st_cb_flush.c revision adfbba476db1fc55006efb748656ebb1a481d143
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Keith Whitwell <keith@tungstengraphics.com> 31 * Brian Paul 32 */ 33 34#include "main/glheader.h" 35#include "main/macros.h" 36#include "main/context.h" 37#include "st_context.h" 38#include "st_cb_bitmap.h" 39#include "st_cb_flush.h" 40#include "st_cb_clear.h" 41#include "st_cb_fbo.h" 42#include "st_public.h" 43#include "pipe/p_context.h" 44#include "pipe/p_defines.h" 45#include "pipe/p_screen.h" 46#include "util/u_gen_mipmap.h" 47#include "util/u_blit.h" 48 49 50static INLINE GLboolean 51is_front_buffer_dirty(struct st_context *st) 52{ 53 return st->frontbuffer_status == FRONT_STATUS_DIRTY; 54} 55 56 57/** 58 * Tell the screen to display the front color buffer on-screen. 59 */ 60static void 61display_front_buffer(struct st_context *st) 62{ 63 GLframebuffer *fb = st->ctx->DrawBuffer; 64 struct st_renderbuffer *strb 65 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); 66 struct pipe_surface *front_surf = strb->surface; 67 68 /* Hook for copying "fake" frontbuffer if necessary: 69 */ 70 st->pipe->screen->flush_frontbuffer( st->pipe->screen, front_surf, 71 st->pipe->priv ); 72 73 /* 74 st->frontbuffer_status = FRONT_STATUS_UNDEFINED; 75 */ 76} 77 78 79void st_flush( struct st_context *st, uint pipeFlushFlags, 80 struct pipe_fence_handle **fence ) 81{ 82 FLUSH_VERTICES(st->ctx, 0); 83 84 /* Release any vertex buffers that might potentially be accessed in 85 * successive frames: 86 */ 87 st_flush_bitmap(st); 88 st_flush_clear(st); 89 util_blit_flush(st->blit); 90 util_gen_mipmap_flush(st->gen_mipmap); 91 92 st->pipe->flush( st->pipe, pipeFlushFlags, fence ); 93} 94 95 96/** 97 * Flush, and wait for completion. 98 */ 99void st_finish( struct st_context *st ) 100{ 101 struct pipe_fence_handle *fence = NULL; 102 103 st_flush(st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); 104 105 if(fence) { 106 st->pipe->screen->fence_finish(st->pipe->screen, fence, 0); 107 st->pipe->screen->fence_reference(st->pipe->screen, &fence, NULL); 108 } 109} 110 111 112 113/** 114 * Called via ctx->Driver.Flush() 115 */ 116static void st_glFlush(GLcontext *ctx) 117{ 118 struct st_context *st = ctx->st; 119 120 if (is_front_buffer_dirty(st)) { 121 st_finish(st); 122 display_front_buffer(st); 123 } 124 else { 125 st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); 126 } 127} 128 129 130/** 131 * Called via ctx->Driver.Finish() 132 */ 133static void st_glFinish(GLcontext *ctx) 134{ 135 struct st_context *st = ctx->st; 136 137 st_finish(st); 138 139 if (is_front_buffer_dirty(st)) { 140 display_front_buffer(st); 141 } 142} 143 144 145void st_init_flush_functions(struct dd_function_table *functions) 146{ 147 functions->Flush = st_glFlush; 148 functions->Finish = st_glFinish; 149} 150