st_cb_bitmap.c revision 6a382250a10e7022e93b6be6fe4657445d85a568
13ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**************************************************************************
23ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
33ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
43ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * All Rights Reserved.
53ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
63ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Permission is hereby granted, free of charge, to any person obtaining a
73ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * copy of this software and associated documentation files (the
83ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * "Software"), to deal in the Software without restriction, including
93ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * without limitation the rights to use, copy, modify, merge, publish,
103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * distribute, sub license, and/or sell copies of the Software, and to
113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * permit persons to whom the Software is furnished to do so, subject to
123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * the following conditions:
133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * The above copyright notice and this permission notice (including the
153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * next paragraph) shall be included in all copies or substantial portions
163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * of the Software.
173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian **************************************************************************/
273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /*
293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  * Authors:
303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  *   Brian Paul
313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  */
323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/imports.h"
343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/image.h"
35f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul#include "main/bufferobj.h"
363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/macros.h"
373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/texformat.h"
383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/program.h"
393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_parameter.h"
403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_print.h"
413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_context.h"
433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom.h"
443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom_constbuf.h"
453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_program.h"
463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_cb_bitmap.h"
4722a3d022542fed267d48b48a44e10226d55c8afdBrian Paul#include "st_cb_program.h"
483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_mesa_to_tgsi.h"
493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_texture.h"
503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_context.h"
513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_defines.h"
523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_inlines.h"
533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_winsys.h"
543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/p_tile.h"
553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_draw_quad.h"
563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_simple_shaders.h"
573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_instruction.h"
583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "cso_cache/cso_context.h"
593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
63c62b197b528293abb56b099503344e3cdd7d6c40Brian * The bitmap cache attempts to accumulate multiple glBitmap calls in a
64c62b197b528293abb56b099503344e3cdd7d6c40Brian * buffer which is then rendered en mass upon a flush, state change, etc.
65c62b197b528293abb56b099503344e3cdd7d6c40Brian * A wide, short buffer is used to target the common case of a series
66c62b197b528293abb56b099503344e3cdd7d6c40Brian * of glBitmap calls being used to draw text.
67c62b197b528293abb56b099503344e3cdd7d6c40Brian */
687292db2138001b48bba006cc08e9ff7091d16559Brianstatic GLboolean UseBitmapCache = GL_TRUE;
69c62b197b528293abb56b099503344e3cdd7d6c40Brian
70c62b197b528293abb56b099503344e3cdd7d6c40Brian
71c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_WIDTH  512
72c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_HEIGHT 32
73c62b197b528293abb56b099503344e3cdd7d6c40Brian
74c62b197b528293abb56b099503344e3cdd7d6c40Brianstruct bitmap_cache
75c62b197b528293abb56b099503344e3cdd7d6c40Brian{
76c62b197b528293abb56b099503344e3cdd7d6c40Brian   /** Window pos to render the cached image */
77c62b197b528293abb56b099503344e3cdd7d6c40Brian   GLint xpos, ypos;
78737e34aee598f32f8ff078ba823ed149b282ebc8Brian   /** Bounds of region used in window coords */
79737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLint xmin, ymin, xmax, ymax;
80c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_texture *texture;
81737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLboolean empty;
82737e34aee598f32f8ff078ba823ed149b282ebc8Brian   /** An I8 texture image: */
83737e34aee598f32f8ff078ba823ed149b282ebc8Brian   GLubyte buffer[BITMAP_CACHE_HEIGHT][BITMAP_CACHE_WIDTH];
84c62b197b528293abb56b099503344e3cdd7d6c40Brian};
85c62b197b528293abb56b099503344e3cdd7d6c40Brian
86c62b197b528293abb56b099503344e3cdd7d6c40Brian
87c62b197b528293abb56b099503344e3cdd7d6c40Brian
88c62b197b528293abb56b099503344e3cdd7d6c40Brian
89c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Make fragment program for glBitmap:
913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *   Sample the texture and kill the fragment if the bit is 0.
923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * This program will be combined with the user's fragment program.
933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
943ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
953ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_fragment_program(GLcontext *ctx)
963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct gl_program *p;
993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint ic = 0;
1003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
1023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p)
1033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->NumInstructions = 5;
1063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
1083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p->Instructions) {
1093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ctx->Driver.DeleteProgram(ctx, p);
1103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   _mesa_init_instructions(p->Instructions, p->NumInstructions);
1133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */
1153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_TEX;
1163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
1193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0;
1203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcUnit = 0;
1213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcTarget = TEXTURE_2D_INDEX;
1223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* SWZ tmp0.x, tmp0.x, 1111; # tmp0.x = 1.0 */
1253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_SWZ;
1263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.WriteMask = WRITEMASK_X;
1293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Swizzle
1323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE );
1333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* SUB tmp0, tmp0.wwww, tmp0.xxxx;  #  tmp0.w -= 1 */
1363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_SUB;
1373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Swizzle = SWIZZLE_WWWW;
1423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[1].File = PROGRAM_TEMPORARY;
1433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[1].Index = 0;
1443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[1].Swizzle = SWIZZLE_XXXX; /* 1.0 */
1453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* KIL if tmp0 < 0 */
1483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_KIL;
1493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* END; */
1543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic++].Opcode = OPCODE_END;
1553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(ic == p->NumInstructions);
1573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->InputsRead = FRAG_BIT_TEX0;
1593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->OutputsWritten = 0x0;
1603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp = (struct st_fragment_program *) p;
1623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp->Base.UsesKill = GL_TRUE;
1633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_translate_fragment_program(ctx->st, stfp, NULL);
1643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
1663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
1673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
1703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Combine basic bitmap fragment program with the user-defined program.
1713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1723ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
1733ece9ace540447c4f0d340a6f9f27980b54f83fbBriancombined_bitmap_fragment_program(GLcontext *ctx)
1743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
1763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
1773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.program) {
1793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create the basic bitmap fragment program */
1803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.program = make_bitmap_fragment_program(ctx);
1813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.user_prog_sn == st->fp->serialNo) {
1843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* re-use */
1853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      stfp = st->bitmap.combined_prog;
1863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else {
1883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* Concatenate the bitmap program with the current user-defined program.
1893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian       */
1903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      stfp = (struct st_fragment_program *)
1913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_combine_programs(ctx,
1923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                &st->bitmap.program->Base.Base,
1933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                &st->fp->Base.Base);
1943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#if 0
1963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      {
1973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         struct gl_program *p = &stfp->Base.Base;
1983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("Combined bitmap program:\n");
1993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_program(p);
2003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("InputsRead: 0x%x\n", p->InputsRead);
2013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
2023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_parameter_list(p->Parameters);
2033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#endif
2053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* translate to TGSI tokens */
2073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st_translate_fragment_program(st, stfp, NULL);
2083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* save new program, update serial numbers */
2103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.user_prog_sn = st->fp->serialNo;
2113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.combined_prog = stfp;
2123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Ideally we'd have updated the pipe constants during the normal
2153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * st/atom mechanism.  But we can't since this is specific to glBitmap.
2163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
2183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
2203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
2213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
2243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Create a texture which represents a bitmap image.
2253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
2263ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct pipe_texture *
2273ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
2283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                    const struct gl_pixelstore_attrib *unpack,
2293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                    const GLubyte *bitmap)
2303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
2313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
2323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_screen *screen = pipe->screen;
2333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_surface *surface;
2343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   uint format = 0, cpp, comp;
2353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ubyte *dest;
2363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
2373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   int row, col;
2383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* find a texture format we know */
2403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE )) {
2413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      format = PIPE_FORMAT_U_I8;
2423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cpp = 1;
2433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      comp = 0;
2443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else if (screen->is_format_supported( screen, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_TEXTURE )) {
2463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      format = PIPE_FORMAT_A8R8G8B8_UNORM;
2473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cpp = 4;
2483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      comp = 3; /* alpha channel */ /*XXX little-endian dependency */
2493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else {
2513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* XXX support more formats */
2523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      assert( 0 );
2533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
255f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   /* PBO source... */
256a39091bc5b68e4d4f5302f1d3f1a138798f54b77Brian   bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap);
257f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   if (!bitmap) {
258f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul      return NULL;
259f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   }
260f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
2613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /**
262f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul    * Create texture to hold bitmap pattern.
2633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height,
2653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian			  1, 0);
266f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   if (!pt) {
267f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul      _mesa_unmap_bitmap_pbo(ctx, unpack);
2683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
2693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
2723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* map texture surface */
2743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   dest = pipe_surface_map(surface);
2753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Put image into texture surface.
2773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * Note that the image is actually going to be upside down in
2783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * the texture.  We deal with that with texcoords.
2793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (row = 0; row < height; row++) {
2823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
2833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
2843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ubyte *destRow = dest + row * surface->pitch * cpp;
2853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      if (unpack->LsbFirst) {
2873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Lsb first */
2883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
2893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
2903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            /* set texel to 255 if bit is set */
2923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow[comp] = (*src & mask) ? 255 : 0;
2933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow += cpp;
2943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 128U) {
2963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
2973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 1U;
2983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
3003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask << 1;
3013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
3033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
3053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 1)
3063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
3073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
3083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      else {
3093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Msb first */
3103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
3113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
3123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            /* set texel to 255 if bit is set */
3143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow[comp] =(*src & mask) ? 255 : 0;
3153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow += cpp;
3163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 1U) {
3183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
3193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 128U;
3203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
3223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask >> 1;
3233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
3253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
3273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 128)
3283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
3293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
3303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   } /* row */
3323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
333f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   _mesa_unmap_bitmap_pbo(ctx, unpack);
334f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
3353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Release surface */
3363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_unmap(surface);
3373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_reference(&surface, NULL);
3383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->texture_update(pipe, pt, 0, 0x1);
3393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt->format = format;
3413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return pt;
3433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
3443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3463ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
3473ece9ace540447c4f0d340a6f9f27980b54f83fbBriansetup_bitmap_vertex_data(struct st_context *st,
3483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         int x, int y, int width, int height,
3493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         float z, const float color[4])
3503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
3513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
3523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
353e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat fb_width = fb->Width;
354e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat fb_height = fb->Height;
3553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x0 = x;
3563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x1 = x + width;
357e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat y0 = y;
358e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat y1 = y + height;
3593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat bias = st->bitmap_texcoord_bias;
3603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat xBias = bias / (x1-x0);
3613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat yBias = bias / (y1-y0);
3623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat sLeft = 0.0 + xBias, sRight = 1.0 + xBias;
363e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat tTop = yBias, tBot = 1.0 - tTop - yBias;
364e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0;
365e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0;
366e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0;
367e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0;
3683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint i;
3693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   void *buf;
3703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vbuf) {
3723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
3733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                   PIPE_BUFFER_USAGE_VERTEX,
3743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                   sizeof(st->bitmap.vertices));
3753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
3763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
377e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* Positions are in clip coords since we need to do clipping in case
378e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian    * the bitmap quad goes beyond the window bounds.
379e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian    */
380e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[0][0][0] = clip_x0;
381e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[0][0][1] = clip_y0;
3823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][0] = sLeft;
3833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][1] = tTop;
3843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
385e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[1][0][0] = clip_x1;
386e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[1][0][1] = clip_y0;
3873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][0] = sRight;
3883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][1] = tTop;
3893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
390e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[2][0][0] = clip_x1;
391e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[2][0][1] = clip_y1;
3923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][0] = sRight;
3933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][1] = tBot;
3943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
395e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[3][0][0] = clip_x0;
396e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.vertices[3][0][1] = clip_y1;
3973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][0] = sLeft;
3983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][1] = tBot;
3993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* same for all verts: */
4013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (i = 0; i < 4; i++) {
4023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][2] = z;
4033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][3] = 1.0;
4043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][0] = color[0];
4053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][1] = color[1];
4063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][2] = color[2];
4073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][3] = color[3];
4083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][2] = 0.0; /*R*/
4093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][3] = 1.0; /*Q*/
4103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* put vertex data into vbuf */
4133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   buf = pipe->winsys->buffer_map(pipe->winsys, st->bitmap.vbuf,
4143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                  PIPE_BUFFER_USAGE_CPU_WRITE);
4153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices));
4163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->winsys->buffer_unmap(pipe->winsys, st->bitmap.vbuf);
4173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
4183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
4223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Render a glBitmap by drawing a textured quad
4233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
4243ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
4253ece9ace540447c4f0d340a6f9f27980b54f83fbBriandraw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
4263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 GLsizei width, GLsizei height,
427c62b197b528293abb56b099503344e3cdd7d6c40Brian                 struct pipe_texture *pt)
4283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
4293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
4303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
4313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct cso_context *cso = ctx->st->cso_context;
432c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct st_fragment_program *stfp;
4333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint maxSize;
4343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
435c62b197b528293abb56b099503344e3cdd7d6c40Brian   stfp = combined_bitmap_fragment_program(ctx);
436c62b197b528293abb56b099503344e3cdd7d6c40Brian
4373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* limit checks */
438c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* XXX if the bitmap is larger than the max texture size, break
4393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * it up into chunks.
4403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
4413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
4423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(width <= maxSize);
4433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(height <= maxSize);
4443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_save_rasterizer(cso);
446d246274b9c48c01b61490f0a76c22aebb8e64e1eBrian Paul   cso_save_samplers(cso);
447e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_save_viewport(cso);
4483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* rasterizer state: just scissor */
450e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   st->bitmap.rasterizer.scissor = ctx->Scissor.Enabled;
451e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_set_rasterizer(cso, &st->bitmap.rasterizer);
4523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* fragment shader state: TEX lookup program */
4543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_fs_state(pipe, stfp->driver_shader);
4553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* vertex shader state: position + texcoord pass-through */
4573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_vs_state(pipe, st->bitmap.vs);
4583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* sampler / texture state */
460e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_single_sampler(cso, 0, &st->bitmap.sampler);
461e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_single_sampler_done(cso);
462e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   pipe->set_sampler_textures(pipe, 1, &pt);
463e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
464e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* viewport state: viewport matching window dims */
4653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   {
466e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
467e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP);
468e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const float width = fb->Width;
469e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      const float height = fb->Height;
470e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      struct pipe_viewport_state vp;
471e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[0] =  0.5 * width;
472e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[1] = height * (invert ? -0.5 : 0.5);
473e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[2] = 1.0;
474e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.scale[3] = 1.0;
475e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[0] = 0.5 * width;
476e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[1] = 0.5 * height;
477e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[2] = 0.0;
478e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      vp.translate[3] = 0.0;
479e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian      cso_set_viewport(cso, &vp);
4803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* draw textured quad */
4833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   setup_bitmap_vertex_data(st, x, y, width, height,
4843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterPos[2],
4853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterColor);
4863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   util_draw_vertex_buffer(pipe, st->bitmap.vbuf,
4883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           PIPE_PRIM_TRIANGLE_FAN,
4893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           4,  /* verts */
4903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           3); /* attribs/vert */
4913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* restore state */
4943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_rasterizer(cso);
4953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_samplers(cso);
496e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   cso_restore_viewport(cso);
4973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* shaders don't go through cso yet */
4983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_fs_state(pipe, st->fp->driver_shader);
4993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_vs_state(pipe, st->vp->driver_shader);
5003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->set_sampler_textures(pipe, ctx->st->state.num_textures,
5013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                              ctx->st->state.sampler_texture);
5023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
5033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
505737e34aee598f32f8ff078ba823ed149b282ebc8Brianstatic void
506737e34aee598f32f8ff078ba823ed149b282ebc8Brianreset_cache(struct st_context *st)
507737e34aee598f32f8ff078ba823ed149b282ebc8Brian{
508737e34aee598f32f8ff078ba823ed149b282ebc8Brian   memset(st->bitmap.cache->buffer, 0, sizeof(st->bitmap.cache->buffer));
509737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->empty = GL_TRUE;
510737e34aee598f32f8ff078ba823ed149b282ebc8Brian
511737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->xmin = 1000000;
512737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->xmax = -1000000;
513737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->ymin = 1000000;
514737e34aee598f32f8ff078ba823ed149b282ebc8Brian   st->bitmap.cache->ymax = -1000000;
515737e34aee598f32f8ff078ba823ed149b282ebc8Brian}
516737e34aee598f32f8ff078ba823ed149b282ebc8Brian
5173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
5183ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
519c62b197b528293abb56b099503344e3cdd7d6c40Brianinit_bitmap_cache(struct st_context *st)
520c62b197b528293abb56b099503344e3cdd7d6c40Brian{
521c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_context *pipe = st->pipe;
522c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_screen *screen = pipe->screen;
523c62b197b528293abb56b099503344e3cdd7d6c40Brian   enum pipe_format format;
524c62b197b528293abb56b099503344e3cdd7d6c40Brian
525c62b197b528293abb56b099503344e3cdd7d6c40Brian   st->bitmap.cache = CALLOC_STRUCT(bitmap_cache);
526c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache)
527c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
528c62b197b528293abb56b099503344e3cdd7d6c40Brian
529c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* find a usable texture format */
530c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (screen->is_format_supported(screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE)) {
531c62b197b528293abb56b099503344e3cdd7d6c40Brian      format = PIPE_FORMAT_U_I8;
532c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
533c62b197b528293abb56b099503344e3cdd7d6c40Brian   else {
534c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* XXX support more formats */
535c62b197b528293abb56b099503344e3cdd7d6c40Brian      assert(0);
536c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
537c62b197b528293abb56b099503344e3cdd7d6c40Brian
538c62b197b528293abb56b099503344e3cdd7d6c40Brian   st->bitmap.cache->texture
539c62b197b528293abb56b099503344e3cdd7d6c40Brian      = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
540c62b197b528293abb56b099503344e3cdd7d6c40Brian                          BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, 1, 0);
541c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->texture) {
542c62b197b528293abb56b099503344e3cdd7d6c40Brian      FREE(st->bitmap.cache);
543c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache = NULL;
544c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
545c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
546c62b197b528293abb56b099503344e3cdd7d6c40Brian
547737e34aee598f32f8ff078ba823ed149b282ebc8Brian   reset_cache(st);
548c62b197b528293abb56b099503344e3cdd7d6c40Brian}
549c62b197b528293abb56b099503344e3cdd7d6c40Brian
550c62b197b528293abb56b099503344e3cdd7d6c40Brian
551c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
552c62b197b528293abb56b099503344e3cdd7d6c40Brian * If there's anything in the bitmap cache, draw/flush it now.
553c62b197b528293abb56b099503344e3cdd7d6c40Brian */
554c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
555c62b197b528293abb56b099503344e3cdd7d6c40Brianst_flush_bitmap_cache(struct st_context *st)
556c62b197b528293abb56b099503344e3cdd7d6c40Brian{
557c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->empty) {
558737e34aee598f32f8ff078ba823ed149b282ebc8Brian      struct bitmap_cache *cache = st->bitmap.cache;
559c62b197b528293abb56b099503344e3cdd7d6c40Brian      struct pipe_context *pipe = st->pipe;
560c62b197b528293abb56b099503344e3cdd7d6c40Brian      struct pipe_screen *screen = pipe->screen;
561c62b197b528293abb56b099503344e3cdd7d6c40Brian      struct pipe_surface *surf;
562c62b197b528293abb56b099503344e3cdd7d6c40Brian      void *dest;
563c62b197b528293abb56b099503344e3cdd7d6c40Brian
564737e34aee598f32f8ff078ba823ed149b282ebc8Brian      assert(cache->xmin <= cache->xmax);
565737e34aee598f32f8ff078ba823ed149b282ebc8Brian      /*
566737e34aee598f32f8ff078ba823ed149b282ebc8Brian      printf("flush size %d x %d  at %d, %d\n",
567737e34aee598f32f8ff078ba823ed149b282ebc8Brian             cache->xmax - cache->xmin,
568737e34aee598f32f8ff078ba823ed149b282ebc8Brian             cache->ymax - cache->ymin,
569737e34aee598f32f8ff078ba823ed149b282ebc8Brian             cache->xpos, cache->ypos);
570737e34aee598f32f8ff078ba823ed149b282ebc8Brian      */
571737e34aee598f32f8ff078ba823ed149b282ebc8Brian
572c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* update the texture map image */
573737e34aee598f32f8ff078ba823ed149b282ebc8Brian      surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0);
574c62b197b528293abb56b099503344e3cdd7d6c40Brian      dest = pipe_surface_map(surf);
575737e34aee598f32f8ff078ba823ed149b282ebc8Brian      memcpy(dest, cache->buffer, sizeof(cache->buffer));
576c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_surface_unmap(surf);
577c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_surface_reference(&surf, NULL);
578c62b197b528293abb56b099503344e3cdd7d6c40Brian
579737e34aee598f32f8ff078ba823ed149b282ebc8Brian      pipe->texture_update(pipe, cache->texture, 0, 0x1);
580c62b197b528293abb56b099503344e3cdd7d6c40Brian
581c62b197b528293abb56b099503344e3cdd7d6c40Brian      draw_bitmap_quad(st->ctx,
582737e34aee598f32f8ff078ba823ed149b282ebc8Brian                       cache->xpos,
583737e34aee598f32f8ff078ba823ed149b282ebc8Brian                       cache->ypos,
584c62b197b528293abb56b099503344e3cdd7d6c40Brian                       st->ctx->Current.RasterPos[2],
585c62b197b528293abb56b099503344e3cdd7d6c40Brian                       BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
586737e34aee598f32f8ff078ba823ed149b282ebc8Brian                       cache->texture);
587c62b197b528293abb56b099503344e3cdd7d6c40Brian
588737e34aee598f32f8ff078ba823ed149b282ebc8Brian      reset_cache(st);
589c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
590c62b197b528293abb56b099503344e3cdd7d6c40Brian}
591c62b197b528293abb56b099503344e3cdd7d6c40Brian
592c62b197b528293abb56b099503344e3cdd7d6c40Brian
593c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
594c62b197b528293abb56b099503344e3cdd7d6c40Brian * Try to accumulate this glBitmap call in the bitmap cache.
595c62b197b528293abb56b099503344e3cdd7d6c40Brian * \return  GL_TRUE for success, GL_FALSE if bitmap is too large, etc.
596c62b197b528293abb56b099503344e3cdd7d6c40Brian */
597c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic GLboolean
598c62b197b528293abb56b099503344e3cdd7d6c40Brianaccum_bitmap(struct st_context *st,
599c62b197b528293abb56b099503344e3cdd7d6c40Brian             GLint x, GLint y, GLsizei width, GLsizei height,
600c62b197b528293abb56b099503344e3cdd7d6c40Brian             const struct gl_pixelstore_attrib *unpack,
601c62b197b528293abb56b099503344e3cdd7d6c40Brian             const GLubyte *bitmap )
602c62b197b528293abb56b099503344e3cdd7d6c40Brian{
603737e34aee598f32f8ff078ba823ed149b282ebc8Brian   struct bitmap_cache *cache = st->bitmap.cache;
604c62b197b528293abb56b099503344e3cdd7d6c40Brian   int row, col;
605c62b197b528293abb56b099503344e3cdd7d6c40Brian   int px = -999, py;
606c62b197b528293abb56b099503344e3cdd7d6c40Brian
607c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (width > BITMAP_CACHE_WIDTH ||
608c62b197b528293abb56b099503344e3cdd7d6c40Brian       height > BITMAP_CACHE_HEIGHT)
609c62b197b528293abb56b099503344e3cdd7d6c40Brian      return GL_FALSE; /* too big to cache */
610c62b197b528293abb56b099503344e3cdd7d6c40Brian
611737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (!cache->empty) {
612737e34aee598f32f8ff078ba823ed149b282ebc8Brian      px = x - cache->xpos;  /* pos in buffer */
613737e34aee598f32f8ff078ba823ed149b282ebc8Brian      py = y - cache->ypos;
614c62b197b528293abb56b099503344e3cdd7d6c40Brian      if (px < 0 || px + width > BITMAP_CACHE_WIDTH ||
615c62b197b528293abb56b099503344e3cdd7d6c40Brian          py < 0 || py + height > BITMAP_CACHE_HEIGHT) {
616c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* This bitmap would extend beyond cache bounds,
617c62b197b528293abb56b099503344e3cdd7d6c40Brian          * so flush and continue.
618c62b197b528293abb56b099503344e3cdd7d6c40Brian          */
619c62b197b528293abb56b099503344e3cdd7d6c40Brian         st_flush_bitmap_cache(st);
620c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
621c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
622c62b197b528293abb56b099503344e3cdd7d6c40Brian
623737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (cache->empty) {
624c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* Initialize.  Center bitmap vertically in the buffer. */
625c62b197b528293abb56b099503344e3cdd7d6c40Brian      px = 0;
626c62b197b528293abb56b099503344e3cdd7d6c40Brian      py = (BITMAP_CACHE_HEIGHT - height) / 2;
627737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xpos = x;
628737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ypos = y - py;
629737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->empty = GL_FALSE;
630c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
631c62b197b528293abb56b099503344e3cdd7d6c40Brian
632c62b197b528293abb56b099503344e3cdd7d6c40Brian   assert(px != -999);
633c62b197b528293abb56b099503344e3cdd7d6c40Brian
634737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (x < cache->xmin)
635737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xmin = x;
636737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (y < cache->ymin)
637737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ymin = y;
638737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (x + width > cache->xmax)
639737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->xmax = x + width;
640737e34aee598f32f8ff078ba823ed149b282ebc8Brian   if (y + height > cache->ymax)
641737e34aee598f32f8ff078ba823ed149b282ebc8Brian      cache->ymax = y + height;
642737e34aee598f32f8ff078ba823ed149b282ebc8Brian
643c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* XXX try to combine this code with code in make_bitmap_texture() */
644c62b197b528293abb56b099503344e3cdd7d6c40Brian#define SET_PIXEL(COL, ROW) \
645737e34aee598f32f8ff078ba823ed149b282ebc8Brian   cache->buffer[py + (ROW)][px + (COL)] = 0xff;
646c62b197b528293abb56b099503344e3cdd7d6c40Brian
647c62b197b528293abb56b099503344e3cdd7d6c40Brian   for (row = 0; row < height; row++) {
648c62b197b528293abb56b099503344e3cdd7d6c40Brian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
649c62b197b528293abb56b099503344e3cdd7d6c40Brian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
650c62b197b528293abb56b099503344e3cdd7d6c40Brian
651c62b197b528293abb56b099503344e3cdd7d6c40Brian      if (unpack->LsbFirst) {
652c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* Lsb first */
653c62b197b528293abb56b099503344e3cdd7d6c40Brian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
654c62b197b528293abb56b099503344e3cdd7d6c40Brian         for (col = 0; col < width; col++) {
655c62b197b528293abb56b099503344e3cdd7d6c40Brian
656c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (*src & mask) {
657c62b197b528293abb56b099503344e3cdd7d6c40Brian               SET_PIXEL(col, row);
658c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
659c62b197b528293abb56b099503344e3cdd7d6c40Brian
660c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (mask == 128U) {
661c62b197b528293abb56b099503344e3cdd7d6c40Brian               src++;
662c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = 1U;
663c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
664c62b197b528293abb56b099503344e3cdd7d6c40Brian            else {
665c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = mask << 1;
666c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
667c62b197b528293abb56b099503344e3cdd7d6c40Brian         }
668c62b197b528293abb56b099503344e3cdd7d6c40Brian
669c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* get ready for next row */
670c62b197b528293abb56b099503344e3cdd7d6c40Brian         if (mask != 1)
671c62b197b528293abb56b099503344e3cdd7d6c40Brian            src++;
672c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
673c62b197b528293abb56b099503344e3cdd7d6c40Brian      else {
674c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* Msb first */
675c62b197b528293abb56b099503344e3cdd7d6c40Brian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
676c62b197b528293abb56b099503344e3cdd7d6c40Brian         for (col = 0; col < width; col++) {
677c62b197b528293abb56b099503344e3cdd7d6c40Brian
678c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (*src & mask) {
679c62b197b528293abb56b099503344e3cdd7d6c40Brian               SET_PIXEL(col, row);
680c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
681c62b197b528293abb56b099503344e3cdd7d6c40Brian
682c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (mask == 1U) {
683c62b197b528293abb56b099503344e3cdd7d6c40Brian               src++;
684c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = 128U;
685c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
686c62b197b528293abb56b099503344e3cdd7d6c40Brian            else {
687c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = mask >> 1;
688c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
689c62b197b528293abb56b099503344e3cdd7d6c40Brian         }
690c62b197b528293abb56b099503344e3cdd7d6c40Brian
691c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* get ready for next row */
692c62b197b528293abb56b099503344e3cdd7d6c40Brian         if (mask != 128)
693c62b197b528293abb56b099503344e3cdd7d6c40Brian            src++;
694c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
695c62b197b528293abb56b099503344e3cdd7d6c40Brian
696c62b197b528293abb56b099503344e3cdd7d6c40Brian   } /* row */
697c62b197b528293abb56b099503344e3cdd7d6c40Brian
698c62b197b528293abb56b099503344e3cdd7d6c40Brian   return GL_TRUE; /* accumulated */
699c62b197b528293abb56b099503344e3cdd7d6c40Brian}
700c62b197b528293abb56b099503344e3cdd7d6c40Brian
701c62b197b528293abb56b099503344e3cdd7d6c40Brian
702c62b197b528293abb56b099503344e3cdd7d6c40Brian
703c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
704c62b197b528293abb56b099503344e3cdd7d6c40Brian * Called via ctx->Driver.Bitmap()
705c62b197b528293abb56b099503344e3cdd7d6c40Brian */
706c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic void
7073ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
7083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian          const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
7093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
7113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
7123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7131ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul   st_validate_state(st);
7141ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul
7153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vs) {
7163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create pass-through vertex shader now */
7173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
7183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_COLOR,
7193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_GENERIC };
7203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_indexes[] = { 0, 0, 0 };
7213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
7223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                          semantic_names,
7236f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          semantic_indexes,
7246f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          &st->bitmap.vert_shader);
7253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
727c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap))
728c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
7293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
7313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (pt) {
7326f8286163c79a8187c2912a9b673a6f11f4f60c6Brian      assert(pt->target == PIPE_TEXTURE_2D);
7333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2],
734c62b197b528293abb56b099503344e3cdd7d6c40Brian                       width, height, pt);
7353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe_texture_reference(&pt, NULL);
7363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
7383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
740c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
741c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
742c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap_functions(struct dd_function_table *functions)
7433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   functions->Bitmap = st_Bitmap;
7453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
7463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
748c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
749c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
750c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap(struct st_context *st)
751c62b197b528293abb56b099503344e3cdd7d6c40Brian{
752e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   struct pipe_sampler_state *sampler = &st->bitmap.sampler;
753e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
754e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   /* init sampler state once */
755e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   memset(sampler, 0, sizeof(*sampler));
756e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_s = PIPE_TEX_WRAP_CLAMP;
757e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_t = PIPE_TEX_WRAP_CLAMP;
758e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->wrap_r = PIPE_TEX_WRAP_CLAMP;
759e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST;
760e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
761e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST;
762e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   sampler->normalized_coords = 1;
763e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
7646a382250a10e7022e93b6be6fe4657445d85a568Brian   /* init baseline rasterizer state once */
765e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian   memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
7666a382250a10e7022e93b6be6fe4657445d85a568Brian   st->bitmap.rasterizer.bypass_vs = 1;
767e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian
768c62b197b528293abb56b099503344e3cdd7d6c40Brian   init_bitmap_cache(st);
769c62b197b528293abb56b099503344e3cdd7d6c40Brian}
770c62b197b528293abb56b099503344e3cdd7d6c40Brian
771c62b197b528293abb56b099503344e3cdd7d6c40Brian
772c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context tear-down */
7733ece9ace540447c4f0d340a6f9f27980b54f83fbBrianvoid
7743ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_destroy_bitmap(struct st_context *st)
7753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
7773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
77822a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   if (st->bitmap.combined_prog) {
77922a3d022542fed267d48b48a44e10226d55c8afdBrian Paul      st_delete_program(st->ctx, &st->bitmap.combined_prog->Base.Base);
78022a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   }
78122a3d022542fed267d48b48a44e10226d55c8afdBrian Paul
78222a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   if (st->bitmap.program) {
78322a3d022542fed267d48b48a44e10226d55c8afdBrian Paul      st_delete_program(st->ctx, &st->bitmap.program->Base.Base);
78422a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   }
7853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vs) {
7873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->delete_vs_state(pipe, st->bitmap.vs);
7883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = NULL;
7893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
790c62b197b528293abb56b099503344e3cdd7d6c40Brian
7913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vbuf) {
7923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->winsys->buffer_destroy(pipe->winsys, st->bitmap.vbuf);
7933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = NULL;
7943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
796c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (st->bitmap.cache) {
797c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_texture_release(&st->bitmap.cache->texture);
798c62b197b528293abb56b099503344e3cdd7d6c40Brian      FREE(st->bitmap.cache);
799c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache = NULL;
800c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
801c62b197b528293abb56b099503344e3cdd7d6c40Brian}
802