st_cb_texture.c revision 9cf9aa1ea2c3f40a09316975410a4b0e202e82ba
124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/************************************************************************** 224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * All Rights Reserved. 524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Permission is hereby granted, free of charge, to any person obtaining a 724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * copy of this software and associated documentation files (the 824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * "Software"), to deal in the Software without restriction, including 924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * without limitation the rights to use, copy, modify, merge, publish, 1024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * distribute, sub license, and/or sell copies of the Software, and to 1124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * permit persons to whom the Software is furnished to do so, subject to 1224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the following conditions: 1324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The above copyright notice and this permission notice (including the 1524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * next paragraph) shall be included in all copies or substantial portions 1624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * of the Software. 1724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 1924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 2024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 2124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 2224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 2324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 2424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 2524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 2624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian **************************************************************************/ 2724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 2824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/imports.h" 2924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/convolve.h" 3024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/enums.h" 3124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/image.h" 3224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/macros.h" 3324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texcompress.h" 3424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texformat.h" 3524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/teximage.h" 3624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texobj.h" 3724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texstore.h" 3824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 3924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_context.h" 4024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_cb_texture.h" 41f8ab24760d0d3f07e9ee81c98207ddf92dfe74daBrian#include "state_tracker/st_format.h" 4224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_mipmap_tree.h" 4324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 4424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "pipe/p_context.h" 45b245840b86cf877c9b8d666edf229364a84f1deaBrian#include "pipe/p_defines.h" 4624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 4724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 4824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define DBG if (0) printf 4924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstruct st_texture_object 5224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 5324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object base; /* The "parent" object */ 5424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* The mipmap tree must include at least these levels once 5624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * validated: 5724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 5824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint firstLevel; 5924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint lastLevel; 6024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 6124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Offset for firstLevel image: 6224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 6324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint textureOffset; 6424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 6524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* On validation any active images held in main memory or in other 6624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * regions will be copied to this region and the old storage freed. 6724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 6824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct pipe_mipmap_tree *mt; 6924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 7024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLboolean imageOverride; 7124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint depthOverride; 7224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint pitchOverride; 7324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}; 7424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 7524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 7624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 7724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstruct st_texture_image 7824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 7924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image base; 8024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 8124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* These aren't stored in gl_texture_image 8224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 8324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint level; 8424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint face; 8524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 8624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* If stImage->mt != NULL, image data is stored here. 8724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Else if stImage->base.Data != NULL, image is stored there. 8824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Else there is no image data. 8924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 9024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct pipe_mipmap_tree *mt; 9124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}; 9224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 9324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 9424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 9524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 9624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE struct st_texture_object * 9724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_texture_object(struct gl_texture_object *obj) 9824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 9924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (struct st_texture_object *) obj; 10024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 10124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 10224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE struct st_texture_image * 10324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_texture_image(struct gl_texture_image *img) 10424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 10524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (struct st_texture_image *) img; 10624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 10724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 10824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 109d78dab126724e6e9d475289a086fb6f85adc3985Brianstruct pipe_mipmap_tree * 110d78dab126724e6e9d475289a086fb6f85adc3985Brianst_get_texobj_mipmap_tree(struct gl_texture_object *texObj) 111d78dab126724e6e9d475289a086fb6f85adc3985Brian{ 112d78dab126724e6e9d475289a086fb6f85adc3985Brian struct st_texture_object *stObj = st_texture_object(texObj); 113d78dab126724e6e9d475289a086fb6f85adc3985Brian return stObj->mt; 114d78dab126724e6e9d475289a086fb6f85adc3985Brian} 115d78dab126724e6e9d475289a086fb6f85adc3985Brian 116d78dab126724e6e9d475289a086fb6f85adc3985Brian 11724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int 11814b98343309fdcff3514f05020303f7b40e83a4aBriancompressed_num_bytes(GLuint mesaFormat) 11924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 12024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int bytes = 0; 12124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch(mesaFormat) { 12224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 12324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGB_FXT1: 12424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_FXT1: 12524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGB_DXT1: 12624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_DXT1: 12724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian bytes = 2; 12824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian break; 12924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 13024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_DXT3: 13124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_DXT5: 13224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian bytes = 4; 13324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 13424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian break; 13524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 13624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 13724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return bytes; 13824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 13924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 14424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_IsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj) 14524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 14624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 14724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_context *intel = intel_context(ctx); 14824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_object *stObj = st_texture_object(texObj); 14924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return 15124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stObj->mt && 15224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stObj->mt->region && 15324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_is_region_resident(intel, stObj->mt->region); 15424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 15524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return 1; 15624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 15724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 16024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_image * 16124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureImage(GLcontext * ctx) 16224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 16324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 16424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) ctx; 16524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image); 16624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 16724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 16824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 16924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_object * 17024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target) 17124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 17224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object); 17324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 17424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 17524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_initialize_texture_object(&obj->base, name, target); 17624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 17724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return &obj->base; 17824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 17924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 18024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 18124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_DeleteTextureObject(GLcontext *ctx, 18224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj) 18324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 18424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct pipe_context *pipe = ctx->st->pipe; 18524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_object *stObj = st_texture_object(texObj); 18624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 18724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (stObj->mt) 18824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_miptree_release(pipe, &stObj->mt); 18924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 19024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_delete_texture_object(ctx, texObj); 19124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 19224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 19324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 19424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 19524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) 19624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 19724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct pipe_context *pipe = ctx->st->pipe; 19824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = st_texture_image(texImage); 19924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 20024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 20124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 20224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (stImage->mt) { 20324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_miptree_release(pipe, &stImage->mt); 20424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 20524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 20624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (texImage->Data) { 20724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian free(texImage->Data); 20824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = NULL; 20924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 21024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 21124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 21224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 21324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 21424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 21524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* ================================================================ 21624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * From linux kernel i386 header files, copes with odd sizes better 21724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * than COPY_DWORDS would: 21824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * XXX Put this in src/mesa/main/imports.h ??? 21924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 22024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if defined(i386) || defined(__i386__) 22124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE void * 22224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian__memcpy(void *to, const void *from, size_t n) 22324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 22424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int d0, d1, d2; 22524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian __asm__ __volatile__("rep ; movsl\n\t" 22624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "testb $2,%b4\n\t" 22724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "je 1f\n\t" 22824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "movsw\n" 22924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "1:\ttestb $1,%b4\n\t" 23024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "je 2f\n\t" 23124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2) 23224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from) 23324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian :"memory"); 23424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (to); 23524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 23624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else 23724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define __memcpy(a,b,c) memcpy(a,b,c) 23824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 23924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 24024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 24124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* The system memcpy (at least on ubuntu 5.10) has problems copying 24224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * to agp (writecombined) memory from a source which isn't 64-byte 24324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * aligned - there is a 4x performance falloff. 24424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 24524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The x86 __memcpy is immune to this but is slightly slower 24624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * (10%-ish) than the system memcpy. 24724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 24824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but 24924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * isn't much faster than x86_memcpy for agp copies. 25024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 25124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TODO: switch dynamically. 25224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 25324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void * 25424df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_memcpy(void *dest, const void *src, size_t n) 25524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 25624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) { 25724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return __memcpy(dest, src, n); 25824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 25924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else 26024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return memcpy(dest, src, n); 26124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 26224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 26324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 26424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* Functions to store texture images. Where possible, mipmap_tree's 26524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * will be created or further instantiated with image data, otherwise 26624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * images will be stored in malloc'd memory. A validation step is 26724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * required to pull those images into a mipmap tree, or otherwise 26824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * decide a fallback is required. 26924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 27024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 27124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 27224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int 27324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianlogbase2(int n) 27424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 27524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint i = 1; 27624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint log2 = 0; 27724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 27824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian while (n > i) { 27924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian i *= 2; 28024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian log2++; 28124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 28224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 28324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return log2; 28424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 28524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 28624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 28724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* Otherwise, store it in memory if (Border != 0) or (any dimension == 28824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1). 28924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 29024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Otherwise, if max_level >= level >= min_level, create tree with 29124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * space for textures from min_level down to max_level. 29224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 29324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Otherwise, create tree with space for textures from (level 29424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 0)..(1x1). Consider pruning this tree at a validation if the 29524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * saving is worth it. 29624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 29724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 29824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianguess_and_alloc_mipmap_tree(struct pipe_context *pipe, 29914b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_object *stObj, 30014b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_image *stImage) 30124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 30224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint firstLevel; 30324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint lastLevel; 30414b98343309fdcff3514f05020303f7b40e83a4aBrian GLuint width = stImage->base.Width; 30514b98343309fdcff3514f05020303f7b40e83a4aBrian GLuint height = stImage->base.Height; 30614b98343309fdcff3514f05020303f7b40e83a4aBrian GLuint depth = stImage->base.Depth; 30724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint l2width, l2height, l2depth; 30824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint i, comp_byte = 0; 30924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 31024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 31124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 31214b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->base.Border) 31324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 31424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 31514b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->level > stObj->base.BaseLevel && 31614b98343309fdcff3514f05020303f7b40e83a4aBrian (stImage->base.Width == 1 || 31714b98343309fdcff3514f05020303f7b40e83a4aBrian (stObj->base.Target != GL_TEXTURE_1D && 31814b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->base.Height == 1) || 31914b98343309fdcff3514f05020303f7b40e83a4aBrian (stObj->base.Target == GL_TEXTURE_3D && 32014b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->base.Depth == 1))) 32124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 32224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 32324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* If this image disrespects BaseLevel, allocate from level zero. 32424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Usually BaseLevel == 0, so it's unlikely to happen. 32524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 32614b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->level < stObj->base.BaseLevel) 32724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = 0; 32824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else 32914b98343309fdcff3514f05020303f7b40e83a4aBrian firstLevel = stObj->base.BaseLevel; 33024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 33124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 33224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Figure out image dimensions at start level. 33324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 33414b98343309fdcff3514f05020303f7b40e83a4aBrian for (i = stImage->level; i > firstLevel; i--) { 33524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width <<= 1; 33624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (height != 1) 33724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian height <<= 1; 33824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (depth != 1) 33924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian depth <<= 1; 34024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 34124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 34224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Guess a reasonable value for lastLevel. This is probably going 34324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * to be wrong fairly often and might mean that we have to look at 34424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * resizable buffers, or require that buffers implement lazy 34524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * pagetable arrangements. 34624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 34714b98343309fdcff3514f05020303f7b40e83a4aBrian if ((stObj->base.MinFilter == GL_NEAREST || 34814b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->base.MinFilter == GL_LINEAR) && 34914b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->level == firstLevel) { 35024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = firstLevel; 35124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 35224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 35324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian l2width = logbase2(width); 35424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian l2height = logbase2(height); 35524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian l2depth = logbase2(depth); 35624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); 35724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 35824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 35914b98343309fdcff3514f05020303f7b40e83a4aBrian assert(!stObj->mt); 36014b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->base.IsCompressed) 36114b98343309fdcff3514f05020303f7b40e83a4aBrian comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat); 36214b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt = st_miptree_create(pipe, 36314b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->base.Target, 36414b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->base.InternalFormat, 36524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel, 36624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel, 36724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, 36824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian height, 36924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian depth, 37014b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->base.TexFormat->TexelBytes, 37124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian comp_byte); 37224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 373b245840b86cf877c9b8d666edf229364a84f1deaBrian stObj->mt->format 3749cf9aa1ea2c3f40a09316975410a4b0e202e82baBrian = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat); 375b245840b86cf877c9b8d666edf229364a84f1deaBrian 37624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s - success\n", __FUNCTION__); 37724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 37824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 37924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 38024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 38124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 38224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLuint 38324df8f895fe8807aa2ba058e71bd40adfc01d21eBriantarget_to_face(GLenum target) 38424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 38524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch (target) { 38624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: 38724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: 38824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: 38924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: 39024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: 39124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: 39224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return ((GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X); 39324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 39424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return 0; 39524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 39624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 39724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 39824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 39924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 40024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* There are actually quite a few combinations this will work for, 40124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * more than what I've listed here. 40224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 40324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 40424df8f895fe8807aa2ba058e71bd40adfc01d21eBriancheck_pbo_format(GLint internalFormat, 40524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 40624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_format *mesa_format) 40724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 40824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch (internalFormat) { 40924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case 4: 41024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_RGBA: 41124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (format == GL_BGRA && 41224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (type == GL_UNSIGNED_BYTE || 41324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian type == GL_UNSIGNED_INT_8_8_8_8_REV) && 41424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian mesa_format == &_mesa_texformat_argb8888); 41524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case 3: 41624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_RGB: 41724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (format == GL_RGB && 41824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian type == GL_UNSIGNED_SHORT_5_6_5 && 41924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian mesa_format == &_mesa_texformat_rgb565); 42024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_YCBCR_MESA: 42124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE); 42224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 42324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; 42424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 42524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 42624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 42724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 42824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* XXX: Do this for TexSubImage also: 42924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 43024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 43124df8f895fe8807aa2ba058e71bd40adfc01d21eBriantry_pbo_upload(GLcontext *ctx, 43214b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_image *stImage, 43324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 43424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 43524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, 43624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels) 43724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 43824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; /* XXX fix flushing/locking/blitting below */ 43924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 000 44024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_context *intel = intel_context(ctx); 44124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); 44224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint src_offset, src_stride; 44324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint dst_offset, dst_stride; 44424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 44524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!pbo || 44624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx._ImageTransferState || 44724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian unpack->SkipPixels || unpack->SkipRows) { 44824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_printf("%s: failure 1\n", __FUNCTION__); 44924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; 45024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 45124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 45224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_offset = (GLuint) pixels; 45324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 45424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (unpack->RowLength > 0) 45524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_stride = unpack->RowLength; 45624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else 45724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_stride = width; 45824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 45914b98343309fdcff3514f05020303f7b40e83a4aBrian dst_offset = st_miptree_image_offset(stImage->mt, 46014b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->face, 46114b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->level); 46224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 46314b98343309fdcff3514f05020303f7b40e83a4aBrian dst_stride = stImage->mt->pitch; 46424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 46524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intelFlush(&intel->ctx); 46624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian LOCK_HARDWARE(intel); 46724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian { 46824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct _DriBufferObject *src_buffer = 46924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_bufferobj_buffer(intel, pbo, INTEL_READ); 47024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 47124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Temporary hack: cast to _DriBufferObject: 47224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 47324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct _DriBufferObject *dst_buffer = 47414b98343309fdcff3514f05020303f7b40e83a4aBrian (struct _DriBufferObject *)stImage->mt->region->buffer; 47524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 47624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 47724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intelEmitCopyBlit(intel, 47814b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->mt->cpp, 47924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_stride, src_buffer, src_offset, 48024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dst_stride, dst_buffer, dst_offset, 48124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 0, 0, 0, 0, width, height, 48224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GL_COPY); 48324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 48424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_batchbuffer_flush(intel->batch); 48524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 48624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian UNLOCK_HARDWARE(intel); 48724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 48824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_TRUE; 48924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 49024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 49124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 49224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 49324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 49424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 49524df8f895fe8807aa2ba058e71bd40adfc01d21eBriantry_pbo_zcopy(GLcontext *ctx, 49614b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_image *stImage, 49724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 49824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 49924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, 50024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels) 50124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 50224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; 50324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 50424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 50524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 50624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 50724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 50824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 50924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 51024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 51124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage(GLcontext * ctx, 51224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint dims, 51324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 51424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 51524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint depth, 51624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint border, 51724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 51824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 51924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 52024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage, GLsizei imageSize, int compressed) 52124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 52224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct pipe_context *pipe = ctx->st->pipe; 52314b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_object *stObj = st_texture_object(texObj); 52414b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_image *stImage = st_texture_image(texImage); 52524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint postConvWidth = width; 52624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint postConvHeight = height; 52724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint texelBytes, sizeInBytes; 52824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint dstRowStride; 52924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 53024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 53124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, 53224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); 53324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 53424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 53524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intelFlush(ctx); 53624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 53724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 53814b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->face = target_to_face(target); 53914b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->level = level; 54024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 54124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { 54224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth, 54324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &postConvHeight); 54424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 54524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 54624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* choose the texture format */ 54724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, 54824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type); 54924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 55024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_set_fetch_functions(texImage, dims); 55124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 55224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (texImage->TexFormat->TexelBytes == 0) { 55324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* must be a compressed format */ 55424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texelBytes = 0; 55524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->IsCompressed = GL_TRUE; 55624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->CompressedSize = 55724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx->Driver.CompressedTextureSize(ctx, texImage->Width, 55824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Height, texImage->Depth, 55924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->TexFormat->MesaFormat); 56024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } else { 56124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texelBytes = texImage->TexFormat->TexelBytes; 56224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 56324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Minimum pitch of 32 bytes */ 56424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (postConvWidth * texelBytes < 32) { 56524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian postConvWidth = 32 / texelBytes; 56624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->RowStride = postConvWidth; 56724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 56824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 56924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(texImage->RowStride == postConvWidth); 57024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 57124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 57224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Release the reference to a potentially orphaned buffer. 57324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Release any old malloced memory. 57424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 57514b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->mt) { 57614b98343309fdcff3514f05020303f7b40e83a4aBrian st_miptree_release(pipe, &stImage->mt); 57724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(!texImage->Data); 57824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 57924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else if (texImage->Data) { 58024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_align_free(texImage->Data); 58124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 58224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 58324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* If this is the only texture image in the tree, could call 58424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * bmBufferData with NULL data to free the old block and avoid 58524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * waiting on any outstanding fences. 58624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 58714b98343309fdcff3514f05020303f7b40e83a4aBrian if (stObj->mt && 58814b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->first_level == level && 58914b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->last_level == level && 59014b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB && 59114b98343309fdcff3514f05020303f7b40e83a4aBrian !st_miptree_match_image(stObj->mt, &stImage->base, 59214b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->face, stImage->level)) { 59324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 59424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("release it\n"); 59514b98343309fdcff3514f05020303f7b40e83a4aBrian st_miptree_release(pipe, &stObj->mt); 59614b98343309fdcff3514f05020303f7b40e83a4aBrian assert(!stObj->mt); 59724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 59824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 59914b98343309fdcff3514f05020303f7b40e83a4aBrian if (!stObj->mt) { 60014b98343309fdcff3514f05020303f7b40e83a4aBrian guess_and_alloc_mipmap_tree(pipe, stObj, stImage); 60114b98343309fdcff3514f05020303f7b40e83a4aBrian if (!stObj->mt) { 60224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("guess_and_alloc_mipmap_tree: failed\n"); 60324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 60424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 60524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 60614b98343309fdcff3514f05020303f7b40e83a4aBrian assert(!stImage->mt); 60724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 60814b98343309fdcff3514f05020303f7b40e83a4aBrian if (stObj->mt && 60914b98343309fdcff3514f05020303f7b40e83a4aBrian st_miptree_match_image(stObj->mt, &stImage->base, 61014b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->face, stImage->level)) { 61124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 61214b98343309fdcff3514f05020303f7b40e83a4aBrian st_miptree_reference(&stImage->mt, stObj->mt); 61314b98343309fdcff3514f05020303f7b40e83a4aBrian assert(stImage->mt); 61424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 61524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 61614b98343309fdcff3514f05020303f7b40e83a4aBrian if (!stImage->mt) 61724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("XXX: Image did not fit into tree - storing in local memory!\n"); 61824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 61924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 /* XXX FIX when st_buffer_objects are in place */ 62024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* PBO fastpaths: 62124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 62224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (dims <= 2 && 62314b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->mt && 62424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_buffer_object(unpack->BufferObj) && 62524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian check_pbo_format(internalFormat, format, 62614b98343309fdcff3514f05020303f7b40e83a4aBrian type, stImage->base.TexFormat)) { 62724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 62824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("trying pbo upload\n"); 62924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 63024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Attempt to texture directly from PBO data (zero copy upload). 63124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 63224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Currently disable as it can lead to worse as well as better 63324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * performance (in particular when pipe_region_cow() is 63424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * required). 63524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 63614b98343309fdcff3514f05020303f7b40e83a4aBrian if (stObj->mt == stImage->mt && 63714b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->first_level == level && 63814b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->last_level == level) { 63924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 64014b98343309fdcff3514f05020303f7b40e83a4aBrian if (try_pbo_zcopy(intel, stImage, unpack, 64124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, 64224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, format, type, pixels)) { 64324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 64424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("pbo zcopy upload succeeded\n"); 64524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 64624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 64724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 64824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 64924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 65024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Otherwise, attempt to use the blitter for PBO image uploads. 65124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 65214b98343309fdcff3514f05020303f7b40e83a4aBrian if (try_pbo_upload(intel, stImage, unpack, 65324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, 65424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, format, type, pixels)) { 65524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("pbo upload succeeded\n"); 65624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 65724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 65824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 65924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("pbo upload failed\n"); 66024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 66124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else 66224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) try_pbo_upload; 66324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) check_pbo_format; 66424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) try_pbo_zcopy; 66524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 66624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 66724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 66824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* intelCopyTexImage calls this function with pixels == NULL, with 66924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the expectation that the mipmap tree will be set up but nothing 67024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * more will be done. This is where those calls return: 67124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 67224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (compressed) { 67324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels, 67424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian unpack, 67524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "glCompressedTexImage"); 67624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } else { 67724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1, 67824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, 67924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels, unpack, "glTexImage"); 68024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 68124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!pixels) 68224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 68324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 68424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 68514b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->mt) 68614b98343309fdcff3514f05020303f7b40e83a4aBrian pipe->region_idle(pipe, stImage->mt->region); 68724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 68824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 68924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian LOCK_HARDWARE(intel); 69024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 69124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 69214b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->mt) { 69324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = st_miptree_image_map(pipe, 69414b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->mt, 69514b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->face, 69614b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->level, 69724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &dstRowStride, 69814b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->base.ImageOffsets); 69924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 70024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 70124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Allocate regular memory and store the image there temporarily. */ 70224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (texImage->IsCompressed) { 70324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian sizeInBytes = texImage->CompressedSize; 70424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dstRowStride = 70524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); 70624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(dims != 3); 70724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 70824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 70924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dstRowStride = postConvWidth * texelBytes; 71024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian sizeInBytes = depth * dstRowStride * postConvHeight; 71124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 71224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 71324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = malloc(sizeInBytes); 71424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 71524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 71624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("Upload image %dx%dx%d row_len %x pitch %x\n", 71724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, depth, width * texelBytes, dstRowStride); 71824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 71924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Copy data. Would like to know when it's ok for us to eg. use 72024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the blitter to copy. Or, use the hardware to do the format 72124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * conversion and copy: 72224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 72324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (compressed) { 72424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian memcpy(texImage->Data, pixels, imageSize); 72524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 72624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else if (!texImage->TexFormat->StoreImage(ctx, dims, 72724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->_BaseFormat, 72824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->TexFormat, 72924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data, 73024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 0, 0, 0, /* dstX/Y/Zoffset */ 73124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dstRowStride, 73224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->ImageOffsets, 73324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, depth, 73424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, unpack)) { 73524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); 73624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 73724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 73824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_unmap_teximage_pbo(ctx, unpack); 73924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 74014b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->mt) { 74114b98343309fdcff3514f05020303f7b40e83a4aBrian st_miptree_image_unmap(pipe, stImage->mt); 74224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = NULL; 74324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 74424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 74524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 74624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian UNLOCK_HARDWARE(intel); 74724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 74824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 74924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 75024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* GL_SGIS_generate_mipmap -- this can be accelerated now. 75124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 75224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (level == texObj->BaseLevel && texObj->GenerateMipmap) { 75324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_generate_mipmap(ctx, target, 75424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit], 75524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texObj); 75624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 75724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 75824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 75924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 76024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 76124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 76224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage3D(GLcontext * ctx, 76324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 76424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 76524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint depth, 76624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint border, 76724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 76824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 76924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 77024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 77124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 77224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 3, target, level, 77324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, height, depth, border, 77424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, unpack, texObj, texImage, 0, 0); 77524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 77624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 77724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 77824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 77924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage2D(GLcontext * ctx, 78024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 78124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 78224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint border, 78324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 78424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 78524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 78624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 78724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 78824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 2, target, level, 78924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, height, 1, border, 79024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, unpack, texObj, texImage, 0, 0); 79124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 79224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 79324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 79424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 79524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage1D(GLcontext * ctx, 79624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 79724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 79824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint border, 79924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 80024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 80124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 80224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 80324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 80424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 1, target, level, 80524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, 1, 1, border, 80624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, unpack, texObj, texImage, 0, 0); 80724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 80824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 80924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 81024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 81124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, 81224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 81324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint border, 81424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei imageSize, const GLvoid *data, 81524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 81624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage ) 81724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 81824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 2, target, level, 81924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, height, 1, border, 82024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1); 82124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 82224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 82324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 82424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/** 82524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Need to map texture image into memory before copying image data, 82624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * then unmap it. 82724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 82824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 82924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_get_tex_image(GLcontext * ctx, GLenum target, GLint level, 83024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, GLvoid * pixels, 83124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 83224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage, int compressed) 83324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 83424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* 83524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_context *intel = intel_context(ctx); 83624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 83724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct pipe_context *pipe = ctx->st->pipe; 83824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = st_texture_image(texImage); 83924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 84024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Map */ 84124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (stImage->mt) { 84224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Image is stored in hardware format in a buffer managed by the 84324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * kernel. Need to explicitly map and unmap it. 84424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 84524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Data = 84624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_miptree_image_map(pipe, 84724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->mt, 84824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->face, 84924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->level, 85024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &stImage->base.RowStride, 85124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.ImageOffsets); 85224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.RowStride /= stImage->mt->cpp; 85324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 85424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 85524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Otherwise, the image should actually be stored in 85624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * stImage->base.Data. This is pretty confusing for 85724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * everybody, I'd much prefer to separate the two functions of 85824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * texImage->Data - storage for texture images in main memory 85924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * and access (ie mappings) of images. In other words, we'd 86024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * create a new texImage->Map field and leave Data simply for 86124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * storage. 86224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 86324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(stImage->base.Data); 86424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 86524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 86624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 86724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (compressed) { 86824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_get_compressed_teximage(ctx, target, level, pixels, 86924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texObj, texImage); 87024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } else { 87124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_get_teximage(ctx, target, level, format, type, pixels, 87224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texObj, texImage); 87324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 87424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 87524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 87624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Unmap */ 87724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (stImage->mt) { 87824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_miptree_image_unmap(pipe, stImage->mt); 87924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Data = NULL; 88024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 88124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 88224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 88324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 88424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 88524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetTexImage(GLcontext * ctx, GLenum target, GLint level, 88624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, GLvoid * pixels, 88724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 88824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 88924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 89024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_get_tex_image(ctx, target, level, format, type, pixels, 89124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texObj, texImage, 0); 89224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 89324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 89424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 89524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 89624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, 89724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLvoid *pixels, 89824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_object *texObj, 89924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_image *texImage) 90024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 90124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_get_tex_image(ctx, target, level, 0, 0, pixels, 90224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (struct gl_texture_object *) texObj, 90324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (struct gl_texture_image *) texImage, 1); 90424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 90524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 90624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 90724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 90824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 90924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubimage(GLcontext * ctx, 91024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint dims, 91124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 91224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, GLint zoffset, 91324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint depth, 91424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 91524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 91624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 91724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 91824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 91924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct pipe_context *pipe = ctx->st->pipe; 92024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = st_texture_image(texImage); 92124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint dstRowStride; 92224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 92324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, 92424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_lookup_enum_by_nr(target), 92524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian level, xoffset, yoffset, width, height); 92624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 92724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 92824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intelFlush(ctx); 92924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 93024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 93124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels = 93224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, 93324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian type, pixels, packing, "glTexSubImage2D"); 93424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!pixels) 93524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 93624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 93724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (stImage->mt) 93824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pipe->region_idle(pipe, stImage->mt->region); 93924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 94024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 94124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian LOCK_HARDWARE(intel); 94224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 94324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 94424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Map buffer if necessary. Need to lock to prevent other contexts 94524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * from uploading the buffer under us. 94624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 94724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (stImage->mt) 94824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = st_miptree_image_map(pipe, 94924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->mt, 95024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->face, 95124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->level, 95224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &dstRowStride, 95324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->ImageOffsets); 95424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 95524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(dstRowStride); 95624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 95724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, 95824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->TexFormat, 95924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data, 96024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian xoffset, yoffset, zoffset, 96124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dstRowStride, 96224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->ImageOffsets, 96324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, depth, 96424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, packing)) { 96524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); 96624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 96724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 96824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 96924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* GL_SGIS_generate_mipmap */ 97024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (level == texObj->BaseLevel && texObj->GenerateMipmap) { 97124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_generate_mipmap(ctx, target, 97224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit], 97324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texObj); 97424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 97524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 97624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 97724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_unmap_teximage_pbo(ctx, packing); 97824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 97924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (stImage->mt) { 98024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_miptree_image_unmap(pipe, stImage->mt); 98124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = NULL; 98224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 98324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 98424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 98524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian UNLOCK_HARDWARE(intel); 98624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 98724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 98824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 98924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 99024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 99124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 99224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage3D(GLcontext * ctx, 99324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, 99424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint level, 99524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, GLint zoffset, 99624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei width, GLsizei height, GLsizei depth, 99724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 99824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLvoid * pixels, 99924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 100024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 100124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 100224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1003b245840b86cf877c9b8d666edf229364a84f1deaBrian st_TexSubimage(ctx, 3, target, level, 1004b245840b86cf877c9b8d666edf229364a84f1deaBrian xoffset, yoffset, zoffset, 1005b245840b86cf877c9b8d666edf229364a84f1deaBrian width, height, depth, 1006b245840b86cf877c9b8d666edf229364a84f1deaBrian format, type, pixels, packing, texObj, texImage); 100724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 100824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 100924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 101024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 101124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 101224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage2D(GLcontext * ctx, 101324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, 101424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint level, 101524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, 101624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei width, GLsizei height, 101724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 101824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLvoid * pixels, 101924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 102024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 102124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 102224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1023b245840b86cf877c9b8d666edf229364a84f1deaBrian st_TexSubimage(ctx, 2, target, level, 1024b245840b86cf877c9b8d666edf229364a84f1deaBrian xoffset, yoffset, 0, 1025b245840b86cf877c9b8d666edf229364a84f1deaBrian width, height, 1, 1026b245840b86cf877c9b8d666edf229364a84f1deaBrian format, type, pixels, packing, texObj, texImage); 102724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 102824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 102924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 103024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 103124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage1D(GLcontext * ctx, 103224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, 103324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint level, 103424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, 103524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei width, 103624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 103724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLvoid * pixels, 103824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 103924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 104024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 104124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1042b245840b86cf877c9b8d666edf229364a84f1deaBrian st_TexSubimage(ctx, 1, target, level, 1043b245840b86cf877c9b8d666edf229364a84f1deaBrian xoffset, 0, 0, 1044b245840b86cf877c9b8d666edf229364a84f1deaBrian width, 1, 1, 1045b245840b86cf877c9b8d666edf229364a84f1deaBrian format, type, pixels, packing, texObj, texImage); 104624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 104724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 104824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 104924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 105024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/** 105124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Get the pipe_region which is the source for any glCopyTex[Sub]Image call. 105224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 105324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Do the best we can using the blitter. A future project is to use 105424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the texture engine and fragment programs for these copies. 105524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 105624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic const struct pipe_region * 105724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianget_teximage_source(GLcontext *ctx, GLenum internalFormat) 105824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 105924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 00 106024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_renderbuffer *irb; 106124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 106224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s %s\n", __FUNCTION__, 106324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_lookup_enum_by_nr(internalFormat)); 106424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 106524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch (internalFormat) { 106624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_DEPTH_COMPONENT: 106724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_DEPTH_COMPONENT16_ARB: 106824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH); 106924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (irb && irb->region && irb->region->cpp == 2) 107024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return irb->region; 107124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return NULL; 107224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_DEPTH24_STENCIL8_EXT: 107324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_DEPTH_STENCIL_EXT: 107424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH); 107524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (irb && irb->region && irb->region->cpp == 4) 107624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return irb->region; 107724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return NULL; 107824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_RGBA: 107924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_RGBA8: 108024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return intel_readbuf_region(intel); 108124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_RGB: 108224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (intel->intelScreen->front.cpp == 2) 108324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return intel_readbuf_region(intel); 108424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return NULL; 108524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 108624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return NULL; 108724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 108824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else 108924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return NULL; 109024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 109124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 109224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 109324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 109424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 109524df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_copy_texsubimage(GLcontext *ctx, 109624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage, 109724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum internalFormat, 109824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint dstx, GLint dsty, 109924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint x, GLint y, GLsizei width, GLsizei height) 110024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 110124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct pipe_region *src = 110224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian get_teximage_source(ctx, internalFormat); 110324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 110424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!stImage->mt || !src) { 11056da9234fd437f97267e7831f034c78b31156d939Brian DBG("%s fail %p %p\n", __FUNCTION__, (void *) stImage->mt, (void *) src); 110624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; 110724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 110824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 110924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 00 /* XXX FIX flush/locking */ 111024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intelFlush(ctx); 111124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* XXX still need the lock ? */ 111224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian LOCK_HARDWARE(intel); 111324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 111424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 111524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian { 111624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint image_offset = st_miptree_image_offset(stImage->mt, 111724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->face, 111824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->level); 111924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLint orig_x = x; 112024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLint orig_y = y; 112124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_framebuffer *fb = ctx->DrawBuffer; 112224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 112324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (_mesa_clip_to_region(fb->_Xmin, fb->_Ymin, fb->_Xmax, fb->_Ymax, 112424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &x, &y, &width, &height)) { 112524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Update dst for clipped src. Need to also clip the source rect. 112624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 112724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dstx += x - orig_x; 112824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dsty += y - orig_y; 112924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 113024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!(ctx->ReadBuffer->Name == 0)) { 113124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* XXX this looks bogus ? */ 113224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* FBO: invert Y */ 113324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian y = ctx->ReadBuffer->Height - y - 1; 113424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 113524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 113624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* A bit of fiddling to get the blitter to work with -ve 113724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * pitches. But we get a nice inverted blit this way, so it's 113824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * worth it: 113924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 114024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 114124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intelEmitCopyBlit(intel, 114224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->mt->cpp, 114324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian -src->pitch, 114424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src->buffer, 114524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src->height * src->pitch * src->cpp, 114624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->mt->pitch, 114724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->mt->region->buffer, 114824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian image_offset, 114924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian x, y + height, dstx, dsty, width, height, 115024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GL_COPY); /* ? */ 115124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_batchbuffer_flush(intel->batch); 115224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else 115324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* XXX use pipe->region_copy() ??? */ 115424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) image_offset; 115524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 115624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 115724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 115824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 115924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 116024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian UNLOCK_HARDWARE(intel); 116124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 116224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 116324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 116424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* GL_SGIS_generate_mipmap -- this can be accelerated now. 116524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * XXX Add a ctx->Driver.GenerateMipmaps() function? 116624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 116724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (level == texObj->BaseLevel && texObj->GenerateMipmap) { 116824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_generate_mipmap(ctx, target, 116924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit], 117024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texObj); 117124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 117224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 117324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 117424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_TRUE; 117524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 117624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 117724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 117824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 117924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, 118024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum internalFormat, 118124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint x, GLint y, GLsizei width, GLint border) 118224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 118324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_unit *texUnit = 118424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; 118524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj = 118624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_object(ctx, texUnit, target); 118724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage = 118824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_image(ctx, texObj, target, level); 118924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 119024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (border) 119124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian goto fail; 119224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 119324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Setup or redefine the texture object, mipmap tree and texture 119424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * image. Don't populate yet. 119524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 119624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx->Driver.TexImage1D(ctx, target, level, internalFormat, 119724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, border, 119824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GL_RGBA, CHAN_TYPE, NULL, 119924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->DefaultPacking, texObj, texImage); 120024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 120124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!do_copy_texsubimage(ctx, 120224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_texture_image(texImage), 120324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, 0, 0, x, y, width, 1)) 120424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian goto fail; 120524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 120624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 120724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 120824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian fail: 120924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 121024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _swrast_copy_teximage1d(ctx, target, level, internalFormat, x, y, 121124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, border); 121224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 121324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ; 121424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 121524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 121624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 121724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 121824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, 121924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum internalFormat, 122024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint x, GLint y, GLsizei width, GLsizei height, 122124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint border) 122224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 122324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_unit *texUnit = 122424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; 122524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj = 122624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_object(ctx, texUnit, target); 122724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage = 122824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_image(ctx, texObj, target, level); 122924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 123024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (border) 123124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian goto fail; 123224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 123324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Setup or redefine the texture object, mipmap tree and texture 123424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * image. Don't populate yet. 123524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 123624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx->Driver.TexImage2D(ctx, target, level, internalFormat, 123724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, border, 123824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GL_RGBA, CHAN_TYPE, NULL, 123924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->DefaultPacking, texObj, texImage); 124024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 124124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 124224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!do_copy_texsubimage(ctx, 124324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_texture_image(texImage), 124424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, 0, 0, x, y, width, height)) 124524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian goto fail; 124624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 124724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 124824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 124924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian fail: 125024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 125124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _swrast_copy_teximage2d(ctx, target, level, internalFormat, x, y, 125224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, border); 125324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 125424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(0); 125524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 125624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 125724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 125824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 125924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, 126024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint x, GLint y, GLsizei width) 126124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 126224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_unit *texUnit = 126324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; 126424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj = 126524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_object(ctx, texUnit, target); 126624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage = 126724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_image(ctx, texObj, target, level); 126824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum internalFormat = texImage->InternalFormat; 126924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 127024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* XXX need to check <border> as in above function? */ 127124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 127224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Need to check texture is compatible with source format. 127324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 127424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 127524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!do_copy_texsubimage(ctx, 127624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_texture_image(texImage), 127724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, xoffset, 0, x, y, width, 1)) { 127824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 127924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width); 128024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 128124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(0); 128224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 128324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 128424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 128524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 128624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 128724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, 128824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, 128924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint x, GLint y, GLsizei width, GLsizei height) 129024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 129124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_unit *texUnit = 129224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; 129324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj = 129424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_object(ctx, texUnit, target); 129524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage = 129624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_image(ctx, texObj, target, level); 129724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum internalFormat = texImage->InternalFormat; 129824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 129924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 130024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Need to check texture is compatible with source format. 130124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 130224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 130324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!do_copy_texsubimage(ctx, 130424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_texture_image(texImage), 130524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, 130624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian xoffset, yoffset, x, y, width, height)) { 130724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 130824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _swrast_copy_texsubimage2d(ctx, target, level, 130924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian xoffset, yoffset, x, y, width, height); 131024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 131124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(0); 131224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 131324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 131424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 131524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 131624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 131724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 131824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/** 131924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Compute which mipmap levels that really need to be sent to the hardware. 132024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * This depends on the base image size, GL_TEXTURE_MIN_LOD, 132124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. 132224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 132324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 132414b98343309fdcff3514f05020303f7b40e83a4aBriancalculate_first_last_level(struct st_texture_object *stObj) 132524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 132614b98343309fdcff3514f05020303f7b40e83a4aBrian struct gl_texture_object *tObj = &stObj->base; 132724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_image *const baseImage = 132824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian tObj->Image[0][tObj->BaseLevel]; 132924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 133024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* These must be signed values. MinLod and MaxLod can be negative numbers, 133124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * and having firstLevel and lastLevel as signed prevents the need for 133224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * extra sign checks. 133324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 133424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int firstLevel; 133524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int lastLevel; 133624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 133724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Yes, this looks overly complicated, but it's all needed. 133824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 133924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch (tObj->Target) { 134024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_1D: 134124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_2D: 134224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_3D: 134324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_CUBE_MAP: 134424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { 134524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. 134624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 134724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = lastLevel = tObj->BaseLevel; 134824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 134924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 135024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); 135124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = MAX2(firstLevel, tObj->BaseLevel); 135224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); 135324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = MAX2(lastLevel, tObj->BaseLevel); 135424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); 135524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = MIN2(lastLevel, tObj->MaxLevel); 135624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ 135724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 135824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian break; 135924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_RECTANGLE_NV: 136024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_4D_SGIS: 136124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = lastLevel = 0; 136224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian break; 136324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 136424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 136524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 136624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 136724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* save these values */ 136814b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->firstLevel = firstLevel; 136914b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->lastLevel = lastLevel; 137024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 137124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 137224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 137324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 137424df8f895fe8807aa2ba058e71bd40adfc01d21eBriancopy_image_data_to_tree(struct pipe_context *pipe, 137514b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_object *stObj, 137624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage) 137724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 137824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (stImage->mt) { 137924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Copy potentially with the blitter: 138024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 138124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_miptree_image_copy(pipe, 138214b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt, 138324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->face, 138424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->level, stImage->mt); 138524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 138624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_miptree_release(pipe, &stImage->mt); 138724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 138824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 138924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(stImage->base.Data != NULL); 139024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 139124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* More straightforward upload. 139224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 139324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_miptree_image_data(pipe, 139414b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt, 139524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->face, 139624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->level, 139724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Data, 139824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.RowStride, 139924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.RowStride * 140024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Height); 140124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_align_free(stImage->base.Data); 140224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Data = NULL; 140324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 140424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 140514b98343309fdcff3514f05020303f7b40e83a4aBrian st_miptree_reference(&stImage->mt, stObj->mt); 140624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 140724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 140824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 140924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* 141024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 141114b98343309fdcff3514f05020303f7b40e83a4aBrianGLboolean 141224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_finalize_mipmap_tree(GLcontext *ctx, 141324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct pipe_context *pipe, GLuint unit, 141424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLboolean *needFlush) 141524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 141624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; 141714b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_object *stObj = st_texture_object(tObj); 141824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int comp_byte = 0; 141924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int cpp; 142024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 142124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint face, i; 142224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint nr_faces = 0; 142324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *firstImage; 142424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 142524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *needFlush = GL_FALSE; 142624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 142724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* We know/require this is true by now: 142824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 142914b98343309fdcff3514f05020303f7b40e83a4aBrian assert(stObj->base._Complete); 143024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 143124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* What levels must the tree include at a minimum? 143224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 143314b98343309fdcff3514f05020303f7b40e83a4aBrian calculate_first_last_level(stObj); 143424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstImage = 143514b98343309fdcff3514f05020303f7b40e83a4aBrian st_texture_image(stObj->base.Image[0][stObj->firstLevel]); 143624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 143724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Fallback case: 143824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 143924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (firstImage->base.Border) { 144014b98343309fdcff3514f05020303f7b40e83a4aBrian if (stObj->mt) { 144114b98343309fdcff3514f05020303f7b40e83a4aBrian st_miptree_release(pipe, &stObj->mt); 144224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 144324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; 144424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 144524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 144624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 144714b98343309fdcff3514f05020303f7b40e83a4aBrian /* If both firstImage and stObj have a tree which can contain 144824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * all active images, favour firstImage. Note that because of the 144924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * completeness requirement, we know that the image dimensions 145024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * will match. 145124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 145224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (firstImage->mt && 145314b98343309fdcff3514f05020303f7b40e83a4aBrian firstImage->mt != stObj->mt && 145414b98343309fdcff3514f05020303f7b40e83a4aBrian firstImage->mt->first_level <= stObj->firstLevel && 145514b98343309fdcff3514f05020303f7b40e83a4aBrian firstImage->mt->last_level >= stObj->lastLevel) { 145624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 145714b98343309fdcff3514f05020303f7b40e83a4aBrian if (stObj->mt) 145814b98343309fdcff3514f05020303f7b40e83a4aBrian st_miptree_release(pipe, &stObj->mt); 145924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 146014b98343309fdcff3514f05020303f7b40e83a4aBrian st_miptree_reference(&stObj->mt, firstImage->mt); 146124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 146224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 146324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (firstImage->base.IsCompressed) { 146414b98343309fdcff3514f05020303f7b40e83a4aBrian comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); 146524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian cpp = comp_byte; 146624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 146724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else cpp = firstImage->base.TexFormat->TexelBytes; 146824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 146924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Check tree can hold all active levels. Check tree matches 147024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * target, imageFormat, etc. 147124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 147224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * XXX: For some layouts (eg i945?), the test might have to be 147324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * first_level == firstLevel, as the tree isn't valid except at the 147424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * original start level. Hope to get around this by 147524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * programming minLod, maxLod, baseLevel into the hardware and 147624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * leaving the tree alone. 147724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 147814b98343309fdcff3514f05020303f7b40e83a4aBrian if (stObj->mt && 147914b98343309fdcff3514f05020303f7b40e83a4aBrian (stObj->mt->target != stObj->base.Target || 148014b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->internal_format != firstImage->base.InternalFormat || 148114b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->first_level != stObj->firstLevel || 148214b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->last_level != stObj->lastLevel || 148314b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->width0 != firstImage->base.Width || 148414b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->height0 != firstImage->base.Height || 148514b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->depth0 != firstImage->base.Depth || 148614b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->cpp != cpp || 148714b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt->compressed != firstImage->base.IsCompressed)) { 148814b98343309fdcff3514f05020303f7b40e83a4aBrian st_miptree_release(pipe, &stObj->mt); 148924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 149024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 149124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 149224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* May need to create a new tree: 149324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 149414b98343309fdcff3514f05020303f7b40e83a4aBrian if (!stObj->mt) { 149514b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->mt = st_miptree_create(pipe, 1496b245840b86cf877c9b8d666edf229364a84f1deaBrian stObj->base.Target, 1497b245840b86cf877c9b8d666edf229364a84f1deaBrian firstImage->base.InternalFormat, 1498b245840b86cf877c9b8d666edf229364a84f1deaBrian stObj->firstLevel, 1499b245840b86cf877c9b8d666edf229364a84f1deaBrian stObj->lastLevel, 1500b245840b86cf877c9b8d666edf229364a84f1deaBrian firstImage->base.Width, 1501b245840b86cf877c9b8d666edf229364a84f1deaBrian firstImage->base.Height, 1502b245840b86cf877c9b8d666edf229364a84f1deaBrian firstImage->base.Depth, 1503b245840b86cf877c9b8d666edf229364a84f1deaBrian cpp, 1504b245840b86cf877c9b8d666edf229364a84f1deaBrian comp_byte); 1505b245840b86cf877c9b8d666edf229364a84f1deaBrian 1506b245840b86cf877c9b8d666edf229364a84f1deaBrian stObj->mt->format 15079cf9aa1ea2c3f40a09316975410a4b0e202e82baBrian = st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); 150824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 150924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 151024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Pull in any images not in the object's tree: 151124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 151214b98343309fdcff3514f05020303f7b40e83a4aBrian nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; 151324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian for (face = 0; face < nr_faces; face++) { 151414b98343309fdcff3514f05020303f7b40e83a4aBrian for (i = stObj->firstLevel; i <= stObj->lastLevel; i++) { 151524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = 151614b98343309fdcff3514f05020303f7b40e83a4aBrian st_texture_image(stObj->base.Image[face][i]); 151724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 151824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Need to import images in main memory or held in other trees. 151924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 152014b98343309fdcff3514f05020303f7b40e83a4aBrian if (stObj->mt != stImage->mt) { 152114b98343309fdcff3514f05020303f7b40e83a4aBrian copy_image_data_to_tree(pipe, stObj, stImage); 152224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *needFlush = GL_TRUE; 152324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 152424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 152524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 152624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 152724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /** 152824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (need_flush) 152924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_batchbuffer_flush(intel->batch); 153024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian **/ 153124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 153224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_TRUE; 153324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 153424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 153524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 153624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 /* unused? */ 153724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianvoid 153824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_tex_map_images(struct pipe_context *pipe, 153914b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_object *stObj) 154024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 154114b98343309fdcff3514f05020303f7b40e83a4aBrian GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; 154224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint face, i; 154324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 154424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 154524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 154624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian for (face = 0; face < nr_faces; face++) { 154714b98343309fdcff3514f05020303f7b40e83a4aBrian for (i = stObj->firstLevel; i <= stObj->lastLevel; i++) { 154824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = 154914b98343309fdcff3514f05020303f7b40e83a4aBrian st_texture_image(stObj->base.Image[face][i]); 155024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 155124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (stImage->mt) { 1552b245840b86cf877c9b8d666edf229364a84f1deaBrian stImage->base.Data 1553b245840b86cf877c9b8d666edf229364a84f1deaBrian = st_miptree_image_map(pipe, 1554b245840b86cf877c9b8d666edf229364a84f1deaBrian stImage->mt, 1555b245840b86cf877c9b8d666edf229364a84f1deaBrian stImage->face, 1556b245840b86cf877c9b8d666edf229364a84f1deaBrian stImage->level, 1557b245840b86cf877c9b8d666edf229364a84f1deaBrian &stImage->base.RowStride, 1558b245840b86cf877c9b8d666edf229364a84f1deaBrian stImage->base.ImageOffsets); 155924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* convert stride to texels, not bytes */ 156024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.RowStride /= stImage->mt->cpp; 156124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* stImage->base.ImageStride /= stImage->mt->cpp; */ 156224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 156324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 156424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 156524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 156624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 156724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 156824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 156924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianvoid 157024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_tex_unmap_images(struct pipe_context *pipe, 157114b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_object *stObj) 157224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 157314b98343309fdcff3514f05020303f7b40e83a4aBrian GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; 157424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint face, i; 157524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 157624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian for (face = 0; face < nr_faces; face++) { 157714b98343309fdcff3514f05020303f7b40e83a4aBrian for (i = stObj->firstLevel; i <= stObj->lastLevel; i++) { 157824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = 157914b98343309fdcff3514f05020303f7b40e83a4aBrian st_texture_image(stObj->base.Image[face][i]); 158024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 158124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (stImage->mt) { 158224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_miptree_image_unmap(pipe, stImage->mt); 158324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Data = NULL; 158424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 158524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 158624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 158724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 158824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 158924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 159024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 159124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 159224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15936da9234fd437f97267e7831f034c78b31156d939Brianvoid 15946da9234fd437f97267e7831f034c78b31156d939Brianst_init_texture_functions(struct dd_function_table *functions) 159524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 159624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->ChooseTextureFormat = st_ChooseTextureFormat; 159724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexImage1D = st_TexImage1D; 159824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexImage2D = st_TexImage2D; 159924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexImage3D = st_TexImage3D; 160024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexSubImage1D = st_TexSubImage1D; 160124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexSubImage2D = st_TexSubImage2D; 160224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexSubImage3D = st_TexSubImage3D; 160324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexImage1D = st_CopyTexImage1D; 160424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexImage2D = st_CopyTexImage2D; 160524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexSubImage1D = st_CopyTexSubImage1D; 160624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexSubImage2D = st_CopyTexSubImage2D; 160724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->GetTexImage = st_GetTexImage; 160824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 160924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* compressed texture functions */ 161024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CompressedTexImage2D = st_CompressedTexImage2D; 161124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->GetCompressedTexImage = st_GetCompressedTexImage; 161224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 161324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->NewTextureObject = st_NewTextureObject; 161424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->NewTextureImage = st_NewTextureImage; 161524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->DeleteTexture = st_DeleteTextureObject; 161624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->FreeTexImageData = st_FreeTextureImageData; 161724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->UpdateTexturePalette = 0; 161824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->IsTextureResident = st_IsTextureResident; 161924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 162024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TextureMemCpy = do_memcpy; 162124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 1622