents a bitmap image.
1973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1983ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct pipe_texture *
1993ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
2003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                    const struct gl_pixelstore_attrib *unpack,
2013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                    const GLubyte *bitmap)
2023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
2033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
2043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_screen *screen = pipe->screen;
2053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_surface *surface;
2063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   uint format = 0, cpp, comp;
2073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ubyte *dest;
2083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
2093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   int row, col;
2103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* find a texture format we know */
2123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE )) {
2133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      format = PIPE_FORMAT_U_I8;
2143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cpp = 1;
2153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      comp = 0;
2163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else if (screen->is_format_supported( screen, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_TEXTURE )) {
2183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      format = PIPE_FORMAT_A8R8G8B8_UNORM;
2193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cpp = 4;
2203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      comp = 3; /* alpha channel */ /*XXX little-endian dependency */
2213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else {
2233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* XXX support more formats */
2243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      assert( 0 );
2253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /**
2283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * Create a texture.
2293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height,
2313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian			  1, 0);
2323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!pt)
2333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
2343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (unpack->BufferObj && unpack->BufferObj->Name) {
2363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /*
2373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pt->region = buffer_object_region(unpack->BufferObj);
2383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      */
2393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      printf("st_Bitmap (sourcing from PBO not implemented yet)\n");
2403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
2433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* map texture surface */
2453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   dest = pipe_surface_map(surface);
2463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Put image into texture surface.
2483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * Note that the image is actually going to be upside down in
2493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * the texture.  We deal with that with texcoords.
2503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (row = 0; row < height; row++) {
2533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
2543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
2553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ubyte *destRow = dest + row * surface->pitch * cpp;
2563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      if (unpack->LsbFirst) {
2583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Lsb first */
2593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
2603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
2613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            /* set texel to 255 if bit is set */
2633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow[comp] = (*src & mask) ? 255 : 0;
2643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow += cpp;
2653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 128U) {
2673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
2683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 1U;
2693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
2713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask << 1;
2723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
2743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
2763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 1)
2773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
2783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      else {
2803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Msb first */
2813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
2823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
2833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            /* set texel to 255 if bit is set */
2853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow[comp] =(*src & mask) ? 255 : 0;
2863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow += cpp;
2873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 1U) {
2893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
2903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 128U;
2913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
2933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask >> 1;
2943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
2963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
2983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 128)
2993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
3003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
3013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   } /* row */
3033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Release surface */
3053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_unmap(surface);
3063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_reference(&surface, NULL);
3073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->texture_update(pipe, pt, 0, 0x1);
3083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt->format = format;
3103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return pt;
3123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
3133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3153ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
3163ece9ace540447c4f0d340a6f9f27980b54f83fbBriansetup_bitmap_vertex_data(struct st_context *st,
3173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         int x, int y, int width, int height,
3183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         float z, const float color[4])
3193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
3203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
3213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
3223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP);
3233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x0 = x;
3243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x1 = x + width;
3253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat y0 = invert ? (fb->Height - y - height) : y;
3263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat y1 = invert ? (y0 + height) : y + height;
3273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat bias = st->bitmap_texcoord_bias;
3283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat xBias = bias / (x1-x0);
3293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat yBias = bias / (y1-y0);
3303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat sLeft = 0.0 + xBias, sRight = 1.0 + xBias;
3313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat tTop = 1.0 - yBias, tBot = 1.0 - tTop - yBias;
3323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint i;
3333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   void *buf;
3343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vbuf) {
3363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
3373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                   PIPE_BUFFER_USAGE_VERTEX,
3383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                   sizeof(st->bitmap.vertices));
3393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
3403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* positions, texcoords */
3423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][0][0] = x0;
3433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][0][1] = y0;
3443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][0] = sLeft;
3453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][1] = tTop;
3463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][0][0] = x1;
3483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][0][1] = y0;
3493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][0] = sRight;
3503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][1] = tTop;
3513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][0][0] = x1;
3533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][0][1] = y1;
3543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][0] = sRight;
3553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][1] = tBot;
3563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][0][0] = x0;
3583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][0][1] = y1;
3593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][0] = sLeft;
3603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][1] = tBot;
3613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* same for all verts: */
3633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (i = 0; i < 4; i++) {
3643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][2] = z;
3653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][3] = 1.0;
3663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][0] = color[0];
3673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][1] = color[1];
3683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][2] = color[2];
3693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][3] = color[3];
3703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][2] = 0.0; /*R*/
3713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][3] = 1.0; /*Q*/
3723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
3733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* put vertex data into vbuf */
3753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   buf = pipe->winsys->buffer_map(pipe->winsys, st->bitmap.vbuf,
3763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                  PIPE_BUFFER_USAGE_CPU_WRITE);
3773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices));
3783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->winsys->buffer_unmap(pipe->winsys, st->bitmap.vbuf);
3793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
3803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
3843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Render a glBitmap by drawing a textured quad
3853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
3863ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
3873ece9ace540447c4f0d340a6f9f27980b54f83fbBriandraw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
3883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 GLsizei width, GLsizei height,
3893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 struct pipe_texture *pt,
3903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 struct st_fragment_program *stfp)
3913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
3923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
3933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
3943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct cso_context *cso = ctx->st->cso_context;
3953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint maxSize;
3963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* limit checks */
3983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* XXX if DrawPixels image is larger than max texture size, break
3993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * it up into chunks.
4003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
4013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
4023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(width <= maxSize);
4033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(height <= maxSize);
4043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_save_rasterizer(cso);
4063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   //cso_save_viewport(cso);
4073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* rasterizer state: just scissor */
4093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   {
4103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      struct pipe_rasterizer_state rasterizer;
4113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      memset(&rasterizer, 0, sizeof(rasterizer));
4123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      if (ctx->Scissor.Enabled)
4133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         rasterizer.scissor = 1;
4143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      rasterizer.bypass_clipping = 1;
4153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cso_set_rasterizer(cso, &rasterizer);
4173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* fragment shader state: TEX lookup program */
4203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_fs_state(pipe, stfp->driver_shader);
4213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* vertex shader state: position + texcoord pass-through */
4233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_vs_state(pipe, st->bitmap.vs);
4243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* sampler / texture state */
4263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   {
4273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      struct pipe_sampler_state sampler;
4283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      memset(&sampler, 0, sizeof(sampler));
4293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.wrap_s = PIPE_TEX_WRAP_CLAMP;
4303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.wrap_t = PIPE_TEX_WRAP_CLAMP;
4313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.wrap_r = PIPE_TEX_WRAP_CLAMP;
4323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
4333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
4343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
4353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.normalized_coords = 1;
4363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cso_single_sampler(cso, 0, &sampler);
4383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cso_single_sampler_done(cso);
4393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->set_sampler_textures(pipe, 1, &pt);
4413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* draw textured quad */
4443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   setup_bitmap_vertex_data(st, x, y, width, height,
4453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterPos[2],
4463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterColor);
4473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   util_draw_vertex_buffer(pipe, st->bitmap.vbuf,
4493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           PIPE_PRIM_TRIANGLE_FAN,
4503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           4,  /* verts */
4513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           3); /* attribs/vert */
4523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* restore state */
4553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_rasterizer(cso);
4563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_samplers(cso);
4573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   //cso_restore_viewport(cso);
4583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* shaders don't go through cso yet */
4593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_fs_state(pipe, st->fp->driver_shader);
4603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_vs_state(pipe, st->vp->driver_shader);
4613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->set_sampler_textures(pipe, ctx->st->state.num_textures,
4633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                              ctx->st->state.sampler_texture);
4643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
4653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4683ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
4693ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
4703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian          const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
4713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
4723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
4733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
4743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
4753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp = combined_bitmap_fragment_program(ctx);
4773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vs) {
4793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create pass-through vertex shader now */
4803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
4813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_COLOR,
4823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_GENERIC };
4833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_indexes[] = { 0, 0, 0 };
4843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
4853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                          semantic_names,
4863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                          semantic_indexes);
4873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_validate_state(st);
4903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
4923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (pt) {
4933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2],
4943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                       width, height,
4953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                       pt, stfp);
4963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe_texture_reference(&pt, NULL);
4973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
4993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5023ece9ace540447c4f0d340a6f9f27980b54f83fbBrianvoid st_init_bitmap_functions(struct dd_function_table *functions)
5033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
5043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   functions->Bitmap = st_Bitmap;
5053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
5063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5083ece9ace540447c4f0d340a6f9f27980b54f83fbBrianvoid
5093ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_destroy_bitmap(struct st_context *st)
5103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
5113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
5123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* XXX free frag shader state */
5143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vs) {
5163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->delete_vs_state(pipe, st->bitmap.vs);
5173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = NULL;
5183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
5193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vbuf) {
5203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->winsys->buffer_destroy(pipe->winsys, st->bitmap.vbuf);
5213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = NULL;
5223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
5233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
5243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
525