st_cb_texture.c revision d0279fc4b38c72356a341173317bcd45d9093f45
124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**************************************************************************
224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * All Rights Reserved.
524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Permission is hereby granted, free of charge, to any person obtaining a
724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * copy of this software and associated documentation files (the
824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * "Software"), to deal in the Software without restriction, including
924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * without limitation the rights to use, copy, modify, merge, publish,
1024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * distribute, sub license, and/or sell copies of the Software, and to
1124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * permit persons to whom the Software is furnished to do so, subject to
1224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the following conditions:
1324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
1424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The above copyright notice and this permission notice (including the
1524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * next paragraph) shall be included in all copies or substantial portions
1624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * of the Software.
1724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
1824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
1924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
2024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
2124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
2224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
2324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
2424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
2624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian **************************************************************************/
2724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
2824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/imports.h"
2924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/convolve.h"
3024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/enums.h"
3124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/image.h"
3224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/macros.h"
332440ff74d69a8caf49b05a960b4c7e282a96565eBrian#include "main/mipmap.h"
34cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul#include "main/pixel.h"
3524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texcompress.h"
3624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texformat.h"
3724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/teximage.h"
3824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texobj.h"
3924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texstore.h"
4024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
4124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_context.h"
42b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian#include "state_tracker/st_cb_fbo.h"
4324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_cb_texture.h"
44f8ab24760d0d3f07e9ee81c98207ddf92dfe74daBrian#include "state_tracker/st_format.h"
4502250c855fbec5299a2d6118fefa0523ec73654cMichel Dänzer#include "state_tracker/st_public.h"
46753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer#include "state_tracker/st_texture.h"
4762abcb9aacc33218d0143a743c738435794b32a9Brian#include "state_tracker/st_gen_mipmap.h"
4824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
4924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "pipe/p_context.h"
50b245840b86cf877c9b8d666edf229364a84f1deaBrian#include "pipe/p_defines.h"
5111a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer#include "pipe/p_inlines.h"
526acd63a4980951727939c0dd545a0324965b3834José Fonseca#include "util/p_tile.h"
533c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer#include "util/u_blit.h"
5424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define DBG if (0) printf
5724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE struct st_texture_image *
6024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_texture_image(struct gl_texture_image *img)
6124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
6224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (struct st_texture_image *) img;
6324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
6424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
6524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
661c5f27a18b775b3784fcd265d60e0affa0b31581Michel Dänzerstatic enum pipe_texture_target
675390a43ce06b27f6d54bc5f237aa305b6948f2afBriangl_target_to_pipe(GLenum target)
685390a43ce06b27f6d54bc5f237aa305b6948f2afBrian{
695390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   switch (target) {
705390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_1D:
715390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_1D;
725390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
735390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_2D:
745390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_RECTANGLE_NV:
755390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_2D;
765390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
775390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_3D:
785390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_3D;
795390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
805390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_CUBE_MAP_ARB:
815390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_CUBE;
825390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
835390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   default:
845390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      assert(0);
855390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return 0;
865390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   }
875390a43ce06b27f6d54bc5f237aa305b6948f2afBrian}
885390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
895390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
90afc54983370033b65e3a7cbb29bd9c87156f0881Brian/**
91afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Return nominal bytes per texel for a compressed format, 0 for non-compressed
92afc54983370033b65e3a7cbb29bd9c87156f0881Brian * format.
93afc54983370033b65e3a7cbb29bd9c87156f0881Brian */
9424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int
9514b98343309fdcff3514f05020303f7b40e83a4aBriancompressed_num_bytes(GLuint mesaFormat)
9624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
9724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch(mesaFormat) {
9824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGB_FXT1:
9924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_FXT1:
10024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGB_DXT1:
10124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT1:
102afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 2;
10324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT3:
10424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT5:
105afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 4;
10624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
107afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 0;
10824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
10924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
11024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
11124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
11224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean
11324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_IsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj)
11424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
11524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0
11624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct intel_context *intel = intel_context(ctx);
11724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *stObj = st_texture_object(texObj);
11824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
11924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return
120753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      stObj->pt &&
121753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      stObj->pt->region &&
122753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      intel_is_region_resident(intel, stObj->pt->region);
12324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
12424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return 1;
12524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
12624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
12724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
12824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_image *
12924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureImage(GLcontext * ctx)
13024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
13124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
13224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   (void) ctx;
13324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image);
13424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
13524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_object *
13824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target)
13924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
14024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object);
14124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
14324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_initialize_texture_object(&obj->base, name, target);
14424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return &obj->base;
14624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
14724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
14924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_DeleteTextureObject(GLcontext *ctx,
1506f715dcc219071e574e363a9db4365c9c31ebbd3Brian                       struct gl_texture_object *texObj)
15124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
15224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *stObj = st_texture_object(texObj);
153753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt)
1546f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stObj->pt);
15524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_delete_texture_object(ctx, texObj);
15724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
15824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
16024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
16124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
16224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
16324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
16424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
16524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
16624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
167753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
1686f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stImage->pt);
16924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
17024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
17124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (texImage->Data) {
17224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      free(texImage->Data);
17324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
17424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
17524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
17624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
17724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
17824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* ================================================================
17924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * From linux kernel i386 header files, copes with odd sizes better
18024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * than COPY_DWORDS would:
18124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * XXX Put this in src/mesa/main/imports.h ???
18224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
18324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if defined(i386) || defined(__i386__)
18424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE void *
18524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian__memcpy(void *to, const void *from, size_t n)
18624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
18724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int d0, d1, d2;
18824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   __asm__ __volatile__("rep ; movsl\n\t"
18924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "testb $2,%b4\n\t"
19024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "je 1f\n\t"
19124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "movsw\n"
19224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "1:\ttestb $1,%b4\n\t"
19324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "je 2f\n\t"
19424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2)
19524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from)
19624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        :"memory");
19724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (to);
19824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
19924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else
20024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define __memcpy(a,b,c) memcpy(a,b,c)
20124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
20224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
20324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
20424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* The system memcpy (at least on ubuntu 5.10) has problems copying
20524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * to agp (writecombined) memory from a source which isn't 64-byte
20624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * aligned - there is a 4x performance falloff.
20724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
20824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The x86 __memcpy is immune to this but is slightly slower
20924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * (10%-ish) than the system memcpy.
21024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
21124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but
21224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * isn't much faster than x86_memcpy for agp copies.
21324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
21424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TODO: switch dynamically.
21524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
21624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void *
21724df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_memcpy(void *dest, const void *src, size_t n)
21824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
21924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) {
22024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return __memcpy(dest, src, n);
22124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
22224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
22324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return memcpy(dest, src, n);
22424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
22524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
22624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
227753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer/* Functions to store texture images.  Where possible, textures
22824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * will be created or further instantiated with image data, otherwise
22924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * images will be stored in malloc'd memory.  A validation step is
230753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * required to pull those images into a texture, or otherwise
23124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * decide a fallback is required.
23224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
23324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
23424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
23524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int
23624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianlogbase2(int n)
23724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
23824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint i = 1;
23924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint log2 = 0;
24024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
24124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   while (n > i) {
24224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      i *= 2;
24324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      log2++;
24424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
24524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
24624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return log2;
24724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
24824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
24924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
250f52f5136e6eed23e55098681e5b082cc452136d6Brian/**
251f52f5136e6eed23e55098681e5b082cc452136d6Brian * Allocate a pipe_texture object for the given st_texture_object using
252f52f5136e6eed23e55098681e5b082cc452136d6Brian * the given st_texture_image to guess the mipmap size/levels.
253f52f5136e6eed23e55098681e5b082cc452136d6Brian *
254f52f5136e6eed23e55098681e5b082cc452136d6Brian * [comments...]
255f52f5136e6eed23e55098681e5b082cc452136d6Brian * Otherwise, store it in memory if (Border != 0) or (any dimension ==
25624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1).
25724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
258753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, if max_level >= level >= min_level, create texture with
259753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * space for images from min_level down to max_level.
26024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
261753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, create texture with space for images from (level 0)..(1x1).
262753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Consider pruning this texture at a validation if the saving is worth it.
26324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
26424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
265753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerguess_and_alloc_texture(struct st_context *st,
266753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			struct st_texture_object *stObj,
267afc54983370033b65e3a7cbb29bd9c87156f0881Brian			const struct st_texture_image *stImage)
26824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
26924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint firstLevel;
27024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint lastLevel;
27145cc35e77600af8628393475405160e26d56d421Brian Paul   GLuint width = stImage->base.Width2;  /* size w/out border */
27245cc35e77600af8628393475405160e26d56d421Brian Paul   GLuint height = stImage->base.Height2;
27345cc35e77600af8628393475405160e26d56d421Brian Paul   GLuint depth = stImage->base.Depth2;
27424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint i, comp_byte = 0;
27524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
27624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
27724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
278f52f5136e6eed23e55098681e5b082cc452136d6Brian   assert(!stObj->pt);
279f52f5136e6eed23e55098681e5b082cc452136d6Brian
28045cc35e77600af8628393475405160e26d56d421Brian Paul   if (stObj->pt &&
28145cc35e77600af8628393475405160e26d56d421Brian Paul       stImage->level > stObj->base.BaseLevel &&
28214b98343309fdcff3514f05020303f7b40e83a4aBrian       (stImage->base.Width == 1 ||
28314b98343309fdcff3514f05020303f7b40e83a4aBrian        (stObj->base.Target != GL_TEXTURE_1D &&
28414b98343309fdcff3514f05020303f7b40e83a4aBrian         stImage->base.Height == 1) ||
28514b98343309fdcff3514f05020303f7b40e83a4aBrian        (stObj->base.Target == GL_TEXTURE_3D &&
28614b98343309fdcff3514f05020303f7b40e83a4aBrian         stImage->base.Depth == 1)))
28724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
28824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
28924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* If this image disrespects BaseLevel, allocate from level zero.
29024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * Usually BaseLevel == 0, so it's unlikely to happen.
29124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
29214b98343309fdcff3514f05020303f7b40e83a4aBrian   if (stImage->level < stObj->base.BaseLevel)
29324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      firstLevel = 0;
29424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
29514b98343309fdcff3514f05020303f7b40e83a4aBrian      firstLevel = stObj->base.BaseLevel;
29624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
29724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
29824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Figure out image dimensions at start level.
29924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
30014b98343309fdcff3514f05020303f7b40e83a4aBrian   for (i = stImage->level; i > firstLevel; i--) {
30145cc35e77600af8628393475405160e26d56d421Brian Paul      if (width != 1)
30245cc35e77600af8628393475405160e26d56d421Brian Paul         width <<= 1;
30324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (height != 1)
30424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         height <<= 1;
30524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (depth != 1)
30624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         depth <<= 1;
30724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
30824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
30924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Guess a reasonable value for lastLevel.  This is probably going
31024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * to be wrong fairly often and might mean that we have to look at
31124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * resizable buffers, or require that buffers implement lazy
31224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * pagetable arrangements.
31324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
31414b98343309fdcff3514f05020303f7b40e83a4aBrian   if ((stObj->base.MinFilter == GL_NEAREST ||
31514b98343309fdcff3514f05020303f7b40e83a4aBrian        stObj->base.MinFilter == GL_LINEAR) &&
31614b98343309fdcff3514f05020303f7b40e83a4aBrian       stImage->level == firstLevel) {
31724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      lastLevel = firstLevel;
31824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
31924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
320f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2width = logbase2(width);
321f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2height = logbase2(height);
322f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2depth = logbase2(depth);
32324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth);
32424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
32524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
32614b98343309fdcff3514f05020303f7b40e83a4aBrian   if (stImage->base.IsCompressed)
32714b98343309fdcff3514f05020303f7b40e83a4aBrian      comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat);
328f52f5136e6eed23e55098681e5b082cc452136d6Brian
329753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   stObj->pt = st_texture_create(st,
3305390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 gl_target_to_pipe(stObj->base.Target),
331753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                                 st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat),
3325390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 lastLevel,
3335390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 width,
3345390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 height,
3355390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 depth,
336a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                 comp_byte,
337a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                 ( PIPE_TEXTURE_USAGE_RENDER_TARGET |
338a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                   PIPE_TEXTURE_USAGE_SAMPLER ));
33924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
34024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s - success\n", __FUNCTION__);
34124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
34224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
34324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
34424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* There are actually quite a few combinations this will work for,
34524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * more than what I've listed here.
34624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
34724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean
34824df8f895fe8807aa2ba058e71bd40adfc01d21eBriancheck_pbo_format(GLint internalFormat,
34924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type,
35024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 const struct gl_texture_format *mesa_format)
35124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
35224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch (internalFormat) {
35324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case 4:
35424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_RGBA:
35524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return (format == GL_BGRA &&
35624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              (type == GL_UNSIGNED_BYTE ||
35724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               type == GL_UNSIGNED_INT_8_8_8_8_REV) &&
35824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              mesa_format == &_mesa_texformat_argb8888);
35924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case 3:
36024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_RGB:
36124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return (format == GL_RGB &&
36224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              type == GL_UNSIGNED_SHORT_5_6_5 &&
36324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              mesa_format == &_mesa_texformat_rgb565);
36424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_YCBCR_MESA:
36524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE);
36624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
36724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return GL_FALSE;
36824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
36924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
37024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
37124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
37224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* XXX: Do this for TexSubImage also:
37324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
37424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean
37524df8f895fe8807aa2ba058e71bd40adfc01d21eBriantry_pbo_upload(GLcontext *ctx,
37614b98343309fdcff3514f05020303f7b40e83a4aBrian               struct st_texture_image *stImage,
37724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               const struct gl_pixelstore_attrib *unpack,
37824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               GLint internalFormat,
37924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               GLint width, GLint height,
38024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               GLenum format, GLenum type, const void *pixels)
38124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
38224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return GL_FALSE;  /* XXX fix flushing/locking/blitting below */
38324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 000
38424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct intel_context *intel = intel_context(ctx);
38524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
38624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint src_offset, src_stride;
38724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dst_offset, dst_stride;
38824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
38924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pbo ||
39024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       ctx._ImageTransferState ||
39124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       unpack->SkipPixels || unpack->SkipRows) {
39224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_printf("%s: failure 1\n", __FUNCTION__);
39324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return GL_FALSE;
39424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
39524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
39624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   src_offset = (GLuint) pixels;
39724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
39824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (unpack->RowLength > 0)
39924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      src_stride = unpack->RowLength;
40024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
40124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      src_stride = width;
40224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
403753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dst_offset = st_texture_image_offset(stImage->pt,
40414b98343309fdcff3514f05020303f7b40e83a4aBrian                                           stImage->face,
40514b98343309fdcff3514f05020303f7b40e83a4aBrian                                           stImage->level);
40624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
407753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dst_stride = stImage->pt->pitch;
40824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
40924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   {
41024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      struct _DriBufferObject *src_buffer =
41124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         intel_bufferobj_buffer(intel, pbo, INTEL_READ);
41224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
41324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Temporary hack: cast to _DriBufferObject:
41424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
41524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      struct _DriBufferObject *dst_buffer =
416753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer         (struct _DriBufferObject *)stImage->pt->region->buffer;
41724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
41824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
41924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      intelEmitCopyBlit(intel,
420753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->cpp,
42124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        src_stride, src_buffer, src_offset,
42224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        dst_stride, dst_buffer, dst_offset,
42324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        0, 0, 0, 0, width, height,
42424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			GL_COPY);
42524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
42624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
42724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return GL_TRUE;
42824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
42924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
43024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
43124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
432212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian/**
433212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Adjust pixel unpack params and image dimensions to strip off the
434212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * texture border.
435212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Gallium doesn't support texture borders.  They've seldem been used
436212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * and seldom been implemented correctly anyway.
437212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * \param unpackNew  returns the new pixel unpack parameters
438212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian */
439212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstatic void
440212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstrip_texture_border(GLint border,
441212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     GLint *width, GLint *height, GLint *depth,
442212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     const struct gl_pixelstore_attrib *unpack,
443212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     struct gl_pixelstore_attrib *unpackNew)
444212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian{
445212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   assert(border > 0);  /* sanity check */
446212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
447212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   *unpackNew = *unpack;
448212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
449212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (unpackNew->RowLength == 0)
450212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->RowLength = *width;
451212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
452212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth && unpackNew->ImageHeight == 0)
453212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->ImageHeight = *height;
454212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
455212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   unpackNew->SkipPixels += border;
456212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (height)
457212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->SkipRows += border;
458212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth)
459212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->SkipImages += border;
460212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
461212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   assert(*width >= 3);
462212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   *width = *width - 2 * border;
463212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (height && *height >= 3)
464212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      *height = *height - 2 * border;
465212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth && *depth >= 3)
466212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      *depth = *depth - 2 * border;
467212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian}
468212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
46924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
47024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
47124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage(GLcontext * ctx,
472afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint dims,
473afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLenum target, GLint level,
474afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint internalFormat,
475afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint width, GLint height, GLint depth,
476afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint border,
477afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLenum format, GLenum type, const void *pixels,
478afc54983370033b65e3a7cbb29bd9c87156f0881Brian            const struct gl_pixelstore_attrib *unpack,
479afc54983370033b65e3a7cbb29bd9c87156f0881Brian            struct gl_texture_object *texObj,
480afc54983370033b65e3a7cbb29bd9c87156f0881Brian            struct gl_texture_image *texImage,
481afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLsizei imageSize, int compressed)
48224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
48314b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_object *stObj = st_texture_object(texObj);
48414b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_image *stImage = st_texture_image(texImage);
485212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   GLint postConvWidth, postConvHeight;
48624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint texelBytes, sizeInBytes;
48724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dstRowStride;
488212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   struct gl_pixelstore_attrib unpackNB;
48924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
49024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
49124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       _mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
49224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
493212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   /* gallium does not support texture borders, strip it off */
494212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (border) {
495212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      strip_texture_border(border, &width, &height, &depth,
496212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                           unpack, &unpackNB);
497212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpack = &unpackNB;
49821989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul      texImage->Width = width;
49921989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul      texImage->Height = height;
50021989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul      texImage->Depth = depth;
50121989edd55409d72ee55187f4f9062496ca3fbf8Brian Paul      texImage->Border = 0;
502212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      border = 0;
503212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   }
504212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
505212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   postConvWidth = width;
506212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   postConvHeight = height;
507212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
508cfe9e66f2bc596c43760911e7c1604bb32cdee28Brian   stImage->face = _mesa_tex_target_to_face(target);
50914b98343309fdcff3514f05020303f7b40e83a4aBrian   stImage->level = level;
51024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
51124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
51224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth,
51324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                                         &postConvHeight);
51424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
51524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
51624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* choose the texture format */
51724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat,
518afc54983370033b65e3a7cbb29bd9c87156f0881Brian                                                format, type);
51924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
52024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_set_fetch_functions(texImage, dims);
52124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
52224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (texImage->TexFormat->TexelBytes == 0) {
52324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* must be a compressed format */
52424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texelBytes = 0;
52524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->IsCompressed = GL_TRUE;
52624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->CompressedSize =
52724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
52824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   texImage->Height, texImage->Depth,
52924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   texImage->TexFormat->MesaFormat);
530afc54983370033b65e3a7cbb29bd9c87156f0881Brian   }
531afc54983370033b65e3a7cbb29bd9c87156f0881Brian   else {
53224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texelBytes = texImage->TexFormat->TexelBytes;
53324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
53424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Minimum pitch of 32 bytes */
53524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (postConvWidth * texelBytes < 32) {
53624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 postConvWidth = 32 / texelBytes;
53724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 texImage->RowStride = postConvWidth;
53824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
53924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5407585b4ceb8fed862c07f50af8030a6f0eb8a8321Brian      /* we'll set RowStride elsewhere when the texture is a "mapped" state */
5417585b4ceb8fed862c07f50af8030a6f0eb8a8321Brian      /*assert(texImage->RowStride == postConvWidth);*/
54224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
54324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
54424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Release the reference to a potentially orphaned buffer.
54524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * Release any old malloced memory.
54624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
547753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
5486f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stImage->pt);
54924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      assert(!texImage->Data);
55024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
55124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else if (texImage->Data) {
55224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_align_free(texImage->Data);
55324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
55424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5554da1cdf78fa3b954840650fa46cf72da5daf149fBrian   /* If this is the only mipmap level in the texture, could call
55624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * bmBufferData with NULL data to free the old block and avoid
55724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * waiting on any outstanding fences.
55824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
559753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
560d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer       (stObj->teximage_realloc ||
561d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer        (/*stObj->pt->first_level == level &&*/
562d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer         stObj->pt->last_level == level &&
563d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer         stObj->pt->target != PIPE_TEXTURE_CUBE &&
564d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer         !st_texture_match_image(stObj->pt, &stImage->base,
565d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer                                 stImage->face, stImage->level)))) {
56624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
56724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      DBG("release it\n");
5686f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stObj->pt);
569753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(!stObj->pt);
570d4074c509b5d28be0a2ec51d40329e1aed7047efMichel Dänzer      stObj->teximage_realloc = FALSE;
57124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
57224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
573753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stObj->pt) {
574753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      guess_and_alloc_texture(ctx->st, stObj, stImage);
575753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (!stObj->pt) {
5763b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
5773b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         return;
57824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
57924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
58024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
581753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   assert(!stImage->pt);
58224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
583753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
584753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       st_texture_match_image(stObj->pt, &stImage->base,
58514b98343309fdcff3514f05020303f7b40e83a4aBrian                                 stImage->face, stImage->level)) {
58624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5874da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian      pipe_texture_reference(&stImage->pt, stObj->pt);
588753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(stImage->pt);
58924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
59024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
591753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stImage->pt)
592753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      DBG("XXX: Image did not fit into texture - storing in local memory!\n");
59324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
59424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 /* XXX FIX when st_buffer_objects are in place */
59524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* PBO fastpaths:
59624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
59724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (dims <= 2 &&
598753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       stImage->pt &&
59924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       intel_buffer_object(unpack->BufferObj) &&
60024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       check_pbo_format(internalFormat, format,
601753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        type, texImage->TexFormat)) {
60224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
60324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      DBG("trying pbo upload\n");
60424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
60524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
60624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
60724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Otherwise, attempt to use the blitter for PBO image uploads.
60824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
60914b98343309fdcff3514f05020303f7b40e83a4aBrian      if (try_pbo_upload(intel, stImage, unpack,
61024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                         internalFormat,
61124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                         width, height, format, type, pixels)) {
61224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         DBG("pbo upload succeeded\n");
61324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         return;
61424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
61524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
61624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      DBG("pbo upload failed\n");
61724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
61824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else
61924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   (void) try_pbo_upload;
62024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   (void) check_pbo_format;
62124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
62224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
62324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
624987d59bb83e9e08192563e5f1b52949c5511053cMichel Dänzer   /* st_CopyTexImage calls this function with pixels == NULL, with
625753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer    * the expectation that the texture will be set up but nothing
62624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * more will be done.  This is where those calls return:
62724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
62824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (compressed) {
62924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels,
63024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian						      unpack,
63124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian						      "glCompressedTexImage");
63224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   } else {
63324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1,
63424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   format, type,
63524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   pixels, unpack, "glTexImage");
63624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
63724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pixels)
63824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
63924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
640753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
641c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
642c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                            PIPE_BUFFER_USAGE_CPU_WRITE);
643753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
64424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
64524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
64624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Allocate regular memory and store the image there temporarily.   */
64724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (texImage->IsCompressed) {
64824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         sizeInBytes = texImage->CompressedSize;
64924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         dstRowStride =
65024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian            _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
65124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         assert(dims != 3);
65224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
65324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      else {
65424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         dstRowStride = postConvWidth * texelBytes;
65524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         sizeInBytes = depth * dstRowStride * postConvHeight;
65624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
65724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
65824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = malloc(sizeInBytes);
65924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
66024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
66124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("Upload image %dx%dx%d row_len %x pitch %x\n",
66224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       width, height, depth, width * texelBytes, dstRowStride);
66324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
66424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Copy data.  Would like to know when it's ok for us to eg. use
66524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * the blitter to copy.  Or, use the hardware to do the format
66624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * conversion and copy:
66724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
66824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (compressed) {
669afc54983370033b65e3a7cbb29bd9c87156f0881Brian      memcpy(texImage->Data, pixels, imageSize);
67024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
671753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   else {
672753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height,
673753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						       format, type);
674753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      int i;
6755823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian      const GLubyte *src = (const GLubyte *) pixels;
676753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
677753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      for (i = 0; i++ < depth;) {
678753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 if (!texImage->TexFormat->StoreImage(ctx, dims,
679753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->_BaseFormat,
680753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->TexFormat,
681753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->Data,
682753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      0, 0, 0, /* dstX/Y/Zoffset */
683753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      dstRowStride,
684753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->ImageOffsets,
685753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      width, height, 1,
6865823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian					      format, type, src, unpack)) {
687753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	    _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
688753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 }
689753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
690753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 if (stImage->pt && i < depth) {
691c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	    st_texture_image_unmap(ctx->st, stImage);
692c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	    texImage->Data = st_texture_image_map(ctx->st, stImage, i,
693c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                                  PIPE_BUFFER_USAGE_CPU_WRITE);
6945823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	    src += srcImageStride;
695753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 }
696753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
69724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
69824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
69924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_unmap_teximage_pbo(ctx, unpack);
70024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
701753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
702c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      st_texture_image_unmap(ctx->st, stImage);
70324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
70424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
70524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
70624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
70762abcb9aacc33218d0143a743c738435794b32a9Brian      ctx->Driver.GenerateMipmap(ctx, target, texObj);
70824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
70924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
71024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
71124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
71224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
71324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage3D(GLcontext * ctx,
71424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum target, GLint level,
71524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint internalFormat,
71624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint width, GLint height, GLint depth,
71724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint border,
71824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum format, GLenum type, const void *pixels,
71924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                const struct gl_pixelstore_attrib *unpack,
72024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_object *texObj,
72124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_image *texImage)
72224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
72324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 3, target, level,
72424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, height, depth, border,
72524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
72624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
72724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
72824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
72924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
73024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage2D(GLcontext * ctx,
73124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum target, GLint level,
73224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint internalFormat,
73324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint width, GLint height, GLint border,
73424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum format, GLenum type, const void *pixels,
73524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                const struct gl_pixelstore_attrib *unpack,
73624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_object *texObj,
73724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_image *texImage)
73824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
73924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 2, target, level,
74024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, height, 1, border,
74124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
74224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
74324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
74424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
74524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
74624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage1D(GLcontext * ctx,
74724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum target, GLint level,
74824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint internalFormat,
74924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint width, GLint border,
75024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum format, GLenum type, const void *pixels,
75124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                const struct gl_pixelstore_attrib *unpack,
75224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_object *texObj,
75324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_image *texImage)
75424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
75524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 1, target, level,
75624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, 1, 1, border,
75724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
75824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
75924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
76024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
76124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
76224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
76324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				GLint internalFormat,
76424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				GLint width, GLint height, GLint border,
76524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				GLsizei imageSize, const GLvoid *data,
76624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				struct gl_texture_object *texObj,
76724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				struct gl_texture_image *texImage )
76824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
76924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 2, target, level,
77024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian		 internalFormat, width, height, 1, border,
77124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian		 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
77224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
77324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
77424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
77524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
77624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Need to map texture image into memory before copying image data,
77724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * then unmap it.
77824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
77924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
78024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
78124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type, GLvoid * pixels,
78224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_object *texObj,
78324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_image *texImage, int compressed)
78424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
78524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
786753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack, texImage->Width,
787753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						    texImage->Height, format,
788753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						    type);
789753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint depth;
790753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   int i;
7915823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   GLubyte *dest;
79224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
79324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Map */
794753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
79524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Image is stored in hardware format in a buffer managed by the
79624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * kernel.  Need to explicitly map and unmap it.
79724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
798c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
799c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                            PIPE_BUFFER_USAGE_CPU_READ);
800753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->RowStride = stImage->surface->pitch;
80124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
80224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
80324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Otherwise, the image should actually be stored in
804753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       * texImage->Data.  This is pretty confusing for
80524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * everybody, I'd much prefer to separate the two functions of
80624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * texImage->Data - storage for texture images in main memory
80724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * and access (ie mappings) of images.  In other words, we'd
80824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * create a new texImage->Map field and leave Data simply for
80924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * storage.
81024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
811753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(texImage->Data);
81224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
81324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
814753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   depth = texImage->Depth;
815753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   texImage->Depth = 1;
81624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
8175823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   dest = (GLubyte *) pixels;
8185823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian
819753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   for (i = 0; i++ < depth;) {
820753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (compressed) {
8215823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 _mesa_get_compressed_teximage(ctx, target, level, dest,
822753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer				       texObj, texImage);
823753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      } else {
8245823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 _mesa_get_teximage(ctx, target, level, format, type, dest,
825753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			    texObj, texImage);
826753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
827753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
828753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stImage->pt && i < depth) {
829c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	 st_texture_image_unmap(ctx->st, stImage);
830c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	 texImage->Data = st_texture_image_map(ctx->st, stImage, i,
831c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                               PIPE_BUFFER_USAGE_CPU_READ);
8325823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 dest += dstImageStride;
833753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
83424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
835753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
836753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   texImage->Depth = depth;
83724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
83824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Unmap */
839753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
840c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      st_texture_image_unmap(ctx->st, stImage);
841753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->Data = NULL;
84224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
84324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
84424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
84524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
84624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
84724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetTexImage(GLcontext * ctx, GLenum target, GLint level,
84824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type, GLvoid * pixels,
84924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_object *texObj,
85024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_image *texImage)
85124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
85224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_get_tex_image(ctx, target, level, format, type, pixels,
85324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    texObj, texImage, 0);
85424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
85524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
85624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
85724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
85824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
85924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			   GLvoid *pixels,
86024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			   const struct gl_texture_object *texObj,
86124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			   const struct gl_texture_image *texImage)
86224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
86324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_get_tex_image(ctx, target, level, 0, 0, pixels,
86424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    (struct gl_texture_object *) texObj,
86524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    (struct gl_texture_image *) texImage, 1);
86624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
86724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
86824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
86924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
87024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
87124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubimage(GLcontext * ctx,
87224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLint dims,
87324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum target, GLint level,
87424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLint xoffset, GLint yoffset, GLint zoffset,
87524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLint width, GLint height, GLint depth,
87624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type, const void *pixels,
87724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 const struct gl_pixelstore_attrib *packing,
87824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_object *texObj,
87924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_image *texImage)
88024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
88124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
88224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dstRowStride;
883753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint srcImageStride = _mesa_image_image_stride(packing, width, height,
884753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						    format, type);
885753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   int i;
8865823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   const GLubyte *src;
88724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
88824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
88924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       _mesa_lookup_enum_by_nr(target),
89024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       level, xoffset, yoffset, width, height);
89124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
89224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   pixels =
89324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format,
89424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                                  type, pixels, packing, "glTexSubImage2D");
89524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pixels)
89624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
89724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
89824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Map buffer if necessary.  Need to lock to prevent other contexts
89924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * from uploading the buffer under us.
90024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
901753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
902c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
903c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                            PIPE_BUFFER_USAGE_CPU_WRITE);
904753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
905753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   }
906753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
9079b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul   if (!texImage->Data) {
9089b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
9099b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul      return;
9109b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul   }
9119b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul
9125823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   src = (const GLubyte *) pixels;
9135823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian
914753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   for (i = 0; i++ < depth;) {
915753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
916753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->TexFormat,
917753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->Data,
918753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   xoffset, yoffset, 0,
919753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   dstRowStride,
920753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->ImageOffsets,
921753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   width, height, 1,
9225823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian					   format, type, src, packing)) {
9239b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul	 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
924753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
925753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
926753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stImage->pt && i < depth) {
9279b44f5a7550d8ede2eda763770e927df4c15cc8eBrian Paul         /* map next slice of 3D texture */
928c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	 st_texture_image_unmap(ctx->st, stImage);
929c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell	 texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i,
930c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                               PIPE_BUFFER_USAGE_CPU_WRITE);
9315823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 src += srcImageStride;
932753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
93324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
93424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
93524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
9363ccbaa977f96eaa849093875dd0944f744ee1e21Brian      ctx->Driver.GenerateMipmap(ctx, target, texObj);
93724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
93824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
93924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_unmap_teximage_pbo(ctx, packing);
94024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
941753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
942c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell      st_texture_image_unmap(ctx->st, stImage);
94324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
94424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
94524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
94624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
94724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
94824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
94924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
95024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage3D(GLcontext * ctx,
95124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
95224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
95324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset, GLint yoffset, GLint zoffset,
95424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width, GLsizei height, GLsizei depth,
95524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
95624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
95724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
95824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
95924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
96024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
961b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 3, target, level,
962b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, yoffset, zoffset,
963b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, height, depth,
964b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
96524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
96624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
96724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
96824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
96924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
97024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage2D(GLcontext * ctx,
97124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
97224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
97324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset, GLint yoffset,
97424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width, GLsizei height,
97524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
97624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
97724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
97824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
97924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
98024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
981b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 2, target, level,
982b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, yoffset, 0,
983b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, height, 1,
984b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
98524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
98624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
98724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
98824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
98924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage1D(GLcontext * ctx,
99024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
99124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
99224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset,
99324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width,
99424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
99524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
99624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
99724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
99824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
99924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1000b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 1, target, level,
1001b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, 0, 0,
1002b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, 1, 1,
1003b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
100424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
100524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
100624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
100724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
100824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
1009038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * Return 0 for GL_TEXTURE_CUBE_MAP_POSITIVE_X,
1010038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian *        1 for GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
1011038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian *        etc.
1012038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * XXX duplicated from main/teximage.c
1013038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */
1014038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic uint
1015038cb561eb094af2f2ba06e18e61246fc0c87c3cBriantexture_face(GLenum target)
1016038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
1017038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
1018038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
1019038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1020038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   else
1021038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      return 0;
1022038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
1023038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1024038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1025038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1026038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/**
1027b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * Do a CopyTexSubImage operation by mapping the source surface and
1028b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * dest surface and using get_tile()/put_tile() to access the pixels/texels.
1029c6717a86420d7141013165f7acd50b3c3f751756Brian *
1030c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=TOP of renderbuffer
1031038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */
1032038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
1033038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianfallback_copy_texsubimage(GLcontext *ctx,
1034038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLenum target,
1035038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint level,
1036038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          struct st_renderbuffer *strb,
1037038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          struct st_texture_image *stImage,
1038038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLenum baseFormat,
1039038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint destX, GLint destY, GLint destZ,
1040038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint srcX, GLint srcY,
1041038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLsizei width, GLsizei height)
1042038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
1043038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct pipe_context *pipe = ctx->st->pipe;
10446f715dcc219071e574e363a9db4365c9c31ebbd3Brian   struct pipe_screen *screen = pipe->screen;
1045038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const uint face = texture_face(target);
1046753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   struct pipe_texture *pt = stImage->pt;
1047038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct pipe_surface *src_surf, *dest_surf;
10485c83f1371978472fbe4bba8f686733c6b519874aBrian   GLint row, yStep;
10495c83f1371978472fbe4bba8f686733c6b519874aBrian
105002250c855fbec5299a2d6118fefa0523ec73654cMichel Dänzer   st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
105102250c855fbec5299a2d6118fefa0523ec73654cMichel Dänzer
10525c83f1371978472fbe4bba8f686733c6b519874aBrian   /* determine bottom-to-top vs. top-to-bottom order */
10535c83f1371978472fbe4bba8f686733c6b519874aBrian   if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
10545c83f1371978472fbe4bba8f686733c6b519874aBrian      destY = height - 1 - destY;
10555c83f1371978472fbe4bba8f686733c6b519874aBrian      yStep = -1;
10565c83f1371978472fbe4bba8f686733c6b519874aBrian   }
10575c83f1371978472fbe4bba8f686733c6b519874aBrian   else {
10585c83f1371978472fbe4bba8f686733c6b519874aBrian      yStep = 1;
10595c83f1371978472fbe4bba8f686733c6b519874aBrian   }
1060038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1061038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   src_surf = strb->surface;
1062038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1063c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell   dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ,
1064c9ed86a96483063f3d6789ed16645a3dca77d726Keith Whitwell                                       PIPE_BUFFER_USAGE_CPU_WRITE);
1065038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1066cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   assert(width <= MAX_WIDTH);
1067038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1068cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   /*
1069cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul    * To avoid a large temp memory allocation, do copy row by row.
1070cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul    */
1071cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   if (baseFormat == GL_DEPTH_COMPONENT) {
1072cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F ||
1073cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul                                     ctx->Pixel.DepthBias != 0.0F);
1074cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul
1075cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      for (row = 0; row < height; row++, srcY++, destY += yStep) {
1076cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         uint data[MAX_WIDTH];
1077cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         pipe_get_tile_z(pipe, src_surf, srcX, srcY, width, 1, data);
1078cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         if (scaleOrBias) {
1079cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul            _mesa_scale_and_bias_depth_uint(ctx, width, data);
1080cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         }
1081cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         pipe_put_tile_z(pipe, dest_surf, destX, destY, width, 1, data);
1082cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      }
1083cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   }
1084cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   else {
1085cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      /* RGBA format */
1086cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      for (row = 0; row < height; row++, srcY++, destY += yStep) {
1087cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         float data[4 * MAX_WIDTH];
1088cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         pipe_get_tile_rgba(pipe, src_surf, srcX, srcY, width, 1, data);
1089cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         /* XXX we're ignoring convolution for now */
1090cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         if (ctx->_ImageTransferState) {
1091cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul            _mesa_apply_rgba_transfer_ops(ctx,
1092cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul                          ctx->_ImageTransferState & ~IMAGE_CONVOLUTION_BIT,
1093cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul                          width, (GLfloat (*)[4]) data);
1094cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         }
1095cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data);
10965c83f1371978472fbe4bba8f686733c6b519874aBrian      }
10975c83f1371978472fbe4bba8f686733c6b519874aBrian   }
1098d0279fc4b38c72356a341173317bcd45d9093f45Michel Dänzer
1099d0279fc4b38c72356a341173317bcd45d9093f45Michel Dänzer   screen->tex_surface_release(screen, &dest_surf);
1100038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
1101038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1102038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1103038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1104038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1105038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/**
1106b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * Do a CopyTex[Sub]Image using an optimized hardware (blit) path.
1107b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * Note that the region to copy has already been clip tested.
1108c6717a86420d7141013165f7acd50b3c3f751756Brian *
1109c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=Bottom of renderbuffer
1110c6717a86420d7141013165f7acd50b3c3f751756Brian *
1111b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * \return GL_TRUE if success, GL_FALSE if failure (use a fallback)
111224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
1113038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
111424df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_copy_texsubimage(GLcontext *ctx,
1115038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLenum target, GLint level,
1116038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLint destX, GLint destY, GLint destZ,
1117038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLint srcX, GLint srcY,
1118038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLsizei width, GLsizei height)
111924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1120038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_unit *texUnit =
1121038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1122038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_object *texObj =
1123038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      _mesa_select_tex_object(ctx, texUnit, target);
1124038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_image *texImage =
1125038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      _mesa_select_tex_image(ctx, texObj, target, level);
1126038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct st_texture_image *stImage = st_texture_image(texImage);
1127038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   GLenum baseFormat = texImage->InternalFormat;
1128b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct gl_framebuffer *fb = ctx->ReadBuffer;
1129b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct st_renderbuffer *strb;
1130b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct pipe_context *pipe = ctx->st->pipe;
11316f715dcc219071e574e363a9db4365c9c31ebbd3Brian   struct pipe_screen *screen = pipe->screen;
1132b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   uint dest_format, src_format;
1133e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer   uint do_flip = FALSE;
1134cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   GLboolean use_fallback = GL_TRUE;
113524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1136038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   (void) texImage;
1137038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1138b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   /* determine if copying depth or color data */
1139b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   if (baseFormat == GL_DEPTH_COMPONENT) {
1140b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_DepthBuffer);
114124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
1142b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   else if (baseFormat == GL_DEPTH_STENCIL_EXT) {
1143b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_StencilBuffer);
1144b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   }
1145b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   else {
1146b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      /* baseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */
1147b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_ColorReadBuffer);
1148b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   }
1149b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
1150b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   assert(strb);
1151b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   assert(strb->surface);
1152753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   assert(stImage->pt);
1153c6717a86420d7141013165f7acd50b3c3f751756Brian
1154c6717a86420d7141013165f7acd50b3c3f751756Brian   if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
1155c6717a86420d7141013165f7acd50b3c3f751756Brian      srcY = strb->Base.Height - srcY - height;
1156e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer      do_flip = TRUE;
1157c6717a86420d7141013165f7acd50b3c3f751756Brian   }
115824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1159b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   src_format = strb->surface->format;
1160753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dest_format = stImage->pt->format;
1161b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
1162650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer   if (ctx->_ImageTransferState == 0x0) {
1163038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      /* do blit-style copy */
1164038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1165038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      /* XXX may need to invert image depending on window
1166038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       * vs. user-created FBO
1167038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       */
1168b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
116924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0
1170038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      /* A bit of fiddling to get the blitter to work with -ve
1171038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       * pitches.  But we get a nice inverted blit this way, so it's
1172038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       * worth it:
1173038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       */
1174038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      intelEmitCopyBlit(intel,
1175753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->cpp,
1176038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        -src->pitch,
1177038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        src->buffer,
1178038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        src->height * src->pitch * src->cpp,
1179753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->pitch,
1180753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->region->buffer,
1181038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        dest_offset,
1182038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        x, y + height, dstx, dsty, width, height,
1183038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        GL_COPY); /* ? */
118424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else
1185650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer      struct pipe_surface *dest_surface;
1186650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer
1187650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer      dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face,
1188650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer                                             stImage->level, destZ,
1189650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer                                             PIPE_BUFFER_USAGE_GPU_WRITE);
1190650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer
1191650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer      assert(strb->surface->buffer);
1192650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer      assert(dest_surface->buffer);
1193b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
11943c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer      if (src_format == dest_format) {
11953c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer          pipe->surface_copy(pipe,
11963c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer			     do_flip,
11973c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer			     /* dest */
11983c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer			     dest_surface,
11993c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer			     destX, destY,
12003c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer			     /* src */
12013c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer			     strb->surface,
12023c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer			     srcX, srcY,
12033c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer			     /* size */
12043c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer			     width, height);
1205cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul          use_fallback = GL_FALSE;
1206cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      }
1207cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul      else if (screen->is_format_supported(screen, strb->surface->format,
1208cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul                                           PIPE_TEXTURE) &&
1209cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul               screen->is_format_supported(screen, dest_surface->format,
1210cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul                                           PIPE_SURFACE)) {
12113c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer         util_blit_pixels(ctx->st->blit,
12123c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer                          strb->surface,
12133c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer                          srcX, do_flip ? srcY + height : srcY,
12143c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer                          srcX + width, do_flip ? srcY : srcY + height,
12153c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer                          dest_surface,
12163c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer                          destX, destY, destX + width, destY + height,
12173c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer                          0.0, PIPE_TEX_MIPFILTER_NEAREST);
1218cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul         use_fallback = GL_FALSE;
12193c0dc8242b64518d5635263ba65b39afa919dd86Michel Dänzer      }
1220650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer
1221650c57f19398800dfdcf357b6e9ec7b68bfa34f1Michel Dänzer      pipe_surface_reference(&dest_surface, NULL);
122224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
1223038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   }
1224cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul
1225cc94863429d8a6cef8dbf861e78701a458d30f5aBrian Paul   if (use_fallback) {
1226038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      fallback_copy_texsubimage(ctx, target, level,
1227038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                strb, stImage, baseFormat,
1228038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                destX, destY, destZ,
1229038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                srcX, srcY, width, height);
1230038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   }
1231038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
123224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
12333ccbaa977f96eaa849093875dd0944f744ee1e21Brian      ctx->Driver.GenerateMipmap(ctx, target, texObj);
123424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
123524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
123624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
123724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1238038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
123924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
124024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
124124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLenum internalFormat,
124224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint x, GLint y, GLsizei width, GLint border)
124324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
124424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_unit *texUnit =
124524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
124624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_object *texObj =
124724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_object(ctx, texUnit, target);
124824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_image *texImage =
124924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_image(ctx, texObj, target, level);
125024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1251038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0
125224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (border)
125324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      goto fail;
1254038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif
125524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1256753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Setup or redefine the texture object, texture and texture
125724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * image.  Don't populate yet.
125824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
125924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
126024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          width, border,
126124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          GL_RGBA, CHAN_TYPE, NULL,
126224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          &ctx->DefaultPacking, texObj, texImage);
126324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1264038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1265038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       0, 0, 0,
1266038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, 1);
126724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
126824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
126924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
127024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
127124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
127224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLenum internalFormat,
127324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint x, GLint y, GLsizei width, GLsizei height,
127424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint border)
127524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
127624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_unit *texUnit =
127724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
127824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_object *texObj =
127924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_object(ctx, texUnit, target);
128024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_image *texImage =
128124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_image(ctx, texObj, target, level);
128224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1283038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0
128424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (border)
128524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      goto fail;
1286038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif
128724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1288753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Setup or redefine the texture object, texture and texture
128924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * image.  Don't populate yet.
129024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
129124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
129224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          width, height, border,
129324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          GL_RGBA, CHAN_TYPE, NULL,
129424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          &ctx->DefaultPacking, texObj, texImage);
129524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
129624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1297038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1298038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       0, 0, 0,
1299038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
130024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
130124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
130224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
130324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
130424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
130524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint xoffset, GLint x, GLint y, GLsizei width)
130624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1307038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLint yoffset = 0, zoffset = 0;
1308038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLsizei height = 1;
1309038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1310038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       xoffset, yoffset, zoffset,
1311038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
131224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
131324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
131424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
131524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
131624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
131724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint xoffset, GLint yoffset,
131824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint x, GLint y, GLsizei width, GLsizei height)
131924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1320038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLint zoffset = 0;
1321038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1322038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       xoffset, yoffset, zoffset,
1323038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
1324038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
132524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
132624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1327038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
1328038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianst_CopyTexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
1329038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                     GLint xoffset, GLint yoffset, GLint zoffset,
1330038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                     GLint x, GLint y, GLsizei width, GLsizei height)
1331038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
1332038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1333038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       xoffset, yoffset, zoffset,
1334038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
133524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
133624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
133724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
133824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
133924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
134024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
134124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Compute which mipmap levels that really need to be sent to the hardware.
134224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * This depends on the base image size, GL_TEXTURE_MIN_LOD,
134324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
134424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
134524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
134614b98343309fdcff3514f05020303f7b40e83a4aBriancalculate_first_last_level(struct st_texture_object *stObj)
134724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
134814b98343309fdcff3514f05020303f7b40e83a4aBrian   struct gl_texture_object *tObj = &stObj->base;
134924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
135024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* These must be signed values.  MinLod and MaxLod can be negative numbers,
135124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * and having firstLevel and lastLevel as signed prevents the need for
135224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * extra sign checks.
135324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
135424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int firstLevel;
135524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int lastLevel;
135624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
135724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Yes, this looks overly complicated, but it's all needed.
135824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
135924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch (tObj->Target) {
136024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_1D:
136124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_2D:
136224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_3D:
136324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_CUBE_MAP:
136424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
136524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
136624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian          */
136724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         firstLevel = lastLevel = tObj->BaseLevel;
136824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
136924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      else {
13704da1cdf78fa3b954840650fa46cf72da5daf149fBrian         firstLevel = 0;
1371ffde4e03cf178719c06c300939f8f469d7fc5e9cBrian Paul         lastLevel = MIN2(tObj->MaxLevel, tObj->Image[0][tObj->BaseLevel]->WidthLog2);
137224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
137324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      break;
137424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_RECTANGLE_NV:
137524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_4D_SGIS:
137624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      firstLevel = lastLevel = 0;
137724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      break;
137824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
137924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
138024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
138124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
138214b98343309fdcff3514f05020303f7b40e83a4aBrian   stObj->lastLevel = lastLevel;
138324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
138424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
138524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
138624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
1387753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzercopy_image_data_to_texture(struct st_context *st,
1388753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			   struct st_texture_object *stObj,
13894da1cdf78fa3b954840650fa46cf72da5daf149fBrian                           GLuint dstLevel,
1390753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			   struct st_texture_image *stImage)
139124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1392753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
139324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Copy potentially with the blitter:
139424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
1395753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      st_texture_image_copy(st->pipe,
13964da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stObj->pt, dstLevel,  /* dest texture, level */
13974da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stImage->pt, /* src texture */
13984da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stImage->face
139928b315dc1aed36bebadfacbd55e481e7baacfcb5Brian                            );
140024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14016f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stImage->pt);
140224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
14034c50969334844bc9aa622176c3ebcbc733394f78Brian Paul   else if (stImage->base.Data) {
140424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      assert(stImage->base.Data != NULL);
140524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
140624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* More straightforward upload.
140724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
1408753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      st_texture_image_data(st->pipe,
1409753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                               stObj->pt,
141024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->face,
1411c2497879f127251994064a0e0c24901782adae9eBrian Paul                               dstLevel,
141224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.Data,
141324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.RowStride,
141424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.RowStride *
141524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.Height);
141624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_align_free(stImage->base.Data);
141724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      stImage->base.Data = NULL;
141824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
141924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14204da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian   pipe_texture_reference(&stImage->pt, stObj->pt);
142124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
142224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
142324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1424afc54983370033b65e3a7cbb29bd9c87156f0881Brian/**
1425afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Called during state validation.  When this function is finished,
1426afc54983370033b65e3a7cbb29bd9c87156f0881Brian * the texture object should be ready for rendering.
14273b3774b1227743147159676795b542c0eb7c2bdfBrian Paul * \return GL_TRUE for success, GL_FALSE for failure (out of mem)
142824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
142914b98343309fdcff3514f05020303f7b40e83a4aBrianGLboolean
1430753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerst_finalize_texture(GLcontext *ctx,
1431c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell		    struct pipe_context *pipe,
1432c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell		    struct gl_texture_object *tObj,
1433753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer		    GLboolean *needFlush)
143424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
143514b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_object *stObj = st_texture_object(tObj);
1436afc54983370033b65e3a7cbb29bd9c87156f0881Brian   const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
143724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int comp_byte = 0;
143824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int cpp;
14394da1cdf78fa3b954840650fa46cf72da5daf149fBrian   GLuint face;
144024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *firstImage;
144124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
144224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   *needFlush = GL_FALSE;
144324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
144424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* We know/require this is true by now:
144524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
144614b98343309fdcff3514f05020303f7b40e83a4aBrian   assert(stObj->base._Complete);
144724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1448753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* What levels must the texture include at a minimum?
144924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
145014b98343309fdcff3514f05020303f7b40e83a4aBrian   calculate_first_last_level(stObj);
14514da1cdf78fa3b954840650fa46cf72da5daf149fBrian   firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
145224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1453753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* If both firstImage and stObj point to a texture which can contain
145424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * all active images, favour firstImage.  Note that because of the
145524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * completeness requirement, we know that the image dimensions
145624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * will match.
145724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1458753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (firstImage->pt &&
1459753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       firstImage->pt != stObj->pt &&
1460753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       firstImage->pt->last_level >= stObj->lastLevel) {
146124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1462753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stObj->pt)
14636f715dcc219071e574e363a9db4365c9c31ebbd3Brian         pipe_texture_release(&stObj->pt);
146424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14654da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian      pipe_texture_reference(&stObj->pt, firstImage->pt);
146624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
146724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
146824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (firstImage->base.IsCompressed) {
146914b98343309fdcff3514f05020303f7b40e83a4aBrian      comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
147024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      cpp = comp_byte;
147124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
14725cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian   else {
14735cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian      cpp = firstImage->base.TexFormat->TexelBytes;
14745cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian   }
147524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1476ce509401738e7073de94a2b7fc41461c52a73da0Brian Paul   /* If we already have a gallium texture, check that it matches the texture
1477ce509401738e7073de94a2b7fc41461c52a73da0Brian Paul    * object's format, target, size, num_levels, etc.
147824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1479753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
1480753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
148188723b2fc84628c1bc1e0008b88602b85e8668beMichel Dänzer	stObj->pt->format !=
148288723b2fc84628c1bc1e0008b88602b85e8668beMichel Dänzer	st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat) ||
1483de7277f81a0f4330f11ec429bf46e93d0a748dfeMichel Dänzer	stObj->pt->last_level < stObj->lastLevel ||
1484753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->cpp != cpp ||
1485ffde4e03cf178719c06c300939f8f469d7fc5e9cBrian Paul        stObj->pt->width[0] != firstImage->base.Width2 ||
1486ffde4e03cf178719c06c300939f8f469d7fc5e9cBrian Paul        stObj->pt->height[0] != firstImage->base.Height2 ||
1487ffde4e03cf178719c06c300939f8f469d7fc5e9cBrian Paul        stObj->pt->depth[0] != firstImage->base.Depth2 ||
1488753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->compressed != firstImage->base.IsCompressed)) {
14896f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stObj->pt);
149024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
149124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1492ce509401738e7073de94a2b7fc41461c52a73da0Brian Paul   /* May need to create a new gallium texture:
149324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1494753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stObj->pt) {
1495753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      stObj->pt = st_texture_create(ctx->st,
14965390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                    gl_target_to_pipe(stObj->base.Target),
1497753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                                    st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat),
1498b245840b86cf877c9b8d666edf229364a84f1deaBrian                                    stObj->lastLevel,
149945cc35e77600af8628393475405160e26d56d421Brian Paul                                    firstImage->base.Width2,
150045cc35e77600af8628393475405160e26d56d421Brian Paul                                    firstImage->base.Height2,
150145cc35e77600af8628393475405160e26d56d421Brian Paul                                    firstImage->base.Depth2,
1502a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                    comp_byte,
1503a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell
1504a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                    ( PIPE_TEXTURE_USAGE_RENDER_TARGET |
1505a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell                                      PIPE_TEXTURE_USAGE_SAMPLER ));
1506a73ae3d5eb8419feab5aea26573aa41b72f941ebKeith Whitwell
15073b3774b1227743147159676795b542c0eb7c2bdfBrian Paul      if (!stObj->pt) {
15083b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
15093b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         return GL_FALSE;
15103b3774b1227743147159676795b542c0eb7c2bdfBrian Paul      }
151124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
151224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1513753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Pull in any images not in the object's texture:
151424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
151524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   for (face = 0; face < nr_faces; face++) {
15164da1cdf78fa3b954840650fa46cf72da5daf149fBrian      GLuint level;
15174da1cdf78fa3b954840650fa46cf72da5daf149fBrian      for (level = 0; level <= stObj->lastLevel; level++) {
151824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         struct st_texture_image *stImage =
15194da1cdf78fa3b954840650fa46cf72da5daf149fBrian            st_texture_image(stObj->base.Image[face][stObj->base.BaseLevel + level]);
152024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1521753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer         /* Need to import images in main memory or held in other textures.
152224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian          */
1523a34b43b3f4817268ef4b3f186203b5fbafc7214eBrian         if (stImage && stObj->pt != stImage->pt) {
15244da1cdf78fa3b954840650fa46cf72da5daf149fBrian            copy_image_data_to_texture(ctx->st, stObj, level, stImage);
152524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	    *needFlush = GL_TRUE;
152624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         }
152724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
152824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
152924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
153024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return GL_TRUE;
153124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
153224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
153324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
153424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
153524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15366da9234fd437f97267e7831f034c78b31156d939Brianvoid
15376da9234fd437f97267e7831f034c78b31156d939Brianst_init_texture_functions(struct dd_function_table *functions)
153824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
153924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->ChooseTextureFormat = st_ChooseTextureFormat;
154024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage1D = st_TexImage1D;
154124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage2D = st_TexImage2D;
154224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage3D = st_TexImage3D;
154324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage1D = st_TexSubImage1D;
154424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage2D = st_TexSubImage2D;
154524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage3D = st_TexSubImage3D;
154624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexImage1D = st_CopyTexImage1D;
154724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexImage2D = st_CopyTexImage2D;
154824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexSubImage1D = st_CopyTexSubImage1D;
154924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexSubImage2D = st_CopyTexSubImage2D;
1550038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   functions->CopyTexSubImage3D = st_CopyTexSubImage3D;
155162abcb9aacc33218d0143a743c738435794b32a9Brian   functions->GenerateMipmap = st_generate_mipmap;
1552038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
155324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->GetTexImage = st_GetTexImage;
155424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
155524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* compressed texture functions */
155624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CompressedTexImage2D = st_CompressedTexImage2D;
155724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->GetCompressedTexImage = st_GetCompressedTexImage;
1558f32c51277498887b348133ebcd947dbc8acce756Roland Scheidegger   functions->CompressedTextureSize = _mesa_compressed_texture_size;
155924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
156024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->NewTextureObject = st_NewTextureObject;
156124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->NewTextureImage = st_NewTextureImage;
156224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->DeleteTexture = st_DeleteTextureObject;
156324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->FreeTexImageData = st_FreeTextureImageData;
156424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->UpdateTexturePalette = 0;
156524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->IsTextureResident = st_IsTextureResident;
156624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
156724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TextureMemCpy = do_memcpy;
1568f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian
1569f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian   /* XXX Temporary until we can query pipe's texture sizes */
1570f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian   functions->TestProxyTexImage = _mesa_test_proxy_teximage;
157124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
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