st_cb_bitmap.c revision 54f94a790e4488445347abcff9a636a9c440d7f9
13ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**************************************************************************
23ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
33ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
43ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * All Rights Reserved.
53ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
63ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Permission is hereby granted, free of charge, to any person obtaining a
73ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * copy of this software and associated documentation files (the
83ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * "Software"), to deal in the Software without restriction, including
93ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * without limitation the rights to use, copy, modify, merge, publish,
103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * distribute, sub license, and/or sell copies of the Software, and to
113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * permit persons to whom the Software is furnished to do so, subject to
123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * the following conditions:
133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * The above copyright notice and this permission notice (including the
153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * next paragraph) shall be included in all copies or substantial portions
163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * of the Software.
173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian **************************************************************************/
273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /*
293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  * Authors:
303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  *   Brian Paul
313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  */
323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/imports.h"
343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/image.h"
35f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul#include "main/bufferobj.h"
363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/macros.h"
373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/texformat.h"
383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/program.h"
393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_parameter.h"
403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_print.h"
413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_context.h"
433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom.h"
443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom_constbuf.h"
453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_program.h"
463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_cb_bitmap.h"
4722a3d022542fed267d48b48a44e10226d55c8afdBrian Paul#include "st_cb_program.h"
483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_mesa_to_tgsi.h"
493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_texture.h"
503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_context.h"
513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_defines.h"
523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_inlines.h"
533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/p_tile.h"
543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_draw_quad.h"
553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_simple_shaders.h"
563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_instruction.h"
573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "cso_cache/cso_context.h"
583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
626b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * glBitmaps are drawn as textured quads.  The user's bitmap pattern
636b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * is stored in a texture image.  An alpha8 texture format is used.
646b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * The fragment shader samples a bit (texel) from the texture, then
656b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * discards the fragment if the bit is off.
666b0be38a6cfecd2babc7175b0877bed522ca9f72Brian *
676b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * Note that we actually store the inverse image of the bitmap to
686b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * simplify the fragment program.  An "on" bit gets stored as texel=0x0
696b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * and an "off" bit is stored as texel=0xff.  Then we kill the
706b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * fragment if the negated texel value is less than zero.
716b0be38a6cfecd2babc7175b0877bed522ca9f72Brian */
726b0be38a6cfecd2babc7175b0877bed522ca9f72Brian
736b0be38a6cfecd2babc7175b0877bed522ca9f72Brian
746b0be38a6cfecd2babc7175b0877bed522ca9f72Brian/**
75c62b197b528293abb56b099503344e3cdd7d6c40Brian * The bitmap cache attempts to accumulate multiple glBitmap calls in a
76c62b197b528293abb56b099503344e3cdd7d6c40Brian * buffer which is then rendered en mass upon a flush, state change, etc.
77c62b197b528293abb56b099503344e3cdd7d6c40Brian * A wide, short buffer is used to target the common case of a series
78c62b197b528293abb56b099503344e3cdd7d6c40Brian * of glBitmap calls being used to draw text.
79c62b197b528293abb56b099503344e3cdd7d6c40Brian */
807292db2138001b48bba006cc08e9ff7091d16559Brianstatic GLboolean UseBitmapCache = GL_TRUE;
81c62b197b528293abb56b099503344e3cdd7d6c40Brian
82c62b197b528293abb56b099503344e3cdd7d6c40Brian
83c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_WIDTH  512
84c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_HEIGHT 32
85c62b197b528293abb56b099503344e3cdd7d6c40Brian
86c62b197b528293abb56b099503344e3cdd7d6c40Brianstruct bitmap_cache
87c62b197b528293abb56b099503344e3cdd7d6c40Brian{
88c62b197b528293abb56b099503344e3cdd7d6c40Brian   /** Window pos to render the cached image */
89c62b197b528293abb56b099503344e3cdd7d6c40Brian   GLint xpos, ypos;
90737e34aee598f32f8ff078ba823ed149b282ebc8Brian   /** Bounds of region used in window coords */
91737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLint xmin, ymin, xmax, ymax;
92d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
93c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_texture *texture;
94d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   struct pipe_surface *surf;
95d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
96737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLboolean empty;
97d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
98737e34aee598f32f8ff078ba823ed149b282ebc8Brian   /** An I8 texture image: */
99d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   ubyte *buffer;
100c62b197b528293abb56b099503344e3cdd7d6c40Brian};
101c62b197b528293abb56b099503344e3cdd7d6c40Brian
102c62b197b528293abb56b099503344e3cdd7d6c40Brian
103c62b197b528293abb56b099503344e3cdd7d6c40Brian
104c62b197b528293abb56b099503344e3cdd7d6c40Brian
105c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
1063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Make fragment program for glBitmap:
1073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *   Sample the texture and kill the fragment if the bit is 0.
1083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * This program will be combined with the user's fragment program.
1093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1103ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
11133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paulmake_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
1123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
1143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct gl_program *p;
1153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint ic = 0;
1163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
1183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p)
1193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1216b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   p->NumInstructions = 3;
1223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
1243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p->Instructions) {
1253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ctx->Driver.DeleteProgram(ctx, p);
1263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   _mesa_init_instructions(p->Instructions, p->NumInstructions);
1293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */
1313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_TEX;
1323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
1353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0;
13633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   p->Instructions[ic].TexSrcUnit = samplerIndex;
1373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcTarget = TEXTURE_2D_INDEX;
1383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1406b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   /* KIL if -tmp0 < 0 # texel=0 -> keep / texel=0 -> discard */
1413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_KIL;
1423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1446b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW;
1453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* END; */
1483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic++].Opcode = OPCODE_END;
1493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(ic == p->NumInstructions);
1513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->InputsRead = FRAG_BIT_TEX0;
1533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->OutputsWritten = 0x0;
15433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   p->SamplersUsed = (1 << samplerIndex);
1553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp = (struct st_fragment_program *) p;
1573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp->Base.UsesKill = GL_TRUE;
1583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_translate_fragment_program(ctx->st, stfp, NULL);
1593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
1613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
1623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
16433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paulstatic int
16533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paulfind_free_bit(uint bitfield)
16633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul{
16733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   int i;
16833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   for (i = 0; i < 32; i++) {
16933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      if ((bitfield & (1 << i)) == 0) {
17033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         return i;
17133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      }
17233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   }
17333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   return -1;
17433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul}
17533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
17633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
1773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
1783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Combine basic bitmap fragment program with the user-defined program.
1793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1803ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
1813ece9ace540447c4f0d340a6f9f27980b54f83fbBriancombined_bitmap_fragment_program(GLcontext *ctx)
1823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
18433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   struct st_fragment_program *stfp = st->fp;
1853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
18633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   if (!stfp->bitmap_program) {
18733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      /*
18833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul       * Generate new program which is the user-defined program prefixed
18933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul       * with the bitmap sampler/kill instructions.
1903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian       */
19133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      struct st_fragment_program *bitmap_prog;
19233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint sampler;
1933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
19433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      sampler = find_free_bit(st->fp->Base.Base.SamplersUsed);
19533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      bitmap_prog = make_bitmap_fragment_program(ctx, sampler);
19633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
19733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      stfp->bitmap_program = (struct st_fragment_program *)
19833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         _mesa_combine_programs(ctx,
19933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul                                &bitmap_prog->Base.Base, &stfp->Base.Base);
20033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      stfp->bitmap_program->bitmap_sampler = sampler;
2013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#if 0
2023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      {
20333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         struct gl_program *p = &stfp->bitmap_program->Base.Base;
2043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("Combined bitmap program:\n");
2053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_program(p);
2063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("InputsRead: 0x%x\n", p->InputsRead);
2073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
2083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_parameter_list(p->Parameters);
2093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#endif
2113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* translate to TGSI tokens */
21333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      st_translate_fragment_program(st, stfp->bitmap_program, NULL);
2143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Ideally we'd have updated the pipe constants during the normal
2173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * st/atom mechanism.  But we can't since this is specific to glBitmap.
2183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
2203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
22133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   return stfp->bitmap_program;
2223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
2233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
2267146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * Copy user-provide bitmap bits into texture buffer, expanding
2277146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * bits into texels.
2287146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * "On" bits will set texels to 0xff.
2297146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * "Off" bits will not modify texels.
2307146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * Note that the image is actually going to be upside down in
2317146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * the texture.  We deal with that with texcoords.
2323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
2337146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paulstatic void
2347146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paulunpack_bitmap(struct st_context *st,
2357146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul              GLint px, GLint py, GLsizei width, GLsizei height,
2367146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul              const struct gl_pixelstore_attrib *unpack,
2377146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul              const GLubyte *bitmap,
2387146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul              ubyte *destBuffer, uint destStride)
2393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
2407146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   GLint row, col;
241f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
2427146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul#define SET_PIXEL(COL, ROW) \
2437146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   destBuffer[(py + (ROW)) * destStride + px + (COL)] = 0x0;
2443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (row = 0; row < height; row++) {
2463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
2473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
2483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      if (unpack->LsbFirst) {
2503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Lsb first */
2513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
2523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
2533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2547146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul            if (*src & mask) {
2557146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul               SET_PIXEL(col, row);
2567146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul            }
2573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 128U) {
2593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
2603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 1U;
2613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
2633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask << 1;
2643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
2663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
2683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 1)
2693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
2703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      else {
2723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Msb first */
2733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
2743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
2753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2767146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul            if (*src & mask) {
2777146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul               SET_PIXEL(col, row);
2787146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul            }
2793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 1U) {
2813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
2823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 128U;
2833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
2853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask >> 1;
2863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
2883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
2903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 128)
2913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
2923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   } /* row */
2953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2967146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul#undef SET_PIXEL
2977146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul}
2987146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
2997146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3007146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul/**
3017146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * Create a texture which represents a bitmap image.
3027146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul */
3037146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paulstatic struct pipe_texture *
3047146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paulmake_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
3057146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul                    const struct gl_pixelstore_attrib *unpack,
3067146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul                    const GLubyte *bitmap)
3077146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul{
3087146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   struct pipe_context *pipe = ctx->st->pipe;
3097146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   struct pipe_screen *screen = pipe->screen;
3107146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   struct pipe_surface *surface;
3117146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   ubyte *dest;
3127146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   struct pipe_texture *pt;
3137146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3147146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   /* PBO source... */
3157146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap);
3167146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   if (!bitmap) {
3177146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul      return NULL;
3187146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   }
3197146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3207146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   /**
3217146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul    * Create texture to hold bitmap pattern.
3227146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul    */
3237146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format,
3247146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul                          0, width, height, 1, 0);
3257146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   if (!pt) {
3267146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul      _mesa_unmap_bitmap_pbo(ctx, unpack);
3277146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul      return NULL;
3287146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   }
3297146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3307146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
3317146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3327146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   /* map texture surface */
3337146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   dest = pipe_surface_map(surface);
3347146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3357146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   /* Put image into texture surface */
3367146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   memset(dest, 0xff, height * surface->pitch);
3377146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   unpack_bitmap(ctx->st, 0, 0, width, height, unpack, bitmap,
3387146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul                 dest, surface->pitch);
3397146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
340f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   _mesa_unmap_bitmap_pbo(ctx, unpack);
341f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
3423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Release surface */
3433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_unmap(surface);
3443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_reference(&surface, NULL);
3453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->texture_update(pipe, pt, 0, 0x1);
3463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return pt;
3483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
3493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3513ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
3523ece9ace540447c4f0d340a6f9f27980b54f83fbBriansetup_bitmap_vertex_data(struct st_context *st,
3533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         int x, int y, int width, int height,
3543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         float z, const float color[4])
3553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
3563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
3573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
358e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat fb_width = fb->Width;
359e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat fb_height = fb->Height;
3603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x0 = x;
3613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x1 = x + width;
362e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat y0 = y;
363e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat y1 = y + height;
3641cf164142768d8338527ee8cab8dee83af82af0bBrian Paul   const GLfloat sLeft = 0.0F, sRight = 1.0F;
3651cf164142768d8338527ee8cab8dee83af82af0bBrian Paul   const GLfloat tTop = 0.0, tBot = 1.0 - tTop;
366e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0;
367e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0;
368e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0;
369e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0;
3703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint i;
3713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   void *buf;
3723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vbuf) {
37499fba5466bfd14c4e052041c0571821be529e762Brian Paul      st->bitmap.vbuf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX,
37599fba5466bfd14c4e052041c0571821be529e762Brian Paul                                           sizeof(st->bitmap.vertices));
3763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
3773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
378e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* Positions are in clip coords since we need to do clipping in case
379e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian    * the bitmap quad goes beyond the window bounds.
380e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian    */
381e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[0][0][0] = clip_x0;
382e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[0][0][1] = clip_y0;
3833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][0] = sLeft;
3843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][1] = tTop;
3853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
386e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[1][0][0] = clip_x1;
387e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[1][0][1] = clip_y0;
3883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][0] = sRight;
3893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][1] = tTop;
3903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
391e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[2][0][0] = clip_x1;
392e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[2][0][1] = clip_y1;
3933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][0] = sRight;
3943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][1] = tBot;
3953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
396e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[3][0][0] = clip_x0;
397e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[3][0][1] = clip_y1;
3983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][0] = sLeft;
3993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][1] = tBot;
4003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* same for all verts: */
4023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (i = 0; i < 4; i++) {
4033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][2] = z;
4043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][3] = 1.0;
4053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][0] = color[0];
4063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][1] = color[1];
4073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][2] = color[2];
4083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][3] = color[3];
4093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][2] = 0.0; /*R*/
4103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][3] = 1.0; /*Q*/
4113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* put vertex data into vbuf */
41499fba5466bfd14c4e052041c0571821be529e762Brian Paul   buf = pipe_buffer_map(pipe, st->bitmap.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
4153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices));
41699fba5466bfd14c4e052041c0571821be529e762Brian Paul   pipe_buffer_unmap(pipe, st->bitmap.vbuf);
4173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
4183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
4223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Render a glBitmap by drawing a textured quad
4233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
4243ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
4253ece9ace540447c4f0d340a6f9f27980b54f83fbBriandraw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
4263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 GLsizei width, GLsizei height,
427c62b197b528293abb56b099503344e3cdd7d6c40Brian                 struct pipe_texture *pt)
4283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
4293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
4303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
4313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct cso_context *cso = ctx->st->cso_context;
432c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct st_fragment_program *stfp;
4333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint maxSize;
4343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
435c62b197b528293abb56b099503344e3cdd7d6c40Brian   stfp = combined_bitmap_fragment_program(ctx);
436c62b197b528293abb56b099503344e3cdd7d6c40Brian
4373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* limit checks */
438c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* XXX if the bitmap is larger than the max texture size, break
4393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * it up into chunks.
4403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
4413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
4423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(width <= maxSize);
4433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(height <= maxSize);
4443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_save_rasterizer(cso);
446d246274b9c48c01b61490f0a76c22aebb8e64e1eBrian Paul   cso_save_samplers(cso);
447ddc0f91bfc571dcd05c13f094c179b4250e53bccBrian   cso_save_sampler_textures(cso);
448e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_save_viewport(cso);
44965efe807b9067aa07b382e3c4d9cea6222c5fc6bMichel Dänzer   cso_save_fragment_shader(cso);
45065efe807b9067aa07b382e3c4d9cea6222c5fc6bMichel Dänzer   cso_save_vertex_shader(cso);
4513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* rasterizer state: just scissor */
453e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.rasterizer.scissor = ctx->Scissor.Enabled;
454e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_set_rasterizer(cso, &st->bitmap.rasterizer);
4553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* fragment shader state: TEX lookup program */
45701dfa6cde157321f565bab949f23f367ed20fa0eKeith Whitwell   cso_set_fragment_shader_handle(cso, stfp->driver_shader);
4583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* vertex shader state: position + texcoord pass-through */
46001dfa6cde157321f565bab949f23f367ed20fa0eKeith Whitwell   cso_set_vertex_shader_handle(cso, st->bitmap.vs);
4613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
46233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   /* user samplers, plus our bitmap sampler */
46333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   {
46433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
46533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_samplers);
46633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint i;
46733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      for (i = 0; i < st->state.num_samplers; i++) {
46833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         samplers[i] = &st->state.samplers[i];
46933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      }
47033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      samplers[stfp->bitmap_sampler] = &st->bitmap.sampler;
47133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      cso_set_samplers(cso, num, (const struct pipe_sampler_state **) samplers);   }
47233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
47333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   /* user textures, plus the bitmap texture */
47433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   {
47533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
47633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_textures);
47733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      memcpy(textures, st->state.sampler_texture, sizeof(textures));
47833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      textures[stfp->bitmap_sampler] = pt;
47933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      cso_set_sampler_textures(cso, num, textures);
48033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   }
481e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
482e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* viewport state: viewport matching window dims */
4833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   {
484e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
485e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP);
486e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const float width = fb->Width;
487e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const float height = fb->Height;
488e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      struct pipe_viewport_state vp;
489e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[0] =  0.5 * width;
490e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[1] = height * (invert ? -0.5 : 0.5);
491e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[2] = 1.0;
492e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[3] = 1.0;
493e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[0] = 0.5 * width;
494e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[1] = 0.5 * height;
495e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[2] = 0.0;
496e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[3] = 0.0;
497e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      cso_set_viewport(cso, &vp);
4983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* draw textured quad */
5013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   setup_bitmap_vertex_data(st, x, y, width, height,
5023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterPos[2],
5033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterColor);
5043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   util_draw_vertex_buffer(pipe, st->bitmap.vbuf,
5063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           PIPE_PRIM_TRIANGLE_FAN,
5073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           4,  /* verts */
5083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           3); /* attribs/vert */
5093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* restore state */
5123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_rasterizer(cso);
5133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_samplers(cso);
514ddc0f91bfc571dcd05c13f094c179b4250e53bccBrian   cso_restore_sampler_textures(cso);
515e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_restore_viewport(cso);
516fd4acd6fdaaad4871327d081f5501680ed9da2edMichel Dänzer   cso_restore_fragment_shader(cso);
517fd4acd6fdaaad4871327d081f5501680ed9da2edMichel Dänzer   cso_restore_vertex_shader(cso);
5183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
5193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
521737e34aee598f32f8ff078ba823ed149b282ebc8Brianstatic void
522737e34aee598f32f8ff078ba823ed149b282ebc8Brianreset_cache(struct st_context *st)
523737e34aee598f32f8ff078ba823ed149b282ebc8Brian{
524d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   struct pipe_context *pipe = st->pipe;
525d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   struct pipe_screen *screen = pipe->screen;
526d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   struct bitmap_cache *cache = st->bitmap.cache;
527737e34aee598f32f8ff078ba823ed149b282ebc8Brian
528d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   //memset(cache->buffer, 0xff, sizeof(cache->buffer));
529d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->empty = GL_TRUE;
530737e34aee598f32f8ff078ba823ed149b282ebc8Brian
531d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->xmin = 1000000;
532d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->xmax = -1000000;
533d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->ymin = 1000000;
534d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->ymax = -1000000;
5353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
536d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   assert(!cache->texture);
537c62b197b528293abb56b099503344e3cdd7d6c40Brian
538d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   /* allocate a new texture */
539d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->texture = st_texture_create(st, PIPE_TEXTURE_2D,
540d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul                                      st->bitmap.tex_format, 0,
541d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul                                      BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
542d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul                                      1, 0);
543c62b197b528293abb56b099503344e3cdd7d6c40Brian
544d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   /* Map the texture surface.
545d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul    * Subsequent glBitmap calls will write into the texture image.
546d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul    */
547d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0);
548d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->buffer = pipe_surface_map(cache->surf);
549d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
550d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   /* init image to all 0xff */
551d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   memset(cache->buffer, 0xff, BITMAP_CACHE_WIDTH * BITMAP_CACHE_HEIGHT);
552c62b197b528293abb56b099503344e3cdd7d6c40Brian}
553c62b197b528293abb56b099503344e3cdd7d6c40Brian
554c62b197b528293abb56b099503344e3cdd7d6c40Brian
555c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
556c62b197b528293abb56b099503344e3cdd7d6c40Brian * If there's anything in the bitmap cache, draw/flush it now.
557c62b197b528293abb56b099503344e3cdd7d6c40Brian */
558c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
559c62b197b528293abb56b099503344e3cdd7d6c40Brianst_flush_bitmap_cache(struct st_context *st)
560c62b197b528293abb56b099503344e3cdd7d6c40Brian{
561c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->empty) {
562985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul      if (st->ctx->DrawBuffer) {
563985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         struct bitmap_cache *cache = st->bitmap.cache;
564985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         struct pipe_context *pipe = st->pipe;
565985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul
566985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         assert(cache->xmin <= cache->xmax);
567985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         /*
568985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         printf("flush size %d x %d  at %d, %d\n",
569985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                cache->xmax - cache->xmin,
570985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                cache->ymax - cache->ymin,
571985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                cache->xpos, cache->ypos);
572985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         */
573985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul
574d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul         /* The texture surface has been mapped until now.
575d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul          * So unmap and release the texture surface before drawing.
5766fb40092261b891b78e504f453fddf041f9efac6Brian Paul          */
577d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul         pipe_surface_unmap(cache->surf);
578d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul         pipe_surface_reference(&cache->surf, NULL);
5796fb40092261b891b78e504f453fddf041f9efac6Brian Paul
580d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul         /* XXX is this needed? */
581985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         pipe->texture_update(pipe, cache->texture, 0, 0x1);
582985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul
583985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         draw_bitmap_quad(st->ctx,
584985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          cache->xpos,
585985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          cache->ypos,
586985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          st->ctx->Current.RasterPos[2],
587985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
588985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          cache->texture);
589d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
590d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul         /* release/free the texture */
591d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul         pipe_texture_reference(&cache->texture, NULL);
592985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul      }
593737e34aee598f32f8ff078ba823ed149b282ebc8Brian      reset_cache(st);
594c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
595c62b197b528293abb56b099503344e3cdd7d6c40Brian}
596c62b197b528293abb56b099503344e3cdd7d6c40Brian
597c62b197b528293abb56b099503344e3cdd7d6c40Brian
598c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
599c62b197b528293abb56b099503344e3cdd7d6c40Brian * Try to accumulate this glBitmap call in the bitmap cache.
600c62b197b528293abb56b099503344e3cdd7d6c40Brian * \return  GL_TRUE for success, GL_FALSE if bitmap is too large, etc.
601c62b197b528293abb56b099503344e3cdd7d6c40Brian */
602c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic GLboolean
603c62b197b528293abb56b099503344e3cdd7d6c40Brianaccum_bitmap(struct st_context *st,
604c62b197b528293abb56b099503344e3cdd7d6c40Brian             GLint x, GLint y, GLsizei width, GLsizei height,
605c62b197b528293abb56b099503344e3cdd7d6c40Brian             const struct gl_pixelstore_attrib *unpack,
606c62b197b528293abb56b099503344e3cdd7d6c40Brian             const GLubyte *bitmap )
607c62b197b528293abb56b099503344e3cdd7d6c40Brian{
608737e34aee598f32f8ff078ba823ed149b282ebc8Brian   struct bitmap_cache *cache = st->bitmap.cache;
609c62b197b528293abb56b099503344e3cdd7d6c40Brian   int px = -999, py;
610c62b197b528293abb56b099503344e3cdd7d6c40Brian
611c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (width > BITMAP_CACHE_WIDTH ||
612c62b197b528293abb56b099503344e3cdd7d6c40Brian       height > BITMAP_CACHE_HEIGHT)
613c62b197b528293abb56b099503344e3cdd7d6c40Brian      return GL_FALSE; /* too big to cache */
614c62b197b528293abb56b099503344e3cdd7d6c40Brian
615737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (!cache->empty) {
616737e34aee598f32f8ff078ba823ed149b282ebc8Brian      px = x - cache->xpos;  /* pos in buffer */
617737e34aee598f32f8ff078ba823ed149b282ebc8Brian      py = y - cache->ypos;
618c62b197b528293abb56b099503344e3cdd7d6c40Brian      if (px < 0 || px + width > BITMAP_CACHE_WIDTH ||
619c62b197b528293abb56b099503344e3cdd7d6c40Brian          py < 0 || py + height > BITMAP_CACHE_HEIGHT) {
620c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* This bitmap would extend beyond cache bounds,
621c62b197b528293abb56b099503344e3cdd7d6c40Brian          * so flush and continue.
622c62b197b528293abb56b099503344e3cdd7d6c40Brian          */
623c62b197b528293abb56b099503344e3cdd7d6c40Brian         st_flush_bitmap_cache(st);
624c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
625c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
626c62b197b528293abb56b099503344e3cdd7d6c40Brian
627737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (cache->empty) {
628c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* Initialize.  Center bitmap vertically in the buffer. */
629c62b197b528293abb56b099503344e3cdd7d6c40Brian      px = 0;
630c62b197b528293abb56b099503344e3cdd7d6c40Brian      py = (BITMAP_CACHE_HEIGHT - height) / 2;
631737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xpos = x;
632737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ypos = y - py;
633737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->empty = GL_FALSE;
634c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
635c62b197b528293abb56b099503344e3cdd7d6c40Brian
636c62b197b528293abb56b099503344e3cdd7d6c40Brian   assert(px != -999);
637c62b197b528293abb56b099503344e3cdd7d6c40Brian
638737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (x < cache->xmin)
639737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xmin = x;
640737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (y < cache->ymin)
641737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ymin = y;
642737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (x + width > cache->xmax)
643737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xmax = x + width;
644737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (y + height > cache->ymax)
645737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ymax = y + height;
646737e34aee598f32f8ff078ba823ed149b282ebc8Brian
6477146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   unpack_bitmap(st, px, py, width, height, unpack, bitmap,
6487146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul                 cache->buffer, BITMAP_CACHE_WIDTH);
649c62b197b528293abb56b099503344e3cdd7d6c40Brian
650c62b197b528293abb56b099503344e3cdd7d6c40Brian   return GL_TRUE; /* accumulated */
651c62b197b528293abb56b099503344e3cdd7d6c40Brian}
652c62b197b528293abb56b099503344e3cdd7d6c40Brian
653c62b197b528293abb56b099503344e3cdd7d6c40Brian
654c62b197b528293abb56b099503344e3cdd7d6c40Brian
655c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
656c62b197b528293abb56b099503344e3cdd7d6c40Brian * Called via ctx->Driver.Bitmap()
657c62b197b528293abb56b099503344e3cdd7d6c40Brian */
658c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic void
6593ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
6603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian          const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
6613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
6623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
6633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
6643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
6651ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul   st_validate_state(st);
6661ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul
6673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vs) {
6683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create pass-through vertex shader now */
6693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
6703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_COLOR,
6713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_GENERIC };
6723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_indexes[] = { 0, 0, 0 };
6733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
6743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                          semantic_names,
6756f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          semantic_indexes,
6766f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          &st->bitmap.vert_shader);
6773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
6783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
679c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap))
680c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
6813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
6823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
6833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (pt) {
6846f8286163c79a8187c2912a9b673a6f11f4f60c6Brian      assert(pt->target == PIPE_TEXTURE_2D);
6853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2],
686c62b197b528293abb56b099503344e3cdd7d6c40Brian                       width, height, pt);
687d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul      /* release/free the texture */
6883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe_texture_reference(&pt, NULL);
6893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
6903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
6913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
6923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
693c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
694c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
695c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap_functions(struct dd_function_table *functions)
6963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
6973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   functions->Bitmap = st_Bitmap;
6983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
6993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
701c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
702c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
703c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap(struct st_context *st)
704c62b197b528293abb56b099503344e3cdd7d6c40Brian{
705e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   struct pipe_sampler_state *sampler = &st->bitmap.sampler;
706eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   struct pipe_context *pipe = st->pipe;
707eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   struct pipe_screen *screen = pipe->screen;
708e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
709e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* init sampler state once */
710e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   memset(sampler, 0, sizeof(*sampler));
711e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_s = PIPE_TEX_WRAP_CLAMP;
712e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_t = PIPE_TEX_WRAP_CLAMP;
713e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_r = PIPE_TEX_WRAP_CLAMP;
714e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST;
715e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
716e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST;
717e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->normalized_coords = 1;
718e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
7196a382250a10e7022e93b6be6fe4657445d85a568Brian   /* init baseline rasterizer state once */
720e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
721124e1345c9ba4abe17bb04b8781ec0fe803eda7bBrian   st->bitmap.rasterizer.gl_rasterization_rules = 1;
7226a382250a10e7022e93b6be6fe4657445d85a568Brian   st->bitmap.rasterizer.bypass_vs = 1;
723e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
724eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   /* find a usable texture format */
72554f94a790e4488445347abcff9a636a9c440d7f9Brian Paul   if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE)) {
72654f94a790e4488445347abcff9a636a9c440d7f9Brian Paul      st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
727eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   }
728eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   else {
729eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul      /* XXX support more formats */
730eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul      assert(0);
731eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   }
732eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul
733d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   /* alloc bitmap cache object */
734d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   st->bitmap.cache = CALLOC_STRUCT(bitmap_cache);
735d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
736d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   reset_cache(st);
737c62b197b528293abb56b099503344e3cdd7d6c40Brian}
738c62b197b528293abb56b099503344e3cdd7d6c40Brian
739c62b197b528293abb56b099503344e3cdd7d6c40Brian
740c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context tear-down */
7413ece9ace540447c4f0d340a6f9f27980b54f83fbBrianvoid
7423ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_destroy_bitmap(struct st_context *st)
7433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
7453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
74633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul#if 0
74722a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   if (st->bitmap.combined_prog) {
74822a3d022542fed267d48b48a44e10226d55c8afdBrian Paul      st_delete_program(st->ctx, &st->bitmap.combined_prog->Base.Base);
74922a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   }
75022a3d022542fed267d48b48a44e10226d55c8afdBrian Paul
75122a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   if (st->bitmap.program) {
75222a3d022542fed267d48b48a44e10226d55c8afdBrian Paul      st_delete_program(st->ctx, &st->bitmap.program->Base.Base);
75322a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   }
75433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul#endif
7553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vs) {
756a770d40c3d4977e2c134661b5d8facaea446b6eaBrian Paul      cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
7573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = NULL;
7583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
759c62b197b528293abb56b099503344e3cdd7d6c40Brian
7603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vbuf) {
76199fba5466bfd14c4e052041c0571821be529e762Brian Paul      pipe_buffer_destroy(pipe, st->bitmap.vbuf);
7623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = NULL;
7633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
765c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (st->bitmap.cache) {
766c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_texture_release(&st->bitmap.cache->texture);
767c62b197b528293abb56b099503344e3cdd7d6c40Brian      FREE(st->bitmap.cache);
768c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache = NULL;
769c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
770c62b197b528293abb56b099503344e3cdd7d6c40Brian}
771