st_cb_texture.c revision 6acd63a4980951727939c0dd545a0324965b3834
124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**************************************************************************
224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * All Rights Reserved.
524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Permission is hereby granted, free of charge, to any person obtaining a
724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * copy of this software and associated documentation files (the
824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * "Software"), to deal in the Software without restriction, including
924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * without limitation the rights to use, copy, modify, merge, publish,
1024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * distribute, sub license, and/or sell copies of the Software, and to
1124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * permit persons to whom the Software is furnished to do so, subject to
1224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the following conditions:
1324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
1424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The above copyright notice and this permission notice (including the
1524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * next paragraph) shall be included in all copies or substantial portions
1624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * of the Software.
1724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
1824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
1924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
2024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
2124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
2224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
2324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
2424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
2624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian **************************************************************************/
2724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
2824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/imports.h"
2924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/convolve.h"
3024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/enums.h"
3124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/image.h"
3224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/macros.h"
332440ff74d69a8caf49b05a960b4c7e282a96565eBrian#include "main/mipmap.h"
3424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texcompress.h"
3524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texformat.h"
3624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/teximage.h"
3724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texobj.h"
3824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texstore.h"
3924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
4024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_context.h"
41b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian#include "state_tracker/st_cb_fbo.h"
4224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_cb_texture.h"
43f8ab24760d0d3f07e9ee81c98207ddf92dfe74daBrian#include "state_tracker/st_format.h"
44753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer#include "state_tracker/st_texture.h"
4562abcb9aacc33218d0143a743c738435794b32a9Brian#include "state_tracker/st_gen_mipmap.h"
4624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
4724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "pipe/p_context.h"
48b245840b86cf877c9b8d666edf229364a84f1deaBrian#include "pipe/p_defines.h"
4911a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer#include "pipe/p_inlines.h"
506acd63a4980951727939c0dd545a0324965b3834José Fonseca#include "util/p_tile.h"
5124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define DBG if (0) printf
5424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstruct st_texture_object
5724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
5824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_object base;       /* The "parent" object */
5924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
604da1cdf78fa3b954840650fa46cf72da5daf149fBrian   /* The texture must include at levels [0..lastLevel] once validated:
6124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
6224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint lastLevel;
6324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
6424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* On validation any active images held in main memory or in other
65b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer    * textures will be copied to this texture and the old storage freed.
6624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
67753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   struct pipe_texture *pt;
6824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
6924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLboolean imageOverride;
7024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint depthOverride;
7124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint pitchOverride;
7224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian};
7324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
7424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
7524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
7624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE struct st_texture_object *
7724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_texture_object(struct gl_texture_object *obj)
7824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
7924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (struct st_texture_object *) obj;
8024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
8124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
82afc54983370033b65e3a7cbb29bd9c87156f0881Brian
8324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE struct st_texture_image *
8424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_texture_image(struct gl_texture_image *img)
8524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
8624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (struct st_texture_image *) img;
8724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
8824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
8924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
90753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerstruct pipe_texture *
91753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerst_get_texobj_texture(struct gl_texture_object *texObj)
92d78dab126724e6e9d475289a086fb6f85adc3985Brian{
93d78dab126724e6e9d475289a086fb6f85adc3985Brian   struct st_texture_object *stObj = st_texture_object(texObj);
94753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   return stObj->pt;
95d78dab126724e6e9d475289a086fb6f85adc3985Brian}
96d78dab126724e6e9d475289a086fb6f85adc3985Brian
97d78dab126724e6e9d475289a086fb6f85adc3985Brian
981c5f27a18b775b3784fcd265d60e0affa0b31581Michel Dänzerstatic enum pipe_texture_target
995390a43ce06b27f6d54bc5f237aa305b6948f2afBriangl_target_to_pipe(GLenum target)
1005390a43ce06b27f6d54bc5f237aa305b6948f2afBrian{
1015390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   switch (target) {
1025390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_1D:
1035390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_1D;
1045390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
1055390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_2D:
1065390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_RECTANGLE_NV:
1075390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_2D;
1085390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
1095390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_3D:
1105390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_3D;
1115390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
1125390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_CUBE_MAP_ARB:
1135390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_CUBE;
1145390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
1155390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   default:
1165390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      assert(0);
1175390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return 0;
1185390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   }
1195390a43ce06b27f6d54bc5f237aa305b6948f2afBrian}
1205390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
1215390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
122afc54983370033b65e3a7cbb29bd9c87156f0881Brian/**
123afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Return nominal bytes per texel for a compressed format, 0 for non-compressed
124afc54983370033b65e3a7cbb29bd9c87156f0881Brian * format.
125afc54983370033b65e3a7cbb29bd9c87156f0881Brian */
12624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int
12714b98343309fdcff3514f05020303f7b40e83a4aBriancompressed_num_bytes(GLuint mesaFormat)
12824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
12924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch(mesaFormat) {
13024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGB_FXT1:
13124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_FXT1:
13224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGB_DXT1:
13324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT1:
134afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 2;
13524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT3:
13624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT5:
137afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 4;
13824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
139afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 0;
14024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
14124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
14224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean
14524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_IsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj)
14624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
14724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0
14824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct intel_context *intel = intel_context(ctx);
14924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *stObj = st_texture_object(texObj);
15024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return
152753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      stObj->pt &&
153753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      stObj->pt->region &&
154753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      intel_is_region_resident(intel, stObj->pt->region);
15524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
15624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return 1;
15724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
15824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
16024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_image *
16124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureImage(GLcontext * ctx)
16224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
16324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
16424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   (void) ctx;
16524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image);
16624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
16724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
16824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
16924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_object *
17024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target)
17124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
17224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object);
17324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
17424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
17524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_initialize_texture_object(&obj->base, name, target);
17624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
17724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return &obj->base;
17824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
17924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
18024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
18124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_DeleteTextureObject(GLcontext *ctx,
18224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			 struct gl_texture_object *texObj)
18324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
18424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *stObj = st_texture_object(texObj);
18524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
186753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt)
187753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
18824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
18924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_delete_texture_object(ctx, texObj);
19024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
19124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
19224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
19324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
19424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
19524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
19624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
19724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
19824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
19924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
200753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
201753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      ctx->st->pipe->texture_release(ctx->st->pipe, &stImage->pt);
20224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
20324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
20424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (texImage->Data) {
20524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      free(texImage->Data);
20624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
20724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
20824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
20924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
21024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
21124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* ================================================================
21224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * From linux kernel i386 header files, copes with odd sizes better
21324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * than COPY_DWORDS would:
21424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * XXX Put this in src/mesa/main/imports.h ???
21524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
21624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if defined(i386) || defined(__i386__)
21724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE void *
21824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian__memcpy(void *to, const void *from, size_t n)
21924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
22024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int d0, d1, d2;
22124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   __asm__ __volatile__("rep ; movsl\n\t"
22224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "testb $2,%b4\n\t"
22324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "je 1f\n\t"
22424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "movsw\n"
22524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "1:\ttestb $1,%b4\n\t"
22624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "je 2f\n\t"
22724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2)
22824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from)
22924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        :"memory");
23024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (to);
23124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
23224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else
23324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define __memcpy(a,b,c) memcpy(a,b,c)
23424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
23524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
23624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
23724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* The system memcpy (at least on ubuntu 5.10) has problems copying
23824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * to agp (writecombined) memory from a source which isn't 64-byte
23924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * aligned - there is a 4x performance falloff.
24024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
24124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The x86 __memcpy is immune to this but is slightly slower
24224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * (10%-ish) than the system memcpy.
24324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
24424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but
24524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * isn't much faster than x86_memcpy for agp copies.
24624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
24724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TODO: switch dynamically.
24824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
24924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void *
25024df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_memcpy(void *dest, const void *src, size_t n)
25124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
25224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) {
25324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return __memcpy(dest, src, n);
25424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
25524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
25624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return memcpy(dest, src, n);
25724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
25824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
25924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
260753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer/* Functions to store texture images.  Where possible, textures
26124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * will be created or further instantiated with image data, otherwise
26224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * images will be stored in malloc'd memory.  A validation step is
263753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * required to pull those images into a texture, or otherwise
26424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * decide a fallback is required.
26524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
26624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
26724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
26824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int
26924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianlogbase2(int n)
27024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
27124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint i = 1;
27224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint log2 = 0;
27324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
27424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   while (n > i) {
27524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      i *= 2;
27624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      log2++;
27724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
27824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
27924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return log2;
28024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
28124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
28224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
283f52f5136e6eed23e55098681e5b082cc452136d6Brian/**
284f52f5136e6eed23e55098681e5b082cc452136d6Brian * Allocate a pipe_texture object for the given st_texture_object using
285f52f5136e6eed23e55098681e5b082cc452136d6Brian * the given st_texture_image to guess the mipmap size/levels.
286f52f5136e6eed23e55098681e5b082cc452136d6Brian *
287f52f5136e6eed23e55098681e5b082cc452136d6Brian * [comments...]
288f52f5136e6eed23e55098681e5b082cc452136d6Brian * Otherwise, store it in memory if (Border != 0) or (any dimension ==
28924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1).
29024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
291753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, if max_level >= level >= min_level, create texture with
292753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * space for images from min_level down to max_level.
29324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
294753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, create texture with space for images from (level 0)..(1x1).
295753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Consider pruning this texture at a validation if the saving is worth it.
29624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
29724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
298753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerguess_and_alloc_texture(struct st_context *st,
299753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			struct st_texture_object *stObj,
300afc54983370033b65e3a7cbb29bd9c87156f0881Brian			const struct st_texture_image *stImage)
30124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
30224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint firstLevel;
30324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint lastLevel;
30414b98343309fdcff3514f05020303f7b40e83a4aBrian   GLuint width = stImage->base.Width;
30514b98343309fdcff3514f05020303f7b40e83a4aBrian   GLuint height = stImage->base.Height;
30614b98343309fdcff3514f05020303f7b40e83a4aBrian   GLuint depth = stImage->base.Depth;
30724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint i, comp_byte = 0;
30824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
30924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
31024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
311f52f5136e6eed23e55098681e5b082cc452136d6Brian   assert(!stObj->pt);
312f52f5136e6eed23e55098681e5b082cc452136d6Brian
31314b98343309fdcff3514f05020303f7b40e83a4aBrian   if (stImage->base.Border)
31424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
31524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
31614b98343309fdcff3514f05020303f7b40e83a4aBrian   if (stImage->level > stObj->base.BaseLevel &&
31714b98343309fdcff3514f05020303f7b40e83a4aBrian       (stImage->base.Width == 1 ||
31814b98343309fdcff3514f05020303f7b40e83a4aBrian        (stObj->base.Target != GL_TEXTURE_1D &&
31914b98343309fdcff3514f05020303f7b40e83a4aBrian         stImage->base.Height == 1) ||
32014b98343309fdcff3514f05020303f7b40e83a4aBrian        (stObj->base.Target == GL_TEXTURE_3D &&
32114b98343309fdcff3514f05020303f7b40e83a4aBrian         stImage->base.Depth == 1)))
32224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
32324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
32424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* If this image disrespects BaseLevel, allocate from level zero.
32524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * Usually BaseLevel == 0, so it's unlikely to happen.
32624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
32714b98343309fdcff3514f05020303f7b40e83a4aBrian   if (stImage->level < stObj->base.BaseLevel)
32824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      firstLevel = 0;
32924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
33014b98343309fdcff3514f05020303f7b40e83a4aBrian      firstLevel = stObj->base.BaseLevel;
33124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
33224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
33324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Figure out image dimensions at start level.
33424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
33514b98343309fdcff3514f05020303f7b40e83a4aBrian   for (i = stImage->level; i > firstLevel; i--) {
33624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      width <<= 1;
33724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (height != 1)
33824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         height <<= 1;
33924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (depth != 1)
34024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         depth <<= 1;
34124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
34224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
34324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Guess a reasonable value for lastLevel.  This is probably going
34424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * to be wrong fairly often and might mean that we have to look at
34524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * resizable buffers, or require that buffers implement lazy
34624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * pagetable arrangements.
34724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
34814b98343309fdcff3514f05020303f7b40e83a4aBrian   if ((stObj->base.MinFilter == GL_NEAREST ||
34914b98343309fdcff3514f05020303f7b40e83a4aBrian        stObj->base.MinFilter == GL_LINEAR) &&
35014b98343309fdcff3514f05020303f7b40e83a4aBrian       stImage->level == firstLevel) {
35124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      lastLevel = firstLevel;
35224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
35324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
354f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2width = logbase2(width);
355f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2height = logbase2(height);
356f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2depth = logbase2(depth);
35724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth);
35824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
35924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
36014b98343309fdcff3514f05020303f7b40e83a4aBrian   if (stImage->base.IsCompressed)
36114b98343309fdcff3514f05020303f7b40e83a4aBrian      comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat);
362f52f5136e6eed23e55098681e5b082cc452136d6Brian
363753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   stObj->pt = st_texture_create(st,
3645390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 gl_target_to_pipe(stObj->base.Target),
365753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                                 st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat),
3665390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 lastLevel,
3675390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 width,
3685390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 height,
3695390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 depth,
3705390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 comp_byte);
37124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
37224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s - success\n", __FUNCTION__);
37324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
37424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
37524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
37624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* There are actually quite a few combinations this will work for,
37724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * more than what I've listed here.
37824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
37924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean
38024df8f895fe8807aa2ba058e71bd40adfc01d21eBriancheck_pbo_format(GLint internalFormat,
38124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type,
38224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 const struct gl_texture_format *mesa_format)
38324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
38424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch (internalFormat) {
38524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case 4:
38624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_RGBA:
38724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return (format == GL_BGRA &&
38824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              (type == GL_UNSIGNED_BYTE ||
38924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               type == GL_UNSIGNED_INT_8_8_8_8_REV) &&
39024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              mesa_format == &_mesa_texformat_argb8888);
39124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case 3:
39224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_RGB:
39324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return (format == GL_RGB &&
39424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              type == GL_UNSIGNED_SHORT_5_6_5 &&
39524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              mesa_format == &_mesa_texformat_rgb565);
39624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_YCBCR_MESA:
39724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE);
39824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
39924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return GL_FALSE;
40024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
40124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
40224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
40324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
40424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* XXX: Do this for TexSubImage also:
40524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
40624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean
40724df8f895fe8807aa2ba058e71bd40adfc01d21eBriantry_pbo_upload(GLcontext *ctx,
40814b98343309fdcff3514f05020303f7b40e83a4aBrian               struct st_texture_image *stImage,
40924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               const struct gl_pixelstore_attrib *unpack,
41024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               GLint internalFormat,
41124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               GLint width, GLint height,
41224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               GLenum format, GLenum type, const void *pixels)
41324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
41424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return GL_FALSE;  /* XXX fix flushing/locking/blitting below */
41524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 000
41624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct intel_context *intel = intel_context(ctx);
41724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
41824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint src_offset, src_stride;
41924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dst_offset, dst_stride;
42024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
42124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pbo ||
42224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       ctx._ImageTransferState ||
42324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       unpack->SkipPixels || unpack->SkipRows) {
42424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_printf("%s: failure 1\n", __FUNCTION__);
42524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return GL_FALSE;
42624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
42724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
42824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   src_offset = (GLuint) pixels;
42924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
43024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (unpack->RowLength > 0)
43124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      src_stride = unpack->RowLength;
43224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
43324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      src_stride = width;
43424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
435753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dst_offset = st_texture_image_offset(stImage->pt,
43614b98343309fdcff3514f05020303f7b40e83a4aBrian                                           stImage->face,
43714b98343309fdcff3514f05020303f7b40e83a4aBrian                                           stImage->level);
43824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
439753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dst_stride = stImage->pt->pitch;
44024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
44124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   {
44224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      struct _DriBufferObject *src_buffer =
44324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         intel_bufferobj_buffer(intel, pbo, INTEL_READ);
44424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
44524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Temporary hack: cast to _DriBufferObject:
44624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
44724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      struct _DriBufferObject *dst_buffer =
448753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer         (struct _DriBufferObject *)stImage->pt->region->buffer;
44924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
45024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
45124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      intelEmitCopyBlit(intel,
452753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->cpp,
45324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        src_stride, src_buffer, src_offset,
45424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        dst_stride, dst_buffer, dst_offset,
45524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        0, 0, 0, 0, width, height,
45624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			GL_COPY);
45724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
45824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
45924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return GL_TRUE;
46024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
46124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
46224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
46324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
464212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian/**
465212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Adjust pixel unpack params and image dimensions to strip off the
466212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * texture border.
467212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Gallium doesn't support texture borders.  They've seldem been used
468212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * and seldom been implemented correctly anyway.
469212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * \param unpackNew  returns the new pixel unpack parameters
470212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian */
471212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstatic void
472212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstrip_texture_border(GLint border,
473212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     GLint *width, GLint *height, GLint *depth,
474212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     const struct gl_pixelstore_attrib *unpack,
475212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     struct gl_pixelstore_attrib *unpackNew)
476212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian{
477212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   assert(border > 0);  /* sanity check */
478212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
479212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   *unpackNew = *unpack;
480212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
481212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (unpackNew->RowLength == 0)
482212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->RowLength = *width;
483212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
484212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth && unpackNew->ImageHeight == 0)
485212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->ImageHeight = *height;
486212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
487212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   unpackNew->SkipPixels += border;
488212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (height)
489212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->SkipRows += border;
490212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth)
491212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->SkipImages += border;
492212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
493212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   assert(*width >= 3);
494212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   *width = *width - 2 * border;
495212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (height && *height >= 3)
496212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      *height = *height - 2 * border;
497212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth && *depth >= 3)
498212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      *depth = *depth - 2 * border;
499212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian}
500212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
50124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
50224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
50324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage(GLcontext * ctx,
504afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint dims,
505afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLenum target, GLint level,
506afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint internalFormat,
507afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint width, GLint height, GLint depth,
508afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint border,
509afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLenum format, GLenum type, const void *pixels,
510afc54983370033b65e3a7cbb29bd9c87156f0881Brian            const struct gl_pixelstore_attrib *unpack,
511afc54983370033b65e3a7cbb29bd9c87156f0881Brian            struct gl_texture_object *texObj,
512afc54983370033b65e3a7cbb29bd9c87156f0881Brian            struct gl_texture_image *texImage,
513afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLsizei imageSize, int compressed)
51424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
51514b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_object *stObj = st_texture_object(texObj);
51614b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_image *stImage = st_texture_image(texImage);
517212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   GLint postConvWidth, postConvHeight;
51824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint texelBytes, sizeInBytes;
51924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dstRowStride;
520212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   struct gl_pixelstore_attrib unpackNB;
52124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
52224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
52324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       _mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
52424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
525212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   /* gallium does not support texture borders, strip it off */
526212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (border) {
527212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      strip_texture_border(border, &width, &height, &depth,
528212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                           unpack, &unpackNB);
529212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpack = &unpackNB;
530212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      border = 0;
531212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   }
532212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
533212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   postConvWidth = width;
534212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   postConvHeight = height;
535212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
536cfe9e66f2bc596c43760911e7c1604bb32cdee28Brian   stImage->face = _mesa_tex_target_to_face(target);
53714b98343309fdcff3514f05020303f7b40e83a4aBrian   stImage->level = level;
53824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
53924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
54024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth,
54124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                                         &postConvHeight);
54224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
54324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
54424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* choose the texture format */
54524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat,
546afc54983370033b65e3a7cbb29bd9c87156f0881Brian                                                format, type);
54724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
54824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_set_fetch_functions(texImage, dims);
54924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
55024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (texImage->TexFormat->TexelBytes == 0) {
55124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* must be a compressed format */
55224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texelBytes = 0;
55324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->IsCompressed = GL_TRUE;
55424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->CompressedSize =
55524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
55624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   texImage->Height, texImage->Depth,
55724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   texImage->TexFormat->MesaFormat);
558afc54983370033b65e3a7cbb29bd9c87156f0881Brian   }
559afc54983370033b65e3a7cbb29bd9c87156f0881Brian   else {
56024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texelBytes = texImage->TexFormat->TexelBytes;
56124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
56224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Minimum pitch of 32 bytes */
56324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (postConvWidth * texelBytes < 32) {
56424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 postConvWidth = 32 / texelBytes;
56524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 texImage->RowStride = postConvWidth;
56624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
56724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
56824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      assert(texImage->RowStride == postConvWidth);
56924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
57024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
57124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Release the reference to a potentially orphaned buffer.
57224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * Release any old malloced memory.
57324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
574753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
575753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      ctx->st->pipe->texture_release(ctx->st->pipe, &stImage->pt);
57624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      assert(!texImage->Data);
57724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
57824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else if (texImage->Data) {
57924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_align_free(texImage->Data);
58024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
58124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5824da1cdf78fa3b954840650fa46cf72da5daf149fBrian   /* If this is the only mipmap level in the texture, could call
58324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * bmBufferData with NULL data to free the old block and avoid
58424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * waiting on any outstanding fences.
58524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
586753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
5874da1cdf78fa3b954840650fa46cf72da5daf149fBrian       /*stObj->pt->first_level == level &&*/
588753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       stObj->pt->last_level == level &&
589753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       stObj->pt->target != PIPE_TEXTURE_CUBE &&
590753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       !st_texture_match_image(stObj->pt, &stImage->base,
59114b98343309fdcff3514f05020303f7b40e83a4aBrian                                  stImage->face, stImage->level)) {
59224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
59324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      DBG("release it\n");
594753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
595753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(!stObj->pt);
59624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
59724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
598753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stObj->pt) {
599753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      guess_and_alloc_texture(ctx->st, stObj, stImage);
600753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (!stObj->pt) {
601753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 DBG("guess_and_alloc_texture: failed\n");
60224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
60324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
60424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
605753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   assert(!stImage->pt);
60624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
607753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
608753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       st_texture_match_image(stObj->pt, &stImage->base,
60914b98343309fdcff3514f05020303f7b40e83a4aBrian                                 stImage->face, stImage->level)) {
61024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
611753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      pipe_texture_reference(ctx->st->pipe, &stImage->pt, stObj->pt);
612753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(stImage->pt);
61324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
61424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
615753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stImage->pt)
616753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      DBG("XXX: Image did not fit into texture - storing in local memory!\n");
61724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
61824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 /* XXX FIX when st_buffer_objects are in place */
61924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* PBO fastpaths:
62024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
62124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (dims <= 2 &&
622753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       stImage->pt &&
62324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       intel_buffer_object(unpack->BufferObj) &&
62424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       check_pbo_format(internalFormat, format,
625753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        type, texImage->TexFormat)) {
62624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
62724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      DBG("trying pbo upload\n");
62824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
62924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
63024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
63124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Otherwise, attempt to use the blitter for PBO image uploads.
63224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
63314b98343309fdcff3514f05020303f7b40e83a4aBrian      if (try_pbo_upload(intel, stImage, unpack,
63424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                         internalFormat,
63524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                         width, height, format, type, pixels)) {
63624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         DBG("pbo upload succeeded\n");
63724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         return;
63824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
63924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
64024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      DBG("pbo upload failed\n");
64124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
64224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else
64324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   (void) try_pbo_upload;
64424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   (void) check_pbo_format;
64524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
64624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
64724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
648987d59bb83e9e08192563e5f1b52949c5511053cMichel Dänzer   /* st_CopyTexImage calls this function with pixels == NULL, with
649753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer    * the expectation that the texture will be set up but nothing
65024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * more will be done.  This is where those calls return:
65124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
65224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (compressed) {
65324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels,
65424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian						      unpack,
65524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian						      "glCompressedTexImage");
65624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   } else {
65724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1,
65824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   format, type,
65924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   pixels, unpack, "glTexImage");
66024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
66124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pixels)
66224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
66324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
664753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
665753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->Data = st_texture_image_map(ctx->st, stImage, 0);
666753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
66724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
66824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
66924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Allocate regular memory and store the image there temporarily.   */
67024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (texImage->IsCompressed) {
67124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         sizeInBytes = texImage->CompressedSize;
67224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         dstRowStride =
67324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian            _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
67424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         assert(dims != 3);
67524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
67624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      else {
67724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         dstRowStride = postConvWidth * texelBytes;
67824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         sizeInBytes = depth * dstRowStride * postConvHeight;
67924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
68024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
68124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = malloc(sizeInBytes);
68224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
68324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
68424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("Upload image %dx%dx%d row_len %x pitch %x\n",
68524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       width, height, depth, width * texelBytes, dstRowStride);
68624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
68724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Copy data.  Would like to know when it's ok for us to eg. use
68824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * the blitter to copy.  Or, use the hardware to do the format
68924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * conversion and copy:
69024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
69124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (compressed) {
692afc54983370033b65e3a7cbb29bd9c87156f0881Brian      memcpy(texImage->Data, pixels, imageSize);
69324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
694753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   else {
695753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height,
696753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						       format, type);
697753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      int i;
6985823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian      const GLubyte *src = (const GLubyte *) pixels;
699753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
700753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      for (i = 0; i++ < depth;) {
701753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 if (!texImage->TexFormat->StoreImage(ctx, dims,
702753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->_BaseFormat,
703753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->TexFormat,
704753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->Data,
705753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      0, 0, 0, /* dstX/Y/Zoffset */
706753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      dstRowStride,
707753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->ImageOffsets,
708753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      width, height, 1,
7095823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian					      format, type, src, unpack)) {
710753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	    _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
711753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 }
712753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
713753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 if (stImage->pt && i < depth) {
714b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer	    st_texture_image_unmap(stImage);
715753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	    texImage->Data = st_texture_image_map(ctx->st, stImage, i);
7165823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	    src += srcImageStride;
717753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 }
718753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
71924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
72024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
72124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_unmap_teximage_pbo(ctx, unpack);
72224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
723753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
724b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer      st_texture_image_unmap(stImage);
72524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
72624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
72724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
72862abcb9aacc33218d0143a743c738435794b32a9Brian#if 01
72924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
73062abcb9aacc33218d0143a743c738435794b32a9Brian      ctx->Driver.GenerateMipmap(ctx, target, texObj);
73124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
73224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
73324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
73424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
73524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
73624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
73724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage3D(GLcontext * ctx,
73824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum target, GLint level,
73924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint internalFormat,
74024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint width, GLint height, GLint depth,
74124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint border,
74224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum format, GLenum type, const void *pixels,
74324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                const struct gl_pixelstore_attrib *unpack,
74424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_object *texObj,
74524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_image *texImage)
74624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
74724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 3, target, level,
74824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, height, depth, border,
74924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
75024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
75124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
75224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
75324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
75424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage2D(GLcontext * ctx,
75524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum target, GLint level,
75624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint internalFormat,
75724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint width, GLint height, GLint border,
75824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum format, GLenum type, const void *pixels,
75924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                const struct gl_pixelstore_attrib *unpack,
76024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_object *texObj,
76124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_image *texImage)
76224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
76324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 2, target, level,
76424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, height, 1, border,
76524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
76624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
76724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
76824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
76924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
77024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage1D(GLcontext * ctx,
77124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum target, GLint level,
77224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint internalFormat,
77324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint width, GLint border,
77424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum format, GLenum type, const void *pixels,
77524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                const struct gl_pixelstore_attrib *unpack,
77624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_object *texObj,
77724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_image *texImage)
77824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
77924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 1, target, level,
78024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, 1, 1, border,
78124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
78224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
78324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
78424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
78524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
78624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
78724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				GLint internalFormat,
78824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				GLint width, GLint height, GLint border,
78924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				GLsizei imageSize, const GLvoid *data,
79024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				struct gl_texture_object *texObj,
79124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				struct gl_texture_image *texImage )
79224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
79324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 2, target, level,
79424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian		 internalFormat, width, height, 1, border,
79524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian		 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
79624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
79724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
79824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
79924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
80024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Need to map texture image into memory before copying image data,
80124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * then unmap it.
80224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
80324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
80424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
80524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type, GLvoid * pixels,
80624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_object *texObj,
80724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_image *texImage, int compressed)
80824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
80924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
810753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack, texImage->Width,
811753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						    texImage->Height, format,
812753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						    type);
813753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint depth;
814753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   int i;
8155823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   GLubyte *dest;
81624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
81724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Map */
818753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
81924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Image is stored in hardware format in a buffer managed by the
82024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * kernel.  Need to explicitly map and unmap it.
82124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
822753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->Data = st_texture_image_map(ctx->st, stImage, 0);
823753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->RowStride = stImage->surface->pitch;
82424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
82524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
82624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Otherwise, the image should actually be stored in
827753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       * texImage->Data.  This is pretty confusing for
82824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * everybody, I'd much prefer to separate the two functions of
82924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * texImage->Data - storage for texture images in main memory
83024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * and access (ie mappings) of images.  In other words, we'd
83124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * create a new texImage->Map field and leave Data simply for
83224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * storage.
83324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
834753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(texImage->Data);
83524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
83624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
837753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   depth = texImage->Depth;
838753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   texImage->Depth = 1;
83924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
8405823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   dest = (GLubyte *) pixels;
8415823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian
842753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   for (i = 0; i++ < depth;) {
843753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (compressed) {
8445823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 _mesa_get_compressed_teximage(ctx, target, level, dest,
845753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer				       texObj, texImage);
846753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      } else {
8475823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 _mesa_get_teximage(ctx, target, level, format, type, dest,
848753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			    texObj, texImage);
849753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
850753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
851753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stImage->pt && i < depth) {
852b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer	 st_texture_image_unmap(stImage);
853753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 texImage->Data = st_texture_image_map(ctx->st, stImage, i);
8545823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 dest += dstImageStride;
855753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
85624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
857753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
858753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   texImage->Depth = depth;
85924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
86024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Unmap */
861753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
862b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer      st_texture_image_unmap(stImage);
863753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->Data = NULL;
86424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
86524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
86624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
86724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
86824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
86924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetTexImage(GLcontext * ctx, GLenum target, GLint level,
87024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type, GLvoid * pixels,
87124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_object *texObj,
87224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_image *texImage)
87324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
87424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_get_tex_image(ctx, target, level, format, type, pixels,
87524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    texObj, texImage, 0);
87624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
87724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
87824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
87924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
88024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
88124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			   GLvoid *pixels,
88224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			   const struct gl_texture_object *texObj,
88324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			   const struct gl_texture_image *texImage)
88424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
88524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_get_tex_image(ctx, target, level, 0, 0, pixels,
88624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    (struct gl_texture_object *) texObj,
88724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    (struct gl_texture_image *) texImage, 1);
88824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
88924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
89024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
89124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
89224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
89324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubimage(GLcontext * ctx,
89424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLint dims,
89524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum target, GLint level,
89624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLint xoffset, GLint yoffset, GLint zoffset,
89724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLint width, GLint height, GLint depth,
89824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type, const void *pixels,
89924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 const struct gl_pixelstore_attrib *packing,
90024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_object *texObj,
90124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_image *texImage)
90224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
90324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
90424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dstRowStride;
905753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint srcImageStride = _mesa_image_image_stride(packing, width, height,
906753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						    format, type);
907753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   int i;
9085823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   const GLubyte *src;
90924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
91024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
91124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       _mesa_lookup_enum_by_nr(target),
91224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       level, xoffset, yoffset, width, height);
91324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
91424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   pixels =
91524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format,
91624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                                  type, pixels, packing, "glTexSubImage2D");
91724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pixels)
91824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
91924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
92024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Map buffer if necessary.  Need to lock to prevent other contexts
92124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * from uploading the buffer under us.
92224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
923753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
924753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset);
925753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
926753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   }
927753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
9285823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   src = (const GLubyte *) pixels;
9295823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian
930753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   for (i = 0; i++ < depth;) {
931753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
932753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->TexFormat,
933753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->Data,
934753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   xoffset, yoffset, 0,
935753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   dstRowStride,
936753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->ImageOffsets,
937753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   width, height, 1,
9385823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian					   format, type, src, packing)) {
939987d59bb83e9e08192563e5f1b52949c5511053cMichel Dänzer	 _mesa_error(ctx, GL_OUT_OF_MEMORY, "st_TexSubImage");
940753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
941753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
942753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stImage->pt && i < depth) {
943b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer	 st_texture_image_unmap(stImage);
944753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i);
9455823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 src += srcImageStride;
946753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
94724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
94824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
94924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0
95024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* GL_SGIS_generate_mipmap */
95124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
95224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_generate_mipmap(ctx, target,
95324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                            &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
95424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                            texObj);
95524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
95624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
95724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
95824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_unmap_teximage_pbo(ctx, packing);
95924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
960753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
961b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer      st_texture_image_unmap(stImage);
96224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
96324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
96424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
96524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
96624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
96724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
96824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
96924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage3D(GLcontext * ctx,
97024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
97124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
97224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset, GLint yoffset, GLint zoffset,
97324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width, GLsizei height, GLsizei depth,
97424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
97524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
97624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
97724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
97824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
97924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
980b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 3, target, level,
981b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, yoffset, zoffset,
982b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, height, depth,
983b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
98424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
98524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
98624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
98724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
98824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
98924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage2D(GLcontext * ctx,
99024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
99124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
99224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset, GLint yoffset,
99324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width, GLsizei height,
99424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
99524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
99624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
99724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
99824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
99924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1000b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 2, target, level,
1001b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, yoffset, 0,
1002b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, height, 1,
1003b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
100424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
100524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
100624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
100724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
100824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage1D(GLcontext * ctx,
100924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
101024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
101124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset,
101224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width,
101324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
101424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
101524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
101624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
101724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
101824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1019b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 1, target, level,
1020b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, 0, 0,
1021b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, 1, 1,
1022b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
102324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
102424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
102524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
102624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
102724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
1028038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * Return 0 for GL_TEXTURE_CUBE_MAP_POSITIVE_X,
1029038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian *        1 for GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
1030038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian *        etc.
1031038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * XXX duplicated from main/teximage.c
1032038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */
1033038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic uint
1034038cb561eb094af2f2ba06e18e61246fc0c87c3cBriantexture_face(GLenum target)
1035038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
1036038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
1037038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
1038038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1039038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   else
1040038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      return 0;
1041038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
1042038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1043038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1044038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1045038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/**
1046b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * Do a CopyTexSubImage operation by mapping the source surface and
1047b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * dest surface and using get_tile()/put_tile() to access the pixels/texels.
1048c6717a86420d7141013165f7acd50b3c3f751756Brian *
1049c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=TOP of renderbuffer
1050038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */
1051038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
1052038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianfallback_copy_texsubimage(GLcontext *ctx,
1053038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLenum target,
1054038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint level,
1055038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          struct st_renderbuffer *strb,
1056038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          struct st_texture_image *stImage,
1057038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLenum baseFormat,
1058038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint destX, GLint destY, GLint destZ,
1059038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint srcX, GLint srcY,
1060038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLsizei width, GLsizei height)
1061038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
1062038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct pipe_context *pipe = ctx->st->pipe;
1063038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const uint face = texture_face(target);
1064753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   struct pipe_texture *pt = stImage->pt;
1065038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct pipe_surface *src_surf, *dest_surf;
1066038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   GLfloat *data;
10675c83f1371978472fbe4bba8f686733c6b519874aBrian   GLint row, yStep;
10685c83f1371978472fbe4bba8f686733c6b519874aBrian
10695c83f1371978472fbe4bba8f686733c6b519874aBrian   /* determine bottom-to-top vs. top-to-bottom order */
10705c83f1371978472fbe4bba8f686733c6b519874aBrian   if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
10715c83f1371978472fbe4bba8f686733c6b519874aBrian      destY = height - 1 - destY;
10725c83f1371978472fbe4bba8f686733c6b519874aBrian      yStep = -1;
10735c83f1371978472fbe4bba8f686733c6b519874aBrian   }
10745c83f1371978472fbe4bba8f686733c6b519874aBrian   else {
10755c83f1371978472fbe4bba8f686733c6b519874aBrian      yStep = 1;
10765c83f1371978472fbe4bba8f686733c6b519874aBrian   }
1077038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1078038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   src_surf = strb->surface;
1079038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1080753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dest_surf = pipe->get_tex_surface(pipe, pt,
1081038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                    face, level, destZ);
1082038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
10835c83f1371978472fbe4bba8f686733c6b519874aBrian   /* buffer for one row */
10845c83f1371978472fbe4bba8f686733c6b519874aBrian   data = (GLfloat *) malloc(width * 4 * sizeof(GLfloat));
1085038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
10865c83f1371978472fbe4bba8f686733c6b519874aBrian   /* do copy row by row */
10875c83f1371978472fbe4bba8f686733c6b519874aBrian   for (row = 0; row < height; row++) {
10882014e0bacbd2661bf98d084120a109b1c0bf0df2Michel Dänzer      pipe_get_tile_rgba(pipe, src_surf, srcX, srcY + row, width, 1, data);
10895c83f1371978472fbe4bba8f686733c6b519874aBrian
10905c83f1371978472fbe4bba8f686733c6b519874aBrian      /* XXX we're ignoring convolution for now */
10915c83f1371978472fbe4bba8f686733c6b519874aBrian      if (ctx->_ImageTransferState) {
10925c83f1371978472fbe4bba8f686733c6b519874aBrian         _mesa_apply_rgba_transfer_ops(ctx,
10935c83f1371978472fbe4bba8f686733c6b519874aBrian                            ctx->_ImageTransferState & ~IMAGE_CONVOLUTION_BIT,
10945c83f1371978472fbe4bba8f686733c6b519874aBrian                            width, (GLfloat (*)[4])data);
10955c83f1371978472fbe4bba8f686733c6b519874aBrian      }
10965c83f1371978472fbe4bba8f686733c6b519874aBrian
10972014e0bacbd2661bf98d084120a109b1c0bf0df2Michel Dänzer      pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data);
10985c83f1371978472fbe4bba8f686733c6b519874aBrian      destY += yStep;
10995c83f1371978472fbe4bba8f686733c6b519874aBrian   }
1100038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1101038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   free(data);
1102038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
1103038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1104038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1105038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1106038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1107038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/**
1108b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * Do a CopyTex[Sub]Image using an optimized hardware (blit) path.
1109b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * Note that the region to copy has already been clip tested.
1110c6717a86420d7141013165f7acd50b3c3f751756Brian *
1111c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=Bottom of renderbuffer
1112c6717a86420d7141013165f7acd50b3c3f751756Brian *
1113b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * \return GL_TRUE if success, GL_FALSE if failure (use a fallback)
111424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
1115038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
111624df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_copy_texsubimage(GLcontext *ctx,
1117038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLenum target, GLint level,
1118038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLint destX, GLint destY, GLint destZ,
1119038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLint srcX, GLint srcY,
1120038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLsizei width, GLsizei height)
112124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1122038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_unit *texUnit =
1123038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1124038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_object *texObj =
1125038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      _mesa_select_tex_object(ctx, texUnit, target);
1126038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_image *texImage =
1127038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      _mesa_select_tex_image(ctx, texObj, target, level);
1128038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct st_texture_image *stImage = st_texture_image(texImage);
1129038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   GLenum baseFormat = texImage->InternalFormat;
1130b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct gl_framebuffer *fb = ctx->ReadBuffer;
1131b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct st_renderbuffer *strb;
1132b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct pipe_context *pipe = ctx->st->pipe;
1133753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   struct pipe_surface *dest_surface;
1134b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   uint dest_format, src_format;
1135e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer   uint do_flip = FALSE;
113624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1137038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   (void) texImage;
1138038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1139b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   /* determine if copying depth or color data */
1140b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   if (baseFormat == GL_DEPTH_COMPONENT) {
1141b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_DepthBuffer);
114224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
1143b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   else if (baseFormat == GL_DEPTH_STENCIL_EXT) {
1144b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_StencilBuffer);
1145b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   }
1146b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   else {
1147b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      /* baseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */
1148b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_ColorReadBuffer);
1149b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   }
1150b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
1151b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   assert(strb);
1152b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   assert(strb->surface);
1153753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   assert(stImage->pt);
1154c6717a86420d7141013165f7acd50b3c3f751756Brian
1155c6717a86420d7141013165f7acd50b3c3f751756Brian   if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
1156c6717a86420d7141013165f7acd50b3c3f751756Brian      srcY = strb->Base.Height - srcY - height;
1157e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer      do_flip = TRUE;
1158c6717a86420d7141013165f7acd50b3c3f751756Brian   }
115924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1160b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   src_format = strb->surface->format;
1161753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dest_format = stImage->pt->format;
1162b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
1163753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dest_surface = pipe->get_tex_surface(pipe, stImage->pt, stImage->face,
1164753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					stImage->level, destZ);
1165b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
1166038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   if (src_format == dest_format &&
11675c83f1371978472fbe4bba8f686733c6b519874aBrian       ctx->_ImageTransferState == 0x0 &&
1168b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer       strb->surface->buffer &&
1169b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer       dest_surface->buffer &&
1170753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       strb->surface->cpp == stImage->pt->cpp) {
1171038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      /* do blit-style copy */
1172038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1173038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      /* XXX may need to invert image depending on window
1174038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       * vs. user-created FBO
1175038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       */
1176b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
117724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0
1178038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      /* A bit of fiddling to get the blitter to work with -ve
1179038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       * pitches.  But we get a nice inverted blit this way, so it's
1180038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       * worth it:
1181038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       */
1182038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      intelEmitCopyBlit(intel,
1183753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->cpp,
1184038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        -src->pitch,
1185038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        src->buffer,
1186038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        src->height * src->pitch * src->cpp,
1187753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->pitch,
1188753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->region->buffer,
1189038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        dest_offset,
1190038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        x, y + height, dstx, dsty, width, height,
1191038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        GL_COPY); /* ? */
119224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else
1193b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
119411a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer      pipe->surface_copy(pipe,
1195e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer                         do_flip,
119611a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 /* dest */
119711a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 dest_surface,
119811a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 destX, destY,
119911a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 /* src */
120011a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 strb->surface,
120111a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 srcX, srcY,
120211a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 /* size */
120311a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 width, height);
120424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
1205038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   }
1206038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   else {
1207038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      fallback_copy_texsubimage(ctx, target, level,
1208038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                strb, stImage, baseFormat,
1209038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                destX, destY, destZ,
1210038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                srcX, srcY, width, height);
1211038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   }
1212038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1213753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   pipe_surface_reference(&dest_surface, NULL);
121424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
121524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0
121624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* GL_SGIS_generate_mipmap -- this can be accelerated now.
121724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * XXX Add a ctx->Driver.GenerateMipmaps() function?
121824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
121924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
122024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      intel_generate_mipmap(ctx, target,
122124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                            &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
122224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                            texObj);
122324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
122424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
122524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
122624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
122724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
122824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1229038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
123024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
123124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
123224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLenum internalFormat,
123324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint x, GLint y, GLsizei width, GLint border)
123424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
123524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_unit *texUnit =
123624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
123724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_object *texObj =
123824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_object(ctx, texUnit, target);
123924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_image *texImage =
124024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_image(ctx, texObj, target, level);
124124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1242038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0
124324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (border)
124424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      goto fail;
1245038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif
124624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1247753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Setup or redefine the texture object, texture and texture
124824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * image.  Don't populate yet.
124924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
125024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
125124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          width, border,
125224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          GL_RGBA, CHAN_TYPE, NULL,
125324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          &ctx->DefaultPacking, texObj, texImage);
125424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1255038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1256038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       0, 0, 0,
1257038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, 1);
125824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
125924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
126024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
126124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
126224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
126324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLenum internalFormat,
126424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint x, GLint y, GLsizei width, GLsizei height,
126524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint border)
126624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
126724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_unit *texUnit =
126824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
126924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_object *texObj =
127024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_object(ctx, texUnit, target);
127124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_image *texImage =
127224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_image(ctx, texObj, target, level);
127324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1274038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0
127524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (border)
127624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      goto fail;
1277038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif
127824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1279753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Setup or redefine the texture object, texture and texture
128024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * image.  Don't populate yet.
128124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
128224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
128324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          width, height, border,
128424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          GL_RGBA, CHAN_TYPE, NULL,
128524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          &ctx->DefaultPacking, texObj, texImage);
128624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
128724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1288038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1289038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       0, 0, 0,
1290038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
129124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
129224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
129324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
129424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
129524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
129624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint xoffset, GLint x, GLint y, GLsizei width)
129724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1298038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLint yoffset = 0, zoffset = 0;
1299038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLsizei height = 1;
1300038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1301038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       xoffset, yoffset, zoffset,
1302038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
130324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
130424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
130524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
130624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
130724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
130824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint xoffset, GLint yoffset,
130924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint x, GLint y, GLsizei width, GLsizei height)
131024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1311038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLint zoffset = 0;
1312038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1313038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       xoffset, yoffset, zoffset,
1314038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
1315038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
131624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
131724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1318038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
1319038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianst_CopyTexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
1320038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                     GLint xoffset, GLint yoffset, GLint zoffset,
1321038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                     GLint x, GLint y, GLsizei width, GLsizei height)
1322038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
1323038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1324038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       xoffset, yoffset, zoffset,
1325038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
132624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
132724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
132824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
132924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
133024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
133124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
133224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Compute which mipmap levels that really need to be sent to the hardware.
133324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * This depends on the base image size, GL_TEXTURE_MIN_LOD,
133424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
133524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
133624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
133714b98343309fdcff3514f05020303f7b40e83a4aBriancalculate_first_last_level(struct st_texture_object *stObj)
133824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
133914b98343309fdcff3514f05020303f7b40e83a4aBrian   struct gl_texture_object *tObj = &stObj->base;
134024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   const struct gl_texture_image *const baseImage =
134124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      tObj->Image[0][tObj->BaseLevel];
134224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
134324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* These must be signed values.  MinLod and MaxLod can be negative numbers,
134424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * and having firstLevel and lastLevel as signed prevents the need for
134524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * extra sign checks.
134624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
134724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int firstLevel;
134824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int lastLevel;
134924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
135024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Yes, this looks overly complicated, but it's all needed.
135124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
135224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch (tObj->Target) {
135324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_1D:
135424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_2D:
135524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_3D:
135624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_CUBE_MAP:
135724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
135824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
135924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian          */
136024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         firstLevel = lastLevel = tObj->BaseLevel;
136124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
136224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      else {
13634da1cdf78fa3b954840650fa46cf72da5daf149fBrian         firstLevel = 0;
13644da1cdf78fa3b954840650fa46cf72da5daf149fBrian         lastLevel = MIN2(tObj->MaxLevel - tObj->BaseLevel, baseImage->MaxLog2);
136524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
136624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      break;
136724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_RECTANGLE_NV:
136824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_4D_SGIS:
136924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      firstLevel = lastLevel = 0;
137024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      break;
137124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
137224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
137324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
137424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
137514b98343309fdcff3514f05020303f7b40e83a4aBrian   stObj->lastLevel = lastLevel;
137624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
137724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
137824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
137924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
1380753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzercopy_image_data_to_texture(struct st_context *st,
1381753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			   struct st_texture_object *stObj,
13824da1cdf78fa3b954840650fa46cf72da5daf149fBrian                           GLuint dstLevel,
1383753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			   struct st_texture_image *stImage)
138424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1385753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
138624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Copy potentially with the blitter:
138724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
1388753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      st_texture_image_copy(st->pipe,
13894da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stObj->pt, dstLevel,  /* dest texture, level */
13904da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stImage->pt, /* src texture */
13914da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stImage->face
139228b315dc1aed36bebadfacbd55e481e7baacfcb5Brian                            );
139324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1394753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      st->pipe->texture_release(st->pipe, &stImage->pt);
139524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
139624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
139724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      assert(stImage->base.Data != NULL);
139824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
139924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* More straightforward upload.
140024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
1401753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      st_texture_image_data(st->pipe,
1402753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                               stObj->pt,
140324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->face,
140424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->level,
140524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.Data,
140624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.RowStride,
140724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.RowStride *
140824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.Height);
140924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_align_free(stImage->base.Data);
141024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      stImage->base.Data = NULL;
141124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
141224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1413753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   pipe_texture_reference(st->pipe, &stImage->pt, stObj->pt);
141424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
141524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
141624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1417afc54983370033b65e3a7cbb29bd9c87156f0881Brian/**
1418afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Called during state validation.  When this function is finished,
1419afc54983370033b65e3a7cbb29bd9c87156f0881Brian * the texture object should be ready for rendering.
1420afc54983370033b65e3a7cbb29bd9c87156f0881Brian * \return GL_FALSE if a texture border is present, GL_TRUE otherwise
142124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
142214b98343309fdcff3514f05020303f7b40e83a4aBrianGLboolean
1423753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerst_finalize_texture(GLcontext *ctx,
1424c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell		    struct pipe_context *pipe,
1425c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell		    struct gl_texture_object *tObj,
1426753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer		    GLboolean *needFlush)
142724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
142814b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_object *stObj = st_texture_object(tObj);
1429afc54983370033b65e3a7cbb29bd9c87156f0881Brian   const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
143024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int comp_byte = 0;
143124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int cpp;
14324da1cdf78fa3b954840650fa46cf72da5daf149fBrian   GLuint face;
143324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *firstImage;
143424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
143524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   *needFlush = GL_FALSE;
143624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
143724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* We know/require this is true by now:
143824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
143914b98343309fdcff3514f05020303f7b40e83a4aBrian   assert(stObj->base._Complete);
144024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1441753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* What levels must the texture include at a minimum?
144224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
144314b98343309fdcff3514f05020303f7b40e83a4aBrian   calculate_first_last_level(stObj);
14444da1cdf78fa3b954840650fa46cf72da5daf149fBrian   firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
144524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
144624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Fallback case:
144724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
144824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (firstImage->base.Border) {
1449753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stObj->pt) {
1450753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer         ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
145124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
145224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return GL_FALSE;
145324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
145424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
145524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1456753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* If both firstImage and stObj point to a texture which can contain
145724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * all active images, favour firstImage.  Note that because of the
145824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * completeness requirement, we know that the image dimensions
145924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * will match.
146024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1461753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (firstImage->pt &&
1462753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       firstImage->pt != stObj->pt &&
1463753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       firstImage->pt->last_level >= stObj->lastLevel) {
146424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1465753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stObj->pt)
1466753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer         ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
146724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1468753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      pipe_texture_reference(ctx->st->pipe, &stObj->pt, firstImage->pt);
146924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
147024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
147124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (firstImage->base.IsCompressed) {
147214b98343309fdcff3514f05020303f7b40e83a4aBrian      comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
147324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      cpp = comp_byte;
147424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
14755cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian   else {
14765cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian      cpp = firstImage->base.TexFormat->TexelBytes;
14775cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian   }
147824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1479753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Check texture can hold all active levels.  Check texture matches
148024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * target, imageFormat, etc.
148124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1482753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
1483753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
148488723b2fc84628c1bc1e0008b88602b85e8668beMichel Dänzer	stObj->pt->format !=
148588723b2fc84628c1bc1e0008b88602b85e8668beMichel Dänzer	st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat) ||
1486753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->last_level != stObj->lastLevel ||
1487753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->width[0] != firstImage->base.Width ||
1488753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->height[0] != firstImage->base.Height ||
1489753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->depth[0] != firstImage->base.Depth ||
1490753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->cpp != cpp ||
1491753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->compressed != firstImage->base.IsCompressed)) {
1492753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt);
149324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
149424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
149524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1496753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* May need to create a new texture:
149724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1498753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stObj->pt) {
1499753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      stObj->pt = st_texture_create(ctx->st,
15005390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                    gl_target_to_pipe(stObj->base.Target),
1501753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                                    st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat),
1502b245840b86cf877c9b8d666edf229364a84f1deaBrian                                    stObj->lastLevel,
1503b245840b86cf877c9b8d666edf229364a84f1deaBrian                                    firstImage->base.Width,
1504b245840b86cf877c9b8d666edf229364a84f1deaBrian                                    firstImage->base.Height,
1505b245840b86cf877c9b8d666edf229364a84f1deaBrian                                    firstImage->base.Depth,
1506b245840b86cf877c9b8d666edf229364a84f1deaBrian                                    comp_byte);
150724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
150824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1509753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Pull in any images not in the object's texture:
151024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
151124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   for (face = 0; face < nr_faces; face++) {
15124da1cdf78fa3b954840650fa46cf72da5daf149fBrian      GLuint level;
15134da1cdf78fa3b954840650fa46cf72da5daf149fBrian      for (level = 0; level <= stObj->lastLevel; level++) {
151424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         struct st_texture_image *stImage =
15154da1cdf78fa3b954840650fa46cf72da5daf149fBrian            st_texture_image(stObj->base.Image[face][stObj->base.BaseLevel + level]);
151624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1517753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer         /* Need to import images in main memory or held in other textures.
151824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian          */
1519a34b43b3f4817268ef4b3f186203b5fbafc7214eBrian         if (stImage && stObj->pt != stImage->pt) {
15204da1cdf78fa3b954840650fa46cf72da5daf149fBrian            copy_image_data_to_texture(ctx->st, stObj, level, stImage);
152124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	    *needFlush = GL_TRUE;
152224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         }
152324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
152424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
152524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
152624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
152724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return GL_TRUE;
152824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
152924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
153024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
153124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
153224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15336da9234fd437f97267e7831f034c78b31156d939Brianvoid
15346da9234fd437f97267e7831f034c78b31156d939Brianst_init_texture_functions(struct dd_function_table *functions)
153524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
153624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->ChooseTextureFormat = st_ChooseTextureFormat;
153724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage1D = st_TexImage1D;
153824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage2D = st_TexImage2D;
153924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage3D = st_TexImage3D;
154024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage1D = st_TexSubImage1D;
154124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage2D = st_TexSubImage2D;
154224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage3D = st_TexSubImage3D;
154324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexImage1D = st_CopyTexImage1D;
154424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexImage2D = st_CopyTexImage2D;
154524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexSubImage1D = st_CopyTexSubImage1D;
154624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexSubImage2D = st_CopyTexSubImage2D;
1547038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   functions->CopyTexSubImage3D = st_CopyTexSubImage3D;
154862abcb9aacc33218d0143a743c738435794b32a9Brian   functions->GenerateMipmap = st_generate_mipmap;
1549038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
155024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->GetTexImage = st_GetTexImage;
155124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
155224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* compressed texture functions */
155324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CompressedTexImage2D = st_CompressedTexImage2D;
155424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->GetCompressedTexImage = st_GetCompressedTexImage;
155524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
155624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->NewTextureObject = st_NewTextureObject;
155724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->NewTextureImage = st_NewTextureImage;
155824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->DeleteTexture = st_DeleteTextureObject;
155924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->FreeTexImageData = st_FreeTextureImageData;
156024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->UpdateTexturePalette = 0;
156124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->IsTextureResident = st_IsTextureResident;
156224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
156324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TextureMemCpy = do_memcpy;
1564f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian
1565f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian   /* XXX Temporary until we can query pipe's texture sizes */
1566f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian   functions->TestProxyTexImage = _mesa_test_proxy_teximage;
156724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
1568