st_cb_bitmap.c revision c62b197b528293abb56b099503344e3cdd7d6c40
13ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**************************************************************************
23ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
33ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
43ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * All Rights Reserved.
53ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
63ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Permission is hereby granted, free of charge, to any person obtaining a
73ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * copy of this software and associated documentation files (the
83ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * "Software"), to deal in the Software without restriction, including
93ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * without limitation the rights to use, copy, modify, merge, publish,
103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * distribute, sub license, and/or sell copies of the Software, and to
113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * permit persons to whom the Software is furnished to do so, subject to
123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * the following conditions:
133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * The above copyright notice and this permission notice (including the
153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * next paragraph) shall be included in all copies or substantial portions
163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * of the Software.
173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *
263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian **************************************************************************/
273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian /*
293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  * Authors:
303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  *   Brian Paul
313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian  */
323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/imports.h"
343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/image.h"
35f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul#include "main/bufferobj.h"
363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/macros.h"
373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "main/texformat.h"
383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/program.h"
393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_parameter.h"
403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_print.h"
413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_context.h"
433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom.h"
443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_atom_constbuf.h"
453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_program.h"
463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_cb_bitmap.h"
4722a3d022542fed267d48b48a44e10226d55c8afdBrian Paul#include "st_cb_program.h"
483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_mesa_to_tgsi.h"
493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "st_texture.h"
503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_context.h"
513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_defines.h"
523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_inlines.h"
533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "pipe/p_winsys.h"
543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/p_tile.h"
553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_draw_quad.h"
563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "util/u_simple_shaders.h"
573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "shader/prog_instruction.h"
583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#include "cso_cache/cso_context.h"
593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
63c62b197b528293abb56b099503344e3cdd7d6c40Brian * The bitmap cache attempts to accumulate multiple glBitmap calls in a
64c62b197b528293abb56b099503344e3cdd7d6c40Brian * buffer which is then rendered en mass upon a flush, state change, etc.
65c62b197b528293abb56b099503344e3cdd7d6c40Brian * A wide, short buffer is used to target the common case of a series
66c62b197b528293abb56b099503344e3cdd7d6c40Brian * of glBitmap calls being used to draw text.
67c62b197b528293abb56b099503344e3cdd7d6c40Brian */
68c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic GLboolean UseBitmapCache = 0*GL_TRUE;
69c62b197b528293abb56b099503344e3cdd7d6c40Brian
70c62b197b528293abb56b099503344e3cdd7d6c40Brian
71c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_WIDTH  512
72c62b197b528293abb56b099503344e3cdd7d6c40Brian#define BITMAP_CACHE_HEIGHT 32
73c62b197b528293abb56b099503344e3cdd7d6c40Brian
74c62b197b528293abb56b099503344e3cdd7d6c40Brianstruct bitmap_cache
75c62b197b528293abb56b099503344e3cdd7d6c40Brian{
76c62b197b528293abb56b099503344e3cdd7d6c40Brian   /** An I8 texture image: */
77c62b197b528293abb56b099503344e3cdd7d6c40Brian   GLubyte buffer[BITMAP_CACHE_HEIGHT][BITMAP_CACHE_WIDTH];
78c62b197b528293abb56b099503344e3cdd7d6c40Brian   GLboolean empty;
79c62b197b528293abb56b099503344e3cdd7d6c40Brian   /** Window pos to render the cached image */
80c62b197b528293abb56b099503344e3cdd7d6c40Brian   GLint xpos, ypos;
81c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_texture *texture;
82c62b197b528293abb56b099503344e3cdd7d6c40Brian};
83c62b197b528293abb56b099503344e3cdd7d6c40Brian
84c62b197b528293abb56b099503344e3cdd7d6c40Brian
85c62b197b528293abb56b099503344e3cdd7d6c40Brian
86c62b197b528293abb56b099503344e3cdd7d6c40Brian
87c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Make fragment program for glBitmap:
893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian *   Sample the texture and kill the fragment if the bit is 0.
903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * This program will be combined with the user's fragment program.
913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
923ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
933ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_fragment_program(GLcontext *ctx)
943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct gl_program *p;
973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint ic = 0;
983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
1003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p)
1013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->NumInstructions = 5;
1043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
1063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!p->Instructions) {
1073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ctx->Driver.DeleteProgram(ctx, p);
1083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
1093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   _mesa_init_instructions(p->Instructions, p->NumInstructions);
1113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */
1133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_TEX;
1143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
1173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0;
1183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcUnit = 0;
1193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].TexSrcTarget = TEXTURE_2D_INDEX;
1203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* SWZ tmp0.x, tmp0.x, 1111; # tmp0.x = 1.0 */
1233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_SWZ;
1243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.WriteMask = WRITEMASK_X;
1273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Swizzle
1303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE );
1313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* SUB tmp0, tmp0.wwww, tmp0.xxxx;  #  tmp0.w -= 1 */
1343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_SUB;
1353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.File = PROGRAM_TEMPORARY;
1363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].DstReg.Index = 0;
1373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Swizzle = SWIZZLE_WWWW;
1403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[1].File = PROGRAM_TEMPORARY;
1413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[1].Index = 0;
1423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[1].Swizzle = SWIZZLE_XXXX; /* 1.0 */
1433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* KIL if tmp0 < 0 */
1463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].Opcode = OPCODE_KIL;
1473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
1483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic].SrcReg[0].Index = 0;
1493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ic++;
1503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* END; */
1523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->Instructions[ic++].Opcode = OPCODE_END;
1533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(ic == p->NumInstructions);
1553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->InputsRead = FRAG_BIT_TEX0;
1573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   p->OutputsWritten = 0x0;
1583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp = (struct st_fragment_program *) p;
1603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   stfp->Base.UsesKill = GL_TRUE;
1613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_translate_fragment_program(ctx->st, stfp, NULL);
1623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
1643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
1653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
1683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Combine basic bitmap fragment program with the user-defined program.
1693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
1703ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct st_fragment_program *
1713ece9ace540447c4f0d340a6f9f27980b54f83fbBriancombined_bitmap_fragment_program(GLcontext *ctx)
1723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
1733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
1743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_fragment_program *stfp;
1753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.program) {
1773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create the basic bitmap fragment program */
1783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.program = make_bitmap_fragment_program(ctx);
1793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.user_prog_sn == st->fp->serialNo) {
1823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* re-use */
1833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      stfp = st->bitmap.combined_prog;
1843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
1853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else {
1863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* Concatenate the bitmap program with the current user-defined program.
1873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian       */
1883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      stfp = (struct st_fragment_program *)
1893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_combine_programs(ctx,
1903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                &st->bitmap.program->Base.Base,
1913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                &st->fp->Base.Base);
1923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
1933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#if 0
1943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      {
1953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         struct gl_program *p = &stfp->Base.Base;
1963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("Combined bitmap program:\n");
1973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_program(p);
1983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("InputsRead: 0x%x\n", p->InputsRead);
1993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
2003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         _mesa_print_parameter_list(p->Parameters);
2013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
2023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian#endif
2033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* translate to TGSI tokens */
2053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st_translate_fragment_program(st, stfp, NULL);
2063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* save new program, update serial numbers */
2083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.user_prog_sn = st->fp->serialNo;
2093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.combined_prog = stfp;
2103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Ideally we'd have updated the pipe constants during the normal
2133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * st/atom mechanism.  But we can't since this is specific to glBitmap.
2143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
2163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return stfp;
2183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
2193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
2223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Create a texture which represents a bitmap image.
2233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
2243ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic struct pipe_texture *
2253ece9ace540447c4f0d340a6f9f27980b54f83fbBrianmake_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
2263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                    const struct gl_pixelstore_attrib *unpack,
2273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                    const GLubyte *bitmap)
2283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
2293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
2303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_screen *screen = pipe->screen;
2313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_surface *surface;
2323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   uint format = 0, cpp, comp;
2333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   ubyte *dest;
2343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
2353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   int row, col;
2363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* find a texture format we know */
2383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE )) {
2393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      format = PIPE_FORMAT_U_I8;
2403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cpp = 1;
2413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      comp = 0;
2423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else if (screen->is_format_supported( screen, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_TEXTURE )) {
2443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      format = PIPE_FORMAT_A8R8G8B8_UNORM;
2453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cpp = 4;
2463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      comp = 3; /* alpha channel */ /*XXX little-endian dependency */
2473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   else {
2493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* XXX support more formats */
2503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      assert( 0 );
2513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
253f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   /* PBO source... */
254a39091bc5b68e4d4f5302f1d3f1a138798f54b77Brian   bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap);
255f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   if (!bitmap) {
256f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul      return NULL;
257f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   }
258f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
2593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /**
260f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul    * Create texture to hold bitmap pattern.
2613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height,
2633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian			  1, 0);
264f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   if (!pt) {
265f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul      _mesa_unmap_bitmap_pbo(ctx, unpack);
2663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      return NULL;
2673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
2683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
2703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* map texture surface */
2723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   dest = pipe_surface_map(surface);
2733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Put image into texture surface.
2753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * Note that the image is actually going to be upside down in
2763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * the texture.  We deal with that with texcoords.
2773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
2783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (row = 0; row < height; row++) {
2803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
2813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
2823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      ubyte *destRow = dest + row * surface->pitch * cpp;
2833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      if (unpack->LsbFirst) {
2853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Lsb first */
2863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
2873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
2883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            /* set texel to 255 if bit is set */
2903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow[comp] = (*src & mask) ? 255 : 0;
2913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow += cpp;
2923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
2933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 128U) {
2943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
2953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 1U;
2963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
2973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
2983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask << 1;
2993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
3013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
3033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 1)
3043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
3053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
3063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      else {
3073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* Msb first */
3083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
3093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         for (col = 0; col < width; col++) {
3103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            /* set texel to 255 if bit is set */
3123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow[comp] =(*src & mask) ? 255 : 0;
3133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            destRow += cpp;
3143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3153ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            if (mask == 1U) {
3163ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               src++;
3173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = 128U;
3183ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            else {
3203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian               mask = mask >> 1;
3213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            }
3223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         }
3233ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         /* get ready for next row */
3253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         if (mask != 128)
3263ece9ace540447c4f0d340a6f9f27980b54f83fbBrian            src++;
3273ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      }
3283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3293ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   } /* row */
3303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
331f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul   _mesa_unmap_bitmap_pbo(ctx, unpack);
332f1626f0bfd2b14ad8ca2afaad2ea8afb539e6491Brian Paul
3333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* Release surface */
3343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_unmap(surface);
3353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe_surface_reference(&surface, NULL);
3363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->texture_update(pipe, pt, 0, 0x1);
3373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt->format = format;
3393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   return pt;
3413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
3423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3443ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
3453ece9ace540447c4f0d340a6f9f27980b54f83fbBriansetup_bitmap_vertex_data(struct st_context *st,
3463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         int x, int y, int width, int height,
3473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                         float z, const float color[4])
3483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
3493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
3503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
3513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP);
3523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x0 = x;
3533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat x1 = x + width;
3543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat y0 = invert ? (fb->Height - y - height) : y;
3553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat y1 = invert ? (y0 + height) : y + height;
3563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat bias = st->bitmap_texcoord_bias;
3573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat xBias = bias / (x1-x0);
3583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat yBias = bias / (y1-y0);
3593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat sLeft = 0.0 + xBias, sRight = 1.0 + xBias;
3603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   const GLfloat tTop = 1.0 - yBias, tBot = 1.0 - tTop - yBias;
3613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint i;
3623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   void *buf;
3633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vbuf) {
3653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
3663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                   PIPE_BUFFER_USAGE_VERTEX,
3673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                   sizeof(st->bitmap.vertices));
3683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
3693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* positions, texcoords */
3713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][0][0] = x0;
3723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][0][1] = y0;
3733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][0] = sLeft;
3743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[0][2][1] = tTop;
3753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][0][0] = x1;
3773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][0][1] = y0;
3783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][0] = sRight;
3793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[1][2][1] = tTop;
3803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][0][0] = x1;
3823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][0][1] = y1;
3833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][0] = sRight;
3843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[2][2][1] = tBot;
3853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][0][0] = x0;
3873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][0][1] = y1;
3883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][0] = sLeft;
3893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   st->bitmap.vertices[3][2][1] = tBot;
3903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
3913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* same for all verts: */
3923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   for (i = 0; i < 4; i++) {
3933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][2] = z;
3943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][0][3] = 1.0;
3953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][0] = color[0];
3963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][1] = color[1];
3973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][2] = color[2];
3983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][1][3] = color[3];
3993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][2] = 0.0; /*R*/
4003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vertices[i][2][3] = 1.0; /*Q*/
4013ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4023ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4033ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* put vertex data into vbuf */
4043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   buf = pipe->winsys->buffer_map(pipe->winsys, st->bitmap.vbuf,
4053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                  PIPE_BUFFER_USAGE_CPU_WRITE);
4063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices));
4073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->winsys->buffer_unmap(pipe->winsys, st->bitmap.vbuf);
4083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
4093ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4103ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4113ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4123ece9ace540447c4f0d340a6f9f27980b54f83fbBrian/**
4133ece9ace540447c4f0d340a6f9f27980b54f83fbBrian * Render a glBitmap by drawing a textured quad
4143ece9ace540447c4f0d340a6f9f27980b54f83fbBrian */
4153ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
4163ece9ace540447c4f0d340a6f9f27980b54f83fbBriandraw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
4173ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                 GLsizei width, GLsizei height,
418c62b197b528293abb56b099503344e3cdd7d6c40Brian                 struct pipe_texture *pt)
4193ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
4203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
4213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = ctx->st->pipe;
4223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct cso_context *cso = ctx->st->cso_context;
423c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct st_fragment_program *stfp;
4243ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   GLuint maxSize;
4253ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
426c62b197b528293abb56b099503344e3cdd7d6c40Brian   stfp = combined_bitmap_fragment_program(ctx);
427c62b197b528293abb56b099503344e3cdd7d6c40Brian
4283ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* limit checks */
429c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* XXX if the bitmap is larger than the max texture size, break
4303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    * it up into chunks.
4313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian    */
4323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
4333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(width <= maxSize);
4343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   assert(height <= maxSize);
4353ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_save_rasterizer(cso);
437d246274b9c48c01b61490f0a76c22aebb8e64e1eBrian Paul   cso_save_samplers(cso);
4383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* rasterizer state: just scissor */
4403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   {
4413ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      struct pipe_rasterizer_state rasterizer;
4423ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      memset(&rasterizer, 0, sizeof(rasterizer));
4433ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      if (ctx->Scissor.Enabled)
4443ece9ace540447c4f0d340a6f9f27980b54f83fbBrian         rasterizer.scissor = 1;
4453ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      rasterizer.bypass_clipping = 1;
4463ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4473ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cso_set_rasterizer(cso, &rasterizer);
4483ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4493ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4503ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* fragment shader state: TEX lookup program */
4513ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_fs_state(pipe, stfp->driver_shader);
4523ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4533ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* vertex shader state: position + texcoord pass-through */
4543ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_vs_state(pipe, st->bitmap.vs);
4553ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4563ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* sampler / texture state */
4573ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   {
4583ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      struct pipe_sampler_state sampler;
4593ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      memset(&sampler, 0, sizeof(sampler));
4603ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.wrap_s = PIPE_TEX_WRAP_CLAMP;
4613ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.wrap_t = PIPE_TEX_WRAP_CLAMP;
4623ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.wrap_r = PIPE_TEX_WRAP_CLAMP;
4633ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
4643ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
4653ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
4663ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      sampler.normalized_coords = 1;
4673ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4683ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cso_single_sampler(cso, 0, &sampler);
4693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      cso_single_sampler_done(cso);
4703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->set_sampler_textures(pipe, 1, &pt);
4723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
4733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4743ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* draw textured quad */
4753ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   setup_bitmap_vertex_data(st, x, y, width, height,
4763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterPos[2],
4773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                            ctx->Current.RasterColor);
4783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   util_draw_vertex_buffer(pipe, st->bitmap.vbuf,
4803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           PIPE_PRIM_TRIANGLE_FAN,
4813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           4,  /* verts */
4823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                           3); /* attribs/vert */
4833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4843ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4853ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* restore state */
4863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_rasterizer(cso);
4873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   cso_restore_samplers(cso);
4883ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   /* shaders don't go through cso yet */
4893ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_fs_state(pipe, st->fp->driver_shader);
4903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->bind_vs_state(pipe, st->vp->driver_shader);
4913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pipe->set_sampler_textures(pipe, ctx->st->state.num_textures,
4923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                              ctx->st->state.sampler_texture);
4933ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
4943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4953ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
4973ece9ace540447c4f0d340a6f9f27980b54f83fbBrianstatic void
498c62b197b528293abb56b099503344e3cdd7d6c40Brianinit_bitmap_cache(struct st_context *st)
499c62b197b528293abb56b099503344e3cdd7d6c40Brian{
500c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_context *pipe = st->pipe;
501c62b197b528293abb56b099503344e3cdd7d6c40Brian   struct pipe_screen *screen = pipe->screen;
502c62b197b528293abb56b099503344e3cdd7d6c40Brian   enum pipe_format format;
503c62b197b528293abb56b099503344e3cdd7d6c40Brian
504c62b197b528293abb56b099503344e3cdd7d6c40Brian   st->bitmap.cache = CALLOC_STRUCT(bitmap_cache);
505c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache)
506c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
507c62b197b528293abb56b099503344e3cdd7d6c40Brian
508c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* find a usable texture format */
509c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (screen->is_format_supported(screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE)) {
510c62b197b528293abb56b099503344e3cdd7d6c40Brian      format = PIPE_FORMAT_U_I8;
511c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
512c62b197b528293abb56b099503344e3cdd7d6c40Brian   else {
513c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* XXX support more formats */
514c62b197b528293abb56b099503344e3cdd7d6c40Brian      assert(0);
515c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
516c62b197b528293abb56b099503344e3cdd7d6c40Brian
517c62b197b528293abb56b099503344e3cdd7d6c40Brian   st->bitmap.cache->texture
518c62b197b528293abb56b099503344e3cdd7d6c40Brian      = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
519c62b197b528293abb56b099503344e3cdd7d6c40Brian                          BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, 1, 0);
520c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->texture) {
521c62b197b528293abb56b099503344e3cdd7d6c40Brian      FREE(st->bitmap.cache);
522c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache = NULL;
523c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
524c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
525c62b197b528293abb56b099503344e3cdd7d6c40Brian
526c62b197b528293abb56b099503344e3cdd7d6c40Brian   st->bitmap.cache->empty = GL_TRUE;
527c62b197b528293abb56b099503344e3cdd7d6c40Brian}
528c62b197b528293abb56b099503344e3cdd7d6c40Brian
529c62b197b528293abb56b099503344e3cdd7d6c40Brian
530c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
531c62b197b528293abb56b099503344e3cdd7d6c40Brian * If there's anything in the bitmap cache, draw/flush it now.
532c62b197b528293abb56b099503344e3cdd7d6c40Brian */
533c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
534c62b197b528293abb56b099503344e3cdd7d6c40Brianst_flush_bitmap_cache(struct st_context *st)
535c62b197b528293abb56b099503344e3cdd7d6c40Brian{
536c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->empty) {
537c62b197b528293abb56b099503344e3cdd7d6c40Brian      struct pipe_context *pipe = st->pipe;
538c62b197b528293abb56b099503344e3cdd7d6c40Brian      struct pipe_screen *screen = pipe->screen;
539c62b197b528293abb56b099503344e3cdd7d6c40Brian      struct pipe_surface *surf;
540c62b197b528293abb56b099503344e3cdd7d6c40Brian      void *dest;
541c62b197b528293abb56b099503344e3cdd7d6c40Brian
542c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* update the texture map image */
543c62b197b528293abb56b099503344e3cdd7d6c40Brian      surf = screen->get_tex_surface(screen, st->bitmap.cache->texture, 0, 0, 0);
544c62b197b528293abb56b099503344e3cdd7d6c40Brian      dest = pipe_surface_map(surf);
545c62b197b528293abb56b099503344e3cdd7d6c40Brian      memcpy(dest, st->bitmap.cache->buffer, sizeof(st->bitmap.cache->buffer));
546c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_surface_unmap(surf);
547c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_surface_reference(&surf, NULL);
548c62b197b528293abb56b099503344e3cdd7d6c40Brian
549c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe->texture_update(pipe, st->bitmap.cache->texture, 0, 0x1);
550c62b197b528293abb56b099503344e3cdd7d6c40Brian
551c62b197b528293abb56b099503344e3cdd7d6c40Brian      draw_bitmap_quad(st->ctx,
552c62b197b528293abb56b099503344e3cdd7d6c40Brian                       st->bitmap.cache->xpos,
553c62b197b528293abb56b099503344e3cdd7d6c40Brian                       st->bitmap.cache->ypos,
554c62b197b528293abb56b099503344e3cdd7d6c40Brian                       st->ctx->Current.RasterPos[2],
555c62b197b528293abb56b099503344e3cdd7d6c40Brian                       BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
556c62b197b528293abb56b099503344e3cdd7d6c40Brian                       st->bitmap.cache->texture);
557c62b197b528293abb56b099503344e3cdd7d6c40Brian
558c62b197b528293abb56b099503344e3cdd7d6c40Brian      memset(st->bitmap.cache->buffer, 0, sizeof(st->bitmap.cache->buffer));
559c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache->empty = GL_TRUE;
560c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
561c62b197b528293abb56b099503344e3cdd7d6c40Brian}
562c62b197b528293abb56b099503344e3cdd7d6c40Brian
563c62b197b528293abb56b099503344e3cdd7d6c40Brian
564c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
565c62b197b528293abb56b099503344e3cdd7d6c40Brian * Try to accumulate this glBitmap call in the bitmap cache.
566c62b197b528293abb56b099503344e3cdd7d6c40Brian * \return  GL_TRUE for success, GL_FALSE if bitmap is too large, etc.
567c62b197b528293abb56b099503344e3cdd7d6c40Brian */
568c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic GLboolean
569c62b197b528293abb56b099503344e3cdd7d6c40Brianaccum_bitmap(struct st_context *st,
570c62b197b528293abb56b099503344e3cdd7d6c40Brian             GLint x, GLint y, GLsizei width, GLsizei height,
571c62b197b528293abb56b099503344e3cdd7d6c40Brian             const struct gl_pixelstore_attrib *unpack,
572c62b197b528293abb56b099503344e3cdd7d6c40Brian             const GLubyte *bitmap )
573c62b197b528293abb56b099503344e3cdd7d6c40Brian{
574c62b197b528293abb56b099503344e3cdd7d6c40Brian   int row, col;
575c62b197b528293abb56b099503344e3cdd7d6c40Brian   int px = -999, py;
576c62b197b528293abb56b099503344e3cdd7d6c40Brian
577c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (width > BITMAP_CACHE_WIDTH ||
578c62b197b528293abb56b099503344e3cdd7d6c40Brian       height > BITMAP_CACHE_HEIGHT)
579c62b197b528293abb56b099503344e3cdd7d6c40Brian      return GL_FALSE; /* too big to cache */
580c62b197b528293abb56b099503344e3cdd7d6c40Brian
581c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (!st->bitmap.cache->empty) {
582c62b197b528293abb56b099503344e3cdd7d6c40Brian      px = x - st->bitmap.cache->xpos;  /* pos in buffer */
583c62b197b528293abb56b099503344e3cdd7d6c40Brian      py = y - st->bitmap.cache->ypos;
584c62b197b528293abb56b099503344e3cdd7d6c40Brian      if (px < 0 || px + width > BITMAP_CACHE_WIDTH ||
585c62b197b528293abb56b099503344e3cdd7d6c40Brian          py < 0 || py + height > BITMAP_CACHE_HEIGHT) {
586c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* This bitmap would extend beyond cache bounds,
587c62b197b528293abb56b099503344e3cdd7d6c40Brian          * so flush and continue.
588c62b197b528293abb56b099503344e3cdd7d6c40Brian          */
589c62b197b528293abb56b099503344e3cdd7d6c40Brian         st_flush_bitmap_cache(st);
590c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
591c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
592c62b197b528293abb56b099503344e3cdd7d6c40Brian
593c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (st->bitmap.cache->empty) {
594c62b197b528293abb56b099503344e3cdd7d6c40Brian      /* Initialize.  Center bitmap vertically in the buffer. */
595c62b197b528293abb56b099503344e3cdd7d6c40Brian      px = 0;
596c62b197b528293abb56b099503344e3cdd7d6c40Brian      py = (BITMAP_CACHE_HEIGHT - height) / 2;
597c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache->xpos = x;
598c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache->ypos = y - py;
599c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache->empty = GL_FALSE;
600c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
601c62b197b528293abb56b099503344e3cdd7d6c40Brian
602c62b197b528293abb56b099503344e3cdd7d6c40Brian   assert(px != -999);
603c62b197b528293abb56b099503344e3cdd7d6c40Brian
604c62b197b528293abb56b099503344e3cdd7d6c40Brian   /* XXX try to combine this code with code in make_bitmap_texture() */
605c62b197b528293abb56b099503344e3cdd7d6c40Brian#define SET_PIXEL(COL, ROW) \
606c62b197b528293abb56b099503344e3cdd7d6c40Brian   st->bitmap.cache->buffer[py + (ROW)][px + (COL)] = 0xff;
607c62b197b528293abb56b099503344e3cdd7d6c40Brian
608c62b197b528293abb56b099503344e3cdd7d6c40Brian   for (row = 0; row < height; row++) {
609c62b197b528293abb56b099503344e3cdd7d6c40Brian      const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack,
610c62b197b528293abb56b099503344e3cdd7d6c40Brian                 bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0);
611c62b197b528293abb56b099503344e3cdd7d6c40Brian
612c62b197b528293abb56b099503344e3cdd7d6c40Brian      if (unpack->LsbFirst) {
613c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* Lsb first */
614c62b197b528293abb56b099503344e3cdd7d6c40Brian         GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
615c62b197b528293abb56b099503344e3cdd7d6c40Brian         for (col = 0; col < width; col++) {
616c62b197b528293abb56b099503344e3cdd7d6c40Brian
617c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (*src & mask) {
618c62b197b528293abb56b099503344e3cdd7d6c40Brian               SET_PIXEL(col, row);
619c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
620c62b197b528293abb56b099503344e3cdd7d6c40Brian
621c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (mask == 128U) {
622c62b197b528293abb56b099503344e3cdd7d6c40Brian               src++;
623c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = 1U;
624c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
625c62b197b528293abb56b099503344e3cdd7d6c40Brian            else {
626c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = mask << 1;
627c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
628c62b197b528293abb56b099503344e3cdd7d6c40Brian         }
629c62b197b528293abb56b099503344e3cdd7d6c40Brian
630c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* get ready for next row */
631c62b197b528293abb56b099503344e3cdd7d6c40Brian         if (mask != 1)
632c62b197b528293abb56b099503344e3cdd7d6c40Brian            src++;
633c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
634c62b197b528293abb56b099503344e3cdd7d6c40Brian      else {
635c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* Msb first */
636c62b197b528293abb56b099503344e3cdd7d6c40Brian         GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
637c62b197b528293abb56b099503344e3cdd7d6c40Brian         for (col = 0; col < width; col++) {
638c62b197b528293abb56b099503344e3cdd7d6c40Brian
639c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (*src & mask) {
640c62b197b528293abb56b099503344e3cdd7d6c40Brian               SET_PIXEL(col, row);
641c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
642c62b197b528293abb56b099503344e3cdd7d6c40Brian
643c62b197b528293abb56b099503344e3cdd7d6c40Brian            if (mask == 1U) {
644c62b197b528293abb56b099503344e3cdd7d6c40Brian               src++;
645c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = 128U;
646c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
647c62b197b528293abb56b099503344e3cdd7d6c40Brian            else {
648c62b197b528293abb56b099503344e3cdd7d6c40Brian               mask = mask >> 1;
649c62b197b528293abb56b099503344e3cdd7d6c40Brian            }
650c62b197b528293abb56b099503344e3cdd7d6c40Brian         }
651c62b197b528293abb56b099503344e3cdd7d6c40Brian
652c62b197b528293abb56b099503344e3cdd7d6c40Brian         /* get ready for next row */
653c62b197b528293abb56b099503344e3cdd7d6c40Brian         if (mask != 128)
654c62b197b528293abb56b099503344e3cdd7d6c40Brian            src++;
655c62b197b528293abb56b099503344e3cdd7d6c40Brian      }
656c62b197b528293abb56b099503344e3cdd7d6c40Brian
657c62b197b528293abb56b099503344e3cdd7d6c40Brian   } /* row */
658c62b197b528293abb56b099503344e3cdd7d6c40Brian
659c62b197b528293abb56b099503344e3cdd7d6c40Brian   return GL_TRUE; /* accumulated */
660c62b197b528293abb56b099503344e3cdd7d6c40Brian}
661c62b197b528293abb56b099503344e3cdd7d6c40Brian
662c62b197b528293abb56b099503344e3cdd7d6c40Brian
663c62b197b528293abb56b099503344e3cdd7d6c40Brian
664c62b197b528293abb56b099503344e3cdd7d6c40Brian/**
665c62b197b528293abb56b099503344e3cdd7d6c40Brian * Called via ctx->Driver.Bitmap()
666c62b197b528293abb56b099503344e3cdd7d6c40Brian */
667c62b197b528293abb56b099503344e3cdd7d6c40Brianstatic void
6683ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
6693ece9ace540447c4f0d340a6f9f27980b54f83fbBrian          const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
6703ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
6713ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct st_context *st = ctx->st;
6723ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_texture *pt;
6733ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
6741ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul   st_validate_state(st);
6751ecb2e4a7a5881d5a98679b421d78fd11c729ebcBrian Paul
6763ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (!st->bitmap.vs) {
6773ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      /* create pass-through vertex shader now */
6783ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
6793ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_COLOR,
6803ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                      TGSI_SEMANTIC_GENERIC };
6813ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      const uint semantic_indexes[] = { 0, 0, 0 };
6823ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
6833ece9ace540447c4f0d340a6f9f27980b54f83fbBrian                                                          semantic_names,
6846f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          semantic_indexes,
6856f8286163c79a8187c2912a9b673a6f11f4f60c6Brian                                                          &st->bitmap.vert_shader);
6863ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
6873ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
688c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap))
689c62b197b528293abb56b099503344e3cdd7d6c40Brian      return;
6903ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
6913ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
6923ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (pt) {
6936f8286163c79a8187c2912a9b673a6f11f4f60c6Brian      assert(pt->target == PIPE_TEXTURE_2D);
6943ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2],
695c62b197b528293abb56b099503344e3cdd7d6c40Brian                       width, height, pt);
6963ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe_texture_reference(&pt, NULL);
6973ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
6983ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
6993ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7003ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
701c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
702c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
703c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap_functions(struct dd_function_table *functions)
7043ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7053ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   functions->Bitmap = st_Bitmap;
7063ece9ace540447c4f0d340a6f9f27980b54f83fbBrian}
7073ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7083ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
709c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context init */
710c62b197b528293abb56b099503344e3cdd7d6c40Brianvoid
711c62b197b528293abb56b099503344e3cdd7d6c40Brianst_init_bitmap(struct st_context *st)
712c62b197b528293abb56b099503344e3cdd7d6c40Brian{
713c62b197b528293abb56b099503344e3cdd7d6c40Brian   init_bitmap_cache(st);
714c62b197b528293abb56b099503344e3cdd7d6c40Brian}
715c62b197b528293abb56b099503344e3cdd7d6c40Brian
716c62b197b528293abb56b099503344e3cdd7d6c40Brian
717c62b197b528293abb56b099503344e3cdd7d6c40Brian/** Per-context tear-down */
7183ece9ace540447c4f0d340a6f9f27980b54f83fbBrianvoid
7193ece9ace540447c4f0d340a6f9f27980b54f83fbBrianst_destroy_bitmap(struct st_context *st)
7203ece9ace540447c4f0d340a6f9f27980b54f83fbBrian{
7213ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   struct pipe_context *pipe = st->pipe;
7223ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
72322a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   if (st->bitmap.combined_prog) {
72422a3d022542fed267d48b48a44e10226d55c8afdBrian Paul      st_delete_program(st->ctx, &st->bitmap.combined_prog->Base.Base);
72522a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   }
72622a3d022542fed267d48b48a44e10226d55c8afdBrian Paul
72722a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   if (st->bitmap.program) {
72822a3d022542fed267d48b48a44e10226d55c8afdBrian Paul      st_delete_program(st->ctx, &st->bitmap.program->Base.Base);
72922a3d022542fed267d48b48a44e10226d55c8afdBrian Paul   }
7303ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
7313ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vs) {
7323ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->delete_vs_state(pipe, st->bitmap.vs);
7333ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vs = NULL;
7343ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
735c62b197b528293abb56b099503344e3cdd7d6c40Brian
7363ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   if (st->bitmap.vbuf) {
7373ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      pipe->winsys->buffer_destroy(pipe->winsys, st->bitmap.vbuf);
7383ece9ace540447c4f0d340a6f9f27980b54f83fbBrian      st->bitmap.vbuf = NULL;
7393ece9ace540447c4f0d340a6f9f27980b54f83fbBrian   }
7403ece9ace540447c4f0d340a6f9f27980b54f83fbBrian
741c62b197b528293abb56b099503344e3cdd7d6c40Brian   if (st->bitmap.cache) {
742c62b197b528293abb56b099503344e3cdd7d6c40Brian      pipe_texture_release(&st->bitmap.cache->texture);
743c62b197b528293abb56b099503344e3cdd7d6c40Brian      FREE(st->bitmap.cache);
744c62b197b528293abb56b099503344e3cdd7d6c40Brian      st->bitmap.cache = NULL;
745c62b197b528293abb56b099503344e3cdd7d6c40Brian   }
746c62b197b528293abb56b099503344e3cdd7d6c40Brian}
747