st_cb_bitmap.c revision 5c1a78b7a85d23ad1358b34d03a0002a19483655
13ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**************************************************************************
23ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
33ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
43ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * All Rights Reserved.
53ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
63ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Permission is hereby granted, free of charge, to any person obtaining a
73ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * copy of this software and associated documentation files (the
83ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * "Software"), to deal in the Software without restriction, including
93ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * without limitation the rights to use, copy, modify, merge, publish,
103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * distribute, sub license, and/or sell copies of the Software, and to
113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * permit persons to whom the Software is furnished to do so, subject to
123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * the following conditions:
133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * The above copyright notice and this permission notice (including the
153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * next paragraph) shall be included in all copies or substantial portions
163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * of the Software.
173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian **************************************************************************/
273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /*
293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  * Authors:
303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  *   Brian Paul
313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  */
323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/imports.h"
343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/image.h"
35f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul#include "main/bufferobj.h"
363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/macros.h"
373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/texformat.h"
383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/program.h"
393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_parameter.h"
403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_print.h"
413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_context.h"
433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom.h"
443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom_constbuf.h"
453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_program.h"
463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_cb_bitmap.h"
4722a3d022542fed267d48b48a44e10226d55c8afdBrian Paul#include "st_cb_program.h"
483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_mesa_to_tgsi.h"
493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_texture.h"
503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_context.h"
513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_defines.h"
523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_inlines.h"
533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/p_tile.h"
543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_draw_quad.h"
553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_simple_shaders.h"
563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_instruction.h"
573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "cso_cache/cso_context.h"
583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
626b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * glBitmaps are drawn as textured quads.  The user's bitmap pattern
636b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * is stored in a texture image.  An alpha8 texture format is used.
646b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * The fragment shader samples a bit (texel) from the texture, then
656b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * discards the fragment if the bit is off.
666b0be38a6cfecd2babc7175b0877bed522ca9f72Brian *
676b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * Note that we actually store the inverse image of the bitmap to
686b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * simplify the fragment program.  An "on" bit gets stored as texel=0x0
696b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * and an "off" bit is stored as texel=0xff.  Then we kill the
706b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * fragment if the negated texel value is less than zero.
716b0be38a6cfecd2babc7175b0877bed522ca9f72Brian */
726b0be38a6cfecd2babc7175b0877bed522ca9f72Brian
736b0be38a6cfecd2babc7175b0877bed522ca9f72Brian
746b0be38a6cfecd2babc7175b0877bed522ca9f72Brian/**
75c62b197b528293abb56b099503344e3cdd7d6c40Brian * The bitmap cache attempts to accumulate multiple glBitmap calls in a
76c62b197b528293abb56b099503344e3cdd7d6c40Brian * buffer which is then rendered en mass upon a flush, state change, etc.
77c62b197b528293abb56b099503344e3cdd7d6c40Brian * A wide, short buffer is used to target the common case of a series
78c62b197b528293abb56b099503344e3cdd7d6c40Brian * of glBitmap calls being used to draw text.
79c62b197b528293abb56b099503344e3cdd7d6c40Brian */
807292db2138001b48bba006cc08e9ff7091d16559Brianstatic GLboolean UseBitmapCache = GL_TRUE;
81c62b197b528293abb56b099503344e3cdd7d6c40Brian
82c62b197b528293abb56b099503344e3cdd7d6c40Brian
83c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_WIDTH  512
84c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_HEIGHT 32
85c62b197b528293abb56b099503344e3cdd7d6c40Brian
86c62b197b528293abb56b099503344e3cdd7d6c40Brianstruct bitmap_cache
87c62b197b528293abb56b099503344e3cdd7d6c40Brian{
88c62b197b528293abb56b099503344e3cdd7d6c40Brian   /** Window pos to render the cached image */
89c62b197b528293abb56b099503344e3cdd7d6c40Brian   GLint xpos, ypos;
90737e34aee598f32f8ff078ba823ed149b282ebc8Brian   /** Bounds of region used in window coords */
91737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLint xmin, ymin, xmax, ymax;
92d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
93318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul   GLfloat color[4];
94318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul
95c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_texture *texture;
96d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   struct pipe_surface *surf;
97d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
98737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLboolean empty;
99d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
100737e34aee598f32f8ff078ba823ed149b282ebc8Brian   /** An I8 texture image: */
101d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   ubyte *buffer;
102c62b197b528293abb56b099503344e3cdd7d6c40Brian};
103c62b197b528293abb56b099503344e3cdd7d6c40Brian
104c62b197b528293abb56b099503344e3cdd7d6c40Brian
105c62b197b528293abb56b099503344e3cdd7d6c40Brian
106c62b197b528293abb56b099503344e3cdd7d6c40Brian
107c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
1083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Make fragment program for glBitmap:
1093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *   Sample the texture and kill the fragment if the bit is 0.
1103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * This program will be combined with the user's fragment program.
1113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1123ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
11333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paulmake_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
1143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
1163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct gl_program *p;
1173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint ic = 0;
1183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
1203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p)
1213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1236b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   p->NumInstructions = 3;
1243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
1263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p->Instructions) {
1273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ctx->Driver.DeleteProgram(ctx, p);
1283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   _mesa_init_instructions(p->Instructions, p->NumInstructions);
1313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */
1333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_TEX;
1343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
1373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0;
13833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   p->Instructions[ic].TexSrcUnit = samplerIndex;
1393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcTarget = TEXTURE_2D_INDEX;
1403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1426b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   /* KIL if -tmp0 < 0 # texel=0 -> keep / texel=0 -> discard */
1433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_KIL;
1443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1466b0be38a6cfecd2babc7175b0877bed522ca9f72Brian   p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW;
1473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* END; */
1503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic++].Opcode = OPCODE_END;
1513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(ic == p->NumInstructions);
1533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->InputsRead = FRAG_BIT_TEX0;
1553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->OutputsWritten = 0x0;
15633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   p->SamplersUsed = (1 << samplerIndex);
1573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp = (struct st_fragment_program *) p;
1593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp->Base.UsesKill = GL_TRUE;
1603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_translate_fragment_program(ctx->st, stfp, NULL);
1613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
1633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
1643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
16633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paulstatic int
16733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paulfind_free_bit(uint bitfield)
16833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul{
16933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   int i;
17033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   for (i = 0; i < 32; i++) {
17133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      if ((bitfield & (1 << i)) == 0) {
17233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         return i;
17333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      }
17433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   }
17533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   return -1;
17633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul}
17733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
17833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
1793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
1803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Combine basic bitmap fragment program with the user-defined program.
1813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1823ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
1833ece9ace540447c4f0d340a6f9f27980b54f83fbBriancombined_bitmap_fragment_program(GLcontext *ctx)
1843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
18633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   struct st_fragment_program *stfp = st->fp;
1873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
18833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   if (!stfp->bitmap_program) {
18933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      /*
19033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul       * Generate new program which is the user-defined program prefixed
19133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul       * with the bitmap sampler/kill instructions.
1923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian       */
19333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      struct st_fragment_program *bitmap_prog;
19433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint sampler;
1953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
19633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      sampler = find_free_bit(st->fp->Base.Base.SamplersUsed);
19733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      bitmap_prog = make_bitmap_fragment_program(ctx, sampler);
19833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
19933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      stfp->bitmap_program = (struct st_fragment_program *)
20033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         _mesa_combine_programs(ctx,
20133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul                                &bitmap_prog->Base.Base, &stfp->Base.Base);
20233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      stfp->bitmap_program->bitmap_sampler = sampler;
203ac09b0e0eb30f6691e35638f210c04ac0f867ea8Brian Paul
204ac09b0e0eb30f6691e35638f210c04ac0f867ea8Brian Paul      /* done with this after combining */
205ac09b0e0eb30f6691e35638f210c04ac0f867ea8Brian Paul      st_reference_fragprog(st, &bitmap_prog, NULL);
206ac09b0e0eb30f6691e35638f210c04ac0f867ea8Brian Paul
2073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#if 0
2083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      {
20933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         struct gl_program *p = &stfp->bitmap_program->Base.Base;
2103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("Combined bitmap program:\n");
2113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_program(p);
2123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("InputsRead: 0x%x\n", p->InputsRead);
2133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
2143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_parameter_list(p->Parameters);
2153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#endif
2173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* translate to TGSI tokens */
21933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      st_translate_fragment_program(st, stfp->bitmap_program, NULL);
2203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Ideally we'd have updated the pipe constants during the normal
2233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * st/atom mechanism.  But we can't since this is specific to glBitmap.
2243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
2263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
22733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   return stfp->bitmap_program;
2283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
2293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
2327146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * Copy user-provide bitmap bits into texture buffer, expanding
2337146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * bits into texels.
2347146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * "On" bits will set texels to 0xff.
2357146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * "Off" bits will not modify texels.
2367146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * Note that the image is actually going to be upside down in
2377146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * the texture.  We deal with that with texcoords.
2383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
2397146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paulstatic void
2407146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paulunpack_bitmap(struct st_context *st,
2417146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul              GLint px, GLint py, GLsizei width, GLsizei height,
2427146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul              const struct gl_pixelstore_attrib *unpack,
2437146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul              const GLubyte *bitmap,
2447146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul              ubyte *destBuffer, uint destStride)
2453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
2467146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   GLint row, col;
247f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
2487146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul#define SET_PIXEL(COL, ROW) \
2497146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   destBuffer[(py + (ROW)) * destStride + px + (COL)] = 0x0;
2503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (row = 0; row < height; row++) {
2523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
2533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
2543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      if (unpack->LsbFirst) {
2563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Lsb first */
2573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
2583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
2593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2607146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul            if (*src & mask) {
2617146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul               SET_PIXEL(col, row);
2627146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul            }
2633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 128U) {
2653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
2663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 1U;
2673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
2693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask << 1;
2703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
2723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
2743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 1)
2753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
2763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      else {
2783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Msb first */
2793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
2803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
2813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2827146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul            if (*src & mask) {
2837146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul               SET_PIXEL(col, row);
2847146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul            }
2853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 1U) {
2873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
2883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 128U;
2893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
2913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask >> 1;
2923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
2943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
2963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 128)
2973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
2983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   } /* row */
3013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3027146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul#undef SET_PIXEL
3037146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul}
3047146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3057146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3067146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul/**
3077146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul * Create a texture which represents a bitmap image.
3087146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul */
3097146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paulstatic struct pipe_texture *
3107146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paulmake_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
3117146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul                    const struct gl_pixelstore_attrib *unpack,
3127146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul                    const GLubyte *bitmap)
3137146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul{
3147146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   struct pipe_context *pipe = ctx->st->pipe;
3157146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   struct pipe_screen *screen = pipe->screen;
3167146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   struct pipe_surface *surface;
3177146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   ubyte *dest;
3187146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   struct pipe_texture *pt;
3197146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3207146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   /* PBO source... */
3217146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap);
3227146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   if (!bitmap) {
3237146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul      return NULL;
3247146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   }
3257146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3267146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   /**
3277146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul    * Create texture to hold bitmap pattern.
3287146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul    */
3297146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format,
330a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                          0, width, height, 1, 0,
331a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                          PIPE_TEXTURE_USAGE_SAMPLER);
3327146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   if (!pt) {
3337146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul      _mesa_unmap_bitmap_pbo(ctx, unpack);
3347146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul      return NULL;
3357146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   }
3367146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
337c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell   surface = screen->get_tex_surface(screen, pt, 0, 0, 0,
338c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                     PIPE_BUFFER_USAGE_CPU_WRITE);
3397146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3407146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   /* map texture surface */
341c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell   dest = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE);
3427146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
3437146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   /* Put image into texture surface */
3447146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   memset(dest, 0xff, height * surface->pitch);
3457146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   unpack_bitmap(ctx->st, 0, 0, width, height, unpack, bitmap,
3467146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul                 dest, surface->pitch);
3477146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul
348f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   _mesa_unmap_bitmap_pbo(ctx, unpack);
349f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
3503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Release surface */
351c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell   screen->surface_unmap(screen, surface);
3523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_reference(&surface, NULL);
3533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return pt;
3553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
3563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3583ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
3593ece9ace540447c4f0d340a6f9f27980b54f83fbBriansetup_bitmap_vertex_data(struct st_context *st,
3603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         int x, int y, int width, int height,
3613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         float z, const float color[4])
3623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
3633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
3643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
36553174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat fb_width = (GLfloat)fb->Width;
36653174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat fb_height = (GLfloat)fb->Height;
36753174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat x0 = (GLfloat)x;
36853174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat x1 = (GLfloat)(x + width);
36953174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat y0 = (GLfloat)y;
37053174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat y1 = (GLfloat)(y + height);
37153174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat sLeft = (GLfloat)0.0, sRight = (GLfloat)1.0;
37253174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat tTop = (GLfloat)0.0, tBot = (GLfloat)1.0 - tTop;
37353174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat clip_x0 = (GLfloat)(x0 / fb_width * 2.0 - 1.0);
37453174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat clip_y0 = (GLfloat)(y0 / fb_height * 2.0 - 1.0);
37553174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat clip_x1 = (GLfloat)(x1 / fb_width * 2.0 - 1.0);
37653174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   const GLfloat clip_y1 = (GLfloat)(y1 / fb_height * 2.0 - 1.0);
3773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint i;
3783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   void *buf;
3793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vbuf) {
38199fba5466bfd14c4e052041c0571821be529e762Brian Paul      st->bitmap.vbuf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX,
38299fba5466bfd14c4e052041c0571821be529e762Brian Paul                                           sizeof(st->bitmap.vertices));
3833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
3843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
385e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* Positions are in clip coords since we need to do clipping in case
386e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian    * the bitmap quad goes beyond the window bounds.
387e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian    */
388e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[0][0][0] = clip_x0;
389e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[0][0][1] = clip_y0;
3903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][0] = sLeft;
3913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][1] = tTop;
3923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
393e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[1][0][0] = clip_x1;
394e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[1][0][1] = clip_y0;
3953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][0] = sRight;
3963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][1] = tTop;
3973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
398e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[2][0][0] = clip_x1;
399e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[2][0][1] = clip_y1;
4003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][0] = sRight;
4013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][1] = tBot;
4023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
403e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[3][0][0] = clip_x0;
404e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[3][0][1] = clip_y1;
4053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][0] = sLeft;
4063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][1] = tBot;
4073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* same for all verts: */
4093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (i = 0; i < 4; i++) {
4103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][2] = z;
4113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][3] = 1.0;
4123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][0] = color[0];
4133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][1] = color[1];
4143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][2] = color[2];
4153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][3] = color[3];
4163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][2] = 0.0; /*R*/
4173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][3] = 1.0; /*Q*/
4183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* put vertex data into vbuf */
42199fba5466bfd14c4e052041c0571821be529e762Brian Paul   buf = pipe_buffer_map(pipe, st->bitmap.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
4223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices));
42399fba5466bfd14c4e052041c0571821be529e762Brian Paul   pipe_buffer_unmap(pipe, st->bitmap.vbuf);
4243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
4253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
4293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Render a glBitmap by drawing a textured quad
4303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
4313ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
4323ece9ace540447c4f0d340a6f9f27980b54f83fbBriandraw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
4333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 GLsizei width, GLsizei height,
434318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul                 struct pipe_texture *pt,
435318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul                 const GLfloat *color)
4363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
4373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
4383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
4393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct cso_context *cso = ctx->st->cso_context;
440c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct st_fragment_program *stfp;
4413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint maxSize;
4423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
443c62b197b528293abb56b099503344e3cdd7d6c40Brian   stfp = combined_bitmap_fragment_program(ctx);
444c62b197b528293abb56b099503344e3cdd7d6c40Brian
4453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* limit checks */
446c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* XXX if the bitmap is larger than the max texture size, break
4473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * it up into chunks.
4483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
4493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
45053174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   assert(width <= (GLsizei)maxSize);
45153174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca   assert(height <= (GLsizei)maxSize);
4523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_save_rasterizer(cso);
454d246274b9c48c01b61490f0a76c22aebb8e64e1eBrian Paul   cso_save_samplers(cso);
455ddc0f91bfc571dcd05c13f094c179b4250e53bccBrian   cso_save_sampler_textures(cso);
456e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_save_viewport(cso);
45765efe807b9067aa07b382e3c4d9cea6222c5fc6bMichel Dänzer   cso_save_fragment_shader(cso);
45865efe807b9067aa07b382e3c4d9cea6222c5fc6bMichel Dänzer   cso_save_vertex_shader(cso);
4593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* rasterizer state: just scissor */
461e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.rasterizer.scissor = ctx->Scissor.Enabled;
462e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_set_rasterizer(cso, &st->bitmap.rasterizer);
4633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* fragment shader state: TEX lookup program */
46501dfa6cde157321f565bab949f23f367ed20fa0eKeith Whitwell   cso_set_fragment_shader_handle(cso, stfp->driver_shader);
4663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* vertex shader state: position + texcoord pass-through */
46801dfa6cde157321f565bab949f23f367ed20fa0eKeith Whitwell   cso_set_vertex_shader_handle(cso, st->bitmap.vs);
4693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
47033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   /* user samplers, plus our bitmap sampler */
47133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   {
47233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
47333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_samplers);
47433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint i;
47533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      for (i = 0; i < st->state.num_samplers; i++) {
47633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul         samplers[i] = &st->state.samplers[i];
47733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      }
47833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      samplers[stfp->bitmap_sampler] = &st->bitmap.sampler;
47933f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      cso_set_samplers(cso, num, (const struct pipe_sampler_state **) samplers);   }
48033f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul
48133f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   /* user textures, plus the bitmap texture */
48233f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   {
48333f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
48433f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_textures);
48533f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      memcpy(textures, st->state.sampler_texture, sizeof(textures));
48633f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      textures[stfp->bitmap_sampler] = pt;
48733f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul      cso_set_sampler_textures(cso, num, textures);
48833f3938d2d6340b31d758c96bd35f858c6c8267dBrian Paul   }
489e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
490e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* viewport state: viewport matching window dims */
4913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   {
492e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
493e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP);
49453174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca      const GLfloat width = (GLfloat)fb->Width;
49553174afeeb68a79e471185cb463c13ff90af698fJosé Fonseca      const GLfloat height = (GLfloat)fb->Height;
496e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      struct pipe_viewport_state vp;
4975c1a78b7a85d23ad1358b34d03a0002a19483655José Fonseca      vp.scale[0] =  0.5f * width;
4985c1a78b7a85d23ad1358b34d03a0002a19483655José Fonseca      vp.scale[1] = height * (invert ? -0.5f : 0.5f);
4995c1a78b7a85d23ad1358b34d03a0002a19483655José Fonseca      vp.scale[2] = 1.0f;
5005c1a78b7a85d23ad1358b34d03a0002a19483655José Fonseca      vp.scale[3] = 1.0f;
5015c1a78b7a85d23ad1358b34d03a0002a19483655José Fonseca      vp.translate[0] = 0.5f * width;
5025c1a78b7a85d23ad1358b34d03a0002a19483655José Fonseca      vp.translate[1] = 0.5f * height;
5035c1a78b7a85d23ad1358b34d03a0002a19483655José Fonseca      vp.translate[2] = 0.0f;
5045c1a78b7a85d23ad1358b34d03a0002a19483655José Fonseca      vp.translate[3] = 0.0f;
505e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      cso_set_viewport(cso, &vp);
5063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
5073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* draw textured quad */
5093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   setup_bitmap_vertex_data(st, x, y, width, height,
5103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterPos[2],
511318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul                            color);
5123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   util_draw_vertex_buffer(pipe, st->bitmap.vbuf,
5143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           PIPE_PRIM_TRIANGLE_FAN,
5153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           4,  /* verts */
5163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           3); /* attribs/vert */
5173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* restore state */
5203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_rasterizer(cso);
5213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_samplers(cso);
522ddc0f91bfc571dcd05c13f094c179b4250e53bccBrian   cso_restore_sampler_textures(cso);
523e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_restore_viewport(cso);
524fd4acd6fdaaad4871327d081f5501680ed9da2edMichel Dänzer   cso_restore_fragment_shader(cso);
525fd4acd6fdaaad4871327d081f5501680ed9da2edMichel Dänzer   cso_restore_vertex_shader(cso);
5263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
5273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
529737e34aee598f32f8ff078ba823ed149b282ebc8Brianstatic void
530737e34aee598f32f8ff078ba823ed149b282ebc8Brianreset_cache(struct st_context *st)
531737e34aee598f32f8ff078ba823ed149b282ebc8Brian{
532d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   struct pipe_context *pipe = st->pipe;
533d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   struct pipe_screen *screen = pipe->screen;
534d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   struct bitmap_cache *cache = st->bitmap.cache;
535737e34aee598f32f8ff078ba823ed149b282ebc8Brian
536d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   //memset(cache->buffer, 0xff, sizeof(cache->buffer));
537d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->empty = GL_TRUE;
538737e34aee598f32f8ff078ba823ed149b282ebc8Brian
539d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->xmin = 1000000;
540d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->xmax = -1000000;
541d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->ymin = 1000000;
542d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->ymax = -1000000;
5433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
544d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   assert(!cache->texture);
545c62b197b528293abb56b099503344e3cdd7d6c40Brian
546d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   /* allocate a new texture */
547d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   cache->texture = st_texture_create(st, PIPE_TEXTURE_2D,
548d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul                                      st->bitmap.tex_format, 0,
549d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul                                      BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
550a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                      1, 0,
551a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                      PIPE_TEXTURE_USAGE_SAMPLER);
552c62b197b528293abb56b099503344e3cdd7d6c40Brian
553d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   /* Map the texture surface.
554d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul    * Subsequent glBitmap calls will write into the texture image.
555d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul    */
556c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell   cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0,
557c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                         PIPE_BUFFER_USAGE_CPU_WRITE);
558c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell   cache->buffer = screen->surface_map(screen, cache->surf,
559c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                       PIPE_BUFFER_USAGE_CPU_WRITE);
560d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
561d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   /* init image to all 0xff */
562d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   memset(cache->buffer, 0xff, BITMAP_CACHE_WIDTH * BITMAP_CACHE_HEIGHT);
563c62b197b528293abb56b099503344e3cdd7d6c40Brian}
564c62b197b528293abb56b099503344e3cdd7d6c40Brian
565c62b197b528293abb56b099503344e3cdd7d6c40Brian
566c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
567c62b197b528293abb56b099503344e3cdd7d6c40Brian * If there's anything in the bitmap cache, draw/flush it now.
568c62b197b528293abb56b099503344e3cdd7d6c40Brian */
569c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
570c62b197b528293abb56b099503344e3cdd7d6c40Brianst_flush_bitmap_cache(struct st_context *st)
571c62b197b528293abb56b099503344e3cdd7d6c40Brian{
572c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->empty) {
57344a7bd0019b9af9ff01336df0aa6eb206f5dc2e9Michel Dänzer      struct bitmap_cache *cache = st->bitmap.cache;
57444a7bd0019b9af9ff01336df0aa6eb206f5dc2e9Michel Dänzer
575985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul      if (st->ctx->DrawBuffer) {
576985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         struct pipe_context *pipe = st->pipe;
577c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell         struct pipe_screen *screen = pipe->screen;
578985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul
579985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         assert(cache->xmin <= cache->xmax);
580985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         /*
581985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         printf("flush size %d x %d  at %d, %d\n",
582985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                cache->xmax - cache->xmin,
583985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                cache->ymax - cache->ymin,
584985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                cache->xpos, cache->ypos);
585985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         */
586985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul
587d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul         /* The texture surface has been mapped until now.
588d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul          * So unmap and release the texture surface before drawing.
5896fb40092261b891b78e504f453fddf041f9efac6Brian Paul          */
590c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell         screen->surface_unmap(screen, cache->surf);
591c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell         screen->tex_surface_release(screen, &cache->surf);
5926fb40092261b891b78e504f453fddf041f9efac6Brian Paul
593985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul         draw_bitmap_quad(st->ctx,
594985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          cache->xpos,
595985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          cache->ypos,
596985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          st->ctx->Current.RasterPos[2],
597985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul                          BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
598318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul                          cache->texture,
599318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul                          cache->color);
600985134211d9fbfe9b7885beeeb85fdcf2ab78f87Brian Paul      }
60144a7bd0019b9af9ff01336df0aa6eb206f5dc2e9Michel Dänzer
60244a7bd0019b9af9ff01336df0aa6eb206f5dc2e9Michel Dänzer      /* release/free the texture */
60344a7bd0019b9af9ff01336df0aa6eb206f5dc2e9Michel Dänzer      pipe_texture_reference(&cache->texture, NULL);
60444a7bd0019b9af9ff01336df0aa6eb206f5dc2e9Michel Dänzer
605737e34aee598f32f8ff078ba823ed149b282ebc8Brian      reset_cache(st);
606c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
607c62b197b528293abb56b099503344e3cdd7d6c40Brian}
608c62b197b528293abb56b099503344e3cdd7d6c40Brian
609c62b197b528293abb56b099503344e3cdd7d6c40Brian
610c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
611c62b197b528293abb56b099503344e3cdd7d6c40Brian * Try to accumulate this glBitmap call in the bitmap cache.
612c62b197b528293abb56b099503344e3cdd7d6c40Brian * \return  GL_TRUE for success, GL_FALSE if bitmap is too large, etc.
613c62b197b528293abb56b099503344e3cdd7d6c40Brian */
614c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic GLboolean
615c62b197b528293abb56b099503344e3cdd7d6c40Brianaccum_bitmap(struct st_context *st,
616c62b197b528293abb56b099503344e3cdd7d6c40Brian             GLint x, GLint y, GLsizei width, GLsizei height,
617c62b197b528293abb56b099503344e3cdd7d6c40Brian             const struct gl_pixelstore_attrib *unpack,
618c62b197b528293abb56b099503344e3cdd7d6c40Brian             const GLubyte *bitmap )
619c62b197b528293abb56b099503344e3cdd7d6c40Brian{
620737e34aee598f32f8ff078ba823ed149b282ebc8Brian   struct bitmap_cache *cache = st->bitmap.cache;
621c62b197b528293abb56b099503344e3cdd7d6c40Brian   int px = -999, py;
622c62b197b528293abb56b099503344e3cdd7d6c40Brian
623c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (width > BITMAP_CACHE_WIDTH ||
624c62b197b528293abb56b099503344e3cdd7d6c40Brian       height > BITMAP_CACHE_HEIGHT)
625c62b197b528293abb56b099503344e3cdd7d6c40Brian      return GL_FALSE; /* too big to cache */
626c62b197b528293abb56b099503344e3cdd7d6c40Brian
627737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (!cache->empty) {
628737e34aee598f32f8ff078ba823ed149b282ebc8Brian      px = x - cache->xpos;  /* pos in buffer */
629737e34aee598f32f8ff078ba823ed149b282ebc8Brian      py = y - cache->ypos;
630c62b197b528293abb56b099503344e3cdd7d6c40Brian      if (px < 0 || px + width > BITMAP_CACHE_WIDTH ||
631318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul          py < 0 || py + height > BITMAP_CACHE_HEIGHT ||
632318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul          !TEST_EQ_4V(st->ctx->Current.RasterColor, cache->color)) {
633318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul         /* This bitmap would extend beyond cache bounds, or the bitmap
634318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul          * color is changing
635c62b197b528293abb56b099503344e3cdd7d6c40Brian          * so flush and continue.
636c62b197b528293abb56b099503344e3cdd7d6c40Brian          */
637c62b197b528293abb56b099503344e3cdd7d6c40Brian         st_flush_bitmap_cache(st);
638c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
639c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
640c62b197b528293abb56b099503344e3cdd7d6c40Brian
641737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (cache->empty) {
642c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* Initialize.  Center bitmap vertically in the buffer. */
643c62b197b528293abb56b099503344e3cdd7d6c40Brian      px = 0;
644c62b197b528293abb56b099503344e3cdd7d6c40Brian      py = (BITMAP_CACHE_HEIGHT - height) / 2;
645737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xpos = x;
646737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ypos = y - py;
647737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->empty = GL_FALSE;
648318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul      COPY_4FV(cache->color, st->ctx->Current.RasterColor);
649c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
650c62b197b528293abb56b099503344e3cdd7d6c40Brian
651c62b197b528293abb56b099503344e3cdd7d6c40Brian   assert(px != -999);
652c62b197b528293abb56b099503344e3cdd7d6c40Brian
653737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (x < cache->xmin)
654737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xmin = x;
655737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (y < cache->ymin)
656737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ymin = y;
657737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (x + width > cache->xmax)
658737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xmax = x + width;
659737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (y + height > cache->ymax)
660737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ymax = y + height;
661737e34aee598f32f8ff078ba823ed149b282ebc8Brian
6627146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul   unpack_bitmap(st, px, py, width, height, unpack, bitmap,
6637146a1a29d3897fc0bd46dd56f3b36f2351d0f88Brian Paul                 cache->buffer, BITMAP_CACHE_WIDTH);
664c62b197b528293abb56b099503344e3cdd7d6c40Brian
665c62b197b528293abb56b099503344e3cdd7d6c40Brian   return GL_TRUE; /* accumulated */
666c62b197b528293abb56b099503344e3cdd7d6c40Brian}
667c62b197b528293abb56b099503344e3cdd7d6c40Brian
668c62b197b528293abb56b099503344e3cdd7d6c40Brian
669c62b197b528293abb56b099503344e3cdd7d6c40Brian
670c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
671c62b197b528293abb56b099503344e3cdd7d6c40Brian * Called via ctx->Driver.Bitmap()
672c62b197b528293abb56b099503344e3cdd7d6c40Brian */
673c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic void
6743ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
6753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian          const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
6763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
6773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
6783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
6793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
68029d9f6b0d263b6ea2f89ea955d53d2671d9a6e43Brian Paul   if (width == 0 || height == 0)
68129d9f6b0d263b6ea2f89ea955d53d2671d9a6e43Brian Paul      return;
68229d9f6b0d263b6ea2f89ea955d53d2671d9a6e43Brian Paul
6831ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul   st_validate_state(st);
6841ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul
6853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vs) {
6863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create pass-through vertex shader now */
6873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
6883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_COLOR,
6893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_GENERIC };
6903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_indexes[] = { 0, 0, 0 };
6913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
6923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                          semantic_names,
6936f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          semantic_indexes,
6946f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          &st->bitmap.vert_shader);
6953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
6963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
697c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap))
698c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
6993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
7013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (pt) {
7026f8286163c79a8187c2912a9b673a6f11f4f60c6Brian      assert(pt->target == PIPE_TEXTURE_2D);
7033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2],
704318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul                       width, height, pt,
705318f00ae9f9bca783d1d3aa7700109402f3e52cbBrian Paul                       st->ctx->Current.RasterColor);
706d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul      /* release/free the texture */
7073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe_texture_reference(&pt, NULL);
7083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
7103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
712c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
713c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
714c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap_functions(struct dd_function_table *functions)
7153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   functions->Bitmap = st_Bitmap;
7173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
7183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
720c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
721c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
722c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap(struct st_context *st)
723c62b197b528293abb56b099503344e3cdd7d6c40Brian{
724e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   struct pipe_sampler_state *sampler = &st->bitmap.sampler;
725eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   struct pipe_context *pipe = st->pipe;
726eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   struct pipe_screen *screen = pipe->screen;
727e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
728e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* init sampler state once */
729e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   memset(sampler, 0, sizeof(*sampler));
730e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_s = PIPE_TEX_WRAP_CLAMP;
731e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_t = PIPE_TEX_WRAP_CLAMP;
732e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_r = PIPE_TEX_WRAP_CLAMP;
733e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST;
734e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
735e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST;
736e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->normalized_coords = 1;
737e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
7386a382250a10e7022e93b6be6fe4657445d85a568Brian   /* init baseline rasterizer state once */
739e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
740124e1345c9ba4abe17bb04b8781ec0fe803eda7bBrian   st->bitmap.rasterizer.gl_rasterization_rules = 1;
7416a382250a10e7022e93b6be6fe4657445d85a568Brian   st->bitmap.rasterizer.bypass_vs = 1;
742e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
743eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   /* find a usable texture format */
74454f94a790e4488445347abcff9a636a9c440d7f9Brian Paul   if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE)) {
74554f94a790e4488445347abcff9a636a9c440d7f9Brian Paul      st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
746eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   }
747eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   else {
748eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul      /* XXX support more formats */
749eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul      assert(0);
750eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul   }
751eefb9d3b51e40867ac3fee43b6496a62b1888b3cBrian Paul
752d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   /* alloc bitmap cache object */
753d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   st->bitmap.cache = CALLOC_STRUCT(bitmap_cache);
754d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul
755d3b98330d800d347e3fccf80a40fa87453659c6cBrian Paul   reset_cache(st);
756c62b197b528293abb56b099503344e3cdd7d6c40Brian}
757c62b197b528293abb56b099503344e3cdd7d6c40Brian
758c62b197b528293abb56b099503344e3cdd7d6c40Brian
759c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context tear-down */
7603ece9ace540447c4f0d340a6f9f27980b54f83fbBrianvoid
7613ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_destroy_bitmap(struct st_context *st)
7623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
764b4219e35e2de783ca03e53c311a8a56f8b633aa1Brian Paul   struct pipe_screen *screen = pipe->screen;
765b4219e35e2de783ca03e53c311a8a56f8b633aa1Brian Paul   struct bitmap_cache *cache = st->bitmap.cache;
766b4219e35e2de783ca03e53c311a8a56f8b633aa1Brian Paul
767b4219e35e2de783ca03e53c311a8a56f8b633aa1Brian Paul   screen->surface_unmap(screen, cache->surf);
768b4219e35e2de783ca03e53c311a8a56f8b633aa1Brian Paul   screen->tex_surface_release(screen, &cache->surf);
7693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vs) {
771a770d40c3d4977e2c134661b5d8facaea446b6eaBrian Paul      cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
7723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = NULL;
7733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
774c62b197b528293abb56b099503344e3cdd7d6c40Brian
7753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vbuf) {
77699fba5466bfd14c4e052041c0571821be529e762Brian Paul      pipe_buffer_destroy(pipe, st->bitmap.vbuf);
7773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = NULL;
7783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
780c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (st->bitmap.cache) {
781c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_texture_release(&st->bitmap.cache->texture);
782c62b197b528293abb56b099503344e3cdd7d6c40Brian      FREE(st->bitmap.cache);
783c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache = NULL;
784c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
785c62b197b528293abb56b099503344e3cdd7d6c40Brian}
786