st_cb_bitmap.c revision 6b0be38a6cfecd2babc7175b0877bed522ca9f72
13ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/************************************************************************** 23ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * 33ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 43ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * All Rights Reserved. 53ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * 63ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Permission is hereby granted, free of charge, to any person obtaining a 73ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * copy of this software and associated documentation files (the 83ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * "Software"), to deal in the Software without restriction, including 93ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * without limitation the rights to use, copy, modify, merge, publish, 103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * distribute, sub license, and/or sell copies of the Software, and to 113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * permit persons to whom the Software is furnished to do so, subject to 123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * the following conditions: 133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * 143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * The above copyright notice and this permission notice (including the 153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * next paragraph) shall be included in all copies or substantial portions 163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * of the Software. 173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * 183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * 263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian **************************************************************************/ 273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* 293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Authors: 303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Brian Paul 313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */ 323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/imports.h" 343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/image.h" 35f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul#include "main/bufferobj.h" 363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/macros.h" 373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/texformat.h" 383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/program.h" 393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_parameter.h" 403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_print.h" 413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_context.h" 433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom.h" 443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom_constbuf.h" 453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_program.h" 463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_cb_bitmap.h" 4722a3d022542fed267d48b48a44e10226d55c8afdBrian Paul#include "st_cb_program.h" 483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_mesa_to_tgsi.h" 493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_texture.h" 503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_context.h" 513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_defines.h" 523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_inlines.h" 533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_winsys.h" 543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/p_tile.h" 553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_draw_quad.h" 563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_simple_shaders.h" 573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_instruction.h" 583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "cso_cache/cso_context.h" 593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/** 636b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * glBitmaps are drawn as textured quads. The user's bitmap pattern 646b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * is stored in a texture image. An alpha8 texture format is used. 656b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * The fragment shader samples a bit (texel) from the texture, then 666b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * discards the fragment if the bit is off. 676b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * 686b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * Note that we actually store the inverse image of the bitmap to 696b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * simplify the fragment program. An "on" bit gets stored as texel=0x0 706b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * and an "off" bit is stored as texel=0xff. Then we kill the 716b0be38a6cfecd2babc7175b0877bed522ca9f72Brian * fragment if the negated texel value is less than zero. 726b0be38a6cfecd2babc7175b0877bed522ca9f72Brian */ 736b0be38a6cfecd2babc7175b0877bed522ca9f72Brian 746b0be38a6cfecd2babc7175b0877bed522ca9f72Brian 756b0be38a6cfecd2babc7175b0877bed522ca9f72Brian/** 76c62b197b528293abb56b099503344e3cdd7d6c40Brian * The bitmap cache attempts to accumulate multiple glBitmap calls in a 77c62b197b528293abb56b099503344e3cdd7d6c40Brian * buffer which is then rendered en mass upon a flush, state change, etc. 78c62b197b528293abb56b099503344e3cdd7d6c40Brian * A wide, short buffer is used to target the common case of a series 79c62b197b528293abb56b099503344e3cdd7d6c40Brian * of glBitmap calls being used to draw text. 80c62b197b528293abb56b099503344e3cdd7d6c40Brian */ 817292db2138001b48bba006cc08e9ff7091d16559Brianstatic GLboolean UseBitmapCache = GL_TRUE; 82c62b197b528293abb56b099503344e3cdd7d6c40Brian 83c62b197b528293abb56b099503344e3cdd7d6c40Brian 84c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_WIDTH 512 85c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_HEIGHT 32 86c62b197b528293abb56b099503344e3cdd7d6c40Brian 87c62b197b528293abb56b099503344e3cdd7d6c40Brianstruct bitmap_cache 88c62b197b528293abb56b099503344e3cdd7d6c40Brian{ 89c62b197b528293abb56b099503344e3cdd7d6c40Brian /** Window pos to render the cached image */ 90c62b197b528293abb56b099503344e3cdd7d6c40Brian GLint xpos, ypos; 91737e34aee598f32f8ff078ba823ed149b282ebc8Brian /** Bounds of region used in window coords */ 92737e34aee598f32f8ff078ba823ed149b282ebc8Brian GLint xmin, ymin, xmax, ymax; 93c62b197b528293abb56b099503344e3cdd7d6c40Brian struct pipe_texture *texture; 94737e34aee598f32f8ff078ba823ed149b282ebc8Brian GLboolean empty; 95737e34aee598f32f8ff078ba823ed149b282ebc8Brian /** An I8 texture image: */ 96737e34aee598f32f8ff078ba823ed149b282ebc8Brian GLubyte buffer[BITMAP_CACHE_HEIGHT][BITMAP_CACHE_WIDTH]; 97c62b197b528293abb56b099503344e3cdd7d6c40Brian}; 98c62b197b528293abb56b099503344e3cdd7d6c40Brian 99c62b197b528293abb56b099503344e3cdd7d6c40Brian 100c62b197b528293abb56b099503344e3cdd7d6c40Brian 101c62b197b528293abb56b099503344e3cdd7d6c40Brian 102c62b197b528293abb56b099503344e3cdd7d6c40Brian/** 1033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Make fragment program for glBitmap: 1043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Sample the texture and kill the fragment if the bit is 0. 1053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * This program will be combined with the user's fragment program. 1063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */ 1073ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program * 1083ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_fragment_program(GLcontext *ctx) 1093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{ 1103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct st_fragment_program *stfp; 1113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct gl_program *p; 1123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian GLuint ic = 0; 1133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); 1153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (!p) 1163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian return NULL; 1173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1186b0be38a6cfecd2babc7175b0877bed522ca9f72Brian p->NumInstructions = 3; 1193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions = _mesa_alloc_instructions(p->NumInstructions); 1213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (!p->Instructions) { 1223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian ctx->Driver.DeleteProgram(ctx, p); 1233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian return NULL; 1243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 1253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian _mesa_init_instructions(p->Instructions, p->NumInstructions); 1263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */ 1283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic].Opcode = OPCODE_TEX; 1293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY; 1303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic].DstReg.Index = 0; 1313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT; 1323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0; 1333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic].TexSrcUnit = 0; 1343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic].TexSrcTarget = TEXTURE_2D_INDEX; 1353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian ic++; 1363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1376b0be38a6cfecd2babc7175b0877bed522ca9f72Brian /* KIL if -tmp0 < 0 # texel=0 -> keep / texel=0 -> discard */ 1383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic].Opcode = OPCODE_KIL; 1393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY; 1403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic].SrcReg[0].Index = 0; 1416b0be38a6cfecd2babc7175b0877bed522ca9f72Brian p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW; 1423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian ic++; 1433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* END; */ 1453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->Instructions[ic++].Opcode = OPCODE_END; 1463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian assert(ic == p->NumInstructions); 1483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->InputsRead = FRAG_BIT_TEX0; 1503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian p->OutputsWritten = 0x0; 1513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian stfp = (struct st_fragment_program *) p; 1533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian stfp->Base.UsesKill = GL_TRUE; 1543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st_translate_fragment_program(ctx->st, stfp, NULL); 1553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian return stfp; 1573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian} 1583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/** 1613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Combine basic bitmap fragment program with the user-defined program. 1623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */ 1633ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program * 1643ece9ace540447c4f0d340a6f9f27980b54f83fbBriancombined_bitmap_fragment_program(GLcontext *ctx) 1653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{ 1663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct st_context *st = ctx->st; 1673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct st_fragment_program *stfp; 1683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (!st->bitmap.program) { 1703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* create the basic bitmap fragment program */ 1713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.program = make_bitmap_fragment_program(ctx); 1723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 1733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (st->bitmap.user_prog_sn == st->fp->serialNo) { 1753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* re-use */ 1763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian stfp = st->bitmap.combined_prog; 1773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 1783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian else { 1793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* Concatenate the bitmap program with the current user-defined program. 1803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */ 1813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian stfp = (struct st_fragment_program *) 1823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian _mesa_combine_programs(ctx, 1833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian &st->bitmap.program->Base.Base, 1843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian &st->fp->Base.Base); 1853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#if 0 1873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian { 1883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct gl_program *p = &stfp->Base.Base; 1893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian printf("Combined bitmap program:\n"); 1903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian _mesa_print_program(p); 1913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian printf("InputsRead: 0x%x\n", p->InputsRead); 1923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian printf("OutputsWritten: 0x%x\n", p->OutputsWritten); 1933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian _mesa_print_parameter_list(p->Parameters); 1943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 1953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#endif 1963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* translate to TGSI tokens */ 1983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st_translate_fragment_program(st, stfp, NULL); 1993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* save new program, update serial numbers */ 2013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.user_prog_sn = st->fp->serialNo; 2023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.combined_prog = stfp; 2033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 2043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* Ideally we'd have updated the pipe constants during the normal 2063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * st/atom mechanism. But we can't since this is specific to glBitmap. 2073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */ 2083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT); 2093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian return stfp; 2113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian} 2123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/** 2153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Create a texture which represents a bitmap image. 2163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */ 2173ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct pipe_texture * 2183ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, 2193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const struct gl_pixelstore_attrib *unpack, 2203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const GLubyte *bitmap) 2213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{ 2223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct pipe_context *pipe = ctx->st->pipe; 2233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct pipe_screen *screen = pipe->screen; 2243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct pipe_surface *surface; 2253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian uint format = 0, cpp, comp; 2263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian ubyte *dest; 2273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct pipe_texture *pt; 2283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian int row, col; 2293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* find a texture format we know */ 2313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE )) { 2323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian format = PIPE_FORMAT_U_I8; 2333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian cpp = 1; 2343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian comp = 0; 2353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 2363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian else if (screen->is_format_supported( screen, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_TEXTURE )) { 2373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian format = PIPE_FORMAT_A8R8G8B8_UNORM; 2383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian cpp = 4; 2393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian comp = 3; /* alpha channel */ /*XXX little-endian dependency */ 2403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 2413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian else { 2423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* XXX support more formats */ 2433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian assert( 0 ); 2443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 2453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 246f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul /* PBO source... */ 247a39091bc5b68e4d4f5302f1d3f1a138798f54b77Brian bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap); 248f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul if (!bitmap) { 249f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul return NULL; 250f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul } 251f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul 2523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /** 253f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul * Create texture to hold bitmap pattern. 2543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */ 2553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height, 2563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 1, 0); 257f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul if (!pt) { 258f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul _mesa_unmap_bitmap_pbo(ctx, unpack); 2593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian return NULL; 2603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 2613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian surface = screen->get_tex_surface(screen, pt, 0, 0, 0); 2633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* map texture surface */ 2653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian dest = pipe_surface_map(surface); 2663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* Put image into texture surface. 2683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Note that the image is actually going to be upside down in 2693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * the texture. We deal with that with texcoords. 2703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */ 2713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian for (row = 0; row < height; row++) { 2733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack, 2743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); 2753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian ubyte *destRow = dest + row * surface->pitch * cpp; 2763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (unpack->LsbFirst) { 2783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* Lsb first */ 2793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian GLubyte mask = 1U << (unpack->SkipPixels & 0x7); 2803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian for (col = 0; col < width; col++) { 2813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* set texel to 255 if bit is set */ 2836b0be38a6cfecd2babc7175b0877bed522ca9f72Brian destRow[comp] = (*src & mask) ? 0x0 : 0xff; 2843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian destRow += cpp; 2853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (mask == 128U) { 2873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian src++; 2883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian mask = 1U; 2893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 2903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian else { 2913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian mask = mask << 1; 2923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 2933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 2943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 2953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* get ready for next row */ 2963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (mask != 1) 2973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian src++; 2983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 2993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian else { 3003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* Msb first */ 3013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); 3023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian for (col = 0; col < width; col++) { 3033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* set texel to 255 if bit is set */ 3056b0be38a6cfecd2babc7175b0877bed522ca9f72Brian destRow[comp] =(*src & mask) ? 0x0 : 0xff; 3063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian destRow += cpp; 3073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (mask == 1U) { 3093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian src++; 3103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian mask = 128U; 3113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 3123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian else { 3133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian mask = mask >> 1; 3143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 3153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 3163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* get ready for next row */ 3183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (mask != 128) 3193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian src++; 3203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 3213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } /* row */ 3233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 324f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul _mesa_unmap_bitmap_pbo(ctx, unpack); 325f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul 3263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* Release surface */ 3273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe_surface_unmap(surface); 3283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe_surface_reference(&surface, NULL); 3293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe->texture_update(pipe, pt, 0, 0x1); 3303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pt->format = format; 3323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian return pt; 3343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian} 3353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3373ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void 3383ece9ace540447c4f0d340a6f9f27980b54f83fbBriansetup_bitmap_vertex_data(struct st_context *st, 3393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian int x, int y, int width, int height, 3403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian float z, const float color[4]) 3413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{ 3423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct pipe_context *pipe = st->pipe; 3433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const struct gl_framebuffer *fb = st->ctx->DrawBuffer; 344e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const GLfloat fb_width = fb->Width; 345e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const GLfloat fb_height = fb->Height; 3463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const GLfloat x0 = x; 3473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const GLfloat x1 = x + width; 348e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const GLfloat y0 = y; 349e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const GLfloat y1 = y + height; 3503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const GLfloat bias = st->bitmap_texcoord_bias; 3513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const GLfloat xBias = bias / (x1-x0); 3523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const GLfloat yBias = bias / (y1-y0); 3533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const GLfloat sLeft = 0.0 + xBias, sRight = 1.0 + xBias; 354e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const GLfloat tTop = yBias, tBot = 1.0 - tTop - yBias; 355e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0; 356e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0; 357e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0; 358e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0; 3593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian GLuint i; 3603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian void *buf; 3613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (!st->bitmap.vbuf) { 3633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vbuf = pipe->winsys->buffer_create(pipe->winsys, 32, 3643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian PIPE_BUFFER_USAGE_VERTEX, 3653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian sizeof(st->bitmap.vertices)); 3663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 3673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 368e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian /* Positions are in clip coords since we need to do clipping in case 369e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian * the bitmap quad goes beyond the window bounds. 370e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian */ 371e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian st->bitmap.vertices[0][0][0] = clip_x0; 372e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian st->bitmap.vertices[0][0][1] = clip_y0; 3733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[0][2][0] = sLeft; 3743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[0][2][1] = tTop; 3753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 376e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian st->bitmap.vertices[1][0][0] = clip_x1; 377e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian st->bitmap.vertices[1][0][1] = clip_y0; 3783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[1][2][0] = sRight; 3793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[1][2][1] = tTop; 3803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 381e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian st->bitmap.vertices[2][0][0] = clip_x1; 382e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian st->bitmap.vertices[2][0][1] = clip_y1; 3833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[2][2][0] = sRight; 3843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[2][2][1] = tBot; 3853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 386e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian st->bitmap.vertices[3][0][0] = clip_x0; 387e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian st->bitmap.vertices[3][0][1] = clip_y1; 3883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[3][2][0] = sLeft; 3893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[3][2][1] = tBot; 3903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* same for all verts: */ 3923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian for (i = 0; i < 4; i++) { 3933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[i][0][2] = z; 3943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[i][0][3] = 1.0; 3953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[i][1][0] = color[0]; 3963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[i][1][1] = color[1]; 3973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[i][1][2] = color[2]; 3983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[i][1][3] = color[3]; 3993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[i][2][2] = 0.0; /*R*/ 4003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vertices[i][2][3] = 1.0; /*Q*/ 4013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 4023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* put vertex data into vbuf */ 4043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian buf = pipe->winsys->buffer_map(pipe->winsys, st->bitmap.vbuf, 4053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian PIPE_BUFFER_USAGE_CPU_WRITE); 4063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices)); 4073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe->winsys->buffer_unmap(pipe->winsys, st->bitmap.vbuf); 4083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian} 4093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/** 4133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Render a glBitmap by drawing a textured quad 4143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */ 4153ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void 4163ece9ace540447c4f0d340a6f9f27980b54f83fbBriandraw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, 4173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian GLsizei width, GLsizei height, 418c62b197b528293abb56b099503344e3cdd7d6c40Brian struct pipe_texture *pt) 4193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{ 4203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct st_context *st = ctx->st; 4213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct pipe_context *pipe = ctx->st->pipe; 4223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct cso_context *cso = ctx->st->cso_context; 423c62b197b528293abb56b099503344e3cdd7d6c40Brian struct st_fragment_program *stfp; 4243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian GLuint maxSize; 4253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 426c62b197b528293abb56b099503344e3cdd7d6c40Brian stfp = combined_bitmap_fragment_program(ctx); 427c62b197b528293abb56b099503344e3cdd7d6c40Brian 4283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* limit checks */ 429c62b197b528293abb56b099503344e3cdd7d6c40Brian /* XXX if the bitmap is larger than the max texture size, break 4303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * it up into chunks. 4313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */ 4323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1); 4333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian assert(width <= maxSize); 4343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian assert(height <= maxSize); 4353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian cso_save_rasterizer(cso); 437d246274b9c48c01b61490f0a76c22aebb8e64e1eBrian Paul cso_save_samplers(cso); 438ddc0f91bfc571dcd05c13f094c179b4250e53bccBrian cso_save_sampler_textures(cso); 439e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian cso_save_viewport(cso); 4403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* rasterizer state: just scissor */ 442e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian st->bitmap.rasterizer.scissor = ctx->Scissor.Enabled; 443e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian cso_set_rasterizer(cso, &st->bitmap.rasterizer); 4443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* fragment shader state: TEX lookup program */ 4463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe->bind_fs_state(pipe, stfp->driver_shader); 4473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* vertex shader state: position + texcoord pass-through */ 4493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe->bind_vs_state(pipe, st->bitmap.vs); 4503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* sampler / texture state */ 452e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian cso_single_sampler(cso, 0, &st->bitmap.sampler); 453e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian cso_single_sampler_done(cso); 454e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian pipe->set_sampler_textures(pipe, 1, &pt); 455e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian 456e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian /* viewport state: viewport matching window dims */ 4573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian { 458e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const struct gl_framebuffer *fb = st->ctx->DrawBuffer; 459e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP); 460e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const float width = fb->Width; 461e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian const float height = fb->Height; 462e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian struct pipe_viewport_state vp; 463e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian vp.scale[0] = 0.5 * width; 464e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian vp.scale[1] = height * (invert ? -0.5 : 0.5); 465e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian vp.scale[2] = 1.0; 466e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian vp.scale[3] = 1.0; 467e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian vp.translate[0] = 0.5 * width; 468e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian vp.translate[1] = 0.5 * height; 469e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian vp.translate[2] = 0.0; 470e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian vp.translate[3] = 0.0; 471e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian cso_set_viewport(cso, &vp); 4723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 4733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* draw textured quad */ 4753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian setup_bitmap_vertex_data(st, x, y, width, height, 4763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian ctx->Current.RasterPos[2], 4773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian ctx->Current.RasterColor); 4783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian util_draw_vertex_buffer(pipe, st->bitmap.vbuf, 4803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian PIPE_PRIM_TRIANGLE_FAN, 4813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4, /* verts */ 4823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 3); /* attribs/vert */ 4833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* restore state */ 4863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian cso_restore_rasterizer(cso); 4873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian cso_restore_samplers(cso); 488ddc0f91bfc571dcd05c13f094c179b4250e53bccBrian cso_restore_sampler_textures(cso); 489e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian cso_restore_viewport(cso); 4903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* shaders don't go through cso yet */ 4913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe->bind_fs_state(pipe, st->fp->driver_shader); 4923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe->bind_vs_state(pipe, st->vp->driver_shader); 4933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian} 4943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 4953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 496737e34aee598f32f8ff078ba823ed149b282ebc8Brianstatic void 497737e34aee598f32f8ff078ba823ed149b282ebc8Brianreset_cache(struct st_context *st) 498737e34aee598f32f8ff078ba823ed149b282ebc8Brian{ 4996b0be38a6cfecd2babc7175b0877bed522ca9f72Brian memset(st->bitmap.cache->buffer, 0xff, sizeof(st->bitmap.cache->buffer)); 500737e34aee598f32f8ff078ba823ed149b282ebc8Brian st->bitmap.cache->empty = GL_TRUE; 501737e34aee598f32f8ff078ba823ed149b282ebc8Brian 502737e34aee598f32f8ff078ba823ed149b282ebc8Brian st->bitmap.cache->xmin = 1000000; 503737e34aee598f32f8ff078ba823ed149b282ebc8Brian st->bitmap.cache->xmax = -1000000; 504737e34aee598f32f8ff078ba823ed149b282ebc8Brian st->bitmap.cache->ymin = 1000000; 505737e34aee598f32f8ff078ba823ed149b282ebc8Brian st->bitmap.cache->ymax = -1000000; 506737e34aee598f32f8ff078ba823ed149b282ebc8Brian} 507737e34aee598f32f8ff078ba823ed149b282ebc8Brian 5083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 5093ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void 510c62b197b528293abb56b099503344e3cdd7d6c40Brianinit_bitmap_cache(struct st_context *st) 511c62b197b528293abb56b099503344e3cdd7d6c40Brian{ 512c62b197b528293abb56b099503344e3cdd7d6c40Brian struct pipe_context *pipe = st->pipe; 513c62b197b528293abb56b099503344e3cdd7d6c40Brian struct pipe_screen *screen = pipe->screen; 514c62b197b528293abb56b099503344e3cdd7d6c40Brian enum pipe_format format; 515c62b197b528293abb56b099503344e3cdd7d6c40Brian 516c62b197b528293abb56b099503344e3cdd7d6c40Brian st->bitmap.cache = CALLOC_STRUCT(bitmap_cache); 517c62b197b528293abb56b099503344e3cdd7d6c40Brian if (!st->bitmap.cache) 518c62b197b528293abb56b099503344e3cdd7d6c40Brian return; 519c62b197b528293abb56b099503344e3cdd7d6c40Brian 520c62b197b528293abb56b099503344e3cdd7d6c40Brian /* find a usable texture format */ 521c62b197b528293abb56b099503344e3cdd7d6c40Brian if (screen->is_format_supported(screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE)) { 522c62b197b528293abb56b099503344e3cdd7d6c40Brian format = PIPE_FORMAT_U_I8; 523c62b197b528293abb56b099503344e3cdd7d6c40Brian } 524c62b197b528293abb56b099503344e3cdd7d6c40Brian else { 525c62b197b528293abb56b099503344e3cdd7d6c40Brian /* XXX support more formats */ 526c62b197b528293abb56b099503344e3cdd7d6c40Brian assert(0); 527c62b197b528293abb56b099503344e3cdd7d6c40Brian } 528c62b197b528293abb56b099503344e3cdd7d6c40Brian 529c62b197b528293abb56b099503344e3cdd7d6c40Brian st->bitmap.cache->texture 530c62b197b528293abb56b099503344e3cdd7d6c40Brian = st_texture_create(st, PIPE_TEXTURE_2D, format, 0, 531c62b197b528293abb56b099503344e3cdd7d6c40Brian BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, 1, 0); 532c62b197b528293abb56b099503344e3cdd7d6c40Brian if (!st->bitmap.cache->texture) { 533c62b197b528293abb56b099503344e3cdd7d6c40Brian FREE(st->bitmap.cache); 534c62b197b528293abb56b099503344e3cdd7d6c40Brian st->bitmap.cache = NULL; 535c62b197b528293abb56b099503344e3cdd7d6c40Brian return; 536c62b197b528293abb56b099503344e3cdd7d6c40Brian } 537c62b197b528293abb56b099503344e3cdd7d6c40Brian 538737e34aee598f32f8ff078ba823ed149b282ebc8Brian reset_cache(st); 539c62b197b528293abb56b099503344e3cdd7d6c40Brian} 540c62b197b528293abb56b099503344e3cdd7d6c40Brian 541c62b197b528293abb56b099503344e3cdd7d6c40Brian 542c62b197b528293abb56b099503344e3cdd7d6c40Brian/** 543c62b197b528293abb56b099503344e3cdd7d6c40Brian * If there's anything in the bitmap cache, draw/flush it now. 544c62b197b528293abb56b099503344e3cdd7d6c40Brian */ 545c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid 546c62b197b528293abb56b099503344e3cdd7d6c40Brianst_flush_bitmap_cache(struct st_context *st) 547c62b197b528293abb56b099503344e3cdd7d6c40Brian{ 548c62b197b528293abb56b099503344e3cdd7d6c40Brian if (!st->bitmap.cache->empty) { 549737e34aee598f32f8ff078ba823ed149b282ebc8Brian struct bitmap_cache *cache = st->bitmap.cache; 550c62b197b528293abb56b099503344e3cdd7d6c40Brian struct pipe_context *pipe = st->pipe; 551c62b197b528293abb56b099503344e3cdd7d6c40Brian struct pipe_screen *screen = pipe->screen; 552c62b197b528293abb56b099503344e3cdd7d6c40Brian struct pipe_surface *surf; 553c62b197b528293abb56b099503344e3cdd7d6c40Brian void *dest; 554c62b197b528293abb56b099503344e3cdd7d6c40Brian 555737e34aee598f32f8ff078ba823ed149b282ebc8Brian assert(cache->xmin <= cache->xmax); 556737e34aee598f32f8ff078ba823ed149b282ebc8Brian /* 557737e34aee598f32f8ff078ba823ed149b282ebc8Brian printf("flush size %d x %d at %d, %d\n", 558737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->xmax - cache->xmin, 559737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->ymax - cache->ymin, 560737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->xpos, cache->ypos); 561737e34aee598f32f8ff078ba823ed149b282ebc8Brian */ 562737e34aee598f32f8ff078ba823ed149b282ebc8Brian 563c62b197b528293abb56b099503344e3cdd7d6c40Brian /* update the texture map image */ 564737e34aee598f32f8ff078ba823ed149b282ebc8Brian surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0); 565c62b197b528293abb56b099503344e3cdd7d6c40Brian dest = pipe_surface_map(surf); 566737e34aee598f32f8ff078ba823ed149b282ebc8Brian memcpy(dest, cache->buffer, sizeof(cache->buffer)); 567c62b197b528293abb56b099503344e3cdd7d6c40Brian pipe_surface_unmap(surf); 568c62b197b528293abb56b099503344e3cdd7d6c40Brian pipe_surface_reference(&surf, NULL); 569c62b197b528293abb56b099503344e3cdd7d6c40Brian 570737e34aee598f32f8ff078ba823ed149b282ebc8Brian pipe->texture_update(pipe, cache->texture, 0, 0x1); 571c62b197b528293abb56b099503344e3cdd7d6c40Brian 572c62b197b528293abb56b099503344e3cdd7d6c40Brian draw_bitmap_quad(st->ctx, 573737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->xpos, 574737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->ypos, 575c62b197b528293abb56b099503344e3cdd7d6c40Brian st->ctx->Current.RasterPos[2], 576c62b197b528293abb56b099503344e3cdd7d6c40Brian BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, 577737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->texture); 578c62b197b528293abb56b099503344e3cdd7d6c40Brian 579737e34aee598f32f8ff078ba823ed149b282ebc8Brian reset_cache(st); 580c62b197b528293abb56b099503344e3cdd7d6c40Brian } 581c62b197b528293abb56b099503344e3cdd7d6c40Brian} 582c62b197b528293abb56b099503344e3cdd7d6c40Brian 583c62b197b528293abb56b099503344e3cdd7d6c40Brian 584c62b197b528293abb56b099503344e3cdd7d6c40Brian/** 585c62b197b528293abb56b099503344e3cdd7d6c40Brian * Try to accumulate this glBitmap call in the bitmap cache. 586c62b197b528293abb56b099503344e3cdd7d6c40Brian * \return GL_TRUE for success, GL_FALSE if bitmap is too large, etc. 587c62b197b528293abb56b099503344e3cdd7d6c40Brian */ 588c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic GLboolean 589c62b197b528293abb56b099503344e3cdd7d6c40Brianaccum_bitmap(struct st_context *st, 590c62b197b528293abb56b099503344e3cdd7d6c40Brian GLint x, GLint y, GLsizei width, GLsizei height, 591c62b197b528293abb56b099503344e3cdd7d6c40Brian const struct gl_pixelstore_attrib *unpack, 592c62b197b528293abb56b099503344e3cdd7d6c40Brian const GLubyte *bitmap ) 593c62b197b528293abb56b099503344e3cdd7d6c40Brian{ 594737e34aee598f32f8ff078ba823ed149b282ebc8Brian struct bitmap_cache *cache = st->bitmap.cache; 595c62b197b528293abb56b099503344e3cdd7d6c40Brian int row, col; 596c62b197b528293abb56b099503344e3cdd7d6c40Brian int px = -999, py; 597c62b197b528293abb56b099503344e3cdd7d6c40Brian 598c62b197b528293abb56b099503344e3cdd7d6c40Brian if (width > BITMAP_CACHE_WIDTH || 599c62b197b528293abb56b099503344e3cdd7d6c40Brian height > BITMAP_CACHE_HEIGHT) 600c62b197b528293abb56b099503344e3cdd7d6c40Brian return GL_FALSE; /* too big to cache */ 601c62b197b528293abb56b099503344e3cdd7d6c40Brian 602737e34aee598f32f8ff078ba823ed149b282ebc8Brian if (!cache->empty) { 603737e34aee598f32f8ff078ba823ed149b282ebc8Brian px = x - cache->xpos; /* pos in buffer */ 604737e34aee598f32f8ff078ba823ed149b282ebc8Brian py = y - cache->ypos; 605c62b197b528293abb56b099503344e3cdd7d6c40Brian if (px < 0 || px + width > BITMAP_CACHE_WIDTH || 606c62b197b528293abb56b099503344e3cdd7d6c40Brian py < 0 || py + height > BITMAP_CACHE_HEIGHT) { 607c62b197b528293abb56b099503344e3cdd7d6c40Brian /* This bitmap would extend beyond cache bounds, 608c62b197b528293abb56b099503344e3cdd7d6c40Brian * so flush and continue. 609c62b197b528293abb56b099503344e3cdd7d6c40Brian */ 610c62b197b528293abb56b099503344e3cdd7d6c40Brian st_flush_bitmap_cache(st); 611c62b197b528293abb56b099503344e3cdd7d6c40Brian } 612c62b197b528293abb56b099503344e3cdd7d6c40Brian } 613c62b197b528293abb56b099503344e3cdd7d6c40Brian 614737e34aee598f32f8ff078ba823ed149b282ebc8Brian if (cache->empty) { 615c62b197b528293abb56b099503344e3cdd7d6c40Brian /* Initialize. Center bitmap vertically in the buffer. */ 616c62b197b528293abb56b099503344e3cdd7d6c40Brian px = 0; 617c62b197b528293abb56b099503344e3cdd7d6c40Brian py = (BITMAP_CACHE_HEIGHT - height) / 2; 618737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->xpos = x; 619737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->ypos = y - py; 620737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->empty = GL_FALSE; 621c62b197b528293abb56b099503344e3cdd7d6c40Brian } 622c62b197b528293abb56b099503344e3cdd7d6c40Brian 623c62b197b528293abb56b099503344e3cdd7d6c40Brian assert(px != -999); 624c62b197b528293abb56b099503344e3cdd7d6c40Brian 625737e34aee598f32f8ff078ba823ed149b282ebc8Brian if (x < cache->xmin) 626737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->xmin = x; 627737e34aee598f32f8ff078ba823ed149b282ebc8Brian if (y < cache->ymin) 628737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->ymin = y; 629737e34aee598f32f8ff078ba823ed149b282ebc8Brian if (x + width > cache->xmax) 630737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->xmax = x + width; 631737e34aee598f32f8ff078ba823ed149b282ebc8Brian if (y + height > cache->ymax) 632737e34aee598f32f8ff078ba823ed149b282ebc8Brian cache->ymax = y + height; 633737e34aee598f32f8ff078ba823ed149b282ebc8Brian 634c62b197b528293abb56b099503344e3cdd7d6c40Brian /* XXX try to combine this code with code in make_bitmap_texture() */ 635c62b197b528293abb56b099503344e3cdd7d6c40Brian#define SET_PIXEL(COL, ROW) \ 6366b0be38a6cfecd2babc7175b0877bed522ca9f72Brian cache->buffer[py + (ROW)][px + (COL)] = 0x0; 637c62b197b528293abb56b099503344e3cdd7d6c40Brian 638c62b197b528293abb56b099503344e3cdd7d6c40Brian for (row = 0; row < height; row++) { 639c62b197b528293abb56b099503344e3cdd7d6c40Brian const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack, 640c62b197b528293abb56b099503344e3cdd7d6c40Brian bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); 641c62b197b528293abb56b099503344e3cdd7d6c40Brian 642c62b197b528293abb56b099503344e3cdd7d6c40Brian if (unpack->LsbFirst) { 643c62b197b528293abb56b099503344e3cdd7d6c40Brian /* Lsb first */ 644c62b197b528293abb56b099503344e3cdd7d6c40Brian GLubyte mask = 1U << (unpack->SkipPixels & 0x7); 645c62b197b528293abb56b099503344e3cdd7d6c40Brian for (col = 0; col < width; col++) { 646c62b197b528293abb56b099503344e3cdd7d6c40Brian 647c62b197b528293abb56b099503344e3cdd7d6c40Brian if (*src & mask) { 648c62b197b528293abb56b099503344e3cdd7d6c40Brian SET_PIXEL(col, row); 649c62b197b528293abb56b099503344e3cdd7d6c40Brian } 650c62b197b528293abb56b099503344e3cdd7d6c40Brian 651c62b197b528293abb56b099503344e3cdd7d6c40Brian if (mask == 128U) { 652c62b197b528293abb56b099503344e3cdd7d6c40Brian src++; 653c62b197b528293abb56b099503344e3cdd7d6c40Brian mask = 1U; 654c62b197b528293abb56b099503344e3cdd7d6c40Brian } 655c62b197b528293abb56b099503344e3cdd7d6c40Brian else { 656c62b197b528293abb56b099503344e3cdd7d6c40Brian mask = mask << 1; 657c62b197b528293abb56b099503344e3cdd7d6c40Brian } 658c62b197b528293abb56b099503344e3cdd7d6c40Brian } 659c62b197b528293abb56b099503344e3cdd7d6c40Brian 660c62b197b528293abb56b099503344e3cdd7d6c40Brian /* get ready for next row */ 661c62b197b528293abb56b099503344e3cdd7d6c40Brian if (mask != 1) 662c62b197b528293abb56b099503344e3cdd7d6c40Brian src++; 663c62b197b528293abb56b099503344e3cdd7d6c40Brian } 664c62b197b528293abb56b099503344e3cdd7d6c40Brian else { 665c62b197b528293abb56b099503344e3cdd7d6c40Brian /* Msb first */ 666c62b197b528293abb56b099503344e3cdd7d6c40Brian GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); 667c62b197b528293abb56b099503344e3cdd7d6c40Brian for (col = 0; col < width; col++) { 668c62b197b528293abb56b099503344e3cdd7d6c40Brian 669c62b197b528293abb56b099503344e3cdd7d6c40Brian if (*src & mask) { 670c62b197b528293abb56b099503344e3cdd7d6c40Brian SET_PIXEL(col, row); 671c62b197b528293abb56b099503344e3cdd7d6c40Brian } 672c62b197b528293abb56b099503344e3cdd7d6c40Brian 673c62b197b528293abb56b099503344e3cdd7d6c40Brian if (mask == 1U) { 674c62b197b528293abb56b099503344e3cdd7d6c40Brian src++; 675c62b197b528293abb56b099503344e3cdd7d6c40Brian mask = 128U; 676c62b197b528293abb56b099503344e3cdd7d6c40Brian } 677c62b197b528293abb56b099503344e3cdd7d6c40Brian else { 678c62b197b528293abb56b099503344e3cdd7d6c40Brian mask = mask >> 1; 679c62b197b528293abb56b099503344e3cdd7d6c40Brian } 680c62b197b528293abb56b099503344e3cdd7d6c40Brian } 681c62b197b528293abb56b099503344e3cdd7d6c40Brian 682c62b197b528293abb56b099503344e3cdd7d6c40Brian /* get ready for next row */ 683c62b197b528293abb56b099503344e3cdd7d6c40Brian if (mask != 128) 684c62b197b528293abb56b099503344e3cdd7d6c40Brian src++; 685c62b197b528293abb56b099503344e3cdd7d6c40Brian } 686c62b197b528293abb56b099503344e3cdd7d6c40Brian 687c62b197b528293abb56b099503344e3cdd7d6c40Brian } /* row */ 688c62b197b528293abb56b099503344e3cdd7d6c40Brian 689c62b197b528293abb56b099503344e3cdd7d6c40Brian return GL_TRUE; /* accumulated */ 690c62b197b528293abb56b099503344e3cdd7d6c40Brian} 691c62b197b528293abb56b099503344e3cdd7d6c40Brian 692c62b197b528293abb56b099503344e3cdd7d6c40Brian 693c62b197b528293abb56b099503344e3cdd7d6c40Brian 694c62b197b528293abb56b099503344e3cdd7d6c40Brian/** 695c62b197b528293abb56b099503344e3cdd7d6c40Brian * Called via ctx->Driver.Bitmap() 696c62b197b528293abb56b099503344e3cdd7d6c40Brian */ 697c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic void 6983ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, 6993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap ) 7003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{ 7013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct st_context *st = ctx->st; 7023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct pipe_texture *pt; 7033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 7041ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul st_validate_state(st); 7051ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul 7063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (!st->bitmap.vs) { 7073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /* create pass-through vertex shader now */ 7083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, 7093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian TGSI_SEMANTIC_COLOR, 7103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian TGSI_SEMANTIC_GENERIC }; 7113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian const uint semantic_indexes[] = { 0, 0, 0 }; 7123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3, 7133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian semantic_names, 7146f8286163c79a8187c2912a9b673a6f11f4f60c6Brian semantic_indexes, 7156f8286163c79a8187c2912a9b673a6f11f4f60c6Brian &st->bitmap.vert_shader); 7163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 7173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 718c62b197b528293abb56b099503344e3cdd7d6c40Brian if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap)) 719c62b197b528293abb56b099503344e3cdd7d6c40Brian return; 7203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 7213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pt = make_bitmap_texture(ctx, width, height, unpack, bitmap); 7223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (pt) { 7236f8286163c79a8187c2912a9b673a6f11f4f60c6Brian assert(pt->target == PIPE_TEXTURE_2D); 7243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2], 725c62b197b528293abb56b099503344e3cdd7d6c40Brian width, height, pt); 7263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe_texture_reference(&pt, NULL); 7273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 7283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian} 7293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 7303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 731c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */ 732c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid 733c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap_functions(struct dd_function_table *functions) 7343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{ 7353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian functions->Bitmap = st_Bitmap; 7363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian} 7373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 7383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 739c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */ 740c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid 741c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap(struct st_context *st) 742c62b197b528293abb56b099503344e3cdd7d6c40Brian{ 743e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian struct pipe_sampler_state *sampler = &st->bitmap.sampler; 744e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian 745e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian /* init sampler state once */ 746e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian memset(sampler, 0, sizeof(*sampler)); 747e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian sampler->wrap_s = PIPE_TEX_WRAP_CLAMP; 748e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian sampler->wrap_t = PIPE_TEX_WRAP_CLAMP; 749e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian sampler->wrap_r = PIPE_TEX_WRAP_CLAMP; 750e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST; 751e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE; 752e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST; 753e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian sampler->normalized_coords = 1; 754e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian 7556a382250a10e7022e93b6be6fe4657445d85a568Brian /* init baseline rasterizer state once */ 756e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer)); 7576a382250a10e7022e93b6be6fe4657445d85a568Brian st->bitmap.rasterizer.bypass_vs = 1; 758e66cb602b79f52bd1f01b1c3f7af039eeff283a6Brian 759c62b197b528293abb56b099503344e3cdd7d6c40Brian init_bitmap_cache(st); 760c62b197b528293abb56b099503344e3cdd7d6c40Brian} 761c62b197b528293abb56b099503344e3cdd7d6c40Brian 762c62b197b528293abb56b099503344e3cdd7d6c40Brian 763c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context tear-down */ 7643ece9ace540447c4f0d340a6f9f27980b54f83fbBrianvoid 7653ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_destroy_bitmap(struct st_context *st) 7663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{ 7673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian struct pipe_context *pipe = st->pipe; 7683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 76922a3d022542fed267d48b48a44e10226d55c8afdBrian Paul if (st->bitmap.combined_prog) { 77022a3d022542fed267d48b48a44e10226d55c8afdBrian Paul st_delete_program(st->ctx, &st->bitmap.combined_prog->Base.Base); 77122a3d022542fed267d48b48a44e10226d55c8afdBrian Paul } 77222a3d022542fed267d48b48a44e10226d55c8afdBrian Paul 77322a3d022542fed267d48b48a44e10226d55c8afdBrian Paul if (st->bitmap.program) { 77422a3d022542fed267d48b48a44e10226d55c8afdBrian Paul st_delete_program(st->ctx, &st->bitmap.program->Base.Base); 77522a3d022542fed267d48b48a44e10226d55c8afdBrian Paul } 7763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 7773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (st->bitmap.vs) { 7783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe->delete_vs_state(pipe, st->bitmap.vs); 7793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vs = NULL; 7803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 781c62b197b528293abb56b099503344e3cdd7d6c40Brian 7823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian if (st->bitmap.vbuf) { 7833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian pipe->winsys->buffer_destroy(pipe->winsys, st->bitmap.vbuf); 7843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian st->bitmap.vbuf = NULL; 7853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian } 7863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian 787c62b197b528293abb56b099503344e3cdd7d6c40Brian if (st->bitmap.cache) { 788c62b197b528293abb56b099503344e3cdd7d6c40Brian pipe_texture_release(&st->bitmap.cache->texture); 789c62b197b528293abb56b099503344e3cdd7d6c40Brian FREE(st->bitmap.cache); 790c62b197b528293abb56b099503344e3cdd7d6c40Brian st->bitmap.cache = NULL; 791c62b197b528293abb56b099503344e3cdd7d6c40Brian } 792c62b197b528293abb56b099503344e3cdd7d6c40Brian} 793