st_cb_texture.c revision b19e8f720bb2f4d360f5497b64901fc48321f172
124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/************************************************************************** 224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * All Rights Reserved. 524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Permission is hereby granted, free of charge, to any person obtaining a 724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * copy of this software and associated documentation files (the 824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * "Software"), to deal in the Software without restriction, including 924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * without limitation the rights to use, copy, modify, merge, publish, 1024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * distribute, sub license, and/or sell copies of the Software, and to 1124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * permit persons to whom the Software is furnished to do so, subject to 1224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the following conditions: 1324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The above copyright notice and this permission notice (including the 1524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * next paragraph) shall be included in all copies or substantial portions 1624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * of the Software. 1724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 1924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 2024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 2124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 2224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 2324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 2424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 2524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 2624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian **************************************************************************/ 2724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 2824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/imports.h" 29b19e8f720bb2f4d360f5497b64901fc48321f172Brian Paul#if FEATURE_convolution 3024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/convolve.h" 31b19e8f720bb2f4d360f5497b64901fc48321f172Brian Paul#endif 3224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/enums.h" 3324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/image.h" 3424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/macros.h" 352440ff74d69a8caf49b05a960b4c7e282a96565eBrian#include "main/mipmap.h" 36cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul#include "main/pixel.h" 3724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texcompress.h" 3824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texformat.h" 3924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/teximage.h" 4024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texobj.h" 4124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texstore.h" 4224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 4324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_context.h" 44b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian#include "state_tracker/st_cb_fbo.h" 4524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_cb_texture.h" 46f8ab24760d0d3f07e9ee81c98207ddf92dfe74daBrian#include "state_tracker/st_format.h" 4702250c855fbec5299a2d6118fefa0523ec73654cMichel Dänzer#include "state_tracker/st_public.h" 48753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer#include "state_tracker/st_texture.h" 4962abcb9aacc33218d0143a743c738435794b32a9Brian#include "state_tracker/st_gen_mipmap.h" 5024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "pipe/p_context.h" 52b245840b86cf877c9b8d666edf229364a84f1deaBrian#include "pipe/p_defines.h" 5311a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer#include "pipe/p_inlines.h" 546acd63a4980951727939c0dd545a0324965b3834José Fonseca#include "util/p_tile.h" 553c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer#include "util/u_blit.h" 5624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define DBG if (0) printf 5924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 6024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 6124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE struct st_texture_image * 6224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_texture_image(struct gl_texture_image *img) 6324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 6424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (struct st_texture_image *) img; 6524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 6624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 6724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 681c5f27a18b775b3784fcd265d60e0affa0b31581Michel Dänzerstatic enum pipe_texture_target 695390a43ce06b27f6d54bc5f237aa305b6948f2afBriangl_target_to_pipe(GLenum target) 705390a43ce06b27f6d54bc5f237aa305b6948f2afBrian{ 715390a43ce06b27f6d54bc5f237aa305b6948f2afBrian switch (target) { 725390a43ce06b27f6d54bc5f237aa305b6948f2afBrian case GL_TEXTURE_1D: 735390a43ce06b27f6d54bc5f237aa305b6948f2afBrian return PIPE_TEXTURE_1D; 745390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 755390a43ce06b27f6d54bc5f237aa305b6948f2afBrian case GL_TEXTURE_2D: 765390a43ce06b27f6d54bc5f237aa305b6948f2afBrian case GL_TEXTURE_RECTANGLE_NV: 775390a43ce06b27f6d54bc5f237aa305b6948f2afBrian return PIPE_TEXTURE_2D; 785390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 795390a43ce06b27f6d54bc5f237aa305b6948f2afBrian case GL_TEXTURE_3D: 805390a43ce06b27f6d54bc5f237aa305b6948f2afBrian return PIPE_TEXTURE_3D; 815390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 825390a43ce06b27f6d54bc5f237aa305b6948f2afBrian case GL_TEXTURE_CUBE_MAP_ARB: 835390a43ce06b27f6d54bc5f237aa305b6948f2afBrian return PIPE_TEXTURE_CUBE; 845390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 855390a43ce06b27f6d54bc5f237aa305b6948f2afBrian default: 865390a43ce06b27f6d54bc5f237aa305b6948f2afBrian assert(0); 875390a43ce06b27f6d54bc5f237aa305b6948f2afBrian return 0; 885390a43ce06b27f6d54bc5f237aa305b6948f2afBrian } 895390a43ce06b27f6d54bc5f237aa305b6948f2afBrian} 905390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 915390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 92afc54983370033b65e3a7cbb29bd9c87156f0881Brian/** 93afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Return nominal bytes per texel for a compressed format, 0 for non-compressed 94afc54983370033b65e3a7cbb29bd9c87156f0881Brian * format. 95afc54983370033b65e3a7cbb29bd9c87156f0881Brian */ 9624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int 9714b98343309fdcff3514f05020303f7b40e83a4aBriancompressed_num_bytes(GLuint mesaFormat) 9824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 9924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch(mesaFormat) { 10024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGB_FXT1: 10124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_FXT1: 10224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGB_DXT1: 10324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_DXT1: 104afc54983370033b65e3a7cbb29bd9c87156f0881Brian return 2; 10524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_DXT3: 10624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_DXT5: 107afc54983370033b65e3a7cbb29bd9c87156f0881Brian return 4; 10824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 109afc54983370033b65e3a7cbb29bd9c87156f0881Brian return 0; 11024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 11124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 11224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 11324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 11424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 11524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_IsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj) 11624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 11724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 11824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_context *intel = intel_context(ctx); 11924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_object *stObj = st_texture_object(texObj); 12024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 12124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return 122753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt && 123753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt->region && 124753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer intel_is_region_resident(intel, stObj->pt->region); 12524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 12624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return 1; 12724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 12824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 12924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 13024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_image * 13124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureImage(GLcontext * ctx) 13224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 13324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 13424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) ctx; 13524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image); 13624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 13724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 13824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 13924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_object * 14024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target) 14124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 14224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object); 14324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 14524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_initialize_texture_object(&obj->base, name, target); 14624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return &obj->base; 14824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 14924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 15124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_DeleteTextureObject(GLcontext *ctx, 1526f715dcc219071e574e363a9db4365c9c31ebbd3Brian struct gl_texture_object *texObj) 15324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 15424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_object *stObj = st_texture_object(texObj); 155753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stObj->pt) 156f8dce51083042b4d3fabf48524835290b6725682Brian Paul pipe_texture_reference(&stObj->pt, NULL); 15724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_delete_texture_object(ctx, texObj); 15924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 16024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 16124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 16224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 16324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) 16424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 16524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = st_texture_image(texImage); 16624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 16724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 16824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 169753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 170f8dce51083042b4d3fabf48524835290b6725682Brian Paul pipe_texture_reference(&stImage->pt, NULL); 17124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 17224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 17324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (texImage->Data) { 17424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian free(texImage->Data); 17524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = NULL; 17624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 17724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 17824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 17924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 18024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* ================================================================ 18124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * From linux kernel i386 header files, copes with odd sizes better 18224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * than COPY_DWORDS would: 18324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * XXX Put this in src/mesa/main/imports.h ??? 18424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 18524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if defined(i386) || defined(__i386__) 18624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE void * 18724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian__memcpy(void *to, const void *from, size_t n) 18824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 18924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int d0, d1, d2; 19024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian __asm__ __volatile__("rep ; movsl\n\t" 19124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "testb $2,%b4\n\t" 19224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "je 1f\n\t" 19324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "movsw\n" 19424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "1:\ttestb $1,%b4\n\t" 19524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "je 2f\n\t" 19624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2) 19724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from) 19824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian :"memory"); 19924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (to); 20024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 20124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else 20224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define __memcpy(a,b,c) memcpy(a,b,c) 20324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 20424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 20524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 20624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* The system memcpy (at least on ubuntu 5.10) has problems copying 20724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * to agp (writecombined) memory from a source which isn't 64-byte 20824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * aligned - there is a 4x performance falloff. 20924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 21024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The x86 __memcpy is immune to this but is slightly slower 21124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * (10%-ish) than the system memcpy. 21224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 21324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but 21424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * isn't much faster than x86_memcpy for agp copies. 21524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 21624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TODO: switch dynamically. 21724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 21824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void * 21924df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_memcpy(void *dest, const void *src, size_t n) 22024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 22124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) { 22224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return __memcpy(dest, src, n); 22324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 22424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else 22524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return memcpy(dest, src, n); 22624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 22724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 22824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 229753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer/* Functions to store texture images. Where possible, textures 23024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * will be created or further instantiated with image data, otherwise 23124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * images will be stored in malloc'd memory. A validation step is 232753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * required to pull those images into a texture, or otherwise 23324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * decide a fallback is required. 23424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 23524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 23624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 23724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int 23824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianlogbase2(int n) 23924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 24024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint i = 1; 24124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint log2 = 0; 24224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 24324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian while (n > i) { 24424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian i *= 2; 24524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian log2++; 24624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 24724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 24824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return log2; 24924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 25024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 25124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 252f52f5136e6eed23e55098681e5b082cc452136d6Brian/** 253f52f5136e6eed23e55098681e5b082cc452136d6Brian * Allocate a pipe_texture object for the given st_texture_object using 254f52f5136e6eed23e55098681e5b082cc452136d6Brian * the given st_texture_image to guess the mipmap size/levels. 255f52f5136e6eed23e55098681e5b082cc452136d6Brian * 256f52f5136e6eed23e55098681e5b082cc452136d6Brian * [comments...] 257f52f5136e6eed23e55098681e5b082cc452136d6Brian * Otherwise, store it in memory if (Border != 0) or (any dimension == 25824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1). 25924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 260753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, if max_level >= level >= min_level, create texture with 261753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * space for images from min_level down to max_level. 26224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 263753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, create texture with space for images from (level 0)..(1x1). 264753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Consider pruning this texture at a validation if the saving is worth it. 26524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 26624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 267753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerguess_and_alloc_texture(struct st_context *st, 268753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer struct st_texture_object *stObj, 269afc54983370033b65e3a7cbb29bd9c87156f0881Brian const struct st_texture_image *stImage) 27024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 27124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint firstLevel; 27224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint lastLevel; 27345cc35e77600af8628393475405160e26d56d421Brian Paul GLuint width = stImage->base.Width2; /* size w/out border */ 27445cc35e77600af8628393475405160e26d56d421Brian Paul GLuint height = stImage->base.Height2; 27545cc35e77600af8628393475405160e26d56d421Brian Paul GLuint depth = stImage->base.Depth2; 27624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint i, comp_byte = 0; 277a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger enum pipe_format fmt; 27824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 27924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 28024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 281f52f5136e6eed23e55098681e5b082cc452136d6Brian assert(!stObj->pt); 282f52f5136e6eed23e55098681e5b082cc452136d6Brian 28345cc35e77600af8628393475405160e26d56d421Brian Paul if (stObj->pt && 28445cc35e77600af8628393475405160e26d56d421Brian Paul stImage->level > stObj->base.BaseLevel && 28514b98343309fdcff3514f05020303f7b40e83a4aBrian (stImage->base.Width == 1 || 28614b98343309fdcff3514f05020303f7b40e83a4aBrian (stObj->base.Target != GL_TEXTURE_1D && 28714b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->base.Height == 1) || 28814b98343309fdcff3514f05020303f7b40e83a4aBrian (stObj->base.Target == GL_TEXTURE_3D && 28914b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->base.Depth == 1))) 29024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 29124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 29224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* If this image disrespects BaseLevel, allocate from level zero. 29324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Usually BaseLevel == 0, so it's unlikely to happen. 29424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 29514b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->level < stObj->base.BaseLevel) 29624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = 0; 29724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else 29814b98343309fdcff3514f05020303f7b40e83a4aBrian firstLevel = stObj->base.BaseLevel; 29924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 30024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 30124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Figure out image dimensions at start level. 30224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 30314b98343309fdcff3514f05020303f7b40e83a4aBrian for (i = stImage->level; i > firstLevel; i--) { 30445cc35e77600af8628393475405160e26d56d421Brian Paul if (width != 1) 30545cc35e77600af8628393475405160e26d56d421Brian Paul width <<= 1; 30624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (height != 1) 30724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian height <<= 1; 30824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (depth != 1) 30924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian depth <<= 1; 31024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 31124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 312296378b6c8b205048244746e260739448c4ee590Brian Paul if (width == 0 || height == 0 || depth == 0) { 313296378b6c8b205048244746e260739448c4ee590Brian Paul /* no texture needed */ 314296378b6c8b205048244746e260739448c4ee590Brian Paul return; 315296378b6c8b205048244746e260739448c4ee590Brian Paul } 316296378b6c8b205048244746e260739448c4ee590Brian Paul 31724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Guess a reasonable value for lastLevel. This is probably going 31824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * to be wrong fairly often and might mean that we have to look at 31924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * resizable buffers, or require that buffers implement lazy 32024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * pagetable arrangements. 32124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 32214b98343309fdcff3514f05020303f7b40e83a4aBrian if ((stObj->base.MinFilter == GL_NEAREST || 32314b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->base.MinFilter == GL_LINEAR) && 32414b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->level == firstLevel) { 32524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = firstLevel; 32624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 32724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 328f52f5136e6eed23e55098681e5b082cc452136d6Brian GLuint l2width = logbase2(width); 329f52f5136e6eed23e55098681e5b082cc452136d6Brian GLuint l2height = logbase2(height); 330f52f5136e6eed23e55098681e5b082cc452136d6Brian GLuint l2depth = logbase2(depth); 33124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); 33224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 33324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 33414b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->base.IsCompressed) 33514b98343309fdcff3514f05020303f7b40e83a4aBrian comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat); 336f52f5136e6eed23e55098681e5b082cc452136d6Brian 337a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat); 338753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt = st_texture_create(st, 3395390a43ce06b27f6d54bc5f237aa305b6948f2afBrian gl_target_to_pipe(stObj->base.Target), 340a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger fmt, 3415390a43ce06b27f6d54bc5f237aa305b6948f2afBrian lastLevel, 3425390a43ce06b27f6d54bc5f237aa305b6948f2afBrian width, 3435390a43ce06b27f6d54bc5f237aa305b6948f2afBrian height, 3445390a43ce06b27f6d54bc5f237aa305b6948f2afBrian depth, 345a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell comp_byte, 346a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger ( (pf_is_depth_stencil(fmt) ? 347a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger PIPE_TEXTURE_USAGE_DEPTH_STENCIL : 348a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger PIPE_TEXTURE_USAGE_RENDER_TARGET) | 349a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell PIPE_TEXTURE_USAGE_SAMPLER )); 35024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 35124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s - success\n", __FUNCTION__); 35224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 35324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 35424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 35524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* There are actually quite a few combinations this will work for, 35624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * more than what I've listed here. 35724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 35824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 35924df8f895fe8807aa2ba058e71bd40adfc01d21eBriancheck_pbo_format(GLint internalFormat, 36024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 36124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_format *mesa_format) 36224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 36324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch (internalFormat) { 36424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case 4: 36524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_RGBA: 36624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (format == GL_BGRA && 36724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (type == GL_UNSIGNED_BYTE || 36824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian type == GL_UNSIGNED_INT_8_8_8_8_REV) && 36924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian mesa_format == &_mesa_texformat_argb8888); 37024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case 3: 37124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_RGB: 37224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (format == GL_RGB && 37324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian type == GL_UNSIGNED_SHORT_5_6_5 && 37424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian mesa_format == &_mesa_texformat_rgb565); 37524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_YCBCR_MESA: 37624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE); 37724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 37824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; 37924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 38024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 38124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 38224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 38324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* XXX: Do this for TexSubImage also: 38424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 38524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 38624df8f895fe8807aa2ba058e71bd40adfc01d21eBriantry_pbo_upload(GLcontext *ctx, 38714b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_image *stImage, 38824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 38924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 39024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, 39124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels) 39224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 39324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; /* XXX fix flushing/locking/blitting below */ 39424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 000 39524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_context *intel = intel_context(ctx); 39624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); 39724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint src_offset, src_stride; 39824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint dst_offset, dst_stride; 39924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 40024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!pbo || 40124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx._ImageTransferState || 40224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian unpack->SkipPixels || unpack->SkipRows) { 40324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_printf("%s: failure 1\n", __FUNCTION__); 40424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; 40524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 40624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 40724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_offset = (GLuint) pixels; 40824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 40924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (unpack->RowLength > 0) 41024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_stride = unpack->RowLength; 41124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else 41224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_stride = width; 41324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 414753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dst_offset = st_texture_image_offset(stImage->pt, 41514b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->face, 41614b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->level); 41724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 418753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dst_stride = stImage->pt->pitch; 41924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 42024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian { 42124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct _DriBufferObject *src_buffer = 42224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_bufferobj_buffer(intel, pbo, INTEL_READ); 42324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 42424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Temporary hack: cast to _DriBufferObject: 42524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 42624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct _DriBufferObject *dst_buffer = 427753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer (struct _DriBufferObject *)stImage->pt->region->buffer; 42824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 42924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 43024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intelEmitCopyBlit(intel, 431753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stImage->pt->cpp, 43224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_stride, src_buffer, src_offset, 43324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dst_stride, dst_buffer, dst_offset, 43424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 0, 0, 0, 0, width, height, 43524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GL_COPY); 43624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 43724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 43824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_TRUE; 43924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 44024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 44124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 44224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 443212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian/** 444212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Adjust pixel unpack params and image dimensions to strip off the 445212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * texture border. 446212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Gallium doesn't support texture borders. They've seldem been used 447212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * and seldom been implemented correctly anyway. 448212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * \param unpackNew returns the new pixel unpack parameters 449212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian */ 450212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstatic void 451212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstrip_texture_border(GLint border, 452212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian GLint *width, GLint *height, GLint *depth, 453212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian const struct gl_pixelstore_attrib *unpack, 454212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian struct gl_pixelstore_attrib *unpackNew) 455212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian{ 456212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian assert(border > 0); /* sanity check */ 457212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 458212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian *unpackNew = *unpack; 459212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 460212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (unpackNew->RowLength == 0) 461212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpackNew->RowLength = *width; 462212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 463212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (depth && unpackNew->ImageHeight == 0) 464212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpackNew->ImageHeight = *height; 465212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 466212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpackNew->SkipPixels += border; 467212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (height) 468212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpackNew->SkipRows += border; 469212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (depth) 470212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpackNew->SkipImages += border; 471212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 472212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian assert(*width >= 3); 473212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian *width = *width - 2 * border; 474212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (height && *height >= 3) 475212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian *height = *height - 2 * border; 476212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (depth && *depth >= 3) 477212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian *depth = *depth - 2 * border; 478212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian} 479212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 48024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 48124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 48224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage(GLcontext * ctx, 483afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLint dims, 484afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLenum target, GLint level, 485afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLint internalFormat, 486afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLint width, GLint height, GLint depth, 487afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLint border, 488afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLenum format, GLenum type, const void *pixels, 489afc54983370033b65e3a7cbb29bd9c87156f0881Brian const struct gl_pixelstore_attrib *unpack, 490afc54983370033b65e3a7cbb29bd9c87156f0881Brian struct gl_texture_object *texObj, 491afc54983370033b65e3a7cbb29bd9c87156f0881Brian struct gl_texture_image *texImage, 492afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLsizei imageSize, int compressed) 49324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 49414b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_object *stObj = st_texture_object(texObj); 49514b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_image *stImage = st_texture_image(texImage); 496212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian GLint postConvWidth, postConvHeight; 49724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint texelBytes, sizeInBytes; 49824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint dstRowStride; 499212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian struct gl_pixelstore_attrib unpackNB; 50024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 50124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, 50224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); 50324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 504212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian /* gallium does not support texture borders, strip it off */ 505212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (border) { 506212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian strip_texture_border(border, &width, &height, &depth, 507212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpack, &unpackNB); 508212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpack = &unpackNB; 50921989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul texImage->Width = width; 51021989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul texImage->Height = height; 51121989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul texImage->Depth = depth; 51221989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul texImage->Border = 0; 513212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian border = 0; 514212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian } 515212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 516212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian postConvWidth = width; 517212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian postConvHeight = height; 518212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 519cfe9e66f2bc596c43760911e7c1604bb32cdee28Brian stImage->face = _mesa_tex_target_to_face(target); 52014b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->level = level; 52124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 522b19e8f720bb2f4d360f5497b64901fc48321f172Brian Paul#if FEATURE_convolution 52324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { 52424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth, 52524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &postConvHeight); 52624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 527b19e8f720bb2f4d360f5497b64901fc48321f172Brian Paul#endif 52824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 52924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* choose the texture format */ 53024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, 531afc54983370033b65e3a7cbb29bd9c87156f0881Brian format, type); 53224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 53324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_set_fetch_functions(texImage, dims); 53424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 53524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (texImage->TexFormat->TexelBytes == 0) { 53624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* must be a compressed format */ 53724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texelBytes = 0; 53824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->IsCompressed = GL_TRUE; 53924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->CompressedSize = 54024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx->Driver.CompressedTextureSize(ctx, texImage->Width, 54124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Height, texImage->Depth, 54224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->TexFormat->MesaFormat); 543afc54983370033b65e3a7cbb29bd9c87156f0881Brian } 544afc54983370033b65e3a7cbb29bd9c87156f0881Brian else { 54524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texelBytes = texImage->TexFormat->TexelBytes; 54624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 54724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Minimum pitch of 32 bytes */ 54824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (postConvWidth * texelBytes < 32) { 54924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian postConvWidth = 32 / texelBytes; 55024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->RowStride = postConvWidth; 55124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 55224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5537585b4ceb8fed862c07f50af8030a6f0eb8a8321Brian /* we'll set RowStride elsewhere when the texture is a "mapped" state */ 5547585b4ceb8fed862c07f50af8030a6f0eb8a8321Brian /*assert(texImage->RowStride == postConvWidth);*/ 55524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 55624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 55724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Release the reference to a potentially orphaned buffer. 55824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Release any old malloced memory. 55924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 560753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 561f8dce51083042b4d3fabf48524835290b6725682Brian Paul pipe_texture_reference(&stImage->pt, NULL); 56224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(!texImage->Data); 56324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 56424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else if (texImage->Data) { 56524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_align_free(texImage->Data); 56624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 56724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5684da1cdf78fa3b954840650fa46cf72da5daf149fBrian /* If this is the only mipmap level in the texture, could call 56924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * bmBufferData with NULL data to free the old block and avoid 57024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * waiting on any outstanding fences. 57124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 572753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stObj->pt && 573d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer (stObj->teximage_realloc || 574d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer (/*stObj->pt->first_level == level &&*/ 575d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer stObj->pt->last_level == level && 576d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer stObj->pt->target != PIPE_TEXTURE_CUBE && 577d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer !st_texture_match_image(stObj->pt, &stImage->base, 578d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer stImage->face, stImage->level)))) { 57924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 58024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("release it\n"); 581f8dce51083042b4d3fabf48524835290b6725682Brian Paul pipe_texture_reference(&stObj->pt, NULL); 582753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer assert(!stObj->pt); 583d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer stObj->teximage_realloc = FALSE; 58424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 58524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 586753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!stObj->pt) { 587753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer guess_and_alloc_texture(ctx->st, stObj, stImage); 588753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!stObj->pt) { 5893b3774b1227743147159676795b542c0eb7c2bdfBrian Paul _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); 5903b3774b1227743147159676795b542c0eb7c2bdfBrian Paul return; 59124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 59224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 59324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 594753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer assert(!stImage->pt); 59524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 596753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stObj->pt && 597753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer st_texture_match_image(stObj->pt, &stImage->base, 59814b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->face, stImage->level)) { 59924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 6004da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian pipe_texture_reference(&stImage->pt, stObj->pt); 601753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer assert(stImage->pt); 60224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 60324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 604753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!stImage->pt) 605753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer DBG("XXX: Image did not fit into texture - storing in local memory!\n"); 60624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 60724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 /* XXX FIX when st_buffer_objects are in place */ 60824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* PBO fastpaths: 60924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 61024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (dims <= 2 && 611753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stImage->pt && 61224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_buffer_object(unpack->BufferObj) && 61324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian check_pbo_format(internalFormat, format, 614753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer type, texImage->TexFormat)) { 61524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 61624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("trying pbo upload\n"); 61724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 61824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 61924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 62024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Otherwise, attempt to use the blitter for PBO image uploads. 62124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 62214b98343309fdcff3514f05020303f7b40e83a4aBrian if (try_pbo_upload(intel, stImage, unpack, 62324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, 62424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, format, type, pixels)) { 62524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("pbo upload succeeded\n"); 62624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 62724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 62824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 62924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("pbo upload failed\n"); 63024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 63124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else 63224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) try_pbo_upload; 63324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) check_pbo_format; 63424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 63524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 63624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 637987d59bb83e9e08192563e5f1b52949c5511053cMichel Dänzer /* st_CopyTexImage calls this function with pixels == NULL, with 638753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * the expectation that the texture will be set up but nothing 63924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * more will be done. This is where those calls return: 64024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 64124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (compressed) { 64224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels, 64324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian unpack, 64424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "glCompressedTexImage"); 64524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } else { 64624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1, 64724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, 64824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels, unpack, "glTexImage"); 64924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 65024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!pixels) 65124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 65224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 653753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 654c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell texImage->Data = st_texture_image_map(ctx->st, stImage, 0, 655c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell PIPE_BUFFER_USAGE_CPU_WRITE); 6562a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul if (stImage->surface) 6572a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul dstRowStride = stImage->surface->pitch * stImage->surface->cpp; 65824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 65924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 66024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Allocate regular memory and store the image there temporarily. */ 66124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (texImage->IsCompressed) { 66224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian sizeInBytes = texImage->CompressedSize; 66324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dstRowStride = 66424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); 66524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(dims != 3); 66624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 66724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 66824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dstRowStride = postConvWidth * texelBytes; 66924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian sizeInBytes = depth * dstRowStride * postConvHeight; 67024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 67124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 67224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = malloc(sizeInBytes); 67324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 67424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 6752a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul if (!texImage->Data) { 6762a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); 6772a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul return; 6782a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul } 6792a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul 68024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("Upload image %dx%dx%d row_len %x pitch %x\n", 68124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, depth, width * texelBytes, dstRowStride); 68224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 68324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Copy data. Would like to know when it's ok for us to eg. use 68424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the blitter to copy. Or, use the hardware to do the format 68524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * conversion and copy: 68624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 68724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (compressed) { 688afc54983370033b65e3a7cbb29bd9c87156f0881Brian memcpy(texImage->Data, pixels, imageSize); 68924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 690753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer else { 691753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height, 692753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer format, type); 693753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer int i; 6945823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian const GLubyte *src = (const GLubyte *) pixels; 695753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 696753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer for (i = 0; i++ < depth;) { 697753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!texImage->TexFormat->StoreImage(ctx, dims, 698753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->_BaseFormat, 699753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->TexFormat, 700753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data, 701753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 0, 0, 0, /* dstX/Y/Zoffset */ 702753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dstRowStride, 703753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->ImageOffsets, 704753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer width, height, 1, 7055823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian format, type, src, unpack)) { 706753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); 707753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 708753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 709753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt && i < depth) { 710c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell st_texture_image_unmap(ctx->st, stImage); 711c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell texImage->Data = st_texture_image_map(ctx->st, stImage, i, 712c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell PIPE_BUFFER_USAGE_CPU_WRITE); 7135823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian src += srcImageStride; 714753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 715753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 71624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 71724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 71824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_unmap_teximage_pbo(ctx, unpack); 71924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 720753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 721c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell st_texture_image_unmap(ctx->st, stImage); 72224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = NULL; 72324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 72424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 72524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (level == texObj->BaseLevel && texObj->GenerateMipmap) { 72662abcb9aacc33218d0143a743c738435794b32a9Brian ctx->Driver.GenerateMipmap(ctx, target, texObj); 72724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 72824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 72924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 73024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 73124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 73224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage3D(GLcontext * ctx, 73324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 73424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 73524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint depth, 73624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint border, 73724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 73824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 73924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 74024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 74124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 74224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 3, target, level, 74324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, height, depth, border, 74424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, unpack, texObj, texImage, 0, 0); 74524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 74624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 74724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 74824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 74924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage2D(GLcontext * ctx, 75024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 75124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 75224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint border, 75324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 75424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 75524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 75624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 75724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 75824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 2, target, level, 75924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, height, 1, border, 76024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, unpack, texObj, texImage, 0, 0); 76124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 76224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 76324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 76424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 76524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage1D(GLcontext * ctx, 76624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 76724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 76824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint border, 76924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 77024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 77124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 77224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 77324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 77424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 1, target, level, 77524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, 1, 1, border, 77624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, unpack, texObj, texImage, 0, 0); 77724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 77824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 77924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 78024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 78124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, 78224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 78324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint border, 78424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei imageSize, const GLvoid *data, 78524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 78624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage ) 78724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 78824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 2, target, level, 78924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, height, 1, border, 79024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1); 79124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 79224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 79324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 79424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/** 79524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Need to map texture image into memory before copying image data, 79624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * then unmap it. 79724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 79824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 79924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_get_tex_image(GLcontext * ctx, GLenum target, GLint level, 80024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, GLvoid * pixels, 80124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 80224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage, int compressed) 80324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 80424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = st_texture_image(texImage); 805753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack, texImage->Width, 806753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Height, format, 807753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer type); 808753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer GLuint depth; 809753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer int i; 8105823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian GLubyte *dest; 81124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 81224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Map */ 813753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 81424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Image is stored in hardware format in a buffer managed by the 81524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * kernel. Need to explicitly map and unmap it. 81624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 817c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell texImage->Data = st_texture_image_map(ctx->st, stImage, 0, 818c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell PIPE_BUFFER_USAGE_CPU_READ); 819753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->RowStride = stImage->surface->pitch; 82024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 82124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 82224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Otherwise, the image should actually be stored in 823753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * texImage->Data. This is pretty confusing for 82424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * everybody, I'd much prefer to separate the two functions of 82524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * texImage->Data - storage for texture images in main memory 82624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * and access (ie mappings) of images. In other words, we'd 82724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * create a new texImage->Map field and leave Data simply for 82824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * storage. 82924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 830753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer assert(texImage->Data); 83124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 83224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 833753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer depth = texImage->Depth; 834753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Depth = 1; 83524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 8365823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian dest = (GLubyte *) pixels; 8375823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian 838753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer for (i = 0; i++ < depth;) { 839753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (compressed) { 8405823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian _mesa_get_compressed_teximage(ctx, target, level, dest, 841753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texObj, texImage); 842753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } else { 8435823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian _mesa_get_teximage(ctx, target, level, format, type, dest, 844753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texObj, texImage); 845753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 846753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 847753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt && i < depth) { 848c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell st_texture_image_unmap(ctx->st, stImage); 849c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell texImage->Data = st_texture_image_map(ctx->st, stImage, i, 850c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell PIPE_BUFFER_USAGE_CPU_READ); 8515823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian dest += dstImageStride; 852753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 85324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 854753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 855753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Depth = depth; 85624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 85724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Unmap */ 858753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 859c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell st_texture_image_unmap(ctx->st, stImage); 860753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data = NULL; 86124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 86224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 86324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 86424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 86524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 86624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetTexImage(GLcontext * ctx, GLenum target, GLint level, 86724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, GLvoid * pixels, 86824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 86924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 87024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 87124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_get_tex_image(ctx, target, level, format, type, pixels, 87224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texObj, texImage, 0); 87324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 87424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 87524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 87624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 87724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, 87824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLvoid *pixels, 87924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_object *texObj, 88024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_image *texImage) 88124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 88224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_get_tex_image(ctx, target, level, 0, 0, pixels, 88324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (struct gl_texture_object *) texObj, 88424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (struct gl_texture_image *) texImage, 1); 88524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 88624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 88724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 88824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 88924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 89024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubimage(GLcontext * ctx, 89124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint dims, 89224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 89324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, GLint zoffset, 89424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint depth, 89524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 89624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 89724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 89824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 89924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 90024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = st_texture_image(texImage); 90124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint dstRowStride; 902753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer GLuint srcImageStride = _mesa_image_image_stride(packing, width, height, 903753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer format, type); 904753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer int i; 9055823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian const GLubyte *src; 90624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 90724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, 90824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_lookup_enum_by_nr(target), 90924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian level, xoffset, yoffset, width, height); 91024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 91124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels = 91224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, 91324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian type, pixels, packing, "glTexSubImage2D"); 91424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!pixels) 91524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 91624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 91724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Map buffer if necessary. Need to lock to prevent other contexts 91824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * from uploading the buffer under us. 91924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 920753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 921c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset, 922c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell PIPE_BUFFER_USAGE_CPU_WRITE); 9232a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul if (stImage->surface) 9242a39dbe7364af5444b1eb43650dfc31ed09257dcBrian Paul dstRowStride = stImage->surface->pitch * stImage->surface->cpp; 925753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 926753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 9279b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul if (!texImage->Data) { 9289b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); 9299b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul return; 9309b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul } 9319b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul 9325823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian src = (const GLubyte *) pixels; 9335823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian 934753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer for (i = 0; i++ < depth;) { 935753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, 936753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->TexFormat, 937753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data, 938753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer xoffset, yoffset, 0, 939753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dstRowStride, 940753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->ImageOffsets, 941753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer width, height, 1, 9425823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian format, type, src, packing)) { 9439b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); 944753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 945753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 946753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt && i < depth) { 9479b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul /* map next slice of 3D texture */ 948c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell st_texture_image_unmap(ctx->st, stImage); 949c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i, 950c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell PIPE_BUFFER_USAGE_CPU_WRITE); 9515823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian src += srcImageStride; 952753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 95324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 95424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 95524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (level == texObj->BaseLevel && texObj->GenerateMipmap) { 9563ccbaa977f96eaa849093875dd0944f744ee1e21Brian ctx->Driver.GenerateMipmap(ctx, target, texObj); 95724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 95824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 95924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_unmap_teximage_pbo(ctx, packing); 96024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 961753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 962c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell st_texture_image_unmap(ctx->st, stImage); 96324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = NULL; 96424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 96524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 96624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 96724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 96824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 96924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 97024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage3D(GLcontext * ctx, 97124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, 97224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint level, 97324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, GLint zoffset, 97424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei width, GLsizei height, GLsizei depth, 97524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 97624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLvoid * pixels, 97724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 97824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 97924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 98024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 981b245840b86cf877c9b8d666edf229364a84f1deaBrian st_TexSubimage(ctx, 3, target, level, 982b245840b86cf877c9b8d666edf229364a84f1deaBrian xoffset, yoffset, zoffset, 983b245840b86cf877c9b8d666edf229364a84f1deaBrian width, height, depth, 984b245840b86cf877c9b8d666edf229364a84f1deaBrian format, type, pixels, packing, texObj, texImage); 98524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 98624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 98724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 98824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 98924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 99024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage2D(GLcontext * ctx, 99124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, 99224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint level, 99324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, 99424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei width, GLsizei height, 99524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 99624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLvoid * pixels, 99724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 99824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 99924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 100024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1001b245840b86cf877c9b8d666edf229364a84f1deaBrian st_TexSubimage(ctx, 2, target, level, 1002b245840b86cf877c9b8d666edf229364a84f1deaBrian xoffset, yoffset, 0, 1003b245840b86cf877c9b8d666edf229364a84f1deaBrian width, height, 1, 1004b245840b86cf877c9b8d666edf229364a84f1deaBrian format, type, pixels, packing, texObj, texImage); 100524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 100624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 100724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 100824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 100924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage1D(GLcontext * ctx, 101024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, 101124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint level, 101224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, 101324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei width, 101424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 101524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLvoid * pixels, 101624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 101724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 101824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 101924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1020b245840b86cf877c9b8d666edf229364a84f1deaBrian st_TexSubimage(ctx, 1, target, level, 1021b245840b86cf877c9b8d666edf229364a84f1deaBrian xoffset, 0, 0, 1022b245840b86cf877c9b8d666edf229364a84f1deaBrian width, 1, 1, 1023b245840b86cf877c9b8d666edf229364a84f1deaBrian format, type, pixels, packing, texObj, texImage); 102424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 102524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 102624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 102724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 102824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/** 1029038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * Return 0 for GL_TEXTURE_CUBE_MAP_POSITIVE_X, 1030038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * 1 for GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 1031038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * etc. 1032038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * XXX duplicated from main/teximage.c 1033038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */ 1034038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic uint 1035038cb561eb094af2f2ba06e18e61246fc0c87c3cBriantexture_face(GLenum target) 1036038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{ 1037038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && 1038038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) 1039038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; 1040038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian else 1041038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian return 0; 1042038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian} 1043038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1044038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1045038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1046038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/** 1047b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * Do a CopyTexSubImage operation by mapping the source surface and 1048b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * dest surface and using get_tile()/put_tile() to access the pixels/texels. 1049c6717a86420d7141013165f7acd50b3c3f751756Brian * 1050c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=TOP of renderbuffer 1051038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */ 1052038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void 1053038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianfallback_copy_texsubimage(GLcontext *ctx, 1054038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLenum target, 1055038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint level, 1056038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct st_renderbuffer *strb, 1057038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct st_texture_image *stImage, 1058038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLenum baseFormat, 1059038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint destX, GLint destY, GLint destZ, 1060038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint srcX, GLint srcY, 1061038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLsizei width, GLsizei height) 1062038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{ 1063038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct pipe_context *pipe = ctx->st->pipe; 10646f715dcc219071e574e363a9db4365c9c31ebbd3Brian struct pipe_screen *screen = pipe->screen; 1065038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian const uint face = texture_face(target); 1066753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer struct pipe_texture *pt = stImage->pt; 1067038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct pipe_surface *src_surf, *dest_surf; 10685c83f1371978472fbe4bba8f686733c6b519874aBrian GLint row, yStep; 10695c83f1371978472fbe4bba8f686733c6b519874aBrian 107002250c855fbec5299a2d6118fefa0523ec73654cMichel Dänzer st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); 107102250c855fbec5299a2d6118fefa0523ec73654cMichel Dänzer 10725c83f1371978472fbe4bba8f686733c6b519874aBrian /* determine bottom-to-top vs. top-to-bottom order */ 10735c83f1371978472fbe4bba8f686733c6b519874aBrian if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { 10745c83f1371978472fbe4bba8f686733c6b519874aBrian destY = height - 1 - destY; 10755c83f1371978472fbe4bba8f686733c6b519874aBrian yStep = -1; 10765c83f1371978472fbe4bba8f686733c6b519874aBrian } 10775c83f1371978472fbe4bba8f686733c6b519874aBrian else { 10785c83f1371978472fbe4bba8f686733c6b519874aBrian yStep = 1; 10795c83f1371978472fbe4bba8f686733c6b519874aBrian } 1080038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1081038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian src_surf = strb->surface; 1082296378b6c8b205048244746e260739448c4ee590Brian Paul src_surf = screen->get_tex_surface(screen, strb->texture, face, level, destZ, 1083296378b6c8b205048244746e260739448c4ee590Brian Paul PIPE_BUFFER_USAGE_CPU_READ); 1084038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1085c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ, 1086c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell PIPE_BUFFER_USAGE_CPU_WRITE); 1087038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1088cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul assert(width <= MAX_WIDTH); 1089038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1090cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul /* 1091cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul * To avoid a large temp memory allocation, do copy row by row. 1092cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul */ 1093cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul if (baseFormat == GL_DEPTH_COMPONENT) { 1094cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F || 1095cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul ctx->Pixel.DepthBias != 0.0F); 1096cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul 1097cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul for (row = 0; row < height; row++, srcY++, destY += yStep) { 1098cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul uint data[MAX_WIDTH]; 1099cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul pipe_get_tile_z(pipe, src_surf, srcX, srcY, width, 1, data); 1100cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul if (scaleOrBias) { 1101cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul _mesa_scale_and_bias_depth_uint(ctx, width, data); 1102cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul } 1103cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul pipe_put_tile_z(pipe, dest_surf, destX, destY, width, 1, data); 1104cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul } 1105cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul } 1106cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul else { 1107cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul /* RGBA format */ 1108cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul for (row = 0; row < height; row++, srcY++, destY += yStep) { 1109cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul float data[4 * MAX_WIDTH]; 1110cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul pipe_get_tile_rgba(pipe, src_surf, srcX, srcY, width, 1, data); 1111cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul /* XXX we're ignoring convolution for now */ 1112cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul if (ctx->_ImageTransferState) { 1113cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul _mesa_apply_rgba_transfer_ops(ctx, 1114cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul ctx->_ImageTransferState & ~IMAGE_CONVOLUTION_BIT, 1115cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul width, (GLfloat (*)[4]) data); 1116cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul } 1117cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data); 11185c83f1371978472fbe4bba8f686733c6b519874aBrian } 11195c83f1371978472fbe4bba8f686733c6b519874aBrian } 1120d0279fc4b38c72356a341173317bcd45d9093f45Michel Dänzer 1121d0279fc4b38c72356a341173317bcd45d9093f45Michel Dänzer screen->tex_surface_release(screen, &dest_surf); 1122296378b6c8b205048244746e260739448c4ee590Brian Paul screen->tex_surface_release(screen, &src_surf); 1123038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian} 1124038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1125038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1126038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1127038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1128038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/** 1129b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * Do a CopyTex[Sub]Image using an optimized hardware (blit) path. 1130b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * Note that the region to copy has already been clip tested. 1131c6717a86420d7141013165f7acd50b3c3f751756Brian * 1132c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=Bottom of renderbuffer 1133c6717a86420d7141013165f7acd50b3c3f751756Brian * 1134b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * \return GL_TRUE if success, GL_FALSE if failure (use a fallback) 113524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1136038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void 113724df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_copy_texsubimage(GLcontext *ctx, 1138038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLenum target, GLint level, 1139038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint destX, GLint destY, GLint destZ, 1140038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint srcX, GLint srcY, 1141038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLsizei width, GLsizei height) 114224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1143038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct gl_texture_unit *texUnit = 1144038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; 1145038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct gl_texture_object *texObj = 1146038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian _mesa_select_tex_object(ctx, texUnit, target); 1147038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct gl_texture_image *texImage = 1148038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian _mesa_select_tex_image(ctx, texObj, target, level); 1149038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct st_texture_image *stImage = st_texture_image(texImage); 1150038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLenum baseFormat = texImage->InternalFormat; 1151b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian struct gl_framebuffer *fb = ctx->ReadBuffer; 1152b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian struct st_renderbuffer *strb; 1153b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian struct pipe_context *pipe = ctx->st->pipe; 11546f715dcc219071e574e363a9db4365c9c31ebbd3Brian struct pipe_screen *screen = pipe->screen; 1155b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian uint dest_format, src_format; 1156e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer uint do_flip = FALSE; 1157cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul GLboolean use_fallback = GL_TRUE; 115824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1159038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian (void) texImage; 1160038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1161b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian /* determine if copying depth or color data */ 1162b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian if (baseFormat == GL_DEPTH_COMPONENT) { 1163b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian strb = st_renderbuffer(fb->_DepthBuffer); 116424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 1165b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian else if (baseFormat == GL_DEPTH_STENCIL_EXT) { 1166b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian strb = st_renderbuffer(fb->_StencilBuffer); 1167b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian } 1168b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian else { 1169b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian /* baseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */ 1170b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian strb = st_renderbuffer(fb->_ColorReadBuffer); 1171b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian } 1172b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian 1173b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian assert(strb); 1174b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian assert(strb->surface); 1175753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer assert(stImage->pt); 1176c6717a86420d7141013165f7acd50b3c3f751756Brian 1177c6717a86420d7141013165f7acd50b3c3f751756Brian if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { 1178c6717a86420d7141013165f7acd50b3c3f751756Brian srcY = strb->Base.Height - srcY - height; 1179e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer do_flip = TRUE; 1180c6717a86420d7141013165f7acd50b3c3f751756Brian } 118124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1182b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian src_format = strb->surface->format; 1183753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dest_format = stImage->pt->format; 1184b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian 118579931e38abc62286151121a3f59127e296144551Michel Dänzer if (ctx->_ImageTransferState == 0x0) { 1186038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian /* do blit-style copy */ 1187038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1188038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian /* XXX may need to invert image depending on window 1189038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * vs. user-created FBO 1190038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */ 1191b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian 119224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 1193038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian /* A bit of fiddling to get the blitter to work with -ve 1194038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * pitches. But we get a nice inverted blit this way, so it's 1195038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * worth it: 1196038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */ 1197038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian intelEmitCopyBlit(intel, 1198753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stImage->pt->cpp, 1199038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian -src->pitch, 1200038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian src->buffer, 1201038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian src->height * src->pitch * src->cpp, 1202753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stImage->pt->pitch, 1203753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stImage->pt->region->buffer, 1204038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian dest_offset, 1205038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y + height, dstx, dsty, width, height, 1206038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GL_COPY); /* ? */ 120724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else 120879931e38abc62286151121a3f59127e296144551Michel Dänzer struct pipe_surface *dest_surface; 120979931e38abc62286151121a3f59127e296144551Michel Dänzer 121079931e38abc62286151121a3f59127e296144551Michel Dänzer dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, 121179931e38abc62286151121a3f59127e296144551Michel Dänzer stImage->level, destZ, 121279931e38abc62286151121a3f59127e296144551Michel Dänzer PIPE_BUFFER_USAGE_GPU_WRITE); 121379931e38abc62286151121a3f59127e296144551Michel Dänzer 121479931e38abc62286151121a3f59127e296144551Michel Dänzer assert(strb->surface->buffer); 121579931e38abc62286151121a3f59127e296144551Michel Dänzer assert(dest_surface->buffer); 1216b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian 12173c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer if (src_format == dest_format) { 12183c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer pipe->surface_copy(pipe, 12193c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer do_flip, 12203c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer /* dest */ 12213c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer dest_surface, 12223c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer destX, destY, 12233c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer /* src */ 12243c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer strb->surface, 12253c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer srcX, srcY, 12263c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer /* size */ 12273c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer width, height); 1228cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul use_fallback = GL_FALSE; 1229cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul } 1230cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul else if (screen->is_format_supported(screen, strb->surface->format, 1231cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul PIPE_TEXTURE) && 1232cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul screen->is_format_supported(screen, dest_surface->format, 1233cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul PIPE_SURFACE)) { 12343c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer util_blit_pixels(ctx->st->blit, 12353c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer strb->surface, 12363c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer srcX, do_flip ? srcY + height : srcY, 12373c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer srcX + width, do_flip ? srcY : srcY + height, 12383c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer dest_surface, 12393c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer destX, destY, destX + width, destY + height, 12403c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer 0.0, PIPE_TEX_MIPFILTER_NEAREST); 1241cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul use_fallback = GL_FALSE; 12423c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer } 124379931e38abc62286151121a3f59127e296144551Michel Dänzer 124479931e38abc62286151121a3f59127e296144551Michel Dänzer pipe_surface_reference(&dest_surface, NULL); 124524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 1246038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian } 1247cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul 1248cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul if (use_fallback) { 1249038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian fallback_copy_texsubimage(ctx, target, level, 1250038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian strb, stImage, baseFormat, 1251038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian destX, destY, destZ, 1252038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian srcX, srcY, width, height); 1253038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian } 1254038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 125524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (level == texObj->BaseLevel && texObj->GenerateMipmap) { 12563ccbaa977f96eaa849093875dd0944f744ee1e21Brian ctx->Driver.GenerateMipmap(ctx, target, texObj); 125724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 125824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 125924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 126024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1261038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 126224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 126324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, 126424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum internalFormat, 126524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint x, GLint y, GLsizei width, GLint border) 126624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 126724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_unit *texUnit = 126824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; 126924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj = 127024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_object(ctx, texUnit, target); 127124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage = 127224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_image(ctx, texObj, target, level); 127324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1274038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0 127524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (border) 127624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian goto fail; 1277038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif 127824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1279753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* Setup or redefine the texture object, texture and texture 128024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * image. Don't populate yet. 128124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 128224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx->Driver.TexImage1D(ctx, target, level, internalFormat, 128324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, border, 128424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GL_RGBA, CHAN_TYPE, NULL, 128524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->DefaultPacking, texObj, texImage); 128624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1287038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian do_copy_texsubimage(ctx, target, level, 1288038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 0, 0, 0, 1289038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y, width, 1); 129024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 129124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 129224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 129324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 129424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, 129524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum internalFormat, 129624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint x, GLint y, GLsizei width, GLsizei height, 129724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint border) 129824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 129924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_unit *texUnit = 130024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; 130124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj = 130224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_object(ctx, texUnit, target); 130324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage = 130424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_image(ctx, texObj, target, level); 130524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1306038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0 130724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (border) 130824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian goto fail; 1309038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif 131024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1311753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* Setup or redefine the texture object, texture and texture 131224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * image. Don't populate yet. 131324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 131424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx->Driver.TexImage2D(ctx, target, level, internalFormat, 131524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, border, 131624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GL_RGBA, CHAN_TYPE, NULL, 131724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->DefaultPacking, texObj, texImage); 131824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 131924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1320038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian do_copy_texsubimage(ctx, target, level, 1321038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 0, 0, 0, 1322038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y, width, height); 132324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 132424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 132524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 132624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 132724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, 132824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint x, GLint y, GLsizei width) 132924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1330038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian const GLint yoffset = 0, zoffset = 0; 1331038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian const GLsizei height = 1; 1332038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian do_copy_texsubimage(ctx, target, level, 1333038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian xoffset, yoffset, zoffset, 1334038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y, width, height); 133524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 133624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 133724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 133824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 133924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, 134024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, 134124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint x, GLint y, GLsizei width, GLsizei height) 134224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1343038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian const GLint zoffset = 0; 1344038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian do_copy_texsubimage(ctx, target, level, 1345038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian xoffset, yoffset, zoffset, 1346038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y, width, height); 1347038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian} 134824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 134924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1350038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void 1351038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianst_CopyTexSubImage3D(GLcontext * ctx, GLenum target, GLint level, 1352038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint xoffset, GLint yoffset, GLint zoffset, 1353038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint x, GLint y, GLsizei width, GLsizei height) 1354038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{ 1355038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian do_copy_texsubimage(ctx, target, level, 1356038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian xoffset, yoffset, zoffset, 1357038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y, width, height); 135824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 135924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 136024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 136124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 136224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 136324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/** 136424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Compute which mipmap levels that really need to be sent to the hardware. 136524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * This depends on the base image size, GL_TEXTURE_MIN_LOD, 136624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. 136724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 136824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 136914b98343309fdcff3514f05020303f7b40e83a4aBriancalculate_first_last_level(struct st_texture_object *stObj) 137024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 137114b98343309fdcff3514f05020303f7b40e83a4aBrian struct gl_texture_object *tObj = &stObj->base; 137224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 137324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* These must be signed values. MinLod and MaxLod can be negative numbers, 137424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * and having firstLevel and lastLevel as signed prevents the need for 137524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * extra sign checks. 137624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 137724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int firstLevel; 137824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int lastLevel; 137924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 138024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Yes, this looks overly complicated, but it's all needed. 138124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 138224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch (tObj->Target) { 138324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_1D: 138424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_2D: 138524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_3D: 138624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_CUBE_MAP: 138724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { 138824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. 138924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 139024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = lastLevel = tObj->BaseLevel; 139124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 139224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 13934da1cdf78fa3b954840650fa46cf72da5daf149fBrian firstLevel = 0; 1394ffde4e03cf178719c06c300939f8f469d7fc5e9cBrian Paul lastLevel = MIN2(tObj->MaxLevel, tObj->Image[0][tObj->BaseLevel]->WidthLog2); 139524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 139624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian break; 139724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_RECTANGLE_NV: 139824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_4D_SGIS: 139924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = lastLevel = 0; 140024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian break; 140124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 140224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 140324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 140424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 140514b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->lastLevel = lastLevel; 140624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 140724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 140824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 140924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 1410753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzercopy_image_data_to_texture(struct st_context *st, 1411753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer struct st_texture_object *stObj, 14124da1cdf78fa3b954840650fa46cf72da5daf149fBrian GLuint dstLevel, 1413753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer struct st_texture_image *stImage) 141424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1415753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 141624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Copy potentially with the blitter: 141724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1418753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer st_texture_image_copy(st->pipe, 14194da1cdf78fa3b954840650fa46cf72da5daf149fBrian stObj->pt, dstLevel, /* dest texture, level */ 14204da1cdf78fa3b954840650fa46cf72da5daf149fBrian stImage->pt, /* src texture */ 14214da1cdf78fa3b954840650fa46cf72da5daf149fBrian stImage->face 142228b315dc1aed36bebadfacbd55e481e7baacfcb5Brian ); 142324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1424f8dce51083042b4d3fabf48524835290b6725682Brian Paul pipe_texture_reference(&stImage->pt, NULL); 142524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 14264c50969334844bc9aa622176c3ebcbc733394f78Brian Paul else if (stImage->base.Data) { 142724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(stImage->base.Data != NULL); 142824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 142924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* More straightforward upload. 143024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1431753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer st_texture_image_data(st->pipe, 1432753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt, 143324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->face, 1434c2497879f127251994064a0e0c24901782adae9eBrian Paul dstLevel, 143524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Data, 143624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.RowStride, 143724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.RowStride * 143824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Height); 143924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_align_free(stImage->base.Data); 144024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Data = NULL; 144124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 144224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14434da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian pipe_texture_reference(&stImage->pt, stObj->pt); 144424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 144524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 144624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1447afc54983370033b65e3a7cbb29bd9c87156f0881Brian/** 1448afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Called during state validation. When this function is finished, 1449afc54983370033b65e3a7cbb29bd9c87156f0881Brian * the texture object should be ready for rendering. 14503b3774b1227743147159676795b542c0eb7c2bdfBrian Paul * \return GL_TRUE for success, GL_FALSE for failure (out of mem) 145124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 145214b98343309fdcff3514f05020303f7b40e83a4aBrianGLboolean 1453753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerst_finalize_texture(GLcontext *ctx, 1454c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell struct pipe_context *pipe, 1455c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell struct gl_texture_object *tObj, 1456753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer GLboolean *needFlush) 145724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 145814b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_object *stObj = st_texture_object(tObj); 1459afc54983370033b65e3a7cbb29bd9c87156f0881Brian const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; 146024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int comp_byte = 0; 146124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int cpp; 14624da1cdf78fa3b954840650fa46cf72da5daf149fBrian GLuint face; 146324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *firstImage; 146424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 146524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *needFlush = GL_FALSE; 146624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 146724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* We know/require this is true by now: 146824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 146914b98343309fdcff3514f05020303f7b40e83a4aBrian assert(stObj->base._Complete); 147024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1471753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* What levels must the texture include at a minimum? 147224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 147314b98343309fdcff3514f05020303f7b40e83a4aBrian calculate_first_last_level(stObj); 14744da1cdf78fa3b954840650fa46cf72da5daf149fBrian firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]); 147524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1476753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* If both firstImage and stObj point to a texture which can contain 147724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * all active images, favour firstImage. Note that because of the 147824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * completeness requirement, we know that the image dimensions 147924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * will match. 148024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1481753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (firstImage->pt && 1482753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer firstImage->pt != stObj->pt && 1483753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer firstImage->pt->last_level >= stObj->lastLevel) { 148424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14854da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian pipe_texture_reference(&stObj->pt, firstImage->pt); 148624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 148724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 148824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (firstImage->base.IsCompressed) { 148914b98343309fdcff3514f05020303f7b40e83a4aBrian comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); 149024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian cpp = comp_byte; 149124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 14925cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian else { 14935cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian cpp = firstImage->base.TexFormat->TexelBytes; 14945cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian } 149524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1496ce509401738e7073de94a2b7fc41461c52a73da0Brian Paul /* If we already have a gallium texture, check that it matches the texture 1497ce509401738e7073de94a2b7fc41461c52a73da0Brian Paul * object's format, target, size, num_levels, etc. 149824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1499809dd9089bae70cf35cea6a75258e700e7455738Brian Paul if (stObj->pt) { 1500809dd9089bae70cf35cea6a75258e700e7455738Brian Paul const enum pipe_format fmt = 1501809dd9089bae70cf35cea6a75258e700e7455738Brian Paul st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); 1502809dd9089bae70cf35cea6a75258e700e7455738Brian Paul if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || 1503809dd9089bae70cf35cea6a75258e700e7455738Brian Paul stObj->pt->format != fmt || 1504809dd9089bae70cf35cea6a75258e700e7455738Brian Paul stObj->pt->last_level < stObj->lastLevel || 1505809dd9089bae70cf35cea6a75258e700e7455738Brian Paul stObj->pt->width[0] != firstImage->base.Width2 || 1506809dd9089bae70cf35cea6a75258e700e7455738Brian Paul stObj->pt->height[0] != firstImage->base.Height2 || 1507809dd9089bae70cf35cea6a75258e700e7455738Brian Paul stObj->pt->depth[0] != firstImage->base.Depth2 || 1508809dd9089bae70cf35cea6a75258e700e7455738Brian Paul stObj->pt->cpp != cpp || 1509809dd9089bae70cf35cea6a75258e700e7455738Brian Paul stObj->pt->compressed != firstImage->base.IsCompressed) { 1510809dd9089bae70cf35cea6a75258e700e7455738Brian Paul pipe_texture_release(&stObj->pt); 15111a82d9648b3db780e58e4966924157542d148c58Brian Paul ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; 1512809dd9089bae70cf35cea6a75258e700e7455738Brian Paul } 151324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 151424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1515ce509401738e7073de94a2b7fc41461c52a73da0Brian Paul /* May need to create a new gallium texture: 151624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1517753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!stObj->pt) { 1518a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger const enum pipe_format fmt = 1519a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); 1520753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt = st_texture_create(ctx->st, 15215390a43ce06b27f6d54bc5f237aa305b6948f2afBrian gl_target_to_pipe(stObj->base.Target), 1522a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger fmt, 1523b245840b86cf877c9b8d666edf229364a84f1deaBrian stObj->lastLevel, 152445cc35e77600af8628393475405160e26d56d421Brian Paul firstImage->base.Width2, 152545cc35e77600af8628393475405160e26d56d421Brian Paul firstImage->base.Height2, 152645cc35e77600af8628393475405160e26d56d421Brian Paul firstImage->base.Depth2, 1527a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell comp_byte, 1528a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger ( (pf_is_depth_stencil(fmt) ? 1529a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger PIPE_TEXTURE_USAGE_DEPTH_STENCIL : 1530a1f95a8bf64f863289b6759caeec76d7e054400eRoland Scheidegger PIPE_TEXTURE_USAGE_RENDER_TARGET) | 1531a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell PIPE_TEXTURE_USAGE_SAMPLER )); 1532a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell 15333b3774b1227743147159676795b542c0eb7c2bdfBrian Paul if (!stObj->pt) { 15343b3774b1227743147159676795b542c0eb7c2bdfBrian Paul _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); 15353b3774b1227743147159676795b542c0eb7c2bdfBrian Paul return GL_FALSE; 15363b3774b1227743147159676795b542c0eb7c2bdfBrian Paul } 153724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 153824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1539753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* Pull in any images not in the object's texture: 154024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 154124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian for (face = 0; face < nr_faces; face++) { 15424da1cdf78fa3b954840650fa46cf72da5daf149fBrian GLuint level; 15434da1cdf78fa3b954840650fa46cf72da5daf149fBrian for (level = 0; level <= stObj->lastLevel; level++) { 154424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = 15454da1cdf78fa3b954840650fa46cf72da5daf149fBrian st_texture_image(stObj->base.Image[face][stObj->base.BaseLevel + level]); 154624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1547753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* Need to import images in main memory or held in other textures. 154824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1549a34b43b3f4817268ef4b3f186203b5fbafc7214eBrian if (stImage && stObj->pt != stImage->pt) { 15504da1cdf78fa3b954840650fa46cf72da5daf149fBrian copy_image_data_to_texture(ctx->st, stObj, level, stImage); 155124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *needFlush = GL_TRUE; 155224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 155324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 155424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 155524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 155624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_TRUE; 155724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 155824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 155924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 156024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 156124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15626da9234fd437f97267e7831f034c78b31156d939Brianvoid 15636da9234fd437f97267e7831f034c78b31156d939Brianst_init_texture_functions(struct dd_function_table *functions) 156424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 156524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->ChooseTextureFormat = st_ChooseTextureFormat; 156624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexImage1D = st_TexImage1D; 156724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexImage2D = st_TexImage2D; 156824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexImage3D = st_TexImage3D; 156924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexSubImage1D = st_TexSubImage1D; 157024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexSubImage2D = st_TexSubImage2D; 157124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexSubImage3D = st_TexSubImage3D; 157224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexImage1D = st_CopyTexImage1D; 157324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexImage2D = st_CopyTexImage2D; 157424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexSubImage1D = st_CopyTexSubImage1D; 157524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexSubImage2D = st_CopyTexSubImage2D; 1576038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian functions->CopyTexSubImage3D = st_CopyTexSubImage3D; 157762abcb9aacc33218d0143a743c738435794b32a9Brian functions->GenerateMipmap = st_generate_mipmap; 1578038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 157924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->GetTexImage = st_GetTexImage; 158024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 158124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* compressed texture functions */ 158224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CompressedTexImage2D = st_CompressedTexImage2D; 158324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->GetCompressedTexImage = st_GetCompressedTexImage; 1584f32c51277498887b348133ebcd947dbc8acce756Roland Scheidegger functions->CompressedTextureSize = _mesa_compressed_texture_size; 158524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 158624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->NewTextureObject = st_NewTextureObject; 158724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->NewTextureImage = st_NewTextureImage; 158824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->DeleteTexture = st_DeleteTextureObject; 158924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->FreeTexImageData = st_FreeTextureImageData; 159024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->UpdateTexturePalette = 0; 159124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->IsTextureResident = st_IsTextureResident; 159224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 159324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TextureMemCpy = do_memcpy; 1594f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian 1595f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian /* XXX Temporary until we can query pipe's texture sizes */ 1596f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian functions->TestProxyTexImage = _mesa_test_proxy_teximage; 159724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 1598