st_cb_flush.c revision 311e40268414649f047ee177ba22a17a2d437843
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Keith Whitwell <keith@tungstengraphics.com> 31 * Brian Paul 32 */ 33 34#include "main/glheader.h" 35#include "main/macros.h" 36#include "main/context.h" 37#include "st_context.h" 38#include "st_cb_bitmap.h" 39#include "st_cb_flush.h" 40#include "st_cb_fbo.h" 41#include "st_public.h" 42#include "pipe/p_context.h" 43#include "pipe/p_defines.h" 44#include "pipe/p_winsys.h" 45 46 47static INLINE GLboolean 48is_front_buffer_dirty(struct st_context *st) 49{ 50 return st->frontbuffer_status == FRONT_STATUS_DIRTY; 51} 52 53 54/** 55 * Tell the winsys to display the front color buffer on-screen. 56 */ 57static void 58display_front_buffer(struct st_context *st) 59{ 60 GLframebuffer *fb = st->ctx->DrawBuffer; 61 struct st_renderbuffer *strb 62 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); 63 struct pipe_surface *front_surf = strb->surface; 64 65 /* Hook for copying "fake" frontbuffer if necessary: 66 */ 67 st->pipe->winsys->flush_frontbuffer( st->pipe->winsys, front_surf, 68 st->pipe->priv ); 69 70 st->frontbuffer_status = FRONT_STATUS_UNDEFINED; 71} 72 73 74void st_flush( struct st_context *st, uint pipeFlushFlags, 75 struct pipe_fence_handle **fence ) 76{ 77 FLUSH_VERTICES(st->ctx, 0); 78 79 st_flush_bitmap_cache(st); 80 81 st->pipe->flush( st->pipe, pipeFlushFlags, fence ); 82} 83 84 85/** 86 * Flush, and wait for completion. 87 */ 88void st_finish( struct st_context *st ) 89{ 90 struct pipe_fence_handle *fence = NULL; 91 92 st_flush(st, PIPE_FLUSH_RENDER_CACHE, &fence); 93 94 st->pipe->winsys->fence_finish(st->pipe->winsys, fence, 0); 95 st->pipe->winsys->fence_reference(st->pipe->winsys, &fence, NULL); 96} 97 98 99 100/** 101 * Called via ctx->Driver.Flush() 102 */ 103static void st_glFlush(GLcontext *ctx) 104{ 105 struct st_context *st = ctx->st; 106 107 if (is_front_buffer_dirty(st)) { 108 st_finish(st); 109 display_front_buffer(st); 110 } 111 else { 112 st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); 113 } 114} 115 116 117/** 118 * Called via ctx->Driver.Finish() 119 */ 120static void st_glFinish(GLcontext *ctx) 121{ 122 struct st_context *st = ctx->st; 123 124 st_finish(st); 125 126 if (is_front_buffer_dirty(st)) { 127 display_front_buffer(st); 128 } 129} 130 131 132void st_init_flush_functions(struct dd_function_table *functions) 133{ 134 functions->Flush = st_glFlush; 135 functions->Finish = st_glFinish; 136} 137