st_cb_texture.c revision 37607aeaf8b0fd35213635ba1c3743b6e059d48f
124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**************************************************************************
224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * All Rights Reserved.
524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Permission is hereby granted, free of charge, to any person obtaining a
724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * copy of this software and associated documentation files (the
824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * "Software"), to deal in the Software without restriction, including
924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * without limitation the rights to use, copy, modify, merge, publish,
1024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * distribute, sub license, and/or sell copies of the Software, and to
1124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * permit persons to whom the Software is furnished to do so, subject to
1224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the following conditions:
1324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
1424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The above copyright notice and this permission notice (including the
1524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * next paragraph) shall be included in all copies or substantial portions
1624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * of the Software.
1724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
1824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
1924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
2024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
2124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
2224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
2324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
2424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
2624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian **************************************************************************/
2724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
2824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/imports.h"
29b19e8f720bb2f4d360f5497b64901fc48321f172Brian Paul#if FEATURE_convolution
3024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/convolve.h"
31b19e8f720bb2f4d360f5497b64901fc48321f172Brian Paul#endif
3224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/enums.h"
3324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/image.h"
3424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/macros.h"
352440ff74d69a8caf49b05a960b4c7e282a96565eBrian#include "main/mipmap.h"
36cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul#include "main/pixel.h"
3724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texcompress.h"
3824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texformat.h"
3924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/teximage.h"
4024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texobj.h"
4124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texstore.h"
4224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
4324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_context.h"
44b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian#include "state_tracker/st_cb_fbo.h"
4524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_cb_texture.h"
46f8ab24760d0d3f07e9ee81c98207ddf92dfe74daBrian#include "state_tracker/st_format.h"
4702250c855fbec5299a2d6118fefa0523ec73654cMichel Dänzer#include "state_tracker/st_public.h"
48753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer#include "state_tracker/st_texture.h"
4962abcb9aacc33218d0143a743c738435794b32a9Brian#include "state_tracker/st_gen_mipmap.h"
5024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "pipe/p_context.h"
52b245840b86cf877c9b8d666edf229364a84f1deaBrian#include "pipe/p_defines.h"
5311a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer#include "pipe/p_inlines.h"
544f25420bdd834e81a3e22733304efc5261c2998aBrian Paul#include "util/u_tile.h"
553c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer#include "util/u_blit.h"
5624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define DBG if (0) printf
5924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
6024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
611c5f27a18b775b3784fcd265d60e0affa0b31581Michel Dänzerstatic enum pipe_texture_target
625390a43ce06b27f6d54bc5f237aa305b6948f2afBriangl_target_to_pipe(GLenum target)
635390a43ce06b27f6d54bc5f237aa305b6948f2afBrian{
645390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   switch (target) {
655390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_1D:
665390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_1D;
675390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
685390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_2D:
695390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_RECTANGLE_NV:
705390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_2D;
715390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
725390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_3D:
735390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_3D;
745390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
755390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_CUBE_MAP_ARB:
765390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_CUBE;
775390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
785390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   default:
795390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      assert(0);
805390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return 0;
815390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   }
825390a43ce06b27f6d54bc5f237aa305b6948f2afBrian}
835390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
845390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
85afc54983370033b65e3a7cbb29bd9c87156f0881Brian/**
86afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Return nominal bytes per texel for a compressed format, 0 for non-compressed
87afc54983370033b65e3a7cbb29bd9c87156f0881Brian * format.
88afc54983370033b65e3a7cbb29bd9c87156f0881Brian */
8924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int
9014b98343309fdcff3514f05020303f7b40e83a4aBriancompressed_num_bytes(GLuint mesaFormat)
9124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
9224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch(mesaFormat) {
935b51cc020efc5519bc7cc34f6fcb4138eab76e0aBrian Paul#if FEATURE_texture_fxt1
9424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGB_FXT1:
9524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_FXT1:
965b51cc020efc5519bc7cc34f6fcb4138eab76e0aBrian Paul#endif
975b51cc020efc5519bc7cc34f6fcb4138eab76e0aBrian Paul#if FEATURE_texture_s3tc
9824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGB_DXT1:
9924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT1:
100afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 2;
10124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT3:
10224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT5:
103afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 4;
1045b51cc020efc5519bc7cc34f6fcb4138eab76e0aBrian Paul#endif
10524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
106afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 0;
10724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
10824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
10924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
11024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1114e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul/** called via ctx->Driver.NewTextureImage() */
11224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_image *
11324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureImage(GLcontext * ctx)
11424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
11524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
11624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   (void) ctx;
11724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image);
11824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
11924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
12024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1214e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul/** called via ctx->Driver.NewTextureObject() */
12224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_object *
12324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target)
12424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
12524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object);
12624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
12724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
12824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_initialize_texture_object(&obj->base, name, target);
12924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return &obj->base;
13124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
13224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1334e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul/** called via ctx->Driver.DeleteTextureImage() */
13424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
13524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_DeleteTextureObject(GLcontext *ctx,
1366f715dcc219071e574e363a9db4365c9c31ebbd3Brian                       struct gl_texture_object *texObj)
13724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
13824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *stObj = st_texture_object(texObj);
139753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt)
140f8dce51083042b4d3fabf48524835290b6725682Brian Paul      pipe_texture_reference(&stObj->pt, NULL);
14124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_delete_texture_object(ctx, texObj);
14324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
14424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1464e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul/** called via ctx->Driver.FreeTexImageData() */
14724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
14824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
14924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
15024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
15124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
15324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
154753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
155f8dce51083042b4d3fabf48524835290b6725682Brian Paul      pipe_texture_reference(&stImage->pt, NULL);
15624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
15724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (texImage->Data) {
15924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      free(texImage->Data);
16024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
16124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
16224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
16324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
16424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1654e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul/**
16624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * From linux kernel i386 header files, copes with odd sizes better
16724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * than COPY_DWORDS would:
16824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * XXX Put this in src/mesa/main/imports.h ???
16924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
17024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if defined(i386) || defined(__i386__)
17124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE void *
17224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian__memcpy(void *to, const void *from, size_t n)
17324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
17424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int d0, d1, d2;
17524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   __asm__ __volatile__("rep ; movsl\n\t"
17624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "testb $2,%b4\n\t"
17724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "je 1f\n\t"
17824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "movsw\n"
17924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "1:\ttestb $1,%b4\n\t"
18024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "je 2f\n\t"
18124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2)
18224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from)
18324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        :"memory");
18424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (to);
18524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
18624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else
18724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define __memcpy(a,b,c) memcpy(a,b,c)
18824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
18924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
19024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1914e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul/**
1924e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul * The system memcpy (at least on ubuntu 5.10) has problems copying
19324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * to agp (writecombined) memory from a source which isn't 64-byte
19424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * aligned - there is a 4x performance falloff.
19524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
19624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The x86 __memcpy is immune to this but is slightly slower
19724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * (10%-ish) than the system memcpy.
19824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
19924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but
20024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * isn't much faster than x86_memcpy for agp copies.
20124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
20224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TODO: switch dynamically.
20324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
20424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void *
20524df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_memcpy(void *dest, const void *src, size_t n)
20624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
20724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) {
20824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return __memcpy(dest, src, n);
20924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
21024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
21124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return memcpy(dest, src, n);
21224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
21324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
21424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
21524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int
21624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianlogbase2(int n)
21724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
2184e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul   GLint i = 1, log2 = 0;
21924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   while (n > i) {
22024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      i *= 2;
22124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      log2++;
22224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
22324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return log2;
22424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
22524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
22624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
227f52f5136e6eed23e55098681e5b082cc452136d6Brian/**
228f52f5136e6eed23e55098681e5b082cc452136d6Brian * Allocate a pipe_texture object for the given st_texture_object using
229f52f5136e6eed23e55098681e5b082cc452136d6Brian * the given st_texture_image to guess the mipmap size/levels.
230f52f5136e6eed23e55098681e5b082cc452136d6Brian *
231f52f5136e6eed23e55098681e5b082cc452136d6Brian * [comments...]
232f52f5136e6eed23e55098681e5b082cc452136d6Brian * Otherwise, store it in memory if (Border != 0) or (any dimension ==
23324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1).
23424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
235753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, if max_level >= level >= min_level, create texture with
236753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * space for images from min_level down to max_level.
23724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
238753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, create texture with space for images from (level 0)..(1x1).
239753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Consider pruning this texture at a validation if the saving is worth it.
24024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
24124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
242753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerguess_and_alloc_texture(struct st_context *st,
243753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			struct st_texture_object *stObj,
244afc54983370033b65e3a7cbb29bd9c87156f0881Brian			const struct st_texture_image *stImage)
24524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
24624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint firstLevel;
24724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint lastLevel;
24845cc35e77600af8628393475405160e26d56d421Brian Paul   GLuint width = stImage->base.Width2;  /* size w/out border */
24945cc35e77600af8628393475405160e26d56d421Brian Paul   GLuint height = stImage->base.Height2;
25045cc35e77600af8628393475405160e26d56d421Brian Paul   GLuint depth = stImage->base.Depth2;
25124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint i, comp_byte = 0;
252a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger   enum pipe_format fmt;
25324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
25424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
25524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
256f52f5136e6eed23e55098681e5b082cc452136d6Brian   assert(!stObj->pt);
257f52f5136e6eed23e55098681e5b082cc452136d6Brian
25845cc35e77600af8628393475405160e26d56d421Brian Paul   if (stObj->pt &&
2596c534b830c6f5427c391c5225c34561141c201baMichal Krol       (GLint) stImage->level > stObj->base.BaseLevel &&
26014b98343309fdcff3514f05020303f7b40e83a4aBrian       (stImage->base.Width == 1 ||
26114b98343309fdcff3514f05020303f7b40e83a4aBrian        (stObj->base.Target != GL_TEXTURE_1D &&
26214b98343309fdcff3514f05020303f7b40e83a4aBrian         stImage->base.Height == 1) ||
26314b98343309fdcff3514f05020303f7b40e83a4aBrian        (stObj->base.Target == GL_TEXTURE_3D &&
26414b98343309fdcff3514f05020303f7b40e83a4aBrian         stImage->base.Depth == 1)))
26524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
26624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
26724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* If this image disrespects BaseLevel, allocate from level zero.
26824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * Usually BaseLevel == 0, so it's unlikely to happen.
26924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
2706c534b830c6f5427c391c5225c34561141c201baMichal Krol   if ((GLint) stImage->level < stObj->base.BaseLevel)
27124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      firstLevel = 0;
27224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
27314b98343309fdcff3514f05020303f7b40e83a4aBrian      firstLevel = stObj->base.BaseLevel;
27424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
27524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
27624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Figure out image dimensions at start level.
27724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
27814b98343309fdcff3514f05020303f7b40e83a4aBrian   for (i = stImage->level; i > firstLevel; i--) {
27945cc35e77600af8628393475405160e26d56d421Brian Paul      if (width != 1)
28045cc35e77600af8628393475405160e26d56d421Brian Paul         width <<= 1;
28124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (height != 1)
28224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         height <<= 1;
28324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (depth != 1)
28424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         depth <<= 1;
28524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
28624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
287296378b6c8b205048244746e260739448c4ee590Brian Paul   if (width == 0 || height == 0 || depth == 0) {
288296378b6c8b205048244746e260739448c4ee590Brian Paul      /* no texture needed */
289296378b6c8b205048244746e260739448c4ee590Brian Paul      return;
290296378b6c8b205048244746e260739448c4ee590Brian Paul   }
291296378b6c8b205048244746e260739448c4ee590Brian Paul
29224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Guess a reasonable value for lastLevel.  This is probably going
29324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * to be wrong fairly often and might mean that we have to look at
29424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * resizable buffers, or require that buffers implement lazy
29524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * pagetable arrangements.
29624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
29714b98343309fdcff3514f05020303f7b40e83a4aBrian   if ((stObj->base.MinFilter == GL_NEAREST ||
29814b98343309fdcff3514f05020303f7b40e83a4aBrian        stObj->base.MinFilter == GL_LINEAR) &&
29914b98343309fdcff3514f05020303f7b40e83a4aBrian       stImage->level == firstLevel) {
30024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      lastLevel = firstLevel;
30124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
30224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
303f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2width = logbase2(width);
304f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2height = logbase2(height);
305f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2depth = logbase2(depth);
30624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth);
30724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
30824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
30914b98343309fdcff3514f05020303f7b40e83a4aBrian   if (stImage->base.IsCompressed)
31014b98343309fdcff3514f05020303f7b40e83a4aBrian      comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat);
311f52f5136e6eed23e55098681e5b082cc452136d6Brian
312a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger   fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat);
313753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   stObj->pt = st_texture_create(st,
3145390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 gl_target_to_pipe(stObj->base.Target),
315a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger                                 fmt,
3165390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 lastLevel,
3175390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 width,
3185390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 height,
3195390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 depth,
320a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                 comp_byte,
321a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger                                 ( (pf_is_depth_stencil(fmt) ?
322a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger                                   PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
323a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger                                   PIPE_TEXTURE_USAGE_RENDER_TARGET) |
324a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                   PIPE_TEXTURE_USAGE_SAMPLER ));
32524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
32624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s - success\n", __FUNCTION__);
32724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
32824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
32924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
330212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian/**
331212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Adjust pixel unpack params and image dimensions to strip off the
332212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * texture border.
333212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Gallium doesn't support texture borders.  They've seldem been used
334212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * and seldom been implemented correctly anyway.
335212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * \param unpackNew  returns the new pixel unpack parameters
336212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian */
337212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstatic void
338212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstrip_texture_border(GLint border,
339212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     GLint *width, GLint *height, GLint *depth,
340212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     const struct gl_pixelstore_attrib *unpack,
341212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     struct gl_pixelstore_attrib *unpackNew)
342212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian{
343212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   assert(border > 0);  /* sanity check */
344212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
345212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   *unpackNew = *unpack;
346212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
347212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (unpackNew->RowLength == 0)
348212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->RowLength = *width;
349212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
350212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth && unpackNew->ImageHeight == 0)
351212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->ImageHeight = *height;
352212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
353212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   unpackNew->SkipPixels += border;
354212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (height)
355212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->SkipRows += border;
356212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth)
357212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->SkipImages += border;
358212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
359212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   assert(*width >= 3);
360212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   *width = *width - 2 * border;
361212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (height && *height >= 3)
362212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      *height = *height - 2 * border;
363212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth && *depth >= 3)
364212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      *depth = *depth - 2 * border;
365212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian}
366212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
36724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
3684e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul/**
3694e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul * Do glTexImage1/2/3D().
3704e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul */
37124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
37224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage(GLcontext * ctx,
373afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint dims,
374afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLenum target, GLint level,
375afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint internalFormat,
376afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint width, GLint height, GLint depth,
377afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint border,
378afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLenum format, GLenum type, const void *pixels,
379afc54983370033b65e3a7cbb29bd9c87156f0881Brian            const struct gl_pixelstore_attrib *unpack,
380afc54983370033b65e3a7cbb29bd9c87156f0881Brian            struct gl_texture_object *texObj,
381afc54983370033b65e3a7cbb29bd9c87156f0881Brian            struct gl_texture_image *texImage,
382afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLsizei imageSize, int compressed)
38324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
38414b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_object *stObj = st_texture_object(texObj);
38514b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_image *stImage = st_texture_image(texImage);
386212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   GLint postConvWidth, postConvHeight;
38724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint texelBytes, sizeInBytes;
38824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dstRowStride;
389212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   struct gl_pixelstore_attrib unpackNB;
39024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
39124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
39224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       _mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
39324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
394212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   /* gallium does not support texture borders, strip it off */
395212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (border) {
396212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      strip_texture_border(border, &width, &height, &depth,
397212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                           unpack, &unpackNB);
398212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpack = &unpackNB;
39921989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul      texImage->Width = width;
40021989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul      texImage->Height = height;
40121989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul      texImage->Depth = depth;
40221989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul      texImage->Border = 0;
403212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      border = 0;
404212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   }
405212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
406212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   postConvWidth = width;
407212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   postConvHeight = height;
408212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
409cfe9e66f2bc596c43760911e7c1604bb32cdee28Brian   stImage->face = _mesa_tex_target_to_face(target);
41014b98343309fdcff3514f05020303f7b40e83a4aBrian   stImage->level = level;
41124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
412b19e8f720bb2f4d360f5497b64901fc48321f172Brian Paul#if FEATURE_convolution
41324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
41424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth,
41524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                                         &postConvHeight);
41624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
417b19e8f720bb2f4d360f5497b64901fc48321f172Brian Paul#endif
41824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
41924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* choose the texture format */
42024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat,
421afc54983370033b65e3a7cbb29bd9c87156f0881Brian                                                format, type);
42224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
42324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_set_fetch_functions(texImage, dims);
42424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
42524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (texImage->TexFormat->TexelBytes == 0) {
42624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* must be a compressed format */
42724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texelBytes = 0;
42824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->IsCompressed = GL_TRUE;
42924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->CompressedSize =
43024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
43124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   texImage->Height, texImage->Depth,
43224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   texImage->TexFormat->MesaFormat);
433afc54983370033b65e3a7cbb29bd9c87156f0881Brian   }
434afc54983370033b65e3a7cbb29bd9c87156f0881Brian   else {
43524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texelBytes = texImage->TexFormat->TexelBytes;
43624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
43724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Minimum pitch of 32 bytes */
43824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (postConvWidth * texelBytes < 32) {
43924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 postConvWidth = 32 / texelBytes;
44024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 texImage->RowStride = postConvWidth;
44124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
44224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
4437585b4ceb8fed862c07f50af8030a6f0eb8a8321Brian      /* we'll set RowStride elsewhere when the texture is a "mapped" state */
4447585b4ceb8fed862c07f50af8030a6f0eb8a8321Brian      /*assert(texImage->RowStride == postConvWidth);*/
44524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
44624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
44724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Release the reference to a potentially orphaned buffer.
44824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * Release any old malloced memory.
44924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
450753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
451f8dce51083042b4d3fabf48524835290b6725682Brian Paul      pipe_texture_reference(&stImage->pt, NULL);
45224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      assert(!texImage->Data);
45324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
45424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else if (texImage->Data) {
45524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_align_free(texImage->Data);
45624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
45724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
45837607aeaf8b0fd35213635ba1c3743b6e059d48fBrian Paul   if (width == 0 || height == 0 || depth == 0) {
45937607aeaf8b0fd35213635ba1c3743b6e059d48fBrian Paul      /* stop after freeing old image */
46037607aeaf8b0fd35213635ba1c3743b6e059d48fBrian Paul      return;
46137607aeaf8b0fd35213635ba1c3743b6e059d48fBrian Paul   }
46237607aeaf8b0fd35213635ba1c3743b6e059d48fBrian Paul
4634da1cdf78fa3b954840650fa46cf72da5daf149fBrian   /* If this is the only mipmap level in the texture, could call
46424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * bmBufferData with NULL data to free the old block and avoid
46524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * waiting on any outstanding fences.
46624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
467753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
468d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer       (stObj->teximage_realloc ||
469d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer        (/*stObj->pt->first_level == level &&*/
470d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer         stObj->pt->last_level == level &&
471d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer         stObj->pt->target != PIPE_TEXTURE_CUBE &&
472d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer         !st_texture_match_image(stObj->pt, &stImage->base,
473d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer                                 stImage->face, stImage->level)))) {
47424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
47524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      DBG("release it\n");
476f8dce51083042b4d3fabf48524835290b6725682Brian Paul      pipe_texture_reference(&stObj->pt, NULL);
477753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(!stObj->pt);
478d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer      stObj->teximage_realloc = FALSE;
47924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
48024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
481753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stObj->pt) {
482753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      guess_and_alloc_texture(ctx->st, stObj, stImage);
483753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (!stObj->pt) {
4843b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
4853b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         return;
48624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
48724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
48824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
489753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   assert(!stImage->pt);
49024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
491753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
492753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       st_texture_match_image(stObj->pt, &stImage->base,
49314b98343309fdcff3514f05020303f7b40e83a4aBrian                                 stImage->face, stImage->level)) {
49424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
4954da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian      pipe_texture_reference(&stImage->pt, stObj->pt);
496753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(stImage->pt);
49724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
49824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
499753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stImage->pt)
500753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      DBG("XXX: Image did not fit into texture - storing in local memory!\n");
50124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
502987d59bb83e9e08192563e5f1b52949c5511053cMichel Dänzer   /* st_CopyTexImage calls this function with pixels == NULL, with
503753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer    * the expectation that the texture will be set up but nothing
50424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * more will be done.  This is where those calls return:
50524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
50624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (compressed) {
50724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels,
50824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian						      unpack,
50924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian						      "glCompressedTexImage");
51024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   } else {
51124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1,
51224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   format, type,
51324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   pixels, unpack, "glTexImage");
51424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
51524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pixels)
51624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
51724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
518753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
519c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
520c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                            PIPE_BUFFER_USAGE_CPU_WRITE);
5212a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul      if (stImage->surface)
5224ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca         dstRowStride = stImage->surface->stride;
52324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
52424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
52524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Allocate regular memory and store the image there temporarily.   */
52624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (texImage->IsCompressed) {
52724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         sizeInBytes = texImage->CompressedSize;
52824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         dstRowStride =
52924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian            _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
53024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         assert(dims != 3);
53124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
53224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      else {
53324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         dstRowStride = postConvWidth * texelBytes;
53424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         sizeInBytes = depth * dstRowStride * postConvHeight;
53524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
53624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
53724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = malloc(sizeInBytes);
53824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
53924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5402a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul   if (!texImage->Data) {
5412a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
5422a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul      return;
5432a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul   }
5442a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul
54524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("Upload image %dx%dx%d row_len %x pitch %x\n",
54624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       width, height, depth, width * texelBytes, dstRowStride);
54724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
54824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Copy data.  Would like to know when it's ok for us to eg. use
54924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * the blitter to copy.  Or, use the hardware to do the format
55024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * conversion and copy:
55124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
55224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (compressed) {
553afc54983370033b65e3a7cbb29bd9c87156f0881Brian      memcpy(texImage->Data, pixels, imageSize);
55424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
555753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   else {
556753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height,
557753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						       format, type);
558753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      int i;
5595823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian      const GLubyte *src = (const GLubyte *) pixels;
560753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
561753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      for (i = 0; i++ < depth;) {
562753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 if (!texImage->TexFormat->StoreImage(ctx, dims,
563753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->_BaseFormat,
564753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->TexFormat,
565753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->Data,
566753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      0, 0, 0, /* dstX/Y/Zoffset */
567753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      dstRowStride,
568753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->ImageOffsets,
569753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      width, height, 1,
5705823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian					      format, type, src, unpack)) {
571753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	    _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
572753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 }
573753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
574753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 if (stImage->pt && i < depth) {
575c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	    st_texture_image_unmap(ctx->st, stImage);
576c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	    texImage->Data = st_texture_image_map(ctx->st, stImage, i,
577c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                                  PIPE_BUFFER_USAGE_CPU_WRITE);
5785823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	    src += srcImageStride;
579753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 }
580753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
58124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
58224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
58324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_unmap_teximage_pbo(ctx, unpack);
58424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
585753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
586c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      st_texture_image_unmap(ctx->st, stImage);
58724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
58824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
58924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
59024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
59162abcb9aacc33218d0143a743c738435794b32a9Brian      ctx->Driver.GenerateMipmap(ctx, target, texObj);
59224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
59324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
59424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
59524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
59624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
59724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage3D(GLcontext * ctx,
5984e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLenum target, GLint level,
5994e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLint internalFormat,
6004e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLint width, GLint height, GLint depth,
6014e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLint border,
6024e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLenum format, GLenum type, const void *pixels,
6034e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              const struct gl_pixelstore_attrib *unpack,
6044e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              struct gl_texture_object *texObj,
6054e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              struct gl_texture_image *texImage)
60624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
60724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 3, target, level,
60824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, height, depth, border,
60924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
61024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
61124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
61224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
61324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
61424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage2D(GLcontext * ctx,
6154e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLenum target, GLint level,
6164e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLint internalFormat,
6174e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLint width, GLint height, GLint border,
6184e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLenum format, GLenum type, const void *pixels,
6194e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              const struct gl_pixelstore_attrib *unpack,
6204e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              struct gl_texture_object *texObj,
6214e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              struct gl_texture_image *texImage)
62224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
62324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 2, target, level,
62424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, height, 1, border,
62524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
62624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
62724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
62824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
62924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
63024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage1D(GLcontext * ctx,
6314e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLenum target, GLint level,
6324e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLint internalFormat,
6334e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLint width, GLint border,
6344e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              GLenum format, GLenum type, const void *pixels,
6354e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              const struct gl_pixelstore_attrib *unpack,
6364e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              struct gl_texture_object *texObj,
6374e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul              struct gl_texture_image *texImage)
63824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
63924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 1, target, level,
64024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, 1, 1, border,
64124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
64224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
64324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
64424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
64524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
6464e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paulst_CompressedTexImage2D(GLcontext *ctx, GLenum target, GLint level,
6474e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                        GLint internalFormat,
6484e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                        GLint width, GLint height, GLint border,
6494e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                        GLsizei imageSize, const GLvoid *data,
6504e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                        struct gl_texture_object *texObj,
6514e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                        struct gl_texture_image *texImage)
65224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
65324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 2, target, level,
65424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian		 internalFormat, width, height, 1, border,
65524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian		 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
65624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
65724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
65824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
65924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
66024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Need to map texture image into memory before copying image data,
66124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * then unmap it.
66224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
66324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
66424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
66524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type, GLvoid * pixels,
66624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_object *texObj,
66724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_image *texImage, int compressed)
66824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
66924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
6704e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul   GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack,
6714e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                                                    texImage->Width,
6724e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul						    texImage->Height,
6734e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                                                    format, type);
674753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint depth;
6756c534b830c6f5427c391c5225c34561141c201baMichal Krol   GLuint i;
6765823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   GLubyte *dest;
67724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
67824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Map */
679753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
68024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Image is stored in hardware format in a buffer managed by the
68124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * kernel.  Need to explicitly map and unmap it.
68224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
683c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
684c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                            PIPE_BUFFER_USAGE_CPU_READ);
6854ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca      texImage->RowStride = stImage->surface->stride / stImage->pt->block.size;
68624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
68724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
68824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Otherwise, the image should actually be stored in
689753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       * texImage->Data.  This is pretty confusing for
69024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * everybody, I'd much prefer to separate the two functions of
69124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * texImage->Data - storage for texture images in main memory
69224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * and access (ie mappings) of images.  In other words, we'd
69324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * create a new texImage->Map field and leave Data simply for
69424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * storage.
69524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
696753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(texImage->Data);
69724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
69824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
699753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   depth = texImage->Depth;
700753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   texImage->Depth = 1;
70124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
7025823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   dest = (GLubyte *) pixels;
7035823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian
704753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   for (i = 0; i++ < depth;) {
705753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (compressed) {
7065823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 _mesa_get_compressed_teximage(ctx, target, level, dest,
707753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer				       texObj, texImage);
708753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      } else {
7095823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 _mesa_get_teximage(ctx, target, level, format, type, dest,
710753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			    texObj, texImage);
711753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
712753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
713753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stImage->pt && i < depth) {
714c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	 st_texture_image_unmap(ctx->st, stImage);
715c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	 texImage->Data = st_texture_image_map(ctx->st, stImage, i,
716c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                               PIPE_BUFFER_USAGE_CPU_READ);
7175823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 dest += dstImageStride;
718753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
71924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
720753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
721753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   texImage->Depth = depth;
72224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
72324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Unmap */
724753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
725c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      st_texture_image_unmap(ctx->st, stImage);
726753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->Data = NULL;
72724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
72824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
72924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
73024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
73124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
73224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetTexImage(GLcontext * ctx, GLenum target, GLint level,
7334e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               GLenum format, GLenum type, GLvoid * pixels,
7344e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               struct gl_texture_object *texObj,
7354e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               struct gl_texture_image *texImage)
73624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
73724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_get_tex_image(ctx, target, level, format, type, pixels,
73824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    texObj, texImage, 0);
73924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
74024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
74124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
74224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
74324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
7444e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                         GLvoid *pixels,
7454e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                         const struct gl_texture_object *texObj,
7464e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                         const struct gl_texture_image *texImage)
74724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
74824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_get_tex_image(ctx, target, level, 0, 0, pixels,
74924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    (struct gl_texture_object *) texObj,
75024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    (struct gl_texture_image *) texImage, 1);
75124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
75224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
75324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
75424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
75524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
75624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubimage(GLcontext * ctx,
7574e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               GLint dims,
7584e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               GLenum target, GLint level,
7594e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               GLint xoffset, GLint yoffset, GLint zoffset,
7604e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               GLint width, GLint height, GLint depth,
7614e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               GLenum format, GLenum type, const void *pixels,
7624e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               const struct gl_pixelstore_attrib *packing,
7634e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               struct gl_texture_object *texObj,
7644e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               struct gl_texture_image *texImage)
76524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
76624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
76724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dstRowStride;
768753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint srcImageStride = _mesa_image_image_stride(packing, width, height,
769753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						    format, type);
770753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   int i;
7715823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   const GLubyte *src;
77224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
77324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
77424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       _mesa_lookup_enum_by_nr(target),
77524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       level, xoffset, yoffset, width, height);
77624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
77724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   pixels =
77824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format,
77924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                                  type, pixels, packing, "glTexSubImage2D");
78024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pixels)
78124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
78224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
78324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Map buffer if necessary.  Need to lock to prevent other contexts
78424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * from uploading the buffer under us.
78524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
786753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
787c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
788c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                            PIPE_BUFFER_USAGE_CPU_WRITE);
7892a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul      if (stImage->surface)
7904ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca         dstRowStride = stImage->surface->stride;
791753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   }
792753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
7939b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul   if (!texImage->Data) {
7949b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
7959b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul      return;
7969b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul   }
7979b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul
7985823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   src = (const GLubyte *) pixels;
7995823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian
800753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   for (i = 0; i++ < depth;) {
801753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
802753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->TexFormat,
803753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->Data,
804753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   xoffset, yoffset, 0,
805753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   dstRowStride,
806753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->ImageOffsets,
807753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   width, height, 1,
8085823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian					   format, type, src, packing)) {
8099b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul	 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
810753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
811753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
812753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stImage->pt && i < depth) {
8139b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul         /* map next slice of 3D texture */
814c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	 st_texture_image_unmap(ctx->st, stImage);
815c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	 texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i,
816c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                               PIPE_BUFFER_USAGE_CPU_WRITE);
8175823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 src += srcImageStride;
818753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
81924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
82024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
82124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
8223ccbaa977f96eaa849093875dd0944f744ee1e21Brian      ctx->Driver.GenerateMipmap(ctx, target, texObj);
82324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
82424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
82524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_unmap_teximage_pbo(ctx, packing);
82624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
827753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
828c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      st_texture_image_unmap(ctx->st, stImage);
82924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
83024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
83124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
83224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
83324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
83424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
83524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
83624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage3D(GLcontext * ctx,
83724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
83824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
83924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset, GLint yoffset, GLint zoffset,
84024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width, GLsizei height, GLsizei depth,
84124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
84224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
84324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
84424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
84524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
84624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
847b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 3, target, level,
848b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, yoffset, zoffset,
849b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, height, depth,
850b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
85124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
85224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
85324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
85424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
85524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage2D(GLcontext * ctx,
85624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
85724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
85824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset, GLint yoffset,
85924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width, GLsizei height,
86024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
86124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
86224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
86324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
86424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
86524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
866b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 2, target, level,
867b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, yoffset, 0,
868b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, height, 1,
869b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
87024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
87124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
87224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
87324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
87424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage1D(GLcontext * ctx,
87524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
87624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
87724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset,
87824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width,
87924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
88024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
88124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
88224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
88324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
88424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
885b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 1, target, level,
886b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, 0, 0,
887b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, 1, 1,
888b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
88924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
89024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
89124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
89224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
89324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
894038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * Return 0 for GL_TEXTURE_CUBE_MAP_POSITIVE_X,
895038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian *        1 for GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
896038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian *        etc.
897038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * XXX duplicated from main/teximage.c
898038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */
899038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic uint
900038cb561eb094af2f2ba06e18e61246fc0c87c3cBriantexture_face(GLenum target)
901038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
902038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
903038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
904038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
905038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   else
906038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      return 0;
907038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
908038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
909038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
910038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
911038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/**
912b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * Do a CopyTexSubImage operation by mapping the source surface and
913b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * dest surface and using get_tile()/put_tile() to access the pixels/texels.
914c6717a86420d7141013165f7acd50b3c3f751756Brian *
915c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=TOP of renderbuffer
916038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */
917038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
918038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianfallback_copy_texsubimage(GLcontext *ctx,
919038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLenum target,
920038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint level,
921038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          struct st_renderbuffer *strb,
922038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          struct st_texture_image *stImage,
923038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLenum baseFormat,
924038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint destX, GLint destY, GLint destZ,
925038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint srcX, GLint srcY,
926038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLsizei width, GLsizei height)
927038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
928038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct pipe_context *pipe = ctx->st->pipe;
9296f715dcc219071e574e363a9db4365c9c31ebbd3Brian   struct pipe_screen *screen = pipe->screen;
930038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const uint face = texture_face(target);
931753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   struct pipe_texture *pt = stImage->pt;
932038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct pipe_surface *src_surf, *dest_surf;
933038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
934f3048ad90ed2e4583f0f7aaf35a0f4aa581942ddBrian Paul   /* We'd use strb->surface, here but it's created for GPU read/write only */
935f3048ad90ed2e4583f0f7aaf35a0f4aa581942ddBrian Paul   src_surf = pipe->screen->get_tex_surface( pipe->screen,
936f3048ad90ed2e4583f0f7aaf35a0f4aa581942ddBrian Paul                                             strb->texture,
937f3048ad90ed2e4583f0f7aaf35a0f4aa581942ddBrian Paul                                             0, 0, 0,
938f3048ad90ed2e4583f0f7aaf35a0f4aa581942ddBrian Paul                                             PIPE_BUFFER_USAGE_CPU_READ);
939f3048ad90ed2e4583f0f7aaf35a0f4aa581942ddBrian Paul
940c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell   dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ,
941c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                       PIPE_BUFFER_USAGE_CPU_WRITE);
942038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
943cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   assert(width <= MAX_WIDTH);
944038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
945cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   if (baseFormat == GL_DEPTH_COMPONENT) {
946cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F ||
947cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul                                     ctx->Pixel.DepthBias != 0.0F);
94827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      GLint row, yStep;
949cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul
95027858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      /* determine bottom-to-top vs. top-to-bottom order for src buffer */
95127858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
95227858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         srcY = strb->Base.Height - 1 - srcY;
95327858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         yStep = -1;
95427858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      }
95527858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      else {
95627858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         yStep = 1;
95727858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      }
95827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul
95927858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      /* To avoid a large temp memory allocation, do copy row by row */
960275b09f2569c8bea5dcca1643c93aa6a43d7e2a2Brian Paul      for (row = 0; row < height; row++, srcY += yStep, destY++) {
961cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         uint data[MAX_WIDTH];
96236dd89c8a7f2a911e8f7f18d1edcaf982a75a438José Fonseca         pipe_get_tile_z(src_surf, srcX, srcY, width, 1, data);
963cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         if (scaleOrBias) {
964cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul            _mesa_scale_and_bias_depth_uint(ctx, width, data);
965cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         }
96636dd89c8a7f2a911e8f7f18d1edcaf982a75a438José Fonseca         pipe_put_tile_z(dest_surf, destX, destY, width, 1, data);
967cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      }
968cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   }
969cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   else {
970cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      /* RGBA format */
97127858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      GLfloat *tempSrc =
97227858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
97327858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      GLvoid *texDest =
97427858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         st_texture_image_map(ctx->st, stImage, 0,PIPE_BUFFER_USAGE_CPU_WRITE);
97527858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul
97627858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      if (tempSrc && texDest) {
97727858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         const GLint dims = 2;
97827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         struct gl_texture_image *texImage = &stImage->base;
97927858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         GLint dstRowStride = stImage->surface->stride;
98027858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         struct gl_pixelstore_attrib unpack = ctx->DefaultPacking;
98127858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul
98227858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
98327858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul            /* need to invert src */
98427858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul            srcY = strb->Base.Height - srcY - height;
98527858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul            unpack.Invert = GL_TRUE;
986cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         }
98727858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul
98827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         /* get float/RGBA image from framebuffer */
98927858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         /* XXX this usually involves a lot of int/float conversion.
99027858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul          * try to avoid that someday.
99127858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul          */
99227858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         pipe_get_tile_rgba(src_surf, srcX, srcY, width, height, tempSrc);
99327858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul
99427858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         /* Store into texture memory.
99527858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul          * Note that this does some special things such as pixel transfer
99627858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul          * ops and format conversion.  In particular, if the dest tex format
99727858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul          * is actually RGBA but the user created the texture as GL_RGB we
99827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul          * need to fill-in/override the alpha channel with 1.0.
99927858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul          */
100027858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         texImage->TexFormat->StoreImage(ctx, dims,
100127858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                         texImage->_BaseFormat,
100227858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                         texImage->TexFormat,
100327858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                         texDest,
100427858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                         destX, destY, destZ,
100527858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                         dstRowStride,
100627858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                         texImage->ImageOffsets,
100727858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                         width, height, 1,
100827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                         GL_RGBA, GL_FLOAT, tempSrc, /* src */
100927858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                         &unpack);
101027858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      }
101127858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      else {
101227858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
10135c83f1371978472fbe4bba8f686733c6b519874aBrian      }
101427858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul
101527858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      if (tempSrc)
101627858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         _mesa_free(tempSrc);
101727858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      if (texDest)
101827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         st_texture_image_unmap(ctx->st, stImage);
10195c83f1371978472fbe4bba8f686733c6b519874aBrian   }
1020d0279fc4b38c72356a341173317bcd45d9093f45Michel Dänzer
1021d0279fc4b38c72356a341173317bcd45d9093f45Michel Dänzer   screen->tex_surface_release(screen, &dest_surf);
1022f3048ad90ed2e4583f0f7aaf35a0f4aa581942ddBrian Paul   screen->tex_surface_release(screen, &src_surf);
1023038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
1024038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1025038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1026038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/**
10274e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul * Do a CopyTex[Sub]Image1/2/3D() using a hardware (blit) path if possible.
10284e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul * Note that the region to copy has already been clipped so we know we
10294e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul * won't read from outside the source renderbuffer's bounds.
1030c6717a86420d7141013165f7acd50b3c3f751756Brian *
10314e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul * Note: srcY=0=Bottom of renderbuffer (GL convention)
103224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
1033038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
10344e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paulst_copy_texsubimage(GLcontext *ctx,
1035038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLenum target, GLint level,
1036038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLint destX, GLint destY, GLint destZ,
1037038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLint srcX, GLint srcY,
1038038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLsizei width, GLsizei height)
103924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1040038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_unit *texUnit =
1041038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1042038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_object *texObj =
1043038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      _mesa_select_tex_object(ctx, texUnit, target);
1044038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_image *texImage =
1045038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      _mesa_select_tex_image(ctx, texObj, target, level);
1046038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct st_texture_image *stImage = st_texture_image(texImage);
10474e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul   const GLenum texBaseFormat = texImage->InternalFormat;
1048b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct gl_framebuffer *fb = ctx->ReadBuffer;
1049b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct st_renderbuffer *strb;
1050b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct pipe_context *pipe = ctx->st->pipe;
10516f715dcc219071e574e363a9db4365c9c31ebbd3Brian   struct pipe_screen *screen = pipe->screen;
105227858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul   enum pipe_format dest_format, src_format;
1053cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   GLboolean use_fallback = GL_TRUE;
105427858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul   GLboolean matching_base_formats;
105524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
105689e9d6b6db933c870443714c3d7c9539d117cddfBrian Paul   st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
1057a479bf62353b6517841e620122112e7565d2391cBrian Paul
1058b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   /* determine if copying depth or color data */
10594e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul   if (texBaseFormat == GL_DEPTH_COMPONENT) {
1060b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_DepthBuffer);
106124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
10624e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul   else if (texBaseFormat == GL_DEPTH_STENCIL_EXT) {
1063b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_StencilBuffer);
1064b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   }
1065b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   else {
10664e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul      /* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */
1067b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_ColorReadBuffer);
1068b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   }
1069b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
1070b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   assert(strb);
1071b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   assert(strb->surface);
1072753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   assert(stImage->pt);
1073c6717a86420d7141013165f7acd50b3c3f751756Brian
1074b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   src_format = strb->surface->format;
1075753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dest_format = stImage->pt->format;
1076b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
107727858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul   /*
107827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul    * Determine if the src framebuffer and dest texture have the same
107927858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul    * base format.  We need this to detect a case such as the framebuffer
108027858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul    * being GL_RGBA but the texture being GL_RGB.  If the actual hardware
108127858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul    * texture format stores RGBA we need to set A=1 (overriding the
108227858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul    * framebuffer's alpha values).  We can't do that with the blit or
108327858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul    * textured-quad paths.
108427858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul    */
108527858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul   matching_base_formats = (strb->Base._BaseFormat == texImage->_BaseFormat);
108679931e38abc62286151121a3f59127e296144551Michel Dänzer
108727858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul   if (matching_base_formats && ctx->_ImageTransferState == 0x0) {
108827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      /* try potential hardware path */
108927858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      struct pipe_surface *dest_surface = NULL;
1090b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
10913c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer      if (src_format == dest_format) {
10924e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul         /* use surface_copy() / blit */
1093a479bf62353b6517841e620122112e7565d2391cBrian Paul         boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
109427858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul
109527858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         dest_surface = screen->get_tex_surface(screen, stImage->pt,
109627858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                                stImage->face, stImage->level,
109727858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                                destZ,
109827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                                PIPE_BUFFER_USAGE_GPU_WRITE);
1099145a45e9d6807add8229f1fc9c63fbb6951b1b88Brian Paul         if (do_flip)
1100145a45e9d6807add8229f1fc9c63fbb6951b1b88Brian Paul            srcY = strb->surface->height - srcY - height;
1101145a45e9d6807add8229f1fc9c63fbb6951b1b88Brian Paul
1102145a45e9d6807add8229f1fc9c63fbb6951b1b88Brian Paul         /* for surface_copy(), y=0=top, always */
1103a479bf62353b6517841e620122112e7565d2391cBrian Paul         pipe->surface_copy(pipe,
1104a479bf62353b6517841e620122112e7565d2391cBrian Paul                            do_flip,
1105a479bf62353b6517841e620122112e7565d2391cBrian Paul                            /* dest */
1106a479bf62353b6517841e620122112e7565d2391cBrian Paul                            dest_surface,
1107a479bf62353b6517841e620122112e7565d2391cBrian Paul                            destX, destY,
1108a479bf62353b6517841e620122112e7565d2391cBrian Paul                            /* src */
1109a479bf62353b6517841e620122112e7565d2391cBrian Paul                            strb->surface,
1110a479bf62353b6517841e620122112e7565d2391cBrian Paul                            srcX, srcY,
1111a479bf62353b6517841e620122112e7565d2391cBrian Paul                            /* size */
1112a479bf62353b6517841e620122112e7565d2391cBrian Paul                            width, height);
1113a479bf62353b6517841e620122112e7565d2391cBrian Paul         use_fallback = GL_FALSE;
1114cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      }
11154e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul      else if (screen->is_format_supported(screen, src_format,
11168aafc03b260ab8923f1b373f7effa75bcdb40a72José Fonseca                                           PIPE_TEXTURE_2D,
11178aafc03b260ab8923f1b373f7effa75bcdb40a72José Fonseca                                           PIPE_TEXTURE_USAGE_SAMPLER,
11188aafc03b260ab8923f1b373f7effa75bcdb40a72José Fonseca                                           0) &&
11194e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul               screen->is_format_supported(screen, dest_format,
11208aafc03b260ab8923f1b373f7effa75bcdb40a72José Fonseca                                           PIPE_TEXTURE_2D,
11218aafc03b260ab8923f1b373f7effa75bcdb40a72José Fonseca                                           PIPE_TEXTURE_USAGE_RENDER_TARGET,
11228aafc03b260ab8923f1b373f7effa75bcdb40a72José Fonseca                                           0)) {
11234e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul         /* draw textured quad to do the copy */
1124a479bf62353b6517841e620122112e7565d2391cBrian Paul         boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
1125a479bf62353b6517841e620122112e7565d2391cBrian Paul         int srcY0, srcY1;
112627858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul
112727858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         dest_surface = screen->get_tex_surface(screen, stImage->pt,
112827858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                                stImage->face, stImage->level,
112927858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                                destZ,
113027858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul                                                PIPE_BUFFER_USAGE_GPU_WRITE);
113127858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul
1132a479bf62353b6517841e620122112e7565d2391cBrian Paul         if (do_flip) {
1133a479bf62353b6517841e620122112e7565d2391cBrian Paul            srcY1 = strb->Base.Height - srcY - height;
1134a479bf62353b6517841e620122112e7565d2391cBrian Paul            srcY0 = srcY1 + height;
1135a479bf62353b6517841e620122112e7565d2391cBrian Paul         }
1136a479bf62353b6517841e620122112e7565d2391cBrian Paul         else {
1137a479bf62353b6517841e620122112e7565d2391cBrian Paul            srcY0 = srcY;
1138a479bf62353b6517841e620122112e7565d2391cBrian Paul            srcY1 = srcY0 + height;
1139a479bf62353b6517841e620122112e7565d2391cBrian Paul         }
11403c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer         util_blit_pixels(ctx->st->blit,
11413c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer                          strb->surface,
1142a479bf62353b6517841e620122112e7565d2391cBrian Paul                          srcX, srcY0,
1143a479bf62353b6517841e620122112e7565d2391cBrian Paul                          srcX + width, srcY1,
11443c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer                          dest_surface,
1145a479bf62353b6517841e620122112e7565d2391cBrian Paul                          destX, destY,
1146a479bf62353b6517841e620122112e7565d2391cBrian Paul                          destX + width, destY + height,
11473c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer                          0.0, PIPE_TEX_MIPFILTER_NEAREST);
1148cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         use_fallback = GL_FALSE;
11493c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer      }
115079931e38abc62286151121a3f59127e296144551Michel Dänzer
115127858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul      if (dest_surface)
115227858226dc4eb3e64d980ba8530c2fd2e39218cfBrian Paul         pipe_surface_reference(&dest_surface, NULL);
1153038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   }
1154cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul
1155cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   if (use_fallback) {
11564e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul      /* software fallback */
1157038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      fallback_copy_texsubimage(ctx, target, level,
11584e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                                strb, stImage, texBaseFormat,
1159038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                destX, destY, destZ,
1160038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                srcX, srcY, width, height);
1161038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   }
1162038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
116324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
11643ccbaa977f96eaa849093875dd0944f744ee1e21Brian      ctx->Driver.GenerateMipmap(ctx, target, texObj);
116524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
116624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
116724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
116824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1169038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
117024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
117124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
117224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLenum internalFormat,
117324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint x, GLint y, GLsizei width, GLint border)
117424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
117524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_unit *texUnit =
117624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
117724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_object *texObj =
117824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_object(ctx, texUnit, target);
117924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_image *texImage =
118024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_image(ctx, texObj, target, level);
118124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1182038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0
118324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (border)
118424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      goto fail;
1185038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif
118624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1187753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Setup or redefine the texture object, texture and texture
118824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * image.  Don't populate yet.
118924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
119024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
119124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          width, border,
119224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          GL_RGBA, CHAN_TYPE, NULL,
119324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          &ctx->DefaultPacking, texObj, texImage);
119424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
11954e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul   st_copy_texsubimage(ctx, target, level,
11964e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                       0, 0, 0,  /* destX,Y,Z */
11974e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                       x, y, width, 1);  /* src X, Y, size */
119824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
119924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
120024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
120124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
120224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
120324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLenum internalFormat,
120424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint x, GLint y, GLsizei width, GLsizei height,
120524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint border)
120624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
120724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_unit *texUnit =
120824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
120924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_object *texObj =
121024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_object(ctx, texUnit, target);
121124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_image *texImage =
121224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_image(ctx, texObj, target, level);
121324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1214753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Setup or redefine the texture object, texture and texture
121524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * image.  Don't populate yet.
121624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
121724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
121824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          width, height, border,
121924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          GL_RGBA, CHAN_TYPE, NULL,
122024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          &ctx->DefaultPacking, texObj, texImage);
122124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
12224e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul   st_copy_texsubimage(ctx, target, level,
12234e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                       0, 0, 0,  /* destX,Y,Z */
12244e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                       x, y, width, height);  /* src X, Y, size */
122524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
122624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
122724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
122824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
122924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
123024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint xoffset, GLint x, GLint y, GLsizei width)
123124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1232038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLint yoffset = 0, zoffset = 0;
1233038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLsizei height = 1;
12344e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul   st_copy_texsubimage(ctx, target, level,
12354e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                       xoffset, yoffset, zoffset,  /* destX,Y,Z */
12364e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                       x, y, width, height);  /* src X, Y, size */
123724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
123824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
123924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
124024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
124124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
124224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint xoffset, GLint yoffset,
124324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint x, GLint y, GLsizei width, GLsizei height)
124424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1245038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLint zoffset = 0;
12464e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul   st_copy_texsubimage(ctx, target, level,
12474e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                       xoffset, yoffset, zoffset,  /* destX,Y,Z */
12484e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                       x, y, width, height);  /* src X, Y, size */
1249038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
125024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
125124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1252038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
1253038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianst_CopyTexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
1254038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                     GLint xoffset, GLint yoffset, GLint zoffset,
1255038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                     GLint x, GLint y, GLsizei width, GLsizei height)
1256038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
12574e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul   st_copy_texsubimage(ctx, target, level,
12584e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                       xoffset, yoffset, zoffset,  /* destX,Y,Z */
12594e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                       x, y, width, height);  /* src X, Y, size */
126024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
126124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
126224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
126324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
126424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Compute which mipmap levels that really need to be sent to the hardware.
126524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * This depends on the base image size, GL_TEXTURE_MIN_LOD,
126624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
126724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
126824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
126914b98343309fdcff3514f05020303f7b40e83a4aBriancalculate_first_last_level(struct st_texture_object *stObj)
127024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
127114b98343309fdcff3514f05020303f7b40e83a4aBrian   struct gl_texture_object *tObj = &stObj->base;
127224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
127324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* These must be signed values.  MinLod and MaxLod can be negative numbers,
127424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * and having firstLevel and lastLevel as signed prevents the need for
127524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * extra sign checks.
127624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
127724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int firstLevel;
127824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int lastLevel;
127924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
128024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Yes, this looks overly complicated, but it's all needed.
128124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
128224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch (tObj->Target) {
128324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_1D:
128424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_2D:
128524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_3D:
128624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_CUBE_MAP:
128724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
128824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
128924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian          */
129024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         firstLevel = lastLevel = tObj->BaseLevel;
129124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
129224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      else {
12934da1cdf78fa3b954840650fa46cf72da5daf149fBrian         firstLevel = 0;
12944e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul         lastLevel = MIN2(tObj->MaxLevel,
12954e070f10c0a2af8a563eadf7fdb09b11d9067a99Brian Paul                          (int) tObj->Image[0][tObj->BaseLevel]->WidthLog2);
129624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
129724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      break;
129824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_RECTANGLE_NV:
129924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_4D_SGIS:
130024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      firstLevel = lastLevel = 0;
130124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      break;
130224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
130324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
130424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
130524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
130614b98343309fdcff3514f05020303f7b40e83a4aBrian   stObj->lastLevel = lastLevel;
130724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
130824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
130924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
131024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
1311753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzercopy_image_data_to_texture(struct st_context *st,
1312753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			   struct st_texture_object *stObj,
13134da1cdf78fa3b954840650fa46cf72da5daf149fBrian                           GLuint dstLevel,
1314753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			   struct st_texture_image *stImage)
131524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1316753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
131724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Copy potentially with the blitter:
131824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
1319753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      st_texture_image_copy(st->pipe,
13204da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stObj->pt, dstLevel,  /* dest texture, level */
13214da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stImage->pt, /* src texture */
13224da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stImage->face
132328b315dc1aed36bebadfacbd55e481e7baacfcb5Brian                            );
132424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1325f8dce51083042b4d3fabf48524835290b6725682Brian Paul      pipe_texture_reference(&stImage->pt, NULL);
132624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
13274c50969334844bc9aa622176c3ebcbc733394f78Brian Paul   else if (stImage->base.Data) {
132824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      assert(stImage->base.Data != NULL);
132924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
133024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* More straightforward upload.
133124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
1332753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      st_texture_image_data(st->pipe,
1333753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                               stObj->pt,
133424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->face,
1335c2497879f127251994064a0e0c24901782adae9eBrian Paul                               dstLevel,
133624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.Data,
13374ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca                               stImage->base.RowStride *
13384ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca                               stObj->pt->block.size,
133924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.RowStride *
13404ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca                               stImage->base.Height *
13414ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca                               stObj->pt->block.size);
134224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_align_free(stImage->base.Data);
134324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      stImage->base.Data = NULL;
134424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
134524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13464da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian   pipe_texture_reference(&stImage->pt, stObj->pt);
134724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
134824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
134924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1350afc54983370033b65e3a7cbb29bd9c87156f0881Brian/**
1351afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Called during state validation.  When this function is finished,
1352afc54983370033b65e3a7cbb29bd9c87156f0881Brian * the texture object should be ready for rendering.
13533b3774b1227743147159676795b542c0eb7c2bdfBrian Paul * \return GL_TRUE for success, GL_FALSE for failure (out of mem)
135424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
135514b98343309fdcff3514f05020303f7b40e83a4aBrianGLboolean
1356753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerst_finalize_texture(GLcontext *ctx,
1357c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell		    struct pipe_context *pipe,
1358c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell		    struct gl_texture_object *tObj,
1359753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer		    GLboolean *needFlush)
136024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
136114b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_object *stObj = st_texture_object(tObj);
1362afc54983370033b65e3a7cbb29bd9c87156f0881Brian   const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
136324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int comp_byte = 0;
136424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int cpp;
13654da1cdf78fa3b954840650fa46cf72da5daf149fBrian   GLuint face;
136624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *firstImage;
136724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
136824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   *needFlush = GL_FALSE;
136924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
137024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* We know/require this is true by now:
137124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
137214b98343309fdcff3514f05020303f7b40e83a4aBrian   assert(stObj->base._Complete);
137324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1374753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* What levels must the texture include at a minimum?
137524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
137614b98343309fdcff3514f05020303f7b40e83a4aBrian   calculate_first_last_level(stObj);
13774da1cdf78fa3b954840650fa46cf72da5daf149fBrian   firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
137824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1379753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* If both firstImage and stObj point to a texture which can contain
138024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * all active images, favour firstImage.  Note that because of the
138124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * completeness requirement, we know that the image dimensions
138224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * will match.
138324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1384753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (firstImage->pt &&
1385753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       firstImage->pt != stObj->pt &&
1386753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       firstImage->pt->last_level >= stObj->lastLevel) {
138724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13884da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian      pipe_texture_reference(&stObj->pt, firstImage->pt);
138924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
139024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13914ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca   /* FIXME: determine format block instead of cpp */
139224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (firstImage->base.IsCompressed) {
139314b98343309fdcff3514f05020303f7b40e83a4aBrian      comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
139424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      cpp = comp_byte;
139524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
13965cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian   else {
13975cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian      cpp = firstImage->base.TexFormat->TexelBytes;
13985cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian   }
139924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1400ce509401738e7073de94a2b7fc41461c52a73da0Brian Paul   /* If we already have a gallium texture, check that it matches the texture
1401ce509401738e7073de94a2b7fc41461c52a73da0Brian Paul    * object's format, target, size, num_levels, etc.
140224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1403809dd9089bae70cf35cea6a75258e700e7455738Brian Paul   if (stObj->pt) {
1404809dd9089bae70cf35cea6a75258e700e7455738Brian Paul      const enum pipe_format fmt =
1405809dd9089bae70cf35cea6a75258e700e7455738Brian Paul         st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat);
1406809dd9089bae70cf35cea6a75258e700e7455738Brian Paul      if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
1407809dd9089bae70cf35cea6a75258e700e7455738Brian Paul          stObj->pt->format != fmt ||
1408809dd9089bae70cf35cea6a75258e700e7455738Brian Paul          stObj->pt->last_level < stObj->lastLevel ||
1409809dd9089bae70cf35cea6a75258e700e7455738Brian Paul          stObj->pt->width[0] != firstImage->base.Width2 ||
1410809dd9089bae70cf35cea6a75258e700e7455738Brian Paul          stObj->pt->height[0] != firstImage->base.Height2 ||
1411809dd9089bae70cf35cea6a75258e700e7455738Brian Paul          stObj->pt->depth[0] != firstImage->base.Depth2 ||
14124ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca          stObj->pt->block.size != cpp ||
14134ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca          stObj->pt->block.width != 1 ||
14144ddd65967915ca4846f2831bc676c878a29dae4aJosé Fonseca          stObj->pt->block.height != 1 ||
1415809dd9089bae70cf35cea6a75258e700e7455738Brian Paul          stObj->pt->compressed != firstImage->base.IsCompressed) {
1416809dd9089bae70cf35cea6a75258e700e7455738Brian Paul         pipe_texture_release(&stObj->pt);
14171a82d9648b3db780e58e4966924157542d148c58Brian Paul         ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
1418809dd9089bae70cf35cea6a75258e700e7455738Brian Paul      }
141924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
142024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1421ce509401738e7073de94a2b7fc41461c52a73da0Brian Paul   /* May need to create a new gallium texture:
142224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1423753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stObj->pt) {
1424a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger      const enum pipe_format fmt =
1425a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger         st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat);
1426753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      stObj->pt = st_texture_create(ctx->st,
14275390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                    gl_target_to_pipe(stObj->base.Target),
1428a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger                                    fmt,
1429b245840b86cf877c9b8d666edf229364a84f1deaBrian                                    stObj->lastLevel,
143045cc35e77600af8628393475405160e26d56d421Brian Paul                                    firstImage->base.Width2,
143145cc35e77600af8628393475405160e26d56d421Brian Paul                                    firstImage->base.Height2,
143245cc35e77600af8628393475405160e26d56d421Brian Paul                                    firstImage->base.Depth2,
1433a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                    comp_byte,
1434a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger                                    ( (pf_is_depth_stencil(fmt) ?
1435a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger                                      PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
1436a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger                                      PIPE_TEXTURE_USAGE_RENDER_TARGET) |
1437a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                      PIPE_TEXTURE_USAGE_SAMPLER ));
1438a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell
14393b3774b1227743147159676795b542c0eb7c2bdfBrian Paul      if (!stObj->pt) {
14403b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
14413b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         return GL_FALSE;
14423b3774b1227743147159676795b542c0eb7c2bdfBrian Paul      }
144324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
144424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1445753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Pull in any images not in the object's texture:
144624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
144724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   for (face = 0; face < nr_faces; face++) {
14484da1cdf78fa3b954840650fa46cf72da5daf149fBrian      GLuint level;
14494da1cdf78fa3b954840650fa46cf72da5daf149fBrian      for (level = 0; level <= stObj->lastLevel; level++) {
145024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         struct st_texture_image *stImage =
14514da1cdf78fa3b954840650fa46cf72da5daf149fBrian            st_texture_image(stObj->base.Image[face][stObj->base.BaseLevel + level]);
145224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1453753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer         /* Need to import images in main memory or held in other textures.
145424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian          */
1455a34b43b3f4817268ef4b3f186203b5fbafc7214eBrian         if (stImage && stObj->pt != stImage->pt) {
14564da1cdf78fa3b954840650fa46cf72da5daf149fBrian            copy_image_data_to_texture(ctx->st, stObj, level, stImage);
145724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	    *needFlush = GL_TRUE;
145824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         }
145924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
146024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
146124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
146224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return GL_TRUE;
146324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
146424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
146524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14668f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul/**
14678f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul * Returns pointer to a default/dummy texture.
14688f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul * This is typically used when the current shader has tex/sample instructions
14698f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul * but the user has not provided a (any) texture(s).
14708f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul */
14718f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paulstruct gl_texture_object *
14728f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paulst_get_default_texture(struct st_context *st)
14738f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul{
14748f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul   if (!st->default_texture) {
14758f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      static const GLenum target = GL_TEXTURE_2D;
14768f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      GLubyte pixels[16][16][4];
14778f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      struct gl_texture_object *texObj;
14788f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      struct gl_texture_image *texImg;
14798f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul
1480a7b818d53a95b549bbff942a9cb91272e0799dd5Brian Paul      /* init image to gray */
1481a7b818d53a95b549bbff942a9cb91272e0799dd5Brian Paul      memset(pixels, 127, sizeof(pixels));
1482a7b818d53a95b549bbff942a9cb91272e0799dd5Brian Paul
14838f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      texObj = st->ctx->Driver.NewTextureObject(st->ctx, 0, target);
14848f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul
14858f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      texImg = _mesa_get_tex_image(st->ctx, texObj, target, 0);
14868f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul
14878f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      _mesa_init_teximage_fields(st->ctx, target, texImg,
14888f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul                                 16, 16, 1, 0,  /* w, h, d, border */
14898f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul                                 GL_RGBA);
14908f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul
14918f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      st_TexImage(st->ctx, 2, target,
14928f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul                  0, GL_RGBA,    /* level, intformat */
14938f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul                  16, 16, 1, 0,  /* w, h, d, border */
14948f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul                  GL_RGBA, GL_UNSIGNED_BYTE, pixels,
14958f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul                  &st->ctx->DefaultPacking,
14968f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul                  texObj, texImg,
14978f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul                  0, 0);
14988f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul
14998f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      texObj->MinFilter = GL_NEAREST;
15008f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      texObj->MagFilter = GL_NEAREST;
15018f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      texObj->_Complete = GL_TRUE;
15028f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul
15038f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul      st->default_texture = texObj;
15048f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul   }
15058f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul   return st->default_texture;
15068f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul}
15078f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul
15088f6d9e12be0be086ca2aab0b56dff8d2181addd9Brian Paul
15096da9234fd437f97267e7831f034c78b31156d939Brianvoid
15106da9234fd437f97267e7831f034c78b31156d939Brianst_init_texture_functions(struct dd_function_table *functions)
151124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
151224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->ChooseTextureFormat = st_ChooseTextureFormat;
151324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage1D = st_TexImage1D;
151424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage2D = st_TexImage2D;
151524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage3D = st_TexImage3D;
151624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage1D = st_TexSubImage1D;
151724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage2D = st_TexSubImage2D;
151824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage3D = st_TexSubImage3D;
151924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexImage1D = st_CopyTexImage1D;
152024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexImage2D = st_CopyTexImage2D;
152124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexSubImage1D = st_CopyTexSubImage1D;
152224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexSubImage2D = st_CopyTexSubImage2D;
1523038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   functions->CopyTexSubImage3D = st_CopyTexSubImage3D;
152462abcb9aacc33218d0143a743c738435794b32a9Brian   functions->GenerateMipmap = st_generate_mipmap;
1525038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
152624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->GetTexImage = st_GetTexImage;
152724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
152824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* compressed texture functions */
152924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CompressedTexImage2D = st_CompressedTexImage2D;
153024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->GetCompressedTexImage = st_GetCompressedTexImage;
1531f32c51277498887b348133ebcd947dbc8acce756Roland Scheidegger   functions->CompressedTextureSize = _mesa_compressed_texture_size;
153224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
153324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->NewTextureObject = st_NewTextureObject;
153424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->NewTextureImage = st_NewTextureImage;
153524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->DeleteTexture = st_DeleteTextureObject;
153624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->FreeTexImageData = st_FreeTextureImageData;
153724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->UpdateTexturePalette = 0;
153824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
153924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TextureMemCpy = do_memcpy;
1540f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian
1541f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian   /* XXX Temporary until we can query pipe's texture sizes */
1542f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian   functions->TestProxyTexImage = _mesa_test_proxy_teximage;
154324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
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